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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.419 by root, Sun Apr 13 01:34:09 2008 UTC vs.
Revision 1.449 by root, Sat Sep 20 00:09:27 2008 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict "vars", "subs";
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 3.2; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
36use Coro 4.50 (); 37use Coro ();
37use Coro::State; 38use Coro::State;
38use Coro::Handle; 39use Coro::Handle;
39use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
40use Coro::Timer; 42use Coro::Timer;
41use Coro::Signal; 43use Coro::Signal;
42use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
43use Coro::AIO; 46use Coro::AIO;
44use Coro::BDB; 47use Coro::BDB 1.6;
45use Coro::Storable; 48use Coro::Storable;
46use Coro::Util (); 49use Coro::Util ();
47 50
48use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
49use BDB (); 52use BDB ();
50use Data::Dumper; 53use Data::Dumper;
51use Digest::MD5; 54use Digest::MD5;
52use Fcntl; 55use Fcntl;
53use YAML (); 56use YAML ();
54use IO::AIO 2.51 (); 57use IO::AIO ();
55use Time::HiRes; 58use Time::HiRes;
56use Compress::LZF; 59use Compress::LZF;
57use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
58 63
59# configure various modules to our taste 64# configure various modules to our taste
60# 65#
61$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
66 74
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 76
69our %COMMAND = (); 77our %COMMAND = ();
70our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
76our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
77 85
78our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
79our @EVENT; 87our @EVENT;
80 88
81our $CONFDIR = confdir; 89our $CONFDIR = confdir;
82our $DATADIR = datadir; 90our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
92our %RESOURCE; 103our %RESOURCE;
93 104
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 107our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
99 109
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 113our $DB_ENV;
105 114
123 132
124binmode STDOUT; 133binmode STDOUT;
125binmode STDERR; 134binmode STDERR;
126 135
127# read virtual server time, if available 136# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
132} 141}
133 142
134mkdir $_ 143mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
242for my $pkg (qw( 251for my $pkg (qw(
243 cf::global cf::attachable 252 cf::global cf::attachable
244 cf::object cf::object::player 253 cf::object cf::object::player
245 cf::client cf::player 254 cf::client cf::player
246 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
247 cf::map cf::party cf::region 257 cf::party cf::region
248)) { 258)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 260}
252 261
253$EV::DIED = sub { 262$EV::DIED = sub {
254 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
427 } 436 }
428 } 437 }
429}; 438};
430 439
431sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
432 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
433 444
434 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
436 447
722 733
723############################################################################# 734#############################################################################
724 735
725=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
726 737
727Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
730 741
731In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
782=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
783 794
784Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
786 797
787Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
789 800
790These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
791 802
792=over 4 803=over 4
1083 1094
1084sub reattach { 1095sub reattach {
1085 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
1086 my ($obj) = @_; 1097 my ($obj) = @_;
1087 1098
1099 # no longer needed after getting rid of delete_package?
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089 1101
1090 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
1091 1103
1092 @$registry = (); 1104 @$registry = ();
1093 1105
1139 utf8::decode (my $decname = $filename); 1151 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1142 1154
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1147 close $fh; 1159 aio_close $fh;
1148 1160
1149 if (@$objs) { 1161 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1155 close $fh; 1167 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1169 }
1158 } else { 1170 } else {
1159 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1160 } 1172 }
1329 1341
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332 1344
1333 $ext{source} = 1345 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1336 . $source 1348 . $source
1337 . "\n};\n1"; 1349 . "\n};\n1";
1338 1350
1339 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1379 1391
1380=back 1392=back
1381 1393
1382=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1383 1395
1384Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1385 1397
1386=cut 1398=cut
1387 1399
1388package cf::player; 1400package cf::player;
1389 1401
1454 my $f = new_from_file cf::object::thawer path $login 1466 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1467 or return;
1456 1468
1457 my $pl = cf::player::load_pl $f 1469 my $pl = cf::player::load_pl $f
1458 or return; 1470 or return;
1471
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1472 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1473 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1462 } 1475 }
1463 } 1476 }
1473 1486
1474 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1475 1488
1476 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1478 1493
1479 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1495 cf::cede_to_tick;
1481} 1496}
1482 1497
1514 my ($pl) = @_; 1529 my ($pl) = @_;
1515 1530
1516 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1517 1532
1518 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1520 1535
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1525 1542
1526 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1566 1583
1567 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1568 my $path = path $login; 1585 my $path = path $login;
1569 1586
1570 # a .pst is a dead give-away for a valid player 1587 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1593 }
1576 1594
1607 } 1625 }
1608 1626
1609 \@paths 1627 \@paths
1610} 1628}
1611 1629
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1613 1631
1614Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704 1633
1705=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1706 1635
1707Sends an ext reply to the player. 1636Sends an ext reply to the player.
