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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.418 by root, Fri Apr 11 21:09:53 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 76our %EXT_MAP = (); # pluggable maps
43 77
78our $RELOAD; # number of reloads so far
44our @EVENT; 79our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 80
47our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 97our $NEXT_TICK;
50our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
51 105
52our %CFG; 106our %CFG;
53 107
54our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 109our $RUNTIME;
110our $NOW;
56 111
57our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 115
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
64 123
65binmode STDOUT; 124binmode STDOUT;
66binmode STDERR; 125binmode STDERR;
67 126
68# read virtual server time, if available 127# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
73} 132}
74 133
75mkdir cf::localdir; 134mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 136
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
84 140
85############################################################################# 141#############################################################################
86 142
87=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
88 144
95=item $cf::RUNTIME 151=item $cf::RUNTIME
96 152
97The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 154every server tick.
99 155
100=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 159
102The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
104 164
105=item $cf::NOW 165=item $cf::NOW
106 166
107The time of the last (current) server tick. 167The time of the last (current) server tick.
108 168
109=item $cf::TICK 169=item $cf::TICK
110 170
111The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
112 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
113=item %cf::CFG 183=item %cf::CFG
114 184
115Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 186from wherever your confdir points to.
117 187
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
119 189
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
124 199
125=back 200=back
126 201
127=cut 202=cut
128 203
129BEGIN { 204BEGIN {
130 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 206 my $msg = join "", @_;
132 utf8::encode $msg;
133 207
134 $msg .= "\n" 208 $msg .= "\n"
135 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
136 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
137 LOG llevError, $msg; 213 LOG llevError, $msg;
138 }; 214 };
139} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
140 231
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 239
148# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 241# within the Safe compartment.
150for my $pkg (qw( 242for my $pkg (qw(
151 cf::global cf::attachable 243 cf::global cf::attachable
156)) { 248)) {
157 no strict 'refs'; 249 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 251}
160 252
161$Event::DIED = sub { 253$EV::DIED = sub {
162 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
163}; 255};
256
257#############################################################################
164 258
165=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
166 260
167=over 4 261=over 4
168 262
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 282 $d
189 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
190} 284}
191 285
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
195 287
196Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
197 289
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
206 291
207Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
208 293
209=cut 294=cut
210 295
211sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
213 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
214} 299sub decode_json($) { $json_coder->decode ($_[0]) }
215 300
216=item cf::lock_wait $string 301=item cf::lock_wait $string
217 302
218Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
219 304
222Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
225returned. 310returned.
226 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
227Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
229 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
230=cut 322=cut
231 323
232our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
233 326
234sub lock_wait($) { 327sub lock_wait($) {
235 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
236 334
237 # wait for lock, if any 335 # wait for lock, if any
238 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 338 Coro::schedule;
246 344
247 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
248 lock_wait $key; 346 lock_wait $key;
249 347
250 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
251 350
252 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
255 } 355 }
256} 356}
257 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
258sub freeze_mainloop { 364sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
260 366
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 368}
263 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
264} 441}
265 442
266=item cf::async { BLOCK } 443=item cf::async { BLOCK }
267 444
268Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
273 450
274BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
275 452
276=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
277 454
278The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
281 459
282If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
285fast or be very important. 463fast or be very important.
288 466
289sub sync_job(&) { 467sub sync_job(&) {
290 my ($job) = @_; 468 my ($job) = @_;
291 469
292 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
293 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
295 475
296 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 477
298 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
299 479
300 my $busy = 1; 480 my $busy = 1;
301 my @res; 481 my @res;
302 482
303 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 485 @res = eval { $job->() };
305 warn $@ if $@; 486 warn $@ if $@;
306 undef $busy; 487 undef $busy;
307 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
308 489
309 while ($busy) { 490 while ($busy) {
310 Coro::cede or Event::one_event; 491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
311 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
312 501
313 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
314 } else { 503 } else {
315 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
316 505
336 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
337 526
338 $coro 527 $coro
339} 528}
340 529
341sub write_runtime { 530=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 531
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
345 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
346 536
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 538
351 aio_fsync $fh 539sub fork_call(&@) {
352 and return; 540 my ($cb, @args) = @_;
353 541
354 close $fh 542 # we seemingly have to make a local copy of the whole thing,
355 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
356 545
357 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
358 and return; 547 reset_signals;
548 &$cb
549 }, @args;
359 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
360 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 717}
362 718
363=back 719=back
364 720
365=cut 721=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 722
522############################################################################# 723#############################################################################
523 724
524=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
525 726
527attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
529 730
530In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 733Deliantra).
533 734
534=over 4 735=over 4
535 736
536=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
537 738
651our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 853our @CB_MAP = ();
653 854
654my %attachment; 855my %attachment;
655 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
656sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
658 865
659 use sort 'stable'; 866 use sort 'stable';
660 867
694 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
695 902
696 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 907
701 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 909 my $pkg = shift @arg;
703 910
704 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
734 } 941 }
735 942
736 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
737 } else { 944 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 946 }
740 947
741 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
742} 949}
743 950
745 if (ref $_[0]) { 952 if (ref $_[0]) {
746 _object_attach @_; 953 _object_attach @_;
747 } else { 954 } else {
748 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
749 } 956 }
957 _recalc_want;
750}; 958};
751 959
752# all those should be optimised 960# all those should be optimised
753sub cf::attachable::detach { 961sub cf::attachable::detach {
754 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
758 reattach ($obj); 966 reattach ($obj);
759 } else { 967 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
761 } 969 }
970 _recalc_want;
762}; 971};
763 972
764sub cf::attachable::attached { 973sub cf::attachable::attached {
765 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
766 975
781 "; 990 ";
782 die if $@; 991 die if $@;
783} 992}
784 993
785our $override; 994our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 996
788sub override { 997sub override {
789 $override = 1; 998 $override = 1;
790 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
791} 1000}
792 1001
793sub do_invoke { 1002sub do_invoke {
794 my $event = shift; 1003 my $event = shift;
795 my $callbacks = shift; 1004 my $callbacks = shift;
796 1005
797 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
798 1007
799 local $override; 1008 local $override;
800 1009
801 for (@$callbacks) { 1010 for (@$callbacks) {
802 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
811 } 1020 }
812 1021
813 0 1022 0
814} 1023}
815 1024
816=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
817 1026
818=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
819 1028
820Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
821 1030
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 1034
826=back 1035=back
827 1036
828=cut 1037=cut
829 1038
830############################################################################# 1039#############################################################################
831# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
832 1083
833sub reattach { 1084sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1089
837 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
838 1091
839 @$registry = (); 1092 @$registry = ();
840 1093
855cf::attachable->attach ( 1108cf::attachable->attach (
856 prio => -1000000, 1109 prio => -1000000,
857 on_instantiate => sub { 1110 on_instantiate => sub {
858 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
859 1112
860 $data = from_json $data; 1113 $data = decode_json $data;
861 1114
862 for (@$data) { 1115 for (@$data) {
863 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
864 1117
865 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
881sub object_freezer_save { 1134sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
883 1136
884 sync_job { 1137 sync_job {
885 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
888 1142
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1147 close $fh;
894 1148
895 if (@$objs) { 1149 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1155 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
903 } 1157 }
904 } else { 1158 } else {
905 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
911 } 1165 }
912 } else { 1166 } else {
913 aio_unlink $filename; 1167 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
915 } 1169 }
916 } 1170 };
917} 1171}
918 1172
919sub object_freezer_as_string { 1173sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
921 1175
933 or return; 1187 or return;
934 1188
935 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
937 or return; 1191 or return;
1192
938 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
939 } 1195 }
940 1196
1197 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
943 return ($data, $av); 1201 ($data, $av)
944} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
945 1209
946############################################################################# 1210#############################################################################
947# command handling &c 1211# command handling &c
948 1212
949=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1227}
964 1228
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1230
967Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
968 1236
969If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
970called. 1238called.
971 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
972=cut 1251=cut
973 1252
974sub register_extcmd { 1253sub register_extcmd {
975 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
976 1255
977 $EXTCMD{$name} = $cb; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
978} 1263}
979 1264
980cf::player->attach ( 1265cf::player->attach (
981 on_command => sub { 1266 on_command => sub {
982 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
991 cf::override; 1276 cf::override;
992 }, 1277 },
993 on_extcmd => sub { 1278 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
995 1280
996 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1282
998 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
1004 } else { 1298 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1300 }
1007 1301
1008 cf::override; 1302 cf::override;
1009 }, 1303 },
1010); 1304);
1011 1305
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1040 for my $ext (<$LIBDIR/*.ext>) { 1310 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1311 next unless -r $path;
1042 eval { 1312
1043 load_extension $ext; 1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1044 1 1369 }
1045 } or warn "$ext not loaded: $@"; 1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1046 } 1375 };
1047} 1376}
1048 1377
1049############################################################################# 1378#############################################################################
1050# load/save/clean perl data associated with a map
1051 1379
1052*cf::mapsupport::on_clean = sub { 1380=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1381
1065=head2 CORE EXTENSIONS 1382=head2 CORE EXTENSIONS
1066 1383
1067Functions and methods that extend core crossfire objects. 1384Functions and methods that extend core crossfire objects.
