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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.170 by root, Sun Jan 14 02:00:37 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 35
21_init_vars;
22
23our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
24our @EVENT; 44our @EVENT;
25our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
26 46
27our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
29our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
30 53
31our %CFG; 54our %CFG;
32 55
33our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
34 87
35############################################################################# 88#############################################################################
36 89
37=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
38 91
39=over 4 92=over 4
40 93
41=item $cf::UPTIME 94=item $cf::UPTIME
42 95
43The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
44 102
45=item $cf::LIBDIR 103=item $cf::LIBDIR
46 104
47The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
48be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
49 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
50=item $cf::TICK 112=item $cf::TICK
51 113
52The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
53 115
54=item %cf::CFG 116=item %cf::CFG
55 117
56Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
57from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
58 127
59=back 128=back
60 129
61=cut 130=cut
62 131
63BEGIN { 132BEGIN {
64 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
66 $msg .= "\n" 137 $msg .= "\n"
67 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
68 139
69 print STDERR "cfperl: $msg";
70 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
71 }; 141 };
72} 142}
73 143
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
75 150
76# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 152# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
79 no strict 'refs'; 160 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 162}
82 163
83$Event::DIED = sub { 164$Event::DIED = sub {
84 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
85}; 166};
86 167
87my %ext_pkg;
88my @exts;
89my @hook;
90my %command;
91my %extcmd;
92
93=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
94 169
95=over 4 170=over 4
96 171
172=item dumpval $ref
173
97=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
98 194
99use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
100 196
101=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
102 198
118sub to_json($) { 214sub to_json($) {
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
120 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
121} 217}
122 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
123=back 370=back
124 371
125=cut 372=cut
126 373
127############################################################################# 374#############################################################################
128 375
129=head2 EVENTS AND OBJECT ATTACHMENTS 376=head2 ATTACHABLE OBJECTS
377
378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
381
382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
130 385
131=over 4 386=over 4
132 387
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 388=item $attachable->attach ($attachment, key => $value...)
146 389
147=item $map->detach ($attachment) 390=item $attachable->detach ($attachment)
148 391
149Attach/detach a pre-registered attachment to a map. 392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
150 394
151=item $bool = $object->attached ($name) 395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
152 397
153=item $bool = $player->attached ($name) 398 $obj->attach (minesweeper => width => 10, height => 10);
154 399
155=item $bool = $map->attached ($name) 400=item $bool = $attachable->attached ($name)
156 401
157Checks wether the named attachment is currently attached to the object. 402Checks wether the named attachment is currently attached to the object.
158 403
159=item cf::attach_global ... 404=item cf::CLASS->attach ...
160 405
161Attach handlers for global events. 406=item cf::CLASS->detach ...
162 407
163This and all following C<attach_*>-functions expect any number of the 408Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
165 442
166=over 4 443=over 4
167 444
168=item prio => $number 445=item prio => $number
169 446
171by another C<prio> setting). Lower priority handlers get executed 448by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 449earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 450registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 451unless you know what you are doing.
175 452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
176=item on_I<event> => \&cb 459=item on_I<event> => \&cb
177 460
178Call the given code reference whenever the named event happens (event is 461Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 463handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 472package and register them. Only handlers for eevents supported by the
190object/class are recognised. 473object/class are recognised.
191 474
192=back 475=back
193 476
194=item cf::attach_to_type $object_type, $subtype, ... 477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
195 479
196Attach handlers for a specific object type (e.g. TRANSPORT) and 480 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 481 on_skill_attack => sub {
198type. 482 my ($self, $victim) = @_;
199 483 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 484 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 485 }
421}
422 486
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 487=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 488
449Just because you have a perl object does not mean that the corresponding 489Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 490C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 491valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 492can be used to test for existence of the C object part without causing an
453exception. 493exception.
454 494
495=cut
496
497# the following variables are defined in .xs and must not be re-created
498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
503our @CB_TYPE = (); # registry for type (cf-object class) based events
504our @CB_MAP = ();
505
506my %attachment;
507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
514sub _attach_cb($$$$) {
515 my ($registry, $event, $prio, $cb) = @_;
516
517 use sort 'stable';
518
519 $cb = [$prio, $cb];
520
521 @{$registry->[$event]} = sort
522 { $a->[0] cmp $b->[0] }
523 @{$registry->[$event] || []}, $cb;
524}
525
526# hack
527my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
528
529# attach handles attaching event callbacks
530# the only thing the caller has to do is pass the correct
531# registry (== where the callback attaches to).
