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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.118 by root, Mon Jan 1 21:19:52 2007 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 86
58binmode STDOUT; 87binmode STDOUT;
59binmode STDERR; 88binmode STDERR;
60 89
61# read virtual server time, if available 90# read virtual server time, if available
68mkdir cf::localdir; 97mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
73 103
74# a special map that is always available 104our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 105
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 106sub cf::map::normalise;
78 107
79############################################################################# 108#############################################################################
80 109
81=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
82 111
106 135
107=item %cf::CFG 136=item %cf::CFG
108 137
109Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
111 147
112=back 148=back
113 149
114=cut 150=cut
115 151
119 utf8::encode $msg; 155 utf8::encode $msg;
120 156
121 $msg .= "\n" 157 $msg .= "\n"
122 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
123 159
124 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
125 }; 161 };
126} 162}
127 163
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 183
148$Event::DIED = sub { 184$Event::DIED = sub {
149 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
150}; 186};
151 187
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
157 189
158=over 4 190=over 4
159 191
160=cut 192=item dumpval $ref
161 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
162use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 216
164=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
165 218
166Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
167 220
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
176 222
177Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
178 224
179=cut 225=item cf::lock_wait $string
180 226
181sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
183 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
184} 251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
185 286
186=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
187 288
188The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 304 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 305 # till the operation succeeds, freezing the server :/
205 306
206 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 308 # (but this is cancel-safe)
208 local $FREEZE = 1; 309 my $freeze_guard = freeze_mainloop;
209 310
210 my $busy = 1; 311 my $busy = 1;
211 my @res; 312 my @res;
212 313
213 (Coro::async { 314 (async {
214 @res = eval { $job->() }; 315 @res = eval { $job->() };
215 warn $@ if $@; 316 warn $@ if $@;
216 undef $busy; 317 undef $busy;
217 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
218 319
219 while ($busy) { 320 while ($busy) {
220 Coro::cede_notself; 321 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 322 }
223 323
224 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
225 } else { 325 } else {
226 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
227 327
228 $job->() 328 $job->()
229 } 329 }
230} 330}
231 331
232=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
233 333
234Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 335extension calling this is being unloaded.
236 336
237=cut 337=cut
238 338
239sub coro(&) { 339sub async_ext(&) {
240 my $cb = shift; 340 my $cb = shift;
241 341
242 my $coro; $coro = async { 342 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 343
249 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
251 }); 346 });
252 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
253 348
254 $coro 349 $coro
255} 350}
256 351
257sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
258 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
259 356
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 358 or return;
262 359
360 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 365 and return;
266 366
367 # always fsync - this file is important
267 aio_fsync $fh 368 aio_fsync $fh
268 and return; 369 and return;
269 370
270 close $fh 371 close $fh
271 or return; 372 or return;
274 and return; 375 and return;
275 376
276 1 377 1
277} 378}
278 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
279=back 391=back
280 392
281=cut 393=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 394
403############################################################################# 395#############################################################################
404 396
405=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
406 398
532our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 525our @CB_MAP = ();
534 526
535my %attachment; 527my %attachment;
536 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
537sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
539 537
540 use sort 'stable'; 538 use sort 'stable';
541 539
712# object support 710# object support
713 711
714sub reattach { 712sub reattach {
715 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 717
718 my $registry = $obj->registry; 718 my $registry = $obj->registry;
719 719
720 @$registry = (); 720 @$registry = ();
721 721
768 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
769 769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 774 close $fh;
775 775
776 if (@$objs) { 776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
784 } 784 }
785 } else { 785 } else {
786 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
853=cut 853=cut
854 854
855sub register_extcmd { 855sub register_extcmd {
856 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
857 857
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
862} 859}
863 860
864cf::player->attach ( 861cf::player->attach (
865 on_command => sub { 862 on_command => sub {
866 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
879 876
880 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
881 878
882 if (ref $msg) { 879 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 883 }
887 } 884 }
888 } else { 885 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 888
892 cf::override; 889 cf::override;
893 }, 890 },
894); 891);
895 892
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 893sub load_extension {
903 my ($path) = @_; 894 my ($path) = @_;
904 895
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 897 my $base = $1;
907 my $pkg = $1; 898 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
910 901
911 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
912 903
913 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 905 or die "$path: $!";
915 906
916 my $source = 907 my $source =
917 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
920 . "\n};\n1"; 911 . "\n};\n1";
921 912
922 eval $source 913 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 915 : "extension disabled.\n";
925 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 917 warn $@;
927 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
928 919 exit 1;
929# no strict 'refs'; 920 }
930# @{"$pkg\::ISA"} = ext::; 921 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 922 }
945 923
946 # remove commands 924 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 925}
971 926
972sub load_extensions { 927sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 929 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
979 } 934 }
980} 935}
981 936
982############################################################################# 937#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 938
1020=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1021 940
1022Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1023 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1024=head3 cf::player 949=head3 cf::player
1025 950
1026=over 4 951=over 4
1027 952
1028=item cf::player::exists $login 953=item cf::player::find $login
1029 954
1030Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1031 956
1032=cut 957=cut
1033 958
1034sub cf::player::exists($) { 959sub playerdir($) {
1035 cf::player::find $_[0] 960 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1037} 965}
1038 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1040 1139
1041Sends an ext reply to the player. 1140Sends an ext reply to the player.
