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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
76 83our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 84
79############################################################################# 85#############################################################################
80 86
81=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
82 88
106 112
107=item %cf::CFG 113=item %cf::CFG
108 114
109Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
111 124
112=back 125=back
113 126
114=cut 127=cut
115 128
119 utf8::encode $msg; 132 utf8::encode $msg;
120 133
121 $msg .= "\n" 134 $msg .= "\n"
122 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
123 136
124 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
125 }; 138 };
126} 139}
127 140
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 160
148$Event::DIED = sub { 161$Event::DIED = sub {
149 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
150}; 163};
151 164
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
157 166
158=over 4 167=over 4
159 168
169=item dumpval $ref
170
160=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
161 191
162use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
163 193
164=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
165 195
181sub to_json($) { 211sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
184} 214}
185 215
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 216=item cf::lock_wait $string
209 217
210Wait until the given lock is available. See cf::lock_acquire. 218Wait until the given lock is available. See cf::lock_acquire.
211 219
212=item my $lock = cf::lock_acquire $string 220=item my $lock = cf::lock_acquire $string
213 221
214Wait until the given lock is available and then acquires it and returns 222Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 224for example when the coroutine gets canceled), the lock is automatically
217returned. 225returned.
218 226
219Lock names should begin with a unique identifier (for example, find_map 227Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 228uses map_find and cf::map::load uses map_load).
221 229
222=cut 230=cut
223 231
224our %LOCK; 232our %LOCK;
225 233
239 # wait, to be sure we are not locked 247 # wait, to be sure we are not locked
240 lock_wait $key; 248 lock_wait $key;
241 249
242 $LOCK{$key} = []; 250 $LOCK{$key} = [];
243 251
244 cf::guard { 252 Coro::guard {
245 # wake up all waiters, to be on the safe side 253 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 254 $_->ready for @{ delete $LOCK{$key} };
247 } 255 }
248} 256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
249 275
250=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
251 277
252The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 293 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 294 # till the operation succeeds, freezing the server :/
269 295
270 # TODO: use suspend/resume instead 296 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 297 # (but this is cancel-safe)
272 local $FREEZE = 1; 298 my $freeze_guard = freeze_mainloop;
273 299
274 my $busy = 1; 300 my $busy = 1;
275 my @res; 301 my @res;
276 302
277 (Coro::async { 303 (async {
278 @res = eval { $job->() }; 304 @res = eval { $job->() };
279 warn $@ if $@; 305 warn $@ if $@;
280 undef $busy; 306 undef $busy;
281 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
282 308
283 while ($busy) { 309 while ($busy) {
284 Coro::cede_notself; 310 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 311 }
287 312
288 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
289 } else { 314 } else {
290 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
291 316
292 $job->() 317 $job->()
293 } 318 }
294} 319}
295 320
296=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
297 322
298Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 324extension calling this is being unloaded.
300 325
301=cut 326=cut
302 327
303sub coro(&) { 328sub async_ext(&) {
304 my $cb = shift; 329 my $cb = shift;
305 330
306 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 332
313 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
315 }); 335 });
316 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
346 366
347############################################################################# 367#############################################################################
348 368
349package cf::path; 369package cf::path;
350 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
351sub new { 383sub new {
352 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
353 385
354 $path = $path->as_string if ref $path; 386 return $path if ref $path;
355 387
356 my $self = bless { }, $class; 388 my $self = {};
357 389
358 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
359 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
360 # ?random/... random maps 392 # ?random/... random maps
361 # /! non-realised random map exit 393 # /! non-realised random map exit
362 # /... normal maps 394 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
365 397
398 $path =~ s/$PATH_SEP/\//go;
399
366 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
367 # fine as it is 401 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else { 402 } else {
372 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
373 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
374 406
375 if (defined $1) { 407 if (defined $1) {
376 $self->{user} = $1; 408 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1; 410 $self->{user} = $1;
379 } else { 411 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
382 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
383 # already absolute 422 # already absolute
384 } else { 423 } else {
424 # relative
385 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
387 } 427 }
388 428
389 for ($path) { 429 for ($path) {
392 } 432 }
393 } 433 }
394 434
395 $self->{path} = $path; 435 $self->{path} = $path;
396 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
397 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
398} 458}
399 459
400# the name / primary key / in-game path 460# the name / primary key / in-game path
401sub as_string { 461sub as_string {
402 my ($self) = @_; 462 my ($self) = @_;
403 463
404 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
406 : $self->{path} 466 : $self->{path}
407} 467}
408 468
409# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
410sub visible_name { 470sub visible_name {
411 my ($self) = @_; 471 &as_string
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419} 472}
420 473
421# escape the /'s in the path 474# escape the /'s in the path
422sub _escaped_path { 475sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
425 $path 477 $path
426} 478}
427 479
428# the original (read-only) location 480# the original (read-only) location
429sub load_path { 481sub load_path {
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path} 492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442} 494}
443 495
444# the unique path, might be eq to save_path 496# the unique path, undef == no special unique path
445sub uniq_path { 497sub uniq_path {
446 my ($self) = @_; 498 my ($self) = @_;
447 499
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458} 501}
459 502
460# this is somewhat ugly, but style maps do need special treatment 503# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map { 504sub is_style_map {
462 $_[0]{path} =~ m{^/styles/} 505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
463} 518}
464 519
465package cf; 520package cf;
466 521
467############################################################################# 522#############################################################################
917=cut 972=cut
918 973
919sub register_extcmd { 974sub register_extcmd {
920 my ($name, $cb) = @_; 975 my ($name, $cb) = @_;
921 976
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 977 $EXTCMD{$name} = $cb;
926} 978}
927 979
928cf::player->attach ( 980cf::player->attach (
929 on_command => sub { 981 on_command => sub {
930 my ($pl, $name, $params) = @_; 982 my ($pl, $name, $params) = @_;
943 995
944 my $msg = eval { from_json $buf }; 996 my $msg = eval { from_json $buf };
945 997
946 if (ref $msg) { 998 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 999 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1000 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 1001 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 1002 }
951 } 1003 }
952 } else { 1004 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 1007
956 cf::override; 1008 cf::override;
957 }, 1009 },
958); 1010);
959 1011
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1012sub load_extension {
967 my ($path) = @_; 1013 my ($path) = @_;
968 1014
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 1016 my $base = $1;
971 my $pkg = $1; 1017 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 1018 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 1019 $pkg = "ext::$pkg";
974 1020
975 warn "loading '$path' into '$pkg'\n"; 1021 warn "... loading '$path' into '$pkg'\n";
976 1022
977 open my $fh, "<:utf8", $path 1023 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 1024 or die "$path: $!";
979 1025
980 my $source = 1026 my $source =
985 1031
986 eval $source 1032 eval $source
987 or die $@ ? "$path: $@\n" 1033 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 1034 : "extension disabled.\n";
989 1035
990 push @exts, $pkg; 1036 push @EXTS, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# }
1009
1010 # remove commands
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 1037}
1035 1038
1036sub load_extensions { 1039sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 1040 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 1041 next unless -r $ext;
1056}; 1059};
1057 1060
1058cf::map->attach (prio => -10000, package => cf::mapsupport::); 1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059 1062
1060############################################################################# 1063#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 1064
1084=head2 CORE EXTENSIONS 1065=head2 CORE EXTENSIONS
1085 1066
1086Functions and methods that extend core crossfire objects. 1067Functions and methods that extend core crossfire objects.
1087 1068
1069=cut
1070
1071package cf::player;
1072
1073use Coro::AIO;
1074
1088=head3 cf::player 1075=head3 cf::player
1089 1076
1090=over 4 1077=over 4
1091 1078
1092=item cf::player::exists $login 1079=item cf::player::find $login
1093 1080
1094Returns true when the given account exists. 1081Returns the given player object, loading it if necessary (might block).
