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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.102 by root, Wed Dec 27 15:20:54 2006 UTC vs.
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
19use IO::AIO 2.3; 23use IO::AIO 2.32 ();
20use YAML::Syck (); 24use YAML::Syck ();
21use Time::HiRes; 25use Time::HiRes;
22 26
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
27 33
28$Coro::main->prio (Coro::PRIO_MIN); 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
29
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 35
32our %COMMAND = (); 36our %COMMAND = ();
33our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
34our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
35 43
36our @EVENT; 44our @EVENT;
37our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
38 46
39our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 48our $TICK_WATCHER;
41our $NEXT_TICK; 49our $NEXT_TICK;
50our $NOW;
42 51
43our %CFG; 52our %CFG;
44 53
45our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
55our $RUNTIME;
56
57our %PLAYER; # all users
58our %MAP; # all maps
59our $LINK_MAP; # the special {link} map
60our $RANDOM_MAPS = cf::localdir . "/random";
61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65binmode STDOUT;
66binmode STDERR;
67
68# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime"
71 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.;
73}
74
75mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION;
46 84
47############################################################################# 85#############################################################################
48 86
49=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
50 88
51=over 4 89=over 4
52 90
53=item $cf::UPTIME 91=item $cf::UPTIME
54 92
55The timestamp of the server start (so not actually an uptime). 93The timestamp of the server start (so not actually an uptime).
94
95=item $cf::RUNTIME
96
97The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick.
56 99
57=item $cf::LIBDIR 100=item $cf::LIBDIR
58 101
59The perl library directory, where extensions and cf-specific modules can 102The perl library directory, where extensions and cf-specific modules can
60be found. It will be added to C<@INC> automatically. 103be found. It will be added to C<@INC> automatically.
61 104
105=item $cf::NOW
106
107The time of the last (current) server tick.
108
62=item $cf::TICK 109=item $cf::TICK
63 110
64The interval between server ticks, in seconds. 111The interval between server ticks, in seconds.
65 112
66=item %cf::CFG 113=item %cf::CFG
67 114
68Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
69from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
70 124
71=back 125=back
72 126
73=cut 127=cut
74 128
75BEGIN { 129BEGIN {
76 *CORE::GLOBAL::warn = sub { 130 *CORE::GLOBAL::warn = sub {
77 my $msg = join "", @_; 131 my $msg = join "", @_;
132 utf8::encode $msg;
133
78 $msg .= "\n" 134 $msg .= "\n"
79 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
80 136
81 print STDERR "cfperl: $msg";
82 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
83 }; 138 };
84} 139}
85 140
86@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
87@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
105 160
106$Event::DIED = sub { 161$Event::DIED = sub {
107 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
108}; 163};
109 164
110my %ext_pkg;
111my @exts;
112my @hook;
113
114=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
115 166
116=over 4 167=over 4
117 168
169=item dumpval $ref
170
118=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
119 191
120use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
121 193
122=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
123 195
139sub to_json($) { 211sub to_json($) {
140 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
141 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
142} 214}
143 215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
275
276=item cf::sync_job { BLOCK }
277
278The design of crossfire+ requires that the main coro ($Coro::main) is
279always able to handle events or runnable, as crossfire+ is only partly
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
281
282If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish
285fast or be very important.
286
287=cut
288
289sub sync_job(&) {
290 my ($job) = @_;
291
292 if ($Coro::current == $Coro::main) {
293 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/
295
296 # TODO: use suspend/resume instead
297 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop;
299
300 my $busy = 1;
301 my @res;
302
303 (async {
304 @res = eval { $job->() };
305 warn $@ if $@;
306 undef $busy;
307 })->prio (Coro::PRIO_MAX);
308
309 while ($busy) {
310 Coro::cede or Event::one_event;
311 }
312
313 wantarray ? @res : $res[0]
314 } else {
315 # we are in another coroutine, how wonderful, everything just works
316
317 $job->()
318 }
319}
320
321=item $coro = cf::async_ext { BLOCK }
322
323Like async, but this coro is automatically being canceled when the
324extension calling this is being unloaded.
