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Revision 1.369 by root, Thu Sep 13 08:35:25 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 68
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
49 87
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 89
52our %COMMAND = (); 90our %COMMAND = ();
53our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
59our %EXT_MAP = (); # pluggable maps 97our %EXT_MAP = (); # pluggable maps
60 98
61our $RELOAD; # number of reloads so far 99our $RELOAD; # number of reloads so far
62our @EVENT; 100our @EVENT;
63 101
64our $CONFDIR = confdir; 102our $CONFDIR = confdir;
65our $DATADIR = datadir; 103our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 104our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 105our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 106our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 107our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 108our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 111our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
116our %RESOURCE;
75 117
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 120our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 121our $USE_FSYNC = 1; # use fsync to write maps - default off
83 122
84our $BDB_POLL_WATCHER; 123our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 124our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 125our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 126our $DB_ENV;
88 127
89our %CFG; 128our %CFG;
90 129
91our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 131our $RUNTIME;
132our $NOW;
93 133
94our (%PLAYER, %PLAYER_LOADING); # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps 135our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
97 137
98# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 140
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
104 145
105binmode STDOUT; 146binmode STDOUT;
106binmode STDERR; 147binmode STDERR;
107 148
108# read virtual server time, if available 149# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
110 open my $fh, "<", "$LOCALDIR/runtime" 151 open my $fh, "<", $RUNTIMEFILE
111 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
112 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
113} 154}
114 155
115mkdir $_ 156mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
161 202
162The raw value load value from the last tick. 203The raw value load value from the last tick.
163 204
164=item %cf::CFG 205=item %cf::CFG
165 206
166Configuration for the server, loaded from C</etc/crossfire/config>, or 207Configuration for the server, loaded from C</etc/deliantra-server/config>, or
167from wherever your confdir points to. 208from wherever your confdir points to.
168 209
169=item cf::wait_for_tick, cf::wait_for_tick_begin 210=item cf::wait_for_tick, cf::wait_for_tick_begin
170 211
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 212These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 234
194 LOG llevError, $msg; 235 LOG llevError, $msg;
195 }; 236 };
196} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
197 253
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 264for my $pkg (qw(
209 cf::global cf::attachable 265 cf::global cf::attachable
210 cf::object cf::object::player 266 cf::object cf::object::player
211 cf::client cf::player 267 cf::client cf::player
212 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
213 cf::map cf::party cf::region 270 cf::party cf::region
214)) { 271)) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 273}
218 274
219$Event::DIED = sub { 275$EV::DIED = sub {
220 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
221}; 277};
222 278
223############################################################################# 279#############################################################################
224 280
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 303 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d 304 $d
249 } || "[unable to dump $_[0]: '$@']"; 305 } || "[unable to dump $_[0]: '$@']";
250} 306}
251 307
252=item $ref = cf::from_json $json 308=item $ref = cf::decode_json $json
253 309
254Converts a JSON string into the corresponding perl data structure. 310Converts a JSON string into the corresponding perl data structure.
255 311
256=item $json = cf::to_json $ref 312=item $json = cf::encode_json $ref
257 313
258Converts a perl data structure into its JSON representation. 314Converts a perl data structure into its JSON representation.
259 315
260=cut 316=cut
261 317
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 318our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263 319
264sub to_json ($) { $json_coder->encode ($_[0]) } 320sub encode_json($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) } 321sub decode_json($) { $json_coder->decode ($_[0]) }
266 322
267=item cf::lock_wait $string 323=item cf::lock_wait $string
268 324
269Wait until the given lock is available. See cf::lock_acquire. 325Wait until the given lock is available. See cf::lock_acquire.
270 326
326 382
327 ! ! $LOCK{$key} 383 ! ! $LOCK{$key}
328} 384}
329 385
330sub freeze_mainloop { 386sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
332 388
333 my $guard = Coro::guard { 389 Coro::guard \&tick_inhibit_dec;
334 $TICK_WATCHER->start; 390}
335 }; 391
336 $TICK_WATCHER->stop; 392=item cf::periodic $interval, $cb
337 $guard 393
394Like EV::periodic, but randomly selects a starting point so that the actions
395get spread over timer.
396
397=cut
398
399sub periodic($$) {
400 my ($interval, $cb) = @_;
401
402 my $start = rand List::Util::min 180, $interval;
403
404 EV::periodic $start, $interval, 0, $cb
338} 405}
339 406
340=item cf::get_slot $time[, $priority[, $name]] 407=item cf::get_slot $time[, $priority[, $name]]
341 408
342Allocate $time seconds of blocking CPU time at priority C<$priority>: 409Allocate $time seconds of blocking CPU time at priority C<$priority>:
353our @SLOT_QUEUE; 420our @SLOT_QUEUE;
354our $SLOT_QUEUE; 421our $SLOT_QUEUE;
355 422
356$SLOT_QUEUE->cancel if $SLOT_QUEUE; 423$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async { 424$SLOT_QUEUE = Coro::async {
425 $Coro::current->desc ("timeslot manager");
426
358 my $signal = new Coro::Signal; 427 my $signal = new Coro::Signal;
359 428
360 while () { 429 while () {
361 next_job: 430 next_job:
362 my $avail = cf::till_tick; 431 my $avail = cf::till_tick;
370 } 439 }
371 } 440 }
372 } 441 }
373 442
374 if (@SLOT_QUEUE) { 443 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive 444 # we do not use wait_for_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal; 445 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait; 446 $signal->wait;
378 } else { 447 } else {
379 Coro::schedule; 448 Coro::schedule;
380 } 449 }
381 } 450 }
382}; 451};
383 452
384sub get_slot($;$$) { 453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
385 my ($time, $pri, $name) = @_; 456 my ($time, $pri, $name) = @_;
386 457
387 $time = $TICK * .6 if $time > $TICK * .6; 458 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal; 459 my $sig = new Coro::Signal;
389 460
403 474
404BEGIN { *async = \&Coro::async_pool } 475BEGIN { *async = \&Coro::async_pool }
405 476
406=item cf::sync_job { BLOCK } 477=item cf::sync_job { BLOCK }
407 478
408The design of Crossfire TRT requires that the main coroutine ($Coro::main) 479The design of Deliantra requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only 480is always able to handle events or runnable, as Deliantra is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 481partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable. 482acceptable.
