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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.263 by root, Sat May 5 05:40:27 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 94
65binmode STDOUT; 95binmode STDOUT;
66binmode STDERR; 96binmode STDERR;
67 97
68# read virtual server time, if available 98# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
73} 103}
74 104
75mkdir cf::localdir; 105mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 107
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
84 111
85############################################################################# 112#############################################################################
86 113
87=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
88 115
95=item $cf::RUNTIME 122=item $cf::RUNTIME
96 123
97The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 125every server tick.
99 126
100=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 130
102The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
104 135
105=item $cf::NOW 136=item $cf::NOW
106 137
107The time of the last (current) server tick. 138The time of the last (current) server tick.
108 139
113=item %cf::CFG 144=item %cf::CFG
114 145
115Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 147from wherever your confdir points to.
117 148
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
119 150
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 154
125=back 155=back
126 156
127=cut 157=cut
128 158
129BEGIN { 159BEGIN {
130 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 161 my $msg = join "", @_;
132 utf8::encode $msg;
133 162
134 $msg .= "\n" 163 $msg .= "\n"
135 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
136 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
137 LOG llevError, $msg; 169 LOG llevError, $msg;
138 }; 170 };
139} 171}
140 172
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 220 $d
189 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
190} 222}
191 223
192use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 225
194=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
195 227
196Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
197 229
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
206 231
207Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 233
216=item cf::lock_wait $string 234=item cf::lock_wait $string
217 235
218Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
219 237
225returned. 243returned.
226 244
227Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
229 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
230=cut 252=cut
231 253
232our %LOCK; 254our %LOCK;
233 255
234sub lock_wait($) { 256sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
255 } 277 }
256} 278}
257 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
258sub freeze_mainloop { 286sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
260 288
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
262 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
263 $guard 293 $guard
264} 294}
265 295
266=item cf::async { BLOCK } 296=item cf::async { BLOCK }
337 367
338 $coro 368 $coro
339} 369}
340 370
341sub write_runtime { 371sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
343 373
374 my $runtime = "$LOCALDIR/runtime";
375
376 warn "starting to write runtime...\n";#d#
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 377 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 378 or return;
346 379
380 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 381 # 10 is the runtime save interval, for a monotonic clock
382 # 60 allows for the watchdog to kill the server.
383
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 384 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 385 and return;
350 386
387 # always fsync - this file is important
351 aio_fsync $fh 388 aio_fsync $fh
352 and return; 389 and return;
353 390
354 close $fh 391 close $fh
355 or return; 392 or return;
356 393
357 aio_rename "$runtime~", $runtime 394 aio_rename "$runtime~", $runtime
358 and return; 395 and return;
359 396
397 warn "... done writing runtime.\n";#d#
398
360 1 399 1
361} 400}
362 401
402=item cf::datalog type => key => value, ...
403
404Log a datalog packet of the given type with the given key-value pairs.
405
406=cut
407
408sub datalog($@) {
409 my ($type, %kv) = @_;
410 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
411}
412
363=back 413=back
364 414
365=cut 415=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 416
522############################################################################# 417#############################################################################
523 418
524=head2 ATTACHABLE OBJECTS 419=head2 ATTACHABLE OBJECTS
525 420
651our @CB_TYPE = (); # registry for type (cf-object class) based events 546our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 547our @CB_MAP = ();
653 548
654my %attachment; 549my %attachment;
655 550
551sub cf::attachable::thawer_merge {
552 # simply override everything except _meta
553 local $_[0]{_meta};
554 %{$_[0]} = %{$_[1]};
555}
556
656sub _attach_cb($$$$) { 557sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 558 my ($registry, $event, $prio, $cb) = @_;
658 559
659 use sort 'stable'; 560 use sort 'stable';
660 561
831# object support 732# object support
832 733
833sub reattach { 734sub reattach {
834 # basically do the same as instantiate, without calling instantiate 735 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 736 my ($obj) = @_;
737
738 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 739
837 my $registry = $obj->registry; 740 my $registry = $obj->registry;
838 741
839 @$registry = (); 742 @$registry = ();
840 743
887 $filename, length $$rdata, scalar @$objs; 790 $filename, length $$rdata, scalar @$objs;
888 791
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 792 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 793 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 794 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 795 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 796 close $fh;
894 797
895 if (@$objs) { 798 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 799 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 800 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 801 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 802 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 803 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 804 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 805 aio_rename "$filename.pst~", "$filename.pst";
903 } 806 }
904 } else { 807 } else {
905 aio_unlink "$filename.pst"; 808 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 930 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 931 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 932 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 933 . "\n};\n1";
1031 934
1032 eval $source 935 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 936 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 937 : "extension disabled.\n";
938 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
939 warn $@;
940 warn "mandatory extension failed to load, exiting.\n";
941 exit 1;
942 }
943 die $@;
944 }
1035 945
1036 push @EXTS, $pkg; 946 push @EXTS, $pkg;
1037} 947}
1038 948
1039sub load_extensions { 949sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 955 } or warn "$ext not loaded: $@";
1046 } 956 }
1047} 957}
1048 958
1049############################################################################# 959#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 960
1065=head2 CORE EXTENSIONS 961=head2 CORE EXTENSIONS
1066 962
1067Functions and methods that extend core crossfire objects. 963Functions and methods that extend core crossfire objects.
1068 964
1081Returns the given player object, loading it if necessary (might block). 977Returns the given player object, loading it if necessary (might block).
1082 978
1083=cut 979=cut
1084 980
1085sub playerdir($) { 981sub playerdir($) {
1086 cf::localdir 982 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 983 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 984}
1092 985
1093sub path($) { 986sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 987 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 988
1096 (playerdir $login) . "/$login.pl" 989 (playerdir $login) . "/playerdata"
1097} 990}
1098 991
1099sub find_active($) { 992sub find_active($) {
1100 $cf::PLAYER{$_[0]} 993 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 994 and $cf::PLAYER{$_[0]}->active
1104 997
1105sub exists($) { 998sub exists($) {
1106 my ($login) = @_; 999 my ($login) = @_;
1107 1000
1108 $cf::PLAYER{$login} 1001 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1002 or cf::sync_job { !aio_stat path $login }
1110} 1003}
1111 1004
1112sub find($) { 1005sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1006 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1007 my $login = $_[0];
1115 1008
1116 my $guard = cf::lock_acquire "user_find:$login"; 1009 my $guard = cf::lock_acquire "user_find:$login";
1117 1010
1118 $cf::PLAYER{$_[0]} || do { 1011 $cf::PLAYER{$_[0]} || do {
1012 # rename old playerfiles to new ones
1013 #TODO: remove when no longer required
1014 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1015 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1016 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1017 aio_unlink +(playerdir $login) . "/$login.pl";
1018
1119 my $pl = load_pl path $login 1019 my $pl = load_pl path $login
1120 or return; 1020 or return;
1121 $cf::PLAYER{$login} = $pl 1021 $cf::PLAYER{$login} = $pl
1122 } 1022 }
1123 } 1023 }
1160 1060
1161=cut 1061=cut
1162 1062
1163sub quit_character { 1063sub quit_character {
1164 my ($pl) = @_; 1064 my ($pl) = @_;
1065
1066 my $name = $pl->ob->name;
1165 1067
1166 $pl->{deny_save} = 1; 1068 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1069 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1070
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1071 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1076 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1077 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1078 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1079 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1080 $pl->destroy;
1081
1082 my $prefix = qr<^~\Q$name\E/>;
1083
1084 # nuke player maps
1085 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1086
1179 IO::AIO::aio_rmtree $temp; 1087 IO::AIO::aio_rmtree $temp;
1088}
1089
1090=item $pl->kick
1091
1092Kicks a player out of the game. This destroys the connection.
1093
1094=cut
1095
1096sub kick {
1097 my ($pl, $kicker) = @_;
1098
1099 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1100 $pl->killer ("kicked");
1101 $pl->ns->destroy;
1180} 1102}
1181 1103
1182=item cf::player::list_logins 1104=item cf::player::list_logins
1183 1105
1184Returns am arrayref of all valid playernames in the system, can take a 1106Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1107while and may block, so not sync_job-capable, ever.
1186 1108
1187=cut 1109=cut
1188 1110
1189sub list_logins { 1111sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1112 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1113 or return [];
1192 1114
1193 my @logins; 1115 my @logins;
1194 1116
1195 for my $login (@$dirs) { 1117 for my $login (@$dirs) {
1204 \@logins 1126 \@logins
1205} 1127}
1206 1128
1207=item $player->maps 1129=item $player->maps
1208 1130
1209Returns an arrayref of cf::path's of all maps that are private for this 1131Returns an arrayref of map paths that are private for this
1210player. May block. 1132player. May block.
1211 1133
1212=cut 1134=cut
1213 1135
1214sub maps($) { 1136sub maps($) {
1215 my ($pl) = @_; 1137 my ($pl) = @_;
1138
1139 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1140
1217 my $files = aio_readdir playerdir $pl 1141 my $files = aio_readdir playerdir $pl
1218 or return; 1142 or return;
1219 1143
1220 my @paths; 1144 my @paths;
1222 for (@$files) { 1146 for (@$files) {
1223 utf8::decode $_; 1147 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1148 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1149 next unless /^$PATH_SEP/o;
1226 1150
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1151 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1152 }
1229 1153
1230 \@paths 1154 \@paths
1231} 1155}
1232 1156
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1157=item $player->ext_reply ($msgid, %msg)
1234 1158
1235Sends an ext reply to the player. 1159Sends an ext reply to the player.
1236 1160
1237=cut 1161=cut
1238 1162
1239sub ext_reply($$$%) { 1163sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1164 my ($self, $id, %msg) = @_;
1241 1165
1242 $msg{msgid} = $id; 1166 $msg{msgid} = $id;
1243 1167
1244 $self->send ("ext " . cf::to_json \%msg); 1168 $self->send ("ext " . cf::to_json \%msg);
1245} 1169}
1246 1170
1247package cf; 1171=item $player->ext_event ($type, %msg)
1172
1173Sends an ext event to the client.
1174
1175=cut
1176
1177sub ext_event($$%) {
1178 my ($self, $type, %msg) = @_;
1179
1180 $self->ns->ext_event ($type, %msg);
1181}
1182
1183=head3 cf::region
1184
1185=over 4
1186
1187=cut
1188
1189package cf::region;
1190
1191=item cf::region::find_by_path $path
1192
1193Tries to decuce the probable region for a map knowing only its path.
1194
1195=cut
1196
1197sub find_by_path($) {
1198 my ($path) = @_;
1199
1200 my ($match, $specificity);
1201
1202 for my $region (list) {
1203 if ($region->match && $path =~ $region->match) {
1204 ($match, $specificity) = ($region, $region->specificity)
1205 if $region->specificity > $specificity;
1206 }
1207 }
1208
1209 $match
1210}
1248 1211
1249=back 1212=back
1250
1251 1213
1252=head3 cf::map 1214=head3 cf::map
1253 1215
1254=over 4 1216=over 4
1255 1217
1258package cf::map; 1220package cf::map;
1259 1221
1260use Fcntl; 1222use Fcntl;
1261use Coro::AIO; 1223use Coro::AIO;
1262 1224
1225use overload
1226 '""' => \&as_string,
1227 fallback => 1;
1228
1263our $MAX_RESET = 3600; 1229our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1230our $DEFAULT_RESET = 3000;
1265 1231
1266sub generate_random_map { 1232sub generate_random_map {
1267 my ($path, $rmp) = @_; 1233 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1234 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1235 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1236 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1237 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1238 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1239 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1240 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1241 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1242 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1243 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1244 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1245 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1246 (cf::region::find $rmp->{region}), $rmp->{custom}
1247 )
1248}
1249
1250=item cf::map->register ($regex, $prio)
1251
1252Register a handler for the map path matching the given regex at the
1253givne priority (higher is better, built-in handlers have priority 0, the
1254default).
1255
1256=cut
1257
1258sub register {
1259 my (undef, $regex, $prio) = @_;
1260 my $pkg = caller;
1261
1262 no strict;
1263 push @{"$pkg\::ISA"}, __PACKAGE__;
1264
1265 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1266}
1267
1268# also paths starting with '/'
1269$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1270
1271sub thawer_merge {
1272 my ($self, $merge) = @_;
1273
1274 # we have to keep some variables in memory intact
1275 local $self->{path};
1276 local $self->{load_path};
1277 local $self->{deny_save};
1278 local $self->{deny_reset};
1279
1280 $self->SUPER::thawer_merge ($merge);
1281}
1282
1283sub normalise {
1284 my ($path, $base) = @_;
1285
1286 $path = "$path"; # make sure its a string
1287
1288 $path =~ s/\.map$//;
1289
1290 # map plan:
1291 #
1292 # /! non-realised random map exit (special hack!)
1293 # {... are special paths that are not being touched
1294 # ?xxx/... are special absolute paths
1295 # ?random/... random maps
1296 # /... normal maps
1297 # ~user/... per-player map of a specific user
1298
1299 $path =~ s/$PATH_SEP/\//go;
1300
1301 # treat it as relative path if it starts with
1302 # something that looks reasonable
1303 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1304 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1305
1306 $base =~ s{[^/]+/?$}{};
1307 $path = "$base/$path";
1308 }
1309
1310 for ($path) {
1311 redo if s{//}{/};
1312 redo if s{/\.?/}{/};
1313 redo if s{/[^/]+/\.\./}{/};
1314 }
1315
1316 $path
1317}
1318
1319sub new_from_path {
1320 my (undef, $path, $base) = @_;
1321
1322 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1323
1324 $path = normalise $path, $base;
1325
1326 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1327 if ($path =~ $EXT_MAP{$pkg}[1]) {
1328 my $self = bless cf::map::new, $pkg;
1329 $self->{path} = $path; $self->path ($path);
1330 $self->init; # pass $1 etc.
1331 return $self;
1332 }
1333 }
1334
1335 Carp::carp "unable to resolve path '$path' (base '$base').";
1336 ()
1337}
1338
1339sub init {
1340 my ($self) = @_;
1341
1342 $self
1343}
1344
1345sub as_string {
1346 my ($self) = @_;
1347
1348 "$self->{path}"
1349}
1350
1351# the displayed name, this is a one way mapping
1352sub visible_name {
1353 &as_string
1354}
1355
1356# the original (read-only) location
1357sub load_path {
1358 my ($self) = @_;
1359
1360 "$MAPDIR/$self->{path}.map"
1361}
1362
1363# the temporary/swap location
1364sub save_path {
1365 my ($self) = @_;
1366
1367 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1368 "$TMPDIR/$path.map"
1369}
1370
1371# the unique path, undef == no special unique path
1372sub uniq_path {
1373 my ($self) = @_;
1374
1375 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1376 "$UNIQUEDIR/$path"
1283} 1377}
1284 1378
1285# and all this just because we cannot iterate over 1379# and all this just because we cannot iterate over
1286# all maps in C++... 1380# all maps in C++...
1287sub change_all_map_light { 1381sub change_all_map_light {
1289 1383
1290 $_->change_map_light ($change) 1384 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1385 for grep $_->outdoor, values %cf::MAP;
1292} 1386}
1293 1387
1388sub unlink_save {
1389 my ($self) = @_;
1390
1391 utf8::encode (my $save = $self->save_path);
1392 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1393 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1394}
1395
1294sub load_map_header($) { 1396sub load_header_from($) {
1295 my ($path) = @_; 1397 my ($self, $path) = @_;
1296 1398
1297 utf8::encode $path; 1399 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1400 #aio_open $path, O_RDONLY, 0
1401 # or return;
1402
1403 $self->_load_header ($path)
1299 or return; 1404 or return;
1300 1405
1301 my $map = cf::map::new 1406 $self->{load_path} = $path;
1407
1408 1
1409}
1410
1411sub load_header_orig {
1412 my ($self) = @_;
1413
1414 $self->load_header_from ($self->load_path)
1415}
1416
1417sub load_header_temp {
1418 my ($self) = @_;
1419
1420 $self->load_header_from ($self->save_path)
1421}
1422
1423sub prepare_temp {
1424 my ($self) = @_;
1425
1426 $self->last_access ((delete $self->{last_access})
1427 || $cf::RUNTIME); #d#
1428 # safety
1429 $self->{instantiate_time} = $cf::RUNTIME
1430 if $self->{instantiate_time} > $cf::RUNTIME;
1431}
1432
1433sub prepare_orig {
1434 my ($self) = @_;
1435
1436 $self->{load_original} = 1;
1437 $self->{instantiate_time} = $cf::RUNTIME;
1438 $self->last_access ($cf::RUNTIME);
1439 $self->instantiate;
1440}
1441
1442sub load_header {
1443 my ($self) = @_;
1444
1445 if ($self->load_header_temp) {
1446 $self->prepare_temp;
1447 } else {
1448 $self->load_header_orig
1302 or return; 1449 or return;
1450 $self->prepare_orig;
1451 }
1303 1452
1304 # for better error messages only, will be overwritten later 1453 $self->default_region (cf::region::find_by_path $self->{path})
1305 $map->path ($path); 1454 unless $self->default_region;
1306 1455
1307 $map->load_header ($path) 1456 1
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1457}
1314 1458
1315sub find; 1459sub find;
1316sub find { 1460sub find {
1317 my ($path, $origin) = @_; 1461 my ($path, $origin) = @_;
1318 1462
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1463 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1464
1324 cf::lock_wait "map_find:$key"; 1465 cf::lock_wait "map_find:$path";
1325 1466
1326 $cf::MAP{$key} || do { 1467 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1468 my $guard = cf::lock_acquire "map_find:$path";
1328 1469 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1470 or return;
1343 1471
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1472 $map->{last_save} = $cf::RUNTIME;
1356 1473
1357 Coro::cede; 1474 $map->load_header
1475 or return;
1358 1476
1359 if ($map->should_reset) { 1477 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1478 # doing this can freeze the server in a sync job, obviously
1479 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1480 $map->reset;
1361 undef $guard; 1481 undef $guard;
1362 $map = find $path 1482 return find $path;
1363 or return;
1364 } 1483 }
1365 1484
1366 $cf::MAP{$key} = $map 1485 $cf::MAP{$path} = $map
1367 } 1486 }
1368} 1487}
1488
1489sub pre_load { }
1490sub post_load { }
1369 1491
1370sub load { 1492sub load {
1371 my ($self) = @_; 1493 my ($self) = @_;
1372 1494
1495 local $self->{deny_reset} = 1; # loading can take a long time
1496
1373 my $path = $self->{path}; 1497 my $path = $self->{path};
1498
1499 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1500 my $guard = cf::lock_acquire "map_load:$path";
1375 1501
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1502 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1503
1378 $self->in_memory (cf::MAP_LOADING); 1504 $self->in_memory (cf::MAP_LOADING);
1379 1505
1380 $self->alloc; 1506 $self->alloc;
1507
1508 $self->pre_load;
1509 Coro::cede;
1510
1381 $self->load_objects ($self->{load_path}, 1) 1511 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1512 or return;
1383 1513
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1514 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1515 if delete $self->{load_original};
1386 1516
1387 if (my $uniq = $path->uniq_path) { 1517 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1518 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1519 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1520 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1521 $self->_load_objects ($uniq, 0);
1392 } 1522 }
1393 } 1523 }
1394 1524
1395 Coro::cede; 1525 Coro::cede;
1396
1397 # now do the right thing for maps 1526 # now do the right thing for maps
1398 $self->link_multipart_objects; 1527 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1528 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1529 unless $self->difficulty;
1530 Coro::cede;
1531
1532 unless ($self->{deny_activate}) {
1533 $self->decay_objects;
1534 $self->fix_auto_apply;
1535 $self->update_buttons;
1536 Coro::cede;
1537 $self->set_darkness_map;
1538 Coro::cede;
1410 $self->activate; 1539 $self->activate;
1411 } 1540 }
1412 1541
1413 Coro::cede;
1414
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1542 $self->in_memory (cf::MAP_IN_MEMORY);
1543 }
1544
1545 $self->post_load;
1546}
1547
1548sub customise_for {
1549 my ($self, $ob) = @_;
1550
1551 return find "~" . $ob->name . "/" . $self->{path}
1552 if $self->per_player;
1553
1554 $self
1416} 1555}
1417 1556
1418# find and load all maps in the 3x3 area around a map 1557# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1558sub load_diag {
1420 my ($map) = @_; 1559 my ($map) = @_;
1450 1589
1451 cf::sync_job { $map->load }; 1590 cf::sync_job { $map->load };
1452} 1591}
1453 1592
1454our %MAP_PREFETCH; 1593our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1594our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1595
1470sub find_async { 1596sub find_async {
1471 my ($path, $origin) = @_; 1597 my ($path, $origin) = @_;
1472 1598
1473 $path = new cf::path $path, $origin && $origin->path; 1599 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1600
1476 if (my $map = $cf::MAP{$key}) { 1601 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1602 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1603 }
1479 1604
1480 $MAP_PREFETCH{$key} = $path; 1605 undef $MAP_PREFETCH{$path};
1606 $MAP_PREFETCHER ||= cf::async {
1607 while (%MAP_PREFETCH) {
1608 for my $path (keys %MAP_PREFETCH) {
1609 my $map = find $path
1610 or next;
1611 $map->load;
1612
1613 delete $MAP_PREFETCH{$path};
1614 }
1615 }
1616 undef $MAP_PREFETCHER;
1617 };
1481 $MAP_PREFETCHER->ready; 1618 $MAP_PREFETCHER->prio (6);
1482 1619
1483 () 1620 ()
1484} 1621}
1485 1622
1486sub save { 1623sub save {
1490 1627
1491 $self->{last_save} = $cf::RUNTIME; 1628 $self->{last_save} = $cf::RUNTIME;
1492 1629
1493 return unless $self->dirty; 1630 return unless $self->dirty;
1494 1631
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1632 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1633 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1634
1498 $self->{load_path} = $save; 1635 $self->{load_path} = $save;
1499 1636
1500 return if $self->{deny_save}; 1637 return if $self->{deny_save};
1501 1638
1504 cf::async { 1641 cf::async {
1505 $_->contr->save for $self->players; 1642 $_->contr->save for $self->players;
1506 }; 1643 };
1507 1644
1508 if ($uniq) { 1645 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1647 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1648 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1649 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1650 }
1514} 1651}
1515 1652
1516sub swap_out { 1653sub swap_out {
1517 my ($self) = @_; 1654 my ($self) = @_;
1531 1668
1532sub reset_at { 1669sub reset_at {
1533 my ($self) = @_; 1670 my ($self) = @_;
1534 1671
1535 # TODO: safety, remove and allow resettable per-player maps 1672 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1673 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1674 return 1e99 if $self->{deny_reset};
1538 1675
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1676 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1677 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1678
1546 my ($self) = @_; 1683 my ($self) = @_;
1547 1684
1548 $self->reset_at <= $cf::RUNTIME 1685 $self->reset_at <= $cf::RUNTIME
1549} 1686}
1550 1687
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1688sub reset {
1573 my ($self) = @_; 1689 my ($self) = @_;
1574 1690
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1691 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1692
1577 return if $self->players; 1693 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1694 return if $self->isa ("ext::map_per_player");#d#
1579 1695
1580 warn "resetting map ", $self->path;#d# 1696 warn "resetting map ", $self->path;#d#
1581 1697
1698 $self->in_memory (cf::MAP_SWAPPED);
1699
1700 # need to save uniques path
1701 unless ($self->{deny_save}) {
1702 my $uniq = $self->uniq_path; utf8::encode $uniq;
1703
1704 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1705 if $uniq;
1706 }
1707
1582 delete $cf::MAP{$self->path}; 1708 delete $cf::MAP{$self->path};
1709
1710 $self->clear;
1583 1711
1584 $_->clear_links_to ($self) for values %cf::MAP; 1712 $_->clear_links_to ($self) for values %cf::MAP;
1585 1713
1586 $self->unlink_save; 1714 $self->unlink_save;
1587 $self->destroy; 1715 $self->destroy;
1590my $nuke_counter = "aaaa"; 1718my $nuke_counter = "aaaa";
1591 1719
1592sub nuke { 1720sub nuke {
1593 my ($self) = @_; 1721 my ($self) = @_;
1594 1722
1723 delete $cf::MAP{$self->path};
1724
1725 $self->unlink_save;
1726
1727 bless $self, "cf::map";
1728 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1729 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1730 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1731 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1732
1733 $cf::MAP{$self->path} = $self;
1734
1598 $self->reset; # polite request, might not happen 1735 $self->reset; # polite request, might not happen
1599} 1736}
1600 1737
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1738=item cf::map::unique_maps
1612 1739
1613Returns an arrayref of cf::path's of all shared maps that have 1740Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1741instantiated unique items. May block.
1615 1742
1616=cut 1743=cut
1617 1744
1618sub unique_maps() { 1745sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1746 my $files = aio_readdir $UNIQUEDIR
1620 or return; 1747 or return;
1621 1748
1622 my @paths; 1749 my @paths;
1623 1750
1624 for (@$files) { 1751 for (@$files) {
1625 utf8::decode $_; 1752 utf8::decode $_;
1626 next if /\.pst$/; 1753 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1754 next unless /^$PATH_SEP/o;
1628 1755
1629 push @paths, new cf::path $_; 1756 push @paths, cf::map::normalise $_;
1630 } 1757 }
1631 1758
1632 \@paths 1759 \@paths
1633} 1760}
1634 1761
1709 1836
1710=item $player_object->enter_link 1837=item $player_object->enter_link
1711 1838
1712Freezes the player and moves him/her to a special map (C<{link}>). 1839Freezes the player and moves him/her to a special map (C<{link}>).
1713 1840
1714The player should be reaosnably safe there for short amounts of time. You 1841The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1842I<MUST> call C<leave_link> as soon as possible, though.
1716 1843
1844Will never block.
1845
1717=item $player_object->leave_link ($map, $x, $y) 1846=item $player_object->leave_link ($map, $x, $y)
1718 1847
1719Moves the player out of the specila link map onto the given map. If the 1848Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1849map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1850to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1851fails, to the emergency map position.
1723 1852
1724Might block. 1853Might block.
1725 1854
1726=cut 1855=cut
1856
1857sub link_map {
1858 unless ($LINK_MAP) {
1859 $LINK_MAP = cf::map::find "{link}"
1860 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1861 $LINK_MAP->load;
1862 }
1863
1864 $LINK_MAP
1865}
1727 1866
1728sub cf::object::player::enter_link { 1867sub cf::object::player::enter_link {
1729 my ($self) = @_; 1868 my ($self) = @_;
1730 1869
1731 $self->deactivate_recursive; 1870 $self->deactivate_recursive;
1732 1871
1733 return if $self->map == $LINK_MAP; 1872 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1873
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1874 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1875 if $self->map;
1737 1876
1738 $self->enter_map ($LINK_MAP, 20, 20); 1877 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1878}
1740 1879
1741sub cf::object::player::leave_link { 1880sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1881 my ($self, $map, $x, $y) = @_;
1743 1882
1765 $map->load; 1904 $map->load;
1766 $map->load_diag; 1905 $map->load_diag;
1767 1906
1768 return unless $self->contr->active; 1907 return unless $self->contr->active;
1769 $self->activate_recursive; 1908 $self->activate_recursive;
1909
1910 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1911 $self->enter_map ($map, $x, $y);
1771} 1912}
1772 1913
1773cf::player->attach ( 1914cf::player->attach (
1774 on_logout => sub { 1915 on_logout => sub {
1787 # try to abort aborted map switching on player login :) 1928 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes 1929 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) { 1930 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link; 1931 $pl->ob->enter_link;
1791 (async { 1932 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef, 1933 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, " 1934 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.", 1935 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED); 1936 cf::NDI_RED);
1937 # we need this sleep as the login has a concurrent enter_exit running
1938 # and this sleep increases chances of the player not ending up in scorn
1798 Coro::Timer::sleep 1; 1939 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link; 1940 $pl->ob->leave_link;
1800 })->prio (2); 1941 })->prio (2);
1801 } 1942 }
1802 }, 1943 },
1807=cut 1948=cut
1808 1949
1809sub cf::object::player::goto { 1950sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1951 my ($self, $path, $x, $y) = @_;
1811 1952
1812 $path = new cf::path $path;
1813
1814 $self->enter_link; 1953 $self->enter_link;
1815 1954
1816 (async { 1955 (async {
1956 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1957 my $map = cf::map::find $path;
1818 $map = $map->customise_for ($self) if $map; 1958 $map = $map->customise_for ($self) if $map;
1819 1959 $map
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1960 } or
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1961 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824 1962
1825 $self->leave_link ($map, $x, $y); 1963 $self->leave_link ($map, $x, $y);
1826 })->prio (1); 1964 })->prio (1);
1827} 1965}
1828 1966
1832 1970
1833sub parse_random_map_params { 1971sub parse_random_map_params {
1834 my ($spec) = @_; 1972 my ($spec) = @_;
1835 1973
1836 my $rmp = { # defaults 1974 my $rmp = { # defaults
1837 xsize => 10, 1975 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 1976 ysize => (cf::rndm 15, 40),
1977 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1978 #layout => string,
1839 }; 1979 };
1840 1980
1841 for (split /\n/, $spec) { 1981 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 1982 my ($k, $v) = split /\s+/, $_, 2;
1843 1983
1847 $rmp 1987 $rmp
1848} 1988}
1849 1989
1850sub prepare_random_map { 1990sub prepare_random_map {
1851 my ($exit) = @_; 1991 my ($exit) = @_;
1992
1993 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 1994
1853 # all this does is basically replace the /! path by 1995 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 1996 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 1997 # that depends on the exit object
1856 1998
1857 my $rmp = parse_random_map_params $exit->msg; 1999 my $rmp = parse_random_map_params $exit->msg;
1858 2000
1859 if ($exit->map) { 2001 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2002 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2003 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2004 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2005 $rmp->{origin_y} = $exit->y;
1864 } 2006 }
1865 2007
1866 $rmp->{random_seed} ||= $exit->random_seed; 2008 $rmp->{random_seed} ||= $exit->random_seed;
1867 2009
1868 my $data = cf::to_json $rmp; 2010 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2011 my $md5 = Digest::MD5::md5_hex $data;
2012 my $meta = "$RANDOMDIR/$md5.meta";
1870 2013
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2014 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2015 aio_write $fh, 0, (length $data), $data, 0;
2016 undef $fh;
2017 aio_rename "$meta~", $meta;
1873 2018
1874 $exit->slaying ("?random/$md5"); 2019 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2020 $exit->msg (undef);
1876 } 2021 }
1877} 2022}
1878 2023
1879sub cf::object::player::enter_exit { 2024sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2025 my ($self, $exit) = @_;
1881 2026
1882 return unless $self->type == cf::PLAYER; 2027 return unless $self->type == cf::PLAYER;
2028
2029 if ($exit->slaying eq "/!") {
2030 #TODO: this should de-fi-ni-te-ly not be a sync-job
2031 # the problem is that $exit might not survive long enough
2032 # so it needs to be done right now, right here
2033 cf::sync_job { prepare_random_map $exit };
2034 }
2035
2036 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2037 my $hp = $exit->stats->hp;
2038 my $sp = $exit->stats->sp;
1883 2039
1884 $self->enter_link; 2040 $self->enter_link;
1885 2041
1886 (async { 2042 (async {
1887 $self->deactivate_recursive; # just to be sure 2043 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2044 unless (eval {
1889 prepare_random_map $exit 2045 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2046
1895 1; 2047 1;
1896 }) { 2048 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2049 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2050 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2051 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2052 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2053
1902 warn "ERROR in enter_exit: $@"; 2054 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2055 $self->leave_link;
1904 } 2056 }
1905 })->prio (1); 2057 })->prio (1);
1918 2070
1919sub cf::client::send_drawinfo { 2071sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2072 my ($self, $text, $flags) = @_;
1921 2073
1922 utf8::encode $text; 2074 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2075 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2076}
1925 2077
2078=item $client->ext_event ($type, %msg)
2079
2080Sends an exti event to the client.
2081
2082=cut
2083
2084sub cf::client::ext_event($$%) {
2085 my ($self, $type, %msg) = @_;
2086
2087 $msg{msgtype} = "event_$type";
2088 $self->send_packet ("ext " . cf::to_json \%msg);
2089}
1926 2090
1927=item $success = $client->query ($flags, "text", \&cb) 2091=item $success = $client->query ($flags, "text", \&cb)
1928 2092
1929Queues a query to the client, calling the given callback with 2093Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2094the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959 # get handled first 2123 # get handled first
1960 my $queue = delete $ns->{query_queue} 2124 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2125 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2126
1963 (shift @$queue)->[1]->($msg); 2127 (shift @$queue)->[1]->($msg);
2128 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2129
1965 push @{ $ns->{query_queue} }, @$queue; 2130 push @{ $ns->{query_queue} }, @$queue;
1966 2131
1967 if (@{ $ns->{query_queue} } == @$queue) { 2132 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2133 if (@$queue) {
2026 2191
2027# here we export the classes and methods available to script code 2192# here we export the classes and methods available to script code
2028 2193
2029=pod 2194=pod
2030 2195
2031The following fucntions and emthods are available within a safe environment: 2196The following functions and methods are available within a safe environment:
2032 2197
2033 cf::object contr pay_amount pay_player map 2198 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2199 cf::object::player player
2035 cf::player peaceful 2200 cf::player peaceful
2036 cf::map trigger 2201 cf::map trigger
2121############################################################################# 2286#############################################################################
2122 2287
2123=head2 EXTENSION DATABASE SUPPORT 2288=head2 EXTENSION DATABASE SUPPORT
2124 2289
2125Crossfire maintains a very simple database for extension use. It can 2290Crossfire maintains a very simple database for extension use. It can
2126currently store anything that can be serialised using Storable, which 2291currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2127excludes objects. 2292convert to/from binary).
2128 2293
2129The parameter C<$family> should best start with the name of the extension 2294The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2295using it, it should be unique.
2131 2296
2132=over 4 2297=over 4
2133 2298
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2299=item $value = cf::db_get $family => $key
2141 2300
2142Returns a single value from the database 2301Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2302
2149=item cf::db_put $family => $key => $value 2303=item cf::db_put $family => $key => $value
2150 2304
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2305Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2306
2162=cut 2307=cut
2163 2308
2164our $DB; 2309our $DB;
2165 2310
2166{ 2311sub db_init {
2167 my $path = cf::localdir . "/database.pst"; 2312 unless ($DB) {
2313 $DB = BDB::db_create $DB_ENV;
2168 2314
2169 sub db_load() { 2315 cf::sync_job {
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2316 eval {
2171 } 2317 $DB->set_flags (BDB::CHKSUM);
2172 2318
2173 my $pid; 2319 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2174 2320 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2175 sub db_save() { 2321 cf::cleanup "db_open(db): $!" if $!;
2176 waitpid $pid, 0 if $pid; 2322 };
2177 if (0 == ($pid = fork)) { 2323 cf::cleanup "db_open(db): $@" if $@;
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2324 };
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 2325 }
2326}
2195 2327
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) { 2328sub db_get($$) {
2202 @_ >= 2 2329 my $key = "$_[0]/$_[1]";
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 2330
2331 cf::sync_job {
2332 BDB::db_get $DB, undef, $key, my $data;
2333
2334 $! ? ()
2335 : $data
2336 }
2337}
2338
2207 sub db_put($$;$) { 2339sub db_put($$$) {
2208 if (@_ >= 3) { 2340 BDB::dbreq_pri 4;
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 2341 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2210 } else { 2342}
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 2343
2216 cf::global->attach ( 2344=item cf::cache $id => [$paths...], $processversion => $process
2217 prio => 10000, 2345
2218 on_cleanup => sub { 2346Generic caching function that returns the value of the resource $id,
2219 db_sync; 2347caching and regenerating as required.
2348
2349This function can block.
2350
2351=cut
2352
2353sub cache {
2354 my ($id, $src, $processversion, $process) = @_;
2355
2356 my $meta =
2357 join "\x00",
2358 $processversion,
2359 map {
2360 aio_stat $_
2361 and Carp::croak "$_: $!";
2362
2363 ($_, (stat _)[7,9])
2364 } @$src;
2365
2366 my $dbmeta = db_get cache => "$id/meta";
2367 if ($dbmeta ne $meta) {
2368 # changed, we may need to process
2369
2370 my @data;
2371 my $md5;
2372
2373 for (0 .. $#$src) {
2374 0 <= aio_load $src->[$_], $data[$_]
2375 or Carp::croak "$src->[$_]: $!";
2220 }, 2376 }
2221 ); 2377
2378 # if processing is expensive, check
2379 # checksum first
2380 if (1) {
2381 $md5 =
2382 join "\x00",
2383 $processversion,
2384 map {
2385 Coro::cede;
2386 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2387 } 0.. $#$src;
2388
2389
2390 my $dbmd5 = db_get cache => "$id/md5";
2391 if ($dbmd5 eq $md5) {
2392 db_put cache => "$id/meta", $meta;
2393
2394 return db_get cache => "$id/data";
2395 }
2396 }
2397
2398 my $t1 = Time::HiRes::time;
2399 my $data = $process->(\@data);
2400 my $t2 = Time::HiRes::time;
2401
2402 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2403
2404 db_put cache => "$id/data", $data;
2405 db_put cache => "$id/md5" , $md5;
2406 db_put cache => "$id/meta", $meta;
2407
2408 return $data;
2409 }
2410
2411 db_get cache => "$id/data"
2222} 2412}
2413
2414=item fork_call { }, $args
2415
2416Executes the given code block with the given arguments in a seperate
2417process, returning the results. Everything must be serialisable with
2418Coro::Storable. May, of course, block. Note that the executed sub may
2419never block itself or use any form of Event handling.
2420
2421=cut
2422
2423sub fork_call(&@) {
2424 my ($cb, @args) = @_;
2425
2426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2427# or die "socketpair: $!";
2428 pipe my $fh1, my $fh2
2429 or die "pipe: $!";
2430
2431 if (my $pid = fork) {
2432 close $fh2;
2433
2434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2435 $res = Coro::Storable::thaw $res;
2436
2437 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2438
2439 die $$res unless "ARRAY" eq ref $res;
2440
2441 return wantarray ? @$res : $res->[-1];
2442 } else {
2443 reset_signals;
2444 local $SIG{__WARN__};
2445 local $SIG{__DIE__};
2446 eval {
2447 close $fh1;
2448
2449 my @res = eval { $cb->(@args) };
2450 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2451 };
2452
2453 warn $@ if $@;
2454 _exit 0;
2455 }
2456}
2457
2458
2223 2459
2224############################################################################# 2460#############################################################################
2225# the server's main() 2461# the server's init and main functions
2462
2463sub load_facedata($) {
2464 my ($path) = @_;
2465
2466 warn "loading facedata from $path\n";
2467
2468 my $facedata;
2469 0 < aio_load $path, $facedata
2470 or die "$path: $!";
2471
2472 $facedata = Coro::Storable::thaw $facedata;
2473
2474 $facedata->{version} == 2
2475 or cf::cleanup "$path: version mismatch, cannot proceed.";
2476
2477 {
2478 my $faces = $facedata->{faceinfo};
2479
2480 while (my ($face, $info) = each %$faces) {
2481 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2482 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2483 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2484 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2485 Coro::cede;
2486 }
2487
2488 while (my ($face, $info) = each %$faces) {
2489 next unless $info->{smooth};
2490 my $idx = cf::face::find $face
2491 or next;
2492 if (my $smooth = cf::face::find $info->{smooth}) {
2493 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2494 } else {
2495 warn "smooth face '$info->{smooth}' not found for face '$face'";
2496 }
2497 Coro::cede;
2498 }
2499 }
2500
2501 {
2502 my $anims = $facedata->{animinfo};
2503
2504 while (my ($anim, $info) = each %$anims) {
2505 cf::anim::set $anim, $info->{frames}, $info->{facings};
2506 Coro::cede;
2507 }
2508
2509 cf::anim::invalidate_all; # d'oh
2510 }
2511
2512 1
2513}
2514
2515sub reload_regions {
2516 load_resource_file "$MAPDIR/regions"
2517 or die "unable to load regions file\n";
2518}
2519
2520sub reload_facedata {
2521 load_facedata "$DATADIR/facedata"
2522 or die "unable to load facedata\n";
2523}
2524
2525sub reload_archetypes {
2526 load_resource_file "$DATADIR/archetypes"
2527 or die "unable to load archetypes\n";
2528}
2529
2530sub reload_treasures {
2531 load_resource_file "$DATADIR/treasures"
2532 or die "unable to load treasurelists\n";
2533}
2534
2535sub reload_resources {
2536 warn "reloading resource files...\n";
2537
2538 reload_regions;
2539 reload_facedata;
2540 reload_archetypes;
2541 reload_treasures;
2542
2543 warn "finished reloading resource files\n";
2544}
2545
2546sub init {
2547 reload_resources;
2548}
2226 2549
2227sub cfg_load { 2550sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2551 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 2552 or return;
2230 2553
2231 local $/; 2554 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 2555 *CFG = YAML::Syck::Load <$fh>;
2233 2556
2247 2570
2248sub main { 2571sub main {
2249 # we must not ever block the main coroutine 2572 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2573 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2574 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2575 (async {
2252 async { Event::one_event }; 2576 Event::one_event;
2577 })->prio (Coro::PRIO_MAX);
2253 }; 2578 };
2254 2579
2255 cfg_load; 2580 cfg_load;
2256 db_load; 2581 db_init;
2257 load_extensions; 2582 load_extensions;
2583
2584 $TICK_WATCHER->start;
2258 Event::loop; 2585 Event::loop;
2259} 2586}
2260 2587
2261############################################################################# 2588#############################################################################
2262# initialisation and cleanup 2589# initialisation and cleanup
2263 2590
2264# install some emergency cleanup handlers 2591# install some emergency cleanup handlers
2265BEGIN { 2592BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2593 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2594 Event->signal (
2595 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2596 data => WF_AUTOCANCEL,
2269 signal => $signal, 2597 signal => $signal,
2598 prio => 0,
2270 cb => sub { 2599 cb => sub {
2271 cf::cleanup "SIG$signal"; 2600 cf::cleanup "SIG$signal";
2272 }, 2601 },
2273 ); 2602 );
2274 } 2603 }
2275} 2604}
2280 warn "enter emergency perl save\n"; 2609 warn "enter emergency perl save\n";
2281 2610
2282 cf::sync_job { 2611 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2612 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2613 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2614 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2615 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2616 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2617 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2618 $pl->valid or next;
2290 $pl->save; 2619 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2625 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2626 $map->valid or next;
2298 $map->save; 2627 $map->save;
2299 } 2628 }
2300 warn "end emergency map save\n"; 2629 warn "end emergency map save\n";
2630
2631 warn "begin emergency database checkpoint\n";
2632 BDB::db_env_txn_checkpoint $DB_ENV;
2633 warn "end emergency database checkpoint\n";
2301 }; 2634 };
2302 2635
2303 warn "leave emergency perl save\n"; 2636 warn "leave emergency perl save\n";
2304} 2637}
2305 2638
2639sub post_cleanup {
2640 my ($make_core) = @_;
2641
2642 warn Carp::longmess "post_cleanup backtrace"
2643 if $make_core;
2644}
2645
2306sub reload() { 2646sub do_reload_perl() {
2307 # can/must only be called in main 2647 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2648 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2649 warn "can only reload from main coroutine";
2310 return; 2650 return;
2311 } 2651 }
2312 2652
2313 warn "reloading..."; 2653 warn "reloading...";
2314 2654
2315 warn "freezing server"; 2655 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2656
2657 cf::sync_job {
2658 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2659 cf::emergency_save;
2660 cf::write_runtime; # external watchdog should not bark
2318 2661
2319 warn "sync database to disk"; 2662 warn "syncing database to disk";
2320 cf::db_sync; 2663 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2664
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2665 # if anything goes wrong in here, we should simply crash as we already saved
2325 2666
2326 warn "cancel all watchers"; 2667 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2668 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2669 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2670 }
2330 2671
2672 warn "flushing outstanding aio requests";
2673 for (;;) {
2674 BDB::flush;
2675 IO::AIO::flush;
2676 Coro::cede;
2677 last unless IO::AIO::nreqs || BDB::nreqs;
2678 warn "iterate...";
2679 }
2680
2681 ++$RELOAD;
2682
2331 warn "cancel all extension coros"; 2683 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2684 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2685 %EXT_CORO = ();
2334 2686
2335 warn "remove commands"; 2687 warn "removing commands";
2336 %COMMAND = (); 2688 %COMMAND = ();
2337 2689
2338 warn "remove ext commands"; 2690 warn "removing ext commands";
2339 %EXTCMD = (); 2691 %EXTCMD = ();
2340 2692
2341 warn "unload/nuke all extensions"; 2693 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2694 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2695 warn "... unloading $pkg";
2344 2696
2345 if (my $cb = $pkg->can ("unload")) { 2697 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2698 eval {
2351 2703
2352 warn "... nuking $pkg"; 2704 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2705 Symbol::delete_package $pkg;
2354 } 2706 }
2355 2707
2356 warn "unload all perl modules loaded from $LIBDIR"; 2708 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2709 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2710 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2711
2360 warn "removing <$k>"; 2712 warn "... unloading $k";
2361 delete $INC{$k}; 2713 delete $INC{$k};
2362 2714
2363 $k =~ s/\.pm$//; 2715 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2716 $k =~ s/\//::/g;
2365 2717
2368 } 2720 }
2369 2721
2370 Symbol::delete_package $k; 2722 Symbol::delete_package $k;
2371 } 2723 }
2372 2724
2373 warn "get rid of safe::, as good as possible"; 2725 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2726 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2727 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2728
2377 warn "unload cf.pm \"a bit\""; 2729 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2730 delete $INC{"cf.pm"};
2731 delete $INC{"cf/pod.pm"};
2379 2732
2380 # don't, removes xs symbols, too, 2733 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2734 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2735 #Symbol::delete_package __PACKAGE__;
2383 2736
2737 warn "unload completed, starting to reload now";
2738
2384 warn "reloading cf.pm"; 2739 warn "reloading cf.pm";
2385 require cf; 2740 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2741 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2742
2388 warn "load config and database again"; 2743 warn "loading config and database again";
2389 cf::cfg_load; 2744 cf::cfg_load;
2390 cf::db_load;
2391 2745
2392 warn "load extensions"; 2746 warn "loading extensions";
2393 cf::load_extensions; 2747 cf::load_extensions;
2394 2748
2395 warn "reattach attachments to objects/players"; 2749 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2750 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2751 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2752 reattach $_ for values %MAP;
2399 }; 2753 warn "reattaching attachments to players";
2754 reattach $_ for values %PLAYER;
2400 2755
2401 if ($@) { 2756 warn "leaving sync_job";
2757
2758 1
2759 } or do {
2402 warn $@; 2760 warn $@;
2403 warn "error while reloading, exiting."; 2761 warn "error while reloading, exiting.";
2404 exit 1; 2762 exit 1;
2405 } 2763 };
2406 2764
2407 warn "reloaded"; 2765 warn "reloaded";
2408}; 2766};
2409 2767
2410############################################################################# 2768our $RELOAD_WATCHER; # used only during reload
2411 2769
2412unless ($LINK_MAP) { 2770sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 2771 # doing reload synchronously and two reloads happen back-to-back,
2772 # coro crashes during coro_state_free->destroy here.
2414 2773
2415 $LINK_MAP->width (41); 2774 $RELOAD_WATCHER ||= Event->timer (
2416 $LINK_MAP->height (41); 2775 reentrant => 0,
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10, 2776 after => 0,
2777 data => WF_AUTOCANCEL,
2425 cb => sub { 2778 cb => sub {
2426 $_[0]->w->cancel; 2779 do_reload_perl;
2427 2780 undef $RELOAD_WATCHER;
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 }); 2781 },
2446 2782 );
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 2783}
2452 2784
2453register_command "reload" => sub { 2785register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2786 my ($who, $arg) = @_;
2455 2787
2456 if ($who->flag (FLAG_WIZ)) { 2788 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 2789 $who->message ("reloading server.");
2790 async { reload_perl };
2460 } 2791 }
2461}; 2792};
2462 2793
2463unshift @INC, $LIBDIR; 2794unshift @INC, $LIBDIR;
2795
2796my $bug_warning = 0;
2797
2798our @WAIT_FOR_TICK;
2799our @WAIT_FOR_TICK_BEGIN;
2800
2801sub wait_for_tick {
2802 return unless $TICK_WATCHER->is_active;
2803 return if $Coro::current == $Coro::main;
2804
2805 my $signal = new Coro::Signal;
2806 push @WAIT_FOR_TICK, $signal;
2807 $signal->wait;
2808}
2809
2810sub wait_for_tick_begin {
2811 return unless $TICK_WATCHER->is_active;
2812 return if $Coro::current == $Coro::main;
2813
2814 my $signal = new Coro::Signal;
2815 push @WAIT_FOR_TICK_BEGIN, $signal;
2816 $signal->wait;
2817}
2464 2818
2465$TICK_WATCHER = Event->timer ( 2819$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2820 reentrant => 0,
2821 parked => 1,
2467 prio => 0, 2822 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2823 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2824 data => WF_AUTOCANCEL,
2470 cb => sub { 2825 cb => sub {
2826 if ($Coro::current != $Coro::main) {
2827 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2828 unless ++$bug_warning > 10;
2829 return;
2830 }
2831
2832 $NOW = Event::time;
2833
2471 cf::server_tick; # one server iteration 2834 cf::server_tick; # one server iteration
2835
2472 $RUNTIME += $TICK; 2836 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2837 $NEXT_TICK += $TICK;
2474 2838
2475 $WAIT_FOR_TICK->broadcast; 2839 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2840 $NEXT_RUNTIME_WRITE = $NOW + 10;
2841 Coro::async_pool {
2842 write_runtime
2843 or warn "ERROR: unable to write runtime file: $!";
2844 };
2845 }
2846
2847# my $AFTER = Event::time;
2848# warn $AFTER - $NOW;#d#
2477 2849
2478 # if we are delayed by four ticks or more, skip them all 2850 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2851 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480 2852
2481 $TICK_WATCHER->at ($NEXT_TICK); 2853 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2854 $TICK_WATCHER->start;
2855
2856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2857 $sig->send;
2858 }
2859 while (my $sig = shift @WAIT_FOR_TICK) {
2860 $sig->send;
2861 }
2862
2863 _post_tick;
2483 }, 2864 },
2484); 2865);
2485 2866
2867{
2486IO::AIO::max_poll_time $TICK * 0.2; 2868 BDB::max_poll_time $TICK * 0.1;
2487 2869 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2870 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2871 fd => BDB::poll_fileno,
2490 poll => 'r', 2872 poll => 'r',
2491 prio => 5, 2873 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2874 data => WF_AUTOCANCEL,
2498 after => 0, 2875 cb => \&BDB::poll_cb,
2499 interval => 10, 2876 );
2500 cb => sub { 2877 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2878
2502 write_runtime 2879 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2880 my $status;
2881 my $current = $Coro::current;
2882 (
2883 sub {
2884 $status = $!;
2885 $current->ready; undef $current;
2886 },
2887 sub {
2888 Coro::schedule while defined $current;
2889 $! = $status;
2890 },
2891 )
2892 };
2893
2894 unless ($DB_ENV) {
2895 $DB_ENV = BDB::db_env_create;
2896
2897 cf::sync_job {
2898 eval {
2899 BDB::db_env_open
2900 $DB_ENV,
2901 $BDBDIR,
2902 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2903 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2904 0666;
2905
2906 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2907
2908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2909 $DB_ENV->set_lk_detect;
2910 };
2911
2912 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2913 };
2505 }, 2914 }
2506); 2915}
2916
2917{
2918 IO::AIO::min_parallel 8;
2919
2920 undef $Coro::AIO::WATCHER;
2921 IO::AIO::max_poll_time $TICK * 0.1;
2922 $AIO_POLL_WATCHER = Event->io (
2923 reentrant => 0,
2924 data => WF_AUTOCANCEL,
2925 fd => IO::AIO::poll_fileno,
2926 poll => 'r',
2927 prio => 6,
2928 cb => \&IO::AIO::poll_cb,
2929 );
2930}
2931
2932my $_log_backtrace;
2933
2934sub _log_backtrace {
2935 my ($msg, @addr) = @_;
2936
2937 $msg =~ s/\n//;
2938
2939 # limit the # of concurrent backtraces
2940 if ($_log_backtrace < 2) {
2941 ++$_log_backtrace;
2942 async {
2943 my @bt = fork_call {
2944 @addr = map { sprintf "%x", $_ } @addr;
2945 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2946 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2947 or die "addr2line: $!";
2948
2949 my @funcs;
2950 my @res = <$fh>;
2951 chomp for @res;
2952 while (@res) {
2953 my ($func, $line) = splice @res, 0, 2, ();
2954 push @funcs, "[$func] $line";
2955 }
2956
2957 @funcs
2958 };
2959
2960 LOG llevInfo, "[ABT] $msg\n";
2961 LOG llevInfo, "[ABT] $_\n" for @bt;
2962 --$_log_backtrace;
2963 };
2964 } else {
2965 LOG llevInfo, "[ABT] $msg\n";
2966 LOG llevInfo, "[ABT] [suppressed]\n";
2967 }
2968}
2969
2970# load additional modules
2971use cf::pod;
2507 2972
2508END { cf::emergency_save } 2973END { cf::emergency_save }
2509 2974
25101 29751
2511 2976

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