325
326=cut
327
328sub async_ext(&) {
329 my $cb = shift;
330
331 my $coro = &Coro::async ($cb);
332
333 $coro->on_destroy (sub {
334 delete $EXT_CORO{$coro+0};
335 });
336 $EXT_CORO{$coro+0} = $coro;
337
338 $coro
339}
340
341sub write_runtime {
342 my $runtime = cf::localdir . "/runtime";
343
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return;
346
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350
351 aio_fsync $fh
352 and return;
353
354 close $fh
355 or return;
356
357 aio_rename "$runtime~", $runtime
358 and return;
359
360 1
361}
362
144=back 363=back
145 364
146=cut 365=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
147 521
148############################################################################# 522#############################################################################
149 523
150=head2 ATTACHABLE OBJECTS 524=head2 ATTACHABLE OBJECTS
151 525
505); 879);
506 880
507sub object_freezer_save { 881sub object_freezer_save {
508 my ($filename, $rdata, $objs) = @_; 882 my ($filename, $rdata, $objs) = @_;
509 883
884 sync_job {
510 if (length $$rdata) { 885 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n", 886 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs; 887 $filename, length $$rdata, scalar @$objs;
513 888
514 if (open my $fh, ">:raw", "$filename~") { 889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh; 890 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 891 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh;
522 close $fh; 893 close $fh;
894
895 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh;
901 close $fh;
523 rename "$filename.pst~", "$filename.pst"; 902 aio_rename "$filename.pst~", "$filename.pst";
903 }
904 } else {
905 aio_unlink "$filename.pst";
906 }
907
908 aio_rename "$filename~", $filename;
524 } else { 909 } else {
525 unlink "$filename.pst"; 910 warn "FATAL: $filename~: $!\n";
526 } 911 }
527
528 rename "$filename~", $filename;
529 } else { 912 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename; 913 aio_unlink $filename;
534 unlink "$filename.pst"; 914 aio_unlink "$filename.pst";
915 }
535 } 916 }
536} 917}
537 918
538sub object_freezer_as_string { 919sub object_freezer_as_string {
539 my ($rdata, $objs) = @_; 920 my ($rdata, $objs) = @_;
544} 925}
545 926
546sub object_thawer_load { 927sub object_thawer_load {
547 my ($filename) = @_; 928 my ($filename) = @_;
548 929
549 local $/; 930 my ($data, $av);
550 931
551 my $av; 932 (aio_load $filename, $data) >= 0
933 or return;
552 934
553 #TODO: use sysread etc. 935 unless (aio_stat "$filename.pst") {
554 if (open my $data, "<:raw:perlio", $filename) { 936 (aio_load "$filename.pst", $av) >= 0
555 $data = <$data>; 937 or return;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} }; 938 $av = eval { (Storable::thaw $av)->{objs} };
558 } 939 }
940
941 warn sprintf "loading %s (%d)\n",
942 $filename, length $data, scalar @{$av || []};#d#
559 return ($data, $av); 943 return ($data, $av);
560 }
561
562 ()
563} 944}
564 945
565############################################################################# 946#############################################################################
566# command handling &c 947# command handling &c
567 948
591=cut 972=cut
592 973
593sub register_extcmd { 974sub register_extcmd {
594 my ($name, $cb) = @_; 975 my ($name, $cb) = @_;
595 976
596 my $caller = caller;
597 #warn "registering extcmd '$name' to '$caller'";
598
599 $EXTCMD{$name} = [$cb, $caller]; 977 $EXTCMD{$name} = $cb;
600} 978}
601 979
602cf::player->attach ( 980cf::player->attach (
603 on_command => sub { 981 on_command => sub {
604 my ($pl, $name, $params) = @_; 982 my ($pl, $name, $params) = @_;
617 995
618 my $msg = eval { from_json $buf }; 996 my $msg = eval { from_json $buf };
619 997
620 if (ref $msg) { 998 if (ref $msg) {
621 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 999 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
622 if (my %reply = $cb->[0]->($pl, $msg)) { 1000 if (my %reply = $cb->($pl, $msg)) {
623 $pl->ext_reply ($msg->{msgid}, %reply); 1001 $pl->ext_reply ($msg->{msgid}, %reply);
624 } 1002 }
625 } 1003 }
626 } else { 1004 } else {
627 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
629 1007
630 cf::override; 1008 cf::override;
631 }, 1009 },
632); 1010);
633 1011
634sub register {
635 my ($base, $pkg) = @_;
636
637 #TODO
638}
639
640sub load_extension { 1012sub load_extension {
641 my ($path) = @_; 1013 my ($path) = @_;
642 1014
643 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
