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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.118 by root, Mon Jan 1 21:19:52 2007 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut 234=item cf::lock_wait $string
180 235
181sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
183 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
184} 264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
185 305
186=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
187 307
188The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
205 325
206 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 327 # (but this is cancel-safe)
208 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
209 329
210 my $busy = 1; 330 my $busy = 1;
211 my @res; 331 my @res;
212 332
213 (Coro::async { 333 (async {
214 @res = eval { $job->() }; 334 @res = eval { $job->() };
215 warn $@ if $@; 335 warn $@ if $@;
216 undef $busy; 336 undef $busy;
217 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
218 338
219 while ($busy) { 339 while ($busy) {
220 Coro::cede_notself; 340 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 341 }
223 342
224 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
225 } else { 344 } else {
226 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
227 346
228 $job->() 347 $job->()
229 } 348 }
230} 349}
231 350
232=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
233 352
234Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 354extension calling this is being unloaded.
236 355
237=cut 356=cut
238 357
239sub coro(&) { 358sub async_ext(&) {
240 my $cb = shift; 359 my $cb = shift;
241 360
242 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 362
249 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
251 }); 365 });
252 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
253 367
254 $coro 368 $coro
255} 369}
256 370
257sub write_runtime { 371sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 372 my $runtime = "$LOCALDIR/runtime";
259 373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 386 or return;
262 387
388 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 393 and return;
266 394
395 # always fsync - this file is important
267 aio_fsync $fh 396 aio_fsync $fh
268 and return; 397 and return;
269 398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
270 close $fh 402 close $fh
271 or return; 403 or return;
272 404
273 aio_rename "$runtime~", $runtime 405 aio_rename "$runtime~", $runtime
274 and return; 406 and return;
275 407
408 warn "... done writing runtime.\n";#d#
409
276 1 410 1
277} 411}
278 412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
279=back 424=back
280 425
281=cut 426=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 427
403############################################################################# 428#############################################################################
404 429
405=head2 ATTACHABLE OBJECTS 430=head2 ATTACHABLE OBJECTS
406 431
532our @CB_TYPE = (); # registry for type (cf-object class) based events 557our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 558our @CB_MAP = ();
534 559
535my %attachment; 560my %attachment;
536 561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
537sub _attach_cb($$$$) { 568sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 569 my ($registry, $event, $prio, $cb) = @_;
539 570
540 use sort 'stable'; 571 use sort 'stable';
541 572
712# object support 743# object support
713 744
714sub reattach { 745sub reattach {
715 # basically do the same as instantiate, without calling instantiate 746 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 750
718 my $registry = $obj->registry; 751 my $registry = $obj->registry;
719 752
720 @$registry = (); 753 @$registry = ();
721 754
768 $filename, length $$rdata, scalar @$objs; 801 $filename, length $$rdata, scalar @$objs;
769 802
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 804 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 806 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 807 close $fh;
775 808
776 if (@$objs) { 809 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 811 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 812 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 813 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 814 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 815 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 816 aio_rename "$filename.pst~", "$filename.pst";
784 } 817 }
785 } else { 818 } else {
786 aio_unlink "$filename.pst"; 819 aio_unlink "$filename.pst";
853=cut 886=cut
854 887
855sub register_extcmd { 888sub register_extcmd {
856 my ($name, $cb) = @_; 889 my ($name, $cb) = @_;
857 890
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 891 $EXTCMD{$name} = $cb;
862} 892}
863 893
864cf::player->attach ( 894cf::player->attach (
865 on_command => sub { 895 on_command => sub {
866 my ($pl, $name, $params) = @_; 896 my ($pl, $name, $params) = @_;
879 909
880 my $msg = eval { from_json $buf }; 910 my $msg = eval { from_json $buf };
881 911
882 if (ref $msg) { 912 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 913 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 914 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 915 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 916 }
887 } 917 }
888 } else { 918 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 919 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 921
892 cf::override; 922 cf::override;
893 }, 923 },
894); 924);
895 925
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 926sub load_extension {
903 my ($path) = @_; 927 my ($path) = @_;
904 928
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 929 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 930 my $base = $1;
907 my $pkg = $1; 931 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 932 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 933 $pkg = "ext::$pkg";
910 934
911 warn "loading '$path' into '$pkg'\n"; 935 warn "... loading '$path' into '$pkg'\n";
912 936
913 open my $fh, "<:utf8", $path 937 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 938 or die "$path: $!";
915 939
916 my $source = 940 my $source =
917 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
920 . "\n};\n1"; 944 . "\n};\n1";
921 945
922 eval $source 946 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 947 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 948 : "extension disabled.\n";
925 949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 950 warn $@;
927 $ext_pkg{$base} = $pkg; 951 warn "mandatory extension failed to load, exiting.\n";
928 952 exit 1;
929# no strict 'refs'; 953 }
930# @{"$pkg\::ISA"} = ext::; 954 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 955 }
945 956
946 # remove commands 957 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 958}
971 959
972sub load_extensions { 960sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 962 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
979 } 967 }
980} 968}
981 969
982############################################################################# 970#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 971
1020=head2 CORE EXTENSIONS 972=head2 CORE EXTENSIONS
1021 973
1022Functions and methods that extend core crossfire objects. 974Functions and methods that extend core crossfire objects.
1023 975
976=cut
977
978package cf::player;
979
980use Coro::AIO;
981
1024=head3 cf::player 982=head3 cf::player
1025 983
1026=over 4 984=over 4
1027 985
1028=item cf::player::exists $login 986=item cf::player::find $login
1029 987
1030Returns true when the given account exists. 988Returns the given player object, loading it if necessary (might block).
1031 989
1032=cut 990=cut
1033 991
1034sub cf::player::exists($) { 992sub playerdir($) {
1035 cf::player::find $_[0] 993 "$PLAYERDIR/"
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1037} 995}
1038 996
997sub path($) {
998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
999
1000 (playerdir $login) . "/playerdata"
1001}
1002
1003sub find_active($) {
1004 $cf::PLAYER{$_[0]}
1005 and $cf::PLAYER{$_[0]}->active
1006 and $cf::PLAYER{$_[0]}
1007}
1008
1009sub exists($) {
1010 my ($login) = @_;
1011
1012 $cf::PLAYER{$login}
1013 or cf::sync_job { !aio_stat path $login }
1014}
1015
1016sub find($) {
1017 return $cf::PLAYER{$_[0]} || do {
1018 my $login = $_[0];
1019
1020 my $guard = cf::lock_acquire "user_find:$login";
1021
1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1030 my $pl = load_pl path $login
1031 or return;
1032 $cf::PLAYER{$login} = $pl
1033 }
1034 }
1035}
1036
1037sub save($) {
1038 my ($pl) = @_;
1039
1040 return if $pl->{deny_save};
1041
1042 my $path = path $pl;
1043 my $guard = cf::lock_acquire "user_save:$path";
1044
1045 return if $pl->{deny_save};
1046
1047 aio_mkdir playerdir $pl, 0770;
1048 $pl->{last_save} = $cf::RUNTIME;
1049
1050 $pl->save_pl ($path);
1051 Coro::cede;
1052}
1053
1054sub new($) {
1055 my ($login) = @_;
1056
1057 my $self = create;
1058
1059 $self->ob->name ($login);
1060 $self->{deny_save} = 1;
1061
1062 $cf::PLAYER{$login} = $self;
1063
1064 $self
1065}
1066
1067=item $pl->quit_character
1068
1069Nukes the player without looking back. If logged in, the connection will
1070be destroyed. May block for a long time.
1071
1072=cut
1073
1074sub quit_character {
1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1078
1079 $pl->{deny_save} = 1;
1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1081
1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1083 $pl->deactivate;
1084 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1085 $pl->ns->destroy if $pl->ns;
1086
1087 my $path = playerdir $pl;
1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1089 aio_rename $path, $temp;
1090 delete $cf::PLAYER{$pl->ob->name};
1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1113}
1114
1115=item cf::player::list_logins
1116
1117Returns am arrayref of all valid playernames in the system, can take a
1118while and may block, so not sync_job-capable, ever.
1119
1120=cut
1121
1122sub list_logins {
1123 my $dirs = aio_readdir $PLAYERDIR
1124 or return [];
1125
1126 my @logins;
1127
1128 for my $login (@$dirs) {
1129 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1130 aio_read $fh, 0, 512, my $buf, 0 or next;
1131 $buf !~ /^password -------------$/m or next; # official not-valid tag
1132
1133 utf8::decode $login;
1134 push @logins, $login;
1135 }
1136
1137 \@logins
1138}
1139
1140=item $player->maps
1141
1142Returns an arrayref of map paths that are private for this
1143player. May block.
1144
1145=cut
1146
1147sub maps($) {
1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1151
1152 my $files = aio_readdir playerdir $pl
1153 or return;
1154
1155 my @paths;
1156
1157 for (@$files) {
1158 utf8::decode $_;
1159 next if /\.(?:pl|pst)$/;
1160 next unless /^$PATH_SEP/o;
1161
1162 push @paths, cf::map::normalise "~$pl/$_";
1163 }
1164
1165 \@paths
1166}
1167
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1168=item $player->ext_reply ($msgid, %msg)
1040 1169
1041Sends an ext reply to the player. 1170Sends an ext reply to the player.
1042 1171
1043=cut 1172=cut
1044 1173
1045sub cf::player::ext_reply($$$%) { 1174sub ext_reply($$%) {
1046 my ($self, $id, %msg) = @_; 1175 my ($self, $id, %msg) = @_;
1047 1176
1048 $msg{msgid} = $id; 1177 $msg{msgid} = $id;
1049 1178
1050 $self->send ("ext " . to_json \%msg); 1179 $self->send ("ext " . cf::to_json \%msg);
1180}
1181
1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1051} 1221}
1052 1222
1053=back 1223=back
1054
1055 1224
1056=head3 cf::map 1225=head3 cf::map
1057 1226
1058=over 4 1227=over 4
1059 1228
1062package cf::map; 1231package cf::map;
1063 1232
1064use Fcntl; 1233use Fcntl;
1065use Coro::AIO; 1234use Coro::AIO;
1066 1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1067our $MAX_RESET = 7200; 1240our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1241our $DEFAULT_RESET = 3000;
1069 1242
1070sub generate_random_map { 1243sub generate_random_map {
1071 my ($path, $rmp) = @_; 1244 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1245 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1246 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1250 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1251 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1252 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1253 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1254 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1255 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1258 )
1259}
1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
1351 my ($self) = @_;
1352
1353 $self
1354}
1355
1356sub as_string {
1357 my ($self) = @_;
1358
1359 "$self->{path}"
1360}
1361
1362# the displayed name, this is a one way mapping
1363sub visible_name {
1364 &as_string
1365}
1366
1367# the original (read-only) location
1368sub load_path {
1369 my ($self) = @_;
1370
1371 "$MAPDIR/$self->{path}.map"
1372}
1373
1374# the temporary/swap location
1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1087} 1388}
1088 1389
1089# and all this just because we cannot iterate over 1390# and all this just because we cannot iterate over
1090# all maps in C++... 1391# all maps in C++...
1091sub change_all_map_light { 1392sub change_all_map_light {
1092 my ($change) = @_; 1393 my ($change) = @_;
1093 1394
1094 $_->change_map_light ($change) for values %cf::MAP; 1395 $_->change_map_light ($change)
1396 for grep $_->outdoor, values %cf::MAP;
1095} 1397}
1096 1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1097sub try_load_header($) { 1407sub load_header_from($) {
1098 my ($path) = @_; 1408 my ($self, $path) = @_;
1099 1409
1100 utf8::encode $path; 1410 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1102 or return; 1415 or return;
1103 1416
1104 my $map = cf::map::new 1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1105 or return; 1460 or return;
1461 $self->prepare_orig;
1462 }
1106 1463
1107 $map->load_header ($path) 1464 $self->default_region (cf::region::find_by_path $self->{path})
1108 or return; 1465 unless $self->default_region;
1109 1466
1110 $map->{load_path} = $path; 1467 1
1111
1112 $map
1113} 1468}
1114 1469
1470sub find;
1115sub find_map { 1471sub find {
1116 my ($path, $origin) = @_; 1472 my ($path, $origin) = @_;
1117 1473
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1474 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1475
1476 cf::lock_wait "map_find:$path";
1477
1123 $cf::MAP{$key} || do { 1478 $cf::MAP{$path} || do {
1124 # do it the slow way 1479 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1480 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1481 or return;
1139 1482
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1483 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1484
1154 if ($map->should_reset) { 1485 $map->load_header
1486 or return;
1487
1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1491 $map->reset;
1156 $map = find_map $path; 1492 undef $guard;
1493 return find $path;
1157 } 1494 }
1158 1495
1159 $cf::MAP{$key} = $map 1496 $cf::MAP{$path} = $map
1160 } 1497 }
1161} 1498}
1499
1500sub pre_load { }
1501sub post_load { }
1162 1502
1163sub load { 1503sub load {
1164 my ($self) = @_; 1504 my ($self) = @_;
1165 1505
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1506 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 1507
1170 my $path = $self->{path}; 1508 my $path = $self->{path};
1171 1509
1510 {
1511 my $guard = cf::lock_acquire "map_load:$path";
1512
1513 return if $self->in_memory != cf::MAP_SWAPPED;
1514
1515 $self->in_memory (cf::MAP_LOADING);
1516
1172 $self->alloc; 1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1173 $self->load_objects ($self->{load_path}, 1) 1522 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1523 or return;
1175 1524
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1526 if delete $self->{load_original};
1178 1527
1179 if (my $uniq = $path->uniq_path) { 1528 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1529 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1530 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1531 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1532 $self->_load_objects ($uniq, 0);
1184 } 1533 }
1185 } 1534 }
1186 1535
1536 Coro::cede;
1187 # now do the right thing for maps 1537 # now do the right thing for maps
1188 $self->link_multipart_objects; 1538 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1539 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1540 unless $self->difficulty;
1541 Coro::cede;
1542
1543 unless ($self->{deny_activate}) {
1544 $self->decay_objects;
1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1200 $self->activate; 1550 $self->activate;
1201 } 1551 }
1202 1552
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1553 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1554 }
1205 1555
1206sub load_map_sync { 1556 $self->post_load;
1557}
1558