532sub _attach {
533 my ($registry, $klass, @arg) = @_;
534
535 my $object_type;
536 my $prio = 0;
537 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
538
539 #TODO: get rid of this hack
540 if ($attachable_klass{$klass}) {
541 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
542 }
543
544 while (@arg) {
545 my $type = shift @arg;
546
547 if ($type eq "prio") {
548 $prio = shift @arg;
549
550 } elsif ($type eq "type") {
551 $object_type = shift @arg;
552 $registry = $CB_TYPE[$object_type] ||= [];
553
554 } elsif ($type eq "subtype") {
555 defined $object_type or Carp::croak "subtype specified without type";
556 my $object_subtype = shift @arg;
557 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
558
559 } elsif ($type eq "package") {
560 my $pkg = shift @arg;
561
562 while (my ($name, $id) = each %cb_id) {
563 if (my $cb = $pkg->can ($name)) {
564 _attach_cb $registry, $id, $prio, $cb;
565 }
566 }
567
568 } elsif (exists $cb_id{$type}) {
569 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
570
571 } elsif (ref $type) {
572 warn "attaching objects not supported, ignoring.\n";
573
574 } else {
575 shift @arg;
576 warn "attach argument '$type' not supported, ignoring.\n";
577 }
578 }
579}
580
581sub _object_attach {
582 my ($obj, $name, %arg) = @_;
583
584 return if exists $obj->{_attachment}{$name};
585
586 if (my $attach = $attachment{$name}) {
587 my $registry = $obj->registry;
588
589 for (@$attach) {
590 my ($klass, @attach) = @$_;
591 _attach $registry, $klass, @attach;
592 }
593
594 $obj->{$name} = \%arg;
595 } else {
596 warn "object uses attachment '$name' that is not available, postponing.\n";
597 }
598
599 $obj->{_attachment}{$name} = undef;
600}
601
602sub cf::attachable::attach {
603 if (ref $_[0]) {
604 _object_attach @_;
605 } else {
606 _attach shift->_attach_registry, @_;
607 }
608};
609
610# all those should be optimised
611sub cf::attachable::detach {
612 my ($obj, $name) = @_;
613
614 if (ref $obj) {
615 delete $obj->{_attachment}{$name};
616 reattach ($obj);
617 } else {
618 Carp::croak "cannot, currently, detach class attachments";
619 }
620};
621
622sub cf::attachable::attached {
623 my ($obj, $name) = @_;
624
625 exists $obj->{_attachment}{$name}
626}
627
628for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
629 eval "#line " . __LINE__ . " 'cf.pm'
630 sub cf::\L$klass\E::_attach_registry {
631 (\\\@CB_$klass, KLASS_$klass)
632 }
633
634 sub cf::\L$klass\E::attachment {
635 my \$name = shift;
636
637 \$attachment{\$name} = [[KLASS_$klass, \@_]];
638 }
639 ";
640 die if $@;
641}
642
643our $override;
644our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
645
646sub override {
647 $override = 1;
648 @invoke_results = ();
649}
650
651sub do_invoke {
652 my $event = shift;
653 my $callbacks = shift;
654
655 @invoke_results = ();
656
657 local $override;
658
659 for (@$callbacks) {
660 eval { &{$_->[1]} };
661
662 if ($@) {
663 warn "$@";
664 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
665 override;
666 }
667
668 return 1 if $override;
669 }
670
671 0
672}
673
674=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
675
676=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
677
678Generate an object-specific event with the given arguments.
679
680This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
681removed in future versions), and there is no public API to access override
682results (if you must, access C<@cf::invoke_results> directly).
683
455=back 684=back
456 685
457=cut 686=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 687
463############################################################################# 688#############################################################################
464# object support 689# object support
465 690
466sub instantiate {
467 my ($obj, $data) = @_;
468
469 $data = from_json $data;
470
471 for (@$data) {
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476}
477
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 691sub reattach {
692 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
696
481 my $registry = $obj->registry; 697 my $registry = $obj->registry;
482 698
483 @$registry = (); 699 @$registry = ();
484 700
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 701 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 702
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 703 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 704 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 705 for (@$attach) {
490 my ($klass, @attach) = @$_; 706 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 707 _attach $registry, $klass, @attach;
492 } 708 }
493 } else { 709 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 710 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 711 }
496 } 712 }
497} 713}
498 714
499sub object_freezer_save { 715cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 716 prio => -1000000,
717 on_instantiate => sub {
718 my ($obj, $data) = @_;
719
720 $data = from_json $data;
721
722 for (@$data) {
723 my ($name, $args) = @$_;
724
725 $obj->attach ($name, %{$args || {} });
726 }
727 },
728 on_reattach => \&reattach,
559 on_clone => sub { 729 on_clone => sub {
560 my ($src, $dst) = @_; 730 my ($src, $dst) = @_;
561 731
562 @{$dst->registry} = @{$src->registry}; 732 @{$dst->registry} = @{$src->registry};
563 733
564 %$dst = %$src; 734 %$dst = %$src;
565 735
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 736 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 737 if exists $src->{_attachment};
568 }, 738 },
569; 739);
740
741sub object_freezer_save {
742 my ($filename, $rdata, $objs) = @_;
743
744 sync_job {
745 if (length $$rdata) {
746 warn sprintf "saving %s (%d,%d)\n",
747 $filename, length $$rdata, scalar @$objs;
748
749 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
750 chmod SAVE_MODE, $fh;
751 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
752 aio_fsync $fh;
753 close $fh;
754
755 if (@$objs) {
756 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
757 chmod SAVE_MODE, $fh;
758 my $data = Storable::nfreeze { version => 1, objs => $objs };
759 aio_write $fh, 0, (length $data), $data, 0;
760 aio_fsync $fh;
761 close $fh;
762 aio_rename "$filename.pst~", "$filename.pst";
763 }
764 } else {
765 aio_unlink "$filename.pst";
766 }
767
768 aio_rename "$filename~", $filename;
769 } else {
770 warn "FATAL: $filename~: $!\n";
771 }
772 } else {
773 aio_unlink $filename;
774 aio_unlink "$filename.pst";
775 }
776 }
777}
778
779sub object_freezer_as_string {
780 my ($rdata, $objs) = @_;
781
782 use Data::Dumper;
783
784 $$rdata . Dumper $objs
785}
786
787sub object_thawer_load {
788 my ($filename) = @_;
789
790 my ($data, $av);
791
792 (aio_load $filename, $data) >= 0
793 or return;
794
795 unless (aio_stat "$filename.pst") {
796 (aio_load "$filename.pst", $av) >= 0
797 or return;
798 $av = eval { (Storable::thaw $av)->{objs} };
799 }
800
801 warn sprintf "loading %s (%d)\n",
802 $filename, length $data, scalar @{$av || []};#d#
803 return ($data, $av);
804}
570 805
571############################################################################# 806#############################################################################
572# old plug-in events 807# command handling &c
573 808
574sub inject_event { 809=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 810
578 my $cb = $hook[$event_code]{$extension} 811Register a callback for execution when the client sends the user command
579 or return; 812$name.
580 813
581 &$cb 814=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 815
603sub register_command { 816sub register_command {
604 my ($name, $time, $cb) = @_; 817 my ($name, $cb) = @_;
605 818
606 my $caller = caller; 819 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 820 #warn "registering command '$name/$time' to '$caller'";
608 821
609 push @{ $command{$name} }, [$time, $cb, $caller]; 822 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 823}
824
825=item cf::register_extcmd $name => \&callback($pl,$packet);
826
827Register a callbackf ro execution when the client sends an extcmd packet.
828
829If the callback returns something, it is sent back as if reply was being
830called.
831
832=cut
612 833
613sub register_extcmd { 834sub register_extcmd {
614 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
615 836
616 my $caller = caller; 837 $EXTCMD{$name} = $cb;
617 #warn "registering extcmd '$name' to '$caller'";
618
619 $extcmd{$name} = [$cb, $caller];
620} 838}
621 839
622sub register { 840cf::player->attach (
623 my ($base, $pkg) = @_; 841 on_command => sub {
842 my ($pl, $name, $params) = @_;
624 843
625 #TODO 844 my $cb = $COMMAND{$name}
626} 845 or return;
846
847 for my $cmd (@$cb) {
848 $cmd->[1]->($pl->ob, $params);
849 }
850
851 cf::override;
852 },
853 on_extcmd => sub {
854 my ($pl, $buf) = @_;
855
856 my $msg = eval { from_json $buf };
857
858 if (ref $msg) {
859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
860 if (my %reply = $cb->($pl, $msg)) {
861 $pl->ext_reply ($msg->{msgid}, %reply);
862 }
863 }
864 } else {
865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
866 }
867
868 cf::override;
869 },
870);
627 871
628sub load_extension { 872sub load_extension {
629 my ($path) = @_; 873 my ($path) = @_;
630 874
631 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
632 my $base = $1; 876 my $base = $1;
633 my $pkg = $1; 877 my $pkg = $1;
634 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
635 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
636 880
637 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
638 882
639 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
640 or die "$path: $!"; 884 or die "$path: $!";
641 885
642 my $source = 886 my $source =
643 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
644 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
645 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
646 . "\n};\n1"; 890 . "\n};\n1";
647 891
648 eval $source 892 unless (eval $source) {
649 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
650 : "extension disabled.\n"; 894 : "extension disabled.\n";
651 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
652 push @exts, $pkg; 896 warn $@;
653 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
654 898 exit 1;
655# no strict 'refs'; 899 }
656# @{"$pkg\::ISA"} = ext::; 900 die $@;
657
658 register $base, $pkg;
659}
660
661sub unload_extension {
662 my ($pkg) = @_;
663
664 warn "removing extension $pkg\n";
665
666 # remove hooks
667 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg};
670# } 901 }
671 902
672 # remove commands 903 push @EXTS, $pkg;
673 for my $name (keys %command) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
675
676 if (@cb) {
677 $command{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"};
682 }
683 }
684
685 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
687 delete $extcmd{$name};
688 }
689
690 if (my $cb = $pkg->can ("unload")) {
691 eval {
692 $cb->($pkg);
693 1
694 } or warn "$pkg unloaded, but with errors: $@";
695 }
696
697 Symbol::delete_package $pkg;
698} 904}
699 905
700sub load_extensions { 906sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext; 908 next unless -r $ext;
705 eval { 909 eval {
706 load_extension $ext; 910 load_extension $ext;
707 1 911 1
708 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
709 } 913 }
710} 914}
711 915
712############################################################################# 916#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715 917
716attach_to_players 918=head2 CORE EXTENSIONS
717 on_extcmd => sub {
718 my ($pl, $buf) = @_;
719 919
720 my $msg = eval { from_json $buf }; 920Functions and methods that extend core crossfire objects.
721 921
722 if (ref $msg) { 922=cut
723 if (my $cb = $extcmd{$msg->{msgtype}}) { 923
724 if (my %reply = $cb->[0]->($pl, $msg)) { 924package cf::player;
725 $pl->ext_reply ($msg->{msgid}, %reply); 925
726 } 926use Coro::AIO;
927
928=head3 cf::player
929
930=over 4
931
932=item cf::player::find $login
933
934Returns the given player object, loading it if necessary (might block).
935
936=cut
937
938sub playerdir($) {
939 cf::localdir
940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
727 } 975 }
728 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
730 }
731
732 cf::override;
733 }, 976 }
734; 977}
735 978
736############################################################################# 979sub save($) {
737# load/save/clean perl data associated with a map 980 my ($pl) = @_;
738 981
739*cf::mapsupport::on_clean = sub { 982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1085}
1086
1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1088
1089Sends an ext reply to the player.
1090
1091=cut
1092
1093sub ext_reply($$$%) {
1094 my ($self, $id, %msg) = @_;
1095
1096 $msg{msgid} = $id;
1097
1098 $self->send ("ext " . cf::to_json \%msg);
1099}
1100
1101package cf;
1102
1103=back
1104
1105
1106=head3 cf::map
1107
1108=over 4
1109
1110=cut
1111
1112package cf::map;
1113
1114use Fcntl;
1115use Coro::AIO;
1116
1117use overload
1118 '""' => \&as_string;
1119
1120our $MAX_RESET = 3600;
1121our $DEFAULT_RESET = 3000;
1122
1123sub generate_random_map {
1124 my ($self, $rmp) = @_;
1125
1126 # mit "rum" bekleckern, nicht
1127 $self->_create_random_map (
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1254}
1255
1256# and all this just because we cannot iterate over
1257# all maps in C++...
