ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.231 by root, Wed Apr 4 00:02:06 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
38 47
39our @EXTS = (); # list of extension package names 48our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 49our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 50our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 51our %EXT_MAP = (); # pluggable maps
43 52
53our $RELOAD; # number of reloads so far
44our @EVENT; 54our @EVENT;
45our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
46 56
47our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 61our $NEXT_TICK;
50our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
51 67
52our %CFG; 68our %CFG;
53 69
54our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 71our $RUNTIME;
56 72
57our %PLAYER; # all users 73our %PLAYER; # all users
58our %MAP; # all maps 74our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
61 78
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 84
65binmode STDOUT; 85binmode STDOUT;
66binmode STDERR; 86binmode STDERR;
67 87
68# read virtual server time, if available 88# read virtual server time, if available
75mkdir cf::localdir; 95mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
80 101
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
84 105
85############################################################################# 106#############################################################################
86 107
87=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
88 109
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 209 $d
189 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
190} 211}
191 212
192use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 214
194=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
195 216
196Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
197 218
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
206 220
207Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 222
216=item cf::lock_wait $string 223=item cf::lock_wait $string
217 224
218Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
219 226
256} 263}
257 264
258sub freeze_mainloop { 265sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
260 267
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
262 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
263 $guard 272 $guard
264} 273}
265 274
266=item cf::async { BLOCK } 275=item cf::async { BLOCK }
337 346
338 $coro 347 $coro
339} 348}
340 349
341sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
342 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
343 354
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 356 or return;
346 357
358 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 363 and return;
350 364
365 # always fsync - this file is important
351 aio_fsync $fh 366 aio_fsync $fh
352 and return; 367 and return;
353 368
354 close $fh 369 close $fh
355 or return; 370 or return;
358 and return; 373 and return;
359 374
360 1 375 1
361} 376}
362 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
363=back 389=back
364 390
365=cut 391=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 392
522############################################################################# 393#############################################################################
523 394
524=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
525 396
651our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 523our @CB_MAP = ();
653 524
654my %attachment; 525my %attachment;
655 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
656sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
658 535
659 use sort 'stable'; 536 use sort 'stable';
660 537
831# object support 708# object support
832 709
833sub reattach { 710sub reattach {
834 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 715
837 my $registry = $obj->registry; 716 my $registry = $obj->registry;
838 717
839 @$registry = (); 718 @$registry = ();
840 719
887 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
888 767
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 772 close $fh;
894 773
895 if (@$objs) { 774 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 780 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
903 } 782 }
904 } else { 783 } else {
905 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 909 . "\n};\n1";
1031 910
1032 eval $source 911 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 }
919 die $@;
920 }
1035 921
1036 push @EXTS, $pkg; 922 push @EXTS, $pkg;
1037} 923}
1038 924
1039sub load_extensions { 925sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1046 } 932 }
1047} 933}
1048 934
1049############################################################################# 935#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 936
1065=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1066 938
1067Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1068 940
1104 976
1105sub exists($) { 977sub exists($) {
1106 my ($login) = @_; 978 my ($login) = @_;
1107 979
1108 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1110} 982}
1111 983
1112sub find($) { 984sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 986 my $login = $_[0];
1160 1032
1161=cut 1033=cut
1162 1034
1163sub quit_character { 1035sub quit_character {
1164 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1165 1039
1166 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1042
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1050 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1179 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1180} 1074}
1181 1075
1182=item cf::player::list_logins 1076=item cf::player::list_logins
1183 1077
1184Returns am arrayref of all valid playernames in the system, can take a 1078Returns am arrayref of all valid playernames in the system, can take a
1204 \@logins 1098 \@logins
1205} 1099}
1206 1100
1207=item $player->maps 1101=item $player->maps
1208 1102
1209Returns an arrayref of cf::path's of all maps that are private for this 1103Returns an arrayref of map paths that are private for this
1210player. May block. 1104player. May block.
1211 1105
1212=cut 1106=cut
1213 1107
1214sub maps($) { 1108sub maps($) {
1215 my ($pl) = @_; 1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1112
1217 my $files = aio_readdir playerdir $pl 1113 my $files = aio_readdir playerdir $pl
1218 or return; 1114 or return;
1219 1115
1220 my @paths; 1116 my @paths;
1222 for (@$files) { 1118 for (@$files) {
1223 utf8::decode $_; 1119 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1120 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1121 next unless /^$PATH_SEP/o;
1226 1122
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1123 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1124 }
1229 1125
1230 \@paths 1126 \@paths
1231} 1127}
1232 1128
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1234 1130
1235Sends an ext reply to the player. 1131Sends an ext reply to the player.