644 my $base = $1; 1016 my $base = $1;
645 my $pkg = $1; 1017 my $pkg = $1;
646 $pkg =~ s/[^[:word:]]/_/g; 1018 $pkg =~ s/[^[:word:]]/_/g;
647 $pkg = "ext::$pkg"; 1019 $pkg = "ext::$pkg";
648 1020
649 warn "loading '$path' into '$pkg'\n"; 1021 warn "... loading '$path' into '$pkg'\n";
650 1022
651 open my $fh, "<:utf8", $path 1023 open my $fh, "<:utf8", $path
652 or die "$path: $!"; 1024 or die "$path: $!";
653 1025
654 my $source = 1026 my $source =
659 1031
660 eval $source 1032 eval $source
661 or die $@ ? "$path: $@\n" 1033 or die $@ ? "$path: $@\n"
662 : "extension disabled.\n"; 1034 : "extension disabled.\n";
663 1035
664 push @exts, $pkg; 1036 push @EXTS, $pkg;
665 $ext_pkg{$base} = $pkg;
666
667# no strict 'refs';
668# @{"$pkg\::ISA"} = ext::;
669
670 register $base, $pkg;
671}
672
673sub unload_extension {
674 my ($pkg) = @_;
675
676 warn "removing extension $pkg\n";
677
678 # remove hooks
679 #TODO
680# for my $idx (0 .. $#PLUGIN_EVENT) {
681# delete $hook[$idx]{$pkg};
682# }
683
684 # remove commands
685 for my $name (keys %COMMAND) {
686 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
687
688 if (@cb) {
689 $COMMAND{$name} = \@cb;
690 } else {
691 delete $COMMAND{$name};
692 }
693 }
694
695 # remove extcmds
696 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
697 delete $EXTCMD{$name};
698 }
699
700 if (my $cb = $pkg->can ("unload")) {
701 eval {
702 $cb->($pkg);
703 1
704 } or warn "$pkg unloaded, but with errors: $@";
705 }
706
707 Symbol::delete_package $pkg;
708} 1037}
709 1038
710sub load_extensions { 1039sub load_extensions {
711 for my $ext (<$LIBDIR/*.ext>) { 1040 for my $ext (<$LIBDIR/*.ext>) {
712 next unless -r $ext; 1041 next unless -r $ext;
730}; 1059};
731 1060
732cf::map->attach (prio => -10000, package => cf::mapsupport::); 1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 1062
734############################################################################# 1063#############################################################################
735# load/save perl data associated with player->ob objects
736
737sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_
739}
740
741# TODO: compatibility cruft, remove when no longer needed
742cf::player->attach (
743 on_load => sub {
744 my ($pl, $path) = @_;
745
746 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) {
748 $o->set_ob_key_value ("_perl_data");
749
750 %$o = %{ Storable::thaw pack "H*", $value };
751 }
752 }
753 },
754);
755
756#############################################################################
757 1064
758=head2 CORE EXTENSIONS 1065=head2 CORE EXTENSIONS
759 1066
760Functions and methods that extend core crossfire objects. 1067Functions and methods that extend core crossfire objects.
761 1068
1069=cut
1070
1071package cf::player;
1072
1073use Coro::AIO;
1074
762=head3 cf::player 1075=head3 cf::player
763 1076
764=over 4 1077=over 4
765 1078
766=item cf::player::exists $login 1079=item cf::player::find $login
767 1080
768Returns true when the given account exists. 1081Returns the given player object, loading it if necessary (might block).
769 1082
770=cut 1083=cut
771 1084
772sub cf::player::exists($) { 1085sub playerdir($) {
773 cf::player::find $_[0] 1086 cf::localdir
774 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091}
1092
1093sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095
1096 (playerdir $login) . "/$login.pl"
1097}
1098
1099sub find_active($) {
1100 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active
1102 and $cf::PLAYER{$_[0]}
1103}
1104
1105sub exists($) {
1106 my ($login) = @_;
1107
1108 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login }
1110}
1111
1112sub find($) {
1113 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0];
1115
1116 my $guard = cf::lock_acquire "user_find:$login";
1117
1118 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login
1120 or return;
1121 $cf::PLAYER{$login} = $pl
1122 }
1123 }
1124}
1125
1126sub save($) {
1127 my ($pl) = @_;
1128
1129 return if $pl->{deny_save};
1130
1131 my $path = path $pl;
1132 my $guard = cf::lock_acquire "user_save:$path";
1133
1134 return if $pl->{deny_save};
1135
1136 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME;
1138
1139 $pl->save_pl ($path);
1140 Coro::cede;
1141}
1142
1143sub new($) {
1144 my ($login) = @_;
1145
1146 my $self = create;
1147
1148 $self->ob->name ($login);
1149 $self->{deny_save} = 1;
1150
1151 $cf::PLAYER{$login} = $self;
1152
1153 $self
1154}
1155
1156=item $pl->quit_character
1157
1158Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time.
