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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.238 by root, Sat Apr 14 07:23:00 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
10use IO::AIO (); 14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21use Coro::Storable;
22
23use BDB ();
24use Data::Dumper;
25use Digest::MD5;
26use Fcntl;
11use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
12use Time::HiRes; 29use Time::HiRes;
13use Event; 30use Compress::LZF;
31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
14$Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
15 39
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
18 42
19use strict; 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 44
21_init_vars; 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 46
23our %COMMAND = (); 47our %COMMAND = ();
48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
54
55our $RELOAD; # number of reloads so far
24our @EVENT; 56our @EVENT;
25our $LIBDIR = maps_directory "perl"; 57our $LIBDIR = datadir . "/ext";
26 58
27our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 63our $NEXT_TICK;
64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
30 69
31our %CFG; 70our %CFG;
32 71
33our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
73our $RUNTIME;
74
75our %PLAYER; # all users
76our %MAP; # all maps
77our $LINK_MAP; # the special {link} map, which is always available
78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
86
87binmode STDOUT;
88binmode STDERR;
89
90# read virtual server time, if available
91unless ($RUNTIME || !-e cf::localdir . "/runtime") {
92 open my $fh, "<", cf::localdir . "/runtime"
93 or die "unable to read runtime file: $!";
94 $RUNTIME = <$fh> + 0.;
95}
96
97mkdir cf::localdir;
98mkdir cf::localdir . "/" . cf::playerdir;
99mkdir cf::localdir . "/" . cf::tmpdir;
100mkdir cf::localdir . "/" . cf::uniquedir;
101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
103
104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
34 107
35############################################################################# 108#############################################################################
36 109
37=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
38 111
39=over 4 112=over 4
40 113
41=item $cf::UPTIME 114=item $cf::UPTIME
42 115
43The timestamp of the server start (so not actually an uptime). 116The timestamp of the server start (so not actually an uptime).
117
118=item $cf::RUNTIME
119
120The time this server has run, starts at 0 and is increased by $cf::TICK on
121every server tick.
44 122
45=item $cf::LIBDIR 123=item $cf::LIBDIR
46 124
47The perl library directory, where extensions and cf-specific modules can 125The perl library directory, where extensions and cf-specific modules can
48be found. It will be added to C<@INC> automatically. 126be found. It will be added to C<@INC> automatically.
49 127
128=item $cf::NOW
129
130The time of the last (current) server tick.
131
50=item $cf::TICK 132=item $cf::TICK
51 133
52The interval between server ticks, in seconds. 134The interval between server ticks, in seconds.
53 135
54=item %cf::CFG 136=item %cf::CFG
55 137
56Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
57from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
58 147
59=back 148=back
60 149
61=cut 150=cut
62 151
63BEGIN { 152BEGIN {
64 *CORE::GLOBAL::warn = sub { 153 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 154 my $msg = join "", @_;
155 utf8::encode $msg;
156
66 $msg .= "\n" 157 $msg .= "\n"
67 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
68 159
69 print STDERR "cfperl: $msg";
70 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
71 }; 161 };
72} 162}
73 163
164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
75 170
76# we bless all objects into (empty) derived classes to force a method lookup 171# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 172# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 173for my $pkg (qw(
174 cf::global cf::attachable
175 cf::object cf::object::player
176 cf::client cf::player
177 cf::arch cf::living
178 cf::map cf::party cf::region
179)) {
79 no strict 'refs'; 180 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 181 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 182}
82 183
83$Event::DIED = sub { 184$Event::DIED = sub {
84 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
85}; 186};
86 187
87my %ext_pkg;
88my @exts;
89my @hook;
90my %command;
91my %extcmd;
92
93=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
94 189
95=over 4 190=over 4
96 191
97=cut 192=item dumpval $ref
98 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
99use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
100 216
101=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
102 218
103Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
104 220
105=cut
106
107sub from_json($) {
108 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
109 JSON::Syck::Load $_[0]
110}
111
112=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
113 222
114Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
115 224
116=cut 225=item cf::lock_wait $string
117 226
118sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
120 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
286
287=item cf::sync_job { BLOCK }
288
289The design of crossfire+ requires that the main coro ($Coro::main) is
290always able to handle events or runnable, as crossfire+ is only partly
291reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
292
293If it must be done, put the blocking parts into C<sync_job>. This will run
294the given BLOCK in another coroutine while waiting for the result. The
295server will be frozen during this time, so the block should either finish
296fast or be very important.
297
298=cut
299
300sub sync_job(&) {
301 my ($job) = @_;
302
303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
318 })->prio (Coro::PRIO_MAX);
319
320 while ($busy) {
321 Coro::cede or Event::one_event;
322 }
323
324 wantarray ? @res : $res[0]
325 } else {
326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
329 }
330}
331
332=item $coro = cf::async_ext { BLOCK }
333
334Like async, but this coro is automatically being canceled when the
335extension calling this is being unloaded.
336
337=cut
338
339sub async_ext(&) {
340 my $cb = shift;
341
342 my $coro = &Coro::async ($cb);
343
344 $coro->on_destroy (sub {
345 delete $EXT_CORO{$coro+0};
346 });
347 $EXT_CORO{$coro+0} = $coro;
348
349 $coro
350}
351
352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return;
359
360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
365 and return;
366
367 # always fsync - this file is important
368 aio_fsync $fh
369 and return;
370
371 close $fh
372 or return;
373
374 aio_rename "$runtime~", $runtime
375 and return;
376
377 1
378}
379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
121} 389}
122 390
123=back 391=back
124 392
125=cut 393=cut
126 394
127############################################################################# 395#############################################################################
128 396
129=head2 EVENTS AND OBJECT ATTACHMENTS 397=head2 ATTACHABLE OBJECTS
398
399Many objects in crossfire are so-called attachable objects. That means you can
400attach callbacks/event handlers (a collection of which is called an "attachment")
401to it. All such attachable objects support the following methods.
402
403In the following description, CLASS can be any of C<global>, C<object>
404C<player>, C<client> or C<map> (i.e. the attachable objects in
405crossfire+).
130 406
131=over 4 407=over 4
132 408
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 409=item $attachable->attach ($attachment, key => $value...)
146 410
147=item $map->detach ($attachment) 411=item $attachable->detach ($attachment)
148 412
149Attach/detach a pre-registered attachment to a map. 413Attach/detach a pre-registered attachment to a specific object and give it
414the specified key/value pairs as arguments.
150 415
151=item $bool = $object->attached ($name) 416Example, attach a minesweeper attachment to the given object, making it a
41710x10 minesweeper game:
152 418
153=item $bool = $player->attached ($name) 419 $obj->attach (minesweeper => width => 10, height => 10);
154 420
155=item $bool = $map->attached ($name) 421=item $bool = $attachable->attached ($name)
156 422
157Checks wether the named attachment is currently attached to the object. 423Checks wether the named attachment is currently attached to the object.
158 424
159=item cf::attach_global ... 425=item cf::CLASS->attach ...
160 426
161Attach handlers for global events. 427=item cf::CLASS->detach ...
162 428
163This and all following C<attach_*>-functions expect any number of the 429Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 430CLASS. See the next function for an explanation of its arguments.