1095 1082
1096=cut 1083=cut
1097 1084
1098sub cf::player::exists($) { 1085sub playerdir($) {
1099 cf::player::find $_[0] 1086 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091}
1092
1093sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095
1096 (playerdir $login) . "/$login.pl"
1097}
1098
1099sub find_active($) {
1100 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active
1102 and $cf::PLAYER{$_[0]}
1103}
1104
1105sub exists($) {
1106 my ($login) = @_;
1107
1108 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login }
1110}
1111
1112sub find($) {
1113 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0];
1115
1116 my $guard = cf::lock_acquire "user_find:$login";
1117
1118 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login
1120 or return;
1121 $cf::PLAYER{$login} = $pl
1122 }
1123 }
1124}
1125
1126sub save($) {
1127 my ($pl) = @_;
1128
1129 return if $pl->{deny_save};
1130
1131 my $path = path $pl;
1132 my $guard = cf::lock_acquire "user_save:$path";
1133
1134 return if $pl->{deny_save};
1135
1136 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME;
1138
1139 $pl->save_pl ($path);
1140 Coro::cede;
1141}
1142
1143sub new($) {
1144 my ($login) = @_;
1145
1146 my $self = create;
1147
1148 $self->ob->name ($login);
1149 $self->{deny_save} = 1;
1150
1151 $cf::PLAYER{$login} = $self;
1152
1153 $self
1154}
1155
1156=item $pl->quit_character
1157
1158Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time.
1160
1161=cut
1162
1163sub quit_character {
1164 my ($pl) = @_;
1165
1166 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns;
1173
1174 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy;
1179 IO::AIO::aio_rmtree $temp;
1180}
1181
1182=item cf::player::list_logins
1183
1184Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever.
1186
1187=cut
1188
1189sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1191 or return [];
1192
1193 my @logins;
1194
1195 for my $login (@$dirs) {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag
1199
1200 utf8::decode $login;
1201 push @logins, $login;
1202 }
1203
1204 \@logins
1205}
1206
1207=item $player->maps
1208
1209Returns an arrayref of cf::path's of all maps that are private for this
1210player. May block.
1211
1212=cut
1213
1214sub maps($) {
1215 my ($pl) = @_;
1216
1217 my $files = aio_readdir playerdir $pl
1218 or return;
1219
1220 my @paths;
1221
1222 for (@$files) {
1223 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o;
1226
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1228 }
1229
1230 \@paths
1101} 1231}
1102 1232
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1233=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1234
1105Sends an ext reply to the player. 1235Sends an ext reply to the player.
1106 1236
1107=cut 1237=cut
1108 1238
1109sub cf::player::ext_reply($$$%) { 1239sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1240 my ($self, $id, %msg) = @_;
1111 1241
1112 $msg{msgid} = $id; 1242 $msg{msgid} = $id;
1113 1243
1114 $self->send ("ext " . to_json \%msg); 1244 $self->send ("ext " . cf::to_json \%msg);
1115} 1245}
1246
1247package cf;
1116 1248
1117=back 1249=back
1118 1250
1119 1251
1120=head3 cf::map 1252=head3 cf::map
1126package cf::map; 1258package cf::map;
1127 1259
1128use Fcntl; 1260use Fcntl;
1129use Coro::AIO; 1261use Coro::AIO;
1130 1262
1131our $MAX_RESET = 7200; 1263our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1264our $DEFAULT_RESET = 3000;
1133 1265
1134sub generate_random_map { 1266sub generate_random_map {
1135 my ($path, $rmp) = @_; 1267 my ($path, $rmp) = @_;
1136 1268
1137 # mit "rum" bekleckern, nicht 1269 # mit "rum" bekleckern, nicht
1157 1289
1158 $_->change_map_light ($change) 1290 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1291 for grep $_->outdoor, values %cf::MAP;
1160} 1292}
1161 1293
1162sub try_load_header($) { 1294sub load_map_header($) {
1163 my ($path) = @_; 1295 my ($path) = @_;
1164 1296
1165 utf8::encode $path; 1297 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1298 aio_open $path, O_RDONLY, 0
1167 or return; 1299 or return;
1168 1300
1169 my $map = cf::map::new 1301 my $map = cf::map::new
