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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.368 by root, Wed Sep 12 11:18:25 2007 UTC vs.
Revision 1.440 by root, Mon Aug 11 23:23:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
84our $BDB_POLL_WATCHER; 102our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 103our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 104our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 105our $DB_ENV;
88 106
89our %CFG; 107our %CFG;
90 108
91our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 110our $RUNTIME;
111our $NOW;
93 112
94our (%PLAYER, %PLAYER_LOADING); # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps 114our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
97 116
98# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 119
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
104 124
105binmode STDOUT; 125binmode STDOUT;
106binmode STDERR; 126binmode STDERR;
107 127
108# read virtual server time, if available 128# read virtual server time, if available
161 181
162The raw value load value from the last tick. 182The raw value load value from the last tick.
163 183
164=item %cf::CFG 184=item %cf::CFG
165 185
166Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
167from wherever your confdir points to. 187from wherever your confdir points to.
168 188
169=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
170 190
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 213
194 LOG llevError, $msg; 214 LOG llevError, $msg;
195 }; 215 };
196} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
197 232
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 243for my $pkg (qw(
209 cf::global cf::attachable 244 cf::global cf::attachable
210 cf::object cf::object::player 245 cf::object cf::object::player
211 cf::client cf::player 246 cf::client cf::player
212 cf::arch cf::living 247 cf::arch cf::living
248 cf::map cf::mapspace
213 cf::map cf::party cf::region 249 cf::party cf::region
214)) { 250)) {
215 no strict 'refs'; 251 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 252 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 253}
218 254
219$Event::DIED = sub { 255$EV::DIED = sub {
220 warn "error in event callback: @_"; 256 warn "error in event callback: @_";
221}; 257};
222 258
223############################################################################# 259#############################################################################
224 260
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 283 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d 284 $d
249 } || "[unable to dump $_[0]: '$@']"; 285 } || "[unable to dump $_[0]: '$@']";
250} 286}
251 287
252=item $ref = cf::from_json $json 288=item $ref = cf::decode_json $json
253 289
254Converts a JSON string into the corresponding perl data structure. 290Converts a JSON string into the corresponding perl data structure.
255 291
256=item $json = cf::to_json $ref 292=item $json = cf::encode_json $ref
257 293
258Converts a perl data structure into its JSON representation. 294Converts a perl data structure into its JSON representation.
259 295
260=cut 296=cut
261 297
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 298our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263 299
264sub to_json ($) { $json_coder->encode ($_[0]) } 300sub encode_json($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) } 301sub decode_json($) { $json_coder->decode ($_[0]) }
266 302
267=item cf::lock_wait $string 303=item cf::lock_wait $string
268 304
269Wait until the given lock is available. See cf::lock_acquire. 305Wait until the given lock is available. See cf::lock_acquire.
270 306
326 362
327 ! ! $LOCK{$key} 363 ! ! $LOCK{$key}
328} 364}
329 365
330sub freeze_mainloop { 366sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 367 tick_inhibit_inc;
332 368
333 my $guard = Coro::guard { 369 Coro::guard \&tick_inhibit_dec;
334 $TICK_WATCHER->start; 370}
335 }; 371
336 $TICK_WATCHER->stop; 372=item cf::periodic $interval, $cb
337 $guard 373
374Like EV::periodic, but randomly selects a starting point so that the actions
375get spread over timer.
376
377=cut
378
379sub periodic($$) {
380 my ($interval, $cb) = @_;
381
382 my $start = rand List::Util::min 180, $interval;
383
384 EV::periodic $start, $interval, 0, $cb
338} 385}
339 386
340=item cf::get_slot $time[, $priority[, $name]] 387=item cf::get_slot $time[, $priority[, $name]]
341 388
342Allocate $time seconds of blocking CPU time at priority C<$priority>: 389Allocate $time seconds of blocking CPU time at priority C<$priority>:
353our @SLOT_QUEUE; 400our @SLOT_QUEUE;
354our $SLOT_QUEUE; 401our $SLOT_QUEUE;
355 402
356$SLOT_QUEUE->cancel if $SLOT_QUEUE; 403$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async { 404$SLOT_QUEUE = Coro::async {
405 $Coro::current->desc ("timeslot manager");
406
358 my $signal = new Coro::Signal; 407 my $signal = new Coro::Signal;
359 408
360 while () { 409 while () {
361 next_job: 410 next_job:
362 my $avail = cf::till_tick; 411 my $avail = cf::till_tick;
370 } 419 }
371 } 420 }
372 } 421 }
373 422
374 if (@SLOT_QUEUE) { 423 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive 424 # we do not use wait_for_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal; 425 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait; 426 $signal->wait;
378 } else { 427 } else {
379 Coro::schedule; 428 Coro::schedule;
380 } 429 }
381 } 430 }
382}; 431};
383 432
384sub get_slot($;$$) { 433sub get_slot($;$$) {
434 return if tick_inhibit || $Coro::current == $Coro::main;
435
385 my ($time, $pri, $name) = @_; 436 my ($time, $pri, $name) = @_;
386 437
387 $time = $TICK * .6 if $time > $TICK * .6; 438 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal; 439 my $sig = new Coro::Signal;
389 440
403 454
404BEGIN { *async = \&Coro::async_pool } 455BEGIN { *async = \&Coro::async_pool }
405 456
406=item cf::sync_job { BLOCK } 457=item cf::sync_job { BLOCK }
407 458
408The design of Crossfire TRT requires that the main coroutine ($Coro::main) 459The design of Deliantra requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only 460is always able to handle events or runnable, as Deliantra is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 461partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable. 462acceptable.
412 463
413If it must be done, put the blocking parts into C<sync_job>. This will run 464If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The 465the given BLOCK in another coroutine while waiting for the result. The
419 470
420sub sync_job(&) { 471sub sync_job(&) {
421 my ($job) = @_; 472 my ($job) = @_;
422 473
423 if ($Coro::current == $Coro::main) { 474 if ($Coro::current == $Coro::main) {
424 my $time = Event::time; 475 my $time = EV::time;
425 476
426 # this is the main coro, too bad, we have to block 477 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/ 478 # till the operation succeeds, freezing the server :/
428 479
429 # TODO: use suspend/resume instead 480 LOG llevError, Carp::longmess "sync job";#d#
430 # (but this is cancel-safe) 481
431 my $freeze_guard = freeze_mainloop; 482 my $freeze_guard = freeze_mainloop;
432 483
433 my $busy = 1; 484 my $busy = 1;
434 my @res; 485 my @res;
435 486
436 (async { 487 (async {
488 $Coro::current->desc ("sync job coro");
437 @res = eval { $job->() }; 489 @res = eval { $job->() };
438 warn $@ if $@; 490 warn $@ if $@;
439 undef $busy; 491 undef $busy;
440 })->prio (Coro::PRIO_MAX); 492 })->prio (Coro::PRIO_MAX);
441 493
442 while ($busy) { 494 while ($busy) {
443 Coro::cede or Event::one_event; 495 if (Coro::nready) {
496 Coro::cede_notself;
497 } else {
498 EV::loop EV::LOOP_ONESHOT;
444 } 499 }
500 }
445 501
446 $time = Event::time - $time; 502 my $time = EV::time - $time;
447 503
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load 504 $TICK_START += $time; # do not account sync jobs to server load
452 505
453 wantarray ? @res : $res[0] 506 wantarray ? @res : $res[0]
454 } else { 507 } else {
455 # we are in another coroutine, how wonderful, everything just works 508 # we are in another coroutine, how wonderful, everything just works
456 509
481=item fork_call { }, $args 534=item fork_call { }, $args
482 535
483Executes the given code block with the given arguments in a seperate 536Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with 537process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may 538Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling. 539never block itself or use any form of event handling.
487 540
488=cut 541=cut
489 542
490sub fork_call(&@) { 543sub fork_call(&@) {
491 my ($cb, @args) = @_; 544 my ($cb, @args) = @_;
498 reset_signals; 551 reset_signals;
499 &$cb 552 &$cb
500 }, @args; 553 }, @args;
501 554
502 wantarray ? @res : $res[-1] 555 wantarray ? @res : $res[-1]
556}
557
558=item $coin = coin_from_name $name
559
560=cut
561
562our %coin_alias = (
563 "silver" => "silvercoin",
564 "silvercoin" => "silvercoin",
565 "silvercoins" => "silvercoin",
566 "gold" => "goldcoin",
567 "goldcoin" => "goldcoin",
568 "goldcoins" => "goldcoin",
569 "platinum" => "platinacoin",
570 "platinumcoin" => "platinacoin",
571 "platinumcoins" => "platinacoin",
572 "platina" => "platinacoin",
573 "platinacoin" => "platinacoin",
574 "platinacoins" => "platinacoin",
575 "royalty" => "royalty",
576 "royalties" => "royalty",
577);
578
579sub coin_from_name($) {
580 $coin_alias{$_[0]}
581 ? cf::arch::find $coin_alias{$_[0]}
582 : undef
503} 583}
504 584
505=item $value = cf::db_get $family => $key 585=item $value = cf::db_get $family => $key
506 586
507Returns a single value from the environment database. 587Returns a single value from the environment database.
652attach callbacks/event handlers (a collection of which is called an "attachment") 732attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods. 733to it. All such attachable objects support the following methods.
654 734
655In the following description, CLASS can be any of C<global>, C<object> 735In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in 736C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT). 737Deliantra).
658 738
659=over 4 739=over 4
660 740
661=item $attachable->attach ($attachment, key => $value...) 741=item $attachable->attach ($attachment, key => $value...)
662 742
944 } 1024 }
945 1025
946 0 1026 0
947} 1027}
948 1028
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
950 1030
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1031=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952 1032
953Generate an object-specific event with the given arguments. 1033Generate an object-specific event with the given arguments.
954 1034
960 1040
961=cut 1041=cut
962 1042
963############################################################################# 1043#############################################################################
964# object support 1044# object support
965#
966 1045
1046sub _object_equal($$);
1047sub _object_equal($$) {
1048 my ($a, $b) = @_;
1049
1050 return 0 unless (ref $a) eq (ref $b);
1051
1052 if ("HASH" eq ref $a) {
1053 my @ka = keys %$a;
1054 my @kb = keys %$b;
1055
1056 return 0 if @ka != @kb;
1057
1058 for (0 .. $#ka) {
1059 return 0 unless $ka[$_] eq $kb[$_];
1060 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1061 }
1062
1063 } elsif ("ARRAY" eq ref $a) {
1064
1065 return 0 if @$a != @$b;
1066
1067 for (0 .. $#$a) {
1068 return 0 unless _object_equal $a->[$_], $b->[$_];
1069 }
1070
1071 } elsif ($a ne $b) {
1072 return 0;
1073 }
1074
1075 1
1076}
1077
1078our $SLOW_MERGES;#d#
967sub _can_merge { 1079sub _can_merge {
968 my ($ob1, $ob2) = @_; 1080 my ($ob1, $ob2) = @_;
969 1081
970 local $Storable::canonical = 1; 1082 ++$SLOW_MERGES;#d#
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973 1083
974 $fob1 eq $fob2 1084 # we do the slow way here
1085 return _object_equal $ob1, $ob2
975} 1086}
976 1087
977sub reattach { 1088sub reattach {
978 # basically do the same as instantiate, without calling instantiate 1089 # basically do the same as instantiate, without calling instantiate
979 my ($obj) = @_; 1090 my ($obj) = @_;
1001cf::attachable->attach ( 1112cf::attachable->attach (
1002 prio => -1000000, 1113 prio => -1000000,
1003 on_instantiate => sub { 1114 on_instantiate => sub {
1004 my ($obj, $data) = @_; 1115 my ($obj, $data) = @_;
1005 1116
1006 $data = from_json $data; 1117 $data = decode_json $data;
1007 1118
1008 for (@$data) { 1119 for (@$data) {
1009 my ($name, $args) = @$_; 1120 my ($name, $args) = @$_;
1010 1121
1011 $obj->attach ($name, %{$args || {} }); 1122 $obj->attach ($name, %{$args || {} });
1024 }, 1135 },
1025); 1136);
1026 1137
1027sub object_freezer_save { 1138sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_; 1139 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031 1140
1032 sync_job { 1141 sync_job {
1033 if (length $$rdata) { 1142 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename); 1143 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n", 1144 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs; 1145 $decname, length $$rdata, scalar @$objs;
1037 1146
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1147 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh; 1148 aio_chmod $fh, SAVE_MODE;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1149 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC; 1150 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh; 1151 aio_close $fh;
1043 1152
1044 if (@$objs) { 1153 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1156 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0; 1157 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh; 1159 aio_close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst"; 1160 aio_rename "$filename.pst~", "$filename.pst";
1052 } 1161 }
1053 } else { 1162 } else {
1054 aio_unlink "$filename.pst"; 1163 aio_unlink "$filename.pst";
1055 } 1164 }
1061 } else { 1170 } else {
1062 aio_unlink $filename; 1171 aio_unlink $filename;
1063 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1064 } 1173 }
1065 }; 1174 };
1066
1067 undef $guard;
1068} 1175}
1069 1176
1070sub object_freezer_as_string { 1177sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_; 1178 my ($rdata, $objs) = @_;
1072 1179
1077 1184
1078sub object_thawer_load { 1185sub object_thawer_load {
1079 my ($filename) = @_; 1186 my ($filename) = @_;
1080 1187
1081 my ($data, $av); 1188 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084 1189
1085 (aio_load $filename, $data) >= 0 1190 (aio_load $filename, $data) >= 0
1086 or return; 1191 or return;
1087 1192
1088 unless (aio_stat "$filename.pst") { 1193 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1194 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1195 or return;
1091 1196
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} }; 1197 my $st = eval { Coro::Storable::thaw $av };
1198 $av = $st->{objs};
1094 } 1199 }
1095 1200
1096 utf8::decode (my $decname = $filename); 1201 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n", 1202 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []}; 1203 $decname, length $data, scalar @{$av || []};
1254 my $msg = $@ ? "$v->{path}: $@\n" 1359 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n"; 1360 : "$v->{base}: extension inactive.\n";
1256 1361
1257 if (exists $v->{meta}{mandatory}) { 1362 if (exists $v->{meta}{mandatory}) {
1258 warn $msg; 1363 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n"; 1364 cf::cleanup "mandatory extension failed to load, exiting.";
1260 exit 1;
1261 } 1365 }
1262 1366
1263 warn $msg; 1367 warn $msg;
1264 } 1368 }
1265 1369
1352 aio_unlink +(playerdir $login) . "/$login.pl"; 1456 aio_unlink +(playerdir $login) . "/$login.pl";
1353 1457
1354 my $f = new_from_file cf::object::thawer path $login 1458 my $f = new_from_file cf::object::thawer path $login
1355 or return; 1459 or return;
1356 1460
1357 $f->next;
1358 my $pl = cf::player::load_pl $f 1461 my $pl = cf::player::load_pl $f
1359 or return; 1462 or return;
1463
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1464 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1465 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1466 $cf::PLAYER{$login} = $pl
1363 } 1467 }
1364 } 1468 }
1374 1478
1375 return if $pl->{deny_save}; 1479 return if $pl->{deny_save};
1376 1480
1377 aio_mkdir playerdir $pl, 0770; 1481 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1482 $pl->{last_save} = $cf::RUNTIME;
1483
1484 cf::get_slot 0.01;
1379 1485
1380 $pl->save_pl ($path); 1486 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1487 cf::cede_to_tick;
1382} 1488}
1383 1489
1419 $pl->{deny_save} = 1; 1525 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1526 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421 1527
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1528 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1529 $pl->deactivate;
1530 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1531 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1532 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1533 $pl->ns->destroy if $pl->ns;
1426 1534
1427 my $path = playerdir $pl; 1535 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1536 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1575
1468 for my $login (@$dirs) { 1576 for my $login (@$dirs) {
1469 my $path = path $login; 1577 my $path = path $login;
1470 1578
1471 # a .pst is a dead give-away for a valid player 1579 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1580 # if no pst file found, open and chekc for blocked users
1581 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1582 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1583 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1584 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1585 }
1477 1586
1514 1623
1515Expand crossfire pod fragments into protocol xml. 1624Expand crossfire pod fragments into protocol xml.
1516 1625
1517=cut 1626=cut
1518 1627
1628use re 'eval';
1629
1630my $group;
1631my $interior; $interior = qr{
1632 # match a pod interior sequence sans C<< >>
1633 (?:
1634 \ (.*?)\ (?{ $group = $^N })
1635 | < (??{$interior}) >
1636 )
1637}x;
1638
1519sub expand_cfpod { 1639sub expand_cfpod {
1520 ((my $self), (local $_)) = @_; 1640 my ($self, $pod) = @_;
1521 1641
1522 # escape & and < 1642 my $xml;
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525 1643
1526 # this is buggy, it needs to properly take care of nested <'s 1644 while () {
1645 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1646 $group = $1;
1527 1647
1528 1 while 1648 $group =~ s/&/&amp;/g;
1529 # replace B<>, I<>, U<> etc. 1649 $group =~ s/</&lt;/g;
1530 s/B<([^\>]*)>/<b>$1<\/b>/ 1650
1531 || s/I<([^\>]*)>/<i>$1<\/i>/ 1651 $xml .= $group;
1532 || s/U<([^\>]*)>/<u>$1<\/u>/ 1652 } elsif ($pod =~ m%\G
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1653 ([BCGHITU])
1534 # replace G<male|female> tags 1654 <
1535 || s{G<([^>|]*)\|([^>]*)>}{ 1655 (?:
1536 $self->gender ? $2 : $1 1656 ([^<>]*) (?{ $group = $^N })
1537 }ge 1657 | < $interior >
1538 # replace H<hint text> 1658 )
1539 || s{H<([^\>]*)>} 1659 >
1660 %gcsx
1540 { 1661 ) {
1662 my ($code, $data) = ($1, $group);
1663
1664 if ($code eq "B") {
1665 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1666 } elsif ($code eq "I") {
1667 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1668 } elsif ($code eq "U") {
1669 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1670 } elsif ($code eq "C") {
1671 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1672 } elsif ($code eq "T") {
1673 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1674 } elsif ($code eq "G") {
1675 my ($male, $female) = split /\|/, $data;
1676 $data = $self->gender ? $female : $male;
1677 $xml .= expand_cfpod ($self, $data);
1678 } elsif ($code eq "H") {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1679 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1680 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "") 1681 "")
1544 [$self->{hintmode}] 1682 [$self->{hintmode}];
1683 } else {
1684 $xml .= "error processing '$code($data)' directive";
1545 }ge; 1685 }
1686 } else {
1687 if ($pod =~ /\G(.+)/) {
1688 warn "parse error while expanding $pod (at $1)";
1689 }
1690 last;
1691 }
1692 }
1546 1693
1694 for ($xml) {
1547 # create single paragraphs (very hackish) 1695 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g; 1696 s/(?<=\S)\n(?=\w)/ /g;
1549 1697
1550 # compress some whitespace 1698 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends 1699 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines 1700 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines 1701 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines 1702 s/\n+$//; # ending lines
1703 }
1555 1704
1556 $_ 1705 $xml
1557} 1706}
1707
1708no re 'eval';
1558 1709
1559sub hintmode { 1710sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1; 1711 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode} 1712 $_[0]{hintmode}
1562} 1713}
1634our $MAX_RESET = 3600; 1785our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1786our $DEFAULT_RESET = 3000;
1636 1787
1637sub generate_random_map { 1788sub generate_random_map {
1638 my ($self, $rmp) = @_; 1789 my ($self, $rmp) = @_;
1790
1791 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1792
1639 # mit "rum" bekleckern, nicht 1793 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1794 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1795 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1796 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1797 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1765 1919
1766# the temporary/swap location 1920# the temporary/swap location
1767sub save_path { 1921sub save_path {
1768 my ($self) = @_; 1922 my ($self) = @_;
1769 1923
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1924 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1925 "$TMPDIR/$path.map"
1772} 1926}
1773 1927
1774# the unique path, undef == no special unique path 1928# the unique path, undef == no special unique path
1775sub uniq_path { 1929sub uniq_path {
1776 my ($self) = @_; 1930 my ($self) = @_;
1777 1931
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1933 "$UNIQUEDIR/$path"
1780} 1934}
1781 1935
1782# and all this just because we cannot iterate over 1936# and all this just because we cannot iterate over
1783# all maps in C++... 1937# all maps in C++...
1881 2035
1882 cf::lock_wait "map_data:$path";#d#remove 2036 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 2037 cf::lock_wait "map_find:$path";
1884 2038
1885 $cf::MAP{$path} || do { 2039 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2040 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2041 my $guard2 = cf::lock_acquire "map_find:$path";
1888 2042
1889 my $map = new_from_path cf::map $path 2043 my $map = new_from_path cf::map $path
1890 or return; 2044 or return;
1891 2045
1892 $map->{last_save} = $cf::RUNTIME; 2046 $map->{last_save} = $cf::RUNTIME;
1895 or return; 2049 or return;
1896 2050
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2051 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 2052 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 2053 #$cf::WAIT_FOR_TICK->wait;
2054 undef $guard2;
1900 undef $guard1; 2055 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 2056 $map->reset;
1903 return find $path; 2057 return find $path;
1904 } 2058 }
1905 2059
1906 $cf::MAP{$path} = $map 2060 $cf::MAP{$path} = $map
1933 my $f = new_from_file cf::object::thawer $self->{load_path}; 2087 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block; 2088 $f->skip_block;
1935 $self->_load_objects ($f) 2089 $self->_load_objects ($f)
1936 or return; 2090 or return;
1937 2091
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2092 $self->post_load_original
1939 if delete $self->{load_original}; 2093 if delete $self->{load_original};
1940 2094
1941 if (my $uniq = $self->uniq_path) { 2095 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq; 2096 utf8::encode $uniq;
1943 unless (aio_stat $uniq) { 2097 unless (aio_stat $uniq) {
1969 } 2123 }
1970 2124
1971 $self->{last_save} = $cf::RUNTIME; 2125 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2126 $self->last_access ($cf::RUNTIME);
1973 2127
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2128 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2129 }
1976 2130
1977 $self->post_load; 2131 $self->post_load;
1978} 2132}
1979 2133
2037 my ($path, $origin, $load) = @_; 2191 my ($path, $origin, $load) = @_;
2038 2192
2039 $path = normalise $path, $origin && $origin->{path}; 2193 $path = normalise $path, $origin && $origin->{path};
2040 2194
2041 if (my $map = $cf::MAP{$path}) { 2195 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2197 }
2044 2198
2045 $MAP_PREFETCH{$path} |= $load; 2199 $MAP_PREFETCH{$path} |= $load;
2046 2200
2047 $MAP_PREFETCHER ||= cf::async { 2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
2048 while (%MAP_PREFETCH) { 2204 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) { 2205 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) { 2206 if (my $map = find $k) {
2051 $map->load if $v; 2207 $map->load if $v;
2052 } 2208 }
2078 return if $self->{deny_save}; 2234 return if $self->{deny_save};
2079 2235
2080 local $self->{last_access} = $self->last_access;#d# 2236 local $self->{last_access} = $self->last_access;#d#
2081 2237
2082 cf::async { 2238 cf::async {
2239 $Coro::current->{desc} = "map player save";
2083 $_->contr->save for $self->players; 2240 $_->contr->save for $self->players;
2084 }; 2241 };
2242
2243 cf::get_slot 0.02;
2085 2244
2086 if ($uniq) { 2245 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2247 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else { 2248 } else {
2098 $self->save; 2257 $self->save;
2099 2258
2100 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101 2260
2102 return if $self->players; 2261 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY; 2262 return if $self->in_memory != cf::MAP_ACTIVE;
2104 return if $self->{deny_save}; 2263 return if $self->{deny_save};
2105 2264
2106 $self->in_memory (cf::MAP_SWAPPED); 2265 $self->in_memory (cf::MAP_SWAPPED);
2107 2266
2108 $self->deactivate; 2267 $self->deactivate;
2226 2385
2227sub unique_maps() { 2386sub unique_maps() {
2228 [ 2387 [
2229 map { 2388 map {
2230 utf8::decode $_; 2389 utf8::decode $_;
2231 /\.map$/ 2390 s/\.map$//; # TODO future compatibility hack
2391 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2392 ? ()
2232 ? normalise $_ 2393 : normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] } 2394 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ] 2395 ]
2236} 2396}
2237 2397
2238package cf;
2239
2240=back 2398=back
2241 2399
2242=head3 cf::object 2400=head3 cf::object
2243 2401
2244=cut 2402=cut
2247 2405
2248=over 4 2406=over 4
2249 2407
2250=item $ob->inv_recursive 2408=item $ob->inv_recursive
2251 2409
2252Returns the inventory of the object _and_ their inventories, recursively. 2410Returns the inventory of the object I<and> their inventories, recursively,
2411but I<not> the object itself.
2253 2412
2254=cut 2413=cut
2255 2414
2256sub inv_recursive_; 2415sub inv_recursive_;
2257sub inv_recursive_ { 2416sub inv_recursive_ {
2262 inv_recursive_ inv $_[0] 2421 inv_recursive_ inv $_[0]
2263} 2422}
2264 2423
2265=item $ref = $ob->ref 2424=item $ref = $ob->ref
2266 2425
2267creates and returns a persistent reference to an objetc that can be stored as a string. 2426Creates and returns a persistent reference to an object that can be stored as a string.
2268 2427
2269=item $ob = cf::object::deref ($refstring) 2428=item $ob = cf::object::deref ($refstring)
2270 2429
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2430returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block. 2431even if the object actually exists. May block.
2274=cut 2433=cut
2275 2434
2276sub deref { 2435sub deref {
2277 my ($ref) = @_; 2436 my ($ref) = @_;
2278 2437
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2438 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2); 2439 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2440 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return; 2441 or return;
2286 $pl->ob->uuid eq $uuid 2442 $pl->ob->uuid eq $uuid
2287 or return; 2443 or return;
2307can be C<undef>. Does the right thing when the player is currently in a 2463can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2464dialogue with the given NPC character.
2309 2465
2310=cut 2466=cut
2311 2467
2468our $SAY_CHANNEL = {
2469 id => "say",
2470 title => "Map",
2471 reply => "say ",
2472 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2473};
2474
2475our $CHAT_CHANNEL = {
2476 id => "chat",
2477 title => "Chat",
2478 reply => "chat ",
2479 tooltip => "Player chat and shouts, global to the server.",
2480};
2481
2312# rough implementation of a future "reply" method that works 2482# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2483# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2484#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2485sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2486 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2497 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2498 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2499
2330 } else { 2500 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2501 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2502 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2503 }
2334 } 2504 }
2335} 2505}
2336 2506
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2507=item $object->send_msg ($channel, $msg, $color, [extra...])
2445her, loading and preparing them map, calling the provided $check callback 2615her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on 2616that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will 2617the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process. 2618be called at the end of this process.
2449 2619
2620Note that $check will be called with a potentially non-loaded map, so if
2621it needs a loaded map it has to call C<< ->load >>.
2622
2450=cut 2623=cut
2451 2624
2452our $GOTOGEN; 2625our $GOTOGEN;
2453 2626
2454sub cf::object::player::goto { 2627sub cf::object::player::goto {
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459 2632
2460 $self->enter_link; 2633 $self->enter_link;
2461 2634
2462 (async { 2635 (async {
2636 $Coro::current->{desc} = "player::goto $path $x $y";
2637
2463 # *tag paths override both path and x|y 2638 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) { 2639 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs]; 2641 my $ob = $obs[rand @obs];
2467 2642
2468 # see if we actually can go there 2643 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) { 2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs]; 2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2471 } 2648 }
2472 # else put him there anyways for now #d# 2649 # else put us there anyways for now #d#
2473 2650
2474 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y); 2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2475 } 2654 }
2476 } 2655 }
2477 2656
2478 my $map = eval { 2657 my $map = eval {
2479 my $map = cf::map::find $path; 2658 my $map = defined $path ? cf::map::find $path : undef;
2480 2659
2481 if ($map) { 2660 if ($map) {
2482 $map = $map->customise_for ($self); 2661 $map = $map->customise_for ($self);
2483 $map = $check->($map) if $check && $map; 2662 $map = $check->($map) if $check && $map;
2484 } else { 2663 } else {
2485 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2486 } 2665 }
2487 2666
2488 $map 2667 $map
2489 }; 2668 };
2490 2669
2526} 2705}
2527 2706
2528sub prepare_random_map { 2707sub prepare_random_map {
2529 my ($exit) = @_; 2708 my ($exit) = @_;
2530 2709
2531 my $guard = cf::lock_acquire "exit_prepare:$exit";
2532
2533 # all this does is basically replace the /! path by 2710 # all this does is basically replace the /! path by
2534 # a new random map path (?random/...) with a seed 2711 # a new random map path (?random/...) with a seed
2535 # that depends on the exit object 2712 # that depends on the exit object
2536 2713
2537 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
2539 if ($exit->map) { 2716 if ($exit->map) {
2540 $rmp->{region} = $exit->region->name; 2717 $rmp->{region} = $exit->region->name;
2541 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
2542 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
2543 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
2544 } 2723 }
2545 2724
2546 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
2547 2726
2548 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2549 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2550 my $meta = "$RANDOMDIR/$md5.meta"; 2729 my $meta = "$RANDOMDIR/$md5.meta";
2551 2730
2552 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2553 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2554 undef $fh; 2733 undef $fh;
2555 aio_rename "$meta~", $meta; 2734 aio_rename "$meta~", $meta;
2556 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
2557 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
2558 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
2559 } 2742 }
2560} 2743}
2561 2744
2562sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
2563 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
2564 2747
2565 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
2566 2749
2567 if ($exit->slaying eq "/!") {
2568 #TODO: this should de-fi-ni-te-ly not be a sync-job
2569 # the problem is that $exit might not survive long enough
2570 # so it needs to be done right now, right here
2571 cf::sync_job { prepare_random_map $exit };
2572 }
2573
2574 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2575 my $hp = $exit->stats->hp;
2576 my $sp = $exit->stats->sp;
2577
2578 $self->enter_link; 2750 $self->enter_link;
2579 2751
2580 # if exit is damned, update players death & WoR home-position
2581 $self->contr->savebed ($slaying, $hp, $sp)
2582 if $exit->flag (FLAG_DAMNED);
2583
2584 (async { 2752 (async {
2585 $self->deactivate_recursive; # just to be sure 2753 $Coro::current->{desc} = "enter_exit";
2754
2586 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
2762 prepare_random_map $exit
2763 if $exit->slaying eq "/!";
2764 }
2765
2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
2769
2587 $self->goto ($slaying, $hp, $sp); 2770 $self->goto ($map, $x, $y);
2588 2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
2589 1; 2776 1
2590 }) { 2777 }) {
2591 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the crossfire server. "
2592 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
2593 . "Please report this to the dungeon master!", 2780 . "Please report this to the dungeon master!",
2594 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
2624the message, with C<log> being the default. If C<$color> is negative, suppress 2811the message, with C<log> being the default. If C<$color> is negative, suppress
2625the message unless the client supports the msg packet. 2812the message unless the client supports the msg packet.
2626 2813
2627=cut 2814=cut
2628 2815
2816# non-persistent channels (usually the info channel)
2629our %CHANNEL = ( 2817our %CHANNEL = (
2630 "c/identify" => { 2818 "c/identify" => {
2631 id => "identify", 2819 id => "infobox",
2632 title => "Identify", 2820 title => "Identify",
2633 reply => undef, 2821 reply => undef,
2634 tooltip => "Items recently identified", 2822 tooltip => "Items recently identified",
2635 }, 2823 },
2636 "c/examine" => { 2824 "c/examine" => {
2637 id => "examine", 2825 id => "infobox",
2638 title => "Examine", 2826 title => "Examine",
2639 reply => undef, 2827 reply => undef,
2640 tooltip => "Signs and other items you examined", 2828 tooltip => "Signs and other items you examined",
2641 }, 2829 },
2830 "c/book" => {
2831 id => "infobox",
2832 title => "Book",
2833 reply => undef,
2834 tooltip => "The contents of a note or book",
2835 },
2836 "c/lookat" => {
2837 id => "infobox",
2838 title => "Look",
2839 reply => undef,
2840 tooltip => "What you saw there",
2841 },
2842 "c/who" => {
2843 id => "infobox",
2844 title => "Players",
2845 reply => undef,
2846 tooltip => "Shows players who are currently online",
2847 },
2848 "c/body" => {
2849 id => "infobox",
2850 title => "Body Parts",
2851 reply => undef,
2852 tooltip => "Shows which body parts you posess and are available",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2642); 2872);
2643 2873
2644sub cf::client::send_msg { 2874sub cf::client::send_msg {
2645 my ($self, $channel, $msg, $color, @extra) = @_; 2875 my ($self, $channel, $msg, $color, @extra) = @_;
2646 2876
2647 $msg = $self->pl->expand_cfpod ($msg); 2877 $msg = $self->pl->expand_cfpod ($msg);
2648 2878
2649 $color &= cf::NDI_CLIENT_MASK; # just in case... 2879 $color &= cf::NDI_CLIENT_MASK; # just in case...
2650 2880
2651 # check predefined channels, for the benefit of C 2881 # check predefined channels, for the benefit of C
2652 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2882 if ($CHANNEL{$channel}) {
2883 $channel = $CHANNEL{$channel};
2653 2884
2885 $self->ext_msg (channel_info => $channel)
2886 if $self->can_msg;
2887
2888 $channel = $channel->{id};
2889
2654 if (ref $channel) { 2890 } elsif (ref $channel) {
2655 # send meta info to client, if not yet sent 2891 # send meta info to client, if not yet sent
2656 unless (exists $self->{channel}{$channel->{id}}) { 2892 unless (exists $self->{channel}{$channel->{id}}) {
2657 $self->{channel}{$channel->{id}} = $channel; 2893 $self->{channel}{$channel->{id}} = $channel;
2658 $self->ext_msg (channel_info => $channel) 2894 $self->ext_msg (channel_info => $channel)
2659 if $self->can_msg; 2895 if $self->can_msg;
2876=pod 3112=pod
2877 3113
2878The following functions and methods are available within a safe environment: 3114The following functions and methods are available within a safe environment:
2879 3115
2880 cf::object 3116 cf::object
2881 contr pay_amount pay_player map x y force_find force_add 3117 contr pay_amount pay_player map x y force_find force_add destroy
2882 insert remove name archname title slaying race decrease_ob_nr 3118 insert remove name archname title slaying race decrease split
2883 3119
2884 cf::object::player 3120 cf::object::player
2885 player 3121 player
2886 3122
2887 cf::player 3123 cf::player
2892 3128
2893=cut 3129=cut
2894 3130
2895for ( 3131for (
2896 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3132 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2897 insert remove inv name archname title slaying race 3133 insert remove inv nrof name archname title slaying race
2898 decrease_ob_nr)], 3134 decrease split destroy change_exp)],
2899 ["cf::object::player" => qw(player)], 3135 ["cf::object::player" => qw(player)],
2900 ["cf::player" => qw(peaceful)], 3136 ["cf::player" => qw(peaceful)],
2901 ["cf::map" => qw(trigger)], 3137 ["cf::map" => qw(trigger)],
2902) { 3138) {
2903 no strict 'refs'; 3139 no strict 'refs';
3008 { 3244 {
3009 my $faces = $facedata->{faceinfo}; 3245 my $faces = $facedata->{faceinfo};
3010 3246
3011 while (my ($face, $info) = each %$faces) { 3247 while (my ($face, $info) = each %$faces) {
3012 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3248 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3249
3013 cf::face::set_visibility $idx, $info->{visibility}; 3250 cf::face::set_visibility $idx, $info->{visibility};
3014 cf::face::set_magicmap $idx, $info->{magicmap}; 3251 cf::face::set_magicmap $idx, $info->{magicmap};
3015 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3252 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3016 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3253 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3017 3254
3018 cf::cede_to_tick; 3255 cf::cede_to_tick;
3019 } 3256 }
3020 3257
3021 while (my ($face, $info) = each %$faces) { 3258 while (my ($face, $info) = each %$faces) {
3022 next unless $info->{smooth}; 3259 next unless $info->{smooth};
3260
3023 my $idx = cf::face::find $face 3261 my $idx = cf::face::find $face
3024 or next; 3262 or next;
3263
3025 if (my $smooth = cf::face::find $info->{smooth}) { 3264 if (my $smooth = cf::face::find $info->{smooth}) {
3026 cf::face::set_smooth $idx, $smooth; 3265 cf::face::set_smooth $idx, $smooth;
3027 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3266 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3028 } else { 3267 } else {
3029 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3268 warn "smooth face '$info->{smooth}' not found for face '$face'";
3047 { 3286 {
3048 # TODO: for gcfclient pleasure, we should give resources 3287 # TODO: for gcfclient pleasure, we should give resources
3049 # that gcfclient doesn't grok a >10000 face index. 3288 # that gcfclient doesn't grok a >10000 face index.
3050 my $res = $facedata->{resource}; 3289 my $res = $facedata->{resource};
3051 3290
3052 my $soundconf = delete $res->{"res/sound.conf"};
3053
3054 while (my ($name, $info) = each %$res) { 3291 while (my ($name, $info) = each %$res) {
3292 if (defined $info->{type}) {
3055 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3293 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3056 my $data; 3294 my $data;
3057 3295
3058 if ($info->{type} & 1) { 3296 if ($info->{type} & 1) {
3059 # prepend meta info 3297 # prepend meta info
3060 3298
3061 my $meta = $enc->encode ({ 3299 my $meta = $enc->encode ({
3062 name => $name, 3300 name => $name,
3063 %{ $info->{meta} || {} }, 3301 %{ $info->{meta} || {} },
3064 }); 3302 });
3065 3303
3066 $data = pack "(w/a*)*", $meta, $info->{data}; 3304 $data = pack "(w/a*)*", $meta, $info->{data};
3305 } else {
3306 $data = $info->{data};
3307 }
3308
3309 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3310 cf::face::set_type $idx, $info->{type};
3067 } else { 3311 } else {
3068 $data = $info->{data}; 3312 $RESOURCE{$name} = $info;
3069 } 3313 }
3070 3314
3071 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3072 cf::face::set_type $idx, $info->{type};
3073
3074 cf::cede_to_tick; 3315 cf::cede_to_tick;
3075 } 3316 }
3076
3077 if ($soundconf) {
3078 $soundconf = $enc->decode (delete $soundconf->{data});
3079
3080 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3081 my $sound = $soundconf->{compat}[$_]
3082 or next;
3083
3084 my $face = cf::face::find "sound/$sound->[1]";
3085 cf::sound::set $sound->[0] => $face;
3086 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3087 }
3088
3089 while (my ($k, $v) = each %{$soundconf->{event}}) {
3090 my $face = cf::face::find "sound/$v";
3091 cf::sound::set $k => $face;
3092 }
3093 }
3094 } 3317 }
3318
3319 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3095 3320
3096 1 3321 1
3097} 3322}
3323
3324cf::global->attach (on_resource_update => sub {
3325 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3326 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3327
3328 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3329 my $sound = $soundconf->{compat}[$_]
3330 or next;
3331
3332 my $face = cf::face::find "sound/$sound->[1]";
3333 cf::sound::set $sound->[0] => $face;
3334 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3335 }
3336
3337 while (my ($k, $v) = each %{$soundconf->{event}}) {
3338 my $face = cf::face::find "sound/$v";
3339 cf::sound::set $k => $face;
3340 }
3341 }
3342});
3098 3343
3099register_exticmd fx_want => sub { 3344register_exticmd fx_want => sub {
3100 my ($ns, $want) = @_; 3345 my ($ns, $want) = @_;
3101 3346
3102 while (my ($k, $v) = each %$want) { 3347 while (my ($k, $v) = each %$want) {
3103 $ns->fx_want ($k, $v); 3348 $ns->fx_want ($k, $v);
3104 } 3349 }
3105}; 3350};
3351
3352sub load_resource_file($) {
3353 my $guard = lock_acquire "load_resource_file";
3354
3355 my $status = load_resource_file_ $_[0];
3356 get_slot 0.1, 100;
3357 cf::arch::commit_load;
3358
3359 $status
3360}
3106 3361
3107sub reload_regions { 3362sub reload_regions {
3108 # HACK to clear player env face cache, we need some signal framework 3363 # HACK to clear player env face cache, we need some signal framework
3109 # for this (global event?) 3364 # for this (global event?)
3110 %ext::player_env::MUSIC_FACE_CACHE = (); 3365 %ext::player_env::MUSIC_FACE_CACHE = ();
3124} 3379}
3125 3380
3126sub reload_archetypes { 3381sub reload_archetypes {
3127 load_resource_file "$DATADIR/archetypes" 3382 load_resource_file "$DATADIR/archetypes"
3128 or die "unable to load archetypes\n"; 3383 or die "unable to load archetypes\n";
3129 #d# NEED to laod twice to resolve forward references
3130 # this really needs to be done in an extra post-pass
3131 # (which needs to be synchronous, so solve it differently)
3132 load_resource_file "$DATADIR/archetypes"
3133 or die "unable to load archetypes\n";
3134} 3384}
3135 3385
3136sub reload_treasures { 3386sub reload_treasures {
3137 load_resource_file "$DATADIR/treasures" 3387 load_resource_file "$DATADIR/treasures"
3138 or die "unable to load treasurelists\n"; 3388 or die "unable to load treasurelists\n";
3139} 3389}
3140 3390
3141sub reload_resources { 3391sub reload_resources {
3142 warn "reloading resource files...\n"; 3392 warn "reloading resource files...\n";
3143 3393
3394 reload_facedata;
3395 reload_archetypes;
3144 reload_regions; 3396 reload_regions;
3145 reload_facedata;
3146 #reload_archetypes;#d#
3147 reload_archetypes;
3148 reload_treasures; 3397 reload_treasures;
3149 3398
3150 warn "finished reloading resource files\n"; 3399 warn "finished reloading resource files\n";
3151} 3400}
3152 3401
3153sub init { 3402sub init {
3403 my $guard = freeze_mainloop;
3404
3405 evthread_start IO::AIO::poll_fileno;
3406
3154 reload_resources; 3407 reload_resources;
3155} 3408}
3156 3409
3157sub reload_config { 3410sub reload_config {
3158 open my $fh, "<:utf8", "$CONFDIR/config" 3411 open my $fh, "<:utf8", "$CONFDIR/config"
3159 or return; 3412 or return;
3160 3413
3161 local $/; 3414 local $/;
3162 *CFG = YAML::Syck::Load <$fh>; 3415 *CFG = YAML::Load <$fh>;
3163 3416
3164 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3417 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3165 3418
3166 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3419 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3167 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3420 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3178sub main { 3431sub main {
3179 # we must not ever block the main coroutine 3432 # we must not ever block the main coroutine
3180 local $Coro::idle = sub { 3433 local $Coro::idle = sub {
3181 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3434 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3182 (async { 3435 (async {
3183 Event::one_event; 3436 $Coro::current->{desc} = "IDLE BUG HANDLER";
3437 EV::loop EV::LOOP_ONESHOT;
3184 })->prio (Coro::PRIO_MAX); 3438 })->prio (Coro::PRIO_MAX);
3185 }; 3439 };
3186 3440
3441 {
3442 my $guard = freeze_mainloop;
3187 reload_config; 3443 reload_config;
3188 db_init; 3444 db_init;
3189 load_extensions; 3445 load_extensions;
3190 3446
3191 $TICK_WATCHER->start; 3447 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3448 }
3449
3192 Event::loop; 3450 EV::loop;
3193} 3451}
3194 3452
3195############################################################################# 3453#############################################################################
3196# initialisation and cleanup 3454# initialisation and cleanup
3197 3455
3198# install some emergency cleanup handlers 3456# install some emergency cleanup handlers
3199BEGIN { 3457BEGIN {
3458 our %SIGWATCHER = ();
3200 for my $signal (qw(INT HUP TERM)) { 3459 for my $signal (qw(INT HUP TERM)) {
3201 Event->signal ( 3460 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3202 reentrant => 0,
3203 data => WF_AUTOCANCEL,
3204 signal => $signal,
3205 prio => 0,
3206 cb => sub {
3207 cf::cleanup "SIG$signal"; 3461 cf::cleanup "SIG$signal";
3208 },
3209 ); 3462 };
3210 } 3463 }
3211} 3464}
3212 3465
3213sub write_runtime { 3466sub write_runtime_sync {
3214 my $runtime = "$LOCALDIR/runtime"; 3467 my $runtime = "$LOCALDIR/runtime";
3215 3468
3216 # first touch the runtime file to show we are still running: 3469 # first touch the runtime file to show we are still running:
3217 # the fsync below can take a very very long time. 3470 # the fsync below can take a very very long time.
3218 3471
3244 and return; 3497 and return;
3245 3498
3246 warn "runtime file written.\n"; 3499 warn "runtime file written.\n";
3247 3500
3248 1 3501 1
3502}
3503
3504our $uuid_lock;
3505our $uuid_skip;
3506
3507sub write_uuid_sync($) {
3508 $uuid_skip ||= $_[0];
3509
3510 return if $uuid_lock;
3511 local $uuid_lock = 1;
3512
3513 my $uuid = "$LOCALDIR/uuid";
3514
3515 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3516 or return;
3517
3518 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3249} 3545}
3250 3546
3251sub emergency_save() { 3547sub emergency_save() {
3252 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
3253 3549
3259 # and maps saved/destroyed asynchronously. 3555 # and maps saved/destroyed asynchronously.
3260 warn "begin emergency player save\n"; 3556 warn "begin emergency player save\n";
3261 for my $login (keys %cf::PLAYER) { 3557 for my $login (keys %cf::PLAYER) {
3262 my $pl = $cf::PLAYER{$login} or next; 3558 my $pl = $cf::PLAYER{$login} or next;
3263 $pl->valid or next; 3559 $pl->valid or next;
3560 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3264 $pl->save; 3561 $pl->save;
3265 } 3562 }
3266 warn "end emergency player save\n"; 3563 warn "end emergency player save\n";
3267 3564
3268 warn "begin emergency map save\n"; 3565 warn "begin emergency map save\n";
3274 warn "end emergency map save\n"; 3571 warn "end emergency map save\n";
3275 3572
3276 warn "begin emergency database checkpoint\n"; 3573 warn "begin emergency database checkpoint\n";
3277 BDB::db_env_txn_checkpoint $DB_ENV; 3574 BDB::db_env_txn_checkpoint $DB_ENV;
3278 warn "end emergency database checkpoint\n"; 3575 warn "end emergency database checkpoint\n";
3576
3577 warn "begin write uuid\n";
3578 write_uuid_sync 1;
3579 warn "end write uuid\n";
3279 }; 3580 };
3280 3581
3281 warn "leave emergency perl save\n"; 3582 warn "leave emergency perl save\n";
3282} 3583}
3283 3584
3298 warn "reloading..."; 3599 warn "reloading...";
3299 3600
3300 warn "entering sync_job"; 3601 warn "entering sync_job";
3301 3602
3302 cf::sync_job { 3603 cf::sync_job {
3303 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3304 cf::emergency_save; 3605 cf::emergency_save;
3305 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3306 3607
3307 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3308 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3309 3610
3310 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3311
3312 warn "cancelling all WF_AUTOCANCEL watchers";
3313 for (Event::all_watchers) {
3314 $_->cancel if $_->data & WF_AUTOCANCEL;
3315 }
3316 3612
3317 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3318 for (;;) { 3614 for (;;) {
3319 BDB::flush; 3615 BDB::flush;
3320 IO::AIO::flush; 3616 IO::AIO::flush;
3321 Coro::cede; 3617 Coro::cede_notself;
3322 last unless IO::AIO::nreqs || BDB::nreqs; 3618 last unless IO::AIO::nreqs || BDB::nreqs;
3323 warn "iterate..."; 3619 warn "iterate...";
3324 } 3620 }
3325 3621
3326 ++$RELOAD; 3622 ++$RELOAD;
3402 warn "leaving sync_job"; 3698 warn "leaving sync_job";
3403 3699
3404 1 3700 1
3405 } or do { 3701 } or do {
3406 warn $@; 3702 warn $@;
3407 warn "error while reloading, exiting."; 3703 cf::cleanup "error while reloading, exiting.";
3408 exit 1;
3409 }; 3704 };
3410 3705
3411 warn "reloaded"; 3706 warn "reloaded";
3412}; 3707};
3413 3708
3415 3710
3416sub reload_perl() { 3711sub reload_perl() {
3417 # doing reload synchronously and two reloads happen back-to-back, 3712 # doing reload synchronously and two reloads happen back-to-back,
3418 # coro crashes during coro_state_free->destroy here. 3713 # coro crashes during coro_state_free->destroy here.
3419 3714
3420 $RELOAD_WATCHER ||= Event->timer ( 3715 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3421 reentrant => 0,
3422 after => 0,
3423 data => WF_AUTOCANCEL,
3424 cb => sub {
3425 do_reload_perl; 3716 do_reload_perl;
3426 undef $RELOAD_WATCHER; 3717 undef $RELOAD_WATCHER;
3427 },
3428 ); 3718 };
3429} 3719}
3430 3720
3431register_command "reload" => sub { 3721register_command "reload" => sub {
3432 my ($who, $arg) = @_; 3722 my ($who, $arg) = @_;
3433 3723
3434 if ($who->flag (FLAG_WIZ)) { 3724 if ($who->flag (FLAG_WIZ)) {
3435 $who->message ("reloading server."); 3725 $who->message ("reloading server.");
3726 async {
3727 $Coro::current->{desc} = "perl_reload";
3436 async { reload_perl }; 3728 reload_perl;
3729 };
3437 } 3730 }
3438}; 3731};
3439 3732
3440unshift @INC, $LIBDIR; 3733unshift @INC, $LIBDIR;
3441 3734
3443 3736
3444our @WAIT_FOR_TICK; 3737our @WAIT_FOR_TICK;
3445our @WAIT_FOR_TICK_BEGIN; 3738our @WAIT_FOR_TICK_BEGIN;
3446 3739
3447sub wait_for_tick { 3740sub wait_for_tick {
3448 return unless $TICK_WATCHER->is_active;
3449 return if $Coro::current == $Coro::main; 3741 return if tick_inhibit || $Coro::current == $Coro::main;
3450 3742
3451 my $signal = new Coro::Signal; 3743 my $signal = new Coro::Signal;
3452 push @WAIT_FOR_TICK, $signal; 3744 push @WAIT_FOR_TICK, $signal;
3453 $signal->wait; 3745 $signal->wait;
3454} 3746}
3455 3747
3456sub wait_for_tick_begin { 3748sub wait_for_tick_begin {
3457 return unless $TICK_WATCHER->is_active;
3458 return if $Coro::current == $Coro::main; 3749 return if tick_inhibit || $Coro::current == $Coro::main;
3459 3750
3460 my $signal = new Coro::Signal; 3751 my $signal = new Coro::Signal;
3461 push @WAIT_FOR_TICK_BEGIN, $signal; 3752 push @WAIT_FOR_TICK_BEGIN, $signal;
3462 $signal->wait; 3753 $signal->wait;
3463} 3754}
3464 3755
3465our $stat_fh; 3756sub tick {
3466sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
3467
3468$TICK_WATCHER = Event->timer (
3469 reentrant => 0,
3470 parked => 1,
3471 prio => 0,
3472 at => $NEXT_TICK || $TICK,
3473 data => WF_AUTOCANCEL,
3474 cb => sub {
3475 if ($Coro::current != $Coro::main) { 3757 if ($Coro::current != $Coro::main) {
3476 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3758 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3477 unless ++$bug_warning > 10; 3759 unless ++$bug_warning > 10;
3478 return; 3760 return;
3479 } 3761 }
3480 3762
3481 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3482
3483 $NOW = $tick_start = Event::time;
3484
3485 cf::server_tick; # one server iteration 3763 cf::server_tick; # one server iteration
3486 3764
3487 $RUNTIME += $TICK;
3488 $NEXT_TICK += $TICK;
3489
3490 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3765 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3491 $NEXT_RUNTIME_WRITE = $NOW + 10; 3766 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3492 Coro::async_pool { 3767 Coro::async_pool {
3768 $Coro::current->{desc} = "runtime saver";
3493 write_runtime 3769 write_runtime_sync
3494 or warn "ERROR: unable to write runtime file: $!"; 3770 or warn "ERROR: unable to write runtime file: $!";
3495 };
3496 } 3771 };
3772 }
3497 3773
3498# my $AFTER = Event::time;
3499# warn $AFTER - $NOW;#d#
3500
3501 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3774 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3502 $sig->send; 3775 $sig->send;
3503 } 3776 }
3504 while (my $sig = shift @WAIT_FOR_TICK) { 3777 while (my $sig = shift @WAIT_FOR_TICK) {
3505 $sig->send; 3778 $sig->send;
3506 } 3779 }
3507 3780
3508 $NOW = Event::time; 3781 $LOAD = ($NOW - $TICK_START) / $TICK;
3509
3510 # if we are delayed by four ticks or more, skip them all
3511 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3512
3513 $TICK_WATCHER->at ($NEXT_TICK);
3514 $TICK_WATCHER->start;
3515
3516 $LOAD = ($NOW - $tick_start) / $TICK;
3517 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3782 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3518 3783
3519 _post_tick; 3784 if (0) {
3520 3785 if ($NEXT_TICK) {
3521 # gather some statistics#d# 3786 my $jitter = $TICK_START - $NEXT_TICK;
3522 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d# 3787 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3523 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d# 3788 warn "jitter $JITTER\n";#d#
3789 }
3524 }, 3790 }
3525); 3791}
3526 3792
3527{ 3793{
3794 # configure BDB
3795
3528 BDB::min_parallel 8; 3796 BDB::min_parallel 8;
3529 BDB::max_poll_time $TICK * 0.1; 3797 BDB::max_poll_reqs $TICK * 0.1;
3530 $BDB_POLL_WATCHER = Event->io ( 3798 $AnyEvent::BDB::WATCHER->priority (1);
3531 reentrant => 0,
3532 fd => BDB::poll_fileno,
3533 poll => 'r',
3534 prio => 0,
3535 data => WF_AUTOCANCEL,
3536 cb => \&BDB::poll_cb,
3537 );
3538
3539 BDB::set_sync_prepare {
3540 my $status;
3541 my $current = $Coro::current;
3542 (
3543 sub {
3544 $status = $!;
3545 $current->ready; undef $current;
3546 },
3547 sub {
3548 Coro::schedule while defined $current;
3549 $! = $status;
3550 },
3551 )
3552 };
3553 3799
3554 unless ($DB_ENV) { 3800 unless ($DB_ENV) {
3555 $DB_ENV = BDB::db_env_create; 3801 $DB_ENV = BDB::db_env_create;
3802 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3803 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3804 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3805 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3806 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3556 3807
3557 cf::sync_job { 3808 cf::sync_job {
3558 eval { 3809 eval {
3559 BDB::db_env_open 3810 BDB::db_env_open
3560 $DB_ENV, 3811 $DB_ENV,
3562 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3813 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3563 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3814 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3564 0666; 3815 0666;
3565 3816
3566 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3817 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3567
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3569 | BDB::LOG_AUTOREMOVE, 1);
3570 $DB_ENV->set_lk_detect;
3571 }; 3818 };
3572 3819
3573 cf::cleanup "db_env_open(db): $@" if $@; 3820 cf::cleanup "db_env_open(db): $@" if $@;
3574 }; 3821 };
3575 } 3822 }
3576 3823
3577 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3824 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3578 after => 11, 3825 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3579 interval => 60, 3826 };
3580 hard => 1, 3827 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3581 prio => 0,
3582 data => WF_AUTOCANCEL,
3583 cb => sub {
3584 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3828 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3585 },
3586 ); 3829 };
3587 $BDB_TRICKLE_WATCHER = Event->timer ( 3830 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3588 after => 5,
3589 interval => 10,
3590 hard => 1,
3591 prio => 0,
3592 data => WF_AUTOCANCEL,
3593 cb => sub {
3594 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3831 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3595 },
3596 ); 3832 };
3597} 3833}
3598 3834
3599{ 3835{
3836 # configure IO::AIO
3837
3600 IO::AIO::min_parallel 8; 3838 IO::AIO::min_parallel 8;
3601
3602 undef $Coro::AIO::WATCHER;
3603 IO::AIO::max_poll_time $TICK * 0.1; 3839 IO::AIO::max_poll_time $TICK * 0.1;
3604 $AIO_POLL_WATCHER = Event->io ( 3840 undef $AnyEvent::AIO::WATCHER;
3605 reentrant => 0,
3606 data => WF_AUTOCANCEL,
3607 fd => IO::AIO::poll_fileno,
3608 poll => 'r',
3609 prio => 6,
3610 cb => \&IO::AIO::poll_cb,
3611 );
3612} 3841}
3613 3842
3614my $_log_backtrace; 3843my $_log_backtrace;
3615 3844
3616sub _log_backtrace { 3845sub _log_backtrace {
3620 3849
3621 # limit the # of concurrent backtraces 3850 # limit the # of concurrent backtraces
3622 if ($_log_backtrace < 2) { 3851 if ($_log_backtrace < 2) {
3623 ++$_log_backtrace; 3852 ++$_log_backtrace;
3624 async { 3853 async {
3854 $Coro::current->{desc} = "abt $msg";
3855
3625 my @bt = fork_call { 3856 my @bt = fork_call {
3626 @addr = map { sprintf "%x", $_ } @addr; 3857 @addr = map { sprintf "%x", $_ } @addr;
3627 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3858 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3628 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3859 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3629 or die "addr2line: $!"; 3860 or die "addr2line: $!";

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