431
432You can attach to global events by using the C<cf::global> class.
433
434Example, log all player logins:
435
436 cf::player->attach (
437 on_login => sub {
438 my ($pl) = @_;
439 ...
440 },
441 );
442
443Example, attach to the jeweler skill:
444
445 cf::object->attach (
446 type => cf::SKILL,
447 subtype => cf::SK_JEWELER,
448 on_use_skill => sub {
449 my ($sk, $ob, $part, $dir, $msg) = @_;
450 ...
451 },
452 );
453
454=item cf::CLASS::attachment $name, ...
455
456Register an attachment by C<$name> through which attachable objects of the
457given CLASS can refer to this attachment.
458
459Some classes such as crossfire maps and objects can specify attachments
460that are attached at load/instantiate time, thus the need for a name.
461
462These calls expect any number of the following handler/hook descriptions:
165 463
166=over 4 464=over 4
167 465
168=item prio => $number 466=item prio => $number
169 467
171by another C<prio> setting). Lower priority handlers get executed 469by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 470earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 471registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 472unless you know what you are doing.
175 473
474=item type => $type
475
476(Only for C<< cf::object->attach >> calls), limits the attachment to the
477given type of objects only (the additional parameter C<subtype> can be
478used to further limit to the given subtype).
479
176=item on_I<event> => \&cb 480=item on_I<event> => \&cb
177 481
178Call the given code reference whenever the named event happens (event is 482Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 483something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 484handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 493package and register them. Only handlers for eevents supported by the
190object/class are recognised. 494object/class are recognised.
191 495
192=back 496=back
193 497
194=item cf::attach_to_type $object_type, $subtype, ... 498Example, define an attachment called "sockpuppet" that calls the given
499event handler when a monster attacks:
195 500
196Attach handlers for a specific object type (e.g. TRANSPORT) and 501 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 502 on_skill_attack => sub {
198type. 503 my ($self, $victim) = @_;
199 504 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 505 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 506 }
421}
422 507
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 508=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 509
449Just because you have a perl object does not mean that the corresponding 510Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 511C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 512valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 513can be used to test for existence of the C object part without causing an
453exception. 514exception.
454 515
516=cut
517
518# the following variables are defined in .xs and must not be re-created
519our @CB_GLOBAL = (); # registry for all global events
520our @CB_ATTACHABLE = (); # registry for all attachables
521our @CB_OBJECT = (); # all objects (should not be used except in emergency)
522our @CB_PLAYER = ();
523our @CB_CLIENT = ();
524our @CB_TYPE = (); # registry for type (cf-object class) based events
525our @CB_MAP = ();
526
527my %attachment;
528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
535sub _attach_cb($$$$) {
536 my ($registry, $event, $prio, $cb) = @_;
537
538 use sort 'stable';
539
540 $cb = [$prio, $cb];
541
542 @{$registry->[$event]} = sort
543 { $a->[0] cmp $b->[0] }
544 @{$registry->[$event] || []}, $cb;
545}
546
547# hack
548my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
549
550# attach handles attaching event callbacks
551# the only thing the caller has to do is pass the correct
552# registry (== where the callback attaches to).
553sub _attach {
554 my ($registry, $klass, @arg) = @_;
555
556 my $object_type;
557 my $prio = 0;
558 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
559
560 #TODO: get rid of this hack
561 if ($attachable_klass{$klass}) {
562 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
563 }
564
565 while (@arg) {
566 my $type = shift @arg;
567
568 if ($type eq "prio") {
569 $prio = shift @arg;
570
571 } elsif ($type eq "type") {
572 $object_type = shift @arg;
573 $registry = $CB_TYPE[$object_type] ||= [];
574
575 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
579
580 } elsif ($type eq "package") {
581 my $pkg = shift @arg;
582
583 while (my ($name, $id) = each %cb_id) {
584 if (my $cb = $pkg->can ($name)) {
585 _attach_cb $registry, $id, $prio, $cb;
586 }
587 }
588
589 } elsif (exists $cb_id{$type}) {
590 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
591
592 } elsif (ref $type) {
593 warn "attaching objects not supported, ignoring.\n";
594
595 } else {
596 shift @arg;
597 warn "attach argument '$type' not supported, ignoring.\n";
598 }
599 }
600}
601
602sub _object_attach {
603 my ($obj, $name, %arg) = @_;
604
605 return if exists $obj->{_attachment}{$name};
606
607 if (my $attach = $attachment{$name}) {
608 my $registry = $obj->registry;
609
610 for (@$attach) {
611 my ($klass, @attach) = @$_;
612 _attach $registry, $klass, @attach;
613 }
614
615 $obj->{$name} = \%arg;
616 } else {
617 warn "object uses attachment '$name' that is not available, postponing.\n";
618 }
619
620 $obj->{_attachment}{$name} = undef;
621}
622
623sub cf::attachable::attach {
624 if (ref $_[0]) {
625 _object_attach @_;
626 } else {
627 _attach shift->_attach_registry, @_;
628 }
629};
630
631# all those should be optimised
632sub cf::attachable::detach {
633 my ($obj, $name) = @_;
634
635 if (ref $obj) {
636 delete $obj->{_attachment}{$name};
637 reattach ($obj);
638 } else {
639 Carp::croak "cannot, currently, detach class attachments";
640 }
641};
642
643sub cf::attachable::attached {
644 my ($obj, $name) = @_;
645
646 exists $obj->{_attachment}{$name}
647}
648
649for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
650 eval "#line " . __LINE__ . " 'cf.pm'
651 sub cf::\L$klass\E::_attach_registry {
652 (\\\@CB_$klass, KLASS_$klass)
653 }
654
655 sub cf::\L$klass\E::attachment {
656 my \$name = shift;
657
658 \$attachment{\$name} = [[KLASS_$klass, \@_]];
659 }
660 ";
661 die if $@;
662}
663
664our $override;
665our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
666
667sub override {
668 $override = 1;
669 @invoke_results = ();
670}
671
672sub do_invoke {
673 my $event = shift;
674 my $callbacks = shift;
675
676 @invoke_results = ();
677
678 local $override;
679
680 for (@$callbacks) {
681 eval { &{$_->[1]} };
682
683 if ($@) {
684 warn "$@";
685 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
686 override;
687 }
688
689 return 1 if $override;
690 }
691
692 0
693}
694
695=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
696
697=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
698
699Generate an object-specific event with the given arguments.
700
701This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
702removed in future versions), and there is no public API to access override
703results (if you must, access C<@cf::invoke_results> directly).
