ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
34 76
35############################################################################# 77#############################################################################
36 78
37=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
38 80
39=over 4 81=over 4
40 82
41=item $cf::UPTIME 83=item $cf::UPTIME
42 84
43The timestamp of the server start (so not actually an uptime). 85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
44 91
45=item $cf::LIBDIR 92=item $cf::LIBDIR
46 93
47The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
48be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
49 100
50=item $cf::TICK 101=item $cf::TICK
51 102
52The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
53 104
61=cut 112=cut
62 113
63BEGIN { 114BEGIN {
64 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
66 $msg .= "\n" 119 $msg .= "\n"
67 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
68 121
69 print STDERR "cfperl: $msg";
70 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
71 }; 123 };
72} 124}
73 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
75 132
76# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 134# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
79 no strict 'refs'; 142 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 144}
82 145
83$Event::DIED = sub { 146$Event::DIED = sub {
85}; 148};
86 149
87my %ext_pkg; 150my %ext_pkg;
88my @exts; 151my @exts;
89my @hook; 152my @hook;
90my %command;
91my %extcmd;
92 153
93=head2 UTILITY FUNCTIONS 154=head2 UTILITY FUNCTIONS
94 155
95=over 4 156=over 4
96 157
118sub to_json($) { 179sub to_json($) {
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
120 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
121} 182}
122 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::async { BLOCK }
235
236Currently the same as Coro::async_pool, meaning you cannot use
237C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
238thing you are allowed to do is call C<prio> on it.
239
240=cut
241
242BEGIN { *async = \&Coro::async_pool }
243
244=item cf::sync_job { BLOCK }
245
246The design of crossfire+ requires that the main coro ($Coro::main) is
247always able to handle events or runnable, as crossfire+ is only partly
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
249
250If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish
253fast or be very important.
254
255=cut
256
257sub sync_job(&) {
258 my ($job) = @_;
259
260 if ($Coro::current == $Coro::main) {
261 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/
263
264 # TODO: use suspend/resume instead
265 # (but this is cancel-safe)
266 my $freeze_guard = freeze_mainloop;
267
268 my $busy = 1;
269 my @res;
270
271 (async {
272 @res = eval { $job->() };
273 warn $@ if $@;
274 undef $busy;
275 })->prio (Coro::PRIO_MAX);
276
277 while ($busy) {
278 unless (Coro::cede) {
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 }
283
284 wantarray ? @res : $res[0]
285 } else {
286 # we are in another coroutine, how wonderful, everything just works
287
288 $job->()
289 }
290}
291
292=item $coro = cf::async_ext { BLOCK }
293
294Like async, but this coro is automcatially being canceled when the
295extension calling this is being unloaded.
296
297=cut
298
299sub async_ext(&) {
300 my $cb = shift;
301
302 my $coro = &Coro::async ($cb);
303
304 $coro->on_destroy (sub {
305 delete $EXT_CORO{$coro+0};
306 });
307 $EXT_CORO{$coro+0} = $coro;
308
309 $coro
310}
311
312sub write_runtime {
313 my $runtime = cf::localdir . "/runtime";
314
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
316 or return;
317
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return;
321
322 aio_fsync $fh
323 and return;
324
325 close $fh
326 or return;
327
328 aio_rename "$runtime~", $runtime
329 and return;
330
331 1
332}
333
123=back 334=back
124 335
125=cut 336=cut
126 337
127############################################################################# 338#############################################################################
128 339
129=head2 EVENTS AND OBJECT ATTACHMENTS 340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457
458#############################################################################
459
460=head2 ATTACHABLE OBJECTS
461
462Many objects in crossfire are so-called attachable objects. That means you can
463attach callbacks/event handlers (a collection of which is called an "attachment")
464to it. All such attachable objects support the following methods.
465
466In the following description, CLASS can be any of C<global>, C<object>
467C<player>, C<client> or C<map> (i.e. the attachable objects in
468crossfire+).
130 469
131=over 4 470=over 4
132 471
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 472=item $attachable->attach ($attachment, key => $value...)
146 473
147=item $map->detach ($attachment) 474=item $attachable->detach ($attachment)
148 475
149Attach/detach a pre-registered attachment to a map. 476Attach/detach a pre-registered attachment to a specific object and give it
477the specified key/value pairs as arguments.
150 478
151=item $bool = $object->attached ($name) 479Example, attach a minesweeper attachment to the given object, making it a
48010x10 minesweeper game:
152 481
153=item $bool = $player->attached ($name) 482 $obj->attach (minesweeper => width => 10, height => 10);
154 483
155=item $bool = $map->attached ($name) 484=item $bool = $attachable->attached ($name)
156 485
157Checks wether the named attachment is currently attached to the object. 486Checks wether the named attachment is currently attached to the object.
158 487
159=item cf::attach_global ... 488=item cf::CLASS->attach ...
160 489
161Attach handlers for global events. 490=item cf::CLASS->detach ...
162 491
163This and all following C<attach_*>-functions expect any number of the 492Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 493CLASS. See the next function for an explanation of its arguments.
494
495You can attach to global events by using the C<cf::global> class.
496
497Example, log all player logins:
498
499 cf::player->attach (
500 on_login => sub {
501 my ($pl) = @_;
502 ...
