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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.411 by root, Fri Feb 1 15:54:07 2008 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 68
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
45 87
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 89
48our %COMMAND = (); 90our %COMMAND = ();
49our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
55our %EXT_MAP = (); # pluggable maps 97our %EXT_MAP = (); # pluggable maps
56 98
57our $RELOAD; # number of reloads so far 99our $RELOAD; # number of reloads so far
58our @EVENT; 100our @EVENT;
59 101
60our $CONFDIR = confdir; 102our $CONFDIR = confdir;
61our $DATADIR = datadir; 103our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 104our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 105our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 106our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 107our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 108our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 111our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
71our %RESOURCE; 116our %RESOURCE;
72 117
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 120our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 121our $USE_FSYNC = 1; # use fsync to write maps - default off
79 122
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 123our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 124our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 125our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 126our $DB_ENV;
85 127
96# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 140
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
102 145
103binmode STDOUT; 146binmode STDOUT;
104binmode STDERR; 147binmode STDERR;
105 148
106# read virtual server time, if available 149# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 151 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
111} 154}
112 155
113mkdir $_ 156mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
221for my $pkg (qw( 264for my $pkg (qw(
222 cf::global cf::attachable 265 cf::global cf::attachable
223 cf::object cf::object::player 266 cf::object cf::object::player
224 cf::client cf::player 267 cf::client cf::player
225 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
226 cf::map cf::party cf::region 270 cf::party cf::region
227)) { 271)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 273}
231 274
232$EV::DIED = sub { 275$EV::DIED = sub {
233 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
339 382
340 ! ! $LOCK{$key} 383 ! ! $LOCK{$key}
341} 384}
342 385
343sub freeze_mainloop { 386sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
345 388
346 my $guard = Coro::guard { 389 Coro::guard \&tick_inhibit_dec;
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 390}
352 391
353=item cf::periodic $interval, $cb 392=item cf::periodic $interval, $cb
354 393
355Like EV::periodic, but randomly selects a starting point so that the actions 394Like EV::periodic, but randomly selects a starting point so that the actions
410 } 449 }
411 } 450 }
412}; 451};
413 452
414sub get_slot($;$$) { 453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
415 my ($time, $pri, $name) = @_; 456 my ($time, $pri, $name) = @_;
416 457
417 $time = $TICK * .6 if $time > $TICK * .6; 458 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 459 my $sig = new Coro::Signal;
419 460
456 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
458 499
459 LOG llevError, Carp::longmess "sync job";#d# 500 LOG llevError, Carp::longmess "sync job";#d#
460 501
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
464 503
465 my $busy = 1; 504 my $busy = 1;
466 my @res; 505 my @res;
467 506
478 } else { 517 } else {
479 EV::loop EV::LOOP_ONESHOT; 518 EV::loop EV::LOOP_ONESHOT;
480 } 519 }
481 } 520 }
482 521
483 $time = EV::time - $time; 522 my $time = EV::time - $time;
484 523
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 524 $TICK_START += $time; # do not account sync jobs to server load
489 525
490 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
491 } else { 527 } else {
492 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
493 529
535 reset_signals; 571 reset_signals;
536 &$cb 572 &$cb
537 }, @args; 573 }, @args;
538 574
539 wantarray ? @res : $res[-1] 575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
540} 603}
541 604
542=item $value = cf::db_get $family => $key 605=item $value = cf::db_get $family => $key
543 606
544Returns a single value from the environment database. 607Returns a single value from the environment database.
