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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.443 by root, Sun Aug 31 10:05:26 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 71
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
38 76
39our @EXTS = (); # list of extension package names 77our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 80our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
43 82
83our $RELOAD; # number of reloads so far
44our @EVENT; 84our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 85
47our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
48our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 101our $NEXT_TICK;
50our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
51 108
52our %CFG; 109our %CFG;
53 110
54our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 112our $RUNTIME;
113our $NOW;
56 114
57our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 118
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 119# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
64 126
65binmode STDOUT; 127binmode STDOUT;
66binmode STDERR; 128binmode STDERR;
67 129
68# read virtual server time, if available 130# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
73} 135}
74 136
75mkdir cf::localdir; 137mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 139
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
84 143
85############################################################################# 144#############################################################################
86 145
87=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
88 147
95=item $cf::RUNTIME 154=item $cf::RUNTIME
96 155
97The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 157every server tick.
99 158
100=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 162
102The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
104 167
105=item $cf::NOW 168=item $cf::NOW
106 169
107The time of the last (current) server tick. 170The time of the last (current) server tick.
108 171
109=item $cf::TICK 172=item $cf::TICK
110 173
111The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
112 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
113=item %cf::CFG 186=item %cf::CFG
114 187
115Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 189from wherever your confdir points to.
117 190
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 191=item cf::wait_for_tick, cf::wait_for_tick_begin
119 192
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 194returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
124 202
125=back 203=back
126 204
127=cut 205=cut
128 206
129BEGIN { 207BEGIN {
130 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 209 my $msg = join "", @_;
132 utf8::encode $msg;
133 210
134 $msg .= "\n" 211 $msg .= "\n"
135 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
136 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
137 LOG llevError, $msg; 216 LOG llevError, $msg;
138 }; 217 };
139} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
140 234
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 242
148# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 244# within the Safe compartment.
150for my $pkg (qw( 245for my $pkg (qw(
151 cf::global cf::attachable 246 cf::global cf::attachable
152 cf::object cf::object::player 247 cf::object cf::object::player
153 cf::client cf::player 248 cf::client cf::player
154 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
155 cf::map cf::party cf::region 251 cf::party cf::region
156)) { 252)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 254}
160 255
161$Event::DIED = sub { 256$EV::DIED = sub {
162 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
163}; 258};
259
260#############################################################################
164 261
165=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
166 263
167=over 4 264=over 4
168 265
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 285 $d
189 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
190} 287}
191 288
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
195 290
196Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
197 292
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
206 294
207Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
208 296
209=cut 297=cut
210 298
211sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
213 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
214} 302sub decode_json($) { $json_coder->decode ($_[0]) }
215 303
216=item cf::lock_wait $string 304=item cf::lock_wait $string
217 305
218Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
219 307
222Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
225returned. 313returned.
226 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
227Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
229 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
230=cut 325=cut
231 326
232our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
233 329
234sub lock_wait($) { 330sub lock_wait($) {
235 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
236 337
237 # wait for lock, if any 338 # wait for lock, if any
238 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 341 Coro::schedule;
246 347
247 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
248 lock_wait $key; 349 lock_wait $key;
249 350
250 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
251 353
252 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
255 } 358 }
256} 359}
257 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
258sub freeze_mainloop { 367sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
260 369
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 371}
263 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
264} 446}
265 447
266=item cf::async { BLOCK } 448=item cf::async { BLOCK }
267 449
268Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
273 455
274BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
275 457
276=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
277 459
278The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
281 464
282If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
285fast or be very important. 468fast or be very important.
288 471
289sub sync_job(&) { 472sub sync_job(&) {
290 my ($job) = @_; 473 my ($job) = @_;
291 474
292 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
293 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
295 480
296 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 482
298 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
299 484
300 my $busy = 1; 485 my $busy = 1;
301 my @res; 486 my @res;
302 487
303 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 490 @res = eval { $job->() };
305 warn $@ if $@; 491 warn $@ if $@;
306 undef $busy; 492 undef $busy;
307 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
308 494
309 while ($busy) { 495 while ($busy) {
310 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
311 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
312 506
313 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
314 } else { 508 } else {
315 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
316 510
336 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
337 531
338 $coro 532 $coro
339} 533}
340 534
341sub write_runtime { 535=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 536
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
345 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
346 541
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 543
351 aio_fsync $fh 544sub fork_call(&@) {
352 and return; 545 my ($cb, @args) = @_;
353 546
354 close $fh 547 # we seemingly have to make a local copy of the whole thing,
355 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
356 550
357 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
358 and return; 552 reset_signals;
553 &$cb
554 }, @args;
359 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
360 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 722}
362 723
363=back 724=back
364 725
365=cut 726=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 727
543############################################################################# 728#############################################################################
544 729
545=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
546 731
548attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
549to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
550 735
551In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
552C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
553crossfire+). 738Deliantra).
554 739
555=over 4 740=over 4
556 741
557=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
558 743
672our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 858our @CB_MAP = ();
674 859
675my %attachment; 860my %attachment;
676 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
677sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
679 870
680 use sort 'stable'; 871 use sort 'stable';
681 872
715 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
716 907
717 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
718 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
719 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
720 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
721 912
722 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
723 my $pkg = shift @arg; 914 my $pkg = shift @arg;
724 915
725 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
754 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
755 } 946 }
756 947
757 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
758 } else { 949 } else {
759 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
760 } 951 }
761 952
762 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
763} 954}
764 955
766 if (ref $_[0]) { 957 if (ref $_[0]) {
767 _object_attach @_; 958 _object_attach @_;
768 } else { 959 } else {
769 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
770 } 961 }
962 _recalc_want;
771}; 963};
772 964
773# all those should be optimised 965# all those should be optimised
774sub cf::attachable::detach { 966sub cf::attachable::detach {
775 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
778 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
779 reattach ($obj); 971 reattach ($obj);
780 } else { 972 } else {
781 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
782 } 974 }
975 _recalc_want;
783}; 976};
784 977
785sub cf::attachable::attached { 978sub cf::attachable::attached {
786 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
787 980
802 "; 995 ";
803 die if $@; 996 die if $@;
804} 997}
805 998
806our $override; 999our $override;
807our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
808 1001
809sub override { 1002sub override {
810 $override = 1; 1003 $override = 1;
811 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
812} 1005}
813 1006
814sub do_invoke { 1007sub do_invoke {
815 my $event = shift; 1008 my $event = shift;
816 my $callbacks = shift; 1009 my $callbacks = shift;
817 1010
818 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
819 1012
820 local $override; 1013 local $override;
821 1014
822 for (@$callbacks) { 1015 for (@$callbacks) {
823 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
832 } 1025 }
833 1026
834 0 1027 0
835} 1028}
836 1029
837=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
838 1031
839=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
840 1033
841Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
842 1035
843This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
844removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
845results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
846 1039
847=back 1040=back
848 1041
849=cut 1042=cut
850 1043
851############################################################################# 1044#############################################################################
852# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
853 1088
854sub reattach { 1089sub reattach {
855 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 1095
858 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
859 1097
860 @$registry = (); 1098 @$registry = ();
861 1099
876cf::attachable->attach ( 1114cf::attachable->attach (
877 prio => -1000000, 1115 prio => -1000000,
878 on_instantiate => sub { 1116 on_instantiate => sub {
879 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
880 1118
881 $data = from_json $data; 1119 $data = decode_json $data;
882 1120
883 for (@$data) { 1121 for (@$data) {
884 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
885 1123
886 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
902sub object_freezer_save { 1140sub object_freezer_save {
903 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
904 1142
905 sync_job { 1143 sync_job {
906 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
907 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
908 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
909 1148
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 1153 aio_close $fh;
915 1154
916 if (@$objs) { 1155 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 1161 aio_close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
924 } 1163 }
925 } else { 1164 } else {
926 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
927 } 1166 }
932 } 1171 }
933 } else { 1172 } else {
934 aio_unlink $filename; 1173 aio_unlink $filename;
935 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
936 } 1175 }
937 } 1176 };
938} 1177}
939 1178
940sub object_freezer_as_string { 1179sub object_freezer_as_string {
941 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
942 1181
954 or return; 1193 or return;
955 1194
956 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
957 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
958 or return; 1197 or return;
1198
959 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
960 } 1201 }
961 1202
1203 utf8::decode (my $decname = $filename);
962 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
963 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
964 return ($data, $av); 1207 ($data, $av)
965} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
966 1215
967############################################################################# 1216#############################################################################
968# command handling &c 1217# command handling &c
969 1218
970=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
983 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
984} 1233}
985 1234
986=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
987 1236
988Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
989 1242
990If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
991called. 1244called.
992 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
993=cut 1257=cut
994 1258
995sub register_extcmd { 1259sub register_extcmd {
996 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
997 1261
998 $EXTCMD{$name} = $cb; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
999} 1269}
1000 1270
1001cf::player->attach ( 1271cf::player->attach (
1002 on_command => sub { 1272 on_command => sub {
1003 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
1012 cf::override; 1282 cf::override;
1013 }, 1283 },
1014 on_extcmd => sub { 1284 on_extcmd => sub {
1015 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
1016 1286
1017 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1018 1288
1019 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
1021 if (my %reply = $cb->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
1022 $pl->ext_reply ($msg->{msgid}, %reply);
1023 }
1024 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
1025 } else { 1304 } else {
1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1027 } 1306 }
1028 1307
1029 cf::override; 1308 cf::override;
1030 }, 1309 },
1031); 1310);
1032 1311
1033sub load_extension {
1034 my ($path) = @_;
1035
1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1037 my $base = $1;
1038 my $pkg = $1;
1039 $pkg =~ s/[^[:word:]]/_/g;
1040 $pkg = "ext::$pkg";
1041
1042 warn "... loading '$path' into '$pkg'\n";
1043
1044 open my $fh, "<:utf8", $path
1045 or die "$path: $!";
1046
1047 my $source =
1048 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> })
1051 . "\n};\n1";
1052
1053 eval $source
1054 or die $@ ? "$path: $@\n"
1055 : "extension disabled.\n";
1056
1057 push @EXTS, $pkg;
1058}
1059
1060sub load_extensions { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1061 for my $ext (<$LIBDIR/*.ext>) { 1316 for my $path (<$LIBDIR/*.ext>) {
1062 next unless -r $ext; 1317 next unless -r $path;
1063 eval { 1318
1064 load_extension $ext; 1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1065 1 1375 }
1066 } or warn "$ext not loaded: $@"; 1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1067 } 1381 };
1068} 1382}
1069 1383
1070############################################################################# 1384#############################################################################
1071# load/save/clean perl data associated with a map
1072 1385
1073*cf::mapsupport::on_clean = sub { 1386=back
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 1387
1086=head2 CORE EXTENSIONS 1388=head2 CORE EXTENSIONS
1087 1389
1088Functions and methods that extend core crossfire objects. 1390Functions and methods that extend core crossfire objects.
1089 1391
1095 1397
1096=head3 cf::player 1398=head3 cf::player
1097 1399
1098=over 4 1400=over 4
1099 1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1100=item cf::player::find $login 1416=item cf::player::find $login
1101 1417
1102Returns the given player object, loading it if necessary (might block). 1418Returns the given player object, loading it if necessary (might block).
1103 1419
1104=cut 1420=cut
1105 1421
1106sub playerdir($) { 1422sub playerdir($) {
1107 cf::localdir 1423 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1425}
1113 1426
1114sub path($) { 1427sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 1429
1117 (playerdir $login) . "/$login.pl" 1430 (playerdir $login) . "/playerdata"
1118} 1431}
1119 1432
1120sub find_active($) { 1433sub find_active($) {
1121 $cf::PLAYER{$_[0]} 1434 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 1435 and $cf::PLAYER{$_[0]}->active
1125 1438
1126sub exists($) { 1439sub exists($) {
1127 my ($login) = @_; 1440 my ($login) = @_;
1128 1441
1129 $cf::PLAYER{$login} 1442 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 1443 or cf::sync_job { !aio_stat path $login }
1131} 1444}
1132 1445
1133sub find($) { 1446sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1447 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1448 my $login = $_[0];
1136 1449
1137 my $guard = cf::lock_acquire "user_find:$login"; 1450 my $guard = cf::lock_acquire "user_find:$login";
1138 1451
1139 $cf::PLAYER{$_[0]} || do { 1452 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login 1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1141 or return; 1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1142 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1143 } 1469 }
1144 } 1470 }
1145} 1471}
1146 1472
1155 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1156 1482
1157 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1159 1485
1486 cf::get_slot 0.01;
1487
1160 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1161 Coro::cede; 1489 cf::cede_to_tick;
1162} 1490}
1163 1491
1164sub new($) { 1492sub new($) {
1165 my ($login) = @_; 1493 my ($login) = @_;
1166 1494
1172 $cf::PLAYER{$login} = $self; 1500 $cf::PLAYER{$login} = $self;
1173 1501
1174 $self 1502 $self
1175} 1503}
1176 1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1177=item $pl->quit_character 1515=item $pl->quit_character
1178 1516
1179Nukes the player without looking back. If logged in, the connection will 1517Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time. 1518be destroyed. May block for a long time.
1181 1519
1182=cut 1520=cut
1183 1521
1184sub quit_character { 1522sub quit_character {
1185 my ($pl) = @_; 1523 my ($pl) = @_;
1186 1524
1525 my $name = $pl->ob->name;
1526
1187 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1189 1529
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1194 1536
1195 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1539 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1540 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1200 IO::AIO::aio_rmtree $temp; 1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1201} 1563}
1202 1564
1203=item cf::player::list_logins 1565=item cf::player::list_logins
1204 1566
1205Returns am arrayref of all valid playernames in the system, can take a 1567Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1568while and may block, so not sync_job-capable, ever.
1207 1569
1208=cut 1570=cut
1209 1571
1210sub list_logins { 1572sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1573 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1574 or return [];
1213 1575
1214 my @logins; 1576 my @logins;
1215 1577
1216 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1220 1588
1221 utf8::decode $login; 1589 utf8::decode $login;
1222 push @logins, $login; 1590 push @logins, $login;
1223 } 1591 }
1224 1592
1225 \@logins 1593 \@logins
1226} 1594}
1227 1595
1228=item $player->maps 1596=item $player->maps
1229 1597
1230Returns an arrayref of cf::path's of all maps that are private for this 1598Returns an arrayref of map paths that are private for this
1231player. May block. 1599player. May block.
1232 1600
1233=cut 1601=cut
1234 1602
1235sub maps($) { 1603sub maps($) {
1236 my ($pl) = @_; 1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1607
1238 my $files = aio_readdir playerdir $pl 1608 my $files = aio_readdir playerdir $pl
1239 or return; 1609 or return;
1240 1610
1241 my @paths; 1611 my @paths;
1243 for (@$files) { 1613 for (@$files) {
1244 utf8::decode $_; 1614 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1615 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1616 next unless /^$PATH_SEP/o;
1247 1617
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1618 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1619 }
1250 1620
1251 \@paths 1621 \@paths
1252} 1622}
1253 1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=cut
1629
1630sub expand_cfpod {
1631 my ($self, $pod) = @_;
1632
1633 my @nest = [qr<\G$>, undef, ""];
1634 my $xml;
1635
1636 for ($pod) {
1637 while () {
1638 if (/\G( (?: [^BCEGHITUZ&>\n\ ]+ | [BCEGHITUZ](?!<) | \ (?!>) )+ )/xgcs) {
1639 $xml .= $1;
1640 } elsif (/\G\n(?=\S)/xgcs) {
1641 $xml .= " ";
1642 } elsif (/\G\n/xgcs) {
1643 $xml .= "\n";
1644 } elsif (/\G ([BCEGHITUZ]) (< (?: <+\ | (?!<) ) )/xgcs) {
1645 my ($code, $delim) = ($1, scalar reverse $2);
1646 $delim =~ y/</>/; # delim now contains the stop sequence
1647 $delim = qr{\G\Q$delim};
1648
1649 my $cb;
1650
1651 if ($code eq "B") {
1652 $cb = sub { "<b>$_[0]</b>" };
1653 } elsif ($code eq "C") {
1654 $cb = sub { "<tt>$_[0]</tt>" };
1655 } elsif ($code eq "E") {
1656 $cb = sub { warn "E<$_[0]>\n";"&$_[0];" };
1657 } elsif ($code eq "G") {
1658 $cb = sub {
1659 my ($male, $female) = split /\|/, $_[0];
1660 $self->gender ? $female : $male
1661 };
1662 } elsif ($code eq "H") {
1663 $cb = sub {
1664 (
1665 "<fg name=\"lightblue\">[$_[0] (Use hintmode to suppress hints)]</fg>",
1666 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1667 "",
1668 )[$self->{hintmode}];
1669 };
1670 } elsif ($code eq "I") {
1671 $cb = sub { "<i>$_[0]</i>" };
1672 } elsif ($code eq "T") {
1673 $cb = sub { "<big><b>$_[0]</b></big>" };
1674 } elsif ($code eq "U") {
1675 $cb = sub { "<u>$_[0]</u>" };
1676 } elsif ($code eq "Z") {
1677 $cb = sub { };
1678 } else {
1679 die "FATAL error in expand_cfpod";
1680 }
1681
1682 push @nest, [$delim, $cb, $xml];
1683 undef $xml;
1684
1685 } elsif ($_ =~ /$nest[-1][0]/gcs) {
1686 my $nest = pop @nest;
1687
1688 if ($nest->[1]) {
1689 $xml = $nest->[2] . $nest->[1]->($xml);
1690 } else {
1691 last;
1692 }
1693 } elsif (/\G</xgcs) {
1694 $xml .= "&lt;";
1695 } elsif (/\G&/xgcs) {
1696 $xml .= "&amp;";
1697 } elsif (/\G>/xgcs) {
1698 $xml .= ">";
1699 } else {
1700 if ($pod =~ /\G(.+)/xgcs) {
1701 warn "parse error (at $1)($nest[-1][0]) while expanding cfpod:\n$pod";
1702 last;
1703 } else {
1704 warn "parse error (unclosed interior sequence at end of cfpod) while expanding cfpod:\n$pod";
1705 return "<b>Sorry, the server encountered an internal error when formatting this message, please report this.</b>";
1706 }
1707 }
1708 }
1709 }
1710
1711 $xml
1712}
1713
1714sub hintmode {
1715 $_[0]{hintmode} = $_[1] if @_ > 1;
1716 $_[0]{hintmode}
1717}
1718
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1719=item $player->ext_reply ($msgid, @msg)
1255 1720
1256Sends an ext reply to the player. 1721Sends an ext reply to the player.
1257 1722
1258=cut 1723=cut
1259 1724
1260sub ext_reply($$$%) { 1725sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1726 my ($self, $id, @msg) = @_;
1262 1727
1263 $msg{msgid} = $id; 1728 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1729}
1267 1730
1268package cf; 1731=item $player->ext_msg ($type, @msg)
1732
1733Sends an ext event to the client.
1734
1735=cut
1736
1737sub ext_msg($$@) {
1738 my ($self, $type, @msg) = @_;
1739
1740 $self->ns->ext_msg ($type, @msg);
1741}
1742
1743=head3 cf::region
1744
1745=over 4
1746
1747=cut
1748
1749package cf::region;
1750
1751=item cf::region::find_by_path $path
1752
1753Tries to decuce the likely region for a map knowing only its path.
1754
1755=cut
1756
1757sub find_by_path($) {
1758 my ($path) = @_;
1759
1760 my ($match, $specificity);
1761
1762 for my $region (list) {
1763 if ($region->{match} && $path =~ $region->{match}) {
1764 ($match, $specificity) = ($region, $region->specificity)
1765 if $region->specificity > $specificity;
1766 }
1767 }
1768
1769 $match
1770}
1269 1771
1270=back 1772=back
1271
1272 1773
1273=head3 cf::map 1774=head3 cf::map
1274 1775
1275=over 4 1776=over 4
1276 1777
1279package cf::map; 1780package cf::map;
1280 1781
1281use Fcntl; 1782use Fcntl;
1282use Coro::AIO; 1783use Coro::AIO;
1283 1784
1785use overload
1786 '""' => \&as_string,
1787 fallback => 1;
1788
1284our $MAX_RESET = 3600; 1789our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1790our $DEFAULT_RESET = 3000;
1286 1791
1287sub generate_random_map { 1792sub generate_random_map {
1288 my ($path, $rmp) = @_; 1793 my ($self, $rmp) = @_;
1794
1795 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1796
1290 # mit "rum" bekleckern, nicht 1797 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1798 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1799 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1800 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1801 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1802 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1803 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1808 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1809 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1810 )
1305} 1811}
1306 1812
1813=item cf::map->register ($regex, $prio)
1814
1815Register a handler for the map path matching the given regex at the
1816givne priority (higher is better, built-in handlers have priority 0, the
1817default).
1818
1819=cut
1820
1821sub register {
1822 my (undef, $regex, $prio) = @_;
1823 my $pkg = caller;
1824
1825 no strict;
1826 push @{"$pkg\::ISA"}, __PACKAGE__;
1827
1828 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1829}
1830
1831# also paths starting with '/'
1832$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1833
1834sub thawer_merge {
1835 my ($self, $merge) = @_;
1836
1837 # we have to keep some variables in memory intact
1838 local $self->{path};
1839 local $self->{load_path};
1840
1841 $self->SUPER::thawer_merge ($merge);
1842}
1843
1844sub normalise {
1845 my ($path, $base) = @_;
1846
1847 $path = "$path"; # make sure its a string
1848
1849 $path =~ s/\.map$//;
1850
1851 # map plan:
1852 #
1853 # /! non-realised random map exit (special hack!)
1854 # {... are special paths that are not being touched
1855 # ?xxx/... are special absolute paths
1856 # ?random/... random maps
1857 # /... normal maps
1858 # ~user/... per-player map of a specific user
1859
1860 $path =~ s/$PATH_SEP/\//go;
1861
1862 # treat it as relative path if it starts with
1863 # something that looks reasonable
1864 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1865 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1866
1867 $base =~ s{[^/]+/?$}{};
1868 $path = "$base/$path";
1869 }
1870
1871 for ($path) {
1872 redo if s{//}{/};
1873 redo if s{/\.?/}{/};
1874 redo if s{/[^/]+/\.\./}{/};
1875 }
1876
1877 $path
1878}
1879
1880sub new_from_path {
1881 my (undef, $path, $base) = @_;
1882
1883 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1884
1885 $path = normalise $path, $base;
1886
1887 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1888 if ($path =~ $EXT_MAP{$pkg}[1]) {
1889 my $self = bless cf::map::new, $pkg;
1890 $self->{path} = $path; $self->path ($path);
1891 $self->init; # pass $1 etc.
1892 return $self;
1893 }
1894 }
1895
1896 Carp::cluck "unable to resolve path '$path' (base '$base').";
1897 ()
1898}
1899
1900sub init {
1901 my ($self) = @_;
1902
1903 $self
1904}
1905
1906sub as_string {
1907 my ($self) = @_;
1908
1909 "$self->{path}"
1910}
1911
1912# the displayed name, this is a one way mapping
1913sub visible_name {
1914 &as_string
1915}
1916
1917# the original (read-only) location
1918sub load_path {
1919 my ($self) = @_;
1920
1921 "$MAPDIR/$self->{path}.map"
1922}
1923
1924# the temporary/swap location
1925sub save_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$TMPDIR/$path.map"
1930}
1931
1932# the unique path, undef == no special unique path
1933sub uniq_path {
1934 my ($self) = @_;
1935
1936 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1937 "$UNIQUEDIR/$path"
1938}
1939
1307# and all this just because we cannot iterate over 1940# and all this just because we cannot iterate over
1308# all maps in C++... 1941# all maps in C++...
1309sub change_all_map_light { 1942sub change_all_map_light {
1310 my ($change) = @_; 1943 my ($change) = @_;
1311 1944
1312 $_->change_map_light ($change) 1945 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1946 for grep $_->outdoor, values %cf::MAP;
1314} 1947}
1315 1948
1949sub decay_objects {
1950 my ($self) = @_;
1951
1952 return if $self->{deny_reset};
1953
1954 $self->do_decay_objects;
1955}
1956
1957sub unlink_save {
1958 my ($self) = @_;
1959
1960 utf8::encode (my $save = $self->save_path);
1961 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1962 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1963}
1964
1316sub load_map_header($) { 1965sub load_header_from($) {
1317 my ($path) = @_; 1966 my ($self, $path) = @_;
1318 1967
1319 utf8::encode $path; 1968 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1969 my $f = new_from_file cf::object::thawer $path
1321 or return; 1970 or return;
1322 1971
1323 my $map = cf::map::new 1972 $self->_load_header ($f)
1324 or return; 1973 or return;
1325 1974
1326 # for better error messages only, will be overwritten later 1975 local $MAP_LOADING{$self->{path}} = $self;
1327 $map->path ($path); 1976 $f->resolve_delayed_derefs;
1328 1977
1329 $map->load_header ($path) 1978 $self->{load_path} = $path;
1979
1980 1
1981}
1982
1983sub load_header_orig {
1984 my ($self) = @_;
1985
1986 $self->load_header_from ($self->load_path)
1987}
1988
1989sub load_header_temp {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->save_path)
1993}
1994
1995sub prepare_temp {
1996 my ($self) = @_;
1997
1998 $self->last_access ((delete $self->{last_access})
1999 || $cf::RUNTIME); #d#
2000 # safety
2001 $self->{instantiate_time} = $cf::RUNTIME
2002 if $self->{instantiate_time} > $cf::RUNTIME;
2003}
2004
2005sub prepare_orig {
2006 my ($self) = @_;
2007
2008 $self->{load_original} = 1;
2009 $self->{instantiate_time} = $cf::RUNTIME;
2010 $self->last_access ($cf::RUNTIME);
2011 $self->instantiate;
2012}
2013
2014sub load_header {
2015 my ($self) = @_;
2016
2017 if ($self->load_header_temp) {
2018 $self->prepare_temp;
2019 } else {
2020 $self->load_header_orig
1330 or return; 2021 or return;
2022 $self->prepare_orig;
2023 }
1331 2024
1332 $map->{load_path} = $path; 2025 $self->{deny_reset} = 1
2026 if $self->no_reset;
1333 2027
1334 $map 2028 $self->default_region (cf::region::find_by_path $self->{path})
2029 unless $self->default_region;
2030
2031 1
1335} 2032}
1336 2033
1337sub find; 2034sub find;
1338sub find { 2035sub find {
1339 my ($path, $origin) = @_; 2036 my ($path, $origin) = @_;
1340 2037
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 2038 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 2039
2040 cf::lock_wait "map_data:$path";#d#remove
1346 cf::lock_wait "map_find:$key"; 2041 cf::lock_wait "map_find:$path";
1347 2042
1348 $cf::MAP{$key} || do { 2043 $cf::MAP{$path} || do {
2044 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1349 my $guard = cf::lock_acquire "map_find:$key"; 2045 my $guard2 = cf::lock_acquire "map_find:$path";
1350 2046
1351 # do it the slow way 2047 my $map = new_from_path cf::map $path
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 2048 or return;
1365 2049
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 2050 $map->{last_save} = $cf::RUNTIME;
1378 2051
1379 Coro::cede; 2052 $map->load_header
2053 or return;
1380 2054
1381 if ($map->should_reset) { 2055 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2056 # doing this can freeze the server in a sync job, obviously
2057 #$cf::WAIT_FOR_TICK->wait;
2058 undef $guard2;
2059 undef $guard1;
1382 $map->reset; 2060 $map->reset;
1383 undef $guard;
1384 $map = find $path 2061 return find $path;
1385 or return;
1386 } 2062 }
1387 2063
1388 $cf::MAP{$key} = $map 2064 $cf::MAP{$path} = $map
1389 } 2065 }
1390} 2066}
2067
2068sub pre_load { }
2069sub post_load { }
1391 2070
1392sub load { 2071sub load {
1393 my ($self) = @_; 2072 my ($self) = @_;
1394 2073
2074 local $self->{deny_reset} = 1; # loading can take a long time
2075
1395 my $path = $self->{path}; 2076 my $path = $self->{path};
2077
2078 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2079 my $guard = cf::lock_acquire "map_data:$path";
1397 2080
2081 return unless $self->valid;
1398 return if $self->in_memory != cf::MAP_SWAPPED; 2082 return unless $self->in_memory == cf::MAP_SWAPPED;
1399 2083
1400 $self->in_memory (cf::MAP_LOADING); 2084 $self->in_memory (cf::MAP_LOADING);
1401 2085
1402 $self->alloc; 2086 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1) 2087
2088 $self->pre_load;
2089 cf::cede_to_tick;
2090
2091 my $f = new_from_file cf::object::thawer $self->{load_path};
2092 $f->skip_block;
2093 $self->_load_objects ($f)
1404 or return; 2094 or return;
1405 2095
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2096 $self->post_load_original
1407 if delete $self->{load_original}; 2097 if delete $self->{load_original};
1408 2098
1409 if (my $uniq = $path->uniq_path) { 2099 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 2100 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 2101 unless (aio_stat $uniq) {
2102 if (my $f = new_from_file cf::object::thawer $uniq) {
1412 $self->clear_unique_items; 2103 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 2104 $self->_load_objects ($f);
2105 $f->resolve_delayed_derefs;
2106 }
1414 } 2107 }
1415 } 2108 }
1416 2109
1417 Coro::cede; 2110 $f->resolve_delayed_derefs;
1418 2111
2112 cf::cede_to_tick;
1419 # now do the right thing for maps 2113 # now do the right thing for maps
1420 $self->link_multipart_objects; 2114 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 2115 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 2116 unless $self->difficulty;
2117 cf::cede_to_tick;
2118
2119 unless ($self->{deny_activate}) {
2120 $self->decay_objects;
2121 $self->fix_auto_apply;
2122 $self->update_buttons;
2123 cf::cede_to_tick;
2124 $self->set_darkness_map;
2125 cf::cede_to_tick;
1432 $self->activate; 2126 $self->activate;
1433 } 2127 }
1434 2128
1435 Coro::cede; 2129 $self->{last_save} = $cf::RUNTIME;
2130 $self->last_access ($cf::RUNTIME);
1436 2131
1437 $self->in_memory (cf::MAP_IN_MEMORY); 2132 $self->in_memory (cf::MAP_ACTIVE);
2133 }
2134
2135 $self->post_load;
2136}
2137
2138sub customise_for {
2139 my ($self, $ob) = @_;
2140
2141 return find "~" . $ob->name . "/" . $self->{path}
2142 if $self->per_player;
2143
2144# return find "?party/" . $ob->name . "/" . $self->{path}
2145# if $self->per_party;
2146
2147 $self
1438} 2148}
1439 2149
1440# find and load all maps in the 3x3 area around a map 2150# find and load all maps in the 3x3 area around a map
1441sub load_diag { 2151sub load_neighbours {
1442 my ($map) = @_; 2152 my ($map) = @_;
1443 2153
1444 my @diag; # diagonal neighbours 2154 my @neigh; # diagonal neighbours
1445 2155
1446 for (0 .. 3) { 2156 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_) 2157 my $neigh = $map->tile_path ($_)
1448 or next; 2158 or next;
1449 $neigh = find $neigh, $map 2159 $neigh = find $neigh, $map
1450 or next; 2160 or next;
1451 $neigh->load; 2161 $neigh->load;
1452 2162
2163 push @neigh,
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2164 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2165 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 } 2166 }
1456 2167
1457 for (@diag) { 2168 for (grep defined $_->[0], @neigh) {
2169 my ($path, $origin) = @$_;
1458 my $neigh = find @$_ 2170 my $neigh = find $path, $origin
1459 or next; 2171 or next;
1460 $neigh->load; 2172 $neigh->load;
1461 } 2173 }
1462} 2174}
1463 2175
1468} 2180}
1469 2181
1470sub do_load_sync { 2182sub do_load_sync {
1471 my ($map) = @_; 2183 my ($map) = @_;
1472 2184
2185 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2186 if $Coro::current == $Coro::main;
2187
1473 cf::sync_job { $map->load }; 2188 cf::sync_job { $map->load };
1474} 2189}
1475 2190
1476our %MAP_PREFETCH; 2191our %MAP_PREFETCH;
2192our $MAP_PREFETCHER = undef;
2193
2194sub find_async {
2195 my ($path, $origin, $load) = @_;
2196
2197 $path = normalise $path, $origin && $origin->{path};
2198
2199 if (my $map = $cf::MAP{$path}) {
2200 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2201 }
2202
2203 $MAP_PREFETCH{$path} |= $load;
2204
1477our $MAP_PREFETCHER = Coro::async { 2205 $MAP_PREFETCHER ||= cf::async {
1478 while () { 2206 $Coro::current->{desc} = "map prefetcher";
2207
1479 while (%MAP_PREFETCH) { 2208 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH 2209 while (my ($k, $v) = each %MAP_PREFETCH) {
1481 or next; 2210 if (my $map = find $k) {
2211 $map->load if $v;
2212 }
2213
1482 my $path = delete $MAP_PREFETCH{$key}; 2214 delete $MAP_PREFETCH{$k};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 } 2215 }
1488 Coro::schedule; 2216 }
2217 undef $MAP_PREFETCHER;
1489 } 2218 };
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready; 2219 $MAP_PREFETCHER->prio (6);
1504 2220
1505 () 2221 ()
1506} 2222}
1507 2223
1508sub save { 2224sub save {
1509 my ($self) = @_; 2225 my ($self) = @_;
1510 2226
1511 my $lock = cf::lock_acquire "map_data:" . $self->path; 2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
1512 2228
1513 $self->{last_save} = $cf::RUNTIME; 2229 $self->{last_save} = $cf::RUNTIME;
1514 2230
1515 return unless $self->dirty; 2231 return unless $self->dirty;
1516 2232
1517 my $save = $self->{path}->save_path; utf8::encode $save; 2233 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 2235
1520 $self->{load_path} = $save; 2236 $self->{load_path} = $save;
1521 2237
1522 return if $self->{deny_save}; 2238 return if $self->{deny_save};
1523 2239
1524 local $self->{last_access} = $self->last_access;#d# 2240 local $self->{last_access} = $self->last_access;#d#
1525 2241
1526 cf::async { 2242 cf::async {
2243 $Coro::current->{desc} = "map player save";
1527 $_->contr->save for $self->players; 2244 $_->contr->save for $self->players;
1528 }; 2245 };
1529 2246
2247 cf::get_slot 0.02;
2248
1530 if ($uniq) { 2249 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 2251 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 2252 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 2254 }
1536} 2255}
1537 2256
1538sub swap_out { 2257sub swap_out {
1539 my ($self) = @_; 2258 my ($self) = @_;
1540 2259
1541 # save first because save cedes 2260 # save first because save cedes
1542 $self->save; 2261 $self->save;
1543 2262
1544 my $lock = cf::lock_acquire "map_data:" . $self->path; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
1545 2264
1546 return if $self->players; 2265 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY; 2266 return if $self->in_memory != cf::MAP_ACTIVE;
1548 return if $self->{deny_save}; 2267 return if $self->{deny_save};
1549 2268
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 $self->deactivate;
2272 $_->clear_links_to ($self) for values %cf::MAP;
1550 $self->clear; 2273 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552} 2274}
1553 2275
1554sub reset_at { 2276sub reset_at {
1555 my ($self) = @_; 2277 my ($self) = @_;
1556 2278
1557 # TODO: safety, remove and allow resettable per-player maps 2279 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset}; 2280 return 1e99 if $self->{deny_reset};
1560 2281
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2282 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2283 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 2284
1568 my ($self) = @_; 2289 my ($self) = @_;
1569 2290
1570 $self->reset_at <= $cf::RUNTIME 2291 $self->reset_at <= $cf::RUNTIME
1571} 2292}
1572 2293
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 2294sub reset {
1587 my ($self) = @_; 2295 my ($self) = @_;
1588 2296
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 2297 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 2298
1591 return if $self->players; 2299 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593 2300
1594 warn "resetting map ", $self->path;#d# 2301 warn "resetting map ", $self->path;
2302
2303 $self->in_memory (cf::MAP_SWAPPED);
2304
2305 # need to save uniques path
2306 unless ($self->{deny_save}) {
2307 my $uniq = $self->uniq_path; utf8::encode $uniq;
2308
2309 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2310 if $uniq;
2311 }
1595 2312
1596 delete $cf::MAP{$self->path}; 2313 delete $cf::MAP{$self->path};
1597 2314
2315 $self->deactivate;
1598 $_->clear_links_to ($self) for values %cf::MAP; 2316 $_->clear_links_to ($self) for values %cf::MAP;
2317 $self->clear;
1599 2318
1600 $self->{path}->unlink_save; 2319 $self->unlink_save;
1601 $self->destroy; 2320 $self->destroy;
1602} 2321}
1603 2322
1604my $nuke_counter = "aaaa"; 2323my $nuke_counter = "aaaa";
1605 2324
1606sub nuke { 2325sub nuke {
1607 my ($self) = @_; 2326 my ($self) = @_;
1608 2327
2328 {
2329 my $lock = cf::lock_acquire "map_data:$self->{path}";
2330
2331 delete $cf::MAP{$self->path};
2332
2333 $self->unlink_save;
2334
2335 bless $self, "cf::map";
2336 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 2337 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 2338 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 2339 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2340
2341 $cf::MAP{$self->path} = $self;
2342 }
2343
1612 $self->reset; # polite request, might not happen 2344 $self->reset; # polite request, might not happen
1613} 2345}
1614 2346
2347=item $maps = cf::map::tmp_maps
2348
2349Returns an arrayref with all map paths of currently instantiated and saved
2350maps. May block.
2351
2352=cut
2353
2354sub tmp_maps() {
2355 [
2356 map {
2357 utf8::decode $_;
2358 /\.map$/
2359 ? normalise $_
2360 : ()
2361 } @{ aio_readdir $TMPDIR or [] }
2362 ]
2363}
2364
2365=item $maps = cf::map::random_maps
2366
2367Returns an arrayref with all map paths of currently instantiated and saved
2368random maps. May block.
2369
2370=cut
2371
2372sub random_maps() {
2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise "?random/$_"
2378 : ()
2379 } @{ aio_readdir $RANDOMDIR or [] }
2380 ]
2381}
2382
1615=item cf::map::unique_maps 2383=item cf::map::unique_maps
1616 2384
1617Returns an arrayref of cf::path's of all shared maps that have 2385Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 2386instantiated unique items. May block.
1619 2387
1620=cut 2388=cut
1621 2389
1622sub unique_maps() { 2390sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2391 [
1624 or return; 2392 map {
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_; 2393 utf8::decode $_;
1630 next if /\.pst$/; 2394 s/\.map$//; # TODO future compatibility hack
1631 next unless /^$PATH_SEP/o; 2395 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1632 2396 ? ()
1633 push @paths, new cf::path $_; 2397 : normalise $_
2398 } @{ aio_readdir $UNIQUEDIR or [] }
1634 } 2399 ]
1635
1636 \@paths
1637} 2400}
1638
1639package cf;
1640 2401
1641=back 2402=back
1642 2403
1643=head3 cf::object 2404=head3 cf::object
1644 2405
1648 2409
1649=over 4 2410=over 4
1650 2411
1651=item $ob->inv_recursive 2412=item $ob->inv_recursive
1652 2413
1653Returns the inventory of the object _and_ their inventories, recursively. 2414Returns the inventory of the object I<and> their inventories, recursively,
2415but I<not> the object itself.
1654 2416
1655=cut 2417=cut
1656 2418
1657sub inv_recursive_; 2419sub inv_recursive_;
1658sub inv_recursive_ { 2420sub inv_recursive_ {
1661 2423
1662sub inv_recursive { 2424sub inv_recursive {
1663 inv_recursive_ inv $_[0] 2425 inv_recursive_ inv $_[0]
1664} 2426}
1665 2427
2428=item $ref = $ob->ref
2429
2430Creates and returns a persistent reference to an object that can be stored as a string.
2431
2432=item $ob = cf::object::deref ($refstring)
2433
2434returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2435even if the object actually exists. May block.
2436
2437=cut
2438
2439sub deref {
2440 my ($ref) = @_;
2441
2442 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2443 my ($uuid, $name) = ($1, $2);
2444 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2445 or return;
2446 $pl->ob->uuid eq $uuid
2447 or return;
2448
2449 $pl->ob
2450 } else {
2451 warn "$ref: cannot resolve object reference\n";
2452 undef
2453 }
2454}
2455
1666package cf; 2456package cf;
1667 2457
1668=back 2458=back
1669 2459
1670=head3 cf::object::player 2460=head3 cf::object::player
1676Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2466Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1677can be C<undef>. Does the right thing when the player is currently in a 2467can be C<undef>. Does the right thing when the player is currently in a
1678dialogue with the given NPC character. 2468dialogue with the given NPC character.
1679 2469
1680=cut 2470=cut
2471
2472our $SAY_CHANNEL = {
2473 id => "say",
2474 title => "Map",
2475 reply => "say ",
2476 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2477};
2478
2479our $CHAT_CHANNEL = {
2480 id => "chat",
2481 title => "Chat",
2482 reply => "chat ",
2483 tooltip => "Player chat and shouts, global to the server.",
2484};
1681 2485
1682# rough implementation of a future "reply" method that works 2486# rough implementation of a future "reply" method that works
1683# with dialog boxes. 2487# with dialog boxes.
1684#TODO: the first argument must go, split into a $npc->reply_to ( method 2488#TODO: the first argument must go, split into a $npc->reply_to ( method
1685sub cf::object::player::reply($$$;$) { 2489sub cf::object::player::reply($$$;$) {
1687 2491
1688 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2492 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1689 2493
1690 if ($self->{record_replies}) { 2494 if ($self->{record_replies}) {
1691 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2495 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2496
1692 } else { 2497 } else {
2498 my $pl = $self->contr;
2499
2500 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2501 my $dialog = $pl->{npc_dialog};
2502 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2503
2504 } else {
1693 $msg = $npc->name . " says: $msg" if $npc; 2505 $msg = $npc->name . " says: $msg" if $npc;
1694 $self->message ($msg, $flags); 2506 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2507 }
1695 } 2508 }
2509}
2510
2511=item $object->send_msg ($channel, $msg, $color, [extra...])
2512
2513=cut
2514
2515sub cf::object::send_msg {
2516 my $pl = shift->contr
2517 or return;
2518 $pl->send_msg (@_);
1696} 2519}
1697 2520
1698=item $player_object->may ("access") 2521=item $player_object->may ("access")
1699 2522
1700Returns wether the given player is authorized to access resource "access" 2523Returns wether the given player is authorized to access resource "access"
1713 2536
1714=item $player_object->enter_link 2537=item $player_object->enter_link
1715 2538
1716Freezes the player and moves him/her to a special map (C<{link}>). 2539Freezes the player and moves him/her to a special map (C<{link}>).
1717 2540
1718The player should be reaosnably safe there for short amounts of time. You 2541The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 2542I<MUST> call C<leave_link> as soon as possible, though.
1720 2543
2544Will never block.
2545
1721=item $player_object->leave_link ($map, $x, $y) 2546=item $player_object->leave_link ($map, $x, $y)
1722 2547
1723Moves the player out of the specila link map onto the given map. If the 2548Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 2549map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 2550to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 2551fails, to the emergency map position.
1727 2552
1728Might block. 2553Might block.
1729 2554
1730=cut 2555=cut
2556
2557sub link_map {
2558 unless ($LINK_MAP) {
2559 $LINK_MAP = cf::map::find "{link}"
2560 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2561 $LINK_MAP->load;
2562 }
2563
2564 $LINK_MAP
2565}
1731 2566
1732sub cf::object::player::enter_link { 2567sub cf::object::player::enter_link {
1733 my ($self) = @_; 2568 my ($self) = @_;
1734 2569
1735 $self->deactivate_recursive; 2570 $self->deactivate_recursive;
1736 2571
1737 return if $self->map == $LINK_MAP; 2572 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 2573
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2574 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 2575 if $self->map && $self->map->{path} ne "{link}";
1741 2576
1742 $self->enter_map ($LINK_MAP, 20, 20); 2577 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 2578}
1744 2579
1745sub cf::object::player::leave_link { 2580sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 2581 my ($self, $map, $x, $y) = @_;
2582
2583 return unless $self->contr->active;
1747 2584
1748 my $link_pos = delete $self->{_link_pos}; 2585 my $link_pos = delete $self->{_link_pos};
1749 2586
1750 unless ($map) { 2587 unless ($map) {
1751 # restore original map position 2588 # restore original map position
1765 # use -1 or undef as default coordinates, not 0, 0 2602 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y) 2603 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0; 2604 if $x <=0 && $y <= 0;
1768 2605
1769 $map->load; 2606 $map->load;
1770 $map->load_diag; 2607 $map->load_neighbours;
1771 2608
1772 return unless $self->contr->active; 2609 return unless $self->contr->active;
1773 $self->activate_recursive; 2610 $self->activate_recursive;
2611
2612 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 2613 $self->enter_map ($map, $x, $y);
1775} 2614}
1776 2615
1777cf::player->attach ( 2616=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1778 on_logout => sub {
1779 my ($pl) = @_;
1780 2617
1781 # abort map switching before logout 2618Moves the player to the given map-path and coordinates by first freezing
1782 if ($pl->ob->{_link_pos}) { 2619her, loading and preparing them map, calling the provided $check callback
1783 cf::sync_job { 2620that has to return the map if sucecssful, and then unfreezes the player on
1784 $pl->ob->leave_link 2621the new (success) or old (failed) map position. In either case, $done will
1785 }; 2622be called at the end of this process.
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790 2623
1791 # try to abort aborted map switching on player login :) 2624Note that $check will be called with a potentially non-loaded map, so if
1792 # should happen only on crashes 2625it needs a loaded map it has to call C<< ->load >>.
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808 2626
1809=item $player_object->goto ($path, $x, $y)
1810
1811=cut 2627=cut
2628
2629our $GOTOGEN;
1812 2630
1813sub cf::object::player::goto { 2631sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 2632 my ($self, $path, $x, $y, $check, $done) = @_;
1815 2633
1816 $path = new cf::path $path; 2634 # do generation counting so two concurrent goto's will be executed in-order
2635 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1817 2636
1818 $self->enter_link; 2637 $self->enter_link;
1819 2638
1820 (async { 2639 (async {
1821 my $map = cf::map::find $path->as_string; 2640 $Coro::current->{desc} = "player::goto $path $x $y";
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823 2641
1824# warn "entering ", $map->path, " at ($x, $y)\n" 2642 # *tag paths override both path and x|y
2643 if ($path =~ /^\*(.*)$/) {
2644 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2645 my $ob = $obs[rand @obs];
2646
2647 # see if we actually can go there
2648 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2649 $ob = $obs[rand @obs];
2650 } else {
2651 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2652 }
2653 # else put us there anyways for now #d#
2654
2655 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2656 } else {
2657 ($path, $x, $y) = (undef, undef, undef);
2658 }
2659 }
2660
2661 my $map = eval {
2662 my $map = defined $path ? cf::map::find $path : undef;
2663
1825# if $map; 2664 if ($map) {
1826 2665 $map = $map->customise_for ($self);
2666 $map = $check->($map) if $check && $map;
2667 } else {
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2668 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2669 }
1828 2670
2671 $map
2672 };
2673
2674 if ($@) {
2675 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2676 LOG llevError | logBacktrace, Carp::longmess $@;
2677 }
2678
2679 if ($gen == $self->{_goto_generation}) {
2680 delete $self->{_goto_generation};
1829 $self->leave_link ($map, $x, $y); 2681 $self->leave_link ($map, $x, $y);
2682 }
2683
2684 $done->() if $done;
1830 })->prio (1); 2685 })->prio (1);
1831} 2686}
1832 2687
1833=item $player_object->enter_exit ($exit_object) 2688=item $player_object->enter_exit ($exit_object)
1834 2689
1836 2691
1837sub parse_random_map_params { 2692sub parse_random_map_params {
1838 my ($spec) = @_; 2693 my ($spec) = @_;
1839 2694
1840 my $rmp = { # defaults 2695 my $rmp = { # defaults
1841 xsize => 10, 2696 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 2697 ysize => (cf::rndm 15, 40),
2698 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2699 #layout => string,
1843 }; 2700 };
1844 2701
1845 for (split /\n/, $spec) { 2702 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 2703 my ($k, $v) = split /\s+/, $_, 2;
1847 2704
1859 # that depends on the exit object 2716 # that depends on the exit object
1860 2717
1861 my $rmp = parse_random_map_params $exit->msg; 2718 my $rmp = parse_random_map_params $exit->msg;
1862 2719
1863 if ($exit->map) { 2720 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 2721 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 2722 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 2723 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2724 $rmp->{origin_y} = $exit->y;
2725
2726 $exit->map->touch;
1868 } 2727 }
1869 2728
1870 $rmp->{random_seed} ||= $exit->random_seed; 2729 $rmp->{random_seed} ||= $exit->random_seed;
1871 2730
1872 my $data = cf::to_json $rmp; 2731 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1873 my $md5 = Digest::MD5::md5_hex $data; 2732 my $md5 = Digest::MD5::md5_hex $data;
2733 my $meta = "$RANDOMDIR/$md5.meta";
1874 2734
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2735 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2736 aio_write $fh, 0, (length $data), $data, 0;
2737 undef $fh;
2738 aio_rename "$meta~", $meta;
1877 2739
2740 my $slaying = "?random/$md5";
2741
2742 if ($exit->valid) {
1878 $exit->slaying ("?random/$md5"); 2743 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2744 $exit->msg (undef);
2745 }
1880 } 2746 }
1881} 2747}
1882 2748
1883sub cf::object::player::enter_exit { 2749sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2750 my ($self, $exit) = @_;
1886 return unless $self->type == cf::PLAYER; 2752 return unless $self->type == cf::PLAYER;
1887 2753
1888 $self->enter_link; 2754 $self->enter_link;
1889 2755
1890 (async { 2756 (async {
1891 $self->deactivate_recursive; # just to be sure 2757 $Coro::current->{desc} = "enter_exit";
2758
1892 unless (eval { 2759 unless (eval {
2760 $self->deactivate_recursive; # just to be sure
2761
2762 # random map handling
2763 {
2764 my $guard = cf::lock_acquire "exit_prepare:$exit";
2765
1893 prepare_random_map $exit 2766 prepare_random_map $exit
1894 if $exit->slaying eq "/!"; 2767 if $exit->slaying eq "/!";
2768 }
1895 2769
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2770 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2771 my $x = $exit->stats->hp;
2772 my $y = $exit->stats->sp;
1898 2773
2774 $self->goto ($map, $x, $y);
2775
2776 # if exit is damned, update players death & WoR home-position
2777 $self->contr->savebed ($map, $x, $y)
2778 if $exit->flag (cf::FLAG_DAMNED);
2779
1899 1; 2780 1
1900 }) { 2781 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2782 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 2783 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2784 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2785 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2786
1906 warn "ERROR in enter_exit: $@"; 2787 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2788 $self->leave_link;
1908 } 2789 }
1909 })->prio (1); 2790 })->prio (1);
1922 2803
1923sub cf::client::send_drawinfo { 2804sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2805 my ($self, $text, $flags) = @_;
1925 2806
1926 utf8::encode $text; 2807 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2808 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2809}
1929 2810
2811=item $client->send_msg ($channel, $msg, $color, [extra...])
2812
2813Send a drawinfo or msg packet to the client, formatting the msg for the
2814client if neccessary. C<$type> should be a string identifying the type of
2815the message, with C<log> being the default. If C<$color> is negative, suppress
2816the message unless the client supports the msg packet.
2817
2818=cut
2819
2820# non-persistent channels (usually the info channel)
2821our %CHANNEL = (
2822 "c/identify" => {
2823 id => "infobox",
2824 title => "Identify",
2825 reply => undef,
2826 tooltip => "Items recently identified",
2827 },
2828 "c/examine" => {
2829 id => "infobox",
2830 title => "Examine",
2831 reply => undef,
2832 tooltip => "Signs and other items you examined",
2833 },
2834 "c/book" => {
2835 id => "infobox",
2836 title => "Book",
2837 reply => undef,
2838 tooltip => "The contents of a note or book",
2839 },
2840 "c/lookat" => {
2841 id => "infobox",
2842 title => "Look",
2843 reply => undef,
2844 tooltip => "What you saw there",
2845 },
2846 "c/who" => {
2847 id => "infobox",
2848 title => "Players",
2849 reply => undef,
2850 tooltip => "Shows players who are currently online",
2851 },
2852 "c/body" => {
2853 id => "infobox",
2854 title => "Body Parts",
2855 reply => undef,
2856 tooltip => "Shows which body parts you posess and are available",
2857 },
2858 "c/uptime" => {
2859 id => "infobox",
2860 title => "Uptime",
2861 reply => undef,
2862 tooltip => "How long the server has been running since last restart",
2863 },
2864 "c/mapinfo" => {
2865 id => "infobox",
2866 title => "Map Info",
2867 reply => undef,
2868 tooltip => "Information related to the maps",
2869 },
2870 "c/party" => {
2871 id => "party",
2872 title => "Party",
2873 reply => "gsay ",
2874 tooltip => "Messages and chat related to your party",
2875 },
2876);
2877
2878sub cf::client::send_msg {
2879 my ($self, $channel, $msg, $color, @extra) = @_;
2880
2881 $msg = $self->pl->expand_cfpod ($msg);
2882
2883 $color &= cf::NDI_CLIENT_MASK; # just in case...
2884
2885 # check predefined channels, for the benefit of C
2886 if ($CHANNEL{$channel}) {
2887 $channel = $CHANNEL{$channel};
2888
2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2891
2892 $channel = $channel->{id};
2893
2894 } elsif (ref $channel) {
2895 # send meta info to client, if not yet sent
2896 unless (exists $self->{channel}{$channel->{id}}) {
2897 $self->{channel}{$channel->{id}} = $channel;
2898 $self->ext_msg (channel_info => $channel)
2899 if $self->can_msg;
2900 }
2901
2902 $channel = $channel->{id};
2903 }
2904
2905 return unless @extra || length $msg;
2906
2907 if ($self->can_msg) {
2908 # default colour, mask it out
2909 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2910 if $color & cf::NDI_DEF;
2911
2912 my $pkt = "msg "
2913 . $self->{json_coder}->encode (
2914 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2915 );
2916
2917 # try lzf for large packets
2918 $pkt = "lzf " . Compress::LZF::compress $pkt
2919 if 1024 <= length $pkt and $self->{can_lzf};
2920
2921 # split very large packets
2922 if (8192 < length $pkt and $self->{can_lzf}) {
2923 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2924 $pkt = "frag";
2925 }
2926
2927 $self->send_packet ($pkt);
2928 } else {
2929 if ($color >= 0) {
2930 # replace some tags by gcfclient-compatible ones
2931 for ($msg) {
2932 1 while
2933 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2934 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2935 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2936 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2937 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2938 }
2939
2940 $color &= cf::NDI_COLOR_MASK;
2941
2942 utf8::encode $msg;
2943
2944 if (0 && $msg =~ /\[/) {
2945 # COMMAND/INFO
2946 $self->send_packet ("drawextinfo $color 10 8 $msg")
2947 } else {
2948 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2949 $self->send_packet ("drawinfo $color $msg")
2950 }
2951 }
2952 }
2953}
2954
2955=item $client->ext_msg ($type, @msg)
2956
2957Sends an ext event to the client.
2958
2959=cut
2960
2961sub cf::client::ext_msg($$@) {
2962 my ($self, $type, @msg) = @_;
2963
2964 if ($self->extcmd == 2) {
2965 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2966 } elsif ($self->extcmd == 1) { # TODO: remove
2967 push @msg, msgtype => "event_$type";
2968 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2969 }
2970}
2971
2972=item $client->ext_reply ($msgid, @msg)
2973
2974Sends an ext reply to the client.
2975
2976=cut
2977
2978sub cf::client::ext_reply($$@) {
2979 my ($self, $id, @msg) = @_;
2980
2981 if ($self->extcmd == 2) {
2982 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2983 } elsif ($self->extcmd == 1) {
2984 #TODO: version 1, remove
2985 unshift @msg, msgtype => "reply", msgid => $id;
2986 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2987 }
2988}
1930 2989
1931=item $success = $client->query ($flags, "text", \&cb) 2990=item $success = $client->query ($flags, "text", \&cb)
1932 2991
1933Queues a query to the client, calling the given callback with 2992Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2993the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2994C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1936 2995
1937Queries can fail, so check the return code. Or don't, as queries will become 2996Queries can fail, so check the return code. Or don't, as queries will
1938reliable at some point in the future. 2997become reliable at some point in the future.
1939 2998
1940=cut 2999=cut
1941 3000
1942sub cf::client::query { 3001sub cf::client::query {
1943 my ($self, $flags, $text, $cb) = @_; 3002 my ($self, $flags, $text, $cb) = @_;
1951 utf8::encode $text; 3010 utf8::encode $text;
1952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3011 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1953 3012
1954 $self->send_packet ($self->{query_queue}[0][0]) 3013 $self->send_packet ($self->{query_queue}[0][0])
1955 if @{ $self->{query_queue} } == 1; 3014 if @{ $self->{query_queue} } == 1;
3015
3016 1
1956} 3017}
1957 3018
1958cf::client->attach ( 3019cf::client->attach (
3020 on_connect => sub {
3021 my ($ns) = @_;
3022
3023 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3024 },
1959 on_reply => sub { 3025 on_reply => sub {
1960 my ($ns, $msg) = @_; 3026 my ($ns, $msg) = @_;
1961 3027
1962 # this weird shuffling is so that direct followup queries 3028 # this weird shuffling is so that direct followup queries
1963 # get handled first 3029 # get handled first
1964 my $queue = delete $ns->{query_queue} 3030 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 3031 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 3032
1967 (shift @$queue)->[1]->($msg); 3033 (shift @$queue)->[1]->($msg);
3034 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 3035
1969 push @{ $ns->{query_queue} }, @$queue; 3036 push @{ $ns->{query_queue} }, @$queue;
1970 3037
1971 if (@{ $ns->{query_queue} } == @$queue) { 3038 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 3039 if (@$queue) {
1974 } else { 3041 } else {
1975 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3042 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1976 } 3043 }
1977 } 3044 }
1978 }, 3045 },
3046 on_exticmd => sub {
3047 my ($ns, $buf) = @_;
3048
3049 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3050
3051 if (ref $msg) {
3052 my ($type, $reply, @payload) =
3053 "ARRAY" eq ref $msg
3054 ? @$msg
3055 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3056
3057 my @reply;
3058
3059 if (my $cb = $EXTICMD{$type}) {
3060 @reply = $cb->($ns, @payload);
3061 }
3062
3063 $ns->ext_reply ($reply, @reply)
3064 if $reply;
3065
3066 } else {
3067 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3068 }
3069
3070 cf::override;
3071 },
1979); 3072);
1980 3073
1981=item $client->async (\&cb) 3074=item $client->async (\&cb)
1982 3075
1983Create a new coroutine, running the specified callback. The coroutine will 3076Create a new coroutine, running the specified callback. The coroutine will
2024our $safe = new Safe "safe"; 3117our $safe = new Safe "safe";
2025our $safe_hole = new Safe::Hole; 3118our $safe_hole = new Safe::Hole;
2026 3119
2027$SIG{FPE} = 'IGNORE'; 3120$SIG{FPE} = 'IGNORE';
2028 3121
2029$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3122$safe->permit_only (Opcode::opset qw(
3123 :base_core :base_mem :base_orig :base_math
3124 grepstart grepwhile mapstart mapwhile
3125 sort time
3126));
2030 3127
2031# here we export the classes and methods available to script code 3128# here we export the classes and methods available to script code
2032 3129
2033=pod 3130=pod
2034 3131
2035The following fucntions and emthods are available within a safe environment: 3132The following functions and methods are available within a safe environment:
2036 3133
2037 cf::object contr pay_amount pay_player map 3134 cf::object
3135 contr pay_amount pay_player map x y force_find force_add destroy
3136 insert remove name archname title slaying race decrease split
3137
2038 cf::object::player player 3138 cf::object::player
2039 cf::player peaceful 3139 player
2040 cf::map trigger 3140
3141 cf::player
3142 peaceful
3143
3144 cf::map
3145 trigger
2041 3146
2042=cut 3147=cut
2043 3148
2044for ( 3149for (
2045 ["cf::object" => qw(contr pay_amount pay_player map)], 3150 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3151 insert remove inv nrof name archname title slaying race
3152 decrease split destroy change_exp)],
2046 ["cf::object::player" => qw(player)], 3153 ["cf::object::player" => qw(player)],
2047 ["cf::player" => qw(peaceful)], 3154 ["cf::player" => qw(peaceful)],
2048 ["cf::map" => qw(trigger)], 3155 ["cf::map" => qw(trigger)],
2049) { 3156) {
2050 no strict 'refs'; 3157 no strict 'refs';
2121=back 3228=back
2122 3229
2123=cut 3230=cut
2124 3231
2125############################################################################# 3232#############################################################################
3233# the server's init and main functions
2126 3234
2127=head2 EXTENSION DATABASE SUPPORT 3235sub load_facedata($) {
3236 my ($path) = @_;
2128 3237
2129Crossfire maintains a very simple database for extension use. It can 3238 # HACK to clear player env face cache, we need some signal framework
2130currently store anything that can be serialised using Storable, which 3239 # for this (global event?)
2131excludes objects. 3240 %ext::player_env::MUSIC_FACE_CACHE = ();
2132 3241
2133The parameter C<$family> should best start with the name of the extension 3242 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2134using it, it should be unique.
2135 3243
2136=over 4 3244 warn "loading facedata from $path\n";
2137 3245
2138=item $hashref = cf::db_get $family 3246 my $facedata;
3247 0 < aio_load $path, $facedata
3248 or die "$path: $!";
2139 3249
2140Return a hashref for use by the extension C<$family>, which can be 3250 $facedata = Coro::Storable::thaw $facedata;
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143 3251
2144=item $value = cf::db_get $family => $key 3252 $facedata->{version} == 2
3253 or cf::cleanup "$path: version mismatch, cannot proceed.";
2145 3254
2146Returns a single value from the database 3255 # patch in the exptable
2147 3256 $facedata->{resource}{"res/exp_table"} = {
2148=item cf::db_put $family => $hashref 3257 type => FT_RSRC,
2149 3258 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152
2153=item cf::db_put $family => $key => $value
2154
2155Stores the given C<$value> in the family hash. Updates are delayed, if you
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165
2166=cut
2167
2168our $DB;
2169
2170{
2171 my $path = cf::localdir . "/database.pst";
2172
2173 sub db_load() {
2174 $DB = stat $path ? Storable::retrieve $path : { };
2175 }
2176
2177 my $pid;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 }
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 3259 };
3260 cf::cede_to_tick;
2199 3261
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 } 3262 {
3263 my $faces = $facedata->{faceinfo};
2204 3264
2205 sub db_get($;$) { 3265 while (my ($face, $info) = each %$faces) {
2206 @_ >= 2 3266 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 3267
2211 sub db_put($$;$) { 3268 cf::face::set_visibility $idx, $info->{visibility};
2212 if (@_ >= 3) { 3269 cf::face::set_magicmap $idx, $info->{magicmap};
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 3270 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2214 } else { 3271 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219 3272
2220 cf::global->attach ( 3273 cf::cede_to_tick;
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 3274 }
2225 );
2226}
2227 3275
2228############################################################################# 3276 while (my ($face, $info) = each %$faces) {
2229# the server's main() 3277 next unless $info->{smooth};
2230 3278
2231sub cfg_load { 3279 my $idx = cf::face::find $face
3280 or next;
3281
3282 if (my $smooth = cf::face::find $info->{smooth}) {
3283 cf::face::set_smooth $idx, $smooth;
3284 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3285 } else {
3286 warn "smooth face '$info->{smooth}' not found for face '$face'";
3287 }
3288
3289 cf::cede_to_tick;
3290 }
3291 }
3292
3293 {
3294 my $anims = $facedata->{animinfo};
3295
3296 while (my ($anim, $info) = each %$anims) {
3297 cf::anim::set $anim, $info->{frames}, $info->{facings};
3298 cf::cede_to_tick;
3299 }
3300
3301 cf::anim::invalidate_all; # d'oh
3302 }
3303
3304 {
3305 # TODO: for gcfclient pleasure, we should give resources
3306 # that gcfclient doesn't grok a >10000 face index.
3307 my $res = $facedata->{resource};
3308
3309 while (my ($name, $info) = each %$res) {
3310 if (defined $info->{type}) {
3311 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3312 my $data;
3313
3314 if ($info->{type} & 1) {
3315 # prepend meta info
3316
3317 my $meta = $enc->encode ({
3318 name => $name,
3319 %{ $info->{meta} || {} },
3320 });
3321
3322 $data = pack "(w/a*)*", $meta, $info->{data};
3323 } else {
3324 $data = $info->{data};
3325 }
3326
3327 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3328 cf::face::set_type $idx, $info->{type};
3329 } else {
3330 $RESOURCE{$name} = $info;
3331 }
3332
3333 cf::cede_to_tick;
3334 }
3335 }
3336
3337 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3338
3339 1
3340}
3341
3342cf::global->attach (on_resource_update => sub {
3343 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3344 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3345
3346 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3347 my $sound = $soundconf->{compat}[$_]
3348 or next;
3349
3350 my $face = cf::face::find "sound/$sound->[1]";
3351 cf::sound::set $sound->[0] => $face;
3352 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3353 }
3354
3355 while (my ($k, $v) = each %{$soundconf->{event}}) {
3356 my $face = cf::face::find "sound/$v";
3357 cf::sound::set $k => $face;
3358 }
3359 }
3360});
3361
3362register_exticmd fx_want => sub {
3363 my ($ns, $want) = @_;
3364
3365 while (my ($k, $v) = each %$want) {
3366 $ns->fx_want ($k, $v);
3367 }
3368};
3369
3370sub load_resource_file($) {
3371 my $guard = lock_acquire "load_resource_file";
3372
3373 my $status = load_resource_file_ $_[0];
3374 get_slot 0.1, 100;
3375 cf::arch::commit_load;
3376
3377 $status
3378}
3379
3380sub reload_regions {
3381 # HACK to clear player env face cache, we need some signal framework
3382 # for this (global event?)
3383 %ext::player_env::MUSIC_FACE_CACHE = ();
3384
3385 load_resource_file "$MAPDIR/regions"
3386 or die "unable to load regions file\n";
3387
3388 for (cf::region::list) {
3389 $_->{match} = qr/$_->{match}/
3390 if exists $_->{match};
3391 }
3392}
3393
3394sub reload_facedata {
3395 load_facedata "$DATADIR/facedata"
3396 or die "unable to load facedata\n";
3397}
3398
3399sub reload_archetypes {
3400 load_resource_file "$DATADIR/archetypes"
3401 or die "unable to load archetypes\n";
3402}
3403
3404sub reload_treasures {
3405 load_resource_file "$DATADIR/treasures"
3406 or die "unable to load treasurelists\n";
3407}
3408
3409sub reload_resources {
3410 warn "reloading resource files...\n";
3411
3412 reload_facedata;
3413 reload_archetypes;
3414 reload_regions;
3415 reload_treasures;
3416
3417 warn "finished reloading resource files\n";
3418}
3419
3420sub init {
3421 my $guard = freeze_mainloop;
3422
3423 evthread_start IO::AIO::poll_fileno;
3424
3425 reload_resources;
3426}
3427
3428sub reload_config {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 3429 open my $fh, "<:utf8", "$CONFDIR/config"
2233 or return; 3430 or return;
2234 3431
2235 local $/; 3432 local $/;
2236 *CFG = YAML::Syck::Load <$fh>; 3433 *CFG = YAML::Load <$fh>;
2237 3434
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3435 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2239 3436
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3437 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3438 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2251 3448
2252sub main { 3449sub main {
2253 # we must not ever block the main coroutine 3450 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 3451 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3452 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2256 async { Event::one_event }; 3453 (async {
3454 $Coro::current->{desc} = "IDLE BUG HANDLER";
3455 EV::loop EV::LOOP_ONESHOT;
3456 })->prio (Coro::PRIO_MAX);
2257 }; 3457 };
2258 3458
2259 cfg_load; 3459 {
2260 db_load; 3460 my $guard = freeze_mainloop;
3461 reload_config;
3462 db_init;
2261 load_extensions; 3463 load_extensions;
3464
3465 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3466 }
3467
2262 Event::loop; 3468 EV::loop;
2263} 3469}
2264 3470
2265############################################################################# 3471#############################################################################
2266# initialisation and cleanup 3472# initialisation and cleanup
2267 3473
2268# install some emergency cleanup handlers 3474# install some emergency cleanup handlers
2269BEGIN { 3475BEGIN {
3476 our %SIGWATCHER = ();
2270 for my $signal (qw(INT HUP TERM)) { 3477 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 3478 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal"; 3479 cf::cleanup "SIG$signal";
2276 },
2277 ); 3480 };
3481 }
3482}
3483
3484sub write_runtime_sync {
3485 my $runtime = "$LOCALDIR/runtime";
3486
3487 # first touch the runtime file to show we are still running:
3488 # the fsync below can take a very very long time.
3489
3490 IO::AIO::aio_utime $runtime, undef, undef;
3491
3492 my $guard = cf::lock_acquire "write_runtime";
3493
3494 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3495 or return;
3496
3497 my $value = $cf::RUNTIME + 90 + 10;
3498 # 10 is the runtime save interval, for a monotonic clock
3499 # 60 allows for the watchdog to kill the server.
3500
3501 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3502 and return;
3503
3504 # always fsync - this file is important
3505 aio_fsync $fh
3506 and return;
3507
3508 # touch it again to show we are up-to-date
3509 aio_utime $fh, undef, undef;
3510
3511 close $fh
3512 or return;
3513
3514 aio_rename "$runtime~", $runtime
3515 and return;
3516
3517 warn "runtime file written.\n";
3518
2278 } 3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3537 $uuid_skip = 0;
3538
3539 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3540 and return;
3541
3542 # always fsync - this file is important
3543 aio_fsync $fh
3544 and return;
3545
3546 close $fh
3547 or return;
3548
3549 aio_rename "$uuid~", $uuid
3550 and return;
3551
3552 warn "uuid file written ($value).\n";
3553
3554 1
3555
3556}
3557
3558sub write_uuid($$) {
3559 my ($skip, $sync) = @_;
3560
3561 $sync ? write_uuid_sync $skip
3562 : async { write_uuid_sync $skip };
2279} 3563}
2280 3564
2281sub emergency_save() { 3565sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop; 3566 my $freeze_guard = cf::freeze_mainloop;
2283 3567
2284 warn "enter emergency perl save\n"; 3568 warn "enter emergency perl save\n";
2285 3569
2286 cf::sync_job { 3570 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 3571 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 3572 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 3573 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 3574 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 3575 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 3576 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 3577 $pl->valid or next;
3578 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2294 $pl->save; 3579 $pl->save;
2295 } 3580 }
2296 warn "end emergency player save\n"; 3581 warn "end emergency player save\n";
2297 3582
2298 warn "begin emergency map save\n"; 3583 warn "begin emergency map save\n";
2300 my $map = $cf::MAP{$path} or next; 3585 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 3586 $map->valid or next;
2302 $map->save; 3587 $map->save;
2303 } 3588 }
2304 warn "end emergency map save\n"; 3589 warn "end emergency map save\n";
3590
3591 warn "begin emergency database checkpoint\n";
3592 BDB::db_env_txn_checkpoint $DB_ENV;
3593 warn "end emergency database checkpoint\n";
3594
3595 warn "begin write uuid\n";
3596 write_uuid_sync 1;
3597 warn "end write uuid\n";
2305 }; 3598 };
2306 3599
2307 warn "leave emergency perl save\n"; 3600 warn "leave emergency perl save\n";
2308} 3601}
2309 3602
3603sub post_cleanup {
3604 my ($make_core) = @_;
3605
3606 warn Carp::longmess "post_cleanup backtrace"
3607 if $make_core;
3608}
3609
3610# a safer delete_package, copied from Symbol
3611sub clear_package($) {
3612 my $pkg = shift;
3613
3614 # expand to full symbol table name if needed
3615 unless ($pkg =~ /^main::.*::$/) {
3616 $pkg = "main$pkg" if $pkg =~ /^::/;
3617 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3618 $pkg .= '::' unless $pkg =~ /::$/;
3619 }
3620
3621 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3622 my $stem_symtab = *{$stem}{HASH};
3623
3624 defined $stem_symtab and exists $stem_symtab->{$leaf}
3625 or return;
3626
3627 # clear all symbols
3628 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3629 for my $name (keys %$leaf_symtab) {
3630 _gv_clear *{"$pkg$name"};
3631# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3632 }
3633 warn "cleared package #$pkg\n";#d#
3634}
3635
3636our $RELOAD; # how many times to reload
3637
2310sub reload() { 3638sub do_reload_perl() {
2311 # can/must only be called in main 3639 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 3640 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 3641 warn "can only reload from main coroutine";
2314 return; 3642 return;
2315 } 3643 }
2316 3644
3645 return if $RELOAD++;
3646
3647 while ($RELOAD) {
2317 warn "reloading..."; 3648 warn "reloading...";
2318 3649
2319 warn "freezing server"; 3650 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 3651
3652 cf::sync_job {
3653 cf::write_runtime_sync; # external watchdog should not bark
2321 cf::emergency_save; 3654 cf::emergency_save;
3655 cf::write_runtime_sync; # external watchdog should not bark
2322 3656
2323 warn "sync database to disk"; 3657 warn "syncing database to disk";
2324 cf::db_sync; 3658 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 3659
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 3660 # if anything goes wrong in here, we should simply crash as we already saved
2329 3661
2330 warn "cancel all watchers"; 3662 warn "flushing outstanding aio requests";
2331 for (Event::all_watchers) { 3663 while (IO::AIO::nreqs || BDB::nreqs) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 3664 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2333 }
2334
2335 warn "cancel all extension coros";
2336 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = ();
2338
2339 warn "remove commands";
2340 %COMMAND = ();
2341
2342 warn "remove ext commands";
2343 %EXTCMD = ();
2344
2345 warn "unload/nuke all extensions";
2346 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg";
2348
2349 if (my $cb = $pkg->can ("unload")) {
2350 eval {
2351 $cb->($pkg);
2352 1
2353 } or warn "$pkg unloaded, but with errors: $@";
2354 } 3665 }
2355 3666
3667 warn "cancelling all extension coros";
3668 $_->cancel for values %EXT_CORO;
3669 %EXT_CORO = ();
3670
3671 warn "removing commands";
3672 %COMMAND = ();
3673
3674 warn "removing ext/exti commands";
3675 %EXTCMD = ();
3676 %EXTICMD = ();
3677
3678 warn "unloading/nuking all extensions";
3679 for my $pkg (@EXTS) {
2356 warn "... nuking $pkg"; 3680 warn "... unloading $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359 3681
2360 warn "unload all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363
2364 warn "removing <$k>";
2365 delete $INC{$k};
2366
2367 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g;
2369
2370 if (my $cb = $k->can ("unload_module")) { 3682 if (my $cb = $pkg->can ("unload")) {
3683 eval {
2371 $cb->(); 3684 $cb->($pkg);
3685 1
3686 } or warn "$pkg unloaded, but with errors: $@";
3687 }
3688
3689 warn "... clearing $pkg";
3690 clear_package $pkg;
2372 } 3691 }
2373 3692
2374 Symbol::delete_package $k; 3693 warn "unloading all perl modules loaded from $LIBDIR";
3694 while (my ($k, $v) = each %INC) {
3695 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3696
3697 warn "... unloading $k";
3698 delete $INC{$k};
3699
3700 $k =~ s/\.pm$//;
3701 $k =~ s/\//::/g;
3702
3703 if (my $cb = $k->can ("unload_module")) {
3704 $cb->();
3705 }
3706
3707 clear_package $k;
2375 } 3708 }
2376 3709
2377 warn "get rid of safe::, as good as possible"; 3710 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 3711 clear_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3712 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 3713
2381 warn "unload cf.pm \"a bit\""; 3714 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 3715 delete $INC{"cf.pm"};
3716 delete $INC{"cf/pod.pm"};
2383 3717
2384 # don't, removes xs symbols, too, 3718 # don't, removes xs symbols, too,
2385 # and global variables created in xs 3719 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 3720 #clear_package __PACKAGE__;
2387 3721
3722 warn "unload completed, starting to reload now";
3723
2388 warn "reloading cf.pm"; 3724 warn "reloading cf.pm";
2389 require cf; 3725 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3726 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 3727
2392 warn "load config and database again"; 3728 warn "loading config and database again";
2393 cf::cfg_load; 3729 cf::reload_config;
2394 cf::db_load;
2395 3730
2396 warn "load extensions"; 3731 warn "loading extensions";
2397 cf::load_extensions; 3732 cf::load_extensions;
2398 3733
2399 warn "reattach attachments to objects/players"; 3734 warn "reattaching attachments to objects/players";
2400 _global_reattach; 3735 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 3736 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 3737 reattach $_ for values %MAP;
3738 warn "reattaching attachments to players";
3739 reattach $_ for values %PLAYER;
3740
3741 warn "leaving sync_job";
3742
3743 1
3744 } or do {
3745 warn $@;
3746 cf::cleanup "error while reloading, exiting.";
3747 };
3748
3749 warn "reloaded";
3750 --$RELOAD;
3751 }
3752};
3753
3754our $RELOAD_WATCHER; # used only during reload
3755
3756sub reload_perl() {
3757 # doing reload synchronously and two reloads happen back-to-back,
3758 # coro crashes during coro_state_free->destroy here.
3759
3760 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3761 do_reload_perl;
3762 undef $RELOAD_WATCHER;
2403 }; 3763 };
2404
2405 if ($@) {
2406 warn $@;
2407 warn "error while reloading, exiting.";
2408 exit 1;
2409 }
2410
2411 warn "reloaded";
2412};
2413
2414#############################################################################
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 3764}
2456 3765
2457register_command "reload" => sub { 3766register_command "reload" => sub {
2458 my ($who, $arg) = @_; 3767 my ($who, $arg) = @_;
2459 3768
2460 if ($who->flag (FLAG_WIZ)) { 3769 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 3770 $who->message ("reloading server.");
3771 async {
3772 $Coro::current->{desc} = "perl_reload";
3773 reload_perl;
3774 };
2464 } 3775 }
2465}; 3776};
2466 3777
2467unshift @INC, $LIBDIR; 3778unshift @INC, $LIBDIR;
2468 3779
2469$TICK_WATCHER = Event->timer ( 3780my $bug_warning = 0;
2470 reentrant => 0,
2471 prio => 0,
2472 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL,
2474 cb => sub {
2475 $NOW = Event::time;
2476 3781
3782our @WAIT_FOR_TICK;
3783our @WAIT_FOR_TICK_BEGIN;
3784
3785sub wait_for_tick {
3786 return if tick_inhibit || $Coro::current == $Coro::main;
3787
3788 my $signal = new Coro::Signal;
3789 push @WAIT_FOR_TICK, $signal;
3790 $signal->wait;
3791}
3792
3793sub wait_for_tick_begin {
3794 return if tick_inhibit || $Coro::current == $Coro::main;
3795
3796 my $signal = new Coro::Signal;
3797 push @WAIT_FOR_TICK_BEGIN, $signal;
3798 $signal->wait;
3799}
3800
3801sub tick {
3802 if ($Coro::current != $Coro::main) {
3803 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3804 unless ++$bug_warning > 10;
3805 return;
3806 }
3807
2477 cf::server_tick; # one server iteration 3808 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK;
2480 3809
2481 $WAIT_FOR_TICK->broadcast; 3810 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3811 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2483 3812 Coro::async_pool {
2484 # if we are delayed by four ticks or more, skip them all 3813 $Coro::current->{desc} = "runtime saver";
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486
2487 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start;
2489 },
2490);
2491
2492IO::AIO::max_poll_time $TICK * 0.2;
2493
2494Event->io (
2495 fd => IO::AIO::poll_fileno,
2496 poll => 'r',
2497 prio => 5,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL,
2504 after => 0,
2505 interval => 10,
2506 cb => sub {
2507 (Coro::unblock_sub {
2508 write_runtime 3814 write_runtime_sync
2509 or warn "ERROR: unable to write runtime file: $!"; 3815 or warn "ERROR: unable to write runtime file: $!";
2510 })->(); 3816 };
2511 }, 3817 }
2512); 3818
3819 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3820 $sig->send;
3821 }
3822 while (my $sig = shift @WAIT_FOR_TICK) {
3823 $sig->send;
3824 }
3825
3826 $LOAD = ($NOW - $TICK_START) / $TICK;
3827 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3828
3829 if (0) {
3830 if ($NEXT_TICK) {
3831 my $jitter = $TICK_START - $NEXT_TICK;
3832 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3833 warn "jitter $JITTER\n";#d#
3834 }
3835 }
3836}
3837
3838{
3839 # configure BDB
3840
3841 BDB::min_parallel 8;
3842 BDB::max_poll_reqs $TICK * 0.1;
3843 $AnyEvent::BDB::WATCHER->priority (1);
3844
3845 unless ($DB_ENV) {
3846 $DB_ENV = BDB::db_env_create;
3847 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3848 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3849 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3850 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3851 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3852
3853 cf::sync_job {
3854 eval {
3855 BDB::db_env_open
3856 $DB_ENV,
3857 $BDBDIR,
3858 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3859 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3860 0666;
3861
3862 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3863 };
3864
3865 cf::cleanup "db_env_open(db): $@" if $@;
3866 };
3867 }
3868
3869 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3870 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3871 };
3872 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3873 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3874 };
3875 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3876 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3877 };
3878}
3879
3880{
3881 # configure IO::AIO
3882
3883 IO::AIO::min_parallel 8;
3884 IO::AIO::max_poll_time $TICK * 0.1;
3885 undef $AnyEvent::AIO::WATCHER;
3886}
3887
3888my $_log_backtrace;
3889
3890sub _log_backtrace {
3891 my ($msg, @addr) = @_;
3892
3893 $msg =~ s/\n//;
3894
3895 # limit the # of concurrent backtraces
3896 if ($_log_backtrace < 2) {
3897 ++$_log_backtrace;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $msg\n";
3919 LOG llevInfo, "[ABT] $_\n" for @bt;
3920 --$_log_backtrace;
3921 };
3922 } else {
3923 LOG llevInfo, "[ABT] $msg\n";
3924 LOG llevInfo, "[ABT] [suppressed]\n";
3925 }
3926}
3927
3928# load additional modules
3929use cf::pod;
2513 3930
2514END { cf::emergency_save } 3931END { cf::emergency_save }
2515 3932
25161 39331
2517 3934

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