… | |
… | |
8 | use Storable; |
8 | use Storable; |
9 | use Opcode; |
9 | use Opcode; |
10 | use Safe; |
10 | use Safe; |
11 | use Safe::Hole; |
11 | use Safe::Hole; |
12 | |
12 | |
13 | use Coro 3.3; |
13 | use Coro 3.3 (); |
14 | use Coro::Event; |
14 | use Coro::Event; |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
… | |
… | |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir $RANDOM_MAPS; |
72 | mkdir $RANDOM_MAPS; |
73 | |
73 | |
74 | # a special map that is always available |
74 | # a special map that is always available |
75 | our $LINK_MAP; |
75 | our $LINK_MAP; |
76 | |
76 | our $EMERGENCY_POSITION; |
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
78 | |
77 | |
79 | ############################################################################# |
78 | ############################################################################# |
80 | |
79 | |
81 | =head2 GLOBAL VARIABLES |
80 | =head2 GLOBAL VARIABLES |
82 | |
81 | |
… | |
… | |
181 | sub to_json($) { |
180 | sub to_json($) { |
182 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
181 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
183 | JSON::Syck::Dump $_[0] |
182 | JSON::Syck::Dump $_[0] |
184 | } |
183 | } |
185 | |
184 | |
|
|
185 | =item my $guard = cf::guard { BLOCK } |
|
|
186 | |
|
|
187 | Run the given callback when the guard object gets destroyed (useful for |
|
|
188 | coroutine cancellations). |
|
|
189 | |
|
|
190 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
191 | being executed. |
|
|
192 | |
|
|
193 | =cut |
|
|
194 | |
|
|
195 | sub guard(&) { |
|
|
196 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
197 | } |
|
|
198 | |
|
|
199 | sub cf::guard::cancel { |
|
|
200 | ${$_[0]} = sub { }; |
|
|
201 | } |
|
|
202 | |
|
|
203 | sub cf::guard::DESTROY { |
|
|
204 | ${$_[0]}->(); |
|
|
205 | } |
|
|
206 | |
|
|
207 | =item cf::lock_wait $string |
|
|
208 | |
|
|
209 | Wait until the given lock is available. See cf::lock_acquire. |
|
|
210 | |
|
|
211 | =item my $lock = cf::lock_acquire $string |
|
|
212 | |
|
|
213 | Wait until the given lock is available and then acquires it and returns |
|
|
214 | a guard object. If the guard object gets destroyed (goes out of scope, |
|
|
215 | for example when the coroutine gets canceled), the lock is automatically |
|
|
216 | returned. |
|
|
217 | |
|
|
218 | Lock names should begin with a unique identifier (for example, find_map |
|
|
219 | uses map_find and load_map uses map_load). |
|
|
220 | |
|
|
221 | =cut |
|
|
222 | |
|
|
223 | our %LOCK; |
|
|
224 | |
|
|
225 | sub lock_wait($) { |
|
|
226 | my ($key) = @_; |
|
|
227 | |
|
|
228 | # wait for lock, if any |
|
|
229 | while ($LOCK{$key}) { |
|
|
230 | push @{ $LOCK{$key} }, $Coro::current; |
|
|
231 | Coro::schedule; |
|
|
232 | } |
|
|
233 | } |
|
|
234 | |
|
|
235 | sub lock_acquire($) { |
|
|
236 | my ($key) = @_; |
|
|
237 | |
|
|
238 | # wait, to be sure we are not locked |
|
|
239 | lock_wait $key; |
|
|
240 | |
|
|
241 | $LOCK{$key} = []; |
|
|
242 | |
|
|
243 | cf::guard { |
|
|
244 | # wake up all waiters, to be on the safe side |
|
|
245 | $_->ready for @{ delete $LOCK{$key} }; |
|
|
246 | } |
|
|
247 | } |
|
|
248 | |
|
|
249 | =item cf::async { BLOCK } |
|
|
250 | |
|
|
251 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
|
|
252 | error instead of exiting the server in case of a problem. |
|
|
253 | |
|
|
254 | =cut |
|
|
255 | |
|
|
256 | sub async(&) { |
|
|
257 | my ($cb) = @_; |
|
|
258 | |
|
|
259 | Coro::async { |
|
|
260 | eval { $cb->() }; |
|
|
261 | warn $@ if $@; |
|
|
262 | } |
|
|
263 | } |
|
|
264 | |