1170 or return; 1302 or return;
1171 1303
1304 # for better error messages only, will be overwritten later
1305 $map->path ($path);
1306
1172 $map->load_header ($path) 1307 $map->load_header ($path)
1173 or return; 1308 or return;
1174 1309
1175 $map->{load_path} = $path; 1310 $map->{load_path} = $path;
1176 1311
1177 $map 1312 $map
1178} 1313}
1179 1314
1315sub find;
1180sub find_map { 1316sub find {
1181 my ($path, $origin) = @_; 1317 my ($path, $origin) = @_;
1182 1318
1183 #warn "find_map<$path,$origin>\n";#d# 1319 #warn "find<$path,$origin>\n";#d#
1184 1320
1185 $path = new cf::path $path, $origin && $origin->path; 1321 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string; 1322 my $key = $path->as_string;
1187 1323
1188 cf::lock_wait "map_find:$key"; 1324 cf::lock_wait "map_find:$key";
1189 1325
1190 $cf::MAP{$key} || do { 1326 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1327 my $guard = cf::lock_acquire "map_find:$key";
1192 1328
1193 # do it the slow way 1329 # do it the slow way
1194 my $map = try_load_header $path->save_path; 1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1195 1333
1196 if ($map) { 1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1197 # safety 1337 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME 1338 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME; 1339 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else { 1340 } else {
1201 if (my $rmp = $path->random_map_params) { 1341 $map = $path->load_orig
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1342 or return;
1208 1343
1209 $map->{load_original} = 1; 1344 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME; 1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate; 1347 $map->instantiate;
1212 1348
1213 # per-player maps become, after loading, normal maps 1349 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel}; 1350 $map->per_player (0) if $path->{user_rel};
1215 } 1351 }
1216 1352
1217 $map->path ($key); 1353 $map->path ($key);
1218 $map->{path} = $path; 1354 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1355 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME); 1356
1357 Coro::cede;
1221 1358
1222 if ($map->should_reset) { 1359 if ($map->should_reset) {
1223 $map->reset; 1360 $map->reset;
1224 undef $guard; 1361 undef $guard;
1225 $map = find_map $path; 1362 $map = find $path
1363 or return;
1226 } 1364 }
1227 1365
1228 $cf::MAP{$key} = $map 1366 $cf::MAP{$key} = $map
1229 } 1367 }
1230} 1368}
1251 if (aio_open $uniq, O_RDONLY, 0) { 1389 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items; 1390 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 1391 $self->load_objects ($uniq, 0);
1254 } 1392 }
1255 } 1393 }
1394
1395 Coro::cede;
1256 1396
1257 # now do the right thing for maps 1397 # now do the right thing for maps
1258 $self->link_multipart_objects; 1398 $self->link_multipart_objects;
1259 1399
1260 if ($self->{path}->is_style_map) { 1400 if ($self->{path}->is_style_map) {
1268 $self->difficulty ($self->estimate_difficulty) 1408 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 1409 unless $self->difficulty;
1270 $self->activate; 1410 $self->activate;
1271 } 1411 }
1272 1412
1413 Coro::cede;
1414
1273 $self->in_memory (cf::MAP_IN_MEMORY); 1415 $self->in_memory (cf::MAP_IN_MEMORY);
1274} 1416}
1275 1417
1276sub load_map_sync { 1418# find and load all maps in the 3x3 area around a map
1419sub load_diag {
1420 my ($map) = @_;
1421
1422 my @diag; # diagonal neighbours
1423
1424 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_)
1426 or next;
1427 $neigh = find $neigh, $map
1428 or next;
1429 $neigh->load;
1430
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 }
1434
1435 for (@diag) {
1436 my $neigh = find @$_
1437 or next;
1438 $neigh->load;
1439 }
1440}
1441
1442sub find_sync {
1277 my ($path, $origin) = @_; 1443 my ($path, $origin) = @_;
1278 1444
1279 #warn "load_map_sync<$path, $origin>\n";#d# 1445 cf::sync_job { find $path, $origin }
1446}
1280 1447
1281 cf::sync_job { 1448sub do_load_sync {
1282 my $map = cf::map::find_map $path, $origin 1449 my ($map) = @_;
1450
1451 cf::sync_job { $map->load };
1452}
1453
