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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.269 by root, Tue May 22 21:35:26 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
64 98
65binmode STDOUT; 99binmode STDOUT;
66binmode STDERR; 100binmode STDERR;
67 101
68# read virtual server time, if available 102# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
73} 107}
74 108
75mkdir cf::localdir; 109mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 111
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
84 115
85############################################################################# 116#############################################################################
86 117
87=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
88 119
95=item $cf::RUNTIME 126=item $cf::RUNTIME
96 127
97The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 129every server tick.
99 130
100=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 134
102The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
104 139
105=item $cf::NOW 140=item $cf::NOW
106 141
107The time of the last (current) server tick. 142The time of the last (current) server tick.
108 143
109=item $cf::TICK 144=item $cf::TICK
110 145
111The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
112 157
113=item %cf::CFG 158=item %cf::CFG
114 159
115Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 161from wherever your confdir points to.
117 162
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
119 164
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 168
125=back 169=back
126 170
127=cut 171=cut
128 172
129BEGIN { 173BEGIN {
130 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 175 my $msg = join "", @_;
132 utf8::encode $msg;
133 176
134 $msg .= "\n" 177 $msg .= "\n"
135 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
136 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
137 LOG llevError, $msg; 183 LOG llevError, $msg;
138 }; 184 };
139} 185}
140 186
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 234 $d
189 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
190} 236}
191 237
192use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 239
194=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
195 241
196Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
197 243
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
206 245
207Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 247
216=item cf::lock_wait $string 248=item cf::lock_wait $string
217 249
218Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
219 251
225returned. 257returned.
226 258
227Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
229 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
230=cut 266=cut
231 267
232our %LOCK; 268our %LOCK;
233 269
234sub lock_wait($) { 270sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
255 } 291 }
256} 292}
257 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
258sub freeze_mainloop { 300sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
260 302
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
262 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
263 $guard 307 $guard
264} 308}
265 309
266=item cf::async { BLOCK } 310=item cf::async { BLOCK }
288 332
289sub sync_job(&) { 333sub sync_job(&) {
290 my ($job) = @_; 334 my ($job) = @_;
291 335
292 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
293 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
295 341
296 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 343 # (but this is cancel-safe)
308 354
309 while ($busy) { 355 while ($busy) {
310 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
311 } 357 }
312 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
313 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
314 } else { 367 } else {
315 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
316 369
317 $job->() 370 $job->()
337 390
338 $coro 391 $coro
339} 392}
340 393
341sub write_runtime { 394sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
343 405
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 407 or return;
346 408
409 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 414 and return;
350 415
416 # always fsync - this file is important
351 aio_fsync $fh 417 aio_fsync $fh
352 and return; 418 and return;
353 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
354 close $fh 423 close $fh
355 or return; 424 or return;
356 425
357 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
358 and return; 427 and return;
359 428
429 warn "runtime file written.\n";#d#
430
360 1 431 1
361} 432}
362 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
363=back 445=back
364 446
365=cut 447=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 448
543############################################################################# 449#############################################################################
544 450
545=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
546 452
672our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 579our @CB_MAP = ();
674 580
675my %attachment; 581my %attachment;
676 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
677sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
679 591
680 use sort 'stable'; 592 use sort 'stable';
681 593
715 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
716 628
717 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
718 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
719 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
720 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
721 633
722 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
723 my $pkg = shift @arg; 635 my $pkg = shift @arg;
724 636
725 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
766 if (ref $_[0]) { 678 if (ref $_[0]) {
767 _object_attach @_; 679 _object_attach @_;
768 } else { 680 } else {
769 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
770 } 682 }
683 _recalc_want;
771}; 684};
772 685
773# all those should be optimised 686# all those should be optimised
774sub cf::attachable::detach { 687sub cf::attachable::detach {
775 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
778 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
779 reattach ($obj); 692 reattach ($obj);
780 } else { 693 } else {
781 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
782 } 695 }
696 _recalc_want;
783}; 697};
784 698
785sub cf::attachable::attached { 699sub cf::attachable::attached {
786 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
787 701
852# object support 766# object support
853 767
854sub reattach { 768sub reattach {
855 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 773
858 my $registry = $obj->registry; 774 my $registry = $obj->registry;
859 775
860 @$registry = (); 776 @$registry = ();
861 777
908 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
909 825
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 830 close $fh;
915 831
916 if (@$objs) { 832 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 838 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
924 } 840 }
925 } else { 841 } else {
926 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
1048 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 967 . "\n};\n1";
1052 968
1053 eval $source 969 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 971 : "extension disabled.\n";
972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
973 warn $@;
974 warn "mandatory extension failed to load, exiting.\n";
975 exit 1;
976 }
977 die $@;
978 }
1056 979
1057 push @EXTS, $pkg; 980 push @EXTS, $pkg;
1058} 981}
1059 982
1060sub load_extensions { 983sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1067 } 990 }
1068} 991}
1069 992
1070############################################################################# 993#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 994
1086=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1087 996
1088Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1089 998
1102Returns the given player object, loading it if necessary (might block). 1011Returns the given player object, loading it if necessary (might block).
1103 1012
1104=cut 1013=cut
1105 1014
1106sub playerdir($) { 1015sub playerdir($) {
1107 cf::localdir 1016 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1018}
1113 1019
1114sub path($) { 1020sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 1022
1117 (playerdir $login) . "/$login.pl" 1023 (playerdir $login) . "/playerdata"
1118} 1024}
1119 1025
1120sub find_active($) { 1026sub find_active($) {
1121 $cf::PLAYER{$_[0]} 1027 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 1028 and $cf::PLAYER{$_[0]}->active
1125 1031
1126sub exists($) { 1032sub exists($) {
1127 my ($login) = @_; 1033 my ($login) = @_;
1128 1034
1129 $cf::PLAYER{$login} 1035 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 1036 or cf::sync_job { !aio_stat path $login }
1131} 1037}
1132 1038
1133sub find($) { 1039sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1040 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1041 my $login = $_[0];
1136 1042
1137 my $guard = cf::lock_acquire "user_find:$login"; 1043 my $guard = cf::lock_acquire "user_find:$login";
1138 1044
1139 $cf::PLAYER{$_[0]} || do { 1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1140 my $pl = load_pl path $login 1053 my $pl = load_pl path $login
1141 or return; 1054 or return;
1142 $cf::PLAYER{$login} = $pl 1055 $cf::PLAYER{$login} = $pl
1143 } 1056 }
1144 } 1057 }
1181 1094
1182=cut 1095=cut
1183 1096
1184sub quit_character { 1097sub quit_character {
1185 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1186 1101
1187 $pl->{deny_save} = 1; 1102 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1104
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 my $path = playerdir $pl; 1110 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1112 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1113 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1200 IO::AIO::aio_rmtree $temp; 1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1201} 1136}
1202 1137
1203=item cf::player::list_logins 1138=item cf::player::list_logins
1204 1139
1205Returns am arrayref of all valid playernames in the system, can take a 1140Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1141while and may block, so not sync_job-capable, ever.
1207 1142
1208=cut 1143=cut
1209 1144
1210sub list_logins { 1145sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1146 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1147 or return [];
1213 1148
1214 my @logins; 1149 my @logins;
1215 1150
1216 for my $login (@$dirs) { 1151 for my $login (@$dirs) {
1225 \@logins 1160 \@logins
1226} 1161}
1227 1162
1228=item $player->maps 1163=item $player->maps
1229 1164
1230Returns an arrayref of cf::path's of all maps that are private for this 1165Returns an arrayref of map paths that are private for this
1231player. May block. 1166player. May block.
1232 1167
1233=cut 1168=cut
1234 1169
1235sub maps($) { 1170sub maps($) {
1236 my ($pl) = @_; 1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1174
1238 my $files = aio_readdir playerdir $pl 1175 my $files = aio_readdir playerdir $pl
1239 or return; 1176 or return;
1240 1177
1241 my @paths; 1178 my @paths;
1243 for (@$files) { 1180 for (@$files) {
1244 utf8::decode $_; 1181 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1182 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1183 next unless /^$PATH_SEP/o;
1247 1184
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1185 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1186 }
1250 1187
1251 \@paths 1188 \@paths
1252} 1189}
1253 1190
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1255 1192
1256Sends an ext reply to the player. 1193Sends an ext reply to the player.
1257 1194
1258=cut 1195=cut
1259 1196
1260sub ext_reply($$$%) { 1197sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1262 1199
1263 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1264 1201
1265 $self->send ("ext " . cf::to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1266} 1203}
1267 1204
1268package cf; 1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1269 1245
1270=back 1246=back
1271
1272 1247
1273=head3 cf::map 1248=head3 cf::map
1274 1249
1275=over 4 1250=over 4
1276 1251
1279package cf::map; 1254package cf::map;
1280 1255
1281use Fcntl; 1256use Fcntl;
1282use Coro::AIO; 1257use Coro::AIO;
1283 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1284our $MAX_RESET = 3600; 1263our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1264our $DEFAULT_RESET = 3000;
1286 1265
1287sub generate_random_map { 1266sub generate_random_map {
1288 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1269 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1281 )
1305} 1282}
1306 1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1411}
1412
1307# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1308# all maps in C++... 1414# all maps in C++...
1309sub change_all_map_light { 1415sub change_all_map_light {
1310 my ($change) = @_; 1416 my ($change) = @_;
1311 1417
1312 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1314} 1420}
1315 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1316sub load_map_header($) { 1430sub load_header_from($) {
1317 my ($path) = @_; 1431 my ($self, $path) = @_;
1318 1432
1319 utf8::encode $path; 1433 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1321 or return; 1438 or return;
1322 1439
1323 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1324 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1325 1486
1326 # for better error messages only, will be overwritten later 1487 $self->default_region (cf::region::find_by_path $self->{path})
1327 $map->path ($path); 1488 unless $self->default_region;
1328 1489
1329 $map->load_header ($path) 1490 1
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1491}
1336 1492
1337sub find; 1493sub find;
1338sub find { 1494sub find {
1339 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1340 1496
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1498
1346 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1347 1500
1348 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1350 1503 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1504 or return;
1365 1505
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1378 1507
1379 Coro::cede; 1508 $map->load_header
1509 or return;
1380 1510
1381 if ($map->should_reset) { 1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1514 $map->reset;
1383 undef $guard; 1515 undef $guard;
1384 $map = find $path 1516 return find $path;
1385 or return;
1386 } 1517 }
1387 1518
1388 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1389 } 1520 }
1390} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1391 1525
1392sub load { 1526sub load {
1393 my ($self) = @_; 1527 my ($self) = @_;
1394 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1395 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1397 1535
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1537
1400 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1401 1539
1402 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1403 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1546 or return;
1405 1547
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1408 1550
1409 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1552 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1554 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1414 } 1556 }
1415 } 1557 }
1416 1558
1417 Coro::cede; 1559 Coro::cede;
1418
1419 # now do the right thing for maps 1560 # now do the right thing for maps
1420 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1432 $self->activate; 1573 $self->activate;
1433 } 1574 }
1434 1575
1435 Coro::cede;
1436
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1438} 1589}
1439 1590
1440# find and load all maps in the 3x3 area around a map 1591# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1592sub load_diag {
1442 my ($map) = @_; 1593 my ($map) = @_;
1472 1623
1473 cf::sync_job { $map->load }; 1624 cf::sync_job { $map->load };
1474} 1625}
1475 1626
1476our %MAP_PREFETCH; 1627our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1628our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1629
1492sub find_async { 1630sub find_async {
1493 my ($path, $origin) = @_; 1631 my ($path, $origin) = @_;
1494 1632
1495 $path = new cf::path $path, $origin && $origin->path; 1633 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1634
1498 if (my $map = $cf::MAP{$key}) { 1635 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1637 }
1501 1638
1502 $MAP_PREFETCH{$key} = $path; 1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1503 $MAP_PREFETCHER->ready; 1652 $MAP_PREFETCHER->prio (6);
1504 1653
1505 () 1654 ()
1506} 1655}
1507 1656
1508sub save { 1657sub save {
1512 1661
1513 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1514 1663
1515 return unless $self->dirty; 1664 return unless $self->dirty;
1516 1665
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1668
1520 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1521 1670
1522 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1523 1672
1526 cf::async { 1675 cf::async {
1527 $_->contr->save for $self->players; 1676 $_->contr->save for $self->players;
1528 }; 1677 };
1529 1678
1530 if ($uniq) { 1679 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1682 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1684 }
1536} 1685}
1537 1686
1538sub swap_out { 1687sub swap_out {
1539 my ($self) = @_; 1688 my ($self) = @_;
1553 1702
1554sub reset_at { 1703sub reset_at {
1555 my ($self) = @_; 1704 my ($self) = @_;
1556 1705
1557 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1560 1709
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1712
1568 my ($self) = @_; 1717 my ($self) = @_;
1569 1718
1570 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1571} 1720}
1572 1721
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1722sub reset {
1587 my ($self) = @_; 1723 my ($self) = @_;
1588 1724
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1726
1591 return if $self->players; 1727 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1593 1729
1594 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1595 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1596 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1597 1743
1744 $self->clear;
1745
1598 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1599 1747
1600 $self->{path}->unlink_save; 1748 $self->unlink_save;
1601 $self->destroy; 1749 $self->destroy;
1602} 1750}
1603 1751
1604my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1605 1753
1606sub nuke { 1754sub nuke {
1607 my ($self) = @_; 1755 my ($self) = @_;
1608 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1612 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1613} 1770}
1614 1771
1615=item cf::map::unique_maps 1772=item cf::map::unique_maps
1616 1773
1617Returns an arrayref of cf::path's of all shared maps that have 1774Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1775instantiated unique items. May block.
1619 1776
1620=cut 1777=cut
1621 1778
1622sub unique_maps() { 1779sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1780 my $files = aio_readdir $UNIQUEDIR
1624 or return; 1781 or return;
1625 1782
1626 my @paths; 1783 my @paths;
1627 1784
1628 for (@$files) { 1785 for (@$files) {
1629 utf8::decode $_; 1786 utf8::decode $_;
1630 next if /\.pst$/; 1787 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1788 next unless /^$PATH_SEP/o;
1632 1789
1633 push @paths, new cf::path $_; 1790 push @paths, cf::map::normalise $_;
1634 } 1791 }
1635 1792
1636 \@paths 1793 \@paths
1637} 1794}
1638 1795
1713 1870
1714=item $player_object->enter_link 1871=item $player_object->enter_link
1715 1872
1716Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1717 1874
1718The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1720 1877
1878Will never block.
1879
1721=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1722 1881
1723Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1885fails, to the emergency map position.
1727 1886
1728Might block. 1887Might block.
1729 1888
1730=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1731 1900
1732sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1733 my ($self) = @_; 1902 my ($self) = @_;
1734 1903
1735 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1736 1905
1737 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1907
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1909 if $self->map;
1741 1910
1742 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1912}
1744 1913
1745sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1747 1916
1769 $map->load; 1938 $map->load;
1770 $map->load_diag; 1939 $map->load_diag;
1771 1940
1772 return unless $self->contr->active; 1941 return unless $self->contr->active;
1773 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1775} 1946}
1776 1947
1777cf::player->attach ( 1948cf::player->attach (
1778 on_logout => sub { 1949 on_logout => sub {
1791 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes 1963 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1795 (async { 1966 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef, 1967 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, " 1968 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.", 1969 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED); 1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1802 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1804 })->prio (2); 1975 })->prio (2);
1805 } 1976 }
1806 }, 1977 },
1807); 1978);
1808 1979
1809=item $player_object->goto ($path, $x, $y) 1980=item $player_object->goto ($path, $x, $y[, $check->($map)])
1981
1982Moves the player to the given map-path and coordinates by first freezing
1983her, loading and preparing them map, calling the provided $check callback
1984that has to return the map if sucecssful, and then unfreezes the player on
1985the new (success) or old (failed) map position.
1810 1986
1811=cut 1987=cut
1812 1988
1813sub cf::object::player::goto { 1989sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1990 my ($self, $path, $x, $y, $check) = @_;
1815
1816 $path = new cf::path $path;
1817 1991
1818 $self->enter_link; 1992 $self->enter_link;
1819 1993
1820 (async { 1994 (async {
1995 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1996 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823 1997
1824# warn "entering ", $map->path, " at ($x, $y)\n"
1825# if $map; 1998 if ($map) {
1826 1999 $map = $map->customise_for ($self);
2000 $map = $check->($map) if $check && $map;
2001 } else {
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2002 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2003 }
2004
2005 $map
2006 };
2007
2008 if ($@) {
2009 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2010 LOG llevError | logBacktrace, Carp::longmess $@;
2011 }
1828 2012
1829 $self->leave_link ($map, $x, $y); 2013 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 2014 })->prio (1);
1831} 2015}
1832 2016
1836 2020
1837sub parse_random_map_params { 2021sub parse_random_map_params {
1838 my ($spec) = @_; 2022 my ($spec) = @_;
1839 2023
1840 my $rmp = { # defaults 2024 my $rmp = { # defaults
1841 xsize => 10, 2025 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 2026 ysize => (cf::rndm 15, 40),
2027 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2028 #layout => string,
1843 }; 2029 };
1844 2030
1845 for (split /\n/, $spec) { 2031 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 2032 my ($k, $v) = split /\s+/, $_, 2;
1847 2033
1851 $rmp 2037 $rmp
1852} 2038}
1853 2039
1854sub prepare_random_map { 2040sub prepare_random_map {
1855 my ($exit) = @_; 2041 my ($exit) = @_;
2042
2043 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 2044
1857 # all this does is basically replace the /! path by 2045 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 2046 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 2047 # that depends on the exit object
1860 2048
1861 my $rmp = parse_random_map_params $exit->msg; 2049 my $rmp = parse_random_map_params $exit->msg;
1862 2050
1863 if ($exit->map) { 2051 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 2052 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 2053 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 2054 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2055 $rmp->{origin_y} = $exit->y;
1868 } 2056 }
1869 2057
1870 $rmp->{random_seed} ||= $exit->random_seed; 2058 $rmp->{random_seed} ||= $exit->random_seed;
1871 2059
1872 my $data = cf::to_json $rmp; 2060 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 2061 my $md5 = Digest::MD5::md5_hex $data;
2062 my $meta = "$RANDOMDIR/$md5.meta";
1874 2063
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2064 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2065 aio_write $fh, 0, (length $data), $data, 0;
2066 undef $fh;
2067 aio_rename "$meta~", $meta;
1877 2068
1878 $exit->slaying ("?random/$md5"); 2069 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2070 $exit->msg (undef);
1880 } 2071 }
1881} 2072}
1882 2073
1883sub cf::object::player::enter_exit { 2074sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2075 my ($self, $exit) = @_;
1885 2076
1886 return unless $self->type == cf::PLAYER; 2077 return unless $self->type == cf::PLAYER;
2078
2079 if ($exit->slaying eq "/!") {
2080 #TODO: this should de-fi-ni-te-ly not be a sync-job
2081 # the problem is that $exit might not survive long enough
2082 # so it needs to be done right now, right here
2083 cf::sync_job { prepare_random_map $exit };
2084 }
2085
2086 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2087 my $hp = $exit->stats->hp;
2088 my $sp = $exit->stats->sp;
1887 2089
1888 $self->enter_link; 2090 $self->enter_link;
1889 2091
1890 (async { 2092 (async {
1891 $self->deactivate_recursive; # just to be sure 2093 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 2094 unless (eval {
1893 prepare_random_map $exit 2095 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 2096
1899 1; 2097 1;
1900 }) { 2098 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2099 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 2100 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2101 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2102 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2103
1906 warn "ERROR in enter_exit: $@"; 2104 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2105 $self->leave_link;
1908 } 2106 }
1909 })->prio (1); 2107 })->prio (1);
1922 2120
1923sub cf::client::send_drawinfo { 2121sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2122 my ($self, $text, $flags) = @_;
1925 2123
1926 utf8::encode $text; 2124 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2125 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2126}
1929 2127
2128=item $client->ext_event ($type, %msg)
2129
2130Sends an exti event to the client.
2131
2132=cut
2133
2134sub cf::client::ext_event($$%) {
2135 my ($self, $type, %msg) = @_;
2136
2137 $msg{msgtype} = "event_$type";
2138 $self->send_packet ("ext " . cf::to_json \%msg);
2139}
1930 2140
1931=item $success = $client->query ($flags, "text", \&cb) 2141=item $success = $client->query ($flags, "text", \&cb)
1932 2142
1933Queues a query to the client, calling the given callback with 2143Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2144the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1963 # get handled first 2173 # get handled first
1964 my $queue = delete $ns->{query_queue} 2174 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2175 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2176
1967 (shift @$queue)->[1]->($msg); 2177 (shift @$queue)->[1]->($msg);
2178 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2179
1969 push @{ $ns->{query_queue} }, @$queue; 2180 push @{ $ns->{query_queue} }, @$queue;
1970 2181
1971 if (@{ $ns->{query_queue} } == @$queue) { 2182 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2183 if (@$queue) {
2030 2241
2031# here we export the classes and methods available to script code 2242# here we export the classes and methods available to script code
2032 2243
2033=pod 2244=pod
2034 2245
2035The following fucntions and emthods are available within a safe environment: 2246The following functions and methods are available within a safe environment:
2036 2247
2037 cf::object contr pay_amount pay_player map 2248 cf::object contr pay_amount pay_player map
2038 cf::object::player player 2249 cf::object::player player
2039 cf::player peaceful 2250 cf::player peaceful
2040 cf::map trigger 2251 cf::map trigger
2125############################################################################# 2336#############################################################################
2126 2337
2127=head2 EXTENSION DATABASE SUPPORT 2338=head2 EXTENSION DATABASE SUPPORT
2128 2339
2129Crossfire maintains a very simple database for extension use. It can 2340Crossfire maintains a very simple database for extension use. It can
2130currently store anything that can be serialised using Storable, which 2341currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2131excludes objects. 2342convert to/from binary).
2132 2343
2133The parameter C<$family> should best start with the name of the extension 2344The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2345using it, it should be unique.
2135 2346
2136=over 4 2347=over 4
2137 2348
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2349=item $value = cf::db_get $family => $key
2145 2350
2146Returns a single value from the database 2351Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2352
2153=item cf::db_put $family => $key => $value 2353=item cf::db_put $family => $key => $value
2154 2354
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2355Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2356
2166=cut 2357=cut
2167 2358
2168our $DB; 2359our $DB;
2169 2360
2170{ 2361sub db_init {
2171 my $path = cf::localdir . "/database.pst"; 2362 unless ($DB) {
2363 $DB = BDB::db_create $DB_ENV;
2172 2364
2173 sub db_load() { 2365 cf::sync_job {
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2366 eval {
2175 } 2367 $DB->set_flags (BDB::CHKSUM);
2176 2368
2177 my $pid; 2369 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2178 2370 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2179 sub db_save() { 2371 cf::cleanup "db_open(db): $!" if $!;
2180 waitpid $pid, 0 if $pid; 2372 };
2181 if (0 == ($pid = fork)) { 2373 cf::cleanup "db_open(db): $@" if $@;
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2374 };
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 2375 }
2376}
2199 2377
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) { 2378sub db_get($$) {
2206 @_ >= 2 2379 my $key = "$_[0]/$_[1]";
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 2380
2381 cf::sync_job {
2382 BDB::db_get $DB, undef, $key, my $data;
2383
2384 $! ? ()
2385 : $data
2386 }
2387}
2388
2211 sub db_put($$;$) { 2389sub db_put($$$) {
2212 if (@_ >= 3) { 2390 BDB::dbreq_pri 4;
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 2391 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2214 } else { 2392}
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219 2393
2220 cf::global->attach ( 2394=item cf::cache $id => [$paths...], $processversion => $process
2221 prio => 10000, 2395
2222 on_cleanup => sub { 2396Generic caching function that returns the value of the resource $id,
2223 db_sync; 2397caching and regenerating as required.
2398
2399This function can block.
2400
2401=cut
2402
2403sub cache {
2404 my ($id, $src, $processversion, $process) = @_;
2405
2406 my $meta =
2407 join "\x00",
2408 $processversion,
2409 map {
2410 aio_stat $_
2411 and Carp::croak "$_: $!";
2412
2413 ($_, (stat _)[7,9])
2414 } @$src;
2415
2416 my $dbmeta = db_get cache => "$id/meta";
2417 if ($dbmeta ne $meta) {
2418 # changed, we may need to process
2419
2420 my @data;
2421 my $md5;
2422
2423 for (0 .. $#$src) {
2424 0 <= aio_load $src->[$_], $data[$_]
2425 or Carp::croak "$src->[$_]: $!";
2224 }, 2426 }
2225 ); 2427
2428 # if processing is expensive, check
2429 # checksum first
2430 if (1) {
2431 $md5 =
2432 join "\x00",
2433 $processversion,
2434 map {
2435 Coro::cede;
2436 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2437 } 0.. $#$src;
2438
2439
2440 my $dbmd5 = db_get cache => "$id/md5";
2441 if ($dbmd5 eq $md5) {
2442 db_put cache => "$id/meta", $meta;
2443
2444 return db_get cache => "$id/data";
2445 }
2446 }
2447
2448 my $t1 = Time::HiRes::time;
2449 my $data = $process->(\@data);
2450 my $t2 = Time::HiRes::time;
2451
2452 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2453
2454 db_put cache => "$id/data", $data;
2455 db_put cache => "$id/md5" , $md5;
2456 db_put cache => "$id/meta", $meta;
2457
2458 return $data;
2459 }
2460
2461 db_get cache => "$id/data"
2226} 2462}
2463
2464=item fork_call { }, $args
2465
2466Executes the given code block with the given arguments in a seperate
2467process, returning the results. Everything must be serialisable with
2468Coro::Storable. May, of course, block. Note that the executed sub may
2469never block itself or use any form of Event handling.
2470
2471=cut
2472
2473sub fork_call(&@) {
2474 my ($cb, @args) = @_;
2475
2476# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2477# or die "socketpair: $!";
2478 pipe my $fh1, my $fh2
2479 or die "pipe: $!";
2480
2481 if (my $pid = fork) {
2482 close $fh2;
2483
2484 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2485 $res = Coro::Storable::thaw $res;
2486
2487 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2488
2489 die $$res unless "ARRAY" eq ref $res;
2490
2491 return wantarray ? @$res : $res->[-1];
2492 } else {
2493 reset_signals;
2494 local $SIG{__WARN__};
2495 local $SIG{__DIE__};
2496 eval {
2497 close $fh1;
2498
2499 my @res = eval { $cb->(@args) };
2500 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2501 };
2502
2503 warn $@ if $@;
2504 _exit 0;
2505 }
2506}
2507
2508
2227 2509
2228############################################################################# 2510#############################################################################
2229# the server's main() 2511# the server's init and main functions
2512
2513sub load_facedata($) {
2514 my ($path) = @_;
2515
2516 warn "loading facedata from $path\n";
2517
2518 my $facedata;
2519 0 < aio_load $path, $facedata
2520 or die "$path: $!";
2521
2522 $facedata = Coro::Storable::thaw $facedata;
2523
2524 $facedata->{version} == 2
2525 or cf::cleanup "$path: version mismatch, cannot proceed.";
2526
2527 {
2528 my $faces = $facedata->{faceinfo};
2529
2530 while (my ($face, $info) = each %$faces) {
2531 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2532 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2533 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2534 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2535 Coro::cede;
2536 }
2537
2538 while (my ($face, $info) = each %$faces) {
2539 next unless $info->{smooth};
2540 my $idx = cf::face::find $face
2541 or next;
2542 if (my $smooth = cf::face::find $info->{smooth}) {
2543 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2544 } else {
2545 warn "smooth face '$info->{smooth}' not found for face '$face'";
2546 }
2547 Coro::cede;
2548 }
2549 }
2550
2551 {
2552 my $anims = $facedata->{animinfo};
2553
2554 while (my ($anim, $info) = each %$anims) {
2555 cf::anim::set $anim, $info->{frames}, $info->{facings};
2556 Coro::cede;
2557 }
2558
2559 cf::anim::invalidate_all; # d'oh
2560 }
2561
2562 1
2563}
2564
2565sub reload_regions {
2566 load_resource_file "$MAPDIR/regions"
2567 or die "unable to load regions file\n";
2568}
2569
2570sub reload_facedata {
2571 load_facedata "$DATADIR/facedata"
2572 or die "unable to load facedata\n";
2573}
2574
2575sub reload_archetypes {
2576 load_resource_file "$DATADIR/archetypes"
2577 or die "unable to load archetypes\n";
2578}
2579
2580sub reload_treasures {
2581 load_resource_file "$DATADIR/treasures"
2582 or die "unable to load treasurelists\n";
2583}
2584
2585sub reload_resources {
2586 warn "reloading resource files...\n";
2587
2588 reload_regions;
2589 reload_facedata;
2590 reload_archetypes;
2591 reload_treasures;
2592
2593 warn "finished reloading resource files\n";
2594}
2595
2596sub init {
2597 reload_resources;
2598}
2230 2599
2231sub cfg_load { 2600sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2601 open my $fh, "<:utf8", "$CONFDIR/config"
2233 or return; 2602 or return;
2234 2603
2235 local $/; 2604 local $/;
2236 *CFG = YAML::Syck::Load <$fh>; 2605 *CFG = YAML::Syck::Load <$fh>;
2237 2606
2251 2620
2252sub main { 2621sub main {
2253 # we must not ever block the main coroutine 2622 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2623 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2624 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2625 (async {
2256 async { Event::one_event }; 2626 Event::one_event;
2627 })->prio (Coro::PRIO_MAX);
2257 }; 2628 };
2258 2629
2259 cfg_load; 2630 cfg_load;
2260 db_load; 2631 db_init;
2261 load_extensions; 2632 load_extensions;
2633
2634 $TICK_WATCHER->start;
2262 Event::loop; 2635 Event::loop;
2263} 2636}
2264 2637
2265############################################################################# 2638#############################################################################
2266# initialisation and cleanup 2639# initialisation and cleanup
2267 2640
2268# install some emergency cleanup handlers 2641# install some emergency cleanup handlers
2269BEGIN { 2642BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2643 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2644 Event->signal (
2645 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2646 data => WF_AUTOCANCEL,
2273 signal => $signal, 2647 signal => $signal,
2648 prio => 0,
2274 cb => sub { 2649 cb => sub {
2275 cf::cleanup "SIG$signal"; 2650 cf::cleanup "SIG$signal";
2276 }, 2651 },
2277 ); 2652 );
2278 } 2653 }
2279} 2654}
2284 warn "enter emergency perl save\n"; 2659 warn "enter emergency perl save\n";
2285 2660
2286 cf::sync_job { 2661 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2662 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2663 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2664 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2665 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2666 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2667 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2668 $pl->valid or next;
2294 $pl->save; 2669 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2675 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2676 $map->valid or next;
2302 $map->save; 2677 $map->save;
2303 } 2678 }
2304 warn "end emergency map save\n"; 2679 warn "end emergency map save\n";
2680
2681 warn "begin emergency database checkpoint\n";
2682 BDB::db_env_txn_checkpoint $DB_ENV;
2683 warn "end emergency database checkpoint\n";
2305 }; 2684 };
2306 2685
2307 warn "leave emergency perl save\n"; 2686 warn "leave emergency perl save\n";
2308} 2687}
2309 2688
2689sub post_cleanup {
2690 my ($make_core) = @_;
2691
2692 warn Carp::longmess "post_cleanup backtrace"
2693 if $make_core;
2694}
2695
2310sub reload() { 2696sub do_reload_perl() {
2311 # can/must only be called in main 2697 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2698 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2699 warn "can only reload from main coroutine";
2314 return; 2700 return;
2315 } 2701 }
2316 2702
2317 warn "reloading..."; 2703 warn "reloading...";
2318 2704
2319 warn "freezing server"; 2705 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2706
2707 cf::sync_job {
2708 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2709 cf::emergency_save;
2710 cf::write_runtime; # external watchdog should not bark
2322 2711
2323 warn "sync database to disk"; 2712 warn "syncing database to disk";
2324 cf::db_sync; 2713 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2714
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2715 # if anything goes wrong in here, we should simply crash as we already saved
2329 2716
2330 warn "cancel all watchers"; 2717 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2718 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2719 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2720 }
2334 2721
2722 warn "flushing outstanding aio requests";
2723 for (;;) {
2724 BDB::flush;
2725 IO::AIO::flush;
2726 Coro::cede;
2727 last unless IO::AIO::nreqs || BDB::nreqs;
2728 warn "iterate...";
2729 }
2730
2731 ++$RELOAD;
2732
2335 warn "cancel all extension coros"; 2733 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2734 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2735 %EXT_CORO = ();
2338 2736
2339 warn "remove commands"; 2737 warn "removing commands";
2340 %COMMAND = (); 2738 %COMMAND = ();
2341 2739
2342 warn "remove ext commands"; 2740 warn "removing ext commands";
2343 %EXTCMD = (); 2741 %EXTCMD = ();
2344 2742
2345 warn "unload/nuke all extensions"; 2743 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2744 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2745 warn "... unloading $pkg";
2348 2746
2349 if (my $cb = $pkg->can ("unload")) { 2747 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2748 eval {
2355 2753
2356 warn "... nuking $pkg"; 2754 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2755 Symbol::delete_package $pkg;
2358 } 2756 }
2359 2757
2360 warn "unload all perl modules loaded from $LIBDIR"; 2758 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2759 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2760 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2761
2364 warn "removing <$k>"; 2762 warn "... unloading $k";
2365 delete $INC{$k}; 2763 delete $INC{$k};
2366 2764
2367 $k =~ s/\.pm$//; 2765 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2766 $k =~ s/\//::/g;
2369 2767
2372 } 2770 }
2373 2771
2374 Symbol::delete_package $k; 2772 Symbol::delete_package $k;
2375 } 2773 }
2376 2774
2377 warn "get rid of safe::, as good as possible"; 2775 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2776 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2777 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2778
2381 warn "unload cf.pm \"a bit\""; 2779 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2780 delete $INC{"cf.pm"};
2781 delete $INC{"cf/pod.pm"};
2383 2782
2384 # don't, removes xs symbols, too, 2783 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2784 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2785 #Symbol::delete_package __PACKAGE__;
2387 2786
2787 warn "unload completed, starting to reload now";
2788
2388 warn "reloading cf.pm"; 2789 warn "reloading cf.pm";
2389 require cf; 2790 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2791 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2792
2392 warn "load config and database again"; 2793 warn "loading config and database again";
2393 cf::cfg_load; 2794 cf::cfg_load;
2394 cf::db_load;
2395 2795
2396 warn "load extensions"; 2796 warn "loading extensions";
2397 cf::load_extensions; 2797 cf::load_extensions;
2398 2798
2399 warn "reattach attachments to objects/players"; 2799 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2800 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 2801 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2802 reattach $_ for values %MAP;
2403 }; 2803 warn "reattaching attachments to players";
2804 reattach $_ for values %PLAYER;
2404 2805
2405 if ($@) { 2806 warn "leaving sync_job";
2807
2808 1
2809 } or do {
2406 warn $@; 2810 warn $@;
2407 warn "error while reloading, exiting."; 2811 warn "error while reloading, exiting.";
2408 exit 1; 2812 exit 1;
2409 } 2813 };
2410 2814
2411 warn "reloaded"; 2815 warn "reloaded";
2412}; 2816};
2413 2817
2414############################################################################# 2818our $RELOAD_WATCHER; # used only during reload
2415 2819
2416unless ($LINK_MAP) { 2820sub reload_perl() {
2417 $LINK_MAP = cf::map::new; 2821 # doing reload synchronously and two reloads happen back-to-back,
2822 # coro crashes during coro_state_free->destroy here.
2418 2823
2419 $LINK_MAP->width (41); 2824 $RELOAD_WATCHER ||= Event->timer (
2420 $LINK_MAP->height (41); 2825 reentrant => 0,
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10, 2826 after => 0,
2827 data => WF_AUTOCANCEL,
2429 cb => sub { 2828 cb => sub {
2430 $_[0]->w->cancel; 2829 do_reload_perl;
2431 2830 undef $RELOAD_WATCHER;
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 }); 2831 },
2450 2832 );
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 2833}
2456 2834
2457register_command "reload" => sub { 2835register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2836 my ($who, $arg) = @_;
2459 2837
2460 if ($who->flag (FLAG_WIZ)) { 2838 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 2839 $who->message ("reloading server.");
2840 async { reload_perl };
2464 } 2841 }
2465}; 2842};
2466 2843
2467unshift @INC, $LIBDIR; 2844unshift @INC, $LIBDIR;
2468 2845
2846my $bug_warning = 0;
2847
2848our @WAIT_FOR_TICK;
2849our @WAIT_FOR_TICK_BEGIN;
2850
2851sub wait_for_tick {
2852 return unless $TICK_WATCHER->is_active;
2853 return if $Coro::current == $Coro::main;
2854
2855 my $signal = new Coro::Signal;
2856 push @WAIT_FOR_TICK, $signal;
2857 $signal->wait;
2858}
2859
2860sub wait_for_tick_begin {
2861 return unless $TICK_WATCHER->is_active;
2862 return if $Coro::current == $Coro::main;
2863
2864 my $signal = new Coro::Signal;
2865 push @WAIT_FOR_TICK_BEGIN, $signal;
2866 $signal->wait;
2867}
2868
2869 my $min = 1e6;#d#
2870 my $avg = 10;
2469$TICK_WATCHER = Event->timer ( 2871$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2872 reentrant => 0,
2873 parked => 1,
2471 prio => 0, 2874 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2875 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2876 data => WF_AUTOCANCEL,
2474 cb => sub { 2877 cb => sub {
2878 if ($Coro::current != $Coro::main) {
2879 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2880 unless ++$bug_warning > 10;
2881 return;
2882 }
2883
2475 $NOW = Event::time; 2884 $NOW = $tick_start = Event::time;
2476 2885
2477 cf::server_tick; # one server iteration 2886 cf::server_tick; # one server iteration
2887
2888 0 && sync_job {#d#
2889 for(1..10) {
2890 my $t = Event::time;
2891 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2892 or die;
2893
2894 $map->width (50);
2895 $map->height (50);
2896 $map->alloc;
2897 $map->_load_objects ("/tmp/x.map", 1);
2898 my $t = Event::time - $t;
2899
2900 #next unless $t < 0.0013;#d#
2901 if ($t < $min) {
2902 $min = $t;
2903 }
2904 $avg = $avg * 0.99 + $t * 0.01;
2905 }
2906 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2907 exit 0;
2908 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2909 };
2910
2478 $RUNTIME += $TICK; 2911 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2912 $NEXT_TICK += $TICK;
2480 2913
2481 $WAIT_FOR_TICK->broadcast; 2914 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2915 $NEXT_RUNTIME_WRITE = $NOW + 10;
2916 Coro::async_pool {
2917 write_runtime
2918 or warn "ERROR: unable to write runtime file: $!";
2919 };
2920 }
2921
2922# my $AFTER = Event::time;
2923# warn $AFTER - $NOW;#d#
2924
2925 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2926 $sig->send;
2927 }
2928 while (my $sig = shift @WAIT_FOR_TICK) {
2929 $sig->send;
2930 }
2931
2932 $NOW = Event::time;
2483 2933
2484 # if we are delayed by four ticks or more, skip them all 2934 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2935 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2486 2936
2487 $TICK_WATCHER->at ($NEXT_TICK); 2937 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2938 $TICK_WATCHER->start;
2939
2940 $LOAD = ($NOW - $tick_start) / $TICK;
2941 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2942
2943 _post_tick;
2944
2945
2489 }, 2946 },
2490); 2947);
2491 2948
2949{
2492IO::AIO::max_poll_time $TICK * 0.2; 2950 BDB::max_poll_time $TICK * 0.1;
2493 2951 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2952 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2953 fd => BDB::poll_fileno,
2496 poll => 'r', 2954 poll => 'r',
2497 prio => 5, 2955 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2956 data => WF_AUTOCANCEL,
2504 after => 0, 2957 cb => \&BDB::poll_cb,
2505 interval => 10, 2958 );
2506 cb => sub { 2959 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2960
2508 write_runtime 2961 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2962 my $status;
2963 my $current = $Coro::current;
2964 (
2965 sub {
2966 $status = $!;
2967 $current->ready; undef $current;
2968 },
2969 sub {
2970 Coro::schedule while defined $current;
2971 $! = $status;
2972 },
2973 )
2974 };
2975
2976 unless ($DB_ENV) {
2977 $DB_ENV = BDB::db_env_create;
2978
2979 cf::sync_job {
2980 eval {
2981 BDB::db_env_open
2982 $DB_ENV,
2983 $BDBDIR,
2984 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2985 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2986 0666;
2987
2988 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2989
2990 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2991 $DB_ENV->set_lk_detect;
2992 };
2993
2994 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 2995 };
2511 }, 2996 }
2512); 2997}
2998
2999{
3000 IO::AIO::min_parallel 8;
3001
3002 undef $Coro::AIO::WATCHER;
3003 IO::AIO::max_poll_time $TICK * 0.1;
3004 $AIO_POLL_WATCHER = Event->io (
3005 reentrant => 0,
3006 data => WF_AUTOCANCEL,
3007 fd => IO::AIO::poll_fileno,
3008 poll => 'r',
3009 prio => 6,
3010 cb => \&IO::AIO::poll_cb,
3011 );
3012}
3013
3014my $_log_backtrace;
3015
3016sub _log_backtrace {
3017 my ($msg, @addr) = @_;
3018
3019 $msg =~ s/\n//;
3020
3021 # limit the # of concurrent backtraces
3022 if ($_log_backtrace < 2) {
3023 ++$_log_backtrace;
3024 async {
3025 my @bt = fork_call {
3026 @addr = map { sprintf "%x", $_ } @addr;
3027 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3028 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3029 or die "addr2line: $!";
3030
3031 my @funcs;
3032 my @res = <$fh>;
3033 chomp for @res;
3034 while (@res) {
3035 my ($func, $line) = splice @res, 0, 2, ();
3036 push @funcs, "[$func] $line";
3037 }
3038
3039 @funcs
3040 };
3041
3042 LOG llevInfo, "[ABT] $msg\n";
3043 LOG llevInfo, "[ABT] $_\n" for @bt;
3044 --$_log_backtrace;
3045 };
3046 } else {
3047 LOG llevInfo, "[ABT] $msg\n";
3048 LOG llevInfo, "[ABT] [suppressed]\n";
3049 }
3050}
3051
3052# load additional modules
3053use cf::pod;
2513 3054
2514END { cf::emergency_save } 3055END { cf::emergency_save }
2515 3056
25161 30571
2517 3058

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