704
455=back 705=back
456 706
457=cut 707=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 708
463############################################################################# 709#############################################################################
464# object support 710# object support
465 711
466sub instantiate {
467 my ($obj, $data) = @_;
468
469 $data = from_json $data;
470
471 for (@$data) {
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476}
477
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 712sub reattach {
713 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717
481 my $registry = $obj->registry; 718 my $registry = $obj->registry;
482 719
483 @$registry = (); 720 @$registry = ();
484 721
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 723
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 726 for (@$attach) {
490 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
492 } 729 }
493 } else { 730 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 732 }
496 } 733 }
497} 734}
498 735
499sub object_freezer_save { 736cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
559 on_clone => sub { 750 on_clone => sub {
560 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
561 752
562 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
563 754
564 %$dst = %$src; 755 %$dst = %$src;
565 756
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
568 }, 759 },
569; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
570 826
571############################################################################# 827#############################################################################
572# old plug-in events 828# command handling &c
573 829
574sub inject_event { 830=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 831
578 my $cb = $hook[$event_code]{$extension} 832Register a callback for execution when the client sends the user command
579 or return; 833$name.
580 834
581 &$cb 835=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 836
603sub register_command { 837sub register_command {
604 my ($name, $time, $cb) = @_; 838 my ($name, $cb) = @_;
605 839
606 my $caller = caller; 840 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 841 #warn "registering command '$name/$time' to '$caller'";
608 842
609 push @{ $command{$name} }, [$time, $cb, $caller]; 843 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 844}
845
846=item cf::register_extcmd $name => \&callback($pl,$packet);
847
848Register a callbackf ro execution when the client sends an extcmd packet.
849
850If the callback returns something, it is sent back as if reply was being
851called.
852
853=cut
612 854
613sub register_extcmd { 855sub register_extcmd {
614 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
615 857
616 my $caller = caller; 858 $EXTCMD{$name} = $cb;
617 #warn "registering extcmd '$name' to '$caller'";
618
619 $extcmd{$name} = [$cb, $caller];
620} 859}
621 860
622sub register { 861cf::player->attach (
623 my ($base, $pkg) = @_; 862 on_command => sub {
863 my ($pl, $name, $params) = @_;
624 864
625 #TODO 865 my $cb = $COMMAND{$name}
626} 866 or return;
867
868 for my $cmd (@$cb) {
869 $cmd->[1]->($pl->ob, $params);
870 }
871
872 cf::override;
873 },
874 on_extcmd => sub {
875 my ($pl, $buf) = @_;
876
877 my $msg = eval { from_json $buf };
878
879 if (ref $msg) {
880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
881 if (my %reply = $cb->($pl, $msg)) {
882 $pl->ext_reply ($msg->{msgid}, %reply);
883 }
884 }
885 } else {
886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
887 }
888
889 cf::override;
890 },
891);
627 892
628sub load_extension { 893sub load_extension {
629 my ($path) = @_; 894 my ($path) = @_;
630 895
631 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
632 my $base = $1; 897 my $base = $1;
633 my $pkg = $1; 898 my $pkg = $1;
634 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
635 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
636 901
637 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
638 903
639 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
640 or die "$path: $!"; 905 or die "$path: $!";
641 906
642 my $source = 907 my $source =
643 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
644 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
645 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
646 . "\n};\n1"; 911 . "\n};\n1";
647 912
648 eval $source 913 unless (eval $source) {
649 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
650 : "extension disabled.\n"; 915 : "extension disabled.\n";
651 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
652 push @exts, $pkg; 917 warn $@;
653 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
654 919 exit 1;
655# no strict 'refs'; 920 }
656# @{"$pkg\::ISA"} = ext::; 921 die $@;
657
658 register $base, $pkg;
659}
660
661sub unload_extension {
662 my ($pkg) = @_;
663
664 warn "removing extension $pkg\n";
665
666 # remove hooks
667 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg};
670# } 922 }
671 923
672 # remove commands 924 push @EXTS, $pkg;
673 for my $name (keys %command) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
675
676 if (@cb) {
677 $command{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"};
682 }
683 }
684
685 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
687 delete $extcmd{$name};
688 }
689
690 if (my $cb = $pkg->can ("unload")) {
691 eval {
692 $cb->($pkg);
693 1
694 } or warn "$pkg unloaded, but with errors: $@";
695 }
696
697 Symbol::delete_package $pkg;
698} 925}
699 926
700sub load_extensions { 927sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext; 929 next unless -r $ext;
705 eval { 930 eval {
706 load_extension $ext; 931 load_extension $ext;
707 1 932 1
708 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
709 } 934 }
710} 935}
711 936
712############################################################################# 937#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715 938
716attach_to_players 939=head2 CORE EXTENSIONS
717 on_extcmd => sub { 940
941Functions and methods that extend core crossfire objects.
942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
949=head3 cf::player
950
951=over 4
952
953=item cf::player::find $login
954
955Returns the given player object, loading it if necessary (might block).
956
957=cut
958
959sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965}
966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1138=item $player->ext_reply ($msgid, %msg)
1139
1140Sends an ext reply to the player.
1141
1142=cut
1143
1144sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191}
1192
1193=back
1194
1195=head3 cf::map
1196
1197=over 4
1198
1199=cut
1200
1201package cf::map;
1202
1203use Fcntl;
1204use Coro::AIO;
1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1210our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000;
1212
1213sub generate_random_map {
1214 my ($self, $rmp) = @_;
1215 # mit "rum" bekleckern, nicht
1216 $self->_create_random_map (
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1358}
1359
1360# and all this just because we cannot iterate over
1361# all maps in C++...