1454our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async {
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1283 or return; 1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1284 $map->load; 1464 $map->load;
1285 $map 1465 }
1466 Coro::schedule;
1286 } 1467 }
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready;
1482
1483 ()
1287} 1484}
1288 1485
1289sub save { 1486sub save {
1290 my ($self) = @_; 1487 my ($self) = @_;
1291 1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1292 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1293 1492
1294 return unless $self->dirty; 1493 return unless $self->dirty;
1295 1494
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298 1497
1299 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1300 1499
1301 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1302 1507
1303 if ($uniq) { 1508 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->save_objects ($uniq, cf::IO_UNIQUES);
1306 } else { 1511 } else {
1309} 1514}
1310 1515
1311sub swap_out { 1516sub swap_out {
1312 my ($self) = @_; 1517 my ($self) = @_;
1313 1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1523
1314 return if $self->players; 1524 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY; 1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1317 1527
1318 $self->save;
1319 $self->clear; 1528 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED); 1529 $self->in_memory (cf::MAP_SWAPPED);
1321} 1530}
1322 1531
1323sub reset_at { 1532sub reset_at {
1361} 1570}
1362 1571
1363sub reset { 1572sub reset {
1364 my ($self) = @_; 1573 my ($self) = @_;
1365 1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1576
1366 return if $self->players; 1577 return if $self->players;
1367 return if $self->{path}{user_rel};#d# 1578 return if $self->{path}{user_rel};#d#
1368 1579
1369 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1370 1581
1389 1600
1390sub customise_for { 1601sub customise_for {
1391 my ($map, $ob) = @_; 1602 my ($map, $ob) = @_;
1392 1603
1393 if ($map->per_player) { 1604 if ($map->per_player) {
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1395 } 1606 }
1396 1607
1397 $map 1608 $map
1398} 1609}
1399 1610
1400sub emergency_save { 1611=item cf::map::unique_maps
1401 local $cf::FREEZE = 1;
1402 1612
1403 warn "enter emergency map save\n"; 1613Returns an arrayref of cf::path's of all shared maps that have
1614instantiated unique items. May block.
1404 1615
1405 cf::sync_job { 1616=cut
1406 warn "begin emergency map save\n"; 1617
1407 $_->save for values %cf::MAP; 1618sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1620 or return;
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_;
1626 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o;
1628
1629 push @paths, new cf::path $_;
1408 }; 1630 }
1409 1631
1410 warn "end emergency map save\n"; 1632 \@paths
1411} 1633}
1412 1634
1413package cf; 1635package cf;
1414 1636
1415=back 1637=back
1416 1638
1639=head3 cf::object
1640
1641=cut
1642
1643package cf::object;
1644
1645=over 4
1646
1647=item $ob->inv_recursive
1648
1649Returns the inventory of the object _and_ their inventories, recursively.
1650
1651=cut
1652
1653sub inv_recursive_;
1654sub inv_recursive_ {
1655 map { $_, inv_recursive_ $_->inv } @_
1656}
1657
1658sub inv_recursive {
1659 inv_recursive_ inv $_[0]
1660}
1661
1662package cf;
1663
1664=back
1417 1665
1418=head3 cf::object::player 1666=head3 cf::object::player
1419 1667
1420=over 4 1668=over 4
1421 1669
1496 my $link_pos = delete $self->{_link_pos}; 1744 my $link_pos = delete $self->{_link_pos};
1497 1745
1498 unless ($map) { 1746 unless ($map) {
1499 # restore original map position 1747 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 1748 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 1749 $map = cf::map::find $map;
1502 1750
1503 unless ($map) { 1751 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 1752 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 1753 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 1754 or die "FATAL: cannot load emergency map\n";
1507 } 1755 }
1508 } 1756 }
1509 1757
1510 ($x, $y) = (-1, -1) 1758 ($x, $y) = (-1, -1)
1513 # use -1 or undef as default coordinates, not 0, 0 1761 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y) 1762 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0; 1763 if $x <=0 && $y <= 0;
1516 1764
1517 $map->load; 1765 $map->load;
1766 $map->load_diag;
1518 1767
1768 return unless $self->contr->active;
1519 $self->activate_recursive; 1769 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y); 1770 $self->enter_map ($map, $x, $y);
1521} 1771}
1522 1772
1523cf::player->attach ( 1773cf::player->attach (
1536 1786
1537 # try to abort aborted map switching on player login :) 1787 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes 1788 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) { 1789 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link; 1790 $pl->ob->enter_link;
1541 Coro::async { 1791 (async {
1542 # we need this sleep as the login has a concurrent enter_exit running 1792 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn 1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1544 Coro::Timer::sleep 1; 1798 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link; 1799 $pl->ob->leave_link;
1546 }; 1800 })->prio (2);
1547 } 1801 }
1548 }, 1802 },
1549); 1803);
1550 1804
1551=item $player_object->goto_map ($path, $x, $y) 1805=item $player_object->goto ($path, $x, $y)
1552 1806
1553=cut 1807=cut
1554 1808
1555sub cf::object::player::goto_map { 1809sub cf::object::player::goto {
1556 my ($self, $path, $x, $y) = @_; 1810 my ($self, $path, $x, $y) = @_;
1557 1811
1812 $path = new cf::path $path;
1813
1558 $self->enter_link; 1814 $self->enter_link;
1559 1815
1560 (Coro::async { 1816 (async {
1561 $path = new cf::path $path;
1562
1563 my $map = cf::map::find_map $path->as_string; 1817 my $map = cf::map::find $path->as_string;
1564 $map = $map->customise_for ($self) if $map; 1818 $map = $map->customise_for ($self) if $map;
1565 1819
1566# warn "entering ", $map->path, " at ($x, $y)\n" 1820# warn "entering ", $map->path, " at ($x, $y)\n"
1567# if $map; 1821# if $map;
1568 1822
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1570 1824
1571 $self->leave_link ($map, $x, $y); 1825 $self->leave_link ($map, $x, $y);
1572 })->prio (1); 1826 })->prio (1);
1573} 1827}
1574 1828
1627 1881
1628 return unless $self->type == cf::PLAYER; 1882 return unless $self->type == cf::PLAYER;
1629 1883
1630 $self->enter_link; 1884 $self->enter_link;
1631 1885
1632 (Coro::async { 1886 (async {
1887 $self->deactivate_recursive; # just to be sure
1633 unless (eval { 1888 unless (eval {
1634
1635 prepare_random_map $exit 1889 prepare_random_map $exit
1636 if $exit->slaying eq "/!"; 1890 if $exit->slaying eq "/!";
1637 1891
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1640 1894
1641 1; 1895 1;
1642 }) { 1896 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. " 1897 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. " 1898 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master", 1899 . "Please report this to the dungeon master!",
1646 cf::NDI_UNIQUE | cf::NDI_RED); 1900 cf::NDI_UNIQUE | cf::NDI_RED);
1647 1901
1648 warn "ERROR in enter_exit: $@"; 1902 warn "ERROR in enter_exit: $@";
1649 $self->leave_link; 1903 $self->leave_link;
1650 } 1904 }
1701 on_reply => sub { 1955 on_reply => sub {
1702 my ($ns, $msg) = @_; 1956 my ($ns, $msg) = @_;
1703 1957
1704 # this weird shuffling is so that direct followup queries 1958 # this weird shuffling is so that direct followup queries
1705 # get handled first 1959 # get handled first
1706 my $queue = delete $ns->{query_queue}; 1960 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 1962
1708 (shift @$queue)->[1]->($msg); 1963 (shift @$queue)->[1]->($msg);
1709 1964
1710 push @{ $ns->{query_queue} }, @$queue; 1965 push @{ $ns->{query_queue} }, @$queue;
1711 1966
1717 } 1972 }
1718 } 1973 }
1719 }, 1974 },
1720); 1975);
1721 1976
1722=item $client->coro (\&cb) 1977=item $client->async (\&cb)
1723 1978
1724Create a new coroutine, running the specified callback. The coroutine will 1979Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout, 1980be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection). 1981or loss of connection).
1727 1982
1728=cut 1983=cut
1729 1984
1730sub cf::client::coro { 1985sub cf::client::async {
1731 my ($self, $cb) = @_; 1986 my ($self, $cb) = @_;
1732 1987
1733 my $coro; $coro = async { 1988 my $coro = &Coro::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 1989
1740 $coro->on_destroy (sub { 1990 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 1991 delete $self->{_coro}{$coro+0};
1742 }); 1992 });
1743 1993
1978 open my $fh, "<:utf8", cf::confdir . "/config" 2228 open my $fh, "<:utf8", cf::confdir . "/config"
1979 or return; 2229 or return;
1980 2230
1981 local $/; 2231 local $/;
1982 *CFG = YAML::Syck::Load <$fh>; 2232 *CFG = YAML::Syck::Load <$fh>;
2233
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2238
2239 if (exists $CFG{mlockall}) {
2240 eval {
2241 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2242 and die "WARNING: m(un)lockall failed: $!\n";
2243 };
2244 warn $@ if $@;
2245 }
1983} 2246}
1984 2247
1985sub main { 2248sub main {
1986 # we must not ever block the main coroutine 2249 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 2250 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub {
1990 Event::one_event; 2252 async { Event::one_event };
1991 })->();
1992 }; 2253 };
1993 2254
1994 cfg_load; 2255 cfg_load;
1995 db_load; 2256 db_load;
1996 load_extensions; 2257 load_extensions;
1997 Event::loop; 2258 Event::loop;
1998} 2259}
1999 2260
2000############################################################################# 2261#############################################################################
2001# initialisation 2262# initialisation and cleanup
2263
2264# install some emergency cleanup handlers
2265BEGIN {
2266 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal (
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal";
2272 },
2273 );
2274 }
2275}
2276
2277sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop;
2279
2280 warn "enter emergency perl save\n";
2281
2282 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously.
2286 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next;
2290 $pl->save;
2291 }
2292 warn "end emergency player save\n";
2293
2294 warn "begin emergency map save\n";
2295 for my $path (keys %cf::MAP) {
2296 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next;
2298 $map->save;
2299 }
2300 warn "end emergency map save\n";
2301 };
2302
2303 warn "leave emergency perl save\n";
2304}
2002 2305
2003sub reload() { 2306sub reload() {
2004 # can/must only be called in main 2307 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) { 2308 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n"; 2309 warn "can only reload from main coroutine\n";
2007 return; 2310 return;
2008 } 2311 }
2009 2312
2010 warn "reloading..."; 2313 warn "reloading...";
2011 2314
2012 local $FREEZE = 1; 2315 warn "freezing server";
2316 my $guard = freeze_mainloop;
2013 cf::emergency_save; 2317 cf::emergency_save;
2318
2319 warn "sync database to disk";
2320 cf::db_sync;
2321 IO::AIO::flush;
2014 2322
2015 eval { 2323 eval {
2016 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
2017 2325
2018 # cancel all watchers 2326 warn "cancel all watchers";
2019 for (Event::all_watchers) { 2327 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL; 2328 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 } 2329 }
2022 2330
2023 # cancel all extension coros 2331 warn "cancel all extension coros";
2024 $_->cancel for values %EXT_CORO; 2332 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = (); 2333 %EXT_CORO = ();
2026 2334
2335 warn "remove commands";
2336 %COMMAND = ();
2337
2338 warn "remove ext commands";
2339 %EXTCMD = ();
2340
2027 # unload all extensions 2341 warn "unload/nuke all extensions";
2028 for (@exts) { 2342 for my $pkg (@EXTS) {
2029 warn "unloading <$_>"; 2343 warn "... unloading $pkg";
2030 unload_extension $_; 2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
2031 } 2350 }
2032 2351
2352 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355
2033 # unload all modules loaded from $LIBDIR 2356 warn "unload all perl modules loaded from $LIBDIR";
2034 while (my ($k, $v) = each %INC) { 2357 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036 2359
