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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.126 by root, Tue Jan 2 23:12:47 2007 UTC vs.
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
76 83our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 84
79############################################################################# 85#############################################################################
80 86
81=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
82 88
106 112
107=item %cf::CFG 113=item %cf::CFG
108 114
109Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
111 124
112=back 125=back
113 126
114=cut 127=cut
115 128
119 utf8::encode $msg; 132 utf8::encode $msg;
120 133
121 $msg .= "\n" 134 $msg .= "\n"
122 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
123 136
124 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
125 }; 138 };
126} 139}
127 140
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 160
148$Event::DIED = sub { 161$Event::DIED = sub {
149 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
150}; 163};
151 164
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
157 166
158=over 4 167=over 4
159 168
169=item dumpval $ref
170
160=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
161 191
162use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
163 193
164=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
165 195
181sub to_json($) { 211sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
184} 214}
185 215
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 216=item cf::lock_wait $string
209 217
210Wait until the given lock is available. See cf::lock_acquire. 218Wait until the given lock is available. See cf::lock_acquire.
211 219
212=item my $lock = cf::lock_acquire $string 220=item my $lock = cf::lock_acquire $string
213 221
214Wait until the given lock is available and then acquires it and returns 222Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 224for example when the coroutine gets canceled), the lock is automatically
217returned. 225returned.
218 226
219Lock names should begin with a unique identifier (for example, find_map 227Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 228uses map_find and cf::map::load uses map_load).
221 229
222=cut 230=cut
223 231
224our %LOCK; 232our %LOCK;
225 233
239 # wait, to be sure we are not locked 247 # wait, to be sure we are not locked
240 lock_wait $key; 248 lock_wait $key;
241 249
242 $LOCK{$key} = []; 250 $LOCK{$key} = [];
243 251
244 cf::guard { 252 Coro::guard {
245 # wake up all waiters, to be on the safe side 253 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 254 $_->ready for @{ delete $LOCK{$key} };
247 } 255 }
248} 256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
249 275
250=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
251 277
252The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 293 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 294 # till the operation succeeds, freezing the server :/
269 295
270 # TODO: use suspend/resume instead 296 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 297 # (but this is cancel-safe)
272 local $FREEZE = 1; 298 my $freeze_guard = freeze_mainloop;
273 299
274 my $busy = 1; 300 my $busy = 1;
275 my @res; 301 my @res;
276 302
277 (Coro::async { 303 (async {
278 @res = eval { $job->() }; 304 @res = eval { $job->() };
279 warn $@ if $@; 305 warn $@ if $@;
280 undef $busy; 306 undef $busy;
281 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
282 308
283 while ($busy) { 309 while ($busy) {
284 Coro::cede_notself; 310 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 311 }
287 312
288 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
289 } else { 314 } else {
290 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
291 316
292 $job->() 317 $job->()
293 } 318 }
294} 319}
295 320
296=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
297 322
298Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 324extension calling this is being unloaded.
300 325
301=cut 326=cut
302 327
303sub coro(&) { 328sub async_ext(&) {
304 my $cb = shift; 329 my $cb = shift;
305 330
306 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 332
313 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
315 }); 335 });
316 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
346 366
347############################################################################# 367#############################################################################
348 368
349package cf::path; 369package cf::path;
350 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
351sub new { 383sub new {
352 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
353 385
354 $path = $path->as_string if ref $path; 386 return $path if ref $path;
355 387
356 my $self = bless { }, $class; 388 my $self = {};
357 389
358 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
359 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
360 # ?random/... random maps 392 # ?random/... random maps
361 # /! non-realised random map exit 393 # /! non-realised random map exit
362 # /... normal maps 394 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
365 397
398 $path =~ s/$PATH_SEP/\//go;
399
366 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
367 # fine as it is 401 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else { 402 } else {
372 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
373 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
374 406
375 if (defined $1) { 407 if (defined $1) {
376 $self->{user} = $1; 408 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1; 410 $self->{user} = $1;
379 } else { 411 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
382 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
383 # already absolute 422 # already absolute
384 } else { 423 } else {
424 # relative
385 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
387 } 427 }
388 428
389 for ($path) { 429 for ($path) {
392 } 432 }
393 } 433 }
394 434
395 $self->{path} = $path; 435 $self->{path} = $path;
396 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
397 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
398} 458}
399 459
400# the name / primary key / in-game path 460# the name / primary key / in-game path
401sub as_string { 461sub as_string {
402 my ($self) = @_; 462 my ($self) = @_;
403 463
404 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
406 : $self->{path} 466 : $self->{path}
407} 467}
408 468
409# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
410sub visible_name { 470sub visible_name {
411 my ($self) = @_; 471 &as_string
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419} 472}
420 473
421# escape the /'s in the path 474# escape the /'s in the path
422sub _escaped_path { 475sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
425 $path 477 $path
426} 478}
427 479
428# the original (read-only) location 480# the original (read-only) location
429sub load_path { 481sub load_path {
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path} 492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442} 494}
443 495
444# the unique path, might be eq to save_path 496# the unique path, undef == no special unique path
445sub uniq_path { 497sub uniq_path {
446 my ($self) = @_; 498 my ($self) = @_;
447 499
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458} 501}
459 502
460# this is somewhat ugly, but style maps do need special treatment 503# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map { 504sub is_style_map {
462 $_[0]{path} =~ m{^/styles/} 505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
463} 518}
464 519
465package cf; 520package cf;
466 521
467############################################################################# 522#############################################################################
917=cut 972=cut
918 973
919sub register_extcmd { 974sub register_extcmd {
920 my ($name, $cb) = @_; 975 my ($name, $cb) = @_;
921 976
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 977 $EXTCMD{$name} = $cb;
926} 978}
927 979
928cf::player->attach ( 980cf::player->attach (
929 on_command => sub { 981 on_command => sub {
930 my ($pl, $name, $params) = @_; 982 my ($pl, $name, $params) = @_;
943 995
944 my $msg = eval { from_json $buf }; 996 my $msg = eval { from_json $buf };
945 997
946 if (ref $msg) { 998 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 999 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1000 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 1001 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 1002 }
951 } 1003 }
952 } else { 1004 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 1007
956 cf::override; 1008 cf::override;
957 }, 1009 },
958); 1010);
959 1011
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1012sub load_extension {
967 my ($path) = @_; 1013 my ($path) = @_;
968 1014
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 1016 my $base = $1;
971 my $pkg = $1; 1017 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 1018 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 1019 $pkg = "ext::$pkg";
974 1020
975 warn "loading '$path' into '$pkg'\n"; 1021 warn "... loading '$path' into '$pkg'\n";
976 1022
977 open my $fh, "<:utf8", $path 1023 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 1024 or die "$path: $!";
979 1025
980 my $source = 1026 my $source =
985 1031
986 eval $source 1032 eval $source
987 or die $@ ? "$path: $@\n" 1033 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 1034 : "extension disabled.\n";
989 1035
990 push @exts, $pkg; 1036 push @EXTS, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# }
1009
1010 # remove commands
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 1037}
1035 1038
1036sub load_extensions { 1039sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 1040 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 1041 next unless -r $ext;
1056}; 1059};
1057 1060
1058cf::map->attach (prio => -10000, package => cf::mapsupport::); 1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059 1062
1060############################################################################# 1063#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 1064
1084=head2 CORE EXTENSIONS 1065=head2 CORE EXTENSIONS
1085 1066
1086Functions and methods that extend core crossfire objects. 1067Functions and methods that extend core crossfire objects.
1087 1068
1069=cut
1070
1071package cf::player;
1072
1073use Coro::AIO;
1074
1088=head3 cf::player 1075=head3 cf::player
1089 1076
1090=over 4 1077=over 4
1091 1078
1092=item cf::player::exists $login 1079=item cf::player::find $login
1093 1080
1094Returns true when the given account exists. 1081Returns the given player object, loading it if necessary (might block).
1095 1082
1096=cut 1083=cut
1097 1084
1098sub cf::player::exists($) { 1085sub playerdir($) {
1099 cf::player::find $_[0] 1086 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091}
1092
1093sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095
1096 (playerdir $login) . "/$login.pl"
1097}
1098
1099sub find_active($) {
1100 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active
1102 and $cf::PLAYER{$_[0]}
1103}
1104
1105sub exists($) {
1106 my ($login) = @_;
1107
1108 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login }
1110}
1111
1112sub find($) {
1113 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0];
1115
1116 my $guard = cf::lock_acquire "user_find:$login";
1117
1118 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login
1120 or return;
1121 $cf::PLAYER{$login} = $pl
1122 }
1123 }
1124}
1125
1126sub save($) {
1127 my ($pl) = @_;
1128
1129 return if $pl->{deny_save};
1130
1131 my $path = path $pl;
1132 my $guard = cf::lock_acquire "user_save:$path";
1133
1134 return if $pl->{deny_save};
1135
1136 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME;
1138
1139 $pl->save_pl ($path);
1140 Coro::cede;
1141}
1142
1143sub new($) {
1144 my ($login) = @_;
1145
1146 my $self = create;
1147
1148 $self->ob->name ($login);
1149 $self->{deny_save} = 1;
1150
1151 $cf::PLAYER{$login} = $self;
1152
1153 $self
1154}
1155
1156=item $pl->quit_character
1157
1158Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time.
1160
1161=cut
1162
1163sub quit_character {
1164 my ($pl) = @_;
1165
1166 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns;
1173
1174 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy;
1179 IO::AIO::aio_rmtree $temp;
1180}
1181
1182=item cf::player::list_logins
1183
1184Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever.
1186
1187=cut
1188
1189sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1191 or return [];
1192
1193 my @logins;
1194
1195 for my $login (@$dirs) {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag
1199
1200 utf8::decode $login;
1201 push @logins, $login;
1202 }
1203
1204 \@logins
1205}
1206
1207=item $player->maps
1208
1209Returns an arrayref of cf::path's of all maps that are private for this
1210player. May block.
1211
1212=cut
1213
1214sub maps($) {
1215 my ($pl) = @_;
1216
1217 my $files = aio_readdir playerdir $pl
1218 or return;
1219
1220 my @paths;
1221
1222 for (@$files) {
1223 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o;
1226
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1228 }
1229
1230 \@paths
1101} 1231}
1102 1232
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1233=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1234
1105Sends an ext reply to the player. 1235Sends an ext reply to the player.
1106 1236
1107=cut 1237=cut
1108 1238
1109sub cf::player::ext_reply($$$%) { 1239sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1240 my ($self, $id, %msg) = @_;
1111 1241
1112 $msg{msgid} = $id; 1242 $msg{msgid} = $id;
1113 1243
1114 $self->send ("ext " . to_json \%msg); 1244 $self->send ("ext " . cf::to_json \%msg);
1115} 1245}
1246
1247package cf;
1116 1248
1117=back 1249=back
1118 1250
1119 1251
1120=head3 cf::map 1252=head3 cf::map
1126package cf::map; 1258package cf::map;
1127 1259
1128use Fcntl; 1260use Fcntl;
1129use Coro::AIO; 1261use Coro::AIO;
1130 1262
1131our $MAX_RESET = 7200; 1263our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1264our $DEFAULT_RESET = 3000;
1133 1265
1134sub generate_random_map { 1266sub generate_random_map {
1135 my ($path, $rmp) = @_; 1267 my ($path, $rmp) = @_;
1136 1268
1137 # mit "rum" bekleckern, nicht 1269 # mit "rum" bekleckern, nicht
1157 1289
1158 $_->change_map_light ($change) 1290 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1291 for grep $_->outdoor, values %cf::MAP;
1160} 1292}
1161 1293
1162sub try_load_header($) { 1294sub load_map_header($) {
1163 my ($path) = @_; 1295 my ($path) = @_;
1164 1296
1165 utf8::encode $path; 1297 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1298 aio_open $path, O_RDONLY, 0
1167 or return; 1299 or return;
1168 1300
1169 my $map = cf::map::new 1301 my $map = cf::map::new
1170 or return; 1302 or return;
1171 1303
1304 # for better error messages only, will be overwritten later
1305 $map->path ($path);
1306
1172 $map->load_header ($path) 1307 $map->load_header ($path)
1173 or return; 1308 or return;
1174 1309
1175 $map->{load_path} = $path; 1310 $map->{load_path} = $path;
1176 1311
1177 $map 1312 $map
1178} 1313}
1179 1314
1180sub find_map; 1315sub find;
1181sub find_map { 1316sub find {
1182 my ($path, $origin) = @_; 1317 my ($path, $origin) = @_;
1183 1318
1184 #warn "find_map<$path,$origin>\n";#d# 1319 #warn "find<$path,$origin>\n";#d#
1185 1320
1186 $path = new cf::path $path, $origin && $origin->path; 1321 $path = new cf::path $path, $origin && $origin->path;
1187 my $key = $path->as_string; 1322 my $key = $path->as_string;
1188 1323
1189 cf::lock_wait "map_find:$key"; 1324 cf::lock_wait "map_find:$key";
1190 1325
1191 $cf::MAP{$key} || do { 1326 $cf::MAP{$key} || do {
1192 my $guard = cf::lock_acquire "map_find:$key"; 1327 my $guard = cf::lock_acquire "map_find:$key";
1193 1328
1194 # do it the slow way 1329 # do it the slow way
1195 my $map = try_load_header $path->save_path; 1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1196 1333
1197 if ($map) { 1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1198 # safety 1337 # safety
1199 $map->{instantiate_time} = $cf::RUNTIME 1338 $map->{instantiate_time} = $cf::RUNTIME
1200 if $map->{instantiate_time} > $cf::RUNTIME; 1339 if $map->{instantiate_time} > $cf::RUNTIME;
1201 } else { 1340 } else {
1202 if (my $rmp = $path->random_map_params) { 1341 $map = $path->load_orig
1203 $map = generate_random_map $key, $rmp;
1204 } else {
1205 $map = try_load_header $path->load_path;
1206 }
1207
1208 $map or return; 1342 or return;
1209 1343
1210 $map->{load_original} = 1; 1344 $map->{load_original} = 1;
1211 $map->{instantiate_time} = $cf::RUNTIME; 1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1212 $map->instantiate; 1347 $map->instantiate;
1213 1348
1214 # per-player maps become, after loading, normal maps 1349 # per-player maps become, after loading, normal maps
1215 $map->per_player (0) if $path->{user_rel}; 1350 $map->per_player (0) if $path->{user_rel};
1216 } 1351 }
1217 1352
1218 $map->path ($key); 1353 $map->path ($key);
1219 $map->{path} = $path; 1354 $map->{path} = $path;
1220 $map->{last_save} = $cf::RUNTIME; 1355 $map->{last_save} = $cf::RUNTIME;
1221 $map->last_access ($cf::RUNTIME); 1356
1357 Coro::cede;
1222 1358
1223 if ($map->should_reset) { 1359 if ($map->should_reset) {
1224 $map->reset; 1360 $map->reset;
1225 undef $guard; 1361 undef $guard;
1226 $map = find_map $path 1362 $map = find $path
1227 or return; 1363 or return;
1228 } 1364 }
1229 1365
1230 $cf::MAP{$key} = $map 1366 $cf::MAP{$key} = $map
1231 } 1367 }
1253 if (aio_open $uniq, O_RDONLY, 0) { 1389 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1390 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1391 $self->load_objects ($uniq, 0);
1256 } 1392 }
1257 } 1393 }
1394
1395 Coro::cede;
1258 1396
1259 # now do the right thing for maps 1397 # now do the right thing for maps
1260 $self->link_multipart_objects; 1398 $self->link_multipart_objects;
1261 1399
1262 if ($self->{path}->is_style_map) { 1400 if ($self->{path}->is_style_map) {
1270 $self->difficulty ($self->estimate_difficulty) 1408 $self->difficulty ($self->estimate_difficulty)
1271 unless $self->difficulty; 1409 unless $self->difficulty;
1272 $self->activate; 1410 $self->activate;
1273 } 1411 }
1274 1412
1413 Coro::cede;
1414
1275 $self->in_memory (cf::MAP_IN_MEMORY); 1415 $self->in_memory (cf::MAP_IN_MEMORY);
1276} 1416}
1277 1417
1278sub load_map_sync { 1418# find and load all maps in the 3x3 area around a map
1419sub load_diag {
1420 my ($map) = @_;
1421
1422 my @diag; # diagonal neighbours
1423
1424 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_)
1426 or next;
1427 $neigh = find $neigh, $map
1428 or next;
1429 $neigh->load;
1430
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 }
1434
1435 for (@diag) {
1436 my $neigh = find @$_
1437 or next;
1438 $neigh->load;
1439 }
1440}
1441
1442sub find_sync {
1279 my ($path, $origin) = @_; 1443 my ($path, $origin) = @_;
1280 1444
1281 #warn "load_map_sync<$path, $origin>\n";#d# 1445 cf::sync_job { find $path, $origin }
1446}
1282 1447
1283 cf::sync_job { 1448sub do_load_sync {
1284 my $map = cf::map::find_map $path, $origin 1449 my ($map) = @_;
1450
1451 cf::sync_job { $map->load };
1452}
1453
1454our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async {
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1285 or return; 1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1286 $map->load; 1464 $map->load;
1287 $map 1465 }
1466 Coro::schedule;
1288 } 1467 }
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready;
1482
1483 ()
1289} 1484}
1290 1485
1291sub save { 1486sub save {
1292 my ($self) = @_; 1487 my ($self) = @_;
1293 1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1294 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1295 1492
1296 return unless $self->dirty; 1493 return unless $self->dirty;
1297 1494
1298 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->{path}->save_path; utf8::encode $save;
1299 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1300 1497
1301 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1302 1499
1303 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1304 1507
1305 if ($uniq) { 1508 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1511 } else {
1311} 1514}
1312 1515
1313sub swap_out { 1516sub swap_out {
1314 my ($self) = @_; 1517 my ($self) = @_;
1315 1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1523
1316 return if $self->players; 1524 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY; 1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1319 1527
1320 $self->save;
1321 $self->clear; 1528 $self->clear;
1322 $self->in_memory (cf::MAP_SWAPPED); 1529 $self->in_memory (cf::MAP_SWAPPED);
1323} 1530}
1324 1531
1325sub reset_at { 1532sub reset_at {
1363} 1570}
1364 1571
1365sub reset { 1572sub reset {
1366 my ($self) = @_; 1573 my ($self) = @_;
1367 1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1576
1368 return if $self->players; 1577 return if $self->players;
1369 return if $self->{path}{user_rel};#d# 1578 return if $self->{path}{user_rel};#d#
1370 1579
1371 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1372 1581
1391 1600
1392sub customise_for { 1601sub customise_for {
1393 my ($map, $ob) = @_; 1602 my ($map, $ob) = @_;
1394 1603
1395 if ($map->per_player) { 1604 if ($map->per_player) {
1396 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1397 } 1606 }
1398 1607
1399 $map 1608 $map
1400} 1609}
1401 1610
1402sub emergency_save { 1611=item cf::map::unique_maps
1403 local $cf::FREEZE = 1;
1404 1612
1405 warn "enter emergency map save\n"; 1613Returns an arrayref of cf::path's of all shared maps that have
1614instantiated unique items. May block.
1406 1615
1407 cf::sync_job { 1616=cut
1408 warn "begin emergency map save\n"; 1617
1409 $_->save for values %cf::MAP; 1618sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1620 or return;
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_;
1626 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o;
1628
1629 push @paths, new cf::path $_;
1410 }; 1630 }
1411 1631
1412 warn "end emergency map save\n"; 1632 \@paths
1413} 1633}
1414 1634
1415package cf; 1635package cf;
1416 1636
1417=back 1637=back
1418 1638
1639=head3 cf::object
1640
1641=cut
1642
1643package cf::object;
1644
1645=over 4
1646
1647=item $ob->inv_recursive
1648
1649Returns the inventory of the object _and_ their inventories, recursively.
1650
1651=cut
1652
1653sub inv_recursive_;
1654sub inv_recursive_ {
1655 map { $_, inv_recursive_ $_->inv } @_
1656}
1657
1658sub inv_recursive {
1659 inv_recursive_ inv $_[0]
1660}
1661
1662package cf;
1663
1664=back
1419 1665
1420=head3 cf::object::player 1666=head3 cf::object::player
1421 1667
1422=over 4 1668=over 4
1423 1669
1498 my $link_pos = delete $self->{_link_pos}; 1744 my $link_pos = delete $self->{_link_pos};
1499 1745
1500 unless ($map) { 1746 unless ($map) {
1501 # restore original map position 1747 # restore original map position
1502 ($map, $x, $y) = @{ $link_pos || [] }; 1748 ($map, $x, $y) = @{ $link_pos || [] };
1503 $map = cf::map::find_map $map; 1749 $map = cf::map::find $map;
1504 1750
1505 unless ($map) { 1751 unless ($map) {
1506 ($map, $x, $y) = @$EMERGENCY_POSITION; 1752 ($map, $x, $y) = @$EMERGENCY_POSITION;
1507 $map = cf::map::find_map $map 1753 $map = cf::map::find $map
1508 or die "FATAL: cannot load emergency map\n"; 1754 or die "FATAL: cannot load emergency map\n";
1509 } 1755 }
1510 } 1756 }
1511 1757
1512 ($x, $y) = (-1, -1) 1758 ($x, $y) = (-1, -1)
1515 # use -1 or undef as default coordinates, not 0, 0 1761 # use -1 or undef as default coordinates, not 0, 0
1516 ($x, $y) = ($map->enter_x, $map->enter_y) 1762 ($x, $y) = ($map->enter_x, $map->enter_y)
1517 if $x <=0 && $y <= 0; 1763 if $x <=0 && $y <= 0;
1518 1764
1519 $map->load; 1765 $map->load;
1766 $map->load_diag;
1520 1767
1768 return unless $self->contr->active;
1521 $self->activate_recursive; 1769 $self->activate_recursive;
1522 $self->enter_map ($map, $x, $y); 1770 $self->enter_map ($map, $x, $y);
1523} 1771}
1524 1772
1525cf::player->attach ( 1773cf::player->attach (
1538 1786
1539 # try to abort aborted map switching on player login :) 1787 # try to abort aborted map switching on player login :)
1540 # should happen only on crashes 1788 # should happen only on crashes
1541 if ($pl->ob->{_link_pos}) { 1789 if ($pl->ob->{_link_pos}) {
1542 $pl->ob->enter_link; 1790 $pl->ob->enter_link;
1543 Coro::async { 1791 (async {
1544 # we need this sleep as the login has a concurrent enter_exit running 1792 # we need this sleep as the login has a concurrent enter_exit running
1545 # and this sleep increases chances of the player not ending up in scorn 1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1546 Coro::Timer::sleep 1; 1798 Coro::Timer::sleep 1;
1547 $pl->ob->leave_link; 1799 $pl->ob->leave_link;
1548 }; 1800 })->prio (2);
1549 } 1801 }
1550 }, 1802 },
1551); 1803);
1552 1804
1553=item $player_object->goto_map ($path, $x, $y) 1805=item $player_object->goto ($path, $x, $y)
1554 1806
1555=cut 1807=cut
1556 1808
1557sub cf::object::player::goto_map { 1809sub cf::object::player::goto {
1558 my ($self, $path, $x, $y) = @_; 1810 my ($self, $path, $x, $y) = @_;
1559 1811
1812 $path = new cf::path $path;
1813
1560 $self->enter_link; 1814 $self->enter_link;
1561 1815
1562 (Coro::async { 1816 (async {
1563 $path = new cf::path $path;
1564
1565 my $map = cf::map::find_map $path->as_string; 1817 my $map = cf::map::find $path->as_string;
1566 $map = $map->customise_for ($self) if $map; 1818 $map = $map->customise_for ($self) if $map;
1567 1819
1568# warn "entering ", $map->path, " at ($x, $y)\n" 1820# warn "entering ", $map->path, " at ($x, $y)\n"
1569# if $map; 1821# if $map;
1570 1822
1571 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1572 1824
1573 $self->leave_link ($map, $x, $y); 1825 $self->leave_link ($map, $x, $y);
1574 })->prio (1); 1826 })->prio (1);
1575} 1827}
1576 1828
1629 1881
1630 return unless $self->type == cf::PLAYER; 1882 return unless $self->type == cf::PLAYER;
1631 1883
1632 $self->enter_link; 1884 $self->enter_link;
1633 1885
1634 (Coro::async { 1886 (async {
1887 $self->deactivate_recursive; # just to be sure
1635 unless (eval { 1888 unless (eval {
1636
1637 prepare_random_map $exit 1889 prepare_random_map $exit
1638 if $exit->slaying eq "/!"; 1890 if $exit->slaying eq "/!";
1639 1891
1640 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1641 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1642 1894
1643 1; 1895 1;
1644 }) { 1896 }) {
1645 $self->message ("Something went wrong deep within the crossfire server. " 1897 $self->message ("Something went wrong deep within the crossfire server. "
1646 . "I'll try to bring you back to the map you were before. " 1898 . "I'll try to bring you back to the map you were before. "
1647 . "Please report this to the dungeon master", 1899 . "Please report this to the dungeon master!",
1648 cf::NDI_UNIQUE | cf::NDI_RED); 1900 cf::NDI_UNIQUE | cf::NDI_RED);
1649 1901
1650 warn "ERROR in enter_exit: $@"; 1902 warn "ERROR in enter_exit: $@";
1651 $self->leave_link; 1903 $self->leave_link;
1652 } 1904 }
1703 on_reply => sub { 1955 on_reply => sub {
1704 my ($ns, $msg) = @_; 1956 my ($ns, $msg) = @_;
1705 1957
1706 # this weird shuffling is so that direct followup queries 1958 # this weird shuffling is so that direct followup queries
1707 # get handled first 1959 # get handled first
1708 my $queue = delete $ns->{query_queue}; 1960 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here
1709 1962
1710 (shift @$queue)->[1]->($msg); 1963 (shift @$queue)->[1]->($msg);
1711 1964
1712 push @{ $ns->{query_queue} }, @$queue; 1965 push @{ $ns->{query_queue} }, @$queue;
1713 1966
1719 } 1972 }
1720 } 1973 }
1721 }, 1974 },
1722); 1975);
1723 1976
1724=item $client->coro (\&cb) 1977=item $client->async (\&cb)
1725 1978
1726Create a new coroutine, running the specified callback. The coroutine will 1979Create a new coroutine, running the specified callback. The coroutine will
1727be automatically cancelled when the client gets destroyed (e.g. on logout, 1980be automatically cancelled when the client gets destroyed (e.g. on logout,
1728or loss of connection). 1981or loss of connection).
1729 1982
1730=cut 1983=cut
1731 1984
1732sub cf::client::coro { 1985sub cf::client::async {
1733 my ($self, $cb) = @_; 1986 my ($self, $cb) = @_;
1734 1987
1735 my $coro; $coro = async { 1988 my $coro = &Coro::async ($cb);
1736 eval {
1737 $cb->();
1738 };
1739 warn $@ if $@;
1740 };
1741 1989
1742 $coro->on_destroy (sub { 1990 $coro->on_destroy (sub {
1743 delete $self->{_coro}{$coro+0}; 1991 delete $self->{_coro}{$coro+0};
1744 }); 1992 });
1745 1993
1980 open my $fh, "<:utf8", cf::confdir . "/config" 2228 open my $fh, "<:utf8", cf::confdir . "/config"
1981 or return; 2229 or return;
1982 2230
1983 local $/; 2231 local $/;
1984 *CFG = YAML::Syck::Load <$fh>; 2232 *CFG = YAML::Syck::Load <$fh>;
2233
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2238
2239 if (exists $CFG{mlockall}) {
2240 eval {
2241 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2242 and die "WARNING: m(un)lockall failed: $!\n";
2243 };
2244 warn $@ if $@;
2245 }
1985} 2246}
1986 2247
1987sub main { 2248sub main {
1988 # we must not ever block the main coroutine 2249 # we must not ever block the main coroutine
1989 local $Coro::idle = sub { 2250 local $Coro::idle = sub {
1990 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1991 (Coro::unblock_sub {
1992 Event::one_event; 2252 async { Event::one_event };
1993 })->();
1994 }; 2253 };
1995 2254
1996 cfg_load; 2255 cfg_load;
1997 db_load; 2256 db_load;
1998 load_extensions; 2257 load_extensions;
1999 Event::loop; 2258 Event::loop;
2000} 2259}
2001 2260
2002############################################################################# 2261#############################################################################
2003# initialisation 2262# initialisation and cleanup
2263
2264# install some emergency cleanup handlers
2265BEGIN {
2266 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal (
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal";
2272 },
2273 );
2274 }
2275}
2276
2277sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop;
2279
2280 warn "enter emergency perl save\n";
2281
2282 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously.
2286 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next;
2290 $pl->save;
2291 }
2292 warn "end emergency player save\n";
2293
2294 warn "begin emergency map save\n";
2295 for my $path (keys %cf::MAP) {
2296 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next;
2298 $map->save;
2299 }
2300 warn "end emergency map save\n";
2301 };
2302
2303 warn "leave emergency perl save\n";
2304}
2004 2305
2005sub reload() { 2306sub reload() {
2006 # can/must only be called in main 2307 # can/must only be called in main
2007 if ($Coro::current != $Coro::main) { 2308 if ($Coro::current != $Coro::main) {
2008 warn "can only reload from main coroutine\n"; 2309 warn "can only reload from main coroutine\n";
2009 return; 2310 return;
2010 } 2311 }
2011 2312
2012 warn "reloading..."; 2313 warn "reloading...";
2013 2314
2014 local $FREEZE = 1; 2315 warn "freezing server";
2316 my $guard = freeze_mainloop;
2015 cf::emergency_save; 2317 cf::emergency_save;
2318
2319 warn "sync database to disk";
2320 cf::db_sync;
2321 IO::AIO::flush;
2016 2322
2017 eval { 2323 eval {
2018 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
2019 2325
2020 # cancel all watchers 2326 warn "cancel all watchers";
2021 for (Event::all_watchers) { 2327 for (Event::all_watchers) {
2022 $_->cancel if $_->data & WF_AUTOCANCEL; 2328 $_->cancel if $_->data & WF_AUTOCANCEL;
2023 } 2329 }
2024 2330
2025 # cancel all extension coros 2331 warn "cancel all extension coros";
2026 $_->cancel for values %EXT_CORO; 2332 $_->cancel for values %EXT_CORO;
2027 %EXT_CORO = (); 2333 %EXT_CORO = ();
2028 2334
2335 warn "remove commands";
2336 %COMMAND = ();
2337
2338 warn "remove ext commands";
2339 %EXTCMD = ();
2340
2029 # unload all extensions 2341 warn "unload/nuke all extensions";
2030 for (@exts) { 2342 for my $pkg (@EXTS) {
2031 warn "unloading <$_>"; 2343 warn "... unloading $pkg";
2032 unload_extension $_; 2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
2033 } 2350 }
2034 2351
2352 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355
2035 # unload all modules loaded from $LIBDIR 2356 warn "unload all perl modules loaded from $LIBDIR";
2036 while (my ($k, $v) = each %INC) { 2357 while (my ($k, $v) = each %INC) {
2037 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2038 2359
2039 warn "removing <$k>"; 2360 warn "removing <$k>";
2040 delete $INC{$k}; 2361 delete $INC{$k};
2047 } 2368 }
2048 2369
2049 Symbol::delete_package $k; 2370 Symbol::delete_package $k;
2050 } 2371 }
2051 2372
2052 # sync database to disk
2053 cf::db_sync;
2054 IO::AIO::flush;
2055
2056 # get rid of safe::, as good as possible 2373 warn "get rid of safe::, as good as possible";
2057 Symbol::delete_package "safe::$_" 2374 Symbol::delete_package "safe::$_"
2058 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2059 2376
2060 # remove register_script_function callbacks
2061 # TODO
2062
2063 # unload cf.pm "a bit" 2377 warn "unload cf.pm \"a bit\"";
2064 delete $INC{"cf.pm"}; 2378 delete $INC{"cf.pm"};
2065 2379
2066 # don't, removes xs symbols, too, 2380 # don't, removes xs symbols, too,
2067 # and global variables created in xs 2381 # and global variables created in xs
2068 #Symbol::delete_package __PACKAGE__; 2382 #Symbol::delete_package __PACKAGE__;
2069 2383
2070 # reload cf.pm
2071 warn "reloading cf.pm"; 2384 warn "reloading cf.pm";
2072 require cf; 2385 require cf;
2073 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2074 2387
2075 # load config and database again 2388 warn "load config and database again";
2076 cf::cfg_load; 2389 cf::cfg_load;
2077 cf::db_load; 2390 cf::db_load;
2078 2391
2079 # load extensions
2080 warn "load extensions"; 2392 warn "load extensions";
2081 cf::load_extensions; 2393 cf::load_extensions;
2082 2394
2083 # reattach attachments to objects 2395 warn "reattach attachments to objects/players";
2084 warn "reattach";
2085 _global_reattach; 2396 _global_reattach;
2397 warn "reattach attachments to maps";
2398 reattach $_ for values %MAP;
2086 }; 2399 };
2087 2400
2088 if ($@) { 2401 if ($@) {
2089 warn $@; 2402 warn $@;
2090 warn "error while reloading, exiting."; 2403 warn "error while reloading, exiting.";
2091 exit 1; 2404 exit 1;
2092 } 2405 }
2093 2406
2094 warn "reloaded successfully"; 2407 warn "reloaded";
2095}; 2408};
2096 2409
2097############################################################################# 2410#############################################################################
2098 2411
2099unless ($LINK_MAP) { 2412unless ($LINK_MAP) {
2106 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2107 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2108 2421
2109 # dirty hack because... archetypes are not yet loaded 2422 # dirty hack because... archetypes are not yet loaded
2110 Event->timer ( 2423 Event->timer (
2111 after => 2, 2424 after => 10,
2112 cb => sub { 2425 cb => sub {
2113 $_[0]->w->cancel; 2426 $_[0]->w->cancel;
2114 2427
2115 # provide some exits "home" 2428 # provide some exits "home"
2116 my $exit = cf::object::new "exit"; 2429 my $exit = cf::object::new "exit";
2135 $LINK_MAP->{deny_reset} = 1; 2448 $LINK_MAP->{deny_reset} = 1;
2136 2449
2137 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2138} 2451}
2139 2452
2140register "<global>", __PACKAGE__;
2141
2142register_command "reload" => sub { 2453register_command "reload" => sub {
2143 my ($who, $arg) = @_; 2454 my ($who, $arg) = @_;
2144 2455
2145 if ($who->flag (FLAG_WIZ)) { 2456 if ($who->flag (FLAG_WIZ)) {
2146 $who->message ("start of reload."); 2457 $who->message ("start of reload.");
2155 reentrant => 0, 2466 reentrant => 0,
2156 prio => 0, 2467 prio => 0,
2157 at => $NEXT_TICK || $TICK, 2468 at => $NEXT_TICK || $TICK,
2158 data => WF_AUTOCANCEL, 2469 data => WF_AUTOCANCEL,
2159 cb => sub { 2470 cb => sub {
2160 unless ($FREEZE) {
2161 cf::server_tick; # one server iteration 2471 cf::server_tick; # one server iteration
2162 $RUNTIME += $TICK; 2472 $RUNTIME += $TICK;
2163 }
2164
2165 $NEXT_TICK += $TICK; 2473 $NEXT_TICK += $TICK;
2474
2475 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2166 2477
2167 # if we are delayed by four ticks or more, skip them all 2478 # if we are delayed by four ticks or more, skip them all
2168 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2169 2480
2170 $TICK_WATCHER->at ($NEXT_TICK); 2481 $TICK_WATCHER->at ($NEXT_TICK);

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