1362sub change_all_map_light {
1363 my ($change) = @_;
1364
1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1367}
1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1377sub load_header_from($) {
1378 my ($self, $path) = @_;
1379
1380 utf8::encode $path;
1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1385 or return;
1386
1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1430 or return;
1431 $self->prepare_orig;
1432 }
1433
1434 $self->default_region (cf::region::find_by_path $self->{path})
1435 unless $self->default_region;
1436
1437 1
1438}
1439
1440sub find;
1441sub find {
1442 my ($path, $origin) = @_;
1443
1444 $path = normalise $path, $origin && $origin->path;
1445
1446 cf::lock_wait "map_find:$path";
1447
1448 $cf::MAP{$path} || do {
1449 my $guard = cf::lock_acquire "map_find:$path";
1450 my $map = new_from_path cf::map $path
1451 or return;
1452
1453 $map->{last_save} = $cf::RUNTIME;
1454
1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset;
1462 undef $guard;
1463 return find $path;
1464 }
1465
1466 $cf::MAP{$path} = $map
1467 }
1468}
1469
1470sub pre_load { }
1471sub post_load { }
1472
1473sub load {
1474 my ($self) = @_;
1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1481 return if $self->in_memory != cf::MAP_SWAPPED;
1482
1483 $self->in_memory (cf::MAP_LOADING);
1484
1485 $self->alloc;
1486
1487 $self->pre_load;
1488
1489 $self->_load_objects ($self->{load_path}, 1)
1490 or return;
1491
1492 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1493 if delete $self->{load_original};
1494
1495 if (my $uniq = $self->uniq_path) {
1496 utf8::encode $uniq;
1497 if (aio_open $uniq, O_RDONLY, 0) {
1498 $self->clear_unique_items;
1499 $self->_load_objects ($uniq, 0);
1500 }
1501 }
1502
1503 Coro::cede;
1504
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507
1508 unless ($self->{deny_activate}) {
1509 $self->decay_objects;
1510 $self->fix_auto_apply;
1511 $self->update_buttons;
1512 Coro::cede;
1513 $self->set_darkness_map;
1514 $self->difficulty ($self->estimate_difficulty)
1515 unless $self->difficulty;
1516 Coro::cede;
1517 $self->activate;
1518 }
1519
1520 $self->post_load;
1521
1522 $self->in_memory (cf::MAP_IN_MEMORY);
1523}
1524
1525sub customise_for {
718 my ($pl, $buf) = @_; 1526 my ($self, $ob) = @_;
719 1527
720 my $msg = eval { from_json $buf }; 1528 return find "~" . $ob->name . "/" . $self->{path}
1529 if $self->per_player;
721 1530
722 if (ref $msg) { 1531 $self
723 if (my $cb = $extcmd{$msg->{msgtype}}) { 1532}
724 if (my %reply = $cb->[0]->($pl, $msg)) { 1533
725 $pl->ext_reply ($msg->{msgid}, %reply); 1534# find and load all maps in the 3x3 area around a map
726 } 1535sub load_diag {
1536 my ($map) = @_;
1537
1538 my @diag; # diagonal neighbours
1539
1540 for (0 .. 3) {
1541 my $neigh = $map->tile_path ($_)
1542 or next;
1543 $neigh = find $neigh, $map
1544 or next;
1545 $neigh->load;
1546
1547 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1548 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1549 }
1550
1551 for (@diag) {
1552 my $neigh = find @$_
1553 or next;
1554 $neigh->load;
1555 }
1556}
1557
1558sub find_sync {
1559 my ($path, $origin) = @_;
1560
1561 cf::sync_job { find $path, $origin }
1562}
1563
1564sub do_load_sync {
1565 my ($map) = @_;
1566
1567 cf::sync_job { $map->load };
1568}
1569
1570our %MAP_PREFETCH;
1571our $MAP_PREFETCHER = undef;
1572
1573sub find_async {
1574 my ($path, $origin) = @_;
1575
1576 $path = normalise $path, $origin && $origin->{path};
1577
1578 if (my $map = $cf::MAP{$path}) {
1579 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1580 }
1581
1582 undef $MAP_PREFETCH{$path};
1583 $MAP_PREFETCHER ||= cf::async {
1584 while (%MAP_PREFETCH) {
1585 for my $path (keys %MAP_PREFETCH) {
1586 my $map = find $path
1587 or next;
1588 $map->load;
1589
1590 delete $MAP_PREFETCH{$path};
727 } 1591 }
1592 }
1593 undef $MAP_PREFETCHER;
1594 };
1595 $MAP_PREFETCHER->prio (6);
1596
1597 ()
1598}
1599
1600sub save {
1601 my ($self) = @_;
1602
1603 my $lock = cf::lock_acquire "map_data:" . $self->path;
1604
1605 $self->{last_save} = $cf::RUNTIME;
1606
1607 return unless $self->dirty;
1608
1609 my $save = $self->save_path; utf8::encode $save;
1610 my $uniq = $self->uniq_path; utf8::encode $uniq;
1611
1612 $self->{load_path} = $save;
1613
1614 return if $self->{deny_save};
1615
1616 local $self->{last_access} = $self->last_access;#d#
1617
1618 cf::async {
1619 $_->contr->save for $self->players;
1620 };
1621
1622 if ($uniq) {
1623 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1624 $self->_save_objects ($uniq, cf::IO_UNIQUES);
728 } else { 1625 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
730 }
731
732 cf::override;
733 }, 1627 }
734; 1628}
735 1629
736############################################################################# 1630sub swap_out {
737# load/save/clean perl data associated with a map
738
739*cf::mapsupport::on_clean = sub {
740 my ($map) = @_; 1631 my ($self) = @_;
741 1632
742 my $path = $map->tmpname; 1633 # save first because save cedes
743 defined $path or return; 1634 $self->save;
744 1635
745 unlink "$path.pst"; 1636 my $lock = cf::lock_acquire "map_data:" . $self->path;
746};
747 1637
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1638 return if $self->players;
1639 return if $self->in_memory != cf::MAP_IN_MEMORY;
1640 return if $self->{deny_save};
749 1641
750############################################################################# 1642 $self->clear;
751# load/save perl data associated with player->ob objects 1643 $self->in_memory (cf::MAP_SWAPPED);
752
753sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_
755} 1644}
756 1645
757# TODO: compatibility cruft, remove when no longer needed 1646sub reset_at {
758attach_to_players 1647 my ($self) = @_;
759 on_load => sub {
760 my ($pl, $path) = @_;
761 1648
762 for my $o (all_objects $pl->ob) { 1649 # TODO: safety, remove and allow resettable per-player maps
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1650 return 1e99 if $self->isa ("ext::map_per_player");#d#
764 $o->set_ob_key_value ("_perl_data"); 1651 return 1e99 if $self->{deny_reset};
765 1652
766 %$o = %{ Storable::thaw pack "H*", $value }; 1653 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
767 } 1654 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
768 } 1655
1656 $time + $to
1657}
1658
1659sub should_reset {
1660 my ($self) = @_;
1661
1662 $self->reset_at <= $cf::RUNTIME
1663}
1664
1665sub reset {
1666 my ($self) = @_;
1667
1668 my $lock = cf::lock_acquire "map_data:$self->{path}";
1669
1670 return if $self->players;
1671 return if $self->isa ("ext::map_per_player");#d#
1672
1673 warn "resetting map ", $self->path;#d#
1674
1675 $self->in_memory (cf::MAP_SWAPPED);
1676
1677 # need to save uniques path
1678 unless ($self->{deny_save}) {
1679 my $uniq = $self->uniq_path; utf8::encode $uniq;
1680
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1682 if $uniq;
769 }, 1683 }
770;
771 1684
772############################################################################# 1685 delete $cf::MAP{$self->path};
773 1686
774=head2 CORE EXTENSIONS 1687 $self->clear;
775 1688
776Functions and methods that extend core crossfire objects. 1689 $_->clear_links_to ($self) for values %cf::MAP;
1690
1691 $self->unlink_save;
1692 $self->destroy;
1693}
1694
1695my $nuke_counter = "aaaa";
1696
1697sub nuke {
1698 my ($self) = @_;
1699
1700 delete $cf::MAP{$self->path};
1701
1702 $self->unlink_save;
1703
1704 bless $self, "cf::map";
1705 delete $self->{deny_reset};
1706 $self->{deny_save} = 1;
1707 $self->reset_timeout (1);
1708 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1709
1710 $cf::MAP{$self->path} = $self;
1711
1712 $self->reset; # polite request, might not happen
1713}
1714
1715=item cf::map::unique_maps
1716
1717Returns an arrayref of paths of all shared maps that have
1718instantiated unique items. May block.
1719
1720=cut
1721
1722sub unique_maps() {
1723 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1724 or return;
1725
1726 my @paths;
1727
1728 for (@$files) {
1729 utf8::decode $_;
1730 next if /\.pst$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise $_;
1734 }
1735
1736 \@paths
1737}
1738
1739package cf;
1740
1741=back
1742
1743=head3 cf::object
1744
1745=cut
1746
1747package cf::object;
777 1748
778=over 4 1749=over 4
779 1750
780=item cf::player::exists $login 1751=item $ob->inv_recursive
781 1752
782Returns true when the given account exists. 1753Returns the inventory of the object _and_ their inventories, recursively.
