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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.265 by root, Fri May 11 08:00:00 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 46
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 48
23our %COMMAND = (); 49our %COMMAND = ();
24our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
26 56
27_init_vars; 57our $RELOAD; # number of reloads so far
28
29our @EVENT; 58our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 59
32our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
35 82
36our %CFG; 83our %CFG;
37 84
38our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
39 115
40############################################################################# 116#############################################################################
41 117
42=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
43 119
45 121
46=item $cf::UPTIME 122=item $cf::UPTIME
47 123
48The timestamp of the server start (so not actually an uptime). 124The timestamp of the server start (so not actually an uptime).
49 125
50=item $cf::LIBDIR 126=item $cf::RUNTIME
51 127
52The perl library directory, where extensions and cf-specific modules can 128The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
54 143
55=item $cf::TICK 144=item $cf::TICK
56 145
57The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
58 157
59=item %cf::CFG 158=item %cf::CFG
60 159
61Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 168
64=back 169=back
65 170
66=cut 171=cut
67 172
68BEGIN { 173BEGIN {
69 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 175 my $msg = join "", @_;
176
71 $msg .= "\n" 177 $msg .= "\n"
72 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
73 179
74 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
76 }; 184 };
77} 185}
78 186
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
80@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 192@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 193
86# we bless all objects into (empty) derived classes to force a method lookup 194# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 195# within the Safe compartment.
88for my $pkg (qw( 196for my $pkg (qw(
89 cf::global 197 cf::global cf::attachable
90 cf::object cf::object::player 198 cf::object cf::object::player
91 cf::client cf::player 199 cf::client cf::player
92 cf::arch cf::living 200 cf::arch cf::living
93 cf::map cf::party cf::region 201 cf::map cf::party cf::region
94)) { 202)) {
98 206
99$Event::DIED = sub { 207$Event::DIED = sub {
100 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
101}; 209};
102 210
103my %ext_pkg;
104my @exts;
105my @hook;
106
107=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
108 212
109=over 4 213=over 4
110 214
111=cut 215=item dumpval $ref
112 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
113use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
114 239
115=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
116 241
117Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
118 243
119=cut
120
121sub from_json($) {
122 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
123 JSON::Syck::Load $_[0]
124}
125
126=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
127 245
128Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
129 247
130=cut 248=item cf::lock_wait $string
131 249
132sub to_json($) { 250Wait until the given lock is available. See cf::lock_acquire.
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 251
134 JSON::Syck::Dump $_[0] 252=item my $lock = cf::lock_acquire $string
253
254Wait until the given lock is available and then acquires it and returns
255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
256for example when the coroutine gets canceled), the lock is automatically
257returned.
258
259Lock names should begin with a unique identifier (for example, cf::map::find
260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
266=cut
267
268our %LOCK;
269
270sub lock_wait($) {
271 my ($key) = @_;
272
273 # wait for lock, if any
274 while ($LOCK{$key}) {
275 push @{ $LOCK{$key} }, $Coro::current;
276 Coro::schedule;
277 }
278}
279
280sub lock_acquire($) {
281 my ($key) = @_;
282
283 # wait, to be sure we are not locked
284 lock_wait $key;
285
286 $LOCK{$key} = [];
287
288 Coro::guard {
289 # wake up all waiters, to be on the safe side
290 $_->ready for @{ delete $LOCK{$key} };
291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
319
320=item cf::sync_job { BLOCK }
321
322The design of crossfire+ requires that the main coro ($Coro::main) is
323always able to handle events or runnable, as crossfire+ is only partly
324reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
325
326If it must be done, put the blocking parts into C<sync_job>. This will run
327the given BLOCK in another coroutine while waiting for the result. The
328server will be frozen during this time, so the block should either finish
329fast or be very important.
330
331=cut
332
333sub sync_job(&) {
334 my ($job) = @_;
335
336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
339 # this is the main coro, too bad, we have to block
340 # till the operation succeeds, freezing the server :/
341
342 # TODO: use suspend/resume instead
343 # (but this is cancel-safe)
344 my $freeze_guard = freeze_mainloop;
345
346 my $busy = 1;
347 my @res;
348
349 (async {
350 @res = eval { $job->() };
351 warn $@ if $@;
352 undef $busy;
353 })->prio (Coro::PRIO_MAX);
354
355 while ($busy) {
356 Coro::cede or Event::one_event;
357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, "long sync job\n"
362 if $time > $TICK * 0.5;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
366 wantarray ? @res : $res[0]
367 } else {
368 # we are in another coroutine, how wonderful, everything just works
369
370 $job->()
371 }
372}
373
374=item $coro = cf::async_ext { BLOCK }
375
376Like async, but this coro is automatically being canceled when the
377extension calling this is being unloaded.
378
379=cut
380
381sub async_ext(&) {
382 my $cb = shift;
383
384 my $coro = &Coro::async ($cb);
385
386 $coro->on_destroy (sub {
387 delete $EXT_CORO{$coro+0};
388 });
389 $EXT_CORO{$coro+0} = $coro;
390
391 $coro
392}
393
394sub write_runtime {
395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
405
406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
407 or return;
408
409 my $value = $cf::RUNTIME + 90 + 10;
410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
414 and return;
415
416 # always fsync - this file is important
417 aio_fsync $fh
418 and return;
419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
423 close $fh
424 or return;
425
426 aio_rename "$runtime~", $runtime
427 and return;
428
429 warn "runtime file written.\n";#d#
430
431 1
432}
433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
135} 443}
136 444
137=back 445=back
138 446
139=cut 447=cut
140 448
141############################################################################# 449#############################################################################
142 450
143=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
144 452
145You can define and attach attachments to each "attachable" object in 453Many objects in crossfire are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 454attach callbacks/event handlers (a collection of which is called an "attachment")
455to it. All such attachable objects support the following methods.
456
147class). In the following description, CLASS can be any of C<global>, 457In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 458C<player>, C<client> or C<map> (i.e. the attachable objects in
459crossfire+).
149 460
150=over 4 461=over 4
151 462
463=item $attachable->attach ($attachment, key => $value...)
464
465=item $attachable->detach ($attachment)
466
467Attach/detach a pre-registered attachment to a specific object and give it
468the specified key/value pairs as arguments.
469
470Example, attach a minesweeper attachment to the given object, making it a
47110x10 minesweeper game:
472
473 $obj->attach (minesweeper => width => 10, height => 10);
474
475=item $bool = $attachable->attached ($name)
476
477Checks wether the named attachment is currently attached to the object.
478
479=item cf::CLASS->attach ...
480
481=item cf::CLASS->detach ...
482
483Define an anonymous attachment and attach it to all objects of the given
484CLASS. See the next function for an explanation of its arguments.
485
486You can attach to global events by using the C<cf::global> class.
487
488Example, log all player logins:
489
490 cf::player->attach (
491 on_login => sub {
492 my ($pl) = @_;
493 ...
494 },
495 );
496
497Example, attach to the jeweler skill:
498
499 cf::object->attach (
500 type => cf::SKILL,
501 subtype => cf::SK_JEWELER,
502 on_use_skill => sub {
503 my ($sk, $ob, $part, $dir, $msg) = @_;
504 ...
505 },
506 );
507
152=item cf::CLASS::attachment $name, ... 508=item cf::CLASS::attachment $name, ...
153 509
154Register an attachment by name through which attachable objects can refer 510Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 511given CLASS can refer to this attachment.
156 512
157=item $bool = $attachable->attached ($name) 513Some classes such as crossfire maps and objects can specify attachments
514that are attached at load/instantiate time, thus the need for a name.
158 515
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 516These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 517
174=over 4 518=over 4
175 519
176=item prio => $number 520=item prio => $number
177 521
203package and register them. Only handlers for eevents supported by the 547package and register them. Only handlers for eevents supported by the
204object/class are recognised. 548object/class are recognised.
