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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.410 by root, Tue Jan 15 12:02:24 2008 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 68
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
45 87
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 89
48our %COMMAND = (); 90our %COMMAND = ();
49our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
55our %EXT_MAP = (); # pluggable maps 97our %EXT_MAP = (); # pluggable maps
56 98
57our $RELOAD; # number of reloads so far 99our $RELOAD; # number of reloads so far
58our @EVENT; 100our @EVENT;
59 101
60our $CONFDIR = confdir; 102our $CONFDIR = confdir;
61our $DATADIR = datadir; 103our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 104our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 105our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 106our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 107our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 108our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 111our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
71our %RESOURCE; 116our %RESOURCE;
72 117
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 120our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 121our $USE_FSYNC = 1; # use fsync to write maps - default off
79 122
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 123our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 124our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 125our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 126our $DB_ENV;
85 127
96# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 140
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
102 145
103binmode STDOUT; 146binmode STDOUT;
104binmode STDERR; 147binmode STDERR;
105 148
106# read virtual server time, if available 149# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 151 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
111} 154}
112 155
113mkdir $_ 156mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
221for my $pkg (qw( 264for my $pkg (qw(
222 cf::global cf::attachable 265 cf::global cf::attachable
223 cf::object cf::object::player 266 cf::object cf::object::player
224 cf::client cf::player 267 cf::client cf::player
225 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
226 cf::map cf::party cf::region 270 cf::party cf::region
227)) { 271)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 273}
231 274
232$EV::DIED = sub { 275$EV::DIED = sub {
233 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
339 382
340 ! ! $LOCK{$key} 383 ! ! $LOCK{$key}
341} 384}
342 385
343sub freeze_mainloop { 386sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
345 388
346 my $guard = Coro::guard { 389 Coro::guard \&tick_inhibit_dec;
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 390}
352 391
353=item cf::periodic $interval, $cb 392=item cf::periodic $interval, $cb
354 393
355Like EV::periodic, but randomly selects a starting point so that the actions 394Like EV::periodic, but randomly selects a starting point so that the actions
410 } 449 }
411 } 450 }
412}; 451};
413 452
414sub get_slot($;$$) { 453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
415 my ($time, $pri, $name) = @_; 456 my ($time, $pri, $name) = @_;
416 457
417 $time = $TICK * .6 if $time > $TICK * .6; 458 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 459 my $sig = new Coro::Signal;
419 460
456 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
458 499
459 LOG llevError, Carp::longmess "sync job";#d# 500 LOG llevError, Carp::longmess "sync job";#d#
460 501
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
464 503
465 my $busy = 1; 504 my $busy = 1;
466 my @res; 505 my @res;
467 506
478 } else { 517 } else {
479 EV::loop EV::LOOP_ONESHOT; 518 EV::loop EV::LOOP_ONESHOT;
480 } 519 }
481 } 520 }
482 521
483 $time = EV::time - $time; 522 my $time = EV::time - $time;
484 523
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 524 $TICK_START += $time; # do not account sync jobs to server load
489 525
490 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
491 } else { 527 } else {
492 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
493 529
535 reset_signals; 571 reset_signals;
536 &$cb 572 &$cb
537 }, @args; 573 }, @args;
538 574
539 wantarray ? @res : $res[-1] 575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
540} 603}
541 604
542=item $value = cf::db_get $family => $key 605=item $value = cf::db_get $family => $key
543 606
544Returns a single value from the environment database. 607Returns a single value from the environment database.
683 746
684############################################################################# 747#############################################################################
685 748
686=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
687 750
688Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
691 754
692In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
744 807
745Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
747 810
748Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
750 813
751These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
752 815
753=over 4 816=over 4
1044 1107
1045sub reattach { 1108sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1110 my ($obj) = @_;
1048 1111
1112 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1114
1051 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
1052 1116
1053 @$registry = (); 1117 @$registry = ();
1054 1118
1100 utf8::decode (my $decname = $filename); 1164 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
1103 1167
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1171 aio_fsync $fh if $cf::USE_FSYNC;
1108 close $fh; 1172 aio_close $fh;
1109 1173
1110 if (@$objs) { 1174 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1179 aio_fsync $fh if $cf::USE_FSYNC;
1116 close $fh; 1180 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1182 }
1119 } else { 1183 } else {
1120 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
1121 } 1185 }
1290 1354
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1357
1294 $ext{source} = 1358 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1360 . "#line 1 \"$path\"\n{\n"
1297 . $source 1361 . $source
1298 . "\n};\n1"; 1362 . "\n};\n1";
1299 1363
1300 $todo{$base} = \%ext; 1364 $todo{$base} = \%ext;
1316 my $msg = $@ ? "$v->{path}: $@\n" 1380 my $msg = $@ ? "$v->{path}: $@\n"
1317 : "$v->{base}: extension inactive.\n"; 1381 : "$v->{base}: extension inactive.\n";
1318 1382
1319 if (exists $v->{meta}{mandatory}) { 1383 if (exists $v->{meta}{mandatory}) {
1320 warn $msg; 1384 warn $msg;
1321 warn "mandatory extension failed to load, exiting.\n"; 1385 cf::cleanup "mandatory extension failed to load, exiting.";
1322 exit 1;
1323 } 1386 }
1324 1387
1325 warn $msg; 1388 warn $msg;
1326 } 1389 }
1327 1390
1341 1404
1342=back 1405=back
1343 1406
1344=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1345 1408
1346Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1347 1410
1348=cut 1411=cut
1349 1412
1350package cf::player; 1413package cf::player;
1351 1414
1416 my $f = new_from_file cf::object::thawer path $login 1479 my $f = new_from_file cf::object::thawer path $login
1417 or return; 1480 or return;
1418 1481
1419 my $pl = cf::player::load_pl $f 1482 my $pl = cf::player::load_pl $f
1420 or return; 1483 or return;
1484
1421 local $cf::PLAYER_LOADING{$login} = $pl; 1485 local $cf::PLAYER_LOADING{$login} = $pl;
1422 $f->resolve_delayed_derefs; 1486 $f->resolve_delayed_derefs;
1423 $cf::PLAYER{$login} = $pl 1487 $cf::PLAYER{$login} = $pl
1424 } 1488 }
1425 } 1489 }
1435 1499
1436 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1437 1501
1438 aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1439 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1504
1505 cf::get_slot 0.01;
1440 1506
1441 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1442 cf::cede_to_tick; 1508 cf::cede_to_tick;
1443} 1509}
1444 1510
1476 my ($pl) = @_; 1542 my ($pl) = @_;
1477 1543
1478 my $name = $pl->ob->name; 1544 my $name = $pl->ob->name;
1479 1545
1480 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1481 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1482 1548
1483 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1484 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1485 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1486 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1487 1555
1488 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1489 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 1596
1529 for my $login (@$dirs) { 1597 for my $login (@$dirs) {
1530 my $path = path $login; 1598 my $path = path $login;
1531 1599
1532 # a .pst is a dead give-away for a valid player 1600 # a .pst is a dead give-away for a valid player
1533 unless (-e "$path.pst") { 1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1534 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1535 aio_read $fh, 0, 512, my $buf, 0 or next; 1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1536 $buf !~ /^password -------------$/m or next; # official not-valid tag 1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1537 } 1606 }
1538 1607
1569 } 1638 }
1570 1639
1571 \@paths 1640 \@paths
1572} 1641}
1573 1642
1574=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1575 1644
1576Expand crossfire pod fragments into protocol xml. 1645Expand deliantra pod fragments into protocol xml.
1577
1578=cut
1579
1580use re 'eval';
1581
1582my $group;
1583my $interior; $interior = qr{
1584 # match a pod interior sequence sans C<< >>
1585 (?:
1586 \ (.*?)\ (?{ $group = $^N })
1587 | < (??{$interior}) >
1588 )
1589}x;
1590
1591sub expand_cfpod {
1592 my ($self, $pod) = @_;
1593
1594 my $xml;
1595
1596 while () {
1597 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1598 $group = $1;
1599
1600 $group =~ s/&/&amp;/g;
1601 $group =~ s/</&lt;/g;
1602
1603 $xml .= $group;
1604 } elsif ($pod =~ m%\G
1605 ([BCGHITU])
1606 <
1607 (?:
1608 ([^<>]*) (?{ $group = $^N })
1609 | < $interior >
1610 )
1611 >
1612 %gcsx
1613 ) {
1614 my ($code, $data) = ($1, $group);
1615
1616 if ($code eq "B") {
1617 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1618 } elsif ($code eq "I") {
1619 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1620 } elsif ($code eq "U") {
1621 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1622 } elsif ($code eq "C") {
1623 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1624 } elsif ($code eq "T") {
1625 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1626 } elsif ($code eq "G") {
1627 my ($male, $female) = split /\|/, $data;
1628 $data = $self->gender ? $female : $male;
1629 $xml .= expand_cfpod ($self, $data);
1630 } elsif ($code eq "H") {
1631 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1632 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1633 "")
1634 [$self->{hintmode}];
1635 } else {
1636 $xml .= "error processing '$code($data)' directive";
1637 }
1638 } else {
1639 if ($pod =~ /\G(.+)/) {
1640 warn "parse error while expanding $pod (at $1)";
1641 }
1642 last;
1643 }
1644 }
1645
1646 for ($xml) {
1647 # create single paragraphs (very hackish)
1648 s/(?<=\S)\n(?=\w)/ /g;
1649
1650 # compress some whitespace
1651 s/\s+\n/\n/g; # ws line-ends
1652 s/\n\n+/\n/g; # double lines
1653 s/^\n+//; # beginning lines
1654 s/\n+$//; # ending lines
1655 }
1656
1657 $xml
1658}
1659
1660no re 'eval';
1661
1662sub hintmode {
1663 $_[0]{hintmode} = $_[1] if @_ > 1;
1664 $_[0]{hintmode}
1665}
1666 1646
1667=item $player->ext_reply ($msgid, @msg) 1647=item $player->ext_reply ($msgid, @msg)
1668 1648
1669Sends an ext reply to the player. 1649Sends an ext reply to the player.
1670 1650
1737our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1738our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1739 1719
1740sub generate_random_map { 1720sub generate_random_map {
1741 my ($self, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1724
1742 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1743 $self->_create_random_map ( 1726 $self->_create_random_map (
1744 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1745 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1746 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1868 1851
1869# the temporary/swap location 1852# the temporary/swap location
1870sub save_path { 1853sub save_path {
1871 my ($self) = @_; 1854 my ($self) = @_;
1872 1855
1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1874 "$TMPDIR/$path.map" 1857 "$TMPDIR/$path.map"
1875} 1858}
1876 1859
1877# the unique path, undef == no special unique path 1860# the unique path, undef == no special unique path
1878sub uniq_path { 1861sub uniq_path {
1879 my ($self) = @_; 1862 my ($self) = @_;
1880 1863
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$UNIQUEDIR/$path" 1865 "$UNIQUEDIR/$path"
1883} 1866}
1884 1867
1885# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1886# all maps in C++... 1869# all maps in C++...
1984 1967
1985 cf::lock_wait "map_data:$path";#d#remove 1968 cf::lock_wait "map_data:$path";#d#remove
1986 cf::lock_wait "map_find:$path"; 1969 cf::lock_wait "map_find:$path";
1987 1970
1988 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1989 my $guard1 = cf::lock_acquire "map_find:$path";
1990 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1973 my $guard2 = cf::lock_acquire "map_find:$path";
1991 1974
1992 my $map = new_from_path cf::map $path 1975 my $map = new_from_path cf::map $path
1993 or return; 1976 or return;
1994 1977
1995 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1998 or return; 1981 or return;
1999 1982
2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously 1984 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait; 1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
2003 undef $guard1; 1987 undef $guard1;
2004 undef $guard2;
2005 $map->reset; 1988 $map->reset;
2006 return find $path; 1989 return find $path;
2007 } 1990 }
2008 1991
2009 $cf::MAP{$path} = $map 1992 $cf::MAP{$path} = $map
2036 my $f = new_from_file cf::object::thawer $self->{load_path}; 2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block; 2020 $f->skip_block;
2038 $self->_load_objects ($f) 2021 $self->_load_objects ($f)
2039 or return; 2022 or return;
2040 2023
2041 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
2042 if delete $self->{load_original}; 2025 if delete $self->{load_original};
2043 2026
2044 if (my $uniq = $self->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
2045 utf8::encode $uniq; 2028 utf8::encode $uniq;
2046 unless (aio_stat $uniq) { 2029 unless (aio_stat $uniq) {
2072 } 2055 }
2073 2056
2074 $self->{last_save} = $cf::RUNTIME; 2057 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME); 2058 $self->last_access ($cf::RUNTIME);
2076 2059
2077 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
2078 } 2061 }
2079 2062
2080 $self->post_load; 2063 $self->post_load;
2081} 2064}
2082 2065
2140 my ($path, $origin, $load) = @_; 2123 my ($path, $origin, $load) = @_;
2141 2124
2142 $path = normalise $path, $origin && $origin->{path}; 2125 $path = normalise $path, $origin && $origin->{path};
2143 2126
2144 if (my $map = $cf::MAP{$path}) { 2127 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 } 2129 }
2147 2130
2148 $MAP_PREFETCH{$path} |= $load; 2131 $MAP_PREFETCH{$path} |= $load;
2149 2132
2150 $MAP_PREFETCHER ||= cf::async { 2133 $MAP_PREFETCHER ||= cf::async {
2187 cf::async { 2170 cf::async {
2188 $Coro::current->{desc} = "map player save"; 2171 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
2190 }; 2173 };
2191 2174
2175 cf::get_slot 0.02;
2176
2192 if ($uniq) { 2177 if ($uniq) {
2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2194 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2195 } else { 2180 } else {
2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2204 $self->save; 2189 $self->save;
2205 2190
2206 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207 2192
2208 return if $self->players; 2193 return if $self->players;
2209 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
2210 return if $self->{deny_save}; 2195 return if $self->{deny_save};
2211 2196
2212 $self->in_memory (cf::MAP_SWAPPED); 2197 $self->in_memory (cf::MAP_SWAPPED);
2213 2198
2214 $self->deactivate; 2199 $self->deactivate;
2332 2317
2333sub unique_maps() { 2318sub unique_maps() {
2334 [ 2319 [
2335 map { 2320 map {
2336 utf8::decode $_; 2321 utf8::decode $_;
2337 /\.map$/ 2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2338 ? normalise $_ 2325 : normalise $_
2339 : ()
2340 } @{ aio_readdir $UNIQUEDIR or [] } 2326 } @{ aio_readdir $UNIQUEDIR or [] }
2341 ] 2327 ]
2342} 2328}
2343 2329
2344package cf;
2345
2346=back 2330=back
2347 2331
2348=head3 cf::object 2332=head3 cf::object
2349 2333
2350=cut 2334=cut
2353 2337
2354=over 4 2338=over 4
2355 2339
2356=item $ob->inv_recursive 2340=item $ob->inv_recursive
2357 2341
2358Returns the inventory of the object _and_ their inventories, recursively. 2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2359 2344
2360=cut 2345=cut
2361 2346
2362sub inv_recursive_; 2347sub inv_recursive_;
2363sub inv_recursive_ { 2348sub inv_recursive_ {
2368 inv_recursive_ inv $_[0] 2353 inv_recursive_ inv $_[0]
2369} 2354}
2370 2355
2371=item $ref = $ob->ref 2356=item $ref = $ob->ref
2372 2357
2373creates and returns a persistent reference to an objetc that can be stored as a string. 2358Creates and returns a persistent reference to an object that can be stored as a string.
2374 2359
2375=item $ob = cf::object::deref ($refstring) 2360=item $ob = cf::object::deref ($refstring)
2376 2361
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block. 2363even if the object actually exists. May block.
2410can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
2411dialogue with the given NPC character. 2396dialogue with the given NPC character.
2412 2397
2413=cut 2398=cut
2414 2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
2413
2415# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
2416# with dialog boxes. 2415# with dialog boxes.
2417#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
2418sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
2419 my ($self, $npc, $msg, $flags) = @_; 2418 my ($self, $npc, $msg, $flags) = @_;
2430 my $dialog = $pl->{npc_dialog}; 2429 my $dialog = $pl->{npc_dialog};
2431 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2432 2431
2433 } else { 2432 } else {
2434 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
2435 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2436 } 2435 }
2437 } 2436 }
2438} 2437}
2439 2438
2440=item $object->send_msg ($channel, $msg, $color, [extra...]) 2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2465 2464
2466=item $player_object->enter_link 2465=item $player_object->enter_link
2467 2466
2468Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
2469 2468
2470The player should be reasonably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
2471I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2472 2473
2473Will never block. 2474Will never block.
2474 2475
2475=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
2476 2477
2534 2535
2535 $map->load; 2536 $map->load;
2536 $map->load_neighbours; 2537 $map->load_neighbours;
2537 2538
2538 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2539 $self->activate_recursive; 2541 $self->activate_recursive;
2540 2542
2541 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2542 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
2543} 2545}
2547Moves the player to the given map-path and coordinates by first freezing 2549Moves the player to the given map-path and coordinates by first freezing
2548her, loading and preparing them map, calling the provided $check callback 2550her, loading and preparing them map, calling the provided $check callback
2549that has to return the map if sucecssful, and then unfreezes the player on 2551that has to return the map if sucecssful, and then unfreezes the player on
2550the new (success) or old (failed) map position. In either case, $done will 2552the new (success) or old (failed) map position. In either case, $done will
2551be called at the end of this process. 2553be called at the end of this process.
2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2552 2557
2553=cut 2558=cut
2554 2559
2555our $GOTOGEN; 2560our $GOTOGEN;
2556 2561
2635} 2640}
2636 2641
2637sub prepare_random_map { 2642sub prepare_random_map {
2638 my ($exit) = @_; 2643 my ($exit) = @_;
2639 2644
2640 my $guard = cf::lock_acquire "exit_prepare:$exit";
2641
2642 # all this does is basically replace the /! path by 2645 # all this does is basically replace the /! path by
2643 # a new random map path (?random/...) with a seed 2646 # a new random map path (?random/...) with a seed
2644 # that depends on the exit object 2647 # that depends on the exit object
2645 2648
2646 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
2648 if ($exit->map) { 2651 if ($exit->map) {
2649 $rmp->{region} = $exit->region->name; 2652 $rmp->{region} = $exit->region->name;
2650 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
2651 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
2652 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
2653 } 2658 }
2654 2659
2655 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
2656 2661
2657 my $data = cf::encode_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2658 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2659 my $meta = "$RANDOMDIR/$md5.meta"; 2664 my $meta = "$RANDOMDIR/$md5.meta";
2660 2665
2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2662 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2663 undef $fh; 2668 undef $fh;
2664 aio_rename "$meta~", $meta; 2669 aio_rename "$meta~", $meta;
2665 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
2666 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
2667 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
2668 } 2677 }
2669} 2678}
2670 2679
2671sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
2672 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
2673 2682
2674 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
2675 2684
2676 if ($exit->slaying eq "/!") {
2677 #TODO: this should de-fi-ni-te-ly not be a sync-job
2678 # the problem is that $exit might not survive long enough
2679 # so it needs to be done right now, right here
2680 cf::sync_job { prepare_random_map $exit };
2681 }
2682
2683 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2684 my $hp = $exit->stats->hp;
2685 my $sp = $exit->stats->sp;
2686
2687 $self->enter_link; 2685 $self->enter_link;
2688 2686
2689 # if exit is damned, update players death & WoR home-position
2690 $self->contr->savebed ($slaying, $hp, $sp)
2691 if $exit->flag (FLAG_DAMNED);
2692
2693 (async { 2687 (async {
2694 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2688 $Coro::current->{desc} = "enter_exit";
2695 2689
2696 $self->deactivate_recursive; # just to be sure
2697 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
2697 prepare_random_map $exit
2698 if $exit->slaying eq "/!";
2699 }
2700
2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
2704
2698 $self->goto ($slaying, $hp, $sp); 2705 $self->goto ($map, $x, $y);
2699 2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
2700 1; 2711 1
2701 }) { 2712 }) {
2702 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
2703 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
2704 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
2705 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
2706 2717
2707 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
2785 id => "infobox", 2796 id => "infobox",
2786 title => "Map Info", 2797 title => "Map Info",
2787 reply => undef, 2798 reply => undef,
2788 tooltip => "Information related to the maps", 2799 tooltip => "Information related to the maps",
2789 }, 2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2790); 2807);
2791 2808
2792sub cf::client::send_msg { 2809sub cf::client::send_msg {
2793 my ($self, $channel, $msg, $color, @extra) = @_; 2810 my ($self, $channel, $msg, $color, @extra) = @_;
2794 2811
2795 $msg = $self->pl->expand_cfpod ($msg); 2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2796 2814
2797 $color &= cf::NDI_CLIENT_MASK; # just in case... 2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2798 2816
2799 # check predefined channels, for the benefit of C 2817 # check predefined channels, for the benefit of C
2800 if ($CHANNEL{$channel}) { 2818 if ($CHANNEL{$channel}) {
2821 if ($self->can_msg) { 2839 if ($self->can_msg) {
2822 # default colour, mask it out 2840 # default colour, mask it out
2823 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2824 if $color & cf::NDI_DEF; 2842 if $color & cf::NDI_DEF;
2825 2843
2826 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2827 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2828 } else { 2860 } else {
2829 if ($color >= 0) { 2861 if ($color >= 0) {
2830 # replace some tags by gcfclient-compatible ones 2862 # replace some tags by gcfclient-compatible ones
2831 for ($msg) { 2863 for ($msg) {
2832 1 while 2864 1 while
3031 3063
3032The following functions and methods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
3033 3065
3034 cf::object 3066 cf::object
3035 contr pay_amount pay_player map x y force_find force_add destroy 3067 contr pay_amount pay_player map x y force_find force_add destroy
3036 insert remove name archname title slaying race decrease_ob_nr 3068 insert remove name archname title slaying race decrease split
3037 3069
3038 cf::object::player 3070 cf::object::player
3039 player 3071 player
3040 3072
3041 cf::player 3073 cf::player
3046 3078
3047=cut 3079=cut
3048 3080
3049for ( 3081for (
3050 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3051 insert remove inv name archname title slaying race 3083 insert remove inv nrof name archname title slaying race
3052 decrease_ob_nr destroy)], 3084 decrease split destroy change_exp)],
3053 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
3054 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
3055 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
3056) { 3088) {
3057 no strict 'refs'; 3089 no strict 'refs';
3265 while (my ($k, $v) = each %$want) { 3297 while (my ($k, $v) = each %$want) {
3266 $ns->fx_want ($k, $v); 3298 $ns->fx_want ($k, $v);
3267 } 3299 }
3268}; 3300};
3269 3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3311
3270sub reload_regions { 3312sub reload_regions {
3271 # HACK to clear player env face cache, we need some signal framework 3313 # HACK to clear player env face cache, we need some signal framework
3272 # for this (global event?) 3314 # for this (global event?)
3273 %ext::player_env::MUSIC_FACE_CACHE = (); 3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3274 3316
3287} 3329}
3288 3330
3289sub reload_archetypes { 3331sub reload_archetypes {
3290 load_resource_file "$DATADIR/archetypes" 3332 load_resource_file "$DATADIR/archetypes"
3291 or die "unable to load archetypes\n"; 3333 or die "unable to load archetypes\n";
3292 #d# NEED to laod twice to resolve forward references
3293 # this really needs to be done in an extra post-pass
3294 # (which needs to be synchronous, so solve it differently)
3295 load_resource_file "$DATADIR/archetypes"
3296 or die "unable to load archetypes\n";
3297} 3334}
3298 3335
3299sub reload_treasures { 3336sub reload_treasures {
3300 load_resource_file "$DATADIR/treasures" 3337 load_resource_file "$DATADIR/treasures"
3301 or die "unable to load treasurelists\n"; 3338 or die "unable to load treasurelists\n";
3302} 3339}
3303 3340
3304sub reload_resources { 3341sub reload_resources {
3305 warn "reloading resource files...\n"; 3342 warn "reloading resource files...\n";
3306 3343
3344 reload_facedata;
3345 reload_archetypes;
3307 reload_regions; 3346 reload_regions;
3308 reload_facedata;
3309 #reload_archetypes;#d#
3310 reload_archetypes;
3311 reload_treasures; 3347 reload_treasures;
3312 3348
3313 warn "finished reloading resource files\n"; 3349 warn "finished reloading resource files\n";
3314} 3350}
3315 3351
3316sub init { 3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3317 reload_resources; 3357 reload_resources;
3318} 3358}
3319 3359
3320sub reload_config { 3360sub reload_config {
3321 open my $fh, "<:utf8", "$CONFDIR/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
3336 }; 3376 };
3337 warn $@ if $@; 3377 warn $@ if $@;
3338 } 3378 }
3339} 3379}
3340 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
3341sub main { 3400sub main {
3401 atomic;
3402
3342 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
3343 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
3344 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3345 (async { 3406 (async {
3346 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3347 EV::loop EV::LOOP_ONESHOT; 3408 EV::loop EV::LOOP_ONESHOT;
3348 })->prio (Coro::PRIO_MAX); 3409 })->prio (Coro::PRIO_MAX);
3349 }; 3410 };
3350 3411
3412 {
3413 my $guard = freeze_mainloop;
3351 reload_config; 3414 reload_config;
3352 db_init; 3415 db_init;
3353 load_extensions; 3416 load_extensions;
3354 3417
3355 $TICK_WATCHER->start;
3356 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
3357 EV::loop; 3426 EV::loop;
3358} 3427}
3359 3428
3360############################################################################# 3429#############################################################################
3361# initialisation and cleanup 3430# initialisation and cleanup
3368 cf::cleanup "SIG$signal"; 3437 cf::cleanup "SIG$signal";
3369 }; 3438 };
3370 } 3439 }
3371} 3440}
3372 3441
3373sub write_runtime { 3442sub write_runtime_sync {
3374 my $runtime = "$LOCALDIR/runtime";
3375
3376 # first touch the runtime file to show we are still running: 3443 # first touch the runtime file to show we are still running:
3377 # the fsync below can take a very very long time. 3444 # the fsync below can take a very very long time.
3378 3445
3379 IO::AIO::aio_utime $runtime, undef, undef; 3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3380 3447
3381 my $guard = cf::lock_acquire "write_runtime"; 3448 my $guard = cf::lock_acquire "write_runtime";
3382 3449
3383 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3384 or return; 3451 or return;
3385 3452
3386 my $value = $cf::RUNTIME + 90 + 10; 3453 my $value = $cf::RUNTIME + 90 + 10;
3387 # 10 is the runtime save interval, for a monotonic clock 3454 # 10 is the runtime save interval, for a monotonic clock
3388 # 60 allows for the watchdog to kill the server. 3455 # 60 allows for the watchdog to kill the server.
3398 aio_utime $fh, undef, undef; 3465 aio_utime $fh, undef, undef;
3399 3466
3400 close $fh 3467 close $fh
3401 or return; 3468 or return;
3402 3469
3403 aio_rename "$runtime~", $runtime 3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3404 and return; 3471 and return;
3405 3472
3406 warn "runtime file written.\n"; 3473 warn "runtime file written.\n";
3407 3474
3408 1 3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3409} 3519}
3410 3520
3411sub emergency_save() { 3521sub emergency_save() {
3412 my $freeze_guard = cf::freeze_mainloop; 3522 my $freeze_guard = cf::freeze_mainloop;
3413 3523
3435 warn "end emergency map save\n"; 3545 warn "end emergency map save\n";
3436 3546
3437 warn "begin emergency database checkpoint\n"; 3547 warn "begin emergency database checkpoint\n";
3438 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
3439 warn "end emergency database checkpoint\n"; 3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3440 }; 3554 };
3441 3555
3442 warn "leave emergency perl save\n"; 3556 warn "leave emergency perl save\n";
3443} 3557}
3444 3558
3445sub post_cleanup { 3559sub post_cleanup {
3446 my ($make_core) = @_; 3560 my ($make_core) = @_;
3447 3561
3448 warn Carp::longmess "post_cleanup backtrace" 3562 warn Carp::longmess "post_cleanup backtrace"
3449 if $make_core; 3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3450} 3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3451 3596
3452sub do_reload_perl() { 3597sub do_reload_perl() {
3453 # can/must only be called in main 3598 # can/must only be called in main
3454 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
3455 warn "can only reload from main coroutine"; 3600 warn "can only reload from main coroutine";
3456 return; 3601 return;
3457 } 3602 }
3458 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
3459 warn "reloading..."; 3607 warn "reloading...";
3460 3608
3461 warn "entering sync_job"; 3609 warn "entering sync_job";
3462 3610
3463 cf::sync_job { 3611 cf::sync_job {
3464 cf::write_runtime; # external watchdog should not bark 3612 cf::write_runtime_sync; # external watchdog should not bark
3465 cf::emergency_save; 3613 cf::emergency_save;
3466 cf::write_runtime; # external watchdog should not bark 3614 cf::write_runtime_sync; # external watchdog should not bark
3467 3615
3468 warn "syncing database to disk"; 3616 warn "syncing database to disk";
3469 BDB::db_env_txn_checkpoint $DB_ENV; 3617 BDB::db_env_txn_checkpoint $DB_ENV;
3470 3618
3471 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
3472 3620
3473 warn "flushing outstanding aio requests"; 3621 warn "flushing outstanding aio requests";
3474 for (;;) {
3475 BDB::flush;
3476 IO::AIO::flush;
3477 Coro::cede_notself;
3478 last unless IO::AIO::nreqs || BDB::nreqs; 3622 while (IO::AIO::nreqs || BDB::nreqs) {
3479 warn "iterate..."; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3480 }
3481
3482 ++$RELOAD;
3483
3484 warn "cancelling all extension coros";
3485 $_->cancel for values %EXT_CORO;
3486 %EXT_CORO = ();
3487
3488 warn "removing commands";
3489 %COMMAND = ();
3490
3491 warn "removing ext/exti commands";
3492 %EXTCMD = ();
3493 %EXTICMD = ();
3494
3495 warn "unloading/nuking all extensions";
3496 for my $pkg (@EXTS) {
3497 warn "... unloading $pkg";
3498
3499 if (my $cb = $pkg->can ("unload")) {
3500 eval {
3501 $cb->($pkg);
3502 1
3503 } or warn "$pkg unloaded, but with errors: $@";
3504 } 3624 }
3505 3625
3506 warn "... nuking $pkg"; 3626 warn "cancelling all extension coros";
3507 Symbol::delete_package $pkg; 3627 $_->cancel for values %EXT_CORO;
3508 } 3628 %EXT_CORO = ();
3509 3629
3510 warn "unloading all perl modules loaded from $LIBDIR"; 3630 warn "removing commands";
3511 while (my ($k, $v) = each %INC) { 3631 %COMMAND = ();
3512 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3513 3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3514 warn "... unloading $k"; 3639 warn "... unloading $pkg";
3515 delete $INC{$k};
3516 3640
3517 $k =~ s/\.pm$//;
3518 $k =~ s/\//::/g;
3519
3520 if (my $cb = $k->can ("unload_module")) { 3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3521 $cb->(); 3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
3522 } 3650 }
3523 3651
3524 Symbol::delete_package $k; 3652 warn "unloading all perl modules loaded from $LIBDIR";
3653 while (my ($k, $v) = each %INC) {
3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3525 } 3667 }
3526 3668
3527 warn "getting rid of safe::, as good as possible"; 3669 warn "getting rid of safe::, as good as possible";
3528 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
3529 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3530 3672
3531 warn "unloading cf.pm \"a bit\""; 3673 warn "unloading cf.pm \"a bit\"";
3532 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3533 delete $INC{"cf/pod.pm"}; 3675 delete $INC{"cf/pod.pm"};
3534 3676
3535 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
3536 # and global variables created in xs 3678 # and global variables created in xs
3537 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
3538 3680
3539 warn "unload completed, starting to reload now"; 3681 warn "unload completed, starting to reload now";
3540 3682
3541 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
3542 require cf; 3684 require cf;
3543 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3544 3686
3545 warn "loading config and database again"; 3687 warn "loading config and database again";
3546 cf::reload_config; 3688 cf::reload_config;
3547 3689
3548 warn "loading extensions"; 3690 warn "loading extensions";
3549 cf::load_extensions; 3691 cf::load_extensions;
3550 3692
3551 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3552 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3553 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3554 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3555 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3556 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3557 3699
3558 warn "leaving sync_job"; 3700 warn "leaving sync_job";
3559 3701
3560 1 3702 1
3561 } or do { 3703 } or do {
3562 warn $@; 3704 warn $@;
3563 warn "error while reloading, exiting."; 3705 cf::cleanup "error while reloading, exiting.";
3564 exit 1;
3565 }; 3706 };
3566 3707
3567 warn "reloaded"; 3708 warn "reloaded";
3709 --$RELOAD;
3710 }
3568}; 3711};
3569 3712
3570our $RELOAD_WATCHER; # used only during reload 3713our $RELOAD_WATCHER; # used only during reload
3571 3714
3572sub reload_perl() { 3715sub reload_perl() {
3597 3740
3598our @WAIT_FOR_TICK; 3741our @WAIT_FOR_TICK;
3599our @WAIT_FOR_TICK_BEGIN; 3742our @WAIT_FOR_TICK_BEGIN;
3600 3743
3601sub wait_for_tick { 3744sub wait_for_tick {
3602 return unless $TICK_WATCHER->is_active;
3603 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3604 3746
3605 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3606 push @WAIT_FOR_TICK, $signal; 3748 push @WAIT_FOR_TICK, $signal;
3607 $signal->wait; 3749 $signal->wait;
3608} 3750}
3609 3751
3610sub wait_for_tick_begin { 3752sub wait_for_tick_begin {
3611 return unless $TICK_WATCHER->is_active;
3612 return if $Coro::current == $Coro::main; 3753 return if tick_inhibit || $Coro::current == $Coro::main;
3613 3754
3614 my $signal = new Coro::Signal; 3755 my $signal = new Coro::Signal;
3615 push @WAIT_FOR_TICK_BEGIN, $signal; 3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3616 $signal->wait; 3757 $signal->wait;
3617} 3758}
3618 3759
3619$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3760sub tick {
3620 if ($Coro::current != $Coro::main) { 3761 if ($Coro::current != $Coro::main) {
3621 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3622 unless ++$bug_warning > 10; 3763 unless ++$bug_warning > 10;
3623 return; 3764 return;
3624 } 3765 }
3625 3766
3626 $NOW = $tick_start = EV::now;
3627
3628 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
3629
3630 $RUNTIME += $TICK;
3631 $NEXT_TICK = $_[0]->at;
3632 3768
3633 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3634 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3635 Coro::async_pool { 3771 Coro::async_pool {
3636 $Coro::current->{desc} = "runtime saver"; 3772 $Coro::current->{desc} = "runtime saver";
3637 write_runtime 3773 write_runtime_sync
3638 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
3639 }; 3775 };
3640 } 3776 }
3641 3777
3642 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3644 } 3780 }
3645 while (my $sig = shift @WAIT_FOR_TICK) { 3781 while (my $sig = shift @WAIT_FOR_TICK) {
3646 $sig->send; 3782 $sig->send;
3647 } 3783 }
3648 3784
3649 $LOAD = ($NOW - $tick_start) / $TICK; 3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3650 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3651 3787
3652 _post_tick; 3788 if (0) {
3653}; 3789 if ($NEXT_TICK) {
3654$TICK_WATCHER->priority (EV::MAXPRI); 3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3655 3796
3656{ 3797{
3657 # configure BDB 3798 # configure BDB
3658 3799
3659 BDB::min_parallel 8; 3800 BDB::min_parallel 8;
3660 BDB::max_poll_reqs $TICK * 0.1; 3801 BDB::max_poll_reqs $TICK * 0.1;
3661 $Coro::BDB::WATCHER->priority (1); 3802 $AnyEvent::BDB::WATCHER->priority (1);
3662 3803
3663 unless ($DB_ENV) { 3804 unless ($DB_ENV) {
3664 $DB_ENV = BDB::db_env_create; 3805 $DB_ENV = BDB::db_env_create;
3665 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3666 | BDB::LOG_AUTOREMOVE, 1); 3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3667 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3668 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3669 3811
3670 cf::sync_job { 3812 cf::sync_job {
3671 eval { 3813 eval {
3697{ 3839{
3698 # configure IO::AIO 3840 # configure IO::AIO
3699 3841
3700 IO::AIO::min_parallel 8; 3842 IO::AIO::min_parallel 8;
3701 IO::AIO::max_poll_time $TICK * 0.1; 3843 IO::AIO::max_poll_time $TICK * 0.1;
3702 $Coro::AIO::WATCHER->priority (1); 3844 undef $AnyEvent::AIO::WATCHER;
3703} 3845}
3704 3846
3705my $_log_backtrace; 3847my $_log_backtrace;
3706 3848
3707sub _log_backtrace { 3849sub _log_backtrace {
3710 $msg =~ s/\n//; 3852 $msg =~ s/\n//;
3711 3853
3712 # limit the # of concurrent backtraces 3854 # limit the # of concurrent backtraces
3713 if ($_log_backtrace < 2) { 3855 if ($_log_backtrace < 2) {
3714 ++$_log_backtrace; 3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3715 async { 3858 async {
3716 $Coro::current->{desc} = "abt $msg"; 3859 $Coro::current->{desc} = "abt $msg";
3717 3860
3718 my @bt = fork_call { 3861 my @bt = fork_call {
3719 @addr = map { sprintf "%x", $_ } @addr; 3862 @addr = map { sprintf "%x", $_ } @addr;
3730 } 3873 }
3731 3874
3732 @funcs 3875 @funcs
3733 }; 3876 };
3734 3877
3735 LOG llevInfo, "[ABT] $msg\n"; 3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3736 LOG llevInfo, "[ABT] $_\n" for @bt; 3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3737 --$_log_backtrace; 3881 --$_log_backtrace;
3738 }; 3882 };
3739 } else { 3883 } else {
3740 LOG llevInfo, "[ABT] $msg\n"; 3884 LOG llevInfo, "[ABT] $msg\n";

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