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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
20use Data::Dumper; 24use Data::Dumper;
21use Digest::MD5; 25use Digest::MD5;
22use Fcntl; 26use Fcntl;
27use YAML::Syck ();
23use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
26 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 39
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
33 42
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 46
36our %COMMAND = (); 47our %COMMAND = ();
37our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
38 49
39our @EXTS = (); # list of extension package names 50our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 51our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 52our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 53our %EXT_MAP = (); # pluggable maps
43 54
55our $RELOAD; # number of reloads so far
44our @EVENT; 56our @EVENT;
45our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
46 58
47our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 63our $NEXT_TICK;
50our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
51 69
52our %CFG; 70our %CFG;
53 71
54our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 73our $RUNTIME;
56 74
57our %PLAYER; # all users 75our %PLAYER; # all users
58our %MAP; # all maps 76our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
61 80
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 86
65binmode STDOUT; 87binmode STDOUT;
66binmode STDERR; 88binmode STDERR;
67 89
68# read virtual server time, if available 90# read virtual server time, if available
75mkdir cf::localdir; 97mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
80 103
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
84 107
85############################################################################# 108#############################################################################
86 109
87=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
88 111
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 211 $d
189 } || "[unable to dump $_[0]: '$@']"; 212 } || "[unable to dump $_[0]: '$@']";
190} 213}
191 214
192use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 216
194=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
195 218
196Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
197 220
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
206 222
207Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 224
216=item cf::lock_wait $string 225=item cf::lock_wait $string
217 226
218Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
219 228
256} 265}
257 266
258sub freeze_mainloop { 267sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 268 return unless $TICK_WATCHER->is_active;
260 269
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
262 $TICK_WATCHER->stop; 273 $TICK_WATCHER->stop;
263 $guard 274 $guard
264} 275}
265 276
266=item cf::async { BLOCK } 277=item cf::async { BLOCK }
337 348
338 $coro 349 $coro
339} 350}
340 351
341sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
342 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
343 356
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 358 or return;
346 359
360 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 365 and return;
350 366
367 # always fsync - this file is important
351 aio_fsync $fh 368 aio_fsync $fh
352 and return; 369 and return;
353 370
354 close $fh 371 close $fh
355 or return; 372 or return;
358 and return; 375 and return;
359 376
360 1 377 1
361} 378}
362 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
363=back 391=back
364 392
365=cut 393=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 394
522############################################################################# 395#############################################################################
523 396
524=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
525 398
651our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 525our @CB_MAP = ();
653 526
654my %attachment; 527my %attachment;
655 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
656sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
658 537
659 use sort 'stable'; 538 use sort 'stable';
660 539
831# object support 710# object support
832 711
833sub reattach { 712sub reattach {
834 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 717
837 my $registry = $obj->registry; 718 my $registry = $obj->registry;
838 719
839 @$registry = (); 720 @$registry = ();
840 721
887 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
888 769
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 774 close $fh;
894 775
895 if (@$objs) { 776 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 782 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
903 } 784 }
904 } else { 785 } else {
905 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 911 . "\n};\n1";
1031 912
1032 eval $source 913 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 915 : "extension disabled.\n";
916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
917 warn $@;
918 warn "mandatory extension failed to load, exiting.\n";
919 exit 1;
920 }
921 die $@;
922 }
1035 923
1036 push @EXTS, $pkg; 924 push @EXTS, $pkg;
1037} 925}
1038 926
1039sub load_extensions { 927sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1046 } 934 }
1047} 935}
1048 936
1049############################################################################# 937#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 938
1065=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1066 940
1067Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1068 942
1091} 965}
1092 966
1093sub path($) { 967sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 969
1096 (playerdir $login) . "/$login.pl" 970 (playerdir $login) . "/playerdata"
1097} 971}
1098 972
1099sub find_active($) { 973sub find_active($) {
1100 $cf::PLAYER{$_[0]} 974 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 975 and $cf::PLAYER{$_[0]}->active
1104 978
1105sub exists($) { 979sub exists($) {
1106 my ($login) = @_; 980 my ($login) = @_;
1107 981
1108 $cf::PLAYER{$login} 982 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 983 or cf::sync_job { !aio_stat path $login }
1110} 984}
1111 985
1112sub find($) { 986sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 987 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 988 my $login = $_[0];
1115 989
1116 my $guard = cf::lock_acquire "user_find:$login"; 990 my $guard = cf::lock_acquire "user_find:$login";
1117 991
1118 $cf::PLAYER{$_[0]} || do { 992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1119 my $pl = load_pl path $login 1000 my $pl = load_pl path $login
1120 or return; 1001 or return;
1121 $cf::PLAYER{$login} = $pl 1002 $cf::PLAYER{$login} = $pl
1122 } 1003 }
1123 } 1004 }
1160 1041
1161=cut 1042=cut
1162 1043
1163sub quit_character { 1044sub quit_character {
1164 my ($pl) = @_; 1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1165 1048
1166 $pl->{deny_save} = 1; 1049 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1051
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1057 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1059 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1060 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1179 IO::AIO::aio_rmtree $temp; 1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1180} 1083}
1181 1084
1182=item cf::player::list_logins 1085=item cf::player::list_logins
1183 1086
1184Returns am arrayref of all valid playernames in the system, can take a 1087Returns am arrayref of all valid playernames in the system, can take a
1204 \@logins 1107 \@logins
1205} 1108}
1206 1109
1207=item $player->maps 1110=item $player->maps
1208 1111
1209Returns an arrayref of cf::path's of all maps that are private for this 1112Returns an arrayref of map paths that are private for this
1210player. May block. 1113player. May block.
1211 1114
1212=cut 1115=cut
1213 1116
1214sub maps($) { 1117sub maps($) {
1215 my ($pl) = @_; 1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1121
1217 my $files = aio_readdir playerdir $pl 1122 my $files = aio_readdir playerdir $pl
1218 or return; 1123 or return;
1219 1124
1220 my @paths; 1125 my @paths;
1222 for (@$files) { 1127 for (@$files) {
1223 utf8::decode $_; 1128 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1129 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1130 next unless /^$PATH_SEP/o;
1226 1131
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1132 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1133 }
1229 1134
1230 \@paths 1135 \@paths
1231} 1136}
1232 1137
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1234 1139
1235Sends an ext reply to the player. 1140Sends an ext reply to the player.
1236 1141
1237=cut 1142=cut
1238 1143
1239sub ext_reply($$$%) { 1144sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1241 1146
1242 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1243 1148
1244 $self->send ("ext " . cf::to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1245} 1162}
1246 1163
1247package cf; 1164package cf;
1248 1165
1249=back 1166=back
1258package cf::map; 1175package cf::map;
1259 1176
1260use Fcntl; 1177use Fcntl;
1261use Coro::AIO; 1178use Coro::AIO;
1262 1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1263our $MAX_RESET = 3600; 1184our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1185our $DEFAULT_RESET = 3000;
1265 1186
1266sub generate_random_map { 1187sub generate_random_map {
1267 my ($path, $rmp) = @_; 1188 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1189 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1190 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1194 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1195 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1198 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1199 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1202 )
1203}
1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1283} 1332}
1284 1333
1285# and all this just because we cannot iterate over 1334# and all this just because we cannot iterate over
1286# all maps in C++... 1335# all maps in C++...
1287sub change_all_map_light { 1336sub change_all_map_light {
1289 1338
1290 $_->change_map_light ($change) 1339 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1340 for grep $_->outdoor, values %cf::MAP;
1292} 1341}
1293 1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1294sub load_map_header($) { 1351sub load_header_from($) {
1295 my ($path) = @_; 1352 my ($self, $path) = @_;
1296 1353
1297 utf8::encode $path; 1354 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1299 or return; 1359 or return;
1300 1360
1301 my $map = cf::map::new 1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1302 or return; 1404 or return;
1405 $self->prepare_orig;
1406 }
1303 1407
1304 # for better error messages only, will be overwritten later 1408 1
1305 $map->path ($path);
1306
1307 $map->load_header ($path)
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1409}
1314 1410
1315sub find; 1411sub find;
1316sub find { 1412sub find {
1317 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1318 1414
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1415 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1416
1324 cf::lock_wait "map_find:$key"; 1417 cf::lock_wait "map_find:$path";
1325 1418
1326 $cf::MAP{$key} || do { 1419 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1420 my $guard = cf::lock_acquire "map_find:$path";
1328 1421 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1422 or return;
1343 1423
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1424 $map->{last_save} = $cf::RUNTIME;
1356 1425
1357 Coro::cede; 1426 $map->load_header
1427 or return;
1358 1428
1359 if ($map->should_reset) { 1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1432 $map->reset;
1361 undef $guard; 1433 undef $guard;
1362 $map = find $path 1434 return find $path;
1363 or return;
1364 } 1435 }
1365 1436
1366 $cf::MAP{$key} = $map 1437 $cf::MAP{$path} = $map
1367 } 1438 }
1368} 1439}
1440
1441sub pre_load { }
1442sub post_load { }
1369 1443
1370sub load { 1444sub load {
1371 my ($self) = @_; 1445 my ($self) = @_;
1372 1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1373 my $path = $self->{path}; 1449 my $path = $self->{path};
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1450 my $guard = cf::lock_acquire "map_load:$path";
1375 1451
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1452 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1453
1378 $self->in_memory (cf::MAP_LOADING); 1454 $self->in_memory (cf::MAP_LOADING);
1379 1455
1380 $self->alloc; 1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1381 $self->load_objects ($self->{load_path}, 1) 1460 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1461 or return;
1383 1462
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1464 if delete $self->{load_original};
1386 1465
1387 if (my $uniq = $path->uniq_path) { 1466 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1467 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1468 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1469 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1470 $self->_load_objects ($uniq, 0);
1392 } 1471 }
1393 } 1472 }
1394 1473
1395 Coro::cede; 1474 Coro::cede;
1396 1475
1397 # now do the right thing for maps 1476 # now do the right thing for maps
1398 $self->link_multipart_objects; 1477 $self->link_multipart_objects;
1399 1478
1400 if ($self->{path}->is_style_map) { 1479 unless ($self->{deny_activate}) {
1401 $self->{deny_save} = 1; 1480 $self->decay_objects;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply; 1481 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons; 1482 $self->update_buttons;
1483 Coro::cede;
1407 $self->set_darkness_map; 1484 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1485 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1486 unless $self->difficulty;
1487 Coro::cede;
1410 $self->activate; 1488 $self->activate;
1411 } 1489 }
1412 1490
1413 Coro::cede; 1491 $self->post_load;
1414 1492
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1493 $self->in_memory (cf::MAP_IN_MEMORY);
1494}
1495
1496sub customise_for {
1497 my ($self, $ob) = @_;
1498
1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
1501
1502 $self
1416} 1503}
1417 1504
1418# find and load all maps in the 3x3 area around a map 1505# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1506sub load_diag {
1420 my ($map) = @_; 1507 my ($map) = @_;
1450 1537
1451 cf::sync_job { $map->load }; 1538 cf::sync_job { $map->load };
1452} 1539}
1453 1540
1454our %MAP_PREFETCH; 1541our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1542our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1543
1470sub find_async { 1544sub find_async {
1471 my ($path, $origin) = @_; 1545 my ($path, $origin) = @_;
1472 1546
1473 $path = new cf::path $path, $origin && $origin->path; 1547 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1548
1476 if (my $map = $cf::MAP{$key}) { 1549 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1551 }
1479 1552
1480 $MAP_PREFETCH{$key} = $path; 1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1559 $map->load;
1560
1561 delete $MAP_PREFETCH{$path};
1562 }
1563 }
1564 undef $MAP_PREFETCHER;
1565 };
1481 $MAP_PREFETCHER->ready; 1566 $MAP_PREFETCHER->prio (6);
1482 1567
1483 () 1568 ()
1484} 1569}
1485 1570
1486sub save { 1571sub save {
1490 1575
1491 $self->{last_save} = $cf::RUNTIME; 1576 $self->{last_save} = $cf::RUNTIME;
1492 1577
1493 return unless $self->dirty; 1578 return unless $self->dirty;
1494 1579
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1580 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1582
1498 $self->{load_path} = $save; 1583 $self->{load_path} = $save;
1499 1584
1500 return if $self->{deny_save}; 1585 return if $self->{deny_save};
1501 1586
1504 cf::async { 1589 cf::async {
1505 $_->contr->save for $self->players; 1590 $_->contr->save for $self->players;
1506 }; 1591 };
1507 1592
1508 if ($uniq) { 1593 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1596 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1598 }
1514} 1599}
1515 1600
1516sub swap_out { 1601sub swap_out {
1517 my ($self) = @_; 1602 my ($self) = @_;
1531 1616
1532sub reset_at { 1617sub reset_at {
1533 my ($self) = @_; 1618 my ($self) = @_;
1534 1619
1535 # TODO: safety, remove and allow resettable per-player maps 1620 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1622 return 1e99 if $self->{deny_reset};
1538 1623
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1626
1546 my ($self) = @_; 1631 my ($self) = @_;
1547 1632
1548 $self->reset_at <= $cf::RUNTIME 1633 $self->reset_at <= $cf::RUNTIME
1549} 1634}
1550 1635
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1636sub reset {
1573 my ($self) = @_; 1637 my ($self) = @_;
1574 1638
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1640
1577 return if $self->players; 1641 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1642 return if $self->isa ("ext::map_per_player");#d#
1579 1643
1580 warn "resetting map ", $self->path;#d# 1644 warn "resetting map ", $self->path;#d#
1581 1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
1654 }
1655
1582 delete $cf::MAP{$self->path}; 1656 delete $cf::MAP{$self->path};
1657
1658 $self->clear;
1583 1659
1584 $_->clear_links_to ($self) for values %cf::MAP; 1660 $_->clear_links_to ($self) for values %cf::MAP;
1585 1661
1586 $self->unlink_save; 1662 $self->unlink_save;
1587 $self->destroy; 1663 $self->destroy;
1590my $nuke_counter = "aaaa"; 1666my $nuke_counter = "aaaa";
1591 1667
1592sub nuke { 1668sub nuke {
1593 my ($self) = @_; 1669 my ($self) = @_;
1594 1670
1671 delete $cf::MAP{$self->path};
1672
1673 $self->unlink_save;
1674
1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1677 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1678 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680
1681 $cf::MAP{$self->path} = $self;
1682
1598 $self->reset; # polite request, might not happen 1683 $self->reset; # polite request, might not happen
1599} 1684}
1600 1685
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1686=item cf::map::unique_maps
1612 1687
1613Returns an arrayref of cf::path's of all shared maps that have 1688Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1689instantiated unique items. May block.
1615 1690
1616=cut 1691=cut
1617 1692
1618sub unique_maps() { 1693sub unique_maps() {
1624 for (@$files) { 1699 for (@$files) {
1625 utf8::decode $_; 1700 utf8::decode $_;
1626 next if /\.pst$/; 1701 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1702 next unless /^$PATH_SEP/o;
1628 1703
1629 push @paths, new cf::path $_; 1704 push @paths, cf::map::normalise $_;
1630 } 1705 }
1631 1706
1632 \@paths 1707 \@paths
1633} 1708}
1634 1709
1709 1784
1710=item $player_object->enter_link 1785=item $player_object->enter_link
1711 1786
1712Freezes the player and moves him/her to a special map (C<{link}>). 1787Freezes the player and moves him/her to a special map (C<{link}>).
1713 1788
1714The player should be reaosnably safe there for short amounts of time. You 1789The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1790I<MUST> call C<leave_link> as soon as possible, though.
1716 1791
1792Will never block.
1793
1717=item $player_object->leave_link ($map, $x, $y) 1794=item $player_object->leave_link ($map, $x, $y)
1718 1795
1719Moves the player out of the specila link map onto the given map. If the 1796Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1797map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1798to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1799fails, to the emergency map position.
1723 1800
1724Might block. 1801Might block.
1725 1802
1726=cut 1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1727 1814
1728sub cf::object::player::enter_link { 1815sub cf::object::player::enter_link {
1729 my ($self) = @_; 1816 my ($self) = @_;
1730 1817
1731 $self->deactivate_recursive; 1818 $self->deactivate_recursive;
1732 1819
1733 return if $self->map == $LINK_MAP; 1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1821
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1823 if $self->map;
1737 1824
1738 $self->enter_map ($LINK_MAP, 20, 20); 1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1826}
1740 1827
1741sub cf::object::player::leave_link { 1828sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1829 my ($self, $map, $x, $y) = @_;
1743 1830
1765 $map->load; 1852 $map->load;
1766 $map->load_diag; 1853 $map->load_diag;
1767 1854
1768 return unless $self->contr->active; 1855 return unless $self->contr->active;
1769 $self->activate_recursive; 1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1859 $self->enter_map ($map, $x, $y);
1771} 1860}
1772 1861
1773cf::player->attach ( 1862cf::player->attach (
1774 on_logout => sub { 1863 on_logout => sub {
1787 # try to abort aborted map switching on player login :) 1876 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes 1877 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) { 1878 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link; 1879 $pl->ob->enter_link;
1791 (async { 1880 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef, 1881 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, " 1882 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.", 1883 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED); 1884 cf::NDI_RED);
1885 # we need this sleep as the login has a concurrent enter_exit running
1886 # and this sleep increases chances of the player not ending up in scorn
1798 Coro::Timer::sleep 1; 1887 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link; 1888 $pl->ob->leave_link;
1800 })->prio (2); 1889 })->prio (2);
1801 } 1890 }
1802 }, 1891 },
1807=cut 1896=cut
1808 1897
1809sub cf::object::player::goto { 1898sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1899 my ($self, $path, $x, $y) = @_;
1811 1900
1812 $path = new cf::path $path;
1813
1814 $self->enter_link; 1901 $self->enter_link;
1815 1902
1816 (async { 1903 (async {
1904 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1905 my $map = cf::map::find $path;
1818 $map = $map->customise_for ($self) if $map; 1906 $map = $map->customise_for ($self) if $map;
1819 1907 $map
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1908 } or
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824 1910
1825 $self->leave_link ($map, $x, $y); 1911 $self->leave_link ($map, $x, $y);
1826 })->prio (1); 1912 })->prio (1);
1827} 1913}
1828 1914
1832 1918
1833sub parse_random_map_params { 1919sub parse_random_map_params {
1834 my ($spec) = @_; 1920 my ($spec) = @_;
1835 1921
1836 my $rmp = { # defaults 1922 my $rmp = { # defaults
1837 xsize => 10, 1923 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1839 }; 1927 };
1840 1928
1841 for (split /\n/, $spec) { 1929 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 1930 my ($k, $v) = split /\s+/, $_, 2;
1843 1931
1847 $rmp 1935 $rmp
1848} 1936}
1849 1937
1850sub prepare_random_map { 1938sub prepare_random_map {
1851 my ($exit) = @_; 1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 1942
1853 # all this does is basically replace the /! path by 1943 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 1944 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 1945 # that depends on the exit object
1856 1946
1857 my $rmp = parse_random_map_params $exit->msg; 1947 my $rmp = parse_random_map_params $exit->msg;
1858 1948
1859 if ($exit->map) { 1949 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 1950 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 1951 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 1952 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 1953 $rmp->{origin_y} = $exit->y;
1864 } 1954 }
1865 1955
1866 $rmp->{random_seed} ||= $exit->random_seed; 1956 $rmp->{random_seed} ||= $exit->random_seed;
1867 1957
1868 my $data = cf::to_json $rmp; 1958 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1870 1961
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1873 1966
1874 $exit->slaying ("?random/$md5"); 1967 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 1968 $exit->msg (undef);
1876 } 1969 }
1877} 1970}
1878 1971
1879sub cf::object::player::enter_exit { 1972sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 1973 my ($self, $exit) = @_;
1881 1974
1882 return unless $self->type == cf::PLAYER; 1975 return unless $self->type == cf::PLAYER;
1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1883 1987
1884 $self->enter_link; 1988 $self->enter_link;
1885 1989
1886 (async { 1990 (async {
1887 $self->deactivate_recursive; # just to be sure 1991 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 1992 unless (eval {
1889 prepare_random_map $exit 1993 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 1994
1895 1; 1995 1;
1896 }) { 1996 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 1997 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 1998 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 1999 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2000 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2001
1902 warn "ERROR in enter_exit: $@"; 2002 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2003 $self->leave_link;
1904 } 2004 }
1905 })->prio (1); 2005 })->prio (1);
1918 2018
1919sub cf::client::send_drawinfo { 2019sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2020 my ($self, $text, $flags) = @_;
1921 2021
1922 utf8::encode $text; 2022 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2024}
1925 2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
2033 my ($self, $type, %msg) = @_;
2034
2035 $msg{msgtype} = "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg);
2037}
1926 2038
1927=item $success = $client->query ($flags, "text", \&cb) 2039=item $success = $client->query ($flags, "text", \&cb)
1928 2040
1929Queues a query to the client, calling the given callback with 2041Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959 # get handled first 2071 # get handled first
1960 my $queue = delete $ns->{query_queue} 2072 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2074
1963 (shift @$queue)->[1]->($msg); 2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2077
1965 push @{ $ns->{query_queue} }, @$queue; 2078 push @{ $ns->{query_queue} }, @$queue;
1966 2079
1967 if (@{ $ns->{query_queue} } == @$queue) { 2080 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2081 if (@$queue) {
2026 2139
2027# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
2028 2141
2029=pod 2142=pod
2030 2143
2031The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
2032 2145
2033 cf::object contr pay_amount pay_player map 2146 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2147 cf::object::player player
2035 cf::player peaceful 2148 cf::player peaceful
2036 cf::map trigger 2149 cf::map trigger
2129The parameter C<$family> should best start with the name of the extension 2242The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2243using it, it should be unique.
2131 2244
2132=over 4 2245=over 4
2133 2246
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2247=item $value = cf::db_get $family => $key
2141 2248
2142Returns a single value from the database 2249Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2250
2149=item cf::db_put $family => $key => $value 2251=item cf::db_put $family => $key => $value
2150 2252
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2253Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2254
2162=cut 2255=cut
2163 2256
2164our $DB; 2257our $DB;
2165 2258
2166{ 2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
2167 my $path = cf::localdir . "/database.pst"; 2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
2168 2278
2169 sub db_load() { 2279 cf::db_put (board => data => $pst->{board});
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2280 cf::db_put (guildrules => data => $pst->{guildrules});
2171 } 2281 cf::db_put (rent => balance => $pst->{rent}{balance});
2282 BDB::db_env_txn_checkpoint $DB_ENV;
2172 2283
2173 my $pid; 2284 unlink $path;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2285 };
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 });
2195
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) {
2202 @_ >= 2
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206
2207 sub db_put($$;$) {
2208 if (@_ >= 3) {
2209 $DB->{$_[0]}{$_[1]} = $_[2];
2210 } else {
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215
2216 cf::global->attach (
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 2286 }
2221 ); 2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2222} 2304}
2223 2305
2224############################################################################# 2306#############################################################################
2225# the server's main() 2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
2226 2371
2227sub cfg_load { 2372sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
2229 or return; 2374 or return;
2230 2375
2247 2392
2248sub main { 2393sub main {
2249 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2397 (async {
2252 async { Event::one_event }; 2398 Event::one_event;
2399 })->prio (Coro::PRIO_MAX);
2253 }; 2400 };
2254 2401
2255 cfg_load; 2402 cfg_load;
2256 db_load; 2403 db_init;
2257 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
2258 Event::loop; 2407 Event::loop;
2259} 2408}
2260 2409
2261############################################################################# 2410#############################################################################
2262# initialisation and cleanup 2411# initialisation and cleanup
2263 2412
2264# install some emergency cleanup handlers 2413# install some emergency cleanup handlers
2265BEGIN { 2414BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2415 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2416 Event->signal (
2417 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2418 data => WF_AUTOCANCEL,
2269 signal => $signal, 2419 signal => $signal,
2420 prio => 0,
2270 cb => sub { 2421 cb => sub {
2271 cf::cleanup "SIG$signal"; 2422 cf::cleanup "SIG$signal";
2272 }, 2423 },
2273 ); 2424 );
2274 } 2425 }
2275} 2426}
2280 warn "enter emergency perl save\n"; 2431 warn "enter emergency perl save\n";
2281 2432
2282 cf::sync_job { 2433 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2434 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2435 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2436 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2437 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2438 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2439 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2440 $pl->valid or next;
2290 $pl->save; 2441 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2447 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2448 $map->valid or next;
2298 $map->save; 2449 $map->save;
2299 } 2450 }
2300 warn "end emergency map save\n"; 2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2301 }; 2456 };
2302 2457
2303 warn "leave emergency perl save\n"; 2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2304} 2466}
2305 2467
2306sub reload() { 2468sub reload() {
2307 # can/must only be called in main 2469 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2470 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2471 warn "can only reload from main coroutine";
2310 return; 2472 return;
2311 } 2473 }
2312 2474
2313 warn "reloading..."; 2475 warn "reloading...";
2314 2476
2315 warn "freezing server"; 2477 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
2318 2483
2319 warn "sync database to disk"; 2484 warn "syncing database to disk";
2320 cf::db_sync; 2485 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2486
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2487 # if anything goes wrong in here, we should simply crash as we already saved
2325 2488
2326 warn "cancel all watchers"; 2489 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2490 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2492 }
2330 2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
2331 warn "cancel all extension coros"; 2505 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2507 %EXT_CORO = ();
2334 2508
2335 warn "remove commands"; 2509 warn "removing commands";
2336 %COMMAND = (); 2510 %COMMAND = ();
2337 2511
2338 warn "remove ext commands"; 2512 warn "removing ext commands";
2339 %EXTCMD = (); 2513 %EXTCMD = ();
2340 2514
2341 warn "unload/nuke all extensions"; 2515 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2516 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2517 warn "... unloading $pkg";
2344 2518
2345 if (my $cb = $pkg->can ("unload")) { 2519 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2520 eval {
2351 2525
2352 warn "... nuking $pkg"; 2526 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2527 Symbol::delete_package $pkg;
2354 } 2528 }
2355 2529
2356 warn "unload all perl modules loaded from $LIBDIR"; 2530 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2533
2360 warn "removing <$k>"; 2534 warn "... unloading $k";
2361 delete $INC{$k}; 2535 delete $INC{$k};
2362 2536
2363 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
2365 2539
2368 } 2542 }
2369 2543
2370 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
2371 } 2545 }
2372 2546
2373 warn "get rid of safe::, as good as possible"; 2547 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2550
2377 warn "unload cf.pm \"a bit\""; 2551 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
2379 2553
2380 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2555 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
2383 2557
2558 warn "unload completed, starting to reload now";
2559
2384 warn "reloading cf.pm"; 2560 warn "reloading cf.pm";
2385 require cf; 2561 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2563
2388 warn "load config and database again"; 2564 warn "loading config and database again";
2389 cf::cfg_load; 2565 cf::cfg_load;
2390 cf::db_load;
2391 2566
2392 warn "load extensions"; 2567 warn "loading extensions";
2393 cf::load_extensions; 2568 cf::load_extensions;
2394 2569
2395 warn "reattach attachments to objects/players"; 2570 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2571 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2572 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2573 reattach $_ for values %MAP;
2399 }; 2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2400 2576
2401 if ($@) { 2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
2402 warn $@; 2584 warn $@;
2403 warn "error while reloading, exiting."; 2585 warn "error while reloading, exiting.";
2404 exit 1; 2586 exit 1;
2405 } 2587 };
2406 2588
2407 warn "reloaded"; 2589 warn "reloaded";
2408}; 2590};
2409 2591
2410############################################################################# 2592our $RELOAD_WATCHER; # used only during reload
2411
2412unless ($LINK_MAP) {
2413 $LINK_MAP = cf::map::new;
2414
2415 $LINK_MAP->width (41);
2416 $LINK_MAP->height (41);
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451}
2452 2593
2453register_command "reload" => sub { 2594register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
2455 2596
2456 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload."); 2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2458 reload; 2608 reload;
2459 $who->message ("end of reload."); 2609 undef $RELOAD_WATCHER;
2610 },
2611 );
2460 } 2612 }
2461}; 2613};
2462 2614
2463unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
2616
2617my $bug_warning = 0;
2464 2618
2465$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2620 reentrant => 0,
2621 parked => 1,
2467 prio => 0, 2622 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2623 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2624 data => WF_AUTOCANCEL,
2470 cb => sub { 2625 cb => sub {
2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
2471 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK; 2635 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
2474 2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2475 $WAIT_FOR_TICK->broadcast; 2646 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2477 2651
2478 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480 2654
2481 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
2483 }, 2657 },
2484); 2658);
2485 2659
2660{
2486IO::AIO::max_poll_time $TICK * 0.2; 2661 BDB::max_poll_time $TICK * 0.1;
2487 2662 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2663 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2664 fd => BDB::poll_fileno,
2490 poll => 'r', 2665 poll => 'r',
2491 prio => 5, 2666 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
2498 after => 0, 2668 cb => \&BDB::poll_cb,
2499 interval => 10, 2669 );
2500 cb => sub { 2670 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2671
2502 write_runtime 2672 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2706 };
2505 }, 2707 }
2506); 2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2507 2724
2508END { cf::emergency_save } 2725END { cf::emergency_save }
2509 2726
25101 27271
2511 2728

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