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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.118 by root, Mon Jan 1 21:19:52 2007 UTC vs.
Revision 1.456 by root, Tue Sep 30 04:00:35 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
57 134
58binmode STDOUT; 135binmode STDOUT;
59binmode STDERR; 136binmode STDERR;
60 137
61# read virtual server time, if available 138# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 140 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
66} 143}
67 144
68mkdir cf::localdir; 145mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 147
74# a special map that is always available 148our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 149
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 150sub cf::map::normalise;
78 151
79############################################################################# 152#############################################################################
80 153
81=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
82 155
89=item $cf::RUNTIME 162=item $cf::RUNTIME
90 163
91The time this server has run, starts at 0 and is increased by $cf::TICK on 164The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 165every server tick.
93 166
94=item $cf::LIBDIR 167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 170
96The perl library directory, where extensions and cf-specific modules can 171Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
98 175
99=item $cf::NOW 176=item $cf::NOW
100 177
101The time of the last (current) server tick. 178The time of the last (current) server tick.
102 179
103=item $cf::TICK 180=item $cf::TICK
104 181
105The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
106 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
107=item %cf::CFG 194=item %cf::CFG
108 195
109Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 197from wherever your confdir points to.
198
199=item cf::wait_for_tick, cf::wait_for_tick_begin
200
201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
202returns directly I<after> the tick processing (and consequently, can only wake one process
203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
111 210
112=back 211=back
113 212
114=cut 213=cut
115 214
116BEGIN { 215BEGIN {
117 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 217 my $msg = join "", @_;
119 utf8::encode $msg;
120 218
121 $msg .= "\n" 219 $msg .= "\n"
122 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
123 221
222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
124 LOG llevError, "cfperl: $msg"; 224 LOG llevError, $msg;
125 }; 225 };
126} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
127 242
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 250
135# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 252# within the Safe compartment.
137for my $pkg (qw( 253for my $pkg (qw(
138 cf::global cf::attachable 254 cf::global cf::attachable
139 cf::object cf::object::player 255 cf::object cf::object::player
140 cf::client cf::player 256 cf::client cf::player
141 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
142 cf::map cf::party cf::region 259 cf::party cf::region
143)) { 260)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 262}
147 263
148$Event::DIED = sub { 264$EV::DIED = sub {
149 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
150}; 266};
151 267
152my %ext_pkg; 268#############################################################################
153my @exts;
154my @hook;
155 269
156=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
157 271
158=over 4 272=over 4
159 273
160=cut 274=item dumpval $ref
161 275
162use JSON::Syck (); # TODO# replace by JSON::PC once working 276=cut
163 277
278sub dumpval {
279 eval {
280 local $SIG{__DIE__};
281 my $d;
282 if (1) {
283 $d = new Data::Dumper([$_[0]], ["*var"]);
284 $d->Terse(1);
285 $d->Indent(2);
286 $d->Quotekeys(0);
287 $d->Useqq(1);
288 #$d->Bless(...);
289 $d->Seen($_[1]) if @_ > 1;
290 $d = $d->Dump();
291 }
292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
293 $d
294 } || "[unable to dump $_[0]: '$@']";
295}
296
164=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
165 298
166Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
167 300
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
176 302
177Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
178 304
179=cut 305=cut
180 306
181sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 308
183 JSON::Syck::Dump $_[0] 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
184} 324}
325
326=item cf::lock_wait $string
327
328Wait until the given lock is available. See cf::lock_acquire.
329
330=item my $lock = cf::lock_acquire $string
331
332Wait until the given lock is available and then acquires it and returns
333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
334for example when the coroutine gets canceled), the lock is automatically
335returned.
336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
340Lock names should begin with a unique identifier (for example, cf::map::find
341uses map_find and cf::map::load uses map_load).
342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
347=cut
348
349our %LOCK;
350our %LOCKER;#d#
351
352sub lock_wait($) {
353 my ($key) = @_;
354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
360 # wait for lock, if any
361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
363 push @{ $LOCK{$key} }, $Coro::current;
364 Coro::schedule;
365 }
366}
367
368sub lock_acquire($) {
369 my ($key) = @_;
370
371 # wait, to be sure we are not locked
372 lock_wait $key;
373
374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
376
377 Coro::guard {
378 delete $LOCKER{$key};#d#
379 # wake up all waiters, to be on the safe side
380 $_->ready for @{ delete $LOCK{$key} };
381 }
382}
383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
390sub freeze_mainloop {
391 tick_inhibit_inc;
392
393 Coro::guard \&tick_inhibit_dec;
394}
395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
469}
470
471=item cf::async { BLOCK }
472
473Currently the same as Coro::async_pool, meaning you cannot use
474C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
475thing you are allowed to do is call C<prio> on it.
476
477=cut
478
479BEGIN { *async = \&Coro::async_pool }
185 480
186=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
187 482
188The design of crossfire+ requires that the main coro ($Coro::main) is 483The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 484is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
191 487
192If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 490server will be frozen during this time, so the block should either finish
195fast or be very important. 491fast or be very important.
198 494
199sub sync_job(&) { 495sub sync_job(&) {
200 my ($job) = @_; 496 my ($job) = @_;
201 497
202 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
203 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
205 503
206 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 505
208 local $FREEZE = 1; 506 my $freeze_guard = freeze_mainloop;
209 507
210 my $busy = 1; 508 my $busy = 1;
211 my @res; 509 my @res;
212 510
213 (Coro::async { 511 (async {
512 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 513 @res = eval { $job->() };
215 warn $@ if $@; 514 warn $@ if $@;
216 undef $busy; 515 undef $busy;
217 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
218 517
219 while ($busy) { 518 while ($busy) {
519 if (Coro::nready) {
220 Coro::cede_notself; 520 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 521 } else {
522 EV::loop EV::LOOP_ONESHOT;
222 } 523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
223 529
224 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
225 } else { 531 } else {
226 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
227 533
228 $job->() 534 $job->()
229 } 535 }
230} 536}
231 537
232=item $coro = cf::coro { BLOCK } 538=item $coro = cf::async_ext { BLOCK }
233 539
234Creates and returns a new coro. This coro is automcatially being canceled 540Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 541extension calling this is being unloaded.
236 542
237=cut 543=cut
238 544
239sub coro(&) { 545sub async_ext(&) {
240 my $cb = shift; 546 my $cb = shift;
241 547
242 my $coro; $coro = async { 548 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 549
249 $coro->on_destroy (sub { 550 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 551 delete $EXT_CORO{$coro+0};
251 }); 552 });
252 $EXT_CORO{$coro+0} = $coro; 553 $EXT_CORO{$coro+0} = $coro;
253 554
254 $coro 555 $coro
255} 556}
256 557
257sub write_runtime { 558=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 559
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 560Executes the given code block with the given arguments in a seperate
261 or return; 561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
262 564
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 565=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 566
267 aio_fsync $fh 567sub fork_call(&@) {
268 and return; 568 my ($cb, @args) = @_;
269 569
270 close $fh 570 # we seemingly have to make a local copy of the whole thing,
271 or return; 571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
272 573
273 aio_rename "$runtime~", $runtime 574 my @res = Coro::Util::fork_eval {
274 and return; 575 reset_signals;
576 &$cb
577 }, @args;
275 578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
276 1 658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 745}
278 746
279=back 747=back
280 748
281=cut 749=cut
282 750
283############################################################################# 751#############################################################################
284 752
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
406 754
407Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
410 758
411In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 761Deliantra).