1160
1161=cut
1162
1163sub quit_character {
1164 my ($pl) = @_;
1165
1166 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns;
1173
1174 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy;
1179 IO::AIO::aio_rmtree $temp;
1180}
1181
1182=item cf::player::list_logins
1183
1184Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever.
1186
1187=cut
1188
1189sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1191 or return [];
1192
1193 my @logins;
1194
1195 for my $login (@$dirs) {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag
1199
1200 utf8::decode $login;
1201 push @logins, $login;
1202 }
1203
1204 \@logins
1205}
1206
1207=item $player->maps
1208
1209Returns an arrayref of cf::path's of all maps that are private for this
1210player. May block.
1211
1212=cut
1213
1214sub maps($) {
1215 my ($pl) = @_;
1216
1217 my $files = aio_readdir playerdir $pl
1218 or return;
1219
1220 my @paths;
1221
1222 for (@$files) {
1223 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o;
1226
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1228 }
1229
1230 \@paths
775} 1231}
776 1232
777=item $player->ext_reply ($msgid, $msgtype, %msg) 1233=item $player->ext_reply ($msgid, $msgtype, %msg)
778 1234
779Sends an ext reply to the player. 1235Sends an ext reply to the player.
780 1236
781=cut 1237=cut
782 1238
783sub cf::player::ext_reply($$$%) { 1239sub ext_reply($$$%) {
784 my ($self, $id, %msg) = @_; 1240 my ($self, $id, %msg) = @_;
785 1241
786 $msg{msgid} = $id; 1242 $msg{msgid} = $id;
787 1243
788 $self->send ("ext " . to_json \%msg); 1244 $self->send ("ext " . cf::to_json \%msg);
789} 1245}
1246
1247package cf;
1248
1249=back
1250
1251
1252=head3 cf::map
1253
1254=over 4
1255
1256=cut
1257
1258package cf::map;
1259
1260use Fcntl;
1261use Coro::AIO;
1262
1263our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000;
1265
1266sub generate_random_map {
1267 my ($path, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region})
1283}
1284
1285# and all this just because we cannot iterate over
1286# all maps in C++...
1287sub change_all_map_light {
1288 my ($change) = @_;
1289
1290 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP;
1292}
1293
1294sub load_map_header($) {
1295 my ($path) = @_;
1296
1297 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0
1299 or return;
1300
1301 my $map = cf::map::new
1302 or return;
1303
1304 # for better error messages only, will be overwritten later
1305 $map->path ($path);
1306
1307 $map->load_header ($path)
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313}
1314
1315sub find;
1316sub find {
1317 my ($path, $origin) = @_;
1318
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323
1324 cf::lock_wait "map_find:$key";
1325
1326 $cf::MAP{$key} || do {
1327 my $guard = cf::lock_acquire "map_find:$key";
1328
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return;
1343
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME;
1356
1357 Coro::cede;
1358
1359 if ($map->should_reset) {
1360 $map->reset;
1361 undef $guard;
1362 $map = find $path
1363 or return;
1364 }
1365
1366 $cf::MAP{$key} = $map
1367 }
1368}
1369
1370sub load {
1371 my ($self) = @_;
1372
1373 my $path = $self->{path};
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1375
1376 return if $self->in_memory != cf::MAP_SWAPPED;
1377
1378 $self->in_memory (cf::MAP_LOADING);
1379
1380 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1)
1382 or return;
1383
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original};
1386
1387 if (my $uniq = $path->uniq_path) {
1388 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0);
1392 }
1393 }
1394
1395 Coro::cede;
1396
1397 # now do the right thing for maps
1398 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty;
1410 $self->activate;
1411 }
1412
1413 Coro::cede;
1414
1415 $self->in_memory (cf::MAP_IN_MEMORY);
1416}
1417
1418# find and load all maps in the 3x3 area around a map
1419sub load_diag {
1420 my ($map) = @_;
1421
1422 my @diag; # diagonal neighbours
1423
1424 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_)
1426 or next;
1427 $neigh = find $neigh, $map
1428 or next;
1429 $neigh->load;
1430
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 }
1434
1435 for (@diag) {
1436 my $neigh = find @$_
1437 or next;
1438 $neigh->load;
1439 }
1440}
1441
1442sub find_sync {
1443 my ($path, $origin) = @_;
