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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
28 87
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 89
36our %COMMAND = (); 90our %COMMAND = ();
37our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
38 92
39our @EXTS = (); # list of extension package names 93our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 94our %EXTCMD = ();
95our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 96our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 97our %EXT_MAP = (); # pluggable maps
43 98
99our $RELOAD; # number of reloads so far
44our @EVENT; 100our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 101
47our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
48our $TICK_WATCHER; 103our $DATADIR = datadir;
104our $LIBDIR = "$DATADIR/ext";
105our $PODDIR = "$DATADIR/pod";
106our $MAPDIR = "$DATADIR/" . mapdir;
107our $LOCALDIR = localdir;
108our $TMPDIR = "$LOCALDIR/" . tmpdir;
109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
111our $RANDOMDIR = "$LOCALDIR/random";
112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
116our %RESOURCE;
117
118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 120our $NEXT_TICK;
50our $NOW; 121our $USE_FSYNC = 1; # use fsync to write maps - default off
122
123our $BDB_DEADLOCK_WATCHER;
124our $BDB_CHECKPOINT_WATCHER;
125our $BDB_TRICKLE_WATCHER;
126our $DB_ENV;
51 127
52our %CFG; 128our %CFG;
53 129
54our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 131our $RUNTIME;
132our $NOW;
56 133
57our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 137
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 138# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
64 145
65binmode STDOUT; 146binmode STDOUT;
66binmode STDERR; 147binmode STDERR;
67 148
68# read virtual server time, if available 149# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 151 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
73} 154}
74 155
75mkdir cf::localdir; 156mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 158
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 159our $EMERGENCY_POSITION;
160
161sub cf::map::normalise;
84 162
85############################################################################# 163#############################################################################
86 164
87=head2 GLOBAL VARIABLES 165=head2 GLOBAL VARIABLES
88 166
95=item $cf::RUNTIME 173=item $cf::RUNTIME
96 174
97The time this server has run, starts at 0 and is increased by $cf::TICK on 175The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 176every server tick.
99 177
100=item $cf::LIBDIR 178=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
179$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
180$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 181
102The perl library directory, where extensions and cf-specific modules can 182Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 183directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
184unique-items directory, player file directory, random maps directory and
185database environment.
104 186
105=item $cf::NOW 187=item $cf::NOW
106 188
107The time of the last (current) server tick. 189The time of the last (current) server tick.
108 190
109=item $cf::TICK 191=item $cf::TICK
110 192
111The interval between server ticks, in seconds. 193The interval between server ticks, in seconds.
112 194
195=item $cf::LOADAVG
196
197The current CPU load on the server (alpha-smoothed), as a value between 0
198(none) and 1 (overloaded), indicating how much time is spent on processing
199objects per tick. Healthy values are < 0.5.
200
201=item $cf::LOAD
202
203The raw value load value from the last tick.
204
113=item %cf::CFG 205=item %cf::CFG
114 206
115Configuration for the server, loaded from C</etc/crossfire/config>, or 207Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 208from wherever your confdir points to.
117 209
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 210=item cf::wait_for_tick, cf::wait_for_tick_begin
119 211
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 212These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 213returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 214per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 215
216=item @cf::INVOKE_RESULTS
217
218This array contains the results of the last C<invoke ()> call. When
219C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
220that call.
124 221
125=back 222=back
126 223
127=cut 224=cut
128 225
129BEGIN { 226BEGIN {
130 *CORE::GLOBAL::warn = sub { 227 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 228 my $msg = join "", @_;
132 utf8::encode $msg;
133 229
134 $msg .= "\n" 230 $msg .= "\n"
135 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
136 232
233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
234
137 LOG llevError, $msg; 235 LOG llevError, $msg;
138 }; 236 };
139} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
140 253
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 258@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
259@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 260@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 261
148# we bless all objects into (empty) derived classes to force a method lookup 262# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 263# within the Safe compartment.
150for my $pkg (qw( 264for my $pkg (qw(
151 cf::global cf::attachable 265 cf::global cf::attachable
152 cf::object cf::object::player 266 cf::object cf::object::player
153 cf::client cf::player 267 cf::client cf::player
154 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
155 cf::map cf::party cf::region 270 cf::party cf::region
156)) { 271)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 273}
160 274
161$Event::DIED = sub { 275$EV::DIED = sub {
162 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
163}; 277};
278
279#############################################################################
164 280
165=head2 UTILITY FUNCTIONS 281=head2 UTILITY FUNCTIONS
166 282
167=over 4 283=over 4
168 284
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 303 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 304 $d
189 } || "[unable to dump $_[0]: '$@']"; 305 } || "[unable to dump $_[0]: '$@']";
190} 306}
191 307
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 308=item $ref = cf::decode_json $json
195 309
196Converts a JSON string into the corresponding perl data structure. 310Converts a JSON string into the corresponding perl data structure.
197 311
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 312=item $json = cf::encode_json $ref
206 313
207Converts a perl data structure into its JSON representation. 314Converts a perl data structure into its JSON representation.
208 315
209=cut 316=cut
210 317
211sub to_json($) { 318our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 319
213 JSON::Syck::Dump $_[0] 320sub encode_json($) { $json_coder->encode ($_[0]) }
214} 321sub decode_json($) { $json_coder->decode ($_[0]) }
215 322
216=item cf::lock_wait $string 323=item cf::lock_wait $string
217 324
218Wait until the given lock is available. See cf::lock_acquire. 325Wait until the given lock is available. See cf::lock_acquire.
219 326
222Wait until the given lock is available and then acquires it and returns 329Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 330a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 331for example when the coroutine gets canceled), the lock is automatically
225returned. 332returned.
226 333
334Locks are *not* recursive, locking from the same coro twice results in a
335deadlocked coro.
336
227Lock names should begin with a unique identifier (for example, cf::map::find 337Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 338uses map_find and cf::map::load uses map_load).
229 339
340=item $locked = cf::lock_active $string
341
342Return true if the lock is currently active, i.e. somebody has locked it.
343
230=cut 344=cut
231 345
232our %LOCK; 346our %LOCK;
347our %LOCKER;#d#
233 348
234sub lock_wait($) { 349sub lock_wait($) {
235 my ($key) = @_; 350 my ($key) = @_;
351
352 if ($LOCKER{$key} == $Coro::current) {#d#
353 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
354 return;#d#
355 }#d#
236 356
237 # wait for lock, if any 357 # wait for lock, if any
238 while ($LOCK{$key}) { 358 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 359 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 360 Coro::schedule;
246 366
247 # wait, to be sure we are not locked 367 # wait, to be sure we are not locked
248 lock_wait $key; 368 lock_wait $key;
249 369
250 $LOCK{$key} = []; 370 $LOCK{$key} = [];
371 $LOCKER{$key} = $Coro::current;#d#
251 372
252 Coro::guard { 373 Coro::guard {
374 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 375 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 376 $_->ready for @{ delete $LOCK{$key} };
255 } 377 }
256} 378}
257 379
380sub lock_active($) {
381 my ($key) = @_;
382
383 ! ! $LOCK{$key}
384}
385
258sub freeze_mainloop { 386sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
260 388
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 389 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 390}
263 $guard 391
392=item cf::periodic $interval, $cb
393
394Like EV::periodic, but randomly selects a starting point so that the actions
395get spread over timer.
396
397=cut
398
399sub periodic($$) {
400 my ($interval, $cb) = @_;
401
402 my $start = rand List::Util::min 180, $interval;
403
404 EV::periodic $start, $interval, 0, $cb
405}
406
407=item cf::get_slot $time[, $priority[, $name]]
408
409Allocate $time seconds of blocking CPU time at priority C<$priority>:
410This call blocks and returns only when you have at least C<$time> seconds
411of cpu time till the next tick. The slot is only valid till the next cede.
412
413The optional C<$name> can be used to identify the job to run. It might be
414used for statistical purposes and should identify the same time-class.
415
416Useful for short background jobs.
417
418=cut
419
420our @SLOT_QUEUE;
421our $SLOT_QUEUE;
422
423$SLOT_QUEUE->cancel if $SLOT_QUEUE;
424$SLOT_QUEUE = Coro::async {
425 $Coro::current->desc ("timeslot manager");
426
427 my $signal = new Coro::Signal;
428
429 while () {
430 next_job:
431 my $avail = cf::till_tick;
432 if ($avail > 0.01) {
433 for (0 .. $#SLOT_QUEUE) {
434 if ($SLOT_QUEUE[$_][0] < $avail) {
435 my $job = splice @SLOT_QUEUE, $_, 1, ();
436 $job->[2]->send;
437 Coro::cede;
438 goto next_job;
439 }
440 }
441 }
442
443 if (@SLOT_QUEUE) {
444 # we do not use wait_for_tick() as it returns immediately when tick is inactive
445 push @cf::WAIT_FOR_TICK, $signal;
446 $signal->wait;
447 } else {
448 Coro::schedule;
449 }
450 }
451};
452
453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
456 my ($time, $pri, $name) = @_;
457
458 $time = $TICK * .6 if $time > $TICK * .6;
459 my $sig = new Coro::Signal;
460
461 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
462 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
463 $SLOT_QUEUE->ready;
464 $sig->wait;
264} 465}
265 466
266=item cf::async { BLOCK } 467=item cf::async { BLOCK }
267 468
268Currently the same as Coro::async_pool, meaning you cannot use 469Currently the same as Coro::async_pool, meaning you cannot use
273 474
274BEGIN { *async = \&Coro::async_pool } 475BEGIN { *async = \&Coro::async_pool }
275 476
276=item cf::sync_job { BLOCK } 477=item cf::sync_job { BLOCK }
277 478
278The design of crossfire+ requires that the main coro ($Coro::main) is 479The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 480is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 481partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
482acceptable.
281 483
282If it must be done, put the blocking parts into C<sync_job>. This will run 484If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 485the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 486server will be frozen during this time, so the block should either finish
285fast or be very important. 487fast or be very important.
288 490
289sub sync_job(&) { 491sub sync_job(&) {
290 my ($job) = @_; 492 my ($job) = @_;
291 493
292 if ($Coro::current == $Coro::main) { 494 if ($Coro::current == $Coro::main) {
495 my $time = EV::time;
496
293 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
295 499
296 # TODO: use suspend/resume instead 500 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 501
298 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
299 503
300 my $busy = 1; 504 my $busy = 1;
301 my @res; 505 my @res;
302 506
303 (async { 507 (async {
508 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 509 @res = eval { $job->() };
305 warn $@ if $@; 510 warn $@ if $@;
306 undef $busy; 511 undef $busy;
307 })->prio (Coro::PRIO_MAX); 512 })->prio (Coro::PRIO_MAX);
308 513
309 while ($busy) { 514 while ($busy) {
310 Coro::cede or Event::one_event; 515 if (Coro::nready) {
516 Coro::cede_notself;
517 } else {
518 EV::loop EV::LOOP_ONESHOT;
311 } 519 }
520 }
521
522 my $time = EV::time - $time;
523
524 $TICK_START += $time; # do not account sync jobs to server load
312 525
313 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
314 } else { 527 } else {
315 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
316 529
336 $EXT_CORO{$coro+0} = $coro; 549 $EXT_CORO{$coro+0} = $coro;
337 550
338 $coro 551 $coro
339} 552}
340 553
341sub write_runtime { 554=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 555
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 556Executes the given code block with the given arguments in a seperate
345 or return; 557process, returning the results. Everything must be serialisable with
558Coro::Storable. May, of course, block. Note that the executed sub may
559never block itself or use any form of event handling.
346 560
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 561=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 562
351 aio_fsync $fh 563sub fork_call(&@) {
352 and return; 564 my ($cb, @args) = @_;
353 565
354 close $fh 566 # we seemingly have to make a local copy of the whole thing,
355 or return; 567 # otherwise perl prematurely frees the stuff :/
568 # TODO: investigate and fix (likely this will be rather laborious)
356 569
357 aio_rename "$runtime~", $runtime 570 my @res = Coro::Util::fork_eval {
358 and return; 571 reset_signals;
572 &$cb
573 }, @args;
359 574
575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
603}
604
605=item $value = cf::db_get $family => $key
606
607Returns a single value from the environment database.
608
609=item cf::db_put $family => $key => $value
610
611Stores the given C<$value> in the family. It can currently store binary
612data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
613
614=item $db = cf::db_table "name"
615
616Create and/or open a new database table. The string must not be "db" and must be unique
617within each server.
618
619=cut
620
621sub db_table($) {
622 my ($name) = @_;
623 my $db = BDB::db_create $DB_ENV;
624
625 eval {
626 $db->set_flags (BDB::CHKSUM);
627
628 utf8::encode $name;
629 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
630 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
631 cf::cleanup "db_open(db): $!" if $!;
632 };
633 cf::cleanup "db_open(db): $@" if $@;
634
635 $db
636}
637
638our $DB;
639
640sub db_init {
641 cf::sync_job {
642 $DB ||= db_table "db";
643 };
644}
645
646sub db_get($$) {
647 my $key = "$_[0]/$_[1]";
648
649 cf::sync_job {
650 BDB::db_get $DB, undef, $key, my $data;
651
652 $! ? ()
653 : $data
360 1 654 }
655}
656
657sub db_put($$$) {
658 BDB::dbreq_pri 4;
659 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
660}
661
662=item cf::cache $id => [$paths...], $processversion => $process
663
664Generic caching function that returns the value of the resource $id,
665caching and regenerating as required.
666
667This function can block.
668
669=cut
670
671sub cache {
672 my ($id, $src, $processversion, $process) = @_;
673
674 my $meta =
675 join "\x00",
676 $processversion,
677 map {
678 aio_stat $_
679 and Carp::croak "$_: $!";
680
681 ($_, (stat _)[7,9])
682 } @$src;
683
684 my $dbmeta = db_get cache => "$id/meta";
685 if ($dbmeta ne $meta) {
686 # changed, we may need to process
687
688 my @data;
689 my $md5;
690
691 for (0 .. $#$src) {
692 0 <= aio_load $src->[$_], $data[$_]
693 or Carp::croak "$src->[$_]: $!";
694 }
695
696 # if processing is expensive, check
697 # checksum first
698 if (1) {
699 $md5 =
700 join "\x00",
701 $processversion,
702 map {
703 cf::cede_to_tick;
704 ($src->[$_], Digest::MD5::md5_hex $data[$_])
705 } 0.. $#$src;
706
707
708 my $dbmd5 = db_get cache => "$id/md5";
709 if ($dbmd5 eq $md5) {
710 db_put cache => "$id/meta", $meta;
711
712 return db_get cache => "$id/data";
713 }
714 }
715
716 my $t1 = Time::HiRes::time;
717 my $data = $process->(\@data);
718 my $t2 = Time::HiRes::time;
719
720 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
721
722 db_put cache => "$id/data", $data;
723 db_put cache => "$id/md5" , $md5;
724 db_put cache => "$id/meta", $meta;
725
726 return $data;
727 }
728
729 db_get cache => "$id/data"
730}
731
732=item cf::datalog type => key => value, ...
733
734Log a datalog packet of the given type with the given key-value pairs.
735
736=cut
737
738sub datalog($@) {
739 my ($type, %kv) = @_;
740 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 741}
362 742
363=back 743=back
364 744
365=cut 745=cut
366 746
367############################################################################# 747#############################################################################
368 748
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521
522#############################################################################
523
524=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
525 750
526Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
527attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
529 754
530In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 757Deliantra).
533 758
534=over 4 759=over 4
535 760
536=item $attachable->attach ($attachment, key => $value...) 761=item $attachable->attach ($attachment, key => $value...)
537 762
581=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
582 807
583Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
584given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
585 810
586Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
587that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
588 813
589These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
590 815
591=over 4 816=over 4
651our @CB_TYPE = (); # registry for type (cf-object class) based events 876our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 877our @CB_MAP = ();
653 878
654my %attachment; 879my %attachment;
655 880
881sub cf::attachable::thawer_merge {
882 # simply override everything except _meta
883 local $_[0]{_meta};
884 %{$_[0]} = %{$_[1]};
885}
886
656sub _attach_cb($$$$) { 887sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 888 my ($registry, $event, $prio, $cb) = @_;
658 889
659 use sort 'stable'; 890 use sort 'stable';
660 891
694 $registry = $CB_TYPE[$object_type] ||= []; 925 $registry = $CB_TYPE[$object_type] ||= [];
695 926
696 } elsif ($type eq "subtype") { 927 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 928 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 929 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 930 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 931
701 } elsif ($type eq "package") { 932 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 933 my $pkg = shift @arg;
703 934
704 while (my ($name, $id) = each %cb_id) { 935 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 964 _attach $registry, $klass, @attach;
734 } 965 }
735 966
736 $obj->{$name} = \%arg; 967 $obj->{$name} = \%arg;
737 } else { 968 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 969 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 970 }
740 971
741 $obj->{_attachment}{$name} = undef; 972 $obj->{_attachment}{$name} = undef;
742} 973}
743 974
745 if (ref $_[0]) { 976 if (ref $_[0]) {
746 _object_attach @_; 977 _object_attach @_;
747 } else { 978 } else {
748 _attach shift->_attach_registry, @_; 979 _attach shift->_attach_registry, @_;
749 } 980 }
981 _recalc_want;
750}; 982};
751 983
752# all those should be optimised 984# all those should be optimised
753sub cf::attachable::detach { 985sub cf::attachable::detach {
754 my ($obj, $name) = @_; 986 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 989 delete $obj->{_attachment}{$name};
758 reattach ($obj); 990 reattach ($obj);
759 } else { 991 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 992 Carp::croak "cannot, currently, detach class attachments";
761 } 993 }
994 _recalc_want;
762}; 995};
763 996
764sub cf::attachable::attached { 997sub cf::attachable::attached {
765 my ($obj, $name) = @_; 998 my ($obj, $name) = @_;
766 999
781 "; 1014 ";
782 die if $@; 1015 die if $@;
783} 1016}
784 1017
785our $override; 1018our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1019our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 1020
788sub override { 1021sub override {
789 $override = 1; 1022 $override = 1;
790 @invoke_results = (); 1023 @INVOKE_RESULTS = (@_);
791} 1024}
792 1025
793sub do_invoke { 1026sub do_invoke {
794 my $event = shift; 1027 my $event = shift;
795 my $callbacks = shift; 1028 my $callbacks = shift;
796 1029
797 @invoke_results = (); 1030 @INVOKE_RESULTS = ();
798 1031
799 local $override; 1032 local $override;
800 1033
801 for (@$callbacks) { 1034 for (@$callbacks) {
802 eval { &{$_->[1]} }; 1035 eval { &{$_->[1]} };
811 } 1044 }
812 1045
813 0 1046 0
814} 1047}
815 1048
816=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
817 1050
818=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
819 1052
820Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
821 1054
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1055This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 1056removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 1057results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 1058
826=back 1059=back
827 1060
828=cut 1061=cut
829 1062
830############################################################################# 1063#############################################################################
831# object support 1064# object support
1065
1066sub _object_equal($$);
1067sub _object_equal($$) {
1068 my ($a, $b) = @_;
1069
1070 return 0 unless (ref $a) eq (ref $b);
1071
1072 if ("HASH" eq ref $a) {
1073 my @ka = keys %$a;
1074 my @kb = keys %$b;
1075
1076 return 0 if @ka != @kb;
1077
1078 for (0 .. $#ka) {
1079 return 0 unless $ka[$_] eq $kb[$_];
1080 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1081 }
1082
1083 } elsif ("ARRAY" eq ref $a) {
1084
1085 return 0 if @$a != @$b;
1086
1087 for (0 .. $#$a) {
1088 return 0 unless _object_equal $a->[$_], $b->[$_];
1089 }
1090
1091 } elsif ($a ne $b) {
1092 return 0;
1093 }
1094
1095 1
1096}
1097
1098our $SLOW_MERGES;#d#
1099sub _can_merge {
1100 my ($ob1, $ob2) = @_;
1101
1102 ++$SLOW_MERGES;#d#
1103
1104 # we do the slow way here
1105 return _object_equal $ob1, $ob2
1106}
832 1107
833sub reattach { 1108sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1110 my ($obj) = @_;
1111
1112 # no longer needed after getting rid of delete_package?
1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1114
837 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
838 1116
839 @$registry = (); 1117 @$registry = ();
840 1118
855cf::attachable->attach ( 1133cf::attachable->attach (
856 prio => -1000000, 1134 prio => -1000000,
857 on_instantiate => sub { 1135 on_instantiate => sub {
858 my ($obj, $data) = @_; 1136 my ($obj, $data) = @_;
859 1137
860 $data = from_json $data; 1138 $data = decode_json $data;
861 1139
862 for (@$data) { 1140 for (@$data) {
863 my ($name, $args) = @$_; 1141 my ($name, $args) = @$_;
864 1142
865 $obj->attach ($name, %{$args || {} }); 1143 $obj->attach ($name, %{$args || {} });
881sub object_freezer_save { 1159sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1160 my ($filename, $rdata, $objs) = @_;
883 1161
884 sync_job { 1162 sync_job {
885 if (length $$rdata) { 1163 if (length $$rdata) {
1164 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
888 1167
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1171 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1172 aio_close $fh;
894 1173
895 if (@$objs) { 1174 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1179 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1180 aio_close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
903 } 1182 }
904 } else { 1183 } else {
905 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
906 } 1185 }
911 } 1190 }
912 } else { 1191 } else {
913 aio_unlink $filename; 1192 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1193 aio_unlink "$filename.pst";
915 } 1194 }
916 } 1195 };
917} 1196}
918 1197
919sub object_freezer_as_string { 1198sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1199 my ($rdata, $objs) = @_;
921 1200
933 or return; 1212 or return;
934 1213
935 unless (aio_stat "$filename.pst") { 1214 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1215 (aio_load "$filename.pst", $av) >= 0
937 or return; 1216 or return;
1217
938 $av = eval { (Storable::thaw $av)->{objs} }; 1218 my $st = eval { Coro::Storable::thaw $av };
1219 $av = $st->{objs};
939 } 1220 }
940 1221
1222 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1223 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1224 $decname, length $data, scalar @{$av || []};
1225
943 return ($data, $av); 1226 ($data, $av)
944} 1227}
1228
1229=head2 COMMAND CALLBACKS
1230
1231=over 4
1232
1233=cut
945 1234
946############################################################################# 1235#############################################################################
947# command handling &c 1236# command handling &c
948 1237
949=item cf::register_command $name => \&callback($ob,$args); 1238=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1251 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1252}
964 1253
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1254=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1255
967Register a callbackf ro execution when the client sends an extcmd packet. 1256Register a callback for execution when the client sends an (synchronous)
1257extcmd packet. Ext commands will be processed in the order they are
1258received by the server, like other user commands. The first argument is
1259the logged-in player. Ext commands can only be processed after a player
1260has logged in successfully.
968 1261
969If the callback returns something, it is sent back as if reply was being 1262If the callback returns something, it is sent back as if reply was being
970called. 1263called.
971 1264
1265=item cf::register_exticmd $name => \&callback($ns,$packet);
1266
1267Register a callback for execution when the client sends an (asynchronous)
1268exticmd packet. Exti commands are processed by the server as soon as they
1269are received, i.e. out of order w.r.t. other commands. The first argument
1270is a client socket. Exti commands can be received anytime, even before
1271log-in.
1272
1273If the callback returns something, it is sent back as if reply was being
1274called.
1275
972=cut 1276=cut
973 1277
974sub register_extcmd { 1278sub register_extcmd {
975 my ($name, $cb) = @_; 1279 my ($name, $cb) = @_;
976 1280
977 $EXTCMD{$name} = $cb; 1281 $EXTCMD{$name} = $cb;
1282}
1283
1284sub register_exticmd {
1285 my ($name, $cb) = @_;
1286
1287 $EXTICMD{$name} = $cb;
978} 1288}
979 1289
980cf::player->attach ( 1290cf::player->attach (
981 on_command => sub { 1291 on_command => sub {
982 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
991 cf::override; 1301 cf::override;
992 }, 1302 },
993 on_extcmd => sub { 1303 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1304 my ($pl, $buf) = @_;
995 1305
996 my $msg = eval { from_json $buf }; 1306 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1307
998 if (ref $msg) { 1308 if (ref $msg) {
1309 my ($type, $reply, @payload) =
1310 "ARRAY" eq ref $msg
1311 ? @$msg
1312 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1313
1314 my @reply;
1315
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1316 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1317 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1318 }
1319
1320 $pl->ext_reply ($reply, @reply)
1321 if $reply;
1322
1004 } else { 1323 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1324 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1325 }
1007 1326
1008 cf::override; 1327 cf::override;
1009 }, 1328 },
1010); 1329);
1011 1330
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1331sub load_extensions {
1332 cf::sync_job {
1333 my %todo;
1334
1040 for my $ext (<$LIBDIR/*.ext>) { 1335 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1336 next unless -r $path;
1042 eval { 1337
1043 load_extension $ext; 1338 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1339 my $base = $1;
1340 my $pkg = $1;
1341 $pkg =~ s/[^[:word:]]/_/g;
1342 $pkg = "ext::$pkg";
1343
1344 open my $fh, "<:utf8", $path
1345 or die "$path: $!";
1346
1347 my $source = do { local $/; <$fh> };
1348
1349 my %ext = (
1350 path => $path,
1351 base => $base,
1352 pkg => $pkg,
1353 );
1354
1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1357
1358 $ext{source} =
1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1360 . "#line 1 \"$path\"\n{\n"
1361 . $source
1362 . "\n};\n1";
1363
1364 $todo{$base} = \%ext;
1365 }
1366
1367 my %done;
1368 while (%todo) {
1369 my $progress;
1370
1371 while (my ($k, $v) = each %todo) {
1372 for (split /,\s*/, $v->{meta}{depends}) {
1373 goto skip
1374 unless exists $done{$_};
1375 }
1376
1377 warn "... loading '$k' into '$v->{pkg}'\n";
1378
1379 unless (eval $v->{source}) {
1380 my $msg = $@ ? "$v->{path}: $@\n"
1381 : "$v->{base}: extension inactive.\n";
1382
1383 if (exists $v->{meta}{mandatory}) {
1384 warn $msg;
1385 cf::cleanup "mandatory extension failed to load, exiting.";
1386 }
1387
1388 warn $msg;
1389 }
1390
1391 $done{$k} = delete $todo{$k};
1392 push @EXTS, $v->{pkg};
1393 $progress = 1;
1044 1 1394 }
1045 } or warn "$ext not loaded: $@"; 1395
1396 skip:
1397 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1398 unless $progress;
1399 }
1046 } 1400 };
1047} 1401}
1048 1402
1049############################################################################# 1403#############################################################################
1050# load/save/clean perl data associated with a map
1051 1404
1052*cf::mapsupport::on_clean = sub { 1405=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1406
1065=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1066 1408
1067Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1068 1410
1069=cut 1411=cut
1070 1412
1071package cf::player; 1413package cf::player;
1072 1414
1074 1416
1075=head3 cf::player 1417=head3 cf::player
1076 1418
1077=over 4 1419=over 4
1078 1420
1421=item cf::player::num_playing
1422
1423Returns the official number of playing players, as per the Crossfire metaserver rules.
1424
1425=cut
1426
1427sub num_playing {
1428 scalar grep
1429 $_->ob->map
1430 && !$_->hidden
1431 && !$_->ob->flag (cf::FLAG_WIZ),
1432 cf::player::list
1433}
1434
1079=item cf::player::find $login 1435=item cf::player::find $login
1080 1436
1081Returns the given player object, loading it if necessary (might block). 1437Returns the given player object, loading it if necessary (might block).
1082 1438
1083=cut 1439=cut
1084 1440
1085sub playerdir($) { 1441sub playerdir($) {
1086 cf::localdir 1442 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1443 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1444}
1092 1445
1093sub path($) { 1446sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1447 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1448
1096 (playerdir $login) . "/$login.pl" 1449 (playerdir $login) . "/playerdata"
1097} 1450}
1098 1451
1099sub find_active($) { 1452sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1453 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1454 and $cf::PLAYER{$_[0]}->active
1104 1457
1105sub exists($) { 1458sub exists($) {
1106 my ($login) = @_; 1459 my ($login) = @_;
1107 1460
1108 $cf::PLAYER{$login} 1461 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1462 or cf::sync_job { !aio_stat path $login }
1110} 1463}
1111 1464
1112sub find($) { 1465sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1466 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1467 my $login = $_[0];
1115 1468
1116 my $guard = cf::lock_acquire "user_find:$login"; 1469 my $guard = cf::lock_acquire "user_find:$login";
1117 1470
1118 $cf::PLAYER{$_[0]} || do { 1471 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1472 # rename old playerfiles to new ones
1473 #TODO: remove when no longer required
1474 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1475 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1476 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1477 aio_unlink +(playerdir $login) . "/$login.pl";
1478
1479 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1480 or return;
1481
1482 my $pl = cf::player::load_pl $f
1483 or return;
1484
1485 local $cf::PLAYER_LOADING{$login} = $pl;
1486 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1487 $cf::PLAYER{$login} = $pl
1122 } 1488 }
1123 } 1489 }
1124} 1490}
1125 1491
1134 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1135 1501
1136 aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1138 1504
1505 cf::get_slot 0.01;
1506
1139 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1140 Coro::cede; 1508 cf::cede_to_tick;
1141} 1509}
1142 1510
1143sub new($) { 1511sub new($) {
1144 my ($login) = @_; 1512 my ($login) = @_;
1145 1513
1151 $cf::PLAYER{$login} = $self; 1519 $cf::PLAYER{$login} = $self;
1152 1520
1153 $self 1521 $self
1154} 1522}
1155 1523
1524=item $player->send_msg ($channel, $msg, $color, [extra...])
1525
1526=cut
1527
1528sub send_msg {
1529 my $ns = shift->ns
1530 or return;
1531 $ns->send_msg (@_);
1532}
1533
1156=item $pl->quit_character 1534=item $pl->quit_character
1157 1535
1158Nukes the player without looking back. If logged in, the connection will 1536Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1537be destroyed. May block for a long time.
1160 1538
1161=cut 1539=cut
1162 1540
1163sub quit_character { 1541sub quit_character {
1164 my ($pl) = @_; 1542 my ($pl) = @_;
1165 1543
1544 my $name = $pl->ob->name;
1545
1166 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1168 1548
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1173 1555
1174 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1558 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1559 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1560 $pl->destroy;
1561
1562 my $prefix = qr<^~\Q$name\E/>;
1563
1564 # nuke player maps
1565 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1566
1179 IO::AIO::aio_rmtree $temp; 1567 IO::AIO::aio_rmtree $temp;
1568}
1569
1570=item $pl->kick
1571
1572Kicks a player out of the game. This destroys the connection.
1573
1574=cut
1575
1576sub kick {
1577 my ($pl, $kicker) = @_;
1578
1579 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1580 $pl->killer ("kicked");
1581 $pl->ns->destroy;
1180} 1582}
1181 1583
1182=item cf::player::list_logins 1584=item cf::player::list_logins
1183 1585
1184Returns am arrayref of all valid playernames in the system, can take a 1586Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1587while and may block, so not sync_job-capable, ever.
1186 1588
1187=cut 1589=cut
1188 1590
1189sub list_logins { 1591sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1592 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1593 or return [];
1192 1594
1193 my @logins; 1595 my @logins;
1194 1596
1195 for my $login (@$dirs) { 1597 for my $login (@$dirs) {
1598 my $path = path $login;
1599
1600 # a .pst is a dead give-away for a valid player
1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1606 }
1199 1607
1200 utf8::decode $login; 1608 utf8::decode $login;
1201 push @logins, $login; 1609 push @logins, $login;
1202 } 1610 }
1203 1611
1204 \@logins 1612 \@logins
1205} 1613}
1206 1614
1207=item $player->maps 1615=item $player->maps
1208 1616
1209Returns an arrayref of cf::path's of all maps that are private for this 1617Returns an arrayref of map paths that are private for this
1210player. May block. 1618player. May block.
1211 1619
1212=cut 1620=cut
1213 1621
1214sub maps($) { 1622sub maps($) {
1215 my ($pl) = @_; 1623 my ($pl) = @_;
1624
1625 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1626
1217 my $files = aio_readdir playerdir $pl 1627 my $files = aio_readdir playerdir $pl
1218 or return; 1628 or return;
1219 1629
1220 my @paths; 1630 my @paths;
1222 for (@$files) { 1632 for (@$files) {
1223 utf8::decode $_; 1633 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1634 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1635 next unless /^$PATH_SEP/o;
1226 1636
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1637 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1638 }
1229 1639
1230 \@paths 1640 \@paths
1231} 1641}
1232 1642
1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1644
1645Expand deliantra pod fragments into protocol xml.
1646
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1647=item $player->ext_reply ($msgid, @msg)
1234 1648
1235Sends an ext reply to the player. 1649Sends an ext reply to the player.
1236 1650
1237=cut 1651=cut
1238 1652
1239sub ext_reply($$$%) { 1653sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1654 my ($self, $id, @msg) = @_;
1241 1655
1242 $msg{msgid} = $id; 1656 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1657}
1246 1658
1247package cf; 1659=item $player->ext_msg ($type, @msg)
1660
1661Sends an ext event to the client.
1662
1663=cut
1664
1665sub ext_msg($$@) {
1666 my ($self, $type, @msg) = @_;
1667
1668 $self->ns->ext_msg ($type, @msg);
1669}
1670
1671=head3 cf::region
1672
1673=over 4
1674
1675=cut
1676
1677package cf::region;
1678
1679=item cf::region::find_by_path $path
1680
1681Tries to decuce the likely region for a map knowing only its path.
1682
1683=cut
1684
1685sub find_by_path($) {
1686 my ($path) = @_;
1687
1688 my ($match, $specificity);
1689
1690 for my $region (list) {
1691 if ($region->{match} && $path =~ $region->{match}) {
1692 ($match, $specificity) = ($region, $region->specificity)
1693 if $region->specificity > $specificity;
1694 }
1695 }
1696
1697 $match
1698}
1248 1699
1249=back 1700=back
1250
1251 1701
1252=head3 cf::map 1702=head3 cf::map
1253 1703
1254=over 4 1704=over 4
1255 1705
1258package cf::map; 1708package cf::map;
1259 1709
1260use Fcntl; 1710use Fcntl;
1261use Coro::AIO; 1711use Coro::AIO;
1262 1712
1713use overload
1714 '""' => \&as_string,
1715 fallback => 1;
1716
1263our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1265 1719
1266sub generate_random_map { 1720sub generate_random_map {
1267 my ($path, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1268 1724
1269 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1726 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1730 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1731 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1732 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1733 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1734 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1735 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1736 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1737 (cf::region::find $rmp->{region}), $rmp->{custom}
1738 )
1739}
1740
1741=item cf::map->register ($regex, $prio)
1742
1743Register a handler for the map path matching the given regex at the
1744givne priority (higher is better, built-in handlers have priority 0, the
1745default).
1746
1747=cut
1748
1749sub register {
1750 my (undef, $regex, $prio) = @_;
1751 my $pkg = caller;
1752
1753 no strict;
1754 push @{"$pkg\::ISA"}, __PACKAGE__;
1755
1756 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1757}
1758
1759# also paths starting with '/'
1760$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1761
1762sub thawer_merge {
1763 my ($self, $merge) = @_;
1764
1765 # we have to keep some variables in memory intact
1766 local $self->{path};
1767 local $self->{load_path};
1768
1769 $self->SUPER::thawer_merge ($merge);
1770}
1771
1772sub normalise {
1773 my ($path, $base) = @_;
1774
1775 $path = "$path"; # make sure its a string
1776
1777 $path =~ s/\.map$//;
1778
1779 # map plan:
1780 #
1781 # /! non-realised random map exit (special hack!)
1782 # {... are special paths that are not being touched
1783 # ?xxx/... are special absolute paths
1784 # ?random/... random maps
1785 # /... normal maps
1786 # ~user/... per-player map of a specific user
1787
1788 $path =~ s/$PATH_SEP/\//go;
1789
1790 # treat it as relative path if it starts with
1791 # something that looks reasonable
1792 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1793 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1794
1795 $base =~ s{[^/]+/?$}{};
1796 $path = "$base/$path";
1797 }
1798
1799 for ($path) {
1800 redo if s{//}{/};
1801 redo if s{/\.?/}{/};
1802 redo if s{/[^/]+/\.\./}{/};
1803 }
1804
1805 $path
1806}
1807
1808sub new_from_path {
1809 my (undef, $path, $base) = @_;
1810
1811 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1812
1813 $path = normalise $path, $base;
1814
1815 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1816 if ($path =~ $EXT_MAP{$pkg}[1]) {
1817 my $self = bless cf::map::new, $pkg;
1818 $self->{path} = $path; $self->path ($path);
1819 $self->init; # pass $1 etc.
1820 return $self;
1821 }
1822 }
1823
1824 Carp::cluck "unable to resolve path '$path' (base '$base').";
1825 ()
1826}
1827
1828sub init {
1829 my ($self) = @_;
1830
1831 $self
1832}
1833
1834sub as_string {
1835 my ($self) = @_;
1836
1837 "$self->{path}"
1838}
1839
1840# the displayed name, this is a one way mapping
1841sub visible_name {
1842 &as_string
1843}
1844
1845# the original (read-only) location
1846sub load_path {
1847 my ($self) = @_;
1848
1849 "$MAPDIR/$self->{path}.map"
1850}
1851
1852# the temporary/swap location
1853sub save_path {
1854 my ($self) = @_;
1855
1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1857 "$TMPDIR/$path.map"
1858}
1859
1860# the unique path, undef == no special unique path
1861sub uniq_path {
1862 my ($self) = @_;
1863
1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1865 "$UNIQUEDIR/$path"
1283} 1866}
1284 1867
1285# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1286# all maps in C++... 1869# all maps in C++...
1287sub change_all_map_light { 1870sub change_all_map_light {
1289 1872
1290 $_->change_map_light ($change) 1873 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1874 for grep $_->outdoor, values %cf::MAP;
1292} 1875}
1293 1876
1877sub decay_objects {
1878 my ($self) = @_;
1879
1880 return if $self->{deny_reset};
1881
1882 $self->do_decay_objects;
1883}
1884
1885sub unlink_save {
1886 my ($self) = @_;
1887
1888 utf8::encode (my $save = $self->save_path);
1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1890 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1891}
1892
1294sub load_map_header($) { 1893sub load_header_from($) {
1295 my ($path) = @_; 1894 my ($self, $path) = @_;
1296 1895
1297 utf8::encode $path; 1896 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1299 or return; 1898 or return;
1300 1899
1301 my $map = cf::map::new 1900 $self->_load_header ($f)
1302 or return; 1901 or return;
1303 1902
1304 # for better error messages only, will be overwritten later 1903 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1904 $f->resolve_delayed_derefs;
1306 1905
1307 $map->load_header ($path) 1906 $self->{load_path} = $path;
1907
1908 1
1909}
1910
1911sub load_header_orig {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->load_path)
1915}
1916
1917sub load_header_temp {
1918 my ($self) = @_;
1919
1920 $self->load_header_from ($self->save_path)
1921}
1922
1923sub prepare_temp {
1924 my ($self) = @_;
1925
1926 $self->last_access ((delete $self->{last_access})
1927 || $cf::RUNTIME); #d#
1928 # safety
1929 $self->{instantiate_time} = $cf::RUNTIME
1930 if $self->{instantiate_time} > $cf::RUNTIME;
1931}
1932
1933sub prepare_orig {
1934 my ($self) = @_;
1935
1936 $self->{load_original} = 1;
1937 $self->{instantiate_time} = $cf::RUNTIME;
1938 $self->last_access ($cf::RUNTIME);
1939 $self->instantiate;
1940}
1941
1942sub load_header {
1943 my ($self) = @_;
1944
1945 if ($self->load_header_temp) {
1946 $self->prepare_temp;
1947 } else {
1948 $self->load_header_orig
1308 or return; 1949 or return;
1950 $self->prepare_orig;
1951 }
1309 1952
1310 $map->{load_path} = $path; 1953 $self->{deny_reset} = 1
1954 if $self->no_reset;
1311 1955
1312 $map 1956 $self->default_region (cf::region::find_by_path $self->{path})
1957 unless $self->default_region;
1958
1959 1
1313} 1960}
1314 1961
1315sub find; 1962sub find;
1316sub find { 1963sub find {
1317 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1318 1965
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1967
1968 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 1969 cf::lock_wait "map_find:$path";
1325 1970
1326 $cf::MAP{$key} || do { 1971 $cf::MAP{$path} || do {
1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1327 my $guard = cf::lock_acquire "map_find:$key"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1328 1974
1329 # do it the slow way 1975 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1976 or return;
1343 1977
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1356 1979
1357 Coro::cede; 1980 $map->load_header
1981 or return;
1358 1982
1359 if ($map->should_reset) { 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1984 # doing this can freeze the server in a sync job, obviously
1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1987 undef $guard1;
1360 $map->reset; 1988 $map->reset;
1361 undef $guard;
1362 $map = find $path 1989 return find $path;
1363 or return;
1364 } 1990 }
1365 1991
1366 $cf::MAP{$key} = $map 1992 $cf::MAP{$path} = $map
1367 } 1993 }
1368} 1994}
1995
1996sub pre_load { }
1997sub post_load { }
1369 1998
1370sub load { 1999sub load {
1371 my ($self) = @_; 2000 my ($self) = @_;
1372 2001
2002 local $self->{deny_reset} = 1; # loading can take a long time
2003
1373 my $path = $self->{path}; 2004 my $path = $self->{path};
2005
2006 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2007 my $guard = cf::lock_acquire "map_data:$path";
1375 2008
2009 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 2010 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 2011
1378 $self->in_memory (cf::MAP_LOADING); 2012 $self->in_memory (cf::MAP_LOADING);
1379 2013
1380 $self->alloc; 2014 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 2015
2016 $self->pre_load;
2017 cf::cede_to_tick;
2018
2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2020 $f->skip_block;
2021 $self->_load_objects ($f)
1382 or return; 2022 or return;
1383 2023
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
1385 if delete $self->{load_original}; 2025 if delete $self->{load_original};
1386 2026
1387 if (my $uniq = $path->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 2028 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 2029 unless (aio_stat $uniq) {
2030 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 2031 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 2032 $self->_load_objects ($f);
2033 $f->resolve_delayed_derefs;
2034 }
1392 } 2035 }
1393 } 2036 }
1394 2037
1395 Coro::cede; 2038 $f->resolve_delayed_derefs;
1396 2039
2040 cf::cede_to_tick;
1397 # now do the right thing for maps 2041 # now do the right thing for maps
1398 $self->link_multipart_objects; 2042 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 2043 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 2044 unless $self->difficulty;
2045 cf::cede_to_tick;
2046
2047 unless ($self->{deny_activate}) {
2048 $self->decay_objects;
2049 $self->fix_auto_apply;
2050 $self->update_buttons;
2051 cf::cede_to_tick;
2052 $self->set_darkness_map;
2053 cf::cede_to_tick;
1410 $self->activate; 2054 $self->activate;
1411 } 2055 }
1412 2056
1413 Coro::cede; 2057 $self->{last_save} = $cf::RUNTIME;
2058 $self->last_access ($cf::RUNTIME);
1414 2059
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
2061 }
2062
2063 $self->post_load;
2064}
2065
2066sub customise_for {
2067 my ($self, $ob) = @_;
2068
2069 return find "~" . $ob->name . "/" . $self->{path}
2070 if $self->per_player;
2071
2072# return find "?party/" . $ob->name . "/" . $self->{path}
2073# if $self->per_party;
2074
2075 $self
1416} 2076}
1417 2077
1418# find and load all maps in the 3x3 area around a map 2078# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2079sub load_neighbours {
1420 my ($map) = @_; 2080 my ($map) = @_;
1421 2081
1422 my @diag; # diagonal neighbours 2082 my @neigh; # diagonal neighbours
1423 2083
1424 for (0 .. 3) { 2084 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2085 my $neigh = $map->tile_path ($_)
1426 or next; 2086 or next;
1427 $neigh = find $neigh, $map 2087 $neigh = find $neigh, $map
1428 or next; 2088 or next;
1429 $neigh->load; 2089 $neigh->load;
1430 2090
2091 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2092 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2093 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2094 }
1434 2095
1435 for (@diag) { 2096 for (grep defined $_->[0], @neigh) {
2097 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2098 my $neigh = find $path, $origin
1437 or next; 2099 or next;
1438 $neigh->load; 2100 $neigh->load;
1439 } 2101 }
1440} 2102}
1441 2103
1446} 2108}
1447 2109
1448sub do_load_sync { 2110sub do_load_sync {
1449 my ($map) = @_; 2111 my ($map) = @_;
1450 2112
2113 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2114 if $Coro::current == $Coro::main;
2115
1451 cf::sync_job { $map->load }; 2116 cf::sync_job { $map->load };
1452} 2117}
1453 2118
1454our %MAP_PREFETCH; 2119our %MAP_PREFETCH;
2120our $MAP_PREFETCHER = undef;
2121
2122sub find_async {
2123 my ($path, $origin, $load) = @_;
2124
2125 $path = normalise $path, $origin && $origin->{path};
2126
2127 if (my $map = $cf::MAP{$path}) {
2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2129 }
2130
2131 $MAP_PREFETCH{$path} |= $load;
2132
1455our $MAP_PREFETCHER = Coro::async { 2133 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2134 $Coro::current->{desc} = "map prefetcher";
2135
1457 while (%MAP_PREFETCH) { 2136 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2137 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2138 if (my $map = find $k) {
2139 $map->load if $v;
2140 }
2141
1460 my $path = delete $MAP_PREFETCH{$key}; 2142 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2143 }
1466 Coro::schedule; 2144 }
2145 undef $MAP_PREFETCHER;
1467 } 2146 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2147 $MAP_PREFETCHER->prio (6);
1482 2148
1483 () 2149 ()
1484} 2150}
1485 2151
1486sub save { 2152sub save {
1487 my ($self) = @_; 2153 my ($self) = @_;
1488 2154
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2155 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2156
1491 $self->{last_save} = $cf::RUNTIME; 2157 $self->{last_save} = $cf::RUNTIME;
1492 2158
1493 return unless $self->dirty; 2159 return unless $self->dirty;
1494 2160
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2161 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2162 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2163
1498 $self->{load_path} = $save; 2164 $self->{load_path} = $save;
1499 2165
1500 return if $self->{deny_save}; 2166 return if $self->{deny_save};
1501 2167
1502 local $self->{last_access} = $self->last_access;#d# 2168 local $self->{last_access} = $self->last_access;#d#
1503 2169
1504 cf::async { 2170 cf::async {
2171 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
1506 }; 2173 };
1507 2174
2175 cf::get_slot 0.02;
2176
1508 if ($uniq) { 2177 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2180 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2182 }
1514} 2183}
1515 2184
1516sub swap_out { 2185sub swap_out {
1517 my ($self) = @_; 2186 my ($self) = @_;
1518 2187
1519 # save first because save cedes 2188 # save first because save cedes
1520 $self->save; 2189 $self->save;
1521 2190
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2192
1524 return if $self->players; 2193 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
1526 return if $self->{deny_save}; 2195 return if $self->{deny_save};
1527 2196
2197 $self->in_memory (cf::MAP_SWAPPED);
2198
2199 $self->deactivate;
2200 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2201 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2202}
1531 2203
1532sub reset_at { 2204sub reset_at {
1533 my ($self) = @_; 2205 my ($self) = @_;
1534 2206
1535 # TODO: safety, remove and allow resettable per-player maps 2207 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2208 return 1e99 if $self->{deny_reset};
1538 2209
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2210 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2211 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2212
1546 my ($self) = @_; 2217 my ($self) = @_;
1547 2218
1548 $self->reset_at <= $cf::RUNTIME 2219 $self->reset_at <= $cf::RUNTIME
1549} 2220}
1550 2221
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2222sub reset {
1573 my ($self) = @_; 2223 my ($self) = @_;
1574 2224
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2225 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2226
1577 return if $self->players; 2227 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2228
1580 warn "resetting map ", $self->path;#d# 2229 warn "resetting map ", $self->path;
2230
2231 $self->in_memory (cf::MAP_SWAPPED);
2232
2233 # need to save uniques path
2234 unless ($self->{deny_save}) {
2235 my $uniq = $self->uniq_path; utf8::encode $uniq;
2236
2237 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2238 if $uniq;
2239 }
1581 2240
1582 delete $cf::MAP{$self->path}; 2241 delete $cf::MAP{$self->path};
1583 2242
2243 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2244 $_->clear_links_to ($self) for values %cf::MAP;
2245 $self->clear;
1585 2246
1586 $self->unlink_save; 2247 $self->unlink_save;
1587 $self->destroy; 2248 $self->destroy;
1588} 2249}
1589 2250
1590my $nuke_counter = "aaaa"; 2251my $nuke_counter = "aaaa";
1591 2252
1592sub nuke { 2253sub nuke {
1593 my ($self) = @_; 2254 my ($self) = @_;
1594 2255
2256 {
2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2258
2259 delete $cf::MAP{$self->path};
2260
2261 $self->unlink_save;
2262
2263 bless $self, "cf::map";
2264 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2265 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2266 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2267 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2268
2269 $cf::MAP{$self->path} = $self;
2270 }
2271
1598 $self->reset; # polite request, might not happen 2272 $self->reset; # polite request, might not happen
1599} 2273}
1600 2274
1601sub customise_for { 2275=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2276
1604 if ($map->per_player) { 2277Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2278maps. May block.
2279
2280=cut
2281
2282sub tmp_maps() {
1606 } 2283 [
2284 map {
2285 utf8::decode $_;
2286 /\.map$/
2287 ? normalise $_
2288 : ()
2289 } @{ aio_readdir $TMPDIR or [] }
2290 ]
2291}
1607 2292
1608 $map 2293=item $maps = cf::map::random_maps
2294
2295Returns an arrayref with all map paths of currently instantiated and saved
2296random maps. May block.
2297
2298=cut
2299
2300sub random_maps() {
2301 [
2302 map {
2303 utf8::decode $_;
2304 /\.map$/
2305 ? normalise "?random/$_"
2306 : ()
2307 } @{ aio_readdir $RANDOMDIR or [] }
2308 ]
1609} 2309}
1610 2310
1611=item cf::map::unique_maps 2311=item cf::map::unique_maps
1612 2312
1613Returns an arrayref of cf::path's of all shared maps that have 2313Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2314instantiated unique items. May block.
1615 2315
1616=cut 2316=cut
1617 2317
1618sub unique_maps() { 2318sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2319 [
1620 or return; 2320 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2321 utf8::decode $_;
1626 next if /\.pst$/; 2322 s/\.map$//; # TODO future compatibility hack
1627 next unless /^$PATH_SEP/o; 2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1628 2324 ? ()
1629 push @paths, new cf::path $_; 2325 : normalise $_
2326 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2327 ]
1631
1632 \@paths
1633} 2328}
1634
1635package cf;
1636 2329
1637=back 2330=back
1638 2331
1639=head3 cf::object 2332=head3 cf::object
1640 2333
1644 2337
1645=over 4 2338=over 4
1646 2339
1647=item $ob->inv_recursive 2340=item $ob->inv_recursive
1648 2341
1649Returns the inventory of the object _and_ their inventories, recursively. 2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
1650 2344
1651=cut 2345=cut
1652 2346
1653sub inv_recursive_; 2347sub inv_recursive_;
1654sub inv_recursive_ { 2348sub inv_recursive_ {
1657 2351
1658sub inv_recursive { 2352sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2353 inv_recursive_ inv $_[0]
1660} 2354}
1661 2355
2356=item $ref = $ob->ref
2357
2358Creates and returns a persistent reference to an object that can be stored as a string.
2359
2360=item $ob = cf::object::deref ($refstring)
2361
2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2363even if the object actually exists. May block.
2364
2365=cut
2366
2367sub deref {
2368 my ($ref) = @_;
2369
2370 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2371 my ($uuid, $name) = ($1, $2);
2372 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2373 or return;
2374 $pl->ob->uuid eq $uuid
2375 or return;
2376
2377 $pl->ob
2378 } else {
2379 warn "$ref: cannot resolve object reference\n";
2380 undef
2381 }
2382}
2383
1662package cf; 2384package cf;
1663 2385
1664=back 2386=back
1665 2387
1666=head3 cf::object::player 2388=head3 cf::object::player
1672Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2394Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1673can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
1674dialogue with the given NPC character. 2396dialogue with the given NPC character.
1675 2397
1676=cut 2398=cut
2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
1677 2413
1678# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
1679# with dialog boxes. 2415# with dialog boxes.
1680#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
1681sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
1683 2419
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2420 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2421
1686 if ($self->{record_replies}) { 2422 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2423 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2424
1688 } else { 2425 } else {
2426 my $pl = $self->contr;
2427
2428 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2429 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431
2432 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 }
1691 } 2436 }
2437}
2438
2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2440
2441=cut
2442
2443sub cf::object::send_msg {
2444 my $pl = shift->contr
2445 or return;
2446 $pl->send_msg (@_);
1692} 2447}
1693 2448
1694=item $player_object->may ("access") 2449=item $player_object->may ("access")
1695 2450
1696Returns wether the given player is authorized to access resource "access" 2451Returns wether the given player is authorized to access resource "access"
1709 2464
1710=item $player_object->enter_link 2465=item $player_object->enter_link
1711 2466
1712Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
1713 2468
1714The player should be reaosnably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
1715I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2473
2474Will never block.
1716 2475
1717=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
1718 2477
1719Moves the player out of the specila link map onto the given map. If the 2478Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2479map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2480to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2481fails, to the emergency map position.
1723 2482
1724Might block. 2483Might block.
1725 2484
1726=cut 2485=cut
2486
2487sub link_map {
2488 unless ($LINK_MAP) {
2489 $LINK_MAP = cf::map::find "{link}"
2490 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2491 $LINK_MAP->load;
2492 }
2493
2494 $LINK_MAP
2495}
1727 2496
1728sub cf::object::player::enter_link { 2497sub cf::object::player::enter_link {
1729 my ($self) = @_; 2498 my ($self) = @_;
1730 2499
1731 $self->deactivate_recursive; 2500 $self->deactivate_recursive;
1732 2501
1733 return if $self->map == $LINK_MAP; 2502 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2503
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2504 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2505 if $self->map && $self->map->{path} ne "{link}";
1737 2506
1738 $self->enter_map ($LINK_MAP, 20, 20); 2507 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2508}
1740 2509
1741sub cf::object::player::leave_link { 2510sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2511 my ($self, $map, $x, $y) = @_;
2512
2513 return unless $self->contr->active;
1743 2514
1744 my $link_pos = delete $self->{_link_pos}; 2515 my $link_pos = delete $self->{_link_pos};
1745 2516
1746 unless ($map) { 2517 unless ($map) {
1747 # restore original map position 2518 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2532 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2533 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2534 if $x <=0 && $y <= 0;
1764 2535
1765 $map->load; 2536 $map->load;
1766 $map->load_diag; 2537 $map->load_neighbours;
1767 2538
1768 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1769 $self->activate_recursive; 2541 $self->activate_recursive;
2542
2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
1771} 2545}
1772 2546
1773cf::player->attach ( 2547=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2548
1777 # abort map switching before logout 2549Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2550her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2551that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2552the new (success) or old (failed) map position. In either case, $done will
1781 }; 2553be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2554
1787 # try to abort aborted map switching on player login :) 2555Note that $check will be called with a potentially non-loaded map, so if
1788 # should happen only on crashes 2556it needs a loaded map it has to call C<< ->load >>.
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804 2557
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2558=cut
2559
2560our $GOTOGEN;
1808 2561
1809sub cf::object::player::goto { 2562sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2563 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2564
1812 $path = new cf::path $path; 2565 # do generation counting so two concurrent goto's will be executed in-order
2566 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2567
1814 $self->enter_link; 2568 $self->enter_link;
1815 2569
1816 (async { 2570 (async {
1817 my $map = cf::map::find $path->as_string; 2571 $Coro::current->{desc} = "player::goto $path $x $y";
2572
2573 # *tag paths override both path and x|y
2574 if ($path =~ /^\*(.*)$/) {
2575 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2576 my $ob = $obs[rand @obs];
2577
2578 # see if we actually can go there
2579 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2580 $ob = $obs[rand @obs];
2581 } else {
2582 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584 # else put us there anyways for now #d#
2585
2586 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2587 } else {
2588 ($path, $x, $y) = (undef, undef, undef);
2589 }
2590 }
2591
2592 my $map = eval {
2593 my $map = defined $path ? cf::map::find $path : undef;
2594
2595 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2596 $map = $map->customise_for ($self);
1819 2597 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2598 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2599 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
1824 2601
2602 $map
2603 };
2604
2605 if ($@) {
2606 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2607 LOG llevError | logBacktrace, Carp::longmess $@;
2608 }
2609
2610 if ($gen == $self->{_goto_generation}) {
2611 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2612 $self->leave_link ($map, $x, $y);
2613 }
2614
2615 $done->() if $done;
1826 })->prio (1); 2616 })->prio (1);
1827} 2617}
1828 2618
1829=item $player_object->enter_exit ($exit_object) 2619=item $player_object->enter_exit ($exit_object)
1830 2620
1832 2622
1833sub parse_random_map_params { 2623sub parse_random_map_params {
1834 my ($spec) = @_; 2624 my ($spec) = @_;
1835 2625
1836 my $rmp = { # defaults 2626 my $rmp = { # defaults
1837 xsize => 10, 2627 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2628 ysize => (cf::rndm 15, 40),
2629 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2630 #layout => string,
1839 }; 2631 };
1840 2632
1841 for (split /\n/, $spec) { 2633 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2634 my ($k, $v) = split /\s+/, $_, 2;
1843 2635
1855 # that depends on the exit object 2647 # that depends on the exit object
1856 2648
1857 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
1858 2650
1859 if ($exit->map) { 2651 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2652 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
1864 } 2658 }
1865 2659
1866 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
1867 2661
1868 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1869 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2664 my $meta = "$RANDOMDIR/$md5.meta";
1870 2665
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2668 undef $fh;
2669 aio_rename "$meta~", $meta;
1873 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
1874 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
1876 } 2677 }
1877} 2678}
1878 2679
1879sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
1882 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
1883 2684
1884 $self->enter_link; 2685 $self->enter_link;
1885 2686
1886 (async { 2687 (async {
1887 $self->deactivate_recursive; # just to be sure 2688 $Coro::current->{desc} = "enter_exit";
2689
1888 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
1889 prepare_random_map $exit 2697 prepare_random_map $exit
1890 if $exit->slaying eq "/!"; 2698 if $exit->slaying eq "/!";
2699 }
1891 2700
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
1894 2704
2705 $self->goto ($map, $x, $y);
2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
1895 1; 2711 1
1896 }) { 2712 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
1898 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2717
1902 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2719 $self->leave_link;
1904 } 2720 }
1905 })->prio (1); 2721 })->prio (1);
1918 2734
1919sub cf::client::send_drawinfo { 2735sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2736 my ($self, $text, $flags) = @_;
1921 2737
1922 utf8::encode $text; 2738 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2740}
1925 2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2807);
2808
2809sub cf::client::send_msg {
2810 my ($self, $channel, $msg, $color, @extra) = @_;
2811
2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2814
2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2816
2817 # check predefined channels, for the benefit of C
2818 if ($CHANNEL{$channel}) {
2819 $channel = $CHANNEL{$channel};
2820
2821 $self->ext_msg (channel_info => $channel)
2822 if $self->can_msg;
2823
2824 $channel = $channel->{id};
2825
2826 } elsif (ref $channel) {
2827 # send meta info to client, if not yet sent
2828 unless (exists $self->{channel}{$channel->{id}}) {
2829 $self->{channel}{$channel->{id}} = $channel;
2830 $self->ext_msg (channel_info => $channel)
2831 if $self->can_msg;
2832 }
2833
2834 $channel = $channel->{id};
2835 }
2836
2837 return unless @extra || length $msg;
2838
2839 if ($self->can_msg) {
2840 # default colour, mask it out
2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2842 if $color & cf::NDI_DEF;
2843
2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2860 } else {
2861 if ($color >= 0) {
2862 # replace some tags by gcfclient-compatible ones
2863 for ($msg) {
2864 1 while
2865 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2866 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2867 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2868 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2869 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2870 }
2871
2872 $color &= cf::NDI_COLOR_MASK;
2873
2874 utf8::encode $msg;
2875
2876 if (0 && $msg =~ /\[/) {
2877 # COMMAND/INFO
2878 $self->send_packet ("drawextinfo $color 10 8 $msg")
2879 } else {
2880 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2881 $self->send_packet ("drawinfo $color $msg")
2882 }
2883 }
2884 }
2885}
2886
2887=item $client->ext_msg ($type, @msg)
2888
2889Sends an ext event to the client.
2890
2891=cut
2892
2893sub cf::client::ext_msg($$@) {
2894 my ($self, $type, @msg) = @_;
2895
2896 if ($self->extcmd == 2) {
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2898 } elsif ($self->extcmd == 1) { # TODO: remove
2899 push @msg, msgtype => "event_$type";
2900 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2901 }
2902}
2903
2904=item $client->ext_reply ($msgid, @msg)
2905
2906Sends an ext reply to the client.
2907
2908=cut
2909
2910sub cf::client::ext_reply($$@) {
2911 my ($self, $id, @msg) = @_;
2912
2913 if ($self->extcmd == 2) {
2914 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2915 } elsif ($self->extcmd == 1) {
2916 #TODO: version 1, remove
2917 unshift @msg, msgtype => "reply", msgid => $id;
2918 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2919 }
2920}
1926 2921
1927=item $success = $client->query ($flags, "text", \&cb) 2922=item $success = $client->query ($flags, "text", \&cb)
1928 2923
1929Queues a query to the client, calling the given callback with 2924Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2925the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2926C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2927
1933Queries can fail, so check the return code. Or don't, as queries will become 2928Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2929become reliable at some point in the future.
1935 2930
1936=cut 2931=cut
1937 2932
1938sub cf::client::query { 2933sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2934 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2942 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2943 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2944
1950 $self->send_packet ($self->{query_queue}[0][0]) 2945 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2946 if @{ $self->{query_queue} } == 1;
2947
2948 1
1952} 2949}
1953 2950
1954cf::client->attach ( 2951cf::client->attach (
2952 on_connect => sub {
2953 my ($ns) = @_;
2954
2955 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2956 },
1955 on_reply => sub { 2957 on_reply => sub {
1956 my ($ns, $msg) = @_; 2958 my ($ns, $msg) = @_;
1957 2959
1958 # this weird shuffling is so that direct followup queries 2960 # this weird shuffling is so that direct followup queries
1959 # get handled first 2961 # get handled first
1960 my $queue = delete $ns->{query_queue} 2962 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2963 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2964
1963 (shift @$queue)->[1]->($msg); 2965 (shift @$queue)->[1]->($msg);
2966 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2967
1965 push @{ $ns->{query_queue} }, @$queue; 2968 push @{ $ns->{query_queue} }, @$queue;
1966 2969
1967 if (@{ $ns->{query_queue} } == @$queue) { 2970 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2971 if (@$queue) {
1970 } else { 2973 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 2975 }
1973 } 2976 }
1974 }, 2977 },
2978 on_exticmd => sub {
2979 my ($ns, $buf) = @_;
2980
2981 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2982
2983 if (ref $msg) {
2984 my ($type, $reply, @payload) =
2985 "ARRAY" eq ref $msg
2986 ? @$msg
2987 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2988
2989 my @reply;
2990
2991 if (my $cb = $EXTICMD{$type}) {
2992 @reply = $cb->($ns, @payload);
2993 }
2994
2995 $ns->ext_reply ($reply, @reply)
2996 if $reply;
2997
2998 } else {
2999 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3000 }
3001
3002 cf::override;
3003 },
1975); 3004);
1976 3005
1977=item $client->async (\&cb) 3006=item $client->async (\&cb)
1978 3007
1979Create a new coroutine, running the specified callback. The coroutine will 3008Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 3049our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 3050our $safe_hole = new Safe::Hole;
2022 3051
2023$SIG{FPE} = 'IGNORE'; 3052$SIG{FPE} = 'IGNORE';
2024 3053
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3054$safe->permit_only (Opcode::opset qw(
3055 :base_core :base_mem :base_orig :base_math
3056 grepstart grepwhile mapstart mapwhile
3057 sort time
3058));
2026 3059
2027# here we export the classes and methods available to script code 3060# here we export the classes and methods available to script code
2028 3061
2029=pod 3062=pod
2030 3063
2031The following fucntions and emthods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
2032 3065
2033 cf::object contr pay_amount pay_player map 3066 cf::object
3067 contr pay_amount pay_player map x y force_find force_add destroy
3068 insert remove name archname title slaying race decrease split
3069
2034 cf::object::player player 3070 cf::object::player
2035 cf::player peaceful 3071 player
2036 cf::map trigger 3072
3073 cf::player
3074 peaceful
3075
3076 cf::map
3077 trigger
2037 3078
2038=cut 3079=cut
2039 3080
2040for ( 3081for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3083 insert remove inv nrof name archname title slaying race
3084 decrease split destroy change_exp)],
2042 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
2045) { 3088) {
2046 no strict 'refs'; 3089 no strict 'refs';
2117=back 3160=back
2118 3161
2119=cut 3162=cut
2120 3163
2121############################################################################# 3164#############################################################################
3165# the server's init and main functions
2122 3166
2123=head2 EXTENSION DATABASE SUPPORT 3167sub load_facedata($) {
3168 my ($path) = @_;
2124 3169
2125Crossfire maintains a very simple database for extension use. It can 3170 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3171 # for this (global event?)
2127excludes objects. 3172 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3173
2129The parameter C<$family> should best start with the name of the extension 3174 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3175
2132=over 4 3176 warn "loading facedata from $path\n";
2133 3177
2134=item $hashref = cf::db_get $family 3178 my $facedata;
3179 0 < aio_load $path, $facedata
3180 or die "$path: $!";
2135 3181
2136Return a hashref for use by the extension C<$family>, which can be 3182 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3183
2140=item $value = cf::db_get $family => $key 3184 $facedata->{version} == 2
3185 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3186
2142Returns a single value from the database 3187 # patch in the exptable
2143 3188 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3189 type => FT_RSRC,
2145 3190 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3191 };
3192 cf::cede_to_tick;
2195 3193
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3194 {
3195 my $faces = $facedata->{faceinfo};
2200 3196
2201 sub db_get($;$) { 3197 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3198 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 3199
2207 sub db_put($$;$) { 3200 cf::face::set_visibility $idx, $info->{visibility};
2208 if (@_ >= 3) { 3201 cf::face::set_magicmap $idx, $info->{magicmap};
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 3202 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2210 } else { 3203 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 3204
2216 cf::global->attach ( 3205 cf::cede_to_tick;
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3206 }
2221 );
2222}
2223 3207
2224############################################################################# 3208 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3209 next unless $info->{smooth};
2226 3210
2227sub cfg_load { 3211 my $idx = cf::face::find $face
3212 or next;
3213
3214 if (my $smooth = cf::face::find $info->{smooth}) {
3215 cf::face::set_smooth $idx, $smooth;
3216 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3217 } else {
3218 warn "smooth face '$info->{smooth}' not found for face '$face'";
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223 }
3224
3225 {
3226 my $anims = $facedata->{animinfo};
3227
3228 while (my ($anim, $info) = each %$anims) {
3229 cf::anim::set $anim, $info->{frames}, $info->{facings};
3230 cf::cede_to_tick;
3231 }
3232
3233 cf::anim::invalidate_all; # d'oh
3234 }
3235
3236 {
3237 # TODO: for gcfclient pleasure, we should give resources
3238 # that gcfclient doesn't grok a >10000 face index.
3239 my $res = $facedata->{resource};
3240
3241 while (my ($name, $info) = each %$res) {
3242 if (defined $info->{type}) {
3243 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3244 my $data;
3245
3246 if ($info->{type} & 1) {
3247 # prepend meta info
3248
3249 my $meta = $enc->encode ({
3250 name => $name,
3251 %{ $info->{meta} || {} },
3252 });
3253
3254 $data = pack "(w/a*)*", $meta, $info->{data};
3255 } else {
3256 $data = $info->{data};
3257 }
3258
3259 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3260 cf::face::set_type $idx, $info->{type};
3261 } else {
3262 $RESOURCE{$name} = $info;
3263 }
3264
3265 cf::cede_to_tick;
3266 }
3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3270
3271 1
3272}
3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
3293
3294register_exticmd fx_want => sub {
3295 my ($ns, $want) = @_;
3296
3297 while (my ($k, $v) = each %$want) {
3298 $ns->fx_want ($k, $v);
3299 }
3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3311
3312sub reload_regions {
3313 # HACK to clear player env face cache, we need some signal framework
3314 # for this (global event?)
3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3316
3317 load_resource_file "$MAPDIR/regions"
3318 or die "unable to load regions file\n";
3319
3320 for (cf::region::list) {
3321 $_->{match} = qr/$_->{match}/
3322 if exists $_->{match};
3323 }
3324}
3325
3326sub reload_facedata {
3327 load_facedata "$DATADIR/facedata"
3328 or die "unable to load facedata\n";
3329}
3330
3331sub reload_archetypes {
3332 load_resource_file "$DATADIR/archetypes"
3333 or die "unable to load archetypes\n";
3334}
3335
3336sub reload_treasures {
3337 load_resource_file "$DATADIR/treasures"
3338 or die "unable to load treasurelists\n";
3339}
3340
3341sub reload_resources {
3342 warn "reloading resource files...\n";
3343
3344 reload_facedata;
3345 reload_archetypes;
3346 reload_regions;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3357 reload_resources;
3358}
3359
3360sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3362 or return;
2230 3363
2231 local $/; 3364 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
2233 3366
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235 3368
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2243 }; 3376 };
2244 warn $@ if $@; 3377 warn $@ if $@;
2245 } 3378 }
2246} 3379}
2247 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
2248sub main { 3400sub main {
3401 atomic;
3402
2249 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event }; 3406 (async {
3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3408 EV::loop EV::LOOP_ONESHOT;
3409 })->prio (Coro::PRIO_MAX);
2253 }; 3410 };
2254 3411
2255 cfg_load; 3412 {
2256 db_load; 3413 my $guard = freeze_mainloop;
3414 reload_config;
3415 db_init;
2257 load_extensions; 3416 load_extensions;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
2258 Event::loop; 3426 EV::loop;
2259} 3427}
2260 3428
2261############################################################################# 3429#############################################################################
2262# initialisation and cleanup 3430# initialisation and cleanup
2263 3431
2264# install some emergency cleanup handlers 3432# install some emergency cleanup handlers
2265BEGIN { 3433BEGIN {
3434 our %SIGWATCHER = ();
2266 for my $signal (qw(INT HUP TERM)) { 3435 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3436 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal"; 3437 cf::cleanup "SIG$signal";
2272 },
2273 ); 3438 };
3439 }
3440}
3441
3442sub write_runtime_sync {
3443 # first touch the runtime file to show we are still running:
3444 # the fsync below can take a very very long time.
3445
3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3447
3448 my $guard = cf::lock_acquire "write_runtime";
3449
3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3451 or return;
3452
3453 my $value = $cf::RUNTIME + 90 + 10;
3454 # 10 is the runtime save interval, for a monotonic clock
3455 # 60 allows for the watchdog to kill the server.
3456
3457 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3458 and return;
3459
3460 # always fsync - this file is important
3461 aio_fsync $fh
3462 and return;
3463
3464 # touch it again to show we are up-to-date
3465 aio_utime $fh, undef, undef;
3466
3467 close $fh
3468 or return;
3469
3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3471 and return;
3472
3473 warn "runtime file written.\n";
3474
2274 } 3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
2275} 3519}
2276 3520
2277sub emergency_save() { 3521sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3522 my $freeze_guard = cf::freeze_mainloop;
2279 3523
2280 warn "enter emergency perl save\n"; 3524 warn "enter emergency perl save\n";
2281 3525
2282 cf::sync_job { 3526 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3527 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3528 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3529 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3530 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3531 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3532 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3533 $pl->valid or next;
3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3535 $pl->save;
2291 } 3536 }
2292 warn "end emergency player save\n"; 3537 warn "end emergency player save\n";
2293 3538
2294 warn "begin emergency map save\n"; 3539 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3541 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3542 $map->valid or next;
2298 $map->save; 3543 $map->save;
2299 } 3544 }
2300 warn "end emergency map save\n"; 3545 warn "end emergency map save\n";
3546
3547 warn "begin emergency database checkpoint\n";
3548 BDB::db_env_txn_checkpoint $DB_ENV;
3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
2301 }; 3554 };
2302 3555
2303 warn "leave emergency perl save\n"; 3556 warn "leave emergency perl save\n";
2304} 3557}
2305 3558
3559sub post_cleanup {
3560 my ($make_core) = @_;
3561
3562 warn Carp::longmess "post_cleanup backtrace"
3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3596
2306sub reload() { 3597sub do_reload_perl() {
2307 # can/must only be called in main 3598 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3600 warn "can only reload from main coroutine";
2310 return; 3601 return;
2311 } 3602 }
2312 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
2313 warn "reloading..."; 3607 warn "reloading...";
2314 3608
2315 warn "freezing server"; 3609 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3610
3611 cf::sync_job {
3612 cf::write_runtime_sync; # external watchdog should not bark
2317 cf::emergency_save; 3613 cf::emergency_save;
3614 cf::write_runtime_sync; # external watchdog should not bark
2318 3615
2319 warn "sync database to disk"; 3616 warn "syncing database to disk";
2320 cf::db_sync; 3617 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3618
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
2325 3620
2326 warn "cancel all watchers"; 3621 warn "flushing outstanding aio requests";
2327 for (Event::all_watchers) { 3622 while (IO::AIO::nreqs || BDB::nreqs) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2329 }
2330
2331 warn "cancel all extension coros";
2332 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = ();
2334
2335 warn "remove commands";
2336 %COMMAND = ();
2337
2338 warn "remove ext commands";
2339 %EXTCMD = ();
2340
2341 warn "unload/nuke all extensions";
2342 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg";
2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
2350 } 3624 }
2351 3625
3626 warn "cancelling all extension coros";
3627 $_->cancel for values %EXT_CORO;
3628 %EXT_CORO = ();
3629
3630 warn "removing commands";
3631 %COMMAND = ();
3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
2352 warn "... nuking $pkg"; 3639 warn "... unloading $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355 3640
2356 warn "unload all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359
2360 warn "removing <$k>";
2361 delete $INC{$k};
2362
2363 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g;
2365
2366 if (my $cb = $k->can ("unload_module")) { 3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
2367 $cb->(); 3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
2368 } 3650 }
2369 3651
2370 Symbol::delete_package $k; 3652 warn "unloading all perl modules loaded from $LIBDIR";
3653 while (my ($k, $v) = each %INC) {
3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
2371 } 3667 }
2372 3668
2373 warn "get rid of safe::, as good as possible"; 3669 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3672
2377 warn "unload cf.pm \"a bit\""; 3673 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3675 delete $INC{"cf/pod.pm"};
2379 3676
2380 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3678 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
2383 3680
3681 warn "unload completed, starting to reload now";
3682
2384 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
2385 require cf; 3684 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3686
2388 warn "load config and database again"; 3687 warn "loading config and database again";
2389 cf::cfg_load; 3688 cf::reload_config;
2390 cf::db_load;
2391 3689
2392 warn "load extensions"; 3690 warn "loading extensions";
2393 cf::load_extensions; 3691 cf::load_extensions;
2394 3692
2395 warn "reattach attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3694 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3695 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3697 warn "reattaching attachments to players";
3698 reattach $_ for values %PLAYER;
3699
3700 warn "leaving sync_job";
3701
3702 1
3703 } or do {
3704 warn $@;
3705 cf::cleanup "error while reloading, exiting.";
3706 };
3707
3708 warn "reloaded";
3709 --$RELOAD;
3710 }
3711};
3712
3713our $RELOAD_WATCHER; # used only during reload
3714
3715sub reload_perl() {
3716 # doing reload synchronously and two reloads happen back-to-back,
3717 # coro crashes during coro_state_free->destroy here.
3718
3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3720 do_reload_perl;
3721 undef $RELOAD_WATCHER;
2399 }; 3722 };
2400
2401 if ($@) {
2402 warn $@;
2403 warn "error while reloading, exiting.";
2404 exit 1;
2405 }
2406
2407 warn "reloaded";
2408};
2409
2410#############################################################################
2411
2412unless ($LINK_MAP) {
2413 $LINK_MAP = cf::map::new;
2414
2415 $LINK_MAP->width (41);
2416 $LINK_MAP->height (41);
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3723}
2452 3724
2453register_command "reload" => sub { 3725register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
2455 3727
2456 if ($who->flag (FLAG_WIZ)) { 3728 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3729 $who->message ("reloading server.");
3730 async {
3731 $Coro::current->{desc} = "perl_reload";
3732 reload_perl;
3733 };
2460 } 3734 }
2461}; 3735};
2462 3736
2463unshift @INC, $LIBDIR; 3737unshift @INC, $LIBDIR;
2464 3738
2465$TICK_WATCHER = Event->timer ( 3739my $bug_warning = 0;
2466 reentrant => 0, 3740
2467 prio => 0, 3741our @WAIT_FOR_TICK;
2468 at => $NEXT_TICK || $TICK, 3742our @WAIT_FOR_TICK_BEGIN;
2469 data => WF_AUTOCANCEL, 3743
2470 cb => sub { 3744sub wait_for_tick {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK, $signal;
3749 $signal->wait;
3750}
3751
3752sub wait_for_tick_begin {
3753 return if tick_inhibit || $Coro::current == $Coro::main;
3754
3755 my $signal = new Coro::Signal;
3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3757 $signal->wait;
3758}
3759
3760sub tick {
3761 if ($Coro::current != $Coro::main) {
3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3763 unless ++$bug_warning > 10;
3764 return;
3765 }
3766
2471 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK;
2474 3768
2475 $WAIT_FOR_TICK->broadcast; 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2477 3771 Coro::async_pool {
2478 # if we are delayed by four ticks or more, skip them all 3772 $Coro::current->{desc} = "runtime saver";
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480
2481 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start;
2483 },
2484);
2485
2486IO::AIO::max_poll_time $TICK * 0.2;
2487
2488Event->io (
2489 fd => IO::AIO::poll_fileno,
2490 poll => 'r',
2491 prio => 5,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime 3773 write_runtime_sync
2503 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
2504 })->(); 3775 };
2505 }, 3776 }
2506); 3777
3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3779 $sig->send;
3780 }
3781 while (my $sig = shift @WAIT_FOR_TICK) {
3782 $sig->send;
3783 }
3784
3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3787
3788 if (0) {
3789 if ($NEXT_TICK) {
3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3796
3797{
3798 # configure BDB
3799
3800 BDB::min_parallel 8;
3801 BDB::max_poll_reqs $TICK * 0.1;
3802 $AnyEvent::BDB::WATCHER->priority (1);
3803
3804 unless ($DB_ENV) {
3805 $DB_ENV = BDB::db_env_create;
3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3811
3812 cf::sync_job {
3813 eval {
3814 BDB::db_env_open
3815 $DB_ENV,
3816 $BDBDIR,
3817 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3818 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3819 0666;
3820
3821 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3822 };
3823
3824 cf::cleanup "db_env_open(db): $@" if $@;
3825 };
3826 }
3827
3828 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3829 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3830 };
3831 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3832 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3833 };
3834 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3835 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3836 };
3837}
3838
3839{
3840 # configure IO::AIO
3841
3842 IO::AIO::min_parallel 8;
3843 IO::AIO::max_poll_time $TICK * 0.1;
3844 undef $AnyEvent::AIO::WATCHER;
3845}
3846
3847my $_log_backtrace;
3848
3849sub _log_backtrace {
3850 my ($msg, @addr) = @_;
3851
3852 $msg =~ s/\n//;
3853
3854 # limit the # of concurrent backtraces
3855 if ($_log_backtrace < 2) {
3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3858 async {
3859 $Coro::current->{desc} = "abt $msg";
3860
3861 my @bt = fork_call {
3862 @addr = map { sprintf "%x", $_ } @addr;
3863 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3864 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3865 or die "addr2line: $!";
3866
3867 my @funcs;
3868 my @res = <$fh>;
3869 chomp for @res;
3870 while (@res) {
3871 my ($func, $line) = splice @res, 0, 2, ();
3872 push @funcs, "[$func] $line";
3873 }
3874
3875 @funcs
3876 };
3877
3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3881 --$_log_backtrace;
3882 };
3883 } else {
3884 LOG llevInfo, "[ABT] $msg\n";
3885 LOG llevInfo, "[ABT] [suppressed]\n";
3886 }
3887}
3888
3889# load additional modules
3890use cf::pod;
2507 3891
2508END { cf::emergency_save } 3892END { cf::emergency_save }
2509 3893
25101 38941
2511 3895

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