1258sub change_all_map_light {
1259 my ($change) = @_;
1260
1261 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP;
1263}
1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1273sub load_header_from($) {
1274 my ($self, $path) = @_;
1275
1276 utf8::encode $path;
1277 aio_open $path, O_RDONLY, 0
1278 or return;
1279
1280 $self->_load_header ($path)
1281 or return;
1282
1283 $self->{load_path} = $path;
1284
1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1311 or return;
1312
1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1318
1319 1
1320}
1321
1322sub find;
1323sub find {
1324 my ($path, $origin) = @_;
1325
1326 $path = normalise $path, $origin && $origin->path;
1327
1328 cf::lock_wait "map_find:$path";
1329
1330 $cf::MAP{$path} || do {
1331 my $guard = cf::lock_acquire "map_find:$path";
1332 my $map = new_from_path cf::map $path
1333 or return;
1334
1335 $map->{last_save} = $cf::RUNTIME;
1336
1337 $map->load_header
1338 or return;
1339
1340 if ($map->should_reset) {
1341 $map->reset;
1342 undef $guard;
1343 $map = find $path
1344 or return;
1345 }
1346
1347 $cf::MAP{$path} = $map
1348 }
1349}
1350
1351sub load {
1352 my ($self) = @_;
1353
1354 my $path = $self->{path};
1355 my $guard = cf::lock_acquire "map_load:$path";
1356
1357 return if $self->in_memory != cf::MAP_SWAPPED;
1358
1359 $self->in_memory (cf::MAP_LOADING);
1360
1361 $self->alloc;
1362 $self->_load_objects ($self->{load_path}, 1)
1363 or return;
1364
1365 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1366 if delete $self->{load_original};
1367
1368 if (my $uniq = $self->uniq_path) {
1369 utf8::encode $uniq;
1370 if (aio_open $uniq, O_RDONLY, 0) {
1371 $self->clear_unique_items;
1372 $self->_load_objects ($uniq, 0);
1373 }
1374 }
1375
1376 Coro::cede;
1377
1378 # now do the right thing for maps
1379 $self->link_multipart_objects;
1380
1381 unless ($self->{deny_activate}) {
1382 $self->decay_objects;
1383 $self->fix_auto_apply;
1384 $self->update_buttons;
1385 Coro::cede;
1386 $self->set_darkness_map;
1387 $self->difficulty ($self->estimate_difficulty)
1388 unless $self->difficulty;
1389 Coro::cede;
1390 $self->activate;
1391 }
1392
1393 $self->in_memory (cf::MAP_IN_MEMORY);
1394}
1395
1396sub customise_for {
1397 my ($self, $ob) = @_;
1398
1399 return find "~" . $ob->name . "/" . $self->{path}
1400 if $self->per_player;
1401
1402 $self
1403}
1404
1405# find and load all maps in the 3x3 area around a map
1406sub load_diag {
740 my ($map) = @_; 1407 my ($map) = @_;
741 1408
742 my $path = $map->tmpname; 1409 my @diag; # diagonal neighbours
743 defined $path or return;
744 1410
745 unlink "$path.pst"; 1411 for (0 .. 3) {
1412 my $neigh = $map->tile_path ($_)
1413 or next;
1414 $neigh = find $neigh, $map
1415 or next;
1416 $neigh->load;
1417
1418 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1419 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1420 }
1421
1422 for (@diag) {
1423 my $neigh = find @$_
1424 or next;
1425 $neigh->load;
1426 }
1427}
1428
1429sub find_sync {
1430 my ($path, $origin) = @_;
1431
1432 cf::sync_job { find $path, $origin }
1433}
1434
1435sub do_load_sync {
1436 my ($map) = @_;
1437
1438 cf::sync_job { $map->load };
1439}
1440
1441our %MAP_PREFETCH;
1442our $MAP_PREFETCHER = Coro::async {
1443 while () {
1444 for my $path (keys %MAP_PREFETCH) {
1445 my $map = find $path
1446 or next;
1447 $map->load;
1448
1449 delete $MAP_PREFETCH{$path};
1450 }
1451 Coro::schedule;
1452 }
746}; 1453};
747 1454
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1455sub find_async {
1456 my ($path, $origin) = @_;
749 1457
750############################################################################# 1458 $path = normalise $path, $origin && $origin->{path};
751# load/save perl data associated with player->ob objects
752 1459
753sub all_objects(@) { 1460 if (my $map = $cf::MAP{$path}) {
754 @_, map all_objects ($_->inv), @_ 1461 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
755}
756
757# TODO: compatibility cruft, remove when no longer needed
758attach_to_players
759 on_load => sub {
760 my ($pl, $path) = @_;
761
762 for my $o (all_objects $pl->ob) {
763 if (my $value = $o->get_ob_key_value ("_perl_data")) {
764 $o->set_ob_key_value ("_perl_data");
765
766 %$o = %{ Storable::thaw pack "H*", $value };
767 }
768 }
769 }, 1462 }
770;
771 1463
772############################################################################# 1464 $MAP_PREFETCH{$path} = 0;
1465 $MAP_PREFETCHER->ready;
773 1466
774=head2 CORE EXTENSIONS 1467 ()
1468}
775 1469
776Functions and methods that extend core crossfire objects. 1470sub save {
1471 my ($self) = @_;
1472
1473 my $lock = cf::lock_acquire "map_data:" . $self->path;
1474
1475 $self->{last_save} = $cf::RUNTIME;
1476
1477 return unless $self->dirty;
1478
1479 my $save = $self->save_path; utf8::encode $save;
1480 my $uniq = $self->uniq_path; utf8::encode $uniq;
1481
1482 $self->{load_path} = $save;
1483
1484 return if $self->{deny_save};
1485
1486 local $self->{last_access} = $self->last_access;#d#
1487
1488 cf::async {
1489 $_->contr->save for $self->players;
1490 };
1491
1492 if ($uniq) {
1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1494 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1495 } else {