186 | =item cf::sync_job { BLOCK } |
265 | =item cf::sync_job { BLOCK } |
187 | |
266 | |
188 | The design of crossfire+ requires that the main coro ($Coro::main) is |
267 | The design of crossfire+ requires that the main coro ($Coro::main) is |
189 | always able to handle events or runnable, as crossfire+ is only partly |
268 | always able to handle events or runnable, as crossfire+ is only partly |
190 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
269 | reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. |
… | |
… | |
237 | =cut |
316 | =cut |
238 | |
317 | |
239 | sub coro(&) { |
318 | sub coro(&) { |
240 | my $cb = shift; |
319 | my $cb = shift; |
241 | |
320 | |
242 | my $coro; $coro = async { |
321 | my $coro = &cf::async ($cb); |
243 | eval { |
|
|
244 | $cb->(); |
|
|
245 | }; |
|
|
246 | warn $@ if $@; |
|
|
247 | }; |
|
|
248 | |
322 | |
249 | $coro->on_destroy (sub { |
323 | $coro->on_destroy (sub { |
250 | delete $EXT_CORO{$coro+0}; |
324 | delete $EXT_CORO{$coro+0}; |
251 | }); |
325 | }); |
252 | $EXT_CORO{$coro+0} = $coro; |
326 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
1089 | # and all this just because we cannot iterate over |
1163 | # and all this just because we cannot iterate over |
1090 | # all maps in C++... |
1164 | # all maps in C++... |
1091 | sub change_all_map_light { |
1165 | sub change_all_map_light { |
1092 | my ($change) = @_; |
1166 | my ($change) = @_; |
1093 | |
1167 | |
1094 | $_->change_map_light ($change) for values %cf::MAP; |
1168 | $_->change_map_light ($change) |
|
|
1169 | for grep $_->outdoor, values %cf::MAP; |
1095 | } |
1170 | } |
1096 | |
1171 | |
1097 | sub try_load_header($) { |
1172 | sub try_load_header($) { |
1098 | my ($path) = @_; |
1173 | my ($path) = @_; |
1099 | |
1174 | |
… | |
… | |
1110 | $map->{load_path} = $path; |
1185 | $map->{load_path} = $path; |
1111 | |
1186 | |
1112 | $map |
1187 | $map |
1113 | } |
1188 | } |
1114 | |
1189 | |
|
|
1190 | sub find_map; |
1115 | sub find_map { |
1191 | sub find_map { |
1116 | my ($path, $origin) = @_; |
1192 | my ($path, $origin) = @_; |
1117 | |
1193 | |
1118 | #warn "find_map<$path,$origin>\n";#d# |
1194 | #warn "find_map<$path,$origin>\n";#d# |
1119 | |
1195 | |
1120 | $path = new cf::path $path, $origin && $origin->path; |
1196 | $path = new cf::path $path, $origin && $origin->path; |
1121 | my $key = $path->as_string; |
1197 | my $key = $path->as_string; |
1122 | |
1198 | |
|
|
1199 | cf::lock_wait "map_find:$key"; |
|
|
1200 | |
1123 | $cf::MAP{$key} || do { |
1201 | $cf::MAP{$key} || do { |
|
|
1202 | my $guard = cf::lock_acquire "map_find:$key"; |
|
|
1203 | |
1124 | # do it the slow way |
1204 | # do it the slow way |
1125 | my $map = try_load_header $path->save_path; |
1205 | my $map = try_load_header $path->save_path; |
1126 | |
1206 | |
1127 | if ($map) { |
1207 | if ($map) { |
|
|
1208 | $map->last_access ((delete $map->{last_access}) |
|
|
1209 | || $cf::RUNTIME); #d# |
1128 | # safety |
1210 | # safety |
1129 | $map->{instantiate_time} = $cf::RUNTIME |
1211 | $map->{instantiate_time} = $cf::RUNTIME |
1130 | if $map->{instantiate_time} > $cf::RUNTIME; |
1212 | if $map->{instantiate_time} > $cf::RUNTIME; |
1131 | } else { |
1213 | } else { |
1132 | if (my $rmp = $path->random_map_params) { |
1214 | if (my $rmp = $path->random_map_params) { |
… | |
… | |
1137 | |
1219 | |
1138 | $map or return; |
1220 | $map or return; |
1139 | |
1221 | |
1140 | $map->{load_original} = 1; |
1222 | $map->{load_original} = 1; |
1141 | $map->{instantiate_time} = $cf::RUNTIME; |