783 1754
784=cut 1755=cut
785 1756
786sub cf::player::exists($) { 1757sub inv_recursive_;
787 cf::player::find $_[0] 1758sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1759 map { $_, inv_recursive_ $_->inv } @_
789} 1760}
1761
1762sub inv_recursive {
1763 inv_recursive_ inv $_[0]
1764}
1765
1766package cf;
1767
1768=back
1769
1770=head3 cf::object::player
1771
1772=over 4
790 1773
791=item $player_object->reply ($npc, $msg[, $flags]) 1774=item $player_object->reply ($npc, $msg[, $flags])
792 1775
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1776Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1777can be C<undef>. Does the right thing when the player is currently in a
796 1779
797=cut 1780=cut
798 1781
799# rough implementation of a future "reply" method that works 1782# rough implementation of a future "reply" method that works
800# with dialog boxes. 1783# with dialog boxes.
1784#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1785sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1786 my ($self, $npc, $msg, $flags) = @_;
803 1787
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1789
809 $msg = $npc->name . " says: $msg" if $npc; 1793 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1794 $self->message ($msg, $flags);
811 } 1795 }
812} 1796}
813 1797
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1798=item $player_object->may ("access")
829 1799
830Returns wether the given player is authorized to access resource "access" 1800Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1801(e.g. "command_wizcast").
832 1802
839 (ref $cf::CFG{"may_$access"} 1809 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1810 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1811 : $cf::CFG{"may_$access"})
842} 1812}
843 1813
844=cut 1814=item $player_object->enter_link
845 1815
846############################################################################# 1816Freezes the player and moves him/her to a special map (C<{link}>).
1817
1818The player should be reasonably safe there for short amounts of time. You
1819I<MUST> call C<leave_link> as soon as possible, though.
1820
1821Will never block.
1822
1823=item $player_object->leave_link ($map, $x, $y)
1824
1825Moves the player out of the special C<{link}> map onto the specified
1826map. If the map is not valid (or omitted), the player will be moved back
1827to the location he/she was before the call to C<enter_link>, or, if that
1828fails, to the emergency map position.
1829
1830Might block.
1831
1832=cut
1833
1834sub link_map {
1835 unless ($LINK_MAP) {
1836 $LINK_MAP = cf::map::find "{link}"
1837 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1838 $LINK_MAP->load;
1839 }
1840
1841 $LINK_MAP
1842}
1843
1844sub cf::object::player::enter_link {
1845 my ($self) = @_;
1846
1847 $self->deactivate_recursive;
1848
1849 return if UNIVERSAL::isa $self->map, "ext::map_link";
1850
1851 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1852 if $self->map;
1853
1854 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1855}
1856
1857sub cf::object::player::leave_link {
1858 my ($self, $map, $x, $y) = @_;
1859
1860 my $link_pos = delete $self->{_link_pos};
1861
1862 unless ($map) {
1863 # restore original map position
1864 ($map, $x, $y) = @{ $link_pos || [] };
1865 $map = cf::map::find $map;
1866
1867 unless ($map) {
1868 ($map, $x, $y) = @$EMERGENCY_POSITION;
1869 $map = cf::map::find $map
1870 or die "FATAL: cannot load emergency map\n";
1871 }
1872 }
1873
1874 ($x, $y) = (-1, -1)
1875 unless (defined $x) && (defined $y);
1876
1877 # use -1 or undef as default coordinates, not 0, 0
1878 ($x, $y) = ($map->enter_x, $map->enter_y)
1879 if $x <=0 && $y <= 0;
1880
1881 $map->load;
1882 $map->load_diag;
1883
1884 return unless $self->contr->active;
1885 $self->activate_recursive;
1886
1887 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1888 $self->enter_map ($map, $x, $y);
1889}
1890
1891cf::player->attach (
1892 on_logout => sub {
1893 my ($pl) = @_;
1894
1895 # abort map switching before logout
1896 if ($pl->ob->{_link_pos}) {
1897 cf::sync_job {
1898 $pl->ob->leave_link
1899 };
1900 }
1901 },
1902 on_login => sub {
1903 my ($pl) = @_;
1904
1905 # try to abort aborted map switching on player login :)
1906 # should happen only on crashes
1907 if ($pl->ob->{_link_pos}) {
1908 $pl->ob->enter_link;
1909 (async {
1910 $pl->ob->reply (undef,
1911 "There was an internal problem at your last logout, "
1912 . "the server will try to bring you to your intended destination in a second.",
1913 cf::NDI_RED);
1914 # we need this sleep as the login has a concurrent enter_exit running
1915 # and this sleep increases chances of the player not ending up in scorn
1916 Coro::Timer::sleep 1;
1917 $pl->ob->leave_link;
1918 })->prio (2);
1919 }
1920 },
1921);
1922
1923=item $player_object->goto ($path, $x, $y)
1924
1925=cut
1926
1927sub cf::object::player::goto {
1928 my ($self, $path, $x, $y) = @_;
1929
1930 $self->enter_link;
1931
1932 (async {
1933 my $map = eval {
1934 my $map = cf::map::find $path;
1935 $map = $map->customise_for ($self) if $map;
1936 $map
1937 } or
1938 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1939
1940 $self->leave_link ($map, $x, $y);
1941 })->prio (1);
1942}
1943
1944=item $player_object->enter_exit ($exit_object)
1945
1946=cut
1947
1948sub parse_random_map_params {
1949 my ($spec) = @_;
1950
1951 my $rmp = { # defaults
1952 xsize => (cf::rndm 15, 40),
1953 ysize => (cf::rndm 15, 40),
1954 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1955 #layout => string,
1956 };
1957
1958 for (split /\n/, $spec) {
1959 my ($k, $v) = split /\s+/, $_, 2;
1960
1961 $rmp->{lc $k} = $v if (length $k) && (length $v);
1962 }
1963
1964 $rmp
1965}
1966
1967sub prepare_random_map {
1968 my ($exit) = @_;
1969
1970 my $guard = cf::lock_acquire "exit_prepare:$exit";
1971
1972 # all this does is basically replace the /! path by
1973 # a new random map path (?random/...) with a seed
1974 # that depends on the exit object
1975
1976 my $rmp = parse_random_map_params $exit->msg;
1977
1978 if ($exit->map) {
1979 $rmp->{region} = $exit->region->name;
1980 $rmp->{origin_map} = $exit->map->path;
1981 $rmp->{origin_x} = $exit->x;
1982 $rmp->{origin_y} = $exit->y;
1983 }
1984
1985 $rmp->{random_seed} ||= $exit->random_seed;
1986
1987 my $data = cf::to_json $rmp;
1988 my $md5 = Digest::MD5::md5_hex $data;
1989 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1990
1991 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1992 aio_write $fh, 0, (length $data), $data, 0;
1993 undef $fh;
1994 aio_rename "$meta~", $meta;
1995
1996 $exit->slaying ("?random/$md5");
1997 $exit->msg (undef);
1998 }
1999}
2000
2001sub cf::object::player::enter_exit {
2002 my ($self, $exit) = @_;
2003
2004 return unless $self->type == cf::PLAYER;
2005
2006 if ($exit->slaying eq "/!") {
2007 #TODO: this should de-fi-ni-te-ly not be a sync-job
2008 # the problem is that $exit might not survive long enough
2009 # so it needs to be done right now, right here
2010 cf::sync_job { prepare_random_map $exit };
2011 }
2012
2013 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2014 my $hp = $exit->stats->hp;
2015 my $sp = $exit->stats->sp;
2016
2017 $self->enter_link;
2018
2019 (async {
2020 $self->deactivate_recursive; # just to be sure
2021 unless (eval {
2022 $self->goto ($slaying, $hp, $sp);
2023
2024 1;
2025 }) {
2026 $self->message ("Something went wrong deep within the crossfire server. "
2027 . "I'll try to bring you back to the map you were before. "
2028 . "Please report this to the dungeon master!",
2029 cf::NDI_UNIQUE | cf::NDI_RED);
2030
2031 warn "ERROR in enter_exit: $@";
2032 $self->leave_link;
2033 }
2034 })->prio (1);
2035}
2036
2037=head3 cf::client
2038
2039=over 4
2040
2041=item $client->send_drawinfo ($text, $flags)
2042
2043Sends a drawinfo packet to the client. Circumvents output buffering so
2044should not be used under normal circumstances.
