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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.211 by root, Tue Feb 13 16:23:32 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 78
57binmode STDOUT; 79binmode STDOUT;
58binmode STDERR; 80binmode STDERR;
59 81
60# read virtual server time, if available 82# read virtual server time, if available
67mkdir cf::localdir; 89mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
72 95
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
179sub to_json($) { 226sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
182} 229}
183 230
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 231=item cf::lock_wait $string
207 232
208Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
209 234
210=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
211 236
212Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
215returned. 240returned.
216 241
217Lock names should begin with a unique identifier (for example, cf::map::find 242Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 243uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
238 lock_wait $key; 263 lock_wait $key;
239 264
240 $LOCK{$key} = []; 265 $LOCK{$key} = [];
241 266
242 cf::guard { 267 Coro::guard {
243 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
245 } 270 }
246} 271}
247 272
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 273sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
266 275
267 my $guard = guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
268 $TICK_WATCHER->stop; 281 $TICK_WATCHER->stop;
269 $guard 282 $guard
270} 283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
271 294
272=item cf::sync_job { BLOCK } 295=item cf::sync_job { BLOCK }
273 296
274The design of crossfire+ requires that the main coro ($Coro::main) is 297The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 298always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 317 my $freeze_guard = freeze_mainloop;
295 318
296 my $busy = 1; 319 my $busy = 1;
297 my @res; 320 my @res;
298 321
299 (Coro::async { 322 (async {
300 @res = eval { $job->() }; 323 @res = eval { $job->() };
301 warn $@ if $@; 324 warn $@ if $@;
302 undef $busy; 325 undef $busy;
303 })->prio (Coro::PRIO_MAX); 326 })->prio (Coro::PRIO_MAX);
304 327
305 while ($busy) { 328 while ($busy) {
306 Coro::cede_notself; 329 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 330 }
309 331
310 wantarray ? @res : $res[0] 332 wantarray ? @res : $res[0]
311 } else { 333 } else {
312 # we are in another coroutine, how wonderful, everything just works 334 # we are in another coroutine, how wonderful, everything just works
313 335
314 $job->() 336 $job->()
315 } 337 }
316} 338}
317 339
318=item $coro = cf::coro { BLOCK } 340=item $coro = cf::async_ext { BLOCK }
319 341
320Creates and returns a new coro. This coro is automcatially being canceled 342Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 343extension calling this is being unloaded.
322 344
323=cut 345=cut
324 346
325sub coro(&) { 347sub async_ext(&) {
326 my $cb = shift; 348 my $cb = shift;
327 349
328 my $coro = &cf::async ($cb); 350 my $coro = &Coro::async ($cb);
329 351
330 $coro->on_destroy (sub { 352 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 353 delete $EXT_CORO{$coro+0};
332 }); 354 });
333 $EXT_CORO{$coro+0} = $coro; 355 $EXT_CORO{$coro+0} = $coro;
334 356
335 $coro 357 $coro
336} 358}
337 359
338sub write_runtime { 360sub write_runtime {
361 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
362
339 my $runtime = cf::localdir . "/runtime"; 363 my $runtime = cf::localdir . "/runtime";
340 364
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 365 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 366 or return;
343 367
368 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 369 # 10 is the runtime save interval, for a monotonic clock
370 # 60 allows for the watchdog to kill the server.
371
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 372 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 373 and return;
347 374
375 # always fsync - this file is important
348 aio_fsync $fh 376 aio_fsync $fh
349 and return; 377 and return;
350 378
351 close $fh 379 close $fh
352 or return; 380 or return;
358} 386}
359 387
360=back 388=back
361 389
362=cut 390=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 391
484############################################################################# 392#############################################################################
485 393
486=head2 ATTACHABLE OBJECTS 394=head2 ATTACHABLE OBJECTS
487 395
613our @CB_TYPE = (); # registry for type (cf-object class) based events 521our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 522our @CB_MAP = ();
615 523
616my %attachment; 524my %attachment;
617 525
526sub cf::attachable::thawer_merge {
527 # simply override everything except _meta
528 local $_[0]{_meta};
529 %{$_[0]} = %{$_[1]};
530}
531
618sub _attach_cb($$$$) { 532sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 533 my ($registry, $event, $prio, $cb) = @_;
620 534
621 use sort 'stable'; 535 use sort 'stable';
622 536
793# object support 707# object support
794 708
795sub reattach { 709sub reattach {
796 # basically do the same as instantiate, without calling instantiate 710 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 711 my ($obj) = @_;
712
713 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 714
799 my $registry = $obj->registry; 715 my $registry = $obj->registry;
800 716
801 @$registry = (); 717 @$registry = ();
802 718
849 $filename, length $$rdata, scalar @$objs; 765 $filename, length $$rdata, scalar @$objs;
850 766
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 767 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 768 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 769 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 770 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 771 close $fh;
856 772
857 if (@$objs) { 773 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 774 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 775 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 776 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 777 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 778 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 779 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 780 aio_rename "$filename.pst~", "$filename.pst";
865 } 781 }
866 } else { 782 } else {
867 aio_unlink "$filename.pst"; 783 aio_unlink "$filename.pst";
873 } 789 }
874 } else { 790 } else {
875 aio_unlink $filename; 791 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 792 aio_unlink "$filename.pst";
877 } 793 }
794
795 #d##TODO# nuke non .map-files if exist
796 if ($filename =~ s/\.map$//) {
797 aio_unlink $filename;
798 aio_unlink "$filename.pst";
799 }
878 } 800 }
879} 801}
880 802
881sub object_freezer_as_string { 803sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 804 my ($rdata, $objs) = @_;
888 810
889sub object_thawer_load { 811sub object_thawer_load {
890 my ($filename) = @_; 812 my ($filename) = @_;
891 813
892 my ($data, $av); 814 my ($data, $av);
815
816 #d#TODO remove .map if file does not exist
817 aio_stat $filename and $filename =~ s/\.map$//;
893 818
894 (aio_load $filename, $data) >= 0 819 (aio_load $filename, $data) >= 0
895 or return; 820 or return;
896 821
897 unless (aio_stat "$filename.pst") { 822 unless (aio_stat "$filename.pst") {
934=cut 859=cut
935 860
936sub register_extcmd { 861sub register_extcmd {
937 my ($name, $cb) = @_; 862 my ($name, $cb) = @_;
938 863
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 864 $EXTCMD{$name} = $cb;
943} 865}
944 866
945cf::player->attach ( 867cf::player->attach (
946 on_command => sub { 868 on_command => sub {
947 my ($pl, $name, $params) = @_; 869 my ($pl, $name, $params) = @_;
960 882
961 my $msg = eval { from_json $buf }; 883 my $msg = eval { from_json $buf };
962 884
963 if (ref $msg) { 885 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 886 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 887 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 888 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 889 }
968 } 890 }
969 } else { 891 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 892 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 894
973 cf::override; 895 cf::override;
974 }, 896 },
975); 897);
976 898
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 899sub load_extension {
984 my ($path) = @_; 900 my ($path) = @_;
985 901
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 902 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 903 my $base = $1;
988 my $pkg = $1; 904 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 905 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 906 $pkg = "ext::$pkg";
991 907
992 warn "loading '$path' into '$pkg'\n"; 908 warn "... loading '$path' into '$pkg'\n";
993 909
994 open my $fh, "<:utf8", $path 910 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 911 or die "$path: $!";
996 912
997 my $source = 913 my $source =
998 "package $pkg; use strict; use utf8;\n" 914 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 915 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 916 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 917 . "\n};\n1";
1002 918
1003 eval $source 919 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 920 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 921 : "extension disabled.\n";
1006 922 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 923 warn $@;
1008 $ext_pkg{$base} = $pkg; 924 warn "mandatory extension failed to load, exiting.\n";
1009 925 exit 1;
1010# no strict 'refs'; 926 }
1011# @{"$pkg\::ISA"} = ext::; 927 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 928 }
1026 929
1027 # remove commands 930 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 931}
1052 932
1053sub load_extensions { 933sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 934 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 935 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 939 } or warn "$ext not loaded: $@";
1060 } 940 }
1061} 941}
1062 942
1063############################################################################# 943#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 944
1101=head2 CORE EXTENSIONS 945=head2 CORE EXTENSIONS
1102 946
1103Functions and methods that extend core crossfire objects. 947Functions and methods that extend core crossfire objects.
1104 948
949=cut
950
951package cf::player;
952
953use Coro::AIO;
954
1105=head3 cf::player 955=head3 cf::player
1106 956
1107=over 4 957=over 4
1108 958
1109=item cf::player::exists $login 959=item cf::player::find $login
1110 960
1111Returns true when the given account exists. 961Returns the given player object, loading it if necessary (might block).
1112 962
1113=cut 963=cut
1114 964
1115sub cf::player::exists($) { 965sub playerdir($) {
1116 cf::player::find $_[0] 966 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 967 . "/"
968 . cf::playerdir
969 . "/"
970 . (ref $_[0] ? $_[0]->ob->name : $_[0])
971}
972
973sub path($) {
974 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
975
976 (playerdir $login) . "/$login.pl"
977}
978
979sub find_active($) {
980 $cf::PLAYER{$_[0]}
981 and $cf::PLAYER{$_[0]}->active
982 and $cf::PLAYER{$_[0]}
983}
984
985sub exists($) {
986 my ($login) = @_;
987
988 $cf::PLAYER{$login}
989 or cf::sync_job { !aio_stat path $login }
990}
991
992sub find($) {
993 return $cf::PLAYER{$_[0]} || do {
994 my $login = $_[0];
995
996 my $guard = cf::lock_acquire "user_find:$login";
997
998 $cf::PLAYER{$_[0]} || do {
999 my $pl = load_pl path $login
1000 or return;
1001 $cf::PLAYER{$login} = $pl
1002 }
1003 }
1004}
1005
1006sub save($) {
1007 my ($pl) = @_;
1008
1009 return if $pl->{deny_save};
1010
1011 my $path = path $pl;
1012 my $guard = cf::lock_acquire "user_save:$path";
1013
1014 return if $pl->{deny_save};
1015
1016 aio_mkdir playerdir $pl, 0770;
1017 $pl->{last_save} = $cf::RUNTIME;
1018
1019 $pl->save_pl ($path);
1020 Coro::cede;
1021}
1022
1023sub new($) {
1024 my ($login) = @_;
1025
1026 my $self = create;
1027
1028 $self->ob->name ($login);
1029 $self->{deny_save} = 1;
1030
1031 $cf::PLAYER{$login} = $self;
1032
1033 $self
1034}
1035
1036=item $pl->quit_character
1037
1038Nukes the player without looking back. If logged in, the connection will
1039be destroyed. May block for a long time.
1040
1041=cut
1042
1043sub quit_character {
1044 my ($pl) = @_;
1045
1046 $pl->{deny_save} = 1;
1047 $pl->password ("*"); # this should lock out the player until we nuked the dir
1048
1049 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1050 $pl->deactivate;
1051 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1052 $pl->ns->destroy if $pl->ns;
1053
1054 my $path = playerdir $pl;
1055 my $temp = "$path~$cf::RUNTIME~deleting~";
1056 aio_rename $path, $temp;
1057 delete $cf::PLAYER{$pl->ob->name};
1058 $pl->destroy;
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item cf::player::list_logins
1063
1064Returns am arrayref of all valid playernames in the system, can take a
1065while and may block, so not sync_job-capable, ever.
1066
1067=cut
1068
1069sub list_logins {
1070 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1071 or return [];
1072
1073 my @logins;
1074
1075 for my $login (@$dirs) {
1076 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1077 aio_read $fh, 0, 512, my $buf, 0 or next;
1078 $buf !~ /^password -------------$/m or next; # official not-valid tag
1079
1080 utf8::decode $login;
1081 push @logins, $login;
1082 }
1083
1084 \@logins
1085}
1086
1087=item $player->maps
1088
1089Returns an arrayref of map paths that are private for this
1090player. May block.
1091
1092=cut
1093
1094sub maps($) {
1095 my ($pl) = @_;
1096
1097 $pl = ref $pl ? $pl->ob->name : $pl;
1098
1099 my $files = aio_readdir playerdir $pl
1100 or return;
1101
1102 my @paths;
1103
1104 for (@$files) {
1105 utf8::decode $_;
1106 next if /\.(?:pl|pst)$/;
1107 next unless /^$PATH_SEP/o;
1108
1109 push @paths, cf::map::normalise "~$pl/$_";
1110 }
1111
1112 \@paths
1118} 1113}
1119 1114
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1115=item $player->ext_reply ($msgid, $msgtype, %msg)
1121 1116
1122Sends an ext reply to the player. 1117Sends an ext reply to the player.
1123 1118
1124=cut 1119=cut
1125 1120
1126sub cf::player::ext_reply($$$%) { 1121sub ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_; 1122 my ($self, $id, %msg) = @_;
1128 1123
1129 $msg{msgid} = $id; 1124 $msg{msgid} = $id;
1130 1125
1131 $self->send ("ext " . to_json \%msg); 1126 $self->send ("ext " . cf::to_json \%msg);
1132} 1127}
1128
1129package cf;
1133 1130
1134=back 1131=back
1135 1132
1136 1133
1137=head3 cf::map 1134=head3 cf::map
1143package cf::map; 1140package cf::map;
1144 1141
1145use Fcntl; 1142use Fcntl;
1146use Coro::AIO; 1143use Coro::AIO;
1147 1144
1145use overload
1146 '""' => \&as_string,
1147 fallback => 1;
1148
1148our $MAX_RESET = 3600; 1149our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1150our $DEFAULT_RESET = 3000;
1150 1151
1151sub generate_random_map { 1152sub generate_random_map {
1152 my ($path, $rmp) = @_; 1153 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1154 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1155 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1156 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1157 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1158 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1159 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1160 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1161 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1162 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1163 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1164 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1165 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1166 (cf::region::find $rmp->{region}), $rmp->{custom}
1167 )
1168}
1169
1170=item cf::map->register ($regex, $prio)
1171
1172Register a handler for the map path matching the given regex at the
1173givne priority (higher is better, built-in handlers have priority 0, the
1174default).
1175
1176=cut
1177
1178sub register {
1179 my (undef, $regex, $prio) = @_;
1180 my $pkg = caller;
1181
1182 no strict;
1183 push @{"$pkg\::ISA"}, __PACKAGE__;
1184
1185 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1186}
1187
1188# also paths starting with '/'
1189$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1190
1191sub thawer_merge {
1192 my ($self, $merge) = @_;
1193
1194 # we have to keep some variables in memory intact
1195 local $self->{path};
1196 local $self->{load_path};
1197 local $self->{deny_save};
1198 local $self->{deny_reset};
1199
1200 $self->SUPER::thawer_merge ($merge);
1201}
1202
1203sub normalise {
1204 my ($path, $base) = @_;
1205
1206 $path = "$path"; # make sure its a string
1207
1208 $path =~ s/\.map$//;
1209
1210 # map plan:
1211 #
1212 # /! non-realised random map exit (special hack!)
1213 # {... are special paths that are not being touched
1214 # ?xxx/... are special absolute paths
1215 # ?random/... random maps
1216 # /... normal maps
1217 # ~user/... per-player map of a specific user
1218
1219 $path =~ s/$PATH_SEP/\//go;
1220
1221 # treat it as relative path if it starts with
1222 # something that looks reasonable
1223 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1224 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1225
1226 $base =~ s{[^/]+/?$}{};
1227 $path = "$base/$path";
1228 }
1229
1230 for ($path) {
1231 redo if s{//}{/};
1232 redo if s{/\.?/}{/};
1233 redo if s{/[^/]+/\.\./}{/};
1234 }
1235
1236 $path
1237}
1238
1239sub new_from_path {
1240 my (undef, $path, $base) = @_;
1241
1242 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1243
1244 $path = normalise $path, $base;
1245
1246 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1247 if ($path =~ $EXT_MAP{$pkg}[1]) {
1248 my $self = bless cf::map::new, $pkg;
1249 $self->{path} = $path; $self->path ($path);
1250 $self->init; # pass $1 etc.
1251 return $self;
1252 }
1253 }
1254
1255 Carp::carp "unable to resolve path '$path' (base '$base').";
1256 ()
1257}
1258
1259sub init {
1260 my ($self) = @_;
1261
1262 $self
1263}
1264
1265sub as_string {
1266 my ($self) = @_;
1267
1268 "$self->{path}"
1269}
1270
1271# the displayed name, this is a one way mapping
1272sub visible_name {
1273 &as_string
1274}
1275
1276# the original (read-only) location
1277sub load_path {
1278 my ($self) = @_;
1279
1280 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1281}
1282
1283# the temporary/swap location
1284sub save_path {
1285 my ($self) = @_;
1286
1287 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1288 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1289}
1290
1291# the unique path, undef == no special unique path
1292sub uniq_path {
1293 my ($self) = @_;
1294
1295 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1296 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1297}
1169 1298
1170# and all this just because we cannot iterate over 1299# and all this just because we cannot iterate over
1171# all maps in C++... 1300# all maps in C++...