1496 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1497 }
1498}
1499
1500sub swap_out {
1501 my ($self) = @_;
1502
1503 # save first because save cedes
1504 $self->save;
1505
1506 my $lock = cf::lock_acquire "map_data:" . $self->path;
1507
1508 return if $self->players;
1509 return if $self->in_memory != cf::MAP_IN_MEMORY;
1510 return if $self->{deny_save};
1511
1512 $self->clear;
1513 $self->in_memory (cf::MAP_SWAPPED);
1514}
1515
1516sub reset_at {
1517 my ($self) = @_;
1518
1519 # TODO: safety, remove and allow resettable per-player maps
1520 return 1e99 if $self->isa ("ext::map_per_player");#d#
1521 return 1e99 if $self->{deny_reset};
1522
1523 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1524 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1525
1526 $time + $to
1527}
1528
1529sub should_reset {
1530 my ($self) = @_;
1531
1532 $self->reset_at <= $cf::RUNTIME
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 normalise $new_path;
1539
1540 $self->unlink_save;
1541
1542 delete $cf::MAP{$self->path};
1543 $self->{path} = $new_path; $self->path ($self->{path});
1544 $cf::MAP{$self->path} = $self;
1545
1546 $self->save;
1547}
1548
1549sub reset {
1550 my ($self) = @_;
1551
1552 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553
1554 return if $self->players;
1555 return if $self->isa ("ext::map_per_player");#d#
1556
1557 warn "resetting map ", $self->path;#d#
1558
1559 delete $cf::MAP{$self->path};
1560
1561 $self->in_memory (cf::MAP_SWAPPED);
1562 $self->clear;
1563
1564 $_->clear_links_to ($self) for values %cf::MAP;
1565
1566 $self->unlink_save;
1567 $self->destroy;
1568}
1569
1570my $nuke_counter = "aaaa";
1571
1572sub nuke {
1573 my ($self) = @_;
1574
1575 $self->{deny_save} = 1;
1576 $self->reset_timeout (1);
1577 $self->rename ("{nuke}/" . ($nuke_counter++));
1578 $self->reset; # polite request, might not happen
1579}
1580
1581=item cf::map::unique_maps
1582
1583Returns an arrayref of paths of all shared maps that have
1584instantiated unique items. May block.
1585
1586=cut
1587
1588sub unique_maps() {
1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1591
1592 my @paths;
1593
1594 for (@$files) {
1595 utf8::decode $_;
1596 next if /\.pst$/;
1597 next unless /^$PATH_SEP/o;
1598
1599 s/\.map$//;
1600 push @paths, $_;
1601 }
1602
1603 \@paths
1604}
1605
1606package cf;
1607
1608=back
1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
777 1615
778=over 4 1616=over 4
779 1617
780=item cf::player::exists $login 1618=item $ob->inv_recursive
781 1619
782Returns true when the given account exists. 1620Returns the inventory of the object _and_ their inventories, recursively.
783 1621
784=cut 1622=cut
785 1623
786sub cf::player::exists($) { 1624sub inv_recursive_;
787 cf::player::find $_[0] 1625sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1626 map { $_, inv_recursive_ $_->inv } @_
789} 1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1636
1637=head3 cf::object::player
1638
1639=over 4
790 1640
791=item $player_object->reply ($npc, $msg[, $flags]) 1641=item $player_object->reply ($npc, $msg[, $flags])
792 1642
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1643Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1644can be C<undef>. Does the right thing when the player is currently in a
796 1646
797=cut 1647=cut
798 1648
799# rough implementation of a future "reply" method that works 1649# rough implementation of a future "reply" method that works
800# with dialog boxes. 1650# with dialog boxes.
1651#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1652sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1653 my ($self, $npc, $msg, $flags) = @_;
803 1654
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1655 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1656
809 $msg = $npc->name . " says: $msg" if $npc; 1660 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1661 $self->message ($msg, $flags);
811 } 1662 }
812} 1663}
813 1664
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1665=item $player_object->may ("access")
829 1666
830Returns wether the given player is authorized to access resource "access" 1667Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1668(e.g. "command_wizcast").
832 1669
839 (ref $cf::CFG{"may_$access"} 1676 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1677 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1678 : $cf::CFG{"may_$access"})
842} 1679}
843 1680
844=cut 1681=item $player_object->enter_link
845 1682
846############################################################################# 1683Freezes the player and moves him/her to a special map (C<{link}>).
1684
1685The player should be reasonably safe there for short amounts of time. You
1686I<MUST> call C<leave_link> as soon as possible, though.
1687
1688Will never block.
1689
1690=item $player_object->leave_link ($map, $x, $y)
1691
1692Moves the player out of the special C<{link}> map onto the specified
1693map. If the map is not valid (or omitted), the player will be moved back
1694to the location he/she was before the call to C<enter_link>, or, if that
1695fails, to the emergency map position.
1696
1697Might block.
