ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.419 by root, Sun Apr 13 01:34:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
27 60#
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 61$Storable::canonical = 1; # reduce rsync transfers
29$YAML::Syck::ImplicitUnicode = 1; 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 64
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 114our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
56 123
57binmode STDOUT; 124binmode STDOUT;
58binmode STDERR; 125binmode STDERR;
59 126
60# read virtual server time, if available 127# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
65} 132}
66 133
67mkdir cf::localdir; 134mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 136
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
76 140
77############################################################################# 141#############################################################################
78 142
79=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
80 144
87=item $cf::RUNTIME 151=item $cf::RUNTIME
88 152
89The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 154every server tick.
91 155
92=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 159
94The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
96 164
97=item $cf::NOW 165=item $cf::NOW
98 166
99The time of the last (current) server tick. 167The time of the last (current) server tick.
100 168
101=item $cf::TICK 169=item $cf::TICK
102 170
103The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
104 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
105=item %cf::CFG 183=item %cf::CFG
106 184
107Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
109 199
110=back 200=back
111 201
112=cut 202=cut
113 203
114BEGIN { 204BEGIN {
115 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 206 my $msg = join "", @_;
117 utf8::encode $msg;
118 207
119 $msg .= "\n" 208 $msg .= "\n"
120 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
121 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
122 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
123 }; 214 };
124} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
125 231
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 239
133# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 241# within the Safe compartment.
135for my $pkg (qw( 242for my $pkg (qw(
136 cf::global cf::attachable 243 cf::global cf::attachable
141)) { 248)) {
142 no strict 'refs'; 249 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 251}
145 252
146$Event::DIED = sub { 253$EV::DIED = sub {
147 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
148}; 255};
149 256
150my %ext_pkg; 257#############################################################################
151my @exts;
152my @hook;
153 258
154=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
155 260
156=over 4 261=over 4
157 262
158=cut 263=item dumpval $ref
159 264
160use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
161 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
162=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
163 287
164Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
165 289
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
174 291
175Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
176 293
177=cut 294=cut
178 295
179sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
181 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
182} 299sub decode_json($) { $json_coder->decode ($_[0]) }
183 300
184=item cf::lock_wait $string 301=item cf::lock_wait $string
185 302
186Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
187 304
190Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
193returned. 310returned.
194 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
195Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
197 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
198=cut 322=cut
199 323
200our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
201 326
202sub lock_wait($) { 327sub lock_wait($) {
203 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
204 334
205 # wait for lock, if any 335 # wait for lock, if any
206 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 338 Coro::schedule;
214 344
215 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
216 lock_wait $key; 346 lock_wait $key;
217 347
218 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
219 350
220 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
223 } 355 }
224} 356}
225 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
226sub freeze_mainloop { 364sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
228 366
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
230 $TICK_WATCHER->stop; 368}
231 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
232} 441}
233 442
234=item cf::async { BLOCK } 443=item cf::async { BLOCK }
235 444
236Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
241 450
242BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
243 452
244=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
245 454
246The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
249 459
250If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
253fast or be very important. 463fast or be very important.
256 466
257sub sync_job(&) { 467sub sync_job(&) {
258 my ($job) = @_; 468 my ($job) = @_;
259 469
260 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
261 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
263 475
264 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 477
266 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
267 479
268 my $busy = 1; 480 my $busy = 1;
269 my @res; 481 my @res;
270 482
271 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 485 @res = eval { $job->() };
273 warn $@ if $@; 486 warn $@ if $@;
274 undef $busy; 487 undef $busy;
275 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
276 489
277 while ($busy) { 490 while ($busy) {
278 unless (Coro::cede) { 491 if (Coro::nready) {
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede; 492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
281 } 495 }
282 } 496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
283 501
284 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
285 } else { 503 } else {
286 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
287 505
289 } 507 }
290} 508}
291 509
292=item $coro = cf::async_ext { BLOCK } 510=item $coro = cf::async_ext { BLOCK }
293 511
294Like async, but this coro is automcatially being canceled when the 512Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 513extension calling this is being unloaded.
296 514
297=cut 515=cut
298 516
299sub async_ext(&) { 517sub async_ext(&) {
307 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
308 526
309 $coro 527 $coro
310} 528}
311 529
312sub write_runtime { 530=item fork_call { }, $args
313 my $runtime = cf::localdir . "/runtime";
314 531
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
316 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
317 536
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return;
321 538
322 aio_fsync $fh 539sub fork_call(&@) {
323 and return; 540 my ($cb, @args) = @_;
324 541
325 close $fh 542 # we seemingly have to make a local copy of the whole thing,
326 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
327 545
328 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
329 and return; 547 reset_signals;
548 &$cb
549 }, @args;
330 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
331 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
332} 717}
333 718
334=back 719=back
335 720
336=cut 721=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 722
458############################################################################# 723#############################################################################
459 724
460=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
461 726
463attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
464to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
465 730
466In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
467C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
468crossfire+). 733Deliantra).
469 734
470=over 4 735=over 4
471 736
472=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
473 738
587our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 853our @CB_MAP = ();
589 854
590my %attachment; 855my %attachment;
591 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
592sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
594 865
595 use sort 'stable'; 866 use sort 'stable';
596 867
630 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
631 902
632 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
633 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
634 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
635 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
636 907
637 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
638 my $pkg = shift @arg; 909 my $pkg = shift @arg;
639 910
640 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
669 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
670 } 941 }
671 942
672 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
673 } else { 944 } else {
674 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
675 } 946 }
676 947
677 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
678} 949}
679 950
681 if (ref $_[0]) { 952 if (ref $_[0]) {
682 _object_attach @_; 953 _object_attach @_;
683 } else { 954 } else {
684 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
685 } 956 }
957 _recalc_want;
686}; 958};
687 959
688# all those should be optimised 960# all those should be optimised
689sub cf::attachable::detach { 961sub cf::attachable::detach {
690 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
693 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
694 reattach ($obj); 966 reattach ($obj);
695 } else { 967 } else {
696 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
697 } 969 }
970 _recalc_want;
698}; 971};
699 972
700sub cf::attachable::attached { 973sub cf::attachable::attached {
701 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
702 975
717 "; 990 ";
718 die if $@; 991 die if $@;
719} 992}
720 993
721our $override; 994our $override;
722our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
723 996
724sub override { 997sub override {
725 $override = 1; 998 $override = 1;
726 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
727} 1000}
728 1001
729sub do_invoke { 1002sub do_invoke {
730 my $event = shift; 1003 my $event = shift;
731 my $callbacks = shift; 1004 my $callbacks = shift;
732 1005
733 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
734 1007
735 local $override; 1008 local $override;
736 1009
737 for (@$callbacks) { 1010 for (@$callbacks) {
738 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
747 } 1020 }
748 1021
749 0 1022 0
750} 1023}
751 1024
752=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
753 1026
754=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
755 1028
756Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
757 1030
758This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
759removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
760results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
761 1034
762=back 1035=back
763 1036
764=cut 1037=cut
765 1038
766############################################################################# 1039#############################################################################
767# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
768 1083
769sub reattach { 1084sub reattach {
770 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 1089
773 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
774 1091
775 @$registry = (); 1092 @$registry = ();
776 1093
791cf::attachable->attach ( 1108cf::attachable->attach (
792 prio => -1000000, 1109 prio => -1000000,
793 on_instantiate => sub { 1110 on_instantiate => sub {
794 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
795 1112
796 $data = from_json $data; 1113 $data = decode_json $data;
797 1114
798 for (@$data) { 1115 for (@$data) {
799 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
800 1117
801 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
817sub object_freezer_save { 1134sub object_freezer_save {
818 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
819 1136
820 sync_job { 1137 sync_job {
821 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
822 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
824 1142
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
828 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
829 close $fh; 1147 close $fh;
830 1148
831 if (@$objs) { 1149 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
834 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
837 close $fh; 1155 close $fh;
838 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
839 } 1157 }
840 } else { 1158 } else {
841 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
847 } 1165 }
848 } else { 1166 } else {
849 aio_unlink $filename; 1167 aio_unlink $filename;
850 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
851 } 1169 }
852 } 1170 };
853} 1171}
854 1172
855sub object_freezer_as_string { 1173sub object_freezer_as_string {
856 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
857 1175
869 or return; 1187 or return;
870 1188
871 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
872 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
873 or return; 1191 or return;
1192
874 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
875 } 1195 }
876 1196
1197 utf8::decode (my $decname = $filename);
877 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
878 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
879 return ($data, $av); 1201 ($data, $av)
880} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
881 1209
882############################################################################# 1210#############################################################################
883# command handling &c 1211# command handling &c
884 1212
885=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
898 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
899} 1227}
900 1228
901=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
902 1230
903Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
904 1236
905If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
906called. 1238called.
907 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
908=cut 1251=cut
909 1252
910sub register_extcmd { 1253sub register_extcmd {
911 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
912 1255
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
917} 1263}
918 1264
919cf::player->attach ( 1265cf::player->attach (
920 on_command => sub { 1266 on_command => sub {
921 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
930 cf::override; 1276 cf::override;
931 }, 1277 },
932 on_extcmd => sub { 1278 on_extcmd => sub {
933 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
934 1280
935 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
936 1282
937 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
940 $pl->ext_reply ($msg->{msgid}, %reply);
941 }
942 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
943 } else { 1298 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
945 } 1300 }
946 1301
947 cf::override; 1302 cf::override;
948 }, 1303 },
949); 1304);
950 1305
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1310 for my $path (<$LIBDIR/*.ext>) {
1311 next unless -r $path;
1312
1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1369 }
1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1375 };
1376}
1377
1378#############################################################################
1379
1380=back
1381
1382=head2 CORE EXTENSIONS
1383
1384Functions and methods that extend core crossfire objects.