1042 1141
1043=cut 1142=cut
1044 1143
1045sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1046 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1047 1146
1048 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1049 1148
1050 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1051} 1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164package cf;
1052 1165
1053=back 1166=back
1054 1167
1055 1168
1056=head3 cf::map 1169=head3 cf::map
1062package cf::map; 1175package cf::map;
1063 1176
1064use Fcntl; 1177use Fcntl;
1065use Coro::AIO; 1178use Coro::AIO;
1066 1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1067our $MAX_RESET = 7200; 1184our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1185our $DEFAULT_RESET = 3000;
1069 1186
1070sub generate_random_map { 1187sub generate_random_map {
1071 my ($path, $rmp) = @_; 1188 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1189 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1190 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1194 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1195 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1198 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1199 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1202 )
1203}
1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1332}
1088 1333
1089# and all this just because we cannot iterate over 1334# and all this just because we cannot iterate over
1090# all maps in C++... 1335# all maps in C++...
1091sub change_all_map_light { 1336sub change_all_map_light {
1092 my ($change) = @_; 1337 my ($change) = @_;
1093 1338
1094 $_->change_map_light ($change) for values %cf::MAP; 1339 $_->change_map_light ($change)
1340 for grep $_->outdoor, values %cf::MAP;
1095} 1341}
1096 1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1097sub try_load_header($) { 1351sub load_header_from($) {
1098 my ($path) = @_; 1352 my ($self, $path) = @_;
1099 1353
1100 utf8::encode $path; 1354 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1102 or return; 1359 or return;
1103 1360
1104 my $map = cf::map::new 1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1105 or return; 1404 or return;
1405 $self->prepare_orig;
1406 }
1106 1407
1107 $map->load_header ($path) 1408 1
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113} 1409}
1114 1410
1411sub find;
1115sub find_map { 1412sub find {
1116 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1117 1414
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1415 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1416
1417 cf::lock_wait "map_find:$path";
1418
1123 $cf::MAP{$key} || do { 1419 $cf::MAP{$path} || do {
1124 # do it the slow way 1420 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1421 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1422 or return;
1139 1423
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1424 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1425
1154 if ($map->should_reset) { 1426 $map->load_header
1427 or return;
1428
1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1432 $map->reset;
1156 $map = find_map $path; 1433 undef $guard;
1434 return find $path;
1157 } 1435 }
1158 1436
1159 $cf::MAP{$key} = $map 1437 $cf::MAP{$path} = $map
1160 } 1438 }
1161} 1439}
1440
1441sub pre_load { }
1442sub post_load { }
1162 1443
1163sub load { 1444sub load {
1164 my ($self) = @_; 1445 my ($self) = @_;
1165 1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1449 my $path = $self->{path};
1450 my $guard = cf::lock_acquire "map_load:$path";
1451
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1452 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1453
1168 $self->in_memory (cf::MAP_LOADING); 1454 $self->in_memory (cf::MAP_LOADING);
1169 1455
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1173 $self->load_objects ($self->{load_path}, 1) 1460 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1461 or return;
1175 1462
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1464 if delete $self->{load_original};
1178 1465
1179 if (my $uniq = $path->uniq_path) { 1466 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1467 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1468 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1469 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1470 $self->_load_objects ($uniq, 0);
1184 } 1471 }
1185 } 1472 }
1473
1474 Coro::cede;
1186 1475
1187 # now do the right thing for maps 1476 # now do the right thing for maps
1188 $self->link_multipart_objects; 1477 $self->link_multipart_objects;
1189 1478
1190 if ($self->{path}->is_style_map) { 1479 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1480 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1481 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1482 $self->update_buttons;
1483 Coro::cede;
1197 $self->set_darkness_map; 1484 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1485 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1486 unless $self->difficulty;
1487 Coro::cede;
1200 $self->activate; 1488 $self->activate;
1201 } 1489 }
1202 1490
1491 $self->post_load;
1492