1223 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1224 | $map->last_access ($cf::RUNTIME); |
1142 | $map->instantiate; |
1225 | $map->instantiate; |
1143 | |
1226 | |
1144 | # per-player maps become, after loading, normal maps |
1227 | # per-player maps become, after loading, normal maps |
1145 | $map->per_player (0) if $path->{user_rel}; |
1228 | $map->per_player (0) if $path->{user_rel}; |
1146 | } |
1229 | } |
1147 | #Coro::Timer::sleep 1;#d# |
|
|
1148 | |
1230 | |
1149 | $map->path ($key); |
1231 | $map->path ($key); |
1150 | $map->{path} = $path; |
1232 | $map->{path} = $path; |
1151 | $map->{last_save} = $cf::RUNTIME; |
1233 | $map->{last_save} = $cf::RUNTIME; |
1152 | $map->last_access ($cf::RUNTIME); |
|
|
1153 | |
1234 | |
1154 | if ($map->should_reset) { |
1235 | if ($map->should_reset) { |
1155 | $map->reset; |
1236 | $map->reset; |
|
|
1237 | undef $guard; |
1156 | $map = find_map $path; |
1238 | $map = find_map $path |
|
|
1239 | or return; |
1157 | } |
1240 | } |
1158 | |
1241 | |
1159 | $cf::MAP{$key} = $map |
1242 | $cf::MAP{$key} = $map |
1160 | } |
1243 | } |
1161 | } |
1244 | } |
1162 | |
1245 | |
1163 | sub load { |
1246 | sub load { |
1164 | my ($self) = @_; |
1247 | my ($self) = @_; |
1165 | |
1248 | |
|
|
1249 | my $path = $self->{path}; |
|
|
1250 | my $guard = cf::lock_acquire "map_load:" . $path->as_string; |
|
|
1251 | |
1166 | return if $self->in_memory != cf::MAP_SWAPPED; |
1252 | return if $self->in_memory != cf::MAP_SWAPPED; |
1167 | |
1253 | |
1168 | $self->in_memory (cf::MAP_LOADING); |
1254 | $self->in_memory (cf::MAP_LOADING); |
1169 | |
|
|
1170 | my $path = $self->{path}; |
|
|
1171 | |
1255 | |
1172 | $self->alloc; |
1256 | $self->alloc; |
1173 | $self->load_objects ($self->{load_path}, 1) |
1257 | $self->load_objects ($self->{load_path}, 1) |
1174 | or return; |
1258 | or return; |
1175 | |
1259 | |
… | |
… | |
1228 | |
1312 | |
1229 | $self->{load_path} = $save; |
1313 | $self->{load_path} = $save; |
1230 | |
1314 | |
1231 | return if $self->{deny_save}; |
1315 | return if $self->{deny_save}; |
1232 | |
1316 | |
|
|
1317 | local $self->{last_access} = $self->last_access;#d# |
|
|
1318 | |
1233 | if ($uniq) { |
1319 | if ($uniq) { |
1234 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1320 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1235 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1321 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1236 | } else { |
1322 | } else { |
1237 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
1323 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
… | |
… | |
1239 | } |
1325 | } |
1240 | |
1326 | |
1241 | sub swap_out { |
1327 | sub swap_out { |
1242 | my ($self) = @_; |
1328 | my ($self) = @_; |
1243 | |
1329 | |
|
|
1330 | # save first because save cedes |
|
|
1331 | $self->save; |
|
|
1332 | |
1244 | return if $self->players; |
1333 | return if $self->players; |
1245 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1334 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1246 | return if $self->{deny_save}; |
1335 | return if $self->{deny_save}; |
1247 | |
1336 | |
1248 | $self->save; |
|
|
1249 | $self->clear; |
1337 | $self->clear; |
1250 | $self->in_memory (cf::MAP_SWAPPED); |
1338 | $self->in_memory (cf::MAP_SWAPPED); |
1251 | } |
1339 | } |
1252 | |
1340 | |
1253 | sub reset_at { |
1341 | sub reset_at { |
… | |
… | |
1408 | =cut |
1496 | =cut |
1409 | |
1497 | |
1410 | sub cf::object::player::enter_link { |
1498 | sub cf::object::player::enter_link { |
1411 | my ($self) = @_; |
1499 | my ($self) = @_; |
1412 | |
1500 | |
|
|
1501 | $self->deactivate_recursive; |
|
|