2045
2046=cut
2047
2048sub cf::client::send_drawinfo {
2049 my ($self, $text, $flags) = @_;
2050
2051 utf8::encode $text;
2052 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2053}
2054
2055=item $client->ext_event ($type, %msg)
2056
2057Sends an exti event to the client.
2058
2059=cut
2060
2061sub cf::client::ext_event($$%) {
2062 my ($self, $type, %msg) = @_;
2063
2064 $msg{msgtype} = "event_$type";
2065 $self->send_packet ("ext " . cf::to_json \%msg);
2066}
2067
2068=item $success = $client->query ($flags, "text", \&cb)
2069
2070Queues a query to the client, calling the given callback with
2071the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2072C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2073
2074Queries can fail, so check the return code. Or don't, as queries will become
2075reliable at some point in the future.
2076
2077=cut
2078
2079sub cf::client::query {
2080 my ($self, $flags, $text, $cb) = @_;
2081
2082 return unless $self->state == ST_PLAYING
2083 || $self->state == ST_SETUP
2084 || $self->state == ST_CUSTOM;
2085
2086 $self->state (ST_CUSTOM);
2087
2088 utf8::encode $text;
2089 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2090
2091 $self->send_packet ($self->{query_queue}[0][0])
2092 if @{ $self->{query_queue} } == 1;
2093}
2094
2095cf::client->attach (
2096 on_reply => sub {
2097 my ($ns, $msg) = @_;
2098
2099 # this weird shuffling is so that direct followup queries
2100 # get handled first
2101 my $queue = delete $ns->{query_queue}
2102 or return; # be conservative, not sure how that can happen, but we saw a crash here
2103
2104 (shift @$queue)->[1]->($msg);
2105 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2106
2107 push @{ $ns->{query_queue} }, @$queue;
2108
2109 if (@{ $ns->{query_queue} } == @$queue) {
2110 if (@$queue) {
2111 $ns->send_packet ($ns->{query_queue}[0][0]);
2112 } else {
2113 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2114 }
2115 }
2116 },
2117);
2118
2119=item $client->async (\&cb)
2120
2121Create a new coroutine, running the specified callback. The coroutine will
2122be automatically cancelled when the client gets destroyed (e.g. on logout,
2123or loss of connection).
2124
2125=cut
2126
2127sub cf::client::async {
2128 my ($self, $cb) = @_;
2129
2130 my $coro = &Coro::async ($cb);
2131
2132 $coro->on_destroy (sub {
2133 delete $self->{_coro}{$coro+0};
2134 });
2135
2136 $self->{_coro}{$coro+0} = $coro;
2137
2138 $coro
2139}
2140
2141cf::client->attach (
2142 on_destroy => sub {
2143 my ($ns) = @_;
2144
2145 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2146 },
2147);
2148
2149=back
2150
847 2151
848=head2 SAFE SCRIPTING 2152=head2 SAFE SCRIPTING
849 2153
850Functions that provide a safe environment to compile and execute 2154Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 2155snippets of perl code without them endangering the safety of the server
864 2168
865# here we export the classes and methods available to script code 2169# here we export the classes and methods available to script code
866 2170
867=pod 2171=pod
868 2172
869The following fucntions and emthods are available within a safe environment: 2173The following functions and methods are available within a safe environment:
870 2174
871 cf::object contr pay_amount pay_player 2175 cf::object contr pay_amount pay_player map
872 cf::object::player player 2176 cf::object::player player
873 cf::player peaceful 2177 cf::player peaceful
2178 cf::map trigger
874 2179
875=cut 2180=cut
876 2181
877for ( 2182for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 2183 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 2184 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 2185 ["cf::player" => qw(peaceful)],
2186 ["cf::map" => qw(trigger)],
881) { 2187) {
882 no strict 'refs'; 2188 no strict 'refs';
883 my ($pkg, @funs) = @$_; 2189 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2190 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 2191 for @funs;
965The parameter C<$family> should best start with the name of the extension 2271The parameter C<$family> should best start with the name of the extension
966using it, it should be unique. 2272using it, it should be unique.
967 2273
968=over 4 2274=over 4
969 2275
970=item $hashref = cf::db_get $family
971
972Return a hashref for use by the extension C<$family>, which can be
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975
976=item $value = cf::db_get $family => $key 2276=item $value = cf::db_get $family => $key
977 2277
978Returns a single value from the database 2278Returns a single value from the database.
979
980=item cf::db_put $family => $hashref
981
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984 2279
985=item cf::db_put $family => $key => $value 2280=item cf::db_put $family => $key => $value
986 2281
987Stores the given C<$value> in the family hash. Updates are delayed, if you 2282Stores the given C<$value> in the family.
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997 2283
998=cut 2284=cut
999 2285
1000our $DB; 2286our $DB;
1001 2287
1002{ 2288sub db_init {
2289 unless ($DB) {
2290 $DB = BDB::db_create $DB_ENV;
2291
2292 cf::sync_job {
2293 eval {
2294 $DB->set_flags (BDB::CHKSUM);
2295
2296 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2297 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2298 cf::cleanup "db_open(db): $!" if $!;
2299 };
2300 cf::cleanup "db_open(db): $@" if $@;
2301 };
2302
1003 my $path = cf::localdir . "/database.pst"; 2303 my $path = cf::localdir . "/database.pst";
2304 if (stat $path) {
2305 cf::sync_job {
2306 my $pst = Storable::retrieve $path;
1004 2307
1005 sub db_load() { 2308 cf::db_put (board => data => $pst->{board});
1006 warn "loading database $path\n";#d# remove later 2309 cf::db_put (guildrules => data => $pst->{guildrules});
1007 $DB = stat $path ? Storable::retrieve $path : { }; 2310 cf::db_put (rent => balance => $pst->{rent}{balance});
1008 } 2311 BDB::db_env_txn_checkpoint $DB_ENV;
1009 2312
1010 my $pid; 2313 unlink $path;
1011
1012 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 } 2314 };
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1031 db_sync;
1032 });
1033
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) {
1040 @_ >= 2
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044
1045 sub db_put($$;$) {
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else {
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053
1054 attach_global
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 }, 2315 }
1059 ; 2316 }
2317}
2318
2319sub db_get($$) {
2320 my $key = "$_[0]/$_[1]";
2321
2322 cf::sync_job {
2323 BDB::db_get $DB, undef, $key, my $data;
2324
2325 $! ? ()
2326 : Compress::LZF::sthaw $data
2327 }
2328}
2329
2330sub db_put($$$) {
2331 BDB::dbreq_pri 4;
2332 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1060} 2333}
1061 2334
1062############################################################################# 2335#############################################################################
1063# the server's main() 2336# the server's init and main functions
2337
2338sub load_facedata {
2339 my $path = sprintf "%s/facedata", cf::datadir;
2340
2341 warn "loading facedata from $path\n";
2342
2343 my $facedata;
2344 0 < aio_load $path, $facedata
2345 or die "$path: $!";
2346
2347 $facedata = Coro::Storable::thaw $facedata;
2348
2349 $facedata->{version} == 2
2350 or cf::cleanup "$path: version mismatch, cannot proceed.";
2351
2352 {
2353 my $faces = $facedata->{faceinfo};
2354
2355 while (my ($face, $info) = each %$faces) {
2356 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2357 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2358 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2359 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2360 Coro::cede;
2361 }
2362
2363 while (my ($face, $info) = each %$faces) {
2364 next unless $info->{smooth};
2365 my $idx = cf::face::find $face
2366 or next;
2367 if (my $smooth = cf::face::find $info->{smooth}) {
2368 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2369 } else {
2370 warn "smooth face '$info->{smooth}' not found for face '$face'";
2371 }
2372 Coro::cede;
2373 }
2374 }
2375
2376 {
2377 my $anims = $facedata->{animinfo};
2378
2379 while (my ($anim, $info) = each %$anims) {
2380 cf::anim::set $anim, $info->{frames}, $info->{facings};
2381 Coro::cede;
2382 }
2383
2384 cf::anim::invalidate_all; # d'oh
2385 }
2386
2387 1
2388}
2389
2390sub reload_resources {
2391 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2392 or die "unable to load regions file\n";#d#
2393 load_facedata
2394 or die "unable to load facedata\n";#d#
2395}
2396
2397sub init {
2398 reload_resources;
2399}
1064 2400
1065sub cfg_load { 2401sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2402 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return; 2403 or return;
1068 2404
1069 local $/; 2405 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2406 *CFG = YAML::Syck::Load <$fh>;
2407
2408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2409
2410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2412
2413 if (exists $CFG{mlockall}) {
2414 eval {
2415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2416 and die "WARNING: m(un)lockall failed: $!\n";
2417 };
2418 warn $@ if $@;
2419 }
1071} 2420}
1072 2421
1073sub main { 2422sub main {
2423 # we must not ever block the main coroutine
2424 local $Coro::idle = sub {
2425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2426 (async {
2427 Event::one_event;
2428 })->prio (Coro::PRIO_MAX);
2429 };
2430
1074 cfg_load; 2431 cfg_load;
1075 db_load; 2432 db_init;
1076 load_extensions; 2433 load_extensions;
2434
2435 $TICK_WATCHER->start;
1077 Event::loop; 2436 Event::loop;
1078} 2437}
1079 2438
1080############################################################################# 2439#############################################################################
1081# initialisation 2440# initialisation and cleanup
1082 2441
2442# install some emergency cleanup handlers
2443BEGIN {
2444 for my $signal (qw(INT HUP TERM)) {
2445 Event->signal (
2446 reentrant => 0,
2447 data => WF_AUTOCANCEL,
2448 signal => $signal,
2449 prio => 0,
2450 cb => sub {
2451 cf::cleanup "SIG$signal";
2452 },
2453 );
2454 }
2455}
2456
2457sub emergency_save() {
2458 my $freeze_guard = cf::freeze_mainloop;
2459
2460 warn "enter emergency perl save\n";
2461
2462 cf::sync_job {
2463 # use a peculiar iteration method to avoid tripping on perl
2464 # refcount bugs in for. also avoids problems with players
2465 # and maps saved/destroyed asynchronously.
2466 warn "begin emergency player save\n";
2467 for my $login (keys %cf::PLAYER) {
2468 my $pl = $cf::PLAYER{$login} or next;
2469 $pl->valid or next;
2470 $pl->save;
2471 }
2472 warn "end emergency player save\n";
2473
2474 warn "begin emergency map save\n";
2475 for my $path (keys %cf::MAP) {
2476 my $map = $cf::MAP{$path} or next;
2477 $map->valid or next;
2478 $map->save;
2479 }
2480 warn "end emergency map save\n";
2481
2482 warn "begin emergency database checkpoint\n";
2483 BDB::db_env_txn_checkpoint $DB_ENV;
2484 warn "end emergency database checkpoint\n";
2485 };
2486
2487 warn "leave emergency perl save\n";
2488}
2489
2490sub post_cleanup {
2491 my ($make_core) = @_;
2492
2493 warn Carp::longmess "post_cleanup backtrace"
2494 if $make_core;
2495}
2496
1083sub _perl_reload(&) { 2497sub reload() {
1084 my ($msg) = @_; 2498 # can/must only be called in main
2499 if ($Coro::current != $Coro::main) {
2500 warn "can only reload from main coroutine";
2501 return;
2502 }
1085 2503
1086 $msg->("reloading..."); 2504 warn "reloading...";
1087 2505
1088 eval { 2506 warn "entering sync_job";
1089 # cancel all watchers 2507
2508 cf::sync_job {
2509 cf::write_runtime; # external watchdog should not bark
2510 cf::emergency_save;
2511 cf::write_runtime; # external watchdog should not bark
2512
2513 warn "syncing database to disk";
2514 BDB::db_env_txn_checkpoint $DB_ENV;
2515
2516 # if anything goes wrong in here, we should simply crash as we already saved
2517
2518 warn "cancelling all WF_AUTOCANCEL watchers";
1090 $_->cancel for Event::all_watchers; 2519 for (Event::all_watchers) {