503 },
504 );
505
506Example, attach to the jeweler skill:
507
508 cf::object->attach (
509 type => cf::SKILL,
510 subtype => cf::SK_JEWELER,
511 on_use_skill => sub {
512 my ($sk, $ob, $part, $dir, $msg) = @_;
513 ...
514 },
515 );
516
517=item cf::CLASS::attachment $name, ...
518
519Register an attachment by C<$name> through which attachable objects of the
520given CLASS can refer to this attachment.
521
522Some classes such as crossfire maps and objects can specify attachments
523that are attached at load/instantiate time, thus the need for a name.
524
525These calls expect any number of the following handler/hook descriptions:
165 526
166=over 4 527=over 4
167 528
168=item prio => $number 529=item prio => $number
169 530
171by another C<prio> setting). Lower priority handlers get executed 532by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 533earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 534registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 535unless you know what you are doing.
175 536
537=item type => $type
538
539(Only for C<< cf::object->attach >> calls), limits the attachment to the
540given type of objects only (the additional parameter C<subtype> can be
541used to further limit to the given subtype).
542
176=item on_I<event> => \&cb 543=item on_I<event> => \&cb
177 544
178Call the given code reference whenever the named event happens (event is 545Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 546something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 547handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 556package and register them. Only handlers for eevents supported by the
190object/class are recognised. 557object/class are recognised.
191 558
192=back 559=back
193 560
194=item cf::attach_to_type $object_type, $subtype, ... 561Example, define an attachment called "sockpuppet" that calls the given
562event handler when a monster attacks:
195 563
196Attach handlers for a specific object type (e.g. TRANSPORT) and 564 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 565 on_skill_attack => sub {
198type. 566 my ($self, $victim) = @_;
199 567 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 568 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 569 }
421}
422 570
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 571=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 572
449Just because you have a perl object does not mean that the corresponding 573Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 574C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 575valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 576can be used to test for existence of the C object part without causing an
453exception. 577exception.
454 578
579=cut
580
581# the following variables are defined in .xs and must not be re-created
582our @CB_GLOBAL = (); # registry for all global events
583our @CB_ATTACHABLE = (); # registry for all attachables
584our @CB_OBJECT = (); # all objects (should not be used except in emergency)
585our @CB_PLAYER = ();
586our @CB_CLIENT = ();
587our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = ();
589
590my %attachment;
591
592sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_;
594
595 use sort 'stable';
596
597 $cb = [$prio, $cb];
598
599 @{$registry->[$event]} = sort
600 { $a->[0] cmp $b->[0] }
601 @{$registry->[$event] || []}, $cb;
602}
603
604# hack
605my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
606
607# attach handles attaching event callbacks
608# the only thing the caller has to do is pass the correct
609# registry (== where the callback attaches to).
610sub _attach {
611 my ($registry, $klass, @arg) = @_;
612
613 my $object_type;
614 my $prio = 0;
615 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
616
617 #TODO: get rid of this hack
618 if ($attachable_klass{$klass}) {
619 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
620 }
621
622 while (@arg) {
623 my $type = shift @arg;
624
625 if ($type eq "prio") {
626 $prio = shift @arg;
627
628 } elsif ($type eq "type") {
629 $object_type = shift @arg;
630 $registry = $CB_TYPE[$object_type] ||= [];
631
632 } elsif ($type eq "subtype") {
633 defined $object_type or Carp::croak "subtype specified without type";
634 my $object_subtype = shift @arg;
635 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
636
637 } elsif ($type eq "package") {
638 my $pkg = shift @arg;
639
640 while (my ($name, $id) = each %cb_id) {
641 if (my $cb = $pkg->can ($name)) {
642 _attach_cb $registry, $id, $prio, $cb;
643 }
644 }
645
646 } elsif (exists $cb_id{$type}) {
647 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
648
649 } elsif (ref $type) {
650 warn "attaching objects not supported, ignoring.\n";
651
652 } else {
653 shift @arg;
654 warn "attach argument '$type' not supported, ignoring.\n";
655 }
656 }
657}
658
659sub _object_attach {
660 my ($obj, $name, %arg) = @_;
661
662 return if exists $obj->{_attachment}{$name};
663
664 if (my $attach = $attachment{$name}) {
665 my $registry = $obj->registry;
666
667 for (@$attach) {
668 my ($klass, @attach) = @$_;
669 _attach $registry, $klass, @attach;
670 }
671
672 $obj->{$name} = \%arg;
673 } else {
674 warn "object uses attachment '$name' that is not available, postponing.\n";
675 }
676
677 $obj->{_attachment}{$name} = undef;
678}
679
680sub cf::attachable::attach {
681 if (ref $_[0]) {
682 _object_attach @_;
683 } else {
684 _attach shift->_attach_registry, @_;
685 }
686};
687
688# all those should be optimised
689sub cf::attachable::detach {
690 my ($obj, $name) = @_;
691
692 if (ref $obj) {
693 delete $obj->{_attachment}{$name};
694 reattach ($obj);
695 } else {
696 Carp::croak "cannot, currently, detach class attachments";
697 }
698};
699
700sub cf::attachable::attached {
701 my ($obj, $name) = @_;
702
703 exists $obj->{_attachment}{$name}
704}
705
706for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
707 eval "#line " . __LINE__ . " 'cf.pm'
708 sub cf::\L$klass\E::_attach_registry {
709 (\\\@CB_$klass, KLASS_$klass)
710 }
711
712 sub cf::\L$klass\E::attachment {
713 my \$name = shift;
714
715 \$attachment{\$name} = [[KLASS_$klass, \@_]];
716 }
717 ";
718 die if $@;
719}
720
721our $override;
722our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
723
724sub override {
725 $override = 1;
726 @invoke_results = ();
727}
728
729sub do_invoke {
730 my $event = shift;
731 my $callbacks = shift;
732
733 @invoke_results = ();
734
735 local $override;
736
737 for (@$callbacks) {
738 eval { &{$_->[1]} };
739
740 if ($@) {
741 warn "$@";
742 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
743 override;
744 }
745
746 return 1 if $override;
747 }
748
749 0
750}
751
752=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
753
754=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
755
756Generate an object-specific event with the given arguments.