205 549
206=back 550=back
207 551
552Example, define an attachment called "sockpuppet" that calls the given
553event handler when a monster attacks:
554
555 cf::object::attachment sockpuppet =>
556 on_skill_attack => sub {
557 my ($self, $victim) = @_;
558 ...
559 }
560 }
561
562=item $attachable->valid
563
564Just because you have a perl object does not mean that the corresponding
565C-level object still exists. If you try to access an object that has no
566valid C counterpart anymore you get an exception at runtime. This method
567can be used to test for existence of the C object part without causing an
568exception.
569
208=cut 570=cut
209 571
210# the following variables are defined in .xs and must not be re-created 572# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 573our @CB_GLOBAL = (); # registry for all global events
574our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 575our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 576our @CB_PLAYER = ();
214our @CB_CLIENT = (); 577our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 579our @CB_MAP = ();
217 580
218my %attachment; 581my %attachment;
582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
219 588
220sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
222 591
223 use sort 'stable'; 592 use sort 'stable';
226 595
227 @{$registry->[$event]} = sort 596 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 597 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 598 @{$registry->[$event] || []}, $cb;
230} 599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 603
232# attach handles attaching event callbacks 604# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 605# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 606# registry (== where the callback attaches to).
235sub _attach { 607sub _attach {
237 609
238 my $object_type; 610 my $object_type;
239 my $prio = 0; 611 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
618
242 while (@arg) { 619 while (@arg) {
243 my $type = shift @arg; 620 my $type = shift @arg;
244 621
245 if ($type eq "prio") { 622 if ($type eq "prio") {
246 $prio = shift @arg; 623 $prio = shift @arg;
321 my ($obj, $name) = @_; 698 my ($obj, $name) = @_;
322 699
323 exists $obj->{_attachment}{$name} 700 exists $obj->{_attachment}{$name}
324} 701}
325 702
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 703for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 704 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 705 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 706 (\\\@CB_$klass, KLASS_$klass)
330 } 707 }
331 708
367 } 744 }
368 745
369 0 746 0
370} 747}
371 748
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
373 750
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 752
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 753Generate an object-specific event with the given arguments.
383 754
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 756removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 757results (if you must, access C<@cf::invoke_results> directly).
387 758
388=back 759=back
389 760
390=cut 761=cut
391 762
392############################################################################# 763#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407
408=back
409
410=cut
411
412#############################################################################
413# object support 764# object support
414 765
415sub instantiate {
416 my ($obj, $data) = @_;
417
418 $data = from_json $data;
419
420 for (@$data) {
421 my ($name, $args) = @$_;
422
423 $obj->attach ($name, %{$args || {} });
424 }
425}
426
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 766sub reattach {
767 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
771
430 my $registry = $obj->registry; 772 my $registry = $obj->registry;
431 773
432 @$registry = (); 774 @$registry = ();
433 775
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 776 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 785 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 786 }
445 } 787 }
446} 788}
447 789
448sub object_freezer_save { 790cf::attachable->attach (
449 my ($filename, $rdata, $objs) = @_;
450
451 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n",
453 $filename, length $$rdata, scalar @$objs;
454
455 if (open my $fh, ">:raw", "$filename~") {
456 chmod SAVE_MODE, $fh;
457 syswrite $fh, $$rdata;
458 close $fh;
459
460 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
461 chmod SAVE_MODE, $fh;
462 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
463 close $fh;
464 rename "$filename.pst~", "$filename.pst";
465 } else {
466 unlink "$filename.pst";
467 }
468
469 rename "$filename~", $filename;
470 } else {
471 warn "FATAL: $filename~: $!\n";
472 }
473 } else {
474 unlink $filename;
475 unlink "$filename.pst";
476 }
477}
478
479sub object_freezer_as_string {
480 my ($rdata, $objs) = @_;
481
482 use Data::Dumper;
483
484 $$rdata . Dumper $objs
485}
486
487sub object_thawer_load {
488 my ($filename) = @_;
489
490 local $/;
491
492 my $av;
493
494 #TODO: use sysread etc.
495 if (open my $data, "<:raw:perlio", $filename) {
496 $data = <$data>;
497 if (open my $pst, "<:raw:perlio", "$filename.pst") {
498 $av = eval { (Storable::thaw <$pst>)->{objs} };
499 }
500 return ($data, $av);
501 }
502
503 ()
504}
505
506cf::object->attach (
507 prio => -1000000, 791 prio => -1000000,
792 on_instantiate => sub {
793 my ($obj, $data) = @_;
794
795 $data = from_json $data;
796
797 for (@$data) {
798 my ($name, $args) = @$_;
799
800 $obj->attach ($name, %{$args || {} });
801 }
802 },
803 on_reattach => \&reattach,
508 on_clone => sub { 804 on_clone => sub {
509 my ($src, $dst) = @_; 805 my ($src, $dst) = @_;
510 806
511 @{$dst->registry} = @{$src->registry}; 807 @{$dst->registry} = @{$src->registry};
512 808
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 811 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 812 if exists $src->{_attachment};
517 }, 813 },
518); 814);
519 815
816sub object_freezer_save {
817 my ($filename, $rdata, $objs) = @_;
818
819 sync_job {
820 if (length $$rdata) {
821 warn sprintf "saving %s (%d,%d)\n",
822 $filename, length $$rdata, scalar @$objs;
823
824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
825 chmod SAVE_MODE, $fh;
826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
827 aio_fsync $fh if $cf::USE_FSYNC;
828 close $fh;
829
830 if (@$objs) {
831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
832 chmod SAVE_MODE, $fh;
833 my $data = Storable::nfreeze { version => 1, objs => $objs };
834 aio_write $fh, 0, (length $data), $data, 0;
835 aio_fsync $fh if $cf::USE_FSYNC;
836 close $fh;
837 aio_rename "$filename.pst~", "$filename.pst";
838 }
839 } else {
840 aio_unlink "$filename.pst";
841 }
842
843 aio_rename "$filename~", $filename;
844 } else {
845 warn "FATAL: $filename~: $!\n";
846 }
847 } else {
848 aio_unlink $filename;
849 aio_unlink "$filename.pst";
850 }
851 }
852}
853
854sub object_freezer_as_string {
855 my ($rdata, $objs) = @_;
856
857 use Data::Dumper;
858
859 $$rdata . Dumper $objs
860}
861
862sub object_thawer_load {
863 my ($filename) = @_;
864
865 my ($data, $av);
866
867 (aio_load $filename, $data) >= 0
868 or return;
869
870 unless (aio_stat "$filename.pst") {
871 (aio_load "$filename.pst", $av) >= 0
872 or return;
873 $av = eval { (Storable::thaw $av)->{objs} };
874 }
875
876 warn sprintf "loading %s (%d)\n",
877 $filename, length $data, scalar @{$av || []};#d#
878 return ($data, $av);
879}
880
520############################################################################# 881#############################################################################
521# command handling &c 882# command handling &c
522 883
523=item cf::register_command $name => \&callback($ob,$args); 884=item cf::register_command $name => \&callback($ob,$args);
524 885
546=cut 907=cut
547 908
548sub register_extcmd { 909sub register_extcmd {
549 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
550 911
551 my $caller = caller;
552 #warn "registering extcmd '$name' to '$caller'";
553
554 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
555} 913}
556 914
557cf::player->attach ( 915cf::player->attach (
558 on_command => sub { 916 on_command => sub {
559 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
572 930
573 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
574 932
575 if (ref $msg) { 933 if (ref $msg) {
576 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
577 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
578 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
579 } 937 }
580 } 938 }
581 } else { 939 } else {
582 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
584 942
585 cf::override; 943 cf::override;
586 }, 944 },
587); 945);
588 946
589sub register {
590 my ($base, $pkg) = @_;
591
592 #TODO
593}
594
595sub load_extension { 947sub load_extension {
596 my ($path) = @_; 948 my ($path) = @_;
597 949
598 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
599 my $base = $1; 951 my $base = $1;
600 my $pkg = $1; 952 my $pkg = $1;
601 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
602 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
603 955
604 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
605 957
606 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
607 or die "$path: $!"; 959 or die "$path: $!";
608 960
609 my $source = 961 my $source =
610 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
611 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
612 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
613 . "\n};\n1"; 965 . "\n};\n1";
614 966
615 eval $source 967 unless (eval $source) {
616 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
617 : "extension disabled.\n"; 969 : "extension disabled.\n";
618 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
619 push @exts, $pkg; 971 warn $@;
620 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
621 973 exit 1;
622# no strict 'refs'; 974 }
623# @{"$pkg\::ISA"} = ext::; 975 die $@;
624
625 register $base, $pkg;
626}
627
628sub unload_extension {
629 my ($pkg) = @_;
630
631 warn "removing extension $pkg\n";
632
633 # remove hooks
634 #TODO
635# for my $idx (0 .. $#PLUGIN_EVENT) {
636# delete $hook[$idx]{$pkg};
637# } 976 }
638 977
639 # remove commands 978 push @EXTS, $pkg;
640 for my $name (keys %COMMAND) {
641 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
642
643 if (@cb) {
644 $COMMAND{$name} = \@cb;
645 } else {
646 delete $COMMAND{$name};
647 }
648 }
649
650 # remove extcmds
651 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
652 delete $EXTCMD{$name};
653 }
654
655 if (my $cb = $pkg->can ("unload")) {
656 eval {
657 $cb->($pkg);
658 1
659 } or warn "$pkg unloaded, but with errors: $@";
660 }
661
662 Symbol::delete_package $pkg;
663} 979}
664 980
665sub load_extensions { 981sub load_extensions {
666 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
667 next unless -r $ext; 983 next unless -r $ext;
671 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
672 } 988 }
673} 989}
674 990
675############################################################################# 991#############################################################################
676# load/save/clean perl data associated with a map
677 992
678*cf::mapsupport::on_clean = sub { 993=head2 CORE EXTENSIONS
994
995Functions and methods that extend core crossfire objects.
996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1003=head3 cf::player
1004
1005=over 4
1006
1007=item cf::player::find $login
1008
1009Returns the given player object, loading it if necessary (might block).
1010
1011=cut
1012
1013sub playerdir($) {
1014 "$PLAYERDIR/"
1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1016}
1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
1059 my ($pl) = @_;
1060
1061 return if $pl->{deny_save};
1062
1063 my $path = path $pl;
1064 my $guard = cf::lock_acquire "user_save:$path";
1065
1066 return if $pl->{deny_save};
1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1189=item $player->ext_reply ($msgid, %msg)
1190
1191Sends an ext reply to the player.
1192
1193=cut
1194
1195sub ext_reply($$%) {
1196 my ($self, $id, %msg) = @_;
1197
1198 $msg{msgid} = $id;
1199
1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1243
1244=back
1245
1246=head3 cf::map
1247
1248=over 4
1249
1250=cut
1251
1252package cf::map;
1253
1254use Fcntl;
1255use Coro::AIO;
1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1261our $MAX_RESET = 3600;
1262our $DEFAULT_RESET = 3000;
1263
1264sub generate_random_map {
1265 my ($self, $rmp) = @_;
1266 # mit "rum" bekleckern, nicht
1267 $self->_create_random_map (
1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1271 $rmp->{exit_on_final_map},
1272 $rmp->{xsize}, $rmp->{ysize},
1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1409}
1410
1411# and all this just because we cannot iterate over
1412# all maps in C++...
1413sub change_all_map_light {
1414 my ($change) = @_;
1415
1416 $_->change_map_light ($change)
1417 for grep $_->outdoor, values %cf::MAP;
1418}
1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1428sub load_header_from($) {
1429 my ($self, $path) = @_;
1430
1431 utf8::encode $path;
1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1436 or return;
1437
1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1481 or return;
1482 $self->prepare_orig;
1483 }
1484
1485 $self->default_region (cf::region::find_by_path $self->{path})
1486 unless $self->default_region;
1487
1488 1
1489}
1490
1491sub find;
1492sub find {
1493 my ($path, $origin) = @_;
1494
1495 $path = normalise $path, $origin && $origin->path;
1496
1497 cf::lock_wait "map_find:$path";
1498
1499 $cf::MAP{$path} || do {
1500 my $guard = cf::lock_acquire "map_find:$path";
1501 my $map = new_from_path cf::map $path
1502 or return;
1503
1504 $map->{last_save} = $cf::RUNTIME;
1505
1506 $map->load_header
1507 or return;
1508
1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1512 $map->reset;
1513 undef $guard;
1514 return find $path;
1515 }
1516
1517 $cf::MAP{$path} = $map
1518 }
1519}
1520
1521sub pre_load { }
1522sub post_load { }
1523
1524sub load {
1525 my ($self) = @_;
1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1529 my $path = $self->{path};
1530
1531 {
1532 my $guard = cf::lock_acquire "map_load:$path";
1533
1534 return if $self->in_memory != cf::MAP_SWAPPED;
1535
1536 $self->in_memory (cf::MAP_LOADING);
1537
1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1543 $self->_load_objects ($self->{load_path}, 1)
1544 or return;
1545
1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1547 if delete $self->{load_original};
1548
1549 if (my $uniq = $self->uniq_path) {
1550 utf8::encode $uniq;
1551 if (aio_open $uniq, O_RDONLY, 0) {
1552 $self->clear_unique_items;
1553 $self->_load_objects ($uniq, 0);
1554 }
1555 }
1556
1557 Coro::cede;
1558 # now do the right thing for maps
1559 $self->link_multipart_objects;
1560 $self->difficulty ($self->estimate_difficulty)
1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1571 $self->activate;
1572 }
1573
1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
679 my ($map) = @_; 1591 my ($map) = @_;
680 1592
681 my $path = $map->tmpname; 1593 my @diag; # diagonal neighbours
682 defined $path or return;
683 1594
684 unlink "$path.pst"; 1595 for (0 .. 3) {
685}; 1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
686 1601
687cf::map->attach (prio => -10000, package => cf::mapsupport::); 1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
688 1605
689############################################################################# 1606 for (@diag) {
690# load/save perl data associated with player->ob objects 1607 my $neigh = find @$_
691 1608 or next;
692sub all_objects(@) { 1609 $neigh->load;
693 @_, map all_objects ($_->inv), @_ 1610 }
694} 1611}
695 1612
696# TODO: compatibility cruft, remove when no longer needed 1613sub find_sync {
697cf::player->attach ( 1614 my ($path, $origin) = @_;
698 on_load => sub {
699 my ($pl, $path) = @_;
700 1615
701 for my $o (all_objects $pl->ob) { 1616 cf::sync_job { find $path, $origin }
702 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1617}
703 $o->set_ob_key_value ("_perl_data");
704 1618
705 %$o = %{ Storable::thaw pack "H*", $value }; 1619sub do_load_sync {
1620 my ($map) = @_;
1621
1622 cf::sync_job { $map->load };
1623}
1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
706 } 1646 }
707 } 1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1653}
1654
1655sub save {
1656 my ($self) = @_;
1657
1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1659
1660 $self->{last_save} = $cf::RUNTIME;
1661
1662 return unless $self->dirty;
1663
1664 my $save = $self->save_path; utf8::encode $save;
1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1666
1667 $self->{load_path} = $save;
1668
1669 return if $self->{deny_save};
1670
1671 local $self->{last_access} = $self->last_access;#d#
1672
1673 cf::async {
1674 $_->contr->save for $self->players;
1675 };
1676
1677 if ($uniq) {
1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1680 } else {
1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
708 }, 1682 }
709); 1683}
710 1684
711############################################################################# 1685sub swap_out {
1686 my ($self) = @_;
712 1687
713=head2 CORE EXTENSIONS 1688 # save first because save cedes
1689 $self->save;
714 1690
715Functions and methods that extend core crossfire objects. 1691 my $lock = cf::lock_acquire "map_data:" . $self->path;
1692
1693 return if $self->players;
1694 return if $self->in_memory != cf::MAP_IN_MEMORY;
1695 return if $self->{deny_save};
1696
1697 $self->clear;
1698 $self->in_memory (cf::MAP_SWAPPED);
1699}
1700
1701sub reset_at {
1702 my ($self) = @_;
1703
1704 # TODO: safety, remove and allow resettable per-player maps
1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1706 return 1e99 if $self->{deny_reset};
1707
1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1710
1711 $time + $to
1712}
1713
1714sub should_reset {
1715 my ($self) = @_;
1716
1717 $self->reset_at <= $cf::RUNTIME
1718}
1719
1720sub reset {
1721 my ($self) = @_;
1722
1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1724
1725 return if $self->players;
1726 return if $self->isa ("ext::map_per_player");#d#
1727
1728 warn "resetting map ", $self->path;#d#
1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1743
1744 $_->clear_links_to ($self) for values %cf::MAP;
1745
1746 $self->unlink_save;
1747 $self->destroy;
1748}
1749
1750my $nuke_counter = "aaaa";
1751
1752sub nuke {
1753 my ($self) = @_;
1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1761 $self->{deny_save} = 1;
1762 $self->reset_timeout (1);
1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1767 $self->reset; # polite request, might not happen
1768}
1769
1770=item cf::map::unique_maps
1771
1772Returns an arrayref of paths of all shared maps that have
1773instantiated unique items. May block.