1385
1386=cut
1387
1388package cf::player;
1389
1390use Coro::AIO;
1391
1392=head3 cf::player
1393
1394=over 4
1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1410=item cf::player::find $login
1411
1412Returns the given player object, loading it if necessary (might block).
1413
1414=cut
1415
1416sub playerdir($) {
1417 "$PLAYERDIR/"
1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1419}
1420
1421sub path($) {
1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1423
1424 (playerdir $login) . "/playerdata"
1425}
1426
1427sub find_active($) {
1428 $cf::PLAYER{$_[0]}
1429 and $cf::PLAYER{$_[0]}->active
1430 and $cf::PLAYER{$_[0]}
1431}
1432
1433sub exists($) {
1434 my ($login) = @_;
1435
1436 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login }
1438}
1439
1440sub find($) {
1441 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0];
1443
1444 my $guard = cf::lock_acquire "user_find:$login";
1445
1446 $cf::PLAYER{$_[0]} || do {
1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl
1462 }
1463 }
1464}
1465
1466sub save($) {
1467 my ($pl) = @_;
1468
1469 return if $pl->{deny_save};
1470
1471 my $path = path $pl;
1472 my $guard = cf::lock_acquire "user_save:$path";
1473
1474 return if $pl->{deny_save};
1475
1476 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME;
1478
1479 $pl->save_pl ($path);
1480 cf::cede_to_tick;
1481}
1482
1483sub new($) {
1484 my ($login) = @_;
1485
1486 my $self = create;
1487
1488 $self->ob->name ($login);
1489 $self->{deny_save} = 1;
1490
1491 $cf::PLAYER{$login} = $self;
1492
1493 $self
1494}
1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1506=item $pl->quit_character
1507
1508Nukes the player without looking back. If logged in, the connection will
1509be destroyed. May block for a long time.
1510
1511=cut
1512
1513sub quit_character {
1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1517
1518 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1520
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns;
1525
1526 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 aio_rename $path, $temp;
1529 delete $cf::PLAYER{$pl->ob->name};
1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1552}
1553
1554=item cf::player::list_logins
1555
1556Returns am arrayref of all valid playernames in the system, can take a
1557while and may block, so not sync_job-capable, ever.
1558
1559=cut
1560
1561sub list_logins {
1562 my $dirs = aio_readdir $PLAYERDIR
1563 or return [];
1564
1565 my @logins;
1566
1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1576
1577 utf8::decode $login;
1578 push @logins, $login;
1579 }
1580
1581 \@logins
1582}
1583
1584=item $player->maps
1585
1586Returns an arrayref of map paths that are private for this
1587player. May block.
1588
1589=cut
1590
1591sub maps($) {
1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1595
1596 my $files = aio_readdir playerdir $pl
1597 or return;
1598
1599 my @paths;
1600
1601 for (@$files) {
1602 utf8::decode $_;
1603 next if /\.(?:pl|pst)$/;
1604 next unless /^$PATH_SEP/o;
1605
1606 push @paths, cf::map::normalise "~$pl/$_";
1607 }
1608
1609 \@paths
1610}
1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1705=item $player->ext_reply ($msgid, @msg)
1706
1707Sends an ext reply to the player.
1708
1709=cut
1710
1711sub ext_reply($$@) {
1712 my ($self, $id, @msg) = @_;
1713
1714 $self->ns->ext_reply ($id, @msg)
1715}
1716
1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
958 my ($path) = @_; 1744 my ($path) = @_;
959 1745
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1746 my ($match, $specificity);
961 my $base = $1;
962 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg";
965 1747
966 warn "loading '$path' into '$pkg'\n"; 1748 for my $region (list) {
967 1749 if ($region->{match} && $path =~ $region->{match}) {
968 open my $fh, "<:utf8", $path 1750 ($match, $specificity) = ($region, $region->specificity)
969 or die "$path: $!"; 1751 if $region->specificity > $specificity;
970 1752 }
971 my $source =
972 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> })
975 . "\n};\n1";
976
977 eval $source
978 or die $@ ? "$path: $@\n"
979 : "extension disabled.\n";
980
981 push @exts, $pkg;
982 $ext_pkg{$base} = $pkg;
983
984# no strict 'refs';
985# @{"$pkg\::ISA"} = ext::;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 1753 }
1000 1754
1001 # remove commands 1755 $match
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025}
1026
1027sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext;
1030 eval {
1031 load_extension $ext;
1032 1
1033 } or warn "$ext not loaded: $@";
1034 }
1035}
1036
1037#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074
1075=head2 CORE EXTENSIONS
1076
1077Functions and methods that extend core crossfire objects.
1078
1079=head3 cf::player
1080
1081=over 4
1082
1083=item cf::player::exists $login
1084
1085Returns true when the given account exists.
1086
1087=cut
1088
1089sub cf::player::exists($) {
1090 cf::player::find $_[0]
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1092}
1093
1094=item $player->ext_reply ($msgid, $msgtype, %msg)
1095
1096Sends an ext reply to the player.
1097
1098=cut
1099
1100sub cf::player::ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_;
1102
1103 $msg{msgid} = $id;
1104
1105 $self->send ("ext " . to_json \%msg);
1106} 1756}
1107 1757
1108=back 1758=back
1109
1110 1759
1111=head3 cf::map 1760=head3 cf::map
1112 1761
1113=over 4 1762=over 4
1114 1763
1117package cf::map; 1766package cf::map;
1118 1767
1119use Fcntl; 1768use Fcntl;
1120use Coro::AIO; 1769use Coro::AIO;
1121 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1122our $MAX_RESET = 3600; 1775our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1776our $DEFAULT_RESET = 3000;
1124 1777
1125sub generate_random_map { 1778sub generate_random_map {
1126 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1780
1781 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1127 1782
1128 # mit "rum" bekleckern, nicht 1783 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1784 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1785 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1786 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1787 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1788 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1789 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1790 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1791 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1792 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1793 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1794 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1795 (cf::region::find $rmp->{region}), $rmp->{custom}
1796 )
1797}
1798
1799=item cf::map->register ($regex, $prio)
1800
1801Register a handler for the map path matching the given regex at the
1802givne priority (higher is better, built-in handlers have priority 0, the
1803default).
1804
1805=cut
1806
1807sub register {
1808 my (undef, $regex, $prio) = @_;
1809 my $pkg = caller;
1810
1811 no strict;
1812 push @{"$pkg\::ISA"}, __PACKAGE__;
1813
1814 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1815}
1816
1817# also paths starting with '/'
1818$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1819
1820sub thawer_merge {
1821 my ($self, $merge) = @_;
1822
1823 # we have to keep some variables in memory intact
1824 local $self->{path};
1825 local $self->{load_path};
1826
1827 $self->SUPER::thawer_merge ($merge);
1828}
1829
1830sub normalise {
1831 my ($path, $base) = @_;
1832
1833 $path = "$path"; # make sure its a string
1834
1835 $path =~ s/\.map$//;
1836
1837 # map plan:
1838 #
1839 # /! non-realised random map exit (special hack!)
1840 # {... are special paths that are not being touched
1841 # ?xxx/... are special absolute paths
1842 # ?random/... random maps
1843 # /... normal maps
1844 # ~user/... per-player map of a specific user
1845
1846 $path =~ s/$PATH_SEP/\//go;
1847
1848 # treat it as relative path if it starts with
1849 # something that looks reasonable
1850 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1851 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1852
1853 $base =~ s{[^/]+/?$}{};
1854 $path = "$base/$path";
1855 }
1856
1857 for ($path) {
1858 redo if s{//}{/};
1859 redo if s{/\.?/}{/};
1860 redo if s{/[^/]+/\.\./}{/};
1861 }
1862
1863 $path
1864}
1865
1866sub new_from_path {
1867 my (undef, $path, $base) = @_;
1868
1869 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1870
1871 $path = normalise $path, $base;
1872
1873 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1874 if ($path =~ $EXT_MAP{$pkg}[1]) {
1875 my $self = bless cf::map::new, $pkg;
1876 $self->{path} = $path; $self->path ($path);
1877 $self->init; # pass $1 etc.
1878 return $self;
1879 }
1880 }
1881
1882 Carp::cluck "unable to resolve path '$path' (base '$base').";
1883 ()
1884}
1885
1886sub init {
1887 my ($self) = @_;
1888
1889 $self
1890}
1891
1892sub as_string {
1893 my ($self) = @_;
1894
1895 "$self->{path}"
1896}
1897
1898# the displayed name, this is a one way mapping
1899sub visible_name {
1900 &as_string
1901}
1902
1903# the original (read-only) location
1904sub load_path {
1905 my ($self) = @_;
1906
1907 "$MAPDIR/$self->{path}.map"
1908}
1909
1910# the temporary/swap location
1911sub save_path {
1912 my ($self) = @_;
1913
1914 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1915 "$TMPDIR/$path.map"
1916}
1917
1918# the unique path, undef == no special unique path
1919sub uniq_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1923 "$UNIQUEDIR/$path"
1142} 1924}
1143 1925
1144# and all this just because we cannot iterate over 1926# and all this just because we cannot iterate over
1145# all maps in C++... 1927# all maps in C++...