414 762
415=over 4 763=over 4
416 764
417=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
418 766
462=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
463 811
464Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
466 814
467Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
469 817
470These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
471 819
472=over 4 820=over 4
532our @CB_TYPE = (); # registry for type (cf-object class) based events 880our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 881our @CB_MAP = ();
534 882
535my %attachment; 883my %attachment;
536 884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
537sub _attach_cb($$$$) { 891sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 892 my ($registry, $event, $prio, $cb) = @_;
539 893
540 use sort 'stable'; 894 use sort 'stable';
541 895
575 $registry = $CB_TYPE[$object_type] ||= []; 929 $registry = $CB_TYPE[$object_type] ||= [];
576 930
577 } elsif ($type eq "subtype") { 931 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 932 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 933 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 935
582 } elsif ($type eq "package") { 936 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 937 my $pkg = shift @arg;
584 938
585 while (my ($name, $id) = each %cb_id) { 939 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 968 _attach $registry, $klass, @attach;
615 } 969 }
616 970
617 $obj->{$name} = \%arg; 971 $obj->{$name} = \%arg;
618 } else { 972 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 974 }
621 975
622 $obj->{_attachment}{$name} = undef; 976 $obj->{_attachment}{$name} = undef;
623} 977}
624 978
626 if (ref $_[0]) { 980 if (ref $_[0]) {
627 _object_attach @_; 981 _object_attach @_;
628 } else { 982 } else {
629 _attach shift->_attach_registry, @_; 983 _attach shift->_attach_registry, @_;
630 } 984 }
985 _recalc_want;
631}; 986};
632 987
633# all those should be optimised 988# all those should be optimised
634sub cf::attachable::detach { 989sub cf::attachable::detach {
635 my ($obj, $name) = @_; 990 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 993 delete $obj->{_attachment}{$name};
639 reattach ($obj); 994 reattach ($obj);
640 } else { 995 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 996 Carp::croak "cannot, currently, detach class attachments";
642 } 997 }
998 _recalc_want;
643}; 999};
644 1000
645sub cf::attachable::attached { 1001sub cf::attachable::attached {
646 my ($obj, $name) = @_; 1002 my ($obj, $name) = @_;
647 1003
662 "; 1018 ";
663 die if $@; 1019 die if $@;
664} 1020}
665 1021
666our $override; 1022our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 1024
669sub override { 1025sub override {
670 $override = 1; 1026 $override = 1;
671 @invoke_results = (); 1027 @INVOKE_RESULTS = (@_);
672} 1028}
673 1029
674sub do_invoke { 1030sub do_invoke {
675 my $event = shift; 1031 my $event = shift;
676 my $callbacks = shift; 1032 my $callbacks = shift;
677 1033
678 @invoke_results = (); 1034 @INVOKE_RESULTS = ();
679 1035
680 local $override; 1036 local $override;
681 1037
682 for (@$callbacks) { 1038 for (@$callbacks) {
683 eval { &{$_->[1]} }; 1039 eval { &{$_->[1]} };
692 } 1048 }
693 1049
694 0 1050 0
695} 1051}
696 1052
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 1054
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 1056
701Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
702 1058
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 1060removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 1062
707=back 1063=back
708 1064
709=cut 1065=cut
710 1066
711############################################################################# 1067#############################################################################
712# object support 1068# object support
1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
1104 my ($ob1, $ob2) = @_;
1105
1106 ++$SLOW_MERGES;#d#
1107
1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
1110}
713 1111
714sub reattach { 1112sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1118
718 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
719 1120
720 @$registry = (); 1121 @$registry = ();
721 1122
736cf::attachable->attach ( 1137cf::attachable->attach (
737 prio => -1000000, 1138 prio => -1000000,
738 on_instantiate => sub { 1139 on_instantiate => sub {
739 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
740 1141
741 $data = from_json $data; 1142 $data = decode_json $data;
742 1143
743 for (@$data) { 1144 for (@$data) {
744 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
745 1146
746 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1163sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
764 1165
765 sync_job { 1166 sync_job {
766 if (length $$rdata) { 1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
769 1171
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1175 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1176 aio_close $fh;
775 1177
776 if (@$objs) { 1178 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1183 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1184 aio_close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
784 } 1186 }
785 } else { 1187 } else {
786 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
787 } 1189 }
788 1190
789 aio_rename "$filename~", $filename; 1191 aio_rename "$filename~", $filename;
1192
1193 $filename =~ s%/[^/]+$%%;
1194 aio_pathsync $filename;
790 } else { 1195 } else {
791 warn "FATAL: $filename~: $!\n"; 1196 warn "FATAL: $filename~: $!\n";
792 } 1197 }
793 } else { 1198 } else {
794 aio_unlink $filename; 1199 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1200 aio_unlink "$filename.pst";
796 } 1201 }
797 } 1202 };
798} 1203}
799 1204
800sub object_freezer_as_string { 1205sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1206 my ($rdata, $objs) = @_;
802 1207
814 or return; 1219 or return;
815 1220
816 unless (aio_stat "$filename.pst") { 1221 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1222 (aio_load "$filename.pst", $av) >= 0
818 or return; 1223 or return;
1224
819 $av = eval { (Storable::thaw $av)->{objs} }; 1225 my $st = eval { Coro::Storable::thaw $av };
1226 $av = $st->{objs};
820 } 1227 }
821 1228
1229 utf8::decode (my $decname = $filename);
822 warn sprintf "loading %s (%d)\n", 1230 warn sprintf "loading %s (%d,%d)\n",
823 $filename, length $data, scalar @{$av || []};#d# 1231 $decname, length $data, scalar @{$av || []};
1232
824 return ($data, $av); 1233 ($data, $av)
825} 1234}
1235
1236=head2 COMMAND CALLBACKS
1237
1238=over 4
1239
1240=cut
826 1241
827############################################################################# 1242#############################################################################
828# command handling &c 1243# command handling &c
829 1244
830=item cf::register_command $name => \&callback($ob,$args); 1245=item cf::register_command $name => \&callback($ob,$args);
843 push @{ $COMMAND{$name} }, [$caller, $cb]; 1258 push @{ $COMMAND{$name} }, [$caller, $cb];
844} 1259}
845 1260
846=item cf::register_extcmd $name => \&callback($pl,$packet); 1261=item cf::register_extcmd $name => \&callback($pl,$packet);
847 1262
848Register a callbackf ro execution when the client sends an extcmd packet. 1263Register a callback for execution when the client sends an (synchronous)
1264extcmd packet. Ext commands will be processed in the order they are
1265received by the server, like other user commands. The first argument is
1266the logged-in player. Ext commands can only be processed after a player
1267has logged in successfully.
849 1268
850If the callback returns something, it is sent back as if reply was being 1269If the callback returns something, it is sent back as if reply was being
851called. 1270called.
852 1271
1272=item cf::register_exticmd $name => \&callback($ns,$packet);
1273
1274Register a callback for execution when the client sends an (asynchronous)
1275exticmd packet. Exti commands are processed by the server as soon as they
1276are received, i.e. out of order w.r.t. other commands. The first argument
1277is a client socket. Exti commands can be received anytime, even before
1278log-in.
1279
1280If the callback returns something, it is sent back as if reply was being
1281called.
1282
853=cut 1283=cut
854 1284
855sub register_extcmd { 1285sub register_extcmd {
856 my ($name, $cb) = @_; 1286 my ($name, $cb) = @_;
857 1287
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 1288 $EXTCMD{$name} = $cb;
1289}
1290
1291sub register_exticmd {
1292 my ($name, $cb) = @_;
1293
1294 $EXTICMD{$name} = $cb;
862} 1295}
863 1296
864cf::player->attach ( 1297cf::player->attach (
865 on_command => sub { 1298 on_command => sub {
866 my ($pl, $name, $params) = @_; 1299 my ($pl, $name, $params) = @_;
875 cf::override; 1308 cf::override;
876 }, 1309 },
877 on_extcmd => sub { 1310 on_extcmd => sub {
878 my ($pl, $buf) = @_; 1311 my ($pl, $buf) = @_;
879 1312
880 my $msg = eval { from_json $buf }; 1313 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
881 1314
882 if (ref $msg) { 1315 if (ref $msg) {
1316 my ($type, $reply, @payload) =
1317 "ARRAY" eq ref $msg
1318 ? @$msg
1319 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1320
1321 my @reply;
1322
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1323 if (my $cb = $EXTCMD{$type}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1324 @reply = $cb->($pl, @payload);
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 } 1325 }
1326
1327 $pl->ext_reply ($reply, @reply)
1328 if $reply;
1329
888 } else { 1330 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1331 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 } 1332 }
891 1333
892 cf::override; 1334 cf::override;
893 }, 1335 },
894); 1336);
895 1337
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 1338sub load_extensions {
1339 cf::sync_job {
1340 my %todo;
1341
1342 for my $path (<$LIBDIR/*.ext>) {
1343 next unless -r $path;
1344
1345 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1346 my $base = $1;
1347 my $pkg = $1;
1348 $pkg =~ s/[^[:word:]]/_/g;
1349 $pkg = "ext::$pkg";
1350
1351 open my $fh, "<:utf8", $path
1352 or die "$path: $!";
1353
1354 my $source = do { local $/; <$fh> };
1355
1356 my %ext = (
1357 path => $path,
1358 base => $base,
1359 pkg => $pkg,
1360 );
1361
1362 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1363 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1364
1365 $ext{source} =
1366 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1367 . "#line 1 \"$path\"\n{\n"
1368 . $source
1369 . "\n};\n1";
1370
1371 $todo{$base} = \%ext;
1372 }
1373
1374 my %done;
1375 while (%todo) {
1376 my $progress;
1377
1378 while (my ($k, $v) = each %todo) {
1379 for (split /,\s*/, $v->{meta}{depends}) {
1380 goto skip
1381 unless exists $done{$_};
1382 }
1383
1384 warn "... loading '$k' into '$v->{pkg}'\n";
1385
1386 unless (eval $v->{source}) {
1387 my $msg = $@ ? "$v->{path}: $@\n"
1388 : "$v->{base}: extension inactive.\n";
1389
1390 if (exists $v->{meta}{mandatory}) {
1391 warn $msg;
1392 cf::cleanup "mandatory extension failed to load, exiting.";
1393 }
1394
1395 warn $msg;
1396 }
1397
1398 $done{$k} = delete $todo{$k};
1399 push @EXTS, $v->{pkg};
1400 $progress = 1;
1401 }
1402
1403 skip:
1404 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1405 unless $progress;
1406 }
1407 };
1408}
1409
1410#############################################################################
1411
1412=back
1413
1414=head2 CORE EXTENSIONS
1415
1416Functions and methods that extend core deliantra objects.
1417
1418=cut
1419
1420package cf::player;
1421
1422use Coro::AIO;
1423
1424=head3 cf::player
1425
1426=over 4
1427
1428=item cf::player::num_playing
1429
1430Returns the official number of playing players, as per the Crossfire metaserver rules.
1431
1432=cut
1433
1434sub num_playing {
1435 scalar grep
1436 $_->ob->map
1437 && !$_->hidden
1438 && !$_->ob->flag (cf::FLAG_WIZ),
1439 cf::player::list
1440}
1441
1442=item cf::player::find $login
1443
1444Returns the given player object, loading it if necessary (might block).