683 746
684############################################################################# 747#############################################################################
685 748
686=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
687 750
688Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
691 754
692In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
744 807
745Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
747 810
748Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
750 813
751These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
752 815
753=over 4 816=over 4
1044 1107
1045sub reattach { 1108sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1110 my ($obj) = @_;
1048 1111
1112 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1114
1051 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
1052 1116
1053 @$registry = (); 1117 @$registry = ();
1054 1118
1100 utf8::decode (my $decname = $filename); 1164 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
1103 1167
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1171 aio_fsync $fh if $cf::USE_FSYNC;
1108 close $fh; 1172 aio_close $fh;
1109 1173
1110 if (@$objs) { 1174 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1179 aio_fsync $fh if $cf::USE_FSYNC;
1116 close $fh; 1180 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1182 }
1119 } else { 1183 } else {
1120 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
1121 } 1185 }
1290 1354
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1357
1294 $ext{source} = 1358 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1360 . "#line 1 \"$path\"\n{\n"
1297 . $source 1361 . $source
1298 . "\n};\n1"; 1362 . "\n};\n1";
1299 1363
1300 $todo{$base} = \%ext; 1364 $todo{$base} = \%ext;
1340 1404
1341=back 1405=back
1342 1406
1343=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1344 1408
1345Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1346 1410
1347=cut 1411=cut
1348 1412
1349package cf::player; 1413package cf::player;
1350 1414
1415 my $f = new_from_file cf::object::thawer path $login 1479 my $f = new_from_file cf::object::thawer path $login
1416 or return; 1480 or return;
1417 1481
1418 my $pl = cf::player::load_pl $f 1482 my $pl = cf::player::load_pl $f
1419 or return; 1483 or return;
1484
1420 local $cf::PLAYER_LOADING{$login} = $pl; 1485 local $cf::PLAYER_LOADING{$login} = $pl;
1421 $f->resolve_delayed_derefs; 1486 $f->resolve_delayed_derefs;
1422 $cf::PLAYER{$login} = $pl 1487 $cf::PLAYER{$login} = $pl
1423 } 1488 }
1424 } 1489 }
1434 1499
1435 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1436 1501
1437 aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1438 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1504
1505 cf::get_slot 0.01;
1439 1506
1440 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1441 cf::cede_to_tick; 1508 cf::cede_to_tick;
1442} 1509}
1443 1510
1475 my ($pl) = @_; 1542 my ($pl) = @_;
1476 1543
1477 my $name = $pl->ob->name; 1544 my $name = $pl->ob->name;
1478 1545
1479 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1480 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1481 1548
1482 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1483 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1484 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1485 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1486 1555
1487 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1488 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1527 1596
1528 for my $login (@$dirs) { 1597 for my $login (@$dirs) {
1529 my $path = path $login; 1598 my $path = path $login;
1530 1599
1531 # a .pst is a dead give-away for a valid player 1600 # a .pst is a dead give-away for a valid player
1532 unless (-e "$path.pst") { 1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1533 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1534 aio_read $fh, 0, 512, my $buf, 0 or next; 1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1535 $buf !~ /^password -------------$/m or next; # official not-valid tag 1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1536 } 1606 }
1537 1607
1568 } 1638 }
1569 1639
1570 \@paths 1640 \@paths
1571} 1641}
1572 1642
1573=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1574 1644
1575Expand crossfire pod fragments into protocol xml. 1645Expand deliantra pod fragments into protocol xml.
1576
1577=cut
1578
1579use re 'eval';
1580
1581my $group;
1582my $interior; $interior = qr{
1583 # match a pod interior sequence sans C<< >>
1584 (?:
1585 \ (.*?)\ (?{ $group = $^N })
1586 | < (??{$interior}) >
1587 )
1588}x;
1589
1590sub expand_cfpod {
1591 my ($self, $pod) = @_;
1592
1593 my $xml;
1594
1595 while () {
1596 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1597 $group = $1;
1598
1599 $group =~ s/&/&amp;/g;
1600 $group =~ s/</&lt;/g;
1601
1602 $xml .= $group;
1603 } elsif ($pod =~ m%\G
1604 ([BCGHITU])
1605 <
1606 (?:
1607 ([^<>]*) (?{ $group = $^N })
1608 | < $interior >
1609 )
1610 >
1611 %gcsx
1612 ) {
1613 my ($code, $data) = ($1, $group);
1614
1615 if ($code eq "B") {
1616 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1617 } elsif ($code eq "I") {
1618 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1619 } elsif ($code eq "U") {
1620 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1621 } elsif ($code eq "C") {
1622 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1623 } elsif ($code eq "T") {
1624 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1625 } elsif ($code eq "G") {
1626 my ($male, $female) = split /\|/, $data;
1627 $data = $self->gender ? $female : $male;
1628 $xml .= expand_cfpod ($self, $data);
1629 } elsif ($code eq "H") {
1630 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1631 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1632 "")
1633 [$self->{hintmode}];
1634 } else {
1635 $xml .= "error processing '$code($data)' directive";
1636 }
1637 } else {
1638 if ($pod =~ /\G(.+)/) {
1639 warn "parse error while expanding $pod (at $1)";
1640 }
1641 last;
1642 }
1643 }
1644
1645 for ($xml) {
1646 # create single paragraphs (very hackish)
1647 s/(?<=\S)\n(?=\w)/ /g;
1648
1649 # compress some whitespace
1650 s/\s+\n/\n/g; # ws line-ends
1651 s/\n\n+/\n/g; # double lines
1652 s/^\n+//; # beginning lines
1653 s/\n+$//; # ending lines
1654 }
1655
1656 $xml
1657}
1658
1659no re 'eval';
1660
1661sub hintmode {
1662 $_[0]{hintmode} = $_[1] if @_ > 1;
1663 $_[0]{hintmode}
1664}
1665 1646
1666=item $player->ext_reply ($msgid, @msg) 1647=item $player->ext_reply ($msgid, @msg)
1667 1648
1668Sends an ext reply to the player. 1649Sends an ext reply to the player.
