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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.126 by root, Tue Jan 2 23:12:47 2007 UTC vs.
Revision 1.211 by root, Tue Feb 13 16:23:32 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
185 230
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 231=item cf::lock_wait $string
209 232
210Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
211 234
212=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
213 236
214Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
217returned. 240returned.
218 241
219Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
221 244
222=cut 245=cut
223 246
224our %LOCK; 247our %LOCK;
225 248
239 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
240 lock_wait $key; 263 lock_wait $key;
241 264
242 $LOCK{$key} = []; 265 $LOCK{$key} = [];
243 266
244 cf::guard { 267 Coro::guard {
245 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
247 } 270 }
248} 271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
249 294
250=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
251 296
252The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 312 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 313 # till the operation succeeds, freezing the server :/
269 314
270 # TODO: use suspend/resume instead 315 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 316 # (but this is cancel-safe)
272 local $FREEZE = 1; 317 my $freeze_guard = freeze_mainloop;
273 318
274 my $busy = 1; 319 my $busy = 1;
275 my @res; 320 my @res;
276 321
277 (Coro::async { 322 (async {
278 @res = eval { $job->() }; 323 @res = eval { $job->() };
279 warn $@ if $@; 324 warn $@ if $@;
280 undef $busy; 325 undef $busy;
281 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
282 327
283 while ($busy) { 328 while ($busy) {
284 Coro::cede_notself; 329 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 330 }
287 331
288 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
289 } else { 333 } else {
290 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
291 335
292 $job->() 336 $job->()
293 } 337 }
294} 338}
295 339
296=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
297 341
298Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 343extension calling this is being unloaded.
300 344
301=cut 345=cut
302 346
303sub coro(&) { 347sub async_ext(&) {
304 my $cb = shift; 348 my $cb = shift;
305 349
306 my $coro; $coro = async { 350 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 351
313 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
315 }); 354 });
316 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
317 356
318 $coro 357 $coro
319} 358}
320 359
321sub write_runtime { 360sub write_runtime {
361 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
362
322 my $runtime = cf::localdir . "/runtime"; 363 my $runtime = cf::localdir . "/runtime";
323 364
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 365 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 366 or return;
326 367
368 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 369 # 10 is the runtime save interval, for a monotonic clock
370 # 60 allows for the watchdog to kill the server.
371
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 372 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 373 and return;
330 374
375 # always fsync - this file is important
331 aio_fsync $fh 376 aio_fsync $fh
332 and return; 377 and return;
333 378
334 close $fh 379 close $fh
335 or return; 380 or return;
341} 386}
342 387
343=back 388=back
344 389
345=cut 390=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 391
467############################################################################# 392#############################################################################
468 393
469=head2 ATTACHABLE OBJECTS 394=head2 ATTACHABLE OBJECTS
470 395
596our @CB_TYPE = (); # registry for type (cf-object class) based events 521our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 522our @CB_MAP = ();
598 523
599my %attachment; 524my %attachment;
600 525
526sub cf::attachable::thawer_merge {
527 # simply override everything except _meta
528 local $_[0]{_meta};
529 %{$_[0]} = %{$_[1]};
530}
531
601sub _attach_cb($$$$) { 532sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 533 my ($registry, $event, $prio, $cb) = @_;
603 534
604 use sort 'stable'; 535 use sort 'stable';
605 536
776# object support 707# object support
777 708
778sub reattach { 709sub reattach {
779 # basically do the same as instantiate, without calling instantiate 710 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 711 my ($obj) = @_;
712
713 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 714
782 my $registry = $obj->registry; 715 my $registry = $obj->registry;
783 716
784 @$registry = (); 717 @$registry = ();
785 718
832 $filename, length $$rdata, scalar @$objs; 765 $filename, length $$rdata, scalar @$objs;
833 766
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 767 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 768 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 769 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 770 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 771 close $fh;
839 772
840 if (@$objs) { 773 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 774 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 775 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 776 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 777 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 778 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 779 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 780 aio_rename "$filename.pst~", "$filename.pst";
848 } 781 }
849 } else { 782 } else {
850 aio_unlink "$filename.pst"; 783 aio_unlink "$filename.pst";
856 } 789 }
857 } else { 790 } else {
858 aio_unlink $filename; 791 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 792 aio_unlink "$filename.pst";
860 } 793 }
794
795 #d##TODO# nuke non .map-files if exist
796 if ($filename =~ s/\.map$//) {
797 aio_unlink $filename;
798 aio_unlink "$filename.pst";
799 }
861 } 800 }
862} 801}
863 802
864sub object_freezer_as_string { 803sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 804 my ($rdata, $objs) = @_;
871 810
872sub object_thawer_load { 811sub object_thawer_load {
873 my ($filename) = @_; 812 my ($filename) = @_;
874 813
875 my ($data, $av); 814 my ($data, $av);
815
816 #d#TODO remove .map if file does not exist
817 aio_stat $filename and $filename =~ s/\.map$//;
876 818
877 (aio_load $filename, $data) >= 0 819 (aio_load $filename, $data) >= 0
878 or return; 820 or return;
879 821
880 unless (aio_stat "$filename.pst") { 822 unless (aio_stat "$filename.pst") {
917=cut 859=cut
918 860
919sub register_extcmd { 861sub register_extcmd {
920 my ($name, $cb) = @_; 862 my ($name, $cb) = @_;
921 863
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 864 $EXTCMD{$name} = $cb;
926} 865}
927 866
928cf::player->attach ( 867cf::player->attach (
929 on_command => sub { 868 on_command => sub {
930 my ($pl, $name, $params) = @_; 869 my ($pl, $name, $params) = @_;
943 882
944 my $msg = eval { from_json $buf }; 883 my $msg = eval { from_json $buf };
945 884
946 if (ref $msg) { 885 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 886 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 887 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 888 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 889 }
951 } 890 }
952 } else { 891 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 892 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 894
956 cf::override; 895 cf::override;
957 }, 896 },
958); 897);
959 898
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 899sub load_extension {
967 my ($path) = @_; 900 my ($path) = @_;
968 901
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 902 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 903 my $base = $1;
971 my $pkg = $1; 904 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 905 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 906 $pkg = "ext::$pkg";
974 907
975 warn "loading '$path' into '$pkg'\n"; 908 warn "... loading '$path' into '$pkg'\n";
976 909
977 open my $fh, "<:utf8", $path 910 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 911 or die "$path: $!";
979 912
980 my $source = 913 my $source =
981 "package $pkg; use strict; use utf8;\n" 914 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 915 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 916 . (do { local $/; <$fh> })
984 . "\n};\n1"; 917 . "\n};\n1";
985 918
986 eval $source 919 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 920 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 921 : "extension disabled.\n";
989 922 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 923 warn $@;
991 $ext_pkg{$base} = $pkg; 924 warn "mandatory extension failed to load, exiting.\n";
992 925 exit 1;
993# no strict 'refs'; 926 }
994# @{"$pkg\::ISA"} = ext::; 927 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 928 }
1009 929
1010 # remove commands 930 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 931}
1035 932
1036sub load_extensions { 933sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 934 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 935 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 939 } or warn "$ext not loaded: $@";
1043 } 940 }
1044} 941}
1045 942
1046############################################################################# 943#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 944
1084=head2 CORE EXTENSIONS 945=head2 CORE EXTENSIONS
1085 946
1086Functions and methods that extend core crossfire objects. 947Functions and methods that extend core crossfire objects.