1502 | |
1413 | return if $self->map == $LINK_MAP; |
1503 | return if $self->map == $LINK_MAP; |
1414 | |
1504 | |
1415 | $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] |
1505 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
1416 | if $self->map; |
1506 | if $self->map; |
1417 | |
1507 | |
1418 | $self->enter_map ($LINK_MAP, 20, 20); |
1508 | $self->enter_map ($LINK_MAP, 20, 20); |
1419 | $self->deactivate_recursive; |
|
|
1420 | } |
1509 | } |
1421 | |
1510 | |
1422 | sub cf::object::player::leave_link { |
1511 | sub cf::object::player::leave_link { |
1423 | my ($self, $map, $x, $y) = @_; |
1512 | my ($self, $map, $x, $y) = @_; |
1424 | |
1513 | |
… | |
… | |
1447 | |
1536 | |
1448 | $self->activate_recursive; |
1537 | $self->activate_recursive; |
1449 | $self->enter_map ($map, $x, $y); |
1538 | $self->enter_map ($map, $x, $y); |
1450 | } |
1539 | } |
1451 | |
1540 | |
|
|
1541 | cf::player->attach ( |
|
|
1542 | on_logout => sub { |
|
|
1543 | my ($pl) = @_; |
|
|
1544 | |
|
|
1545 | # abort map switching before logout |
|
|
1546 | if ($pl->ob->{_link_pos}) { |
|
|
1547 | cf::sync_job { |
|
|
1548 | $pl->ob->leave_link |
|
|
1549 | }; |
|
|
1550 | } |
|
|
1551 | }, |
|
|
1552 | on_login => sub { |
|
|
1553 | my ($pl) = @_; |
|
|
1554 | |
|
|
1555 | # try to abort aborted map switching on player login :) |
|
|
1556 | # should happen only on crashes |
|
|
1557 | if ($pl->ob->{_link_pos}) { |
|
|
1558 | $pl->ob->enter_link; |
|
|
1559 | cf::async { |
|
|
1560 | # we need this sleep as the login has a concurrent enter_exit running |
|
|
1561 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1562 | Coro::Timer::sleep 1; |
|
|
1563 | $pl->ob->leave_link; |
|
|
1564 | }; |
|
|
1565 | } |
|
|
1566 | }, |
|
|
1567 | ); |
|
|
1568 | |
1452 | =item $player_object->goto_map ($path, $x, $y) |
1569 | =item $player_object->goto_map ($path, $x, $y) |
1453 | |
1570 | |
1454 | =cut |
1571 | =cut |
1455 | |
1572 | |
1456 | sub cf::object::player::goto_map { |
1573 | sub cf::object::player::goto_map { |
1457 | my ($self, $path, $x, $y) = @_; |
1574 | my ($self, $path, $x, $y) = @_; |
1458 | |
1575 | |
1459 | $self->enter_link; |
1576 | $self->enter_link; |
1460 | |
1577 | |
1461 | (Coro::async { |
1578 | (cf::async { |
1462 | $path = new cf::path $path; |
1579 | $path = new cf::path $path; |
1463 | |
1580 | |
1464 | my $map = cf::map::find_map $path->as_string; |
1581 | my $map = cf::map::find_map $path->as_string; |
1465 | $map = $map->customise_for ($self) if $map; |
1582 | $map = $map->customise_for ($self) if $map; |
1466 | |
1583 | |
1467 | warn "entering ", $map->path, " at ($x, $y)\n" |
1584 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1468 | if $map; |
1585 | # if $map; |
1469 | |
1586 | |
1470 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1587 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1471 | |
1588 | |
1472 | $self->leave_link ($map, $x, $y); |
1589 | $self->leave_link ($map, $x, $y); |
1473 | })->prio (1); |
1590 | })->prio (1); |
… | |
… | |
1528 | |
1645 | |
1529 | return unless $self->type == cf::PLAYER; |
1646 | return unless $self->type == cf::PLAYER; |
1530 | |
1647 | |
1531 | $self->enter_link; |
1648 | $self->enter_link; |
1532 | |
1649 | |
1533 | (Coro::async { |
1650 | (cf::async { |
1534 | unless (eval { |
1651 | unless (eval { |
1535 | |
|
|
1536 | prepare_random_map $exit |
1652 | prepare_random_map $exit |
1537 | if $exit->slaying eq "/!"; |
1653 | if $exit->slaying eq "/!"; |
1538 | |
1654 | |