1669 1650
1736our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1737our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1738 1719
1739sub generate_random_map { 1720sub generate_random_map {
1740 my ($self, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1724
1741 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1742 $self->_create_random_map ( 1726 $self->_create_random_map (
1743 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1744 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1745 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1867 1851
1868# the temporary/swap location 1852# the temporary/swap location
1869sub save_path { 1853sub save_path {
1870 my ($self) = @_; 1854 my ($self) = @_;
1871 1855
1872 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1873 "$TMPDIR/$path.map" 1857 "$TMPDIR/$path.map"
1874} 1858}
1875 1859
1876# the unique path, undef == no special unique path 1860# the unique path, undef == no special unique path
1877sub uniq_path { 1861sub uniq_path {
1878 my ($self) = @_; 1862 my ($self) = @_;
1879 1863
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1881 "$UNIQUEDIR/$path" 1865 "$UNIQUEDIR/$path"
1882} 1866}
1883 1867
1884# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1885# all maps in C++... 1869# all maps in C++...
1983 1967
1984 cf::lock_wait "map_data:$path";#d#remove 1968 cf::lock_wait "map_data:$path";#d#remove
1985 cf::lock_wait "map_find:$path"; 1969 cf::lock_wait "map_find:$path";
1986 1970
1987 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1988 my $guard1 = cf::lock_acquire "map_find:$path";
1989 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1973 my $guard2 = cf::lock_acquire "map_find:$path";
1990 1974
1991 my $map = new_from_path cf::map $path 1975 my $map = new_from_path cf::map $path
1992 or return; 1976 or return;
1993 1977
1994 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1997 or return; 1981 or return;
1998 1982
1999 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2000 # doing this can freeze the server in a sync job, obviously 1984 # doing this can freeze the server in a sync job, obviously
2001 #$cf::WAIT_FOR_TICK->wait; 1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
2002 undef $guard1; 1987 undef $guard1;
2003 undef $guard2;
2004 $map->reset; 1988 $map->reset;
2005 return find $path; 1989 return find $path;
2006 } 1990 }
2007 1991
2008 $cf::MAP{$path} = $map 1992 $cf::MAP{$path} = $map
2035 my $f = new_from_file cf::object::thawer $self->{load_path}; 2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2036 $f->skip_block; 2020 $f->skip_block;
2037 $self->_load_objects ($f) 2021 $self->_load_objects ($f)
2038 or return; 2022 or return;
2039 2023
2040 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
2041 if delete $self->{load_original}; 2025 if delete $self->{load_original};
2042 2026
2043 if (my $uniq = $self->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
2044 utf8::encode $uniq; 2028 utf8::encode $uniq;
2045 unless (aio_stat $uniq) { 2029 unless (aio_stat $uniq) {
2071 } 2055 }
2072 2056
2073 $self->{last_save} = $cf::RUNTIME; 2057 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME); 2058 $self->last_access ($cf::RUNTIME);
2075 2059
2076 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
2077 } 2061 }
2078 2062
2079 $self->post_load; 2063 $self->post_load;
2080} 2064}
2081 2065
2139 my ($path, $origin, $load) = @_; 2123 my ($path, $origin, $load) = @_;
2140 2124
2141 $path = normalise $path, $origin && $origin->{path}; 2125 $path = normalise $path, $origin && $origin->{path};
2142 2126
2143 if (my $map = $cf::MAP{$path}) { 2127 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 } 2129 }
2146 2130
2147 $MAP_PREFETCH{$path} |= $load; 2131 $MAP_PREFETCH{$path} |= $load;
2148 2132
2149 $MAP_PREFETCHER ||= cf::async { 2133 $MAP_PREFETCHER ||= cf::async {
2186 cf::async { 2170 cf::async {
2187 $Coro::current->{desc} = "map player save"; 2171 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
2189 }; 2173 };
2190 2174
2175 cf::get_slot 0.02;
2176
2191 if ($uniq) { 2177 if ($uniq) {
2192 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2193 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2194 } else { 2180 } else {
2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2203 $self->save; 2189 $self->save;
2204 2190
2205 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
2206 2192
2207 return if $self->players; 2193 return if $self->players;
2208 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
2209 return if $self->{deny_save}; 2195 return if $self->{deny_save};
2210 2196
2211 $self->in_memory (cf::MAP_SWAPPED); 2197 $self->in_memory (cf::MAP_SWAPPED);
2212 2198
2213 $self->deactivate; 2199 $self->deactivate;
2331 2317
2332sub unique_maps() { 2318sub unique_maps() {
2333 [ 2319 [
2334 map { 2320 map {
2335 utf8::decode $_; 2321 utf8::decode $_;
2336 /\.map$/ 2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2337 ? normalise $_ 2325 : normalise $_
2338 : ()
2339 } @{ aio_readdir $UNIQUEDIR or [] } 2326 } @{ aio_readdir $UNIQUEDIR or [] }
2340 ] 2327 ]
2341} 2328}
2342 2329
2343package cf;
2344
2345=back 2330=back
2346 2331
2347=head3 cf::object 2332=head3 cf::object
2348 2333
2349=cut 2334=cut
2352 2337
2353=over 4 2338=over 4
2354 2339
2355=item $ob->inv_recursive 2340=item $ob->inv_recursive
2356 2341
2357Returns the inventory of the object _and_ their inventories, recursively. 2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2358 2344
2359=cut 2345=cut
2360 2346
2361sub inv_recursive_; 2347sub inv_recursive_;
2362sub inv_recursive_ { 2348sub inv_recursive_ {
2367 inv_recursive_ inv $_[0] 2353 inv_recursive_ inv $_[0]
2368} 2354}
2369 2355
2370=item $ref = $ob->ref 2356=item $ref = $ob->ref
2371 2357
2372creates and returns a persistent reference to an objetc that can be stored as a string. 2358Creates and returns a persistent reference to an object that can be stored as a string.
