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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.211 by root, Tue Feb 13 16:23:32 2007 UTC vs.
Revision 1.473 by root, Fri Jun 26 16:32:10 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.5 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
20use BDB (); 54use BDB ();
21use Data::Dumper; 55use Data::Dumper;
22use Digest::MD5; 56use Digest::MD5;
23use Fcntl; 57use Fcntl;
58use YAML ();
24use IO::AIO 2.32 (); 59use IO::AIO ();
25use YAML::Syck ();
26use Time::HiRes; 60use Time::HiRes;
27use Compress::LZF; 61use Compress::LZF;
62use Digest::MD5 ();
28 63
64AnyEvent::detect;
65
66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 76
31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 78
40our %COMMAND = (); 79our %COMMAND = ();
41our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
42 81
43our @EXTS = (); # list of extension package names 82our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
47 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
48our @EVENT; 89our @EVENT;
49our $LIBDIR = datadir . "/ext";
50 90
51our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
52our $TICK_WATCHER; 92our $DATADIR = datadir;
53our $AIO_POLL_WATCHER; 93our $LIBDIR = "$DATADIR/ext";
54our $WRITE_RUNTIME_WATCHER; 94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 109our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default on
58 111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
59our $BDB_POLL_WATCHER; 114our $BDB_TRICKLE_WATCHER;
60our $DB_ENV; 115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
61 118
62our %CFG; 119our %CFG;
63 120
64our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
65our $RUNTIME; 122our $RUNTIME;
123our $NOW;
66 124
67our %PLAYER; # all users 125our (%PLAYER, %PLAYER_LOADING); # all users
68our %MAP; # all maps 126our (%MAP, %MAP_LOADING ); # all maps
69our $LINK_MAP; # the special {link} map, which is always available 127our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 128
76# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
140
79binmode STDOUT; 141binmode STDOUT;
80binmode STDERR; 142binmode STDERR;
81 143
82# read virtual server time, if available 144# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
84 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
85 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
86 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
87} 149}
88 150
89mkdir cf::localdir; 151eval "sub TICK() { $TICK } 1" or die;
90mkdir cf::localdir . "/" . cf::playerdir; 152
91mkdir cf::localdir . "/" . cf::tmpdir; 153mkdir $_
92mkdir cf::localdir . "/" . cf::uniquedir; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 155
96our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
97 157
98sub cf::map::normalise; 158sub cf::map::normalise;
99 159
110=item $cf::RUNTIME 170=item $cf::RUNTIME
111 171
112The time this server has run, starts at 0 and is increased by $cf::TICK on 172The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 173every server tick.
114 174
115=item $cf::LIBDIR 175=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
176$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
177$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 178
117The perl library directory, where extensions and cf-specific modules can 179Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 180directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
181unique-items directory, player file directory, random maps directory and
182database environment.
119 183
120=item $cf::NOW 184=item $cf::NOW
121 185
122The time of the last (current) server tick. 186The time of the last (current) server tick.
123 187
124=item $cf::TICK 188=item $cf::TICK
125 189
126The interval between server ticks, in seconds. 190The interval between server ticks, in seconds.
127 191
192=item $cf::LOADAVG
193
194The current CPU load on the server (alpha-smoothed), as a value between 0
195(none) and 1 (overloaded), indicating how much time is spent on processing
196objects per tick. Healthy values are < 0.5.
197
198=item $cf::LOAD
199
200The raw value load value from the last tick.
201
128=item %cf::CFG 202=item %cf::CFG
129 203
130Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
131from wherever your confdir points to. 205from wherever your confdir points to.
132 206
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 207=item cf::wait_for_tick, cf::wait_for_tick_begin
134 208
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 210returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 211per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 212
213=item @cf::INVOKE_RESULTS
214
215This array contains the results of the last C<invoke ()> call. When
216C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
217that call.
139 218
140=back 219=back
141 220
142=cut 221=cut
143 222
144BEGIN { 223BEGIN {
145 *CORE::GLOBAL::warn = sub { 224 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 225 my $msg = join "", @_;
147 utf8::encode $msg;
148 226
149 $msg .= "\n" 227 $msg .= "\n"
150 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
151 229
230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
231
152 LOG llevError, $msg; 232 LOG llevError, $msg;
153 }; 233 };
154} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
155 250
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 255@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
256@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 257@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 258
163# we bless all objects into (empty) derived classes to force a method lookup 259# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 260# within the Safe compartment.
165for my $pkg (qw( 261for my $pkg (qw(
166 cf::global cf::attachable 262 cf::global cf::attachable
167 cf::object cf::object::player 263 cf::object cf::object::player
168 cf::client cf::player 264 cf::client cf::player
169 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
170 cf::map cf::party cf::region 267 cf::party cf::region
171)) { 268)) {
172 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174} 270}
175 271
176$Event::DIED = sub { 272$EV::DIED = sub {
177 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
178}; 274};
275
276#############################################################################
179 277
180=head2 UTILITY FUNCTIONS 278=head2 UTILITY FUNCTIONS
181 279
182=over 4 280=over 4
183 281
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 301 $d
204 } || "[unable to dump $_[0]: '$@']"; 302 } || "[unable to dump $_[0]: '$@']";
205} 303}
206 304
207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
210 306
211Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
212 308
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
221 310
222Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
223 312
224=cut 313=cut
225 314
226sub to_json($) { 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 316
228 JSON::Syck::Dump $_[0] 317sub encode_json($) { $json_coder->encode ($_[0]) }
318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
229} 332}
230 333
231=item cf::lock_wait $string 334=item cf::lock_wait $string
232 335
233Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
234 337
235=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
236 339
237Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
240returned. 343returned.
241 344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
242Lock names should begin with a unique identifier (for example, cf::map::find 348Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 349uses map_find and cf::map::load uses map_load).
244 350
245=cut 351=item $locked = cf::lock_active $string
246 352
247our %LOCK; 353Return true if the lock is currently active, i.e. somebody has locked it.
354
355=cut
356
357our $LOCKS = new Coro::SemaphoreSet;
248 358
249sub lock_wait($) { 359sub lock_wait($) {
250 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257} 361}
258 362
259sub lock_acquire($) { 363sub lock_acquire($) {
260 my ($key) = @_; 364 $LOCKS->guard ($_[0])
365}
261 366
262 # wait, to be sure we are not locked 367sub lock_active($) {
263 lock_wait $key; 368 $LOCKS->count ($_[0]) < 1
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271} 369}
272 370
273sub freeze_mainloop { 371sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
275 373
276 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
277 $TICK_WATCHER->start; 375}
278 $WRITE_RUNTIME_WATCHER->start; 376
377=item cf::periodic $interval, $cb
378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
390}
391
392=item cf::get_slot $time[, $priority[, $name]]
393
394Allocate $time seconds of blocking CPU time at priority C<$priority>:
395This call blocks and returns only when you have at least C<$time> seconds
396of cpu time till the next tick. The slot is only valid till the next cede.
397
398The optional C<$name> can be used to identify the job to run. It might be
399used for statistical purposes and should identify the same time-class.
400
401Useful for short background jobs.
402
403=cut
404
405our @SLOT_QUEUE;
406our $SLOT_QUEUE;
407
408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
412 my $signal = new Coro::Signal;
413
414 while () {
415 next_job:
416 my $avail = cf::till_tick;
417 if ($avail > 0.01) {
418 for (0 .. $#SLOT_QUEUE) {
419 if ($SLOT_QUEUE[$_][0] < $avail) {
420 my $job = splice @SLOT_QUEUE, $_, 1, ();
421 $job->[2]->send;
422 Coro::cede;
423 goto next_job;
424 }
425 }
426 }
427
428 if (@SLOT_QUEUE) {
429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
430 push @cf::WAIT_FOR_TICK, $signal;
431 $signal->wait;
432 } else {
433 Coro::schedule;
434 }
279 }; 435 }
280 $WRITE_RUNTIME_WATCHER->stop; 436};
281 $TICK_WATCHER->stop; 437
282 $guard 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
441 my ($time, $pri, $name) = @_;
442
443 $time = $TICK * .6 if $time > $TICK * .6;
444 my $sig = new Coro::Signal;
445
446 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
447 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
448 $SLOT_QUEUE->ready;
449 $sig->wait;
283} 450}
284 451
285=item cf::async { BLOCK } 452=item cf::async { BLOCK }
286 453
287Currently the same as Coro::async_pool, meaning you cannot use 454Currently the same as Coro::async_pool, meaning you cannot use
292 459
293BEGIN { *async = \&Coro::async_pool } 460BEGIN { *async = \&Coro::async_pool }
294 461
295=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
296 463
297The design of crossfire+ requires that the main coro ($Coro::main) is 464The design of Deliantra requires that the main coroutine ($Coro::main)
298always able to handle events or runnable, as crossfire+ is only partly 465is always able to handle events or runnable, as Deliantra is only
299reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
467acceptable.
300 468
301If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
302the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
303server will be frozen during this time, so the block should either finish 471server will be frozen during this time, so the block should either finish
304fast or be very important. 472fast or be very important.
307 475
308sub sync_job(&) { 476sub sync_job(&) {
309 my ($job) = @_; 477 my ($job) = @_;
310 478
311 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
480 my $time = EV::time;
481
312 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
314 484
315 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
316 # (but this is cancel-safe) 486
317 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
318 488
319 my $busy = 1; 489 my $busy = 1;
320 my @res; 490 my @res;
321 491
322 (async { 492 (async {
493 $Coro::current->desc ("sync job coro");
323 @res = eval { $job->() }; 494 @res = eval { $job->() };
324 warn $@ if $@; 495 warn $@ if $@;
325 undef $busy; 496 undef $busy;
326 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
327 498
328 while ($busy) { 499 while ($busy) {
329 Coro::cede or Event::one_event; 500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
330 } 504 }
505 }
506
507 my $time = EV::time - $time;
508
509 $TICK_START += $time; # do not account sync jobs to server load
331 510
332 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
333 } else { 512 } else {
334 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
335 514
355 $EXT_CORO{$coro+0} = $coro; 534 $EXT_CORO{$coro+0} = $coro;
356 535
357 $coro 536 $coro
358} 537}
359 538
360sub write_runtime { 539=item fork_call { }, $args
361 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
362 540
363 my $runtime = cf::localdir . "/runtime"; 541Executes the given code block with the given arguments in a seperate
542process, returning the results. Everything must be serialisable with
543Coro::Storable. May, of course, block. Note that the executed sub may
544never block itself or use any form of event handling.
364 545
365 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 546=cut
366 or return;
367 547
368 my $value = $cf::RUNTIME + 90 + 10; 548sub fork_call(&@) {
369 # 10 is the runtime save interval, for a monotonic clock 549 my ($cb, @args) = @_;
370 # 60 allows for the watchdog to kill the server.
371 550
372 (aio_write $fh, 0, (length $value), $value, 0) <= 0 551 # we seemingly have to make a local copy of the whole thing,
373 and return; 552 # otherwise perl prematurely frees the stuff :/
553 # TODO: investigate and fix (likely this will be rather laborious)
374 554
375 # always fsync - this file is important 555 my @res = Coro::Util::fork_eval {
376 aio_fsync $fh 556 reset_signals;
377 and return; 557 &$cb
558 }, @args;
378 559
379 close $fh 560 wantarray ? @res : $res[-1]
380 or return; 561}
381 562
382 aio_rename "$runtime~", $runtime 563=item $coin = coin_from_name $name
383 and return;
384 564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
590=item $value = cf::db_get $family => $key
591
592Returns a single value from the environment database.
593
594=item cf::db_put $family => $key => $value
595
596Stores the given C<$value> in the family. It can currently store binary
597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
622
623our $DB;
624
625sub db_init {
626 cf::sync_job {
627 $DB ||= db_table "db";
628 };
629}
630
631sub db_get($$) {
632 my $key = "$_[0]/$_[1]";
633
634 cf::sync_job {
635 BDB::db_get $DB, undef, $key, my $data;
636
637 $! ? ()
638 : $data
385 1 639 }
640}
641
642sub db_put($$$) {
643 BDB::dbreq_pri 4;
644 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
645}
646
647=item cf::cache $id => [$paths...], $processversion => $process
648
649Generic caching function that returns the value of the resource $id,
650caching and regenerating as required.
651
652This function can block.
653
654=cut
655
656sub cache {
657 my ($id, $src, $processversion, $process) = @_;
658
659 my $meta =
660 join "\x00",
661 $processversion,
662 map {
663 aio_stat $_
664 and Carp::croak "$_: $!";
665
666 ($_, (stat _)[7,9])
667 } @$src;
668
669 my $dbmeta = db_get cache => "$id/meta";
670 if ($dbmeta ne $meta) {
671 # changed, we may need to process
672
673 my @data;
674 my $md5;
675
676 for (0 .. $#$src) {
677 0 <= aio_load $src->[$_], $data[$_]
678 or Carp::croak "$src->[$_]: $!";
679 }
680
681 # if processing is expensive, check
682 # checksum first
683 if (1) {
684 $md5 =
685 join "\x00",
686 $processversion,
687 map {
688 cf::cede_to_tick;
689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
690 } 0.. $#$src;
691
692
693 my $dbmd5 = db_get cache => "$id/md5";
694 if ($dbmd5 eq $md5) {
695 db_put cache => "$id/meta", $meta;
696
697 return db_get cache => "$id/data";
698 }
699 }
700
701 my $t1 = Time::HiRes::time;
702 my $data = $process->(\@data);
703 my $t2 = Time::HiRes::time;
704
705 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
706
707 db_put cache => "$id/data", $data;
708 db_put cache => "$id/md5" , $md5;
709 db_put cache => "$id/meta", $meta;
710
711 return $data;
712 }
713
714 db_get cache => "$id/data"
715}
716
717=item cf::datalog type => key => value, ...
718
719Log a datalog packet of the given type with the given key-value pairs.