757
758This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
759removed in future versions), and there is no public API to access override
760results (if you must, access C<@cf::invoke_results> directly).
761
455=back 762=back
456 763
457=cut 764=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 765
463############################################################################# 766#############################################################################
464# object support 767# object support
465 768
466sub instantiate {
467 my ($obj, $data) = @_;
468
469 $data = from_json $data;
470
471 for (@$data) {
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476}
477
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 769sub reattach {
770 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 771 my ($obj) = @_;
772
481 my $registry = $obj->registry; 773 my $registry = $obj->registry;
482 774
483 @$registry = (); 775 @$registry = ();
484 776
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 777 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 778
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 779 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 780 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 781 for (@$attach) {
490 my ($klass, @attach) = @$_; 782 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 783 _attach $registry, $klass, @attach;
492 } 784 }
493 } else { 785 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 786 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 787 }
496 } 788 }
497} 789}
498 790
499sub object_freezer_save { 791cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 792 prio => -1000000,
793 on_instantiate => sub {
794 my ($obj, $data) = @_;
795
796 $data = from_json $data;
797
798 for (@$data) {
799 my ($name, $args) = @$_;
800
801 $obj->attach ($name, %{$args || {} });
802 }
803 },
804 on_reattach => \&reattach,
559 on_clone => sub { 805 on_clone => sub {
560 my ($src, $dst) = @_; 806 my ($src, $dst) = @_;
561 807
562 @{$dst->registry} = @{$src->registry}; 808 @{$dst->registry} = @{$src->registry};
563 809
564 %$dst = %$src; 810 %$dst = %$src;
565 811
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 812 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 813 if exists $src->{_attachment};
568 }, 814 },
569; 815);
816
817sub object_freezer_save {
818 my ($filename, $rdata, $objs) = @_;
819
820 sync_job {
821 if (length $$rdata) {
822 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs;
824
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
828 aio_fsync $fh;
829 close $fh;
830
831 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh;
834 my $data = Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh;
837 close $fh;
838 aio_rename "$filename.pst~", "$filename.pst";
839 }
840 } else {
841 aio_unlink "$filename.pst";
842 }
843
844 aio_rename "$filename~", $filename;
845 } else {
846 warn "FATAL: $filename~: $!\n";
847 }
848 } else {
849 aio_unlink $filename;
850 aio_unlink "$filename.pst";
851 }
852 }
853}
854
855sub object_freezer_as_string {
856 my ($rdata, $objs) = @_;
857
858 use Data::Dumper;
859
860 $$rdata . Dumper $objs
861}
862
863sub object_thawer_load {
864 my ($filename) = @_;
865
866 my ($data, $av);
867
868 (aio_load $filename, $data) >= 0
869 or return;
870
871 unless (aio_stat "$filename.pst") {
872 (aio_load "$filename.pst", $av) >= 0
873 or return;
874 $av = eval { (Storable::thaw $av)->{objs} };
875 }
876
877 warn sprintf "loading %s (%d)\n",
878 $filename, length $data, scalar @{$av || []};#d#
879 return ($data, $av);
880}
570 881
571############################################################################# 882#############################################################################
572# old plug-in events 883# command handling &c
573 884
574sub inject_event { 885=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 886
578 my $cb = $hook[$event_code]{$extension} 887Register a callback for execution when the client sends the user command
579 or return; 888$name.
580 889
581 &$cb 890=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 891
603sub register_command { 892sub register_command {
604 my ($name, $time, $cb) = @_; 893 my ($name, $cb) = @_;
605 894
606 my $caller = caller; 895 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 896 #warn "registering command '$name/$time' to '$caller'";
608 897
609 push @{ $command{$name} }, [$time, $cb, $caller]; 898 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 899}
900
901=item cf::register_extcmd $name => \&callback($pl,$packet);
902
903Register a callbackf ro execution when the client sends an extcmd packet.
904
905If the callback returns something, it is sent back as if reply was being
906called.
