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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.441 by root, Sat Aug 30 05:19:03 2008 UTC vs.
Revision 1.457 by root, Wed Oct 1 05:50:19 2008 UTC

63 63
64# configure various modules to our taste 64# configure various modules to our taste
65# 65#
66$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71 74
72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
73 76
74our %COMMAND = (); 77our %COMMAND = ();
75our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
78our %EXTCMD = (); 81our %EXTCMD = ();
79our %EXTICMD = (); 82our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
82 85
83our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
84our @EVENT; 87our @EVENT;
85 88
86our $CONFDIR = confdir; 89our $CONFDIR = confdir;
87our $DATADIR = datadir; 90our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
97our %RESOURCE; 103our %RESOURCE;
98 104
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
101our $NEXT_TICK; 107our $NEXT_TICK;
122our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter 130our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
126 132
133our @POST_INIT;
134
135our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
136
127binmode STDOUT; 137binmode STDOUT;
128binmode STDERR; 138binmode STDERR;
129 139
130# read virtual server time, if available 140# read virtual server time, if available
131unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 141unless ($RUNTIME || !-e $RUNTIMEFILE) {
132 open my $fh, "<", "$LOCALDIR/runtime" 142 open my $fh, "<", $RUNTIMEFILE
133 or die "unable to read runtime file: $!"; 143 or die "unable to read $RUNTIMEFILE file: $!";
134 $RUNTIME = <$fh> + 0.; 144 $RUNTIME = <$fh> + 0.;
135} 145}
136 146
137mkdir $_ 147mkdir $_
138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 148 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 309our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
300 310
301sub encode_json($) { $json_coder->encode ($_[0]) } 311sub encode_json($) { $json_coder->encode ($_[0]) }
302sub decode_json($) { $json_coder->decode ($_[0]) } 312sub decode_json($) { $json_coder->decode ($_[0]) }
303 313
314=item cf::post_init { BLOCK }
315
316Execute the given codeblock, I<after> all extensions have been (re-)loaded,
317but I<before> the server starts ticking again.
318
319The cdoeblock will have a single boolean argument to indicate whether this
320is a reload or not.
321
322=cut
323
324sub post_init(&) {
325 push @POST_INIT, shift;
326}
327
304=item cf::lock_wait $string 328=item cf::lock_wait $string
305 329
306Wait until the given lock is available. See cf::lock_acquire. 330Wait until the given lock is available. See cf::lock_acquire.
307 331
308=item my $lock = cf::lock_acquire $string 332=item my $lock = cf::lock_acquire $string
335 return;#d# 359 return;#d#
336 }#d# 360 }#d#
337 361
338 # wait for lock, if any 362 # wait for lock, if any
339 while ($LOCK{$key}) { 363 while ($LOCK{$key}) {
364 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
340 push @{ $LOCK{$key} }, $Coro::current; 365 push @{ $LOCK{$key} }, $Coro::current;
341 Coro::schedule; 366 Coro::schedule;
342 } 367 }
343} 368}
344 369
727 752
728############################################################################# 753#############################################################################
729 754
730=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
731 756
732Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
733attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
734to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
735 760
736In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
737C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
787=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
788 813
789Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
790given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
791 816
792Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
793that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
794 819
795These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
796 821
797=over 4 822=over 4
1164 } else { 1189 } else {
1165 aio_unlink "$filename.pst"; 1190 aio_unlink "$filename.pst";
1166 } 1191 }
1167 1192
1168 aio_rename "$filename~", $filename; 1193 aio_rename "$filename~", $filename;
1194
1195 $filename =~ s%/[^/]+$%%;
1196 aio_pathsync $filename if $cf::USE_FSYNC;
1169 } else { 1197 } else {
1170 warn "FATAL: $filename~: $!\n"; 1198 warn "FATAL: $filename~: $!\n";
1171 } 1199 }
1172 } else { 1200 } else {
1173 aio_unlink $filename; 1201 aio_unlink $filename;
1266 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
1267 1295
1268 $EXTICMD{$name} = $cb; 1296 $EXTICMD{$name} = $cb;
1269} 1297}
1270 1298
1299use File::Glob ();
1300
1271cf::player->attach ( 1301cf::player->attach (
1272 on_command => sub { 1302 on_command => sub {
1273 my ($pl, $name, $params) = @_; 1303 my ($pl, $name, $params) = @_;
1274 1304
1275 my $cb = $COMMAND{$name} 1305 my $cb = $COMMAND{$name}
1306 } 1336 }
1307 1337
1308 cf::override; 1338 cf::override;
1309 }, 1339 },
1310); 1340);
1341
1342# "readahead" all extensions
1343sub cache_extensions {
1344 my $grp = IO::AIO::aio_group;
1345
1346 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1347 for (grep /\.ext$/, @{$_[0]}) {
1348 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1349 }
1350 };
1351
1352 $grp
1353}
1311 1354
1312sub load_extensions { 1355sub load_extensions {
1313 cf::sync_job { 1356 cf::sync_job {
1314 my %todo; 1357 my %todo;
1315 1358
1385 1428
1386=back 1429=back
1387 1430
1388=head2 CORE EXTENSIONS 1431=head2 CORE EXTENSIONS
1389 1432
1390Functions and methods that extend core crossfire objects. 1433Functions and methods that extend core deliantra objects.
1391 1434
1392=cut 1435=cut
1393 1436
1394package cf::player; 1437package cf::player;
1395 1438
1438 1481
1439sub exists($) { 1482sub exists($) {
1440 my ($login) = @_; 1483 my ($login) = @_;
1441 1484
1442 $cf::PLAYER{$login} 1485 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login } 1486 or !aio_stat path $login
1444} 1487}
1445 1488
1446sub find($) { 1489sub find($) {
1447 return $cf::PLAYER{$_[0]} || do { 1490 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0]; 1491 my $login = $_[0];
1523 my ($pl) = @_; 1566 my ($pl) = @_;
1524 1567
1525 my $name = $pl->ob->name; 1568 my $name = $pl->ob->name;
1526 1569
1527 $pl->{deny_save} = 1; 1570 $pl->{deny_save} = 1;
1528 $pl->password ("*"); # this should lock out the player until we nuked the dir 1571 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1529 1572
1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1573 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1531 $pl->deactivate; 1574 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy; 1575 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score; 1576 $pl->ob->check_score;
1619 } 1662 }
1620 1663
1621 \@paths 1664 \@paths
1622} 1665}
1623 1666
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1667=item $protocol_xml = $player->expand_cfpod ($cfpod)
1625 1668
1626Expand crossfire pod fragments into protocol xml. 1669Expand deliantra pod fragments into protocol xml.
1627
1628=cut
1629
1630use re 'eval';
1631
1632my $group;
1633my $interior; $interior = qr{
1634 # match a pod interior sequence sans C<< >>
1635 (?:
1636 \ (.*?)\ (?{ $group = $^N })
1637 | < (??{$interior}) >
1638 )
1639}x;
1640
1641sub expand_cfpod {
1642 my ($self, $pod) = @_;
1643
1644 my $xml;
1645
1646 while () {
1647 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1648 $group = $1;
1649
1650 $group =~ s/&/&amp;/g;
1651 $group =~ s/</&lt;/g;
1652
1653 $xml .= $group;
1654 } elsif ($pod =~ m%\G
1655 ([BCGHITU])
1656 <
1657 (?:
1658 ([^<>]*) (?{ $group = $^N })
1659 | < $interior >
1660 )
1661 >
1662 %gcsx
1663 ) {
1664 my ($code, $data) = ($1, $group);
1665
1666 if ($code eq "B") {
1667 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1668 } elsif ($code eq "I") {
1669 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1670 } elsif ($code eq "U") {
1671 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1672 } elsif ($code eq "C") {
1673 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1674 } elsif ($code eq "T") {
1675 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1676 } elsif ($code eq "G") {
1677 my ($male, $female) = split /\|/, $data;
1678 $data = $self->gender ? $female : $male;
1679 $xml .= expand_cfpod ($self, $data);
1680 } elsif ($code eq "H") {
1681 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1682 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1683 "")
1684 [$self->{hintmode}];
1685 } else {
1686 $xml .= "error processing '$code($data)' directive";
1687 }
1688 } else {
1689 if ($pod =~ /\G(.+)/) {
1690 warn "parse error while expanding $pod (at $1)";
1691 }
1692 last;
1693 }
1694 }
1695
1696 for ($xml) {
1697 # create single paragraphs (very hackish)
1698 s/(?<=\S)\n(?=\w)/ /g;
1699
1700 # compress some whitespace
1701 s/\s+\n/\n/g; # ws line-ends
1702 s/\n\n+/\n/g; # double lines
1703 s/^\n+//; # beginning lines
1704 s/\n+$//; # ending lines
1705 }
1706
1707 $xml
1708}
1709
1710no re 'eval';
1711
1712sub hintmode {
1713 $_[0]{hintmode} = $_[1] if @_ > 1;
1714 $_[0]{hintmode}
1715}
1716 1670
1717=item $player->ext_reply ($msgid, @msg) 1671=item $player->ext_reply ($msgid, @msg)
1718 1672
1719Sends an ext reply to the player. 1673Sends an ext reply to the player.
1720 1674
2534 2488
2535=item $player_object->enter_link 2489=item $player_object->enter_link
2536 2490
2537Freezes the player and moves him/her to a special map (C<{link}>). 2491Freezes the player and moves him/her to a special map (C<{link}>).
2538 2492
2539The player should be reasonably safe there for short amounts of time. You 2493The player should be reasonably safe there for short amounts of time (e.g.
2540I<MUST> call C<leave_link> as soon as possible, though. 2494for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2495though, as the palyer cannot control the character while it is on the link
2496map.
2541 2497
2542Will never block. 2498Will never block.
2543 2499
2544=item $player_object->leave_link ($map, $x, $y) 2500=item $player_object->leave_link ($map, $x, $y)
2545 2501
2603 2559
2604 $map->load; 2560 $map->load;
2605 $map->load_neighbours; 2561 $map->load_neighbours;
2606 2562
2607 return unless $self->contr->active; 2563 return unless $self->contr->active;
2564 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2608 $self->activate_recursive; 2565 $self->activate_recursive;
2609 2566
2610 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2567 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2611 $self->enter_map ($map, $x, $y); 2568 $self->enter_map ($map, $x, $y);
2612} 2569}
2775 $self->contr->savebed ($map, $x, $y) 2732 $self->contr->savebed ($map, $x, $y)
2776 if $exit->flag (cf::FLAG_DAMNED); 2733 if $exit->flag (cf::FLAG_DAMNED);
2777 2734
2778 1 2735 1
2779 }) { 2736 }) {
2780 $self->message ("Something went wrong deep within the crossfire server. " 2737 $self->message ("Something went wrong deep within the deliantra server. "
2781 . "I'll try to bring you back to the map you were before. " 2738 . "I'll try to bring you back to the map you were before. "
2782 . "Please report this to the dungeon master!", 2739 . "Please report this to the dungeon master!",
2783 cf::NDI_UNIQUE | cf::NDI_RED); 2740 cf::NDI_UNIQUE | cf::NDI_RED);
2784 2741
2785 warn "ERROR in enter_exit: $@"; 2742 warn "ERROR in enter_exit: $@";
2851 id => "infobox", 2808 id => "infobox",
2852 title => "Body Parts", 2809 title => "Body Parts",
2853 reply => undef, 2810 reply => undef,
2854 tooltip => "Shows which body parts you posess and are available", 2811 tooltip => "Shows which body parts you posess and are available",
2855 }, 2812 },
2813 "c/skills" => {
2814 id => "infobox",
2815 title => "Skills",
2816 reply => undef,
2817 tooltip => "Shows your experience per skill and item power",
2818 },
2856 "c/uptime" => { 2819 "c/uptime" => {
2857 id => "infobox", 2820 id => "infobox",
2858 title => "Uptime", 2821 title => "Uptime",
2859 reply => undef, 2822 reply => undef,
2860 tooltip => "How long the server has been running since last restart", 2823 tooltip => "How long the server has been running since last restart",
2874); 2837);
2875 2838
2876sub cf::client::send_msg { 2839sub cf::client::send_msg {
2877 my ($self, $channel, $msg, $color, @extra) = @_; 2840 my ($self, $channel, $msg, $color, @extra) = @_;
2878 2841
2879 $msg = $self->pl->expand_cfpod ($msg); 2842 $msg = $self->pl->expand_cfpod ($msg)
2843 unless $color & cf::NDI_VERBATIM;
2880 2844
2881 $color &= cf::NDI_CLIENT_MASK; # just in case... 2845 $color &= cf::NDI_CLIENT_MASK; # just in case...
2882 2846
2883 # check predefined channels, for the benefit of C 2847 # check predefined channels, for the benefit of C
2884 if ($CHANNEL{$channel}) { 2848 if ($CHANNEL{$channel}) {
2905 if ($self->can_msg) { 2869 if ($self->can_msg) {
2906 # default colour, mask it out 2870 # default colour, mask it out
2907 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2871 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2908 if $color & cf::NDI_DEF; 2872 if $color & cf::NDI_DEF;
2909 2873
2910 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2874 my $pkt = "msg "
2875 . $self->{json_coder}->encode (
2911 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2876 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2877 );
2878
2879 # try lzf for large packets
2880 $pkt = "lzf " . Compress::LZF::compress $pkt
2881 if 1024 <= length $pkt and $self->{can_lzf};
2882
2883 # split very large packets
2884 if (8192 < length $pkt and $self->{can_lzf}) {
2885 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2886 $pkt = "frag";
2887 }
2888
2889 $self->send_packet ($pkt);
2912 } else { 2890 } else {
2913 if ($color >= 0) { 2891 if ($color >= 0) {
2914 # replace some tags by gcfclient-compatible ones 2892 # replace some tags by gcfclient-compatible ones
2915 for ($msg) { 2893 for ($msg) {
2916 1 while 2894 1 while
3399 reload_treasures; 3377 reload_treasures;
3400 3378
3401 warn "finished reloading resource files\n"; 3379 warn "finished reloading resource files\n";
3402} 3380}
3403 3381
3404sub init {
3405 my $guard = freeze_mainloop;
3406
3407 evthread_start IO::AIO::poll_fileno;
3408
3409 reload_resources;
3410}
3411
3412sub reload_config { 3382sub reload_config {
3413 open my $fh, "<:utf8", "$CONFDIR/config" 3383 open my $fh, "<:utf8", "$CONFDIR/config"
3414 or return; 3384 or return;
3415 3385
3416 local $/; 3386 local $/;
3428 }; 3398 };
3429 warn $@ if $@; 3399 warn $@ if $@;
3430 } 3400 }
3431} 3401}
3432 3402
3403sub pidfile() {
3404 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3405 or die "$PIDFILE: $!";
3406 flock $fh, &Fcntl::LOCK_EX
3407 or die "$PIDFILE: flock: $!";
3408 $fh
3409}
3410
3411# make sure only one server instance is running at any one time
3412sub atomic {
3413 my $fh = pidfile;
3414
3415 my $pid = <$fh>;
3416 kill 9, $pid if $pid > 0;
3417
3418 seek $fh, 0, 0;
3419 print $fh $$;
3420}
3421
3433sub main { 3422sub main {
3423 cf::init_globals; # initialise logging
3424
3425 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3426 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3427 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3428 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3429
3430 cf::init_experience;
3431 cf::init_anim;
3432 cf::init_attackmess;
3433 cf::init_dynamic;
3434 cf::init_block;
3435
3436 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3437
3434 # we must not ever block the main coroutine 3438 # we must not ever block the main coroutine
3435 local $Coro::idle = sub { 3439 local $Coro::idle = sub {
3436 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3440 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3437 (async { 3441 (async {
3438 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3442 $Coro::current->{desc} = "IDLE BUG HANDLER";
3439 EV::loop EV::LOOP_ONESHOT; 3443 EV::loop EV::LOOP_ONESHOT;
3440 })->prio (Coro::PRIO_MAX); 3444 })->prio (Coro::PRIO_MAX);
3441 }; 3445 };
3442 3446
3443 { 3447 evthread_start IO::AIO::poll_fileno;
3444 my $guard = freeze_mainloop; 3448
3449 cf::sync_job {
3450 reload_resources;
3445 reload_config; 3451 reload_config;
3446 db_init; 3452 db_init;
3453
3454 cf::load_settings;
3455 cf::load_materials;
3456 cf::init_uuid;
3457 cf::init_signals;
3458 cf::init_commands;
3459 cf::init_skills;
3460
3461 cf::init_beforeplay;
3462
3463 atomic;
3464
3447 load_extensions; 3465 load_extensions;
3448 3466
3449 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3467 utime time, time, $RUNTIMEFILE;
3468
3469 # no (long-running) fork's whatsoever before this point(!)
3470 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3471
3472 (pop @POST_INIT)->(0) while @POST_INIT;
3450 } 3473 };
3451 3474
3452 EV::loop; 3475 EV::loop;
3453} 3476}
3454 3477
3455############################################################################# 3478#############################################################################
3464 }; 3487 };
3465 } 3488 }
3466} 3489}
3467 3490
3468sub write_runtime_sync { 3491sub write_runtime_sync {
3469 my $runtime = "$LOCALDIR/runtime";
3470
3471 # first touch the runtime file to show we are still running: 3492 # first touch the runtime file to show we are still running:
3472 # the fsync below can take a very very long time. 3493 # the fsync below can take a very very long time.
3473 3494
3474 IO::AIO::aio_utime $runtime, undef, undef; 3495 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3475 3496
3476 my $guard = cf::lock_acquire "write_runtime"; 3497 my $guard = cf::lock_acquire "write_runtime";
3477 3498
3478 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3499 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3479 or return; 3500 or return;
3480 3501
3481 my $value = $cf::RUNTIME + 90 + 10; 3502 my $value = $cf::RUNTIME + 90 + 10;
3482 # 10 is the runtime save interval, for a monotonic clock 3503 # 10 is the runtime save interval, for a monotonic clock
3483 # 60 allows for the watchdog to kill the server. 3504 # 60 allows for the watchdog to kill the server.
3493 aio_utime $fh, undef, undef; 3514 aio_utime $fh, undef, undef;
3494 3515
3495 close $fh 3516 close $fh
3496 or return; 3517 or return;
3497 3518
3498 aio_rename "$runtime~", $runtime 3519 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3499 and return; 3520 and return;
3500 3521
3501 warn "runtime file written.\n"; 3522 warn "runtime file written.\n";
3502 3523
3503 1 3524 1
3515 my $uuid = "$LOCALDIR/uuid"; 3536 my $uuid = "$LOCALDIR/uuid";
3516 3537
3517 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3538 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3518 or return; 3539 or return;
3519 3540
3520 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3541 my $value = uuid_seq uuid_cur;
3542
3543 unless ($value) {
3544 warn "cowardly refusing to write zero uuid value!\n";
3545 return;
3546 }
3547
3548 my $value = uuid_str $value + $uuid_skip;
3521 $uuid_skip = 0; 3549 $uuid_skip = 0;
3522 3550
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3551 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return; 3552 and return;
3525 3553
3547} 3575}
3548 3576
3549sub emergency_save() { 3577sub emergency_save() {
3550 my $freeze_guard = cf::freeze_mainloop; 3578 my $freeze_guard = cf::freeze_mainloop;
3551 3579
3552 warn "enter emergency perl save\n"; 3580 warn "emergency_perl_save: enter\n";
3553 3581
3554 cf::sync_job { 3582 cf::sync_job {
3583 # this is a trade-off: we want to be very quick here, so
3584 # save all maps without fsync, and later call a global sync
3585 # (which in turn might be very very slow)
3586 local $USE_FSYNC = 0;
3587
3555 # use a peculiar iteration method to avoid tripping on perl 3588 # use a peculiar iteration method to avoid tripping on perl
3556 # refcount bugs in for. also avoids problems with players 3589 # refcount bugs in for. also avoids problems with players
3557 # and maps saved/destroyed asynchronously. 3590 # and maps saved/destroyed asynchronously.
3558 warn "begin emergency player save\n"; 3591 warn "emergency_perl_save: begin player save\n";
3559 for my $login (keys %cf::PLAYER) { 3592 for my $login (keys %cf::PLAYER) {
3560 my $pl = $cf::PLAYER{$login} or next; 3593 my $pl = $cf::PLAYER{$login} or next;
3561 $pl->valid or next; 3594 $pl->valid or next;
3562 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3595 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3563 $pl->save; 3596 $pl->save;
3564 } 3597 }
3565 warn "end emergency player save\n"; 3598 warn "emergency_perl_save: end player save\n";
3566 3599
3567 warn "begin emergency map save\n"; 3600 warn "emergency_perl_save: begin map save\n";
3568 for my $path (keys %cf::MAP) { 3601 for my $path (keys %cf::MAP) {
3569 my $map = $cf::MAP{$path} or next; 3602 my $map = $cf::MAP{$path} or next;
3570 $map->valid or next; 3603 $map->valid or next;
3571 $map->save; 3604 $map->save;
3572 } 3605 }
3573 warn "end emergency map save\n"; 3606 warn "emergency_perl_save: end map save\n";
3574 3607
3575 warn "begin emergency database checkpoint\n"; 3608 warn "emergency_perl_save: begin database checkpoint\n";
3576 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3577 warn "end emergency database checkpoint\n"; 3610 warn "emergency_perl_save: end database checkpoint\n";
3578 3611
3579 warn "begin write uuid\n"; 3612 warn "emergency_perl_save: begin write uuid\n";
3580 write_uuid_sync 1; 3613 write_uuid_sync 1;
3581 warn "end write uuid\n"; 3614 warn "emergency_perl_save: end write uuid\n";
3582 }; 3615 };
3583 3616
3617 warn "emergency_perl_save: starting sync()\n";
3618 IO::AIO::aio_sync sub {
3619 warn "emergency_perl_save: finished sync()\n";
3620 };
3621
3584 warn "leave emergency perl save\n"; 3622 warn "emergency_perl_save: leave\n";
3585} 3623}
3586 3624
3587sub post_cleanup { 3625sub post_cleanup {
3588 my ($make_core) = @_; 3626 my ($make_core) = @_;
3589 3627
3590 warn Carp::longmess "post_cleanup backtrace" 3628 warn Carp::longmess "post_cleanup backtrace"
3591 if $make_core; 3629 if $make_core;
3630
3631 my $fh = pidfile;
3632 unlink $PIDFILE if <$fh> == $$;
3592} 3633}
3593 3634
3594# a safer delete_package, copied from Symbol 3635# a safer delete_package, copied from Symbol
3595sub clear_package($) { 3636sub clear_package($) {
3596 my $pkg = shift; 3637 my $pkg = shift;
3612 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; 3653 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3613 for my $name (keys %$leaf_symtab) { 3654 for my $name (keys %$leaf_symtab) {
3614 _gv_clear *{"$pkg$name"}; 3655 _gv_clear *{"$pkg$name"};
3615# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; 3656# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3616 } 3657 }
3617 warn "cleared package #$pkg\n";#d# 3658 warn "cleared package $pkg\n";#d#
3618} 3659}
3619
3620our $RELOAD; # how many times to reload
3621 3660
3622sub do_reload_perl() { 3661sub do_reload_perl() {
3623 # can/must only be called in main 3662 # can/must only be called in main
3624 if ($Coro::current != $Coro::main) { 3663 if ($Coro::current != $Coro::main) {
3625 warn "can only reload from main coroutine"; 3664 warn "can only reload from main coroutine";
3626 return; 3665 return;
3627 } 3666 }
3628 3667
3629 return if $RELOAD++; 3668 return if $RELOAD++;
3669
3670 my $t1 = EV::time;
3630 3671
3631 while ($RELOAD) { 3672 while ($RELOAD) {
3632 warn "reloading..."; 3673 warn "reloading...";
3633 3674
3634 warn "entering sync_job"; 3675 warn "entering sync_job";
3713 cf::reload_config; 3754 cf::reload_config;
3714 3755
3715 warn "loading extensions"; 3756 warn "loading extensions";
3716 cf::load_extensions; 3757 cf::load_extensions;
3717 3758
3759 if ($REATTACH_ON_RELOAD) {
3718 warn "reattaching attachments to objects/players"; 3760 warn "reattaching attachments to objects/players";
3719 _global_reattach; # objects, sockets 3761 _global_reattach; # objects, sockets
3720 warn "reattaching attachments to maps"; 3762 warn "reattaching attachments to maps";
3721 reattach $_ for values %MAP; 3763 reattach $_ for values %MAP;
3722 warn "reattaching attachments to players"; 3764 warn "reattaching attachments to players";
3723 reattach $_ for values %PLAYER; 3765 reattach $_ for values %PLAYER;
3766 }
3767
3768 warn "running post_init jobs";
3769 (pop @POST_INIT)->(1) while @POST_INIT;
3724 3770
3725 warn "leaving sync_job"; 3771 warn "leaving sync_job";
3726 3772
3727 1 3773 1
3728 } or do { 3774 } or do {
3731 }; 3777 };
3732 3778
3733 warn "reloaded"; 3779 warn "reloaded";
3734 --$RELOAD; 3780 --$RELOAD;
3735 } 3781 }
3782
3783 $t1 = EV::time - $t1;
3784 warn "reload completed in ${t1}s\n";
3736}; 3785};
3737 3786
3738our $RELOAD_WATCHER; # used only during reload 3787our $RELOAD_WATCHER; # used only during reload
3739 3788
3740sub reload_perl() { 3789sub reload_perl() {
3741 # doing reload synchronously and two reloads happen back-to-back, 3790 # doing reload synchronously and two reloads happen back-to-back,
3742 # coro crashes during coro_state_free->destroy here. 3791 # coro crashes during coro_state_free->destroy here.
3743 3792
3793 $RELOAD_WATCHER ||= cf::async {
3794 Coro::AIO::aio_wait cache_extensions;
3795
3744 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3796 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3745 do_reload_perl; 3797 do_reload_perl;
3746 undef $RELOAD_WATCHER; 3798 undef $RELOAD_WATCHER;
3799 };
3747 }; 3800 };
3748} 3801}
3749 3802
3750register_command "reload" => sub { 3803register_command "reload" => sub {
3751 my ($who, $arg) = @_; 3804 my ($who, $arg) = @_;
3877 $msg =~ s/\n//; 3930 $msg =~ s/\n//;
3878 3931
3879 # limit the # of concurrent backtraces 3932 # limit the # of concurrent backtraces
3880 if ($_log_backtrace < 2) { 3933 if ($_log_backtrace < 2) {
3881 ++$_log_backtrace; 3934 ++$_log_backtrace;
3935 my $perl_bt = Carp::longmess $msg;
3882 async { 3936 async {
3883 $Coro::current->{desc} = "abt $msg"; 3937 $Coro::current->{desc} = "abt $msg";
3884 3938
3885 my @bt = fork_call { 3939 my @bt = fork_call {
3886 @addr = map { sprintf "%x", $_ } @addr; 3940 @addr = map { sprintf "%x", $_ } @addr;
3897 } 3951 }
3898 3952
3899 @funcs 3953 @funcs
3900 }; 3954 };
3901 3955
3902 LOG llevInfo, "[ABT] $msg\n"; 3956 LOG llevInfo, "[ABT] $perl_bt\n";
3957 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3903 LOG llevInfo, "[ABT] $_\n" for @bt; 3958 LOG llevInfo, "[ABT] $_\n" for @bt;
3904 --$_log_backtrace; 3959 --$_log_backtrace;
3905 }; 3960 };
3906 } else { 3961 } else {
3907 LOG llevInfo, "[ABT] $msg\n"; 3962 LOG llevInfo, "[ABT] $msg\n";

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