720
721=cut
722
723sub datalog($@) {
724 my ($type, %kv) = @_;
725 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
386} 726}
387 727
388=back 728=back
389 729
390=cut 730=cut
391 731
392############################################################################# 732#############################################################################
393 733
394=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
395 735
396Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
397attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
398to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
399 739
400In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
401C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
402crossfire+). 742Deliantra).
403 743
404=over 4 744=over 4
405 745
406=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
407 747
451=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
452 792
453Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
454given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
455 795
456Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
457that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
458 798
459These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
460 800
461=over 4 801=over 4
570 $registry = $CB_TYPE[$object_type] ||= []; 910 $registry = $CB_TYPE[$object_type] ||= [];
571 911
572 } elsif ($type eq "subtype") { 912 } elsif ($type eq "subtype") {
573 defined $object_type or Carp::croak "subtype specified without type"; 913 defined $object_type or Carp::croak "subtype specified without type";
574 my $object_subtype = shift @arg; 914 my $object_subtype = shift @arg;
575 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 915 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
576 916
577 } elsif ($type eq "package") { 917 } elsif ($type eq "package") {
578 my $pkg = shift @arg; 918 my $pkg = shift @arg;
579 919
580 while (my ($name, $id) = each %cb_id) { 920 while (my ($name, $id) = each %cb_id) {
609 _attach $registry, $klass, @attach; 949 _attach $registry, $klass, @attach;
610 } 950 }
611 951
612 $obj->{$name} = \%arg; 952 $obj->{$name} = \%arg;
613 } else { 953 } else {
614 warn "object uses attachment '$name' that is not available, postponing.\n"; 954 warn "object uses attachment '$name' which is not available, postponing.\n";
615 } 955 }
616 956
617 $obj->{_attachment}{$name} = undef; 957 $obj->{_attachment}{$name} = undef;
618} 958}
619 959
621 if (ref $_[0]) { 961 if (ref $_[0]) {
622 _object_attach @_; 962 _object_attach @_;
623 } else { 963 } else {
624 _attach shift->_attach_registry, @_; 964 _attach shift->_attach_registry, @_;
625 } 965 }
966 _recalc_want;
626}; 967};
627 968
628# all those should be optimised 969# all those should be optimised
629sub cf::attachable::detach { 970sub cf::attachable::detach {
630 my ($obj, $name) = @_; 971 my ($obj, $name) = @_;
633 delete $obj->{_attachment}{$name}; 974 delete $obj->{_attachment}{$name};
634 reattach ($obj); 975 reattach ($obj);
635 } else { 976 } else {
636 Carp::croak "cannot, currently, detach class attachments"; 977 Carp::croak "cannot, currently, detach class attachments";
637 } 978 }
979 _recalc_want;
638}; 980};
639 981
640sub cf::attachable::attached { 982sub cf::attachable::attached {
641 my ($obj, $name) = @_; 983 my ($obj, $name) = @_;
642 984
657 "; 999 ";
658 die if $@; 1000 die if $@;
659} 1001}
660 1002
661our $override; 1003our $override;
662our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1004our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
663 1005
664sub override { 1006sub override {
665 $override = 1; 1007 $override = 1;
666 @invoke_results = (); 1008 @INVOKE_RESULTS = (@_);
667} 1009}
668 1010
669sub do_invoke { 1011sub do_invoke {
670 my $event = shift; 1012 my $event = shift;
671 my $callbacks = shift; 1013 my $callbacks = shift;
672 1014
673 @invoke_results = (); 1015 @INVOKE_RESULTS = ();
674 1016
675 local $override; 1017 local $override;
676 1018
677 for (@$callbacks) { 1019 for (@$callbacks) {
678 eval { &{$_->[1]} }; 1020 eval { &{$_->[1]} };
687 } 1029 }
688 1030
689 0 1031 0
690} 1032}
691 1033
692=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
693 1035
694=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
695 1037
696Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
697 1039
698This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1040This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
699removed in future versions), and there is no public API to access override 1041removed in future versions), and there is no public API to access override
700results (if you must, access C<@cf::invoke_results> directly). 1042results (if you must, access C<@cf::INVOKE_RESULTS> directly).
701 1043
702=back 1044=back
703 1045
704=cut 1046=cut
705 1047
706############################################################################# 1048#############################################################################
707# object support 1049# object support
1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
1084sub _can_merge {
1085 my ($ob1, $ob2) = @_;
1086
1087 ++$SLOW_MERGES;#d#
1088
1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
1091}
708 1092
709sub reattach { 1093sub reattach {
710 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
711 my ($obj) = @_; 1095 my ($obj) = @_;
712 1096
1097 # no longer needed after getting rid of delete_package?
713 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
714 1099
715 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
716 1101
717 @$registry = (); 1102 @$registry = ();
718 1103
733cf::attachable->attach ( 1118cf::attachable->attach (
734 prio => -1000000, 1119 prio => -1000000,
735 on_instantiate => sub { 1120 on_instantiate => sub {
736 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
737 1122
738 $data = from_json $data; 1123 $data = decode_json $data;
739 1124
740 for (@$data) { 1125 for (@$data) {
741 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
742 1127
743 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
759sub object_freezer_save { 1144sub object_freezer_save {
760 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
761 1146
762 sync_job { 1147 sync_job {
763 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
764 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
765 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
766 1152
767 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
769 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
770 aio_fsync $fh if $cf::USE_FSYNC; 1156 if ($cf::USE_FSYNC) {
1157 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1158 aio_fsync $fh;
1159 }
771 close $fh; 1160 aio_close $fh;
772 1161
773 if (@$objs) { 1162 if (@$objs) {
774 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
775 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
776 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
777 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
778 aio_fsync $fh if $cf::USE_FSYNC; 1167 if ($cf::USE_FSYNC) {
1168 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1169 aio_fsync $fh;
1170 }
779 close $fh; 1171 aio_close $fh;
780 aio_rename "$filename.pst~", "$filename.pst"; 1172 aio_rename "$filename.pst~", "$filename.pst";
781 } 1173 }
782 } else { 1174 } else {
783 aio_unlink "$filename.pst"; 1175 aio_unlink "$filename.pst";
784 } 1176 }
785 1177
786 aio_rename "$filename~", $filename; 1178 aio_rename "$filename~", $filename;
1179
1180 $filename =~ s%/[^/]+$%%;
1181 aio_pathsync $filename if $cf::USE_FSYNC;
787 } else { 1182 } else {
788 warn "FATAL: $filename~: $!\n"; 1183 warn "unable to save objects: $filename~: $!\n";
789 } 1184 }
790 } else { 1185 } else {
791 aio_unlink $filename; 1186 aio_unlink $filename;
792 aio_unlink "$filename.pst"; 1187 aio_unlink "$filename.pst";
793 } 1188 }
794
795 #d##TODO# nuke non .map-files if exist
796 if ($filename =~ s/\.map$//) {
797 aio_unlink $filename;
798 aio_unlink "$filename.pst";
799 }
800 } 1189 };
801} 1190}
802 1191
803sub object_freezer_as_string { 1192sub object_freezer_as_string {
804 my ($rdata, $objs) = @_; 1193 my ($rdata, $objs) = @_;
805 1194
810 1199
811sub object_thawer_load { 1200sub object_thawer_load {
812 my ($filename) = @_; 1201 my ($filename) = @_;
813 1202
814 my ($data, $av); 1203 my ($data, $av);
815
816 #d#TODO remove .map if file does not exist
817 aio_stat $filename and $filename =~ s/\.map$//;
818 1204
819 (aio_load $filename, $data) >= 0 1205 (aio_load $filename, $data) >= 0
820 or return; 1206 or return;
821 1207
822 unless (aio_stat "$filename.pst") { 1208 unless (aio_stat "$filename.pst") {
823 (aio_load "$filename.pst", $av) >= 0 1209 (aio_load "$filename.pst", $av) >= 0
824 or return; 1210 or return;
1211
825 $av = eval { (Storable::thaw $av)->{objs} }; 1212 my $st = eval { Coro::Storable::thaw $av };
1213 $av = $st->{objs};
826 } 1214 }
827 1215
1216 utf8::decode (my $decname = $filename);
828 warn sprintf "loading %s (%d)\n", 1217 warn sprintf "loading %s (%d,%d)\n",
829 $filename, length $data, scalar @{$av || []};#d# 1218 $decname, length $data, scalar @{$av || []};
1219
830 return ($data, $av); 1220 ($data, $av)
831} 1221}
1222
1223=head2 COMMAND CALLBACKS
1224
1225=over 4
1226
1227=cut
832 1228
833############################################################################# 1229#############################################################################
834# command handling &c 1230# command handling &c
835 1231
836=item cf::register_command $name => \&callback($ob,$args); 1232=item cf::register_command $name => \&callback($ob,$args);
849 push @{ $COMMAND{$name} }, [$caller, $cb]; 1245 push @{ $COMMAND{$name} }, [$caller, $cb];
850} 1246}
851 1247
852=item cf::register_extcmd $name => \&callback($pl,$packet); 1248=item cf::register_extcmd $name => \&callback($pl,$packet);
853 1249
854Register a callbackf ro execution when the client sends an extcmd packet. 1250Register a callback for execution when the client sends an (synchronous)
1251extcmd packet. Ext commands will be processed in the order they are
1252received by the server, like other user commands. The first argument is
1253the logged-in player. Ext commands can only be processed after a player
1254has logged in successfully.
855 1255
856If the callback returns something, it is sent back as if reply was being 1256If the callback returns something, it is sent back as if reply was being
857called. 1257called.
858 1258
1259=item cf::register_exticmd $name => \&callback($ns,$packet);
1260
1261Register a callback for execution when the client sends an (asynchronous)
1262exticmd packet. Exti commands are processed by the server as soon as they
1263are received, i.e. out of order w.r.t. other commands. The first argument
1264is a client socket. Exti commands can be received anytime, even before
1265log-in.
1266
1267If the callback returns something, it is sent back as if reply was being
1268called.
1269
859=cut 1270=cut
860 1271
861sub register_extcmd { 1272sub register_extcmd {
862 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
863 1274
864 $EXTCMD{$name} = $cb; 1275 $EXTCMD{$name} = $cb;
865} 1276}
1277
1278sub register_exticmd {
1279 my ($name, $cb) = @_;
1280
1281 $EXTICMD{$name} = $cb;
1282}
1283
1284use File::Glob ();
866 1285
867cf::player->attach ( 1286cf::player->attach (
868 on_command => sub { 1287 on_command => sub {
869 my ($pl, $name, $params) = @_; 1288 my ($pl, $name, $params) = @_;
870 1289
878 cf::override; 1297 cf::override;
879 }, 1298 },
880 on_extcmd => sub { 1299 on_extcmd => sub {
881 my ($pl, $buf) = @_; 1300 my ($pl, $buf) = @_;
882 1301
883 my $msg = eval { from_json $buf }; 1302 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
884 1303
885 if (ref $msg) { 1304 if (ref $msg) {
1305 my ($type, $reply, @payload) =
1306 "ARRAY" eq ref $msg
1307 ? @$msg
1308 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1309
1310 my @reply;
1311
886 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1312 if (my $cb = $EXTCMD{$type}) {
887 if (my %reply = $cb->($pl, $msg)) { 1313 @reply = $cb->($pl, @payload);
888 $pl->ext_reply ($msg->{msgid}, %reply);
889 }
890 } 1314 }
1315
1316 $pl->ext_reply ($reply, @reply)
1317 if $reply;
1318
891 } else { 1319 } else {
892 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1320 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
893 } 1321 }
894 1322
895 cf::override; 1323 cf::override;
896 }, 1324 },
897); 1325);
898 1326
1327# "readahead" all extensions
899sub load_extension { 1328sub cache_extensions {
900 my ($path) = @_; 1329 my $grp = IO::AIO::aio_group;
901 1330
902 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1331 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
903 my $base = $1; 1332 for (grep /\.ext$/, @{$_[0]}) {
904 my $pkg = $1; 1333 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
905 $pkg =~ s/[^[:word:]]/_/g;
906 $pkg = "ext::$pkg";
907
908 warn "... loading '$path' into '$pkg'\n";
909
910 open my $fh, "<:utf8", $path
911 or die "$path: $!";
912
913 my $source =
914 "package $pkg; use strict; use utf8;\n"
915 . "#line 1 \"$path\"\n{\n"
916 . (do { local $/; <$fh> })
917 . "\n};\n1";
918
919 unless (eval $source) {
920 my $msg = $@ ? "$path: $@\n"
921 : "extension disabled.\n";
922 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
923 warn $@;
924 warn "mandatory extension failed to load, exiting.\n";
925 exit 1;
926 } 1334 }
927 die $@;
928 } 1335 };
929 1336
930 push @EXTS, $pkg; 1337 $grp
931} 1338}
932 1339
933sub load_extensions { 1340sub load_extensions {
1341 cf::sync_job {
1342 my %todo;
1343
934 for my $ext (<$LIBDIR/*.ext>) { 1344 for my $path (<$LIBDIR/*.ext>) {
935 next unless -r $ext; 1345 next unless -r $path;
936 eval { 1346
937 load_extension $ext; 1347 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1348 my $base = $1;
1349 my $pkg = $1;
1350 $pkg =~ s/[^[:word:]]/_/g;
1351 $pkg = "ext::$pkg";
1352
1353 open my $fh, "<:utf8", $path
1354 or die "$path: $!";
1355
1356 my $source = do { local $/; <$fh> };
1357
1358 my %ext = (
1359 path => $path,
1360 base => $base,
1361 pkg => $pkg,
1362 );
1363
1364 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1365 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1366
1367 $ext{source} =
1368 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1369 . "#line 1 \"$path\"\n{\n"
1370 . $source
1371 . "\n};\n1";
1372
1373 $todo{$base} = \%ext;
1374 }
1375
1376 my %done;
1377 while (%todo) {
1378 my $progress;
1379
1380 while (my ($k, $v) = each %todo) {
1381 for (split /,\s*/, $v->{meta}{depends}) {
1382 goto skip
1383 unless exists $done{$_};
1384 }
1385
1386 warn "... loading '$k' into '$v->{pkg}'\n";
1387
1388 unless (eval $v->{source}) {
1389 my $msg = $@ ? "$v->{path}: $@\n"
1390 : "$v->{base}: extension inactive.\n";
1391
1392 if (exists $v->{meta}{mandatory}) {
1393 warn $msg;
1394 cf::cleanup "mandatory extension failed to load, exiting.";
1395 }
1396
1397 warn $msg;
1398 }
1399
1400 $done{$k} = delete $todo{$k};
1401 push @EXTS, $v->{pkg};
1402 $progress = 1;
938 1 1403 }
939 } or warn "$ext not loaded: $@"; 1404
1405 skip:
1406 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1407 unless $progress;
1408 }
940 } 1409 };
941} 1410}
942 1411
943############################################################################# 1412#############################################################################
944 1413
1414=back
1415
945=head2 CORE EXTENSIONS 1416=head2 CORE EXTENSIONS
946 1417
947Functions and methods that extend core crossfire objects. 1418Functions and methods that extend core deliantra objects.