907
908=cut
612 909
613sub register_extcmd { 910sub register_extcmd {
614 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
615 912
616 my $caller = caller; 913 my $caller = caller;
617 #warn "registering extcmd '$name' to '$caller'"; 914 #warn "registering extcmd '$name' to '$caller'";
618 915
619 $extcmd{$name} = [$cb, $caller]; 916 $EXTCMD{$name} = [$cb, $caller];
620} 917}
918
919cf::player->attach (
920 on_command => sub {
921 my ($pl, $name, $params) = @_;
922
923 my $cb = $COMMAND{$name}
924 or return;
925
926 for my $cmd (@$cb) {
927 $cmd->[1]->($pl->ob, $params);
928 }
929
930 cf::override;
931 },
932 on_extcmd => sub {
933 my ($pl, $buf) = @_;
934
935 my $msg = eval { from_json $buf };
936
937 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply);
941 }
942 }
943 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
945 }
946
947 cf::override;
948 },
949);
621 950
622sub register { 951sub register {
623 my ($base, $pkg) = @_; 952 my ($base, $pkg) = @_;
624 953
625 #TODO 954 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) { 997# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg}; 998# delete $hook[$idx]{$pkg};
670# } 999# }
671 1000
672 # remove commands 1001 # remove commands
673 for my $name (keys %command) { 1002 for my $name (keys %COMMAND) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
675 1004
676 if (@cb) { 1005 if (@cb) {
677 $command{$name} = \@cb; 1006 $COMMAND{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else { 1007 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"}; 1008 delete $COMMAND{$name};
682 } 1009 }
683 } 1010 }
684 1011
685 # remove extcmds 1012 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
687 delete $extcmd{$name}; 1014 delete $EXTCMD{$name};
688 } 1015 }
689 1016
690 if (my $cb = $pkg->can ("unload")) { 1017 if (my $cb = $pkg->can ("unload")) {
691 eval { 1018 eval {
692 $cb->($pkg); 1019 $cb->($pkg);
696 1023
697 Symbol::delete_package $pkg; 1024 Symbol::delete_package $pkg;
698} 1025}
699 1026
700sub load_extensions { 1027sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) { 1028 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext; 1029 next unless -r $ext;
705 eval { 1030 eval {
706 load_extension $ext; 1031 load_extension $ext;
707 1 1032 1
708 } or warn "$ext not loaded: $@"; 1033 } or warn "$ext not loaded: $@";
709 } 1034 }
710} 1035}
711 1036
712############################################################################# 1037#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715
716attach_to_players
717 on_extcmd => sub {
718 my ($pl, $buf) = @_;
719
720 my $msg = eval { from_json $buf };
721
722 if (ref $msg) {
723 if (my $cb = $extcmd{$msg->{msgtype}}) {
724 if (my %reply = $cb->[0]->($pl, $msg)) {
725 $pl->ext_reply ($msg->{msgid}, %reply);
726 }
727 }
728 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
730 }
731
732 cf::override;
733 },
734;
735
736#############################################################################
737# load/save/clean perl data associated with a map 1038# load/save/clean perl data associated with a map
738 1039
739*cf::mapsupport::on_clean = sub { 1040*cf::mapsupport::on_clean = sub {
740 my ($map) = @_; 1041 my ($map) = @_;
741 1042
743 defined $path or return; 1044 defined $path or return;
744 1045
745 unlink "$path.pst"; 1046 unlink "$path.pst";
746}; 1047};
747 1048
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
749 1050
750############################################################################# 1051#############################################################################
751# load/save perl data associated with player->ob objects 1052# load/save perl data associated with player->ob objects
752 1053
753sub all_objects(@) { 1054sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_ 1055 @_, map all_objects ($_->inv), @_
755} 1056}
756 1057
757# TODO: compatibility cruft, remove when no longer needed 1058# TODO: compatibility cruft, remove when no longer needed
758attach_to_players 1059cf::player->attach (
759 on_load => sub { 1060 on_load => sub {
760 my ($pl, $path) = @_; 1061 my ($pl, $path) = @_;
761 1062
762 for my $o (all_objects $pl->ob) { 1063 for my $o (all_objects $pl->ob) {
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
765 1066
766 %$o = %{ Storable::thaw pack "H*", $value }; 1067 %$o = %{ Storable::thaw pack "H*", $value };
767 } 1068 }
768 } 1069 }
769 }, 1070 },
770; 1071);
771 1072
772############################################################################# 1073#############################################################################
773 1074
774=head2 CORE EXTENSIONS 1075=head2 CORE EXTENSIONS
775 1076
776Functions and methods that extend core crossfire objects. 1077Functions and methods that extend core crossfire objects.
1078
1079=head3 cf::player
777 1080
778=over 4 1081=over 4
779 1082
780=item cf::player::exists $login 1083=item cf::player::exists $login
781 1084
786sub cf::player::exists($) { 1089sub cf::player::exists($) {
787 cf::player::find $_[0] 1090 cf::player::find $_[0]
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
789} 1092}
790 1093
1094=item $player->ext_reply ($msgid, $msgtype, %msg)
1095
1096Sends an ext reply to the player.
1097
1098=cut
1099
1100sub cf::player::ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_;
1102
1103 $msg{msgid} = $id;
1104
1105 $self->send ("ext " . to_json \%msg);
1106}
1107
1108=back
1109
1110
1111=head3 cf::map
1112
1113=over 4
1114
1115=cut
1116
1117package cf::map;
1118
1119use Fcntl;
1120use Coro::AIO;
1121
1122our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000;
1124
1125sub generate_random_map {
1126 my ($path, $rmp) = @_;
1127
1128 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region})
1142}
1143
1144# and all this just because we cannot iterate over
1145# all maps in C++...