1539 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1655 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1540 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1656 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
… | |
… | |
1602 | on_reply => sub { |
1718 | on_reply => sub { |
1603 | my ($ns, $msg) = @_; |
1719 | my ($ns, $msg) = @_; |
1604 | |
1720 | |
1605 | # this weird shuffling is so that direct followup queries |
1721 | # this weird shuffling is so that direct followup queries |
1606 | # get handled first |
1722 | # get handled first |
1607 | my $queue = delete $ns->{query_queue}; |
1723 | my $queue = delete $ns->{query_queue} |
|
|
1724 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
1608 | |
1725 | |
1609 | (shift @$queue)->[1]->($msg); |
1726 | (shift @$queue)->[1]->($msg); |
1610 | |
1727 | |
1611 | push @{ $ns->{query_queue} }, @$queue; |
1728 | push @{ $ns->{query_queue} }, @$queue; |
1612 | |
1729 | |
… | |
… | |
1629 | =cut |
1746 | =cut |
1630 | |
1747 | |
1631 | sub cf::client::coro { |
1748 | sub cf::client::coro { |
1632 | my ($self, $cb) = @_; |
1749 | my ($self, $cb) = @_; |
1633 | |
1750 | |
1634 | my $coro; $coro = async { |
1751 | my $coro = &cf::async ($cb); |
1635 | eval { |
|
|
1636 | $cb->(); |
|
|
1637 | }; |
|
|
1638 | warn $@ if $@; |
|
|
1639 | }; |
|
|
1640 | |
1752 | |
1641 | $coro->on_destroy (sub { |
1753 | $coro->on_destroy (sub { |
1642 | delete $self->{_coro}{$coro+0}; |
1754 | delete $self->{_coro}{$coro+0}; |
1643 | }); |
1755 | }); |
1644 | |
1756 | |
… | |
… | |
1816 | |
1928 | |
1817 | { |
1929 | { |
1818 | my $path = cf::localdir . "/database.pst"; |
1930 | my $path = cf::localdir . "/database.pst"; |
1819 | |
1931 | |
1820 | sub db_load() { |
1932 | sub db_load() { |
1821 | warn "loading database $path\n";#d# remove later |
|
|
1822 | $DB = stat $path ? Storable::retrieve $path : { }; |
1933 | $DB = stat $path ? Storable::retrieve $path : { }; |
1823 | } |
1934 | } |
1824 | |
1935 | |
1825 | my $pid; |
1936 | my $pid; |
1826 | |
1937 | |
1827 | sub db_save() { |
1938 | sub db_save() { |
1828 | warn "saving database $path\n";#d# remove later |
|
|
1829 | waitpid $pid, 0 if $pid; |
1939 | waitpid $pid, 0 if $pid; |
1830 | if (0 == ($pid = fork)) { |
1940 | if (0 == ($pid = fork)) { |
1831 | $DB->{_meta}{version} = 1; |
1941 | $DB->{_meta}{version} = 1; |
1832 | Storable::nstore $DB, "$path~"; |
1942 | Storable::nstore $DB, "$path~"; |
1833 | rename "$path~", $path; |
1943 | rename "$path~", $path; |
… | |
… | |
1881 | open my $fh, "<:utf8", cf::confdir . "/config" |
1991 | open my $fh, "<:utf8", cf::confdir . "/config" |
1882 | or return; |
1992 | or return; |
1883 | |
1993 | |
1884 | local $/; |
1994 | local $/; |
1885 | *CFG = YAML::Syck::Load <$fh>; |
1995 | *CFG = YAML::Syck::Load <$fh>; |
|
|
1996 | |
|
|
1997 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
1998 | |
|
|
1999 | if (exists $CFG{mlockall}) { |
|
|
2000 | eval { |
|
|
2001 | $CFG{mlockall} ? &mlockall : &munlockall |
|
|
2002 | and die "WARNING: m(un)lockall failed: $!\n"; |
|
|
2003 | }; |
|
|
2004 | warn $@ if $@; |
|
|
2005 | } |
1886 | } |
2006 | } |
1887 | |
2007 | |
1888 | sub main { |
2008 | sub main { |
1889 | # we must not ever block the main coroutine |
2009 | # we must not ever block the main coroutine |
1890 | local $Coro::idle = sub { |
2010 | local $Coro::idle = sub { |
… | |
… | |
2093 | or warn "ERROR: unable to write runtime file: $!"; |
2213 | or warn "ERROR: unable to write runtime file: $!"; |
2094 | })->(); |
2214 | })->(); |
2095 | }, |
2215 | }, |
2096 | ); |
2216 | ); |
2097 | |
2217 | |
|
|
2218 | END { cf::emergency_save } |
|
|
2219 | |
2098 | 1 |
2220 | 1 |
2099 | |
2221 | |