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1493 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1494}
1205 1495
1206sub load_map_sync { 1496sub customise_for {
1497 my ($self, $ob) = @_;
1498
1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
1501
1502 $self
1503}
1504
1505# find and load all maps in the 3x3 area around a map
1506sub load_diag {
1507 my ($map) = @_;
1508
1509 my @diag; # diagonal neighbours
1510
1511 for (0 .. 3) {
1512 my $neigh = $map->tile_path ($_)
1513 or next;
1514 $neigh = find $neigh, $map
1515 or next;
1516 $neigh->load;
1517
1518 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1519 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1520 }
1521
1522 for (@diag) {
1523 my $neigh = find @$_
1524 or next;
1525 $neigh->load;
1526 }
1527}
1528
1529sub find_sync {
1207 my ($path, $origin) = @_; 1530 my ($path, $origin) = @_;
1208 1531
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1532 cf::sync_job { find $path, $origin }
1533}
1210 1534
1211 cf::sync_job { 1535sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1536 my ($map) = @_;
1213 or return; 1537
1538 cf::sync_job { $map->load };
1539}
1540
1541our %MAP_PREFETCH;
1542our $MAP_PREFETCHER = undef;
1543
1544sub find_async {
1545 my ($path, $origin) = @_;
1546
1547 $path = normalise $path, $origin && $origin->{path};
1548
1549 if (my $map = $cf::MAP{$path}) {
1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1551 }
1552
1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1214 $map->load; 1559 $map->load;
1215 $map 1560
1561 delete $MAP_PREFETCH{$path};
1562 }
1563 }
1564 undef $MAP_PREFETCHER;
1216 } 1565 };
1566 $MAP_PREFETCHER->prio (6);
1567
1568 ()
1217} 1569}
1218 1570
1219sub save { 1571sub save {
1220 my ($self) = @_; 1572 my ($self) = @_;
1221 1573
1574 my $lock = cf::lock_acquire "map_data:" . $self->path;
1575
1222 $self->{last_save} = $cf::RUNTIME; 1576 $self->{last_save} = $cf::RUNTIME;
1223 1577
1224 return unless $self->dirty; 1578 return unless $self->dirty;
1225 1579
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1580 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1582
1229 $self->{load_path} = $save; 1583 $self->{load_path} = $save;
1230 1584
1231 return if $self->{deny_save}; 1585 return if $self->{deny_save};
1232 1586
1587 local $self->{last_access} = $self->last_access;#d#
1588
1589 cf::async {
1590 $_->contr->save for $self->players;
1591 };
1592
1233 if ($uniq) { 1593 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1596 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1598 }
1239} 1599}
1240 1600
1241sub swap_out { 1601sub swap_out {
1242 my ($self) = @_; 1602 my ($self) = @_;
1603
1604 # save first because save cedes
1605 $self->save;
1606
1607 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1608
1244 return if $self->players; 1609 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1610 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1611 return if $self->{deny_save};
1247 1612
1248 $self->save;
1249 $self->clear; 1613 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1614 $self->in_memory (cf::MAP_SWAPPED);
1251} 1615}
1252 1616
1253sub reset_at { 1617sub reset_at {
1254 my ($self) = @_; 1618 my ($self) = @_;
1255 1619
1256 # TODO: safety, remove and allow resettable per-player maps 1620 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1622 return 1e99 if $self->{deny_reset};
1259 1623
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1626
1267 my ($self) = @_; 1631 my ($self) = @_;
1268 1632
1269 $self->reset_at <= $cf::RUNTIME 1633 $self->reset_at <= $cf::RUNTIME
1270} 1634}
1271 1635
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1636sub reset {
1294 my ($self) = @_; 1637 my ($self) = @_;
1295 1638
1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1640
1296 return if $self->players; 1641 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1642 return if $self->isa ("ext::map_per_player");#d#
1298 1643
1299 warn "resetting map ", $self->path;#d# 1644 warn "resetting map ", $self->path;#d#
1300 1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
1654 }
1655
1301 delete $cf::MAP{$self->path}; 1656 delete $cf::MAP{$self->path};
1657
1658 $self->clear;
1302 1659
1303 $_->clear_links_to ($self) for values %cf::MAP; 1660 $_->clear_links_to ($self) for values %cf::MAP;
1304 1661
1305 $self->unlink_save; 1662 $self->unlink_save;
1306 $self->destroy; 1663 $self->destroy;
1309my $nuke_counter = "aaaa"; 1666my $nuke_counter = "aaaa";
1310 1667
1311sub nuke { 1668sub nuke {
1312 my ($self) = @_; 1669 my ($self) = @_;
1313 1670
1671 delete $cf::MAP{$self->path};
1672
1673 $self->unlink_save;
1674
1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1677 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1678 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680
1681 $cf::MAP{$self->path} = $self;
1682
1317 $self->reset; # polite request, might not happen 1683 $self->reset; # polite request, might not happen
1318} 1684}
1319 1685
1320sub customise_for { 1686=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1687
1323 if ($map->per_player) { 1688Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1689instantiated unique items. May block.
1325 }
1326 1690
1327 $map 1691=cut
1328}
1329 1692
1330sub emergency_save { 1693sub unique_maps() {
1331 local $cf::FREEZE = 1; 1694 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1695 or return;
1332 1696
1333 warn "enter emergency map save\n"; 1697 my @paths;
1334 1698
1335 cf::sync_job { 1699 for (@$files) {
1336 warn "begin emergency map save\n"; 1700 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1701 next if /\.pst$/;
1702 next unless /^$PATH_SEP/o;
1703
1704 push @paths, cf::map::normalise $_;
1338 }; 1705 }
1339 1706
1340 warn "end emergency map save\n"; 1707 \@paths
1341} 1708}
1342 1709
1343package cf; 1710package cf;
1344 1711
1345=back 1712=back
1346 1713
1714=head3 cf::object
1715
1716=cut
1717
1718package cf::object;
1719
1720=over 4
1721
1722=item $ob->inv_recursive
1723
1724Returns the inventory of the object _and_ their inventories, recursively.
1725
1726=cut
1727
1728sub inv_recursive_;
1729sub inv_recursive_ {
1730 map { $_, inv_recursive_ $_->inv } @_
1731}
1732
1733sub inv_recursive {
1734 inv_recursive_ inv $_[0]
1735}
1736
1737package cf;
1738
1739=back
1347 1740
1348=head3 cf::object::player 1741=head3 cf::object::player
1349 1742
1350=over 4 1743=over 4
1351 1744
1391 1784
1392=item $player_object->enter_link 1785=item $player_object->enter_link
1393 1786
1394Freezes the player and moves him/her to a special map (C<{link}>). 1787Freezes the player and moves him/her to a special map (C<{link}>).
1395 1788
1396The player should be reaosnably safe there for short amounts of time. You 1789The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1790I<MUST> call C<leave_link> as soon as possible, though.
1398 1791
1792Will never block.
1793
1399=item $player_object->leave_link ($map, $x, $y) 1794=item $player_object->leave_link ($map, $x, $y)
1400 1795
1401Moves the player out of the specila link map onto the given map. If the 1796Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1797map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1798to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1799fails, to the emergency map position.
1405 1800
1406Might block. 1801Might block.
1407 1802
1408=cut 1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1409 1814
1410sub cf::object::player::enter_link { 1815sub cf::object::player::enter_link {
1411 my ($self) = @_; 1816 my ($self) = @_;
1412 1817
1413 return if $self->map == $LINK_MAP; 1818 $self->deactivate_recursive;
1414 1819
1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1821
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1823 if $self->map;
1417 1824
1418 $self->enter_map ($LINK_MAP, 20, 20); 1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1826}
1421 1827
1422sub cf::object::player::leave_link { 1828sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1829 my ($self, $map, $x, $y) = @_;
1424 1830
1425 my $link_pos = delete $self->{_link_pos}; 1831 my $link_pos = delete $self->{_link_pos};
1426 1832
1427 unless ($map) { 1833 unless ($map) {
1428 # restore original map position 1834 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1835 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1836 $map = cf::map::find $map;
1431 1837
1432 unless ($map) { 1838 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1839 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1840 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1841 or die "FATAL: cannot load emergency map\n";
1436 } 1842 }
1437 } 1843 }
1438 1844
1439 ($x, $y) = (-1, -1) 1845 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1848 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1849 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1850 if $x <=0 && $y <= 0;
1445 1851
1446 $map->load; 1852 $map->load;
1853 $map->load_diag;
1447 1854
1855 return unless $self->contr->active;
1448 $self->activate_recursive; 1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 1859 $self->enter_map ($map, $x, $y);
1450} 1860}
1451 1861
1862cf::player->attach (
1863 on_logout => sub {
1864 my ($pl) = @_;
1865
1866 # abort map switching before logout
1867 if ($pl->ob->{_link_pos}) {
1868 cf::sync_job {
1869 $pl->ob->leave_link
1870 };
1871 }
1872 },
1873 on_login => sub {
1874 my ($pl) = @_;
1875
1876 # try to abort aborted map switching on player login :)
1877 # should happen only on crashes
1878 if ($pl->ob->{_link_pos}) {
1879 $pl->ob->enter_link;
1880 (async {
1881 $pl->ob->reply (undef,
1882 "There was an internal problem at your last logout, "
1883 . "the server will try to bring you to your intended destination in a second.",
1884 cf::NDI_RED);
1885 # we need this sleep as the login has a concurrent enter_exit running
1886 # and this sleep increases chances of the player not ending up in scorn
1887 Coro::Timer::sleep 1;
1888 $pl->ob->leave_link;
1889 })->prio (2);
1890 }
1891 },
1892);
1893
1452=item $player_object->goto_map ($path, $x, $y) 1894=item $player_object->goto ($path, $x, $y)
1453 1895
1454=cut 1896=cut
1455 1897
1456sub cf::object::player::goto_map { 1898sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1899 my ($self, $path, $x, $y) = @_;
1458 1900
1459 $self->enter_link; 1901 $self->enter_link;
1460 1902
1461 (Coro::async { 1903 (async {
1462 $path = new cf::path $path; 1904 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1905 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1906 $map = $map->customise_for ($self) if $map;
1466
1467 warn "entering ", $map->path, " at ($x, $y)\n"
1468 if $map; 1907 $map
1469 1908 } or
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1910
1472 $self->leave_link ($map, $x, $y); 1911 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1912 })->prio (1);
1474} 1913}
1475 1914
1479 1918
1480sub parse_random_map_params { 1919sub parse_random_map_params {
1481 my ($spec) = @_; 1920 my ($spec) = @_;
1482 1921
1483 my $rmp = { # defaults 1922 my $rmp = { # defaults
1484 xsize => 10, 1923 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1486 }; 1927 };
1487 1928
1488 for (split /\n/, $spec) { 1929 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1930 my ($k, $v) = split /\s+/, $_, 2;
1490 1931
1494 $rmp 1935 $rmp
1495} 1936}
1496 1937
1497sub prepare_random_map { 1938sub prepare_random_map {
1498 my ($exit) = @_; 1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1942
1500 # all this does is basically replace the /! path by 1943 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1944 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1945 # that depends on the exit object
1503 1946
1504 my $rmp = parse_random_map_params $exit->msg; 1947 my $rmp = parse_random_map_params $exit->msg;
1505 1948
1506 if ($exit->map) { 1949 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1950 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1951 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1952 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 1953 $rmp->{origin_y} = $exit->y;
1511 } 1954 }
1512 1955
1513 $rmp->{random_seed} ||= $exit->random_seed; 1956 $rmp->{random_seed} ||= $exit->random_seed;
1514 1957
1515 my $data = cf::to_json $rmp; 1958 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1961
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1520 1966
1521 $exit->slaying ("?random/$md5"); 1967 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1968 $exit->msg (undef);
1523 } 1969 }
1524} 1970}
1526sub cf::object::player::enter_exit { 1972sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 1973 my ($self, $exit) = @_;
1528 1974
1529 return unless $self->type == cf::PLAYER; 1975 return unless $self->type == cf::PLAYER;
1530 1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1987
1531 $self->enter_link; 1988 $self->enter_link;
1532 1989
1533 (Coro::async { 1990 (async {
1991 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1992 unless (eval {
1535 1993 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 1994
1542 1; 1995 1;