1708 1637
2025 1954
2026 cf::lock_wait "map_data:$path";#d#remove 1955 cf::lock_wait "map_data:$path";#d#remove
2027 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
2028 1957
2029 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1960 my $guard2 = cf::lock_acquire "map_find:$path";
2032 1961
2033 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
2034 or return; 1963 or return;
2035 1964
2036 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
2039 or return; 1968 or return;
2040 1969
2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
2044 undef $guard1; 1974 undef $guard1;
2045 undef $guard2;
2046 $map->reset; 1975 $map->reset;
2047 return find $path; 1976 return find $path;
2048 } 1977 }
2049 1978
2050 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2077 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block; 2007 $f->skip_block;
2079 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2080 or return; 2009 or return;
2081 2010
2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2083 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2084 2013
2085 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2086 utf8::encode $uniq; 2015 utf8::encode $uniq;
2087 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2113 } 2042 }
2114 2043
2115 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
2117 2046
2118 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2119 } 2048 }
2120 2049
2121 $self->post_load; 2050 $self->post_load;
2122} 2051}
2123 2052
2181 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2182 2111
2183 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2184 2113
2185 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2187 } 2116 }
2188 2117
2189 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2190 2119
2191 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2228 cf::async { 2157 cf::async {
2229 $Coro::current->{desc} = "map player save"; 2158 $Coro::current->{desc} = "map player save";
2230 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2231 }; 2160 };
2232 2161
2162 cf::get_slot 0.02;
2163
2233 if ($uniq) { 2164 if ($uniq) {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2235 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2236 } else { 2167 } else {
2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2245 $self->save; 2176 $self->save;
2246 2177
2247 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2248 2179
2249 return if $self->players; 2180 return if $self->players;
2250 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2251 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2252 2183
2253 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2254 2185
2255 $self->deactivate; 2186 $self->deactivate;
2451can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2452dialogue with the given NPC character. 2383dialogue with the given NPC character.
2453 2384
2454=cut 2385=cut
2455 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2456# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2457# with dialog boxes. 2402# with dialog boxes.
2458#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2459sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2460 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2471 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2472 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2473 2418
2474 } else { 2419 } else {
2475 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2476 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2477 } 2422 }
2478 } 2423 }
2479} 2424}
2480 2425
2481=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2506 2451
2507=item $player_object->enter_link 2452=item $player_object->enter_link
2508 2453
2509Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2510 2455
2511The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2512I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2513 2460
2514Will never block. 2461Will never block.
2515 2462
2516=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2517 2464
2575 2522
2576 $map->load; 2523 $map->load;
2577 $map->load_neighbours; 2524 $map->load_neighbours;
2578 2525
2579 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2580 $self->activate_recursive; 2528 $self->activate_recursive;
2581 2529
2582 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2583 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2584} 2532}
2588Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2589her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2590that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2591the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2592be called at the end of this process. 2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2593 2544
2594=cut 2545=cut
2595 2546
2596our $GOTOGEN; 2547our $GOTOGEN;
2597 2548
2676} 2627}
2677 2628
2678sub prepare_random_map { 2629sub prepare_random_map {
2679 my ($exit) = @_; 2630 my ($exit) = @_;
2680 2631
2681 my $guard = cf::lock_acquire "exit_prepare:$exit";
2682
2683 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2684 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2685 # that depends on the exit object 2634 # that depends on the exit object
2686 2635
2687 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2689 if ($exit->map) { 2638 if ($exit->map) {
2690 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2691 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2692 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2693 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2694 } 2645 }
2695 2646
2696 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2697 2648
2698 my $data = cf::encode_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2699 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2700 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2701 2652
2702 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2703 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2704 undef $fh; 2655 undef $fh;
2705 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2706 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2707 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2708 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2709 } 2664 }
2710} 2665}
2711 2666
2712sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2713 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2714 2669
2715 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2716 2671
2717 if ($exit->slaying eq "/!") {
2718 #TODO: this should de-fi-ni-te-ly not be a sync-job
2719 # the problem is that $exit might not survive long enough
2720 # so it needs to be done right now, right here
2721 cf::sync_job { prepare_random_map $exit };
2722 }
2723
2724 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2725 my $hp = $exit->stats->hp;
2726 my $sp = $exit->stats->sp;
2727
2728 $self->enter_link; 2672 $self->enter_link;
2729 2673
2730 # if exit is damned, update players death & WoR home-position
2731 $self->contr->savebed ($slaying, $hp, $sp)
2732 if $exit->flag (FLAG_DAMNED);
2733
2734 (async { 2674 (async {
2735 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2675 $Coro::current->{desc} = "enter_exit";
2736 2676
2737 $self->deactivate_recursive; # just to be sure
2738 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2739 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2740 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2741 1; 2698 1
2742 }) { 2699 }) {
2743 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2744 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2745 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2746 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2747 2704
2748 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2826 id => "infobox", 2783 id => "infobox",
2827 title => "Map Info", 2784 title => "Map Info",
2828 reply => undef, 2785 reply => undef,
2829 tooltip => "Information related to the maps", 2786 tooltip => "Information related to the maps",
2830 }, 2787 },
2788 "c/party" => {
2789 id => "party",
2790 title => "Party",
2791 reply => "gsay ",
2792 tooltip => "Messages and chat related to your party",
2793 },
2831); 2794);
2832 2795
2833sub cf::client::send_msg { 2796sub cf::client::send_msg {
2834 my ($self, $channel, $msg, $color, @extra) = @_; 2797 my ($self, $channel, $msg, $color, @extra) = @_;
2835 2798
2836 $msg = $self->pl->expand_cfpod ($msg); 2799 $msg = $self->pl->expand_cfpod ($msg)
2800 unless $color & cf::NDI_VERBATIM;
2837 2801
2838 $color &= cf::NDI_CLIENT_MASK; # just in case... 2802 $color &= cf::NDI_CLIENT_MASK; # just in case...
2839 2803
2840 # check predefined channels, for the benefit of C 2804 # check predefined channels, for the benefit of C
2841 if ($CHANNEL{$channel}) { 2805 if ($CHANNEL{$channel}) {
2862 if ($self->can_msg) { 2826 if ($self->can_msg) {
2863 # default colour, mask it out 2827 # default colour, mask it out
2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2828 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2865 if $color & cf::NDI_DEF; 2829 if $color & cf::NDI_DEF;
2866 2830
2867 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2831 my $pkt = "msg "
2832 . $self->{json_coder}->encode (
2868 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2833 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2834 );
2835
2836 # try lzf for large packets
2837 $pkt = "lzf " . Compress::LZF::compress $pkt
2838 if 1024 <= length $pkt and $self->{can_lzf};
2839
2840 # split very large packets
2841 if (8192 < length $pkt and $self->{can_lzf}) {
2842 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2843 $pkt = "frag";
2844 }
2845
2846 $self->send_packet ($pkt);
2869 } else { 2847 } else {
2870 if ($color >= 0) { 2848 if ($color >= 0) {
2871 # replace some tags by gcfclient-compatible ones 2849 # replace some tags by gcfclient-compatible ones
2872 for ($msg) { 2850 for ($msg) {
2873 1 while 2851 1 while
3072 3050
3073The following functions and methods are available within a safe environment: 3051The following functions and methods are available within a safe environment:
3074 3052
3075 cf::object 3053 cf::object
3076 contr pay_amount pay_player map x y force_find force_add destroy 3054 contr pay_amount pay_player map x y force_find force_add destroy
3077 insert remove name archname title slaying race decrease_ob_nr 3055 insert remove name archname title slaying race decrease split
3078 3056
3079 cf::object::player 3057 cf::object::player
3080 player 3058 player
3081 3059
3082 cf::player 3060 cf::player
3087 3065
3088=cut 3066=cut
3089 3067
3090for ( 3068for (
3091 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3069 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3092 insert remove inv name archname title slaying race 3070 insert remove inv nrof name archname title slaying race
3093 decrease_ob_nr destroy)], 3071 decrease split destroy change_exp)],
3094 ["cf::object::player" => qw(player)], 3072 ["cf::object::player" => qw(player)],
3095 ["cf::player" => qw(peaceful)], 3073 ["cf::player" => qw(peaceful)],
3096 ["cf::map" => qw(trigger)], 3074 ["cf::map" => qw(trigger)],
3097) { 3075) {
3098 no strict 'refs'; 3076 no strict 'refs';
3306 while (my ($k, $v) = each %$want) { 3284 while (my ($k, $v) = each %$want) {
3307 $ns->fx_want ($k, $v); 3285 $ns->fx_want ($k, $v);
3308 } 3286 }
3309}; 3287};
3310 3288
3289sub load_resource_file($) {
3290 my $guard = lock_acquire "load_resource_file";
3291
3292 my $status = load_resource_file_ $_[0];
3293 get_slot 0.1, 100;
3294 cf::arch::commit_load;
3295
3296 $status
3297}
3298
3311sub reload_regions { 3299sub reload_regions {
3312 # HACK to clear player env face cache, we need some signal framework 3300 # HACK to clear player env face cache, we need some signal framework
3313 # for this (global event?) 3301 # for this (global event?)
3314 %ext::player_env::MUSIC_FACE_CACHE = (); 3302 %ext::player_env::MUSIC_FACE_CACHE = ();
3315 3303
3328} 3316}
3329 3317
3330sub reload_archetypes { 3318sub reload_archetypes {
3331 load_resource_file "$DATADIR/archetypes" 3319 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n"; 3320 or die "unable to load archetypes\n";
3333 #d# NEED to laod twice to resolve forward references
3334 # this really needs to be done in an extra post-pass
3335 # (which needs to be synchronous, so solve it differently)
3336 load_resource_file "$DATADIR/archetypes"
3337 or die "unable to load archetypes\n";
3338} 3321}
3339 3322
3340sub reload_treasures { 3323sub reload_treasures {
3341 load_resource_file "$DATADIR/treasures" 3324 load_resource_file "$DATADIR/treasures"
3342 or die "unable to load treasurelists\n"; 3325 or die "unable to load treasurelists\n";
3343} 3326}
3344 3327
3345sub reload_resources { 3328sub reload_resources {
3346 warn "reloading resource files...\n"; 3329 warn "reloading resource files...\n";
3347 3330
3331 reload_facedata;
3332 reload_archetypes;
3348 reload_regions; 3333 reload_regions;
3349 reload_facedata;
3350 #reload_archetypes;#d#
3351 reload_archetypes;
3352 reload_treasures; 3334 reload_treasures;
3353 3335
3354 warn "finished reloading resource files\n"; 3336 warn "finished reloading resource files\n";
3355} 3337}
3356 3338
3357sub init { 3339sub init {
3340 my $guard = freeze_mainloop;
3341
3342 evthread_start IO::AIO::poll_fileno;
3343
3358 reload_resources; 3344 reload_resources;
3359} 3345}
3360 3346
3361sub reload_config { 3347sub reload_config {
3362 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3377 }; 3363 };
3378 warn $@ if $@; 3364 warn $@ if $@;
3379 } 3365 }
3380} 3366}
3381 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3382sub main { 3387sub main {
3388 atomic;
3389
3383 # we must not ever block the main coroutine 3390 # we must not ever block the main coroutine
3384 local $Coro::idle = sub { 3391 local $Coro::idle = sub {
3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3392 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3386 (async { 3393 (async {
3387 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3394 $Coro::current->{desc} = "IDLE BUG HANDLER";
3388 EV::loop EV::LOOP_ONESHOT; 3395 EV::loop EV::LOOP_ONESHOT;
3389 })->prio (Coro::PRIO_MAX); 3396 })->prio (Coro::PRIO_MAX);
3390 }; 3397 };
3391 3398
3399 {
3400 my $guard = freeze_mainloop;
3392 reload_config; 3401 reload_config;
3393 db_init; 3402 db_init;
3394 load_extensions; 3403 load_extensions;
3395 3404
3396 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3405 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3397 evthread_start IO::AIO::poll_fileno; 3406 }
3407
3408 utime time, time, $RUNTIMEFILE;
3409
3410 # no (long-running) fork's whatsoever before this point(!)
3411 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3412
3398 EV::loop; 3413 EV::loop;
3399} 3414}
3400 3415
3401############################################################################# 3416#############################################################################
3402# initialisation and cleanup 3417# initialisation and cleanup
3410 }; 3425 };
3411 } 3426 }
3412} 3427}
3413 3428
3414sub write_runtime_sync { 3429sub write_runtime_sync {
3415 my $runtime = "$LOCALDIR/runtime";
3416
3417 # first touch the runtime file to show we are still running: 3430 # first touch the runtime file to show we are still running:
3418 # the fsync below can take a very very long time. 3431 # the fsync below can take a very very long time.
3419 3432
3420 IO::AIO::aio_utime $runtime, undef, undef; 3433 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3421 3434
3422 my $guard = cf::lock_acquire "write_runtime"; 3435 my $guard = cf::lock_acquire "write_runtime";
3423 3436
3424 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3437 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3425 or return; 3438 or return;
3426 3439
3427 my $value = $cf::RUNTIME + 90 + 10; 3440 my $value = $cf::RUNTIME + 90 + 10;
3428 # 10 is the runtime save interval, for a monotonic clock 3441 # 10 is the runtime save interval, for a monotonic clock
3429 # 60 allows for the watchdog to kill the server. 3442 # 60 allows for the watchdog to kill the server.
3439 aio_utime $fh, undef, undef; 3452 aio_utime $fh, undef, undef;
3440 3453
3441 close $fh 3454 close $fh
3442 or return; 3455 or return;
3443 3456
3444 aio_rename "$runtime~", $runtime 3457 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3445 and return; 3458 and return;
3446 3459
3447 warn "runtime file written.\n"; 3460 warn "runtime file written.\n";
3448 3461
3449 1 3462 1
3533sub post_cleanup { 3546sub post_cleanup {
3534 my ($make_core) = @_; 3547 my ($make_core) = @_;
3535 3548
3536 warn Carp::longmess "post_cleanup backtrace" 3549 warn Carp::longmess "post_cleanup backtrace"
3537 if $make_core; 3550 if $make_core;
3551
3552 my $fh = pidfile;
3553 unlink $PIDFILE if <$fh> == $$;
3538} 3554}
3555
3556# a safer delete_package, copied from Symbol
3557sub clear_package($) {
3558 my $pkg = shift;
3559
3560 # expand to full symbol table name if needed
3561 unless ($pkg =~ /^main::.*::$/) {
3562 $pkg = "main$pkg" if $pkg =~ /^::/;
3563 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3564 $pkg .= '::' unless $pkg =~ /::$/;
3565 }
3566
3567 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3568 my $stem_symtab = *{$stem}{HASH};
3569
3570 defined $stem_symtab and exists $stem_symtab->{$leaf}
3571 or return;
3572
3573 # clear all symbols
3574 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3575 for my $name (keys %$leaf_symtab) {
3576 _gv_clear *{"$pkg$name"};
3577# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3578 }
3579 warn "cleared package #$pkg\n";#d#
3580}
3581
3582our $RELOAD; # how many times to reload
3539 3583
3540sub do_reload_perl() { 3584sub do_reload_perl() {
3541 # can/must only be called in main 3585 # can/must only be called in main
3542 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
3543 warn "can only reload from main coroutine"; 3587 warn "can only reload from main coroutine";
3544 return; 3588 return;
3545 } 3589 }
3546 3590
3591 return if $RELOAD++;
3592
3593 while ($RELOAD) {
3547 warn "reloading..."; 3594 warn "reloading...";
3548 3595
3549 warn "entering sync_job"; 3596 warn "entering sync_job";
3550 3597
3551 cf::sync_job { 3598 cf::sync_job {
3552 cf::write_runtime_sync; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
3553 cf::emergency_save; 3600 cf::emergency_save;
3554 cf::write_runtime_sync; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
3555 3602
3556 warn "syncing database to disk"; 3603 warn "syncing database to disk";
3557 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3558 3605
3559 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
3560 3607
3561 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
3562 for (;;) {
3563 BDB::flush;
3564 IO::AIO::flush;
3565 Coro::cede_notself;
3566 last unless IO::AIO::nreqs || BDB::nreqs; 3609 while (IO::AIO::nreqs || BDB::nreqs) {
3567 warn "iterate..."; 3610 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3568 }
3569
3570 ++$RELOAD;
3571
3572 warn "cancelling all extension coros";
3573 $_->cancel for values %EXT_CORO;
3574 %EXT_CORO = ();
3575
3576 warn "removing commands";
3577 %COMMAND = ();
3578
3579 warn "removing ext/exti commands";
3580 %EXTCMD = ();
3581 %EXTICMD = ();
3582
3583 warn "unloading/nuking all extensions";
3584 for my $pkg (@EXTS) {
3585 warn "... unloading $pkg";
3586
3587 if (my $cb = $pkg->can ("unload")) {
3588 eval {
3589 $cb->($pkg);
3590 1
3591 } or warn "$pkg unloaded, but with errors: $@";
3592 } 3611 }
3593 3612
3594 warn "... nuking $pkg"; 3613 warn "cancelling all extension coros";
3595 Symbol::delete_package $pkg; 3614 $_->cancel for values %EXT_CORO;
3596 } 3615 %EXT_CORO = ();
3597 3616
3598 warn "unloading all perl modules loaded from $LIBDIR"; 3617 warn "removing commands";
3599 while (my ($k, $v) = each %INC) { 3618 %COMMAND = ();
3600 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3601 3619
3620 warn "removing ext/exti commands";
3621 %EXTCMD = ();
3622 %EXTICMD = ();
3623
3624 warn "unloading/nuking all extensions";
3625 for my $pkg (@EXTS) {
3602 warn "... unloading $k"; 3626 warn "... unloading $pkg";
3603 delete $INC{$k};
3604 3627
3605 $k =~ s/\.pm$//;
3606 $k =~ s/\//::/g;
3607
3608 if (my $cb = $k->can ("unload_module")) { 3628 if (my $cb = $pkg->can ("unload")) {
3629 eval {
3609 $cb->(); 3630 $cb->($pkg);
3631 1
3632 } or warn "$pkg unloaded, but with errors: $@";
3633 }
3634
3635 warn "... clearing $pkg";
3636 clear_package $pkg;
3610 } 3637 }
3611 3638
3612 Symbol::delete_package $k; 3639 warn "unloading all perl modules loaded from $LIBDIR";
3640 while (my ($k, $v) = each %INC) {
3641 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3642
3643 warn "... unloading $k";
3644 delete $INC{$k};
3645
3646 $k =~ s/\.pm$//;
3647 $k =~ s/\//::/g;
3648
3649 if (my $cb = $k->can ("unload_module")) {
3650 $cb->();
3651 }
3652
3653 clear_package $k;
3613 } 3654 }
3614 3655
3615 warn "getting rid of safe::, as good as possible"; 3656 warn "getting rid of safe::, as good as possible";
3616 Symbol::delete_package "safe::$_" 3657 clear_package "safe::$_"
3617 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3658 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3618 3659
3619 warn "unloading cf.pm \"a bit\""; 3660 warn "unloading cf.pm \"a bit\"";
3620 delete $INC{"cf.pm"}; 3661 delete $INC{"cf.pm"};
3621 delete $INC{"cf/pod.pm"}; 3662 delete $INC{"cf/pod.pm"};
3622 3663
3623 # don't, removes xs symbols, too, 3664 # don't, removes xs symbols, too,
3624 # and global variables created in xs 3665 # and global variables created in xs
3625 #Symbol::delete_package __PACKAGE__; 3666 #clear_package __PACKAGE__;
3626 3667
3627 warn "unload completed, starting to reload now"; 3668 warn "unload completed, starting to reload now";
3628 3669
3629 warn "reloading cf.pm"; 3670 warn "reloading cf.pm";
3630 require cf; 3671 require cf;
3631 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3672 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3632 3673
3633 warn "loading config and database again"; 3674 warn "loading config and database again";
3634 cf::reload_config; 3675 cf::reload_config;
3635 3676
3636 warn "loading extensions"; 3677 warn "loading extensions";
3637 cf::load_extensions; 3678 cf::load_extensions;
3638 3679
3639 warn "reattaching attachments to objects/players"; 3680 warn "reattaching attachments to objects/players";
3640 _global_reattach; # objects, sockets 3681 _global_reattach; # objects, sockets
3641 warn "reattaching attachments to maps"; 3682 warn "reattaching attachments to maps";
3642 reattach $_ for values %MAP; 3683 reattach $_ for values %MAP;
3643 warn "reattaching attachments to players"; 3684 warn "reattaching attachments to players";
3644 reattach $_ for values %PLAYER; 3685 reattach $_ for values %PLAYER;
3645 3686
3646 warn "leaving sync_job"; 3687 warn "leaving sync_job";
3647 3688
3648 1 3689 1
3649 } or do { 3690 } or do {
3650 warn $@; 3691 warn $@;
3651 cf::cleanup "error while reloading, exiting."; 3692 cf::cleanup "error while reloading, exiting.";
3652 }; 3693 };
3653 3694
3654 warn "reloaded"; 3695 warn "reloaded";
3696 --$RELOAD;
3697 }
3655}; 3698};
3656 3699
3657our $RELOAD_WATCHER; # used only during reload 3700our $RELOAD_WATCHER; # used only during reload
3658 3701
3659sub reload_perl() { 3702sub reload_perl() {
3684 3727
3685our @WAIT_FOR_TICK; 3728our @WAIT_FOR_TICK;
3686our @WAIT_FOR_TICK_BEGIN; 3729our @WAIT_FOR_TICK_BEGIN;
3687 3730
3688sub wait_for_tick { 3731sub wait_for_tick {
3689 return if tick_inhibit;
3690 return if $Coro::current == $Coro::main; 3732 return if tick_inhibit || $Coro::current == $Coro::main;
3691 3733
3692 my $signal = new Coro::Signal; 3734 my $signal = new Coro::Signal;
3693 push @WAIT_FOR_TICK, $signal; 3735 push @WAIT_FOR_TICK, $signal;
3694 $signal->wait; 3736 $signal->wait;
3695} 3737}
3696 3738
3697sub wait_for_tick_begin { 3739sub wait_for_tick_begin {
3698 return if tick_inhibit;
3699 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3700 3741
3701 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3702 push @WAIT_FOR_TICK_BEGIN, $signal; 3743 push @WAIT_FOR_TICK_BEGIN, $signal;
3703 $signal->wait; 3744 $signal->wait;
3704} 3745}
3743{ 3784{
3744 # configure BDB 3785 # configure BDB
3745 3786
3746 BDB::min_parallel 8; 3787 BDB::min_parallel 8;
3747 BDB::max_poll_reqs $TICK * 0.1; 3788 BDB::max_poll_reqs $TICK * 0.1;
3748 $Coro::BDB::WATCHER->priority (1); 3789 $AnyEvent::BDB::WATCHER->priority (1);
3749 3790
3750 unless ($DB_ENV) { 3791 unless ($DB_ENV) {
3751 $DB_ENV = BDB::db_env_create; 3792 $DB_ENV = BDB::db_env_create;
3752 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3793 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3753 | BDB::LOG_AUTOREMOVE, 1); 3794 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3795 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3754 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3755 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3756 3798
3757 cf::sync_job { 3799 cf::sync_job {
3758 eval { 3800 eval {
3784{ 3826{
3785 # configure IO::AIO 3827 # configure IO::AIO
3786 3828
3787 IO::AIO::min_parallel 8; 3829 IO::AIO::min_parallel 8;
3788 IO::AIO::max_poll_time $TICK * 0.1; 3830 IO::AIO::max_poll_time $TICK * 0.1;
3789 $Coro::AIO::WATCHER->priority (1); 3831 undef $AnyEvent::AIO::WATCHER;
3790} 3832}
3791 3833
3792my $_log_backtrace; 3834my $_log_backtrace;
3793 3835
3794sub _log_backtrace { 3836sub _log_backtrace {
3797 $msg =~ s/\n//; 3839 $msg =~ s/\n//;
3798 3840
3799 # limit the # of concurrent backtraces 3841 # limit the # of concurrent backtraces
3800 if ($_log_backtrace < 2) { 3842 if ($_log_backtrace < 2) {
3801 ++$_log_backtrace; 3843 ++$_log_backtrace;
3844 my $perl_bt = Carp::longmess $msg;
3802 async { 3845 async {
3803 $Coro::current->{desc} = "abt $msg"; 3846 $Coro::current->{desc} = "abt $msg";
3804 3847
3805 my @bt = fork_call { 3848 my @bt = fork_call {
3806 @addr = map { sprintf "%x", $_ } @addr; 3849 @addr = map { sprintf "%x", $_ } @addr;
3817 } 3860 }
3818 3861
3819 @funcs 3862 @funcs
3820 }; 3863 };
3821 3864
3822 LOG llevInfo, "[ABT] $msg\n"; 3865 LOG llevInfo, "[ABT] $perl_bt\n";
3866 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3823 LOG llevInfo, "[ABT] $_\n" for @bt; 3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3824 --$_log_backtrace; 3868 --$_log_backtrace;
3825 }; 3869 };
3826 } else { 3870 } else {
3827 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $msg\n";

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