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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.271 by root, Fri Jun 1 06:04:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
64 98
65binmode STDOUT; 99binmode STDOUT;
66binmode STDERR; 100binmode STDERR;
67 101
68# read virtual server time, if available 102# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
73} 107}
74 108
75mkdir cf::localdir; 109mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 111
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
84 115
85############################################################################# 116#############################################################################
86 117
87=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
88 119
95=item $cf::RUNTIME 126=item $cf::RUNTIME
96 127
97The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 129every server tick.
99 130
100=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 134
102The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
104 139
105=item $cf::NOW 140=item $cf::NOW
106 141
107The time of the last (current) server tick. 142The time of the last (current) server tick.
108 143
109=item $cf::TICK 144=item $cf::TICK
110 145
111The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
112 157
113=item %cf::CFG 158=item %cf::CFG
114 159
115Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 161from wherever your confdir points to.
117 162
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
119 164
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 168
125=back 169=back
126 170
127=cut 171=cut
128 172
129BEGIN { 173BEGIN {
130 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 175 my $msg = join "", @_;
132 utf8::encode $msg;
133 176
134 $msg .= "\n" 177 $msg .= "\n"
135 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
136 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
137 LOG llevError, $msg; 183 LOG llevError, $msg;
138 }; 184 };
139} 185}
140 186
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 234 $d
189 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
190} 236}
191 237
192use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 239
194=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
195 241
196Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
197 243
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
206 245
207Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 247
216=item cf::lock_wait $string 248=item cf::lock_wait $string
217 249
218Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
219 251
225returned. 257returned.
226 258
227Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
229 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
230=cut 266=cut
231 267
232our %LOCK; 268our %LOCK;
233 269
234sub lock_wait($) { 270sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
255 } 291 }
256} 292}
257 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
258sub freeze_mainloop { 300sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
260 302
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
262 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
263 $guard 307 $guard
264} 308}
265 309
266=item cf::async { BLOCK } 310=item cf::async { BLOCK }
288 332
289sub sync_job(&) { 333sub sync_job(&) {
290 my ($job) = @_; 334 my ($job) = @_;
291 335
292 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
293 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
295 341
296 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 343 # (but this is cancel-safe)
308 354
309 while ($busy) { 355 while ($busy) {
310 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
311 } 357 }
312 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
313 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
314 } else { 367 } else {
315 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
316 369
317 $job->() 370 $job->()
337 390
338 $coro 391 $coro
339} 392}
340 393
341sub write_runtime { 394sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 IO::AIO::aio_utime $runtime, undef, undef;
401
402 my $guard = cf::lock_acquire "write_runtime";
343 403
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 404 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 405 or return;
346 406
407 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 408 # 10 is the runtime save interval, for a monotonic clock
409 # 60 allows for the watchdog to kill the server.
410
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 411 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 412 and return;
350 413
414 # always fsync - this file is important
351 aio_fsync $fh 415 aio_fsync $fh
352 and return; 416 and return;
353 417
418 # touch it again to show we are up-to-date
419 aio_utime $fh, undef, undef;
420
354 close $fh 421 close $fh
355 or return; 422 or return;
356 423
357 aio_rename "$runtime~", $runtime 424 aio_rename "$runtime~", $runtime
358 and return; 425 and return;
359 426
427 warn "runtime file written.\n";#d#
428
360 1 429 1
361} 430}
362 431
432=item cf::datalog type => key => value, ...
433
434Log a datalog packet of the given type with the given key-value pairs.
435
436=cut
437
438sub datalog($@) {
439 my ($type, %kv) = @_;
440 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
441}
442
363=back 443=back
364 444
365=cut 445=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 446
522############################################################################# 447#############################################################################
523 448
524=head2 ATTACHABLE OBJECTS 449=head2 ATTACHABLE OBJECTS
525 450
651our @CB_TYPE = (); # registry for type (cf-object class) based events 576our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 577our @CB_MAP = ();
653 578
654my %attachment; 579my %attachment;
655 580
581sub cf::attachable::thawer_merge {
582 # simply override everything except _meta
583 local $_[0]{_meta};
584 %{$_[0]} = %{$_[1]};
585}
586
656sub _attach_cb($$$$) { 587sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 588 my ($registry, $event, $prio, $cb) = @_;
658 589
659 use sort 'stable'; 590 use sort 'stable';
660 591
694 $registry = $CB_TYPE[$object_type] ||= []; 625 $registry = $CB_TYPE[$object_type] ||= [];
695 626
696 } elsif ($type eq "subtype") { 627 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 628 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 629 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 630 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 631
701 } elsif ($type eq "package") { 632 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 633 my $pkg = shift @arg;
703 634
704 while (my ($name, $id) = each %cb_id) { 635 while (my ($name, $id) = each %cb_id) {
745 if (ref $_[0]) { 676 if (ref $_[0]) {
746 _object_attach @_; 677 _object_attach @_;
747 } else { 678 } else {
748 _attach shift->_attach_registry, @_; 679 _attach shift->_attach_registry, @_;
749 } 680 }
681 _recalc_want;
750}; 682};
751 683
752# all those should be optimised 684# all those should be optimised
753sub cf::attachable::detach { 685sub cf::attachable::detach {
754 my ($obj, $name) = @_; 686 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 689 delete $obj->{_attachment}{$name};
758 reattach ($obj); 690 reattach ($obj);
759 } else { 691 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 692 Carp::croak "cannot, currently, detach class attachments";
761 } 693 }
694 _recalc_want;
762}; 695};
763 696
764sub cf::attachable::attached { 697sub cf::attachable::attached {
765 my ($obj, $name) = @_; 698 my ($obj, $name) = @_;
766 699
831# object support 764# object support
832 765
833sub reattach { 766sub reattach {
834 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 771
837 my $registry = $obj->registry; 772 my $registry = $obj->registry;
838 773
839 @$registry = (); 774 @$registry = ();
840 775
887 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
888 823
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 828 close $fh;
894 829
895 if (@$objs) { 830 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 836 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
903 } 838 }
904 } else { 839 } else {
905 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 965 . "\n};\n1";
1031 966
1032 eval $source 967 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 969 : "extension disabled.\n";
970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 warn $@;
972 warn "mandatory extension failed to load, exiting.\n";
973 exit 1;
974 }
975 die $@;
976 }
1035 977
1036 push @EXTS, $pkg; 978 push @EXTS, $pkg;
1037} 979}
1038 980
1039sub load_extensions { 981sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1046 } 988 }
1047} 989}
1048 990
1049############################################################################# 991#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 992
1065=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1066 994
1067Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1068 996
1081Returns the given player object, loading it if necessary (might block). 1009Returns the given player object, loading it if necessary (might block).