1445
1446=cut
1447
1448sub playerdir($) {
1449 "$PLAYERDIR/"
1450 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1451}
1452
1453sub path($) {
1454 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1455
1456 (playerdir $login) . "/playerdata"
1457}
1458
1459sub find_active($) {
1460 $cf::PLAYER{$_[0]}
1461 and $cf::PLAYER{$_[0]}->active
1462 and $cf::PLAYER{$_[0]}
1463}
1464
1465sub exists($) {
1466 my ($login) = @_;
1467
1468 $cf::PLAYER{$login}
1469 or !aio_stat path $login
1470}
1471
1472sub find($) {
1473 return $cf::PLAYER{$_[0]} || do {
1474 my $login = $_[0];
1475
1476 my $guard = cf::lock_acquire "user_find:$login";
1477
1478 $cf::PLAYER{$_[0]} || do {
1479 # rename old playerfiles to new ones
1480 #TODO: remove when no longer required
1481 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1482 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1483 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1484 aio_unlink +(playerdir $login) . "/$login.pl";
1485
1486 my $f = new_from_file cf::object::thawer path $login
1487 or return;
1488
1489 my $pl = cf::player::load_pl $f
1490 or return;
1491
1492 local $cf::PLAYER_LOADING{$login} = $pl;
1493 $f->resolve_delayed_derefs;
1494 $cf::PLAYER{$login} = $pl
1495 }
1496 }
1497}
1498
1499sub save($) {
1500 my ($pl) = @_;
1501
1502 return if $pl->{deny_save};
1503
1504 my $path = path $pl;
1505 my $guard = cf::lock_acquire "user_save:$path";
1506
1507 return if $pl->{deny_save};
1508
1509 aio_mkdir playerdir $pl, 0770;
1510 $pl->{last_save} = $cf::RUNTIME;
1511
1512 cf::get_slot 0.01;
1513
1514 $pl->save_pl ($path);
1515 cf::cede_to_tick;
1516}
1517
1518sub new($) {
1519 my ($login) = @_;
1520
1521 my $self = create;
1522
1523 $self->ob->name ($login);
1524 $self->{deny_save} = 1;
1525
1526 $cf::PLAYER{$login} = $self;
1527
1528 $self
1529}
1530
1531=item $player->send_msg ($channel, $msg, $color, [extra...])
1532
1533=cut
1534
1535sub send_msg {
1536 my $ns = shift->ns
1537 or return;
1538 $ns->send_msg (@_);
1539}
1540
1541=item $pl->quit_character
1542
1543Nukes the player without looking back. If logged in, the connection will
1544be destroyed. May block for a long time.
1545
1546=cut
1547
1548sub quit_character {
1549 my ($pl) = @_;
1550
1551 my $name = $pl->ob->name;
1552
1553 $pl->{deny_save} = 1;
1554 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1555
1556 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1557 $pl->deactivate;
1558 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1559 $pl->ob->check_score;
1560 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1561 $pl->ns->destroy if $pl->ns;
1562
1563 my $path = playerdir $pl;
1564 my $temp = "$path~$cf::RUNTIME~deleting~";
1565 aio_rename $path, $temp;
1566 delete $cf::PLAYER{$pl->ob->name};
1567 $pl->destroy;
1568
1569 my $prefix = qr<^~\Q$name\E/>;
1570
1571 # nuke player maps
1572 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1573
1574 IO::AIO::aio_rmtree $temp;
1575}
1576
1577=item $pl->kick
1578
1579Kicks a player out of the game. This destroys the connection.
1580
1581=cut
1582
1583sub kick {
1584 my ($pl, $kicker) = @_;
1585
1586 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1587 $pl->killer ("kicked");
1588 $pl->ns->destroy;
1589}
1590
1591=item cf::player::list_logins
1592
1593Returns am arrayref of all valid playernames in the system, can take a
1594while and may block, so not sync_job-capable, ever.
1595
1596=cut
1597
1598sub list_logins {
1599 my $dirs = aio_readdir $PLAYERDIR
1600 or return [];
1601
1602 my @logins;
1603
1604 for my $login (@$dirs) {
1605 my $path = path $login;
1606
1607 # a .pst is a dead give-away for a valid player
1608 # if no pst file found, open and chekc for blocked users
1609 if (aio_stat "$path.pst") {
1610 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1611 aio_read $fh, 0, 512, my $buf, 0 or next;
1612 $buf !~ /^password -------------$/m or next; # official not-valid tag
1613 }
1614
1615 utf8::decode $login;
1616 push @logins, $login;
1617 }
1618
1619 \@logins
1620}
1621
1622=item $player->maps
1623
1624Returns an arrayref of map paths that are private for this
1625player. May block.
1626
1627=cut
1628
1629sub maps($) {
1630 my ($pl) = @_;
1631
1632 $pl = ref $pl ? $pl->ob->name : $pl;
1633
1634 my $files = aio_readdir playerdir $pl
1635 or return;
1636
1637 my @paths;
1638
1639 for (@$files) {
1640 utf8::decode $_;
1641 next if /\.(?:pl|pst)$/;
1642 next unless /^$PATH_SEP/o;
1643
1644 push @paths, cf::map::normalise "~$pl/$_";
1645 }
1646
1647 \@paths
1648}
1649
1650=item $protocol_xml = $player->expand_cfpod ($cfpod)
1651
1652Expand deliantra pod fragments into protocol xml.
1653
1654=item $player->ext_reply ($msgid, @msg)
1655
1656Sends an ext reply to the player.
1657
1658=cut
1659
1660sub ext_reply($$@) {
1661 my ($self, $id, @msg) = @_;
1662
1663 $self->ns->ext_reply ($id, @msg)
1664}
1665
1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
903 my ($path) = @_; 1693 my ($path) = @_;
904 1694
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1695 my ($match, $specificity);
906 my $base = $1;
907 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg";
910 1696
911 warn "loading '$path' into '$pkg'\n"; 1697 for my $region (list) {
912 1698 if ($region->{match} && $path =~ $region->{match}) {
913 open my $fh, "<:utf8", $path 1699 ($match, $specificity) = ($region, $region->specificity)
914 or die "$path: $!"; 1700 if $region->specificity > $specificity;
915 1701 }
916 my $source =
917 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> })
920 . "\n};\n1";
921
922 eval $source
923 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n";
925
926 push @exts, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 1702 }
945 1703
946 # remove commands 1704 $match
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970}
971
972sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext;
975 eval {
976 load_extension $ext;
977 1
978 } or warn "$ext not loaded: $@";
979 }
980}
981
982#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019
1020=head2 CORE EXTENSIONS
1021
1022Functions and methods that extend core crossfire objects.
1023
1024=head3 cf::player
1025
1026=over 4
1027
1028=item cf::player::exists $login
1029
1030Returns true when the given account exists.
1031
1032=cut
1033
1034sub cf::player::exists($) {
1035 cf::player::find $_[0]
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1037}
1038
1039=item $player->ext_reply ($msgid, $msgtype, %msg)
1040
1041Sends an ext reply to the player.
1042
1043=cut
1044
1045sub cf::player::ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_;
1047
1048 $msg{msgid} = $id;
1049
1050 $self->send ("ext " . to_json \%msg);
1051} 1705}
1052 1706
1053=back 1707=back
1054
1055 1708
1056=head3 cf::map 1709=head3 cf::map
1057 1710
1058=over 4 1711=over 4
1059 1712
1062package cf::map; 1715package cf::map;
1063 1716
1064use Fcntl; 1717use Fcntl;
1065use Coro::AIO; 1718use Coro::AIO;
1066 1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1067our $MAX_RESET = 7200; 1724our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1725our $DEFAULT_RESET = 3000;
1069 1726
1070sub generate_random_map { 1727sub generate_random_map {
1071 my ($path, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1729
1730 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1072 1731
1073 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1733 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1737 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1738 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path"
1087} 1873}
1088 1874
1089# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1090# all maps in C++... 1876# all maps in C++...