1172sub change_all_map_light { 1301sub change_all_map_light {
1174 1303
1175 $_->change_map_light ($change) 1304 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1305 for grep $_->outdoor, values %cf::MAP;
1177} 1306}
1178 1307
1308sub unlink_save {
1309 my ($self) = @_;
1310
1311 utf8::encode (my $save = $self->save_path);
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1314
1315 #d#TODO remove .map and also nuke
1316 $save =~ s/\.map// or return;#d#
1317 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1318 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1319}
1320
1179sub try_load_header($) { 1321sub load_header_from($) {
1180 my ($path) = @_; 1322 my ($self, $path) = @_;
1181 1323
1182 utf8::encode $path; 1324 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1325 #aio_open $path, O_RDONLY, 0
1326 # or return;
1327
1328 $self->_load_header ($path)
1184 or return; 1329 or return;
1185 1330
1186 my $map = cf::map::new 1331 $self->{load_path} = $path;
1332
1333 1
1334}
1335
1336sub load_header_orig {
1337 my ($self) = @_;
1338
1339 $self->load_header_from ($self->load_path)
1340}
1341
1342sub load_header_temp {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->save_path)
1346}
1347
1348sub prepare_temp {
1349 my ($self) = @_;
1350
1351 $self->last_access ((delete $self->{last_access})
1352 || $cf::RUNTIME); #d#
1353 # safety
1354 $self->{instantiate_time} = $cf::RUNTIME
1355 if $self->{instantiate_time} > $cf::RUNTIME;
1356}
1357
1358sub prepare_orig {
1359 my ($self) = @_;
1360
1361 $self->{load_original} = 1;
1362 $self->{instantiate_time} = $cf::RUNTIME;
1363 $self->last_access ($cf::RUNTIME);
1364 $self->instantiate;
1365}
1366
1367sub load_header {
1368 my ($self) = @_;
1369
1370 if ($self->load_header_temp) {
1371 $self->prepare_temp;
1372 } else {
1373 $self->load_header_orig
1187 or return; 1374 or return;
1375 $self->prepare_orig;
1376 }
1188 1377
1189 $map->load_header ($path) 1378 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1379}
1196 1380
1197sub find; 1381sub find;
1198sub find { 1382sub find {
1199 my ($path, $origin) = @_; 1383 my ($path, $origin) = @_;
1200 1384
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1385 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1386
1206 cf::lock_wait "map_find:$key"; 1387 cf::lock_wait "map_find:$path";
1207 1388
1208 $cf::MAP{$key} || do { 1389 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1390 my $guard = cf::lock_acquire "map_find:$path";
1210 1391 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1392 or return;
1228 1393
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1394 $map->{last_save} = $cf::RUNTIME;
1241 1395
1242 if ($map->should_reset) { 1396 $map->load_header
1397 or return;
1398
1399 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1400 # doing this can freeze the server in a sync job, obviously
1401 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1402 $map->reset;
1244 undef $guard; 1403 undef $guard;
1245 $map = find $path 1404 return find $path;
1246 or return;
1247 } 1405 }
1248 1406
1249 $cf::MAP{$key} = $map 1407 $cf::MAP{$path} = $map
1250 } 1408 }
1251} 1409}
1410
1411sub pre_load { }
1412sub post_load { }
1252 1413
1253sub load { 1414sub load {
1254 my ($self) = @_; 1415 my ($self) = @_;
1255 1416
1417 local $self->{deny_reset} = 1; # loading can take a long time
1418
1256 my $path = $self->{path}; 1419 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1420 my $guard = cf::lock_acquire "map_load:$path";
1258 1421
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1422 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1423
1261 $self->in_memory (cf::MAP_LOADING); 1424 $self->in_memory (cf::MAP_LOADING);
1262 1425
1263 $self->alloc; 1426 $self->alloc;
1427
1428 $self->pre_load;
1429
1264 $self->load_objects ($self->{load_path}, 1) 1430 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1431 or return;
1266 1432
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1433 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1434 if delete $self->{load_original};
1269 1435
1270 if (my $uniq = $path->uniq_path) { 1436 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1437 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1438 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1439 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1440 $self->_load_objects ($uniq, 0);
1275 } 1441 }
1276 } 1442 }
1443
1444 Coro::cede;
1277 1445
1278 # now do the right thing for maps 1446 # now do the right thing for maps
1279 $self->link_multipart_objects; 1447 $self->link_multipart_objects;
1280 1448
1281 if ($self->{path}->is_style_map) { 1449 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1450 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1451 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1452 $self->update_buttons;
1453 Coro::cede;
1288 $self->set_darkness_map; 1454 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1455 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1456 unless $self->difficulty;
1457 Coro::cede;
1291 $self->activate; 1458 $self->activate;
1292 } 1459 }
1293 1460
1461 $self->post_load;
1462
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1463 $self->in_memory (cf::MAP_IN_MEMORY);
1464}
1465
1466sub customise_for {
1467 my ($self, $ob) = @_;
1468
1469 return find "~" . $ob->name . "/" . $self->{path}
1470 if $self->per_player;
1471
1472 $self
1473}
1474
1475# find and load all maps in the 3x3 area around a map
1476sub load_diag {
1477 my ($map) = @_;
1478
1479 my @diag; # diagonal neighbours
1480
1481 for (0 .. 3) {
1482 my $neigh = $map->tile_path ($_)
1483 or next;
1484 $neigh = find $neigh, $map
1485 or next;
1486 $neigh->load;
1487
1488 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1489 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1490 }
1491
1492 for (@diag) {
1493 my $neigh = find @$_
1494 or next;
1495 $neigh->load;
1496 }
1295} 1497}
1296 1498
1297sub find_sync { 1499sub find_sync {
1298 my ($path, $origin) = @_; 1500 my ($path, $origin) = @_;
1299 1501
1300 cf::sync_job { cf::map::find $path, $origin } 1502 cf::sync_job { find $path, $origin }
1301} 1503}
1302 1504
1303sub do_load_sync { 1505sub do_load_sync {
1304 my ($map) = @_; 1506 my ($map) = @_;
1305 1507
1306 cf::sync_job { $map->load }; 1508 cf::sync_job { $map->load };
1307} 1509}
1308 1510
1511our %MAP_PREFETCH;
1512our $MAP_PREFETCHER = undef;
1513
1514sub find_async {
1515 my ($path, $origin) = @_;
1516
1517 $path = normalise $path, $origin && $origin->{path};
1518
1519 if (my $map = $cf::MAP{$path}) {
1520 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1521 }
1522
1523 undef $MAP_PREFETCH{$path};
1524 $MAP_PREFETCHER ||= cf::async {
1525 while (%MAP_PREFETCH) {
1526 for my $path (keys %MAP_PREFETCH) {
1527 my $map = find $path
1528 or next;
1529 $map->load;
1530
1531 delete $MAP_PREFETCH{$path};
1532 }
1533 }
1534 undef $MAP_PREFETCHER;
1535 };
1536 $MAP_PREFETCHER->prio (6);
1537
1538 ()
1539}
1540
1309sub save { 1541sub save {
1310 my ($self) = @_; 1542 my ($self) = @_;
1311 1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1312 $self->{last_save} = $cf::RUNTIME; 1546 $self->{last_save} = $cf::RUNTIME;
1313 1547
1314 return unless $self->dirty; 1548 return unless $self->dirty;
1315 1549
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1550 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1551 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1552
1319 $self->{load_path} = $save; 1553 $self->{load_path} = $save;
1320 1554
1321 return if $self->{deny_save}; 1555 return if $self->{deny_save};
1322 1556
1323 local $self->{last_access} = $self->last_access;#d# 1557 local $self->{last_access} = $self->last_access;#d#
1324 1558
1559 cf::async {
1560 $_->contr->save for $self->players;
1561 };
1562
1325 if ($uniq) { 1563 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1564 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1565 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1566 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1567 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1568 }
1331} 1569}
1332 1570
1333sub swap_out { 1571sub swap_out {
1334 my ($self) = @_; 1572 my ($self) = @_;
1335 1573
1336 # save first because save cedes 1574 # save first because save cedes
1337 $self->save; 1575 $self->save;
1576
1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1578
1339 return if $self->players; 1579 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1580 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1581 return if $self->{deny_save};
1342 1582
1346 1586
1347sub reset_at { 1587sub reset_at {
1348 my ($self) = @_; 1588 my ($self) = @_;
1349 1589
1350 # TODO: safety, remove and allow resettable per-player maps 1590 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1591 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1592 return 1e99 if $self->{deny_reset};
1353 1593
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1594 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1595 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1596
1361 my ($self) = @_; 1601 my ($self) = @_;
1362 1602
1363 $self->reset_at <= $cf::RUNTIME 1603 $self->reset_at <= $cf::RUNTIME
1364} 1604}
1365 1605
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1606sub reset {
1388 my ($self) = @_; 1607 my ($self) = @_;
1389 1608
1609 my $lock = cf::lock_acquire "map_data:$self->{path}";
1610
1390 return if $self->players; 1611 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1612 return if $self->isa ("ext::map_per_player");#d#
1392 1613
1393 warn "resetting map ", $self->path;#d# 1614 warn "resetting map ", $self->path;#d#
1394 1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617
1618 # need to save uniques path
1619 unless ($self->{deny_save}) {
1620 my $uniq = $self->uniq_path; utf8::encode $uniq;
1621
1622 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1623 if $uniq;
1624 }
1625
1395 delete $cf::MAP{$self->path}; 1626 delete $cf::MAP{$self->path};
1627
1628 $self->clear;
1396 1629
1397 $_->clear_links_to ($self) for values %cf::MAP; 1630 $_->clear_links_to ($self) for values %cf::MAP;
1398 1631
1399 $self->unlink_save; 1632 $self->unlink_save;
1400 $self->destroy; 1633 $self->destroy;
1403my $nuke_counter = "aaaa"; 1636my $nuke_counter = "aaaa";
1404 1637
1405sub nuke { 1638sub nuke {
1406 my ($self) = @_; 1639 my ($self) = @_;
1407 1640
1641 delete $cf::MAP{$self->path};
1642
1643 $self->unlink_save;
1644
1645 bless $self, "cf::map";
1646 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1647 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1648 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1649 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1650
1651 $cf::MAP{$self->path} = $self;
1652
1411 $self->reset; # polite request, might not happen 1653 $self->reset; # polite request, might not happen
1412} 1654}
1413 1655
1414sub customise_for { 1656=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1657
1417 if ($map->per_player) { 1658Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1659instantiated unique items. May block.
1419 }
1420 1660
1421 $map 1661=cut
1422}
1423 1662
1424sub emergency_save { 1663sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1664 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1665 or return;
1426 1666
1427 warn "enter emergency map save\n"; 1667 my @paths;
1428 1668
1429 cf::sync_job { 1669 for (@$files) {
1430 warn "begin emergency map save\n"; 1670 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1671 next if /\.pst$/;
1672 next unless /^$PATH_SEP/o;
1673
1674 push @paths, cf::map::normalise $_;
1432 }; 1675 }
1433 1676
1434 warn "end emergency map save\n"; 1677 \@paths
1435} 1678}
1436 1679
1437package cf; 1680package cf;
1438 1681
1439=back 1682=back
1440 1683
1684=head3 cf::object
1685
1686=cut
1687
1688package cf::object;
1689
1690=over 4
1691
1692=item $ob->inv_recursive
1693
1694Returns the inventory of the object _and_ their inventories, recursively.