2037 warn "removing <$k>"; 2360 warn "removing <$k>";
2038 delete $INC{$k}; 2361 delete $INC{$k};
2045 } 2368 }
2046 2369
2047 Symbol::delete_package $k; 2370 Symbol::delete_package $k;
2048 } 2371 }
2049 2372
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible 2373 warn "get rid of safe::, as good as possible";
2055 Symbol::delete_package "safe::$_" 2374 Symbol::delete_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057 2376
2058 # remove register_script_function callbacks
2059 # TODO
2060
2061 # unload cf.pm "a bit" 2377 warn "unload cf.pm \"a bit\"";
2062 delete $INC{"cf.pm"}; 2378 delete $INC{"cf.pm"};
2063 2379
2064 # don't, removes xs symbols, too, 2380 # don't, removes xs symbols, too,
2065 # and global variables created in xs 2381 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__; 2382 #Symbol::delete_package __PACKAGE__;
2067 2383
2068 # reload cf.pm
2069 warn "reloading cf.pm"; 2384 warn "reloading cf.pm";
2070 require cf; 2385 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072 2387
2073 # load config and database again 2388 warn "load config and database again";
2074 cf::cfg_load; 2389 cf::cfg_load;
2075 cf::db_load; 2390 cf::db_load;
2076 2391
2077 # load extensions
2078 warn "load extensions"; 2392 warn "load extensions";
2079 cf::load_extensions; 2393 cf::load_extensions;
2080 2394
2081 # reattach attachments to objects 2395 warn "reattach attachments to objects/players";
2082 warn "reattach";
2083 _global_reattach; 2396 _global_reattach;
2397 warn "reattach attachments to maps";
2398 reattach $_ for values %MAP;
2084 }; 2399 };
2085 2400
2086 if ($@) { 2401 if ($@) {
2087 warn $@; 2402 warn $@;
2088 warn "error while reloading, exiting."; 2403 warn "error while reloading, exiting.";
2089 exit 1; 2404 exit 1;
2090 } 2405 }
2091 2406
2092 warn "reloaded successfully"; 2407 warn "reloaded";
2093}; 2408};
2094 2409
2095############################################################################# 2410#############################################################################
2096 2411
2097unless ($LINK_MAP) { 2412unless ($LINK_MAP) {
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106 2421
2107 # dirty hack because... archetypes are not yet loaded 2422 # dirty hack because... archetypes are not yet loaded
2108 Event->timer ( 2423 Event->timer (
2109 after => 2, 2424 after => 10,
2110 cb => sub { 2425 cb => sub {
2111 $_[0]->w->cancel; 2426 $_[0]->w->cancel;
2112 2427
2113 # provide some exits "home" 2428 # provide some exits "home"
2114 my $exit = cf::object::new "exit"; 2429 my $exit = cf::object::new "exit";
2133 $LINK_MAP->{deny_reset} = 1; 2448 $LINK_MAP->{deny_reset} = 1;
2134 2449
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136} 2451}
2137 2452
2138register "<global>", __PACKAGE__;
2139
2140register_command "reload" => sub { 2453register_command "reload" => sub {
2141 my ($who, $arg) = @_; 2454 my ($who, $arg) = @_;
2142 2455
2143 if ($who->flag (FLAG_WIZ)) { 2456 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload."); 2457 $who->message ("start of reload.");
2153 reentrant => 0, 2466 reentrant => 0,
2154 prio => 0, 2467 prio => 0,
2155 at => $NEXT_TICK || $TICK, 2468 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL, 2469 data => WF_AUTOCANCEL,
2157 cb => sub { 2470 cb => sub {
2158 unless ($FREEZE) {
2159 cf::server_tick; # one server iteration 2471 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK; 2472 $RUNTIME += $TICK;
2161 }
2162
2163 $NEXT_TICK += $TICK; 2473 $NEXT_TICK += $TICK;
2474
2475 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2164 2477
2165 # if we are delayed by four ticks or more, skip them all 2478 # if we are delayed by four ticks or more, skip them all
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2167 2480
2168 $TICK_WATCHER->at ($NEXT_TICK); 2481 $TICK_WATCHER->at ($NEXT_TICK);
2190 or warn "ERROR: unable to write runtime file: $!"; 2503 or warn "ERROR: unable to write runtime file: $!";
2191 })->(); 2504 })->();
2192 }, 2505 },
2193); 2506);
2194 2507
2508END { cf::emergency_save }
2509
21951 25101
2196 2511

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