1444
1445 cf::sync_job { find $path, $origin }
1446}
1447
1448sub do_load_sync {
1449 my ($map) = @_;
1450
1451 cf::sync_job { $map->load };
1452}
1453
1454our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async {
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready;
1482
1483 ()
1484}
1485
1486sub save {
1487 my ($self) = @_;
1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1491 $self->{last_save} = $cf::RUNTIME;
1492
1493 return unless $self->dirty;
1494
1495 my $save = $self->{path}->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1497
1498 $self->{load_path} = $save;
1499
1500 return if $self->{deny_save};
1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1507
1508 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES);
1511 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 }
1514}
1515
1516sub swap_out {
1517 my ($self) = @_;
1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1523
1524 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1526 return if $self->{deny_save};
1527
1528 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530}
1531
1532sub reset_at {
1533 my ($self) = @_;
1534
1535 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset};
1538
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541
1542 $time + $to
1543}
1544
1545sub should_reset {
1546 my ($self) = @_;
1547
1548 $self->reset_at <= $cf::RUNTIME
1549}
1550
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset {
1573 my ($self) = @_;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1576
1577 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579
1580 warn "resetting map ", $self->path;#d#
1581
1582 delete $cf::MAP{$self->path};
1583
1584 $_->clear_links_to ($self) for values %cf::MAP;
1585
1586 $self->unlink_save;
1587 $self->destroy;
1588}
1589
1590my $nuke_counter = "aaaa";
1591
1592sub nuke {
1593 my ($self) = @_;
1594
1595 $self->{deny_save} = 1;
1596 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++));
1598 $self->reset; # polite request, might not happen
1599}
1600
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps
1612
1613Returns an arrayref of cf::path's of all shared maps that have
1614instantiated unique items. May block.
1615
1616=cut
1617
1618sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1620 or return;
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_;
1626 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o;
1628
1629 push @paths, new cf::path $_;
1630 }
1631
1632 \@paths
1633}
1634
1635package cf;
1636
1637=back
1638
1639=head3 cf::object
1640
1641=cut
1642
1643package cf::object;
1644
1645=over 4
1646
1647=item $ob->inv_recursive
1648
1649Returns the inventory of the object _and_ their inventories, recursively.
1650
1651=cut
1652
1653sub inv_recursive_;
1654sub inv_recursive_ {
1655 map { $_, inv_recursive_ $_->inv } @_
1656}
1657
1658sub inv_recursive {
1659 inv_recursive_ inv $_[0]
1660}
1661
1662package cf;
790 1663
791=back 1664=back
792 1665
793=head3 cf::object::player 1666=head3 cf::object::player
794 1667
832 (ref $cf::CFG{"may_$access"} 1705 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1706 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 1707 : $cf::CFG{"may_$access"})
835} 1708}
836 1709
1710=item $player_object->enter_link
1711
1712Freezes the player and moves him/her to a special map (C<{link}>).
1713
1714The player should be reaosnably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though.
1716
1717=item $player_object->leave_link ($map, $x, $y)
1718
1719Moves the player out of the specila link map onto the given map. If the
1720map is not valid (or omitted), the player will be moved back to the
1721location he/she was before the call to C<enter_link>, or, if that fails,
1722to the emergency map position.
1723
1724Might block.
1725
1726=cut
1727
1728sub cf::object::player::enter_link {
1729 my ($self) = @_;
1730
1731 $self->deactivate_recursive;
1732
1733 return if $self->map == $LINK_MAP;
1734
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map;
1737
1738 $self->enter_map ($LINK_MAP, 20, 20);
1739}
1740
1741sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_;
1743
1744 my $link_pos = delete $self->{_link_pos};
1745
1746 unless ($map) {
1747 # restore original map position
1748 ($map, $x, $y) = @{ $link_pos || [] };
1749 $map = cf::map::find $map;
1750
1751 unless ($map) {