1091sub change_all_map_light { 1877sub change_all_map_light {
1092 my ($change) = @_; 1878 my ($change) = @_;
1093 1879
1094 $_->change_map_light ($change) for values %cf::MAP; 1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1095} 1882}
1096 1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1097sub try_load_header($) { 1900sub load_header_from($) {
1098 my ($path) = @_; 1901 my ($self, $path) = @_;
1099 1902
1100 utf8::encode $path; 1903 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1102 or return; 1905 or return;
1103 1906
1104 my $map = cf::map::new 1907 $self->_load_header ($f)
1105 or return; 1908 or return;
1106 1909
1107 $map->load_header ($path) 1910 local $MAP_LOADING{$self->{path}} = $self;
1911 $f->resolve_delayed_derefs;
1912
1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1108 or return; 1956 or return;
1957 $self->prepare_orig;
1958 }
1109 1959
1110 $map->{load_path} = $path; 1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1111 1962
1112 $map 1963 $self->default_region (cf::region::find_by_path $self->{path})
1113} 1964 unless $self->default_region;
1114 1965
1966 1
1967}
1968
1969sub find;
1115sub find_map { 1970sub find {
1116 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1117 1972
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path";
1977
1123 $cf::MAP{$key} || do { 1978 $cf::MAP{$path} || do {
1124 # do it the slow way 1979 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1125 my $map = try_load_header $path->save_path; 1980 my $guard2 = cf::lock_acquire "map_find:$path";
1126 1981
1127 if ($map) { 1982 my $map = new_from_path cf::map $path
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1983 or return;
1139 1984
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1986
1154 if ($map->should_reset) { 1987 $map->load_header
1988 or return;
1989
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard2;
1994 undef $guard1;
1155 $map->reset; 1995 $map->reset;
1156 $map = find_map $path; 1996 return find $path;
1157 } 1997 }
1158 1998
1159 $cf::MAP{$key} = $map 1999 $cf::MAP{$path} = $map
1160 } 2000 }
1161} 2001}
2002
2003sub pre_load { }
2004sub post_load { }
1162 2005
1163sub load { 2006sub load {
1164 my ($self) = @_; 2007 my ($self) = @_;
1165 2008
1166 return if $self->in_memory != cf::MAP_SWAPPED; 2009 local $self->{deny_reset} = 1; # loading can take a long time
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169 2010
1170 my $path = $self->{path}; 2011 my $path = $self->{path};
1171 2012
2013 {
2014 my $guard = cf::lock_acquire "map_data:$path";
2015
2016 return unless $self->valid;
2017 return unless $self->in_memory == cf::MAP_SWAPPED;
2018
2019 $self->in_memory (cf::MAP_LOADING);
2020
1172 $self->alloc; 2021 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
1174 or return; 2029 or return;
1175 2030
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->post_load_original
1177 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1178 2033
1179 if (my $uniq = $path->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 2035 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1182 $self->clear_unique_items; 2038 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1184 } 2042 }
1185 } 2043 }
1186 2044
2045 $f->resolve_delayed_derefs;
2046
2047 cf::cede_to_tick;
1187 # now do the right thing for maps 2048 # now do the right thing for maps
1188 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
1200 $self->activate; 2061 $self->activate;
1201 } 2062 }
1202 2063
2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
2066
1203 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_ACTIVE);
1204} 2068 }
1205 2069
1206sub load_map_sync { 2070 $self->post_load;
2071}
2072
2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
2083}
2084
2085# find and load all maps in the 3x3 area around a map
2086sub load_neighbours {
2087 my ($map) = @_;
2088
2089 my @neigh; # diagonal neighbours
2090
2091 for (0 .. 3) {
2092 my $neigh = $map->tile_path ($_)
2093 or next;
2094 $neigh = find $neigh, $map
2095 or next;
2096 $neigh->load;
2097
2098 push @neigh,
2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2101 }
2102
2103 for (grep defined $_->[0], @neigh) {
2104 my ($path, $origin) = @$_;
2105 my $neigh = find $path, $origin
2106 or next;
2107 $neigh->load;
2108 }
2109}
2110
2111sub find_sync {
1207 my ($path, $origin) = @_; 2112 my ($path, $origin) = @_;
1208 2113
1209 #warn "load_map_sync<$path, $origin>\n";#d# 2114 cf::sync_job { find $path, $origin }
2115}
1210 2116
1211 cf::sync_job { 2117sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 2118 my ($map) = @_;
1213 or return; 2119
1214 $map->load; 2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1215 $map 2121 if $Coro::current == $Coro::main;
2122
2123 cf::sync_job { $map->load };
2124}
2125
2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
2143 while (%MAP_PREFETCH) {
2144 while (my ($k, $v) = each %MAP_PREFETCH) {
2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
2149 delete $MAP_PREFETCH{$k};
2150 }
2151 }
2152 undef $MAP_PREFETCHER;
1216 } 2153 };
2154 $MAP_PREFETCHER->prio (6);
2155
2156 ()
1217} 2157}
1218 2158
1219sub save { 2159sub save {
1220 my ($self) = @_; 2160 my ($self) = @_;
1221 2161
2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
2163
1222 $self->{last_save} = $cf::RUNTIME; 2164 $self->{last_save} = $cf::RUNTIME;
1223 2165
1224 return unless $self->dirty; 2166 return unless $self->dirty;
1225 2167
1226 my $save = $self->{path}->save_path; utf8::encode $save; 2168 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 2170
1229 $self->{load_path} = $save; 2171 $self->{load_path} = $save;
1230 2172
1231 return if $self->{deny_save}; 2173 return if $self->{deny_save};
1232 2174
2175 local $self->{last_access} = $self->last_access;#d#
2176
2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players;
2180 };
2181
2182 cf::get_slot 0.02;
2183
1233 if ($uniq) { 2184 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 2186 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 2187 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2188 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 2189 }
1239} 2190}
1240 2191
1241sub swap_out { 2192sub swap_out {
1242 my ($self) = @_; 2193 my ($self) = @_;
1243 2194
2195 # save first because save cedes
2196 $self->save;
2197
2198 my $lock = cf::lock_acquire "map_data:$self->{path}";
2199
1244 return if $self->players; 2200 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 2201 return if $self->in_memory != cf::MAP_ACTIVE;
1246 return if $self->{deny_save}; 2202 return if $self->{deny_save};
1247 2203
2204 $self->in_memory (cf::MAP_SWAPPED);
2205
1248 $self->save; 2206 $self->deactivate;
2207 $_->clear_links_to ($self) for values %cf::MAP;
1249 $self->clear; 2208 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251} 2209}
1252 2210
1253sub reset_at { 2211sub reset_at {
1254 my ($self) = @_; 2212 my ($self) = @_;
1255 2213
1256 # TODO: safety, remove and allow resettable per-player maps 2214 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset}; 2215 return 1e99 if $self->{deny_reset};
1259 2216
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2217 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2218 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 2219
1267 my ($self) = @_; 2224 my ($self) = @_;
1268 2225
1269 $self->reset_at <= $cf::RUNTIME 2226 $self->reset_at <= $cf::RUNTIME
1270} 2227}
1271 2228
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 2229sub reset {
1294 my ($self) = @_; 2230 my ($self) = @_;
1295 2231
2232 my $lock = cf::lock_acquire "map_data:$self->{path}";
2233
1296 return if $self->players; 2234 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298 2235
1299 warn "resetting map ", $self->path;#d# 2236 warn "resetting map ", $self->path;
2237
2238 $self->in_memory (cf::MAP_SWAPPED);
2239
2240 # need to save uniques path
2241 unless ($self->{deny_save}) {
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2245 if $uniq;
2246 }
1300 2247
1301 delete $cf::MAP{$self->path}; 2248 delete $cf::MAP{$self->path};
1302 2249
2250 $self->deactivate;
1303 $_->clear_links_to ($self) for values %cf::MAP; 2251 $_->clear_links_to ($self) for values %cf::MAP;
2252 $self->clear;
1304 2253
1305 $self->unlink_save; 2254 $self->unlink_save;
1306 $self->destroy; 2255 $self->destroy;
1307} 2256}
1308 2257
1309my $nuke_counter = "aaaa"; 2258my $nuke_counter = "aaaa";
1310 2259
1311sub nuke { 2260sub nuke {
1312 my ($self) = @_; 2261 my ($self) = @_;
1313 2262
2263 {
2264 my $lock = cf::lock_acquire "map_data:$self->{path}";
2265
2266 delete $cf::MAP{$self->path};
2267
2268 $self->unlink_save;
2269
2270 bless $self, "cf::map";
2271 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 2272 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 2273 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 2274 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2275
2276 $cf::MAP{$self->path} = $self;
2277 }
2278
1317 $self->reset; # polite request, might not happen 2279 $self->reset; # polite request, might not happen
1318} 2280}
1319 2281
1320sub customise_for { 2282=item $maps = cf::map::tmp_maps
1321 my ($map, $ob) = @_;
1322 2283
1323 if ($map->per_player) { 2284Returns an arrayref with all map paths of currently instantiated and saved
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2285maps. May block.
2286
2287=cut
2288
2289sub tmp_maps() {
1325 } 2290 [
1326 2291 map {
1327 $map 2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise $_
2295 : ()
2296 } @{ aio_readdir $TMPDIR or [] }
2297 ]
1328} 2298}
1329 2299
1330sub emergency_save { 2300=item $maps = cf::map::random_maps
1331 local $cf::FREEZE = 1;
1332 2301
1333 warn "enter emergency map save\n"; 2302Returns an arrayref with all map paths of currently instantiated and saved
2303random maps. May block.
1334 2304
1335 cf::sync_job { 2305=cut
1336 warn "begin emergency map save\n"; 2306
1337 $_->save for values %cf::MAP; 2307sub random_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 /\.map$/
2312 ? normalise "?random/$_"
2313 : ()
2314 } @{ aio_readdir $RANDOMDIR or [] }
2315 ]
2316}
2317
2318=item cf::map::unique_maps
2319
2320Returns an arrayref of paths of all shared maps that have
2321instantiated unique items. May block.
2322
2323=cut
2324
2325sub unique_maps() {
2326 [
2327 map {
2328 utf8::decode $_;
2329 s/\.map$//; # TODO future compatibility hack
2330 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2331 ? ()
2332 : normalise $_
2333 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ]
2335}
2336
2337=back
2338
2339=head3 cf::object
2340
2341=cut
2342
2343package cf::object;
2344
2345=over 4
2346
2347=item $ob->inv_recursive
2348
2349Returns the inventory of the object I<and> their inventories, recursively,
2350but I<not> the object itself.
2351
2352=cut
2353
2354sub inv_recursive_;
2355sub inv_recursive_ {
2356 map { $_, inv_recursive_ $_->inv } @_
2357}
2358
2359sub inv_recursive {
2360 inv_recursive_ inv $_[0]
2361}
2362
2363=item $ref = $ob->ref
2364
2365Creates and returns a persistent reference to an object that can be stored as a string.
2366
2367=item $ob = cf::object::deref ($refstring)
2368
2369returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2370even if the object actually exists. May block.
2371
2372=cut
2373
2374sub deref {
2375 my ($ref) = @_;
2376
2377 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2378 my ($uuid, $name) = ($1, $2);
2379 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2380 or return;
2381 $pl->ob->uuid eq $uuid
2382 or return;
2383
2384 $pl->ob
2385 } else {
2386 warn "$ref: cannot resolve object reference\n";
2387 undef
1338 }; 2388 }
1339
1340 warn "end emergency map save\n";
1341} 2389}
1342 2390
1343package cf; 2391package cf;
1344 2392
1345=back 2393=back
1346
1347 2394
1348=head3 cf::object::player 2395=head3 cf::object::player
1349 2396
1350=over 4 2397=over 4
1351 2398
1354Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2401Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1355can be C<undef>. Does the right thing when the player is currently in a 2402can be C<undef>. Does the right thing when the player is currently in a
1356dialogue with the given NPC character. 2403dialogue with the given NPC character.
1357 2404
1358=cut 2405=cut
2406
2407our $SAY_CHANNEL = {
2408 id => "say",
2409 title => "Map",
2410 reply => "say ",
2411 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2412};
2413
2414our $CHAT_CHANNEL = {
2415 id => "chat",
2416 title => "Chat",
2417 reply => "chat ",
2418 tooltip => "Player chat and shouts, global to the server.",
2419};
1359 2420
1360# rough implementation of a future "reply" method that works 2421# rough implementation of a future "reply" method that works
1361# with dialog boxes. 2422# with dialog boxes.
1362#TODO: the first argument must go, split into a $npc->reply_to ( method 2423#TODO: the first argument must go, split into a $npc->reply_to ( method
1363sub cf::object::player::reply($$$;$) { 2424sub cf::object::player::reply($$$;$) {
1365 2426
1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2427 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1367 2428
1368 if ($self->{record_replies}) { 2429 if ($self->{record_replies}) {
1369 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2430 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2431
1370 } else { 2432 } else {
2433 my $pl = $self->contr;
2434
2435 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2436 my $dialog = $pl->{npc_dialog};
2437 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2438
2439 } else {
1371 $msg = $npc->name . " says: $msg" if $npc; 2440 $msg = $npc->name . " says: $msg" if $npc;
1372 $self->message ($msg, $flags); 2441 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2442 }
1373 } 2443 }
2444}
2445
2446=item $object->send_msg ($channel, $msg, $color, [extra...])
2447
2448=cut
2449
2450sub cf::object::send_msg {
2451 my $pl = shift->contr
2452 or return;
2453 $pl->send_msg (@_);
1374} 2454}
1375 2455
1376=item $player_object->may ("access") 2456=item $player_object->may ("access")
1377 2457
1378Returns wether the given player is authorized to access resource "access" 2458Returns wether the given player is authorized to access resource "access"
1391 2471
1392=item $player_object->enter_link 2472=item $player_object->enter_link
1393 2473
1394Freezes the player and moves him/her to a special map (C<{link}>). 2474Freezes the player and moves him/her to a special map (C<{link}>).
1395 2475
1396The player should be reaosnably safe there for short amounts of time. You 2476The player should be reasonably safe there for short amounts of time (e.g.
1397I<MUST> call C<leave_link> as soon as possible, though. 2477for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2478though, as the palyer cannot control the character while it is on the link
2479map.
2480
2481Will never block.
1398 2482
1399=item $player_object->leave_link ($map, $x, $y) 2483=item $player_object->leave_link ($map, $x, $y)
1400 2484
1401Moves the player out of the specila link map onto the given map. If the 2485Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 2486map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 2487to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 2488fails, to the emergency map position.
1405 2489
1406Might block. 2490Might block.
1407 2491
1408=cut 2492=cut
2493
2494sub link_map {
2495 unless ($LINK_MAP) {
2496 $LINK_MAP = cf::map::find "{link}"
2497 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2498 $LINK_MAP->load;
2499 }
2500
2501 $LINK_MAP
2502}
1409 2503
1410sub cf::object::player::enter_link { 2504sub cf::object::player::enter_link {
1411 my ($self) = @_; 2505 my ($self) = @_;
1412 2506
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive; 2507 $self->deactivate_recursive;
2508
2509 return if UNIVERSAL::isa $self->map, "ext::map_link";
2510
2511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2512 if $self->map && $self->map->{path} ne "{link}";
2513
2514 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1420} 2515}
1421 2516
1422sub cf::object::player::leave_link { 2517sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 2518 my ($self, $map, $x, $y) = @_;
2519
2520 return unless $self->contr->active;
1424 2521
1425 my $link_pos = delete $self->{_link_pos}; 2522 my $link_pos = delete $self->{_link_pos};
1426 2523
1427 unless ($map) { 2524 unless ($map) {
1428 # restore original map position 2525 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 2526 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 2527 $map = cf::map::find $map;
1431 2528
1432 unless ($map) { 2529 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 2530 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 2531 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 2532 or die "FATAL: cannot load emergency map\n";
1436 } 2533 }
1437 } 2534 }
1438 2535
1439 ($x, $y) = (-1, -1) 2536 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 2539 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 2540 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 2541 if $x <=0 && $y <= 0;
1445 2542
1446 $map->load; 2543 $map->load;
2544 $map->load_neighbours;
1447 2545
2546 return unless $self->contr->active;
2547 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1448 $self->activate_recursive; 2548 $self->activate_recursive;
2549
2550 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 2551 $self->enter_map ($map, $x, $y);
1450} 2552}
1451 2553
1452=item $player_object->goto_map ($path, $x, $y) 2554=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1453 2555
1454=cut 2556Moves the player to the given map-path and coordinates by first freezing
2557her, loading and preparing them map, calling the provided $check callback
2558that has to return the map if sucecssful, and then unfreezes the player on
2559the new (success) or old (failed) map position. In either case, $done will
2560be called at the end of this process.
1455 2561
2562Note that $check will be called with a potentially non-loaded map, so if
2563it needs a loaded map it has to call C<< ->load >>.
2564
2565=cut
2566
2567our $GOTOGEN;
2568
1456sub cf::object::player::goto_map { 2569sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 2570 my ($self, $path, $x, $y, $check, $done) = @_;
2571
2572 # do generation counting so two concurrent goto's will be executed in-order
2573 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1458 2574
1459 $self->enter_link; 2575 $self->enter_link;
1460 2576
1461 (Coro::async { 2577 (async {
1462 $path = new cf::path $path; 2578 $Coro::current->{desc} = "player::goto $path $x $y";
1463 2579
1464 my $map = cf::map::find_map $path->as_string; 2580 # *tag paths override both path and x|y
2581 if ($path =~ /^\*(.*)$/) {
2582 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2583 my $ob = $obs[rand @obs];
2584
2585 # see if we actually can go there
2586 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2587 $ob = $obs[rand @obs];
2588 } else {
2589 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2590 }
2591 # else put us there anyways for now #d#
2592
2593 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2594 } else {
2595 ($path, $x, $y) = (undef, undef, undef);
2596 }
2597 }
2598
2599 my $map = eval {
2600 my $map = defined $path ? cf::map::find $path : undef;
2601
2602 if ($map) {
1465 $map = $map->customise_for ($self) if $map; 2603 $map = $map->customise_for ($self);
2604 $map = $check->($map) if $check && $map;
2605 } else {
2606 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2607 }
1466 2608
1467 warn "entering ", $map->path, " at ($x, $y)\n"
1468 if $map; 2609 $map
2610 };
1469 2611
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2612 if ($@) {
2613 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2614 LOG llevError | logBacktrace, Carp::longmess $@;
2615 }
1471 2616
2617 if ($gen == $self->{_goto_generation}) {
2618 delete $self->{_goto_generation};
1472 $self->leave_link ($map, $x, $y); 2619 $self->leave_link ($map, $x, $y);
2620 }
2621
2622 $done->() if $done;
1473 })->prio (1); 2623 })->prio (1);
1474} 2624}
1475 2625
1476=item $player_object->enter_exit ($exit_object) 2626=item $player_object->enter_exit ($exit_object)
1477 2627
1479 2629
1480sub parse_random_map_params { 2630sub parse_random_map_params {
1481 my ($spec) = @_; 2631 my ($spec) = @_;
1482 2632
1483 my $rmp = { # defaults 2633 my $rmp = { # defaults
1484 xsize => 10, 2634 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 2635 ysize => (cf::rndm 15, 40),
2636 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2637 #layout => string,
1486 }; 2638 };
1487 2639
1488 for (split /\n/, $spec) { 2640 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 2641 my ($k, $v) = split /\s+/, $_, 2;
1490 2642
1502 # that depends on the exit object 2654 # that depends on the exit object
1503 2655
1504 my $rmp = parse_random_map_params $exit->msg; 2656 my $rmp = parse_random_map_params $exit->msg;
1505 2657
1506 if ($exit->map) { 2658 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 2659 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 2660 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 2661 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 2662 $rmp->{origin_y} = $exit->y;
2663
2664 $exit->map->touch;
1511 } 2665 }
1512 2666
1513 $rmp->{random_seed} ||= $exit->random_seed; 2667 $rmp->{random_seed} ||= $exit->random_seed;
1514 2668
1515 my $data = cf::to_json $rmp; 2669 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1516 my $md5 = Digest::MD5::md5_hex $data; 2670 my $md5 = Digest::MD5::md5_hex $data;
2671 my $meta = "$RANDOMDIR/$md5.meta";
1517 2672
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2673 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 2674 aio_write $fh, 0, (length $data), $data, 0;
2675 undef $fh;
2676 aio_rename "$meta~", $meta;
1520 2677
2678 my $slaying = "?random/$md5";
2679
2680 if ($exit->valid) {
1521 $exit->slaying ("?random/$md5"); 2681 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 2682 $exit->msg (undef);
2683 }
1523 } 2684 }
1524} 2685}
1525 2686
1526sub cf::object::player::enter_exit { 2687sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 2688 my ($self, $exit) = @_;
1528 2689
1529 return unless $self->type == cf::PLAYER; 2690 return unless $self->type == cf::PLAYER;
1530 2691
1531 $self->enter_link; 2692 $self->enter_link;
1532 2693
1533 (Coro::async { 2694 (async {
2695 $Coro::current->{desc} = "enter_exit";
2696
1534 unless (eval { 2697 unless (eval {
2698 $self->deactivate_recursive; # just to be sure
1535 2699
2700 # random map handling
2701 {
2702 my $guard = cf::lock_acquire "exit_prepare:$exit";
2703
1536 prepare_random_map $exit 2704 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 2705 if $exit->slaying eq "/!";
2706 }
1538 2707
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2708 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2709 my $x = $exit->stats->hp;
2710 my $y = $exit->stats->sp;
1541 2711
2712 $self->goto ($map, $x, $y);
2713
2714 # if exit is damned, update players death & WoR home-position
2715 $self->contr->savebed ($map, $x, $y)
2716 if $exit->flag (cf::FLAG_DAMNED);
2717
1542 1; 2718 1
1543 }) { 2719 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 2720 $self->message ("Something went wrong deep within the deliantra server. "
1545 . "I'll try to bring you back to the map you were before. " 2721 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 2722 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 2723 cf::NDI_UNIQUE | cf::NDI_RED);
1548 2724
1549 warn "ERROR in enter_exit: $@"; 2725 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2726 $self->leave_link;
1551 } 2727 }
1552 })->prio (1); 2728 })->prio (1);
1565 2741
1566sub cf::client::send_drawinfo { 2742sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2743 my ($self, $text, $flags) = @_;
1568 2744
1569 utf8::encode $text; 2745 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2746 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2747}
1572 2748
2749=item $client->send_msg ($channel, $msg, $color, [extra...])