1068 1385
1074 1391
1075=head3 cf::player 1392=head3 cf::player
1076 1393
1077=over 4 1394=over 4
1078 1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1079=item cf::player::find $login 1410=item cf::player::find $login
1080 1411
1081Returns the given player object, loading it if necessary (might block). 1412Returns the given player object, loading it if necessary (might block).
1082 1413
1083=cut 1414=cut
1084 1415
1085sub playerdir($) { 1416sub playerdir($) {
1086 cf::localdir 1417 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1419}
1092 1420
1093sub path($) { 1421sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1423
1096 (playerdir $login) . "/$login.pl" 1424 (playerdir $login) . "/playerdata"
1097} 1425}
1098 1426
1099sub find_active($) { 1427sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1428 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1429 and $cf::PLAYER{$_[0]}->active
1104 1432
1105sub exists($) { 1433sub exists($) {
1106 my ($login) = @_; 1434 my ($login) = @_;
1107 1435
1108 $cf::PLAYER{$login} 1436 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1437 or cf::sync_job { !aio_stat path $login }
1110} 1438}
1111 1439
1112sub find($) { 1440sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1441 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1442 my $login = $_[0];
1115 1443
1116 my $guard = cf::lock_acquire "user_find:$login"; 1444 my $guard = cf::lock_acquire "user_find:$login";
1117 1445
1118 $cf::PLAYER{$_[0]} || do { 1446 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1461 $cf::PLAYER{$login} = $pl
1122 } 1462 }
1123 } 1463 }
1124} 1464}
1125 1465
1135 1475
1136 aio_mkdir playerdir $pl, 0770; 1476 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1477 $pl->{last_save} = $cf::RUNTIME;
1138 1478
1139 $pl->save_pl ($path); 1479 $pl->save_pl ($path);
1140 Coro::cede; 1480 cf::cede_to_tick;
1141} 1481}
1142 1482
1143sub new($) { 1483sub new($) {
1144 my ($login) = @_; 1484 my ($login) = @_;
1145 1485
1151 $cf::PLAYER{$login} = $self; 1491 $cf::PLAYER{$login} = $self;
1152 1492
1153 $self 1493 $self
1154} 1494}
1155 1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1156=item $pl->quit_character 1506=item $pl->quit_character
1157 1507
1158Nukes the player without looking back. If logged in, the connection will 1508Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1509be destroyed. May block for a long time.
1160 1510
1161=cut 1511=cut
1162 1512
1163sub quit_character { 1513sub quit_character {
1164 my ($pl) = @_; 1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1165 1517
1166 $pl->{deny_save} = 1; 1518 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1520
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1526 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1528 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1529 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1179 IO::AIO::aio_rmtree $temp; 1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1180} 1552}
1181 1553
1182=item cf::player::list_logins 1554=item cf::player::list_logins
1183 1555
1184Returns am arrayref of all valid playernames in the system, can take a 1556Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1557while and may block, so not sync_job-capable, ever.
1186 1558
1187=cut 1559=cut
1188 1560
1189sub list_logins { 1561sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1562 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1563 or return [];
1192 1564
1193 my @logins; 1565 my @logins;
1194 1566
1195 for my $login (@$dirs) { 1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1199 1576
1200 utf8::decode $login; 1577 utf8::decode $login;
1201 push @logins, $login; 1578 push @logins, $login;
1202 } 1579 }
1203 1580
1204 \@logins 1581 \@logins
1205} 1582}
1206 1583
1207=item $player->maps 1584=item $player->maps
1208 1585
1209Returns an arrayref of cf::path's of all maps that are private for this 1586Returns an arrayref of map paths that are private for this
1210player. May block. 1587player. May block.
1211 1588
1212=cut 1589=cut
1213 1590
1214sub maps($) { 1591sub maps($) {
1215 my ($pl) = @_; 1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1595
1217 my $files = aio_readdir playerdir $pl 1596 my $files = aio_readdir playerdir $pl
1218 or return; 1597 or return;
1219 1598
1220 my @paths; 1599 my @paths;
1222 for (@$files) { 1601 for (@$files) {
1223 utf8::decode $_; 1602 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1603 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1604 next unless /^$PATH_SEP/o;
1226 1605
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1606 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1607 }
1229 1608
1230 \@paths 1609 \@paths
1231} 1610}
1232 1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1705=item $player->ext_reply ($msgid, @msg)
1234 1706
1235Sends an ext reply to the player. 1707Sends an ext reply to the player.
1236 1708
1237=cut 1709=cut
1238 1710
1239sub ext_reply($$$%) { 1711sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1712 my ($self, $id, @msg) = @_;
1241 1713
1242 $msg{msgid} = $id; 1714 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1715}
1246 1716
1247package cf; 1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
1744 my ($path) = @_;
1745
1746 my ($match, $specificity);
1747
1748 for my $region (list) {
1749 if ($region->{match} && $path =~ $region->{match}) {
1750 ($match, $specificity) = ($region, $region->specificity)
1751 if $region->specificity > $specificity;
1752 }
1753 }
1754
1755 $match
1756}
1248 1757
1249=back 1758=back
1250
1251 1759
1252=head3 cf::map 1760=head3 cf::map
1253 1761
1254=over 4 1762=over 4
1255 1763
1258package cf::map; 1766package cf::map;
1259 1767
1260use Fcntl; 1768use Fcntl;
1261use Coro::AIO; 1769use Coro::AIO;
1262 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1263our $MAX_RESET = 3600; 1775our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1776our $DEFAULT_RESET = 3000;
1265 1777
1266sub generate_random_map { 1778sub generate_random_map {
1267 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1780
1781 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1268 1782
1269 # mit "rum" bekleckern, nicht 1783 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1784 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1785 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1786 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1787 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1788 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1789 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1790 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1791 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1792 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1793 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1794 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1795 (cf::region::find $rmp->{region}), $rmp->{custom}
1796 )
1797}
1798
1799=item cf::map->register ($regex, $prio)
1800
1801Register a handler for the map path matching the given regex at the
1802givne priority (higher is better, built-in handlers have priority 0, the
1803default).
1804
1805=cut
1806
1807sub register {
1808 my (undef, $regex, $prio) = @_;
1809 my $pkg = caller;
1810
1811 no strict;
1812 push @{"$pkg\::ISA"}, __PACKAGE__;
1813
1814 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1815}
1816
1817# also paths starting with '/'
1818$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1819
1820sub thawer_merge {
1821 my ($self, $merge) = @_;
1822
1823 # we have to keep some variables in memory intact
1824 local $self->{path};
1825 local $self->{load_path};
1826
1827 $self->SUPER::thawer_merge ($merge);
1828}
1829
1830sub normalise {
1831 my ($path, $base) = @_;
1832
1833 $path = "$path"; # make sure its a string
1834
1835 $path =~ s/\.map$//;
1836
1837 # map plan:
1838 #
1839 # /! non-realised random map exit (special hack!)
1840 # {... are special paths that are not being touched
1841 # ?xxx/... are special absolute paths
1842 # ?random/... random maps
1843 # /... normal maps
1844 # ~user/... per-player map of a specific user
1845
1846 $path =~ s/$PATH_SEP/\//go;
1847
1848 # treat it as relative path if it starts with
1849 # something that looks reasonable
1850 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1851 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1852
1853 $base =~ s{[^/]+/?$}{};
1854 $path = "$base/$path";
1855 }
1856
1857 for ($path) {
1858 redo if s{//}{/};
1859 redo if s{/\.?/}{/};
1860 redo if s{/[^/]+/\.\./}{/};
1861 }
1862
1863 $path
1864}
1865
1866sub new_from_path {
1867 my (undef, $path, $base) = @_;
1868
1869 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1870
1871 $path = normalise $path, $base;
1872
1873 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1874 if ($path =~ $EXT_MAP{$pkg}[1]) {
1875 my $self = bless cf::map::new, $pkg;
1876 $self->{path} = $path; $self->path ($path);
1877 $self->init; # pass $1 etc.
1878 return $self;
1879 }
1880 }
1881
1882 Carp::cluck "unable to resolve path '$path' (base '$base').";
1883 ()
1884}
1885
1886sub init {
1887 my ($self) = @_;
1888
1889 $self
1890}
1891
1892sub as_string {
1893 my ($self) = @_;
1894
1895 "$self->{path}"
1896}
1897
1898# the displayed name, this is a one way mapping
1899sub visible_name {
1900 &as_string
1901}
1902
1903# the original (read-only) location
1904sub load_path {
1905 my ($self) = @_;
1906
1907 "$MAPDIR/$self->{path}.map"
1908}
1909
1910# the temporary/swap location
1911sub save_path {
1912 my ($self) = @_;
1913
1914 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1915 "$TMPDIR/$path.map"
1916}
1917
1918# the unique path, undef == no special unique path
1919sub uniq_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1923 "$UNIQUEDIR/$path"
1283} 1924}
1284 1925
1285# and all this just because we cannot iterate over 1926# and all this just because we cannot iterate over
1286# all maps in C++... 1927# all maps in C++...
1287sub change_all_map_light { 1928sub change_all_map_light {
1289 1930
1290 $_->change_map_light ($change) 1931 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1932 for grep $_->outdoor, values %cf::MAP;
1292} 1933}
1293 1934
1935sub decay_objects {
1936 my ($self) = @_;
1937
1938 return if $self->{deny_reset};
1939
1940 $self->do_decay_objects;
1941}
1942
1943sub unlink_save {
1944 my ($self) = @_;
1945
1946 utf8::encode (my $save = $self->save_path);
1947 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1948 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1949}
1950
1294sub load_map_header($) { 1951sub load_header_from($) {
1295 my ($path) = @_; 1952 my ($self, $path) = @_;
1296 1953
1297 utf8::encode $path; 1954 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1955 my $f = new_from_file cf::object::thawer $path
1299 or return; 1956 or return;
1300 1957
1301 my $map = cf::map::new 1958 $self->_load_header ($f)
1302 or return; 1959 or return;
1303 1960
1304 # for better error messages only, will be overwritten later 1961 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1962 $f->resolve_delayed_derefs;
1306 1963
1307 $map->load_header ($path) 1964 $self->{load_path} = $path;
1965
1966 1
1967}
1968
1969sub load_header_orig {
1970 my ($self) = @_;
1971
1972 $self->load_header_from ($self->load_path)
1973}
1974
1975sub load_header_temp {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->save_path)
1979}
1980
1981sub prepare_temp {
1982 my ($self) = @_;
1983
1984 $self->last_access ((delete $self->{last_access})
1985 || $cf::RUNTIME); #d#
1986 # safety
1987 $self->{instantiate_time} = $cf::RUNTIME
1988 if $self->{instantiate_time} > $cf::RUNTIME;
1989}
1990
1991sub prepare_orig {
1992 my ($self) = @_;
1993
1994 $self->{load_original} = 1;
1995 $self->{instantiate_time} = $cf::RUNTIME;
1996 $self->last_access ($cf::RUNTIME);
1997 $self->instantiate;
1998}
1999
2000sub load_header {
2001 my ($self) = @_;
2002
2003 if ($self->load_header_temp) {
2004 $self->prepare_temp;
2005 } else {
2006 $self->load_header_orig
1308 or return; 2007 or return;
2008 $self->prepare_orig;
2009 }
1309 2010
1310 $map->{load_path} = $path; 2011 $self->{deny_reset} = 1
2012 if $self->no_reset;
1311 2013
1312 $map 2014 $self->default_region (cf::region::find_by_path $self->{path})
2015 unless $self->default_region;
2016
2017 1
1313} 2018}
1314 2019
1315sub find; 2020sub find;
1316sub find { 2021sub find {
1317 my ($path, $origin) = @_; 2022 my ($path, $origin) = @_;
1318 2023
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 2024 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 2025
2026 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 2027 cf::lock_wait "map_find:$path";
1325 2028
1326 $cf::MAP{$key} || do { 2029 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1328 2032
1329 # do it the slow way 2033 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 2034 or return;
1343 2035
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 2036 $map->{last_save} = $cf::RUNTIME;
1356 2037
1357 Coro::cede; 2038 $map->load_header
2039 or return;
1358 2040
1359 if ($map->should_reset) { 2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait;
2044 undef $guard1;
2045 undef $guard2;
1360 $map->reset; 2046 $map->reset;
1361 undef $guard;
1362 $map = find $path 2047 return find $path;
1363 or return;
1364 } 2048 }
1365 2049
1366 $cf::MAP{$key} = $map 2050 $cf::MAP{$path} = $map
1367 } 2051 }
1368} 2052}
2053
2054sub pre_load { }
2055sub post_load { }
1369 2056
1370sub load { 2057sub load {
1371 my ($self) = @_; 2058 my ($self) = @_;
1372 2059
2060 local $self->{deny_reset} = 1; # loading can take a long time
2061
1373 my $path = $self->{path}; 2062 my $path = $self->{path};
2063
2064 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2065 my $guard = cf::lock_acquire "map_data:$path";
1375 2066
2067 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 2068 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 2069
1378 $self->in_memory (cf::MAP_LOADING); 2070 $self->in_memory (cf::MAP_LOADING);
1379 2071
1380 $self->alloc; 2072 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 2073
2074 $self->pre_load;
2075 cf::cede_to_tick;
2076
2077 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block;
2079 $self->_load_objects ($f)
1382 or return; 2080 or return;
1383 2081
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 2083 if delete $self->{load_original};
1386 2084
1387 if (my $uniq = $path->uniq_path) { 2085 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 2086 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 2087 unless (aio_stat $uniq) {
2088 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 2089 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 2090 $self->_load_objects ($f);
2091 $f->resolve_delayed_derefs;
2092 }
1392 } 2093 }
1393 } 2094 }
1394 2095
1395 Coro::cede; 2096 $f->resolve_delayed_derefs;
1396 2097
2098 cf::cede_to_tick;
1397 # now do the right thing for maps 2099 # now do the right thing for maps
1398 $self->link_multipart_objects; 2100 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 2101 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 2102 unless $self->difficulty;
2103 cf::cede_to_tick;
2104
2105 unless ($self->{deny_activate}) {
2106 $self->decay_objects;
2107 $self->fix_auto_apply;
2108 $self->update_buttons;
2109 cf::cede_to_tick;
2110 $self->set_darkness_map;
2111 cf::cede_to_tick;
1410 $self->activate; 2112 $self->activate;
1411 } 2113 }
1412 2114
1413 Coro::cede; 2115 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME);
1414 2117
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2118 $self->in_memory (cf::MAP_IN_MEMORY);
2119 }
2120
2121 $self->post_load;
2122}
2123
2124sub customise_for {
2125 my ($self, $ob) = @_;
2126
2127 return find "~" . $ob->name . "/" . $self->{path}
2128 if $self->per_player;
2129
2130# return find "?party/" . $ob->name . "/" . $self->{path}
2131# if $self->per_party;
2132
2133 $self
1416} 2134}
1417 2135
1418# find and load all maps in the 3x3 area around a map 2136# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2137sub load_neighbours {
1420 my ($map) = @_; 2138 my ($map) = @_;
1421 2139
1422 my @diag; # diagonal neighbours 2140 my @neigh; # diagonal neighbours
1423 2141
1424 for (0 .. 3) { 2142 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2143 my $neigh = $map->tile_path ($_)
1426 or next; 2144 or next;
1427 $neigh = find $neigh, $map 2145 $neigh = find $neigh, $map
1428 or next; 2146 or next;
1429 $neigh->load; 2147 $neigh->load;
1430 2148
2149 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2150 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2151 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2152 }
1434 2153
1435 for (@diag) { 2154 for (grep defined $_->[0], @neigh) {
2155 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2156 my $neigh = find $path, $origin
1437 or next; 2157 or next;
1438 $neigh->load; 2158 $neigh->load;
1439 } 2159 }
1440} 2160}
1441 2161
1446} 2166}
1447 2167
1448sub do_load_sync { 2168sub do_load_sync {
1449 my ($map) = @_; 2169 my ($map) = @_;
1450 2170
2171 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2172 if $Coro::current == $Coro::main;
2173
1451 cf::sync_job { $map->load }; 2174 cf::sync_job { $map->load };
1452} 2175}
1453 2176
1454our %MAP_PREFETCH; 2177our %MAP_PREFETCH;
2178our $MAP_PREFETCHER = undef;
2179
2180sub find_async {
2181 my ($path, $origin, $load) = @_;
2182
2183 $path = normalise $path, $origin && $origin->{path};
2184
2185 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2187 }
2188
2189 $MAP_PREFETCH{$path} |= $load;
2190
1455our $MAP_PREFETCHER = Coro::async { 2191 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2192 $Coro::current->{desc} = "map prefetcher";
2193
1457 while (%MAP_PREFETCH) { 2194 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2195 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2196 if (my $map = find $k) {
2197 $map->load if $v;
2198 }
2199
1460 my $path = delete $MAP_PREFETCH{$key}; 2200 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2201 }
1466 Coro::schedule; 2202 }
2203 undef $MAP_PREFETCHER;
1467 } 2204 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2205 $MAP_PREFETCHER->prio (6);
1482 2206
1483 () 2207 ()
1484} 2208}
1485 2209
1486sub save { 2210sub save {
1487 my ($self) = @_; 2211 my ($self) = @_;
1488 2212
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2214
1491 $self->{last_save} = $cf::RUNTIME; 2215 $self->{last_save} = $cf::RUNTIME;
1492 2216
1493 return unless $self->dirty; 2217 return unless $self->dirty;
1494 2218
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2219 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2221
1498 $self->{load_path} = $save; 2222 $self->{load_path} = $save;
1499 2223
1500 return if $self->{deny_save}; 2224 return if $self->{deny_save};
1501 2225
1502 local $self->{last_access} = $self->last_access;#d# 2226 local $self->{last_access} = $self->last_access;#d#
1503 2227
1504 cf::async { 2228 cf::async {
2229 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2230 $_->contr->save for $self->players;
1506 }; 2231 };
1507 2232
1508 if ($uniq) { 2233 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2235 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2236 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2238 }
1514} 2239}
1515 2240
1516sub swap_out { 2241sub swap_out {
1517 my ($self) = @_; 2242 my ($self) = @_;
1518 2243
1519 # save first because save cedes 2244 # save first because save cedes
1520 $self->save; 2245 $self->save;
1521 2246
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2247 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2248
1524 return if $self->players; 2249 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2250 return if $self->in_memory != cf::MAP_IN_MEMORY;
1526 return if $self->{deny_save}; 2251 return if $self->{deny_save};
1527 2252
2253 $self->in_memory (cf::MAP_SWAPPED);
2254
2255 $self->deactivate;
2256 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2257 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2258}
1531 2259
1532sub reset_at { 2260sub reset_at {
1533 my ($self) = @_; 2261 my ($self) = @_;
1534 2262
1535 # TODO: safety, remove and allow resettable per-player maps 2263 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2264 return 1e99 if $self->{deny_reset};
1538 2265
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2266 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2267 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2268
1546 my ($self) = @_; 2273 my ($self) = @_;
1547 2274
1548 $self->reset_at <= $cf::RUNTIME 2275 $self->reset_at <= $cf::RUNTIME
1549} 2276}
1550 2277
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2278sub reset {
1573 my ($self) = @_; 2279 my ($self) = @_;
1574 2280
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2282
1577 return if $self->players; 2283 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2284
1580 warn "resetting map ", $self->path;#d# 2285 warn "resetting map ", $self->path;
2286
2287 $self->in_memory (cf::MAP_SWAPPED);
2288
2289 # need to save uniques path
2290 unless ($self->{deny_save}) {
2291 my $uniq = $self->uniq_path; utf8::encode $uniq;
2292
2293 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2294 if $uniq;
2295 }
1581 2296
1582 delete $cf::MAP{$self->path}; 2297 delete $cf::MAP{$self->path};
1583 2298
2299 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2300 $_->clear_links_to ($self) for values %cf::MAP;
2301 $self->clear;
1585 2302
1586 $self->unlink_save; 2303 $self->unlink_save;
1587 $self->destroy; 2304 $self->destroy;
1588} 2305}
1589 2306
1590my $nuke_counter = "aaaa"; 2307my $nuke_counter = "aaaa";
1591 2308
1592sub nuke { 2309sub nuke {
1593 my ($self) = @_; 2310 my ($self) = @_;
1594 2311
2312 {
2313 my $lock = cf::lock_acquire "map_data:$self->{path}";
2314
2315 delete $cf::MAP{$self->path};
2316
2317 $self->unlink_save;
2318
2319 bless $self, "cf::map";
2320 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2321 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2322 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2323 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2324
2325 $cf::MAP{$self->path} = $self;
2326 }
2327
1598 $self->reset; # polite request, might not happen 2328 $self->reset; # polite request, might not happen
1599} 2329}
1600 2330
1601sub customise_for { 2331=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2332
1604 if ($map->per_player) { 2333Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2334maps. May block.
2335
2336=cut
2337
2338sub tmp_maps() {
1606 } 2339 [
2340 map {
2341 utf8::decode $_;
2342 /\.map$/
2343 ? normalise $_
2344 : ()
2345 } @{ aio_readdir $TMPDIR or [] }
2346 ]
2347}
1607 2348
1608 $map 2349=item $maps = cf::map::random_maps
2350
2351Returns an arrayref with all map paths of currently instantiated and saved
2352random maps. May block.
2353
2354=cut
2355
2356sub random_maps() {
2357 [
2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise "?random/$_"
2362 : ()
2363 } @{ aio_readdir $RANDOMDIR or [] }
2364 ]
1609} 2365}
1610 2366
1611=item cf::map::unique_maps 2367=item cf::map::unique_maps
1612 2368
1613Returns an arrayref of cf::path's of all shared maps that have 2369Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2370instantiated unique items. May block.
1615 2371
1616=cut 2372=cut
1617 2373
1618sub unique_maps() { 2374sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2375 [
1620 or return; 2376 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2377 utf8::decode $_;
1626 next if /\.pst$/; 2378 /\.map$/
1627 next unless /^$PATH_SEP/o; 2379 ? normalise $_
1628 2380 : ()
1629 push @paths, new cf::path $_; 2381 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2382 ]
1631
1632 \@paths
1633} 2383}
1634
1635package cf;
1636 2384
1637=back 2385=back
1638 2386
1639=head3 cf::object 2387=head3 cf::object
1640 2388
1655 map { $_, inv_recursive_ $_->inv } @_ 2403 map { $_, inv_recursive_ $_->inv } @_
1656} 2404}
1657 2405
1658sub inv_recursive { 2406sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2407 inv_recursive_ inv $_[0]
2408}
2409
2410=item $ref = $ob->ref
2411
2412creates and returns a persistent reference to an objetc that can be stored as a string.
2413
2414=item $ob = cf::object::deref ($refstring)
2415
2416returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2417even if the object actually exists. May block.
2418
2419=cut
2420
2421sub deref {
2422 my ($ref) = @_;
2423
2424 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2425 my ($uuid, $name) = ($1, $2);
2426 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2427 or return;
2428 $pl->ob->uuid eq $uuid
2429 or return;
2430
2431 $pl->ob
2432 } else {
2433 warn "$ref: cannot resolve object reference\n";
2434 undef
2435 }
1660} 2436}
1661 2437
1662package cf; 2438package cf;
1663 2439
1664=back 2440=back
1683 2459
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2461
1686 if ($self->{record_replies}) { 2462 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2463 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2464
1688 } else { 2465 } else {
2466 my $pl = $self->contr;
2467
2468 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2469 my $dialog = $pl->{npc_dialog};
2470 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2471
2472 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2473 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2474 $self->message ($msg, $flags);
2475 }
1691 } 2476 }
2477}
2478
2479=item $object->send_msg ($channel, $msg, $color, [extra...])
2480
2481=cut
2482
2483sub cf::object::send_msg {
2484 my $pl = shift->contr
2485 or return;
2486 $pl->send_msg (@_);
1692} 2487}
1693 2488
1694=item $player_object->may ("access") 2489=item $player_object->may ("access")
1695 2490
1696Returns wether the given player is authorized to access resource "access" 2491Returns wether the given player is authorized to access resource "access"
1709 2504
1710=item $player_object->enter_link 2505=item $player_object->enter_link
1711 2506
1712Freezes the player and moves him/her to a special map (C<{link}>). 2507Freezes the player and moves him/her to a special map (C<{link}>).
1713 2508
1714The player should be reaosnably safe there for short amounts of time. You 2509The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 2510I<MUST> call C<leave_link> as soon as possible, though.
1716 2511
2512Will never block.
2513
1717=item $player_object->leave_link ($map, $x, $y) 2514=item $player_object->leave_link ($map, $x, $y)
1718 2515
1719Moves the player out of the specila link map onto the given map. If the 2516Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2517map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2518to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2519fails, to the emergency map position.
1723 2520
1724Might block. 2521Might block.
1725 2522
1726=cut 2523=cut
2524
2525sub link_map {
2526 unless ($LINK_MAP) {
2527 $LINK_MAP = cf::map::find "{link}"
2528 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2529 $LINK_MAP->load;
2530 }
2531
2532 $LINK_MAP
2533}
1727 2534
1728sub cf::object::player::enter_link { 2535sub cf::object::player::enter_link {
1729 my ($self) = @_; 2536 my ($self) = @_;
1730 2537
1731 $self->deactivate_recursive; 2538 $self->deactivate_recursive;
1732 2539
1733 return if $self->map == $LINK_MAP; 2540 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2541
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2542 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2543 if $self->map && $self->map->{path} ne "{link}";
1737 2544
1738 $self->enter_map ($LINK_MAP, 20, 20); 2545 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2546}
1740 2547
1741sub cf::object::player::leave_link { 2548sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2549 my ($self, $map, $x, $y) = @_;
2550
2551 return unless $self->contr->active;
1743 2552
1744 my $link_pos = delete $self->{_link_pos}; 2553 my $link_pos = delete $self->{_link_pos};
1745 2554
1746 unless ($map) { 2555 unless ($map) {
1747 # restore original map position 2556 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2570 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2571 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2572 if $x <=0 && $y <= 0;
1764 2573
1765 $map->load; 2574 $map->load;
1766 $map->load_diag; 2575 $map->load_neighbours;
1767 2576
1768 return unless $self->contr->active; 2577 return unless $self->contr->active;
1769 $self->activate_recursive; 2578 $self->activate_recursive;
2579
2580 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2581 $self->enter_map ($map, $x, $y);
1771} 2582}
1772 2583
1773cf::player->attach ( 2584=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2585
1777 # abort map switching before logout 2586Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2587her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2588that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2589the new (success) or old (failed) map position. In either case, $done will
1781 }; 2590be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2591
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2592=cut
2593
2594our $GOTOGEN;
1808 2595
1809sub cf::object::player::goto { 2596sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2597 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2598
1812 $path = new cf::path $path; 2599 # do generation counting so two concurrent goto's will be executed in-order
2600 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2601
1814 $self->enter_link; 2602 $self->enter_link;
1815 2603
1816 (async { 2604 (async {
1817 my $map = cf::map::find $path->as_string; 2605 $Coro::current->{desc} = "player::goto $path $x $y";
2606
2607 # *tag paths override both path and x|y
2608 if ($path =~ /^\*(.*)$/) {
2609 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2610 my $ob = $obs[rand @obs];
2611
2612 # see if we actually can go there
2613 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2614 $ob = $obs[rand @obs];
2615 } else {
2616 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2617 }
2618 # else put us there anyways for now #d#
2619
2620 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2621 } else {
2622 ($path, $x, $y) = (undef, undef, undef);
2623 }
2624 }
2625
2626 my $map = eval {
2627 my $map = defined $path ? cf::map::find $path : undef;
2628
2629 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2630 $map = $map->customise_for ($self);
1819 2631 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2632 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2633 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2634 }
1824 2635
2636 $map
2637 };
2638
2639 if ($@) {
2640 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2641 LOG llevError | logBacktrace, Carp::longmess $@;
2642 }
2643
2644 if ($gen == $self->{_goto_generation}) {
2645 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2646 $self->leave_link ($map, $x, $y);
2647 }
2648
2649 $done->() if $done;
1826 })->prio (1); 2650 })->prio (1);
1827} 2651}
1828 2652
1829=item $player_object->enter_exit ($exit_object) 2653=item $player_object->enter_exit ($exit_object)
1830 2654
1832 2656
1833sub parse_random_map_params { 2657sub parse_random_map_params {
1834 my ($spec) = @_; 2658 my ($spec) = @_;
1835 2659
1836 my $rmp = { # defaults 2660 my $rmp = { # defaults
1837 xsize => 10, 2661 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2662 ysize => (cf::rndm 15, 40),
2663 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2664 #layout => string,
1839 }; 2665 };
1840 2666
1841 for (split /\n/, $spec) { 2667 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2668 my ($k, $v) = split /\s+/, $_, 2;
1843 2669
1847 $rmp 2673 $rmp
1848} 2674}
1849 2675
1850sub prepare_random_map { 2676sub prepare_random_map {
1851 my ($exit) = @_; 2677 my ($exit) = @_;
2678
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2680
1853 # all this does is basically replace the /! path by 2681 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2682 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2683 # that depends on the exit object
1856 2684
1857 my $rmp = parse_random_map_params $exit->msg; 2685 my $rmp = parse_random_map_params $exit->msg;
1858 2686
1859 if ($exit->map) { 2687 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2688 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2689 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2690 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2691 $rmp->{origin_y} = $exit->y;
1864 } 2692 }
1865 2693
1866 $rmp->{random_seed} ||= $exit->random_seed; 2694 $rmp->{random_seed} ||= $exit->random_seed;
1867 2695
1868 my $data = cf::to_json $rmp; 2696 my $data = cf::encode_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2697 my $md5 = Digest::MD5::md5_hex $data;
2698 my $meta = "$RANDOMDIR/$md5.meta";
1870 2699
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2700 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2701 aio_write $fh, 0, (length $data), $data, 0;
2702 undef $fh;
2703 aio_rename "$meta~", $meta;
1873 2704
1874 $exit->slaying ("?random/$md5"); 2705 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2706 $exit->msg (undef);
1876 } 2707 }
1877} 2708}
1879sub cf::object::player::enter_exit { 2710sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2711 my ($self, $exit) = @_;
1881 2712
1882 return unless $self->type == cf::PLAYER; 2713 return unless $self->type == cf::PLAYER;
1883 2714
2715 if ($exit->slaying eq "/!") {
2716 #TODO: this should de-fi-ni-te-ly not be a sync-job
2717 # the problem is that $exit might not survive long enough
2718 # so it needs to be done right now, right here
2719 cf::sync_job { prepare_random_map $exit };
2720 }
2721
2722 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2723 my $hp = $exit->stats->hp;
2724 my $sp = $exit->stats->sp;
2725
1884 $self->enter_link; 2726 $self->enter_link;
1885 2727
2728 # if exit is damned, update players death & WoR home-position
2729 $self->contr->savebed ($slaying, $hp, $sp)
2730 if $exit->flag (FLAG_DAMNED);
2731
1886 (async { 2732 (async {
2733 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2734
1887 $self->deactivate_recursive; # just to be sure 2735 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2736 unless (eval {
1889 prepare_random_map $exit 2737 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2738
1895 1; 2739 1;
1896 }) { 2740 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2741 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2742 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2743 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2744 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2745
1902 warn "ERROR in enter_exit: $@"; 2746 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2747 $self->leave_link;
1904 } 2748 }
1905 })->prio (1); 2749 })->prio (1);
1918 2762
1919sub cf::client::send_drawinfo { 2763sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2764 my ($self, $text, $flags) = @_;
1921 2765
1922 utf8::encode $text; 2766 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2767 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2768}
1925 2769
2770=item $client->send_msg ($channel, $msg, $color, [extra...])
2771
2772Send a drawinfo or msg packet to the client, formatting the msg for the
2773client if neccessary. C<$type> should be a string identifying the type of
2774the message, with C<log> being the default. If C<$color> is negative, suppress
2775the message unless the client supports the msg packet.
2776
2777=cut
2778
2779# non-persistent channels (usually the info channel)
2780our %CHANNEL = (
2781 "c/identify" => {
2782 id => "infobox",
2783 title => "Identify",
2784 reply => undef,
2785 tooltip => "Items recently identified",
2786 },
2787 "c/examine" => {
2788 id => "infobox",
2789 title => "Examine",
2790 reply => undef,
2791 tooltip => "Signs and other items you examined",
2792 },
2793 "c/book" => {
2794 id => "infobox",
2795 title => "Book",
2796 reply => undef,
2797 tooltip => "The contents of a note or book",
2798 },
2799 "c/lookat" => {
2800 id => "infobox",
2801 title => "Look",
2802 reply => undef,
2803 tooltip => "What you saw there",
2804 },
2805 "c/who" => {
2806 id => "infobox",
2807 title => "Players",
2808 reply => undef,
2809 tooltip => "Shows players who are currently online",
2810 },
2811 "c/body" => {
2812 id => "infobox",
2813 title => "Body Parts",
2814 reply => undef,
2815 tooltip => "Shows which body parts you posess and are available",
2816 },
2817 "c/uptime" => {
2818 id => "infobox",
2819 title => "Uptime",
2820 reply => undef,
2821 tooltip => "How long the server has been running since last restart",
2822 },
2823 "c/mapinfo" => {
2824 id => "infobox",
2825 title => "Map Info",
2826 reply => undef,
2827 tooltip => "Information related to the maps",
2828 },
2829);
2830
2831sub cf::client::send_msg {
2832 my ($self, $channel, $msg, $color, @extra) = @_;
2833
2834 $msg = $self->pl->expand_cfpod ($msg);
2835
2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2837
2838 # check predefined channels, for the benefit of C
2839 if ($CHANNEL{$channel}) {
2840 $channel = $CHANNEL{$channel};
2841
2842 $self->ext_msg (channel_info => $channel)
2843 if $self->can_msg;
2844
2845 $channel = $channel->{id};
2846
2847 } elsif (ref $channel) {
2848 # send meta info to client, if not yet sent
2849 unless (exists $self->{channel}{$channel->{id}}) {
2850 $self->{channel}{$channel->{id}} = $channel;
2851 $self->ext_msg (channel_info => $channel)
2852 if $self->can_msg;
2853 }
2854
2855 $channel = $channel->{id};
2856 }
2857
2858 return unless @extra || length $msg;
2859
2860 if ($self->can_msg) {
2861 # default colour, mask it out
2862 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2863 if $color & cf::NDI_DEF;
2864
2865 $self->send_packet ("msg " . $self->{json_coder}->encode (
2866 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2867 } else {
2868 if ($color >= 0) {
2869 # replace some tags by gcfclient-compatible ones
2870 for ($msg) {
2871 1 while
2872 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2873 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2874 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2875 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2876 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2877 }
2878
2879 $color &= cf::NDI_COLOR_MASK;
2880
2881 utf8::encode $msg;
2882
2883 if (0 && $msg =~ /\[/) {
2884 # COMMAND/INFO
2885 $self->send_packet ("drawextinfo $color 10 8 $msg")
2886 } else {
2887 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2888 $self->send_packet ("drawinfo $color $msg")
2889 }
2890 }
2891 }
2892}
2893
2894=item $client->ext_msg ($type, @msg)
2895
2896Sends an ext event to the client.
2897
2898=cut
2899
2900sub cf::client::ext_msg($$@) {
2901 my ($self, $type, @msg) = @_;
2902
2903 if ($self->extcmd == 2) {
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2905 } elsif ($self->extcmd == 1) { # TODO: remove
2906 push @msg, msgtype => "event_$type";
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2908 }
2909}
2910
2911=item $client->ext_reply ($msgid, @msg)
2912
2913Sends an ext reply to the client.
2914
2915=cut
2916
2917sub cf::client::ext_reply($$@) {
2918 my ($self, $id, @msg) = @_;
2919
2920 if ($self->extcmd == 2) {
2921 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2922 } elsif ($self->extcmd == 1) {
2923 #TODO: version 1, remove
2924 unshift @msg, msgtype => "reply", msgid => $id;
2925 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2926 }
2927}
1926 2928
1927=item $success = $client->query ($flags, "text", \&cb) 2929=item $success = $client->query ($flags, "text", \&cb)
1928 2930
1929Queues a query to the client, calling the given callback with 2931Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2934
1933Queries can fail, so check the return code. Or don't, as queries will become 2935Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2936become reliable at some point in the future.
1935 2937
1936=cut 2938=cut
1937 2939
1938sub cf::client::query { 2940sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2941 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2949 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2951
1950 $self->send_packet ($self->{query_queue}[0][0]) 2952 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2953 if @{ $self->{query_queue} } == 1;
2954
2955 1
1952} 2956}
1953 2957
1954cf::client->attach ( 2958cf::client->attach (
2959 on_connect => sub {
2960 my ($ns) = @_;
2961
2962 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2963 },
1955 on_reply => sub { 2964 on_reply => sub {
1956 my ($ns, $msg) = @_; 2965 my ($ns, $msg) = @_;
1957 2966
1958 # this weird shuffling is so that direct followup queries 2967 # this weird shuffling is so that direct followup queries
1959 # get handled first 2968 # get handled first
1960 my $queue = delete $ns->{query_queue} 2969 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2970 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2971
1963 (shift @$queue)->[1]->($msg); 2972 (shift @$queue)->[1]->($msg);
2973 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2974
1965 push @{ $ns->{query_queue} }, @$queue; 2975 push @{ $ns->{query_queue} }, @$queue;
1966 2976
1967 if (@{ $ns->{query_queue} } == @$queue) { 2977 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2978 if (@$queue) {
1970 } else { 2980 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2981 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 2982 }
1973 } 2983 }
1974 }, 2984 },
2985 on_exticmd => sub {
2986 my ($ns, $buf) = @_;
2987
2988 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2989
2990 if (ref $msg) {
2991 my ($type, $reply, @payload) =
2992 "ARRAY" eq ref $msg
2993 ? @$msg
2994 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2995
2996 my @reply;
2997
2998 if (my $cb = $EXTICMD{$type}) {
2999 @reply = $cb->($ns, @payload);
3000 }
3001
3002 $ns->ext_reply ($reply, @reply)
3003 if $reply;
3004
3005 } else {
3006 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3007 }
3008
3009 cf::override;
3010 },
1975); 3011);
1976 3012
1977=item $client->async (\&cb) 3013=item $client->async (\&cb)
1978 3014
1979Create a new coroutine, running the specified callback. The coroutine will 3015Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 3056our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 3057our $safe_hole = new Safe::Hole;
2022 3058
2023$SIG{FPE} = 'IGNORE'; 3059$SIG{FPE} = 'IGNORE';
2024 3060
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3061$safe->permit_only (Opcode::opset qw(
3062 :base_core :base_mem :base_orig :base_math
3063 grepstart grepwhile mapstart mapwhile
3064 sort time
3065));
2026 3066
2027# here we export the classes and methods available to script code 3067# here we export the classes and methods available to script code
2028 3068
2029=pod 3069=pod
2030 3070
2031The following fucntions and emthods are available within a safe environment: 3071The following functions and methods are available within a safe environment:
2032 3072
2033 cf::object contr pay_amount pay_player map 3073 cf::object
3074 contr pay_amount pay_player map x y force_find force_add destroy
3075 insert remove name archname title slaying race decrease_ob_nr
3076
2034 cf::object::player player 3077 cf::object::player
2035 cf::player peaceful 3078 player
2036 cf::map trigger 3079
3080 cf::player
3081 peaceful
3082
3083 cf::map
3084 trigger
2037 3085
2038=cut 3086=cut
2039 3087
2040for ( 3088for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 3089 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3090 insert remove inv name archname title slaying race
3091 decrease_ob_nr destroy)],
2042 ["cf::object::player" => qw(player)], 3092 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 3093 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 3094 ["cf::map" => qw(trigger)],
2045) { 3095) {
2046 no strict 'refs'; 3096 no strict 'refs';
2117=back 3167=back
2118 3168
2119=cut 3169=cut
2120 3170
2121############################################################################# 3171#############################################################################
3172# the server's init and main functions
2122 3173
2123=head2 EXTENSION DATABASE SUPPORT 3174sub load_facedata($) {
3175 my ($path) = @_;
2124 3176
2125Crossfire maintains a very simple database for extension use. It can 3177 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3178 # for this (global event?)
2127excludes objects. 3179 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3180
2129The parameter C<$family> should best start with the name of the extension 3181 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3182
2132=over 4 3183 warn "loading facedata from $path\n";
2133 3184
2134=item $hashref = cf::db_get $family 3185 my $facedata;
3186 0 < aio_load $path, $facedata
3187 or die "$path: $!";
2135 3188
2136Return a hashref for use by the extension C<$family>, which can be 3189 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3190
2140=item $value = cf::db_get $family => $key 3191 $facedata->{version} == 2
3192 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3193
2142Returns a single value from the database 3194 # patch in the exptable
2143 3195 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3196 type => FT_RSRC,
2145 3197 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3198 };
3199 cf::cede_to_tick;
2195 3200
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3201 {
3202 my $faces = $facedata->{faceinfo};
2200 3203
2201 sub db_get($;$) { 3204 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3205 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 3206
2207 sub db_put($$;$) { 3207 cf::face::set_visibility $idx, $info->{visibility};
2208 if (@_ >= 3) { 3208 cf::face::set_magicmap $idx, $info->{magicmap};
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 3209 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2210 } else { 3210 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 3211
2216 cf::global->attach ( 3212 cf::cede_to_tick;
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3213 }
2221 );
2222}
2223 3214
2224############################################################################# 3215 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3216 next unless $info->{smooth};
2226 3217
2227sub cfg_load { 3218 my $idx = cf::face::find $face
3219 or next;
3220
3221 if (my $smooth = cf::face::find $info->{smooth}) {
3222 cf::face::set_smooth $idx, $smooth;
3223 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3224 } else {
3225 warn "smooth face '$info->{smooth}' not found for face '$face'";
3226 }
3227
3228 cf::cede_to_tick;
3229 }
3230 }
3231
3232 {
3233 my $anims = $facedata->{animinfo};
3234
3235 while (my ($anim, $info) = each %$anims) {
3236 cf::anim::set $anim, $info->{frames}, $info->{facings};
3237 cf::cede_to_tick;
3238 }
3239
3240 cf::anim::invalidate_all; # d'oh
3241 }
3242
3243 {
3244 # TODO: for gcfclient pleasure, we should give resources
3245 # that gcfclient doesn't grok a >10000 face index.
3246 my $res = $facedata->{resource};
3247
3248 while (my ($name, $info) = each %$res) {
3249 if (defined $info->{type}) {
3250 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3251 my $data;
3252
3253 if ($info->{type} & 1) {
3254 # prepend meta info
3255
3256 my $meta = $enc->encode ({
3257 name => $name,
3258 %{ $info->{meta} || {} },
3259 });
3260
3261 $data = pack "(w/a*)*", $meta, $info->{data};
3262 } else {
3263 $data = $info->{data};
3264 }
3265
3266 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3267 cf::face::set_type $idx, $info->{type};
3268 } else {
3269 $RESOURCE{$name} = $info;
3270 }
3271
3272 cf::cede_to_tick;
3273 }
3274 }
3275
3276 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3277
3278 1
3279}
3280
3281cf::global->attach (on_resource_update => sub {
3282 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3283 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3284
3285 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3286 my $sound = $soundconf->{compat}[$_]
3287 or next;
3288
3289 my $face = cf::face::find "sound/$sound->[1]";
3290 cf::sound::set $sound->[0] => $face;
3291 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3292 }
3293
3294 while (my ($k, $v) = each %{$soundconf->{event}}) {
3295 my $face = cf::face::find "sound/$v";
3296 cf::sound::set $k => $face;
3297 }
3298 }
3299});
3300
3301register_exticmd fx_want => sub {
3302 my ($ns, $want) = @_;
3303
3304 while (my ($k, $v) = each %$want) {
3305 $ns->fx_want ($k, $v);
3306 }
3307};
3308
3309sub reload_regions {
3310 # HACK to clear player env face cache, we need some signal framework
3311 # for this (global event?)
3312 %ext::player_env::MUSIC_FACE_CACHE = ();
3313
3314 load_resource_file "$MAPDIR/regions"
3315 or die "unable to load regions file\n";
3316
3317 for (cf::region::list) {
3318 $_->{match} = qr/$_->{match}/
3319 if exists $_->{match};
3320 }
3321}
3322
3323sub reload_facedata {
3324 load_facedata "$DATADIR/facedata"
3325 or die "unable to load facedata\n";
3326}
3327
3328sub reload_archetypes {
3329 load_resource_file "$DATADIR/archetypes"
3330 or die "unable to load archetypes\n";
3331 #d# NEED to laod twice to resolve forward references
3332 # this really needs to be done in an extra post-pass
3333 # (which needs to be synchronous, so solve it differently)
3334 load_resource_file "$DATADIR/archetypes"
3335 or die "unable to load archetypes\n";
3336}
3337
3338sub reload_treasures {
3339 load_resource_file "$DATADIR/treasures"
3340 or die "unable to load treasurelists\n";
3341}
3342
3343sub reload_resources {
3344 warn "reloading resource files...\n";
3345
3346 reload_regions;
3347 reload_facedata;
3348 #reload_archetypes;#d#
3349 reload_archetypes;
3350 reload_treasures;
3351
3352 warn "finished reloading resource files\n";
3353}
3354
3355sub init {
3356 reload_resources;
3357}
3358
3359sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3360 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3361 or return;
2230 3362
2231 local $/; 3363 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3364 *CFG = YAML::Load <$fh>;
2233 3365
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3366 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235 3367
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3368 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3369 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2247 3379
2248sub main { 3380sub main {
2249 # we must not ever block the main coroutine 3381 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3382 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3383 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event }; 3384 (async {
3385 $Coro::current->{desc} = "IDLE BUG HANDLER";
3386 EV::loop EV::LOOP_ONESHOT;
3387 })->prio (Coro::PRIO_MAX);
2253 }; 3388 };
2254 3389
2255 cfg_load; 3390 reload_config;
2256 db_load; 3391 db_init;
2257 load_extensions; 3392 load_extensions;
3393
3394 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3395 evthread_start IO::AIO::poll_fileno;
2258 Event::loop; 3396 EV::loop;
2259} 3397}
2260 3398
2261############################################################################# 3399#############################################################################
2262# initialisation and cleanup 3400# initialisation and cleanup
2263 3401
2264# install some emergency cleanup handlers 3402# install some emergency cleanup handlers
2265BEGIN { 3403BEGIN {
3404 our %SIGWATCHER = ();
2266 for my $signal (qw(INT HUP TERM)) { 3405 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3406 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal"; 3407 cf::cleanup "SIG$signal";
2272 },
2273 ); 3408 };
3409 }
3410}
3411
3412sub write_runtime_sync {
3413 my $runtime = "$LOCALDIR/runtime";
3414
3415 # first touch the runtime file to show we are still running:
3416 # the fsync below can take a very very long time.
3417
3418 IO::AIO::aio_utime $runtime, undef, undef;
3419
3420 my $guard = cf::lock_acquire "write_runtime";
3421
3422 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3423 or return;
3424
3425 my $value = $cf::RUNTIME + 90 + 10;
3426 # 10 is the runtime save interval, for a monotonic clock
3427 # 60 allows for the watchdog to kill the server.
3428
3429 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3430 and return;
3431
3432 # always fsync - this file is important
3433 aio_fsync $fh
3434 and return;
3435
3436 # touch it again to show we are up-to-date
3437 aio_utime $fh, undef, undef;
3438
3439 close $fh
3440 or return;
3441
3442 aio_rename "$runtime~", $runtime
3443 and return;
3444
3445 warn "runtime file written.\n";
3446
2274 } 3447 1
3448}
3449
3450our $uuid_lock;
3451our $uuid_skip;
3452
3453sub write_uuid_sync($) {
3454 $uuid_skip ||= $_[0];
3455
3456 return if $uuid_lock;
3457 local $uuid_lock = 1;
3458
3459 my $uuid = "$LOCALDIR/uuid";
3460
3461 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3462 or return;
3463
3464 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3465 $uuid_skip = 0;
3466
3467 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3468 and return;
3469
3470 # always fsync - this file is important
3471 aio_fsync $fh
3472 and return;
3473
3474 close $fh
3475 or return;
3476
3477 aio_rename "$uuid~", $uuid
3478 and return;
3479
3480 warn "uuid file written ($value).\n";
3481
3482 1
3483
3484}
3485
3486sub write_uuid($$) {
3487 my ($skip, $sync) = @_;
3488
3489 $sync ? write_uuid_sync $skip
3490 : async { write_uuid_sync $skip };
2275} 3491}
2276 3492
2277sub emergency_save() { 3493sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3494 my $freeze_guard = cf::freeze_mainloop;
2279 3495
2280 warn "enter emergency perl save\n"; 3496 warn "enter emergency perl save\n";
2281 3497
2282 cf::sync_job { 3498 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3499 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3500 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3501 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3502 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3503 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3504 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3505 $pl->valid or next;
3506 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3507 $pl->save;
2291 } 3508 }
2292 warn "end emergency player save\n"; 3509 warn "end emergency player save\n";
2293 3510
2294 warn "begin emergency map save\n"; 3511 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3513 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3514 $map->valid or next;
2298 $map->save; 3515 $map->save;
2299 } 3516 }
2300 warn "end emergency map save\n"; 3517 warn "end emergency map save\n";
3518
3519 warn "begin emergency database checkpoint\n";
3520 BDB::db_env_txn_checkpoint $DB_ENV;
3521 warn "end emergency database checkpoint\n";
3522
3523 warn "begin write uuid\n";
3524 write_uuid_sync 1;
3525 warn "end write uuid\n";
2301 }; 3526 };
2302 3527
2303 warn "leave emergency perl save\n"; 3528 warn "leave emergency perl save\n";
2304} 3529}
2305 3530
3531sub post_cleanup {
3532 my ($make_core) = @_;
3533
3534 warn Carp::longmess "post_cleanup backtrace"
3535 if $make_core;
3536}
3537
2306sub reload() { 3538sub do_reload_perl() {
2307 # can/must only be called in main 3539 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3540 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3541 warn "can only reload from main coroutine";
2310 return; 3542 return;
2311 } 3543 }
2312 3544
2313 warn "reloading..."; 3545 warn "reloading...";
2314 3546
2315 warn "freezing server"; 3547 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3548
3549 cf::sync_job {
3550 cf::write_runtime_sync; # external watchdog should not bark
2317 cf::emergency_save; 3551 cf::emergency_save;
3552 cf::write_runtime_sync; # external watchdog should not bark
2318 3553
2319 warn "sync database to disk"; 3554 warn "syncing database to disk";
2320 cf::db_sync; 3555 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3556
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3557 # if anything goes wrong in here, we should simply crash as we already saved
2325 3558
2326 warn "cancel all watchers"; 3559 warn "flushing outstanding aio requests";
2327 for (Event::all_watchers) { 3560 for (;;) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3561 BDB::flush;
3562 IO::AIO::flush;
3563 Coro::cede_notself;
3564 last unless IO::AIO::nreqs || BDB::nreqs;
3565 warn "iterate...";
2329 } 3566 }
2330 3567
3568 ++$RELOAD;
3569
2331 warn "cancel all extension coros"; 3570 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 3571 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 3572 %EXT_CORO = ();
2334 3573
2335 warn "remove commands"; 3574 warn "removing commands";
2336 %COMMAND = (); 3575 %COMMAND = ();
2337 3576
2338 warn "remove ext commands"; 3577 warn "removing ext/exti commands";
2339 %EXTCMD = (); 3578 %EXTCMD = ();
3579 %EXTICMD = ();
2340 3580
2341 warn "unload/nuke all extensions"; 3581 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 3582 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 3583 warn "... unloading $pkg";
2344 3584
2345 if (my $cb = $pkg->can ("unload")) { 3585 if (my $cb = $pkg->can ("unload")) {
2346 eval { 3586 eval {
2351 3591
2352 warn "... nuking $pkg"; 3592 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 3593 Symbol::delete_package $pkg;
2354 } 3594 }
2355 3595
2356 warn "unload all perl modules loaded from $LIBDIR"; 3596 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 3597 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3599
2360 warn "removing <$k>"; 3600 warn "... unloading $k";
2361 delete $INC{$k}; 3601 delete $INC{$k};
2362 3602
2363 $k =~ s/\.pm$//; 3603 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 3604 $k =~ s/\//::/g;
2365 3605
2368 } 3608 }
2369 3609
2370 Symbol::delete_package $k; 3610 Symbol::delete_package $k;
2371 } 3611 }
2372 3612
2373 warn "get rid of safe::, as good as possible"; 3613 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3614 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3615 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3616
2377 warn "unload cf.pm \"a bit\""; 3617 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3618 delete $INC{"cf.pm"};
3619 delete $INC{"cf/pod.pm"};
2379 3620
2380 # don't, removes xs symbols, too, 3621 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3622 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3623 #Symbol::delete_package __PACKAGE__;
2383 3624
3625 warn "unload completed, starting to reload now";
3626
2384 warn "reloading cf.pm"; 3627 warn "reloading cf.pm";
2385 require cf; 3628 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3629 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3630
2388 warn "load config and database again"; 3631 warn "loading config and database again";
2389 cf::cfg_load; 3632 cf::reload_config;
2390 cf::db_load;
2391 3633
2392 warn "load extensions"; 3634 warn "loading extensions";
2393 cf::load_extensions; 3635 cf::load_extensions;
2394 3636
2395 warn "reattach attachments to objects/players"; 3637 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3638 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3639 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3640 reattach $_ for values %MAP;
3641 warn "reattaching attachments to players";
3642 reattach $_ for values %PLAYER;
3643
3644 warn "leaving sync_job";
3645
3646 1
3647 } or do {
3648 warn $@;
3649 cf::cleanup "error while reloading, exiting.";
2399 }; 3650 };
2400
2401 if ($@) {
2402 warn $@;
2403 warn "error while reloading, exiting.";
2404 exit 1;
2405 }
2406 3651
2407 warn "reloaded"; 3652 warn "reloaded";
2408}; 3653};
2409 3654
2410############################################################################# 3655our $RELOAD_WATCHER; # used only during reload
2411 3656
2412unless ($LINK_MAP) { 3657sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 3658 # doing reload synchronously and two reloads happen back-to-back,
3659 # coro crashes during coro_state_free->destroy here.
2414 3660
2415 $LINK_MAP->width (41); 3661 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2416 $LINK_MAP->height (41); 3662 do_reload_perl;
2417 $LINK_MAP->alloc; 3663 undef $RELOAD_WATCHER;
2418 $LINK_MAP->path ("{link}"); 3664 };
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3665}
2452 3666
2453register_command "reload" => sub { 3667register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3668 my ($who, $arg) = @_;
2455 3669
2456 if ($who->flag (FLAG_WIZ)) { 3670 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3671 $who->message ("reloading server.");
3672 async {
3673 $Coro::current->{desc} = "perl_reload";
3674 reload_perl;
3675 };
2460 } 3676 }
2461}; 3677};
2462 3678
2463unshift @INC, $LIBDIR; 3679unshift @INC, $LIBDIR;
2464 3680
2465$TICK_WATCHER = Event->timer ( 3681my $bug_warning = 0;
2466 reentrant => 0, 3682
2467 prio => 0, 3683our @WAIT_FOR_TICK;
2468 at => $NEXT_TICK || $TICK, 3684our @WAIT_FOR_TICK_BEGIN;
2469 data => WF_AUTOCANCEL, 3685
2470 cb => sub { 3686sub wait_for_tick {
3687 return if tick_inhibit;
3688 return if $Coro::current == $Coro::main;
3689
3690 my $signal = new Coro::Signal;
3691 push @WAIT_FOR_TICK, $signal;
3692 $signal->wait;
3693}
3694
3695sub wait_for_tick_begin {
3696 return if tick_inhibit;
3697 return if $Coro::current == $Coro::main;
3698
3699 my $signal = new Coro::Signal;
3700 push @WAIT_FOR_TICK_BEGIN, $signal;
3701 $signal->wait;
3702}
3703
3704sub tick {
3705 if ($Coro::current != $Coro::main) {
3706 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3707 unless ++$bug_warning > 10;
3708 return;
3709 }
3710
2471 cf::server_tick; # one server iteration 3711 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK;
2474 3712
2475 $WAIT_FOR_TICK->broadcast; 3713 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3714 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2477 3715 Coro::async_pool {
2478 # if we are delayed by four ticks or more, skip them all 3716 $Coro::current->{desc} = "runtime saver";
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480
2481 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start;
2483 },
2484);
2485
2486IO::AIO::max_poll_time $TICK * 0.2;
2487
2488Event->io (
2489 fd => IO::AIO::poll_fileno,
2490 poll => 'r',
2491 prio => 5,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime 3717 write_runtime_sync
2503 or warn "ERROR: unable to write runtime file: $!"; 3718 or warn "ERROR: unable to write runtime file: $!";
2504 })->(); 3719 };
2505 }, 3720 }
2506); 3721
3722 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3723 $sig->send;
3724 }
3725 while (my $sig = shift @WAIT_FOR_TICK) {
3726 $sig->send;
3727 }
3728
3729 $LOAD = ($NOW - $TICK_START) / $TICK;
3730 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3731
3732 if (0) {
3733 if ($NEXT_TICK) {
3734 my $jitter = $TICK_START - $NEXT_TICK;
3735 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3736 warn "jitter $JITTER\n";#d#
3737 }
3738 }
3739}
3740
3741{
3742 # configure BDB
3743
3744 BDB::min_parallel 8;
3745 BDB::max_poll_reqs $TICK * 0.1;
3746 $Coro::BDB::WATCHER->priority (1);
3747
3748 unless ($DB_ENV) {
3749 $DB_ENV = BDB::db_env_create;
3750 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3751 | BDB::LOG_AUTOREMOVE, 1);
3752 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3753 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3754
3755 cf::sync_job {
3756 eval {
3757 BDB::db_env_open
3758 $DB_ENV,
3759 $BDBDIR,
3760 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3761 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3762 0666;
3763
3764 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3765 };
3766
3767 cf::cleanup "db_env_open(db): $@" if $@;
3768 };
3769 }
3770
3771 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3772 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3773 };
3774 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3775 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3776 };
3777 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3778 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3779 };
3780}
3781
3782{
3783 # configure IO::AIO
3784
3785 IO::AIO::min_parallel 8;
3786 IO::AIO::max_poll_time $TICK * 0.1;
3787 $Coro::AIO::WATCHER->priority (1);
3788}
3789
3790my $_log_backtrace;
3791
3792sub _log_backtrace {
3793 my ($msg, @addr) = @_;
3794
3795 $msg =~ s/\n//;
3796
3797 # limit the # of concurrent backtraces
3798 if ($_log_backtrace < 2) {
3799 ++$_log_backtrace;
3800 async {
3801 $Coro::current->{desc} = "abt $msg";
3802
3803 my @bt = fork_call {
3804 @addr = map { sprintf "%x", $_ } @addr;
3805 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3806 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3807 or die "addr2line: $!";
3808
3809 my @funcs;
3810 my @res = <$fh>;
3811 chomp for @res;
3812 while (@res) {
3813 my ($func, $line) = splice @res, 0, 2, ();
3814 push @funcs, "[$func] $line";
3815 }
3816
3817 @funcs
3818 };
3819
3820 LOG llevInfo, "[ABT] $msg\n";
3821 LOG llevInfo, "[ABT] $_\n" for @bt;
3822 --$_log_backtrace;
3823 };
3824 } else {
3825 LOG llevInfo, "[ABT] $msg\n";
3826 LOG llevInfo, "[ABT] [suppressed]\n";
3827 }
3828}
3829
3830# load additional modules
3831use cf::pod;
2507 3832
2508END { cf::emergency_save } 3833END { cf::emergency_save }
2509 3834
25101 38351
2511 3836

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