1087 948
949=cut
950
951package cf::player;
952
953use Coro::AIO;
954
1088=head3 cf::player 955=head3 cf::player
1089 956
1090=over 4 957=over 4
1091 958
1092=item cf::player::exists $login 959=item cf::player::find $login
1093 960
1094Returns true when the given account exists. 961Returns the given player object, loading it if necessary (might block).
1095 962
1096=cut 963=cut
1097 964
1098sub cf::player::exists($) { 965sub playerdir($) {
1099 cf::player::find $_[0] 966 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 967 . "/"
968 . cf::playerdir
969 . "/"
970 . (ref $_[0] ? $_[0]->ob->name : $_[0])
971}
972
973sub path($) {
974 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
975
976 (playerdir $login) . "/$login.pl"
977}
978
979sub find_active($) {
980 $cf::PLAYER{$_[0]}
981 and $cf::PLAYER{$_[0]}->active
982 and $cf::PLAYER{$_[0]}
983}
984
985sub exists($) {
986 my ($login) = @_;
987
988 $cf::PLAYER{$login}
989 or cf::sync_job { !aio_stat path $login }
990}
991
992sub find($) {
993 return $cf::PLAYER{$_[0]} || do {
994 my $login = $_[0];
995
996 my $guard = cf::lock_acquire "user_find:$login";
997
998 $cf::PLAYER{$_[0]} || do {
999 my $pl = load_pl path $login
1000 or return;
1001 $cf::PLAYER{$login} = $pl
1002 }
1003 }
1004}
1005
1006sub save($) {
1007 my ($pl) = @_;
1008
1009 return if $pl->{deny_save};
1010
1011 my $path = path $pl;
1012 my $guard = cf::lock_acquire "user_save:$path";
1013
1014 return if $pl->{deny_save};
1015
1016 aio_mkdir playerdir $pl, 0770;
1017 $pl->{last_save} = $cf::RUNTIME;
1018
1019 $pl->save_pl ($path);
1020 Coro::cede;
1021}
1022
1023sub new($) {
1024 my ($login) = @_;
1025
1026 my $self = create;
1027
1028 $self->ob->name ($login);
1029 $self->{deny_save} = 1;
1030
1031 $cf::PLAYER{$login} = $self;
1032
1033 $self
1034}
1035
1036=item $pl->quit_character
1037
1038Nukes the player without looking back. If logged in, the connection will
1039be destroyed. May block for a long time.
1040
1041=cut
1042
1043sub quit_character {
1044 my ($pl) = @_;
1045
1046 $pl->{deny_save} = 1;
1047 $pl->password ("*"); # this should lock out the player until we nuked the dir
1048
1049 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1050 $pl->deactivate;
1051 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1052 $pl->ns->destroy if $pl->ns;
1053
1054 my $path = playerdir $pl;
1055 my $temp = "$path~$cf::RUNTIME~deleting~";
1056 aio_rename $path, $temp;
1057 delete $cf::PLAYER{$pl->ob->name};
1058 $pl->destroy;
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item cf::player::list_logins
1063
1064Returns am arrayref of all valid playernames in the system, can take a
1065while and may block, so not sync_job-capable, ever.
1066
1067=cut
1068
1069sub list_logins {
1070 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1071 or return [];
1072
1073 my @logins;
1074
1075 for my $login (@$dirs) {
1076 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1077 aio_read $fh, 0, 512, my $buf, 0 or next;
1078 $buf !~ /^password -------------$/m or next; # official not-valid tag
1079
1080 utf8::decode $login;
1081 push @logins, $login;
1082 }
1083
1084 \@logins
1085}
1086
1087=item $player->maps
1088
1089Returns an arrayref of map paths that are private for this
1090player. May block.
1091
1092=cut
1093
1094sub maps($) {
1095 my ($pl) = @_;
1096
1097 $pl = ref $pl ? $pl->ob->name : $pl;
1098
1099 my $files = aio_readdir playerdir $pl
1100 or return;
1101
1102 my @paths;
1103
1104 for (@$files) {
1105 utf8::decode $_;
1106 next if /\.(?:pl|pst)$/;
1107 next unless /^$PATH_SEP/o;
1108
1109 push @paths, cf::map::normalise "~$pl/$_";
1110 }
1111
1112 \@paths
1101} 1113}
1102 1114
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1115=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1116
1105Sends an ext reply to the player. 1117Sends an ext reply to the player.
1106 1118
1107=cut 1119=cut
1108 1120
1109sub cf::player::ext_reply($$$%) { 1121sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1122 my ($self, $id, %msg) = @_;
1111 1123
1112 $msg{msgid} = $id; 1124 $msg{msgid} = $id;
1113 1125
1114 $self->send ("ext " . to_json \%msg); 1126 $self->send ("ext " . cf::to_json \%msg);
1115} 1127}
1128
1129package cf;
1116 1130
1117=back 1131=back
1118 1132
1119 1133
1120=head3 cf::map 1134=head3 cf::map
1126package cf::map; 1140package cf::map;
1127 1141
1128use Fcntl; 1142use Fcntl;
1129use Coro::AIO; 1143use Coro::AIO;
1130 1144
1145use overload
1146 '""' => \&as_string,
1147 fallback => 1;
1148
1131our $MAX_RESET = 7200; 1149our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1150our $DEFAULT_RESET = 3000;
1133 1151
1134sub generate_random_map { 1152sub generate_random_map {
1135 my ($path, $rmp) = @_; 1153 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1154 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1155 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1156 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1157 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1158 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1159 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1160 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1161 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1162 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1163 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1164 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1165 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1166 (cf::region::find $rmp->{region}), $rmp->{custom}
1167 )
1168}
1169
1170=item cf::map->register ($regex, $prio)
1171
1172Register a handler for the map path matching the given regex at the
1173givne priority (higher is better, built-in handlers have priority 0, the
1174default).
1175
1176=cut
1177
1178sub register {
1179 my (undef, $regex, $prio) = @_;
1180 my $pkg = caller;
1181
1182 no strict;
1183 push @{"$pkg\::ISA"}, __PACKAGE__;
1184
1185 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1186}
1187
1188# also paths starting with '/'
1189$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1190
1191sub thawer_merge {
1192 my ($self, $merge) = @_;
1193
1194 # we have to keep some variables in memory intact
1195 local $self->{path};
1196 local $self->{load_path};
1197 local $self->{deny_save};
1198 local $self->{deny_reset};
1199
1200 $self->SUPER::thawer_merge ($merge);
1201}
1202
1203sub normalise {
1204 my ($path, $base) = @_;
1205
1206 $path = "$path"; # make sure its a string
1207
1208 $path =~ s/\.map$//;
1209
1210 # map plan:
1211 #
1212 # /! non-realised random map exit (special hack!)