1146sub change_all_map_light {
1147 my ($change) = @_;
1148
1149 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP;
1151}
1152
1153sub try_load_header($) {
1154 my ($path) = @_;
1155
1156 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0
1158 or return;
1159
1160 my $map = cf::map::new
1161 or return;
1162
1163 # for better error messages only, will be overwritten
1164 $map->path ($path);
1165
1166 $map->load_header ($path)
1167 or return;
1168
1169 $map->{load_path} = $path;
1170
1171 $map
1172}
1173
1174sub find;
1175sub find {
1176 my ($path, $origin) = @_;
1177
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182
1183 cf::lock_wait "map_find:$key";
1184
1185 $cf::MAP{$key} || do {
1186 my $guard = cf::lock_acquire "map_find:$key";
1187
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return;
1207
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME;
1220
1221 Coro::cede;
1222
1223 if ($map->should_reset) {
1224 $map->reset;
1225 undef $guard;
1226 $map = find $path
1227 or return;
1228 }
1229
1230 $cf::MAP{$key} = $map
1231 }
1232}
1233
1234sub load {
1235 my ($self) = @_;
1236
1237 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1239
1240 return if $self->in_memory != cf::MAP_SWAPPED;
1241
1242 $self->in_memory (cf::MAP_LOADING);
1243
1244 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1)
1246 or return;
1247
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original};
1250
1251 if (my $uniq = $path->uniq_path) {
1252 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0);
1256 }
1257 }
1258
1259 Coro::cede;
1260
1261 # now do the right thing for maps
1262 $self->link_multipart_objects;
1263
1264 if ($self->{path}->is_style_map) {
1265 $self->{deny_save} = 1;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons;
1271 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty;
1274 $self->activate;
1275 }
1276
1277 Coro::cede;
1278
1279 $self->in_memory (cf::MAP_IN_MEMORY);
1280}
1281
1282sub find_sync {
1283 my ($path, $origin) = @_;
1284
1285 cf::sync_job { cf::map::find $path, $origin }
1286}
1287
1288sub do_load_sync {
1289 my ($map) = @_;
1290
1291 cf::sync_job { $map->load };
1292}
1293
1294sub save {
1295 my ($self) = @_;
1296
1297 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298
1299 $self->{last_save} = $cf::RUNTIME;
1300
1301 return unless $self->dirty;
1302
1303 my $save = $self->{path}->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1305
1306 $self->{load_path} = $save;
1307
1308 return if $self->{deny_save};
1309
1310 local $self->{last_access} = $self->last_access;#d#
1311
1312 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES);
1315 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 }
1318}
1319
1320sub swap_out {
1321 my ($self) = @_;
1322
1323 # save first because save cedes
1324 $self->save;
1325
1326 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327
1328 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save};
1331
1332 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334}
1335
1336sub reset_at {
1337 my ($self) = @_;
1338
1339 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset};
1342
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345
1346 $time + $to
1347}
1348
1349sub should_reset {
1350 my ($self) = @_;
1351
1352 $self->reset_at <= $cf::RUNTIME
1353}
1354
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset {
1377 my ($self) = @_;
1378
1379 my $lock = cf::lock_acquire "map_data:" . $self->path;
1380
1381 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383
1384 warn "resetting map ", $self->path;#d#
1385
1386 delete $cf::MAP{$self->path};
1387
1388 $_->clear_links_to ($self) for values %cf::MAP;
1389
1390 $self->unlink_save;
1391 $self->destroy;
1392}
1393
1394my $nuke_counter = "aaaa";
1395
1396sub nuke {
1397 my ($self) = @_;
1398
1399 $self->{deny_save} = 1;
1400 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++));
1402 $self->reset; # polite request, might not happen
1403}
1404
1405sub customise_for {
1406 my ($map, $ob) = @_;
1407
1408 if ($map->per_player) {
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1410 }
1411
1412 $map
1413}
1414
1415sub emergency_save {
1416 my $freeze_guard = cf::freeze_mainloop;
1417
1418 warn "enter emergency map save\n";
1419
1420 cf::sync_job {
1421 warn "begin emergency map save\n";
1422 $_->save for values %cf::MAP;
1423 };
1424
1425 warn "end emergency map save\n";
1426}
1427
1428package cf;
1429
1430=back
1431
1432
1433=head3 cf::object::player
1434
1435=over 4
1436
791=item $player_object->reply ($npc, $msg[, $flags]) 1437=item $player_object->reply ($npc, $msg[, $flags])
792 1438
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1440can be C<undef>. Does the right thing when the player is currently in a
795dialogue with the given NPC character. 1441dialogue with the given NPC character.
796 1442
797=cut 1443=cut
798 1444
799# rough implementation of a future "reply" method that works 1445# rough implementation of a future "reply" method that works
800# with dialog boxes. 1446# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1448sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1449 my ($self, $npc, $msg, $flags) = @_;
803 1450
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1452
809 $msg = $npc->name . " says: $msg" if $npc; 1456 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1457 $self->message ($msg, $flags);
811 } 1458 }
812} 1459}
813 1460
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1461=item $player_object->may ("access")
829 1462
830Returns wether the given player is authorized to access resource "access" 1463Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1464(e.g. "command_wizcast").