1752 ($map, $x, $y) = @$EMERGENCY_POSITION;
1753 $map = cf::map::find $map
1754 or die "FATAL: cannot load emergency map\n";
1755 }
1756 }
1757
1758 ($x, $y) = (-1, -1)
1759 unless (defined $x) && (defined $y);
1760
1761 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0;
1764
1765 $map->load;
1766 $map->load_diag;
1767
1768 return unless $self->contr->active;
1769 $self->activate_recursive;
1770 $self->enter_map ($map, $x, $y);
1771}
1772
1773cf::player->attach (
1774 on_logout => sub {
1775 my ($pl) = @_;
1776
1777 # abort map switching before logout
1778 if ($pl->ob->{_link_pos}) {
1779 cf::sync_job {
1780 $pl->ob->leave_link
1781 };
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut
1808
1809sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_;
1811
1812 $path = new cf::path $path;
1813
1814 $self->enter_link;
1815
1816 (async {
1817 my $map = cf::map::find $path->as_string;
1818 $map = $map->customise_for ($self) if $map;
1819
1820# warn "entering ", $map->path, " at ($x, $y)\n"
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824
1825 $self->leave_link ($map, $x, $y);
1826 })->prio (1);
1827}
1828
1829=item $player_object->enter_exit ($exit_object)
1830
1831=cut
1832
1833sub parse_random_map_params {
1834 my ($spec) = @_;
1835
1836 my $rmp = { # defaults
1837 xsize => 10,
1838 ysize => 10,
1839 };
1840
1841 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2;
1843
1844 $rmp->{lc $k} = $v if (length $k) && (length $v);
1845 }
1846
1847 $rmp
1848}
1849
1850sub prepare_random_map {
1851 my ($exit) = @_;
1852
1853 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object
1856
1857 my $rmp = parse_random_map_params $exit->msg;
1858
1859 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name;
1861 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y;
1864 }
1865
1866 $rmp->{random_seed} ||= $exit->random_seed;
1867
1868 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data;
1870
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0;
1873
1874 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef);
1876 }
1877}
1878
1879sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_;
1881
1882 return unless $self->type == cf::PLAYER;
1883
1884 $self->enter_link;
1885
1886 (async {
1887 $self->deactivate_recursive; # just to be sure
1888 unless (eval {
1889 prepare_random_map $exit
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894
1895 1;
1896 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED);
1901
1902 warn "ERROR in enter_exit: $@";
1903 $self->leave_link;
1904 }
1905 })->prio (1);
1906}
1907
837=head3 cf::client 1908=head3 cf::client
838 1909
839=over 4 1910=over 4
840 1911
841=item $client->send_drawinfo ($text, $flags) 1912=item $client->send_drawinfo ($text, $flags)
884 on_reply => sub { 1955 on_reply => sub {
885 my ($ns, $msg) = @_; 1956 my ($ns, $msg) = @_;
886 1957
887 # this weird shuffling is so that direct followup queries 1958 # this weird shuffling is so that direct followup queries
888 # get handled first 1959 # get handled first
889 my $queue = delete $ns->{query_queue}; 1960 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here
890 1962
891 (shift @$queue)->[1]->($msg); 1963 (shift @$queue)->[1]->($msg);
892 1964
893 push @{ $ns->{query_queue} }, @$queue; 1965 push @{ $ns->{query_queue} }, @$queue;
894 1966
900 } 1972 }
901 } 1973 }
902 }, 1974 },
903); 1975);
904 1976
905=item $client->coro (\&cb) 1977=item $client->async (\&cb)
906 1978
907Create a new coroutine, running the specified callback. The coroutine will 1979Create a new coroutine, running the specified callback. The coroutine will
908be automatically cancelled when the client gets destroyed (e.g. on logout, 1980be automatically cancelled when the client gets destroyed (e.g. on logout,
909or loss of connection). 1981or loss of connection).
910 1982
911=cut 1983=cut
912 1984
913sub cf::client::coro { 1985sub cf::client::async {
914 my ($self, $cb) = @_; 1986 my ($self, $cb) = @_;
915 1987
916 my $coro; $coro = async { 1988 my $coro = &Coro::async ($cb);
917 eval { 1989
918 $cb->(); 1990 $coro->on_destroy (sub {
919 };
920 warn $@ if $@;
921 delete $self->{_coro}{$coro+0}; 1991 delete $self->{_coro}{$coro+0};
922 }; 1992 });
923 1993
924 $self->{_coro}{$coro+0} = $coro; 1994 $self->{_coro}{$coro+0} = $coro;
1995
1996 $coro
925} 1997}
926 1998
927cf::client->attach ( 1999cf::client->attach (
928 on_destroy => sub { 2000 on_destroy => sub {
929 my ($ns) = @_; 2001 my ($ns) = @_;
1093 2165
1094{ 2166{
1095 my $path = cf::localdir . "/database.pst"; 2167 my $path = cf::localdir . "/database.pst";
1096 2168
1097 sub db_load() { 2169 sub db_load() {
1098 warn "loading database $path\n";#d# remove later
1099 $DB = stat $path ? Storable::retrieve $path : { }; 2170 $DB = stat $path ? Storable::retrieve $path : { };
1100 } 2171 }
1101 2172
1102 my $pid; 2173 my $pid;
1103 2174
1104 sub db_save() { 2175 sub db_save() {
1105 warn "saving database $path\n";#d# remove later
1106 waitpid $pid, 0 if $pid; 2176 waitpid $pid, 0 if $pid;
1107 if (0 == ($pid = fork)) { 2177 if (0 == ($pid = fork)) {
1108 $DB->{_meta}{version} = 1; 2178 $DB->{_meta}{version} = 1;
1109 Storable::nstore $DB, "$path~"; 2179 Storable::nstore $DB, "$path~";
1110 rename "$path~", $path; 2180 rename "$path~", $path;
1158 open my $fh, "<:utf8", cf::confdir . "/config" 2228 open my $fh, "<:utf8", cf::confdir . "/config"
1159 or return; 2229 or return;
1160 2230
1161 local $/; 2231 local $/;
1162 *CFG = YAML::Syck::Load <$fh>; 2232 *CFG = YAML::Syck::Load <$fh>;
2233
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2238
2239 if (exists $CFG{mlockall}) {
2240 eval {
2241 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2242 and die "WARNING: m(un)lockall failed: $!\n";
2243 };
2244 warn $@ if $@;
2245 }
1163} 2246}
1164 2247
1165sub main { 2248sub main {
2249 # we must not ever block the main coroutine
2250 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event };
2253 };
2254
1166 cfg_load; 2255 cfg_load;
1167 db_load; 2256 db_load;
1168 load_extensions; 2257 load_extensions;
1169 Event::loop; 2258 Event::loop;
1170} 2259}
1171 2260
1172############################################################################# 2261#############################################################################
1173# initialisation 2262# initialisation and cleanup
1174 2263
2264# install some emergency cleanup handlers
2265BEGIN {
2266 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal (
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal";
2272 },
2273 );
2274 }
2275}
2276
2277sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop;
2279
2280 warn "enter emergency perl save\n";
2281
2282 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously.
2286 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next;
2290 $pl->save;
2291 }
2292 warn "end emergency player save\n";
2293
2294 warn "begin emergency map save\n";
2295 for my $path (keys %cf::MAP) {
2296 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next;
2298 $map->save;
2299 }
2300 warn "end emergency map save\n";
2301 };
2302
2303 warn "leave emergency perl save\n";
2304}
2305
1175sub _perl_reload(&) { 2306sub reload() {
1176 my ($msg) = @_; 2307 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n";
2310 return;
2311 }
1177 2312
1178 $msg->("reloading..."); 2313 warn "reloading...";
2314
2315 warn "freezing server";
2316 my $guard = freeze_mainloop;
2317 cf::emergency_save;
2318
2319 warn "sync database to disk";
2320 cf::db_sync;
2321 IO::AIO::flush;
1179 2322
1180 eval { 2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved
2325
1181 # cancel all watchers 2326 warn "cancel all watchers";
1182 for (Event::all_watchers) { 2327 for (Event::all_watchers) {
1183 $_->cancel if $_->data & WF_AUTOCANCEL; 2328 $_->cancel if $_->data & WF_AUTOCANCEL;
1184 } 2329 }
1185 2330
2331 warn "cancel all extension coros";
2332 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = ();
2334
2335 warn "remove commands";
2336 %COMMAND = ();
2337
2338 warn "remove ext commands";
2339 %EXTCMD = ();
2340
1186 # unload all extensions 2341 warn "unload/nuke all extensions";
1187 for (@exts) { 2342 for my $pkg (@EXTS) {
1188 $msg->("unloading <$_>"); 2343 warn "... unloading $pkg";
1189 unload_extension $_; 2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
1190 } 2350 }
1191 2351
2352 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355
1192 # unload all modules loaded from $LIBDIR 2356 warn "unload all perl modules loaded from $LIBDIR";
1193 while (my ($k, $v) = each %INC) { 2357 while (my ($k, $v) = each %INC) {
1194 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1195 2359
1196 $msg->("removing <$k>"); 2360 warn "removing <$k>";