1213 # {... are special paths that are not being touched
1214 # ?xxx/... are special absolute paths
1215 # ?random/... random maps
1216 # /... normal maps
1217 # ~user/... per-player map of a specific user
1218
1219 $path =~ s/$PATH_SEP/\//go;
1220
1221 # treat it as relative path if it starts with
1222 # something that looks reasonable
1223 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1224 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1225
1226 $base =~ s{[^/]+/?$}{};
1227 $path = "$base/$path";
1228 }
1229
1230 for ($path) {
1231 redo if s{//}{/};
1232 redo if s{/\.?/}{/};
1233 redo if s{/[^/]+/\.\./}{/};
1234 }
1235
1236 $path
1237}
1238
1239sub new_from_path {
1240 my (undef, $path, $base) = @_;
1241
1242 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1243
1244 $path = normalise $path, $base;
1245
1246 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1247 if ($path =~ $EXT_MAP{$pkg}[1]) {
1248 my $self = bless cf::map::new, $pkg;
1249 $self->{path} = $path; $self->path ($path);
1250 $self->init; # pass $1 etc.
1251 return $self;
1252 }
1253 }
1254
1255 Carp::carp "unable to resolve path '$path' (base '$base').";
1256 ()
1257}
1258
1259sub init {
1260 my ($self) = @_;
1261
1262 $self
1263}
1264
1265sub as_string {
1266 my ($self) = @_;
1267
1268 "$self->{path}"
1269}
1270
1271# the displayed name, this is a one way mapping
1272sub visible_name {
1273 &as_string
1274}
1275
1276# the original (read-only) location
1277sub load_path {
1278 my ($self) = @_;
1279
1280 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1281}
1282
1283# the temporary/swap location
1284sub save_path {
1285 my ($self) = @_;
1286
1287 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1288 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1289}
1290
1291# the unique path, undef == no special unique path
1292sub uniq_path {
1293 my ($self) = @_;
1294
1295 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1296 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1297}
1152 1298
1153# and all this just because we cannot iterate over 1299# and all this just because we cannot iterate over
1154# all maps in C++... 1300# all maps in C++...
1155sub change_all_map_light { 1301sub change_all_map_light {
1157 1303
1158 $_->change_map_light ($change) 1304 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1305 for grep $_->outdoor, values %cf::MAP;
1160} 1306}
1161 1307
1308sub unlink_save {
1309 my ($self) = @_;
1310
1311 utf8::encode (my $save = $self->save_path);
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1314
1315 #d#TODO remove .map and also nuke
1316 $save =~ s/\.map// or return;#d#
1317 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1318 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1319}
1320
1162sub try_load_header($) { 1321sub load_header_from($) {
1163 my ($path) = @_; 1322 my ($self, $path) = @_;
1164 1323
1165 utf8::encode $path; 1324 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1325 #aio_open $path, O_RDONLY, 0
1326 # or return;
1327
1328 $self->_load_header ($path)
1167 or return; 1329 or return;
1168 1330
1169 my $map = cf::map::new 1331 $self->{load_path} = $path;
1332
1333 1
1334}
1335
1336sub load_header_orig {
1337 my ($self) = @_;
1338
1339 $self->load_header_from ($self->load_path)
1340}
1341
1342sub load_header_temp {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->save_path)
1346}
1347
1348sub prepare_temp {
1349 my ($self) = @_;
1350
1351 $self->last_access ((delete $self->{last_access})
1352 || $cf::RUNTIME); #d#
1353 # safety
1354 $self->{instantiate_time} = $cf::RUNTIME
1355 if $self->{instantiate_time} > $cf::RUNTIME;
1356}
1357
1358sub prepare_orig {
1359 my ($self) = @_;
1360
1361 $self->{load_original} = 1;
1362 $self->{instantiate_time} = $cf::RUNTIME;
1363 $self->last_access ($cf::RUNTIME);
1364 $self->instantiate;
1365}
1366
1367sub load_header {
1368 my ($self) = @_;
1369
1370 if ($self->load_header_temp) {
1371 $self->prepare_temp;
1372 } else {
1373 $self->load_header_orig
1170 or return; 1374 or return;
1375 $self->prepare_orig;
1376 }
1171 1377
1172 $map->load_header ($path) 1378 1
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178} 1379}
1179 1380
1180sub find_map; 1381sub find;
1181sub find_map { 1382sub find {
1182 my ($path, $origin) = @_; 1383 my ($path, $origin) = @_;
1183 1384
1184 #warn "find_map<$path,$origin>\n";#d#
1185
1186 $path = new cf::path $path, $origin && $origin->path; 1385 $path = normalise $path, $origin && $origin->path;
1187 my $key = $path->as_string;
1188 1386
1189 cf::lock_wait "map_find:$key"; 1387 cf::lock_wait "map_find:$path";
1190 1388
1191 $cf::MAP{$key} || do { 1389 $cf::MAP{$path} || do {
1192 my $guard = cf::lock_acquire "map_find:$key"; 1390 my $guard = cf::lock_acquire "map_find:$path";
1193 1391 my $map = new_from_path cf::map $path
1194 # do it the slow way
1195 my $map = try_load_header $path->save_path;
1196
1197 if ($map) {
1198 # safety
1199 $map->{instantiate_time} = $cf::RUNTIME
1200 if $map->{instantiate_time} > $cf::RUNTIME;
1201 } else {
1202 if (my $rmp = $path->random_map_params) {
1203 $map = generate_random_map $key, $rmp;
1204 } else {
1205 $map = try_load_header $path->load_path;
1206 }
1207
1208 $map or return; 1392 or return;
1209 1393
1210 $map->{load_original} = 1;
1211 $map->{instantiate_time} = $cf::RUNTIME;
1212 $map->instantiate;
1213
1214 # per-player maps become, after loading, normal maps
1215 $map->per_player (0) if $path->{user_rel};
1216 }
1217
1218 $map->path ($key);
1219 $map->{path} = $path;
1220 $map->{last_save} = $cf::RUNTIME; 1394 $map->{last_save} = $cf::RUNTIME;
1221 $map->last_access ($cf::RUNTIME);
1222 1395
1223 if ($map->should_reset) { 1396 $map->load_header
1397 or return;
1398
1399 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1400 # doing this can freeze the server in a sync job, obviously
1401 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1402 $map->reset;
1225 undef $guard; 1403 undef $guard;
1226 $map = find_map $path 1404 return find $path;
1227 or return;
1228 } 1405 }
1229 1406
1230 $cf::MAP{$key} = $map 1407 $cf::MAP{$path} = $map
1231 } 1408 }
1232} 1409}
1410
1411sub pre_load { }
1412sub post_load { }
1233 1413
1234sub load { 1414sub load {
1235 my ($self) = @_; 1415 my ($self) = @_;
1236 1416
1417 local $self->{deny_reset} = 1; # loading can take a long time
1418
1237 my $path = $self->{path}; 1419 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1420 my $guard = cf::lock_acquire "map_load:$path";
1239 1421
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1422 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1423
1242 $self->in_memory (cf::MAP_LOADING); 1424 $self->in_memory (cf::MAP_LOADING);
1243 1425
1244 $self->alloc; 1426 $self->alloc;
1427
1428 $self->pre_load;
1429
1245 $self->load_objects ($self->{load_path}, 1) 1430 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1431 or return;
1247 1432
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1433 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1434 if delete $self->{load_original};
1250 1435
1251 if (my $uniq = $path->uniq_path) { 1436 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1437 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1438 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1439 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1440 $self->_load_objects ($uniq, 0);
1256 } 1441 }
1257 } 1442 }
1443
1444 Coro::cede;
1258 1445
1259 # now do the right thing for maps 1446 # now do the right thing for maps
1260 $self->link_multipart_objects; 1447 $self->link_multipart_objects;
1261 1448
1262 if ($self->{path}->is_style_map) { 1449 unless ($self->{deny_activate}) {
1263 $self->{deny_save} = 1; 1450 $self->decay_objects;
1264 $self->{deny_reset} = 1;
1265 } else {
1266 $self->fix_auto_apply; 1451 $self->fix_auto_apply;
1267 $self->decay_objects;
1268 $self->update_buttons; 1452 $self->update_buttons;
1453 Coro::cede;
1269 $self->set_darkness_map; 1454 $self->set_darkness_map;
1270 $self->difficulty ($self->estimate_difficulty) 1455 $self->difficulty ($self->estimate_difficulty)
1271 unless $self->difficulty; 1456 unless $self->difficulty;
1457 Coro::cede;
1272 $self->activate; 1458 $self->activate;
1273 } 1459 }
1274 1460
1461 $self->post_load;
1462
1275 $self->in_memory (cf::MAP_IN_MEMORY); 1463 $self->in_memory (cf::MAP_IN_MEMORY);
1276} 1464}
1277 1465
1278sub load_map_sync { 1466sub customise_for {
1467 my ($self, $ob) = @_;
1468
1469 return find "~" . $ob->name . "/" . $self->{path}
1470 if $self->per_player;
1471
1472 $self
1473}
1474
1475# find and load all maps in the 3x3 area around a map
1476sub load_diag {
1477 my ($map) = @_;
1478
1479 my @diag; # diagonal neighbours
1480
1481 for (0 .. 3) {
1482 my $neigh = $map->tile_path ($_)
1483 or next;
1484 $neigh = find $neigh, $map
1485 or next;
1486 $neigh->load;
1487
1488 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1489 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1490 }
1491
1492 for (@diag) {
1493 my $neigh = find @$_
1494 or next;
1495 $neigh->load;
1496 }
1497}
1498
1499sub find_sync {
1279 my ($path, $origin) = @_; 1500 my ($path, $origin) = @_;
1280 1501
1281 #warn "load_map_sync<$path, $origin>\n";#d# 1502 cf::sync_job { find $path, $origin }
1503}
1282 1504
1283 cf::sync_job { 1505sub do_load_sync {
1284 my $map = cf::map::find_map $path, $origin 1506 my ($map) = @_;
1285 or return; 1507
1508 cf::sync_job { $map->load };
1509}
1510
1511our %MAP_PREFETCH;
1512our $MAP_PREFETCHER = undef;
1513
1514sub find_async {
1515 my ($path, $origin) = @_;
1516
1517 $path = normalise $path, $origin && $origin->{path};
1518
1519 if (my $map = $cf::MAP{$path}) {
1520 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1521 }
1522
1523 undef $MAP_PREFETCH{$path};
1524 $MAP_PREFETCHER ||= cf::async {
1525 while (%MAP_PREFETCH) {
1526 for my $path (keys %MAP_PREFETCH) {
1527 my $map = find $path
1528 or next;
1286 $map->load; 1529 $map->load;
1287 $map 1530
1531 delete $MAP_PREFETCH{$path};
1532 }
1533 }
1534 undef $MAP_PREFETCHER;
1288 } 1535 };
1536 $MAP_PREFETCHER->prio (6);
1537
1538 ()
1289} 1539}
1290 1540
1291sub save { 1541sub save {
1292 my ($self) = @_; 1542 my ($self) = @_;
1293 1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1294 $self->{last_save} = $cf::RUNTIME; 1546 $self->{last_save} = $cf::RUNTIME;
1295 1547
1296 return unless $self->dirty; 1548 return unless $self->dirty;
1297 1549
1298 my $save = $self->{path}->save_path; utf8::encode $save; 1550 my $save = $self->save_path; utf8::encode $save;
1299 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1551 my $uniq = $self->uniq_path; utf8::encode $uniq;
1300 1552
1301 $self->{load_path} = $save; 1553 $self->{load_path} = $save;
1302 1554
1303 return if $self->{deny_save}; 1555 return if $self->{deny_save};
1304 1556
1557 local $self->{last_access} = $self->last_access;#d#
1558
1559 cf::async {
1560 $_->contr->save for $self->players;
1561 };
1562
1305 if ($uniq) { 1563 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1564 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1565 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1566 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1567 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1568 }
1311} 1569}
1312 1570
1313sub swap_out { 1571sub swap_out {
1314 my ($self) = @_; 1572 my ($self) = @_;
1573
1574 # save first because save cedes
1575 $self->save;
1576
1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
1315 1578
1316 return if $self->players; 1579 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY; 1580 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save}; 1581 return if $self->{deny_save};
1319 1582
1320 $self->save;
1321 $self->clear; 1583 $self->clear;
1322 $self->in_memory (cf::MAP_SWAPPED); 1584 $self->in_memory (cf::MAP_SWAPPED);
1323} 1585}
1324 1586
1325sub reset_at { 1587sub reset_at {
1326 my ($self) = @_; 1588 my ($self) = @_;
1327 1589
1328 # TODO: safety, remove and allow resettable per-player maps 1590 # TODO: safety, remove and allow resettable per-player maps
1329 return 1e99 if $self->{path}{user_rel}; 1591 return 1e99 if $self->isa ("ext::map_per_player");#d#
1330 return 1e99 if $self->{deny_reset}; 1592 return 1e99 if $self->{deny_reset};
1331 1593
1332 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1594 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1333 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1595 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1334 1596
1339 my ($self) = @_; 1601 my ($self) = @_;
1340 1602
1341 $self->reset_at <= $cf::RUNTIME 1603 $self->reset_at <= $cf::RUNTIME
1342} 1604}
1343 1605
1344sub unlink_save {
1345 my ($self) = @_;
1346
1347 utf8::encode (my $save = $self->{path}->save_path);
1348 aioreq_pri 3; IO::AIO::aio_unlink $save;
1349 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1350}
1351
1352sub rename {
1353 my ($self, $new_path) = @_;
1354
1355 $self->unlink_save;
1356
1357 delete $cf::MAP{$self->path};
1358 $self->{path} = new cf::path $new_path;
1359 $self->path ($self->{path}->as_string);
1360 $cf::MAP{$self->path} = $self;
1361
1362 $self->save;
1363}
1364
1365sub reset { 1606sub reset {
1366 my ($self) = @_; 1607 my ($self) = @_;
1367 1608
1609 my $lock = cf::lock_acquire "map_data:$self->{path}";
1610
1368 return if $self->players; 1611 return if $self->players;
1369 return if $self->{path}{user_rel};#d# 1612 return if $self->isa ("ext::map_per_player");#d#
1370 1613
1371 warn "resetting map ", $self->path;#d# 1614 warn "resetting map ", $self->path;#d#
1372 1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617
1618 # need to save uniques path
1619 unless ($self->{deny_save}) {
1620 my $uniq = $self->uniq_path; utf8::encode $uniq;
1621
1622 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1623 if $uniq;
1624 }
1625
1373 delete $cf::MAP{$self->path}; 1626 delete $cf::MAP{$self->path};
1627
1628 $self->clear;
1374 1629
1375 $_->clear_links_to ($self) for values %cf::MAP; 1630 $_->clear_links_to ($self) for values %cf::MAP;
1376 1631
1377 $self->unlink_save; 1632 $self->unlink_save;
1378 $self->destroy; 1633 $self->destroy;
1381my $nuke_counter = "aaaa"; 1636my $nuke_counter = "aaaa";
1382 1637
1383sub nuke { 1638sub nuke {
1384 my ($self) = @_; 1639 my ($self) = @_;
1385 1640
1641 delete $cf::MAP{$self->path};
1642
1643 $self->unlink_save;
1644
1645 bless $self, "cf::map";
1646 delete $self->{deny_reset};
1386 $self->{deny_save} = 1; 1647 $self->{deny_save} = 1;
1387 $self->reset_timeout (1); 1648 $self->reset_timeout (1);
1388 $self->rename ("{nuke}/" . ($nuke_counter++)); 1649 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1650
1651 $cf::MAP{$self->path} = $self;
1652
1389 $self->reset; # polite request, might not happen 1653 $self->reset; # polite request, might not happen
1390} 1654}
1391 1655
1392sub customise_for { 1656=item cf::map::unique_maps
1393 my ($map, $ob) = @_;
1394 1657
1395 if ($map->per_player) { 1658Returns an arrayref of paths of all shared maps that have
1396 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1659instantiated unique items. May block.
1397 }
1398 1660
1399 $map 1661=cut
1400}
1401 1662
1402sub emergency_save { 1663sub unique_maps() {
1403 local $cf::FREEZE = 1; 1664 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1665 or return;
1404 1666
1405 warn "enter emergency map save\n"; 1667 my @paths;
1406 1668
1407 cf::sync_job { 1669 for (@$files) {
1408 warn "begin emergency map save\n"; 1670 utf8::decode $_;
1409 $_->save for values %cf::MAP; 1671 next if /\.pst$/;
1672 next unless /^$PATH_SEP/o;
1673
1674 push @paths, cf::map::normalise $_;
1410 }; 1675 }
1411 1676
1412 warn "end emergency map save\n"; 1677 \@paths
1413} 1678}
1414 1679
1415package cf; 1680package cf;
1416 1681
1417=back 1682=back
1418 1683
1684=head3 cf::object
1685
1686=cut
1687
1688package cf::object;
1689
1690=over 4
1691
1692=item $ob->inv_recursive
1693
1694Returns the inventory of the object _and_ their inventories, recursively.
1695
1696=cut
1697
1698sub inv_recursive_;
1699sub inv_recursive_ {
1700 map { $_, inv_recursive_ $_->inv } @_
1701}
1702
1703sub inv_recursive {
1704 inv_recursive_ inv $_[0]
1705}
1706
1707package cf;
1708
1709=back
1419 1710
1420=head3 cf::object::player 1711=head3 cf::object::player
1421 1712
1422=over 4 1713=over 4
1423 1714
1463 1754
1464=item $player_object->enter_link 1755=item $player_object->enter_link
1465 1756
1466Freezes the player and moves him/her to a special map (C<{link}>). 1757Freezes the player and moves him/her to a special map (C<{link}>).
1467 1758
1468The player should be reaosnably safe there for short amounts of time. You 1759The player should be reasonably safe there for short amounts of time. You
1469I<MUST> call C<leave_link> as soon as possible, though. 1760I<MUST> call C<leave_link> as soon as possible, though.
1470 1761
1762Will never block.
1763
1471=item $player_object->leave_link ($map, $x, $y) 1764=item $player_object->leave_link ($map, $x, $y)
1472 1765
1473Moves the player out of the specila link map onto the given map. If the 1766Moves the player out of the special C<{link}> map onto the specified
1474map is not valid (or omitted), the player will be moved back to the 1767map. If the map is not valid (or omitted), the player will be moved back
1475location he/she was before the call to C<enter_link>, or, if that fails, 1768to the location he/she was before the call to C<enter_link>, or, if that
1476to the emergency map position. 1769fails, to the emergency map position.
1477 1770
1478Might block. 1771Might block.
1479 1772
1480=cut 1773=cut
1774
1775sub link_map {
1776 unless ($LINK_MAP) {
1777 $LINK_MAP = cf::map::find "{link}"
1778 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1779 $LINK_MAP->load;
1780 }
1781
1782 $LINK_MAP
1783}
1481 1784
1482sub cf::object::player::enter_link { 1785sub cf::object::player::enter_link {
1483 my ($self) = @_; 1786 my ($self) = @_;
1484 1787
1485 $self->deactivate_recursive; 1788 $self->deactivate_recursive;
1486 1789
1487 return if $self->map == $LINK_MAP; 1790 return if UNIVERSAL::isa $self->map, "ext::map_link";
1488 1791
1489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1792 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1490 if $self->map; 1793 if $self->map;
1491 1794
1492 $self->enter_map ($LINK_MAP, 20, 20); 1795 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1493} 1796}
1494 1797
1495sub cf::object::player::leave_link { 1798sub cf::object::player::leave_link {
1496 my ($self, $map, $x, $y) = @_; 1799 my ($self, $map, $x, $y) = @_;
1497 1800
1498 my $link_pos = delete $self->{_link_pos}; 1801 my $link_pos = delete $self->{_link_pos};
1499 1802
1500 unless ($map) { 1803 unless ($map) {
1501 # restore original map position 1804 # restore original map position
1502 ($map, $x, $y) = @{ $link_pos || [] }; 1805 ($map, $x, $y) = @{ $link_pos || [] };
1503 $map = cf::map::find_map $map; 1806 $map = cf::map::find $map;
1504 1807
1505 unless ($map) { 1808 unless ($map) {
1506 ($map, $x, $y) = @$EMERGENCY_POSITION; 1809 ($map, $x, $y) = @$EMERGENCY_POSITION;
1507 $map = cf::map::find_map $map 1810 $map = cf::map::find $map
1508 or die "FATAL: cannot load emergency map\n"; 1811 or die "FATAL: cannot load emergency map\n";
1509 } 1812 }
1510 } 1813 }
1511 1814
1512 ($x, $y) = (-1, -1) 1815 ($x, $y) = (-1, -1)
1515 # use -1 or undef as default coordinates, not 0, 0 1818 # use -1 or undef as default coordinates, not 0, 0
1516 ($x, $y) = ($map->enter_x, $map->enter_y) 1819 ($x, $y) = ($map->enter_x, $map->enter_y)
1517 if $x <=0 && $y <= 0; 1820 if $x <=0 && $y <= 0;
1518 1821
1519 $map->load; 1822 $map->load;
1823 $map->load_diag;
1520 1824
1825 return unless $self->contr->active;
1521 $self->activate_recursive; 1826 $self->activate_recursive;
1522 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1523} 1828}
1524 1829
1525cf::player->attach ( 1830cf::player->attach (
1538 1843
1539 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1540 # should happen only on crashes 1845 # should happen only on crashes
1541 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1542 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1543 Coro::async { 1848 (async {
1544 # we need this sleep as the login has a concurrent enter_exit running 1849 # we need this sleep as the login has a concurrent enter_exit running
1545 # and this sleep increases chances of the player not ending up in scorn 1850 # and this sleep increases chances of the player not ending up in scorn
1851 $pl->ob->reply (undef,
1852 "There was an internal problem at your last logout, "
1853 . "the server will try to bring you to your intended destination in a second.",
1854 cf::NDI_RED);
1546 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1547 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1548 }; 1857 })->prio (2);
1549 } 1858 }
1550 }, 1859 },
1551); 1860);
1552 1861
1553=item $player_object->goto_map ($path, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1554 1863
1555=cut 1864=cut
1556 1865
1557sub cf::object::player::goto_map { 1866sub cf::object::player::goto {
1558 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1559 1868
1560 $self->enter_link; 1869 $self->enter_link;
1561 1870
1562 (Coro::async { 1871 (async {
1563 $path = new cf::path $path; 1872 my $map = eval {
1564
1565 my $map = cf::map::find_map $path->as_string; 1873 my $map = cf::map::find $path;
1566 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1567 1875 $map
1568# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1569# if $map;
1570
1571 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1572 1878
1573 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1574 })->prio (1); 1880 })->prio (1);
1575} 1881}
1576 1882
1580 1886
1581sub parse_random_map_params { 1887sub parse_random_map_params {
1582 my ($spec) = @_; 1888 my ($spec) = @_;
1583 1889
1584 my $rmp = { # defaults 1890 my $rmp = { # defaults
1585 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1586 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1587 }; 1895 };
1588 1896
1589 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1590 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1591 1899
1595 $rmp 1903 $rmp
1596} 1904}
1597 1905
1598sub prepare_random_map { 1906sub prepare_random_map {
1599 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1600 1910
1601 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1602 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1603 # that depends on the exit object 1913 # that depends on the exit object
1604 1914
1605 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1606 1916
1607 if ($exit->map) { 1917 if ($exit->map) {
1608 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1609 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1610 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1611 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1612 } 1922 }
1613 1923
1614 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1615 1925
1616 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1617 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1618 1929
1619 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1620 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1621 1934
1622 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1623 $exit->msg (undef); 1936 $exit->msg (undef);
1624 } 1937 }
1625} 1938}
1627sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1628 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1629 1942
1630 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1631 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1632 $self->enter_link; 1954 $self->enter_link;
1633 1955
1634 (Coro::async { 1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1635 unless (eval { 1958 unless (eval {
1636 1959 $self->goto ($slaying, $hp, $sp);
1637 prepare_random_map $exit
1638 if $exit->slaying eq "/!";
1639
1640 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1641 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1642 1960
1643 1; 1961 1;
1644 }) { 1962 }) {
1645 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1646 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1647 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1648 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1649 1967
1650 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1651 $self->leave_link; 1969 $self->leave_link;
1652 } 1970 }
1703 on_reply => sub { 2021 on_reply => sub {
1704 my ($ns, $msg) = @_; 2022 my ($ns, $msg) = @_;
1705 2023
1706 # this weird shuffling is so that direct followup queries 2024 # this weird shuffling is so that direct followup queries
1707 # get handled first 2025 # get handled first
1708 my $queue = delete $ns->{query_queue}; 2026 my $queue = delete $ns->{query_queue}
2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1709 2028
1710 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1711 2031
1712 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1713 2033
1714 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1715 if (@$queue) { 2035 if (@$queue) {
1719 } 2039 }
1720 } 2040 }
1721 }, 2041 },
1722); 2042);
1723 2043
1724=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1725 2045
1726Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1727be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1728or loss of connection). 2048or loss of connection).
1729 2049
1730=cut 2050=cut
1731 2051
1732sub cf::client::coro { 2052sub cf::client::async {
1733 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1734 2054
1735 my $coro; $coro = async { 2055 my $coro = &Coro::async ($cb);
1736 eval {
1737 $cb->();
1738 };
1739 warn $@ if $@;
1740 };
1741 2056
1742 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1743 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1744 }); 2059 });
1745 2060
1881The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1882using it, it should be unique. 2197using it, it should be unique.
1883 2198
1884=over 4 2199=over 4
1885 2200
1886=item $hashref = cf::db_get $family
1887
1888Return a hashref for use by the extension C<$family>, which can be
1889modified. After modifications, you have to call C<cf::db_dirty> or
1890C<cf::db_sync>.
1891
1892=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1893 2202
1894Returns a single value from the database 2203Returns a single value from the database.
1895
1896=item cf::db_put $family => $hashref
1897
1898Stores the given family hashref into the database. Updates are delayed, if
1899you want the data to be synced to disk immediately, use C<cf::db_sync>.
1900 2204
1901=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1902 2206
1903Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1904want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_dirty
1907
1908Marks the database as dirty, to be updated at a later time.
1909
1910=item cf::db_sync
1911
1912Immediately write the database to disk I<if it is dirty>.
1913 2208
1914=cut 2209=cut
1915 2210
1916our $DB; 2211our $DB;
1917 2212
1918{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1919 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1920 2232
1921 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1922 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1923 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1924 2237
1925 my $pid; 2238 unlink $path;
1926
1927 sub db_save() {
1928 waitpid $pid, 0 if $pid;
1929 if (0 == ($pid = fork)) {
1930 $DB->{_meta}{version} = 1;
1931 Storable::nstore $DB, "$path~";
1932 rename "$path~", $path;
1933 cf::_exit 0 if defined $pid;
1934 } 2239 };
1935 }
1936
1937 my $dirty;
1938
1939 sub db_sync() {
1940 db_save if $dirty;
1941 undef $dirty;
1942 }
1943
1944 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1945 db_sync;
1946 });
1947
1948 sub db_dirty() {
1949 $dirty = 1;
1950 $idle->start;
1951 }
1952
1953 sub db_get($;$) {
1954 @_ >= 2
1955 ? $DB->{$_[0]}{$_[1]}
1956 : ($DB->{$_[0]} ||= { })
1957 }
1958
1959 sub db_put($$;$) {
1960 if (@_ >= 3) {
1961 $DB->{$_[0]}{$_[1]} = $_[2];
1962 } else {
1963 $DB->{$_[0]} = $_[1];
1964 }
1965 db_dirty;
1966 }
1967
1968 cf::global->attach (
1969 prio => 10000,
1970 on_cleanup => sub {
1971 db_sync;
1972 }, 2240 }
1973 ); 2241 }
2242}
2243
2244sub db_get($$) {
2245 my $key = "$_[0]/$_[1]";
2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2255sub db_put($$$) {
2256 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1974} 2258}
1975 2259
1976############################################################################# 2260#############################################################################
1977# the server's main() 2261# the server's init and main functions
2262
2263sub load_resources {
2264 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2265 or die "unable to load regions file\n";#d#
2266}
1978 2267
1979sub cfg_load { 2268sub cfg_load {
1980 open my $fh, "<:utf8", cf::confdir . "/config" 2269 open my $fh, "<:utf8", cf::confdir . "/config"
1981 or return; 2270 or return;
1982 2271
1983 local $/; 2272 local $/;
1984 *CFG = YAML::Syck::Load <$fh>; 2273 *CFG = YAML::Syck::Load <$fh>;
2274
2275 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2276
2277 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2278 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2279
2280 if (exists $CFG{mlockall}) {
2281 eval {
2282 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2283 and die "WARNING: m(un)lockall failed: $!\n";
2284 };
2285 warn $@ if $@;
2286 }
2287}
2288
2289sub init {
2290 load_resources;
1985} 2291}
1986 2292
1987sub main { 2293sub main {
1988 # we must not ever block the main coroutine 2294 # we must not ever block the main coroutine
1989 local $Coro::idle = sub { 2295 local $Coro::idle = sub {
1990 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2296 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1991 (Coro::unblock_sub { 2297 (async {
1992 Event::one_event; 2298 Event::one_event;
1993 })->(); 2299 })->prio (Coro::PRIO_MAX);
1994 }; 2300 };
1995 2301
1996 cfg_load; 2302 cfg_load;
1997 db_load; 2303 db_init;
1998 load_extensions; 2304 load_extensions;
2305
2306 $TICK_WATCHER->start;
1999 Event::loop; 2307 Event::loop;
2000} 2308}
2001 2309
2002############################################################################# 2310#############################################################################
2003# initialisation 2311# initialisation and cleanup
2312
2313# install some emergency cleanup handlers
2314BEGIN {
2315 for my $signal (qw(INT HUP TERM)) {
2316 Event->signal (
2317 reentrant => 0,
2318 data => WF_AUTOCANCEL,
2319 signal => $signal,
2320 prio => 0,
2321 cb => sub {
2322 cf::cleanup "SIG$signal";
2323 },
2324 );
2325 }
2326}
2327
2328sub emergency_save() {
2329 my $freeze_guard = cf::freeze_mainloop;
2330
2331 warn "enter emergency perl save\n";
2332
2333 cf::sync_job {
2334 # use a peculiar iteration method to avoid tripping on perl
2335 # refcount bugs in for. also avoids problems with players
2336 # and maps saved/destroyed asynchronously.
2337 warn "begin emergency player save\n";
2338 for my $login (keys %cf::PLAYER) {
2339 my $pl = $cf::PLAYER{$login} or next;
2340 $pl->valid or next;
2341 $pl->save;
2342 }
2343 warn "end emergency player save\n";
2344
2345 warn "begin emergency map save\n";
2346 for my $path (keys %cf::MAP) {
2347 my $map = $cf::MAP{$path} or next;
2348 $map->valid or next;
2349 $map->save;
2350 }
2351 warn "end emergency map save\n";
2352
2353 warn "begin emergency database checkpoint\n";
2354 BDB::db_env_txn_checkpoint $DB_ENV;
2355 warn "end emergency database checkpoint\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
2360
2361sub post_cleanup {
2362 my ($make_core) = @_;
2363
2364 warn Carp::longmess "post_cleanup backtrace"
2365 if $make_core;
2366}
2004 2367
2005sub reload() { 2368sub reload() {
2006 # can/must only be called in main 2369 # can/must only be called in main
2007 if ($Coro::current != $Coro::main) { 2370 if ($Coro::current != $Coro::main) {
2008 warn "can only reload from main coroutine\n"; 2371 warn "can only reload from main coroutine";
2009 return; 2372 return;
2010 } 2373 }
2011 2374
2012 warn "reloading..."; 2375 warn "reloading...";
2013 2376
2014 local $FREEZE = 1; 2377 warn "cancelling server ticker";
2378 $TICK_WATCHER->cancel;
2379
2015 cf::emergency_save; 2380 cf::emergency_save;
2016 2381
2017 eval { 2382 eval {
2018 # if anything goes wrong in here, we should simply crash as we already saved 2383 # if anything goes wrong in here, we should simply crash as we already saved
2019 2384
2020 # cancel all watchers 2385 warn "cancelling all WF_AUTOCANCEL watchers";
2021 for (Event::all_watchers) { 2386 for (Event::all_watchers) {
2022 $_->cancel if $_->data & WF_AUTOCANCEL; 2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2023 } 2388 }
2024 2389
2390 warn "syncing database to disk";
2391 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2392
2393 warn "flushing outstanding aio requests";
2394 for (;;) {
2395 BDB::flush;
2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate...";
2400 }
2401
2025 # cancel all extension coros 2402 warn "cancelling all extension coros";
2026 $_->cancel for values %EXT_CORO; 2403 $_->cancel for values %EXT_CORO;
2027 %EXT_CORO = (); 2404 %EXT_CORO = ();
2028 2405
2029 # unload all extensions 2406 warn "removing commands";
2030 for (@exts) { 2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
2031 warn "unloading <$_>"; 2414 warn "... unloading $pkg";
2032 unload_extension $_; 2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
2033 } 2421 }
2034 2422
2423 warn "... nuking $pkg";
2424 Symbol::delete_package $pkg;
2425 }
2426
2035 # unload all modules loaded from $LIBDIR 2427 warn "unloading all perl modules loaded from $LIBDIR";
2036 while (my ($k, $v) = each %INC) { 2428 while (my ($k, $v) = each %INC) {
2037 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2038 2430
2039 warn "removing <$k>"; 2431 warn "... unloading $k";
2040 delete $INC{$k}; 2432 delete $INC{$k};
2041 2433
2042 $k =~ s/\.pm$//; 2434 $k =~ s/\.pm$//;
2043 $k =~ s/\//::/g; 2435 $k =~ s/\//::/g;
2044 2436
2047 } 2439 }
2048 2440
2049 Symbol::delete_package $k; 2441 Symbol::delete_package $k;
2050 } 2442 }
2051 2443
2052 # sync database to disk
2053 cf::db_sync;
2054 IO::AIO::flush;
2055
2056 # get rid of safe::, as good as possible 2444 warn "getting rid of safe::, as good as possible";
2057 Symbol::delete_package "safe::$_" 2445 Symbol::delete_package "safe::$_"
2058 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2059 2447
2060 # remove register_script_function callbacks
2061 # TODO
2062
2063 # unload cf.pm "a bit" 2448 warn "unloading cf.pm \"a bit\"";
2064 delete $INC{"cf.pm"}; 2449 delete $INC{"cf.pm"};
2065 2450
2066 # don't, removes xs symbols, too, 2451 # don't, removes xs symbols, too,
2067 # and global variables created in xs 2452 # and global variables created in xs
2068 #Symbol::delete_package __PACKAGE__; 2453 #Symbol::delete_package __PACKAGE__;
2069 2454
2070 # reload cf.pm 2455 warn "unload completed, starting to reload now";
2456
2071 warn "reloading cf.pm"; 2457 warn "reloading cf.pm";
2072 require cf; 2458 require cf;
2073 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2074 2460
2075 # load config and database again 2461 warn "loading config and database again";
2076 cf::cfg_load; 2462 cf::cfg_load;
2077 cf::db_load;
2078 2463
2079 # load extensions
2080 warn "load extensions"; 2464 warn "loading extensions";
2081 cf::load_extensions; 2465 cf::load_extensions;
2082 2466
2083 # reattach attachments to objects 2467 warn "reattaching attachments to objects/players";
2084 warn "reattach";
2085 _global_reattach; 2468 _global_reattach;
2469 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP;
2471
2472 warn "loading reloadable resources";
2473 load_resources;
2474
2475 warn "restarting server ticker";
2476
2477 $TICK_WATCHER->start;
2086 }; 2478 };
2087 2479
2088 if ($@) { 2480 if ($@) {
2089 warn $@; 2481 warn $@;
2090 warn "error while reloading, exiting."; 2482 warn "error while reloading, exiting.";
2091 exit 1; 2483 exit 1;
2092 } 2484 }
2093 2485
2094 warn "reloaded successfully"; 2486 warn "reloaded";
2095}; 2487};
2096 2488
2097############################################################################# 2489our $RELOAD_WATCHER; # used only during reload
2098
2099unless ($LINK_MAP) {
2100 $LINK_MAP = cf::map::new;
2101
2102 $LINK_MAP->width (41);
2103 $LINK_MAP->height (41);
2104 $LINK_MAP->alloc;
2105 $LINK_MAP->path ("{link}");
2106 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2107 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2108
2109 # dirty hack because... archetypes are not yet loaded
2110 Event->timer (
2111 after => 2,
2112 cb => sub {
2113 $_[0]->w->cancel;
2114
2115 # provide some exits "home"
2116 my $exit = cf::object::new "exit";
2117
2118 $exit->slaying ($EMERGENCY_POSITION->[0]);
2119 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2120 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2121
2122 $LINK_MAP->insert ($exit->clone, 19, 19);
2123 $LINK_MAP->insert ($exit->clone, 19, 20);
2124 $LINK_MAP->insert ($exit->clone, 19, 21);
2125 $LINK_MAP->insert ($exit->clone, 20, 19);
2126 $LINK_MAP->insert ($exit->clone, 20, 21);
2127 $LINK_MAP->insert ($exit->clone, 21, 19);
2128 $LINK_MAP->insert ($exit->clone, 21, 20);
2129 $LINK_MAP->insert ($exit->clone, 21, 21);
2130
2131 $exit->destroy;
2132 });
2133
2134 $LINK_MAP->{deny_save} = 1;
2135 $LINK_MAP->{deny_reset} = 1;
2136
2137 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2138}
2139
2140register "<global>", __PACKAGE__;
2141 2490
2142register_command "reload" => sub { 2491register_command "reload" => sub {
2143 my ($who, $arg) = @_; 2492 my ($who, $arg) = @_;
2144 2493
2145 if ($who->flag (FLAG_WIZ)) { 2494 if ($who->flag (FLAG_WIZ)) {
2146 $who->message ("start of reload."); 2495 $who->message ("reloading server.");
2496
2497 # doing reload synchronously and two reloads happen back-to-back,
2498 # coro crashes during coro_state_free->destroy here.
2499
2500 $RELOAD_WATCHER ||= Event->timer (
2501 reentrant => 0,
2502 after => 0,
2503 data => WF_AUTOCANCEL,
2504 cb => sub {
2147 reload; 2505 reload;
2148 $who->message ("end of reload."); 2506 undef $RELOAD_WATCHER;
2507 },
2508 );
2149 } 2509 }
2150}; 2510};
2151 2511
2152unshift @INC, $LIBDIR; 2512unshift @INC, $LIBDIR;
2513
2514my $bug_warning = 0;
2153 2515
2154$TICK_WATCHER = Event->timer ( 2516$TICK_WATCHER = Event->timer (
2155 reentrant => 0, 2517 reentrant => 0,
2518 parked => 1,
2156 prio => 0, 2519 prio => 0,
2157 at => $NEXT_TICK || $TICK, 2520 at => $NEXT_TICK || $TICK,
2158 data => WF_AUTOCANCEL, 2521 data => WF_AUTOCANCEL,
2159 cb => sub { 2522 cb => sub {
2160 unless ($FREEZE) { 2523 if ($Coro::current != $Coro::main) {
2524 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2525 unless ++$bug_warning > 10;
2526 return;
2527 }
2528
2529 $NOW = Event::time;
2530
2161 cf::server_tick; # one server iteration 2531 cf::server_tick; # one server iteration
2162 $RUNTIME += $TICK; 2532 $RUNTIME += $TICK;
2163 }
2164
2165 $NEXT_TICK += $TICK; 2533 $NEXT_TICK += $TICK;
2534
2535 $WAIT_FOR_TICK->broadcast;
2536 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2537
2538 Event::sweep;
2539 Coro::cede_notself;
2540
2541# my $AFTER = Event::time;
2542# warn $AFTER - $NOW;#d#
2166 2543
2167 # if we are delayed by four ticks or more, skip them all 2544 # if we are delayed by four ticks or more, skip them all
2168 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2545 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2169 2546
2170 $TICK_WATCHER->at ($NEXT_TICK); 2547 $TICK_WATCHER->at ($NEXT_TICK);
2171 $TICK_WATCHER->start; 2548 $TICK_WATCHER->start;
2172 }, 2549 },
2173); 2550);
2174 2551
2552{
2553 BDB::max_poll_time $TICK * 0.1;
2554 $BDB_POLL_WATCHER = Event->io (
2555 reentrant => 0,
2556 fd => BDB::poll_fileno,
2557 poll => 'r',
2558 prio => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => \&BDB::poll_cb,
2561 );
2562 BDB::min_parallel 8;
2563
2564 BDB::set_sync_prepare {
2565 my $status;
2566 my $current = $Coro::current;
2567 (
2568 sub {
2569 $status = $!;
2570 $current->ready; undef $current;
2571 },
2572 sub {
2573 Coro::schedule while defined $current;
2574 $! = $status;
2575 },
2576 )
2577 };
2578
2579 unless ($DB_ENV) {
2580 $DB_ENV = BDB::db_env_create;
2581
2582 cf::sync_job {
2583 eval {
2584 BDB::db_env_open
2585 $DB_ENV,
2586 $BDB_ENV_DIR,
2587 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2588 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2589 0666;
2590
2591 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2592
2593 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2594 $DB_ENV->set_lk_detect;
2595 };
2596
2597 cf::cleanup "db_env_open(db): $@" if $@;
2598 };
2599 }
2600}
2601
2602{
2603 IO::AIO::min_parallel 8;
2604
2605 undef $Coro::AIO::WATCHER;
2175IO::AIO::max_poll_time $TICK * 0.2; 2606 IO::AIO::max_poll_time $TICK * 0.1;
2176 2607 $AIO_POLL_WATCHER = Event->io (
2177Event->io ( 2608 reentrant => 0,
2178 fd => IO::AIO::poll_fileno, 2609 fd => IO::AIO::poll_fileno,
2179 poll => 'r', 2610 poll => 'r',
2180 prio => 5, 2611 prio => 6,
2181 data => WF_AUTOCANCEL, 2612 data => WF_AUTOCANCEL,
2182 cb => \&IO::AIO::poll_cb, 2613 cb => \&IO::AIO::poll_cb,
2183); 2614 );
2615}
2184 2616
2185Event->timer ( 2617$WRITE_RUNTIME_WATCHER = Event->timer (
2618 reentrant => 0,
2186 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2187 after => 0, 2620 after => 1,
2188 interval => 10, 2621 interval => 10,
2189 cb => sub { 2622 prio => 6, # keep it lowest so it acts like a watchdog
2190 (Coro::unblock_sub { 2623 cb => Coro::unblock_sub {
2191 write_runtime 2624 write_runtime
2192 or warn "ERROR: unable to write runtime file: $!"; 2625 or warn "ERROR: unable to write runtime file: $!";
2193 })->();
2194 }, 2626 },
2195); 2627);
2196 2628
2197END { cf::emergency_save } 2629END { cf::emergency_save }
2198 2630

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