1543 }) { 1996 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1997 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1998 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1999 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2000 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2001
1549 warn "ERROR in enter_exit: $@"; 2002 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2003 $self->leave_link;
1551 } 2004 }
1552 })->prio (1); 2005 })->prio (1);
1565 2018
1566sub cf::client::send_drawinfo { 2019sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2020 my ($self, $text, $flags) = @_;
1568 2021
1569 utf8::encode $text; 2022 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2024}
1572 2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
2033 my ($self, $type, %msg) = @_;
2034
2035 $msg{msgtype} = "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg);
2037}
1573 2038
1574=item $success = $client->query ($flags, "text", \&cb) 2039=item $success = $client->query ($flags, "text", \&cb)
1575 2040
1576Queues a query to the client, calling the given callback with 2041Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1602 on_reply => sub { 2067 on_reply => sub {
1603 my ($ns, $msg) = @_; 2068 my ($ns, $msg) = @_;
1604 2069
1605 # this weird shuffling is so that direct followup queries 2070 # this weird shuffling is so that direct followup queries
1606 # get handled first 2071 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2072 my $queue = delete $ns->{query_queue}
2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2074
1609 (shift @$queue)->[1]->($msg); 2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2077
1611 push @{ $ns->{query_queue} }, @$queue; 2078 push @{ $ns->{query_queue} }, @$queue;
1612 2079
1613 if (@{ $ns->{query_queue} } == @$queue) { 2080 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2081 if (@$queue) {
1618 } 2085 }
1619 } 2086 }
1620 }, 2087 },
1621); 2088);
1622 2089
1623=item $client->coro (\&cb) 2090=item $client->async (\&cb)
1624 2091
1625Create a new coroutine, running the specified callback. The coroutine will 2092Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2093be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2094or loss of connection).
1628 2095
1629=cut 2096=cut
1630 2097
1631sub cf::client::coro { 2098sub cf::client::async {
1632 my ($self, $cb) = @_; 2099 my ($self, $cb) = @_;
1633 2100
1634 my $coro; $coro = async { 2101 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2102
1641 $coro->on_destroy (sub { 2103 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2104 delete $self->{_coro}{$coro+0};
1643 }); 2105 });
1644 2106
1677 2139
1678# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
1679 2141
1680=pod 2142=pod
1681 2143
1682The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
1683 2145
1684 cf::object contr pay_amount pay_player map 2146 cf::object contr pay_amount pay_player map
1685 cf::object::player player 2147 cf::object::player player
1686 cf::player peaceful 2148 cf::player peaceful
1687 cf::map trigger 2149 cf::map trigger
1780The parameter C<$family> should best start with the name of the extension 2242The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2243using it, it should be unique.
1782 2244
1783=over 4 2245=over 4
1784 2246
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2247=item $value = cf::db_get $family => $key
1792 2248
1793Returns a single value from the database 2249Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2250
1800=item cf::db_put $family => $key => $value 2251=item cf::db_put $family => $key => $value
1801 2252
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2253Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2254
1813=cut 2255=cut
1814 2256
1815our $DB; 2257our $DB;
1816 2258
1817{ 2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
1818 my $path = cf::localdir . "/database.pst"; 2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
1819 2278
1820 sub db_load() { 2279 cf::db_put (board => data => $pst->{board});
1821 warn "loading database $path\n";#d# remove later 2280 cf::db_put (guildrules => data => $pst->{guildrules});
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2281 cf::db_put (rent => balance => $pst->{rent}{balance});
1823 } 2282 BDB::db_env_txn_checkpoint $DB_ENV;
1824 2283
1825 my $pid; 2284 unlink $path;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2285 };
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 });
1848
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) {
1855 @_ >= 2
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859
1860 sub db_put($$;$) {
1861 if (@_ >= 3) {
1862 $DB->{$_[0]}{$_[1]} = $_[2];
1863 } else {
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868
1869 cf::global->attach (
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 2286 }
1874 ); 2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1875} 2304}
1876 2305
1877############################################################################# 2306#############################################################################
1878# the server's main() 2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
1879 2371
1880sub cfg_load { 2372sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2374 or return;
1883 2375
1884 local $/; 2376 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2377 *CFG = YAML::Syck::Load <$fh>;
2378
2379 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2380
2381 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2382 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2383
2384 if (exists $CFG{mlockall}) {
2385 eval {
2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2387 and die "WARNING: m(un)lockall failed: $!\n";
2388 };
2389 warn $@ if $@;
2390 }
1886} 2391}
1887 2392
1888sub main { 2393sub main {
1889 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2397 (async {
1893 Event::one_event; 2398 Event::one_event;