948 1419
949=cut 1420=cut
950 1421
951package cf::player; 1422package cf::player;
952 1423
954 1425
955=head3 cf::player 1426=head3 cf::player
956 1427
957=over 4 1428=over 4
958 1429
1430=item cf::player::num_playing
1431
1432Returns the official number of playing players, as per the Crossfire metaserver rules.
1433
1434=cut
1435
1436sub num_playing {
1437 scalar grep
1438 $_->ob->map
1439 && !$_->hidden
1440 && !$_->ob->flag (cf::FLAG_WIZ),
1441 cf::player::list
1442}
1443
959=item cf::player::find $login 1444=item cf::player::find $login
960 1445
961Returns the given player object, loading it if necessary (might block). 1446Returns the given player object, loading it if necessary (might block).
962 1447
963=cut 1448=cut
964 1449
965sub playerdir($) { 1450sub playerdir($) {
966 cf::localdir 1451 "$PLAYERDIR/"
967 . "/"
968 . cf::playerdir
969 . "/"
970 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1452 . (ref $_[0] ? $_[0]->ob->name : $_[0])
971} 1453}
972 1454
973sub path($) { 1455sub path($) {
974 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1456 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
975 1457
976 (playerdir $login) . "/$login.pl" 1458 (playerdir $login) . "/playerdata"
977} 1459}
978 1460
979sub find_active($) { 1461sub find_active($) {
980 $cf::PLAYER{$_[0]} 1462 $cf::PLAYER{$_[0]}
981 and $cf::PLAYER{$_[0]}->active 1463 and $cf::PLAYER{$_[0]}->active
984 1466
985sub exists($) { 1467sub exists($) {
986 my ($login) = @_; 1468 my ($login) = @_;
987 1469
988 $cf::PLAYER{$login} 1470 $cf::PLAYER{$login}
989 or cf::sync_job { !aio_stat path $login } 1471 or !aio_stat path $login
990} 1472}
991 1473
992sub find($) { 1474sub find($) {
993 return $cf::PLAYER{$_[0]} || do { 1475 return $cf::PLAYER{$_[0]} || do {
994 my $login = $_[0]; 1476 my $login = $_[0];
995 1477
996 my $guard = cf::lock_acquire "user_find:$login"; 1478 my $guard = cf::lock_acquire "user_find:$login";
997 1479
998 $cf::PLAYER{$_[0]} || do { 1480 $cf::PLAYER{$_[0]} || do {
999 my $pl = load_pl path $login 1481 # rename old playerfiles to new ones
1482 #TODO: remove when no longer required
1483 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1484 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1485 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1486 aio_unlink +(playerdir $login) . "/$login.pl";
1487
1488 my $f = new_from_file cf::object::thawer path $login
1000 or return; 1489 or return;
1490
1491 my $pl = cf::player::load_pl $f
1492 or return;
1493
1494 local $cf::PLAYER_LOADING{$login} = $pl;
1495 $f->resolve_delayed_derefs;
1001 $cf::PLAYER{$login} = $pl 1496 $cf::PLAYER{$login} = $pl
1002 } 1497 }
1003 } 1498 }
1004} 1499}
1005 1500
1014 return if $pl->{deny_save}; 1509 return if $pl->{deny_save};
1015 1510
1016 aio_mkdir playerdir $pl, 0770; 1511 aio_mkdir playerdir $pl, 0770;
1017 $pl->{last_save} = $cf::RUNTIME; 1512 $pl->{last_save} = $cf::RUNTIME;
1018 1513
1514 cf::get_slot 0.01;
1515
1019 $pl->save_pl ($path); 1516 $pl->save_pl ($path);
1020 Coro::cede; 1517 cf::cede_to_tick;
1021} 1518}
1022 1519
1023sub new($) { 1520sub new($) {
1024 my ($login) = @_; 1521 my ($login) = @_;
1025 1522
1031 $cf::PLAYER{$login} = $self; 1528 $cf::PLAYER{$login} = $self;
1032 1529
1033 $self 1530 $self
1034} 1531}
1035 1532
1533=item $player->send_msg ($channel, $msg, $color, [extra...])
1534
1535=cut
1536
1537sub send_msg {
1538 my $ns = shift->ns
1539 or return;
1540 $ns->send_msg (@_);
1541}
1542
1036=item $pl->quit_character 1543=item $pl->quit_character
1037 1544
1038Nukes the player without looking back. If logged in, the connection will 1545Nukes the player without looking back. If logged in, the connection will
1039be destroyed. May block for a long time. 1546be destroyed. May block for a long time.
1040 1547
1041=cut 1548=cut
1042 1549
1043sub quit_character { 1550sub quit_character {
1044 my ($pl) = @_; 1551 my ($pl) = @_;
1045 1552
1553 my $name = $pl->ob->name;
1554
1046 $pl->{deny_save} = 1; 1555 $pl->{deny_save} = 1;
1047 $pl->password ("*"); # this should lock out the player until we nuked the dir 1556 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1048 1557
1049 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1558 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1050 $pl->deactivate; 1559 $pl->deactivate;
1560 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1561 $pl->ob->check_score;
1051 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1562 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1052 $pl->ns->destroy if $pl->ns; 1563 $pl->ns->destroy if $pl->ns;
1053 1564
1054 my $path = playerdir $pl; 1565 my $path = playerdir $pl;
1055 my $temp = "$path~$cf::RUNTIME~deleting~"; 1566 my $temp = "$path~$cf::RUNTIME~deleting~";
1056 aio_rename $path, $temp; 1567 aio_rename $path, $temp;
1057 delete $cf::PLAYER{$pl->ob->name}; 1568 delete $cf::PLAYER{$pl->ob->name};
1058 $pl->destroy; 1569 $pl->destroy;
1570
1571 my $prefix = qr<^~\Q$name\E/>;
1572
1573 # nuke player maps
1574 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1575
1059 IO::AIO::aio_rmtree $temp; 1576 IO::AIO::aio_rmtree $temp;
1577}
1578
1579=item $pl->kick
1580
1581Kicks a player out of the game. This destroys the connection.
1582
1583=cut
1584
1585sub kick {
1586 my ($pl, $kicker) = @_;
1587
1588 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1589 $pl->killer ("kicked");
1590 $pl->ns->destroy;
1060} 1591}
1061 1592
1062=item cf::player::list_logins 1593=item cf::player::list_logins
1063 1594
1064Returns am arrayref of all valid playernames in the system, can take a 1595Returns am arrayref of all valid playernames in the system, can take a
1065while and may block, so not sync_job-capable, ever. 1596while and may block, so not sync_job-capable, ever.
1066 1597
1067=cut 1598=cut
1068 1599
1069sub list_logins { 1600sub list_logins {
1070 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1601 my $dirs = aio_readdir $PLAYERDIR
1071 or return []; 1602 or return [];
1072 1603
1073 my @logins; 1604 my @logins;
1074 1605
1075 for my $login (@$dirs) { 1606 for my $login (@$dirs) {
1607 my $path = path $login;
1608
1609 # a .pst is a dead give-away for a valid player
1610 # if no pst file found, open and chekc for blocked users
1611 if (aio_stat "$path.pst") {
1076 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1612 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1077 aio_read $fh, 0, 512, my $buf, 0 or next; 1613 aio_read $fh, 0, 512, my $buf, 0 or next;
1078 $buf !~ /^password -------------$/m or next; # official not-valid tag 1614 $buf !~ /^password -------------$/m or next; # official not-valid tag
1615 }
1079 1616
1080 utf8::decode $login; 1617 utf8::decode $login;
1081 push @logins, $login; 1618 push @logins, $login;
1082 } 1619 }
1083 1620
1110 } 1647 }
1111 1648
1112 \@paths 1649 \@paths
1113} 1650}
1114 1651
1652=item $protocol_xml = $player->expand_cfpod ($cfpod)
1653
1654Expand deliantra pod fragments into protocol xml.
1655
1115=item $player->ext_reply ($msgid, $msgtype, %msg) 1656=item $player->ext_reply ($msgid, @msg)
1116 1657
1117Sends an ext reply to the player. 1658Sends an ext reply to the player.
1118 1659
1119=cut 1660=cut
1120 1661
1121sub ext_reply($$$%) { 1662sub ext_reply($$@) {
1122 my ($self, $id, %msg) = @_; 1663 my ($self, $id, @msg) = @_;
1123 1664
1124 $msg{msgid} = $id; 1665 $self->ns->ext_reply ($id, @msg)
1125
1126 $self->send ("ext " . cf::to_json \%msg);
1127} 1666}
1128 1667
1129package cf; 1668=item $player->ext_msg ($type, @msg)
1669
1670Sends an ext event to the client.
1671
1672=cut
1673
1674sub ext_msg($$@) {
1675 my ($self, $type, @msg) = @_;
1676
1677 $self->ns->ext_msg ($type, @msg);
1678}
1679
1680=head3 cf::region
1681
1682=over 4
1683
1684=cut
1685
1686package cf::region;
1687
1688=item cf::region::find_by_path $path
1689
1690Tries to decuce the likely region for a map knowing only its path.
1691
1692=cut
1693
1694sub find_by_path($) {
1695 my ($path) = @_;
1696
1697 my ($match, $specificity);
1698
1699 for my $region (list) {
1700 if ($region->{match} && $path =~ $region->{match}) {
1701 ($match, $specificity) = ($region, $region->specificity)
1702 if $region->specificity > $specificity;
1703 }
1704 }
1705
1706 $match
1707}
1130 1708
1131=back 1709=back
1132
1133 1710
1134=head3 cf::map 1711=head3 cf::map
1135 1712
1136=over 4 1713=over 4
1137 1714
1149our $MAX_RESET = 3600; 1726our $MAX_RESET = 3600;
1150our $DEFAULT_RESET = 3000; 1727our $DEFAULT_RESET = 3000;
1151 1728
1152sub generate_random_map { 1729sub generate_random_map {
1153 my ($self, $rmp) = @_; 1730 my ($self, $rmp) = @_;
1731
1732 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1733
1154 # mit "rum" bekleckern, nicht 1734 # mit "rum" bekleckern, nicht
1155 $self->_create_random_map ( 1735 $self->_create_random_map (
1156 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1736 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1157 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1737 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1158 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1738 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1192 my ($self, $merge) = @_; 1772 my ($self, $merge) = @_;
1193 1773
1194 # we have to keep some variables in memory intact 1774 # we have to keep some variables in memory intact
1195 local $self->{path}; 1775 local $self->{path};
1196 local $self->{load_path}; 1776 local $self->{load_path};
1197 local $self->{deny_save};
1198 local $self->{deny_reset};
1199 1777
1200 $self->SUPER::thawer_merge ($merge); 1778 $self->SUPER::thawer_merge ($merge);
1201} 1779}
1202 1780
1203sub normalise { 1781sub normalise {
1250 $self->init; # pass $1 etc. 1828 $self->init; # pass $1 etc.
1251 return $self; 1829 return $self;
1252 } 1830 }
1253 } 1831 }
1254 1832
1255 Carp::carp "unable to resolve path '$path' (base '$base')."; 1833 Carp::cluck "unable to resolve path '$path' (base '$base').";
1256 () 1834 ()
1257} 1835}
1258 1836
1259sub init { 1837sub init {
1260 my ($self) = @_; 1838 my ($self) = @_;
1275 1853
1276# the original (read-only) location 1854# the original (read-only) location
1277sub load_path { 1855sub load_path {
1278 my ($self) = @_; 1856 my ($self) = @_;
1279 1857
1280 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1858 "$MAPDIR/$self->{path}.map"
1281} 1859}
1282 1860
1283# the temporary/swap location 1861# the temporary/swap location
1284sub save_path { 1862sub save_path {
1285 my ($self) = @_; 1863 my ($self) = @_;
1286 1864
1287 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1288 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1866 "$TMPDIR/$path.map"
1289} 1867}
1290 1868
1291# the unique path, undef == no special unique path 1869# the unique path, undef == no special unique path
1292sub uniq_path { 1870sub uniq_path {
1293 my ($self) = @_; 1871 my ($self) = @_;
1294 1872
1295 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1296 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1874 "$UNIQUEDIR/$path"
1297} 1875}
1298 1876
1299# and all this just because we cannot iterate over 1877sub decay_objects {
1300# all maps in C++...
1301sub change_all_map_light {
1302 my ($change) = @_; 1878 my ($self) = @_;
1303 1879
1304 $_->change_map_light ($change) 1880 return if $self->{deny_reset};
1305 for grep $_->outdoor, values %cf::MAP; 1881
1882 $self->do_decay_objects;
1306} 1883}
1307 1884
1308sub unlink_save { 1885sub unlink_save {
1309 my ($self) = @_; 1886 my ($self) = @_;
1310 1887
1311 utf8::encode (my $save = $self->save_path); 1888 utf8::encode (my $save = $self->save_path);
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 1890 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1314
1315 #d#TODO remove .map and also nuke
1316 $save =~ s/\.map// or return;#d#
1317 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1318 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1319} 1891}
1320 1892
1321sub load_header_from($) { 1893sub load_header_from($) {
1322 my ($self, $path) = @_; 1894 my ($self, $path) = @_;
1323 1895
1324 utf8::encode $path; 1896 utf8::encode $path;
1325 #aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1326 # or return;
1327
1328 $self->_load_header ($path)
1329 or return; 1898 or return;
1899
1900 $self->_load_header ($f)
1901 or return;
1902
1903 local $MAP_LOADING{$self->{path}} = $self;
1904 $f->resolve_delayed_derefs;
1330 1905
1331 $self->{load_path} = $path; 1906 $self->{load_path} = $path;
1332 1907
1333 1 1908 1
1334} 1909}
1373 $self->load_header_orig 1948 $self->load_header_orig
1374 or return; 1949 or return;
1375 $self->prepare_orig; 1950 $self->prepare_orig;
1376 } 1951 }
1377 1952
1953 $self->{deny_reset} = 1
1954 if $self->no_reset;
1955
1956 $self->default_region (cf::region::find_by_path $self->{path})
1957 unless $self->default_region;
1958
1378 1 1959 1
1379} 1960}
1380 1961
1381sub find; 1962sub find;
1382sub find { 1963sub find {
1383 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1384 1965
1385 $path = normalise $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1386 1967
1968 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1387 cf::lock_wait "map_find:$path"; 1969 my $guard2 = cf::lock_acquire "map_find:$path";
1388 1970
1389 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1390 my $guard = cf::lock_acquire "map_find:$path";
1391 my $map = new_from_path cf::map $path 1972 my $map = new_from_path cf::map $path
1392 or return; 1973 or return;
1393 1974
1394 $map->{last_save} = $cf::RUNTIME; 1975 $map->{last_save} = $cf::RUNTIME;
1395 1976
1396 $map->load_header 1977 $map->load_header
1397 or return; 1978 or return;
1398 1979
1399 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1980 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1400 # doing this can freeze the server in a sync job, obviously 1981 # doing this can freeze the server in a sync job, obviously
1401 #$cf::WAIT_FOR_TICK->wait; 1982 #$cf::WAIT_FOR_TICK->wait;
1983 undef $guard2;
1984 undef $guard1;
1402 $map->reset; 1985 $map->reset;
1403 undef $guard;
1404 return find $path; 1986 return find $path;
1405 } 1987 }
1406 1988
1407 $cf::MAP{$path} = $map 1989 $cf::MAP{$path} = $map
1408 } 1990 }
1415 my ($self) = @_; 1997 my ($self) = @_;
1416 1998
1417 local $self->{deny_reset} = 1; # loading can take a long time 1999 local $self->{deny_reset} = 1; # loading can take a long time
1418 2000
1419 my $path = $self->{path}; 2001 my $path = $self->{path};
2002
2003 {
1420 my $guard = cf::lock_acquire "map_load:$path"; 2004 my $guard = cf::lock_acquire "map_data:$path";
1421 2005
2006 return unless $self->valid;
1422 return if $self->in_memory != cf::MAP_SWAPPED; 2007 return unless $self->in_memory == cf::MAP_SWAPPED;
1423 2008
1424 $self->in_memory (cf::MAP_LOADING); 2009 $self->in_memory (cf::MAP_LOADING);
1425 2010
1426 $self->alloc; 2011 $self->alloc;
1427 2012
1428 $self->pre_load; 2013 $self->pre_load;
2014 cf::cede_to_tick;
1429 2015
1430 $self->_load_objects ($self->{load_path}, 1) 2016 my $f = new_from_file cf::object::thawer $self->{load_path};
2017 $f->skip_block;
2018 $self->_load_objects ($f)
1431 or return; 2019 or return;
1432 2020
1433 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2021 $self->post_load_original
1434 if delete $self->{load_original}; 2022 if delete $self->{load_original};
1435 2023
1436 if (my $uniq = $self->uniq_path) { 2024 if (my $uniq = $self->uniq_path) {
1437 utf8::encode $uniq; 2025 utf8::encode $uniq;
1438 if (aio_open $uniq, O_RDONLY, 0) { 2026 unless (aio_stat $uniq) {
2027 if (my $f = new_from_file cf::object::thawer $uniq) {
1439 $self->clear_unique_items; 2028 $self->clear_unique_items;
1440 $self->_load_objects ($uniq, 0); 2029 $self->_load_objects ($f);
2030 $f->resolve_delayed_derefs;
2031 }
1441 } 2032 }
1442 } 2033 }
1443 2034
1444 Coro::cede; 2035 $f->resolve_delayed_derefs;
1445 2036
2037 cf::cede_to_tick;
1446 # now do the right thing for maps 2038 # now do the right thing for maps
1447 $self->link_multipart_objects; 2039 $self->link_multipart_objects;
1448
1449 unless ($self->{deny_activate}) {
1450 $self->decay_objects;
1451 $self->fix_auto_apply;
1452 $self->update_buttons;
1453 Coro::cede;
1454 $self->set_darkness_map;
1455 $self->difficulty ($self->estimate_difficulty) 2040 $self->difficulty ($self->estimate_difficulty)
1456 unless $self->difficulty; 2041 unless $self->difficulty;
1457 Coro::cede; 2042 cf::cede_to_tick;
2043
2044 unless ($self->{deny_activate}) {
2045 $self->decay_objects;
2046 $self->fix_auto_apply;
2047 $self->update_buttons;
2048 cf::cede_to_tick;
1458 $self->activate; 2049 $self->activate;
2050 }
2051
2052 $self->{last_save} = $cf::RUNTIME;
2053 $self->last_access ($cf::RUNTIME);
2054
2055 $self->in_memory (cf::MAP_ACTIVE);
1459 } 2056 }
1460 2057
1461 $self->post_load; 2058 $self->post_load;
1462
1463 $self->in_memory (cf::MAP_IN_MEMORY);
1464} 2059}
1465 2060
1466sub customise_for { 2061sub customise_for {
1467 my ($self, $ob) = @_; 2062 my ($self, $ob) = @_;
1468 2063
1469 return find "~" . $ob->name . "/" . $self->{path} 2064 return find "~" . $ob->name . "/" . $self->{path}
1470 if $self->per_player; 2065 if $self->per_player;
1471 2066
2067# return find "?party/" . $ob->name . "/" . $self->{path}
2068# if $self->per_party;
2069
1472 $self 2070 $self
1473} 2071}
1474 2072
1475# find and load all maps in the 3x3 area around a map 2073# find and load all maps in the 3x3 area around a map
1476sub load_diag { 2074sub load_neighbours {
1477 my ($map) = @_; 2075 my ($map) = @_;
1478 2076
1479 my @diag; # diagonal neighbours 2077 my @neigh; # diagonal neighbours
1480 2078
1481 for (0 .. 3) { 2079 for (0 .. 3) {
1482 my $neigh = $map->tile_path ($_) 2080 my $neigh = $map->tile_path ($_)
1483 or next; 2081 or next;
1484 $neigh = find $neigh, $map 2082 $neigh = find $neigh, $map
1485 or next; 2083 or next;
1486 $neigh->load; 2084 $neigh->load;
1487 2085
2086 push @neigh,
1488 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2087 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1489 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2088 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1490 } 2089 }
1491 2090
1492 for (@diag) { 2091 for (grep defined $_->[0], @neigh) {
2092 my ($path, $origin) = @$_;
1493 my $neigh = find @$_ 2093 my $neigh = find $path, $origin
1494 or next; 2094 or next;
1495 $neigh->load; 2095 $neigh->load;
1496 } 2096 }
1497} 2097}
1498 2098
1503} 2103}
1504 2104
1505sub do_load_sync { 2105sub do_load_sync {
1506 my ($map) = @_; 2106 my ($map) = @_;
1507 2107
2108 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2109 if $Coro::current == $Coro::main;
2110
1508 cf::sync_job { $map->load }; 2111 cf::sync_job { $map->load };
1509} 2112}
1510 2113
1511our %MAP_PREFETCH; 2114our %MAP_PREFETCH;
1512our $MAP_PREFETCHER = undef; 2115our $MAP_PREFETCHER = undef;
1513 2116
1514sub find_async { 2117sub find_async {
1515 my ($path, $origin) = @_; 2118 my ($path, $origin, $load) = @_;
1516 2119
1517 $path = normalise $path, $origin && $origin->{path}; 2120 $path = normalise $path, $origin && $origin->{path};
1518 2121
1519 if (my $map = $cf::MAP{$path}) { 2122 if (my $map = $cf::MAP{$path}) {
1520 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2123 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1521 } 2124 }
1522 2125
1523 undef $MAP_PREFETCH{$path}; 2126 $MAP_PREFETCH{$path} |= $load;
2127
1524 $MAP_PREFETCHER ||= cf::async { 2128 $MAP_PREFETCHER ||= cf::async {
2129 $Coro::current->{desc} = "map prefetcher";
2130
1525 while (%MAP_PREFETCH) { 2131 while (%MAP_PREFETCH) {
1526 for my $path (keys %MAP_PREFETCH) { 2132 while (my ($k, $v) = each %MAP_PREFETCH) {
1527 my $map = find $path 2133 if (my $map = find $k) {
1528 or next;
1529 $map->load; 2134 $map->load if $v;
2135 }
1530 2136
1531 delete $MAP_PREFETCH{$path}; 2137 delete $MAP_PREFETCH{$k};
1532 } 2138 }
1533 } 2139 }
1534 undef $MAP_PREFETCHER; 2140 undef $MAP_PREFETCHER;
1535 }; 2141 };
1536 $MAP_PREFETCHER->prio (6); 2142 $MAP_PREFETCHER->prio (6);
1539} 2145}
1540 2146
1541sub save { 2147sub save {
1542 my ($self) = @_; 2148 my ($self) = @_;
1543 2149
1544 my $lock = cf::lock_acquire "map_data:" . $self->path; 2150 my $lock = cf::lock_acquire "map_data:$self->{path}";
1545 2151
1546 $self->{last_save} = $cf::RUNTIME; 2152 $self->{last_save} = $cf::RUNTIME;
1547 2153
1548 return unless $self->dirty; 2154 return unless $self->dirty;
1549 2155
1555 return if $self->{deny_save}; 2161 return if $self->{deny_save};
1556 2162
1557 local $self->{last_access} = $self->last_access;#d# 2163 local $self->{last_access} = $self->last_access;#d#
1558 2164
1559 cf::async { 2165 cf::async {
2166 $Coro::current->{desc} = "map player save";
1560 $_->contr->save for $self->players; 2167 $_->contr->save for $self->players;
1561 }; 2168 };
2169
2170 cf::get_slot 0.02;
1562 2171
1563 if ($uniq) { 2172 if ($uniq) {
1564 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2173 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1565 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2174 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1566 } else { 2175 } else {
1572 my ($self) = @_; 2181 my ($self) = @_;
1573 2182
1574 # save first because save cedes 2183 # save first because save cedes
1575 $self->save; 2184 $self->save;
1576 2185
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2186 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2187
1579 return if $self->players; 2188 return if $self->players;
1580 return if $self->in_memory != cf::MAP_IN_MEMORY; 2189 return if $self->in_memory != cf::MAP_ACTIVE;
1581 return if $self->{deny_save}; 2190 return if $self->{deny_save};
1582 2191
2192 $self->in_memory (cf::MAP_SWAPPED);
2193
2194 $self->deactivate;
2195 $_->clear_links_to ($self) for values %cf::MAP;
1583 $self->clear; 2196 $self->clear;
1584 $self->in_memory (cf::MAP_SWAPPED);
1585} 2197}
1586 2198
1587sub reset_at { 2199sub reset_at {
1588 my ($self) = @_; 2200 my ($self) = @_;
1589 2201
1590 # TODO: safety, remove and allow resettable per-player maps 2202 # TODO: safety, remove and allow resettable per-player maps
1591 return 1e99 if $self->isa ("ext::map_per_player");#d#
1592 return 1e99 if $self->{deny_reset}; 2203 return 1e99 if $self->{deny_reset};
1593 2204
1594 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2205 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1595 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2206 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1596 2207
1607 my ($self) = @_; 2218 my ($self) = @_;
1608 2219
1609 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2220 my $lock = cf::lock_acquire "map_data:$self->{path}";
1610 2221
1611 return if $self->players; 2222 return if $self->players;
1612 return if $self->isa ("ext::map_per_player");#d#
1613 2223
1614 warn "resetting map ", $self->path;#d# 2224 warn "resetting map ", $self->path;
1615 2225
1616 $self->in_memory (cf::MAP_SWAPPED); 2226 $self->in_memory (cf::MAP_SWAPPED);
1617 2227
1618 # need to save uniques path 2228 # need to save uniques path
1619 unless ($self->{deny_save}) { 2229 unless ($self->{deny_save}) {
1623 if $uniq; 2233 if $uniq;
1624 } 2234 }
1625 2235
1626 delete $cf::MAP{$self->path}; 2236 delete $cf::MAP{$self->path};
1627 2237
2238 $self->deactivate;
2239 $_->clear_links_to ($self) for values %cf::MAP;
1628 $self->clear; 2240 $self->clear;
1629
1630 $_->clear_links_to ($self) for values %cf::MAP;
1631 2241
1632 $self->unlink_save; 2242 $self->unlink_save;
1633 $self->destroy; 2243 $self->destroy;
1634} 2244}
1635 2245
1636my $nuke_counter = "aaaa"; 2246my $nuke_counter = "aaaa";
1637 2247
1638sub nuke { 2248sub nuke {
1639 my ($self) = @_; 2249 my ($self) = @_;
1640 2250
2251 {
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
1641 delete $cf::MAP{$self->path}; 2254 delete $cf::MAP{$self->path};
1642 2255
1643 $self->unlink_save; 2256 $self->unlink_save;
1644 2257
1645 bless $self, "cf::map"; 2258 bless $self, "cf::map";
1646 delete $self->{deny_reset}; 2259 delete $self->{deny_reset};
1647 $self->{deny_save} = 1; 2260 $self->{deny_save} = 1;
1648 $self->reset_timeout (1); 2261 $self->reset_timeout (1);
1649 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2262 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1650 2263
1651 $cf::MAP{$self->path} = $self; 2264 $cf::MAP{$self->path} = $self;
2265 }
1652 2266
1653 $self->reset; # polite request, might not happen 2267 $self->reset; # polite request, might not happen
2268}
2269
2270=item $maps = cf::map::tmp_maps
2271
2272Returns an arrayref with all map paths of currently instantiated and saved
2273maps. May block.
2274
2275=cut
2276
2277sub tmp_maps() {
2278 [
2279 map {
2280 utf8::decode $_;
2281 /\.map$/
2282 ? normalise $_
2283 : ()
2284 } @{ aio_readdir $TMPDIR or [] }
2285 ]
2286}
2287
2288=item $maps = cf::map::random_maps
2289
2290Returns an arrayref with all map paths of currently instantiated and saved
2291random maps. May block.
2292
2293=cut
2294
2295sub random_maps() {
2296 [
2297 map {
2298 utf8::decode $_;
2299 /\.map$/
2300 ? normalise "?random/$_"
2301 : ()
2302 } @{ aio_readdir $RANDOMDIR or [] }
2303 ]
1654} 2304}
1655 2305
1656=item cf::map::unique_maps 2306=item cf::map::unique_maps
1657 2307
1658Returns an arrayref of paths of all shared maps that have 2308Returns an arrayref of paths of all shared maps that have
1659instantiated unique items. May block. 2309instantiated unique items. May block.
1660 2310
1661=cut 2311=cut
1662 2312
1663sub unique_maps() { 2313sub unique_maps() {
1664 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2314 [
1665 or return; 2315 map {
1666
1667 my @paths;
1668
1669 for (@$files) {
1670 utf8::decode $_; 2316 utf8::decode $_;
1671 next if /\.pst$/; 2317 s/\.map$//; # TODO future compatibility hack
1672 next unless /^$PATH_SEP/o; 2318 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1673 2319 ? ()
1674 push @paths, cf::map::normalise $_; 2320 : normalise $_
2321 } @{ aio_readdir $UNIQUEDIR or [] }
1675 } 2322 ]
1676
1677 \@paths
1678} 2323}
1679
1680package cf;
1681 2324
1682=back 2325=back
1683 2326
1684=head3 cf::object 2327=head3 cf::object
1685 2328
1689 2332
1690=over 4 2333=over 4
1691 2334
1692=item $ob->inv_recursive 2335=item $ob->inv_recursive
1693 2336
1694Returns the inventory of the object _and_ their inventories, recursively. 2337Returns the inventory of the object I<and> their inventories, recursively,
2338but I<not> the object itself.
1695 2339
1696=cut 2340=cut
1697 2341
1698sub inv_recursive_; 2342sub inv_recursive_;
1699sub inv_recursive_ { 2343sub inv_recursive_ {
1702 2346
1703sub inv_recursive { 2347sub inv_recursive {
1704 inv_recursive_ inv $_[0] 2348 inv_recursive_ inv $_[0]
1705} 2349}
1706 2350
2351=item $ref = $ob->ref
2352
2353Creates and returns a persistent reference to an object that can be stored as a string.
2354
2355=item $ob = cf::object::deref ($refstring)
2356
2357returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2358even if the object actually exists. May block.
2359
2360=cut
2361
2362sub deref {
2363 my ($ref) = @_;
2364
2365 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2366 my ($uuid, $name) = ($1, $2);
2367 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2368 or return;
2369 $pl->ob->uuid eq $uuid
2370 or return;
2371
2372 $pl->ob
2373 } else {
2374 warn "$ref: cannot resolve object reference\n";
2375 undef
2376 }
2377}
2378
1707package cf; 2379package cf;
1708 2380
1709=back 2381=back
1710 2382
1711=head3 cf::object::player 2383=head3 cf::object::player
1717Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2389Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1718can be C<undef>. Does the right thing when the player is currently in a 2390can be C<undef>. Does the right thing when the player is currently in a
1719dialogue with the given NPC character. 2391dialogue with the given NPC character.
1720 2392
1721=cut 2393=cut
2394
2395our $SAY_CHANNEL = {
2396 id => "say",
2397 title => "Map",
2398 reply => "say ",
2399 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2400};
2401
2402our $CHAT_CHANNEL = {
2403 id => "chat",
2404 title => "Chat",
2405 reply => "chat ",
2406 tooltip => "Player chat and shouts, global to the server.",
2407};
1722 2408
1723# rough implementation of a future "reply" method that works 2409# rough implementation of a future "reply" method that works
1724# with dialog boxes. 2410# with dialog boxes.
1725#TODO: the first argument must go, split into a $npc->reply_to ( method 2411#TODO: the first argument must go, split into a $npc->reply_to ( method
1726sub cf::object::player::reply($$$;$) { 2412sub cf::object::player::reply($$$;$) {
1728 2414
1729 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2415 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1730 2416
1731 if ($self->{record_replies}) { 2417 if ($self->{record_replies}) {
1732 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2418 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2419
1733 } else { 2420 } else {
2421 my $pl = $self->contr;
2422
2423 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2424 my $dialog = $pl->{npc_dialog};
2425 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2426
2427 } else {
1734 $msg = $npc->name . " says: $msg" if $npc; 2428 $msg = $npc->name . " says: $msg" if $npc;
1735 $self->message ($msg, $flags); 2429 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2430 }
1736 } 2431 }
2432}
2433
2434=item $object->send_msg ($channel, $msg, $color, [extra...])
2435
2436=cut
2437
2438sub cf::object::send_msg {
2439 my $pl = shift->contr
2440 or return;
2441 $pl->send_msg (@_);
1737} 2442}
1738 2443
1739=item $player_object->may ("access") 2444=item $player_object->may ("access")
1740 2445
1741Returns wether the given player is authorized to access resource "access" 2446Returns wether the given player is authorized to access resource "access"
1754 2459
1755=item $player_object->enter_link 2460=item $player_object->enter_link
1756 2461
1757Freezes the player and moves him/her to a special map (C<{link}>). 2462Freezes the player and moves him/her to a special map (C<{link}>).
1758 2463
1759The player should be reasonably safe there for short amounts of time. You 2464The player should be reasonably safe there for short amounts of time (e.g.
1760I<MUST> call C<leave_link> as soon as possible, though. 2465for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2466though, as the palyer cannot control the character while it is on the link
2467map.
1761 2468
1762Will never block. 2469Will never block.
1763 2470
1764=item $player_object->leave_link ($map, $x, $y) 2471=item $player_object->leave_link ($map, $x, $y)
1765 2472
1788 $self->deactivate_recursive; 2495 $self->deactivate_recursive;
1789 2496
1790 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2497 return if UNIVERSAL::isa $self->map, "ext::map_link";
1791 2498
1792 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1793 if $self->map; 2500 if $self->map && $self->map->{path} ne "{link}";
1794 2501
1795 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2502 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1796} 2503}
1797 2504
1798sub cf::object::player::leave_link { 2505sub cf::object::player::leave_link {
1799 my ($self, $map, $x, $y) = @_; 2506 my ($self, $map, $x, $y) = @_;
2507
2508 return unless $self->contr->active;
1800 2509
1801 my $link_pos = delete $self->{_link_pos}; 2510 my $link_pos = delete $self->{_link_pos};
1802 2511
1803 unless ($map) { 2512 unless ($map) {
1804 # restore original map position 2513 # restore original map position
1818 # use -1 or undef as default coordinates, not 0, 0 2527 # use -1 or undef as default coordinates, not 0, 0
1819 ($x, $y) = ($map->enter_x, $map->enter_y) 2528 ($x, $y) = ($map->enter_x, $map->enter_y)
1820 if $x <=0 && $y <= 0; 2529 if $x <=0 && $y <= 0;
1821 2530
1822 $map->load; 2531 $map->load;
1823 $map->load_diag; 2532 $map->load_neighbours;
1824 2533
1825 return unless $self->contr->active; 2534 return unless $self->contr->active;
2535 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1826 $self->activate_recursive; 2536 $self->activate_recursive;
2537
2538 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1827 $self->enter_map ($map, $x, $y); 2539 $self->enter_map ($map, $x, $y);
1828} 2540}
1829 2541
1830cf::player->attach ( 2542=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1831 on_logout => sub {
1832 my ($pl) = @_;
1833 2543
1834 # abort map switching before logout 2544Moves the player to the given map-path and coordinates by first freezing
1835 if ($pl->ob->{_link_pos}) { 2545her, loading and preparing them map, calling the provided $check callback
1836 cf::sync_job { 2546that has to return the map if sucecssful, and then unfreezes the player on
1837 $pl->ob->leave_link 2547the new (success) or old (failed) map position. In either case, $done will
1838 }; 2548be called at the end of this process.
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843 2549
1844 # try to abort aborted map switching on player login :) 2550Note that $check will be called with a potentially non-loaded map, so if
1845 # should happen only on crashes 2551it needs a loaded map it has to call C<< ->load >>.
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 # we need this sleep as the login has a concurrent enter_exit running
1850 # and this sleep increases chances of the player not ending up in scorn
1851 $pl->ob->reply (undef,
1852 "There was an internal problem at your last logout, "
1853 . "the server will try to bring you to your intended destination in a second.",
1854 cf::NDI_RED);
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861 2552
1862=item $player_object->goto ($path, $x, $y)
1863
1864=cut 2553=cut
2554
2555our $GOTOGEN;
1865 2556
1866sub cf::object::player::goto { 2557sub cf::object::player::goto {
1867 my ($self, $path, $x, $y) = @_; 2558 my ($self, $path, $x, $y, $check, $done) = @_;
2559
2560 # do generation counting so two concurrent goto's will be executed in-order
2561 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1868 2562
1869 $self->enter_link; 2563 $self->enter_link;
1870 2564
1871 (async { 2565 (async {
2566 $Coro::current->{desc} = "player::goto $path $x $y";
2567
2568 # *tag paths override both path and x|y
2569 if ($path =~ /^\*(.*)$/) {
2570 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2571 my $ob = $obs[rand @obs];
2572
2573 # see if we actually can go there
2574 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2575 $ob = $obs[rand @obs];
2576 } else {
2577 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2578 }
2579 # else put us there anyways for now #d#
2580
2581 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2582 } else {
2583 ($path, $x, $y) = (undef, undef, undef);
2584 }
2585 }
2586
1872 my $map = eval { 2587 my $map = eval {
1873 my $map = cf::map::find $path; 2588 my $map = defined $path ? cf::map::find $path : undef;
2589
2590 if ($map) {
1874 $map = $map->customise_for ($self) if $map; 2591 $map = $map->customise_for ($self);
2592 $map = $check->($map) if $check && $map;
2593 } else {
2594 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2595 }
2596
1875 $map 2597 $map
2598 };
2599
2600 if ($@) {
2601 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2602 LOG llevError | logBacktrace, Carp::longmess $@;
1876 } or 2603 }
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1878 2604
2605 if ($gen == $self->{_goto_generation}) {
2606 delete $self->{_goto_generation};
1879 $self->leave_link ($map, $x, $y); 2607 $self->leave_link ($map, $x, $y);
2608 }
2609
2610 $done->() if $done;
1880 })->prio (1); 2611 })->prio (1);
1881} 2612}
1882 2613
1883=item $player_object->enter_exit ($exit_object) 2614=item $player_object->enter_exit ($exit_object)
1884 2615
1904} 2635}
1905 2636
1906sub prepare_random_map { 2637sub prepare_random_map {
1907 my ($exit) = @_; 2638 my ($exit) = @_;
1908 2639
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1910
1911 # all this does is basically replace the /! path by 2640 # all this does is basically replace the /! path by
1912 # a new random map path (?random/...) with a seed 2641 # a new random map path (?random/...) with a seed
1913 # that depends on the exit object 2642 # that depends on the exit object
1914 2643
1915 my $rmp = parse_random_map_params $exit->msg; 2644 my $rmp = parse_random_map_params $exit->msg;
1917 if ($exit->map) { 2646 if ($exit->map) {
1918 $rmp->{region} = $exit->region->name; 2647 $rmp->{region} = $exit->region->name;
1919 $rmp->{origin_map} = $exit->map->path; 2648 $rmp->{origin_map} = $exit->map->path;
1920 $rmp->{origin_x} = $exit->x; 2649 $rmp->{origin_x} = $exit->x;
1921 $rmp->{origin_y} = $exit->y; 2650 $rmp->{origin_y} = $exit->y;
2651
2652 $exit->map->touch;
1922 } 2653 }
1923 2654
1924 $rmp->{random_seed} ||= $exit->random_seed; 2655 $rmp->{random_seed} ||= $exit->random_seed;
1925 2656
1926 my $data = cf::to_json $rmp; 2657 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1927 my $md5 = Digest::MD5::md5_hex $data; 2658 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2659 my $meta = "$RANDOMDIR/$md5.meta";
1929 2660
1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1931 aio_write $fh, 0, (length $data), $data, 0; 2662 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh; 2663 undef $fh;
1933 aio_rename "$meta~", $meta; 2664 aio_rename "$meta~", $meta;
1934 2665
2666 my $slaying = "?random/$md5";
2667
2668 if ($exit->valid) {
1935 $exit->slaying ("?random/$md5"); 2669 $exit->slaying ("?random/$md5");
1936 $exit->msg (undef); 2670 $exit->msg (undef);
2671 }
1937 } 2672 }
1938} 2673}
1939 2674
1940sub cf::object::player::enter_exit { 2675sub cf::object::player::enter_exit {
1941 my ($self, $exit) = @_; 2676 my ($self, $exit) = @_;
1942 2677
1943 return unless $self->type == cf::PLAYER; 2678 return unless $self->type == cf::PLAYER;
1944 2679
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1954 $self->enter_link; 2680 $self->enter_link;
1955 2681
1956 (async { 2682 (async {
1957 $self->deactivate_recursive; # just to be sure 2683 $Coro::current->{desc} = "enter_exit";
2684
1958 unless (eval { 2685 unless (eval {
2686 $self->deactivate_recursive; # just to be sure
2687
2688 # random map handling
2689 {
2690 my $guard = cf::lock_acquire "exit_prepare:$exit";
2691
2692 prepare_random_map $exit
2693 if $exit->slaying eq "/!";
2694 }
2695
2696 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2697 my $x = $exit->stats->hp;
2698 my $y = $exit->stats->sp;
2699
1959 $self->goto ($slaying, $hp, $sp); 2700 $self->goto ($map, $x, $y);
1960 2701
2702 # if exit is damned, update players death & WoR home-position
2703 $self->contr->savebed ($map, $x, $y)
2704 if $exit->flag (cf::FLAG_DAMNED);
2705
1961 1; 2706 1
1962 }) { 2707 }) {
1963 $self->message ("Something went wrong deep within the crossfire server. " 2708 $self->message ("Something went wrong deep within the deliantra server. "
1964 . "I'll try to bring you back to the map you were before. " 2709 . "I'll try to bring you back to the map you were before. "
1965 . "Please report this to the dungeon master!", 2710 . "Please report this to the dungeon master!",
1966 cf::NDI_UNIQUE | cf::NDI_RED); 2711 cf::NDI_UNIQUE | cf::NDI_RED);
1967 2712
1968 warn "ERROR in enter_exit: $@"; 2713 warn "ERROR in enter_exit: $@";
1969 $self->leave_link; 2714 $self->leave_link;
1970 } 2715 }
1971 })->prio (1); 2716 })->prio (1);
1984 2729
1985sub cf::client::send_drawinfo { 2730sub cf::client::send_drawinfo {
1986 my ($self, $text, $flags) = @_; 2731 my ($self, $text, $flags) = @_;
1987 2732
1988 utf8::encode $text; 2733 utf8::encode $text;
1989 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2734 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1990} 2735}
1991 2736
2737=item $client->send_msg ($channel, $msg, $color, [extra...])
2738
2739Send a drawinfo or msg packet to the client, formatting the msg for the
2740client if neccessary. C<$type> should be a string identifying the type of
2741the message, with C<log> being the default. If C<$color> is negative, suppress
2742the message unless the client supports the msg packet.
2743
2744=cut
2745
2746# non-persistent channels (usually the info channel)
2747our %CHANNEL = (
2748 "c/identify" => {
2749 id => "infobox",
2750 title => "Identify",
2751 reply => undef,
2752 tooltip => "Items recently identified",
2753 },
2754 "c/examine" => {
2755 id => "infobox",
2756 title => "Examine",
2757 reply => undef,
2758 tooltip => "Signs and other items you examined",
2759 },
2760 "c/book" => {
2761 id => "infobox",
2762 title => "Book",
2763 reply => undef,
2764 tooltip => "The contents of a note or book",
2765 },
2766 "c/lookat" => {
2767 id => "infobox",
2768 title => "Look",
2769 reply => undef,
2770 tooltip => "What you saw there",
2771 },
2772 "c/who" => {
2773 id => "infobox",
2774 title => "Players",
2775 reply => undef,
2776 tooltip => "Shows players who are currently online",
2777 },
2778 "c/body" => {
2779 id => "infobox",
2780 title => "Body Parts",
2781 reply => undef,
2782 tooltip => "Shows which body parts you posess and are available",
2783 },
2784 "c/statistics" => {
2785 id => "infobox",
2786 title => "Statistics",
2787 reply => undef,
2788 tooltip => "Shows your primary statistics",
2789 },
2790 "c/skills" => {
2791 id => "infobox",
2792 title => "Skills",
2793 reply => undef,
2794 tooltip => "Shows your experience per skill and item power",
2795 },
2796 "c/shopitems" => {
2797 id => "infobox",
2798 title => "Shop Items",
2799 reply => undef,
2800 tooltip => "Shows the items currently for sale in this shop",
2801 },
2802 "c/resistances" => {
2803 id => "infobox",
2804 title => "Resistances",
2805 reply => undef,
2806 tooltip => "Shows your resistances",
2807 },
2808 "c/pets" => {
2809 id => "infobox",
2810 title => "Pets",
2811 reply => undef,
2812 tooltip => "Shows information abotu your pets/a specific pet",
2813 },
2814 "c/perceiveself" => {
2815 id => "infobox",
2816 title => "Perceive Self",
2817 reply => undef,
2818 tooltip => "You gained detailed knowledge about yourself",
2819 },
2820 "c/uptime" => {
2821 id => "infobox",
2822 title => "Uptime",
2823 reply => undef,
2824 tooltip => "How long the server has been running since last restart",
2825 },
2826 "c/mapinfo" => {
2827 id => "infobox",
2828 title => "Map Info",
2829 reply => undef,
2830 tooltip => "Information related to the maps",
2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2838 "c/death" => {
2839 id => "death",
2840 title => "Death",
2841 reply => undef,
2842 tooltip => "Reason for and more info about your most recent death",
2843 },
2844 "c/say" => $SAY_CHANNEL,
2845 "c/chat" => $CHAT_CHANNEL,
2846);
2847
2848sub cf::client::send_msg {
2849 my ($self, $channel, $msg, $color, @extra) = @_;
2850
2851 $msg = $self->pl->expand_cfpod ($msg)
2852 unless $color & cf::NDI_VERBATIM;
2853
2854 $color &= cf::NDI_CLIENT_MASK; # just in case...
2855
2856 # check predefined channels, for the benefit of C
2857 if ($CHANNEL{$channel}) {
2858 $channel = $CHANNEL{$channel};
2859
2860 $self->ext_msg (channel_info => $channel);
2861 $channel = $channel->{id};
2862
2863 } elsif (ref $channel) {
2864 # send meta info to client, if not yet sent
2865 unless (exists $self->{channel}{$channel->{id}}) {
2866 $self->{channel}{$channel->{id}} = $channel;
2867 $self->ext_msg (channel_info => $channel);
2868 }
2869
2870 $channel = $channel->{id};
2871 }
2872
2873 return unless @extra || length $msg;
2874
2875 # default colour, mask it out
2876 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2877 if $color & cf::NDI_DEF;
2878
2879 my $pkt = "msg "
2880 . $self->{json_coder}->encode (
2881 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2882 );
2883
2884 # try lzf for large packets
2885 $pkt = "lzf " . Compress::LZF::compress $pkt
2886 if 1024 <= length $pkt and $self->{can_lzf};
2887
2888 # split very large packets
2889 if (8192 < length $pkt and $self->{can_lzf}) {
2890 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2891 $pkt = "frag";
2892 }
2893
2894 $self->send_packet ($pkt);
2895}
2896
2897=item $client->ext_msg ($type, @msg)
2898
2899Sends an ext event to the client.
2900
2901=cut
2902
2903sub cf::client::ext_msg($$@) {
2904 my ($self, $type, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2908 } elsif ($self->extcmd == 1) { # TODO: remove
2909 push @msg, msgtype => "event_$type";
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
2913
2914=item $client->ext_reply ($msgid, @msg)
2915
2916Sends an ext reply to the client.
2917
2918=cut
2919
2920sub cf::client::ext_reply($$@) {
2921 my ($self, $id, @msg) = @_;
2922
2923 if ($self->extcmd == 2) {
2924 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2925 } elsif ($self->extcmd == 1) {
2926 #TODO: version 1, remove
2927 unshift @msg, msgtype => "reply", msgid => $id;
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2929 }
2930}
1992 2931
1993=item $success = $client->query ($flags, "text", \&cb) 2932=item $success = $client->query ($flags, "text", \&cb)
1994 2933
1995Queues a query to the client, calling the given callback with 2934Queues a query to the client, calling the given callback with
1996the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2935the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1997C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2936C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1998 2937
1999Queries can fail, so check the return code. Or don't, as queries will become 2938Queries can fail, so check the return code. Or don't, as queries will
2000reliable at some point in the future. 2939become reliable at some point in the future.
2001 2940
2002=cut 2941=cut
2003 2942
2004sub cf::client::query { 2943sub cf::client::query {
2005 my ($self, $flags, $text, $cb) = @_; 2944 my ($self, $flags, $text, $cb) = @_;
2013 utf8::encode $text; 2952 utf8::encode $text;
2014 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2953 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2015 2954
2016 $self->send_packet ($self->{query_queue}[0][0]) 2955 $self->send_packet ($self->{query_queue}[0][0])
2017 if @{ $self->{query_queue} } == 1; 2956 if @{ $self->{query_queue} } == 1;
2957
2958 1
2018} 2959}
2019 2960
2020cf::client->attach ( 2961cf::client->attach (
2962 on_connect => sub {
2963 my ($ns) = @_;
2964
2965 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2966 },
2021 on_reply => sub { 2967 on_reply => sub {
2022 my ($ns, $msg) = @_; 2968 my ($ns, $msg) = @_;
2023 2969
2024 # this weird shuffling is so that direct followup queries 2970 # this weird shuffling is so that direct followup queries
2025 # get handled first 2971 # get handled first
2037 } else { 2983 } else {
2038 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2984 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2039 } 2985 }
2040 } 2986 }
2041 }, 2987 },
2988 on_exticmd => sub {
2989 my ($ns, $buf) = @_;
2990
2991 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2992
2993 if (ref $msg) {
2994 my ($type, $reply, @payload) =
2995 "ARRAY" eq ref $msg
2996 ? @$msg
2997 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2998
2999 my @reply;
3000
3001 if (my $cb = $EXTICMD{$type}) {
3002 @reply = $cb->($ns, @payload);
3003 }
3004
3005 $ns->ext_reply ($reply, @reply)
3006 if $reply;
3007
3008 } else {
3009 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3010 }
3011
3012 cf::override;
3013 },
2042); 3014);
2043 3015
2044=item $client->async (\&cb) 3016=item $client->async (\&cb)
2045 3017
2046Create a new coroutine, running the specified callback. The coroutine will 3018Create a new coroutine, running the specified callback. The coroutine will
2087our $safe = new Safe "safe"; 3059our $safe = new Safe "safe";
2088our $safe_hole = new Safe::Hole; 3060our $safe_hole = new Safe::Hole;
2089 3061
2090$SIG{FPE} = 'IGNORE'; 3062$SIG{FPE} = 'IGNORE';
2091 3063
2092$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3064$safe->permit_only (Opcode::opset qw(
3065 :base_core :base_mem :base_orig :base_math
3066 grepstart grepwhile mapstart mapwhile
3067 sort time
3068));
2093 3069
2094# here we export the classes and methods available to script code 3070# here we export the classes and methods available to script code
2095 3071
2096=pod 3072=pod
2097 3073
2098The following fucntions and emthods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
2099 3075
2100 cf::object contr pay_amount pay_player map 3076 cf::object
3077 contr pay_amount pay_player map x y force_find force_add destroy
3078 insert remove name archname title slaying race decrease split
3079 value
3080
2101 cf::object::player player 3081 cf::object::player
2102 cf::player peaceful 3082 player
2103 cf::map trigger 3083
3084 cf::player
3085 peaceful
3086
3087 cf::map
3088 trigger
2104 3089
2105=cut 3090=cut
2106 3091
2107for ( 3092for (
2108 ["cf::object" => qw(contr pay_amount pay_player map)], 3093 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3094 insert remove inv nrof name archname title slaying race
3095 decrease split destroy change_exp value msg lore send_msg)],
2109 ["cf::object::player" => qw(player)], 3096 ["cf::object::player" => qw(player)],
2110 ["cf::player" => qw(peaceful)], 3097 ["cf::player" => qw(peaceful send_msg)],
2111 ["cf::map" => qw(trigger)], 3098 ["cf::map" => qw(trigger)],
2112) { 3099) {
2113 no strict 'refs'; 3100 no strict 'refs';
2114 my ($pkg, @funs) = @$_; 3101 my ($pkg, @funs) = @$_;
2115 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3102 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2132 my ($code, %vars) = @_; 3119 my ($code, %vars) = @_;
2133 3120
2134 my $qcode = $code; 3121 my $qcode = $code;
2135 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3122 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2136 $qcode =~ s/\n/\\n/g; 3123 $qcode =~ s/\n/\\n/g;
3124
3125 %vars = (_dummy => 0) unless %vars;
2137 3126
2138 local $_; 3127 local $_;
2139 local @safe::cf::_safe_eval_args = values %vars; 3128 local @safe::cf::_safe_eval_args = values %vars;
2140 3129
2141 my $eval = 3130 my $eval =
2184=back 3173=back
2185 3174
2186=cut 3175=cut
2187 3176
2188############################################################################# 3177#############################################################################
2189
2190=head2 EXTENSION DATABASE SUPPORT
2191
2192Crossfire maintains a very simple database for extension use. It can
2193currently store anything that can be serialised using Storable, which
2194excludes objects.
2195
2196The parameter C<$family> should best start with the name of the extension
2197using it, it should be unique.
2198
2199=over 4
2200
2201=item $value = cf::db_get $family => $key
2202
2203Returns a single value from the database.
2204
2205=item cf::db_put $family => $key => $value
2206
2207Stores the given C<$value> in the family.
2208
2209=cut
2210
2211our $DB;
2212
2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2232
2233 cf::db_put (board => data => $pst->{board});
2234 cf::db_put (guildrules => data => $pst->{guildrules});
2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2237
2238 unlink $path;
2239 };
2240 }
2241 }
2242}
2243
2244sub db_get($$) {
2245 my $key = "$_[0]/$_[1]";
2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2255sub db_put($$$) {
2256 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions 3178# the server's init and main functions
2262 3179
3180sub load_facedata($) {
3181 my ($path) = @_;
3182
3183 # HACK to clear player env face cache, we need some signal framework
3184 # for this (global event?)
3185 %ext::player_env::MUSIC_FACE_CACHE = ();
3186
3187 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3188
3189 warn "loading facedata from $path\n";
3190
3191 my $facedata;
3192 0 < aio_load $path, $facedata
3193 or die "$path: $!";
3194
3195 $facedata = Coro::Storable::thaw $facedata;
3196
3197 $facedata->{version} == 2
3198 or cf::cleanup "$path: version mismatch, cannot proceed.";
3199
3200 # patch in the exptable
3201 $facedata->{resource}{"res/exp_table"} = {
3202 type => FT_RSRC,
3203 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3204 };
3205 cf::cede_to_tick;
3206
3207 {
3208 my $faces = $facedata->{faceinfo};
3209
3210 while (my ($face, $info) = each %$faces) {
3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3212
3213 cf::face::set_visibility $idx, $info->{visibility};
3214 cf::face::set_magicmap $idx, $info->{magicmap};
3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3217
3218 cf::cede_to_tick;
3219 }
3220
3221 while (my ($face, $info) = each %$faces) {
3222 next unless $info->{smooth};
3223
3224 my $idx = cf::face::find $face
3225 or next;
3226
3227 if (my $smooth = cf::face::find $info->{smooth}) {
3228 cf::face::set_smooth $idx, $smooth;
3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3230 } else {
3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
3232 }
3233
3234 cf::cede_to_tick;
3235 }
3236 }
3237
3238 {
3239 my $anims = $facedata->{animinfo};
3240
3241 while (my ($anim, $info) = each %$anims) {
3242 cf::anim::set $anim, $info->{frames}, $info->{facings};
3243 cf::cede_to_tick;
3244 }
3245
3246 cf::anim::invalidate_all; # d'oh
3247 }
3248
3249 {
3250 # TODO: for gcfclient pleasure, we should give resources
3251 # that gcfclient doesn't grok a >10000 face index.
3252 my $res = $facedata->{resource};
3253
3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3257 my $data;
3258
3259 if ($info->{type} & 1) {
3260 # prepend meta info
3261
3262 my $meta = $enc->encode ({
3263 name => $name,
3264 %{ $info->{meta} || {} },
3265 });
3266
3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
3274 } else {
3275 $RESOURCE{$name} = $info;
3276 }
3277
3278 cf::cede_to_tick;
3279 }
3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3283
3284 1
3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
3306
3307register_exticmd fx_want => sub {
3308 my ($ns, $want) = @_;
3309
3310 while (my ($k, $v) = each %$want) {
3311 $ns->fx_want ($k, $v);
3312 }
3313};
3314
2263sub load_resources { 3315sub load_resource_file($) {
2264 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3324
3325sub reload_regions {
3326 # HACK to clear player env face cache, we need some signal framework
3327 # for this (global event?)
3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3329
3330 load_resource_file "$MAPDIR/regions"
2265 or die "unable to load regions file\n";#d# 3331 or die "unable to load regions file\n";
2266}
2267 3332
2268sub cfg_load { 3333 for (cf::region::list) {
3334 $_->{match} = qr/$_->{match}/
3335 if exists $_->{match};
3336 }
3337}
3338
3339sub reload_facedata {
3340 load_facedata "$DATADIR/facedata"
3341 or die "unable to load facedata\n";
3342}
3343
3344sub reload_archetypes {
3345 load_resource_file "$DATADIR/archetypes"
3346 or die "unable to load archetypes\n";
3347}
3348
3349sub reload_treasures {
3350 load_resource_file "$DATADIR/treasures"
3351 or die "unable to load treasurelists\n";
3352}
3353
3354sub reload_resources {
3355 warn "reloading resource files...\n";
3356
3357 reload_facedata;
3358 reload_archetypes;
3359 reload_regions;
3360 reload_treasures;
3361
3362 warn "finished reloading resource files\n";
3363}
3364
3365sub reload_config {
2269 open my $fh, "<:utf8", cf::confdir . "/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
2270 or return; 3367 or return;
2271 3368
2272 local $/; 3369 local $/;
2273 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
2274 3371
2275 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2276 3373
2277 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2278 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2284 }; 3381 };
2285 warn $@ if $@; 3382 warn $@ if $@;
2286 } 3383 }
2287} 3384}
2288 3385
2289sub init { 3386sub pidfile() {
2290 load_resources; 3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
2291} 3403}
2292 3404
2293sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419
2294 # we must not ever block the main coroutine 3420 # we must not ever block the main coroutine
2295 local $Coro::idle = sub { 3421 local $Coro::idle = sub {
2296 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3422 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2297 (async { 3423 (async {
2298 Event::one_event; 3424 $Coro::current->{desc} = "IDLE BUG HANDLER";
3425 EV::loop EV::LOOP_ONESHOT;
2299 })->prio (Coro::PRIO_MAX); 3426 })->prio (Coro::PRIO_MAX);
2300 }; 3427 };
2301 3428
2302 cfg_load; 3429 evthread_start IO::AIO::poll_fileno;
3430
3431 cf::sync_job {
3432 reload_resources;
3433 reload_config;
2303 db_init; 3434 db_init;
3435
3436 cf::load_settings;
3437 cf::load_materials;
3438 cf::init_uuid;
3439 cf::init_signals;
3440 cf::init_commands;
3441 cf::init_skills;
3442
3443 cf::init_beforeplay;
3444
3445 atomic;
3446
2304 load_extensions; 3447 load_extensions;
2305 3448
2306 $TICK_WATCHER->start; 3449 utime time, time, $RUNTIMEFILE;
3450
3451 # no (long-running) fork's whatsoever before this point(!)
3452 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3453
3454 (pop @POST_INIT)->(0) while @POST_INIT;
3455 };
3456
2307 Event::loop; 3457 EV::loop;
2308} 3458}
2309 3459
2310############################################################################# 3460#############################################################################
2311# initialisation and cleanup 3461# initialisation and cleanup
2312 3462
2313# install some emergency cleanup handlers 3463# install some emergency cleanup handlers
2314BEGIN { 3464BEGIN {
3465 our %SIGWATCHER = ();
2315 for my $signal (qw(INT HUP TERM)) { 3466 for my $signal (qw(INT HUP TERM)) {
2316 Event->signal ( 3467 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2317 reentrant => 0,
2318 data => WF_AUTOCANCEL,
2319 signal => $signal,
2320 prio => 0,
2321 cb => sub {
2322 cf::cleanup "SIG$signal"; 3468 cf::cleanup "SIG$signal";
2323 },
2324 ); 3469 };
3470 }
3471}
3472
3473sub write_runtime_sync {
3474 # first touch the runtime file to show we are still running:
3475 # the fsync below can take a very very long time.
3476
3477 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3478
3479 my $guard = cf::lock_acquire "write_runtime";
3480
3481 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3482 or return;
3483
3484 my $value = $cf::RUNTIME + 90 + 10;
3485 # 10 is the runtime save interval, for a monotonic clock
3486 # 60 allows for the watchdog to kill the server.
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 # touch it again to show we are up-to-date
3496 aio_utime $fh, undef, undef;
3497
3498 close $fh
3499 or return;
3500
3501 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3502 and return;
3503
3504 warn "runtime file written.\n";
3505
2325 } 3506 1
3507}
3508
3509our $uuid_lock;
3510our $uuid_skip;
3511
3512sub write_uuid_sync($) {
3513 $uuid_skip ||= $_[0];
3514
3515 return if $uuid_lock;
3516 local $uuid_lock = 1;
3517
3518 my $uuid = "$LOCALDIR/uuid";
3519
3520 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3521 or return;
3522
3523 my $value = uuid_seq uuid_cur;
3524
3525 unless ($value) {
3526 warn "cowardly refusing to write zero uuid value!\n";
3527 return;
3528 }
3529
3530 my $value = uuid_str $value + $uuid_skip;
3531 $uuid_skip = 0;
3532
3533 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3534 and return;
3535
3536 # always fsync - this file is important
3537 aio_fsync $fh
3538 and return;
3539
3540 close $fh
3541 or return;
3542
3543 aio_rename "$uuid~", $uuid
3544 and return;
3545
3546 warn "uuid file written ($value).\n";
3547
3548 1
3549
3550}
3551
3552sub write_uuid($$) {
3553 my ($skip, $sync) = @_;
3554
3555 $sync ? write_uuid_sync $skip
3556 : async { write_uuid_sync $skip };
2326} 3557}
2327 3558
2328sub emergency_save() { 3559sub emergency_save() {
2329 my $freeze_guard = cf::freeze_mainloop; 3560 my $freeze_guard = cf::freeze_mainloop;
2330 3561
2331 warn "enter emergency perl save\n"; 3562 warn "emergency_perl_save: enter\n";
2332 3563
2333 cf::sync_job { 3564 cf::sync_job {
3565 # this is a trade-off: we want to be very quick here, so
3566 # save all maps without fsync, and later call a global sync
3567 # (which in turn might be very very slow)
3568 local $USE_FSYNC = 0;
3569
2334 # use a peculiar iteration method to avoid tripping on perl 3570 # use a peculiar iteration method to avoid tripping on perl
2335 # refcount bugs in for. also avoids problems with players 3571 # refcount bugs in for. also avoids problems with players
2336 # and maps saved/destroyed asynchronously. 3572 # and maps saved/destroyed asynchronously.
2337 warn "begin emergency player save\n"; 3573 warn "emergency_perl_save: begin player save\n";
2338 for my $login (keys %cf::PLAYER) { 3574 for my $login (keys %cf::PLAYER) {
2339 my $pl = $cf::PLAYER{$login} or next; 3575 my $pl = $cf::PLAYER{$login} or next;
2340 $pl->valid or next; 3576 $pl->valid or next;
3577 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2341 $pl->save; 3578 $pl->save;
2342 } 3579 }
2343 warn "end emergency player save\n"; 3580 warn "emergency_perl_save: end player save\n";
2344 3581
2345 warn "begin emergency map save\n"; 3582 warn "emergency_perl_save: begin map save\n";
2346 for my $path (keys %cf::MAP) { 3583 for my $path (keys %cf::MAP) {
2347 my $map = $cf::MAP{$path} or next; 3584 my $map = $cf::MAP{$path} or next;
2348 $map->valid or next; 3585 $map->valid or next;
2349 $map->save; 3586 $map->save;
2350 } 3587 }
2351 warn "end emergency map save\n"; 3588 warn "emergency_perl_save: end map save\n";
2352 3589
2353 warn "begin emergency database checkpoint\n"; 3590 warn "emergency_perl_save: begin database checkpoint\n";
2354 BDB::db_env_txn_checkpoint $DB_ENV; 3591 BDB::db_env_txn_checkpoint $DB_ENV;
2355 warn "end emergency database checkpoint\n"; 3592 warn "emergency_perl_save: end database checkpoint\n";
3593
3594 warn "emergency_perl_save: begin write uuid\n";
3595 write_uuid_sync 1;
3596 warn "emergency_perl_save: end write uuid\n";
2356 }; 3597 };
2357 3598
3599 warn "emergency_perl_save: starting sync()\n";
3600 IO::AIO::aio_sync sub {
3601 warn "emergency_perl_save: finished sync()\n";
3602 };
3603
2358 warn "leave emergency perl save\n"; 3604 warn "emergency_perl_save: leave\n";
2359} 3605}
2360 3606
2361sub post_cleanup { 3607sub post_cleanup {
2362 my ($make_core) = @_; 3608 my ($make_core) = @_;
2363 3609
2364 warn Carp::longmess "post_cleanup backtrace" 3610 warn Carp::longmess "post_cleanup backtrace"
2365 if $make_core; 3611 if $make_core;
2366}
2367 3612
3613 my $fh = pidfile;
3614 unlink $PIDFILE if <$fh> == $$;
3615}
3616
3617# a safer delete_package, copied from Symbol
3618sub clear_package($) {
3619 my $pkg = shift;
3620
3621 # expand to full symbol table name if needed
3622 unless ($pkg =~ /^main::.*::$/) {
3623 $pkg = "main$pkg" if $pkg =~ /^::/;
3624 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3625 $pkg .= '::' unless $pkg =~ /::$/;
3626 }
3627
3628 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3629 my $stem_symtab = *{$stem}{HASH};
3630
3631 defined $stem_symtab and exists $stem_symtab->{$leaf}
3632 or return;
3633
3634 # clear all symbols
3635 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3636 for my $name (keys %$leaf_symtab) {
3637 _gv_clear *{"$pkg$name"};
3638# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3639 }
3640 warn "cleared package $pkg\n";#d#
3641}
3642
2368sub reload() { 3643sub do_reload_perl() {
2369 # can/must only be called in main 3644 # can/must only be called in main
2370 if ($Coro::current != $Coro::main) { 3645 if ($Coro::current != $Coro::main) {
2371 warn "can only reload from main coroutine"; 3646 warn "can only reload from main coroutine";
2372 return; 3647 return;
2373 } 3648 }
2374 3649
3650 return if $RELOAD++;
3651
3652 my $t1 = EV::time;
3653
3654 while ($RELOAD) {
2375 warn "reloading..."; 3655 warn "reloading...";
2376 3656
2377 warn "cancelling server ticker"; 3657 warn "entering sync_job";
2378 $TICK_WATCHER->cancel;
2379 3658
3659 cf::sync_job {
3660 cf::write_runtime_sync; # external watchdog should not bark
2380 cf::emergency_save; 3661 cf::emergency_save;
3662 cf::write_runtime_sync; # external watchdog should not bark
2381 3663
2382 eval { 3664 warn "syncing database to disk";
3665 BDB::db_env_txn_checkpoint $DB_ENV;
3666
2383 # if anything goes wrong in here, we should simply crash as we already saved 3667 # if anything goes wrong in here, we should simply crash as we already saved
2384 3668
2385 warn "cancelling all WF_AUTOCANCEL watchers";
2386 for (Event::all_watchers) {
2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2388 }
2389
2390 warn "syncing database to disk";
2391 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2392
2393 warn "flushing outstanding aio requests"; 3669 warn "flushing outstanding aio requests";
2394 for (;;) {
2395 BDB::flush;
2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs; 3670 while (IO::AIO::nreqs || BDB::nreqs) {
2399 warn "iterate..."; 3671 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2400 }
2401
2402 warn "cancelling all extension coros";
2403 $_->cancel for values %EXT_CORO;
2404 %EXT_CORO = ();
2405
2406 warn "removing commands";
2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
2414 warn "... unloading $pkg";
2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
2421 } 3672 }
2422 3673
2423 warn "... nuking $pkg"; 3674 warn "cancelling all extension coros";
2424 Symbol::delete_package $pkg; 3675 $_->cancel for values %EXT_CORO;
2425 } 3676 %EXT_CORO = ();
2426 3677
2427 warn "unloading all perl modules loaded from $LIBDIR"; 3678 warn "removing commands";
2428 while (my ($k, $v) = each %INC) { 3679 %COMMAND = ();
2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2430 3680
3681 warn "removing ext/exti commands";
3682 %EXTCMD = ();
3683 %EXTICMD = ();
3684
3685 warn "unloading/nuking all extensions";
3686 for my $pkg (@EXTS) {
2431 warn "... unloading $k"; 3687 warn "... unloading $pkg";
2432 delete $INC{$k};
2433 3688
2434 $k =~ s/\.pm$//;
2435 $k =~ s/\//::/g;
2436
2437 if (my $cb = $k->can ("unload_module")) { 3689 if (my $cb = $pkg->can ("unload")) {
3690 eval {
2438 $cb->(); 3691 $cb->($pkg);
3692 1
3693 } or warn "$pkg unloaded, but with errors: $@";
3694 }
3695
3696 warn "... clearing $pkg";
3697 clear_package $pkg;
2439 } 3698 }
2440 3699
2441 Symbol::delete_package $k; 3700 warn "unloading all perl modules loaded from $LIBDIR";
3701 while (my ($k, $v) = each %INC) {
3702 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3703
3704 warn "... unloading $k";
3705 delete $INC{$k};
3706
3707 $k =~ s/\.pm$//;
3708 $k =~ s/\//::/g;
3709
3710 if (my $cb = $k->can ("unload_module")) {
3711 $cb->();
3712 }
3713
3714 clear_package $k;
2442 } 3715 }
2443 3716
2444 warn "getting rid of safe::, as good as possible"; 3717 warn "getting rid of safe::, as good as possible";
2445 Symbol::delete_package "safe::$_" 3718 clear_package "safe::$_"
2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3719 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2447 3720
2448 warn "unloading cf.pm \"a bit\""; 3721 warn "unloading cf.pm \"a bit\"";
2449 delete $INC{"cf.pm"}; 3722 delete $INC{"cf.pm"};
3723 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2450 3724
2451 # don't, removes xs symbols, too, 3725 # don't, removes xs symbols, too,
2452 # and global variables created in xs 3726 # and global variables created in xs
2453 #Symbol::delete_package __PACKAGE__; 3727 #clear_package __PACKAGE__;
2454 3728
2455 warn "unload completed, starting to reload now"; 3729 warn "unload completed, starting to reload now";
2456 3730
2457 warn "reloading cf.pm"; 3731 warn "reloading cf.pm";
2458 require cf; 3732 require cf;
2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3733 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2460 3734
2461 warn "loading config and database again"; 3735 warn "loading config and database again";
2462 cf::cfg_load; 3736 cf::reload_config;
2463 3737
2464 warn "loading extensions"; 3738 warn "loading extensions";
2465 cf::load_extensions; 3739 cf::load_extensions;
2466 3740
3741 if ($REATTACH_ON_RELOAD) {
2467 warn "reattaching attachments to objects/players"; 3742 warn "reattaching attachments to objects/players";
2468 _global_reattach; 3743 _global_reattach; # objects, sockets
2469 warn "reattaching attachments to maps"; 3744 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP; 3745 reattach $_ for values %MAP;
3746 warn "reattaching attachments to players";
3747 reattach $_ for values %PLAYER;
3748 }
2471 3749
2472 warn "loading reloadable resources"; 3750 warn "running post_init jobs";
2473 load_resources; 3751 (pop @POST_INIT)->(1) while @POST_INIT;
2474 3752
2475 warn "restarting server ticker"; 3753 warn "leaving sync_job";
2476 3754
2477 $TICK_WATCHER->start; 3755 1
3756 } or do {
3757 warn $@;
3758 cf::cleanup "error while reloading, exiting.";
3759 };
3760
3761 warn "reloaded";
3762 --$RELOAD;
3763 }
3764
3765 $t1 = EV::time - $t1;
3766 warn "reload completed in ${t1}s\n";
3767};
3768
3769our $RELOAD_WATCHER; # used only during reload
3770
3771sub reload_perl() {
3772 # doing reload synchronously and two reloads happen back-to-back,
3773 # coro crashes during coro_state_free->destroy here.
3774
3775 $RELOAD_WATCHER ||= cf::async {
3776 Coro::AIO::aio_wait cache_extensions;
3777
3778 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3779 do_reload_perl;
3780 undef $RELOAD_WATCHER;
3781 };
2478 }; 3782 };
2479 3783}
2480 if ($@) {
2481 warn $@;
2482 warn "error while reloading, exiting.";
2483 exit 1;
2484 }
2485
2486 warn "reloaded";
2487};
2488
2489our $RELOAD_WATCHER; # used only during reload
2490 3784
2491register_command "reload" => sub { 3785register_command "reload" => sub {
2492 my ($who, $arg) = @_; 3786 my ($who, $arg) = @_;
2493 3787
2494 if ($who->flag (FLAG_WIZ)) { 3788 if ($who->flag (FLAG_WIZ)) {
2495 $who->message ("reloading server."); 3789 $who->message ("reloading server.");
2496 3790 async {
2497 # doing reload synchronously and two reloads happen back-to-back, 3791 $Coro::current->{desc} = "perl_reload";
2498 # coro crashes during coro_state_free->destroy here.
2499
2500 $RELOAD_WATCHER ||= Event->timer (
2501 reentrant => 0,
2502 after => 0,
2503 data => WF_AUTOCANCEL,
2504 cb => sub {
2505 reload; 3792 reload_perl;
2506 undef $RELOAD_WATCHER;
2507 },
2508 ); 3793 };
2509 } 3794 }
2510}; 3795};
2511 3796
2512unshift @INC, $LIBDIR; 3797unshift @INC, $LIBDIR;
2513 3798
2514my $bug_warning = 0; 3799my $bug_warning = 0;
2515 3800
2516$TICK_WATCHER = Event->timer ( 3801our @WAIT_FOR_TICK;
2517 reentrant => 0, 3802our @WAIT_FOR_TICK_BEGIN;
2518 parked => 1, 3803
2519 prio => 0, 3804sub wait_for_tick {
2520 at => $NEXT_TICK || $TICK, 3805 return if tick_inhibit || $Coro::current == $Coro::main;
2521 data => WF_AUTOCANCEL, 3806
2522 cb => sub { 3807 my $signal = new Coro::Signal;
3808 push @WAIT_FOR_TICK, $signal;
3809 $signal->wait;
3810}
3811
3812sub wait_for_tick_begin {
3813 return if tick_inhibit || $Coro::current == $Coro::main;
3814
3815 my $signal = new Coro::Signal;
3816 push @WAIT_FOR_TICK_BEGIN, $signal;
3817 $signal->wait;
3818}
3819
3820sub tick {
2523 if ($Coro::current != $Coro::main) { 3821 if ($Coro::current != $Coro::main) {
2524 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3822 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2525 unless ++$bug_warning > 10; 3823 unless ++$bug_warning > 10;
2526 return; 3824 return;
2527 } 3825 }
2528 3826
2529 $NOW = Event::time;
2530
2531 cf::server_tick; # one server iteration 3827 cf::server_tick; # one server iteration
2532 $RUNTIME += $TICK;
2533 $NEXT_TICK += $TICK;
2534 3828
2535 $WAIT_FOR_TICK->broadcast; 3829 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2536 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3830 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3831 Coro::async_pool {
3832 $Coro::current->{desc} = "runtime saver";
3833 write_runtime_sync
3834 or warn "ERROR: unable to write runtime file: $!";
3835 };
3836 }
2537 3837
2538 Event::sweep; 3838 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2539 Coro::cede_notself; 3839 $sig->send;
3840 }
3841 while (my $sig = shift @WAIT_FOR_TICK) {
3842 $sig->send;
3843 }
3844
3845 $LOAD = ($NOW - $TICK_START) / $TICK;
3846 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3847
3848 if (0) {
3849 if ($NEXT_TICK) {
3850 my $jitter = $TICK_START - $NEXT_TICK;
3851 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3852 warn "jitter $JITTER\n";#d#
2540 3853 }
2541# my $AFTER = Event::time;
2542# warn $AFTER - $NOW;#d#
2543
2544 # if we are delayed by four ticks or more, skip them all
2545 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2546
2547 $TICK_WATCHER->at ($NEXT_TICK);
2548 $TICK_WATCHER->start;
2549 }, 3854 }
2550); 3855}
2551 3856
2552{ 3857{
2553 BDB::max_poll_time $TICK * 0.1; 3858 # configure BDB
2554 $BDB_POLL_WATCHER = Event->io ( 3859
2555 reentrant => 0,
2556 fd => BDB::poll_fileno,
2557 poll => 'r',
2558 prio => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => \&BDB::poll_cb,
2561 );
2562 BDB::min_parallel 8; 3860 BDB::min_parallel 8;
2563 3861 BDB::max_poll_reqs $TICK * 0.1;
2564 BDB::set_sync_prepare { 3862 $AnyEvent::BDB::WATCHER->priority (1);
2565 my $status;
2566 my $current = $Coro::current;
2567 (
2568 sub {
2569 $status = $!;
2570 $current->ready; undef $current;
2571 },
2572 sub {
2573 Coro::schedule while defined $current;
2574 $! = $status;
2575 },
2576 )
2577 };
2578 3863
2579 unless ($DB_ENV) { 3864 unless ($DB_ENV) {
2580 $DB_ENV = BDB::db_env_create; 3865 $DB_ENV = BDB::db_env_create;
3866 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3867 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3868 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3869 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3870 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2581 3871
2582 cf::sync_job { 3872 cf::sync_job {
2583 eval { 3873 eval {
2584 BDB::db_env_open 3874 BDB::db_env_open
2585 $DB_ENV, 3875 $DB_ENV,
2586 $BDB_ENV_DIR, 3876 $BDBDIR,
2587 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3877 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2588 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3878 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2589 0666; 3879 0666;
2590 3880
2591 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 3881 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2592
2593 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2594 $DB_ENV->set_lk_detect;
2595 }; 3882 };
2596 3883
2597 cf::cleanup "db_env_open(db): $@" if $@; 3884 cf::cleanup "db_env_open(db): $@" if $@;
2598 }; 3885 };
2599 } 3886 }
3887
3888 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3889 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3890 };
3891 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3892 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3893 };
3894 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3895 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3896 };
2600} 3897}
2601 3898
2602{ 3899{
3900 # configure IO::AIO
3901
2603 IO::AIO::min_parallel 8; 3902 IO::AIO::min_parallel 8;
2604
2605 undef $Coro::AIO::WATCHER;
2606 IO::AIO::max_poll_time $TICK * 0.1; 3903 IO::AIO::max_poll_time $TICK * 0.1;
2607 $AIO_POLL_WATCHER = Event->io ( 3904 undef $AnyEvent::AIO::WATCHER;
2608 reentrant => 0,
2609 fd => IO::AIO::poll_fileno,
2610 poll => 'r',
2611 prio => 6,
2612 data => WF_AUTOCANCEL,
2613 cb => \&IO::AIO::poll_cb,
2614 );
2615} 3905}
2616 3906
2617$WRITE_RUNTIME_WATCHER = Event->timer ( 3907my $_log_backtrace;
2618 reentrant => 0, 3908
2619 data => WF_AUTOCANCEL, 3909sub _log_backtrace {
2620 after => 1, 3910 my ($msg, @addr) = @_;
2621 interval => 10, 3911
2622 prio => 6, # keep it lowest so it acts like a watchdog 3912 $msg =~ s/\n//;
2623 cb => Coro::unblock_sub { 3913
2624 write_runtime 3914 # limit the # of concurrent backtraces
2625 or warn "ERROR: unable to write runtime file: $!"; 3915 if ($_log_backtrace < 2) {
3916 ++$_log_backtrace;
3917 my $perl_bt = Carp::longmess $msg;
3918 async {
3919 $Coro::current->{desc} = "abt $msg";
3920
3921 my @bt = fork_call {
3922 @addr = map { sprintf "%x", $_ } @addr;
3923 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3924 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3925 or die "addr2line: $!";
3926
3927 my @funcs;
3928 my @res = <$fh>;
3929 chomp for @res;
3930 while (@res) {
3931 my ($func, $line) = splice @res, 0, 2, ();
3932 push @funcs, "[$func] $line";
3933 }
3934
3935 @funcs
3936 };
3937
3938 LOG llevInfo, "[ABT] $perl_bt\n";
3939 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3940 LOG llevInfo, "[ABT] $_\n" for @bt;
3941 --$_log_backtrace;
3942 };
3943 } else {
3944 LOG llevInfo, "[ABT] $msg\n";
3945 LOG llevInfo, "[ABT] [suppressed]\n";
2626 }, 3946 }
2627); 3947}
3948
3949# load additional modules
3950require "cf/$_.pm" for @EXTRA_MODULES;
2628 3951
2629END { cf::emergency_save } 3952END { cf::emergency_save }
2630 3953
26311 39541
2632 3955

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