1082 1010
1083=cut 1011=cut
1084 1012
1085sub playerdir($) { 1013sub playerdir($) {
1086 cf::localdir 1014 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1016}
1092 1017
1093sub path($) { 1018sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1020
1096 (playerdir $login) . "/$login.pl" 1021 (playerdir $login) . "/playerdata"
1097} 1022}
1098 1023
1099sub find_active($) { 1024sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1025 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1026 and $cf::PLAYER{$_[0]}->active
1104 1029
1105sub exists($) { 1030sub exists($) {
1106 my ($login) = @_; 1031 my ($login) = @_;
1107 1032
1108 $cf::PLAYER{$login} 1033 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1034 or cf::sync_job { !aio_stat path $login }
1110} 1035}
1111 1036
1112sub find($) { 1037sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1038 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1039 my $login = $_[0];
1115 1040
1116 my $guard = cf::lock_acquire "user_find:$login"; 1041 my $guard = cf::lock_acquire "user_find:$login";
1117 1042
1118 $cf::PLAYER{$_[0]} || do { 1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1119 my $pl = load_pl path $login 1051 my $pl = load_pl path $login
1120 or return; 1052 or return;
1121 $cf::PLAYER{$login} = $pl 1053 $cf::PLAYER{$login} = $pl
1122 } 1054 }
1123 } 1055 }
1160 1092
1161=cut 1093=cut
1162 1094
1163sub quit_character { 1095sub quit_character {
1164 my ($pl) = @_; 1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1165 1099
1166 $pl->{deny_save} = 1; 1100 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1102
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1108 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1110 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1111 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1179 IO::AIO::aio_rmtree $temp; 1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1180} 1134}
1181 1135
1182=item cf::player::list_logins 1136=item cf::player::list_logins
1183 1137
1184Returns am arrayref of all valid playernames in the system, can take a 1138Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1139while and may block, so not sync_job-capable, ever.
1186 1140
1187=cut 1141=cut
1188 1142
1189sub list_logins { 1143sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1144 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1145 or return [];
1192 1146
1193 my @logins; 1147 my @logins;
1194 1148
1195 for my $login (@$dirs) { 1149 for my $login (@$dirs) {
1204 \@logins 1158 \@logins
1205} 1159}
1206 1160
1207=item $player->maps 1161=item $player->maps
1208 1162
1209Returns an arrayref of cf::path's of all maps that are private for this 1163Returns an arrayref of map paths that are private for this
1210player. May block. 1164player. May block.
1211 1165
1212=cut 1166=cut
1213 1167
1214sub maps($) { 1168sub maps($) {
1215 my ($pl) = @_; 1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1172
1217 my $files = aio_readdir playerdir $pl 1173 my $files = aio_readdir playerdir $pl
1218 or return; 1174 or return;
1219 1175
1220 my @paths; 1176 my @paths;
1222 for (@$files) { 1178 for (@$files) {
1223 utf8::decode $_; 1179 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1180 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1181 next unless /^$PATH_SEP/o;
1226 1182
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1183 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1184 }
1229 1185
1230 \@paths 1186 \@paths
1231} 1187}
1232 1188
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1234 1190
1235Sends an ext reply to the player. 1191Sends an ext reply to the player.
1236 1192
1237=cut 1193=cut
1238 1194
1239sub ext_reply($$$%) { 1195sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1241 1197
1242 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1243 1199
1244 $self->send ("ext " . cf::to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1245} 1201}
1246 1202
1247package cf; 1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1248 1243
1249=back 1244=back
1250
1251 1245
1252=head3 cf::map 1246=head3 cf::map
1253 1247
1254=over 4 1248=over 4
1255 1249
1258package cf::map; 1252package cf::map;
1259 1253
1260use Fcntl; 1254use Fcntl;
1261use Coro::AIO; 1255use Coro::AIO;
1262 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1263our $MAX_RESET = 3600; 1261our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1262our $DEFAULT_RESET = 3000;
1265 1263
1266sub generate_random_map { 1264sub generate_random_map {
1267 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1267 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1283} 1409}
1284 1410
1285# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1286# all maps in C++... 1412# all maps in C++...
1287sub change_all_map_light { 1413sub change_all_map_light {
1289 1415
1290 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1292} 1418}
1293 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1294sub load_map_header($) { 1428sub load_header_from($) {
1295 my ($path) = @_; 1429 my ($self, $path) = @_;
1296 1430
1297 utf8::encode $path; 1431 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1299 or return; 1436 or return;
1300 1437
1301 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1302 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1303 1484
1304 # for better error messages only, will be overwritten later 1485 $self->default_region (cf::region::find_by_path $self->{path})
1305 $map->path ($path); 1486 unless $self->default_region;
1306 1487
1307 $map->load_header ($path) 1488 1
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1489}
1314 1490
1315sub find; 1491sub find;
1316sub find { 1492sub find {
1317 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1318 1494
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1496
1324 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1325 1498
1326 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1328 1501 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1502 or return;
1343 1503
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1356 1505
1357 Coro::cede; 1506 $map->load_header
1507 or return;
1358 1508
1359 if ($map->should_reset) { 1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1512 $map->reset;
1361 undef $guard; 1513 undef $guard;
1362 $map = find $path 1514 return find $path;
1363 or return;
1364 } 1515 }
1365 1516
1366 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1367 } 1518 }
1368} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1369 1523
1370sub load { 1524sub load {
1371 my ($self) = @_; 1525 my ($self) = @_;
1372 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1373 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1375 1533
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1535
1378 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1379 1537
1380 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1381 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1544 or return;
1383 1545
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1386 1548
1387 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1550 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1552 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1392 } 1554 }
1393 } 1555 }
1394 1556
1395 Coro::cede; 1557 Coro::cede;
1396
1397 # now do the right thing for maps 1558 # now do the right thing for maps
1398 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1410 $self->activate; 1571 $self->activate;
1411 } 1572 }
1412 1573
1413 Coro::cede;
1414
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1416} 1587}
1417 1588
1418# find and load all maps in the 3x3 area around a map 1589# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1590sub load_diag {
1420 my ($map) = @_; 1591 my ($map) = @_;
1450 1621
1451 cf::sync_job { $map->load }; 1622 cf::sync_job { $map->load };
1452} 1623}
1453 1624
1454our %MAP_PREFETCH; 1625our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1626our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1627
1470sub find_async { 1628sub find_async {
1471 my ($path, $origin) = @_; 1629 my ($path, $origin) = @_;
1472 1630
1473 $path = new cf::path $path, $origin && $origin->path; 1631 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1632
1476 if (my $map = $cf::MAP{$key}) { 1633 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1635 }
1479 1636
1480 $MAP_PREFETCH{$key} = $path; 1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1481 $MAP_PREFETCHER->ready; 1650 $MAP_PREFETCHER->prio (6);
1482 1651
1483 () 1652 ()
1484} 1653}
1485 1654
1486sub save { 1655sub save {
1490 1659
1491 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1492 1661
1493 return unless $self->dirty; 1662 return unless $self->dirty;
1494 1663
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1666
1498 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1499 1668
1500 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1501 1670
1504 cf::async { 1673 cf::async {
1505 $_->contr->save for $self->players; 1674 $_->contr->save for $self->players;
1506 }; 1675 };
1507 1676
1508 if ($uniq) { 1677 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1680 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1682 }
1514} 1683}
1515 1684
1516sub swap_out { 1685sub swap_out {
1517 my ($self) = @_; 1686 my ($self) = @_;
1531 1700
1532sub reset_at { 1701sub reset_at {
1533 my ($self) = @_; 1702 my ($self) = @_;
1534 1703
1535 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1538 1707
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1710
1546 my ($self) = @_; 1715 my ($self) = @_;
1547 1716
1548 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1549} 1718}
1550 1719
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1720sub reset {
1573 my ($self) = @_; 1721 my ($self) = @_;
1574 1722
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1724
1577 return if $self->players; 1725 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1579 1727
1580 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1581 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1582 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1583 1743
1584 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1585 1745
1586 $self->unlink_save; 1746 $self->unlink_save;
1587 $self->destroy; 1747 $self->destroy;
1590my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1591 1751
1592sub nuke { 1752sub nuke {
1593 my ($self) = @_; 1753 my ($self) = @_;
1594 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1598 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1599} 1768}
1600 1769
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1770=item cf::map::unique_maps
1612 1771
1613Returns an arrayref of cf::path's of all shared maps that have 1772Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1773instantiated unique items. May block.
1615 1774
1616=cut 1775=cut
1617 1776
1618sub unique_maps() { 1777sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1778 my $files = aio_readdir $UNIQUEDIR
1620 or return; 1779 or return;
1621 1780
1622 my @paths; 1781 my @paths;
1623 1782
1624 for (@$files) { 1783 for (@$files) {
1625 utf8::decode $_; 1784 utf8::decode $_;
1626 next if /\.pst$/; 1785 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1786 next unless /^$PATH_SEP/o;
1628 1787
1629 push @paths, new cf::path $_; 1788 push @paths, cf::map::normalise $_;
1630 } 1789 }
1631 1790
1632 \@paths 1791 \@paths
1633} 1792}
1634 1793
1709 1868
1710=item $player_object->enter_link 1869=item $player_object->enter_link
1711 1870
1712Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1713 1872
1714The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1716 1875
1876Will never block.
1877
1717=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1718 1879
1719Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1883fails, to the emergency map position.
1723 1884
1724Might block. 1885Might block.
1725 1886
1726=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1727 1898
1728sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1729 my ($self) = @_; 1900 my ($self) = @_;
1730 1901
1731 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1732 1903
1733 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1905
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1907 if $self->map && $self->map->{path} ne "{link}";
1737 1908
1738 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1910}
1740 1911
1741sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1914
1915 return unless $self->contr->active;
1743 1916
1744 my $link_pos = delete $self->{_link_pos}; 1917 my $link_pos = delete $self->{_link_pos};
1745 1918
1746 unless ($map) { 1919 unless ($map) {
1747 # restore original map position 1920 # restore original map position
1765 $map->load; 1938 $map->load;
1766 $map->load_diag; 1939 $map->load_diag;
1767 1940
1768 return unless $self->contr->active; 1941 return unless $self->contr->active;
1769 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1771} 1946}
1772 1947
1773cf::player->attach (
1774 on_logout => sub {
1775 my ($pl) = @_;
1776
1777 # abort map switching before logout
1778 if ($pl->ob->{_link_pos}) {
1779 cf::sync_job {
1780 $pl->ob->leave_link
1781 };
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y) 1948=item $player_object->goto ($path, $x, $y[, $check->($map)])
1806 1949
1950Moves the player to the given map-path and coordinates by first freezing
1951her, loading and preparing them map, calling the provided $check callback
1952that has to return the map if sucecssful, and then unfreezes the player on
1953the new (success) or old (failed) map position.
1954
1807=cut 1955=cut
1956
1957our $GOTOGEN;
1808 1958
1809sub cf::object::player::goto { 1959sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1960 my ($self, $path, $x, $y, $check) = @_;
1811 1961
1812 $path = new cf::path $path; 1962 # do generation counting so two concurrent goto's will be executed in-order
1963 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 1964
1814 $self->enter_link; 1965 $self->enter_link;
1815 1966
1816 (async { 1967 (async {
1968 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1969 my $map = cf::map::find $path;
1970
1971 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 1972 $map = $map->customise_for ($self);
1819 1973 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1974 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1975 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1976 }
1824 1977
1978 $map
1979 };
1980
1981 if ($@) {
1982 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1983 LOG llevError | logBacktrace, Carp::longmess $@;
1984 }
1985
1986 if ($gen == $self->{_goto_generation}) {
1987 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 1988 $self->leave_link ($map, $x, $y);
1989 }
1826 })->prio (1); 1990 })->prio (1);
1827} 1991}
1828 1992
1829=item $player_object->enter_exit ($exit_object) 1993=item $player_object->enter_exit ($exit_object)
1830 1994
1832 1996
1833sub parse_random_map_params { 1997sub parse_random_map_params {
1834 my ($spec) = @_; 1998 my ($spec) = @_;
1835 1999
1836 my $rmp = { # defaults 2000 my $rmp = { # defaults
1837 xsize => 10, 2001 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2002 ysize => (cf::rndm 15, 40),
2003 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2004 #layout => string,
1839 }; 2005 };
1840 2006
1841 for (split /\n/, $spec) { 2007 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2008 my ($k, $v) = split /\s+/, $_, 2;
1843 2009
1847 $rmp 2013 $rmp
1848} 2014}
1849 2015
1850sub prepare_random_map { 2016sub prepare_random_map {
1851 my ($exit) = @_; 2017 my ($exit) = @_;
2018
2019 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2020
1853 # all this does is basically replace the /! path by 2021 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2022 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2023 # that depends on the exit object
1856 2024
1857 my $rmp = parse_random_map_params $exit->msg; 2025 my $rmp = parse_random_map_params $exit->msg;
1858 2026
1859 if ($exit->map) { 2027 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2028 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2029 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2030 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2031 $rmp->{origin_y} = $exit->y;
1864 } 2032 }
1865 2033
1866 $rmp->{random_seed} ||= $exit->random_seed; 2034 $rmp->{random_seed} ||= $exit->random_seed;
1867 2035
1868 my $data = cf::to_json $rmp; 2036 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2037 my $md5 = Digest::MD5::md5_hex $data;
2038 my $meta = "$RANDOMDIR/$md5.meta";
1870 2039
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2040 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2041 aio_write $fh, 0, (length $data), $data, 0;
2042 undef $fh;
2043 aio_rename "$meta~", $meta;
1873 2044
1874 $exit->slaying ("?random/$md5"); 2045 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2046 $exit->msg (undef);
1876 } 2047 }
1877} 2048}
1878 2049
1879sub cf::object::player::enter_exit { 2050sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2051 my ($self, $exit) = @_;
1881 2052
1882 return unless $self->type == cf::PLAYER; 2053 return unless $self->type == cf::PLAYER;
2054
2055 if ($exit->slaying eq "/!") {
2056 #TODO: this should de-fi-ni-te-ly not be a sync-job
2057 # the problem is that $exit might not survive long enough
2058 # so it needs to be done right now, right here
2059 cf::sync_job { prepare_random_map $exit };
2060 }
2061
2062 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2063 my $hp = $exit->stats->hp;
2064 my $sp = $exit->stats->sp;
1883 2065
1884 $self->enter_link; 2066 $self->enter_link;
1885 2067
1886 (async { 2068 (async {
1887 $self->deactivate_recursive; # just to be sure 2069 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2070 unless (eval {
1889 prepare_random_map $exit 2071 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2072
1895 1; 2073 1;
1896 }) { 2074 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2075 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2076 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2077 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2078 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2079
1902 warn "ERROR in enter_exit: $@"; 2080 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2081 $self->leave_link;
1904 } 2082 }
1905 })->prio (1); 2083 })->prio (1);
1918 2096
1919sub cf::client::send_drawinfo { 2097sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2098 my ($self, $text, $flags) = @_;
1921 2099
1922 utf8::encode $text; 2100 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2101 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2102}
1925 2103
2104=item $client->ext_event ($type, %msg)
2105
2106Sends an exti event to the client.
2107
2108=cut
2109
2110sub cf::client::ext_event($$%) {
2111 my ($self, $type, %msg) = @_;
2112
2113 $msg{msgtype} = "event_$type";
2114 $self->send_packet ("ext " . cf::to_json \%msg);
2115}
1926 2116
1927=item $success = $client->query ($flags, "text", \&cb) 2117=item $success = $client->query ($flags, "text", \&cb)
1928 2118
1929Queues a query to the client, calling the given callback with 2119Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2120the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959 # get handled first 2149 # get handled first
1960 my $queue = delete $ns->{query_queue} 2150 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2151 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2152
1963 (shift @$queue)->[1]->($msg); 2153 (shift @$queue)->[1]->($msg);
2154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2155
1965 push @{ $ns->{query_queue} }, @$queue; 2156 push @{ $ns->{query_queue} }, @$queue;
1966 2157
1967 if (@{ $ns->{query_queue} } == @$queue) { 2158 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2159 if (@$queue) {
2026 2217
2027# here we export the classes and methods available to script code 2218# here we export the classes and methods available to script code
2028 2219
2029=pod 2220=pod
2030 2221
2031The following fucntions and emthods are available within a safe environment: 2222The following functions and methods are available within a safe environment:
2032 2223
2033 cf::object contr pay_amount pay_player map 2224 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2225 cf::object::player player
2035 cf::player peaceful 2226 cf::player peaceful
2036 cf::map trigger 2227 cf::map trigger
2121############################################################################# 2312#############################################################################
2122 2313
2123=head2 EXTENSION DATABASE SUPPORT 2314=head2 EXTENSION DATABASE SUPPORT
2124 2315
2125Crossfire maintains a very simple database for extension use. It can 2316Crossfire maintains a very simple database for extension use. It can
2126currently store anything that can be serialised using Storable, which 2317currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2127excludes objects. 2318convert to/from binary).
2128 2319
2129The parameter C<$family> should best start with the name of the extension 2320The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2321using it, it should be unique.
2131 2322
2132=over 4 2323=over 4
2133 2324
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2325=item $value = cf::db_get $family => $key
2141 2326
2142Returns a single value from the database 2327Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2328
2149=item cf::db_put $family => $key => $value 2329=item cf::db_put $family => $key => $value
2150 2330
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2331Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2332
2162=cut 2333=cut
2163 2334
2164our $DB; 2335our $DB;
2165 2336
2166{ 2337sub db_init {
2167 my $path = cf::localdir . "/database.pst"; 2338 unless ($DB) {
2339 $DB = BDB::db_create $DB_ENV;
2168 2340
2169 sub db_load() { 2341 cf::sync_job {
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2342 eval {
2171 } 2343 $DB->set_flags (BDB::CHKSUM);
2172 2344
2173 my $pid; 2345 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2174 2346 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2175 sub db_save() { 2347 cf::cleanup "db_open(db): $!" if $!;
2176 waitpid $pid, 0 if $pid; 2348 };
2177 if (0 == ($pid = fork)) { 2349 cf::cleanup "db_open(db): $@" if $@;
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2350 };
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 2351 }
2352}
2195 2353
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) { 2354sub db_get($$) {
2202 @_ >= 2 2355 my $key = "$_[0]/$_[1]";
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 2356
2357 cf::sync_job {
2358 BDB::db_get $DB, undef, $key, my $data;
2359
2360 $! ? ()
2361 : $data
2362 }
2363}
2364
2207 sub db_put($$;$) { 2365sub db_put($$$) {
2208 if (@_ >= 3) { 2366 BDB::dbreq_pri 4;
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 2367 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2210 } else { 2368}
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 2369
2216 cf::global->attach ( 2370=item cf::cache $id => [$paths...], $processversion => $process
2217 prio => 10000, 2371
2218 on_cleanup => sub { 2372Generic caching function that returns the value of the resource $id,
2219 db_sync; 2373caching and regenerating as required.
2374
2375This function can block.
2376
2377=cut
2378
2379sub cache {
2380 my ($id, $src, $processversion, $process) = @_;
2381
2382 my $meta =
2383 join "\x00",
2384 $processversion,
2385 map {
2386 aio_stat $_
2387 and Carp::croak "$_: $!";
2388
2389 ($_, (stat _)[7,9])
2390 } @$src;
2391
2392 my $dbmeta = db_get cache => "$id/meta";
2393 if ($dbmeta ne $meta) {
2394 # changed, we may need to process
2395
2396 my @data;
2397 my $md5;
2398
2399 for (0 .. $#$src) {
2400 0 <= aio_load $src->[$_], $data[$_]
2401 or Carp::croak "$src->[$_]: $!";
2220 }, 2402 }
2221 ); 2403
2404 # if processing is expensive, check
2405 # checksum first
2406 if (1) {
2407 $md5 =
2408 join "\x00",
2409 $processversion,
2410 map {
2411 Coro::cede;
2412 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2413 } 0.. $#$src;
2414
2415
2416 my $dbmd5 = db_get cache => "$id/md5";
2417 if ($dbmd5 eq $md5) {
2418 db_put cache => "$id/meta", $meta;
2419
2420 return db_get cache => "$id/data";
2421 }
2422 }
2423
2424 my $t1 = Time::HiRes::time;
2425 my $data = $process->(\@data);
2426 my $t2 = Time::HiRes::time;
2427
2428 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2429
2430 db_put cache => "$id/data", $data;
2431 db_put cache => "$id/md5" , $md5;
2432 db_put cache => "$id/meta", $meta;
2433
2434 return $data;
2435 }
2436
2437 db_get cache => "$id/data"
2438}
2439
2440=item fork_call { }, $args
2441
2442Executes the given code block with the given arguments in a seperate
2443process, returning the results. Everything must be serialisable with
2444Coro::Storable. May, of course, block. Note that the executed sub may
2445never block itself or use any form of Event handling.
2446
2447=cut
2448
2449sub fork_call(&@) {
2450 my ($cb, @args) = @_;
2451
2452# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2453# or die "socketpair: $!";
2454 pipe my $fh1, my $fh2
2455 or die "pipe: $!";
2456
2457 if (my $pid = fork) {
2458 close $fh2;
2459
2460 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2461 $res = Coro::Storable::thaw $res;
2462
2463 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2464
2465 die $$res unless "ARRAY" eq ref $res;
2466
2467 return wantarray ? @$res : $res->[-1];
2468 } else {
2469 reset_signals;
2470 local $SIG{__WARN__};
2471 local $SIG{__DIE__};
2472 eval {
2473 close $fh1;
2474
2475 my @res = eval { $cb->(@args) };
2476 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2477 };
2478
2479 warn $@ if $@;
2480 _exit 0;
2481 }
2222} 2482}
2223 2483
2224############################################################################# 2484#############################################################################
2225# the server's main() 2485# the server's init and main functions
2486
2487sub load_facedata($) {
2488 my ($path) = @_;
2489
2490 warn "loading facedata from $path\n";
2491
2492 my $facedata;
2493 0 < aio_load $path, $facedata
2494 or die "$path: $!";
2495
2496 $facedata = Coro::Storable::thaw $facedata;
2497
2498 $facedata->{version} == 2
2499 or cf::cleanup "$path: version mismatch, cannot proceed.";
2500
2501 {
2502 my $faces = $facedata->{faceinfo};
2503
2504 while (my ($face, $info) = each %$faces) {
2505 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2506 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2507 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2508 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2509 Coro::cede;
2510 }
2511
2512 while (my ($face, $info) = each %$faces) {
2513 next unless $info->{smooth};
2514 my $idx = cf::face::find $face
2515 or next;
2516 if (my $smooth = cf::face::find $info->{smooth}) {
2517 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2518 } else {
2519 warn "smooth face '$info->{smooth}' not found for face '$face'";
2520 }
2521 Coro::cede;
2522 }
2523 }
2524
2525 {
2526 my $anims = $facedata->{animinfo};
2527
2528 while (my ($anim, $info) = each %$anims) {
2529 cf::anim::set $anim, $info->{frames}, $info->{facings};
2530 Coro::cede;
2531 }
2532
2533 cf::anim::invalidate_all; # d'oh
2534 }
2535
2536 1
2537}
2538
2539sub reload_regions {
2540 load_resource_file "$MAPDIR/regions"
2541 or die "unable to load regions file\n";
2542}
2543
2544sub reload_facedata {
2545 load_facedata "$DATADIR/facedata"
2546 or die "unable to load facedata\n";
2547}
2548
2549sub reload_archetypes {
2550 load_resource_file "$DATADIR/archetypes"
2551 or die "unable to load archetypes\n";
2552}
2553
2554sub reload_treasures {
2555 load_resource_file "$DATADIR/treasures"
2556 or die "unable to load treasurelists\n";
2557}
2558
2559sub reload_resources {
2560 warn "reloading resource files...\n";
2561
2562 reload_regions;
2563 reload_facedata;
2564 reload_archetypes;
2565 reload_treasures;
2566
2567 warn "finished reloading resource files\n";
2568}
2569
2570sub init {
2571 reload_resources;
2572}
2226 2573
2227sub cfg_load { 2574sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2575 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 2576 or return;
2230 2577
2231 local $/; 2578 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 2579 *CFG = YAML::Syck::Load <$fh>;
2233 2580
2247 2594
2248sub main { 2595sub main {
2249 # we must not ever block the main coroutine 2596 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2597 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2598 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2599 (async {
2252 async { Event::one_event }; 2600 Event::one_event;
2601 })->prio (Coro::PRIO_MAX);
2253 }; 2602 };
2254 2603
2255 cfg_load; 2604 cfg_load;
2256 db_load; 2605 db_init;
2257 load_extensions; 2606 load_extensions;
2607
2608 $TICK_WATCHER->start;
2258 Event::loop; 2609 Event::loop;
2259} 2610}
2260 2611
2261############################################################################# 2612#############################################################################
2262# initialisation and cleanup 2613# initialisation and cleanup
2263 2614
2264# install some emergency cleanup handlers 2615# install some emergency cleanup handlers
2265BEGIN { 2616BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2617 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2618 Event->signal (
2619 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2620 data => WF_AUTOCANCEL,
2269 signal => $signal, 2621 signal => $signal,
2622 prio => 0,
2270 cb => sub { 2623 cb => sub {
2271 cf::cleanup "SIG$signal"; 2624 cf::cleanup "SIG$signal";
2272 }, 2625 },
2273 ); 2626 );
2274 } 2627 }
2275} 2628}
2280 warn "enter emergency perl save\n"; 2633 warn "enter emergency perl save\n";
2281 2634
2282 cf::sync_job { 2635 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2636 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2637 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2638 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2639 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2640 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2641 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2642 $pl->valid or next;
2290 $pl->save; 2643 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2649 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2650 $map->valid or next;
2298 $map->save; 2651 $map->save;
2299 } 2652 }
2300 warn "end emergency map save\n"; 2653 warn "end emergency map save\n";
2654
2655 warn "begin emergency database checkpoint\n";
2656 BDB::db_env_txn_checkpoint $DB_ENV;
2657 warn "end emergency database checkpoint\n";
2301 }; 2658 };
2302 2659
2303 warn "leave emergency perl save\n"; 2660 warn "leave emergency perl save\n";
2304} 2661}
2305 2662
2663sub post_cleanup {
2664 my ($make_core) = @_;
2665
2666 warn Carp::longmess "post_cleanup backtrace"
2667 if $make_core;
2668}
2669
2306sub reload() { 2670sub do_reload_perl() {
2307 # can/must only be called in main 2671 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2672 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2673 warn "can only reload from main coroutine";
2310 return; 2674 return;
2311 } 2675 }
2312 2676
2313 warn "reloading..."; 2677 warn "reloading...";
2314 2678
2315 warn "freezing server"; 2679 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2680
2681 cf::sync_job {
2682 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2683 cf::emergency_save;
2684 cf::write_runtime; # external watchdog should not bark
2318 2685
2319 warn "sync database to disk"; 2686 warn "syncing database to disk";
2320 cf::db_sync; 2687 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2688
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2689 # if anything goes wrong in here, we should simply crash as we already saved
2325 2690
2326 warn "cancel all watchers"; 2691 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2692 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2693 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2694 }
2330 2695
2696 warn "flushing outstanding aio requests";
2697 for (;;) {
2698 BDB::flush;
2699 IO::AIO::flush;
2700 Coro::cede;
2701 last unless IO::AIO::nreqs || BDB::nreqs;
2702 warn "iterate...";
2703 }
2704
2705 ++$RELOAD;
2706
2331 warn "cancel all extension coros"; 2707 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2708 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2709 %EXT_CORO = ();
2334 2710
2335 warn "remove commands"; 2711 warn "removing commands";
2336 %COMMAND = (); 2712 %COMMAND = ();
2337 2713
2338 warn "remove ext commands"; 2714 warn "removing ext commands";
2339 %EXTCMD = (); 2715 %EXTCMD = ();
2340 2716
2341 warn "unload/nuke all extensions"; 2717 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2718 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2719 warn "... unloading $pkg";
2344 2720
2345 if (my $cb = $pkg->can ("unload")) { 2721 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2722 eval {
2351 2727
2352 warn "... nuking $pkg"; 2728 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2729 Symbol::delete_package $pkg;
2354 } 2730 }
2355 2731
2356 warn "unload all perl modules loaded from $LIBDIR"; 2732 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2733 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2734 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2735
2360 warn "removing <$k>"; 2736 warn "... unloading $k";
2361 delete $INC{$k}; 2737 delete $INC{$k};
2362 2738
2363 $k =~ s/\.pm$//; 2739 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2740 $k =~ s/\//::/g;
2365 2741
2368 } 2744 }
2369 2745
2370 Symbol::delete_package $k; 2746 Symbol::delete_package $k;
2371 } 2747 }
2372 2748
2373 warn "get rid of safe::, as good as possible"; 2749 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2750 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2751 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2752
2377 warn "unload cf.pm \"a bit\""; 2753 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2754 delete $INC{"cf.pm"};
2755 delete $INC{"cf/pod.pm"};
2379 2756
2380 # don't, removes xs symbols, too, 2757 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2758 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2759 #Symbol::delete_package __PACKAGE__;
2383 2760
2761 warn "unload completed, starting to reload now";
2762
2384 warn "reloading cf.pm"; 2763 warn "reloading cf.pm";
2385 require cf; 2764 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2765 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2766
2388 warn "load config and database again"; 2767 warn "loading config and database again";
2389 cf::cfg_load; 2768 cf::cfg_load;
2390 cf::db_load;
2391 2769
2392 warn "load extensions"; 2770 warn "loading extensions";
2393 cf::load_extensions; 2771 cf::load_extensions;
2394 2772
2395 warn "reattach attachments to objects/players"; 2773 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2774 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2775 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2776 reattach $_ for values %MAP;
2399 }; 2777 warn "reattaching attachments to players";
2778 reattach $_ for values %PLAYER;
2400 2779
2401 if ($@) { 2780 warn "leaving sync_job";
2781
2782 1
2783 } or do {
2402 warn $@; 2784 warn $@;
2403 warn "error while reloading, exiting."; 2785 warn "error while reloading, exiting.";
2404 exit 1; 2786 exit 1;
2405 } 2787 };
2406 2788
2407 warn "reloaded"; 2789 warn "reloaded";
2408}; 2790};
2409 2791
2410############################################################################# 2792our $RELOAD_WATCHER; # used only during reload
2411 2793
2412unless ($LINK_MAP) { 2794sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 2795 # doing reload synchronously and two reloads happen back-to-back,
2796 # coro crashes during coro_state_free->destroy here.
2414 2797
2415 $LINK_MAP->width (41); 2798 $RELOAD_WATCHER ||= Event->timer (
2416 $LINK_MAP->height (41); 2799 reentrant => 0,
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10, 2800 after => 0,
2801 data => WF_AUTOCANCEL,
2425 cb => sub { 2802 cb => sub {
2426 $_[0]->w->cancel; 2803 do_reload_perl;
2427 2804 undef $RELOAD_WATCHER;
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 }); 2805 },
2446 2806 );
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 2807}
2452 2808
2453register_command "reload" => sub { 2809register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2810 my ($who, $arg) = @_;
2455 2811
2456 if ($who->flag (FLAG_WIZ)) { 2812 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 2813 $who->message ("reloading server.");
2814 async { reload_perl };
2460 } 2815 }
2461}; 2816};
2462 2817
2463unshift @INC, $LIBDIR; 2818unshift @INC, $LIBDIR;
2464 2819
2820my $bug_warning = 0;
2821
2822our @WAIT_FOR_TICK;
2823our @WAIT_FOR_TICK_BEGIN;
2824
2825sub wait_for_tick {
2826 return unless $TICK_WATCHER->is_active;
2827 return if $Coro::current == $Coro::main;
2828
2829 my $signal = new Coro::Signal;
2830 push @WAIT_FOR_TICK, $signal;
2831 $signal->wait;
2832}
2833
2834sub wait_for_tick_begin {
2835 return unless $TICK_WATCHER->is_active;
2836 return if $Coro::current == $Coro::main;
2837
2838 my $signal = new Coro::Signal;
2839 push @WAIT_FOR_TICK_BEGIN, $signal;
2840 $signal->wait;
2841}
2842
2843 my $min = 1e6;#d#
2844 my $avg = 10;
2465$TICK_WATCHER = Event->timer ( 2845$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2846 reentrant => 0,
2847 parked => 1,
2467 prio => 0, 2848 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2849 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2850 data => WF_AUTOCANCEL,
2470 cb => sub { 2851 cb => sub {
2852 if ($Coro::current != $Coro::main) {
2853 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2854 unless ++$bug_warning > 10;
2855 return;
2856 }
2857
2858 $NOW = $tick_start = Event::time;
2859
2471 cf::server_tick; # one server iteration 2860 cf::server_tick; # one server iteration
2861
2862 0 && sync_job {#d#
2863 for(1..10) {
2864 my $t = Event::time;
2865 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2866 or die;
2867
2868 $map->width (50);
2869 $map->height (50);
2870 $map->alloc;
2871 $map->_load_objects ("/tmp/x.map", 1);
2872 my $t = Event::time - $t;
2873
2874 #next unless $t < 0.0013;#d#
2875 if ($t < $min) {
2876 $min = $t;
2877 }
2878 $avg = $avg * 0.99 + $t * 0.01;
2879 }
2880 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2881 exit 0;
2882 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2883 };
2884
2472 $RUNTIME += $TICK; 2885 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2886 $NEXT_TICK += $TICK;
2474 2887
2475 $WAIT_FOR_TICK->broadcast; 2888 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2889 $NEXT_RUNTIME_WRITE = $NOW + 10;
2890 Coro::async_pool {
2891 write_runtime
2892 or warn "ERROR: unable to write runtime file: $!";
2893 };
2894 }
2895
2896# my $AFTER = Event::time;
2897# warn $AFTER - $NOW;#d#
2898
2899 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2900 $sig->send;
2901 }
2902 while (my $sig = shift @WAIT_FOR_TICK) {
2903 $sig->send;
2904 }
2905
2906 $NOW = Event::time;
2477 2907
2478 # if we are delayed by four ticks or more, skip them all 2908 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2909 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2480 2910
2481 $TICK_WATCHER->at ($NEXT_TICK); 2911 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2912 $TICK_WATCHER->start;
2913
2914 $LOAD = ($NOW - $tick_start) / $TICK;
2915 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2916
2917 _post_tick;
2918
2919
2483 }, 2920 },
2484); 2921);
2485 2922
2923{
2486IO::AIO::max_poll_time $TICK * 0.2; 2924 BDB::max_poll_time $TICK * 0.1;
2487 2925 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2926 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2927 fd => BDB::poll_fileno,
2490 poll => 'r', 2928 poll => 'r',
2491 prio => 5, 2929 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2930 data => WF_AUTOCANCEL,
2498 after => 0, 2931 cb => \&BDB::poll_cb,
2499 interval => 10, 2932 );
2500 cb => sub { 2933 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2934
2502 write_runtime 2935 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2936 my $status;
2937 my $current = $Coro::current;
2938 (
2939 sub {
2940 $status = $!;
2941 $current->ready; undef $current;
2942 },
2943 sub {
2944 Coro::schedule while defined $current;
2945 $! = $status;
2946 },
2947 )
2948 };
2949
2950 unless ($DB_ENV) {
2951 $DB_ENV = BDB::db_env_create;
2952
2953 cf::sync_job {
2954 eval {
2955 BDB::db_env_open
2956 $DB_ENV,
2957 $BDBDIR,
2958 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2959 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2960 0666;
2961
2962 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2963
2964 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2965 $DB_ENV->set_lk_detect;
2966 };
2967
2968 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2969 };
2505 }, 2970 }
2506); 2971}
2972
2973{
2974 IO::AIO::min_parallel 8;
2975
2976 undef $Coro::AIO::WATCHER;
2977 IO::AIO::max_poll_time $TICK * 0.1;
2978 $AIO_POLL_WATCHER = Event->io (
2979 reentrant => 0,
2980 data => WF_AUTOCANCEL,
2981 fd => IO::AIO::poll_fileno,
2982 poll => 'r',
2983 prio => 6,
2984 cb => \&IO::AIO::poll_cb,
2985 );
2986}
2987
2988my $_log_backtrace;
2989
2990sub _log_backtrace {
2991 my ($msg, @addr) = @_;
2992
2993 $msg =~ s/\n//;
2994
2995 # limit the # of concurrent backtraces
2996 if ($_log_backtrace < 2) {
2997 ++$_log_backtrace;
2998 async {
2999 my @bt = fork_call {
3000 @addr = map { sprintf "%x", $_ } @addr;
3001 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3002 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3003 or die "addr2line: $!";
3004
3005 my @funcs;
3006 my @res = <$fh>;
3007 chomp for @res;
3008 while (@res) {
3009 my ($func, $line) = splice @res, 0, 2, ();
3010 push @funcs, "[$func] $line";
3011 }
3012
3013 @funcs
3014 };
3015
3016 LOG llevInfo, "[ABT] $msg\n";
3017 LOG llevInfo, "[ABT] $_\n" for @bt;
3018 --$_log_backtrace;
3019 };
3020 } else {
3021 LOG llevInfo, "[ABT] $msg\n";
3022 LOG llevInfo, "[ABT] [suppressed]\n";
3023 }
3024}
3025
3026# load additional modules
3027use cf::pod;
2507 3028
2508END { cf::emergency_save } 3029END { cf::emergency_save }
2509 3030
25101 30311
2511 3032

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