1197 delete $INC{$k}; 2361 delete $INC{$k};
1198 2362
1199 $k =~ s/\.pm$//; 2363 $k =~ s/\.pm$//;
1200 $k =~ s/\//::/g; 2364 $k =~ s/\//::/g;
1201 2365
1204 } 2368 }
1205 2369
1206 Symbol::delete_package $k; 2370 Symbol::delete_package $k;
1207 } 2371 }
1208 2372
1209 # sync database to disk
1210 cf::db_sync;
1211
1212 # get rid of safe::, as good as possible 2373 warn "get rid of safe::, as good as possible";
1213 Symbol::delete_package "safe::$_" 2374 Symbol::delete_package "safe::$_"
1214 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1215 2376
1216 # remove register_script_function callbacks
1217 # TODO
1218
1219 # unload cf.pm "a bit" 2377 warn "unload cf.pm \"a bit\"";
1220 delete $INC{"cf.pm"}; 2378 delete $INC{"cf.pm"};
1221 2379
1222 # don't, removes xs symbols, too, 2380 # don't, removes xs symbols, too,
1223 # and global variables created in xs 2381 # and global variables created in xs
1224 #Symbol::delete_package __PACKAGE__; 2382 #Symbol::delete_package __PACKAGE__;
1225 2383
1226 # reload cf.pm
1227 $msg->("reloading cf.pm"); 2384 warn "reloading cf.pm";
1228 require cf; 2385 require cf;
1229 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1230 2387
1231 # load config and database again 2388 warn "load config and database again";
1232 cf::cfg_load; 2389 cf::cfg_load;
1233 cf::db_load; 2390 cf::db_load;
1234 2391
1235 # load extensions 2392 warn "load extensions";
1236 $msg->("load extensions");
1237 cf::load_extensions; 2393 cf::load_extensions;
1238 2394
1239 # reattach attachments to objects 2395 warn "reattach attachments to objects/players";
1240 $msg->("reattach");
1241 _global_reattach; 2396 _global_reattach;
2397 warn "reattach attachments to maps";
2398 reattach $_ for values %MAP;
1242 }; 2399 };
1243 $msg->($@) if $@;
1244 2400
1245 $msg->("reloaded"); 2401 if ($@) {
2402 warn $@;
2403 warn "error while reloading, exiting.";
2404 exit 1;
2405 }
2406
2407 warn "reloaded";
1246}; 2408};
1247 2409
1248sub perl_reload() { 2410#############################################################################
1249 _perl_reload {
1250 warn $_[0];
1251 print "$_[0]\n";
1252 };
1253}
1254 2411
1255register "<global>", __PACKAGE__; 2412unless ($LINK_MAP) {
2413 $LINK_MAP = cf::map::new;
1256 2414
2415 $LINK_MAP->width (41);
2416 $LINK_MAP->height (41);
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451}
2452
1257register_command "perl-reload" => sub { 2453register_command "reload" => sub {
1258 my ($who, $arg) = @_; 2454 my ($who, $arg) = @_;
1259 2455
1260 if ($who->flag (FLAG_WIZ)) { 2456 if ($who->flag (FLAG_WIZ)) {
1261 _perl_reload { 2457 $who->message ("start of reload.");
1262 warn $_[0]; 2458 reload;
1263 $who->message ($_[0]); 2459 $who->message ("end of reload.");
1264 };
1265 } 2460 }
1266}; 2461};
1267 2462
1268unshift @INC, $LIBDIR; 2463unshift @INC, $LIBDIR;
1269 2464
1270$TICK_WATCHER = Event->timer ( 2465$TICK_WATCHER = Event->timer (
2466 reentrant => 0,
1271 prio => 0, 2467 prio => 0,
1272 at => $NEXT_TICK || 1, 2468 at => $NEXT_TICK || $TICK,
1273 data => WF_AUTOCANCEL, 2469 data => WF_AUTOCANCEL,
1274 cb => sub { 2470 cb => sub {
1275 cf::server_tick; # one server iteration 2471 cf::server_tick; # one server iteration
1276 2472 $RUNTIME += $TICK;
1277 my $NOW = Event::time;
1278 $NEXT_TICK += $TICK; 2473 $NEXT_TICK += $TICK;
1279 2474
2475 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2477
1280 # if we are delayed by four ticks or more, skip them all 2478 # if we are delayed by four ticks or more, skip them all
1281 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1282 2480
1283 $TICK_WATCHER->at ($NEXT_TICK); 2481 $TICK_WATCHER->at ($NEXT_TICK);
1284 $TICK_WATCHER->start; 2482 $TICK_WATCHER->start;
1285 }, 2483 },
1286); 2484);
1287 2485
1288IO::AIO::max_poll_time $TICK * 0.2; 2486IO::AIO::max_poll_time $TICK * 0.2;
1289 2487
2488Event->io (
1290Event->io (fd => IO::AIO::poll_fileno, 2489 fd => IO::AIO::poll_fileno,
1291 poll => 'r', 2490 poll => 'r',
1292 prio => 5, 2491 prio => 5,
1293 data => WF_AUTOCANCEL, 2492 data => WF_AUTOCANCEL,
1294 cb => \&IO::AIO::poll_cb); 2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime
2503 or warn "ERROR: unable to write runtime file: $!";
2504 })->();
2505 },
2506);
2507
2508END { cf::emergency_save }
1295 2509
12961 25101
1297 2511

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