1236 1132
1237=cut 1133=cut
1238 1134
1239sub ext_reply($$$%) { 1135sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1241 1137
1242 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 delete $msg{msgid};
1153 $msg{msgtype} = "event";
1154 $msg{eventtype} = $type;
1243 1155
1244 $self->send ("ext " . cf::to_json \%msg); 1156 $self->send ("ext " . cf::to_json \%msg);
1245} 1157}
1246 1158
1247package cf; 1159package cf;
1258package cf::map; 1170package cf::map;
1259 1171
1260use Fcntl; 1172use Fcntl;
1261use Coro::AIO; 1173use Coro::AIO;
1262 1174
1175use overload
1176 '""' => \&as_string,
1177 fallback => 1;
1178
1263our $MAX_RESET = 3600; 1179our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1180our $DEFAULT_RESET = 3000;
1265 1181
1266sub generate_random_map { 1182sub generate_random_map {
1267 my ($path, $rmp) = @_; 1183 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1184 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1185 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1186 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1187 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1188 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1189 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1190 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1191 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1192 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1193 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1194 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1195 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1196 (cf::region::find $rmp->{region}), $rmp->{custom}
1197 )
1198}
1199
1200=item cf::map->register ($regex, $prio)
1201
1202Register a handler for the map path matching the given regex at the
1203givne priority (higher is better, built-in handlers have priority 0, the
1204default).
1205
1206=cut
1207
1208sub register {
1209 my (undef, $regex, $prio) = @_;
1210 my $pkg = caller;
1211
1212 no strict;
1213 push @{"$pkg\::ISA"}, __PACKAGE__;
1214
1215 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1216}
1217
1218# also paths starting with '/'
1219$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1220
1221sub thawer_merge {
1222 my ($self, $merge) = @_;
1223
1224 # we have to keep some variables in memory intact
1225 local $self->{path};
1226 local $self->{load_path};
1227 local $self->{deny_save};
1228 local $self->{deny_reset};
1229
1230 $self->SUPER::thawer_merge ($merge);
1231}
1232
1233sub normalise {
1234 my ($path, $base) = @_;
1235
1236 $path = "$path"; # make sure its a string
1237
1238 $path =~ s/\.map$//;
1239
1240 # map plan:
1241 #
1242 # /! non-realised random map exit (special hack!)
1243 # {... are special paths that are not being touched
1244 # ?xxx/... are special absolute paths
1245 # ?random/... random maps
1246 # /... normal maps
1247 # ~user/... per-player map of a specific user
1248
1249 $path =~ s/$PATH_SEP/\//go;
1250
1251 # treat it as relative path if it starts with
1252 # something that looks reasonable
1253 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1254 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1255
1256 $base =~ s{[^/]+/?$}{};
1257 $path = "$base/$path";
1258 }
1259
1260 for ($path) {
1261 redo if s{//}{/};
1262 redo if s{/\.?/}{/};
1263 redo if s{/[^/]+/\.\./}{/};
1264 }
1265
1266 $path
1267}
1268
1269sub new_from_path {
1270 my (undef, $path, $base) = @_;
1271
1272 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1273
1274 $path = normalise $path, $base;
1275
1276 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1277 if ($path =~ $EXT_MAP{$pkg}[1]) {
1278 my $self = bless cf::map::new, $pkg;
1279 $self->{path} = $path; $self->path ($path);
1280 $self->init; # pass $1 etc.
1281 return $self;
1282 }
1283 }
1284
1285 Carp::carp "unable to resolve path '$path' (base '$base').";
1286 ()
1287}
1288
1289sub init {
1290 my ($self) = @_;
1291
1292 $self
1293}
1294
1295sub as_string {
1296 my ($self) = @_;
1297
1298 "$self->{path}"
1299}
1300
1301# the displayed name, this is a one way mapping
1302sub visible_name {
1303 &as_string
1304}
1305
1306# the original (read-only) location
1307sub load_path {
1308 my ($self) = @_;
1309
1310 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1311}
1312
1313# the temporary/swap location
1314sub save_path {
1315 my ($self) = @_;
1316
1317 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1318 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1319}
1320
1321# the unique path, undef == no special unique path
1322sub uniq_path {
1323 my ($self) = @_;
1324
1325 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1326 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1283} 1327}
1284 1328
1285# and all this just because we cannot iterate over 1329# and all this just because we cannot iterate over
1286# all maps in C++... 1330# all maps in C++...