1774
1775=cut
1776
1777sub unique_maps() {
1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1780
1781 my @paths;
1782
1783 for (@$files) {
1784 utf8::decode $_;
1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1789 }
1790
1791 \@paths
1792}
1793
1794package cf;
1795
1796=back
1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
716 1803
717=over 4 1804=over 4
718 1805
719=item cf::player::exists $login 1806=item $ob->inv_recursive
720 1807
721Returns true when the given account exists. 1808Returns the inventory of the object _and_ their inventories, recursively.
722 1809
723=cut 1810=cut
724 1811
725sub cf::player::exists($) { 1812sub inv_recursive_;
726 cf::player::find $_[0] 1813sub inv_recursive_ {
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1814 map { $_, inv_recursive_ $_->inv } @_
728} 1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1824
1825=head3 cf::object::player
1826
1827=over 4
729 1828
730=item $player_object->reply ($npc, $msg[, $flags]) 1829=item $player_object->reply ($npc, $msg[, $flags])
731 1830
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1831Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 1832can be C<undef>. Does the right thing when the player is currently in a
735 1834
736=cut 1835=cut
737 1836
738# rough implementation of a future "reply" method that works 1837# rough implementation of a future "reply" method that works
739# with dialog boxes. 1838# with dialog boxes.
1839#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 1840sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 1841 my ($self, $npc, $msg, $flags) = @_;
742 1842
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1843 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 1844
748 $msg = $npc->name . " says: $msg" if $npc; 1848 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 1849 $self->message ($msg, $flags);
750 } 1850 }
751} 1851}
752 1852
753=item $player->ext_reply ($msgid, $msgtype, %msg)
754
755Sends an ext reply to the player.
756
757=cut
758
759sub cf::player::ext_reply($$$%) {
760 my ($self, $id, %msg) = @_;
761
762 $msg{msgid} = $id;
763
764 $self->send ("ext " . to_json \%msg);
765}
766
767=item $player_object->may ("access") 1853=item $player_object->may ("access")
768 1854
769Returns wether the given player is authorized to access resource "access" 1855Returns wether the given player is authorized to access resource "access"
770(e.g. "command_wizcast"). 1856(e.g. "command_wizcast").
771 1857
778 (ref $cf::CFG{"may_$access"} 1864 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1865 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 1866 : $cf::CFG{"may_$access"})
781} 1867}
782 1868
783=cut 1869=item $player_object->enter_link
784 1870
785############################################################################# 1871Freezes the player and moves him/her to a special map (C<{link}>).
1872
1873The player should be reasonably safe there for short amounts of time. You
1874I<MUST> call C<leave_link> as soon as possible, though.
1875
1876Will never block.
1877
1878=item $player_object->leave_link ($map, $x, $y)
1879
1880Moves the player out of the special C<{link}> map onto the specified
1881map. If the map is not valid (or omitted), the player will be moved back
1882to the location he/she was before the call to C<enter_link>, or, if that
1883fails, to the emergency map position.
1884
1885Might block.
1886
1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1898
1899sub cf::object::player::enter_link {
1900 my ($self) = @_;
1901
1902 $self->deactivate_recursive;
1903
1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1905
1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1907 if $self->map;
1908
1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1910}
1911
1912sub cf::object::player::leave_link {
1913 my ($self, $map, $x, $y) = @_;
1914
1915 my $link_pos = delete $self->{_link_pos};
1916
1917 unless ($map) {
1918 # restore original map position
1919 ($map, $x, $y) = @{ $link_pos || [] };
1920 $map = cf::map::find $map;
1921
1922 unless ($map) {
1923 ($map, $x, $y) = @$EMERGENCY_POSITION;
1924 $map = cf::map::find $map
1925 or die "FATAL: cannot load emergency map\n";
1926 }
1927 }
1928
1929 ($x, $y) = (-1, -1)
1930 unless (defined $x) && (defined $y);
1931
1932 # use -1 or undef as default coordinates, not 0, 0
1933 ($x, $y) = ($map->enter_x, $map->enter_y)
1934 if $x <=0 && $y <= 0;
1935
1936 $map->load;
1937 $map->load_diag;
1938
1939 return unless $self->contr->active;
1940 $self->activate_recursive;
1941
1942 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1943 $self->enter_map ($map, $x, $y);
1944}
1945
1946cf::player->attach (
1947 on_logout => sub {
1948 my ($pl) = @_;
1949
1950 # abort map switching before logout
1951 if ($pl->ob->{_link_pos}) {
1952 cf::sync_job {
1953 $pl->ob->leave_link
1954 };
1955 }
1956 },
1957 on_login => sub {
1958 my ($pl) = @_;
1959
1960 # try to abort aborted map switching on player login :)
1961 # should happen only on crashes
1962 if ($pl->ob->{_link_pos}) {
1963 $pl->ob->enter_link;
1964 (async {
1965 $pl->ob->reply (undef,
1966 "There was an internal problem at your last logout, "
1967 . "the server will try to bring you to your intended destination in a second.",
1968 cf::NDI_RED);
1969 # we need this sleep as the login has a concurrent enter_exit running
1970 # and this sleep increases chances of the player not ending up in scorn
1971 Coro::Timer::sleep 1;
1972 $pl->ob->leave_link;
1973 })->prio (2);
1974 }
1975 },
1976);
1977
1978=item $player_object->goto ($path, $x, $y)
1979
1980=cut
1981
1982sub cf::object::player::goto {
1983 my ($self, $path, $x, $y) = @_;
1984
1985 $self->enter_link;
1986
1987 (async {
1988 my $map = eval {
1989 my $map = cf::map::find $path;
1990 $map = $map->customise_for ($self) if $map;
1991 $map
1992 } or
1993 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1994
1995 $self->leave_link ($map, $x, $y);
1996 })->prio (1);
1997}
1998
1999=item $player_object->enter_exit ($exit_object)
2000
2001=cut
2002
2003sub parse_random_map_params {
2004 my ($spec) = @_;
2005
2006 my $rmp = { # defaults
2007 xsize => (cf::rndm 15, 40),
2008 ysize => (cf::rndm 15, 40),
2009 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2010 #layout => string,
2011 };
2012
2013 for (split /\n/, $spec) {
2014 my ($k, $v) = split /\s+/, $_, 2;
2015
2016 $rmp->{lc $k} = $v if (length $k) && (length $v);
2017 }
2018
2019 $rmp
2020}
2021
2022sub prepare_random_map {
2023 my ($exit) = @_;
2024
2025 my $guard = cf::lock_acquire "exit_prepare:$exit";
2026
2027 # all this does is basically replace the /! path by
2028 # a new random map path (?random/...) with a seed
2029 # that depends on the exit object
2030
2031 my $rmp = parse_random_map_params $exit->msg;
2032
2033 if ($exit->map) {
2034 $rmp->{region} = $exit->region->name;
2035 $rmp->{origin_map} = $exit->map->path;
2036 $rmp->{origin_x} = $exit->x;
2037 $rmp->{origin_y} = $exit->y;
2038 }
2039
2040 $rmp->{random_seed} ||= $exit->random_seed;
2041
2042 my $data = cf::to_json $rmp;
2043 my $md5 = Digest::MD5::md5_hex $data;
2044 my $meta = "$RANDOMDIR/$md5.meta";
2045
2046 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2047 aio_write $fh, 0, (length $data), $data, 0;
2048 undef $fh;
2049 aio_rename "$meta~", $meta;
2050
2051 $exit->slaying ("?random/$md5");
2052 $exit->msg (undef);
2053 }
2054}
2055
2056sub cf::object::player::enter_exit {
2057 my ($self, $exit) = @_;
2058
2059 return unless $self->type == cf::PLAYER;
2060
2061 if ($exit->slaying eq "/!") {
2062 #TODO: this should de-fi-ni-te-ly not be a sync-job
2063 # the problem is that $exit might not survive long enough
2064 # so it needs to be done right now, right here
2065 cf::sync_job { prepare_random_map $exit };
2066 }
2067
2068 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2069 my $hp = $exit->stats->hp;
2070 my $sp = $exit->stats->sp;
2071
2072 $self->enter_link;
2073
2074 (async {
2075 $self->deactivate_recursive; # just to be sure
2076 unless (eval {
2077 $self->goto ($slaying, $hp, $sp);
2078
2079 1;
2080 }) {
2081 $self->message ("Something went wrong deep within the crossfire server. "
2082 . "I'll try to bring you back to the map you were before. "
2083 . "Please report this to the dungeon master!",
2084 cf::NDI_UNIQUE | cf::NDI_RED);
2085
2086 warn "ERROR in enter_exit: $@";
2087 $self->leave_link;
2088 }
2089 })->prio (1);
2090}
2091
2092=head3 cf::client
2093
2094=over 4
2095
2096=item $client->send_drawinfo ($text, $flags)
2097
2098Sends a drawinfo packet to the client. Circumvents output buffering so
2099should not be used under normal circumstances.
2100
2101=cut
2102
2103sub cf::client::send_drawinfo {
2104 my ($self, $text, $flags) = @_;
2105
2106 utf8::encode $text;
2107 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2108}
2109
2110=item $client->ext_event ($type, %msg)
2111
2112Sends an exti event to the client.
2113
2114=cut
2115
2116sub cf::client::ext_event($$%) {
2117 my ($self, $type, %msg) = @_;
2118
2119 $msg{msgtype} = "event_$type";
2120 $self->send_packet ("ext " . cf::to_json \%msg);
2121}
2122
2123=item $success = $client->query ($flags, "text", \&cb)
2124
2125Queues a query to the client, calling the given callback with
2126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2127C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2128
2129Queries can fail, so check the return code. Or don't, as queries will become
2130reliable at some point in the future.
2131
2132=cut
2133
2134sub cf::client::query {
2135 my ($self, $flags, $text, $cb) = @_;
2136
2137 return unless $self->state == ST_PLAYING
2138 || $self->state == ST_SETUP
2139 || $self->state == ST_CUSTOM;
2140
2141 $self->state (ST_CUSTOM);
2142
2143 utf8::encode $text;
2144 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2145
2146 $self->send_packet ($self->{query_queue}[0][0])
2147 if @{ $self->{query_queue} } == 1;
2148}
2149
2150cf::client->attach (
2151 on_reply => sub {
2152 my ($ns, $msg) = @_;
2153
2154 # this weird shuffling is so that direct followup queries
2155 # get handled first
2156 my $queue = delete $ns->{query_queue}
2157 or return; # be conservative, not sure how that can happen, but we saw a crash here
2158
2159 (shift @$queue)->[1]->($msg);
2160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2161
2162 push @{ $ns->{query_queue} }, @$queue;
2163
2164 if (@{ $ns->{query_queue} } == @$queue) {
2165 if (@$queue) {
2166 $ns->send_packet ($ns->{query_queue}[0][0]);
2167 } else {
2168 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2169 }
2170 }
2171 },
2172);
2173
2174=item $client->async (\&cb)
2175
2176Create a new coroutine, running the specified callback. The coroutine will
2177be automatically cancelled when the client gets destroyed (e.g. on logout,
2178or loss of connection).
2179
2180=cut
2181
2182sub cf::client::async {
2183 my ($self, $cb) = @_;
2184
2185 my $coro = &Coro::async ($cb);
2186
2187 $coro->on_destroy (sub {
2188 delete $self->{_coro}{$coro+0};
2189 });
2190
2191 $self->{_coro}{$coro+0} = $coro;
2192
2193 $coro
2194}
2195
2196cf::client->attach (
2197 on_destroy => sub {
2198 my ($ns) = @_;
2199
2200 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2201 },
2202);
2203
2204=back
2205
786 2206
787=head2 SAFE SCRIPTING 2207=head2 SAFE SCRIPTING
788 2208
789Functions that provide a safe environment to compile and execute 2209Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 2210snippets of perl code without them endangering the safety of the server
803 2223
804# here we export the classes and methods available to script code 2224# here we export the classes and methods available to script code
805 2225
806=pod 2226=pod
807 2227
808The following fucntions and emthods are available within a safe environment: 2228The following functions and methods are available within a safe environment:
809 2229
810 cf::object contr pay_amount pay_player map 2230 cf::object contr pay_amount pay_player map
811 cf::object::player player 2231 cf::object::player player
812 cf::player peaceful 2232 cf::player peaceful
813 cf::map trigger 2233 cf::map trigger
898############################################################################# 2318#############################################################################
899 2319
900=head2 EXTENSION DATABASE SUPPORT 2320=head2 EXTENSION DATABASE SUPPORT
901 2321
902Crossfire maintains a very simple database for extension use. It can 2322Crossfire maintains a very simple database for extension use. It can
903currently store anything that can be serialised using Storable, which 2323currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
904excludes objects. 2324convert to/from binary).
905 2325
906The parameter C<$family> should best start with the name of the extension 2326The parameter C<$family> should best start with the name of the extension
907using it, it should be unique. 2327using it, it should be unique.
908 2328
909=over 4 2329=over 4
910 2330
911=item $hashref = cf::db_get $family
912
913Return a hashref for use by the extension C<$family>, which can be
914modified. After modifications, you have to call C<cf::db_dirty> or
915C<cf::db_sync>.
916
917=item $value = cf::db_get $family => $key 2331=item $value = cf::db_get $family => $key
918 2332
919Returns a single value from the database 2333Returns a single value from the database.
920
921=item cf::db_put $family => $hashref
922
923Stores the given family hashref into the database. Updates are delayed, if
924you want the data to be synced to disk immediately, use C<cf::db_sync>.
925 2334
926=item cf::db_put $family => $key => $value 2335=item cf::db_put $family => $key => $value
927 2336
928Stores the given C<$value> in the family hash. Updates are delayed, if you 2337Stores the given C<$value> in the family.
929want the data to be synced to disk immediately, use C<cf::db_sync>.
930
931=item cf::db_dirty
932
933Marks the database as dirty, to be updated at a later time.
934
935=item cf::db_sync
936
937Immediately write the database to disk I<if it is dirty>.