2750
2751Send a drawinfo or msg packet to the client, formatting the msg for the
2752client if neccessary. C<$type> should be a string identifying the type of
2753the message, with C<log> being the default. If C<$color> is negative, suppress
2754the message unless the client supports the msg packet.
2755
2756=cut
2757
2758# non-persistent channels (usually the info channel)
2759our %CHANNEL = (
2760 "c/identify" => {
2761 id => "infobox",
2762 title => "Identify",
2763 reply => undef,
2764 tooltip => "Items recently identified",
2765 },
2766 "c/examine" => {
2767 id => "infobox",
2768 title => "Examine",
2769 reply => undef,
2770 tooltip => "Signs and other items you examined",
2771 },
2772 "c/book" => {
2773 id => "infobox",
2774 title => "Book",
2775 reply => undef,
2776 tooltip => "The contents of a note or book",
2777 },
2778 "c/lookat" => {
2779 id => "infobox",
2780 title => "Look",
2781 reply => undef,
2782 tooltip => "What you saw there",
2783 },
2784 "c/who" => {
2785 id => "infobox",
2786 title => "Players",
2787 reply => undef,
2788 tooltip => "Shows players who are currently online",
2789 },
2790 "c/body" => {
2791 id => "infobox",
2792 title => "Body Parts",
2793 reply => undef,
2794 tooltip => "Shows which body parts you posess and are available",
2795 },
2796 "c/skills" => {
2797 id => "infobox",
2798 title => "Skills",
2799 reply => undef,
2800 tooltip => "Shows your experience per skill and item power",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820);
2821
2822sub cf::client::send_msg {
2823 my ($self, $channel, $msg, $color, @extra) = @_;
2824
2825 $msg = $self->pl->expand_cfpod ($msg)
2826 unless $color & cf::NDI_VERBATIM;
2827
2828 $color &= cf::NDI_CLIENT_MASK; # just in case...
2829
2830 # check predefined channels, for the benefit of C
2831 if ($CHANNEL{$channel}) {
2832 $channel = $CHANNEL{$channel};
2833
2834 $self->ext_msg (channel_info => $channel)
2835 if $self->can_msg;
2836
2837 $channel = $channel->{id};
2838
2839 } elsif (ref $channel) {
2840 # send meta info to client, if not yet sent
2841 unless (exists $self->{channel}{$channel->{id}}) {
2842 $self->{channel}{$channel->{id}} = $channel;
2843 $self->ext_msg (channel_info => $channel)
2844 if $self->can_msg;
2845 }
2846
2847 $channel = $channel->{id};
2848 }
2849
2850 return unless @extra || length $msg;
2851
2852 if ($self->can_msg) {
2853 # default colour, mask it out
2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2855 if $color & cf::NDI_DEF;
2856
2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2873 } else {
2874 if ($color >= 0) {
2875 # replace some tags by gcfclient-compatible ones
2876 for ($msg) {
2877 1 while
2878 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2879 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2880 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2881 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2882 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2883 }
2884
2885 $color &= cf::NDI_COLOR_MASK;
2886
2887 utf8::encode $msg;
2888
2889 if (0 && $msg =~ /\[/) {
2890 # COMMAND/INFO
2891 $self->send_packet ("drawextinfo $color 10 8 $msg")
2892 } else {
2893 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2894 $self->send_packet ("drawinfo $color $msg")
2895 }
2896 }
2897 }
2898}
2899
2900=item $client->ext_msg ($type, @msg)
2901
2902Sends an ext event to the client.
2903
2904=cut
2905
2906sub cf::client::ext_msg($$@) {
2907 my ($self, $type, @msg) = @_;
2908
2909 if ($self->extcmd == 2) {
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2911 } elsif ($self->extcmd == 1) { # TODO: remove
2912 push @msg, msgtype => "event_$type";
2913 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2914 }
2915}
2916
2917=item $client->ext_reply ($msgid, @msg)
2918
2919Sends an ext reply to the client.
2920
2921=cut
2922
2923sub cf::client::ext_reply($$@) {
2924 my ($self, $id, @msg) = @_;
2925
2926 if ($self->extcmd == 2) {
2927 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2928 } elsif ($self->extcmd == 1) {
2929 #TODO: version 1, remove
2930 unshift @msg, msgtype => "reply", msgid => $id;
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
1573 2934
1574=item $success = $client->query ($flags, "text", \&cb) 2935=item $success = $client->query ($flags, "text", \&cb)
1575 2936
1576Queues a query to the client, calling the given callback with 2937Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2938the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2939C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579 2940
1580Queries can fail, so check the return code. Or don't, as queries will become 2941Queries can fail, so check the return code. Or don't, as queries will
1581reliable at some point in the future. 2942become reliable at some point in the future.
1582 2943
1583=cut 2944=cut
1584 2945
1585sub cf::client::query { 2946sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_; 2947 my ($self, $flags, $text, $cb) = @_;
1594 utf8::encode $text; 2955 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2956 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596 2957
1597 $self->send_packet ($self->{query_queue}[0][0]) 2958 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1; 2959 if @{ $self->{query_queue} } == 1;
2960
2961 1
1599} 2962}
1600 2963
1601cf::client->attach ( 2964cf::client->attach (
2965 on_connect => sub {
2966 my ($ns) = @_;
2967
2968 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2969 },
1602 on_reply => sub { 2970 on_reply => sub {
1603 my ($ns, $msg) = @_; 2971 my ($ns, $msg) = @_;
1604 2972
1605 # this weird shuffling is so that direct followup queries 2973 # this weird shuffling is so that direct followup queries
1606 # get handled first 2974 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2975 my $queue = delete $ns->{query_queue}
2976 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2977
1609 (shift @$queue)->[1]->($msg); 2978 (shift @$queue)->[1]->($msg);
2979 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2980
1611 push @{ $ns->{query_queue} }, @$queue; 2981 push @{ $ns->{query_queue} }, @$queue;
1612 2982
1613 if (@{ $ns->{query_queue} } == @$queue) { 2983 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2984 if (@$queue) {
1616 } else { 2986 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2987 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 } 2988 }
1619 } 2989 }
1620 }, 2990 },
2991 on_exticmd => sub {
2992 my ($ns, $buf) = @_;
2993
2994 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2995
2996 if (ref $msg) {
2997 my ($type, $reply, @payload) =
2998 "ARRAY" eq ref $msg
2999 ? @$msg
3000 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3001
3002 my @reply;
3003
3004 if (my $cb = $EXTICMD{$type}) {
3005 @reply = $cb->($ns, @payload);
3006 }
3007
3008 $ns->ext_reply ($reply, @reply)
3009 if $reply;
3010
3011 } else {
3012 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3013 }
3014
3015 cf::override;
3016 },
1621); 3017);
1622 3018
1623=item $client->coro (\&cb) 3019=item $client->async (\&cb)
1624 3020
1625Create a new coroutine, running the specified callback. The coroutine will 3021Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 3022be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 3023or loss of connection).
1628 3024
1629=cut 3025=cut
1630 3026
1631sub cf::client::coro { 3027sub cf::client::async {
1632 my ($self, $cb) = @_; 3028 my ($self, $cb) = @_;
1633 3029
1634 my $coro; $coro = async { 3030 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 3031
1641 $coro->on_destroy (sub { 3032 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 3033 delete $self->{_coro}{$coro+0};
1643 }); 3034 });
1644 3035
1671our $safe = new Safe "safe"; 3062our $safe = new Safe "safe";
1672our $safe_hole = new Safe::Hole; 3063our $safe_hole = new Safe::Hole;
1673 3064
1674$SIG{FPE} = 'IGNORE'; 3065$SIG{FPE} = 'IGNORE';
1675 3066
1676$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3067$safe->permit_only (Opcode::opset qw(
3068 :base_core :base_mem :base_orig :base_math
3069 grepstart grepwhile mapstart mapwhile
3070 sort time
3071));
1677 3072
1678# here we export the classes and methods available to script code 3073# here we export the classes and methods available to script code
1679 3074
1680=pod 3075=pod
1681 3076
1682The following fucntions and emthods are available within a safe environment: 3077The following functions and methods are available within a safe environment:
1683 3078
1684 cf::object contr pay_amount pay_player map 3079 cf::object
3080 contr pay_amount pay_player map x y force_find force_add destroy
3081 insert remove name archname title slaying race decrease split
3082
1685 cf::object::player player 3083 cf::object::player
1686 cf::player peaceful 3084 player
1687 cf::map trigger 3085
3086 cf::player
3087 peaceful
3088
3089 cf::map
3090 trigger
1688 3091
1689=cut 3092=cut
1690 3093
1691for ( 3094for (
1692 ["cf::object" => qw(contr pay_amount pay_player map)], 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3096 insert remove inv nrof name archname title slaying race
3097 decrease split destroy change_exp)],
1693 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
1694 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful)],
1695 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
1696) { 3101) {
1697 no strict 'refs'; 3102 no strict 'refs';
1768=back 3173=back
1769 3174
1770=cut 3175=cut
1771 3176
1772############################################################################# 3177#############################################################################
3178# the server's init and main functions
1773 3179
1774=head2 EXTENSION DATABASE SUPPORT 3180sub load_facedata($) {
3181 my ($path) = @_;
1775 3182
1776Crossfire maintains a very simple database for extension use. It can 3183 # HACK to clear player env face cache, we need some signal framework
1777currently store anything that can be serialised using Storable, which 3184 # for this (global event?)