2373 2359
2374=item $ob = cf::object::deref ($refstring) 2360=item $ob = cf::object::deref ($refstring)
2375 2361
2376returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2377even if the object actually exists. May block. 2363even if the object actually exists. May block.
2409can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
2410dialogue with the given NPC character. 2396dialogue with the given NPC character.
2411 2397
2412=cut 2398=cut
2413 2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
2413
2414# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
2415# with dialog boxes. 2415# with dialog boxes.
2416#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
2417sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
2418 my ($self, $npc, $msg, $flags) = @_; 2418 my ($self, $npc, $msg, $flags) = @_;
2429 my $dialog = $pl->{npc_dialog}; 2429 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431 2431
2432 } else { 2432 } else {
2433 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
2434 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 } 2435 }
2436 } 2436 }
2437} 2437}
2438 2438
2439=item $object->send_msg ($channel, $msg, $color, [extra...]) 2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2464 2464
2465=item $player_object->enter_link 2465=item $player_object->enter_link
2466 2466
2467Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
2468 2468
2469The player should be reasonably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
2470I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2471 2473
2472Will never block. 2474Will never block.
2473 2475
2474=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
2475 2477
2533 2535
2534 $map->load; 2536 $map->load;
2535 $map->load_neighbours; 2537 $map->load_neighbours;
2536 2538
2537 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2538 $self->activate_recursive; 2541 $self->activate_recursive;
2539 2542
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2541 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
2542} 2545}
2546Moves the player to the given map-path and coordinates by first freezing 2549Moves the player to the given map-path and coordinates by first freezing
2547her, loading and preparing them map, calling the provided $check callback 2550her, loading and preparing them map, calling the provided $check callback
2548that has to return the map if sucecssful, and then unfreezes the player on 2551that has to return the map if sucecssful, and then unfreezes the player on
2549the new (success) or old (failed) map position. In either case, $done will 2552the new (success) or old (failed) map position. In either case, $done will
2550be called at the end of this process. 2553be called at the end of this process.
2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2551 2557
2552=cut 2558=cut
2553 2559
2554our $GOTOGEN; 2560our $GOTOGEN;
2555 2561
2634} 2640}
2635 2641
2636sub prepare_random_map { 2642sub prepare_random_map {
2637 my ($exit) = @_; 2643 my ($exit) = @_;
2638 2644
2639 my $guard = cf::lock_acquire "exit_prepare:$exit";
2640
2641 # all this does is basically replace the /! path by 2645 # all this does is basically replace the /! path by
2642 # a new random map path (?random/...) with a seed 2646 # a new random map path (?random/...) with a seed
2643 # that depends on the exit object 2647 # that depends on the exit object
2644 2648
2645 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
2647 if ($exit->map) { 2651 if ($exit->map) {
2648 $rmp->{region} = $exit->region->name; 2652 $rmp->{region} = $exit->region->name;
2649 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
2650 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
2651 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
2652 } 2658 }
2653 2659
2654 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
2655 2661
2656 my $data = cf::encode_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2657 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2658 my $meta = "$RANDOMDIR/$md5.meta"; 2664 my $meta = "$RANDOMDIR/$md5.meta";
2659 2665
2660 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2661 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2662 undef $fh; 2668 undef $fh;
2663 aio_rename "$meta~", $meta; 2669 aio_rename "$meta~", $meta;
2664 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
2665 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
2666 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
2667 } 2677 }
2668} 2678}
2669 2679
2670sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
2671 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
2672 2682
2673 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
2674 2684
2675 if ($exit->slaying eq "/!") {
2676 #TODO: this should de-fi-ni-te-ly not be a sync-job
2677 # the problem is that $exit might not survive long enough
2678 # so it needs to be done right now, right here
2679 cf::sync_job { prepare_random_map $exit };
2680 }
2681
2682 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $hp = $exit->stats->hp;
2684 my $sp = $exit->stats->sp;
2685
2686 $self->enter_link; 2685 $self->enter_link;
2687 2686
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($slaying, $hp, $sp)
2690 if $exit->flag (FLAG_DAMNED);
2691
2692 (async { 2687 (async {
2693 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2688 $Coro::current->{desc} = "enter_exit";
2694 2689
2695 $self->deactivate_recursive; # just to be sure
2696 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
2697 prepare_random_map $exit
2698 if $exit->slaying eq "/!";
2699 }
2700
2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
2704
2697 $self->goto ($slaying, $hp, $sp); 2705 $self->goto ($map, $x, $y);
2698 2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
2699 1; 2711 1
2700 }) { 2712 }) {
2701 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
2702 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
2703 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
2704 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
2705 2717
2706 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
2784 id => "infobox", 2796 id => "infobox",
2785 title => "Map Info", 2797 title => "Map Info",
2786 reply => undef, 2798 reply => undef,
2787 tooltip => "Information related to the maps", 2799 tooltip => "Information related to the maps",
2788 }, 2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2789); 2807);
2790 2808
2791sub cf::client::send_msg { 2809sub cf::client::send_msg {
2792 my ($self, $channel, $msg, $color, @extra) = @_; 2810 my ($self, $channel, $msg, $color, @extra) = @_;
2793 2811
2794 $msg = $self->pl->expand_cfpod ($msg); 2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2795 2814
2796 $color &= cf::NDI_CLIENT_MASK; # just in case... 2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2797 2816
2798 # check predefined channels, for the benefit of C 2817 # check predefined channels, for the benefit of C
2799 if ($CHANNEL{$channel}) { 2818 if ($CHANNEL{$channel}) {
2820 if ($self->can_msg) { 2839 if ($self->can_msg) {
2821 # default colour, mask it out 2840 # default colour, mask it out
2822 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2823 if $color & cf::NDI_DEF; 2842 if $color & cf::NDI_DEF;
2824 2843
2825 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2827 } else { 2860 } else {
2828 if ($color >= 0) { 2861 if ($color >= 0) {
2829 # replace some tags by gcfclient-compatible ones 2862 # replace some tags by gcfclient-compatible ones
2830 for ($msg) { 2863 for ($msg) {
2831 1 while 2864 1 while
3030 3063
3031The following functions and methods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
3032 3065
3033 cf::object 3066 cf::object
3034 contr pay_amount pay_player map x y force_find force_add destroy 3067 contr pay_amount pay_player map x y force_find force_add destroy
3035 insert remove name archname title slaying race decrease_ob_nr 3068 insert remove name archname title slaying race decrease split
3036 3069
3037 cf::object::player 3070 cf::object::player
3038 player 3071 player
3039 3072
3040 cf::player 3073 cf::player
3045 3078
3046=cut 3079=cut
3047 3080
3048for ( 3081for (
3049 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3050 insert remove inv name archname title slaying race 3083 insert remove inv nrof name archname title slaying race
3051 decrease_ob_nr destroy)], 3084 decrease split destroy change_exp)],
3052 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
3053 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
3054 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
3055) { 3088) {
3056 no strict 'refs'; 3089 no strict 'refs';
3264 while (my ($k, $v) = each %$want) { 3297 while (my ($k, $v) = each %$want) {
3265 $ns->fx_want ($k, $v); 3298 $ns->fx_want ($k, $v);
3266 } 3299 }
3267}; 3300};
3268 3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3311
3269sub reload_regions { 3312sub reload_regions {
3270 # HACK to clear player env face cache, we need some signal framework 3313 # HACK to clear player env face cache, we need some signal framework
3271 # for this (global event?) 3314 # for this (global event?)
3272 %ext::player_env::MUSIC_FACE_CACHE = (); 3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3273 3316
3286} 3329}
3287 3330
3288sub reload_archetypes { 3331sub reload_archetypes {
3289 load_resource_file "$DATADIR/archetypes" 3332 load_resource_file "$DATADIR/archetypes"
3290 or die "unable to load archetypes\n"; 3333 or die "unable to load archetypes\n";
3291 #d# NEED to laod twice to resolve forward references
3292 # this really needs to be done in an extra post-pass
3293 # (which needs to be synchronous, so solve it differently)
3294 load_resource_file "$DATADIR/archetypes"
3295 or die "unable to load archetypes\n";
3296} 3334}
3297 3335
3298sub reload_treasures { 3336sub reload_treasures {
3299 load_resource_file "$DATADIR/treasures" 3337 load_resource_file "$DATADIR/treasures"
3300 or die "unable to load treasurelists\n"; 3338 or die "unable to load treasurelists\n";
3301} 3339}
3302 3340
3303sub reload_resources { 3341sub reload_resources {
3304 warn "reloading resource files...\n"; 3342 warn "reloading resource files...\n";
3305 3343
3344 reload_facedata;
3345 reload_archetypes;
3306 reload_regions; 3346 reload_regions;
3307 reload_facedata;
3308 #reload_archetypes;#d#
3309 reload_archetypes;
3310 reload_treasures; 3347 reload_treasures;
3311 3348
3312 warn "finished reloading resource files\n"; 3349 warn "finished reloading resource files\n";
3313} 3350}
3314 3351
3315sub init { 3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3316 reload_resources; 3357 reload_resources;
3317} 3358}
3318 3359
3319sub reload_config { 3360sub reload_config {
3320 open my $fh, "<:utf8", "$CONFDIR/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
3335 }; 3376 };
3336 warn $@ if $@; 3377 warn $@ if $@;
3337 } 3378 }
3338} 3379}
3339 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
3340sub main { 3400sub main {
3401 atomic;
3402
3341 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
3342 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
3343 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3344 (async { 3406 (async {
3345 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3346 EV::loop EV::LOOP_ONESHOT; 3408 EV::loop EV::LOOP_ONESHOT;
3347 })->prio (Coro::PRIO_MAX); 3409 })->prio (Coro::PRIO_MAX);
3348 }; 3410 };
3349 3411
3412 {
3413 my $guard = freeze_mainloop;
3350 reload_config; 3414 reload_config;
3351 db_init; 3415 db_init;
3352 load_extensions; 3416 load_extensions;
3353 3417
3354 $TICK_WATCHER->start;
3355 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
3356 EV::loop; 3426 EV::loop;
3357} 3427}
3358 3428
3359############################################################################# 3429#############################################################################
3360# initialisation and cleanup 3430# initialisation and cleanup
3367 cf::cleanup "SIG$signal"; 3437 cf::cleanup "SIG$signal";
3368 }; 3438 };
3369 } 3439 }
3370} 3440}
3371 3441
3372sub write_runtime { 3442sub write_runtime_sync {
3373 my $runtime = "$LOCALDIR/runtime";
3374
3375 # first touch the runtime file to show we are still running: 3443 # first touch the runtime file to show we are still running:
3376 # the fsync below can take a very very long time. 3444 # the fsync below can take a very very long time.
3377 3445
3378 IO::AIO::aio_utime $runtime, undef, undef; 3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3379 3447
3380 my $guard = cf::lock_acquire "write_runtime"; 3448 my $guard = cf::lock_acquire "write_runtime";
3381 3449
3382 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3383 or return; 3451 or return;
3384 3452
3385 my $value = $cf::RUNTIME + 90 + 10; 3453 my $value = $cf::RUNTIME + 90 + 10;
3386 # 10 is the runtime save interval, for a monotonic clock 3454 # 10 is the runtime save interval, for a monotonic clock
3387 # 60 allows for the watchdog to kill the server. 3455 # 60 allows for the watchdog to kill the server.
3397 aio_utime $fh, undef, undef; 3465 aio_utime $fh, undef, undef;
3398 3466
3399 close $fh 3467 close $fh
3400 or return; 3468 or return;
3401 3469
3402 aio_rename "$runtime~", $runtime 3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3403 and return; 3471 and return;
3404 3472
3405 warn "runtime file written.\n"; 3473 warn "runtime file written.\n";
3406 3474
3407 1 3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3408} 3519}
3409 3520
3410sub emergency_save() { 3521sub emergency_save() {
3411 my $freeze_guard = cf::freeze_mainloop; 3522 my $freeze_guard = cf::freeze_mainloop;
3412 3523
3434 warn "end emergency map save\n"; 3545 warn "end emergency map save\n";
3435 3546
3436 warn "begin emergency database checkpoint\n"; 3547 warn "begin emergency database checkpoint\n";
3437 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
3438 warn "end emergency database checkpoint\n"; 3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3439 }; 3554 };
3440 3555
3441 warn "leave emergency perl save\n"; 3556 warn "leave emergency perl save\n";
3442} 3557}
3443 3558
3444sub post_cleanup { 3559sub post_cleanup {
3445 my ($make_core) = @_; 3560 my ($make_core) = @_;
3446 3561
3447 warn Carp::longmess "post_cleanup backtrace" 3562 warn Carp::longmess "post_cleanup backtrace"
3448 if $make_core; 3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3449} 3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3450 3596
3451sub do_reload_perl() { 3597sub do_reload_perl() {
3452 # can/must only be called in main 3598 # can/must only be called in main
3453 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
3454 warn "can only reload from main coroutine"; 3600 warn "can only reload from main coroutine";
3455 return; 3601 return;
3456 } 3602 }
3457 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
3458 warn "reloading..."; 3607 warn "reloading...";
3459 3608
3460 warn "entering sync_job"; 3609 warn "entering sync_job";
3461 3610
3462 cf::sync_job { 3611 cf::sync_job {
3463 cf::write_runtime; # external watchdog should not bark 3612 cf::write_runtime_sync; # external watchdog should not bark
3464 cf::emergency_save; 3613 cf::emergency_save;
3465 cf::write_runtime; # external watchdog should not bark 3614 cf::write_runtime_sync; # external watchdog should not bark
3466 3615
3467 warn "syncing database to disk"; 3616 warn "syncing database to disk";
3468 BDB::db_env_txn_checkpoint $DB_ENV; 3617 BDB::db_env_txn_checkpoint $DB_ENV;
3469 3618
3470 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
3471 3620
3472 warn "flushing outstanding aio requests"; 3621 warn "flushing outstanding aio requests";
3473 for (;;) {
3474 BDB::flush;
3475 IO::AIO::flush;
3476 Coro::cede_notself;
3477 last unless IO::AIO::nreqs || BDB::nreqs; 3622 while (IO::AIO::nreqs || BDB::nreqs) {
3478 warn "iterate..."; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3479 }
3480
3481 ++$RELOAD;
3482
3483 warn "cancelling all extension coros";
3484 $_->cancel for values %EXT_CORO;
3485 %EXT_CORO = ();
3486
3487 warn "removing commands";
3488 %COMMAND = ();
3489
3490 warn "removing ext/exti commands";
3491 %EXTCMD = ();
3492 %EXTICMD = ();
3493
3494 warn "unloading/nuking all extensions";
3495 for my $pkg (@EXTS) {
3496 warn "... unloading $pkg";
3497
3498 if (my $cb = $pkg->can ("unload")) {
3499 eval {
3500 $cb->($pkg);
3501 1
3502 } or warn "$pkg unloaded, but with errors: $@";
3503 } 3624 }
3504 3625
3505 warn "... nuking $pkg"; 3626 warn "cancelling all extension coros";
3506 Symbol::delete_package $pkg; 3627 $_->cancel for values %EXT_CORO;
3507 } 3628 %EXT_CORO = ();
3508 3629
3509 warn "unloading all perl modules loaded from $LIBDIR"; 3630 warn "removing commands";
3510 while (my ($k, $v) = each %INC) { 3631 %COMMAND = ();
3511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3512 3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3513 warn "... unloading $k"; 3639 warn "... unloading $pkg";
3514 delete $INC{$k};
3515 3640
3516 $k =~ s/\.pm$//;
3517 $k =~ s/\//::/g;
3518
3519 if (my $cb = $k->can ("unload_module")) { 3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3520 $cb->(); 3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
3521 } 3650 }
3522 3651
3523 Symbol::delete_package $k; 3652 warn "unloading all perl modules loaded from $LIBDIR";
3653 while (my ($k, $v) = each %INC) {
3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3524 } 3667 }
3525 3668
3526 warn "getting rid of safe::, as good as possible"; 3669 warn "getting rid of safe::, as good as possible";
3527 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
3528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3529 3672
3530 warn "unloading cf.pm \"a bit\""; 3673 warn "unloading cf.pm \"a bit\"";
3531 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3532 delete $INC{"cf/pod.pm"}; 3675 delete $INC{"cf/pod.pm"};
3533 3676
3534 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
3535 # and global variables created in xs 3678 # and global variables created in xs
3536 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
3537 3680
3538 warn "unload completed, starting to reload now"; 3681 warn "unload completed, starting to reload now";
3539 3682
3540 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
3541 require cf; 3684 require cf;
3542 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3543 3686
3544 warn "loading config and database again"; 3687 warn "loading config and database again";
3545 cf::reload_config; 3688 cf::reload_config;
3546 3689
3547 warn "loading extensions"; 3690 warn "loading extensions";
3548 cf::load_extensions; 3691 cf::load_extensions;
3549 3692
3550 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3551 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3552 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3553 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3554 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3555 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3556 3699
3557 warn "leaving sync_job"; 3700 warn "leaving sync_job";
3558 3701
3559 1 3702 1
3560 } or do { 3703 } or do {
3561 warn $@; 3704 warn $@;
3562 cf::cleanup "error while reloading, exiting."; 3705 cf::cleanup "error while reloading, exiting.";
3563 }; 3706 };
3564 3707
3565 warn "reloaded"; 3708 warn "reloaded";
3709 --$RELOAD;
3710 }
3566}; 3711};
3567 3712
3568our $RELOAD_WATCHER; # used only during reload 3713our $RELOAD_WATCHER; # used only during reload
3569 3714
3570sub reload_perl() { 3715sub reload_perl() {
3595 3740
3596our @WAIT_FOR_TICK; 3741our @WAIT_FOR_TICK;
3597our @WAIT_FOR_TICK_BEGIN; 3742our @WAIT_FOR_TICK_BEGIN;
3598 3743
3599sub wait_for_tick { 3744sub wait_for_tick {
3600 return unless $TICK_WATCHER->is_active;
3601 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3602 3746
3603 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3604 push @WAIT_FOR_TICK, $signal; 3748 push @WAIT_FOR_TICK, $signal;
3605 $signal->wait; 3749 $signal->wait;
3606} 3750}
3607 3751
3608sub wait_for_tick_begin { 3752sub wait_for_tick_begin {
3609 return unless $TICK_WATCHER->is_active;
3610 return if $Coro::current == $Coro::main; 3753 return if tick_inhibit || $Coro::current == $Coro::main;
3611 3754
3612 my $signal = new Coro::Signal; 3755 my $signal = new Coro::Signal;
3613 push @WAIT_FOR_TICK_BEGIN, $signal; 3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3614 $signal->wait; 3757 $signal->wait;
3615} 3758}
3616 3759
3617$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3760sub tick {
3618 if ($Coro::current != $Coro::main) { 3761 if ($Coro::current != $Coro::main) {
3619 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3620 unless ++$bug_warning > 10; 3763 unless ++$bug_warning > 10;
3621 return; 3764 return;
3622 } 3765 }
3623 3766
3624 $NOW = $tick_start = EV::now;
3625
3626 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
3627
3628 $RUNTIME += $TICK;
3629 $NEXT_TICK = $_[0]->at;
3630 3768
3631 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3632 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3633 Coro::async_pool { 3771 Coro::async_pool {
3634 $Coro::current->{desc} = "runtime saver"; 3772 $Coro::current->{desc} = "runtime saver";
3635 write_runtime 3773 write_runtime_sync
3636 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
3637 }; 3775 };
3638 } 3776 }
3639 3777
3640 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3642 } 3780 }
3643 while (my $sig = shift @WAIT_FOR_TICK) { 3781 while (my $sig = shift @WAIT_FOR_TICK) {
3644 $sig->send; 3782 $sig->send;
3645 } 3783 }
3646 3784
3647 $LOAD = ($NOW - $tick_start) / $TICK; 3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3648 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3649 3787
3650 _post_tick; 3788 if (0) {
3651}; 3789 if ($NEXT_TICK) {
3652$TICK_WATCHER->priority (EV::MAXPRI); 3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3653 3796
3654{ 3797{
3655 # configure BDB 3798 # configure BDB
3656 3799
3657 BDB::min_parallel 8; 3800 BDB::min_parallel 8;
3658 BDB::max_poll_reqs $TICK * 0.1; 3801 BDB::max_poll_reqs $TICK * 0.1;
3659 $Coro::BDB::WATCHER->priority (1); 3802 $AnyEvent::BDB::WATCHER->priority (1);
3660 3803
3661 unless ($DB_ENV) { 3804 unless ($DB_ENV) {
3662 $DB_ENV = BDB::db_env_create; 3805 $DB_ENV = BDB::db_env_create;
3663 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3664 | BDB::LOG_AUTOREMOVE, 1); 3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3665 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3666 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3667 3811
3668 cf::sync_job { 3812 cf::sync_job {
3669 eval { 3813 eval {
3695{ 3839{
3696 # configure IO::AIO 3840 # configure IO::AIO
3697 3841
3698 IO::AIO::min_parallel 8; 3842 IO::AIO::min_parallel 8;
3699 IO::AIO::max_poll_time $TICK * 0.1; 3843 IO::AIO::max_poll_time $TICK * 0.1;
3700 $Coro::AIO::WATCHER->priority (1); 3844 undef $AnyEvent::AIO::WATCHER;
3701} 3845}
3702 3846
3703my $_log_backtrace; 3847my $_log_backtrace;
3704 3848
3705sub _log_backtrace { 3849sub _log_backtrace {
3708 $msg =~ s/\n//; 3852 $msg =~ s/\n//;
3709 3853
3710 # limit the # of concurrent backtraces 3854 # limit the # of concurrent backtraces
3711 if ($_log_backtrace < 2) { 3855 if ($_log_backtrace < 2) {
3712 ++$_log_backtrace; 3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3713 async { 3858 async {
3714 $Coro::current->{desc} = "abt $msg"; 3859 $Coro::current->{desc} = "abt $msg";
3715 3860
3716 my @bt = fork_call { 3861 my @bt = fork_call {
3717 @addr = map { sprintf "%x", $_ } @addr; 3862 @addr = map { sprintf "%x", $_ } @addr;
3728 } 3873 }
3729 3874
3730 @funcs 3875 @funcs
3731 }; 3876 };
3732 3877
3733 LOG llevInfo, "[ABT] $msg\n"; 3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3734 LOG llevInfo, "[ABT] $_\n" for @bt; 3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3735 --$_log_backtrace; 3881 --$_log_backtrace;
3736 }; 3882 };
3737 } else { 3883 } else {
3738 LOG llevInfo, "[ABT] $msg\n"; 3884 LOG llevInfo, "[ABT] $msg\n";

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