1695
1696=cut
1697
1698sub inv_recursive_;
1699sub inv_recursive_ {
1700 map { $_, inv_recursive_ $_->inv } @_
1701}
1702
1703sub inv_recursive {
1704 inv_recursive_ inv $_[0]
1705}
1706
1707package cf;
1708
1709=back
1441 1710
1442=head3 cf::object::player 1711=head3 cf::object::player
1443 1712
1444=over 4 1713=over 4
1445 1714
1485 1754
1486=item $player_object->enter_link 1755=item $player_object->enter_link
1487 1756
1488Freezes the player and moves him/her to a special map (C<{link}>). 1757Freezes the player and moves him/her to a special map (C<{link}>).
1489 1758
1490The player should be reaosnably safe there for short amounts of time. You 1759The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1760I<MUST> call C<leave_link> as soon as possible, though.
1492 1761
1762Will never block.
1763
1493=item $player_object->leave_link ($map, $x, $y) 1764=item $player_object->leave_link ($map, $x, $y)
1494 1765
1495Moves the player out of the specila link map onto the given map. If the 1766Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1767map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1768to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1769fails, to the emergency map position.
1499 1770
1500Might block. 1771Might block.
1501 1772
1502=cut 1773=cut
1774
1775sub link_map {
1776 unless ($LINK_MAP) {
1777 $LINK_MAP = cf::map::find "{link}"
1778 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1779 $LINK_MAP->load;
1780 }
1781
1782 $LINK_MAP
1783}
1503 1784
1504sub cf::object::player::enter_link { 1785sub cf::object::player::enter_link {
1505 my ($self) = @_; 1786 my ($self) = @_;
1506 1787
1507 $self->deactivate_recursive; 1788 $self->deactivate_recursive;
1508 1789
1509 return if $self->map == $LINK_MAP; 1790 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1791
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1792 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1793 if $self->map;
1513 1794
1514 $self->enter_map ($LINK_MAP, 20, 20); 1795 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1796}
1516 1797
1517sub cf::object::player::leave_link { 1798sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1799 my ($self, $map, $x, $y) = @_;
1519 1800
1537 # use -1 or undef as default coordinates, not 0, 0 1818 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1819 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1820 if $x <=0 && $y <= 0;
1540 1821
1541 $map->load; 1822 $map->load;
1823 $map->load_diag;
1542 1824
1825 return unless $self->contr->active;
1543 $self->activate_recursive; 1826 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1545} 1828}
1546 1829
1547cf::player->attach ( 1830cf::player->attach (
1560 1843
1561 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1845 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1565 cf::async { 1848 (async {
1566 # we need this sleep as the login has a concurrent enter_exit running 1849 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1850 # and this sleep increases chances of the player not ending up in scorn
1851 $pl->ob->reply (undef,
1852 "There was an internal problem at your last logout, "
1853 . "the server will try to bring you to your intended destination in a second.",
1854 cf::NDI_RED);
1568 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1570 }; 1857 })->prio (2);
1571 } 1858 }
1572 }, 1859 },
1573); 1860);
1574 1861
1575=item $player_object->goto_map ($path, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1576 1863
1577=cut 1864=cut
1578 1865
1579sub cf::object::player::goto_map { 1866sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1581 1868
1582 $self->enter_link; 1869 $self->enter_link;
1583 1870
1584 (cf::async { 1871 (async {
1585 $path = new cf::path $path; 1872 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1589 1875 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1878
1595 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1880 })->prio (1);
1597} 1881}
1598 1882
1602 1886
1603sub parse_random_map_params { 1887sub parse_random_map_params {
1604 my ($spec) = @_; 1888 my ($spec) = @_;
1605 1889
1606 my $rmp = { # defaults 1890 my $rmp = { # defaults
1607 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1609 }; 1895 };
1610 1896
1611 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1613 1899
1617 $rmp 1903 $rmp
1618} 1904}
1619 1905
1620sub prepare_random_map { 1906sub prepare_random_map {
1621 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1910
1623 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1913 # that depends on the exit object
1626 1914
1627 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1628 1916
1629 if ($exit->map) { 1917 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1634 } 1922 }
1635 1923
1636 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1637 1925
1638 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1929
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1643 1934
1644 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1936 $exit->msg (undef);
1646 } 1937 }
1647} 1938}
1649sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1651 1942
1652 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1653 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1654 $self->enter_link; 1954 $self->enter_link;
1655 1955
1656 (cf::async { 1956 (async {
1657 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1958 unless (eval {
1659 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 1960
1665 1; 1961 1;
1666 }) { 1962 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1967
1672 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1969 $self->leave_link;
1674 } 1970 }
1729 # get handled first 2025 # get handled first
1730 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2028
1733 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2031
1735 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1736 2033
1737 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2035 if (@$queue) {
1742 } 2039 }
1743 } 2040 }
1744 }, 2041 },
1745); 2042);
1746 2043
1747=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1748 2045
1749Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2048or loss of connection).
1752 2049
1753=cut 2050=cut
1754 2051
1755sub cf::client::coro { 2052sub cf::client::async {
1756 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1757 2054
1758 my $coro = &cf::async ($cb); 2055 my $coro = &Coro::async ($cb);
1759 2056
1760 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1762 }); 2059 });
1763 2060
1899The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique. 2197using it, it should be unique.
1901 2198
1902=over 4 2199=over 4
1903 2200
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1911 2202
1912Returns a single value from the database 2203Returns a single value from the database.
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918 2204
1919=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1920 2206
1921Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931 2208
1932=cut 2209=cut
1933 2210
1934our $DB; 2211our $DB;
1935 2212
1936{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1937 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1938 2232
1939 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1940 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1941 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1942 2237
1943 my $pid; 2238 unlink $path;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 } 2239 };
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 });
1965
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) {
1972 @_ >= 2
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976
1977 sub db_put($$;$) {
1978 if (@_ >= 3) {
1979 $DB->{$_[0]}{$_[1]} = $_[2];
1980 } else {
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985
1986 cf::global->attach (
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 2240 }
1991 ); 2241 }
2242}
2243
2244sub db_get($$) {
2245 my $key = "$_[0]/$_[1]";
2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2255sub db_put($$$) {
2256 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1992} 2258}
1993 2259
1994############################################################################# 2260#############################################################################
1995# the server's main() 2261# the server's init and main functions
2262
2263sub load_resources {
2264 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2265 or die "unable to load regions file\n";#d#
2266}
1996 2267
1997sub cfg_load { 2268sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2269 open my $fh, "<:utf8", cf::confdir . "/config"
1999 or return; 2270 or return;
2000 2271
2001 local $/; 2272 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2273 *CFG = YAML::Syck::Load <$fh>;
2003 2274
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2275 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2276
2277 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2278 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2279
2006 if (exists $CFG{mlockall}) { 2280 if (exists $CFG{mlockall}) {
2007 eval { 2281 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2282 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2283 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2284 };
2011 warn $@ if $@; 2285 warn $@ if $@;
2012 } 2286 }
2287}
2288
2289sub init {
2290 load_resources;
2013} 2291}
2014 2292
2015sub main { 2293sub main {
2016 # we must not ever block the main coroutine 2294 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2295 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2296 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2297 (async {
2020 Event::one_event; 2298 Event::one_event;
2021 })->(); 2299 })->prio (Coro::PRIO_MAX);
2022 }; 2300 };
2023 2301
2024 cfg_load; 2302 cfg_load;
2025 db_load; 2303 db_init;
2026 load_extensions; 2304 load_extensions;
2305
2306 $TICK_WATCHER->start;
2027 Event::loop; 2307 Event::loop;
2028} 2308}
2029 2309
2030############################################################################# 2310#############################################################################
2031# initialisation 2311# initialisation and cleanup
2312
2313# install some emergency cleanup handlers
2314BEGIN {
2315 for my $signal (qw(INT HUP TERM)) {
2316 Event->signal (
2317 reentrant => 0,
2318 data => WF_AUTOCANCEL,
2319 signal => $signal,
2320 prio => 0,
2321 cb => sub {
2322 cf::cleanup "SIG$signal";
2323 },
2324 );
2325 }
2326}
2327
2328sub emergency_save() {
2329 my $freeze_guard = cf::freeze_mainloop;
2330
2331 warn "enter emergency perl save\n";
2332
2333 cf::sync_job {
2334 # use a peculiar iteration method to avoid tripping on perl
2335 # refcount bugs in for. also avoids problems with players
2336 # and maps saved/destroyed asynchronously.
2337 warn "begin emergency player save\n";
2338 for my $login (keys %cf::PLAYER) {
2339 my $pl = $cf::PLAYER{$login} or next;
2340 $pl->valid or next;
2341 $pl->save;
2342 }
2343 warn "end emergency player save\n";
2344
2345 warn "begin emergency map save\n";
2346 for my $path (keys %cf::MAP) {
2347 my $map = $cf::MAP{$path} or next;
2348 $map->valid or next;
2349 $map->save;
2350 }
2351 warn "end emergency map save\n";
2352
2353 warn "begin emergency database checkpoint\n";
2354 BDB::db_env_txn_checkpoint $DB_ENV;
2355 warn "end emergency database checkpoint\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
2360
2361sub post_cleanup {
2362 my ($make_core) = @_;
2363
2364 warn Carp::longmess "post_cleanup backtrace"
2365 if $make_core;
2366}
2032 2367
2033sub reload() { 2368sub reload() {
2034 # can/must only be called in main 2369 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2370 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2371 warn "can only reload from main coroutine";
2037 return; 2372 return;
2038 } 2373 }
2039 2374
2040 warn "reloading..."; 2375 warn "reloading...";
2041 2376
2042 my $guard = freeze_mainloop; 2377 warn "cancelling server ticker";
2378 $TICK_WATCHER->cancel;
2379
2043 cf::emergency_save; 2380 cf::emergency_save;
2044 2381
2045 eval { 2382 eval {
2046 # if anything goes wrong in here, we should simply crash as we already saved 2383 # if anything goes wrong in here, we should simply crash as we already saved
2047 2384
2048 # cancel all watchers 2385 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2386 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2388 }
2052 2389
2390 warn "syncing database to disk";
2391 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2392
2393 warn "flushing outstanding aio requests";
2394 for (;;) {
2395 BDB::flush;
2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate...";
2400 }
2401
2053 # cancel all extension coros 2402 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2403 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2404 %EXT_CORO = ();
2056 2405
2057 # unload all extensions 2406 warn "removing commands";
2058 for (@exts) { 2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2414 warn "... unloading $pkg";
2060 unload_extension $_; 2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2421 }
2062 2422
2423 warn "... nuking $pkg";
2424 Symbol::delete_package $pkg;
2425 }
2426
2063 # unload all modules loaded from $LIBDIR 2427 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2428 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2430
2067 warn "removing <$k>"; 2431 warn "... unloading $k";
2068 delete $INC{$k}; 2432 delete $INC{$k};
2069 2433
2070 $k =~ s/\.pm$//; 2434 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2435 $k =~ s/\//::/g;
2072 2436
2075 } 2439 }
2076 2440
2077 Symbol::delete_package $k; 2441 Symbol::delete_package $k;
2078 } 2442 }
2079 2443
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2444 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2445 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2447
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2448 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2449 delete $INC{"cf.pm"};
2093 2450
2094 # don't, removes xs symbols, too, 2451 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2452 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2453 #Symbol::delete_package __PACKAGE__;
2097 2454
2098 # reload cf.pm 2455 warn "unload completed, starting to reload now";
2456
2099 warn "reloading cf.pm"; 2457 warn "reloading cf.pm";
2100 require cf; 2458 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2460
2103 # load config and database again 2461 warn "loading config and database again";
2104 cf::cfg_load; 2462 cf::cfg_load;
2105 cf::db_load;
2106 2463
2107 # load extensions
2108 warn "load extensions"; 2464 warn "loading extensions";
2109 cf::load_extensions; 2465 cf::load_extensions;
2110 2466
2111 # reattach attachments to objects 2467 warn "reattaching attachments to objects/players";
2112 warn "reattach";
2113 _global_reattach; 2468 _global_reattach;
2469 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP;
2471
2472 warn "loading reloadable resources";
2473 load_resources;
2474
2475 warn "restarting server ticker";
2476
2477 $TICK_WATCHER->start;
2114 }; 2478 };
2115 2479
2116 if ($@) { 2480 if ($@) {
2117 warn $@; 2481 warn $@;
2118 warn "error while reloading, exiting."; 2482 warn "error while reloading, exiting.";
2119 exit 1; 2483 exit 1;
2120 } 2484 }
2121 2485
2122 warn "reloaded successfully"; 2486 warn "reloaded";
2123}; 2487};
2124 2488
2125############################################################################# 2489our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2490
2170register_command "reload" => sub { 2491register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2492 my ($who, $arg) = @_;
2172 2493
2173 if ($who->flag (FLAG_WIZ)) { 2494 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2495 $who->message ("reloading server.");
2496
2497 # doing reload synchronously and two reloads happen back-to-back,
2498 # coro crashes during coro_state_free->destroy here.
2499
2500 $RELOAD_WATCHER ||= Event->timer (
2501 reentrant => 0,
2502 after => 0,
2503 data => WF_AUTOCANCEL,
2504 cb => sub {
2175 reload; 2505 reload;
2176 $who->message ("end of reload."); 2506 undef $RELOAD_WATCHER;
2507 },
2508 );
2177 } 2509 }
2178}; 2510};
2179 2511
2180unshift @INC, $LIBDIR; 2512unshift @INC, $LIBDIR;
2513
2514my $bug_warning = 0;
2181 2515
2182$TICK_WATCHER = Event->timer ( 2516$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2517 reentrant => 0,
2518 parked => 1,
2184 prio => 0, 2519 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2520 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2521 data => WF_AUTOCANCEL,
2187 cb => sub { 2522 cb => sub {
2523 if ($Coro::current != $Coro::main) {
2524 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2525 unless ++$bug_warning > 10;
2526 return;
2527 }
2528
2529 $NOW = Event::time;
2530
2188 cf::server_tick; # one server iteration 2531 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2532 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2533 $NEXT_TICK += $TICK;
2534
2535 $WAIT_FOR_TICK->broadcast;
2536 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2537
2538 Event::sweep;
2539 Coro::cede_notself;
2540
2541# my $AFTER = Event::time;
2542# warn $AFTER - $NOW;#d#
2191 2543
2192 # if we are delayed by four ticks or more, skip them all 2544 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2545 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2546
2195 $TICK_WATCHER->at ($NEXT_TICK); 2547 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2548 $TICK_WATCHER->start;
2197 }, 2549 },
2198); 2550);
2199 2551
2552{
2553 BDB::max_poll_time $TICK * 0.1;
2554 $BDB_POLL_WATCHER = Event->io (
2555 reentrant => 0,
2556 fd => BDB::poll_fileno,
2557 poll => 'r',
2558 prio => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => \&BDB::poll_cb,
2561 );
2562 BDB::min_parallel 8;
2563
2564 BDB::set_sync_prepare {
2565 my $status;
2566 my $current = $Coro::current;
2567 (
2568 sub {
2569 $status = $!;
2570 $current->ready; undef $current;
2571 },
2572 sub {
2573 Coro::schedule while defined $current;
2574 $! = $status;
2575 },
2576 )
2577 };
2578
2579 unless ($DB_ENV) {
2580 $DB_ENV = BDB::db_env_create;
2581
2582 cf::sync_job {
2583 eval {
2584 BDB::db_env_open
2585 $DB_ENV,
2586 $BDB_ENV_DIR,
2587 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2588 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2589 0666;
2590
2591 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2592
2593 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2594 $DB_ENV->set_lk_detect;
2595 };
2596
2597 cf::cleanup "db_env_open(db): $@" if $@;
2598 };
2599 }
2600}
2601
2602{
2603 IO::AIO::min_parallel 8;
2604
2605 undef $Coro::AIO::WATCHER;
2200IO::AIO::max_poll_time $TICK * 0.2; 2606 IO::AIO::max_poll_time $TICK * 0.1;
2201 2607 $AIO_POLL_WATCHER = Event->io (
2202Event->io ( 2608 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2609 fd => IO::AIO::poll_fileno,
2204 poll => 'r', 2610 poll => 'r',
2205 prio => 5, 2611 prio => 6,
2206 data => WF_AUTOCANCEL, 2612 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb, 2613 cb => \&IO::AIO::poll_cb,
2208); 2614 );
2615}
2209 2616
2210Event->timer ( 2617$WRITE_RUNTIME_WATCHER = Event->timer (
2618 reentrant => 0,
2211 data => WF_AUTOCANCEL, 2619 data => WF_AUTOCANCEL,
2212 after => 0, 2620 after => 1,
2213 interval => 10, 2621 interval => 10,
2214 cb => sub { 2622 prio => 6, # keep it lowest so it acts like a watchdog
2215 (Coro::unblock_sub { 2623 cb => Coro::unblock_sub {
2216 write_runtime 2624 write_runtime
2217 or warn "ERROR: unable to write runtime file: $!"; 2625 or warn "ERROR: unable to write runtime file: $!";
2218 })->();
2219 }, 2626 },
2220); 2627);
2221 2628
2222END { cf::emergency_save } 2629END { cf::emergency_save }
2223 2630

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