1698
1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1710
1711sub cf::object::player::enter_link {
1712 my ($self) = @_;
1713
1714 $self->deactivate_recursive;
1715
1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1717
1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1719 if $self->map;
1720
1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1722}
1723
1724sub cf::object::player::leave_link {
1725 my ($self, $map, $x, $y) = @_;
1726
1727 my $link_pos = delete $self->{_link_pos};
1728
1729 unless ($map) {
1730 # restore original map position
1731 ($map, $x, $y) = @{ $link_pos || [] };
1732 $map = cf::map::find $map;
1733
1734 unless ($map) {
1735 ($map, $x, $y) = @$EMERGENCY_POSITION;
1736 $map = cf::map::find $map
1737 or die "FATAL: cannot load emergency map\n";
1738 }
1739 }
1740
1741 ($x, $y) = (-1, -1)
1742 unless (defined $x) && (defined $y);
1743
1744 # use -1 or undef as default coordinates, not 0, 0
1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1746 if $x <=0 && $y <= 0;
1747
1748 $map->load;
1749 $map->load_diag;
1750
1751 return unless $self->contr->active;
1752 $self->activate_recursive;
1753 $self->enter_map ($map, $x, $y);
1754}
1755
1756cf::player->attach (
1757 on_logout => sub {
1758 my ($pl) = @_;
1759
1760 # abort map switching before logout
1761 if ($pl->ob->{_link_pos}) {
1762 cf::sync_job {
1763 $pl->ob->leave_link
1764 };
1765 }
1766 },
1767 on_login => sub {
1768 my ($pl) = @_;
1769
1770 # try to abort aborted map switching on player login :)
1771 # should happen only on crashes
1772 if ($pl->ob->{_link_pos}) {
1773 $pl->ob->enter_link;
1774 (async {
1775 # we need this sleep as the login has a concurrent enter_exit running
1776 # and this sleep increases chances of the player not ending up in scorn
1777 $pl->ob->reply (undef,
1778 "There was an internal problem at your last logout, "
1779 . "the server will try to bring you to your intended destination in a second.",
1780 cf::NDI_RED);
1781 Coro::Timer::sleep 1;
1782 $pl->ob->leave_link;
1783 })->prio (2);
1784 }
1785 },
1786);
1787
1788=item $player_object->goto ($path, $x, $y)
1789
1790=cut
1791
1792sub cf::object::player::goto {
1793 my ($self, $path, $x, $y) = @_;
1794
1795 $self->enter_link;
1796
1797 (async {
1798 my $map = cf::map::find $path;
1799 $map = $map->customise_for ($self) if $map;
1800
1801# warn "entering ", $map->path, " at ($x, $y)\n"
1802# if $map;
1803
1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1805
1806 $self->leave_link ($map, $x, $y);
1807 })->prio (1);
1808}
1809
1810=item $player_object->enter_exit ($exit_object)
1811
1812=cut
1813
1814sub parse_random_map_params {
1815 my ($spec) = @_;
1816
1817 my $rmp = { # defaults
1818 xsize => 10,
1819 ysize => 10,
1820 };
1821
1822 for (split /\n/, $spec) {
1823 my ($k, $v) = split /\s+/, $_, 2;
1824
1825 $rmp->{lc $k} = $v if (length $k) && (length $v);
1826 }
1827
1828 $rmp
1829}
1830
1831sub prepare_random_map {
1832 my ($exit) = @_;
1833
1834 # all this does is basically replace the /! path by
1835 # a new random map path (?random/...) with a seed
1836 # that depends on the exit object
1837
1838 my $rmp = parse_random_map_params $exit->msg;
1839
1840 if ($exit->map) {
1841 $rmp->{region} = $exit->map->region_name;
1842 $rmp->{origin_map} = $exit->map->path;
1843 $rmp->{origin_x} = $exit->x;
1844 $rmp->{origin_y} = $exit->y;
1845 }
1846
1847 $rmp->{random_seed} ||= $exit->random_seed;
1848
1849 my $data = cf::to_json $rmp;
1850 my $md5 = Digest::MD5::md5_hex $data;
1851
1852 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1853 aio_write $fh, 0, (length $data), $data, 0;
1854
1855 $exit->slaying ("?random/$md5");
1856 $exit->msg (undef);
1857 }
1858}
1859
1860sub cf::object::player::enter_exit {
1861 my ($self, $exit) = @_;
1862
1863 return unless $self->type == cf::PLAYER;
1864
1865 $self->enter_link;
1866
1867 (async {
1868 $self->deactivate_recursive; # just to be sure
1869 unless (eval {
1870 prepare_random_map $exit
1871 if $exit->slaying eq "/!";
1872
1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1875
1876 1;
1877 }) {
1878 $self->message ("Something went wrong deep within the crossfire server. "
1879 . "I'll try to bring you back to the map you were before. "
1880 . "Please report this to the dungeon master!",
1881 cf::NDI_UNIQUE | cf::NDI_RED);
1882
1883 warn "ERROR in enter_exit: $@";
1884 $self->leave_link;
1885 }
1886 })->prio (1);
1887}
1888
1889=head3 cf::client
1890
1891=over 4
1892
1893=item $client->send_drawinfo ($text, $flags)
1894
1895Sends a drawinfo packet to the client. Circumvents output buffering so
1896should not be used under normal circumstances.
1897
1898=cut
1899
1900sub cf::client::send_drawinfo {
1901 my ($self, $text, $flags) = @_;
1902
1903 utf8::encode $text;
1904 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1905}
1906
1907
1908=item $success = $client->query ($flags, "text", \&cb)
1909
1910Queues a query to the client, calling the given callback with
1911the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1912C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1913
1914Queries can fail, so check the return code. Or don't, as queries will become
1915reliable at some point in the future.
1916
1917=cut
1918
1919sub cf::client::query {
1920 my ($self, $flags, $text, $cb) = @_;
1921
1922 return unless $self->state == ST_PLAYING
1923 || $self->state == ST_SETUP
1924 || $self->state == ST_CUSTOM;
1925
1926 $self->state (ST_CUSTOM);
1927
1928 utf8::encode $text;
1929 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1930
1931 $self->send_packet ($self->{query_queue}[0][0])
1932 if @{ $self->{query_queue} } == 1;
1933}
1934
1935cf::client->attach (
1936 on_reply => sub {
1937 my ($ns, $msg) = @_;
1938
1939 # this weird shuffling is so that direct followup queries
1940 # get handled first
1941 my $queue = delete $ns->{query_queue}
1942 or return; # be conservative, not sure how that can happen, but we saw a crash here
1943
1944 (shift @$queue)->[1]->($msg);
1945
1946 push @{ $ns->{query_queue} }, @$queue;
1947
1948 if (@{ $ns->{query_queue} } == @$queue) {
1949 if (@$queue) {
1950 $ns->send_packet ($ns->{query_queue}[0][0]);
1951 } else {
1952 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1953 }
1954 }
1955 },
1956);
1957
1958=item $client->async (\&cb)
1959
1960Create a new coroutine, running the specified callback. The coroutine will
1961be automatically cancelled when the client gets destroyed (e.g. on logout,
1962or loss of connection).
1963
1964=cut
1965
1966sub cf::client::async {
1967 my ($self, $cb) = @_;
1968
1969 my $coro = &Coro::async ($cb);
1970
1971 $coro->on_destroy (sub {
1972 delete $self->{_coro}{$coro+0};
1973 });
1974
1975 $self->{_coro}{$coro+0} = $coro;
1976
1977 $coro
1978}
1979
1980cf::client->attach (
1981 on_destroy => sub {
1982 my ($ns) = @_;
1983
1984 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1985 },
1986);
1987
1988=back
1989
847 1990
848=head2 SAFE SCRIPTING 1991=head2 SAFE SCRIPTING
849 1992
850Functions that provide a safe environment to compile and execute 1993Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 1994snippets of perl code without them endangering the safety of the server
866 2009
867=pod 2010=pod
868 2011
869The following fucntions and emthods are available within a safe environment: 2012The following fucntions and emthods are available within a safe environment:
870 2013
871 cf::object contr pay_amount pay_player 2014 cf::object contr pay_amount pay_player map
872 cf::object::player player 2015 cf::object::player player
873 cf::player peaceful 2016 cf::player peaceful
2017 cf::map trigger
874 2018
875=cut 2019=cut
876 2020
877for ( 2021for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 2022 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 2023 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 2024 ["cf::player" => qw(peaceful)],
2025 ["cf::map" => qw(trigger)],
881) { 2026) {
882 no strict 'refs'; 2027 no strict 'refs';
883 my ($pkg, @funs) = @$_; 2028 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2029 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 2030 for @funs;
1001 2146
1002{ 2147{
1003 my $path = cf::localdir . "/database.pst"; 2148 my $path = cf::localdir . "/database.pst";
1004 2149
1005 sub db_load() { 2150 sub db_load() {
1006 warn "loading database $path\n";#d# remove later
1007 $DB = stat $path ? Storable::retrieve $path : { }; 2151 $DB = stat $path ? Storable::retrieve $path : { };
1008 } 2152 }
1009 2153
1010 my $pid; 2154 my $pid;
1011 2155
1012 sub db_save() { 2156 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid; 2157 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) { 2158 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1; 2159 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~"; 2160 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path; 2161 rename "$path~", $path;
1025 sub db_sync() { 2168 sub db_sync() {
1026 db_save if $dirty; 2169 db_save if $dirty;
1027 undef $dirty; 2170 undef $dirty;
1028 } 2171 }
1029 2172
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2173 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync; 2174 db_sync;
1032 }); 2175 });
1033 2176
1034 sub db_dirty() { 2177 sub db_dirty() {
1035 $dirty = 1; 2178 $dirty = 1;
1049 $DB->{$_[0]} = $_[1]; 2192 $DB->{$_[0]} = $_[1];
1050 } 2193 }
1051 db_dirty; 2194 db_dirty;
1052 } 2195 }
1053 2196
1054 attach_global 2197 cf::global->attach (
1055 prio => 10000, 2198 prio => 10000,
1056 on_cleanup => sub { 2199 on_cleanup => sub {
1057 db_sync; 2200 db_sync;
1058 }, 2201 },
1059 ; 2202 );
1060} 2203}
1061 2204
1062############################################################################# 2205#############################################################################
1063# the server's main() 2206# the server's main()
1064 2207
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2209 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return; 2210 or return;
1068 2211
1069 local $/; 2212 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2213 *CFG = YAML::Syck::Load <$fh>;
2214
2215 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2216
2217 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2218 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219
2220 if (exists $CFG{mlockall}) {
2221 eval {
2222 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2223 and die "WARNING: m(un)lockall failed: $!\n";
2224 };
2225 warn $@ if $@;
2226 }
1071} 2227}
1072 2228
1073sub main { 2229sub main {
2230 # we must not ever block the main coroutine
2231 local $Coro::idle = sub {
2232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2233 async { Event::one_event };
2234 };
2235
1074 cfg_load; 2236 cfg_load;
1075 db_load; 2237 db_load;
1076 load_extensions; 2238 load_extensions;
1077 Event::loop; 2239 Event::loop;
1078} 2240}
1079 2241
1080############################################################################# 2242#############################################################################
1081# initialisation 2243# initialisation and cleanup
1082 2244
2245# install some emergency cleanup handlers
2246BEGIN {
2247 for my $signal (qw(INT HUP TERM)) {
2248 Event->signal (
2249 data => WF_AUTOCANCEL,
2250 signal => $signal,
2251 cb => sub {
2252 cf::cleanup "SIG$signal";
2253 },
2254 );
2255 }
2256}
2257
2258sub emergency_save() {
2259 my $freeze_guard = cf::freeze_mainloop;
2260
2261 warn "enter emergency perl save\n";
2262
2263 cf::sync_job {
2264 # use a peculiar iteration method to avoid tripping on perl
2265 # refcount bugs in for. also avoids problems with players
2266 # and maps saved/destroyed asynchronously.
2267 warn "begin emergency player save\n";
2268 for my $login (keys %cf::PLAYER) {
2269 my $pl = $cf::PLAYER{$login} or next;
2270 $pl->valid or next;
2271 $pl->save;
2272 }
2273 warn "end emergency player save\n";
2274
2275 warn "begin emergency map save\n";
2276 for my $path (keys %cf::MAP) {
2277 my $map = $cf::MAP{$path} or next;
2278 $map->valid or next;
2279 $map->save;
2280 }
2281 warn "end emergency map save\n";
2282 };
2283
2284 warn "leave emergency perl save\n";
2285}
2286
1083sub _perl_reload(&) { 2287sub reload() {
1084 my ($msg) = @_; 2288 # can/must only be called in main
2289 if ($Coro::current != $Coro::main) {
2290 warn "can only reload from main coroutine\n";
2291 return;
2292 }
1085 2293
1086 $msg->("reloading..."); 2294 warn "reloading...";
2295
2296 warn "freezing server";
2297 my $guard = freeze_mainloop;
2298 cf::emergency_save;
2299
2300 warn "sync database to disk";
2301 cf::db_sync;
2302 IO::AIO::flush;
1087 2303
1088 eval { 2304 eval {
2305 # if anything goes wrong in here, we should simply crash as we already saved
2306
1089 # cancel all watchers 2307 warn "cancel all watchers";
1090 $_->cancel for Event::all_watchers; 2308 for (Event::all_watchers) {
2309 $_->cancel if $_->data & WF_AUTOCANCEL;
2310 }
1091 2311
2312 warn "cancel all extension coros";
2313 $_->cancel for values %EXT_CORO;
2314 %EXT_CORO = ();
2315
2316 warn "remove commands";
2317 %COMMAND = ();
2318
2319 warn "remove ext commands";
2320 %EXTCMD = ();
2321
1092 # unload all extensions 2322 warn "unload/nuke all extensions";
1093 for (@exts) { 2323 for my $pkg (@EXTS) {
1094 $msg->("unloading <$_>"); 2324 warn "... unloading $pkg";
1095 unload_extension $_; 2325
2326 if (my $cb = $pkg->can ("unload")) {
2327 eval {
2328 $cb->($pkg);
2329 1
2330 } or warn "$pkg unloaded, but with errors: $@";
1096 } 2331 }
1097 2332
2333 warn "... nuking $pkg";
2334 Symbol::delete_package $pkg;
2335 }
2336
1098 # unload all modules loaded from $LIBDIR 2337 warn "unload all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 2338 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2339 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2340
1102 $msg->("removing <$k>"); 2341 warn "removing <$k>";
1103 delete $INC{$k}; 2342 delete $INC{$k};
1104 2343
1105 $k =~ s/\.pm$//; 2344 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2345 $k =~ s/\//::/g;
1107 2346
1110 } 2349 }
1111 2350
1112 Symbol::delete_package $k; 2351 Symbol::delete_package $k;
1113 } 2352 }
1114 2353
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 2354 warn "get rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 2355 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2356 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2357
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 2358 warn "unload cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 2359 delete $INC{"cf.pm"};
1127 2360
1128 # don't, removes xs symbols, too, 2361 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2362 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2363 #Symbol::delete_package __PACKAGE__;
1131 2364
1132 # reload cf.pm
1133 $msg->("reloading cf.pm"); 2365 warn "reloading cf.pm";
1134 require cf; 2366 require cf;
2367 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2368
1136 # load config and database again 2369 warn "load config and database again";
1137 cf::cfg_load; 2370 cf::cfg_load;
1138 cf::db_load; 2371 cf::db_load;
1139 2372
1140 # load extensions 2373 warn "load extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 2374 cf::load_extensions;
1143 2375
1144 # reattach attachments to objects 2376 warn "reattach attachments to objects/players";
1145 $msg->("reattach");
1146 _global_reattach; 2377 _global_reattach;
2378 warn "reattach attachments to maps";
2379 reattach $_ for values %MAP;
1147 }; 2380 };
1148 $msg->($@) if $@;
1149 2381
1150 $msg->("reloaded"); 2382 if ($@) {
2383 warn $@;
2384 warn "error while reloading, exiting.";
2385 exit 1;
2386 }
2387
2388 warn "reloaded";
1151}; 2389};
1152 2390
1153sub perl_reload() {
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159
1160register_command "perl-reload", 0, sub { 2391register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2392 my ($who, $arg) = @_;
1162 2393
1163 if ($who->flag (FLAG_WIZ)) { 2394 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2395 $who->message ("start of reload.");
1165 warn $_[0]; 2396 reload;
1166 $who->message ($_[0]); 2397 $who->message ("end of reload.");
1167 };
1168 } 2398 }
1169}; 2399};
1170 2400
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR; 2401unshift @INC, $LIBDIR;
1174 2402
1175$TICK_WATCHER = Event->timer ( 2403$TICK_WATCHER = Event->timer (
2404 reentrant => 0,
1176 prio => 1, 2405 prio => 0,
1177 async => 1,
1178 at => $NEXT_TICK || 1, 2406 at => $NEXT_TICK || $TICK,
2407 data => WF_AUTOCANCEL,
1179 cb => sub { 2408 cb => sub {
2409 $NOW = Event::time;
2410
1180 cf::server_tick; # one server iteration 2411 cf::server_tick; # one server iteration
1181 2412 $RUNTIME += $TICK;
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2413 $NEXT_TICK += $TICK;
1184 2414
2415 $WAIT_FOR_TICK->broadcast;
2416 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2417
1185 # if we are delayed by four ticks or more, skip them all 2418 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2419 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2420
1188 $TICK_WATCHER->at ($NEXT_TICK); 2421 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2422 $TICK_WATCHER->start;
1190 }, 2423 },
1191); 2424);
1192 2425
1193IO::AIO::max_poll_time $TICK * 0.2; 2426IO::AIO::max_poll_time $TICK * 0.2;
1194 2427
2428$AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2429 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 2430 poll => 'r',
1197 prio => 5, 2431 prio => 5,
2432 data => WF_AUTOCANCEL,
1198 cb => \&IO::AIO::poll_cb); 2433 cb => \&IO::AIO::poll_cb,
2434);
2435
2436$WRITE_RUNTIME_WATCHER = Event->timer (
2437 data => WF_AUTOCANCEL,
2438 after => 0,
2439 interval => 10,
2440 cb => sub {
2441 (Coro::unblock_sub {
2442 write_runtime
2443 or warn "ERROR: unable to write runtime file: $!";
2444 })->();
2445 },
2446);
2447
2448END { cf::emergency_save }
1199 2449
12001 24501
1201 2451

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