938 2338
939=cut 2339=cut
940 2340
941our $DB; 2341our $DB;
942 2342
943{ 2343sub db_init {
944 my $path = cf::localdir . "/database.pst"; 2344 unless ($DB) {
2345 $DB = BDB::db_create $DB_ENV;
945 2346
946 sub db_load() { 2347 cf::sync_job {
947 warn "loading database $path\n";#d# remove later 2348 eval {
948 $DB = stat $path ? Storable::retrieve $path : { }; 2349 $DB->set_flags (BDB::CHKSUM);
949 }
950 2350
951 my $pid; 2351 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
952 2352 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
953 sub db_save() { 2353 cf::cleanup "db_open(db): $!" if $!;
954 warn "saving database $path\n";#d# remove later 2354 };
955 waitpid $pid, 0 if $pid; 2355 cf::cleanup "db_open(db): $@" if $@;
956 if (0 == ($pid = fork)) {
957 $DB->{_meta}{version} = 1;
958 Storable::nstore $DB, "$path~";
959 rename "$path~", $path;
960 cf::_exit 0 if defined $pid;
961 } 2356 };
962 }
963
964 my $dirty;
965
966 sub db_sync() {
967 db_save if $dirty;
968 undef $dirty;
969 }
970
971 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
972 db_sync;
973 }); 2357 }
2358}
974 2359
975 sub db_dirty() {
976 $dirty = 1;
977 $idle->start;
978 }
979
980 sub db_get($;$) { 2360sub db_get($$) {
981 @_ >= 2 2361 my $key = "$_[0]/$_[1]";
982 ? $DB->{$_[0]}{$_[1]}
983 : ($DB->{$_[0]} ||= { })
984 }
985 2362
2363 cf::sync_job {
2364 BDB::db_get $DB, undef, $key, my $data;
2365
2366 $! ? ()
2367 : $data
2368 }
2369}
2370
986 sub db_put($$;$) { 2371sub db_put($$$) {
987 if (@_ >= 3) { 2372 BDB::dbreq_pri 4;
988 $DB->{$_[0]}{$_[1]} = $_[2]; 2373 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
989 } else { 2374}
990 $DB->{$_[0]} = $_[1];
991 }
992 db_dirty;
993 }
994 2375
995 cf::global->attach ( 2376=item cf::cache $id => [$paths...], $processversion => $process
996 prio => 10000, 2377
997 on_cleanup => sub { 2378Generic caching function that returns the value of the resource $id,
998 db_sync; 2379caching and regenerating as required.
2380
2381This function can block.
2382
2383=cut
2384
2385sub cache {
2386 my ($id, $src, $processversion, $process) = @_;
2387
2388 my $meta =
2389 join "\x00",
2390 $processversion,
2391 map {
2392 aio_stat $_
2393 and Carp::croak "$_: $!";
2394
2395 ($_, (stat _)[7,9])
2396 } @$src;
2397
2398 my $dbmeta = db_get cache => "$id/meta";
2399 if ($dbmeta ne $meta) {
2400 # changed, we may need to process
2401
2402 my @data;
2403 my $md5;
2404
2405 for (0 .. $#$src) {
2406 0 <= aio_load $src->[$_], $data[$_]
2407 or Carp::croak "$src->[$_]: $!";
999 }, 2408 }
1000 ); 2409
2410 # if processing is expensive, check
2411 # checksum first
2412 if (1) {
2413 $md5 =
2414 join "\x00",
2415 $processversion,
2416 map {
2417 Coro::cede;
2418 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2419 } 0.. $#$src;
2420
2421
2422 my $dbmd5 = db_get cache => "$id/md5";
2423 if ($dbmd5 eq $md5) {
2424 db_put cache => "$id/meta", $meta;
2425
2426 return db_get cache => "$id/data";
2427 }
2428 }
2429
2430 my $t1 = Time::HiRes::time;
2431 my $data = $process->(\@data);
2432 my $t2 = Time::HiRes::time;
2433
2434 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2435
2436 db_put cache => "$id/data", $data;
2437 db_put cache => "$id/md5" , $md5;
2438 db_put cache => "$id/meta", $meta;
2439
2440 return $data;
2441 }
2442
2443 db_get cache => "$id/data"
1001} 2444}
2445
2446=item fork_call { }, $args
2447
2448Executes the given code block with the given arguments in a seperate
2449process, returning the results. Everything must be serialisable with
2450Coro::Storable. May, of course, block. Note that the executed sub may
2451never block itself or use any form of Event handling.
2452
2453=cut
2454
2455sub fork_call(&@) {
2456 my ($cb, @args) = @_;
2457
2458# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2459# or die "socketpair: $!";
2460 pipe my $fh1, my $fh2
2461 or die "pipe: $!";
2462
2463 if (my $pid = fork) {
2464 close $fh2;
2465
2466 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2467 $res = Coro::Storable::thaw $res;
2468
2469 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2470
2471 die $$res unless "ARRAY" eq ref $res;
2472
2473 return wantarray ? @$res : $res->[-1];
2474 } else {
2475 reset_signals;
2476 local $SIG{__WARN__};
2477 local $SIG{__DIE__};
2478 eval {
2479 close $fh1;
2480
2481 my @res = eval { $cb->(@args) };
2482 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2483 };
2484
2485 warn $@ if $@;
2486 _exit 0;
2487 }
2488}
2489
2490
1002 2491
1003############################################################################# 2492#############################################################################
1004# the server's main() 2493# the server's init and main functions
2494
2495sub load_facedata($) {
2496 my ($path) = @_;
2497
2498 warn "loading facedata from $path\n";
2499
2500 my $facedata;
2501 0 < aio_load $path, $facedata
2502 or die "$path: $!";
2503
2504 $facedata = Coro::Storable::thaw $facedata;
2505
2506 $facedata->{version} == 2
2507 or cf::cleanup "$path: version mismatch, cannot proceed.";
2508
2509 {
2510 my $faces = $facedata->{faceinfo};
2511
2512 while (my ($face, $info) = each %$faces) {
2513 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2514 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2515 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2516 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2517 Coro::cede;
2518 }
2519
2520 while (my ($face, $info) = each %$faces) {
2521 next unless $info->{smooth};
2522 my $idx = cf::face::find $face
2523 or next;
2524 if (my $smooth = cf::face::find $info->{smooth}) {
2525 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2526 } else {
2527 warn "smooth face '$info->{smooth}' not found for face '$face'";
2528 }
2529 Coro::cede;
2530 }
2531 }
2532
2533 {
2534 my $anims = $facedata->{animinfo};
2535
2536 while (my ($anim, $info) = each %$anims) {
2537 cf::anim::set $anim, $info->{frames}, $info->{facings};
2538 Coro::cede;
2539 }
2540
2541 cf::anim::invalidate_all; # d'oh
2542 }
2543
2544 1
2545}
2546
2547sub reload_regions {
2548 load_resource_file "$MAPDIR/regions"
2549 or die "unable to load regions file\n";
2550}
2551
2552sub reload_facedata {
2553 load_facedata "$DATADIR/facedata"
2554 or die "unable to load facedata\n";
2555}
2556
2557sub reload_archetypes {
2558 load_resource_file "$DATADIR/archetypes"
2559 or die "unable to load archetypes\n";
2560}
2561
2562sub reload_treasures {
2563 load_resource_file "$DATADIR/treasures"
2564 or die "unable to load treasurelists\n";
2565}
2566
2567sub reload_resources {
2568 warn "reloading resource files...\n";
2569
2570 reload_regions;
2571 reload_facedata;
2572 reload_archetypes;
2573 reload_treasures;
2574
2575 warn "finished reloading resource files\n";
2576}
2577
2578sub init {
2579 reload_resources;
2580}
1005 2581
1006sub cfg_load { 2582sub cfg_load {
1007 open my $fh, "<:utf8", cf::confdir . "/config" 2583 open my $fh, "<:utf8", "$CONFDIR/config"
1008 or return; 2584 or return;
1009 2585
1010 local $/; 2586 local $/;
1011 *CFG = YAML::Syck::Load <$fh>; 2587 *CFG = YAML::Syck::Load <$fh>;
2588
2589 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2590
2591 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2592 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2593
2594 if (exists $CFG{mlockall}) {
2595 eval {
2596 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2597 and die "WARNING: m(un)lockall failed: $!\n";
2598 };
2599 warn $@ if $@;
2600 }
1012} 2601}
1013 2602
1014sub main { 2603sub main {
2604 # we must not ever block the main coroutine
2605 local $Coro::idle = sub {
2606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2607 (async {
2608 Event::one_event;
2609 })->prio (Coro::PRIO_MAX);
2610 };
2611
1015 cfg_load; 2612 cfg_load;
1016 db_load; 2613 db_init;
1017 load_extensions; 2614 load_extensions;
2615
2616 $TICK_WATCHER->start;
1018 Event::loop; 2617 Event::loop;
1019} 2618}
1020 2619
1021############################################################################# 2620#############################################################################
1022# initialisation 2621# initialisation and cleanup
1023 2622
1024sub _perl_reload(&) { 2623# install some emergency cleanup handlers
2624BEGIN {
2625 for my $signal (qw(INT HUP TERM)) {
2626 Event->signal (
2627 reentrant => 0,
2628 data => WF_AUTOCANCEL,
2629 signal => $signal,
2630 prio => 0,
2631 cb => sub {
2632 cf::cleanup "SIG$signal";
2633 },
2634 );
2635 }
2636}
2637
2638sub emergency_save() {
2639 my $freeze_guard = cf::freeze_mainloop;
2640
2641 warn "enter emergency perl save\n";
2642
2643 cf::sync_job {
2644 # use a peculiar iteration method to avoid tripping on perl
2645 # refcount bugs in for. also avoids problems with players
2646 # and maps saved/destroyed asynchronously.