2520 $_->cancel if $_->data & WF_AUTOCANCEL;
2521 }
1091 2522
1092 # unload all extensions 2523 warn "flushing outstanding aio requests";
1093 for (@exts) { 2524 for (;;) {
1094 $msg->("unloading <$_>"); 2525 BDB::flush;
1095 unload_extension $_; 2526 IO::AIO::flush;
2527 Coro::cede;
2528 last unless IO::AIO::nreqs || BDB::nreqs;
2529 warn "iterate...";
2530 }
2531
2532 ++$RELOAD;
2533
2534 warn "cancelling all extension coros";
2535 $_->cancel for values %EXT_CORO;
2536 %EXT_CORO = ();
2537
2538 warn "removing commands";
2539 %COMMAND = ();
2540
2541 warn "removing ext commands";
2542 %EXTCMD = ();
2543
2544 warn "unloading/nuking all extensions";
2545 for my $pkg (@EXTS) {
2546 warn "... unloading $pkg";
2547
2548 if (my $cb = $pkg->can ("unload")) {
2549 eval {
2550 $cb->($pkg);
2551 1
2552 } or warn "$pkg unloaded, but with errors: $@";
1096 } 2553 }
1097 2554
2555 warn "... nuking $pkg";
2556 Symbol::delete_package $pkg;
2557 }
2558
1098 # unload all modules loaded from $LIBDIR 2559 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 2560 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2561 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2562
1102 $msg->("removing <$k>"); 2563 warn "... unloading $k";
1103 delete $INC{$k}; 2564 delete $INC{$k};
1104 2565
1105 $k =~ s/\.pm$//; 2566 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2567 $k =~ s/\//::/g;
1107 2568
1110 } 2571 }
1111 2572
1112 Symbol::delete_package $k; 2573 Symbol::delete_package $k;
1113 } 2574 }
1114 2575
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 2576 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 2577 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2578 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2579
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 2580 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 2581 delete $INC{"cf.pm"};
1127 2582
1128 # don't, removes xs symbols, too, 2583 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2584 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2585 #Symbol::delete_package __PACKAGE__;
1131 2586
1132 # reload cf.pm 2587 warn "unload completed, starting to reload now";
2588
1133 $msg->("reloading cf.pm"); 2589 warn "reloading cf.pm";
1134 require cf; 2590 require cf;
2591 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2592
1136 # load config and database again 2593 warn "loading config and database again";
1137 cf::cfg_load; 2594 cf::cfg_load;
1138 cf::db_load;
1139 2595
1140 # load extensions 2596 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 2597 cf::load_extensions;
1143 2598
1144 # reattach attachments to objects 2599 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 2600 _global_reattach; # objects, sockets
1146 _global_reattach; 2601 warn "reattaching attachments to maps";
2602 reattach $_ for values %MAP;
2603 warn "reattaching attachments to players";
2604 reattach $_ for values %PLAYER;
2605
2606 warn "loading reloadable resources";
2607 reload_resources;
2608
2609 warn "leaving sync_job";
2610
2611 1
2612 } or do {
2613 warn $@;
2614 warn "error while reloading, exiting.";
2615 exit 1;
1147 }; 2616 };
1148 $msg->($@) if $@;
1149 2617
1150 $msg->("reloaded"); 2618 warn "reloaded";
1151}; 2619};
1152 2620
1153sub perl_reload() { 2621our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload {
1155 warn $_[0];
1156 print "$_[0]\n";
1157 };
1158}
1159 2622
1160register_command "perl-reload", 0, sub { 2623register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2624 my ($who, $arg) = @_;
1162 2625
1163 if ($who->flag (FLAG_WIZ)) { 2626 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2627 $who->message ("reloading server.");
1165 warn $_[0]; 2628
1166 $who->message ($_[0]); 2629 # doing reload synchronously and two reloads happen back-to-back,
2630 # coro crashes during coro_state_free->destroy here.
2631
2632 $RELOAD_WATCHER ||= Event->timer (
2633 reentrant => 0,
2634 after => 0,
2635 data => WF_AUTOCANCEL,
2636 cb => sub {
2637 reload;
2638 undef $RELOAD_WATCHER;
2639 },
1167 }; 2640 );
1168 } 2641 }
1169}; 2642};
1170 2643
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR; 2644unshift @INC, $LIBDIR;
1174 2645
2646my $bug_warning = 0;
2647
1175$TICK_WATCHER = Event->timer ( 2648$TICK_WATCHER = Event->timer (
2649 reentrant => 0,
2650 parked => 1,
1176 prio => 1, 2651 prio => 0,
1177 async => 1,
1178 at => $NEXT_TICK || 1, 2652 at => $NEXT_TICK || $TICK,
2653 data => WF_AUTOCANCEL,
1179 cb => sub { 2654 cb => sub {
2655 if ($Coro::current != $Coro::main) {
2656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2657 unless ++$bug_warning > 10;
2658 return;
2659 }
2660
2661 $NOW = Event::time;
2662
1180 cf::server_tick; # one server iteration 2663 cf::server_tick; # one server iteration
1181 2664 $RUNTIME += $TICK;
1182 my $NOW = Event::time;
1183 $NEXT_TICK += $TICK; 2665 $NEXT_TICK += $TICK;
1184 2666
2667 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2668 $NEXT_RUNTIME_WRITE = $NOW + 10;
2669 Coro::async_pool {
2670 write_runtime
2671 or warn "ERROR: unable to write runtime file: $!";
2672 };
2673 }
2674
2675 $WAIT_FOR_TICK->broadcast;
2676 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2677
2678# my $AFTER = Event::time;
2679# warn $AFTER - $NOW;#d#
2680
1185 # if we are delayed by four ticks or more, skip them all 2681 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2682 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2683
1188 $TICK_WATCHER->at ($NEXT_TICK); 2684 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2685 $TICK_WATCHER->start;
1190 }, 2686 },
1191); 2687);
1192 2688
2689{
2690 BDB::max_poll_time $TICK * 0.1;
2691 $BDB_POLL_WATCHER = Event->io (
2692 reentrant => 0,
2693 fd => BDB::poll_fileno,
2694 poll => 'r',
2695 prio => 0,
2696 data => WF_AUTOCANCEL,
2697 cb => \&BDB::poll_cb,
2698 );
2699 BDB::min_parallel 8;
2700
2701 BDB::set_sync_prepare {
2702 my $status;
2703 my $current = $Coro::current;
2704 (
2705 sub {
2706 $status = $!;
2707 $current->ready; undef $current;
2708 },
2709 sub {
2710 Coro::schedule while defined $current;
2711 $! = $status;
2712 },
2713 )
2714 };
2715
2716 unless ($DB_ENV) {
2717 $DB_ENV = BDB::db_env_create;
2718
2719 cf::sync_job {
2720 eval {
2721 BDB::db_env_open
2722 $DB_ENV,
2723 $BDB_ENV_DIR,
2724 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2725 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2726 0666;
2727
2728 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2729
2730 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2731 $DB_ENV->set_lk_detect;
2732 };
2733
2734 cf::cleanup "db_env_open(db): $@" if $@;
2735 };
2736 }
2737}
2738
2739{
2740 IO::AIO::min_parallel 8;
2741
2742 undef $Coro::AIO::WATCHER;
1193IO::AIO::max_poll_time $TICK * 0.2; 2743 IO::AIO::max_poll_time $TICK * 0.1;
1194 2744 $AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2745 reentrant => 0,
2746 data => WF_AUTOCANCEL,
2747 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 2748 poll => 'r',
1197 prio => 5, 2749 prio => 6,
1198 cb => \&IO::AIO::poll_cb); 2750 cb => \&IO::AIO::poll_cb,
2751 );
2752}
2753
2754END { cf::emergency_save }
1199 2755
12001 27561
1201 2757

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