1894 })->(); 2399 })->prio (Coro::PRIO_MAX);
1895 }; 2400 };
1896 2401
1897 cfg_load; 2402 cfg_load;
1898 db_load; 2403 db_init;
1899 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
1900 Event::loop; 2407 Event::loop;
1901} 2408}
1902 2409
1903############################################################################# 2410#############################################################################
1904# initialisation 2411# initialisation and cleanup
2412
2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
1905 2467
1906sub reload() { 2468sub reload() {
1907 # can/must only be called in main 2469 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2470 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2471 warn "can only reload from main coroutine";
1910 return; 2472 return;
1911 } 2473 }
1912 2474
1913 warn "reloading..."; 2475 warn "reloading...";
1914 2476
1915 local $FREEZE = 1; 2477 warn "entering sync_job";
2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
1917 2483
1918 eval { 2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
1919 # if anything goes wrong in here, we should simply crash as we already saved 2487 # if anything goes wrong in here, we should simply crash as we already saved
1920 2488
1921 # cancel all watchers 2489 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2490 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2491 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2492 }
1925 2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
1926 # cancel all extension coros 2505 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2507 %EXT_CORO = ();
1929 2508
1930 # unload all extensions 2509 warn "removing commands";
1931 for (@exts) { 2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2517 warn "... unloading $pkg";
1933 unload_extension $_; 2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2524 }
1935 2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
1936 # unload all modules loaded from $LIBDIR 2530 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2533
1940 warn "removing <$k>"; 2534 warn "... unloading $k";
1941 delete $INC{$k}; 2535 delete $INC{$k};
1942 2536
1943 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
1945 2539
1948 } 2542 }
1949 2543
1950 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
1951 } 2545 }
1952 2546
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2547 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2550
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2551 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
1966 2553
1967 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2555 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
1970 2557
1971 # reload cf.pm 2558 warn "unload completed, starting to reload now";
2559
1972 warn "reloading cf.pm"; 2560 warn "reloading cf.pm";
1973 require cf; 2561 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2563
1976 # load config and database again 2564 warn "loading config and database again";
1977 cf::cfg_load; 2565 cf::cfg_load;
1978 cf::db_load;
1979 2566
1980 # load extensions
1981 warn "load extensions"; 2567 warn "loading extensions";
1982 cf::load_extensions; 2568 cf::load_extensions;
1983 2569
1984 # reattach attachments to objects 2570 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 2571 _global_reattach; # objects, sockets
1986 _global_reattach; 2572 warn "reattaching attachments to maps";
1987 }; 2573 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
1988 2576
1989 if ($@) { 2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
1990 warn $@; 2584 warn $@;
1991 warn "error while reloading, exiting."; 2585 warn "error while reloading, exiting.";
1992 exit 1; 2586 exit 1;
1993 } 2587 };
1994 2588
1995 warn "reloaded successfully"; 2589 warn "reloaded";
1996}; 2590};
1997 2591
1998############################################################################# 2592our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2593
2043register_command "reload" => sub { 2594register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
2045 2596
2046 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2048 reload; 2608 reload;
2049 $who->message ("end of reload."); 2609 undef $RELOAD_WATCHER;
2610 },
2611 );
2050 } 2612 }
2051}; 2613};
2052 2614
2053unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
2616
2617my $bug_warning = 0;
2054 2618
2055$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2620 reentrant => 0,
2621 parked => 1,
2057 prio => 0, 2622 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2623 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2624 data => WF_AUTOCANCEL,
2060 cb => sub { 2625 cb => sub {
2061 unless ($FREEZE) { 2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
2062 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2635 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2067 2651
2068 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2654
2071 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
2073 }, 2657 },
2074); 2658);
2075 2659
2660{
2076IO::AIO::max_poll_time $TICK * 0.2; 2661 BDB::max_poll_time $TICK * 0.1;
2077 2662 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2663 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2664 fd => BDB::poll_fileno,
2080 poll => 'r', 2665 poll => 'r',
2081 prio => 5, 2666 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
2088 after => 0, 2668 cb => \&BDB::poll_cb,
2089 interval => 10, 2669 );
2090 cb => sub { 2670 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 2671
2092 write_runtime 2672 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 2706 };
2095 }, 2707 }
2096); 2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2724
2725END { cf::emergency_save }
2097 2726
20981 27271
2099 2728

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