2647 warn "begin emergency player save\n";
2648 for my $login (keys %cf::PLAYER) {
2649 my $pl = $cf::PLAYER{$login} or next;
2650 $pl->valid or next;
2651 $pl->save;
2652 }
2653 warn "end emergency player save\n";
2654
2655 warn "begin emergency map save\n";
2656 for my $path (keys %cf::MAP) {
2657 my $map = $cf::MAP{$path} or next;
2658 $map->valid or next;
2659 $map->save;
2660 }
2661 warn "end emergency map save\n";
2662
2663 warn "begin emergency database checkpoint\n";
2664 BDB::db_env_txn_checkpoint $DB_ENV;
2665 warn "end emergency database checkpoint\n";
2666 };
2667
2668 warn "leave emergency perl save\n";
2669}
2670
2671sub post_cleanup {
1025 my ($msg) = @_; 2672 my ($make_core) = @_;
1026 2673
1027 $msg->("reloading..."); 2674 warn Carp::longmess "post_cleanup backtrace"
2675 if $make_core;
2676}
1028 2677
1029 eval { 2678sub do_reload_perl() {
1030 # cancel all watchers 2679 # can/must only be called in main
2680 if ($Coro::current != $Coro::main) {
2681 warn "can only reload from main coroutine";
2682 return;
2683 }
2684
2685 warn "reloading...";
2686
2687 warn "entering sync_job";
2688
2689 cf::sync_job {
2690 cf::write_runtime; # external watchdog should not bark
2691 cf::emergency_save;
2692 cf::write_runtime; # external watchdog should not bark
2693
2694 warn "syncing database to disk";
2695 BDB::db_env_txn_checkpoint $DB_ENV;
2696
2697 # if anything goes wrong in here, we should simply crash as we already saved
2698
2699 warn "cancelling all WF_AUTOCANCEL watchers";
1031 for (Event::all_watchers) { 2700 for (Event::all_watchers) {
1032 $_->cancel if $_->data & WF_AUTOCANCEL; 2701 $_->cancel if $_->data & WF_AUTOCANCEL;
1033 } 2702 }
1034 2703
1035 # unload all extensions 2704 warn "flushing outstanding aio requests";
1036 for (@exts) { 2705 for (;;) {
1037 $msg->("unloading <$_>"); 2706 BDB::flush;
1038 unload_extension $_; 2707 IO::AIO::flush;
2708 Coro::cede;
2709 last unless IO::AIO::nreqs || BDB::nreqs;
2710 warn "iterate...";
2711 }
2712
2713 ++$RELOAD;
2714
2715 warn "cancelling all extension coros";
2716 $_->cancel for values %EXT_CORO;
2717 %EXT_CORO = ();
2718
2719 warn "removing commands";
2720 %COMMAND = ();
2721
2722 warn "removing ext commands";
2723 %EXTCMD = ();
2724
2725 warn "unloading/nuking all extensions";
2726 for my $pkg (@EXTS) {
2727 warn "... unloading $pkg";
2728
2729 if (my $cb = $pkg->can ("unload")) {
2730 eval {
2731 $cb->($pkg);
2732 1
2733 } or warn "$pkg unloaded, but with errors: $@";
1039 } 2734 }
1040 2735
2736 warn "... nuking $pkg";
2737 Symbol::delete_package $pkg;
2738 }
2739
1041 # unload all modules loaded from $LIBDIR 2740 warn "unloading all perl modules loaded from $LIBDIR";
1042 while (my ($k, $v) = each %INC) { 2741 while (my ($k, $v) = each %INC) {
1043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2742 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1044 2743
1045 $msg->("removing <$k>"); 2744 warn "... unloading $k";
1046 delete $INC{$k}; 2745 delete $INC{$k};
1047 2746
1048 $k =~ s/\.pm$//; 2747 $k =~ s/\.pm$//;
1049 $k =~ s/\//::/g; 2748 $k =~ s/\//::/g;
1050 2749
1053 } 2752 }
1054 2753
1055 Symbol::delete_package $k; 2754 Symbol::delete_package $k;
1056 } 2755 }
1057 2756
1058 # sync database to disk
1059 cf::db_sync;
1060
1061 # get rid of safe::, as good as possible 2757 warn "getting rid of safe::, as good as possible";
1062 Symbol::delete_package "safe::$_" 2758 Symbol::delete_package "safe::$_"
1063 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2759 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1064 2760
1065 # remove register_script_function callbacks
1066 # TODO
1067
1068 # unload cf.pm "a bit" 2761 warn "unloading cf.pm \"a bit\"";
1069 delete $INC{"cf.pm"}; 2762 delete $INC{"cf.pm"};
2763 delete $INC{"cf/pod.pm"};
1070 2764
1071 # don't, removes xs symbols, too, 2765 # don't, removes xs symbols, too,
1072 # and global variables created in xs 2766 # and global variables created in xs
1073 #Symbol::delete_package __PACKAGE__; 2767 #Symbol::delete_package __PACKAGE__;
1074 2768
1075 # reload cf.pm 2769 warn "unload completed, starting to reload now";
2770
1076 $msg->("reloading cf.pm"); 2771 warn "reloading cf.pm";
1077 require cf; 2772 require cf;
2773 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1078 2774
1079 # load config and database again 2775 warn "loading config and database again";
1080 cf::cfg_load; 2776 cf::cfg_load;
1081 cf::db_load;
1082 2777
1083 # load extensions 2778 warn "loading extensions";
1084 $msg->("load extensions");
1085 cf::load_extensions; 2779 cf::load_extensions;
1086 2780
1087 # reattach attachments to objects 2781 warn "reattaching attachments to objects/players";
1088 $msg->("reattach"); 2782 _global_reattach; # objects, sockets
1089 _global_reattach; 2783 warn "reattaching attachments to maps";
2784 reattach $_ for values %MAP;
2785 warn "reattaching attachments to players";
2786 reattach $_ for values %PLAYER;
2787
2788 warn "leaving sync_job";
2789
2790 1
2791 } or do {
2792 warn $@;
2793 warn "error while reloading, exiting.";
2794 exit 1;
1090 }; 2795 };
1091 $msg->($@) if $@;
1092 2796
1093 $msg->("reloaded"); 2797 warn "reloaded";
1094}; 2798};
1095 2799
1096sub perl_reload() { 2800our $RELOAD_WATCHER; # used only during reload
1097 _perl_reload { 2801
1098 warn $_[0]; 2802sub reload_perl() {
1099 print "$_[0]\n"; 2803 # doing reload synchronously and two reloads happen back-to-back,
2804 # coro crashes during coro_state_free->destroy here.
2805
2806 $RELOAD_WATCHER ||= Event->timer (
2807 reentrant => 0,
2808 after => 0,
2809 data => WF_AUTOCANCEL,
2810 cb => sub {
2811 do_reload_perl;
2812 undef $RELOAD_WATCHER;
2813 },
1100 }; 2814 );
1101} 2815}
1102 2816
1103register "<global>", __PACKAGE__;
1104
1105register_command "perl-reload" => sub { 2817register_command "reload" => sub {
1106 my ($who, $arg) = @_; 2818 my ($who, $arg) = @_;
1107 2819
1108 if ($who->flag (FLAG_WIZ)) { 2820 if ($who->flag (FLAG_WIZ)) {
1109 _perl_reload { 2821 $who->message ("reloading server.");
1110 warn $_[0]; 2822 async { reload_perl };
1111 $who->message ($_[0]);
1112 };
1113 } 2823 }
1114}; 2824};
1115 2825
1116unshift @INC, $LIBDIR; 2826unshift @INC, $LIBDIR;
1117 2827
2828my $bug_warning = 0;
2829
2830our @WAIT_FOR_TICK;
2831our @WAIT_FOR_TICK_BEGIN;
2832
2833sub wait_for_tick {
2834 return unless $TICK_WATCHER->is_active;
2835 return if $Coro::current == $Coro::main;
2836
2837 my $signal = new Coro::Signal;
2838 push @WAIT_FOR_TICK, $signal;
2839 $signal->wait;
2840}
2841
2842sub wait_for_tick_begin {
2843 return unless $TICK_WATCHER->is_active;
2844 return if $Coro::current == $Coro::main;
2845
2846 my $signal = new Coro::Signal;
2847 push @WAIT_FOR_TICK_BEGIN, $signal;
2848 $signal->wait;
2849}
2850
1118$TICK_WATCHER = Event->timer ( 2851$TICK_WATCHER = Event->timer (
2852 reentrant => 0,
2853 parked => 1,
1119 prio => 0, 2854 prio => 0,
1120 at => $NEXT_TICK || 1, 2855 at => $NEXT_TICK || $TICK,
1121 data => WF_AUTOCANCEL, 2856 data => WF_AUTOCANCEL,
1122 cb => sub { 2857 cb => sub {
2858 if ($Coro::current != $Coro::main) {
2859 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2860 unless ++$bug_warning > 10;
2861 return;
2862 }
2863
2864 $NOW = $tick_start = Event::time;
2865
1123 cf::server_tick; # one server iteration 2866 cf::server_tick; # one server iteration
1124 2867
1125 my $NOW = Event::time; 2868 $RUNTIME += $TICK;
1126 $NEXT_TICK += $TICK; 2869 $NEXT_TICK += $TICK;
2870
2871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2872 $NEXT_RUNTIME_WRITE = $NOW + 10;
2873 Coro::async_pool {
2874 write_runtime
2875 or warn "ERROR: unable to write runtime file: $!";
2876 };
2877 }
2878
2879# my $AFTER = Event::time;
2880# warn $AFTER - $NOW;#d#
2881
2882 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2883 $sig->send;
2884 }
2885 while (my $sig = shift @WAIT_FOR_TICK) {
2886 $sig->send;
2887 }
2888
2889 $NOW = Event::time;
1127 2890
1128 # if we are delayed by four ticks or more, skip them all 2891 # if we are delayed by four ticks or more, skip them all
1129 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2892 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1130 2893
1131 $TICK_WATCHER->at ($NEXT_TICK); 2894 $TICK_WATCHER->at ($NEXT_TICK);
1132 $TICK_WATCHER->start; 2895 $TICK_WATCHER->start;
2896
2897 $LOAD = ($NOW - $tick_start) / $TICK;
2898 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2899
2900 _post_tick;
2901
2902
1133 }, 2903 },
1134); 2904);
1135 2905
2906{
2907 BDB::max_poll_time $TICK * 0.1;
2908 $BDB_POLL_WATCHER = Event->io (
2909 reentrant => 0,
2910 fd => BDB::poll_fileno,
2911 poll => 'r',
2912 prio => 0,
2913 data => WF_AUTOCANCEL,
2914 cb => \&BDB::poll_cb,
2915 );
2916 BDB::min_parallel 8;
2917
2918 BDB::set_sync_prepare {
2919 my $status;
2920 my $current = $Coro::current;
2921 (
2922 sub {
2923 $status = $!;
2924 $current->ready; undef $current;
2925 },
2926 sub {
2927 Coro::schedule while defined $current;
2928 $! = $status;
2929 },
2930 )
2931 };
2932
2933 unless ($DB_ENV) {
2934 $DB_ENV = BDB::db_env_create;
2935
2936 cf::sync_job {
2937 eval {
2938 BDB::db_env_open
2939 $DB_ENV,
2940 $BDBDIR,
2941 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2942 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2943 0666;
2944
2945 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2946
2947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2948 $DB_ENV->set_lk_detect;
2949 };
2950
2951 cf::cleanup "db_env_open(db): $@" if $@;
2952 };
2953 }
2954}
2955
2956{
2957 IO::AIO::min_parallel 8;
2958
2959 undef $Coro::AIO::WATCHER;
1136IO::AIO::max_poll_time $TICK * 0.2; 2960 IO::AIO::max_poll_time $TICK * 0.1;
1137 2961 $AIO_POLL_WATCHER = Event->io (
1138Event->io (fd => IO::AIO::poll_fileno, 2962 reentrant => 0,
1139 poll => 'r',
1140 prio => 5,
1141 data => WF_AUTOCANCEL, 2963 data => WF_AUTOCANCEL,
2964 fd => IO::AIO::poll_fileno,
2965 poll => 'r',
2966 prio => 6,
1142 cb => \&IO::AIO::poll_cb); 2967 cb => \&IO::AIO::poll_cb,
2968 );
2969}
2970
2971my $_log_backtrace;
2972
2973sub _log_backtrace {
2974 my ($msg, @addr) = @_;
2975
2976 $msg =~ s/\n//;
2977
2978 # limit the # of concurrent backtraces
2979 if ($_log_backtrace < 2) {
2980 ++$_log_backtrace;
2981 async {
2982 my @bt = fork_call {
2983 @addr = map { sprintf "%x", $_ } @addr;
2984 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2985 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2986 or die "addr2line: $!";
2987
2988 my @funcs;
2989 my @res = <$fh>;
2990 chomp for @res;
2991 while (@res) {
2992 my ($func, $line) = splice @res, 0, 2, ();
2993 push @funcs, "[$func] $line";
2994 }
2995
2996 @funcs
2997 };
2998
2999 LOG llevInfo, "[ABT] $msg\n";
3000 LOG llevInfo, "[ABT] $_\n" for @bt;
3001 --$_log_backtrace;
3002 };
3003 } else {
3004 LOG llevInfo, "[ABT] $msg\n";
3005 LOG llevInfo, "[ABT] [suppressed]\n";
3006 }
3007}
3008
3009# load additional modules
3010use cf::pod;
3011
3012END { cf::emergency_save }
1143 3013
11441 30141
1145 3015

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