1778excludes objects. 3185 %ext::player_env::MUSIC_FACE_CACHE = ();
1779 3186
1780The parameter C<$family> should best start with the name of the extension 3187 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1781using it, it should be unique.
1782 3188
1783=over 4 3189 warn "loading facedata from $path\n";
1784 3190
1785=item $hashref = cf::db_get $family 3191 my $facedata;
3192 0 < aio_load $path, $facedata
3193 or die "$path: $!";
1786 3194
1787Return a hashref for use by the extension C<$family>, which can be 3195 $facedata = Coro::Storable::thaw $facedata;
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790 3196
1791=item $value = cf::db_get $family => $key 3197 $facedata->{version} == 2
3198 or cf::cleanup "$path: version mismatch, cannot proceed.";
1792 3199
1793Returns a single value from the database 3200 # patch in the exptable
1794 3201 $facedata->{resource}{"res/exp_table"} = {
1795=item cf::db_put $family => $hashref 3202 type => FT_RSRC,
1796 3203 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799
1800=item cf::db_put $family => $key => $value
1801
1802Stores the given C<$value> in the family hash. Updates are delayed, if you
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812
1813=cut
1814
1815our $DB;
1816
1817{
1818 my $path = cf::localdir . "/database.pst";
1819
1820 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { };
1823 }
1824
1825 my $pid;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 }
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 3204 };
3205 cf::cede_to_tick;
1848 3206
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 } 3207 {
3208 my $faces = $facedata->{faceinfo};
1853 3209
1854 sub db_get($;$) { 3210 while (my ($face, $info) = each %$faces) {
1855 @_ >= 2 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 3212
1860 sub db_put($$;$) { 3213 cf::face::set_visibility $idx, $info->{visibility};
1861 if (@_ >= 3) { 3214 cf::face::set_magicmap $idx, $info->{magicmap};
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1863 } else { 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868 3217
1869 cf::global->attach ( 3218 cf::cede_to_tick;
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 3219 }
1874 );
1875}
1876 3220
1877############################################################################# 3221 while (my ($face, $info) = each %$faces) {
1878# the server's main() 3222 next unless $info->{smooth};
1879 3223
1880sub cfg_load { 3224 my $idx = cf::face::find $face
3225 or next;
3226
3227 if (my $smooth = cf::face::find $info->{smooth}) {
3228 cf::face::set_smooth $idx, $smooth;
3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3230 } else {
3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
3232 }
3233
3234 cf::cede_to_tick;
3235 }
3236 }
3237
3238 {
3239 my $anims = $facedata->{animinfo};
3240
3241 while (my ($anim, $info) = each %$anims) {
3242 cf::anim::set $anim, $info->{frames}, $info->{facings};
3243 cf::cede_to_tick;
3244 }
3245
3246 cf::anim::invalidate_all; # d'oh
3247 }
3248
3249 {
3250 # TODO: for gcfclient pleasure, we should give resources
3251 # that gcfclient doesn't grok a >10000 face index.
3252 my $res = $facedata->{resource};
3253
3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3257 my $data;
3258
3259 if ($info->{type} & 1) {
3260 # prepend meta info
3261
3262 my $meta = $enc->encode ({
3263 name => $name,
3264 %{ $info->{meta} || {} },
3265 });
3266
3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
3274 } else {
3275 $RESOURCE{$name} = $info;
3276 }
3277
3278 cf::cede_to_tick;
3279 }
3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3283
3284 1
3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
3306
3307register_exticmd fx_want => sub {
3308 my ($ns, $want) = @_;
3309
3310 while (my ($k, $v) = each %$want) {
3311 $ns->fx_want ($k, $v);
3312 }
3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3324
3325sub reload_regions {
3326 # HACK to clear player env face cache, we need some signal framework
3327 # for this (global event?)
3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3329
3330 load_resource_file "$MAPDIR/regions"
3331 or die "unable to load regions file\n";
3332
3333 for (cf::region::list) {
3334 $_->{match} = qr/$_->{match}/
3335 if exists $_->{match};
3336 }
3337}
3338
3339sub reload_facedata {
3340 load_facedata "$DATADIR/facedata"
3341 or die "unable to load facedata\n";
3342}
3343
3344sub reload_archetypes {
3345 load_resource_file "$DATADIR/archetypes"
3346 or die "unable to load archetypes\n";
3347}
3348
3349sub reload_treasures {
3350 load_resource_file "$DATADIR/treasures"
3351 or die "unable to load treasurelists\n";
3352}
3353
3354sub reload_resources {
3355 warn "reloading resource files...\n";
3356
3357 reload_facedata;
3358 reload_archetypes;
3359 reload_regions;
3360 reload_treasures;
3361
3362 warn "finished reloading resource files\n";
3363}
3364
3365sub reload_config {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
1882 or return; 3367 or return;
1883 3368
1884 local $/; 3369 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
3371
3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3373
3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3376
3377 if (exists $CFG{mlockall}) {
3378 eval {
3379 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3380 and die "WARNING: m(un)lockall failed: $!\n";
3381 };
3382 warn $@ if $@;
3383 }
3384}
3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
1886} 3403}
1887 3404
1888sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417 cf::init_block;
3418
3419 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3420
1889 # we must not ever block the main coroutine 3421 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 3422 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3423 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 3424 (async {
1893 Event::one_event; 3425 $Coro::current->{desc} = "IDLE BUG HANDLER";
1894 })->(); 3426 EV::loop EV::LOOP_ONESHOT;
3427 })->prio (Coro::PRIO_MAX);
1895 }; 3428 };
1896 3429
1897 cfg_load; 3430 evthread_start IO::AIO::poll_fileno;
1898 db_load; 3431
3432 cf::sync_job {
3433 reload_resources;
3434 reload_config;
3435 db_init;
3436
3437 cf::load_settings;
3438 cf::load_materials;
3439 cf::init_uuid;
3440 cf::init_signals;
3441 cf::init_commands;
3442 cf::init_skills;
3443
3444 cf::init_beforeplay;
3445
3446 atomic;
3447
1899 load_extensions; 3448 load_extensions;
3449
3450 utime time, time, $RUNTIMEFILE;
3451
3452 # no (long-running) fork's whatsoever before this point(!)
3453 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3454
3455 (pop @POST_INIT)->(0) while @POST_INIT;
3456 };
3457
1900 Event::loop; 3458 EV::loop;
1901} 3459}
1902 3460
1903############################################################################# 3461#############################################################################
1904# initialisation 3462# initialisation and cleanup
1905 3463
3464# install some emergency cleanup handlers
3465BEGIN {
3466 our %SIGWATCHER = ();
3467 for my $signal (qw(INT HUP TERM)) {
3468 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3469 cf::cleanup "SIG$signal";
3470 };
3471 }
3472}
3473
3474sub write_runtime_sync {
3475 # first touch the runtime file to show we are still running:
3476 # the fsync below can take a very very long time.
3477
3478 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3479
3480 my $guard = cf::lock_acquire "write_runtime";
3481
3482 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = $cf::RUNTIME + 90 + 10;
3486 # 10 is the runtime save interval, for a monotonic clock
3487 # 60 allows for the watchdog to kill the server.
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 # touch it again to show we are up-to-date
3497 aio_utime $fh, undef, undef;
3498
3499 close $fh
3500 or return;
3501
3502 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3503 and return;
3504
3505 warn "runtime file written.\n";
3506
3507 1
3508}
3509
3510our $uuid_lock;
3511our $uuid_skip;
3512
3513sub write_uuid_sync($) {
3514 $uuid_skip ||= $_[0];
3515
3516 return if $uuid_lock;
3517 local $uuid_lock = 1;
3518
3519 my $uuid = "$LOCALDIR/uuid";
3520
3521 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3522 or return;
3523
3524 my $value = uuid_seq uuid_cur;
3525
3526 unless ($value) {
3527 warn "cowardly refusing to write zero uuid value!\n";
3528 return;
3529 }
3530
3531 my $value = uuid_str $value + $uuid_skip;
3532 $uuid_skip = 0;
3533
3534 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3535 and return;
3536
3537 # always fsync - this file is important
3538 aio_fsync $fh
3539 and return;
3540
3541 close $fh
3542 or return;
3543
3544 aio_rename "$uuid~", $uuid
3545 and return;
3546
3547 warn "uuid file written ($value).\n";
3548
3549 1
3550
3551}
3552
3553sub write_uuid($$) {
3554 my ($skip, $sync) = @_;
3555
3556 $sync ? write_uuid_sync $skip
3557 : async { write_uuid_sync $skip };
3558}
3559
3560sub emergency_save() {
3561 my $freeze_guard = cf::freeze_mainloop;
3562
3563 warn "enter emergency perl save\n";
3564
3565 cf::sync_job {
3566 # use a peculiar iteration method to avoid tripping on perl
3567 # refcount bugs in for. also avoids problems with players
3568 # and maps saved/destroyed asynchronously.
3569 warn "begin emergency player save\n";
3570 for my $login (keys %cf::PLAYER) {
3571 my $pl = $cf::PLAYER{$login} or next;
3572 $pl->valid or next;
3573 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3574 $pl->save;
3575 }
3576 warn "end emergency player save\n";
3577
3578 warn "begin emergency map save\n";
3579 for my $path (keys %cf::MAP) {
3580 my $map = $cf::MAP{$path} or next;
3581 $map->valid or next;
3582 $map->save;
3583 }
3584 warn "end emergency map save\n";
3585
3586 warn "begin emergency database checkpoint\n";
3587 BDB::db_env_txn_checkpoint $DB_ENV;
3588 warn "end emergency database checkpoint\n";
3589
3590 warn "begin write uuid\n";
3591 write_uuid_sync 1;
3592 warn "end write uuid\n";
3593 };
3594
3595 warn "leave emergency perl save\n";
3596}
3597
3598sub post_cleanup {
3599 my ($make_core) = @_;
3600
3601 warn Carp::longmess "post_cleanup backtrace"
3602 if $make_core;
3603
3604 my $fh = pidfile;
3605 unlink $PIDFILE if <$fh> == $$;
3606}
3607
3608# a safer delete_package, copied from Symbol
3609sub clear_package($) {
3610 my $pkg = shift;
3611
3612 # expand to full symbol table name if needed
3613 unless ($pkg =~ /^main::.*::$/) {
3614 $pkg = "main$pkg" if $pkg =~ /^::/;
3615 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3616 $pkg .= '::' unless $pkg =~ /::$/;
3617 }
3618
3619 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3620 my $stem_symtab = *{$stem}{HASH};
3621
3622 defined $stem_symtab and exists $stem_symtab->{$leaf}
3623 or return;
3624
3625 # clear all symbols
3626 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3627 for my $name (keys %$leaf_symtab) {
3628 _gv_clear *{"$pkg$name"};
3629# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3630 }
3631 warn "cleared package $pkg\n";#d#
3632}
3633
1906sub reload() { 3634sub do_reload_perl() {
1907 # can/must only be called in main 3635 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 3636 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 3637 warn "can only reload from main coroutine";
1910 return; 3638 return;
1911 } 3639 }
1912 3640
3641 return if $RELOAD++;
3642
3643 while ($RELOAD) {
1913 warn "reloading..."; 3644 warn "reloading...";
1914 3645
1915 local $FREEZE = 1; 3646 warn "entering sync_job";
3647
3648 cf::sync_job {
3649 cf::write_runtime_sync; # external watchdog should not bark
1916 cf::emergency_save; 3650 cf::emergency_save;
3651 cf::write_runtime_sync; # external watchdog should not bark
1917 3652
1918 eval { 3653 warn "syncing database to disk";
3654 BDB::db_env_txn_checkpoint $DB_ENV;
3655
1919 # if anything goes wrong in here, we should simply crash as we already saved 3656 # if anything goes wrong in here, we should simply crash as we already saved
1920 3657
1921 # cancel all watchers 3658 warn "flushing outstanding aio requests";
1922 for (Event::all_watchers) { 3659 while (IO::AIO::nreqs || BDB::nreqs) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1924 }
1925
1926 # cancel all extension coros
1927 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = ();
1929
1930 # unload all extensions
1931 for (@exts) {
1932 warn "unloading <$_>";
1933 unload_extension $_;
1934 }
1935
1936 # unload all modules loaded from $LIBDIR
1937 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939
1940 warn "removing <$k>";
1941 delete $INC{$k};
1942
1943 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g;
1945
1946 if (my $cb = $k->can ("unload_module")) {
1947 $cb->();
1948 } 3661 }
1949 3662
1950 Symbol::delete_package $k; 3663 warn "cancelling all extension coros";
3664 $_->cancel for values %EXT_CORO;
3665 %EXT_CORO = ();
3666
3667 warn "removing commands";
3668 %COMMAND = ();
3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3676 warn "... unloading $pkg";
3677
3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
1951 } 3687 }
1952 3688
1953 # sync database to disk 3689 warn "unloading all perl modules loaded from $LIBDIR";
1954 cf::db_sync; 3690 while (my ($k, $v) = each %INC) {
1955 IO::AIO::flush; 3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1956 3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
3704 }
3705
1957 # get rid of safe::, as good as possible 3706 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 3707 clear_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 3709
1961 # remove register_script_function callbacks 3710 warn "unloading cf.pm \"a bit\"";
1962 # TODO
1963
1964 # unload cf.pm "a bit"
1965 delete $INC{"cf.pm"}; 3711 delete $INC{"cf.pm"};
3712 delete $INC{"cf/pod.pm"};
1966 3713
1967 # don't, removes xs symbols, too, 3714 # don't, removes xs symbols, too,
1968 # and global variables created in xs 3715 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 3716 #clear_package __PACKAGE__;
1970 3717
1971 # reload cf.pm 3718 warn "unload completed, starting to reload now";
3719
1972 warn "reloading cf.pm"; 3720 warn "reloading cf.pm";
1973 require cf; 3721 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 3723
1976 # load config and database again 3724 warn "loading config and database again";
1977 cf::cfg_load; 3725 cf::reload_config;
1978 cf::db_load;
1979 3726
1980 # load extensions
1981 warn "load extensions"; 3727 warn "loading extensions";
1982 cf::load_extensions; 3728 cf::load_extensions;
1983 3729
1984 # reattach attachments to objects 3730 warn "reattaching attachments to objects/players";
3731 _global_reattach; # objects, sockets
3732 warn "reattaching attachments to maps";
3733 reattach $_ for values %MAP;
3734 warn "reattaching attachments to players";
3735 reattach $_ for values %PLAYER;
3736
3737 warn "running post_load";
3738 (pop @POST_INIT)->(1) while @POST_INIT;
3739
3740 warn "leaving sync_job";
3741
3742 1
3743 } or do {
3744 warn $@;
3745 cf::cleanup "error while reloading, exiting.";
3746 };
3747
1985 warn "reattach"; 3748 warn "reloaded";
1986 _global_reattach; 3749 --$RELOAD;
3750 }
3751};
3752
3753our $RELOAD_WATCHER; # used only during reload
3754
3755sub reload_perl() {
3756 # doing reload synchronously and two reloads happen back-to-back,
3757 # coro crashes during coro_state_free->destroy here.
3758
3759 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3760 do_reload_perl;
3761 undef $RELOAD_WATCHER;
1987 }; 3762 };
1988
1989 if ($@) {
1990 warn $@;
1991 warn "error while reloading, exiting.";
1992 exit 1;
1993 }
1994
1995 warn "reloaded successfully";
1996};
1997
1998#############################################################################
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 3763}
2040
2041register "<global>", __PACKAGE__;
2042 3764
2043register_command "reload" => sub { 3765register_command "reload" => sub {
2044 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
2045 3767
2046 if ($who->flag (FLAG_WIZ)) { 3768 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload.");
2048 reload;
2049 $who->message ("end of reload."); 3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3772 reload_perl;
3773 };
2050 } 3774 }
2051}; 3775};
2052 3776
2053unshift @INC, $LIBDIR; 3777unshift @INC, $LIBDIR;
2054 3778
2055$TICK_WATCHER = Event->timer ( 3779my $bug_warning = 0;
2056 reentrant => 0, 3780
2057 prio => 0, 3781our @WAIT_FOR_TICK;
2058 at => $NEXT_TICK || $TICK, 3782our @WAIT_FOR_TICK_BEGIN;
2059 data => WF_AUTOCANCEL, 3783
2060 cb => sub { 3784sub wait_for_tick {
2061 unless ($FREEZE) { 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3786
3787 my $signal = new Coro::Signal;
3788 push @WAIT_FOR_TICK, $signal;
3789 $signal->wait;
3790}
3791
3792sub wait_for_tick_begin {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3797 $signal->wait;
3798}
3799
3800sub tick {
3801 if ($Coro::current != $Coro::main) {
3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3803 unless ++$bug_warning > 10;
3804 return;
3805 }
3806
2062 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK;
2064 }
2065 3808
2066 $NEXT_TICK += $TICK; 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2067 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2068 # if we are delayed by four ticks or more, skip them all 3811 Coro::async_pool {
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3812 $Coro::current->{desc} = "runtime saver";
2070
2071 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start;
2073 },
2074);
2075
2076IO::AIO::max_poll_time $TICK * 0.2;
2077
2078Event->io (
2079 fd => IO::AIO::poll_fileno,
2080 poll => 'r',
2081 prio => 5,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL,
2088 after => 0,
2089 interval => 10,
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime 3813 write_runtime_sync
2093 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 3815 };
2095 }, 3816 }
2096); 3817
3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3819 $sig->send;
3820 }
3821 while (my $sig = shift @WAIT_FOR_TICK) {
3822 $sig->send;
3823 }
3824
3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3827
3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
3836
3837{
3838 # configure BDB
3839
3840 BDB::min_parallel 8;
3841 BDB::max_poll_reqs $TICK * 0.1;
3842 $AnyEvent::BDB::WATCHER->priority (1);
3843
3844 unless ($DB_ENV) {
3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3851
3852 cf::sync_job {
3853 eval {
3854 BDB::db_env_open
3855 $DB_ENV,
3856 $BDBDIR,
3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3859 0666;
3860
3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3862 };
3863
3864 cf::cleanup "db_env_open(db): $@" if $@;
3865 };
3866 }
3867
3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3870 };
3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
3877}
3878
3879{
3880 # configure IO::AIO
3881
3882 IO::AIO::min_parallel 8;
3883 IO::AIO::max_poll_time $TICK * 0.1;
3884 undef $AnyEvent::AIO::WATCHER;
3885}
3886
3887my $_log_backtrace;
3888
3889sub _log_backtrace {
3890 my ($msg, @addr) = @_;
3891
3892 $msg =~ s/\n//;
3893
3894 # limit the # of concurrent backtraces
3895 if ($_log_backtrace < 2) {
3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3921 --$_log_backtrace;
3922 };
3923 } else {
3924 LOG llevInfo, "[ABT] $msg\n";
3925 LOG llevInfo, "[ABT] [suppressed]\n";
3926 }
3927}
3928
3929# load additional modules
3930use cf::pod;
3931
3932END { cf::emergency_save }
2097 3933
20981 39341
2099 3935

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