1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1566}
1567
1568# find and load all maps in the 3x3 area around a map
1569sub load_diag {
1570 my ($map) = @_;
1571
1572 my @diag; # diagonal neighbours
1573
1574 for (0 .. 3) {
1575 my $neigh = $map->tile_path ($_)
1576 or next;
1577 $neigh = find $neigh, $map
1578 or next;
1579 $neigh->load;
1580
1581 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1582 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1583 }
1584
1585 for (@diag) {
1586 my $neigh = find @$_
1587 or next;
1588 $neigh->load;
1589 }
1590}
1591
1592sub find_sync {
1207 my ($path, $origin) = @_; 1593 my ($path, $origin) = @_;
1208 1594
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1595 cf::sync_job { find $path, $origin }
1596}
1210 1597
1211 cf::sync_job { 1598sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1599 my ($map) = @_;
1213 or return; 1600
1601 cf::sync_job { $map->load };
1602}
1603
1604our %MAP_PREFETCH;
1605our $MAP_PREFETCHER = undef;
1606
1607sub find_async {
1608 my ($path, $origin) = @_;
1609
1610 $path = normalise $path, $origin && $origin->{path};
1611
1612 if (my $map = $cf::MAP{$path}) {
1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1614 }
1615
1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1214 $map->load; 1622 $map->load;
1215 $map 1623
1624 delete $MAP_PREFETCH{$path};
1625 }
1626 }
1627 undef $MAP_PREFETCHER;
1216 } 1628 };
1629 $MAP_PREFETCHER->prio (6);
1630
1631 ()
1217} 1632}
1218 1633
1219sub save { 1634sub save {
1220 my ($self) = @_; 1635 my ($self) = @_;
1221 1636
1637 my $lock = cf::lock_acquire "map_data:" . $self->path;
1638
1222 $self->{last_save} = $cf::RUNTIME; 1639 $self->{last_save} = $cf::RUNTIME;
1223 1640
1224 return unless $self->dirty; 1641 return unless $self->dirty;
1225 1642
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1643 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1645
1229 $self->{load_path} = $save; 1646 $self->{load_path} = $save;
1230 1647
1231 return if $self->{deny_save}; 1648 return if $self->{deny_save};
1232 1649
1650 local $self->{last_access} = $self->last_access;#d#
1651
1652 cf::async {
1653 $_->contr->save for $self->players;
1654 };
1655
1233 if ($uniq) { 1656 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1659 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1661 }
1239} 1662}
1240 1663
1241sub swap_out { 1664sub swap_out {
1242 my ($self) = @_; 1665 my ($self) = @_;
1666
1667 # save first because save cedes
1668 $self->save;
1669
1670 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1671
1244 return if $self->players; 1672 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1673 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1674 return if $self->{deny_save};
1247 1675
1248 $self->save;
1249 $self->clear; 1676 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1677 $self->in_memory (cf::MAP_SWAPPED);
1251} 1678}
1252 1679
1253sub reset_at { 1680sub reset_at {
1254 my ($self) = @_; 1681 my ($self) = @_;
1255 1682
1256 # TODO: safety, remove and allow resettable per-player maps 1683 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1685 return 1e99 if $self->{deny_reset};
1259 1686
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1689
1267 my ($self) = @_; 1694 my ($self) = @_;
1268 1695
1269 $self->reset_at <= $cf::RUNTIME 1696 $self->reset_at <= $cf::RUNTIME
1270} 1697}
1271 1698
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1699sub reset {
1294 my ($self) = @_; 1700 my ($self) = @_;
1295 1701
1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1703
1296 return if $self->players; 1704 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1705 return if $self->isa ("ext::map_per_player");#d#
1298 1706
1299 warn "resetting map ", $self->path;#d# 1707 warn "resetting map ", $self->path;#d#
1300 1708
1709 $self->in_memory (cf::MAP_SWAPPED);
1710
1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
1717 }
1718
1301 delete $cf::MAP{$self->path}; 1719 delete $cf::MAP{$self->path};
1720
1721 $self->clear;
1302 1722
1303 $_->clear_links_to ($self) for values %cf::MAP; 1723 $_->clear_links_to ($self) for values %cf::MAP;
1304 1724
1305 $self->unlink_save; 1725 $self->unlink_save;
1306 $self->destroy; 1726 $self->destroy;
1309my $nuke_counter = "aaaa"; 1729my $nuke_counter = "aaaa";
1310 1730
1311sub nuke { 1731sub nuke {
1312 my ($self) = @_; 1732 my ($self) = @_;
1313 1733
1734 delete $cf::MAP{$self->path};
1735
1736 $self->unlink_save;
1737
1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1740 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1741 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1743
1744 $cf::MAP{$self->path} = $self;
1745
1317 $self->reset; # polite request, might not happen 1746 $self->reset; # polite request, might not happen
1318} 1747}
1319 1748
1320sub customise_for { 1749=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1750
1323 if ($map->per_player) { 1751Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1752instantiated unique items. May block.
1325 }
1326 1753
1327 $map 1754=cut
1328}
1329 1755
1330sub emergency_save { 1756sub unique_maps() {
1331 local $cf::FREEZE = 1; 1757 my $files = aio_readdir $UNIQUEDIR
1758 or return;
1332 1759
1333 warn "enter emergency map save\n"; 1760 my @paths;
1334 1761
1335 cf::sync_job { 1762 for (@$files) {
1336 warn "begin emergency map save\n"; 1763 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1764 next if /\.pst$/;
1765 next unless /^$PATH_SEP/o;
1766
1767 push @paths, cf::map::normalise $_;
1338 }; 1768 }
1339 1769
1340 warn "end emergency map save\n"; 1770 \@paths
1341} 1771}
1342 1772
1343package cf; 1773package cf;
1344 1774
1345=back 1775=back
1346 1776
1777=head3 cf::object
1778
1779=cut
1780
1781package cf::object;
1782
1783=over 4
1784
1785=item $ob->inv_recursive
1786
1787Returns the inventory of the object _and_ their inventories, recursively.
1788
1789=cut
1790
1791sub inv_recursive_;
1792sub inv_recursive_ {
1793 map { $_, inv_recursive_ $_->inv } @_
1794}
1795
1796sub inv_recursive {
1797 inv_recursive_ inv $_[0]
1798}
1799
1800package cf;
1801
1802=back
1347 1803
1348=head3 cf::object::player 1804=head3 cf::object::player
1349 1805
1350=over 4 1806=over 4
1351 1807
1391 1847
1392=item $player_object->enter_link 1848=item $player_object->enter_link
1393 1849
1394Freezes the player and moves him/her to a special map (C<{link}>). 1850Freezes the player and moves him/her to a special map (C<{link}>).
1395 1851
1396The player should be reaosnably safe there for short amounts of time. You 1852The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1853I<MUST> call C<leave_link> as soon as possible, though.
1398 1854
1855Will never block.
1856
1399=item $player_object->leave_link ($map, $x, $y) 1857=item $player_object->leave_link ($map, $x, $y)
1400 1858
1401Moves the player out of the specila link map onto the given map. If the 1859Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1860map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1861to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1862fails, to the emergency map position.
1405 1863
1406Might block. 1864Might block.
1407 1865
1408=cut 1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1409 1877
1410sub cf::object::player::enter_link { 1878sub cf::object::player::enter_link {
1411 my ($self) = @_; 1879 my ($self) = @_;
1412 1880
1413 return if $self->map == $LINK_MAP; 1881 $self->deactivate_recursive;
1414 1882
1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1884
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1886 if $self->map;
1417 1887
1418 $self->enter_map ($LINK_MAP, 20, 20); 1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1889}
1421 1890
1422sub cf::object::player::leave_link { 1891sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1892 my ($self, $map, $x, $y) = @_;
1424 1893
1425 my $link_pos = delete $self->{_link_pos}; 1894 my $link_pos = delete $self->{_link_pos};
1426 1895
1427 unless ($map) { 1896 unless ($map) {
1428 # restore original map position 1897 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1898 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1899 $map = cf::map::find $map;
1431 1900
1432 unless ($map) { 1901 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1902 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1903 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1904 or die "FATAL: cannot load emergency map\n";
1436 } 1905 }
1437 } 1906 }
1438 1907
1439 ($x, $y) = (-1, -1) 1908 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1911 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1912 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1913 if $x <=0 && $y <= 0;
1445 1914
1446 $map->load; 1915 $map->load;
1916 $map->load_diag;
1447 1917
1918 return unless $self->contr->active;
1448 $self->activate_recursive; 1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 1922 $self->enter_map ($map, $x, $y);
1450} 1923}
1451 1924
1925cf::player->attach (
1926 on_logout => sub {
1927 my ($pl) = @_;
1928
1929 # abort map switching before logout
1930 if ($pl->ob->{_link_pos}) {
1931 cf::sync_job {
1932 $pl->ob->leave_link
1933 };
1934 }
1935 },
1936 on_login => sub {
1937 my ($pl) = @_;
1938
1939 # try to abort aborted map switching on player login :)
1940 # should happen only on crashes
1941 if ($pl->ob->{_link_pos}) {
1942 $pl->ob->enter_link;
1943 (async {
1944 $pl->ob->reply (undef,
1945 "There was an internal problem at your last logout, "
1946 . "the server will try to bring you to your intended destination in a second.",
1947 cf::NDI_RED);
1948 # we need this sleep as the login has a concurrent enter_exit running
1949 # and this sleep increases chances of the player not ending up in scorn
1950 Coro::Timer::sleep 1;
1951 $pl->ob->leave_link;
1952 })->prio (2);
1953 }
1954 },
1955);
1956
1452=item $player_object->goto_map ($path, $x, $y) 1957=item $player_object->goto ($path, $x, $y)
1453 1958
1454=cut 1959=cut
1455 1960
1456sub cf::object::player::goto_map { 1961sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1962 my ($self, $path, $x, $y) = @_;
1458 1963
1459 $self->enter_link; 1964 $self->enter_link;
1460 1965
1461 (Coro::async { 1966 (async {
1462 $path = new cf::path $path; 1967 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1968 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1969 $map = $map->customise_for ($self) if $map;
1466
1467 warn "entering ", $map->path, " at ($x, $y)\n"
1468 if $map; 1970 $map
1469 1971 } or
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1973
1472 $self->leave_link ($map, $x, $y); 1974 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1975 })->prio (1);
1474} 1976}
1475 1977
1479 1981
1480sub parse_random_map_params { 1982sub parse_random_map_params {
1481 my ($spec) = @_; 1983 my ($spec) = @_;
1482 1984
1483 my $rmp = { # defaults 1985 my $rmp = { # defaults
1484 xsize => 10, 1986 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1486 }; 1990 };
1487 1991
1488 for (split /\n/, $spec) { 1992 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1993 my ($k, $v) = split /\s+/, $_, 2;
1490 1994
1494 $rmp 1998 $rmp
1495} 1999}
1496 2000
1497sub prepare_random_map { 2001sub prepare_random_map {
1498 my ($exit) = @_; 2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 2005
1500 # all this does is basically replace the /! path by 2006 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 2007 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 2008 # that depends on the exit object
1503 2009
1504 my $rmp = parse_random_map_params $exit->msg; 2010 my $rmp = parse_random_map_params $exit->msg;
1505 2011
1506 if ($exit->map) { 2012 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2013 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2014 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2015 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2016 $rmp->{origin_y} = $exit->y;
1511 } 2017 }
1512 2018
1513 $rmp->{random_seed} ||= $exit->random_seed; 2019 $rmp->{random_seed} ||= $exit->random_seed;
1514 2020
1515 my $data = cf::to_json $rmp; 2021 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
1517 2024
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
1520 2029
1521 $exit->slaying ("?random/$md5"); 2030 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2031 $exit->msg (undef);
1523 } 2032 }
1524} 2033}
1526sub cf::object::player::enter_exit { 2035sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2036 my ($self, $exit) = @_;
1528 2037
1529 return unless $self->type == cf::PLAYER; 2038 return unless $self->type == cf::PLAYER;
1530 2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
2050
1531 $self->enter_link; 2051 $self->enter_link;
1532 2052
1533 (Coro::async { 2053 (async {
2054 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 2055 unless (eval {
1535 2056 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 2057
1542 1; 2058 1;
1543 }) { 2059 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2060 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 2061 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2062 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2063 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2064
1549 warn "ERROR in enter_exit: $@"; 2065 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2066 $self->leave_link;
1551 } 2067 }
1552 })->prio (1); 2068 })->prio (1);
1565 2081
1566sub cf::client::send_drawinfo { 2082sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2083 my ($self, $text, $flags) = @_;
1568 2084
1569 utf8::encode $text; 2085 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2087}
1572 2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
2096 my ($self, $type, %msg) = @_;
2097
2098 $msg{msgtype} = "event_$type";
2099 $self->send_packet ("ext " . cf::to_json \%msg);
2100}
1573 2101
1574=item $success = $client->query ($flags, "text", \&cb) 2102=item $success = $client->query ($flags, "text", \&cb)
1575 2103
1576Queues a query to the client, calling the given callback with 2104Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1602 on_reply => sub { 2130 on_reply => sub {
1603 my ($ns, $msg) = @_; 2131 my ($ns, $msg) = @_;
1604 2132
1605 # this weird shuffling is so that direct followup queries 2133 # this weird shuffling is so that direct followup queries
1606 # get handled first 2134 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2135 my $queue = delete $ns->{query_queue}
2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2137
1609 (shift @$queue)->[1]->($msg); 2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2140
1611 push @{ $ns->{query_queue} }, @$queue; 2141 push @{ $ns->{query_queue} }, @$queue;
1612 2142
1613 if (@{ $ns->{query_queue} } == @$queue) { 2143 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2144 if (@$queue) {
1618 } 2148 }
1619 } 2149 }
1620 }, 2150 },
1621); 2151);
1622 2152
1623=item $client->coro (\&cb) 2153=item $client->async (\&cb)
1624 2154
1625Create a new coroutine, running the specified callback. The coroutine will 2155Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2156be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2157or loss of connection).
1628 2158
1629=cut 2159=cut
1630 2160
1631sub cf::client::coro { 2161sub cf::client::async {
1632 my ($self, $cb) = @_; 2162 my ($self, $cb) = @_;
1633 2163
1634 my $coro; $coro = async { 2164 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2165
1641 $coro->on_destroy (sub { 2166 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2167 delete $self->{_coro}{$coro+0};
1643 }); 2168 });
1644 2169
1677 2202
1678# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
1679 2204
1680=pod 2205=pod
1681 2206
1682The following fucntions and emthods are available within a safe environment: 2207The following functions and methods are available within a safe environment:
1683 2208
1684 cf::object contr pay_amount pay_player map 2209 cf::object contr pay_amount pay_player map
1685 cf::object::player player 2210 cf::object::player player
1686 cf::player peaceful 2211 cf::player peaceful
1687 cf::map trigger 2212 cf::map trigger
1772############################################################################# 2297#############################################################################
1773 2298
1774=head2 EXTENSION DATABASE SUPPORT 2299=head2 EXTENSION DATABASE SUPPORT
1775 2300
1776Crossfire maintains a very simple database for extension use. It can 2301Crossfire maintains a very simple database for extension use. It can
1777currently store anything that can be serialised using Storable, which 2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1778excludes objects. 2303convert to/from binary).
1779 2304
1780The parameter C<$family> should best start with the name of the extension 2305The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2306using it, it should be unique.
1782 2307
1783=over 4 2308=over 4
1784 2309
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2310=item $value = cf::db_get $family => $key
1792 2311
1793Returns a single value from the database 2312Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2313
1800=item cf::db_put $family => $key => $value 2314=item cf::db_put $family => $key => $value
1801 2315
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2316Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2317
1813=cut 2318=cut
1814 2319
1815our $DB; 2320our $DB;
1816 2321
1817{ 2322sub db_init {
1818 my $path = cf::localdir . "/database.pst"; 2323 unless ($DB) {
2324 $DB = BDB::db_create $DB_ENV;
1819 2325
1820 sub db_load() { 2326 cf::sync_job {
1821 warn "loading database $path\n";#d# remove later 2327 eval {
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2328 $DB->set_flags (BDB::CHKSUM);
1823 }
1824 2329
1825 my $pid; 2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1826 2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1827 sub db_save() { 2332 cf::cleanup "db_open(db): $!" if $!;
1828 warn "saving database $path\n";#d# remove later 2333 };
1829 waitpid $pid, 0 if $pid; 2334 cf::cleanup "db_open(db): $@" if $@;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2335 };
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 2336 }
2337}
1848 2338
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) { 2339sub db_get($$) {
1855 @_ >= 2 2340 my $key = "$_[0]/$_[1]";
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
1860 sub db_put($$;$) { 2350sub db_put($$$) {
1861 if (@_ >= 3) { 2351 BDB::dbreq_pri 4;
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1863 } else { 2353}
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868 2354
1869 cf::global->attach ( 2355=item cf::cache $id => [$paths...], $processversion => $process
1870 prio => 10000, 2356
1871 on_cleanup => sub { 2357Generic caching function that returns the value of the resource $id,
1872 db_sync; 2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
1873 }, 2387 }
1874 ); 2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
2420 }
2421
2422 db_get cache => "$id/data"
1875} 2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
1876 2470
1877############################################################################# 2471#############################################################################
1878# the server's main() 2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
1879 2560
1880sub cfg_load { 2561sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2562 open my $fh, "<:utf8", "$CONFDIR/config"
1882 or return; 2563 or return;
1883 2564
1884 local $/; 2565 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2566 *CFG = YAML::Syck::Load <$fh>;
2567
2568 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2569
2570 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2571 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2572
2573 if (exists $CFG{mlockall}) {
2574 eval {
2575 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2576 and die "WARNING: m(un)lockall failed: $!\n";
2577 };
2578 warn $@ if $@;
2579 }
1886} 2580}
1887 2581
1888sub main { 2582sub main {
1889 # we must not ever block the main coroutine 2583 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2584 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2586 (async {
1893 Event::one_event; 2587 Event::one_event;
1894 })->(); 2588 })->prio (Coro::PRIO_MAX);
1895 }; 2589 };
1896 2590
1897 cfg_load; 2591 cfg_load;
1898 db_load; 2592 db_init;
1899 load_extensions; 2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
1900 Event::loop; 2596 Event::loop;
1901} 2597}
1902 2598
1903############################################################################# 2599#############################################################################
1904# initialisation 2600# initialisation and cleanup
1905 2601
2602# install some emergency cleanup handlers
2603BEGIN {
2604 for my $signal (qw(INT HUP TERM)) {
2605 Event->signal (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 signal => $signal,
2609 prio => 0,
2610 cb => sub {
2611 cf::cleanup "SIG$signal";
2612 },
2613 );
2614 }
2615}
2616
2617sub emergency_save() {
2618 my $freeze_guard = cf::freeze_mainloop;
2619
2620 warn "enter emergency perl save\n";
2621
2622 cf::sync_job {
2623 # use a peculiar iteration method to avoid tripping on perl
2624 # refcount bugs in for. also avoids problems with players
2625 # and maps saved/destroyed asynchronously.
2626 warn "begin emergency player save\n";
2627 for my $login (keys %cf::PLAYER) {
2628 my $pl = $cf::PLAYER{$login} or next;
2629 $pl->valid or next;
2630 $pl->save;
2631 }
2632 warn "end emergency player save\n";
2633
2634 warn "begin emergency map save\n";
2635 for my $path (keys %cf::MAP) {
2636 my $map = $cf::MAP{$path} or next;
2637 $map->valid or next;
2638 $map->save;
2639 }
2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2645 };
2646
2647 warn "leave emergency perl save\n";
2648}
2649
2650sub post_cleanup {
2651 my ($make_core) = @_;
2652
2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
2656
1906sub reload() { 2657sub do_reload_perl() {
1907 # can/must only be called in main 2658 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2659 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2660 warn "can only reload from main coroutine";
1910 return; 2661 return;
1911 } 2662 }
1912 2663
1913 warn "reloading..."; 2664 warn "reloading...";
1914 2665
1915 local $FREEZE = 1; 2666 warn "entering sync_job";
2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
1917 2672
1918 eval { 2673 warn "syncing database to disk";
2674 BDB::db_env_txn_checkpoint $DB_ENV;
2675
1919 # if anything goes wrong in here, we should simply crash as we already saved 2676 # if anything goes wrong in here, we should simply crash as we already saved
1920 2677
1921 # cancel all watchers 2678 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2679 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2680 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2681 }
1925 2682
2683 warn "flushing outstanding aio requests";
2684 for (;;) {
2685 BDB::flush;
2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
1926 # cancel all extension coros 2694 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2695 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2696 %EXT_CORO = ();
1929 2697
1930 # unload all extensions 2698 warn "removing commands";
1931 for (@exts) { 2699 %COMMAND = ();
2700
2701 warn "removing ext commands";
2702 %EXTCMD = ();
2703
2704 warn "unloading/nuking all extensions";
2705 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2706 warn "... unloading $pkg";
1933 unload_extension $_; 2707
2708 if (my $cb = $pkg->can ("unload")) {
2709 eval {
2710 $cb->($pkg);
2711 1
2712 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2713 }
1935 2714
2715 warn "... nuking $pkg";
2716 Symbol::delete_package $pkg;
2717 }
2718
1936 # unload all modules loaded from $LIBDIR 2719 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2720 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2722
1940 warn "removing <$k>"; 2723 warn "... unloading $k";
1941 delete $INC{$k}; 2724 delete $INC{$k};
1942 2725
1943 $k =~ s/\.pm$//; 2726 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2727 $k =~ s/\//::/g;
1945 2728
1948 } 2731 }
1949 2732
1950 Symbol::delete_package $k; 2733 Symbol::delete_package $k;
1951 } 2734 }
1952 2735
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2736 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2737 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2739
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2740 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
1966 2743
1967 # don't, removes xs symbols, too, 2744 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2745 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2746 #Symbol::delete_package __PACKAGE__;
1970 2747
1971 # reload cf.pm 2748 warn "unload completed, starting to reload now";
2749
1972 warn "reloading cf.pm"; 2750 warn "reloading cf.pm";
1973 require cf; 2751 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2753
1976 # load config and database again 2754 warn "loading config and database again";
1977 cf::cfg_load; 2755 cf::cfg_load;
1978 cf::db_load;
1979 2756
1980 # load extensions
1981 warn "load extensions"; 2757 warn "loading extensions";
1982 cf::load_extensions; 2758 cf::load_extensions;
1983 2759
1984 # reattach attachments to objects 2760 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 2761 _global_reattach; # objects, sockets
1986 _global_reattach; 2762 warn "reattaching attachments to maps";
1987 }; 2763 reattach $_ for values %MAP;
2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
1988 2766
1989 if ($@) { 2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
1990 warn $@; 2771 warn $@;
1991 warn "error while reloading, exiting."; 2772 warn "error while reloading, exiting.";
1992 exit 1; 2773 exit 1;
1993 } 2774 };
1994 2775
1995 warn "reloaded successfully"; 2776 warn "reloaded";
1996}; 2777};
1997 2778
1998############################################################################# 2779our $RELOAD_WATCHER; # used only during reload
1999 2780
2000unless ($LINK_MAP) { 2781sub reload_perl() {
2001 $LINK_MAP = cf::map::new; 2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
2002 2784
2003 $LINK_MAP->width (41); 2785 $RELOAD_WATCHER ||= Event->timer (
2004 $LINK_MAP->height (41); 2786 reentrant => 0,
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2, 2787 after => 0,
2788 data => WF_AUTOCANCEL,
2013 cb => sub { 2789 cb => sub {
2014 $_[0]->w->cancel; 2790 do_reload_perl;
2015 2791 undef $RELOAD_WATCHER;
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 }); 2792 },
2034 2793 );
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 2794}
2040
2041register "<global>", __PACKAGE__;
2042 2795
2043register_command "reload" => sub { 2796register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2797 my ($who, $arg) = @_;
2045 2798
2046 if ($who->flag (FLAG_WIZ)) { 2799 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 2800 $who->message ("reloading server.");
2801 async { reload_perl };
2050 } 2802 }
2051}; 2803};
2052 2804
2053unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
2806
2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
2054 2829
2055$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2831 reentrant => 0,
2832 parked => 1,
2057 prio => 0, 2833 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2834 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2835 data => WF_AUTOCANCEL,
2060 cb => sub { 2836 cb => sub {
2061 unless ($FREEZE) { 2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2843 $NOW = Event::time;
2844
2062 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
2846
2063 $RUNTIME += $TICK; 2847 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
2849
2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
2067 2860
2068 # if we are delayed by four ticks or more, skip them all 2861 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2863
2071 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
2073 }, 2875 },
2074); 2876);
2075 2877
2878{
2076IO::AIO::max_poll_time $TICK * 0.2; 2879 BDB::max_poll_time $TICK * 0.1;
2077 2880 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2881 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2882 fd => BDB::poll_fileno,
2080 poll => 'r', 2883 poll => 'r',
2081 prio => 5, 2884 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 2885 data => WF_AUTOCANCEL,
2088 after => 0, 2886 cb => \&BDB::poll_cb,
2089 interval => 10, 2887 );
2090 cb => sub { 2888 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 2889
2092 write_runtime 2890 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 2924 };
2095 }, 2925 }
2096); 2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2983
2984END { cf::emergency_save }
2097 2985
20981 29861
2099 2987

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