1287sub change_all_map_light { 1331sub change_all_map_light {
1289 1333
1290 $_->change_map_light ($change) 1334 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1335 for grep $_->outdoor, values %cf::MAP;
1292} 1336}
1293 1337
1338sub unlink_save {
1339 my ($self) = @_;
1340
1341 utf8::encode (my $save = $self->save_path);
1342 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1343 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1344}
1345
1294sub load_map_header($) { 1346sub load_header_from($) {
1295 my ($path) = @_; 1347 my ($self, $path) = @_;
1296 1348
1297 utf8::encode $path; 1349 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1350 #aio_open $path, O_RDONLY, 0
1351 # or return;
1352
1353 $self->_load_header ($path)
1299 or return; 1354 or return;
1300 1355
1301 my $map = cf::map::new 1356 $self->{load_path} = $path;
1357
1358 1
1359}
1360
1361sub load_header_orig {
1362 my ($self) = @_;
1363
1364 $self->load_header_from ($self->load_path)
1365}
1366
1367sub load_header_temp {
1368 my ($self) = @_;
1369
1370 $self->load_header_from ($self->save_path)
1371}
1372
1373sub prepare_temp {
1374 my ($self) = @_;
1375
1376 $self->last_access ((delete $self->{last_access})
1377 || $cf::RUNTIME); #d#
1378 # safety
1379 $self->{instantiate_time} = $cf::RUNTIME
1380 if $self->{instantiate_time} > $cf::RUNTIME;
1381}
1382
1383sub prepare_orig {
1384 my ($self) = @_;
1385
1386 $self->{load_original} = 1;
1387 $self->{instantiate_time} = $cf::RUNTIME;
1388 $self->last_access ($cf::RUNTIME);
1389 $self->instantiate;
1390}
1391
1392sub load_header {
1393 my ($self) = @_;
1394
1395 if ($self->load_header_temp) {
1396 $self->prepare_temp;
1397 } else {
1398 $self->load_header_orig
1302 or return; 1399 or return;
1400 $self->prepare_orig;
1401 }
1303 1402
1304 # for better error messages only, will be overwritten later 1403 1
1305 $map->path ($path);
1306
1307 $map->load_header ($path)
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1404}
1314 1405
1315sub find; 1406sub find;
1316sub find { 1407sub find {
1317 my ($path, $origin) = @_; 1408 my ($path, $origin) = @_;
1318 1409
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1410 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1411
1324 cf::lock_wait "map_find:$key"; 1412 cf::lock_wait "map_find:$path";
1325 1413
1326 $cf::MAP{$key} || do { 1414 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1415 my $guard = cf::lock_acquire "map_find:$path";
1328 1416 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1417 or return;
1343 1418
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1419 $map->{last_save} = $cf::RUNTIME;
1356 1420
1357 Coro::cede; 1421 $map->load_header
1422 or return;
1358 1423
1359 if ($map->should_reset) { 1424 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1425 # doing this can freeze the server in a sync job, obviously
1426 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1427 $map->reset;
1361 undef $guard; 1428 undef $guard;
1362 $map = find $path 1429 return find $path;
1363 or return;
1364 } 1430 }
1365 1431
1366 $cf::MAP{$key} = $map 1432 $cf::MAP{$path} = $map
1367 } 1433 }
1368} 1434}
1435
1436sub pre_load { }
1437sub post_load { }
1369 1438
1370sub load { 1439sub load {
1371 my ($self) = @_; 1440 my ($self) = @_;
1372 1441
1442 local $self->{deny_reset} = 1; # loading can take a long time
1443
1373 my $path = $self->{path}; 1444 my $path = $self->{path};
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1445 my $guard = cf::lock_acquire "map_load:$path";
1375 1446
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1447 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1448
1378 $self->in_memory (cf::MAP_LOADING); 1449 $self->in_memory (cf::MAP_LOADING);
1379 1450
1380 $self->alloc; 1451 $self->alloc;
1452
1453 $self->pre_load;
1454
1381 $self->load_objects ($self->{load_path}, 1) 1455 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1456 or return;
1383 1457
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1458 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1459 if delete $self->{load_original};
1386 1460
1387 if (my $uniq = $path->uniq_path) { 1461 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1462 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1463 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1464 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1465 $self->_load_objects ($uniq, 0);
1392 } 1466 }
1393 } 1467 }
1394 1468
1395 Coro::cede; 1469 Coro::cede;
1396 1470
1397 # now do the right thing for maps 1471 # now do the right thing for maps
1398 $self->link_multipart_objects; 1472 $self->link_multipart_objects;
1399 1473
1400 if ($self->{path}->is_style_map) { 1474 unless ($self->{deny_activate}) {
1401 $self->{deny_save} = 1; 1475 $self->decay_objects;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply; 1476 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons; 1477 $self->update_buttons;
1478 Coro::cede;
1407 $self->set_darkness_map; 1479 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1480 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1481 unless $self->difficulty;
1482 Coro::cede;
1410 $self->activate; 1483 $self->activate;
1411 } 1484 }
1412 1485
1413 Coro::cede; 1486 $self->post_load;
1414 1487
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1488 $self->in_memory (cf::MAP_IN_MEMORY);
1489}
1490
1491sub customise_for {
1492 my ($self, $ob) = @_;
1493
1494 return find "~" . $ob->name . "/" . $self->{path}
1495 if $self->per_player;
1496
1497 $self
1416} 1498}
1417 1499
1418# find and load all maps in the 3x3 area around a map 1500# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1501sub load_diag {
1420 my ($map) = @_; 1502 my ($map) = @_;
1450 1532
1451 cf::sync_job { $map->load }; 1533 cf::sync_job { $map->load };
1452} 1534}
1453 1535
1454our %MAP_PREFETCH; 1536our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1537our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1538
1470sub find_async { 1539sub find_async {
1471 my ($path, $origin) = @_; 1540 my ($path, $origin) = @_;
1472 1541
1473 $path = new cf::path $path, $origin && $origin->path; 1542 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1543
1476 if (my $map = $cf::MAP{$key}) { 1544 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1545 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1546 }
1479 1547
1480 $MAP_PREFETCH{$key} = $path; 1548 undef $MAP_PREFETCH{$path};
1549 $MAP_PREFETCHER ||= cf::async {
1550 while (%MAP_PREFETCH) {
1551 for my $path (keys %MAP_PREFETCH) {
1552 my $map = find $path
1553 or next;
1554 $map->load;
1555
1556 delete $MAP_PREFETCH{$path};
1557 }
1558 }
1559 undef $MAP_PREFETCHER;
1560 };
1481 $MAP_PREFETCHER->ready; 1561 $MAP_PREFETCHER->prio (6);
1482 1562
1483 () 1563 ()
1484} 1564}
1485 1565
1486sub save { 1566sub save {
1490 1570
1491 $self->{last_save} = $cf::RUNTIME; 1571 $self->{last_save} = $cf::RUNTIME;
1492 1572
1493 return unless $self->dirty; 1573 return unless $self->dirty;
1494 1574
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1575 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1576 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1577
1498 $self->{load_path} = $save; 1578 $self->{load_path} = $save;
1499 1579
1500 return if $self->{deny_save}; 1580 return if $self->{deny_save};
1501 1581
1504 cf::async { 1584 cf::async {
1505 $_->contr->save for $self->players; 1585 $_->contr->save for $self->players;
1506 }; 1586 };
1507 1587
1508 if ($uniq) { 1588 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1589 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1590 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1591 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1593 }
1514} 1594}
1515 1595
1516sub swap_out { 1596sub swap_out {
1517 my ($self) = @_; 1597 my ($self) = @_;
1531 1611
1532sub reset_at { 1612sub reset_at {
1533 my ($self) = @_; 1613 my ($self) = @_;
1534 1614
1535 # TODO: safety, remove and allow resettable per-player maps 1615 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1616 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1617 return 1e99 if $self->{deny_reset};
1538 1618
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1619 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1620 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1621
1546 my ($self) = @_; 1626 my ($self) = @_;
1547 1627
1548 $self->reset_at <= $cf::RUNTIME 1628 $self->reset_at <= $cf::RUNTIME
1549} 1629}
1550 1630
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1631sub reset {
1573 my ($self) = @_; 1632 my ($self) = @_;
1574 1633
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1634 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1635
1577 return if $self->players; 1636 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1637 return if $self->isa ("ext::map_per_player");#d#
1579 1638
1580 warn "resetting map ", $self->path;#d# 1639 warn "resetting map ", $self->path;#d#
1581 1640
1641 $self->in_memory (cf::MAP_SWAPPED);
1642
1643 # need to save uniques path
1644 unless ($self->{deny_save}) {
1645 my $uniq = $self->uniq_path; utf8::encode $uniq;
1646
1647 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1648 if $uniq;
1649 }
1650
1582 delete $cf::MAP{$self->path}; 1651 delete $cf::MAP{$self->path};
1652
1653 $self->clear;
1583 1654
1584 $_->clear_links_to ($self) for values %cf::MAP; 1655 $_->clear_links_to ($self) for values %cf::MAP;
1585 1656
1586 $self->unlink_save; 1657 $self->unlink_save;
1587 $self->destroy; 1658 $self->destroy;
1590my $nuke_counter = "aaaa"; 1661my $nuke_counter = "aaaa";
1591 1662
1592sub nuke { 1663sub nuke {
1593 my ($self) = @_; 1664 my ($self) = @_;
1594 1665
1666 delete $cf::MAP{$self->path};
1667
1668 $self->unlink_save;
1669
1670 bless $self, "cf::map";
1671 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1672 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1673 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1674 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1675
1676 $cf::MAP{$self->path} = $self;
1677
1598 $self->reset; # polite request, might not happen 1678 $self->reset; # polite request, might not happen
1599} 1679}
1600 1680
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1681=item cf::map::unique_maps
1612 1682
1613Returns an arrayref of cf::path's of all shared maps that have 1683Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1684instantiated unique items. May block.
1615 1685
1616=cut 1686=cut
1617 1687
1618sub unique_maps() { 1688sub unique_maps() {
1624 for (@$files) { 1694 for (@$files) {
1625 utf8::decode $_; 1695 utf8::decode $_;
1626 next if /\.pst$/; 1696 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1697 next unless /^$PATH_SEP/o;
1628 1698
1629 push @paths, new cf::path $_; 1699 push @paths, cf::map::normalise $_;
1630 } 1700 }
1631 1701
1632 \@paths 1702 \@paths
1633} 1703}
1634 1704
1709 1779
1710=item $player_object->enter_link 1780=item $player_object->enter_link
1711 1781
1712Freezes the player and moves him/her to a special map (C<{link}>). 1782Freezes the player and moves him/her to a special map (C<{link}>).
1713 1783
1714The player should be reaosnably safe there for short amounts of time. You 1784The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1785I<MUST> call C<leave_link> as soon as possible, though.
1716 1786
1787Will never block.
1788
1717=item $player_object->leave_link ($map, $x, $y) 1789=item $player_object->leave_link ($map, $x, $y)
1718 1790
1719Moves the player out of the specila link map onto the given map. If the 1791Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1792map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1793to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1794fails, to the emergency map position.
1723 1795
1724Might block. 1796Might block.
1725 1797
1726=cut 1798=cut
1799
1800sub link_map {
1801 unless ($LINK_MAP) {
1802 $LINK_MAP = cf::map::find "{link}"
1803 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1804 $LINK_MAP->load;
1805 }
1806
1807 $LINK_MAP
1808}
1727 1809
1728sub cf::object::player::enter_link { 1810sub cf::object::player::enter_link {
1729 my ($self) = @_; 1811 my ($self) = @_;
1730 1812
1731 $self->deactivate_recursive; 1813 $self->deactivate_recursive;
1732 1814
1733 return if $self->map == $LINK_MAP; 1815 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1816
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1817 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1818 if $self->map;
1737 1819
1738 $self->enter_map ($LINK_MAP, 20, 20); 1820 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1821}
1740 1822
1741sub cf::object::player::leave_link { 1823sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1824 my ($self, $map, $x, $y) = @_;
1743 1825
1765 $map->load; 1847 $map->load;
1766 $map->load_diag; 1848 $map->load_diag;
1767 1849
1768 return unless $self->contr->active; 1850 return unless $self->contr->active;
1769 $self->activate_recursive; 1851 $self->activate_recursive;
1852
1853 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1854 $self->enter_map ($map, $x, $y);
1771} 1855}
1772 1856
1773cf::player->attach ( 1857cf::player->attach (
1774 on_logout => sub { 1858 on_logout => sub {
1787 # try to abort aborted map switching on player login :) 1871 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes 1872 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) { 1873 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link; 1874 $pl->ob->enter_link;
1791 (async { 1875 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef, 1876 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, " 1877 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.", 1878 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED); 1879 cf::NDI_RED);
1880 # we need this sleep as the login has a concurrent enter_exit running
1881 # and this sleep increases chances of the player not ending up in scorn
1798 Coro::Timer::sleep 1; 1882 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link; 1883 $pl->ob->leave_link;
1800 })->prio (2); 1884 })->prio (2);
1801 } 1885 }
1802 }, 1886 },
1807=cut 1891=cut
1808 1892
1809sub cf::object::player::goto { 1893sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1894 my ($self, $path, $x, $y) = @_;
1811 1895
1812 $path = new cf::path $path;
1813
1814 $self->enter_link; 1896 $self->enter_link;
1815 1897
1816 (async { 1898 (async {
1899 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1900 my $map = cf::map::find $path;
1818 $map = $map->customise_for ($self) if $map; 1901 $map = $map->customise_for ($self) if $map;
1819 1902 $map
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1903 } or
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1904 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824 1905
1825 $self->leave_link ($map, $x, $y); 1906 $self->leave_link ($map, $x, $y);
1826 })->prio (1); 1907 })->prio (1);
1827} 1908}
1828 1909
1832 1913
1833sub parse_random_map_params { 1914sub parse_random_map_params {
1834 my ($spec) = @_; 1915 my ($spec) = @_;
1835 1916
1836 my $rmp = { # defaults 1917 my $rmp = { # defaults
1837 xsize => 10, 1918 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 1919 ysize => (cf::rndm 15, 40),
1920 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1921 #layout => string,
1839 }; 1922 };
1840 1923
1841 for (split /\n/, $spec) { 1924 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 1925 my ($k, $v) = split /\s+/, $_, 2;
1843 1926
1847 $rmp 1930 $rmp
1848} 1931}
1849 1932
1850sub prepare_random_map { 1933sub prepare_random_map {
1851 my ($exit) = @_; 1934 my ($exit) = @_;
1935
1936 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 1937
1853 # all this does is basically replace the /! path by 1938 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 1939 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 1940 # that depends on the exit object
1856 1941
1857 my $rmp = parse_random_map_params $exit->msg; 1942 my $rmp = parse_random_map_params $exit->msg;
1858 1943
1859 if ($exit->map) { 1944 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 1945 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 1946 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 1947 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 1948 $rmp->{origin_y} = $exit->y;
1864 } 1949 }
1865 1950
1866 $rmp->{random_seed} ||= $exit->random_seed; 1951 $rmp->{random_seed} ||= $exit->random_seed;
1867 1952
1868 my $data = cf::to_json $rmp; 1953 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 1954 my $md5 = Digest::MD5::md5_hex $data;
1955 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1870 1956
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1957 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 1958 aio_write $fh, 0, (length $data), $data, 0;
1959 undef $fh;
1960 aio_rename "$meta~", $meta;
1873 1961
1874 $exit->slaying ("?random/$md5"); 1962 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 1963 $exit->msg (undef);
1876 } 1964 }
1877} 1965}
1878 1966
1879sub cf::object::player::enter_exit { 1967sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 1968 my ($self, $exit) = @_;
1881 1969
1882 return unless $self->type == cf::PLAYER; 1970 return unless $self->type == cf::PLAYER;
1971
1972 if ($exit->slaying eq "/!") {
1973 #TODO: this should de-fi-ni-te-ly not be a sync-job
1974 cf::sync_job { prepare_random_map $exit };
1975 }
1976
1977 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978 my $hp = $exit->stats->hp;
1979 my $sp = $exit->stats->sp;
1883 1980
1884 $self->enter_link; 1981 $self->enter_link;
1885 1982
1886 (async { 1983 (async {
1887 $self->deactivate_recursive; # just to be sure 1984 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 1985 unless (eval {
1889 prepare_random_map $exit 1986 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 1987
1895 1; 1988 1;
1896 }) { 1989 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 1990 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 1991 . "I'll try to bring you back to the map you were before. "
1918 2011
1919sub cf::client::send_drawinfo { 2012sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2013 my ($self, $text, $flags) = @_;
1921 2014
1922 utf8::encode $text; 2015 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2016 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2017}
1925 2018
1926 2019
1927=item $success = $client->query ($flags, "text", \&cb) 2020=item $success = $client->query ($flags, "text", \&cb)
1928 2021
1959 # get handled first 2052 # get handled first
1960 my $queue = delete $ns->{query_queue} 2053 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2054 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2055
1963 (shift @$queue)->[1]->($msg); 2056 (shift @$queue)->[1]->($msg);
2057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2058
1965 push @{ $ns->{query_queue} }, @$queue; 2059 push @{ $ns->{query_queue} }, @$queue;
1966 2060
1967 if (@{ $ns->{query_queue} } == @$queue) { 2061 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2062 if (@$queue) {
2026 2120
2027# here we export the classes and methods available to script code 2121# here we export the classes and methods available to script code
2028 2122
2029=pod 2123=pod
2030 2124
2031The following fucntions and emthods are available within a safe environment: 2125The following functions and methods are available within a safe environment:
2032 2126
2033 cf::object contr pay_amount pay_player map 2127 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2128 cf::object::player player
2035 cf::player peaceful 2129 cf::player peaceful
2036 cf::map trigger 2130 cf::map trigger
2129The parameter C<$family> should best start with the name of the extension 2223The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2224using it, it should be unique.
2131 2225
2132=over 4 2226=over 4
2133 2227
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2228=item $value = cf::db_get $family => $key
2141 2229
2142Returns a single value from the database 2230Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2231
2149=item cf::db_put $family => $key => $value 2232=item cf::db_put $family => $key => $value
2150 2233
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2234Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2235
2162=cut 2236=cut
2163 2237
2164our $DB; 2238our $DB;
2165 2239
2166{ 2240sub db_init {
2241 unless ($DB) {
2242 $DB = BDB::db_create $DB_ENV;
2243
2244 cf::sync_job {
2245 eval {
2246 $DB->set_flags (BDB::CHKSUM);
2247
2248 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2249 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2250 cf::cleanup "db_open(db): $!" if $!;
2251 };
2252 cf::cleanup "db_open(db): $@" if $@;
2253 };
2254
2167 my $path = cf::localdir . "/database.pst"; 2255 my $path = cf::localdir . "/database.pst";
2256 if (stat $path) {
2257 cf::sync_job {
2258 my $pst = Storable::retrieve $path;
2168 2259
2169 sub db_load() { 2260 cf::db_put (board => data => $pst->{board});
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2261 cf::db_put (guildrules => data => $pst->{guildrules});
2171 } 2262 cf::db_put (rent => balance => $pst->{rent}{balance});
2263 BDB::db_env_txn_checkpoint $DB_ENV;
2172 2264
2173 my $pid; 2265 unlink $path;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2266 };
2183 } 2267 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 2268 }
2269}
2195 2270
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) { 2271sub db_get($$) {
2202 @_ >= 2 2272 my $key = "$_[0]/$_[1]";
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 2273
2274 cf::sync_job {
2275 BDB::db_get $DB, undef, $key, my $data;
2276
2277 $! ? ()
2278 : Compress::LZF::sthaw $data
2279 }
2280}
2281
2207 sub db_put($$;$) { 2282sub db_put($$$) {
2208 if (@_ >= 3) { 2283 BDB::dbreq_pri 4;
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 2284 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2285}
2286
2287#############################################################################
2288# the server's init and main functions
2289
2290sub load_facedata {
2291 my $path = sprintf "%s/facedata", cf::datadir;
2292
2293 warn "loading facedata from $path\n";
2294
2295 my $faces;
2296 0 < aio_load $path, $faces
2297 or die "$path: $!";
2298
2299 Coro::cede;
2300 $faces = Storable::thaw $faces;
2301 Coro::cede;
2302
2303 my $meta = delete $faces->{""};
2304 $meta->{version} == 1
2305 or cf::cleanup "$path: version mismatch, cannot proceed.";
2306
2307 while (my ($face, $info) = each %$faces) {
2308 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2310 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2311 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2312 Coro::cede;
2313 }
2314
2315 while (my ($face, $info) = each %$faces) {
2316 next unless $info->{smooth};
2317 my $idx = cf::face::find $face
2318 or next;
2319 if (my $smooth = cf::face::find $info->{smooth}) {
2320 cf::face::set_smooth $idx, $smooth;
2210 } else { 2321 } else {
2211 $DB->{$_[0]} = $_[1]; 2322 warn "smooth face '$info->{smooth}' not found for face '$face'";
2212 }
2213 db_dirty;
2214 }
2215
2216 cf::global->attach (
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 2323 }
2221 ); 2324 Coro::cede;
2222} 2325 }
2223 2326
2224############################################################################# 2327 1
2225# the server's main() 2328}
2329
2330sub reload_resources {
2331 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2332 or die "unable to load regions file\n";#d#
2333 load_facedata
2334 or die "unable to load facedata\n";#d#
2335}
2336
2337sub init {
2338 reload_resources;
2339}
2226 2340
2227sub cfg_load { 2341sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2342 open my $fh, "<:utf8", cf::confdir . "/config"
2229 or return; 2343 or return;
2230 2344
2247 2361
2248sub main { 2362sub main {
2249 # we must not ever block the main coroutine 2363 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2364 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2365 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2366 (async {
2252 async { Event::one_event }; 2367 Event::one_event;
2368 })->prio (Coro::PRIO_MAX);
2253 }; 2369 };
2254 2370
2255 cfg_load; 2371 cfg_load;
2256 db_load; 2372 db_init;
2257 load_extensions; 2373 load_extensions;
2374
2375 $TICK_WATCHER->start;
2258 Event::loop; 2376 Event::loop;
2259} 2377}
2260 2378
2261############################################################################# 2379#############################################################################
2262# initialisation and cleanup 2380# initialisation and cleanup
2263 2381
2264# install some emergency cleanup handlers 2382# install some emergency cleanup handlers
2265BEGIN { 2383BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2384 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2385 Event->signal (
2386 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2387 data => WF_AUTOCANCEL,
2269 signal => $signal, 2388 signal => $signal,
2389 prio => 0,
2270 cb => sub { 2390 cb => sub {
2271 cf::cleanup "SIG$signal"; 2391 cf::cleanup "SIG$signal";
2272 }, 2392 },
2273 ); 2393 );
2274 } 2394 }
2275} 2395}
2280 warn "enter emergency perl save\n"; 2400 warn "enter emergency perl save\n";
2281 2401
2282 cf::sync_job { 2402 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2403 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2404 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2405 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2406 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2407 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2408 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2409 $pl->valid or next;
2290 $pl->save; 2410 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2416 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2417 $map->valid or next;
2298 $map->save; 2418 $map->save;
2299 } 2419 }
2300 warn "end emergency map save\n"; 2420 warn "end emergency map save\n";
2421
2422 warn "begin emergency database checkpoint\n";
2423 BDB::db_env_txn_checkpoint $DB_ENV;
2424 warn "end emergency database checkpoint\n";
2301 }; 2425 };
2302 2426
2303 warn "leave emergency perl save\n"; 2427 warn "leave emergency perl save\n";
2428}
2429
2430sub post_cleanup {
2431 my ($make_core) = @_;
2432
2433 warn Carp::longmess "post_cleanup backtrace"
2434 if $make_core;
2304} 2435}
2305 2436
2306sub reload() { 2437sub reload() {
2307 # can/must only be called in main 2438 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2439 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2440 warn "can only reload from main coroutine";
2310 return; 2441 return;
2311 } 2442 }
2312 2443
2313 warn "reloading..."; 2444 warn "reloading...";
2314 2445
2315 warn "freezing server"; 2446 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2447
2448 cf::sync_job {
2449 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2450 cf::emergency_save;
2451 cf::write_runtime; # external watchdog should not bark
2318 2452
2319 warn "sync database to disk"; 2453 warn "syncing database to disk";
2320 cf::db_sync; 2454 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2455
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2456 # if anything goes wrong in here, we should simply crash as we already saved
2325 2457
2326 warn "cancel all watchers"; 2458 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2459 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2460 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2461 }
2330 2462
2463 warn "flushing outstanding aio requests";
2464 for (;;) {
2465 BDB::flush;
2466 IO::AIO::flush;
2467 Coro::cede;
2468 last unless IO::AIO::nreqs || BDB::nreqs;
2469 warn "iterate...";
2470 }
2471
2472 ++$RELOAD;
2473
2331 warn "cancel all extension coros"; 2474 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2475 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2476 %EXT_CORO = ();
2334 2477
2335 warn "remove commands"; 2478 warn "removing commands";
2336 %COMMAND = (); 2479 %COMMAND = ();
2337 2480
2338 warn "remove ext commands"; 2481 warn "removing ext commands";
2339 %EXTCMD = (); 2482 %EXTCMD = ();
2340 2483
2341 warn "unload/nuke all extensions"; 2484 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2485 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2486 warn "... unloading $pkg";
2344 2487
2345 if (my $cb = $pkg->can ("unload")) { 2488 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2489 eval {
2351 2494
2352 warn "... nuking $pkg"; 2495 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2496 Symbol::delete_package $pkg;
2354 } 2497 }
2355 2498
2356 warn "unload all perl modules loaded from $LIBDIR"; 2499 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2500 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2501 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2502
2360 warn "removing <$k>"; 2503 warn "... unloading $k";
2361 delete $INC{$k}; 2504 delete $INC{$k};
2362 2505
2363 $k =~ s/\.pm$//; 2506 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2507 $k =~ s/\//::/g;
2365 2508
2368 } 2511 }
2369 2512
2370 Symbol::delete_package $k; 2513 Symbol::delete_package $k;
2371 } 2514 }
2372 2515
2373 warn "get rid of safe::, as good as possible"; 2516 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2517 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2518 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2519
2377 warn "unload cf.pm \"a bit\""; 2520 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2521 delete $INC{"cf.pm"};
2379 2522
2380 # don't, removes xs symbols, too, 2523 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2524 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2525 #Symbol::delete_package __PACKAGE__;
2383 2526
2527 warn "unload completed, starting to reload now";
2528
2384 warn "reloading cf.pm"; 2529 warn "reloading cf.pm";
2385 require cf; 2530 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2532
2388 warn "load config and database again"; 2533 warn "loading config and database again";
2389 cf::cfg_load; 2534 cf::cfg_load;
2390 cf::db_load;
2391 2535
2392 warn "load extensions"; 2536 warn "loading extensions";
2393 cf::load_extensions; 2537 cf::load_extensions;
2394 2538
2395 warn "reattach attachments to objects/players"; 2539 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2540 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2541 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2542 reattach $_ for values %MAP;
2399 }; 2543 warn "reattaching attachments to players";
2544 reattach $_ for values %PLAYER;
2400 2545
2401 if ($@) { 2546 warn "loading reloadable resources";
2547 reload_resources;
2548
2549 warn "leaving sync_job";
2550
2551 1
2552 } or do {
2402 warn $@; 2553 warn $@;
2403 warn "error while reloading, exiting."; 2554 warn "error while reloading, exiting.";
2404 exit 1; 2555 exit 1;
2405 } 2556 };
2406 2557
2407 warn "reloaded"; 2558 warn "reloaded";
2408}; 2559};
2409 2560
2410############################################################################# 2561our $RELOAD_WATCHER; # used only during reload
2411
2412unless ($LINK_MAP) {
2413 $LINK_MAP = cf::map::new;
2414
2415 $LINK_MAP->width (41);
2416 $LINK_MAP->height (41);
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451}
2452 2562
2453register_command "reload" => sub { 2563register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2564 my ($who, $arg) = @_;
2455 2565
2456 if ($who->flag (FLAG_WIZ)) { 2566 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload."); 2567 $who->message ("reloading server.");
2568
2569 # doing reload synchronously and two reloads happen back-to-back,
2570 # coro crashes during coro_state_free->destroy here.
2571
2572 $RELOAD_WATCHER ||= Event->timer (
2573 reentrant => 0,
2574 after => 0,
2575 data => WF_AUTOCANCEL,
2576 cb => sub {
2458 reload; 2577 reload;
2459 $who->message ("end of reload."); 2578 undef $RELOAD_WATCHER;
2579 },
2580 );
2460 } 2581 }
2461}; 2582};
2462 2583
2463unshift @INC, $LIBDIR; 2584unshift @INC, $LIBDIR;
2585
2586my $bug_warning = 0;
2464 2587
2465$TICK_WATCHER = Event->timer ( 2588$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2589 reentrant => 0,
2590 parked => 1,
2467 prio => 0, 2591 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2592 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2593 data => WF_AUTOCANCEL,
2470 cb => sub { 2594 cb => sub {
2595 if ($Coro::current != $Coro::main) {
2596 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2597 unless ++$bug_warning > 10;
2598 return;
2599 }
2600
2601 $NOW = Event::time;
2602
2471 cf::server_tick; # one server iteration 2603 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK; 2604 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2605 $NEXT_TICK += $TICK;
2474 2606
2607 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608 $NEXT_RUNTIME_WRITE = $NOW + 10;
2609 Coro::async_pool {
2610 write_runtime
2611 or warn "ERROR: unable to write runtime file: $!";
2612 };
2613 }
2614
2475 $WAIT_FOR_TICK->broadcast; 2615 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2616 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617
2618# my $AFTER = Event::time;
2619# warn $AFTER - $NOW;#d#
2477 2620
2478 # if we are delayed by four ticks or more, skip them all 2621 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2622 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480 2623
2481 $TICK_WATCHER->at ($NEXT_TICK); 2624 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2625 $TICK_WATCHER->start;
2483 }, 2626 },
2484); 2627);
2485 2628
2629{
2486IO::AIO::max_poll_time $TICK * 0.2; 2630 BDB::max_poll_time $TICK * 0.1;
2487 2631 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2632 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2633 fd => BDB::poll_fileno,
2490 poll => 'r', 2634 poll => 'r',
2491 prio => 5, 2635 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2636 data => WF_AUTOCANCEL,
2498 after => 0, 2637 cb => \&BDB::poll_cb,
2499 interval => 10, 2638 );
2500 cb => sub { 2639 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2640
2502 write_runtime 2641 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2642 my $status;
2643 my $current = $Coro::current;
2644 (
2645 sub {
2646 $status = $!;
2647 $current->ready; undef $current;
2648 },
2649 sub {
2650 Coro::schedule while defined $current;
2651 $! = $status;
2652 },
2653 )
2654 };
2655
2656 unless ($DB_ENV) {
2657 $DB_ENV = BDB::db_env_create;
2658
2659 cf::sync_job {
2660 eval {
2661 BDB::db_env_open
2662 $DB_ENV,
2663 $BDB_ENV_DIR,
2664 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2665 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2666 0666;
2667
2668 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2669
2670 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2671 $DB_ENV->set_lk_detect;
2672 };
2673
2674 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2675 };
2505 }, 2676 }
2506); 2677}
2678
2679{
2680 IO::AIO::min_parallel 8;
2681
2682 undef $Coro::AIO::WATCHER;
2683 IO::AIO::max_poll_time $TICK * 0.1;
2684 $AIO_POLL_WATCHER = Event->io (
2685 reentrant => 0,
2686 data => WF_AUTOCANCEL,
2687 fd => IO::AIO::poll_fileno,
2688 poll => 'r',
2689 prio => 6,
2690 cb => \&IO::AIO::poll_cb,
2691 );
2692}
2507 2693
2508END { cf::emergency_save } 2694END { cf::emergency_save }
2509 2695
25101 26961
2511 2697

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines