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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.268 by root, Tue May 22 10:50:00 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
64 98
65binmode STDOUT; 99binmode STDOUT;
66binmode STDERR; 100binmode STDERR;
67 101
68# read virtual server time, if available 102# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
73} 107}
74 108
75mkdir cf::localdir; 109mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 111
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
84 115
85############################################################################# 116#############################################################################
86 117
87=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
88 119
95=item $cf::RUNTIME 126=item $cf::RUNTIME
96 127
97The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 129every server tick.
99 130
100=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 134
102The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
104 139
105=item $cf::NOW 140=item $cf::NOW
106 141
107The time of the last (current) server tick. 142The time of the last (current) server tick.
108 143
109=item $cf::TICK 144=item $cf::TICK
110 145
111The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
112 157
113=item %cf::CFG 158=item %cf::CFG
114 159
115Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 161from wherever your confdir points to.
117 162
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
119 164
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 168
125=back 169=back
126 170
127=cut 171=cut
128 172
129BEGIN { 173BEGIN {
130 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 175 my $msg = join "", @_;
132 utf8::encode $msg;
133 176
134 $msg .= "\n" 177 $msg .= "\n"
135 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
136 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
137 LOG llevError, $msg; 183 LOG llevError, $msg;
138 }; 184 };
139} 185}
140 186
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 234 $d
189 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
190} 236}
191 237
192use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 239
194=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
195 241
196Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
197 243
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
206 245
207Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 247
216=item cf::lock_wait $string 248=item cf::lock_wait $string
217 249
218Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
219 251
225returned. 257returned.
226 258
227Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
229 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
230=cut 266=cut
231 267
232our %LOCK; 268our %LOCK;
233 269
234sub lock_wait($) { 270sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
255 } 291 }
256} 292}
257 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
258sub freeze_mainloop { 300sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
260 302
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
262 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
263 $guard 307 $guard
264} 308}
265 309
266=item cf::async { BLOCK } 310=item cf::async { BLOCK }
288 332
289sub sync_job(&) { 333sub sync_job(&) {
290 my ($job) = @_; 334 my ($job) = @_;
291 335
292 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
293 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
295 341
296 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 343 # (but this is cancel-safe)
308 354
309 while ($busy) { 355 while ($busy) {
310 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
311 } 357 }
312 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
313 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
314 } else { 367 } else {
315 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
316 369
317 $job->() 370 $job->()
337 390
338 $coro 391 $coro
339} 392}
340 393
341sub write_runtime { 394sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
343 405
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 407 or return;
346 408
409 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 414 and return;
350 415
416 # always fsync - this file is important
351 aio_fsync $fh 417 aio_fsync $fh
352 and return; 418 and return;
353 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
354 close $fh 423 close $fh
355 or return; 424 or return;
356 425
357 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
358 and return; 427 and return;
359 428
429 warn "runtime file written.\n";#d#
430
360 1 431 1
361} 432}
362 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
363=back 445=back
364 446
365=cut 447=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 448
522############################################################################# 449#############################################################################
523 450
524=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
525 452
651our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 579our @CB_MAP = ();
653 580
654my %attachment; 581my %attachment;
655 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
656sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
658 591
659 use sort 'stable'; 592 use sort 'stable';
660 593
694 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
695 628
696 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 633
701 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 635 my $pkg = shift @arg;
703 636
704 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
745 if (ref $_[0]) { 678 if (ref $_[0]) {
746 _object_attach @_; 679 _object_attach @_;
747 } else { 680 } else {
748 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
749 } 682 }
683 _recalc_want;
750}; 684};
751 685
752# all those should be optimised 686# all those should be optimised
753sub cf::attachable::detach { 687sub cf::attachable::detach {
754 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
758 reattach ($obj); 692 reattach ($obj);
759 } else { 693 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
761 } 695 }
696 _recalc_want;
762}; 697};
763 698
764sub cf::attachable::attached { 699sub cf::attachable::attached {
765 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
766 701
831# object support 766# object support
832 767
833sub reattach { 768sub reattach {
834 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 773
837 my $registry = $obj->registry; 774 my $registry = $obj->registry;
838 775
839 @$registry = (); 776 @$registry = ();
840 777
887 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
888 825
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 830 close $fh;
894 831
895 if (@$objs) { 832 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 838 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
903 } 840 }
904 } else { 841 } else {
905 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 967 . "\n};\n1";
1031 968
1032 eval $source 969 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 971 : "extension disabled.\n";
972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
973 warn $@;
974 warn "mandatory extension failed to load, exiting.\n";
975 exit 1;
976 }
977 die $@;
978 }
1035 979
1036 push @EXTS, $pkg; 980 push @EXTS, $pkg;
1037} 981}
1038 982
1039sub load_extensions { 983sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1046 } 990 }
1047} 991}
1048 992
1049############################################################################# 993#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 994
1065=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1066 996
1067Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1068 998
1081Returns the given player object, loading it if necessary (might block). 1011Returns the given player object, loading it if necessary (might block).
1082 1012
1083=cut 1013=cut
1084 1014
1085sub playerdir($) { 1015sub playerdir($) {
1086 cf::localdir 1016 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1018}
1092 1019
1093sub path($) { 1020sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1022
1096 (playerdir $login) . "/$login.pl" 1023 (playerdir $login) . "/playerdata"
1097} 1024}
1098 1025
1099sub find_active($) { 1026sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1027 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1028 and $cf::PLAYER{$_[0]}->active
1104 1031
1105sub exists($) { 1032sub exists($) {
1106 my ($login) = @_; 1033 my ($login) = @_;
1107 1034
1108 $cf::PLAYER{$login} 1035 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1036 or cf::sync_job { !aio_stat path $login }
1110} 1037}
1111 1038
1112sub find($) { 1039sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1040 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1041 my $login = $_[0];
1115 1042
1116 my $guard = cf::lock_acquire "user_find:$login"; 1043 my $guard = cf::lock_acquire "user_find:$login";
1117 1044
1118 $cf::PLAYER{$_[0]} || do { 1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1119 my $pl = load_pl path $login 1053 my $pl = load_pl path $login
1120 or return; 1054 or return;
1121 $cf::PLAYER{$login} = $pl 1055 $cf::PLAYER{$login} = $pl
1122 } 1056 }
1123 } 1057 }
1160 1094
1161=cut 1095=cut
1162 1096
1163sub quit_character { 1097sub quit_character {
1164 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1165 1101
1166 $pl->{deny_save} = 1; 1102 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1104
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1110 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1112 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1113 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1179 IO::AIO::aio_rmtree $temp; 1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1180} 1136}
1181 1137
1182=item cf::player::list_logins 1138=item cf::player::list_logins
1183 1139
1184Returns am arrayref of all valid playernames in the system, can take a 1140Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1141while and may block, so not sync_job-capable, ever.
1186 1142
1187=cut 1143=cut
1188 1144
1189sub list_logins { 1145sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1146 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1147 or return [];
1192 1148
1193 my @logins; 1149 my @logins;
1194 1150
1195 for my $login (@$dirs) { 1151 for my $login (@$dirs) {
1204 \@logins 1160 \@logins
1205} 1161}
1206 1162
1207=item $player->maps 1163=item $player->maps
1208 1164
1209Returns an arrayref of cf::path's of all maps that are private for this 1165Returns an arrayref of map paths that are private for this
1210player. May block. 1166player. May block.
1211 1167
1212=cut 1168=cut
1213 1169
1214sub maps($) { 1170sub maps($) {
1215 my ($pl) = @_; 1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1174
1217 my $files = aio_readdir playerdir $pl 1175 my $files = aio_readdir playerdir $pl
1218 or return; 1176 or return;
1219 1177
1220 my @paths; 1178 my @paths;
1222 for (@$files) { 1180 for (@$files) {
1223 utf8::decode $_; 1181 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1182 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1183 next unless /^$PATH_SEP/o;
1226 1184
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1185 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1186 }
1229 1187
1230 \@paths 1188 \@paths
1231} 1189}
1232 1190
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1234 1192
1235Sends an ext reply to the player. 1193Sends an ext reply to the player.
1236 1194
1237=cut 1195=cut
1238 1196
1239sub ext_reply($$$%) { 1197sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1241 1199
1242 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1243 1201
1244 $self->send ("ext " . cf::to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1245} 1203}
1246 1204
1247package cf; 1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1248 1245
1249=back 1246=back
1250
1251 1247
1252=head3 cf::map 1248=head3 cf::map
1253 1249
1254=over 4 1250=over 4
1255 1251
1258package cf::map; 1254package cf::map;
1259 1255
1260use Fcntl; 1256use Fcntl;
1261use Coro::AIO; 1257use Coro::AIO;
1262 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1263our $MAX_RESET = 3600; 1263our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1264our $DEFAULT_RESET = 3000;
1265 1265
1266sub generate_random_map { 1266sub generate_random_map {
1267 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1269 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1283} 1411}
1284 1412
1285# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1286# all maps in C++... 1414# all maps in C++...
1287sub change_all_map_light { 1415sub change_all_map_light {
1289 1417
1290 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1292} 1420}
1293 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1294sub load_map_header($) { 1430sub load_header_from($) {
1295 my ($path) = @_; 1431 my ($self, $path) = @_;
1296 1432
1297 utf8::encode $path; 1433 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1299 or return; 1438 or return;
1300 1439
1301 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1302 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1303 1486
1304 # for better error messages only, will be overwritten later 1487 $self->default_region (cf::region::find_by_path $self->{path})
1305 $map->path ($path); 1488 unless $self->default_region;
1306 1489
1307 $map->load_header ($path) 1490 1
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1491}
1314 1492
1315sub find; 1493sub find;
1316sub find { 1494sub find {
1317 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1318 1496
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1498
1324 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1325 1500
1326 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1328 1503 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1504 or return;
1343 1505
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1356 1507
1357 Coro::cede; 1508 $map->load_header
1509 or return;
1358 1510
1359 if ($map->should_reset) { 1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1514 $map->reset;
1361 undef $guard; 1515 undef $guard;
1362 $map = find $path 1516 return find $path;
1363 or return;
1364 } 1517 }
1365 1518
1366 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1367 } 1520 }
1368} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1369 1525
1370sub load { 1526sub load {
1371 my ($self) = @_; 1527 my ($self) = @_;
1372 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1373 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1375 1535
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1537
1378 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1379 1539
1380 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1381 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1546 or return;
1383 1547
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1386 1550
1387 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1552 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1554 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1392 } 1556 }
1393 } 1557 }
1394 1558
1395 Coro::cede; 1559 Coro::cede;
1396
1397 # now do the right thing for maps 1560 # now do the right thing for maps
1398 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1410 $self->activate; 1573 $self->activate;
1411 } 1574 }
1412 1575
1413 Coro::cede;
1414
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1416} 1589}
1417 1590
1418# find and load all maps in the 3x3 area around a map 1591# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1592sub load_diag {
1420 my ($map) = @_; 1593 my ($map) = @_;
1450 1623
1451 cf::sync_job { $map->load }; 1624 cf::sync_job { $map->load };
1452} 1625}
1453 1626
1454our %MAP_PREFETCH; 1627our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1628our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1629
1470sub find_async { 1630sub find_async {
1471 my ($path, $origin) = @_; 1631 my ($path, $origin) = @_;
1472 1632
1473 $path = new cf::path $path, $origin && $origin->path; 1633 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1634
1476 if (my $map = $cf::MAP{$key}) { 1635 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1637 }
1479 1638
1480 $MAP_PREFETCH{$key} = $path; 1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1481 $MAP_PREFETCHER->ready; 1652 $MAP_PREFETCHER->prio (6);
1482 1653
1483 () 1654 ()
1484} 1655}
1485 1656
1486sub save { 1657sub save {
1490 1661
1491 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1492 1663
1493 return unless $self->dirty; 1664 return unless $self->dirty;
1494 1665
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1668
1498 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1499 1670
1500 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1501 1672
1504 cf::async { 1675 cf::async {
1505 $_->contr->save for $self->players; 1676 $_->contr->save for $self->players;
1506 }; 1677 };
1507 1678
1508 if ($uniq) { 1679 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1682 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1684 }
1514} 1685}
1515 1686
1516sub swap_out { 1687sub swap_out {
1517 my ($self) = @_; 1688 my ($self) = @_;
1531 1702
1532sub reset_at { 1703sub reset_at {
1533 my ($self) = @_; 1704 my ($self) = @_;
1534 1705
1535 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1538 1709
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1712
1546 my ($self) = @_; 1717 my ($self) = @_;
1547 1718
1548 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1549} 1720}
1550 1721
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1722sub reset {
1573 my ($self) = @_; 1723 my ($self) = @_;
1574 1724
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1726
1577 return if $self->players; 1727 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1579 1729
1580 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1581 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1582 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1583 1745
1584 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1585 1747
1586 $self->unlink_save; 1748 $self->unlink_save;
1587 $self->destroy; 1749 $self->destroy;
1590my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1591 1753
1592sub nuke { 1754sub nuke {
1593 my ($self) = @_; 1755 my ($self) = @_;
1594 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1598 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1599} 1770}
1600 1771
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1772=item cf::map::unique_maps
1612 1773
1613Returns an arrayref of cf::path's of all shared maps that have 1774Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1775instantiated unique items. May block.
1615 1776
1616=cut 1777=cut
1617 1778
1618sub unique_maps() { 1779sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1780 my $files = aio_readdir $UNIQUEDIR
1620 or return; 1781 or return;
1621 1782
1622 my @paths; 1783 my @paths;
1623 1784
1624 for (@$files) { 1785 for (@$files) {
1625 utf8::decode $_; 1786 utf8::decode $_;
1626 next if /\.pst$/; 1787 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1788 next unless /^$PATH_SEP/o;
1628 1789
1629 push @paths, new cf::path $_; 1790 push @paths, cf::map::normalise $_;
1630 } 1791 }
1631 1792
1632 \@paths 1793 \@paths
1633} 1794}
1634 1795
1709 1870
1710=item $player_object->enter_link 1871=item $player_object->enter_link
1711 1872
1712Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1713 1874
1714The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1716 1877
1878Will never block.
1879
1717=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1718 1881
1719Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1885fails, to the emergency map position.
1723 1886
1724Might block. 1887Might block.
1725 1888
1726=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1727 1900
1728sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1729 my ($self) = @_; 1902 my ($self) = @_;
1730 1903
1731 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1732 1905
1733 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1907
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1909 if $self->map;
1737 1910
1738 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1912}
1740 1913
1741sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1743 1916
1765 $map->load; 1938 $map->load;
1766 $map->load_diag; 1939 $map->load_diag;
1767 1940
1768 return unless $self->contr->active; 1941 return unless $self->contr->active;
1769 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1771} 1946}
1772 1947
1773cf::player->attach ( 1948cf::player->attach (
1774 on_logout => sub { 1949 on_logout => sub {
1787 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes 1963 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1791 (async { 1966 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef, 1967 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, " 1968 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.", 1969 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED); 1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1798 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1800 })->prio (2); 1975 })->prio (2);
1801 } 1976 }
1802 }, 1977 },
1803); 1978);
1804 1979
1805=item $player_object->goto ($path, $x, $y) 1980=item $player_object->goto ($path, $x, $y[, $check->($map)])
1981
1982Moves the player to the given map-path and coordinates by first freezing
1983her, loading and preparing them map, calling the provided $check callback
1984that has to return the map if sucecssful, and then unfreezes the player on
1985the new (success) or old (failed) map position.
1806 1986
1807=cut 1987=cut
1808 1988
1809sub cf::object::player::goto { 1989sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1990 my ($self, $path, $x, $y, $check) = @_;
1811 1991
1812 $path = new cf::path $path; 1992 #d# #TODO#
1993 if ($check && !ref $check) {
1994 warn Carp::longmess "goto called with non-ref check argument";#d#
1995 undef $check;
1996 }
1813 1997
1814 $self->enter_link; 1998 $self->enter_link;
1815 1999
1816 (async { 2000 (async {
2001 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 2002 my $map = cf::map::find $path;
2003
2004 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2005 $map = $map->customise_for ($self);
1819 2006 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2007 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2008 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2009 }
2010
2011 $map
2012 };
2013
2014 if ($@) {
2015 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2016 LOG llevError | logBacktrace, Carp::longmess $@;
2017 }
1824 2018
1825 $self->leave_link ($map, $x, $y); 2019 $self->leave_link ($map, $x, $y);
1826 })->prio (1); 2020 })->prio (1);
1827} 2021}
1828 2022
1832 2026
1833sub parse_random_map_params { 2027sub parse_random_map_params {
1834 my ($spec) = @_; 2028 my ($spec) = @_;
1835 2029
1836 my $rmp = { # defaults 2030 my $rmp = { # defaults
1837 xsize => 10, 2031 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2032 ysize => (cf::rndm 15, 40),
2033 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2034 #layout => string,
1839 }; 2035 };
1840 2036
1841 for (split /\n/, $spec) { 2037 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2038 my ($k, $v) = split /\s+/, $_, 2;
1843 2039
1847 $rmp 2043 $rmp
1848} 2044}
1849 2045
1850sub prepare_random_map { 2046sub prepare_random_map {
1851 my ($exit) = @_; 2047 my ($exit) = @_;
2048
2049 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2050
1853 # all this does is basically replace the /! path by 2051 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2052 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2053 # that depends on the exit object
1856 2054
1857 my $rmp = parse_random_map_params $exit->msg; 2055 my $rmp = parse_random_map_params $exit->msg;
1858 2056
1859 if ($exit->map) { 2057 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2058 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2059 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2060 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2061 $rmp->{origin_y} = $exit->y;
1864 } 2062 }
1865 2063
1866 $rmp->{random_seed} ||= $exit->random_seed; 2064 $rmp->{random_seed} ||= $exit->random_seed;
1867 2065
1868 my $data = cf::to_json $rmp; 2066 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2067 my $md5 = Digest::MD5::md5_hex $data;
2068 my $meta = "$RANDOMDIR/$md5.meta";
1870 2069
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2070 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2071 aio_write $fh, 0, (length $data), $data, 0;
2072 undef $fh;
2073 aio_rename "$meta~", $meta;
1873 2074
1874 $exit->slaying ("?random/$md5"); 2075 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2076 $exit->msg (undef);
1876 } 2077 }
1877} 2078}
1878 2079
1879sub cf::object::player::enter_exit { 2080sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2081 my ($self, $exit) = @_;
1881 2082
1882 return unless $self->type == cf::PLAYER; 2083 return unless $self->type == cf::PLAYER;
2084
2085 if ($exit->slaying eq "/!") {
2086 #TODO: this should de-fi-ni-te-ly not be a sync-job
2087 # the problem is that $exit might not survive long enough
2088 # so it needs to be done right now, right here
2089 cf::sync_job { prepare_random_map $exit };
2090 }
2091
2092 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2093 my $hp = $exit->stats->hp;
2094 my $sp = $exit->stats->sp;
1883 2095
1884 $self->enter_link; 2096 $self->enter_link;
1885 2097
1886 (async { 2098 (async {
1887 $self->deactivate_recursive; # just to be sure 2099 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2100 unless (eval {
1889 prepare_random_map $exit 2101 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2102
1895 1; 2103 1;
1896 }) { 2104 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2105 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2106 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2107 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2108 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2109
1902 warn "ERROR in enter_exit: $@"; 2110 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2111 $self->leave_link;
1904 } 2112 }
1905 })->prio (1); 2113 })->prio (1);
1918 2126
1919sub cf::client::send_drawinfo { 2127sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2128 my ($self, $text, $flags) = @_;
1921 2129
1922 utf8::encode $text; 2130 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2131 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2132}
1925 2133
2134=item $client->ext_event ($type, %msg)
2135
2136Sends an exti event to the client.
2137
2138=cut
2139
2140sub cf::client::ext_event($$%) {
2141 my ($self, $type, %msg) = @_;
2142
2143 $msg{msgtype} = "event_$type";
2144 $self->send_packet ("ext " . cf::to_json \%msg);
2145}
1926 2146
1927=item $success = $client->query ($flags, "text", \&cb) 2147=item $success = $client->query ($flags, "text", \&cb)
1928 2148
1929Queues a query to the client, calling the given callback with 2149Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2150the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959 # get handled first 2179 # get handled first
1960 my $queue = delete $ns->{query_queue} 2180 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2181 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2182
1963 (shift @$queue)->[1]->($msg); 2183 (shift @$queue)->[1]->($msg);
2184 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2185
1965 push @{ $ns->{query_queue} }, @$queue; 2186 push @{ $ns->{query_queue} }, @$queue;
1966 2187
1967 if (@{ $ns->{query_queue} } == @$queue) { 2188 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2189 if (@$queue) {
2026 2247
2027# here we export the classes and methods available to script code 2248# here we export the classes and methods available to script code
2028 2249
2029=pod 2250=pod
2030 2251
2031The following fucntions and emthods are available within a safe environment: 2252The following functions and methods are available within a safe environment:
2032 2253
2033 cf::object contr pay_amount pay_player map 2254 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2255 cf::object::player player
2035 cf::player peaceful 2256 cf::player peaceful
2036 cf::map trigger 2257 cf::map trigger
2121############################################################################# 2342#############################################################################
2122 2343
2123=head2 EXTENSION DATABASE SUPPORT 2344=head2 EXTENSION DATABASE SUPPORT
2124 2345
2125Crossfire maintains a very simple database for extension use. It can 2346Crossfire maintains a very simple database for extension use. It can
2126currently store anything that can be serialised using Storable, which 2347currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2127excludes objects. 2348convert to/from binary).
2128 2349
2129The parameter C<$family> should best start with the name of the extension 2350The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2351using it, it should be unique.
2131 2352
2132=over 4 2353=over 4
2133 2354
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2355=item $value = cf::db_get $family => $key
2141 2356
2142Returns a single value from the database 2357Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2358
2149=item cf::db_put $family => $key => $value 2359=item cf::db_put $family => $key => $value
2150 2360
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2361Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2362
2162=cut 2363=cut
2163 2364
2164our $DB; 2365our $DB;
2165 2366
2166{ 2367sub db_init {
2167 my $path = cf::localdir . "/database.pst"; 2368 unless ($DB) {
2369 $DB = BDB::db_create $DB_ENV;
2168 2370
2169 sub db_load() { 2371 cf::sync_job {
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2372 eval {
2171 } 2373 $DB->set_flags (BDB::CHKSUM);
2172 2374
2173 my $pid; 2375 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2174 2376 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2175 sub db_save() { 2377 cf::cleanup "db_open(db): $!" if $!;
2176 waitpid $pid, 0 if $pid; 2378 };
2177 if (0 == ($pid = fork)) { 2379 cf::cleanup "db_open(db): $@" if $@;
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2380 };
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 2381 }
2382}
2195 2383
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) { 2384sub db_get($$) {
2202 @_ >= 2 2385 my $key = "$_[0]/$_[1]";
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 2386
2387 cf::sync_job {
2388 BDB::db_get $DB, undef, $key, my $data;
2389
2390 $! ? ()
2391 : $data
2392 }
2393}
2394
2207 sub db_put($$;$) { 2395sub db_put($$$) {
2208 if (@_ >= 3) { 2396 BDB::dbreq_pri 4;
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 2397 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2210 } else { 2398}
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 2399
2216 cf::global->attach ( 2400=item cf::cache $id => [$paths...], $processversion => $process
2217 prio => 10000, 2401
2218 on_cleanup => sub { 2402Generic caching function that returns the value of the resource $id,
2219 db_sync; 2403caching and regenerating as required.
2404
2405This function can block.
2406
2407=cut
2408
2409sub cache {
2410 my ($id, $src, $processversion, $process) = @_;
2411
2412 my $meta =
2413 join "\x00",
2414 $processversion,
2415 map {
2416 aio_stat $_
2417 and Carp::croak "$_: $!";
2418
2419 ($_, (stat _)[7,9])
2420 } @$src;
2421
2422 my $dbmeta = db_get cache => "$id/meta";
2423 if ($dbmeta ne $meta) {
2424 # changed, we may need to process
2425
2426 my @data;
2427 my $md5;
2428
2429 for (0 .. $#$src) {
2430 0 <= aio_load $src->[$_], $data[$_]
2431 or Carp::croak "$src->[$_]: $!";
2220 }, 2432 }
2221 ); 2433
2434 # if processing is expensive, check
2435 # checksum first
2436 if (1) {
2437 $md5 =
2438 join "\x00",
2439 $processversion,
2440 map {
2441 Coro::cede;
2442 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2443 } 0.. $#$src;
2444
2445
2446 my $dbmd5 = db_get cache => "$id/md5";
2447 if ($dbmd5 eq $md5) {
2448 db_put cache => "$id/meta", $meta;
2449
2450 return db_get cache => "$id/data";
2451 }
2452 }
2453
2454 my $t1 = Time::HiRes::time;
2455 my $data = $process->(\@data);
2456 my $t2 = Time::HiRes::time;
2457
2458 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2459
2460 db_put cache => "$id/data", $data;
2461 db_put cache => "$id/md5" , $md5;
2462 db_put cache => "$id/meta", $meta;
2463
2464 return $data;
2465 }
2466
2467 db_get cache => "$id/data"
2222} 2468}
2469
2470=item fork_call { }, $args
2471
2472Executes the given code block with the given arguments in a seperate
2473process, returning the results. Everything must be serialisable with
2474Coro::Storable. May, of course, block. Note that the executed sub may
2475never block itself or use any form of Event handling.
2476
2477=cut
2478
2479sub fork_call(&@) {
2480 my ($cb, @args) = @_;
2481
2482# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2483# or die "socketpair: $!";
2484 pipe my $fh1, my $fh2
2485 or die "pipe: $!";
2486
2487 if (my $pid = fork) {
2488 close $fh2;
2489
2490 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2491 $res = Coro::Storable::thaw $res;
2492
2493 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2494
2495 die $$res unless "ARRAY" eq ref $res;
2496
2497 return wantarray ? @$res : $res->[-1];
2498 } else {
2499 reset_signals;
2500 local $SIG{__WARN__};
2501 local $SIG{__DIE__};
2502 eval {
2503 close $fh1;
2504
2505 my @res = eval { $cb->(@args) };
2506 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2507 };
2508
2509 warn $@ if $@;
2510 _exit 0;
2511 }
2512}
2513
2514
2223 2515
2224############################################################################# 2516#############################################################################
2225# the server's main() 2517# the server's init and main functions
2518
2519sub load_facedata($) {
2520 my ($path) = @_;
2521
2522 warn "loading facedata from $path\n";
2523
2524 my $facedata;
2525 0 < aio_load $path, $facedata
2526 or die "$path: $!";
2527
2528 $facedata = Coro::Storable::thaw $facedata;
2529
2530 $facedata->{version} == 2
2531 or cf::cleanup "$path: version mismatch, cannot proceed.";
2532
2533 {
2534 my $faces = $facedata->{faceinfo};
2535
2536 while (my ($face, $info) = each %$faces) {
2537 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2538 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2539 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2540 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2541 Coro::cede;
2542 }
2543
2544 while (my ($face, $info) = each %$faces) {
2545 next unless $info->{smooth};
2546 my $idx = cf::face::find $face
2547 or next;
2548 if (my $smooth = cf::face::find $info->{smooth}) {
2549 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2550 } else {
2551 warn "smooth face '$info->{smooth}' not found for face '$face'";
2552 }
2553 Coro::cede;
2554 }
2555 }
2556
2557 {
2558 my $anims = $facedata->{animinfo};
2559
2560 while (my ($anim, $info) = each %$anims) {
2561 cf::anim::set $anim, $info->{frames}, $info->{facings};
2562 Coro::cede;
2563 }
2564
2565 cf::anim::invalidate_all; # d'oh
2566 }
2567
2568 1
2569}
2570
2571sub reload_regions {
2572 load_resource_file "$MAPDIR/regions"
2573 or die "unable to load regions file\n";
2574}
2575
2576sub reload_facedata {
2577 load_facedata "$DATADIR/facedata"
2578 or die "unable to load facedata\n";
2579}
2580
2581sub reload_archetypes {
2582 load_resource_file "$DATADIR/archetypes"
2583 or die "unable to load archetypes\n";
2584}
2585
2586sub reload_treasures {
2587 load_resource_file "$DATADIR/treasures"
2588 or die "unable to load treasurelists\n";
2589}
2590
2591sub reload_resources {
2592 warn "reloading resource files...\n";
2593
2594 reload_regions;
2595 reload_facedata;
2596 reload_archetypes;
2597 reload_treasures;
2598
2599 warn "finished reloading resource files\n";
2600}
2601
2602sub init {
2603 reload_resources;
2604}
2226 2605
2227sub cfg_load { 2606sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2607 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 2608 or return;
2230 2609
2231 local $/; 2610 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 2611 *CFG = YAML::Syck::Load <$fh>;
2233 2612
2247 2626
2248sub main { 2627sub main {
2249 # we must not ever block the main coroutine 2628 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2629 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2630 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2631 (async {
2252 async { Event::one_event }; 2632 Event::one_event;
2633 })->prio (Coro::PRIO_MAX);
2253 }; 2634 };
2254 2635
2255 cfg_load; 2636 cfg_load;
2256 db_load; 2637 db_init;
2257 load_extensions; 2638 load_extensions;
2639
2640 $TICK_WATCHER->start;
2258 Event::loop; 2641 Event::loop;
2259} 2642}
2260 2643
2261############################################################################# 2644#############################################################################
2262# initialisation and cleanup 2645# initialisation and cleanup
2263 2646
2264# install some emergency cleanup handlers 2647# install some emergency cleanup handlers
2265BEGIN { 2648BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2649 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2650 Event->signal (
2651 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2652 data => WF_AUTOCANCEL,
2269 signal => $signal, 2653 signal => $signal,
2654 prio => 0,
2270 cb => sub { 2655 cb => sub {
2271 cf::cleanup "SIG$signal"; 2656 cf::cleanup "SIG$signal";
2272 }, 2657 },
2273 ); 2658 );
2274 } 2659 }
2275} 2660}
2280 warn "enter emergency perl save\n"; 2665 warn "enter emergency perl save\n";
2281 2666
2282 cf::sync_job { 2667 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2668 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2669 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2670 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2671 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2672 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2673 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2674 $pl->valid or next;
2290 $pl->save; 2675 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2681 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2682 $map->valid or next;
2298 $map->save; 2683 $map->save;
2299 } 2684 }
2300 warn "end emergency map save\n"; 2685 warn "end emergency map save\n";
2686
2687 warn "begin emergency database checkpoint\n";
2688 BDB::db_env_txn_checkpoint $DB_ENV;
2689 warn "end emergency database checkpoint\n";
2301 }; 2690 };
2302 2691
2303 warn "leave emergency perl save\n"; 2692 warn "leave emergency perl save\n";
2304} 2693}
2305 2694
2695sub post_cleanup {
2696 my ($make_core) = @_;
2697
2698 warn Carp::longmess "post_cleanup backtrace"
2699 if $make_core;
2700}
2701
2306sub reload() { 2702sub do_reload_perl() {
2307 # can/must only be called in main 2703 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2704 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2705 warn "can only reload from main coroutine";
2310 return; 2706 return;
2311 } 2707 }
2312 2708
2313 warn "reloading..."; 2709 warn "reloading...";
2314 2710
2315 warn "freezing server"; 2711 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2712
2713 cf::sync_job {
2714 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2715 cf::emergency_save;
2716 cf::write_runtime; # external watchdog should not bark
2318 2717
2319 warn "sync database to disk"; 2718 warn "syncing database to disk";
2320 cf::db_sync; 2719 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2720
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2721 # if anything goes wrong in here, we should simply crash as we already saved
2325 2722
2326 warn "cancel all watchers"; 2723 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2724 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2725 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2726 }
2330 2727
2728 warn "flushing outstanding aio requests";
2729 for (;;) {
2730 BDB::flush;
2731 IO::AIO::flush;
2732 Coro::cede;
2733 last unless IO::AIO::nreqs || BDB::nreqs;
2734 warn "iterate...";
2735 }
2736
2737 ++$RELOAD;
2738
2331 warn "cancel all extension coros"; 2739 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2740 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2741 %EXT_CORO = ();
2334 2742
2335 warn "remove commands"; 2743 warn "removing commands";
2336 %COMMAND = (); 2744 %COMMAND = ();
2337 2745
2338 warn "remove ext commands"; 2746 warn "removing ext commands";
2339 %EXTCMD = (); 2747 %EXTCMD = ();
2340 2748
2341 warn "unload/nuke all extensions"; 2749 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2750 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2751 warn "... unloading $pkg";
2344 2752
2345 if (my $cb = $pkg->can ("unload")) { 2753 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2754 eval {
2351 2759
2352 warn "... nuking $pkg"; 2760 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2761 Symbol::delete_package $pkg;
2354 } 2762 }
2355 2763
2356 warn "unload all perl modules loaded from $LIBDIR"; 2764 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2765 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2766 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2767
2360 warn "removing <$k>"; 2768 warn "... unloading $k";
2361 delete $INC{$k}; 2769 delete $INC{$k};
2362 2770
2363 $k =~ s/\.pm$//; 2771 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2772 $k =~ s/\//::/g;
2365 2773
2368 } 2776 }
2369 2777
2370 Symbol::delete_package $k; 2778 Symbol::delete_package $k;
2371 } 2779 }
2372 2780
2373 warn "get rid of safe::, as good as possible"; 2781 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2782 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2783 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2784
2377 warn "unload cf.pm \"a bit\""; 2785 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2786 delete $INC{"cf.pm"};
2787 delete $INC{"cf/pod.pm"};
2379 2788
2380 # don't, removes xs symbols, too, 2789 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2790 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2791 #Symbol::delete_package __PACKAGE__;
2383 2792
2793 warn "unload completed, starting to reload now";
2794
2384 warn "reloading cf.pm"; 2795 warn "reloading cf.pm";
2385 require cf; 2796 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2797 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2798
2388 warn "load config and database again"; 2799 warn "loading config and database again";
2389 cf::cfg_load; 2800 cf::cfg_load;
2390 cf::db_load;
2391 2801
2392 warn "load extensions"; 2802 warn "loading extensions";
2393 cf::load_extensions; 2803 cf::load_extensions;
2394 2804
2395 warn "reattach attachments to objects/players"; 2805 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2806 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2807 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2808 reattach $_ for values %MAP;
2399 }; 2809 warn "reattaching attachments to players";
2810 reattach $_ for values %PLAYER;
2400 2811
2401 if ($@) { 2812 warn "leaving sync_job";
2813
2814 1
2815 } or do {
2402 warn $@; 2816 warn $@;
2403 warn "error while reloading, exiting."; 2817 warn "error while reloading, exiting.";
2404 exit 1; 2818 exit 1;
2405 } 2819 };
2406 2820
2407 warn "reloaded"; 2821 warn "reloaded";
2408}; 2822};
2409 2823
2410############################################################################# 2824our $RELOAD_WATCHER; # used only during reload
2411 2825
2412unless ($LINK_MAP) { 2826sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 2827 # doing reload synchronously and two reloads happen back-to-back,
2828 # coro crashes during coro_state_free->destroy here.
2414 2829
2415 $LINK_MAP->width (41); 2830 $RELOAD_WATCHER ||= Event->timer (
2416 $LINK_MAP->height (41); 2831 reentrant => 0,
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10, 2832 after => 0,
2833 data => WF_AUTOCANCEL,
2425 cb => sub { 2834 cb => sub {
2426 $_[0]->w->cancel; 2835 do_reload_perl;
2427 2836 undef $RELOAD_WATCHER;
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 }); 2837 },
2446 2838 );
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 2839}
2452 2840
2453register_command "reload" => sub { 2841register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2842 my ($who, $arg) = @_;
2455 2843
2456 if ($who->flag (FLAG_WIZ)) { 2844 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 2845 $who->message ("reloading server.");
2846 async { reload_perl };
2460 } 2847 }
2461}; 2848};
2462 2849
2463unshift @INC, $LIBDIR; 2850unshift @INC, $LIBDIR;
2464 2851
2852my $bug_warning = 0;
2853
2854our @WAIT_FOR_TICK;
2855our @WAIT_FOR_TICK_BEGIN;
2856
2857sub wait_for_tick {
2858 return unless $TICK_WATCHER->is_active;
2859 return if $Coro::current == $Coro::main;
2860
2861 my $signal = new Coro::Signal;
2862 push @WAIT_FOR_TICK, $signal;
2863 $signal->wait;
2864}
2865
2866sub wait_for_tick_begin {
2867 return unless $TICK_WATCHER->is_active;
2868 return if $Coro::current == $Coro::main;
2869
2870 my $signal = new Coro::Signal;
2871 push @WAIT_FOR_TICK_BEGIN, $signal;
2872 $signal->wait;
2873}
2874
2875 my $min = 1e6;#d#
2876 my $avg = 10;
2465$TICK_WATCHER = Event->timer ( 2877$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2878 reentrant => 0,
2879 parked => 1,
2467 prio => 0, 2880 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2881 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2882 data => WF_AUTOCANCEL,
2470 cb => sub { 2883 cb => sub {
2884 if ($Coro::current != $Coro::main) {
2885 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2886 unless ++$bug_warning > 10;
2887 return;
2888 }
2889
2890 $NOW = $tick_start = Event::time;
2891
2471 cf::server_tick; # one server iteration 2892 cf::server_tick; # one server iteration
2893
2894 0 && sync_job {#d#
2895 for(1..10) {
2896 my $t = Event::time;
2897 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2898 or die;
2899
2900 $map->width (50);
2901 $map->height (50);
2902 $map->alloc;
2903 $map->_load_objects ("/tmp/x.map", 1);
2904 my $t = Event::time - $t;
2905
2906 #next unless $t < 0.0013;#d#
2907 if ($t < $min) {
2908 $min = $t;
2909 }
2910 $avg = $avg * 0.99 + $t * 0.01;
2911 }
2912 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2913 exit 0;
2914 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2915 };
2916
2472 $RUNTIME += $TICK; 2917 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2918 $NEXT_TICK += $TICK;
2474 2919
2475 $WAIT_FOR_TICK->broadcast; 2920 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2921 $NEXT_RUNTIME_WRITE = $NOW + 10;
2922 Coro::async_pool {
2923 write_runtime
2924 or warn "ERROR: unable to write runtime file: $!";
2925 };
2926 }
2927
2928# my $AFTER = Event::time;
2929# warn $AFTER - $NOW;#d#
2930
2931 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2932 $sig->send;
2933 }
2934 while (my $sig = shift @WAIT_FOR_TICK) {
2935 $sig->send;
2936 }
2937
2938 $NOW = Event::time;
2477 2939
2478 # if we are delayed by four ticks or more, skip them all 2940 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2941 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2480 2942
2481 $TICK_WATCHER->at ($NEXT_TICK); 2943 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2944 $TICK_WATCHER->start;
2945
2946 $LOAD = ($NOW - $tick_start) / $TICK;
2947 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2948
2949 _post_tick;
2950
2951
2483 }, 2952 },
2484); 2953);
2485 2954
2955{
2486IO::AIO::max_poll_time $TICK * 0.2; 2956 BDB::max_poll_time $TICK * 0.1;
2487 2957 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2958 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2959 fd => BDB::poll_fileno,
2490 poll => 'r', 2960 poll => 'r',
2491 prio => 5, 2961 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2962 data => WF_AUTOCANCEL,
2498 after => 0, 2963 cb => \&BDB::poll_cb,
2499 interval => 10, 2964 );
2500 cb => sub { 2965 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2966
2502 write_runtime 2967 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2968 my $status;
2969 my $current = $Coro::current;
2970 (
2971 sub {
2972 $status = $!;
2973 $current->ready; undef $current;
2974 },
2975 sub {
2976 Coro::schedule while defined $current;
2977 $! = $status;
2978 },
2979 )
2980 };
2981
2982 unless ($DB_ENV) {
2983 $DB_ENV = BDB::db_env_create;
2984
2985 cf::sync_job {
2986 eval {
2987 BDB::db_env_open
2988 $DB_ENV,
2989 $BDBDIR,
2990 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2991 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2992 0666;
2993
2994 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2995
2996 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2997 $DB_ENV->set_lk_detect;
2998 };
2999
3000 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 3001 };
2505 }, 3002 }
2506); 3003}
3004
3005{
3006 IO::AIO::min_parallel 8;
3007
3008 undef $Coro::AIO::WATCHER;
3009 IO::AIO::max_poll_time $TICK * 0.1;
3010 $AIO_POLL_WATCHER = Event->io (
3011 reentrant => 0,
3012 data => WF_AUTOCANCEL,
3013 fd => IO::AIO::poll_fileno,
3014 poll => 'r',
3015 prio => 6,
3016 cb => \&IO::AIO::poll_cb,
3017 );
3018}
3019
3020my $_log_backtrace;
3021
3022sub _log_backtrace {
3023 my ($msg, @addr) = @_;
3024
3025 $msg =~ s/\n//;
3026
3027 # limit the # of concurrent backtraces
3028 if ($_log_backtrace < 2) {
3029 ++$_log_backtrace;
3030 async {
3031 my @bt = fork_call {
3032 @addr = map { sprintf "%x", $_ } @addr;
3033 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3034 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3035 or die "addr2line: $!";
3036
3037 my @funcs;
3038 my @res = <$fh>;
3039 chomp for @res;
3040 while (@res) {
3041 my ($func, $line) = splice @res, 0, 2, ();
3042 push @funcs, "[$func] $line";
3043 }
3044
3045 @funcs
3046 };
3047
3048 LOG llevInfo, "[ABT] $msg\n";
3049 LOG llevInfo, "[ABT] $_\n" for @bt;
3050 --$_log_backtrace;
3051 };
3052 } else {
3053 LOG llevInfo, "[ABT] $msg\n";
3054 LOG llevInfo, "[ABT] [suppressed]\n";
3055 }
3056}
3057
3058# load additional modules
3059use cf::pod;
2507 3060
2508END { cf::emergency_save } 3061END { cf::emergency_save }
2509 3062
25101 30631
2511 3064

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