412 483
413If it must be done, put the blocking parts into C<sync_job>. This will run 484If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The 485the given BLOCK in another coroutine while waiting for the result. The
419 490
420sub sync_job(&) { 491sub sync_job(&) {
421 my ($job) = @_; 492 my ($job) = @_;
422 493
423 if ($Coro::current == $Coro::main) { 494 if ($Coro::current == $Coro::main) {
424 my $time = Event::time; 495 my $time = EV::time;
425 496
426 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
428 499
429 # TODO: use suspend/resume instead 500 LOG llevError, Carp::longmess "sync job";#d#
430 # (but this is cancel-safe) 501
431 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
432 503
433 my $busy = 1; 504 my $busy = 1;
434 my @res; 505 my @res;
435 506
436 (async { 507 (async {
508 $Coro::current->desc ("sync job coro");
437 @res = eval { $job->() }; 509 @res = eval { $job->() };
438 warn $@ if $@; 510 warn $@ if $@;
439 undef $busy; 511 undef $busy;
440 })->prio (Coro::PRIO_MAX); 512 })->prio (Coro::PRIO_MAX);
441 513
442 while ($busy) { 514 while ($busy) {
443 Coro::cede or Event::one_event; 515 if (Coro::nready) {
516 Coro::cede_notself;
517 } else {
518 EV::loop EV::LOOP_ONESHOT;
444 } 519 }
520 }
445 521
446 $time = Event::time - $time; 522 my $time = EV::time - $time;
447 523
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load 524 $TICK_START += $time; # do not account sync jobs to server load
452 525
453 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
454 } else { 527 } else {
455 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
456 529
481=item fork_call { }, $args 554=item fork_call { }, $args
482 555
483Executes the given code block with the given arguments in a seperate 556Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with 557process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may 558Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling. 559never block itself or use any form of event handling.
487 560
488=cut 561=cut
489 562
490sub fork_call(&@) { 563sub fork_call(&@) {
491 my ($cb, @args) = @_; 564 my ($cb, @args) = @_;
498 reset_signals; 571 reset_signals;
499 &$cb 572 &$cb
500 }, @args; 573 }, @args;
501 574
502 wantarray ? @res : $res[-1] 575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
503} 603}
504 604
505=item $value = cf::db_get $family => $key 605=item $value = cf::db_get $family => $key
506 606
507Returns a single value from the environment database. 607Returns a single value from the environment database.
646 746
647############################################################################# 747#############################################################################
648 748
649=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
650 750
651Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
652attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
654 754
655In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT). 757Deliantra).
658 758
659=over 4 759=over 4
660 760
661=item $attachable->attach ($attachment, key => $value...) 761=item $attachable->attach ($attachment, key => $value...)
662 762
706=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
707 807
708Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
709given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
710 810
711Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
712that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
713 813
714These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
715 815
716=over 4 816=over 4
944 } 1044 }
945 1045
946 0 1046 0
947} 1047}
948 1048
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
950 1050
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952 1052
953Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
954 1054
960 1060
961=cut 1061=cut
962 1062
963############################################################################# 1063#############################################################################
964# object support 1064# object support
965#
966 1065
1066sub _object_equal($$);
1067sub _object_equal($$) {
1068 my ($a, $b) = @_;
1069
1070 return 0 unless (ref $a) eq (ref $b);
1071
1072 if ("HASH" eq ref $a) {
1073 my @ka = keys %$a;
1074 my @kb = keys %$b;
1075
1076 return 0 if @ka != @kb;
1077
1078 for (0 .. $#ka) {
1079 return 0 unless $ka[$_] eq $kb[$_];
1080 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1081 }
1082
1083 } elsif ("ARRAY" eq ref $a) {
1084
1085 return 0 if @$a != @$b;
1086
1087 for (0 .. $#$a) {
1088 return 0 unless _object_equal $a->[$_], $b->[$_];
1089 }
1090
1091 } elsif ($a ne $b) {
1092 return 0;
1093 }
1094
1095 1
1096}
1097
1098our $SLOW_MERGES;#d#
967sub _can_merge { 1099sub _can_merge {
968 my ($ob1, $ob2) = @_; 1100 my ($ob1, $ob2) = @_;
969 1101
970 local $Storable::canonical = 1; 1102 ++$SLOW_MERGES;#d#
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973 1103
974 $fob1 eq $fob2 1104 # we do the slow way here
1105 return _object_equal $ob1, $ob2
975} 1106}
976 1107
977sub reattach { 1108sub reattach {
978 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
979 my ($obj) = @_; 1110 my ($obj) = @_;
980 1111
1112 # no longer needed after getting rid of delete_package?
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
982 1114
983 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
984 1116
985 @$registry = (); 1117 @$registry = ();
986 1118
1001cf::attachable->attach ( 1133cf::attachable->attach (
1002 prio => -1000000, 1134 prio => -1000000,
1003 on_instantiate => sub { 1135 on_instantiate => sub {
1004 my ($obj, $data) = @_; 1136 my ($obj, $data) = @_;
1005 1137
1006 $data = from_json $data; 1138 $data = decode_json $data;
1007 1139
1008 for (@$data) { 1140 for (@$data) {
1009 my ($name, $args) = @$_; 1141 my ($name, $args) = @$_;
1010 1142
1011 $obj->attach ($name, %{$args || {} }); 1143 $obj->attach ($name, %{$args || {} });
1024 }, 1156 },
1025); 1157);
1026 1158
1027sub object_freezer_save { 1159sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_; 1160 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031 1161
1032 sync_job { 1162 sync_job {
1033 if (length $$rdata) { 1163 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename); 1164 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
1037 1167
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC; 1171 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh; 1172 aio_close $fh;
1043 1173
1044 if (@$objs) { 1174 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC; 1179 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh; 1180 aio_close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
1052 } 1182 }
1053 } else { 1183 } else {
1054 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
1055 } 1185 }
1061 } else { 1191 } else {
1062 aio_unlink $filename; 1192 aio_unlink $filename;
1063 aio_unlink "$filename.pst"; 1193 aio_unlink "$filename.pst";
1064 } 1194 }
1065 }; 1195 };
1066
1067 undef $guard;
1068} 1196}
1069 1197
1070sub object_freezer_as_string { 1198sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_; 1199 my ($rdata, $objs) = @_;
1072 1200
1077 1205
1078sub object_thawer_load { 1206sub object_thawer_load {
1079 my ($filename) = @_; 1207 my ($filename) = @_;
1080 1208
1081 my ($data, $av); 1209 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084 1210
1085 (aio_load $filename, $data) >= 0 1211 (aio_load $filename, $data) >= 0
1086 or return; 1212 or return;
1087 1213
1088 unless (aio_stat "$filename.pst") { 1214 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1215 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1216 or return;
1091 1217
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} }; 1218 my $st = eval { Coro::Storable::thaw $av };
1219 $av = $st->{objs};
1094 } 1220 }
1095 1221
1096 utf8::decode (my $decname = $filename); 1222 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n", 1223 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []}; 1224 $decname, length $data, scalar @{$av || []};
1228 1354
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231 1357
1232 $ext{source} = 1358 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n" 1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n" 1360 . "#line 1 \"$path\"\n{\n"
1235 . $source 1361 . $source
1236 . "\n};\n1"; 1362 . "\n};\n1";
1237 1363
1238 $todo{$base} = \%ext; 1364 $todo{$base} = \%ext;
1254 my $msg = $@ ? "$v->{path}: $@\n" 1380 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n"; 1381 : "$v->{base}: extension inactive.\n";
1256 1382
1257 if (exists $v->{meta}{mandatory}) { 1383 if (exists $v->{meta}{mandatory}) {
1258 warn $msg; 1384 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n"; 1385 cf::cleanup "mandatory extension failed to load, exiting.";
1260 exit 1;
1261 } 1386 }
1262 1387
1263 warn $msg; 1388 warn $msg;
1264 } 1389 }
1265 1390
1279 1404
1280=back 1405=back
1281 1406
1282=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1283 1408
1284Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1285 1410
1286=cut 1411=cut
1287 1412
1288package cf::player; 1413package cf::player;
1289 1414
1352 aio_unlink +(playerdir $login) . "/$login.pl"; 1477 aio_unlink +(playerdir $login) . "/$login.pl";
1353 1478
1354 my $f = new_from_file cf::object::thawer path $login 1479 my $f = new_from_file cf::object::thawer path $login
1355 or return; 1480 or return;
1356 1481
1357 $f->next;
1358 my $pl = cf::player::load_pl $f 1482 my $pl = cf::player::load_pl $f
1359 or return; 1483 or return;
1484
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1485 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1486 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1487 $cf::PLAYER{$login} = $pl
1363 } 1488 }
1364 } 1489 }
1374 1499
1375 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1376 1501
1377 aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1504
1505 cf::get_slot 0.01;
1379 1506
1380 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1508 cf::cede_to_tick;
1382} 1509}
1383 1510
1415 my ($pl) = @_; 1542 my ($pl) = @_;
1416 1543
1417 my $name = $pl->ob->name; 1544 my $name = $pl->ob->name;
1418 1545
1419 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1421 1548
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1426 1555
1427 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1596
1468 for my $login (@$dirs) { 1597 for my $login (@$dirs) {
1469 my $path = path $login; 1598 my $path = path $login;
1470 1599
1471 # a .pst is a dead give-away for a valid player 1600 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1606 }
1477 1607
1508 } 1638 }
1509 1639
1510 \@paths 1640 \@paths
1511} 1641}
1512 1642
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1514 1644
1515Expand crossfire pod fragments into protocol xml. 1645Expand deliantra pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563 1646
1564=item $player->ext_reply ($msgid, @msg) 1647=item $player->ext_reply ($msgid, @msg)
1565 1648
1566Sends an ext reply to the player. 1649Sends an ext reply to the player.
1567 1650
1634our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1636 1719
1637sub generate_random_map { 1720sub generate_random_map {
1638 my ($self, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1724
1639 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1726 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1765 1851
1766# the temporary/swap location 1852# the temporary/swap location
1767sub save_path { 1853sub save_path {
1768 my ($self) = @_; 1854 my ($self) = @_;
1769 1855
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1857 "$TMPDIR/$path.map"
1772} 1858}
1773 1859
1774# the unique path, undef == no special unique path 1860# the unique path, undef == no special unique path
1775sub uniq_path { 1861sub uniq_path {
1776 my ($self) = @_; 1862 my ($self) = @_;
1777 1863
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1865 "$UNIQUEDIR/$path"
1780} 1866}
1781 1867
1782# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1783# all maps in C++... 1869# all maps in C++...
1881 1967
1882 cf::lock_wait "map_data:$path";#d#remove 1968 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 1969 cf::lock_wait "map_find:$path";
1884 1970
1885 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1973 my $guard2 = cf::lock_acquire "map_find:$path";
1888 1974
1889 my $map = new_from_path cf::map $path 1975 my $map = new_from_path cf::map $path
1890 or return; 1976 or return;
1891 1977
1892 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1895 or return; 1981 or return;
1896 1982
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 1984 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1900 undef $guard1; 1987 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 1988 $map->reset;
1903 return find $path; 1989 return find $path;
1904 } 1990 }
1905 1991
1906 $cf::MAP{$path} = $map 1992 $cf::MAP{$path} = $map
1933 my $f = new_from_file cf::object::thawer $self->{load_path}; 2019 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block; 2020 $f->skip_block;
1935 $self->_load_objects ($f) 2021 $self->_load_objects ($f)
1936 or return; 2022 or return;
1937 2023
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
1939 if delete $self->{load_original}; 2025 if delete $self->{load_original};
1940 2026
1941 if (my $uniq = $self->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq; 2028 utf8::encode $uniq;
1943 unless (aio_stat $uniq) { 2029 unless (aio_stat $uniq) {
1969 } 2055 }
1970 2056
1971 $self->{last_save} = $cf::RUNTIME; 2057 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2058 $self->last_access ($cf::RUNTIME);
1973 2059
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2061 }
1976 2062
1977 $self->post_load; 2063 $self->post_load;
1978} 2064}
1979 2065
2037 my ($path, $origin, $load) = @_; 2123 my ($path, $origin, $load) = @_;
2038 2124
2039 $path = normalise $path, $origin && $origin->{path}; 2125 $path = normalise $path, $origin && $origin->{path};
2040 2126
2041 if (my $map = $cf::MAP{$path}) { 2127 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2129 }
2044 2130
2045 $MAP_PREFETCH{$path} |= $load; 2131 $MAP_PREFETCH{$path} |= $load;
2046 2132
2047 $MAP_PREFETCHER ||= cf::async { 2133 $MAP_PREFETCHER ||= cf::async {
2134 $Coro::current->{desc} = "map prefetcher";
2135
2048 while (%MAP_PREFETCH) { 2136 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) { 2137 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) { 2138 if (my $map = find $k) {
2051 $map->load if $v; 2139 $map->load if $v;
2052 } 2140 }
2078 return if $self->{deny_save}; 2166 return if $self->{deny_save};
2079 2167
2080 local $self->{last_access} = $self->last_access;#d# 2168 local $self->{last_access} = $self->last_access;#d#
2081 2169
2082 cf::async { 2170 cf::async {
2171 $Coro::current->{desc} = "map player save";
2083 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
2084 }; 2173 };
2174
2175 cf::get_slot 0.02;
2085 2176
2086 if ($uniq) { 2177 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else { 2180 } else {
2098 $self->save; 2189 $self->save;
2099 2190
2100 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101 2192
2102 return if $self->players; 2193 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
2104 return if $self->{deny_save}; 2195 return if $self->{deny_save};
2105 2196
2106 $self->in_memory (cf::MAP_SWAPPED); 2197 $self->in_memory (cf::MAP_SWAPPED);
2107 2198
2108 $self->deactivate; 2199 $self->deactivate;
2226 2317
2227sub unique_maps() { 2318sub unique_maps() {
2228 [ 2319 [
2229 map { 2320 map {
2230 utf8::decode $_; 2321 utf8::decode $_;
2231 /\.map$/ 2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2232 ? normalise $_ 2325 : normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] } 2326 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ] 2327 ]
2236} 2328}
2237 2329
2238package cf;
2239
2240=back 2330=back
2241 2331
2242=head3 cf::object 2332=head3 cf::object
2243 2333
2244=cut 2334=cut
2247 2337
2248=over 4 2338=over 4
2249 2339
2250=item $ob->inv_recursive 2340=item $ob->inv_recursive
2251 2341
2252Returns the inventory of the object _and_ their inventories, recursively. 2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2253 2344
2254=cut 2345=cut
2255 2346
2256sub inv_recursive_; 2347sub inv_recursive_;
2257sub inv_recursive_ { 2348sub inv_recursive_ {
2262 inv_recursive_ inv $_[0] 2353 inv_recursive_ inv $_[0]
2263} 2354}
2264 2355
2265=item $ref = $ob->ref 2356=item $ref = $ob->ref
2266 2357
2267creates and returns a persistent reference to an objetc that can be stored as a string. 2358Creates and returns a persistent reference to an object that can be stored as a string.
2268 2359
2269=item $ob = cf::object::deref ($refstring) 2360=item $ob = cf::object::deref ($refstring)
2270 2361
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block. 2363even if the object actually exists. May block.
2274=cut 2365=cut
2275 2366
2276sub deref { 2367sub deref {
2277 my ($ref) = @_; 2368 my ($ref) = @_;
2278 2369
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2370 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2); 2371 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2372 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return; 2373 or return;
2286 $pl->ob->uuid eq $uuid 2374 $pl->ob->uuid eq $uuid
2287 or return; 2375 or return;
2307can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2396dialogue with the given NPC character.
2309 2397
2310=cut 2398=cut
2311 2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
2413
2312# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2415# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2418 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2429 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2431
2330 } else { 2432 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2435 }
2334 } 2436 }
2335} 2437}
2336 2438
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2362 2464
2363=item $player_object->enter_link 2465=item $player_object->enter_link
2364 2466
2365Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
2366 2468
2367The player should be reasonably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
2368I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2369 2473
2370Will never block. 2474Will never block.
2371 2475
2372=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
2373 2477
2431 2535
2432 $map->load; 2536 $map->load;
2433 $map->load_neighbours; 2537 $map->load_neighbours;
2434 2538
2435 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2436 $self->activate_recursive; 2541 $self->activate_recursive;
2437 2542
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
2440} 2545}
2445her, loading and preparing them map, calling the provided $check callback 2550her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on 2551that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will 2552the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process. 2553be called at the end of this process.
2449 2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2557
2450=cut 2558=cut
2451 2559
2452our $GOTOGEN; 2560our $GOTOGEN;
2453 2561
2454sub cf::object::player::goto { 2562sub cf::object::player::goto {
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2566 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459 2567
2460 $self->enter_link; 2568 $self->enter_link;
2461 2569
2462 (async { 2570 (async {
2571 $Coro::current->{desc} = "player::goto $path $x $y";
2572
2463 # *tag paths override both path and x|y 2573 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) { 2574 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2575 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs]; 2576 my $ob = $obs[rand @obs];
2467 2577
2530} 2640}
2531 2641
2532sub prepare_random_map { 2642sub prepare_random_map {
2533 my ($exit) = @_; 2643 my ($exit) = @_;
2534 2644
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
2536
2537 # all this does is basically replace the /! path by 2645 # all this does is basically replace the /! path by
2538 # a new random map path (?random/...) with a seed 2646 # a new random map path (?random/...) with a seed
2539 # that depends on the exit object 2647 # that depends on the exit object
2540 2648
2541 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
2543 if ($exit->map) { 2651 if ($exit->map) {
2544 $rmp->{region} = $exit->region->name; 2652 $rmp->{region} = $exit->region->name;
2545 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
2546 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
2547 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
2548 } 2658 }
2549 2659
2550 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
2551 2661
2552 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2553 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta"; 2664 my $meta = "$RANDOMDIR/$md5.meta";
2555 2665
2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2557 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh; 2668 undef $fh;
2559 aio_rename "$meta~", $meta; 2669 aio_rename "$meta~", $meta;
2560 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
2561 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
2562 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
2563 } 2677 }
2564} 2678}
2565 2679
2566sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
2567 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
2568 2682
2569 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
2570 2684
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
2582 $self->enter_link; 2685 $self->enter_link;
2583 2686
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
2588 (async { 2687 (async {
2589 $self->deactivate_recursive; # just to be sure 2688 $Coro::current->{desc} = "enter_exit";
2689
2590 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
2697 prepare_random_map $exit
2698 if $exit->slaying eq "/!";
2699 }
2700
2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
2704
2591 $self->goto ($slaying, $hp, $sp); 2705 $self->goto ($map, $x, $y);
2592 2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
2593 1; 2711 1
2594 }) { 2712 }) {
2595 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
2596 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
2597 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
2598 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
2599 2717
2600 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
2628the message, with C<log> being the default. If C<$color> is negative, suppress 2746the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet. 2747the message unless the client supports the msg packet.
2630 2748
2631=cut 2749=cut
2632 2750
2751# non-persistent channels (usually the info channel)
2633our %CHANNEL = ( 2752our %CHANNEL = (
2634 "c/identify" => { 2753 "c/identify" => {
2635 id => "identify", 2754 id => "infobox",
2636 title => "Identify", 2755 title => "Identify",
2637 reply => undef, 2756 reply => undef,
2638 tooltip => "Items recently identified", 2757 tooltip => "Items recently identified",
2639 }, 2758 },
2640 "c/examine" => { 2759 "c/examine" => {
2641 id => "examine", 2760 id => "infobox",
2642 title => "Examine", 2761 title => "Examine",
2643 reply => undef, 2762 reply => undef,
2644 tooltip => "Signs and other items you examined", 2763 tooltip => "Signs and other items you examined",
2645 }, 2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2646); 2807);
2647 2808
2648sub cf::client::send_msg { 2809sub cf::client::send_msg {
2649 my ($self, $channel, $msg, $color, @extra) = @_; 2810 my ($self, $channel, $msg, $color, @extra) = @_;
2650 2811
2651 $msg = $self->pl->expand_cfpod ($msg); 2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2652 2814
2653 $color &= cf::NDI_CLIENT_MASK; # just in case... 2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2654 2816
2655 # check predefined channels, for the benefit of C 2817 # check predefined channels, for the benefit of C
2656 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2818 if ($CHANNEL{$channel}) {
2819 $channel = $CHANNEL{$channel};
2657 2820
2821 $self->ext_msg (channel_info => $channel)
2822 if $self->can_msg;
2823
2824 $channel = $channel->{id};
2825
2658 if (ref $channel) { 2826 } elsif (ref $channel) {
2659 # send meta info to client, if not yet sent 2827 # send meta info to client, if not yet sent
2660 unless (exists $self->{channel}{$channel->{id}}) { 2828 unless (exists $self->{channel}{$channel->{id}}) {
2661 $self->{channel}{$channel->{id}} = $channel; 2829 $self->{channel}{$channel->{id}} = $channel;
2662 $self->ext_msg (channel_info => $channel) 2830 $self->ext_msg (channel_info => $channel)
2663 if $self->can_msg; 2831 if $self->can_msg;
2671 if ($self->can_msg) { 2839 if ($self->can_msg) {
2672 # default colour, mask it out 2840 # default colour, mask it out
2673 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2674 if $color & cf::NDI_DEF; 2842 if $color & cf::NDI_DEF;
2675 2843
2676 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2677 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2678 } else { 2860 } else {
2679 if ($color >= 0) { 2861 if ($color >= 0) {
2680 # replace some tags by gcfclient-compatible ones 2862 # replace some tags by gcfclient-compatible ones
2681 for ($msg) { 2863 for ($msg) {
2682 1 while 2864 1 while
2880=pod 3062=pod
2881 3063
2882The following functions and methods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
2883 3065
2884 cf::object 3066 cf::object
2885 contr pay_amount pay_player map x y force_find force_add 3067 contr pay_amount pay_player map x y force_find force_add destroy
2886 insert remove name archname title slaying race decrease_ob_nr 3068 insert remove name archname title slaying race decrease split
2887 3069
2888 cf::object::player 3070 cf::object::player
2889 player 3071 player
2890 3072
2891 cf::player 3073 cf::player
2896 3078
2897=cut 3079=cut
2898 3080
2899for ( 3081for (
2900 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2901 insert remove inv name archname title slaying race 3083 insert remove inv nrof name archname title slaying race
2902 decrease_ob_nr)], 3084 decrease split destroy change_exp)],
2903 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
2904 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
2905 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
2906) { 3088) {
2907 no strict 'refs'; 3089 no strict 'refs';
3012 { 3194 {
3013 my $faces = $facedata->{faceinfo}; 3195 my $faces = $facedata->{faceinfo};
3014 3196
3015 while (my ($face, $info) = each %$faces) { 3197 while (my ($face, $info) = each %$faces) {
3016 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3198 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3199
3017 cf::face::set_visibility $idx, $info->{visibility}; 3200 cf::face::set_visibility $idx, $info->{visibility};
3018 cf::face::set_magicmap $idx, $info->{magicmap}; 3201 cf::face::set_magicmap $idx, $info->{magicmap};
3019 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3202 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3020 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3203 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3021 3204
3022 cf::cede_to_tick; 3205 cf::cede_to_tick;
3023 } 3206 }
3024 3207
3025 while (my ($face, $info) = each %$faces) { 3208 while (my ($face, $info) = each %$faces) {
3026 next unless $info->{smooth}; 3209 next unless $info->{smooth};
3210
3027 my $idx = cf::face::find $face 3211 my $idx = cf::face::find $face
3028 or next; 3212 or next;
3213
3029 if (my $smooth = cf::face::find $info->{smooth}) { 3214 if (my $smooth = cf::face::find $info->{smooth}) {
3030 cf::face::set_smooth $idx, $smooth; 3215 cf::face::set_smooth $idx, $smooth;
3031 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3216 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3032 } else { 3217 } else {
3033 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3218 warn "smooth face '$info->{smooth}' not found for face '$face'";
3051 { 3236 {
3052 # TODO: for gcfclient pleasure, we should give resources 3237 # TODO: for gcfclient pleasure, we should give resources
3053 # that gcfclient doesn't grok a >10000 face index. 3238 # that gcfclient doesn't grok a >10000 face index.
3054 my $res = $facedata->{resource}; 3239 my $res = $facedata->{resource};
3055 3240
3056 my $soundconf = delete $res->{"res/sound.conf"};
3057
3058 while (my ($name, $info) = each %$res) { 3241 while (my ($name, $info) = each %$res) {
3242 if (defined $info->{type}) {
3059 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3243 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3060 my $data; 3244 my $data;
3061 3245
3062 if ($info->{type} & 1) { 3246 if ($info->{type} & 1) {
3063 # prepend meta info 3247 # prepend meta info
3064 3248
3065 my $meta = $enc->encode ({ 3249 my $meta = $enc->encode ({
3066 name => $name, 3250 name => $name,
3067 %{ $info->{meta} || {} }, 3251 %{ $info->{meta} || {} },
3068 }); 3252 });
3069 3253
3070 $data = pack "(w/a*)*", $meta, $info->{data}; 3254 $data = pack "(w/a*)*", $meta, $info->{data};
3255 } else {
3256 $data = $info->{data};
3257 }
3258
3259 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3260 cf::face::set_type $idx, $info->{type};
3071 } else { 3261 } else {
3072 $data = $info->{data}; 3262 $RESOURCE{$name} = $info;
3073 } 3263 }
3074 3264
3075 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3076 cf::face::set_type $idx, $info->{type};
3077
3078 cf::cede_to_tick; 3265 cf::cede_to_tick;
3079 } 3266 }
3080
3081 if ($soundconf) {
3082 $soundconf = $enc->decode (delete $soundconf->{data});
3083
3084 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3085 my $sound = $soundconf->{compat}[$_]
3086 or next;
3087
3088 my $face = cf::face::find "sound/$sound->[1]";
3089 cf::sound::set $sound->[0] => $face;
3090 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3091 }
3092
3093 while (my ($k, $v) = each %{$soundconf->{event}}) {
3094 my $face = cf::face::find "sound/$v";
3095 cf::sound::set $k => $face;
3096 }
3097 }
3098 } 3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3099 3270
3100 1 3271 1
3101} 3272}
3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
3102 3293
3103register_exticmd fx_want => sub { 3294register_exticmd fx_want => sub {
3104 my ($ns, $want) = @_; 3295 my ($ns, $want) = @_;
3105 3296
3106 while (my ($k, $v) = each %$want) { 3297 while (my ($k, $v) = each %$want) {
3107 $ns->fx_want ($k, $v); 3298 $ns->fx_want ($k, $v);
3108 } 3299 }
3109}; 3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3110 3311
3111sub reload_regions { 3312sub reload_regions {
3112 # HACK to clear player env face cache, we need some signal framework 3313 # HACK to clear player env face cache, we need some signal framework
3113 # for this (global event?) 3314 # for this (global event?)
3114 %ext::player_env::MUSIC_FACE_CACHE = (); 3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3128} 3329}
3129 3330
3130sub reload_archetypes { 3331sub reload_archetypes {
3131 load_resource_file "$DATADIR/archetypes" 3332 load_resource_file "$DATADIR/archetypes"
3132 or die "unable to load archetypes\n"; 3333 or die "unable to load archetypes\n";
3133 #d# NEED to laod twice to resolve forward references
3134 # this really needs to be done in an extra post-pass
3135 # (which needs to be synchronous, so solve it differently)
3136 load_resource_file "$DATADIR/archetypes"
3137 or die "unable to load archetypes\n";
3138} 3334}
3139 3335
3140sub reload_treasures { 3336sub reload_treasures {
3141 load_resource_file "$DATADIR/treasures" 3337 load_resource_file "$DATADIR/treasures"
3142 or die "unable to load treasurelists\n"; 3338 or die "unable to load treasurelists\n";
3143} 3339}
3144 3340
3145sub reload_resources { 3341sub reload_resources {
3146 warn "reloading resource files...\n"; 3342 warn "reloading resource files...\n";
3147 3343
3344 reload_facedata;
3345 reload_archetypes;
3148 reload_regions; 3346 reload_regions;
3149 reload_facedata;
3150 #reload_archetypes;#d#
3151 reload_archetypes;
3152 reload_treasures; 3347 reload_treasures;
3153 3348
3154 warn "finished reloading resource files\n"; 3349 warn "finished reloading resource files\n";
3155} 3350}
3156 3351
3157sub init { 3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3158 reload_resources; 3357 reload_resources;
3159} 3358}
3160 3359
3161sub reload_config { 3360sub reload_config {
3162 open my $fh, "<:utf8", "$CONFDIR/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
3163 or return; 3362 or return;
3164 3363
3165 local $/; 3364 local $/;
3166 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
3167 3366
3168 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3169 3368
3170 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3171 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3177 }; 3376 };
3178 warn $@ if $@; 3377 warn $@ if $@;
3179 } 3378 }
3180} 3379}
3181 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
3182sub main { 3400sub main {
3401 atomic;
3402
3183 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
3184 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
3185 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3186 (async { 3406 (async {
3187 Event::one_event; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3408 EV::loop EV::LOOP_ONESHOT;
3188 })->prio (Coro::PRIO_MAX); 3409 })->prio (Coro::PRIO_MAX);
3189 }; 3410 };
3190 3411
3412 {
3413 my $guard = freeze_mainloop;
3191 reload_config; 3414 reload_config;
3192 db_init; 3415 db_init;
3193 load_extensions; 3416 load_extensions;
3194 3417
3195 $TICK_WATCHER->start; 3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
3196 Event::loop; 3426 EV::loop;
3197} 3427}
3198 3428
3199############################################################################# 3429#############################################################################
3200# initialisation and cleanup 3430# initialisation and cleanup
3201 3431
3202# install some emergency cleanup handlers 3432# install some emergency cleanup handlers
3203BEGIN { 3433BEGIN {
3434 our %SIGWATCHER = ();
3204 for my $signal (qw(INT HUP TERM)) { 3435 for my $signal (qw(INT HUP TERM)) {
3205 Event->signal ( 3436 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 signal => $signal,
3209 prio => 0,
3210 cb => sub {
3211 cf::cleanup "SIG$signal"; 3437 cf::cleanup "SIG$signal";
3212 },
3213 ); 3438 };
3214 } 3439 }
3215} 3440}
3216 3441
3217sub write_runtime { 3442sub write_runtime_sync {
3218 my $runtime = "$LOCALDIR/runtime";
3219
3220 # first touch the runtime file to show we are still running: 3443 # first touch the runtime file to show we are still running:
3221 # the fsync below can take a very very long time. 3444 # the fsync below can take a very very long time.
3222 3445
3223 IO::AIO::aio_utime $runtime, undef, undef; 3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3224 3447
3225 my $guard = cf::lock_acquire "write_runtime"; 3448 my $guard = cf::lock_acquire "write_runtime";
3226 3449
3227 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3228 or return; 3451 or return;
3229 3452
3230 my $value = $cf::RUNTIME + 90 + 10; 3453 my $value = $cf::RUNTIME + 90 + 10;
3231 # 10 is the runtime save interval, for a monotonic clock 3454 # 10 is the runtime save interval, for a monotonic clock
3232 # 60 allows for the watchdog to kill the server. 3455 # 60 allows for the watchdog to kill the server.
3242 aio_utime $fh, undef, undef; 3465 aio_utime $fh, undef, undef;
3243 3466
3244 close $fh 3467 close $fh
3245 or return; 3468 or return;
3246 3469
3247 aio_rename "$runtime~", $runtime 3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3248 and return; 3471 and return;
3249 3472
3250 warn "runtime file written.\n"; 3473 warn "runtime file written.\n";
3251 3474
3252 1 3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3253} 3519}
3254 3520
3255sub emergency_save() { 3521sub emergency_save() {
3256 my $freeze_guard = cf::freeze_mainloop; 3522 my $freeze_guard = cf::freeze_mainloop;
3257 3523
3263 # and maps saved/destroyed asynchronously. 3529 # and maps saved/destroyed asynchronously.
3264 warn "begin emergency player save\n"; 3530 warn "begin emergency player save\n";
3265 for my $login (keys %cf::PLAYER) { 3531 for my $login (keys %cf::PLAYER) {
3266 my $pl = $cf::PLAYER{$login} or next; 3532 my $pl = $cf::PLAYER{$login} or next;
3267 $pl->valid or next; 3533 $pl->valid or next;
3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3268 $pl->save; 3535 $pl->save;
3269 } 3536 }
3270 warn "end emergency player save\n"; 3537 warn "end emergency player save\n";
3271 3538
3272 warn "begin emergency map save\n"; 3539 warn "begin emergency map save\n";
3278 warn "end emergency map save\n"; 3545 warn "end emergency map save\n";
3279 3546
3280 warn "begin emergency database checkpoint\n"; 3547 warn "begin emergency database checkpoint\n";
3281 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
3282 warn "end emergency database checkpoint\n"; 3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3283 }; 3554 };
3284 3555
3285 warn "leave emergency perl save\n"; 3556 warn "leave emergency perl save\n";
3286} 3557}
3287 3558
3288sub post_cleanup { 3559sub post_cleanup {
3289 my ($make_core) = @_; 3560 my ($make_core) = @_;
3290 3561
3291 warn Carp::longmess "post_cleanup backtrace" 3562 warn Carp::longmess "post_cleanup backtrace"
3292 if $make_core; 3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3293} 3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3294 3596
3295sub do_reload_perl() { 3597sub do_reload_perl() {
3296 # can/must only be called in main 3598 # can/must only be called in main
3297 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
3298 warn "can only reload from main coroutine"; 3600 warn "can only reload from main coroutine";
3299 return; 3601 return;
3300 } 3602 }
3301 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
3302 warn "reloading..."; 3607 warn "reloading...";
3303 3608
3304 warn "entering sync_job"; 3609 warn "entering sync_job";
3305 3610
3306 cf::sync_job { 3611 cf::sync_job {
3307 cf::write_runtime; # external watchdog should not bark 3612 cf::write_runtime_sync; # external watchdog should not bark
3308 cf::emergency_save; 3613 cf::emergency_save;
3309 cf::write_runtime; # external watchdog should not bark 3614 cf::write_runtime_sync; # external watchdog should not bark
3310 3615
3311 warn "syncing database to disk"; 3616 warn "syncing database to disk";
3312 BDB::db_env_txn_checkpoint $DB_ENV; 3617 BDB::db_env_txn_checkpoint $DB_ENV;
3313 3618
3314 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
3315 3620
3316 warn "cancelling all WF_AUTOCANCEL watchers";
3317 for (Event::all_watchers) {
3318 $_->cancel if $_->data & WF_AUTOCANCEL;
3319 }
3320
3321 warn "flushing outstanding aio requests"; 3621 warn "flushing outstanding aio requests";
3322 for (;;) {
3323 BDB::flush;
3324 IO::AIO::flush;
3325 Coro::cede;
3326 last unless IO::AIO::nreqs || BDB::nreqs; 3622 while (IO::AIO::nreqs || BDB::nreqs) {
3327 warn "iterate..."; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3328 }
3329
3330 ++$RELOAD;
3331
3332 warn "cancelling all extension coros";
3333 $_->cancel for values %EXT_CORO;
3334 %EXT_CORO = ();
3335
3336 warn "removing commands";
3337 %COMMAND = ();
3338
3339 warn "removing ext/exti commands";
3340 %EXTCMD = ();
3341 %EXTICMD = ();
3342
3343 warn "unloading/nuking all extensions";
3344 for my $pkg (@EXTS) {
3345 warn "... unloading $pkg";
3346
3347 if (my $cb = $pkg->can ("unload")) {
3348 eval {
3349 $cb->($pkg);
3350 1
3351 } or warn "$pkg unloaded, but with errors: $@";
3352 } 3624 }
3353 3625
3354 warn "... nuking $pkg"; 3626 warn "cancelling all extension coros";
3355 Symbol::delete_package $pkg; 3627 $_->cancel for values %EXT_CORO;
3356 } 3628 %EXT_CORO = ();
3357 3629
3358 warn "unloading all perl modules loaded from $LIBDIR"; 3630 warn "removing commands";
3359 while (my ($k, $v) = each %INC) { 3631 %COMMAND = ();
3360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3361 3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3362 warn "... unloading $k"; 3639 warn "... unloading $pkg";
3363 delete $INC{$k};
3364 3640
3365 $k =~ s/\.pm$//;
3366 $k =~ s/\//::/g;
3367
3368 if (my $cb = $k->can ("unload_module")) { 3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3369 $cb->(); 3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
3370 } 3650 }
3371 3651
3372 Symbol::delete_package $k; 3652 warn "unloading all perl modules loaded from $LIBDIR";
3653 while (my ($k, $v) = each %INC) {
3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3373 } 3667 }
3374 3668
3375 warn "getting rid of safe::, as good as possible"; 3669 warn "getting rid of safe::, as good as possible";
3376 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
3377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3378 3672
3379 warn "unloading cf.pm \"a bit\""; 3673 warn "unloading cf.pm \"a bit\"";
3380 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3381 delete $INC{"cf/pod.pm"}; 3675 delete $INC{"cf/pod.pm"};
3382 3676
3383 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
3384 # and global variables created in xs 3678 # and global variables created in xs
3385 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
3386 3680
3387 warn "unload completed, starting to reload now"; 3681 warn "unload completed, starting to reload now";
3388 3682
3389 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
3390 require cf; 3684 require cf;
3391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3392 3686
3393 warn "loading config and database again"; 3687 warn "loading config and database again";
3394 cf::reload_config; 3688 cf::reload_config;
3395 3689
3396 warn "loading extensions"; 3690 warn "loading extensions";
3397 cf::load_extensions; 3691 cf::load_extensions;
3398 3692
3399 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3400 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3401 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3402 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3403 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3404 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3405 3699
3406 warn "leaving sync_job"; 3700 warn "leaving sync_job";
3407 3701
3408 1 3702 1
3409 } or do { 3703 } or do {
3410 warn $@; 3704 warn $@;
3411 warn "error while reloading, exiting."; 3705 cf::cleanup "error while reloading, exiting.";
3412 exit 1;
3413 }; 3706 };
3414 3707
3415 warn "reloaded"; 3708 warn "reloaded";
3709 --$RELOAD;
3710 }
3416}; 3711};
3417 3712
3418our $RELOAD_WATCHER; # used only during reload 3713our $RELOAD_WATCHER; # used only during reload
3419 3714
3420sub reload_perl() { 3715sub reload_perl() {
3421 # doing reload synchronously and two reloads happen back-to-back, 3716 # doing reload synchronously and two reloads happen back-to-back,
3422 # coro crashes during coro_state_free->destroy here. 3717 # coro crashes during coro_state_free->destroy here.
3423 3718
3424 $RELOAD_WATCHER ||= Event->timer ( 3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3425 reentrant => 0,
3426 after => 0,
3427 data => WF_AUTOCANCEL,
3428 cb => sub {
3429 do_reload_perl; 3720 do_reload_perl;
3430 undef $RELOAD_WATCHER; 3721 undef $RELOAD_WATCHER;
3431 },
3432 ); 3722 };
3433} 3723}
3434 3724
3435register_command "reload" => sub { 3725register_command "reload" => sub {
3436 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
3437 3727
3438 if ($who->flag (FLAG_WIZ)) { 3728 if ($who->flag (FLAG_WIZ)) {
3439 $who->message ("reloading server."); 3729 $who->message ("reloading server.");
3730 async {
3731 $Coro::current->{desc} = "perl_reload";
3440 async { reload_perl }; 3732 reload_perl;
3733 };
3441 } 3734 }
3442}; 3735};
3443 3736
3444unshift @INC, $LIBDIR; 3737unshift @INC, $LIBDIR;
3445 3738
3447 3740
3448our @WAIT_FOR_TICK; 3741our @WAIT_FOR_TICK;
3449our @WAIT_FOR_TICK_BEGIN; 3742our @WAIT_FOR_TICK_BEGIN;
3450 3743
3451sub wait_for_tick { 3744sub wait_for_tick {
3452 return unless $TICK_WATCHER->is_active;
3453 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3454 3746
3455 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3456 push @WAIT_FOR_TICK, $signal; 3748 push @WAIT_FOR_TICK, $signal;
3457 $signal->wait; 3749 $signal->wait;
3458} 3750}
3459 3751
3460sub wait_for_tick_begin { 3752sub wait_for_tick_begin {
3461 return unless $TICK_WATCHER->is_active;
3462 return if $Coro::current == $Coro::main; 3753 return if tick_inhibit || $Coro::current == $Coro::main;
3463 3754
3464 my $signal = new Coro::Signal; 3755 my $signal = new Coro::Signal;
3465 push @WAIT_FOR_TICK_BEGIN, $signal; 3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3466 $signal->wait; 3757 $signal->wait;
3467} 3758}
3468 3759
3469our $stat_fh; 3760sub tick {
3470sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
3471
3472$TICK_WATCHER = Event->timer (
3473 reentrant => 0,
3474 parked => 1,
3475 prio => 0,
3476 at => $NEXT_TICK || $TICK,
3477 data => WF_AUTOCANCEL,
3478 cb => sub {
3479 if ($Coro::current != $Coro::main) { 3761 if ($Coro::current != $Coro::main) {
3480 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3481 unless ++$bug_warning > 10; 3763 unless ++$bug_warning > 10;
3482 return; 3764 return;
3483 } 3765 }
3484 3766
3485 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3486
3487 $NOW = $tick_start = Event::time;
3488
3489 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
3490 3768
3491 $RUNTIME += $TICK;
3492 $NEXT_TICK += $TICK;
3493
3494 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3495 $NEXT_RUNTIME_WRITE = $NOW + 10; 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3496 Coro::async_pool { 3771 Coro::async_pool {
3772 $Coro::current->{desc} = "runtime saver";
3497 write_runtime 3773 write_runtime_sync
3498 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
3499 };
3500 } 3775 };
3776 }
3501 3777
3502# my $AFTER = Event::time;
3503# warn $AFTER - $NOW;#d#
3504
3505 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3506 $sig->send; 3779 $sig->send;
3507 } 3780 }
3508 while (my $sig = shift @WAIT_FOR_TICK) { 3781 while (my $sig = shift @WAIT_FOR_TICK) {
3509 $sig->send; 3782 $sig->send;
3510 } 3783 }
3511 3784
3512 $NOW = Event::time; 3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3513
3514 # if we are delayed by four ticks or more, skip them all
3515 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3516
3517 $TICK_WATCHER->at ($NEXT_TICK);
3518 $TICK_WATCHER->start;
3519
3520 $LOAD = ($NOW - $tick_start) / $TICK;
3521 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3522 3787
3523 _post_tick; 3788 if (0) {
3524 3789 if ($NEXT_TICK) {
3525 # gather some statistics#d# 3790 my $jitter = $TICK_START - $NEXT_TICK;
3526 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d# 3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3527 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d# 3792 warn "jitter $JITTER\n";#d#
3793 }
3528 }, 3794 }
3529); 3795}
3530 3796
3531{ 3797{
3798 # configure BDB
3799
3532 BDB::min_parallel 8; 3800 BDB::min_parallel 8;
3533 BDB::max_poll_time $TICK * 0.1; 3801 BDB::max_poll_reqs $TICK * 0.1;
3534 $BDB_POLL_WATCHER = Event->io ( 3802 $AnyEvent::BDB::WATCHER->priority (1);
3535 reentrant => 0,
3536 fd => BDB::poll_fileno,
3537 poll => 'r',
3538 prio => 0,
3539 data => WF_AUTOCANCEL,
3540 cb => \&BDB::poll_cb,
3541 );
3542
3543 BDB::set_sync_prepare {
3544 my $status;
3545 my $current = $Coro::current;
3546 (
3547 sub {
3548 $status = $!;
3549 $current->ready; undef $current;
3550 },
3551 sub {
3552 Coro::schedule while defined $current;
3553 $! = $status;
3554 },
3555 )
3556 };
3557 3803
3558 unless ($DB_ENV) { 3804 unless ($DB_ENV) {
3559 $DB_ENV = BDB::db_env_create; 3805 $DB_ENV = BDB::db_env_create;
3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3560 3811
3561 cf::sync_job { 3812 cf::sync_job {
3562 eval { 3813 eval {
3563 BDB::db_env_open 3814 BDB::db_env_open
3564 $DB_ENV, 3815 $DB_ENV,
3566 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3817 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3567 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3818 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3568 0666; 3819 0666;
3569 3820
3570 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3821 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3571
3572 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3573 | BDB::LOG_AUTOREMOVE, 1);
3574 $DB_ENV->set_lk_detect;
3575 }; 3822 };
3576 3823
3577 cf::cleanup "db_env_open(db): $@" if $@; 3824 cf::cleanup "db_env_open(db): $@" if $@;
3578 }; 3825 };
3579 } 3826 }
3580 3827
3581 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3828 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3582 after => 11, 3829 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3583 interval => 60, 3830 };
3584 hard => 1, 3831 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3585 prio => 0,
3586 data => WF_AUTOCANCEL,
3587 cb => sub {
3588 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3832 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3589 },
3590 ); 3833 };
3591 $BDB_TRICKLE_WATCHER = Event->timer ( 3834 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3592 after => 5,
3593 interval => 10,
3594 hard => 1,
3595 prio => 0,
3596 data => WF_AUTOCANCEL,
3597 cb => sub {
3598 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3835 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3599 },
3600 ); 3836 };
3601} 3837}
3602 3838
3603{ 3839{
3840 # configure IO::AIO
3841
3604 IO::AIO::min_parallel 8; 3842 IO::AIO::min_parallel 8;
3605
3606 undef $Coro::AIO::WATCHER;
3607 IO::AIO::max_poll_time $TICK * 0.1; 3843 IO::AIO::max_poll_time $TICK * 0.1;
3608 $AIO_POLL_WATCHER = Event->io ( 3844 undef $AnyEvent::AIO::WATCHER;
3609 reentrant => 0,
3610 data => WF_AUTOCANCEL,
3611 fd => IO::AIO::poll_fileno,
3612 poll => 'r',
3613 prio => 6,
3614 cb => \&IO::AIO::poll_cb,
3615 );
3616} 3845}
3617 3846
3618my $_log_backtrace; 3847my $_log_backtrace;
3619 3848
3620sub _log_backtrace { 3849sub _log_backtrace {
3623 $msg =~ s/\n//; 3852 $msg =~ s/\n//;
3624 3853
3625 # limit the # of concurrent backtraces 3854 # limit the # of concurrent backtraces
3626 if ($_log_backtrace < 2) { 3855 if ($_log_backtrace < 2) {
3627 ++$_log_backtrace; 3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3628 async { 3858 async {
3859 $Coro::current->{desc} = "abt $msg";
3860
3629 my @bt = fork_call { 3861 my @bt = fork_call {
3630 @addr = map { sprintf "%x", $_ } @addr; 3862 @addr = map { sprintf "%x", $_ } @addr;
3631 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3863 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3632 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3864 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3633 or die "addr2line: $!"; 3865 or die "addr2line: $!";
3641 } 3873 }
3642 3874
3643 @funcs 3875 @funcs
3644 }; 3876 };
3645 3877
3646 LOG llevInfo, "[ABT] $msg\n"; 3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3647 LOG llevInfo, "[ABT] $_\n" for @bt; 3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3648 --$_log_backtrace; 3881 --$_log_backtrace;
3649 }; 3882 };
3650 } else { 3883 } else {
3651 LOG llevInfo, "[ABT] $msg\n"; 3884 LOG llevInfo, "[ABT] $msg\n";

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