832 1465
839 (ref $cf::CFG{"may_$access"} 1472 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1473 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1474 : $cf::CFG{"may_$access"})
842} 1475}
843 1476
844=cut 1477=item $player_object->enter_link
845 1478
846############################################################################# 1479Freezes the player and moves him/her to a special map (C<{link}>).
1480
1481The player should be reaosnably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though.
1483
1484=item $player_object->leave_link ($map, $x, $y)
1485
1486Moves the player out of the specila link map onto the given map. If the
1487map is not valid (or omitted), the player will be moved back to the
1488location he/she was before the call to C<enter_link>, or, if that fails,
1489to the emergency map position.
1490
1491Might block.
1492
1493=cut
1494
1495sub cf::object::player::enter_link {
1496 my ($self) = @_;
1497
1498 $self->deactivate_recursive;
1499
1500 return if $self->map == $LINK_MAP;
1501
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map;
1504
1505 $self->enter_map ($LINK_MAP, 20, 20);
1506}
1507
1508sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_;
1510
1511 my $link_pos = delete $self->{_link_pos};
1512
1513 unless ($map) {
1514 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find $map;
1517
1518 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n";
1522 }
1523 }
1524
1525 ($x, $y) = (-1, -1)
1526 unless (defined $x) && (defined $y);
1527
1528 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0;
1531
1532 $map->load;
1533
1534 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y);
1536}
1537
1538cf::player->attach (
1539 on_logout => sub {
1540 my ($pl) = @_;
1541
1542 # abort map switching before logout
1543 if ($pl->ob->{_link_pos}) {
1544 cf::sync_job {
1545 $pl->ob->leave_link
1546 };
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551
1552 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link;
1557 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef,
1561 "There was an internal problem at your last logout, "
1562 . "the server will try to bring you to your intended destination in a second.",
1563 cf::NDI_RED);
1564 Coro::Timer::sleep 1;
1565 $pl->ob->leave_link;
1566 })->prio (2);
1567 }
1568 },
1569);
1570
1571=item $player_object->goto ($path, $x, $y)
1572
1573=cut
1574
1575sub cf::object::player::goto {
1576 my ($self, $path, $x, $y) = @_;
1577
1578 $self->enter_link;
1579
1580 (async {
1581 $path = new cf::path $path;
1582
1583 my $map = cf::map::find $path->as_string;
1584 $map = $map->customise_for ($self) if $map;
1585
1586# warn "entering ", $map->path, " at ($x, $y)\n"
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590
1591 $self->leave_link ($map, $x, $y);
1592 })->prio (1);
1593}
1594
1595=item $player_object->enter_exit ($exit_object)
1596
1597=cut
1598
1599sub parse_random_map_params {
1600 my ($spec) = @_;
1601
1602 my $rmp = { # defaults
1603 xsize => 10,
1604 ysize => 10,
1605 };
1606
1607 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2;
1609
1610 $rmp->{lc $k} = $v if (length $k) && (length $v);
1611 }
1612
1613 $rmp
1614}
1615
1616sub prepare_random_map {
1617 my ($exit) = @_;
1618
1619 # all this does is basically replace the /! path by
1620 # a new random map path (?random/...) with a seed
1621 # that depends on the exit object
1622
1623 my $rmp = parse_random_map_params $exit->msg;
1624
1625 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name;
1627 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y;
1630 }
1631
1632 $rmp->{random_seed} ||= $exit->random_seed;
1633
1634 my $data = cf::to_json $rmp;
1635 my $md5 = Digest::MD5::md5_hex $data;
1636
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0;
1639
1640 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef);
1642 }
1643}
1644
1645sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_;
1647
1648 return unless $self->type == cf::PLAYER;
1649
1650 $self->enter_link;
1651
1652 (async {
1653 $self->deactivate_recursive; # just to be sure
1654 unless (eval {
1655 prepare_random_map $exit
1656 if $exit->slaying eq "/!";
1657
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660
1661 1;
1662 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master",
1666 cf::NDI_UNIQUE | cf::NDI_RED);
1667
1668 warn "ERROR in enter_exit: $@";
1669 $self->leave_link;
1670 }
1671 })->prio (1);
1672}
1673
1674=head3 cf::client
1675
1676=over 4
1677
1678=item $client->send_drawinfo ($text, $flags)
1679
1680Sends a drawinfo packet to the client. Circumvents output buffering so
1681should not be used under normal circumstances.
1682
1683=cut
1684
1685sub cf::client::send_drawinfo {
1686 my ($self, $text, $flags) = @_;
1687
1688 utf8::encode $text;
1689 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1690}
1691
1692
1693=item $success = $client->query ($flags, "text", \&cb)
1694
1695Queues a query to the client, calling the given callback with
1696the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1697C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1698
1699Queries can fail, so check the return code. Or don't, as queries will become
1700reliable at some point in the future.
1701
1702=cut
1703
1704sub cf::client::query {
1705 my ($self, $flags, $text, $cb) = @_;
1706
1707 return unless $self->state == ST_PLAYING
1708 || $self->state == ST_SETUP
1709 || $self->state == ST_CUSTOM;
1710
1711 $self->state (ST_CUSTOM);
1712
1713 utf8::encode $text;
1714 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1715
1716 $self->send_packet ($self->{query_queue}[0][0])
1717 if @{ $self->{query_queue} } == 1;
1718}
1719
1720cf::client->attach (
1721 on_reply => sub {
1722 my ($ns, $msg) = @_;
1723
1724 # this weird shuffling is so that direct followup queries
1725 # get handled first
1726 my $queue = delete $ns->{query_queue}
1727 or return; # be conservative, not sure how that can happen, but we saw a crash here
1728
1729 (shift @$queue)->[1]->($msg);
1730
1731 push @{ $ns->{query_queue} }, @$queue;
1732
1733 if (@{ $ns->{query_queue} } == @$queue) {
1734 if (@$queue) {
1735 $ns->send_packet ($ns->{query_queue}[0][0]);
1736 } else {
1737 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1738 }
1739 }
1740 },
1741);
1742
1743=item $client->async (\&cb)
1744
1745Create a new coroutine, running the specified callback. The coroutine will
1746be automatically cancelled when the client gets destroyed (e.g. on logout,
1747or loss of connection).
1748
1749=cut
1750
1751sub cf::client::async {
1752 my ($self, $cb) = @_;
1753
1754 my $coro = &Coro::async ($cb);
1755
1756 $coro->on_destroy (sub {
1757 delete $self->{_coro}{$coro+0};
1758 });
1759
1760 $self->{_coro}{$coro+0} = $coro;
1761
1762 $coro
1763}
1764
1765cf::client->attach (
1766 on_destroy => sub {
1767 my ($ns) = @_;
1768
1769 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1770 },
1771);
1772
1773=back
1774
847 1775
848=head2 SAFE SCRIPTING 1776=head2 SAFE SCRIPTING
849 1777
850Functions that provide a safe environment to compile and execute 1778Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 1779snippets of perl code without them endangering the safety of the server
866 1794
867=pod 1795=pod
868 1796
869The following fucntions and emthods are available within a safe environment: 1797The following fucntions and emthods are available within a safe environment:
870 1798
871 cf::object contr pay_amount pay_player 1799 cf::object contr pay_amount pay_player map
872 cf::object::player player 1800 cf::object::player player
873 cf::player peaceful 1801 cf::player peaceful
1802 cf::map trigger
874 1803
875=cut 1804=cut
876 1805
877for ( 1806for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 1807 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 1808 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 1809 ["cf::player" => qw(peaceful)],
1810 ["cf::map" => qw(trigger)],
881) { 1811) {
882 no strict 'refs'; 1812 no strict 'refs';
883 my ($pkg, @funs) = @$_; 1813 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1814 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 1815 for @funs;
1001 1931
1002{ 1932{
1003 my $path = cf::localdir . "/database.pst"; 1933 my $path = cf::localdir . "/database.pst";
1004 1934
1005 sub db_load() { 1935 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { }; 1936 $DB = stat $path ? Storable::retrieve $path : { };
1008 } 1937 }
1009 1938
1010 my $pid; 1939 my $pid;
1011 1940
1012 sub db_save() { 1941 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid; 1942 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) { 1943 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1; 1944 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~"; 1945 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path; 1946 rename "$path~", $path;
1025 sub db_sync() { 1953 sub db_sync() {
1026 db_save if $dirty; 1954 db_save if $dirty;
1027 undef $dirty; 1955 undef $dirty;
1028 } 1956 }
1029 1957
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync; 1959 db_sync;
1032 }); 1960 });
1033 1961
1034 sub db_dirty() { 1962 sub db_dirty() {
1035 $dirty = 1; 1963 $dirty = 1;
1049 $DB->{$_[0]} = $_[1]; 1977 $DB->{$_[0]} = $_[1];
1050 } 1978 }
1051 db_dirty; 1979 db_dirty;
1052 } 1980 }
1053 1981
1054 attach_global 1982 cf::global->attach (
1055 prio => 10000, 1983 prio => 10000,
1056 on_cleanup => sub { 1984 on_cleanup => sub {
1057 db_sync; 1985 db_sync;
1058 }, 1986 },
1059 ; 1987 );
1060} 1988}
1061 1989
1062############################################################################# 1990#############################################################################
1063# the server's main() 1991# the server's main()
1064 1992
1066 open my $fh, "<:utf8", cf::confdir . "/config" 1994 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return; 1995 or return;
1068 1996
1069 local $/; 1997 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 1998 *CFG = YAML::Syck::Load <$fh>;
1999
2000 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2001
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004
2005 if (exists $CFG{mlockall}) {
2006 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall
2008 and die "WARNING: m(un)lockall failed: $!\n";
2009 };
2010 warn $@ if $@;
2011 }
1071} 2012}
1072 2013
1073sub main { 2014sub main {
2015 # we must not ever block the main coroutine
2016 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2018 async { Event::one_event };
2019 };
2020
1074 cfg_load; 2021 cfg_load;
1075 db_load; 2022 db_load;
1076 load_extensions; 2023 load_extensions;
1077 Event::loop; 2024 Event::loop;
1078} 2025}
1079 2026