1146sub change_all_map_light { 1928sub change_all_map_light {
1148 1930
1149 $_->change_map_light ($change) 1931 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1932 for grep $_->outdoor, values %cf::MAP;
1151} 1933}
1152 1934
1935sub decay_objects {
1936 my ($self) = @_;
1937
1938 return if $self->{deny_reset};
1939
1940 $self->do_decay_objects;
1941}
1942
1943sub unlink_save {
1944 my ($self) = @_;
1945
1946 utf8::encode (my $save = $self->save_path);
1947 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1948 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1949}
1950
1153sub try_load_header($) { 1951sub load_header_from($) {
1154 my ($path) = @_; 1952 my ($self, $path) = @_;
1155 1953
1156 utf8::encode $path; 1954 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1955 my $f = new_from_file cf::object::thawer $path
1158 or return; 1956 or return;
1159 1957
1160 my $map = cf::map::new 1958 $self->_load_header ($f)
1161 or return; 1959 or return;
1162 1960
1163 # for better error messages only, will be overwritten 1961 local $MAP_LOADING{$self->{path}} = $self;
1164 $map->path ($path); 1962 $f->resolve_delayed_derefs;
1165 1963
1166 $map->load_header ($path) 1964 $self->{load_path} = $path;
1965
1966 1
1967}
1968
1969sub load_header_orig {
1970 my ($self) = @_;
1971
1972 $self->load_header_from ($self->load_path)
1973}
1974
1975sub load_header_temp {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->save_path)
1979}
1980
1981sub prepare_temp {
1982 my ($self) = @_;
1983
1984 $self->last_access ((delete $self->{last_access})
1985 || $cf::RUNTIME); #d#
1986 # safety
1987 $self->{instantiate_time} = $cf::RUNTIME
1988 if $self->{instantiate_time} > $cf::RUNTIME;
1989}
1990
1991sub prepare_orig {
1992 my ($self) = @_;
1993
1994 $self->{load_original} = 1;
1995 $self->{instantiate_time} = $cf::RUNTIME;
1996 $self->last_access ($cf::RUNTIME);
1997 $self->instantiate;
1998}
1999
2000sub load_header {
2001 my ($self) = @_;
2002
2003 if ($self->load_header_temp) {
2004 $self->prepare_temp;
2005 } else {
2006 $self->load_header_orig
1167 or return; 2007 or return;
2008 $self->prepare_orig;
2009 }
1168 2010
1169 $map->{load_path} = $path; 2011 $self->{deny_reset} = 1
2012 if $self->no_reset;
1170 2013
1171 $map 2014 $self->default_region (cf::region::find_by_path $self->{path})
2015 unless $self->default_region;
2016
2017 1
1172} 2018}
1173 2019
1174sub find; 2020sub find;
1175sub find { 2021sub find {
1176 my ($path, $origin) = @_; 2022 my ($path, $origin) = @_;
1177 2023
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 2024 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 2025
2026 cf::lock_wait "map_data:$path";#d#remove
1183 cf::lock_wait "map_find:$key"; 2027 cf::lock_wait "map_find:$path";
1184 2028
1185 $cf::MAP{$key} || do { 2029 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1187 2032
1188 # do it the slow way 2033 my $map = new_from_path cf::map $path
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 2034 or return;
1207 2035
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2036 $map->{last_save} = $cf::RUNTIME;
1220 2037
1221 Coro::cede; 2038 $map->load_header
2039 or return;
1222 2040
1223 if ($map->should_reset) { 2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait;
2044 undef $guard1;
2045 undef $guard2;
1224 $map->reset; 2046 $map->reset;
1225 undef $guard;
1226 $map = find $path 2047 return find $path;
1227 or return;
1228 } 2048 }
1229 2049
1230 $cf::MAP{$key} = $map 2050 $cf::MAP{$path} = $map
1231 } 2051 }
1232} 2052}
2053
2054sub pre_load { }
2055sub post_load { }
1233 2056
1234sub load { 2057sub load {
1235 my ($self) = @_; 2058 my ($self) = @_;
1236 2059
2060 local $self->{deny_reset} = 1; # loading can take a long time
2061
1237 my $path = $self->{path}; 2062 my $path = $self->{path};
2063
2064 {
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2065 my $guard = cf::lock_acquire "map_data:$path";
1239 2066
2067 return unless $self->valid;
1240 return if $self->in_memory != cf::MAP_SWAPPED; 2068 return unless $self->in_memory == cf::MAP_SWAPPED;
1241 2069
1242 $self->in_memory (cf::MAP_LOADING); 2070 $self->in_memory (cf::MAP_LOADING);
1243 2071
1244 $self->alloc; 2072 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1) 2073
2074 $self->pre_load;
2075 cf::cede_to_tick;
2076
2077 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block;
2079 $self->_load_objects ($f)
1246 or return; 2080 or return;
1247 2081
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 2083 if delete $self->{load_original};
1250 2084
1251 if (my $uniq = $path->uniq_path) { 2085 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 2086 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 2087 unless (aio_stat $uniq) {
2088 if (my $f = new_from_file cf::object::thawer $uniq) {
1254 $self->clear_unique_items; 2089 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 2090 $self->_load_objects ($f);
2091 $f->resolve_delayed_derefs;
2092 }
1256 } 2093 }
1257 } 2094 }
1258 2095
1259 Coro::cede; 2096 $f->resolve_delayed_derefs;
1260 2097
2098 cf::cede_to_tick;
1261 # now do the right thing for maps 2099 # now do the right thing for maps
1262 $self->link_multipart_objects; 2100 $self->link_multipart_objects;
1263
1264 if ($self->{path}->is_style_map) {
1265 $self->{deny_save} = 1;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons;
1271 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 2101 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 2102 unless $self->difficulty;
2103 cf::cede_to_tick;
2104
2105 unless ($self->{deny_activate}) {
2106 $self->decay_objects;
2107 $self->fix_auto_apply;
2108 $self->update_buttons;
2109 cf::cede_to_tick;
2110 $self->set_darkness_map;
2111 cf::cede_to_tick;
1274 $self->activate; 2112 $self->activate;
1275 } 2113 }
1276 2114
1277 Coro::cede; 2115 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME);
1278 2117
1279 $self->in_memory (cf::MAP_IN_MEMORY); 2118 $self->in_memory (cf::MAP_IN_MEMORY);
2119 }
2120
2121 $self->post_load;
2122}
2123
2124sub customise_for {
2125 my ($self, $ob) = @_;
2126
2127 return find "~" . $ob->name . "/" . $self->{path}
2128 if $self->per_player;
2129
2130# return find "?party/" . $ob->name . "/" . $self->{path}
2131# if $self->per_party;
2132
2133 $self
2134}
2135
2136# find and load all maps in the 3x3 area around a map
2137sub load_neighbours {
2138 my ($map) = @_;
2139
2140 my @neigh; # diagonal neighbours
2141
2142 for (0 .. 3) {
2143 my $neigh = $map->tile_path ($_)
2144 or next;
2145 $neigh = find $neigh, $map
2146 or next;
2147 $neigh->load;
2148
2149 push @neigh,
2150 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2151 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2152 }
2153
2154 for (grep defined $_->[0], @neigh) {
2155 my ($path, $origin) = @$_;
2156 my $neigh = find $path, $origin
2157 or next;
2158 $neigh->load;
2159 }
1280} 2160}
1281 2161
1282sub find_sync { 2162sub find_sync {
1283 my ($path, $origin) = @_; 2163 my ($path, $origin) = @_;
1284 2164
1285 cf::sync_job { cf::map::find $path, $origin } 2165 cf::sync_job { find $path, $origin }
1286} 2166}
1287 2167
1288sub do_load_sync { 2168sub do_load_sync {
1289 my ($map) = @_; 2169 my ($map) = @_;
1290 2170
2171 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2172 if $Coro::current == $Coro::main;
2173
1291 cf::sync_job { $map->load }; 2174 cf::sync_job { $map->load };
2175}
2176
2177our %MAP_PREFETCH;
2178our $MAP_PREFETCHER = undef;
2179
2180sub find_async {
2181 my ($path, $origin, $load) = @_;
2182
2183 $path = normalise $path, $origin && $origin->{path};
2184
2185 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2187 }
2188
2189 $MAP_PREFETCH{$path} |= $load;
2190
2191 $MAP_PREFETCHER ||= cf::async {
2192 $Coro::current->{desc} = "map prefetcher";
2193
2194 while (%MAP_PREFETCH) {
2195 while (my ($k, $v) = each %MAP_PREFETCH) {
2196 if (my $map = find $k) {
2197 $map->load if $v;
2198 }
2199
2200 delete $MAP_PREFETCH{$k};
2201 }
2202 }
2203 undef $MAP_PREFETCHER;
2204 };
2205 $MAP_PREFETCHER->prio (6);
2206
2207 ()
1292} 2208}
1293 2209
1294sub save { 2210sub save {
1295 my ($self) = @_; 2211 my ($self) = @_;
1296 2212
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
1298 2214
1299 $self->{last_save} = $cf::RUNTIME; 2215 $self->{last_save} = $cf::RUNTIME;
1300 2216
1301 return unless $self->dirty; 2217 return unless $self->dirty;
1302 2218
1303 my $save = $self->{path}->save_path; utf8::encode $save; 2219 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 2221
1306 $self->{load_path} = $save; 2222 $self->{load_path} = $save;
1307 2223
1308 return if $self->{deny_save}; 2224 return if $self->{deny_save};
1309 2225
1310 local $self->{last_access} = $self->last_access;#d# 2226 local $self->{last_access} = $self->last_access;#d#
1311 2227
2228 cf::async {
2229 $Coro::current->{desc} = "map player save";
2230 $_->contr->save for $self->players;
2231 };
2232
1312 if ($uniq) { 2233 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 2235 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 2236 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 2238 }
1318} 2239}
1319 2240
1320sub swap_out { 2241sub swap_out {
1321 my ($self) = @_; 2242 my ($self) = @_;
1322 2243
1323 # save first because save cedes 2244 # save first because save cedes
1324 $self->save; 2245 $self->save;
1325 2246
1326 my $lock = cf::lock_acquire "map_data:" . $self->path; 2247 my $lock = cf::lock_acquire "map_data:$self->{path}";
1327 2248
1328 return if $self->players; 2249 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2250 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 2251 return if $self->{deny_save};
1331 2252
2253 $self->in_memory (cf::MAP_SWAPPED);
2254
2255 $self->deactivate;
2256 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2257 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2258}
1335 2259
1336sub reset_at { 2260sub reset_at {
1337 my ($self) = @_; 2261 my ($self) = @_;
1338 2262
1339 # TODO: safety, remove and allow resettable per-player maps 2263 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2264 return 1e99 if $self->{deny_reset};
1342 2265
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2266 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2267 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2268
1350 my ($self) = @_; 2273 my ($self) = @_;
1351 2274
1352 $self->reset_at <= $cf::RUNTIME 2275 $self->reset_at <= $cf::RUNTIME
1353} 2276}
1354 2277
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2278sub reset {
1377 my ($self) = @_; 2279 my ($self) = @_;
1378 2280
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 2282
1381 return if $self->players; 2283 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 2284
1384 warn "resetting map ", $self->path;#d# 2285 warn "resetting map ", $self->path;
2286
2287 $self->in_memory (cf::MAP_SWAPPED);
2288
2289 # need to save uniques path
2290 unless ($self->{deny_save}) {
2291 my $uniq = $self->uniq_path; utf8::encode $uniq;
2292
2293 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2294 if $uniq;
2295 }
1385 2296
1386 delete $cf::MAP{$self->path}; 2297 delete $cf::MAP{$self->path};
1387 2298
2299 $self->deactivate;
1388 $_->clear_links_to ($self) for values %cf::MAP; 2300 $_->clear_links_to ($self) for values %cf::MAP;
2301 $self->clear;
1389 2302
1390 $self->unlink_save; 2303 $self->unlink_save;
1391 $self->destroy; 2304 $self->destroy;
1392} 2305}
1393 2306
1394my $nuke_counter = "aaaa"; 2307my $nuke_counter = "aaaa";
1395 2308
1396sub nuke { 2309sub nuke {
1397 my ($self) = @_; 2310 my ($self) = @_;
1398 2311
2312 {
2313 my $lock = cf::lock_acquire "map_data:$self->{path}";
2314
2315 delete $cf::MAP{$self->path};
2316
2317 $self->unlink_save;
2318
2319 bless $self, "cf::map";
2320 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2321 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2322 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2323 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2324
2325 $cf::MAP{$self->path} = $self;
2326 }
2327
1402 $self->reset; # polite request, might not happen 2328 $self->reset; # polite request, might not happen
1403} 2329}
1404 2330
1405sub customise_for { 2331=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2332
1408 if ($map->per_player) { 2333Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2334maps. May block.
2335
2336=cut
2337
2338sub tmp_maps() {
1410 } 2339 [
1411 2340 map {
1412 $map 2341 utf8::decode $_;
2342 /\.map$/
2343 ? normalise $_
2344 : ()
2345 } @{ aio_readdir $TMPDIR or [] }
2346 ]
1413} 2347}
1414 2348
1415sub emergency_save { 2349=item $maps = cf::map::random_maps
1416 my $freeze_guard = cf::freeze_mainloop;
1417 2350
1418 warn "enter emergency map save\n"; 2351Returns an arrayref with all map paths of currently instantiated and saved
2352random maps. May block.
1419 2353
1420 cf::sync_job { 2354=cut
1421 warn "begin emergency map save\n"; 2355
1422 $_->save for values %cf::MAP; 2356sub random_maps() {
2357 [
2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise "?random/$_"
2362 : ()
2363 } @{ aio_readdir $RANDOMDIR or [] }
2364 ]
2365}
2366
2367=item cf::map::unique_maps
2368
2369Returns an arrayref of paths of all shared maps that have
2370instantiated unique items. May block.
2371
2372=cut
2373
2374sub unique_maps() {
2375 [
2376 map {
2377 utf8::decode $_;
2378 s/\.map$//; # TODO future compatibility hack
2379 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2380 ? ()
2381 : normalise $_
2382 } @{ aio_readdir $UNIQUEDIR or [] }
2383 ]
2384}
2385
2386=back
2387
2388=head3 cf::object
2389
2390=cut
2391
2392package cf::object;
2393
2394=over 4
2395
2396=item $ob->inv_recursive
2397
2398Returns the inventory of the object I<and> their inventories, recursively,
2399but I<not> the object itself.
2400
2401=cut
2402
2403sub inv_recursive_;
2404sub inv_recursive_ {
2405 map { $_, inv_recursive_ $_->inv } @_
2406}
2407
2408sub inv_recursive {
2409 inv_recursive_ inv $_[0]
2410}
2411
2412=item $ref = $ob->ref
2413
2414Creates and returns a persistent reference to an object that can be stored as a string.
2415
2416=item $ob = cf::object::deref ($refstring)
2417
2418returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2419even if the object actually exists. May block.
2420
2421=cut
2422
2423sub deref {
2424 my ($ref) = @_;
2425
2426 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2427 my ($uuid, $name) = ($1, $2);
2428 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2429 or return;
2430 $pl->ob->uuid eq $uuid
2431 or return;
2432
2433 $pl->ob
2434 } else {
2435 warn "$ref: cannot resolve object reference\n";
2436 undef
1423 }; 2437 }
1424
1425 warn "end emergency map save\n";
1426} 2438}
1427 2439
1428package cf; 2440package cf;
1429 2441
1430=back 2442=back
1431
1432 2443
1433=head3 cf::object::player 2444=head3 cf::object::player
1434 2445
1435=over 4 2446=over 4
1436 2447
1450 2461
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2462 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2463
1453 if ($self->{record_replies}) { 2464 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2465 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2466
1455 } else { 2467 } else {
2468 my $pl = $self->contr;
2469
2470 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2471 my $dialog = $pl->{npc_dialog};
2472 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2473
2474 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2475 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2476 $self->message ($msg, $flags);
2477 }
1458 } 2478 }
2479}
2480
2481=item $object->send_msg ($channel, $msg, $color, [extra...])
2482
2483=cut
2484
2485sub cf::object::send_msg {
2486 my $pl = shift->contr
2487 or return;
2488 $pl->send_msg (@_);
1459} 2489}
1460 2490
1461=item $player_object->may ("access") 2491=item $player_object->may ("access")
1462 2492
1463Returns wether the given player is authorized to access resource "access" 2493Returns wether the given player is authorized to access resource "access"
1476 2506
1477=item $player_object->enter_link 2507=item $player_object->enter_link
1478 2508
1479Freezes the player and moves him/her to a special map (C<{link}>). 2509Freezes the player and moves him/her to a special map (C<{link}>).
1480 2510
1481The player should be reaosnably safe there for short amounts of time. You 2511The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 2512I<MUST> call C<leave_link> as soon as possible, though.
1483 2513
2514Will never block.
2515
1484=item $player_object->leave_link ($map, $x, $y) 2516=item $player_object->leave_link ($map, $x, $y)
1485 2517
1486Moves the player out of the specila link map onto the given map. If the 2518Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2519map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2520to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2521fails, to the emergency map position.
1490 2522
1491Might block. 2523Might block.
1492 2524
1493=cut 2525=cut
2526
2527sub link_map {
2528 unless ($LINK_MAP) {
2529 $LINK_MAP = cf::map::find "{link}"
2530 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2531 $LINK_MAP->load;
2532 }
2533
2534 $LINK_MAP
2535}
1494 2536
1495sub cf::object::player::enter_link { 2537sub cf::object::player::enter_link {
1496 my ($self) = @_; 2538 my ($self) = @_;
1497 2539
1498 $self->deactivate_recursive; 2540 $self->deactivate_recursive;
1499 2541
1500 return if $self->map == $LINK_MAP; 2542 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2543
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2544 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2545 if $self->map && $self->map->{path} ne "{link}";
1504 2546
1505 $self->enter_map ($LINK_MAP, 20, 20); 2547 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 2548}
1507 2549
1508sub cf::object::player::leave_link { 2550sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2551 my ($self, $map, $x, $y) = @_;
2552
2553 return unless $self->contr->active;
1510 2554
1511 my $link_pos = delete $self->{_link_pos}; 2555 my $link_pos = delete $self->{_link_pos};
1512 2556
1513 unless ($map) { 2557 unless ($map) {
1514 # restore original map position 2558 # restore original map position
1528 # use -1 or undef as default coordinates, not 0, 0 2572 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2573 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2574 if $x <=0 && $y <= 0;
1531 2575
1532 $map->load; 2576 $map->load;
2577 $map->load_neighbours;
1533 2578
2579 return unless $self->contr->active;
1534 $self->activate_recursive; 2580 $self->activate_recursive;
2581
2582 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 2583 $self->enter_map ($map, $x, $y);
1536} 2584}
1537 2585
1538cf::player->attach ( 2586=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1539 on_logout => sub {
1540 my ($pl) = @_;
1541 2587
1542 # abort map switching before logout 2588Moves the player to the given map-path and coordinates by first freezing
1543 if ($pl->ob->{_link_pos}) { 2589her, loading and preparing them map, calling the provided $check callback
1544 cf::sync_job { 2590that has to return the map if sucecssful, and then unfreezes the player on
1545 $pl->ob->leave_link 2591the new (success) or old (failed) map position. In either case, $done will
1546 }; 2592be called at the end of this process.
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551 2593
1552 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link;
1557 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef,
1561 "There was an internal problem at your last logout, "
1562 . "the server will try to bring you to your intended destination in a second.",
1563 cf::NDI_RED);
1564 Coro::Timer::sleep 1;
1565 $pl->ob->leave_link;
1566 })->prio (2);
1567 }
1568 },
1569);
1570
1571=item $player_object->goto ($path, $x, $y)
1572
1573=cut 2594=cut
2595
2596our $GOTOGEN;
1574 2597
1575sub cf::object::player::goto { 2598sub cf::object::player::goto {
1576 my ($self, $path, $x, $y) = @_; 2599 my ($self, $path, $x, $y, $check, $done) = @_;
2600
2601 # do generation counting so two concurrent goto's will be executed in-order
2602 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1577 2603
1578 $self->enter_link; 2604 $self->enter_link;
1579 2605
1580 (async { 2606 (async {
1581 $path = new cf::path $path; 2607 $Coro::current->{desc} = "player::goto $path $x $y";
1582 2608
1583 my $map = cf::map::find $path->as_string; 2609 # *tag paths override both path and x|y
2610 if ($path =~ /^\*(.*)$/) {
2611 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2612 my $ob = $obs[rand @obs];
2613
2614 # see if we actually can go there
2615 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2616 $ob = $obs[rand @obs];
2617 } else {
2618 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2619 }
2620 # else put us there anyways for now #d#
2621
2622 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2623 } else {
2624 ($path, $x, $y) = (undef, undef, undef);
2625 }
2626 }
2627
2628 my $map = eval {
2629 my $map = defined $path ? cf::map::find $path : undef;
2630
2631 if ($map) {
1584 $map = $map->customise_for ($self) if $map; 2632 $map = $map->customise_for ($self);
1585 2633 $map = $check->($map) if $check && $map;
1586# warn "entering ", $map->path, " at ($x, $y)\n" 2634 } else {
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2635 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2636 }
1590 2637
2638 $map
2639 };
2640
2641 if ($@) {
2642 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2643 LOG llevError | logBacktrace, Carp::longmess $@;
2644 }
2645
2646 if ($gen == $self->{_goto_generation}) {
2647 delete $self->{_goto_generation};
1591 $self->leave_link ($map, $x, $y); 2648 $self->leave_link ($map, $x, $y);
2649 }
2650
2651 $done->() if $done;
1592 })->prio (1); 2652 })->prio (1);
1593} 2653}
1594 2654
1595=item $player_object->enter_exit ($exit_object) 2655=item $player_object->enter_exit ($exit_object)
1596 2656
1598 2658
1599sub parse_random_map_params { 2659sub parse_random_map_params {
1600 my ($spec) = @_; 2660 my ($spec) = @_;
1601 2661
1602 my $rmp = { # defaults 2662 my $rmp = { # defaults
1603 xsize => 10, 2663 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 2664 ysize => (cf::rndm 15, 40),
2665 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2666 #layout => string,
1605 }; 2667 };
1606 2668
1607 for (split /\n/, $spec) { 2669 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 2670 my ($k, $v) = split /\s+/, $_, 2;
1609 2671
1613 $rmp 2675 $rmp
1614} 2676}
1615 2677
1616sub prepare_random_map { 2678sub prepare_random_map {
1617 my ($exit) = @_; 2679 my ($exit) = @_;
2680
2681 my $guard = cf::lock_acquire "exit_prepare:$exit";
1618 2682
1619 # all this does is basically replace the /! path by 2683 # all this does is basically replace the /! path by
1620 # a new random map path (?random/...) with a seed 2684 # a new random map path (?random/...) with a seed
1621 # that depends on the exit object 2685 # that depends on the exit object
1622 2686
1623 my $rmp = parse_random_map_params $exit->msg; 2687 my $rmp = parse_random_map_params $exit->msg;
1624 2688
1625 if ($exit->map) { 2689 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name; 2690 $rmp->{region} = $exit->region->name;
1627 $rmp->{origin_map} = $exit->map->path; 2691 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x; 2692 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y; 2693 $rmp->{origin_y} = $exit->y;
1630 } 2694 }
1631 2695
1632 $rmp->{random_seed} ||= $exit->random_seed; 2696 $rmp->{random_seed} ||= $exit->random_seed;
1633 2697
1634 my $data = cf::to_json $rmp; 2698 my $data = cf::encode_json $rmp;
1635 my $md5 = Digest::MD5::md5_hex $data; 2699 my $md5 = Digest::MD5::md5_hex $data;
2700 my $meta = "$RANDOMDIR/$md5.meta";
1636 2701
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2702 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 2703 aio_write $fh, 0, (length $data), $data, 0;
2704 undef $fh;
2705 aio_rename "$meta~", $meta;
1639 2706
1640 $exit->slaying ("?random/$md5"); 2707 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 2708 $exit->msg (undef);
1642 } 2709 }
1643} 2710}
1645sub cf::object::player::enter_exit { 2712sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 2713 my ($self, $exit) = @_;
1647 2714
1648 return unless $self->type == cf::PLAYER; 2715 return unless $self->type == cf::PLAYER;
1649 2716
2717 if ($exit->slaying eq "/!") {
2718 #TODO: this should de-fi-ni-te-ly not be a sync-job
2719 # the problem is that $exit might not survive long enough
2720 # so it needs to be done right now, right here
2721 cf::sync_job { prepare_random_map $exit };
2722 }
2723
2724 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2725 my $hp = $exit->stats->hp;
2726 my $sp = $exit->stats->sp;
2727
1650 $self->enter_link; 2728 $self->enter_link;
1651 2729
2730 # if exit is damned, update players death & WoR home-position
2731 $self->contr->savebed ($slaying, $hp, $sp)
2732 if $exit->flag (FLAG_DAMNED);
2733
1652 (async { 2734 (async {
2735 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2736
1653 $self->deactivate_recursive; # just to be sure 2737 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 2738 unless (eval {
1655 prepare_random_map $exit 2739 $self->goto ($slaying, $hp, $sp);
1656 if $exit->slaying eq "/!";
1657
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 2740
1661 1; 2741 1;
1662 }) { 2742 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 2743 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 2744 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 2745 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 2746 cf::NDI_UNIQUE | cf::NDI_RED);
1667 2747
1668 warn "ERROR in enter_exit: $@"; 2748 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 2749 $self->leave_link;
1670 } 2750 }
1671 })->prio (1); 2751 })->prio (1);
1684 2764
1685sub cf::client::send_drawinfo { 2765sub cf::client::send_drawinfo {
1686 my ($self, $text, $flags) = @_; 2766 my ($self, $text, $flags) = @_;
1687 2767
1688 utf8::encode $text; 2768 utf8::encode $text;
1689 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2769 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1690} 2770}
1691 2771
2772=item $client->send_msg ($channel, $msg, $color, [extra...])
2773
2774Send a drawinfo or msg packet to the client, formatting the msg for the
2775client if neccessary. C<$type> should be a string identifying the type of
2776the message, with C<log> being the default. If C<$color> is negative, suppress
2777the message unless the client supports the msg packet.
2778
2779=cut
2780
2781# non-persistent channels (usually the info channel)
2782our %CHANNEL = (
2783 "c/identify" => {
2784 id => "infobox",
2785 title => "Identify",
2786 reply => undef,
2787 tooltip => "Items recently identified",
2788 },
2789 "c/examine" => {
2790 id => "infobox",
2791 title => "Examine",
2792 reply => undef,
2793 tooltip => "Signs and other items you examined",
2794 },
2795 "c/book" => {
2796 id => "infobox",
2797 title => "Book",
2798 reply => undef,
2799 tooltip => "The contents of a note or book",
2800 },
2801 "c/lookat" => {
2802 id => "infobox",
2803 title => "Look",
2804 reply => undef,
2805 tooltip => "What you saw there",
2806 },
2807 "c/who" => {
2808 id => "infobox",
2809 title => "Players",
2810 reply => undef,
2811 tooltip => "Shows players who are currently online",
2812 },
2813 "c/body" => {
2814 id => "infobox",
2815 title => "Body Parts",
2816 reply => undef,
2817 tooltip => "Shows which body parts you posess and are available",
2818 },
2819 "c/uptime" => {
2820 id => "infobox",
2821 title => "Uptime",
2822 reply => undef,
2823 tooltip => "How long the server has been running since last restart",
2824 },
2825 "c/mapinfo" => {
2826 id => "infobox",
2827 title => "Map Info",
2828 reply => undef,
2829 tooltip => "Information related to the maps",
2830 },
2831);
2832
2833sub cf::client::send_msg {
2834 my ($self, $channel, $msg, $color, @extra) = @_;
2835
2836 $msg = $self->pl->expand_cfpod ($msg);
2837
2838 $color &= cf::NDI_CLIENT_MASK; # just in case...
2839
2840 # check predefined channels, for the benefit of C
2841 if ($CHANNEL{$channel}) {
2842 $channel = $CHANNEL{$channel};
2843
2844 $self->ext_msg (channel_info => $channel)
2845 if $self->can_msg;
2846
2847 $channel = $channel->{id};
2848
2849 } elsif (ref $channel) {
2850 # send meta info to client, if not yet sent
2851 unless (exists $self->{channel}{$channel->{id}}) {
2852 $self->{channel}{$channel->{id}} = $channel;
2853 $self->ext_msg (channel_info => $channel)
2854 if $self->can_msg;
2855 }
2856
2857 $channel = $channel->{id};
2858 }
2859
2860 return unless @extra || length $msg;
2861
2862 if ($self->can_msg) {
2863 # default colour, mask it out
2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2865 if $color & cf::NDI_DEF;
2866
2867 $self->send_packet ("msg " . $self->{json_coder}->encode (
2868 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2869 } else {
2870 if ($color >= 0) {
2871 # replace some tags by gcfclient-compatible ones
2872 for ($msg) {
2873 1 while
2874 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2875 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2876 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2877 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2878 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2879 }
2880
2881 $color &= cf::NDI_COLOR_MASK;
2882
2883 utf8::encode $msg;
2884
2885 if (0 && $msg =~ /\[/) {
2886 # COMMAND/INFO
2887 $self->send_packet ("drawextinfo $color 10 8 $msg")
2888 } else {
2889 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2890 $self->send_packet ("drawinfo $color $msg")
2891 }
2892 }
2893 }
2894}
2895
2896=item $client->ext_msg ($type, @msg)
2897
2898Sends an ext event to the client.
2899
2900=cut
2901
2902sub cf::client::ext_msg($$@) {
2903 my ($self, $type, @msg) = @_;
2904
2905 if ($self->extcmd == 2) {
2906 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2907 } elsif ($self->extcmd == 1) { # TODO: remove
2908 push @msg, msgtype => "event_$type";
2909 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2910 }
2911}
2912
2913=item $client->ext_reply ($msgid, @msg)
2914
2915Sends an ext reply to the client.
2916
2917=cut
2918
2919sub cf::client::ext_reply($$@) {
2920 my ($self, $id, @msg) = @_;
2921
2922 if ($self->extcmd == 2) {
2923 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2924 } elsif ($self->extcmd == 1) {
2925 #TODO: version 1, remove
2926 unshift @msg, msgtype => "reply", msgid => $id;
2927 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2928 }
2929}
1692 2930
1693=item $success = $client->query ($flags, "text", \&cb) 2931=item $success = $client->query ($flags, "text", \&cb)
1694 2932
1695Queues a query to the client, calling the given callback with 2933Queues a query to the client, calling the given callback with
1696the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1697C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1698 2936
1699Queries can fail, so check the return code. Or don't, as queries will become 2937Queries can fail, so check the return code. Or don't, as queries will
1700reliable at some point in the future. 2938become reliable at some point in the future.
1701 2939
1702=cut 2940=cut
1703 2941
1704sub cf::client::query { 2942sub cf::client::query {
1705 my ($self, $flags, $text, $cb) = @_; 2943 my ($self, $flags, $text, $cb) = @_;
1713 utf8::encode $text; 2951 utf8::encode $text;
1714 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1715 2953
1716 $self->send_packet ($self->{query_queue}[0][0]) 2954 $self->send_packet ($self->{query_queue}[0][0])
1717 if @{ $self->{query_queue} } == 1; 2955 if @{ $self->{query_queue} } == 1;
2956
2957 1
1718} 2958}
1719 2959
1720cf::client->attach ( 2960cf::client->attach (
2961 on_connect => sub {
2962 my ($ns) = @_;
2963
2964 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2965 },
1721 on_reply => sub { 2966 on_reply => sub {
1722 my ($ns, $msg) = @_; 2967 my ($ns, $msg) = @_;
1723 2968
1724 # this weird shuffling is so that direct followup queries 2969 # this weird shuffling is so that direct followup queries
1725 # get handled first 2970 # get handled first
1726 my $queue = delete $ns->{query_queue} 2971 my $queue = delete $ns->{query_queue}
1727 or return; # be conservative, not sure how that can happen, but we saw a crash here 2972 or return; # be conservative, not sure how that can happen, but we saw a crash here
1728 2973
1729 (shift @$queue)->[1]->($msg); 2974 (shift @$queue)->[1]->($msg);
2975 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1730 2976
1731 push @{ $ns->{query_queue} }, @$queue; 2977 push @{ $ns->{query_queue} }, @$queue;
1732 2978
1733 if (@{ $ns->{query_queue} } == @$queue) { 2979 if (@{ $ns->{query_queue} } == @$queue) {
1734 if (@$queue) { 2980 if (@$queue) {
1736 } else { 2982 } else {
1737 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2983 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1738 } 2984 }
1739 } 2985 }
1740 }, 2986 },
2987 on_exticmd => sub {
2988 my ($ns, $buf) = @_;
2989
2990 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2991
2992 if (ref $msg) {
2993 my ($type, $reply, @payload) =
2994 "ARRAY" eq ref $msg
2995 ? @$msg
2996 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2997
2998 my @reply;
2999
3000 if (my $cb = $EXTICMD{$type}) {
3001 @reply = $cb->($ns, @payload);
3002 }
3003
3004 $ns->ext_reply ($reply, @reply)
3005 if $reply;
3006
3007 } else {
3008 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3009 }
3010
3011 cf::override;
3012 },
1741); 3013);
1742 3014
1743=item $client->async (\&cb) 3015=item $client->async (\&cb)
1744 3016
1745Create a new coroutine, running the specified callback. The coroutine will 3017Create a new coroutine, running the specified callback. The coroutine will
1786our $safe = new Safe "safe"; 3058our $safe = new Safe "safe";
1787our $safe_hole = new Safe::Hole; 3059our $safe_hole = new Safe::Hole;
1788 3060
1789$SIG{FPE} = 'IGNORE'; 3061$SIG{FPE} = 'IGNORE';
1790 3062
1791$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3063$safe->permit_only (Opcode::opset qw(
3064 :base_core :base_mem :base_orig :base_math
3065 grepstart grepwhile mapstart mapwhile
3066 sort time
3067));
1792 3068
1793# here we export the classes and methods available to script code 3069# here we export the classes and methods available to script code
1794 3070
1795=pod 3071=pod
1796 3072
1797The following fucntions and emthods are available within a safe environment: 3073The following functions and methods are available within a safe environment:
1798 3074
1799 cf::object contr pay_amount pay_player map 3075 cf::object
3076 contr pay_amount pay_player map x y force_find force_add destroy
3077 insert remove name archname title slaying race decrease_ob_nr
3078
1800 cf::object::player player 3079 cf::object::player
1801 cf::player peaceful 3080 player
1802 cf::map trigger 3081
3082 cf::player
3083 peaceful
3084
3085 cf::map
3086 trigger
1803 3087
1804=cut 3088=cut
1805 3089
1806for ( 3090for (
1807 ["cf::object" => qw(contr pay_amount pay_player map)], 3091 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3092 insert remove inv name archname title slaying race
3093 decrease_ob_nr destroy)],
1808 ["cf::object::player" => qw(player)], 3094 ["cf::object::player" => qw(player)],
1809 ["cf::player" => qw(peaceful)], 3095 ["cf::player" => qw(peaceful)],
1810 ["cf::map" => qw(trigger)], 3096 ["cf::map" => qw(trigger)],
1811) { 3097) {
1812 no strict 'refs'; 3098 no strict 'refs';
1883=back 3169=back
1884 3170
1885=cut 3171=cut
1886 3172
1887############################################################################# 3173#############################################################################
3174# the server's init and main functions
1888 3175
1889=head2 EXTENSION DATABASE SUPPORT 3176sub load_facedata($) {
3177 my ($path) = @_;
1890 3178
1891Crossfire maintains a very simple database for extension use. It can 3179 # HACK to clear player env face cache, we need some signal framework
1892currently store anything that can be serialised using Storable, which 3180 # for this (global event?)
1893excludes objects. 3181 %ext::player_env::MUSIC_FACE_CACHE = ();
1894 3182
1895The parameter C<$family> should best start with the name of the extension 3183 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1896using it, it should be unique.
1897 3184
1898=over 4 3185 warn "loading facedata from $path\n";
1899 3186
1900=item $hashref = cf::db_get $family 3187 my $facedata;
3188 0 < aio_load $path, $facedata
3189 or die "$path: $!";
1901 3190
1902Return a hashref for use by the extension C<$family>, which can be 3191 $facedata = Coro::Storable::thaw $facedata;
1903modified. After modifications, you have to call C<cf::db_dirty> or
1904C<cf::db_sync>.
1905 3192
1906=item $value = cf::db_get $family => $key 3193 $facedata->{version} == 2
3194 or cf::cleanup "$path: version mismatch, cannot proceed.";
1907 3195
1908Returns a single value from the database 3196 # patch in the exptable
1909 3197 $facedata->{resource}{"res/exp_table"} = {
1910=item cf::db_put $family => $hashref 3198 type => FT_RSRC,
1911 3199 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1912Stores the given family hashref into the database. Updates are delayed, if
1913you want the data to be synced to disk immediately, use C<cf::db_sync>.
1914
1915=item cf::db_put $family => $key => $value
1916
1917Stores the given C<$value> in the family hash. Updates are delayed, if you
1918want the data to be synced to disk immediately, use C<cf::db_sync>.
1919
1920=item cf::db_dirty
1921
1922Marks the database as dirty, to be updated at a later time.
1923
1924=item cf::db_sync
1925
1926Immediately write the database to disk I<if it is dirty>.
1927
1928=cut
1929
1930our $DB;
1931
1932{
1933 my $path = cf::localdir . "/database.pst";
1934
1935 sub db_load() {
1936 $DB = stat $path ? Storable::retrieve $path : { };
1937 }
1938
1939 my $pid;
1940
1941 sub db_save() {
1942 waitpid $pid, 0 if $pid;
1943 if (0 == ($pid = fork)) {
1944 $DB->{_meta}{version} = 1;
1945 Storable::nstore $DB, "$path~";
1946 rename "$path~", $path;
1947 cf::_exit 0 if defined $pid;
1948 }
1949 }
1950
1951 my $dirty;
1952
1953 sub db_sync() {
1954 db_save if $dirty;
1955 undef $dirty;
1956 }
1957
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1959 db_sync;
1960 }); 3200 };
3201 cf::cede_to_tick;
1961 3202
1962 sub db_dirty() {
1963 $dirty = 1;
1964 $idle->start;
1965 } 3203 {
3204 my $faces = $facedata->{faceinfo};
1966 3205
1967 sub db_get($;$) { 3206 while (my ($face, $info) = each %$faces) {
1968 @_ >= 2 3207 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1969 ? $DB->{$_[0]}{$_[1]}
1970 : ($DB->{$_[0]} ||= { })
1971 }
1972 3208
1973 sub db_put($$;$) { 3209 cf::face::set_visibility $idx, $info->{visibility};
1974 if (@_ >= 3) { 3210 cf::face::set_magicmap $idx, $info->{magicmap};
1975 $DB->{$_[0]}{$_[1]} = $_[2]; 3211 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1976 } else { 3212 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1977 $DB->{$_[0]} = $_[1];
1978 }
1979 db_dirty;
1980 }
1981 3213
1982 cf::global->attach ( 3214 cf::cede_to_tick;
1983 prio => 10000,
1984 on_cleanup => sub {
1985 db_sync;
1986 }, 3215 }
1987 );
1988}
1989 3216
1990############################################################################# 3217 while (my ($face, $info) = each %$faces) {
1991# the server's main() 3218 next unless $info->{smooth};
1992 3219
1993sub cfg_load { 3220 my $idx = cf::face::find $face
3221 or next;
3222
3223 if (my $smooth = cf::face::find $info->{smooth}) {
3224 cf::face::set_smooth $idx, $smooth;
3225 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3226 } else {
3227 warn "smooth face '$info->{smooth}' not found for face '$face'";
3228 }
3229
3230 cf::cede_to_tick;
3231 }
3232 }
3233
3234 {
3235 my $anims = $facedata->{animinfo};
3236
3237 while (my ($anim, $info) = each %$anims) {
3238 cf::anim::set $anim, $info->{frames}, $info->{facings};
3239 cf::cede_to_tick;
3240 }
3241
3242 cf::anim::invalidate_all; # d'oh
3243 }
3244
3245 {
3246 # TODO: for gcfclient pleasure, we should give resources
3247 # that gcfclient doesn't grok a >10000 face index.
3248 my $res = $facedata->{resource};
3249
3250 while (my ($name, $info) = each %$res) {
3251 if (defined $info->{type}) {
3252 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3253 my $data;
3254
3255 if ($info->{type} & 1) {
3256 # prepend meta info
3257
3258 my $meta = $enc->encode ({
3259 name => $name,
3260 %{ $info->{meta} || {} },
3261 });
3262
3263 $data = pack "(w/a*)*", $meta, $info->{data};
3264 } else {
3265 $data = $info->{data};
3266 }
3267
3268 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3269 cf::face::set_type $idx, $info->{type};
3270 } else {
3271 $RESOURCE{$name} = $info;
3272 }
3273
3274 cf::cede_to_tick;
3275 }
3276 }
3277
3278 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3279
3280 1
3281}
3282
3283cf::global->attach (on_resource_update => sub {
3284 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3285 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3286
3287 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3288 my $sound = $soundconf->{compat}[$_]
3289 or next;
3290
3291 my $face = cf::face::find "sound/$sound->[1]";
3292 cf::sound::set $sound->[0] => $face;
3293 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3294 }
3295
3296 while (my ($k, $v) = each %{$soundconf->{event}}) {
3297 my $face = cf::face::find "sound/$v";
3298 cf::sound::set $k => $face;
3299 }
3300 }
3301});
3302
3303register_exticmd fx_want => sub {
3304 my ($ns, $want) = @_;
3305
3306 while (my ($k, $v) = each %$want) {
3307 $ns->fx_want ($k, $v);
3308 }
3309};
3310
3311sub reload_regions {
3312 # HACK to clear player env face cache, we need some signal framework
3313 # for this (global event?)
3314 %ext::player_env::MUSIC_FACE_CACHE = ();
3315
3316 load_resource_file "$MAPDIR/regions"
3317 or die "unable to load regions file\n";
3318
3319 for (cf::region::list) {
3320 $_->{match} = qr/$_->{match}/
3321 if exists $_->{match};
3322 }
3323}
3324
3325sub reload_facedata {
3326 load_facedata "$DATADIR/facedata"
3327 or die "unable to load facedata\n";
3328}
3329
3330sub reload_archetypes {
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333 #d# NEED to laod twice to resolve forward references
3334 # this really needs to be done in an extra post-pass
3335 # (which needs to be synchronous, so solve it differently)
3336 load_resource_file "$DATADIR/archetypes"
3337 or die "unable to load archetypes\n";
3338}
3339
3340sub reload_treasures {
3341 load_resource_file "$DATADIR/treasures"
3342 or die "unable to load treasurelists\n";
3343}
3344
3345sub reload_resources {
3346 warn "reloading resource files...\n";
3347
3348 reload_regions;
3349 reload_facedata;
3350 #reload_archetypes;#d#
3351 reload_archetypes;
3352 reload_treasures;
3353
3354 warn "finished reloading resource files\n";
3355}
3356
3357sub init {
3358 reload_resources;
3359}
3360
3361sub reload_config {
1994 open my $fh, "<:utf8", cf::confdir . "/config" 3362 open my $fh, "<:utf8", "$CONFDIR/config"
1995 or return; 3363 or return;
1996 3364
1997 local $/; 3365 local $/;
1998 *CFG = YAML::Syck::Load <$fh>; 3366 *CFG = YAML::Load <$fh>;
1999 3367
2000 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3368 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2001 3369
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3370 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3371 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 3372
2005 if (exists $CFG{mlockall}) { 3373 if (exists $CFG{mlockall}) {
2006 eval { 3374 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 3375 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 3376 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 3377 };
2010 warn $@ if $@; 3378 warn $@ if $@;
2011 } 3379 }
2012} 3380}
2013 3381
2014sub main { 3382sub main {
2015 # we must not ever block the main coroutine 3383 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 3384 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2018 async { Event::one_event }; 3386 (async {
3387 $Coro::current->{desc} = "IDLE BUG HANDLER";
3388 EV::loop EV::LOOP_ONESHOT;
3389 })->prio (Coro::PRIO_MAX);
2019 }; 3390 };
2020 3391
2021 cfg_load; 3392 reload_config;
2022 db_load; 3393 db_init;
2023 load_extensions; 3394 load_extensions;
3395
3396 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3397 evthread_start IO::AIO::poll_fileno;
2024 Event::loop; 3398 EV::loop;
2025} 3399}
2026 3400
2027############################################################################# 3401#############################################################################
2028# initialisation 3402# initialisation and cleanup
2029 3403
3404# install some emergency cleanup handlers
3405BEGIN {
3406 our %SIGWATCHER = ();
3407 for my $signal (qw(INT HUP TERM)) {
3408 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3409 cf::cleanup "SIG$signal";
3410 };
3411 }
3412}
3413
3414sub write_runtime_sync {
3415 my $runtime = "$LOCALDIR/runtime";
3416
3417 # first touch the runtime file to show we are still running:
3418 # the fsync below can take a very very long time.
3419
3420 IO::AIO::aio_utime $runtime, undef, undef;
3421
3422 my $guard = cf::lock_acquire "write_runtime";
3423
3424 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3425 or return;
3426
3427 my $value = $cf::RUNTIME + 90 + 10;
3428 # 10 is the runtime save interval, for a monotonic clock
3429 # 60 allows for the watchdog to kill the server.
3430
3431 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3432 and return;
3433
3434 # always fsync - this file is important
3435 aio_fsync $fh
3436 and return;
3437
3438 # touch it again to show we are up-to-date
3439 aio_utime $fh, undef, undef;
3440
3441 close $fh
3442 or return;
3443
3444 aio_rename "$runtime~", $runtime
3445 and return;
3446
3447 warn "runtime file written.\n";
3448
3449 1
3450}
3451
3452our $uuid_lock;
3453our $uuid_skip;
3454
3455sub write_uuid_sync($) {
3456 $uuid_skip ||= $_[0];
3457
3458 return if $uuid_lock;
3459 local $uuid_lock = 1;
3460
3461 my $uuid = "$LOCALDIR/uuid";
3462
3463 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3464 or return;
3465
3466 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3467 $uuid_skip = 0;
3468
3469 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3470 and return;
3471
3472 # always fsync - this file is important
3473 aio_fsync $fh
3474 and return;
3475
3476 close $fh
3477 or return;
3478
3479 aio_rename "$uuid~", $uuid
3480 and return;
3481
3482 warn "uuid file written ($value).\n";
3483
3484 1
3485
3486}
3487
3488sub write_uuid($$) {
3489 my ($skip, $sync) = @_;
3490
3491 $sync ? write_uuid_sync $skip
3492 : async { write_uuid_sync $skip };
3493}
3494
3495sub emergency_save() {
3496 my $freeze_guard = cf::freeze_mainloop;
3497
3498 warn "enter emergency perl save\n";
3499
3500 cf::sync_job {
3501 # use a peculiar iteration method to avoid tripping on perl
3502 # refcount bugs in for. also avoids problems with players
3503 # and maps saved/destroyed asynchronously.
3504 warn "begin emergency player save\n";
3505 for my $login (keys %cf::PLAYER) {
3506 my $pl = $cf::PLAYER{$login} or next;
3507 $pl->valid or next;
3508 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3509 $pl->save;
3510 }
3511 warn "end emergency player save\n";
3512
3513 warn "begin emergency map save\n";
3514 for my $path (keys %cf::MAP) {
3515 my $map = $cf::MAP{$path} or next;
3516 $map->valid or next;
3517 $map->save;
3518 }
3519 warn "end emergency map save\n";
3520
3521 warn "begin emergency database checkpoint\n";
3522 BDB::db_env_txn_checkpoint $DB_ENV;
3523 warn "end emergency database checkpoint\n";
3524
3525 warn "begin write uuid\n";
3526 write_uuid_sync 1;
3527 warn "end write uuid\n";
3528 };
3529
3530 warn "leave emergency perl save\n";
3531}
3532
3533sub post_cleanup {
3534 my ($make_core) = @_;
3535
3536 warn Carp::longmess "post_cleanup backtrace"
3537 if $make_core;
3538}
3539
2030sub reload() { 3540sub do_reload_perl() {
2031 # can/must only be called in main 3541 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 3542 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 3543 warn "can only reload from main coroutine";
2034 return; 3544 return;
2035 } 3545 }
2036 3546
2037 warn "reloading..."; 3547 warn "reloading...";
2038 3548
2039 my $guard = freeze_mainloop; 3549 warn "entering sync_job";
3550
3551 cf::sync_job {
3552 cf::write_runtime_sync; # external watchdog should not bark
2040 cf::emergency_save; 3553 cf::emergency_save;
3554 cf::write_runtime_sync; # external watchdog should not bark
2041 3555
2042 eval { 3556 warn "syncing database to disk";
3557 BDB::db_env_txn_checkpoint $DB_ENV;
3558
2043 # if anything goes wrong in here, we should simply crash as we already saved 3559 # if anything goes wrong in here, we should simply crash as we already saved
2044 3560
2045 # cancel all watchers 3561 warn "flushing outstanding aio requests";
2046 for (Event::all_watchers) { 3562 for (;;) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 3563 BDB::flush;
3564 IO::AIO::flush;
3565 Coro::cede_notself;
3566 last unless IO::AIO::nreqs || BDB::nreqs;
3567 warn "iterate...";
2048 } 3568 }
2049 3569
3570 ++$RELOAD;
3571
2050 # cancel all extension coros 3572 warn "cancelling all extension coros";
2051 $_->cancel for values %EXT_CORO; 3573 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 3574 %EXT_CORO = ();
2053 3575
2054 # unload all extensions 3576 warn "removing commands";
2055 for (@exts) { 3577 %COMMAND = ();
3578
3579 warn "removing ext/exti commands";
3580 %EXTCMD = ();
3581 %EXTICMD = ();
3582
3583 warn "unloading/nuking all extensions";
3584 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 3585 warn "... unloading $pkg";
2057 unload_extension $_; 3586
3587 if (my $cb = $pkg->can ("unload")) {
3588 eval {
3589 $cb->($pkg);
3590 1
3591 } or warn "$pkg unloaded, but with errors: $@";
2058 } 3592 }
2059 3593
3594 warn "... nuking $pkg";
3595 Symbol::delete_package $pkg;
3596 }
3597
2060 # unload all modules loaded from $LIBDIR 3598 warn "unloading all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 3599 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3600 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 3601
2064 warn "removing <$k>"; 3602 warn "... unloading $k";
2065 delete $INC{$k}; 3603 delete $INC{$k};
2066 3604
2067 $k =~ s/\.pm$//; 3605 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g; 3606 $k =~ s/\//::/g;
2069 3607
2072 } 3610 }
2073 3611
2074 Symbol::delete_package $k; 3612 Symbol::delete_package $k;
2075 } 3613 }
2076 3614
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 3615 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 3616 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3617 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 3618
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 3619 warn "unloading cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 3620 delete $INC{"cf.pm"};
3621 delete $INC{"cf/pod.pm"};
2090 3622
2091 # don't, removes xs symbols, too, 3623 # don't, removes xs symbols, too,
2092 # and global variables created in xs 3624 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 3625 #Symbol::delete_package __PACKAGE__;
2094 3626
2095 # reload cf.pm 3627 warn "unload completed, starting to reload now";
3628
2096 warn "reloading cf.pm"; 3629 warn "reloading cf.pm";
2097 require cf; 3630 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3631 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 3632
2100 # load config and database again 3633 warn "loading config and database again";
2101 cf::cfg_load; 3634 cf::reload_config;
2102 cf::db_load;
2103 3635
2104 # load extensions
2105 warn "load extensions"; 3636 warn "loading extensions";
2106 cf::load_extensions; 3637 cf::load_extensions;
2107 3638
2108 # reattach attachments to objects 3639 warn "reattaching attachments to objects/players";
2109 warn "reattach"; 3640 _global_reattach; # objects, sockets
2110 _global_reattach; 3641 warn "reattaching attachments to maps";
3642 reattach $_ for values %MAP;
3643 warn "reattaching attachments to players";
3644 reattach $_ for values %PLAYER;
3645
3646 warn "leaving sync_job";
3647
3648 1
3649 } or do {
3650 warn $@;
3651 cf::cleanup "error while reloading, exiting.";
2111 }; 3652 };
2112 3653
2113 if ($@) { 3654 warn "reloaded";
2114 warn $@;
2115 warn "error while reloading, exiting.";
2116 exit 1;
2117 }
2118
2119 warn "reloaded successfully";
2120}; 3655};
2121 3656
2122############################################################################# 3657our $RELOAD_WATCHER; # used only during reload
2123 3658
2124unless ($LINK_MAP) { 3659sub reload_perl() {
2125 $LINK_MAP = cf::map::new; 3660 # doing reload synchronously and two reloads happen back-to-back,
3661 # coro crashes during coro_state_free->destroy here.
2126 3662
2127 $LINK_MAP->width (41); 3663 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2128 $LINK_MAP->height (41); 3664 do_reload_perl;
2129 $LINK_MAP->alloc; 3665 undef $RELOAD_WATCHER;
2130 $LINK_MAP->path ("{link}"); 3666 };
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163} 3667}
2164
2165register "<global>", __PACKAGE__;
2166 3668
2167register_command "reload" => sub { 3669register_command "reload" => sub {
2168 my ($who, $arg) = @_; 3670 my ($who, $arg) = @_;
2169 3671
2170 if ($who->flag (FLAG_WIZ)) { 3672 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload.");
2172 reload;
2173 $who->message ("end of reload."); 3673 $who->message ("reloading server.");
3674 async {
3675 $Coro::current->{desc} = "perl_reload";
3676 reload_perl;
3677 };
2174 } 3678 }
2175}; 3679};
2176 3680
2177unshift @INC, $LIBDIR; 3681unshift @INC, $LIBDIR;
2178 3682
2179$TICK_WATCHER = Event->timer ( 3683my $bug_warning = 0;
2180 reentrant => 0, 3684
2181 prio => 0, 3685our @WAIT_FOR_TICK;
2182 at => $NEXT_TICK || $TICK, 3686our @WAIT_FOR_TICK_BEGIN;
2183 data => WF_AUTOCANCEL, 3687
2184 cb => sub { 3688sub wait_for_tick {
3689 return if tick_inhibit;
3690 return if $Coro::current == $Coro::main;
3691
3692 my $signal = new Coro::Signal;
3693 push @WAIT_FOR_TICK, $signal;
3694 $signal->wait;
3695}
3696
3697sub wait_for_tick_begin {
3698 return if tick_inhibit;
3699 return if $Coro::current == $Coro::main;
3700
3701 my $signal = new Coro::Signal;
3702 push @WAIT_FOR_TICK_BEGIN, $signal;
3703 $signal->wait;
3704}
3705
3706sub tick {
3707 if ($Coro::current != $Coro::main) {
3708 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3709 unless ++$bug_warning > 10;
3710 return;
3711 }
3712
2185 cf::server_tick; # one server iteration 3713 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK;
2188 3714
2189 # if we are delayed by four ticks or more, skip them all 3715 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3716 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2191 3717 Coro::async_pool {
2192 $TICK_WATCHER->at ($NEXT_TICK); 3718 $Coro::current->{desc} = "runtime saver";
2193 $TICK_WATCHER->start;
2194 },
2195);
2196
2197IO::AIO::max_poll_time $TICK * 0.2;
2198
2199Event->io (
2200 fd => IO::AIO::poll_fileno,
2201 poll => 'r',
2202 prio => 5,
2203 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb,
2205);
2206
2207Event->timer (
2208 data => WF_AUTOCANCEL,
2209 after => 0,
2210 interval => 10,
2211 cb => sub {
2212 (Coro::unblock_sub {
2213 write_runtime 3719 write_runtime_sync
2214 or warn "ERROR: unable to write runtime file: $!"; 3720 or warn "ERROR: unable to write runtime file: $!";
2215 })->(); 3721 };
2216 }, 3722 }
2217); 3723
3724 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3725 $sig->send;
3726 }
3727 while (my $sig = shift @WAIT_FOR_TICK) {
3728 $sig->send;
3729 }
3730
3731 $LOAD = ($NOW - $TICK_START) / $TICK;
3732 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3733
3734 if (0) {
3735 if ($NEXT_TICK) {
3736 my $jitter = $TICK_START - $NEXT_TICK;
3737 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3738 warn "jitter $JITTER\n";#d#
3739 }
3740 }
3741}
3742
3743{
3744 # configure BDB
3745
3746 BDB::min_parallel 8;
3747 BDB::max_poll_reqs $TICK * 0.1;
3748 $Coro::BDB::WATCHER->priority (1);
3749
3750 unless ($DB_ENV) {
3751 $DB_ENV = BDB::db_env_create;
3752 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3753 | BDB::LOG_AUTOREMOVE, 1);
3754 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3755 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3756
3757 cf::sync_job {
3758 eval {
3759 BDB::db_env_open
3760 $DB_ENV,
3761 $BDBDIR,
3762 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3763 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3764 0666;
3765
3766 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3767 };
3768
3769 cf::cleanup "db_env_open(db): $@" if $@;
3770 };
3771 }
3772
3773 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3774 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3775 };
3776 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3777 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3778 };
3779 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3780 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3781 };
3782}
3783
3784{
3785 # configure IO::AIO
3786
3787 IO::AIO::min_parallel 8;
3788 IO::AIO::max_poll_time $TICK * 0.1;
3789 $Coro::AIO::WATCHER->priority (1);
3790}
3791
3792my $_log_backtrace;
3793
3794sub _log_backtrace {
3795 my ($msg, @addr) = @_;
3796
3797 $msg =~ s/\n//;
3798
3799 # limit the # of concurrent backtraces
3800 if ($_log_backtrace < 2) {
3801 ++$_log_backtrace;
3802 async {
3803 $Coro::current->{desc} = "abt $msg";
3804
3805 my @bt = fork_call {
3806 @addr = map { sprintf "%x", $_ } @addr;
3807 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3808 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3809 or die "addr2line: $!";
3810
3811 my @funcs;
3812 my @res = <$fh>;
3813 chomp for @res;
3814 while (@res) {
3815 my ($func, $line) = splice @res, 0, 2, ();
3816 push @funcs, "[$func] $line";
3817 }
3818
3819 @funcs
3820 };
3821
3822 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] $_\n" for @bt;
3824 --$_log_backtrace;
3825 };
3826 } else {
3827 LOG llevInfo, "[ABT] $msg\n";
3828 LOG llevInfo, "[ABT] [suppressed]\n";
3829 }
3830}
3831
3832# load additional modules
3833use cf::pod;
2218 3834
2219END { cf::emergency_save } 3835END { cf::emergency_save }
2220 3836
22211 38371
2222 3838

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines