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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
32 87
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 89
35our %COMMAND = (); 90our %COMMAND = ();
36our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
92
93our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 94our %EXTCMD = ();
95our %EXTICMD = ();
96our %EXT_CORO = (); # coroutines bound to extensions
97our %EXT_MAP = (); # pluggable maps
38 98
99our $RELOAD; # number of reloads so far
39our @EVENT; 100our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 101
42our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
43our $TICK_WATCHER; 103our $DATADIR = datadir;
104our $LIBDIR = "$DATADIR/ext";
105our $PODDIR = "$DATADIR/pod";
106our $MAPDIR = "$DATADIR/" . mapdir;
107our $LOCALDIR = localdir;
108our $TMPDIR = "$LOCALDIR/" . tmpdir;
109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
111our $RANDOMDIR = "$LOCALDIR/random";
112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
116our %RESOURCE;
117
118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 120our $NEXT_TICK;
45our $NOW; 121our $USE_FSYNC = 1; # use fsync to write maps - default off
122
123our $BDB_DEADLOCK_WATCHER;
124our $BDB_CHECKPOINT_WATCHER;
125our $BDB_TRICKLE_WATCHER;
126our $DB_ENV;
46 127
47our %CFG; 128our %CFG;
48 129
49our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 131our $RUNTIME;
132our $NOW;
51 133
52our %MAP; # all maps 134our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 135our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 136our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 137
56our %EXT_CORO; 138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
57 145
58binmode STDOUT; 146binmode STDOUT;
59binmode STDERR; 147binmode STDERR;
60 148
61# read virtual server time, if available 149# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 151 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
66} 154}
67 155
68mkdir cf::localdir; 156mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 158
74# a special map that is always available 159our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 160
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 161sub cf::map::normalise;
78 162
79############################################################################# 163#############################################################################
80 164
81=head2 GLOBAL VARIABLES 165=head2 GLOBAL VARIABLES
82 166
89=item $cf::RUNTIME 173=item $cf::RUNTIME
90 174
91The time this server has run, starts at 0 and is increased by $cf::TICK on 175The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 176every server tick.
93 177
94=item $cf::LIBDIR 178=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
179$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
180$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 181
96The perl library directory, where extensions and cf-specific modules can 182Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 183directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
184unique-items directory, player file directory, random maps directory and
185database environment.
98 186
99=item $cf::NOW 187=item $cf::NOW
100 188
101The time of the last (current) server tick. 189The time of the last (current) server tick.
102 190
103=item $cf::TICK 191=item $cf::TICK
104 192
105The interval between server ticks, in seconds. 193The interval between server ticks, in seconds.
106 194
195=item $cf::LOADAVG
196
197The current CPU load on the server (alpha-smoothed), as a value between 0
198(none) and 1 (overloaded), indicating how much time is spent on processing
199objects per tick. Healthy values are < 0.5.
200
201=item $cf::LOAD
202
203The raw value load value from the last tick.
204
107=item %cf::CFG 205=item %cf::CFG
108 206
109Configuration for the server, loaded from C</etc/crossfire/config>, or 207Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 208from wherever your confdir points to.
209
210=item cf::wait_for_tick, cf::wait_for_tick_begin
211
212These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
213returns directly I<after> the tick processing (and consequently, can only wake one process
214per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
215
216=item @cf::INVOKE_RESULTS
217
218This array contains the results of the last C<invoke ()> call. When
219C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
220that call.
111 221
112=back 222=back
113 223
114=cut 224=cut
115 225
116BEGIN { 226BEGIN {
117 *CORE::GLOBAL::warn = sub { 227 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 228 my $msg = join "", @_;
119 utf8::encode $msg;
120 229
121 $msg .= "\n" 230 $msg .= "\n"
122 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
123 232
233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
234
124 LOG llevError, "cfperl: $msg"; 235 LOG llevError, $msg;
125 }; 236 };
126} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
127 253
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 258@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
259@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 260@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 261
135# we bless all objects into (empty) derived classes to force a method lookup 262# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 263# within the Safe compartment.
137for my $pkg (qw( 264for my $pkg (qw(
138 cf::global cf::attachable 265 cf::global cf::attachable
139 cf::object cf::object::player 266 cf::object cf::object::player
140 cf::client cf::player 267 cf::client cf::player
141 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
142 cf::map cf::party cf::region 270 cf::party cf::region
143)) { 271)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 273}
147 274
148$Event::DIED = sub { 275$EV::DIED = sub {
149 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
150}; 277};
151 278
152my %ext_pkg; 279#############################################################################
153my @exts;
154my @hook;
155 280
156=head2 UTILITY FUNCTIONS 281=head2 UTILITY FUNCTIONS
157 282
158=over 4 283=over 4
159 284
160=cut 285=item dumpval $ref
161 286
162use JSON::Syck (); # TODO# replace by JSON::PC once working 287=cut
163 288
289sub dumpval {
290 eval {
291 local $SIG{__DIE__};
292 my $d;
293 if (1) {
294 $d = new Data::Dumper([$_[0]], ["*var"]);
295 $d->Terse(1);
296 $d->Indent(2);
297 $d->Quotekeys(0);
298 $d->Useqq(1);
299 #$d->Bless(...);
300 $d->Seen($_[1]) if @_ > 1;
301 $d = $d->Dump();
302 }
303 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
304 $d
305 } || "[unable to dump $_[0]: '$@']";
306}
307
164=item $ref = cf::from_json $json 308=item $ref = cf::decode_json $json
165 309
166Converts a JSON string into the corresponding perl data structure. 310Converts a JSON string into the corresponding perl data structure.
167 311
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 312=item $json = cf::encode_json $ref
176 313
177Converts a perl data structure into its JSON representation. 314Converts a perl data structure into its JSON representation.
178 315
179=cut 316=cut
180 317
181sub to_json($) { 318our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 319
183 JSON::Syck::Dump $_[0] 320sub encode_json($) { $json_coder->encode ($_[0]) }
321sub decode_json($) { $json_coder->decode ($_[0]) }
322
323=item cf::lock_wait $string
324
325Wait until the given lock is available. See cf::lock_acquire.
326
327=item my $lock = cf::lock_acquire $string
328
329Wait until the given lock is available and then acquires it and returns
330a Coro::guard object. If the guard object gets destroyed (goes out of scope,
331for example when the coroutine gets canceled), the lock is automatically
332returned.
333
334Locks are *not* recursive, locking from the same coro twice results in a
335deadlocked coro.
336
337Lock names should begin with a unique identifier (for example, cf::map::find
338uses map_find and cf::map::load uses map_load).
339
340=item $locked = cf::lock_active $string
341
342Return true if the lock is currently active, i.e. somebody has locked it.
343
344=cut
345
346our %LOCK;
347our %LOCKER;#d#
348
349sub lock_wait($) {
350 my ($key) = @_;
351
352 if ($LOCKER{$key} == $Coro::current) {#d#
353 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
354 return;#d#
355 }#d#
356
357 # wait for lock, if any
358 while ($LOCK{$key}) {
359 push @{ $LOCK{$key} }, $Coro::current;
360 Coro::schedule;
361 }
184} 362}
363
364sub lock_acquire($) {
365 my ($key) = @_;
366
367 # wait, to be sure we are not locked
368 lock_wait $key;
369
370 $LOCK{$key} = [];
371 $LOCKER{$key} = $Coro::current;#d#
372
373 Coro::guard {
374 delete $LOCKER{$key};#d#
375 # wake up all waiters, to be on the safe side
376 $_->ready for @{ delete $LOCK{$key} };
377 }
378}
379
380sub lock_active($) {
381 my ($key) = @_;
382
383 ! ! $LOCK{$key}
384}
385
386sub freeze_mainloop {
387 tick_inhibit_inc;
388
389 Coro::guard \&tick_inhibit_dec;
390}
391
392=item cf::periodic $interval, $cb
393
394Like EV::periodic, but randomly selects a starting point so that the actions
395get spread over timer.
396
397=cut
398
399sub periodic($$) {
400 my ($interval, $cb) = @_;
401
402 my $start = rand List::Util::min 180, $interval;
403
404 EV::periodic $start, $interval, 0, $cb
405}
406
407=item cf::get_slot $time[, $priority[, $name]]
408
409Allocate $time seconds of blocking CPU time at priority C<$priority>:
410This call blocks and returns only when you have at least C<$time> seconds
411of cpu time till the next tick. The slot is only valid till the next cede.
412
413The optional C<$name> can be used to identify the job to run. It might be
414used for statistical purposes and should identify the same time-class.
415
416Useful for short background jobs.
417
418=cut
419
420our @SLOT_QUEUE;
421our $SLOT_QUEUE;
422
423$SLOT_QUEUE->cancel if $SLOT_QUEUE;
424$SLOT_QUEUE = Coro::async {
425 $Coro::current->desc ("timeslot manager");
426
427 my $signal = new Coro::Signal;
428
429 while () {
430 next_job:
431 my $avail = cf::till_tick;
432 if ($avail > 0.01) {
433 for (0 .. $#SLOT_QUEUE) {
434 if ($SLOT_QUEUE[$_][0] < $avail) {
435 my $job = splice @SLOT_QUEUE, $_, 1, ();
436 $job->[2]->send;
437 Coro::cede;
438 goto next_job;
439 }
440 }
441 }
442
443 if (@SLOT_QUEUE) {
444 # we do not use wait_for_tick() as it returns immediately when tick is inactive
445 push @cf::WAIT_FOR_TICK, $signal;
446 $signal->wait;
447 } else {
448 Coro::schedule;
449 }
450 }
451};
452
453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
456 my ($time, $pri, $name) = @_;
457
458 $time = $TICK * .6 if $time > $TICK * .6;
459 my $sig = new Coro::Signal;
460
461 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
462 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
463 $SLOT_QUEUE->ready;
464 $sig->wait;
465}
466
467=item cf::async { BLOCK }
468
469Currently the same as Coro::async_pool, meaning you cannot use
470C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
471thing you are allowed to do is call C<prio> on it.
472
473=cut
474
475BEGIN { *async = \&Coro::async_pool }
185 476
186=item cf::sync_job { BLOCK } 477=item cf::sync_job { BLOCK }
187 478
188The design of crossfire+ requires that the main coro ($Coro::main) is 479The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 480is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 481partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
482acceptable.
191 483
192If it must be done, put the blocking parts into C<sync_job>. This will run 484If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 485the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 486server will be frozen during this time, so the block should either finish
195fast or be very important. 487fast or be very important.
198 490
199sub sync_job(&) { 491sub sync_job(&) {
200 my ($job) = @_; 492 my ($job) = @_;
201 493
202 if ($Coro::current == $Coro::main) { 494 if ($Coro::current == $Coro::main) {
495 my $time = EV::time;
496
203 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
205 499
206 # TODO: use suspend/resume instead 500 LOG llevError, Carp::longmess "sync job";#d#
207 # (but this is cancel-safe) 501
208 local $FREEZE = 1; 502 my $freeze_guard = freeze_mainloop;
209 503
210 my $busy = 1; 504 my $busy = 1;
211 my @res; 505 my @res;
212 506
213 (Coro::async { 507 (async {
508 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 509 @res = eval { $job->() };
215 warn $@ if $@; 510 warn $@ if $@;
216 undef $busy; 511 undef $busy;
217 })->prio (Coro::PRIO_MAX); 512 })->prio (Coro::PRIO_MAX);
218 513
219 while ($busy) { 514 while ($busy) {
515 if (Coro::nready) {
220 Coro::cede_notself; 516 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 517 } else {
518 EV::loop EV::LOOP_ONESHOT;
222 } 519 }
520 }
521
522 my $time = EV::time - $time;
523
524 $TICK_START += $time; # do not account sync jobs to server load
223 525
224 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
225 } else { 527 } else {
226 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
227 529
228 $job->() 530 $job->()
229 } 531 }
230} 532}
231 533
232=item $coro = cf::coro { BLOCK } 534=item $coro = cf::async_ext { BLOCK }
233 535
234Creates and returns a new coro. This coro is automcatially being canceled 536Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 537extension calling this is being unloaded.
236 538
237=cut 539=cut
238 540
239sub coro(&) { 541sub async_ext(&) {
240 my $cb = shift; 542 my $cb = shift;
241 543
242 my $coro; $coro = async { 544 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 545
249 $coro->on_destroy (sub { 546 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 547 delete $EXT_CORO{$coro+0};
251 }); 548 });
252 $EXT_CORO{$coro+0} = $coro; 549 $EXT_CORO{$coro+0} = $coro;
253 550
254 $coro 551 $coro
255} 552}
256 553
257sub write_runtime { 554=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 555
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 556Executes the given code block with the given arguments in a seperate
261 or return; 557process, returning the results. Everything must be serialisable with
558Coro::Storable. May, of course, block. Note that the executed sub may
559never block itself or use any form of event handling.
262 560
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 561=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 562
267 aio_fsync $fh 563sub fork_call(&@) {
268 and return; 564 my ($cb, @args) = @_;
269 565
270 close $fh 566 # we seemingly have to make a local copy of the whole thing,
271 or return; 567 # otherwise perl prematurely frees the stuff :/
568 # TODO: investigate and fix (likely this will be rather laborious)
272 569
273 aio_rename "$runtime~", $runtime 570 my @res = Coro::Util::fork_eval {
274 and return; 571 reset_signals;
572 &$cb
573 }, @args;
275 574
575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
603}
604
605=item $value = cf::db_get $family => $key
606
607Returns a single value from the environment database.
608
609=item cf::db_put $family => $key => $value
610
611Stores the given C<$value> in the family. It can currently store binary
612data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
613
614=item $db = cf::db_table "name"
615
616Create and/or open a new database table. The string must not be "db" and must be unique
617within each server.
618
619=cut
620
621sub db_table($) {
622 my ($name) = @_;
623 my $db = BDB::db_create $DB_ENV;
624
625 eval {
626 $db->set_flags (BDB::CHKSUM);
627
628 utf8::encode $name;
629 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
630 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
631 cf::cleanup "db_open(db): $!" if $!;
632 };
633 cf::cleanup "db_open(db): $@" if $@;
634
635 $db
636}
637
638our $DB;
639
640sub db_init {
641 cf::sync_job {
642 $DB ||= db_table "db";
643 };
644}
645
646sub db_get($$) {
647 my $key = "$_[0]/$_[1]";
648
649 cf::sync_job {
650 BDB::db_get $DB, undef, $key, my $data;
651
652 $! ? ()
653 : $data
276 1 654 }
655}
656
657sub db_put($$$) {
658 BDB::dbreq_pri 4;
659 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
660}
661
662=item cf::cache $id => [$paths...], $processversion => $process
663
664Generic caching function that returns the value of the resource $id,
665caching and regenerating as required.
666
667This function can block.
668
669=cut
670
671sub cache {
672 my ($id, $src, $processversion, $process) = @_;
673
674 my $meta =
675 join "\x00",
676 $processversion,
677 map {
678 aio_stat $_
679 and Carp::croak "$_: $!";
680
681 ($_, (stat _)[7,9])
682 } @$src;
683
684 my $dbmeta = db_get cache => "$id/meta";
685 if ($dbmeta ne $meta) {
686 # changed, we may need to process
687
688 my @data;
689 my $md5;
690
691 for (0 .. $#$src) {
692 0 <= aio_load $src->[$_], $data[$_]
693 or Carp::croak "$src->[$_]: $!";
694 }
695
696 # if processing is expensive, check
697 # checksum first
698 if (1) {
699 $md5 =
700 join "\x00",
701 $processversion,
702 map {
703 cf::cede_to_tick;
704 ($src->[$_], Digest::MD5::md5_hex $data[$_])
705 } 0.. $#$src;
706
707
708 my $dbmd5 = db_get cache => "$id/md5";
709 if ($dbmd5 eq $md5) {
710 db_put cache => "$id/meta", $meta;
711
712 return db_get cache => "$id/data";
713 }
714 }
715
716 my $t1 = Time::HiRes::time;
717 my $data = $process->(\@data);
718 my $t2 = Time::HiRes::time;
719
720 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
721
722 db_put cache => "$id/data", $data;
723 db_put cache => "$id/md5" , $md5;
724 db_put cache => "$id/meta", $meta;
725
726 return $data;
727 }
728
729 db_get cache => "$id/data"
730}
731
732=item cf::datalog type => key => value, ...
733
734Log a datalog packet of the given type with the given key-value pairs.
735
736=cut
737
738sub datalog($@) {
739 my ($type, %kv) = @_;
740 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 741}
278 742
279=back 743=back
280 744
281=cut 745=cut
282 746
283############################################################################# 747#############################################################################
284 748
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392
393#############################################################################
394
395=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
396 750
397Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
400 754
401In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+). 757Deliantra).
404 758
405=over 4 759=over 4
406 760
407=item $attachable->attach ($attachment, key => $value...) 761=item $attachable->attach ($attachment, key => $value...)
408 762
452=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
453 807
454Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
456 810
457Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
459 813
460These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
461 815
462=over 4 816=over 4
522our @CB_TYPE = (); # registry for type (cf-object class) based events 876our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 877our @CB_MAP = ();
524 878
525my %attachment; 879my %attachment;
526 880
881sub cf::attachable::thawer_merge {
882 # simply override everything except _meta
883 local $_[0]{_meta};
884 %{$_[0]} = %{$_[1]};
885}
886
527sub _attach_cb($$$$) { 887sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 888 my ($registry, $event, $prio, $cb) = @_;
529 889
530 use sort 'stable'; 890 use sort 'stable';
531 891
565 $registry = $CB_TYPE[$object_type] ||= []; 925 $registry = $CB_TYPE[$object_type] ||= [];
566 926
567 } elsif ($type eq "subtype") { 927 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type"; 928 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg; 929 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 930 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
571 931
572 } elsif ($type eq "package") { 932 } elsif ($type eq "package") {
573 my $pkg = shift @arg; 933 my $pkg = shift @arg;
574 934
575 while (my ($name, $id) = each %cb_id) { 935 while (my ($name, $id) = each %cb_id) {
604 _attach $registry, $klass, @attach; 964 _attach $registry, $klass, @attach;
605 } 965 }
606 966
607 $obj->{$name} = \%arg; 967 $obj->{$name} = \%arg;
608 } else { 968 } else {
609 warn "object uses attachment '$name' that is not available, postponing.\n"; 969 warn "object uses attachment '$name' which is not available, postponing.\n";
610 } 970 }
611 971
612 $obj->{_attachment}{$name} = undef; 972 $obj->{_attachment}{$name} = undef;
613} 973}
614 974
616 if (ref $_[0]) { 976 if (ref $_[0]) {
617 _object_attach @_; 977 _object_attach @_;
618 } else { 978 } else {
619 _attach shift->_attach_registry, @_; 979 _attach shift->_attach_registry, @_;
620 } 980 }
981 _recalc_want;
621}; 982};
622 983
623# all those should be optimised 984# all those should be optimised
624sub cf::attachable::detach { 985sub cf::attachable::detach {
625 my ($obj, $name) = @_; 986 my ($obj, $name) = @_;
628 delete $obj->{_attachment}{$name}; 989 delete $obj->{_attachment}{$name};
629 reattach ($obj); 990 reattach ($obj);
630 } else { 991 } else {
631 Carp::croak "cannot, currently, detach class attachments"; 992 Carp::croak "cannot, currently, detach class attachments";
632 } 993 }
994 _recalc_want;
633}; 995};
634 996
635sub cf::attachable::attached { 997sub cf::attachable::attached {
636 my ($obj, $name) = @_; 998 my ($obj, $name) = @_;
637 999
652 "; 1014 ";
653 die if $@; 1015 die if $@;
654} 1016}
655 1017
656our $override; 1018our $override;
657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1019our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
658 1020
659sub override { 1021sub override {
660 $override = 1; 1022 $override = 1;
661 @invoke_results = (); 1023 @INVOKE_RESULTS = (@_);
662} 1024}
663 1025
664sub do_invoke { 1026sub do_invoke {
665 my $event = shift; 1027 my $event = shift;
666 my $callbacks = shift; 1028 my $callbacks = shift;
667 1029
668 @invoke_results = (); 1030 @INVOKE_RESULTS = ();
669 1031
670 local $override; 1032 local $override;
671 1033
672 for (@$callbacks) { 1034 for (@$callbacks) {
673 eval { &{$_->[1]} }; 1035 eval { &{$_->[1]} };
682 } 1044 }
683 1045
684 0 1046 0
685} 1047}
686 1048
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
688 1050
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690 1052
691Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
692 1054
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1055This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override 1056removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly). 1057results (if you must, access C<@cf::INVOKE_RESULTS> directly).
696 1058
697=back 1059=back
698 1060
699=cut 1061=cut
700 1062
701############################################################################# 1063#############################################################################
702# object support 1064# object support
1065
1066sub _object_equal($$);
1067sub _object_equal($$) {
1068 my ($a, $b) = @_;
1069
1070 return 0 unless (ref $a) eq (ref $b);
1071
1072 if ("HASH" eq ref $a) {
1073 my @ka = keys %$a;
1074 my @kb = keys %$b;
1075
1076 return 0 if @ka != @kb;
1077
1078 for (0 .. $#ka) {
1079 return 0 unless $ka[$_] eq $kb[$_];
1080 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1081 }
1082
1083 } elsif ("ARRAY" eq ref $a) {
1084
1085 return 0 if @$a != @$b;
1086
1087 for (0 .. $#$a) {
1088 return 0 unless _object_equal $a->[$_], $b->[$_];
1089 }
1090
1091 } elsif ($a ne $b) {
1092 return 0;
1093 }
1094
1095 1
1096}
1097
1098our $SLOW_MERGES;#d#
1099sub _can_merge {
1100 my ($ob1, $ob2) = @_;
1101
1102 ++$SLOW_MERGES;#d#
1103
1104 # we do the slow way here
1105 return _object_equal $ob1, $ob2
1106}
703 1107
704sub reattach { 1108sub reattach {
705 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 1110 my ($obj) = @_;
1111
1112 # no longer needed after getting rid of delete_package?
1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 1114
708 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
709 1116
710 @$registry = (); 1117 @$registry = ();
711 1118
726cf::attachable->attach ( 1133cf::attachable->attach (
727 prio => -1000000, 1134 prio => -1000000,
728 on_instantiate => sub { 1135 on_instantiate => sub {
729 my ($obj, $data) = @_; 1136 my ($obj, $data) = @_;
730 1137
731 $data = from_json $data; 1138 $data = decode_json $data;
732 1139
733 for (@$data) { 1140 for (@$data) {
734 my ($name, $args) = @$_; 1141 my ($name, $args) = @$_;
735 1142
736 $obj->attach ($name, %{$args || {} }); 1143 $obj->attach ($name, %{$args || {} });
752sub object_freezer_save { 1159sub object_freezer_save {
753 my ($filename, $rdata, $objs) = @_; 1160 my ($filename, $rdata, $objs) = @_;
754 1161
755 sync_job { 1162 sync_job {
756 if (length $$rdata) { 1163 if (length $$rdata) {
1164 utf8::decode (my $decname = $filename);
757 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
758 $filename, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
759 1167
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 1171 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 1172 aio_close $fh;
765 1173
766 if (@$objs) { 1174 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 1179 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 1180 aio_close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
774 } 1182 }
775 } else { 1183 } else {
776 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
777 } 1185 }
782 } 1190 }
783 } else { 1191 } else {
784 aio_unlink $filename; 1192 aio_unlink $filename;
785 aio_unlink "$filename.pst"; 1193 aio_unlink "$filename.pst";
786 } 1194 }
787 } 1195 };
788} 1196}
789 1197
790sub object_freezer_as_string { 1198sub object_freezer_as_string {
791 my ($rdata, $objs) = @_; 1199 my ($rdata, $objs) = @_;
792 1200
804 or return; 1212 or return;
805 1213
806 unless (aio_stat "$filename.pst") { 1214 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 1215 (aio_load "$filename.pst", $av) >= 0
808 or return; 1216 or return;
1217
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 1218 my $st = eval { Coro::Storable::thaw $av };
1219 $av = $st->{objs};
810 } 1220 }
811 1221
1222 utf8::decode (my $decname = $filename);
1223 warn sprintf "loading %s (%d,%d)\n",
1224 $decname, length $data, scalar @{$av || []};
1225
812 return ($data, $av); 1226 ($data, $av)
813} 1227}
1228
1229=head2 COMMAND CALLBACKS
1230
1231=over 4
1232
1233=cut
814 1234
815############################################################################# 1235#############################################################################
816# command handling &c 1236# command handling &c
817 1237
818=item cf::register_command $name => \&callback($ob,$args); 1238=item cf::register_command $name => \&callback($ob,$args);
831 push @{ $COMMAND{$name} }, [$caller, $cb]; 1251 push @{ $COMMAND{$name} }, [$caller, $cb];
832} 1252}
833 1253
834=item cf::register_extcmd $name => \&callback($pl,$packet); 1254=item cf::register_extcmd $name => \&callback($pl,$packet);
835 1255
836Register a callbackf ro execution when the client sends an extcmd packet. 1256Register a callback for execution when the client sends an (synchronous)
1257extcmd packet. Ext commands will be processed in the order they are
1258received by the server, like other user commands. The first argument is
1259the logged-in player. Ext commands can only be processed after a player
1260has logged in successfully.
837 1261
838If the callback returns something, it is sent back as if reply was being 1262If the callback returns something, it is sent back as if reply was being
839called. 1263called.
840 1264
1265=item cf::register_exticmd $name => \&callback($ns,$packet);
1266
1267Register a callback for execution when the client sends an (asynchronous)
1268exticmd packet. Exti commands are processed by the server as soon as they
1269are received, i.e. out of order w.r.t. other commands. The first argument
1270is a client socket. Exti commands can be received anytime, even before
1271log-in.
1272
1273If the callback returns something, it is sent back as if reply was being
1274called.
1275
841=cut 1276=cut
842 1277
843sub register_extcmd { 1278sub register_extcmd {
844 my ($name, $cb) = @_; 1279 my ($name, $cb) = @_;
845 1280
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 1281 $EXTCMD{$name} = $cb;
1282}
1283
1284sub register_exticmd {
1285 my ($name, $cb) = @_;
1286
1287 $EXTICMD{$name} = $cb;
850} 1288}
851 1289
852cf::player->attach ( 1290cf::player->attach (
853 on_command => sub { 1291 on_command => sub {
854 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
863 cf::override; 1301 cf::override;
864 }, 1302 },
865 on_extcmd => sub { 1303 on_extcmd => sub {
866 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
867 1305
868 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
869 1307
870 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
873 $pl->ext_reply ($msg->{msgid}, %reply);
874 }
875 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
876 } else { 1323 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
878 } 1325 }
879 1326
880 cf::override; 1327 cf::override;
881 }, 1328 },
882); 1329);
883 1330
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 1331sub load_extensions {
1332 cf::sync_job {
1333 my %todo;
1334
1335 for my $path (<$LIBDIR/*.ext>) {
1336 next unless -r $path;
1337
1338 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1339 my $base = $1;
1340 my $pkg = $1;
1341 $pkg =~ s/[^[:word:]]/_/g;
1342 $pkg = "ext::$pkg";
1343
1344 open my $fh, "<:utf8", $path
1345 or die "$path: $!";
1346
1347 my $source = do { local $/; <$fh> };
1348
1349 my %ext = (
1350 path => $path,
1351 base => $base,
1352 pkg => $pkg,
1353 );
1354
1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1357
1358 $ext{source} =
1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1360 . "#line 1 \"$path\"\n{\n"
1361 . $source
1362 . "\n};\n1";
1363
1364 $todo{$base} = \%ext;
1365 }
1366
1367 my %done;
1368 while (%todo) {
1369 my $progress;
1370
1371 while (my ($k, $v) = each %todo) {
1372 for (split /,\s*/, $v->{meta}{depends}) {
1373 goto skip
1374 unless exists $done{$_};
1375 }
1376
1377 warn "... loading '$k' into '$v->{pkg}'\n";
1378
1379 unless (eval $v->{source}) {
1380 my $msg = $@ ? "$v->{path}: $@\n"
1381 : "$v->{base}: extension inactive.\n";
1382
1383 if (exists $v->{meta}{mandatory}) {
1384 warn $msg;
1385 cf::cleanup "mandatory extension failed to load, exiting.";
1386 }
1387
1388 warn $msg;
1389 }
1390
1391 $done{$k} = delete $todo{$k};
1392 push @EXTS, $v->{pkg};
1393 $progress = 1;
1394 }
1395
1396 skip:
1397 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1398 unless $progress;
1399 }
1400 };
1401}
1402
1403#############################################################################
1404
1405=back
1406
1407=head2 CORE EXTENSIONS
1408
1409Functions and methods that extend core deliantra objects.
1410
1411=cut
1412
1413package cf::player;
1414
1415use Coro::AIO;
1416
1417=head3 cf::player
1418
1419=over 4
1420
1421=item cf::player::num_playing
1422
1423Returns the official number of playing players, as per the Crossfire metaserver rules.
1424
1425=cut
1426
1427sub num_playing {
1428 scalar grep
1429 $_->ob->map
1430 && !$_->hidden
1431 && !$_->ob->flag (cf::FLAG_WIZ),
1432 cf::player::list
1433}
1434
1435=item cf::player::find $login
1436
1437Returns the given player object, loading it if necessary (might block).
1438
1439=cut
1440
1441sub playerdir($) {
1442 "$PLAYERDIR/"
1443 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1444}
1445
1446sub path($) {
1447 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1448
1449 (playerdir $login) . "/playerdata"
1450}
1451
1452sub find_active($) {
1453 $cf::PLAYER{$_[0]}
1454 and $cf::PLAYER{$_[0]}->active
1455 and $cf::PLAYER{$_[0]}
1456}
1457
1458sub exists($) {
1459 my ($login) = @_;
1460
1461 $cf::PLAYER{$login}
1462 or cf::sync_job { !aio_stat path $login }
1463}
1464
1465sub find($) {
1466 return $cf::PLAYER{$_[0]} || do {
1467 my $login = $_[0];
1468
1469 my $guard = cf::lock_acquire "user_find:$login";
1470
1471 $cf::PLAYER{$_[0]} || do {
1472 # rename old playerfiles to new ones
1473 #TODO: remove when no longer required
1474 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1475 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1476 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1477 aio_unlink +(playerdir $login) . "/$login.pl";
1478
1479 my $f = new_from_file cf::object::thawer path $login
1480 or return;
1481
1482 my $pl = cf::player::load_pl $f
1483 or return;
1484
1485 local $cf::PLAYER_LOADING{$login} = $pl;
1486 $f->resolve_delayed_derefs;
1487 $cf::PLAYER{$login} = $pl
1488 }
1489 }
1490}
1491
1492sub save($) {
1493 my ($pl) = @_;
1494
1495 return if $pl->{deny_save};
1496
1497 my $path = path $pl;
1498 my $guard = cf::lock_acquire "user_save:$path";
1499
1500 return if $pl->{deny_save};
1501
1502 aio_mkdir playerdir $pl, 0770;
1503 $pl->{last_save} = $cf::RUNTIME;
1504
1505 cf::get_slot 0.01;
1506
1507 $pl->save_pl ($path);
1508 cf::cede_to_tick;
1509}
1510
1511sub new($) {
1512 my ($login) = @_;
1513
1514 my $self = create;
1515
1516 $self->ob->name ($login);
1517 $self->{deny_save} = 1;
1518
1519 $cf::PLAYER{$login} = $self;
1520
1521 $self
1522}
1523
1524=item $player->send_msg ($channel, $msg, $color, [extra...])
1525
1526=cut
1527
1528sub send_msg {
1529 my $ns = shift->ns
1530 or return;
1531 $ns->send_msg (@_);
1532}
1533
1534=item $pl->quit_character
1535
1536Nukes the player without looking back. If logged in, the connection will
1537be destroyed. May block for a long time.
1538
1539=cut
1540
1541sub quit_character {
1542 my ($pl) = @_;
1543
1544 my $name = $pl->ob->name;
1545
1546 $pl->{deny_save} = 1;
1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1548
1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1554 $pl->ns->destroy if $pl->ns;
1555
1556 my $path = playerdir $pl;
1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1558 aio_rename $path, $temp;
1559 delete $cf::PLAYER{$pl->ob->name};
1560 $pl->destroy;
1561
1562 my $prefix = qr<^~\Q$name\E/>;
1563
1564 # nuke player maps
1565 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1566
1567 IO::AIO::aio_rmtree $temp;
1568}
1569
1570=item $pl->kick
1571
1572Kicks a player out of the game. This destroys the connection.
1573
1574=cut
1575
1576sub kick {
1577 my ($pl, $kicker) = @_;
1578
1579 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1580 $pl->killer ("kicked");
1581 $pl->ns->destroy;
1582}
1583
1584=item cf::player::list_logins
1585
1586Returns am arrayref of all valid playernames in the system, can take a
1587while and may block, so not sync_job-capable, ever.
1588
1589=cut
1590
1591sub list_logins {
1592 my $dirs = aio_readdir $PLAYERDIR
1593 or return [];
1594
1595 my @logins;
1596
1597 for my $login (@$dirs) {
1598 my $path = path $login;
1599
1600 # a .pst is a dead give-away for a valid player
1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1606 }
1607
1608 utf8::decode $login;
1609 push @logins, $login;
1610 }
1611
1612 \@logins
1613}
1614
1615=item $player->maps
1616
1617Returns an arrayref of map paths that are private for this
1618player. May block.
1619
1620=cut
1621
1622sub maps($) {
1623 my ($pl) = @_;
1624
1625 $pl = ref $pl ? $pl->ob->name : $pl;
1626
1627 my $files = aio_readdir playerdir $pl
1628 or return;
1629
1630 my @paths;
1631
1632 for (@$files) {
1633 utf8::decode $_;
1634 next if /\.(?:pl|pst)$/;
1635 next unless /^$PATH_SEP/o;
1636
1637 push @paths, cf::map::normalise "~$pl/$_";
1638 }
1639
1640 \@paths
1641}
1642
1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1644
1645Expand deliantra pod fragments into protocol xml.
1646
1647=item $player->ext_reply ($msgid, @msg)
1648
1649Sends an ext reply to the player.
1650
1651=cut
1652
1653sub ext_reply($$@) {
1654 my ($self, $id, @msg) = @_;
1655
1656 $self->ns->ext_reply ($id, @msg)
1657}
1658
1659=item $player->ext_msg ($type, @msg)
1660
1661Sends an ext event to the client.
1662
1663=cut
1664
1665sub ext_msg($$@) {
1666 my ($self, $type, @msg) = @_;
1667
1668 $self->ns->ext_msg ($type, @msg);
1669}
1670
1671=head3 cf::region
1672
1673=over 4
1674
1675=cut
1676
1677package cf::region;
1678
1679=item cf::region::find_by_path $path
1680
1681Tries to decuce the likely region for a map knowing only its path.
1682
1683=cut
1684
1685sub find_by_path($) {
891 my ($path) = @_; 1686 my ($path) = @_;
892 1687
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1688 my ($match, $specificity);
894 my $base = $1;
895 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg";
898 1689
899 warn "loading '$path' into '$pkg'\n"; 1690 for my $region (list) {
900 1691 if ($region->{match} && $path =~ $region->{match}) {
901 open my $fh, "<:utf8", $path 1692 ($match, $specificity) = ($region, $region->specificity)
902 or die "$path: $!"; 1693 if $region->specificity > $specificity;
903 1694 }
904 my $source =
905 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> })
908 . "\n};\n1";
909
910 eval $source
911 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n";
913
914 push @exts, $pkg;
915 $ext_pkg{$base} = $pkg;
916
917# no strict 'refs';
918# @{"$pkg\::ISA"} = ext::;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 1695 }
933 1696
934 # remove commands 1697 $match
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958}
959
960sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext;
963 eval {
964 load_extension $ext;
965 1
966 } or warn "$ext not loaded: $@";
967 }
968}
969
970#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007
1008=head2 CORE EXTENSIONS
1009
1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
1013
1014=over 4
1015
1016=item cf::player::exists $login
1017
1018Returns true when the given account exists.
1019
1020=cut
1021
1022sub cf::player::exists($) {
1023 cf::player::find $_[0]
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1025}
1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039} 1698}
1040 1699
1041=back 1700=back
1042
1043 1701
1044=head3 cf::map 1702=head3 cf::map
1045 1703
1046=over 4 1704=over 4
1047 1705
1050package cf::map; 1708package cf::map;
1051 1709
1052use Fcntl; 1710use Fcntl;
1053use Coro::AIO; 1711use Coro::AIO;
1054 1712
1713use overload
1714 '""' => \&as_string,
1715 fallback => 1;
1716
1055our $MAX_RESET = 7200; 1717our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1718our $DEFAULT_RESET = 3000;
1057 1719
1058sub generate_random_map { 1720sub generate_random_map {
1059 my ($path, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1060 1724
1061 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1726 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1730 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1731 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1732 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1733 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1734 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1735 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1736 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1737 (cf::region::find $rmp->{region}), $rmp->{custom}
1738 )
1739}
1740
1741=item cf::map->register ($regex, $prio)
1742
1743Register a handler for the map path matching the given regex at the
1744givne priority (higher is better, built-in handlers have priority 0, the
1745default).
1746
1747=cut
1748
1749sub register {
1750 my (undef, $regex, $prio) = @_;
1751 my $pkg = caller;
1752
1753 no strict;
1754 push @{"$pkg\::ISA"}, __PACKAGE__;
1755
1756 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1757}
1758
1759# also paths starting with '/'
1760$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1761
1762sub thawer_merge {
1763 my ($self, $merge) = @_;
1764
1765 # we have to keep some variables in memory intact
1766 local $self->{path};
1767 local $self->{load_path};
1768
1769 $self->SUPER::thawer_merge ($merge);
1770}
1771
1772sub normalise {
1773 my ($path, $base) = @_;
1774
1775 $path = "$path"; # make sure its a string
1776
1777 $path =~ s/\.map$//;
1778
1779 # map plan:
1780 #
1781 # /! non-realised random map exit (special hack!)
1782 # {... are special paths that are not being touched
1783 # ?xxx/... are special absolute paths
1784 # ?random/... random maps
1785 # /... normal maps
1786 # ~user/... per-player map of a specific user
1787
1788 $path =~ s/$PATH_SEP/\//go;
1789
1790 # treat it as relative path if it starts with
1791 # something that looks reasonable
1792 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1793 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1794
1795 $base =~ s{[^/]+/?$}{};
1796 $path = "$base/$path";
1797 }
1798
1799 for ($path) {
1800 redo if s{//}{/};
1801 redo if s{/\.?/}{/};
1802 redo if s{/[^/]+/\.\./}{/};
1803 }
1804
1805 $path
1806}
1807
1808sub new_from_path {
1809 my (undef, $path, $base) = @_;
1810
1811 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1812
1813 $path = normalise $path, $base;
1814
1815 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1816 if ($path =~ $EXT_MAP{$pkg}[1]) {
1817 my $self = bless cf::map::new, $pkg;
1818 $self->{path} = $path; $self->path ($path);
1819 $self->init; # pass $1 etc.
1820 return $self;
1821 }
1822 }
1823
1824 Carp::cluck "unable to resolve path '$path' (base '$base').";
1825 ()
1826}
1827
1828sub init {
1829 my ($self) = @_;
1830
1831 $self
1832}
1833
1834sub as_string {
1835 my ($self) = @_;
1836
1837 "$self->{path}"
1838}
1839
1840# the displayed name, this is a one way mapping
1841sub visible_name {
1842 &as_string
1843}
1844
1845# the original (read-only) location
1846sub load_path {
1847 my ($self) = @_;
1848
1849 "$MAPDIR/$self->{path}.map"
1850}
1851
1852# the temporary/swap location
1853sub save_path {
1854 my ($self) = @_;
1855
1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1857 "$TMPDIR/$path.map"
1858}
1859
1860# the unique path, undef == no special unique path
1861sub uniq_path {
1862 my ($self) = @_;
1863
1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1865 "$UNIQUEDIR/$path"
1075} 1866}
1076 1867
1077# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1078# all maps in C++... 1869# all maps in C++...
1079sub change_all_map_light { 1870sub change_all_map_light {
1080 my ($change) = @_; 1871 my ($change) = @_;
1081 1872
1082 $_->change_map_light ($change) for values %cf::MAP; 1873 $_->change_map_light ($change)
1874 for grep $_->outdoor, values %cf::MAP;
1083} 1875}
1084 1876
1877sub decay_objects {
1878 my ($self) = @_;
1879
1880 return if $self->{deny_reset};
1881
1882 $self->do_decay_objects;
1883}
1884
1885sub unlink_save {
1886 my ($self) = @_;
1887
1888 utf8::encode (my $save = $self->save_path);
1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1890 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1891}
1892
1085sub try_load_header($) { 1893sub load_header_from($) {
1086 my ($path) = @_; 1894 my ($self, $path) = @_;
1087 1895
1088 utf8::encode $path; 1896 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1090 or return; 1898 or return;
1091 1899
1092 my $map = cf::map::new 1900 $self->_load_header ($f)
1093 or return; 1901 or return;
1094 1902
1095 $map->load_header ($path) 1903 local $MAP_LOADING{$self->{path}} = $self;
1904 $f->resolve_delayed_derefs;
1905
1906 $self->{load_path} = $path;
1907
1908 1
1909}
1910
1911sub load_header_orig {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->load_path)
1915}
1916
1917sub load_header_temp {
1918 my ($self) = @_;
1919
1920 $self->load_header_from ($self->save_path)
1921}
1922
1923sub prepare_temp {
1924 my ($self) = @_;
1925
1926 $self->last_access ((delete $self->{last_access})
1927 || $cf::RUNTIME); #d#
1928 # safety
1929 $self->{instantiate_time} = $cf::RUNTIME
1930 if $self->{instantiate_time} > $cf::RUNTIME;
1931}
1932
1933sub prepare_orig {
1934 my ($self) = @_;
1935
1936 $self->{load_original} = 1;
1937 $self->{instantiate_time} = $cf::RUNTIME;
1938 $self->last_access ($cf::RUNTIME);
1939 $self->instantiate;
1940}
1941
1942sub load_header {
1943 my ($self) = @_;
1944
1945 if ($self->load_header_temp) {
1946 $self->prepare_temp;
1947 } else {
1948 $self->load_header_orig
1096 or return; 1949 or return;
1950 $self->prepare_orig;
1951 }
1097 1952
1098 $map->{load_path} = $path; 1953 $self->{deny_reset} = 1
1954 if $self->no_reset;
1099 1955
1100 $map 1956 $self->default_region (cf::region::find_by_path $self->{path})
1101} 1957 unless $self->default_region;
1102 1958
1959 1
1960}
1961
1962sub find;
1103sub find_map { 1963sub find {
1104 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1105 1965
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1967
1968 cf::lock_wait "map_data:$path";#d#remove
1969 cf::lock_wait "map_find:$path";
1970
1111 $cf::MAP{$key} || do { 1971 $cf::MAP{$path} || do {
1112 # do it the slow way 1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1113 my $map = try_load_header $path->save_path; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1114 1974
1115 if ($map) { 1975 my $map = new_from_path cf::map $path
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1976 or return;
1127 1977
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1978 $map->{last_save} = $cf::RUNTIME;
1139 1979
1140 if ($map->should_reset) { 1980 $map->load_header
1981 or return;
1982
1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1984 # doing this can freeze the server in a sync job, obviously
1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1987 undef $guard1;
1141 $map->reset; 1988 $map->reset;
1142 $map = find_map $path; 1989 return find $path;
1143 } 1990 }
1144 1991
1145 $cf::MAP{$key} = $map 1992 $cf::MAP{$path} = $map
1146 } 1993 }
1147} 1994}
1995
1996sub pre_load { }
1997sub post_load { }
1148 1998
1149sub load { 1999sub load {
1150 my ($self) = @_; 2000 my ($self) = @_;
1151 2001
1152 return if $self->in_memory != cf::MAP_SWAPPED; 2002 local $self->{deny_reset} = 1; # loading can take a long time
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155 2003
1156 my $path = $self->{path}; 2004 my $path = $self->{path};
1157 2005
2006 {
2007 my $guard = cf::lock_acquire "map_data:$path";
2008
2009 return unless $self->valid;
2010 return unless $self->in_memory == cf::MAP_SWAPPED;
2011
2012 $self->in_memory (cf::MAP_LOADING);
2013
1158 $self->alloc; 2014 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1) 2015
2016 $self->pre_load;
2017 cf::cede_to_tick;
2018
2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2020 $f->skip_block;
2021 $self->_load_objects ($f)
1160 or return; 2022 or return;
1161 2023
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
1163 if delete $self->{load_original}; 2025 if delete $self->{load_original};
1164 2026
1165 if (my $uniq = $path->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 2028 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 2029 unless (aio_stat $uniq) {
2030 if (my $f = new_from_file cf::object::thawer $uniq) {
1168 $self->clear_unique_items; 2031 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 2032 $self->_load_objects ($f);
2033 $f->resolve_delayed_derefs;
2034 }
1170 } 2035 }
1171 } 2036 }
1172 2037
2038 $f->resolve_delayed_derefs;
2039
2040 cf::cede_to_tick;
1173 # now do the right thing for maps 2041 # now do the right thing for maps
1174 $self->link_multipart_objects; 2042 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 2043 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 2044 unless $self->difficulty;
2045 cf::cede_to_tick;
2046
2047 unless ($self->{deny_activate}) {
2048 $self->decay_objects;
2049 $self->fix_auto_apply;
2050 $self->update_buttons;
2051 cf::cede_to_tick;
2052 $self->set_darkness_map;
2053 cf::cede_to_tick;
1186 $self->activate; 2054 $self->activate;
1187 } 2055 }
1188 2056
2057 $self->{last_save} = $cf::RUNTIME;
2058 $self->last_access ($cf::RUNTIME);
2059
1189 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
1190} 2061 }
1191 2062
1192sub load_map_sync { 2063 $self->post_load;
2064}
2065
2066sub customise_for {
2067 my ($self, $ob) = @_;
2068
2069 return find "~" . $ob->name . "/" . $self->{path}
2070 if $self->per_player;
2071
2072# return find "?party/" . $ob->name . "/" . $self->{path}
2073# if $self->per_party;
2074
2075 $self
2076}
2077
2078# find and load all maps in the 3x3 area around a map
2079sub load_neighbours {
2080 my ($map) = @_;
2081
2082 my @neigh; # diagonal neighbours
2083
2084 for (0 .. 3) {
2085 my $neigh = $map->tile_path ($_)
2086 or next;
2087 $neigh = find $neigh, $map
2088 or next;
2089 $neigh->load;
2090
2091 push @neigh,
2092 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2093 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2094 }
2095
2096 for (grep defined $_->[0], @neigh) {
2097 my ($path, $origin) = @$_;
2098 my $neigh = find $path, $origin
2099 or next;
2100 $neigh->load;
2101 }
2102}
2103
2104sub find_sync {
1193 my ($path, $origin) = @_; 2105 my ($path, $origin) = @_;
1194 2106
1195 #warn "load_map_sync<$path, $origin>\n";#d# 2107 cf::sync_job { find $path, $origin }
2108}
1196 2109
1197 cf::sync_job { 2110sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 2111 my ($map) = @_;
1199 or return; 2112
1200 $map->load; 2113 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1201 $map 2114 if $Coro::current == $Coro::main;
2115
2116 cf::sync_job { $map->load };
2117}
2118
2119our %MAP_PREFETCH;
2120our $MAP_PREFETCHER = undef;
2121
2122sub find_async {
2123 my ($path, $origin, $load) = @_;
2124
2125 $path = normalise $path, $origin && $origin->{path};
2126
2127 if (my $map = $cf::MAP{$path}) {
2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2129 }
2130
2131 $MAP_PREFETCH{$path} |= $load;
2132
2133 $MAP_PREFETCHER ||= cf::async {
2134 $Coro::current->{desc} = "map prefetcher";
2135
2136 while (%MAP_PREFETCH) {
2137 while (my ($k, $v) = each %MAP_PREFETCH) {
2138 if (my $map = find $k) {
2139 $map->load if $v;
2140 }
2141
2142 delete $MAP_PREFETCH{$k};
2143 }
2144 }
2145 undef $MAP_PREFETCHER;
1202 } 2146 };
2147 $MAP_PREFETCHER->prio (6);
2148
2149 ()
1203} 2150}
1204 2151
1205sub save { 2152sub save {
1206 my ($self) = @_; 2153 my ($self) = @_;
1207 2154
1208 my $save = $self->{path}->save_path; utf8::encode $save; 2155 my $lock = cf::lock_acquire "map_data:$self->{path}";
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 2156
1211 $self->{last_save} = $cf::RUNTIME; 2157 $self->{last_save} = $cf::RUNTIME;
1212 2158
1213 return unless $self->dirty; 2159 return unless $self->dirty;
1214 2160
2161 my $save = $self->save_path; utf8::encode $save;
2162 my $uniq = $self->uniq_path; utf8::encode $uniq;
2163
1215 $self->{load_path} = $save; 2164 $self->{load_path} = $save;
1216 2165
1217 return if $self->{deny_save}; 2166 return if $self->{deny_save};
1218 2167
2168 local $self->{last_access} = $self->last_access;#d#
2169
2170 cf::async {
2171 $Coro::current->{desc} = "map player save";
2172 $_->contr->save for $self->players;
2173 };
2174
2175 cf::get_slot 0.02;
2176
1219 if ($uniq) { 2177 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 2180 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 2182 }
1225} 2183}
1226 2184
1227sub swap_out { 2185sub swap_out {
1228 my ($self) = @_; 2186 my ($self) = @_;
1229 2187
2188 # save first because save cedes
2189 $self->save;
2190
2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
2192
1230 return if $self->players; 2193 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
1232 return if $self->{deny_save}; 2195 return if $self->{deny_save};
1233 2196
2197 $self->in_memory (cf::MAP_SWAPPED);
2198
1234 $self->save; 2199 $self->deactivate;
2200 $_->clear_links_to ($self) for values %cf::MAP;
1235 $self->clear; 2201 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED);
1237} 2202}
1238 2203
1239sub reset_at { 2204sub reset_at {
1240 my ($self) = @_; 2205 my ($self) = @_;
1241 2206
1242 # TODO: safety, remove and allow resettable per-player maps 2207 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset}; 2208 return 1e99 if $self->{deny_reset};
1245 2209
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2210 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 2211 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 2212
1250 $time + $to 2213 $time + $to
1251} 2214}
1252 2215
1253sub should_reset { 2216sub should_reset {
1254 my ($self) = @_; 2217 my ($self) = @_;
1255 2218
1256 $self->reset_at <= $cf::RUNTIME 2219 $self->reset_at <= $cf::RUNTIME
1257} 2220}
1258 2221
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 2222sub reset {
1268 my ($self) = @_; 2223 my ($self) = @_;
1269 2224
2225 my $lock = cf::lock_acquire "map_data:$self->{path}";
2226
1270 return if $self->players; 2227 return if $self->players;
1271 return if $self->{path}{user_rel};#d#
1272 2228
1273 warn "resetting map ", $self->path;#d# 2229 warn "resetting map ", $self->path;
2230
2231 $self->in_memory (cf::MAP_SWAPPED);
2232
2233 # need to save uniques path
2234 unless ($self->{deny_save}) {
2235 my $uniq = $self->uniq_path; utf8::encode $uniq;
2236
2237 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2238 if $uniq;
2239 }
1274 2240
1275 delete $cf::MAP{$self->path}; 2241 delete $cf::MAP{$self->path};
1276 2242
2243 $self->deactivate;
1277 $_->clear_links_to ($self) for values %cf::MAP; 2244 $_->clear_links_to ($self) for values %cf::MAP;
2245 $self->clear;
1278 2246
1279 $self->unlink_save; 2247 $self->unlink_save;
1280 $self->destroy; 2248 $self->destroy;
1281} 2249}
1282 2250
1283sub customise_for { 2251my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 2252
1286 if ($map->per_player) { 2253sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2254 my ($self) = @_;
2255
1288 } 2256 {
2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
1289 2258
1290 $map 2259 delete $cf::MAP{$self->path};
1291}
1292 2260
1293sub emergency_save { 2261 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 2262
1296 warn "enter emergency map save\n"; 2263 bless $self, "cf::map";
2264 delete $self->{deny_reset};
2265 $self->{deny_save} = 1;
2266 $self->reset_timeout (1);
2267 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 2268
1298 cf::sync_job { 2269 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n";
1300 $_->save for values %cf::MAP;
1301 }; 2270 }
1302 2271
1303 warn "end emergency map save\n"; 2272 $self->reset; # polite request, might not happen
2273}
2274
2275=item $maps = cf::map::tmp_maps
2276
2277Returns an arrayref with all map paths of currently instantiated and saved
2278maps. May block.
2279
2280=cut
2281
2282sub tmp_maps() {
2283 [
2284 map {
2285 utf8::decode $_;
2286 /\.map$/
2287 ? normalise $_
2288 : ()
2289 } @{ aio_readdir $TMPDIR or [] }
2290 ]
2291}
2292
2293=item $maps = cf::map::random_maps
2294
2295Returns an arrayref with all map paths of currently instantiated and saved
2296random maps. May block.
2297
2298=cut
2299
2300sub random_maps() {
2301 [
2302 map {
2303 utf8::decode $_;
2304 /\.map$/
2305 ? normalise "?random/$_"
2306 : ()
2307 } @{ aio_readdir $RANDOMDIR or [] }
2308 ]
2309}
2310
2311=item cf::map::unique_maps
2312
2313Returns an arrayref of paths of all shared maps that have
2314instantiated unique items. May block.
2315
2316=cut
2317
2318sub unique_maps() {
2319 [
2320 map {
2321 utf8::decode $_;
2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2325 : normalise $_
2326 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ]
2328}
2329
2330=back
2331
2332=head3 cf::object
2333
2334=cut
2335
2336package cf::object;
2337
2338=over 4
2339
2340=item $ob->inv_recursive
2341
2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2344
2345=cut
2346
2347sub inv_recursive_;
2348sub inv_recursive_ {
2349 map { $_, inv_recursive_ $_->inv } @_
2350}
2351
2352sub inv_recursive {
2353 inv_recursive_ inv $_[0]
2354}
2355
2356=item $ref = $ob->ref
2357
2358Creates and returns a persistent reference to an object that can be stored as a string.
2359
2360=item $ob = cf::object::deref ($refstring)
2361
2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2363even if the object actually exists. May block.
2364
2365=cut
2366
2367sub deref {
2368 my ($ref) = @_;
2369
2370 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2371 my ($uuid, $name) = ($1, $2);
2372 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2373 or return;
2374 $pl->ob->uuid eq $uuid
2375 or return;
2376
2377 $pl->ob
2378 } else {
2379 warn "$ref: cannot resolve object reference\n";
2380 undef
2381 }
1304} 2382}
1305 2383
1306package cf; 2384package cf;
1307 2385
1308=back 2386=back
1309
1310 2387
1311=head3 cf::object::player 2388=head3 cf::object::player
1312 2389
1313=over 4 2390=over 4
1314 2391
1317Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2394Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1318can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
1319dialogue with the given NPC character. 2396dialogue with the given NPC character.
1320 2397
1321=cut 2398=cut
2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
1322 2413
1323# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
1324# with dialog boxes. 2415# with dialog boxes.
1325#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
1326sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
1328 2419
1329 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2420 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1330 2421
1331 if ($self->{record_replies}) { 2422 if ($self->{record_replies}) {
1332 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2423 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2424
1333 } else { 2425 } else {
2426 my $pl = $self->contr;
2427
2428 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2429 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431
2432 } else {
1334 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
1335 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 }
1336 } 2436 }
2437}
2438
2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2440
2441=cut
2442
2443sub cf::object::send_msg {
2444 my $pl = shift->contr
2445 or return;
2446 $pl->send_msg (@_);
1337} 2447}
1338 2448
1339=item $player_object->may ("access") 2449=item $player_object->may ("access")
1340 2450
1341Returns wether the given player is authorized to access resource "access" 2451Returns wether the given player is authorized to access resource "access"
1350 (ref $cf::CFG{"may_$access"} 2460 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2461 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 2462 : $cf::CFG{"may_$access"})
1353} 2463}
1354 2464
2465=item $player_object->enter_link
2466
2467Freezes the player and moves him/her to a special map (C<{link}>).
2468
2469The player should be reasonably safe there for short amounts of time (e.g.
2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2473
2474Will never block.
2475
2476=item $player_object->leave_link ($map, $x, $y)
2477
2478Moves the player out of the special C<{link}> map onto the specified
2479map. If the map is not valid (or omitted), the player will be moved back
2480to the location he/she was before the call to C<enter_link>, or, if that
2481fails, to the emergency map position.
2482
2483Might block.
2484
2485=cut
2486
2487sub link_map {
2488 unless ($LINK_MAP) {
2489 $LINK_MAP = cf::map::find "{link}"
2490 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2491 $LINK_MAP->load;
2492 }
2493
2494 $LINK_MAP
2495}
2496
1355sub cf::object::player::enter_link { 2497sub cf::object::player::enter_link {
1356 my ($self) = @_; 2498 my ($self) = @_;
1357 2499
1358 return if $self->map == $LINK_MAP;
1359
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1361 if $self->map;
1362
1363 $self->enter_map ($LINK_MAP, 20, 20);
1364 $self->deactivate_recursive; 2500 $self->deactivate_recursive;
2501
2502 return if UNIVERSAL::isa $self->map, "ext::map_link";
2503
2504 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2505 if $self->map && $self->map->{path} ne "{link}";
2506
2507 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1365} 2508}
1366 2509
1367sub cf::object::player::leave_link { 2510sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 2511 my ($self, $map, $x, $y) = @_;
1369 2512
2513 return unless $self->contr->active;
2514
1370 my $link_pos = delete $self->{_link_pos}; 2515 my $link_pos = delete $self->{_link_pos};
1371 2516
1372 unless ($map) { 2517 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 2518 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 2519 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 2520 $map = cf::map::find $map;
1378 2521
1379 unless ($map) { 2522 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 2523 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 2524 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 2525 or die "FATAL: cannot load emergency map\n";
1383 } 2526 }
1384 } 2527 }
1385 2528
1386 ($x, $y) = (-1, -1) 2529 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 2532 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 2533 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 2534 if $x <=0 && $y <= 0;
1392 2535
1393 $map->load; 2536 $map->load;
2537 $map->load_neighbours;
1394 2538
2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1395 $self->activate_recursive; 2541 $self->activate_recursive;
2542
2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1396 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
1397} 2545}
1398 2546
1399=item $player_object->goto_map ($map, $x, $y) 2547=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1400 2548
1401=cut 2549Moves the player to the given map-path and coordinates by first freezing
2550her, loading and preparing them map, calling the provided $check callback
2551that has to return the map if sucecssful, and then unfreezes the player on
2552the new (success) or old (failed) map position. In either case, $done will
2553be called at the end of this process.
1402 2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2557
2558=cut
2559
2560our $GOTOGEN;
2561
1403sub cf::object::player::goto_map { 2562sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 2563 my ($self, $path, $x, $y, $check, $done) = @_;
2564
2565 # do generation counting so two concurrent goto's will be executed in-order
2566 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1405 2567
1406 $self->enter_link; 2568 $self->enter_link;
1407 2569
1408 (Coro::async { 2570 (async {
1409 $path = new cf::path $path; 2571 $Coro::current->{desc} = "player::goto $path $x $y";
1410 2572
1411 my $map = cf::map::find_map $path->as_string; 2573 # *tag paths override both path and x|y
2574 if ($path =~ /^\*(.*)$/) {
2575 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2576 my $ob = $obs[rand @obs];
2577
2578 # see if we actually can go there
2579 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2580 $ob = $obs[rand @obs];
2581 } else {
2582 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584 # else put us there anyways for now #d#
2585
2586 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2587 } else {
2588 ($path, $x, $y) = (undef, undef, undef);
2589 }
2590 }
2591
2592 my $map = eval {
2593 my $map = defined $path ? cf::map::find $path : undef;
2594
2595 if ($map) {
1412 $map = $map->customise_for ($self) if $map; 2596 $map = $map->customise_for ($self);
2597 $map = $check->($map) if $check && $map;
2598 } else {
2599 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
1413 2601
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 2602 $map
2603 };
1416 2604
2605 if ($@) {
2606 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2607 LOG llevError | logBacktrace, Carp::longmess $@;
2608 }
2609
2610 if ($gen == $self->{_goto_generation}) {
2611 delete $self->{_goto_generation};
1417 $self->leave_link ($map, $x, $y); 2612 $self->leave_link ($map, $x, $y);
2613 }
2614
2615 $done->() if $done;
1418 })->prio (1); 2616 })->prio (1);
1419} 2617}
1420 2618
1421=item $player_object->enter_exit ($exit_object) 2619=item $player_object->enter_exit ($exit_object)
1422 2620
1424 2622
1425sub parse_random_map_params { 2623sub parse_random_map_params {
1426 my ($spec) = @_; 2624 my ($spec) = @_;
1427 2625
1428 my $rmp = { # defaults 2626 my $rmp = { # defaults
1429 xsize => 10, 2627 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 2628 ysize => (cf::rndm 15, 40),
2629 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2630 #layout => string,
1431 }; 2631 };
1432 2632
1433 for (split /\n/, $spec) { 2633 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 2634 my ($k, $v) = split /\s+/, $_, 2;
1435 2635
1447 # that depends on the exit object 2647 # that depends on the exit object
1448 2648
1449 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
1450 2650
1451 if ($exit->map) { 2651 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name; 2652 $rmp->{region} = $exit->region->name;
1453 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
1456 } 2658 }
1457 2659
1458 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
1459 2661
1460 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1461 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2664 my $meta = "$RANDOMDIR/$md5.meta";
1462 2665
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2668 undef $fh;
2669 aio_rename "$meta~", $meta;
1465 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
1466 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
1468 } 2677 }
1469} 2678}
1470 2679
1471sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
1472 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
1473 2682
1474 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
1475 2684
1476 $self->enter_link; 2685 $self->enter_link;
1477 2686
1478 (Coro::async { 2687 (async {
2688 $Coro::current->{desc} = "enter_exit";
2689
1479 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
1480 2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
1481 prepare_random_map $exit 2697 prepare_random_map $exit
1482 if $exit->slaying eq "/!"; 2698 if $exit->slaying eq "/!";
2699 }
1483 2700
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
1486 2704
2705 $self->goto ($map, $x, $y);
2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
1487 1; 2711 1
1488 }) { 2712 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
1490 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 2715 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
1493 2717
1494 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 2719 $self->leave_link;
1496 } 2720 }
1497 })->prio (1); 2721 })->prio (1);
1510 2734
1511sub cf::client::send_drawinfo { 2735sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_; 2736 my ($self, $text, $flags) = @_;
1513 2737
1514 utf8::encode $text; 2738 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1516} 2740}
1517 2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2807);
2808
2809sub cf::client::send_msg {
2810 my ($self, $channel, $msg, $color, @extra) = @_;
2811
2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2814
2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2816
2817 # check predefined channels, for the benefit of C
2818 if ($CHANNEL{$channel}) {
2819 $channel = $CHANNEL{$channel};
2820
2821 $self->ext_msg (channel_info => $channel)
2822 if $self->can_msg;
2823
2824 $channel = $channel->{id};
2825
2826 } elsif (ref $channel) {
2827 # send meta info to client, if not yet sent
2828 unless (exists $self->{channel}{$channel->{id}}) {
2829 $self->{channel}{$channel->{id}} = $channel;
2830 $self->ext_msg (channel_info => $channel)
2831 if $self->can_msg;
2832 }
2833
2834 $channel = $channel->{id};
2835 }
2836
2837 return unless @extra || length $msg;
2838
2839 if ($self->can_msg) {
2840 # default colour, mask it out
2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2842 if $color & cf::NDI_DEF;
2843
2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2860 } else {
2861 if ($color >= 0) {
2862 # replace some tags by gcfclient-compatible ones
2863 for ($msg) {
2864 1 while
2865 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2866 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2867 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2868 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2869 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2870 }
2871
2872 $color &= cf::NDI_COLOR_MASK;
2873
2874 utf8::encode $msg;
2875
2876 if (0 && $msg =~ /\[/) {
2877 # COMMAND/INFO
2878 $self->send_packet ("drawextinfo $color 10 8 $msg")
2879 } else {
2880 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2881 $self->send_packet ("drawinfo $color $msg")
2882 }
2883 }
2884 }
2885}
2886
2887=item $client->ext_msg ($type, @msg)
2888
2889Sends an ext event to the client.
2890
2891=cut
2892
2893sub cf::client::ext_msg($$@) {
2894 my ($self, $type, @msg) = @_;
2895
2896 if ($self->extcmd == 2) {
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2898 } elsif ($self->extcmd == 1) { # TODO: remove
2899 push @msg, msgtype => "event_$type";
2900 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2901 }
2902}
2903
2904=item $client->ext_reply ($msgid, @msg)
2905
2906Sends an ext reply to the client.
2907
2908=cut
2909
2910sub cf::client::ext_reply($$@) {
2911 my ($self, $id, @msg) = @_;
2912
2913 if ($self->extcmd == 2) {
2914 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2915 } elsif ($self->extcmd == 1) {
2916 #TODO: version 1, remove
2917 unshift @msg, msgtype => "reply", msgid => $id;
2918 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2919 }
2920}
1518 2921
1519=item $success = $client->query ($flags, "text", \&cb) 2922=item $success = $client->query ($flags, "text", \&cb)
1520 2923
1521Queues a query to the client, calling the given callback with 2924Queues a query to the client, calling the given callback with
1522the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2925the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1523C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2926C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1524 2927
1525Queries can fail, so check the return code. Or don't, as queries will become 2928Queries can fail, so check the return code. Or don't, as queries will
1526reliable at some point in the future. 2929become reliable at some point in the future.
1527 2930
1528=cut 2931=cut
1529 2932
1530sub cf::client::query { 2933sub cf::client::query {
1531 my ($self, $flags, $text, $cb) = @_; 2934 my ($self, $flags, $text, $cb) = @_;
1539 utf8::encode $text; 2942 utf8::encode $text;
1540 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2943 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1541 2944
1542 $self->send_packet ($self->{query_queue}[0][0]) 2945 $self->send_packet ($self->{query_queue}[0][0])
1543 if @{ $self->{query_queue} } == 1; 2946 if @{ $self->{query_queue} } == 1;
2947
2948 1
1544} 2949}
1545 2950
1546cf::client->attach ( 2951cf::client->attach (
2952 on_connect => sub {
2953 my ($ns) = @_;
2954
2955 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2956 },
1547 on_reply => sub { 2957 on_reply => sub {
1548 my ($ns, $msg) = @_; 2958 my ($ns, $msg) = @_;
1549 2959
1550 # this weird shuffling is so that direct followup queries 2960 # this weird shuffling is so that direct followup queries
1551 # get handled first 2961 # get handled first
1552 my $queue = delete $ns->{query_queue}; 2962 my $queue = delete $ns->{query_queue}
2963 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 2964
1554 (shift @$queue)->[1]->($msg); 2965 (shift @$queue)->[1]->($msg);
2966 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1555 2967
1556 push @{ $ns->{query_queue} }, @$queue; 2968 push @{ $ns->{query_queue} }, @$queue;
1557 2969
1558 if (@{ $ns->{query_queue} } == @$queue) { 2970 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) { 2971 if (@$queue) {
1561 } else { 2973 } else {
1562 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1563 } 2975 }
1564 } 2976 }
1565 }, 2977 },
2978 on_exticmd => sub {
2979 my ($ns, $buf) = @_;
2980
2981 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2982
2983 if (ref $msg) {
2984 my ($type, $reply, @payload) =
2985 "ARRAY" eq ref $msg
2986 ? @$msg
2987 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2988
2989 my @reply;
2990
2991 if (my $cb = $EXTICMD{$type}) {
2992 @reply = $cb->($ns, @payload);
2993 }
2994
2995 $ns->ext_reply ($reply, @reply)
2996 if $reply;
2997
2998 } else {
2999 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3000 }
3001
3002 cf::override;
3003 },
1566); 3004);
1567 3005
1568=item $client->coro (\&cb) 3006=item $client->async (\&cb)
1569 3007
1570Create a new coroutine, running the specified callback. The coroutine will 3008Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 3009be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 3010or loss of connection).
1573 3011
1574=cut 3012=cut
1575 3013
1576sub cf::client::coro { 3014sub cf::client::async {
1577 my ($self, $cb) = @_; 3015 my ($self, $cb) = @_;
1578 3016
1579 my $coro; $coro = async { 3017 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 3018
1586 $coro->on_destroy (sub { 3019 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 3020 delete $self->{_coro}{$coro+0};
1588 }); 3021 });
1589 3022
1616our $safe = new Safe "safe"; 3049our $safe = new Safe "safe";
1617our $safe_hole = new Safe::Hole; 3050our $safe_hole = new Safe::Hole;
1618 3051
1619$SIG{FPE} = 'IGNORE'; 3052$SIG{FPE} = 'IGNORE';
1620 3053
1621$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3054$safe->permit_only (Opcode::opset qw(
3055 :base_core :base_mem :base_orig :base_math
3056 grepstart grepwhile mapstart mapwhile
3057 sort time
3058));
1622 3059
1623# here we export the classes and methods available to script code 3060# here we export the classes and methods available to script code
1624 3061
1625=pod 3062=pod
1626 3063
1627The following fucntions and emthods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
1628 3065
1629 cf::object contr pay_amount pay_player map 3066 cf::object
3067 contr pay_amount pay_player map x y force_find force_add destroy
3068 insert remove name archname title slaying race decrease split
3069
1630 cf::object::player player 3070 cf::object::player
1631 cf::player peaceful 3071 player
1632 cf::map trigger 3072
3073 cf::player
3074 peaceful
3075
3076 cf::map
3077 trigger
1633 3078
1634=cut 3079=cut
1635 3080
1636for ( 3081for (
1637 ["cf::object" => qw(contr pay_amount pay_player map)], 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3083 insert remove inv nrof name archname title slaying race
3084 decrease split destroy change_exp)],
1638 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
1639 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
1640 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
1641) { 3088) {
1642 no strict 'refs'; 3089 no strict 'refs';
1713=back 3160=back
1714 3161
1715=cut 3162=cut
1716 3163
1717############################################################################# 3164#############################################################################
3165# the server's init and main functions
1718 3166
1719=head2 EXTENSION DATABASE SUPPORT 3167sub load_facedata($) {
3168 my ($path) = @_;
1720 3169
1721Crossfire maintains a very simple database for extension use. It can 3170 # HACK to clear player env face cache, we need some signal framework
1722currently store anything that can be serialised using Storable, which 3171 # for this (global event?)
1723excludes objects. 3172 %ext::player_env::MUSIC_FACE_CACHE = ();
1724 3173
1725The parameter C<$family> should best start with the name of the extension 3174 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1726using it, it should be unique.
1727 3175
1728=over 4 3176 warn "loading facedata from $path\n";
1729 3177
1730=item $hashref = cf::db_get $family 3178 my $facedata;
3179 0 < aio_load $path, $facedata
3180 or die "$path: $!";
1731 3181
1732Return a hashref for use by the extension C<$family>, which can be 3182 $facedata = Coro::Storable::thaw $facedata;
1733modified. After modifications, you have to call C<cf::db_dirty> or
1734C<cf::db_sync>.
1735 3183
1736=item $value = cf::db_get $family => $key 3184 $facedata->{version} == 2
3185 or cf::cleanup "$path: version mismatch, cannot proceed.";
1737 3186
1738Returns a single value from the database 3187 # patch in the exptable
1739 3188 $facedata->{resource}{"res/exp_table"} = {
1740=item cf::db_put $family => $hashref 3189 type => FT_RSRC,
1741 3190 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1742Stores the given family hashref into the database. Updates are delayed, if
1743you want the data to be synced to disk immediately, use C<cf::db_sync>.
1744
1745=item cf::db_put $family => $key => $value
1746
1747Stores the given C<$value> in the family hash. Updates are delayed, if you
1748want the data to be synced to disk immediately, use C<cf::db_sync>.
1749
1750=item cf::db_dirty
1751
1752Marks the database as dirty, to be updated at a later time.
1753
1754=item cf::db_sync
1755
1756Immediately write the database to disk I<if it is dirty>.
1757
1758=cut
1759
1760our $DB;
1761
1762{
1763 my $path = cf::localdir . "/database.pst";
1764
1765 sub db_load() {
1766 warn "loading database $path\n";#d# remove later
1767 $DB = stat $path ? Storable::retrieve $path : { };
1768 }
1769
1770 my $pid;
1771
1772 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path;
1779 cf::_exit 0 if defined $pid;
1780 }
1781 }
1782
1783 my $dirty;
1784
1785 sub db_sync() {
1786 db_save if $dirty;
1787 undef $dirty;
1788 }
1789
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync;
1792 }); 3191 };
3192 cf::cede_to_tick;
1793 3193
1794 sub db_dirty() {
1795 $dirty = 1;
1796 $idle->start;
1797 } 3194 {
3195 my $faces = $facedata->{faceinfo};
1798 3196
1799 sub db_get($;$) { 3197 while (my ($face, $info) = each %$faces) {
1800 @_ >= 2 3198 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1801 ? $DB->{$_[0]}{$_[1]}
1802 : ($DB->{$_[0]} ||= { })
1803 }
1804 3199
1805 sub db_put($$;$) { 3200 cf::face::set_visibility $idx, $info->{visibility};
1806 if (@_ >= 3) { 3201 cf::face::set_magicmap $idx, $info->{magicmap};
1807 $DB->{$_[0]}{$_[1]} = $_[2]; 3202 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1808 } else { 3203 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1809 $DB->{$_[0]} = $_[1];
1810 }
1811 db_dirty;
1812 }
1813 3204
1814 cf::global->attach ( 3205 cf::cede_to_tick;
1815 prio => 10000,
1816 on_cleanup => sub {
1817 db_sync;
1818 }, 3206 }
1819 );
1820}
1821 3207
1822############################################################################# 3208 while (my ($face, $info) = each %$faces) {
1823# the server's main() 3209 next unless $info->{smooth};
1824 3210
1825sub cfg_load { 3211 my $idx = cf::face::find $face
3212 or next;
3213
3214 if (my $smooth = cf::face::find $info->{smooth}) {
3215 cf::face::set_smooth $idx, $smooth;
3216 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3217 } else {
3218 warn "smooth face '$info->{smooth}' not found for face '$face'";
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223 }
3224
3225 {
3226 my $anims = $facedata->{animinfo};
3227
3228 while (my ($anim, $info) = each %$anims) {
3229 cf::anim::set $anim, $info->{frames}, $info->{facings};
3230 cf::cede_to_tick;
3231 }
3232
3233 cf::anim::invalidate_all; # d'oh
3234 }
3235
3236 {
3237 # TODO: for gcfclient pleasure, we should give resources
3238 # that gcfclient doesn't grok a >10000 face index.
3239 my $res = $facedata->{resource};
3240
3241 while (my ($name, $info) = each %$res) {
3242 if (defined $info->{type}) {
3243 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3244 my $data;
3245
3246 if ($info->{type} & 1) {
3247 # prepend meta info
3248
3249 my $meta = $enc->encode ({
3250 name => $name,
3251 %{ $info->{meta} || {} },
3252 });
3253
3254 $data = pack "(w/a*)*", $meta, $info->{data};
3255 } else {
3256 $data = $info->{data};
3257 }
3258
3259 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3260 cf::face::set_type $idx, $info->{type};
3261 } else {
3262 $RESOURCE{$name} = $info;
3263 }
3264
3265 cf::cede_to_tick;
3266 }
3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3270
3271 1
3272}
3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
3293
3294register_exticmd fx_want => sub {
3295 my ($ns, $want) = @_;
3296
3297 while (my ($k, $v) = each %$want) {
3298 $ns->fx_want ($k, $v);
3299 }
3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3311
3312sub reload_regions {
3313 # HACK to clear player env face cache, we need some signal framework
3314 # for this (global event?)
3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3316
3317 load_resource_file "$MAPDIR/regions"
3318 or die "unable to load regions file\n";
3319
3320 for (cf::region::list) {
3321 $_->{match} = qr/$_->{match}/
3322 if exists $_->{match};
3323 }
3324}
3325
3326sub reload_facedata {
3327 load_facedata "$DATADIR/facedata"
3328 or die "unable to load facedata\n";
3329}
3330
3331sub reload_archetypes {
3332 load_resource_file "$DATADIR/archetypes"
3333 or die "unable to load archetypes\n";
3334}
3335
3336sub reload_treasures {
3337 load_resource_file "$DATADIR/treasures"
3338 or die "unable to load treasurelists\n";
3339}
3340
3341sub reload_resources {
3342 warn "reloading resource files...\n";
3343
3344 reload_facedata;
3345 reload_archetypes;
3346 reload_regions;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3357 reload_resources;
3358}
3359
3360sub reload_config {
1826 open my $fh, "<:utf8", cf::confdir . "/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
1827 or return; 3362 or return;
1828 3363
1829 local $/; 3364 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
3366
3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3368
3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3371
3372 if (exists $CFG{mlockall}) {
3373 eval {
3374 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3375 and die "WARNING: m(un)lockall failed: $!\n";
3376 };
3377 warn $@ if $@;
3378 }
3379}
3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
1831} 3398}
1832 3399
1833sub main { 3400sub main {
3401 atomic;
3402
1834 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 3406 (async {
1838 Event::one_event; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
1839 })->(); 3408 EV::loop EV::LOOP_ONESHOT;
3409 })->prio (Coro::PRIO_MAX);
1840 }; 3410 };
1841 3411
1842 cfg_load; 3412 {
1843 db_load; 3413 my $guard = freeze_mainloop;
3414 reload_config;
3415 db_init;
1844 load_extensions; 3416 load_extensions;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
1845 Event::loop; 3426 EV::loop;
1846} 3427}
1847 3428
1848############################################################################# 3429#############################################################################
1849# initialisation 3430# initialisation and cleanup
1850 3431
3432# install some emergency cleanup handlers
3433BEGIN {
3434 our %SIGWATCHER = ();
3435 for my $signal (qw(INT HUP TERM)) {
3436 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3437 cf::cleanup "SIG$signal";
3438 };
3439 }
3440}
3441
3442sub write_runtime_sync {
3443 # first touch the runtime file to show we are still running:
3444 # the fsync below can take a very very long time.
3445
3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3447
3448 my $guard = cf::lock_acquire "write_runtime";
3449
3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3451 or return;
3452
3453 my $value = $cf::RUNTIME + 90 + 10;
3454 # 10 is the runtime save interval, for a monotonic clock
3455 # 60 allows for the watchdog to kill the server.
3456
3457 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3458 and return;
3459
3460 # always fsync - this file is important
3461 aio_fsync $fh
3462 and return;
3463
3464 # touch it again to show we are up-to-date
3465 aio_utime $fh, undef, undef;
3466
3467 close $fh
3468 or return;
3469
3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3471 and return;
3472
3473 warn "runtime file written.\n";
3474
3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3519}
3520
3521sub emergency_save() {
3522 my $freeze_guard = cf::freeze_mainloop;
3523
3524 warn "enter emergency perl save\n";
3525
3526 cf::sync_job {
3527 # use a peculiar iteration method to avoid tripping on perl
3528 # refcount bugs in for. also avoids problems with players
3529 # and maps saved/destroyed asynchronously.
3530 warn "begin emergency player save\n";
3531 for my $login (keys %cf::PLAYER) {
3532 my $pl = $cf::PLAYER{$login} or next;
3533 $pl->valid or next;
3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3535 $pl->save;
3536 }
3537 warn "end emergency player save\n";
3538
3539 warn "begin emergency map save\n";
3540 for my $path (keys %cf::MAP) {
3541 my $map = $cf::MAP{$path} or next;
3542 $map->valid or next;
3543 $map->save;
3544 }
3545 warn "end emergency map save\n";
3546
3547 warn "begin emergency database checkpoint\n";
3548 BDB::db_env_txn_checkpoint $DB_ENV;
3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3554 };
3555
3556 warn "leave emergency perl save\n";
3557}
3558
3559sub post_cleanup {
3560 my ($make_core) = @_;
3561
3562 warn Carp::longmess "post_cleanup backtrace"
3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3596
1851sub reload() { 3597sub do_reload_perl() {
1852 # can/must only be called in main 3598 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 3600 warn "can only reload from main coroutine";
1855 return; 3601 return;
1856 } 3602 }
1857 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
1858 warn "reloading..."; 3607 warn "reloading...";
1859 3608
1860 local $FREEZE = 1; 3609 warn "entering sync_job";
3610
3611 cf::sync_job {
3612 cf::write_runtime_sync; # external watchdog should not bark
1861 cf::emergency_save; 3613 cf::emergency_save;
3614 cf::write_runtime_sync; # external watchdog should not bark
1862 3615
1863 eval { 3616 warn "syncing database to disk";
3617 BDB::db_env_txn_checkpoint $DB_ENV;
3618
1864 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
1865 3620
1866 # cancel all watchers 3621 warn "flushing outstanding aio requests";
1867 for (Event::all_watchers) { 3622 while (IO::AIO::nreqs || BDB::nreqs) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1869 }
1870
1871 # cancel all extension coros
1872 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = ();
1874
1875 # unload all extensions
1876 for (@exts) {
1877 warn "unloading <$_>";
1878 unload_extension $_;
1879 }
1880
1881 # unload all modules loaded from $LIBDIR
1882 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884
1885 warn "removing <$k>";
1886 delete $INC{$k};
1887
1888 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g;
1890
1891 if (my $cb = $k->can ("unload_module")) {
1892 $cb->();
1893 } 3624 }
1894 3625
1895 Symbol::delete_package $k; 3626 warn "cancelling all extension coros";
3627 $_->cancel for values %EXT_CORO;
3628 %EXT_CORO = ();
3629
3630 warn "removing commands";
3631 %COMMAND = ();
3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3639 warn "... unloading $pkg";
3640
3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
1896 } 3650 }
1897 3651
1898 # sync database to disk 3652 warn "unloading all perl modules loaded from $LIBDIR";
1899 cf::db_sync; 3653 while (my ($k, $v) = each %INC) {
1900 IO::AIO::flush; 3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1901 3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3667 }
3668
1902 # get rid of safe::, as good as possible 3669 warn "getting rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 3672
1906 # remove register_script_function callbacks 3673 warn "unloading cf.pm \"a bit\"";
1907 # TODO
1908
1909 # unload cf.pm "a bit"
1910 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3675 delete $INC{"cf/pod.pm"};
1911 3676
1912 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
1913 # and global variables created in xs 3678 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
1915 3680
1916 # reload cf.pm 3681 warn "unload completed, starting to reload now";
3682
1917 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
1918 require cf; 3684 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 3686
1921 # load config and database again 3687 warn "loading config and database again";
1922 cf::cfg_load; 3688 cf::reload_config;
1923 cf::db_load;
1924 3689
1925 # load extensions
1926 warn "load extensions"; 3690 warn "loading extensions";
1927 cf::load_extensions; 3691 cf::load_extensions;
1928 3692
1929 # reattach attachments to objects 3693 warn "reattaching attachments to objects/players";
3694 _global_reattach; # objects, sockets
3695 warn "reattaching attachments to maps";
3696 reattach $_ for values %MAP;
3697 warn "reattaching attachments to players";
3698 reattach $_ for values %PLAYER;
3699
3700 warn "leaving sync_job";
3701
3702 1
3703 } or do {
3704 warn $@;
3705 cf::cleanup "error while reloading, exiting.";
3706 };
3707
1930 warn "reattach"; 3708 warn "reloaded";
1931 _global_reattach; 3709 --$RELOAD;
3710 }
3711};
3712
3713our $RELOAD_WATCHER; # used only during reload
3714
3715sub reload_perl() {
3716 # doing reload synchronously and two reloads happen back-to-back,
3717 # coro crashes during coro_state_free->destroy here.
3718
3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3720 do_reload_perl;
3721 undef $RELOAD_WATCHER;
1932 }; 3722 };
1933
1934 if ($@) {
1935 warn $@;
1936 warn "error while reloading, exiting.";
1937 exit 1;
1938 }
1939
1940 warn "reloaded successfully";
1941};
1942
1943#############################################################################
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984} 3723}
1985
1986register "<global>", __PACKAGE__;
1987 3724
1988register_command "reload" => sub { 3725register_command "reload" => sub {
1989 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
1990 3727
1991 if ($who->flag (FLAG_WIZ)) { 3728 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload.");
1993 reload;
1994 $who->message ("end of reload."); 3729 $who->message ("reloading server.");
3730 async {
3731 $Coro::current->{desc} = "perl_reload";
3732 reload_perl;
3733 };
1995 } 3734 }
1996}; 3735};
1997 3736
1998unshift @INC, $LIBDIR; 3737unshift @INC, $LIBDIR;
1999 3738
2000$TICK_WATCHER = Event->timer ( 3739my $bug_warning = 0;
2001 reentrant => 0, 3740
2002 prio => 0, 3741our @WAIT_FOR_TICK;
2003 at => $NEXT_TICK || $TICK, 3742our @WAIT_FOR_TICK_BEGIN;
2004 data => WF_AUTOCANCEL, 3743
2005 cb => sub { 3744sub wait_for_tick {
2006 unless ($FREEZE) { 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK, $signal;
3749 $signal->wait;
3750}
3751
3752sub wait_for_tick_begin {
3753 return if tick_inhibit || $Coro::current == $Coro::main;
3754
3755 my $signal = new Coro::Signal;
3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3757 $signal->wait;
3758}
3759
3760sub tick {
3761 if ($Coro::current != $Coro::main) {
3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3763 unless ++$bug_warning > 10;
3764 return;
3765 }
3766
2007 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK;
2009 }
2010 3768
2011 $NEXT_TICK += $TICK; 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2012 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2013 # if we are delayed by four ticks or more, skip them all 3771 Coro::async_pool {
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3772 $Coro::current->{desc} = "runtime saver";
2015
2016 $TICK_WATCHER->at ($NEXT_TICK);
2017 $TICK_WATCHER->start;
2018 },
2019);
2020
2021IO::AIO::max_poll_time $TICK * 0.2;
2022
2023Event->io (
2024 fd => IO::AIO::poll_fileno,
2025 poll => 'r',
2026 prio => 5,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL,
2033 after => 0,
2034 interval => 10,
2035 cb => sub {
2036 (Coro::unblock_sub {
2037 write_runtime 3773 write_runtime_sync
2038 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
2039 })->(); 3775 };
2040 }, 3776 }
2041); 3777
3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3779 $sig->send;
3780 }
3781 while (my $sig = shift @WAIT_FOR_TICK) {
3782 $sig->send;
3783 }
3784
3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3787
3788 if (0) {
3789 if ($NEXT_TICK) {
3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3796
3797{
3798 # configure BDB
3799
3800 BDB::min_parallel 8;
3801 BDB::max_poll_reqs $TICK * 0.1;
3802 $AnyEvent::BDB::WATCHER->priority (1);
3803
3804 unless ($DB_ENV) {
3805 $DB_ENV = BDB::db_env_create;
3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3811
3812 cf::sync_job {
3813 eval {
3814 BDB::db_env_open
3815 $DB_ENV,
3816 $BDBDIR,
3817 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3818 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3819 0666;
3820
3821 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3822 };
3823
3824 cf::cleanup "db_env_open(db): $@" if $@;
3825 };
3826 }
3827
3828 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3829 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3830 };
3831 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3832 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3833 };
3834 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3835 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3836 };
3837}
3838
3839{
3840 # configure IO::AIO
3841
3842 IO::AIO::min_parallel 8;
3843 IO::AIO::max_poll_time $TICK * 0.1;
3844 undef $AnyEvent::AIO::WATCHER;
3845}
3846
3847my $_log_backtrace;
3848
3849sub _log_backtrace {
3850 my ($msg, @addr) = @_;
3851
3852 $msg =~ s/\n//;
3853
3854 # limit the # of concurrent backtraces
3855 if ($_log_backtrace < 2) {
3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3858 async {
3859 $Coro::current->{desc} = "abt $msg";
3860
3861 my @bt = fork_call {
3862 @addr = map { sprintf "%x", $_ } @addr;
3863 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3864 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3865 or die "addr2line: $!";
3866
3867 my @funcs;
3868 my @res = <$fh>;
3869 chomp for @res;
3870 while (@res) {
3871 my ($func, $line) = splice @res, 0, 2, ();
3872 push @funcs, "[$func] $line";
3873 }
3874
3875 @funcs
3876 };
3877
3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3881 --$_log_backtrace;
3882 };
3883 } else {
3884 LOG llevInfo, "[ABT] $msg\n";
3885 LOG llevInfo, "[ABT] [suppressed]\n";
3886 }
3887}
3888
3889# load additional modules
3890use cf::pod;
3891
3892END { cf::emergency_save }
2042 3893
20431 38941
2044 3895

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