1080############################################################################# 2027#############################################################################
1081# initialisation 2028# initialisation
1082 2029
1083sub _perl_reload(&) { 2030sub reload() {
1084 my ($msg) = @_; 2031 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n";
2034 return;
2035 }
1085 2036
1086 $msg->("reloading..."); 2037 warn "reloading...";
2038
2039 my $guard = freeze_mainloop;
2040 cf::emergency_save;
1087 2041
1088 eval { 2042 eval {
2043 # if anything goes wrong in here, we should simply crash as we already saved
2044
1089 # cancel all watchers 2045 # cancel all watchers
1090 $_->cancel for Event::all_watchers; 2046 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 }
2049
2050 # cancel all extension coros
2051 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = ();
1091 2053
1092 # unload all extensions 2054 # unload all extensions
1093 for (@exts) { 2055 for (@exts) {
1094 $msg->("unloading <$_>"); 2056 warn "unloading <$_>";
1095 unload_extension $_; 2057 unload_extension $_;
1096 } 2058 }
1097 2059
1098 # unload all modules loaded from $LIBDIR 2060 # unload all modules loaded from $LIBDIR
1099 while (my ($k, $v) = each %INC) { 2061 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2063
1102 $msg->("removing <$k>"); 2064 warn "removing <$k>";
1103 delete $INC{$k}; 2065 delete $INC{$k};
1104 2066
1105 $k =~ s/\.pm$//; 2067 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2068 $k =~ s/\//::/g;
1107 2069
1112 Symbol::delete_package $k; 2074 Symbol::delete_package $k;
1113 } 2075 }
1114 2076
1115 # sync database to disk 2077 # sync database to disk
1116 cf::db_sync; 2078 cf::db_sync;
2079 IO::AIO::flush;
1117 2080
1118 # get rid of safe::, as good as possible 2081 # get rid of safe::, as good as possible
1119 Symbol::delete_package "safe::$_" 2082 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2084
1122 # remove register_script_function callbacks 2085 # remove register_script_function callbacks
1123 # TODO 2086 # TODO
1124 2087
1125 # unload cf.pm "a bit" 2088 # unload cf.pm "a bit"
1128 # don't, removes xs symbols, too, 2091 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2092 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2093 #Symbol::delete_package __PACKAGE__;
1131 2094
1132 # reload cf.pm 2095 # reload cf.pm
1133 $msg->("reloading cf.pm"); 2096 warn "reloading cf.pm";
1134 require cf; 2097 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2099
1136 # load config and database again 2100 # load config and database again
1137 cf::cfg_load; 2101 cf::cfg_load;
1138 cf::db_load; 2102 cf::db_load;
1139 2103
1140 # load extensions 2104 # load extensions
1141 $msg->("load extensions"); 2105 warn "load extensions";
1142 cf::load_extensions; 2106 cf::load_extensions;
1143 2107
1144 # reattach attachments to objects 2108 # reattach attachments to objects
1145 $msg->("reattach"); 2109 warn "reattach";
1146 _global_reattach; 2110 _global_reattach;
1147 }; 2111 };
1148 $msg->($@) if $@;
1149 2112
1150 $msg->("reloaded"); 2113 if ($@) {
2114 warn $@;
2115 warn "error while reloading, exiting.";
2116 exit 1;
2117 }
2118
2119 warn "reloaded successfully";
1151}; 2120};
1152 2121
1153sub perl_reload() { 2122#############################################################################
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159 2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163}
2164
2165register "<global>", __PACKAGE__;
2166
1160register_command "perl-reload", 0, sub { 2167register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2168 my ($who, $arg) = @_;
1162 2169
1163 if ($who->flag (FLAG_WIZ)) { 2170 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2171 $who->message ("start of reload.");
1165 warn $_[0]; 2172 reload;
1166 $who->message ($_[0]); 2173 $who->message ("end of reload.");
1167 };
1168 } 2174 }
1169}; 2175};
1170 2176
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR; 2177unshift @INC, $LIBDIR;
1174 2178
1175$TICK_WATCHER = Event->timer ( 2179$TICK_WATCHER = Event->timer (
2180 reentrant => 0,
1176 prio => 1, 2181 prio => 0,
1177 async => 1,
1178 at => $NEXT_TICK || 1, 2182 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL,
1179 cb => sub { 2184 cb => sub {
1180 cf::server_tick; # one server iteration 2185 cf::server_tick; # one server iteration
1181 2186 $RUNTIME += $TICK;
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2187 $NEXT_TICK += $TICK;
1184 2188
1185 # if we are delayed by four ticks or more, skip them all 2189 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2191
1188 $TICK_WATCHER->at ($NEXT_TICK); 2192 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2193 $TICK_WATCHER->start;
1190 }, 2194 },
1191); 2195);
1192 2196
1193IO::AIO::max_poll_time $TICK * 0.2; 2197IO::AIO::max_poll_time $TICK * 0.2;
1194 2198
2199Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2200 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 2201 poll => 'r',
1197 prio => 5, 2202 prio => 5,
2203 data => WF_AUTOCANCEL,
1198 cb => \&IO::AIO::poll_cb); 2204 cb => \&IO::AIO::poll_cb,
2205);
2206
2207Event->timer (
2208 data => WF_AUTOCANCEL,
2209 after => 0,
2210 interval => 10,
2211 cb => sub {
2212 (Coro::unblock_sub {
2213 write_runtime
2214 or warn "ERROR: unable to write runtime file: $!";
2215 })->();
2216 },
2217);
2218
2219END { cf::emergency_save }
1199 2220
12001 22211
1201 2222

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines