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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.354 by root, Sun Sep 2 12:26:54 2007 UTC vs.
Revision 1.432 by root, Mon May 5 22:38:47 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV 3.2;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro 4.50 ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
22use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
23use Coro::Storable; 45use Coro::Storable;
24use Coro::Util (); 46use Coro::Util ();
25 47
26use JSON::XS (); 48use JSON::XS 2.01 ();
27use BDB (); 49use BDB ();
28use Data::Dumper; 50use Data::Dumper;
29use Digest::MD5; 51use Digest::MD5;
30use Fcntl; 52use Fcntl;
31use YAML::Syck (); 53use YAML ();
32use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
33use Time::HiRes; 55use Time::HiRes;
34use Compress::LZF; 56use Compress::LZF;
35use Digest::MD5 (); 57use Digest::MD5 ();
36 58
37# configure various modules to our taste 59# configure various modules to our taste
38# 60#
39$Storable::canonical = 1; # reduce rsync transfers 61$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 64
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 66
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 68
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 87our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 90our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
75 93
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER; 95our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 97our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 98our $USE_FSYNC = 1; # use fsync to write maps - default off
83 99
84our $BDB_POLL_WATCHER; 100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 104our $DB_ENV;
86 105
87our %CFG; 106our %CFG;
88 107
89our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 109our $RUNTIME;
110our $NOW;
91 111
92our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 114our $LINK_MAP; # the special {link} map, which is always available
95 115
96# used to convert map paths into valid unix filenames by replacing / by ∕ 116# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 118
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 122our $TICK_START; # for load detecting purposes
102 123
103binmode STDOUT; 124binmode STDOUT;
104binmode STDERR; 125binmode STDERR;
105 126
106# read virtual server time, if available 127# read virtual server time, if available
159 180
160The raw value load value from the last tick. 181The raw value load value from the last tick.
161 182
162=item %cf::CFG 183=item %cf::CFG
163 184
164Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 186from wherever your confdir points to.
166 187
167=item cf::wait_for_tick, cf::wait_for_tick_begin 188=item cf::wait_for_tick, cf::wait_for_tick_begin
168 189
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 208 $msg .= "\n"
188 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
189 210
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 212
192 utf8::encode $msg;
193 LOG llevError, $msg; 213 LOG llevError, $msg;
194 }; 214 };
195} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
196 231
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 248)) {
214 no strict 'refs'; 249 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 251}
217 252
218$Event::DIED = sub { 253$EV::DIED = sub {
219 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
220}; 255};
221 256
222############################################################################# 257#############################################################################
223 258
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 282 $d
248 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
249} 284}
250 285
251=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
252 287
253Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
254 289
255=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
256 291
257Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
258 293
259=cut 294=cut
260 295
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 297
263sub to_json ($) { $json_coder->encode ($_[0]) } 298sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 299sub decode_json($) { $json_coder->decode ($_[0]) }
265 300
266=item cf::lock_wait $string 301=item cf::lock_wait $string
267 302
268Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
269 304
285Return true if the lock is currently active, i.e. somebody has locked it. 320Return true if the lock is currently active, i.e. somebody has locked it.
286 321
287=cut 322=cut
288 323
289our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
290 326
291sub lock_wait($) { 327sub lock_wait($) {
292 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
293 334
294 # wait for lock, if any 335 # wait for lock, if any
295 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule; 338 Coro::schedule;
303 344
304 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
305 lock_wait $key; 346 lock_wait $key;
306 347
307 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
308 350
309 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
310 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
312 } 355 }
313} 356}
314 357
317 360
318 ! ! $LOCK{$key} 361 ! ! $LOCK{$key}
319} 362}
320 363
321sub freeze_mainloop { 364sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
323 366
324 my $guard = Coro::guard { 367 Coro::guard \&tick_inhibit_dec;
325 $TICK_WATCHER->start; 368}
326 }; 369
327 $TICK_WATCHER->stop; 370=item cf::periodic $interval, $cb
328 $guard 371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
329} 383}
330 384
331=item cf::get_slot $time[, $priority[, $name]] 385=item cf::get_slot $time[, $priority[, $name]]
332 386
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 387Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 398our @SLOT_QUEUE;
345our $SLOT_QUEUE; 399our $SLOT_QUEUE;
346 400
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
349 my $signal = new Coro::Signal; 405 my $signal = new Coro::Signal;
350 406
351 while () { 407 while () {
352 next_job: 408 next_job:
353 my $avail = cf::till_tick; 409 my $avail = cf::till_tick;
361 } 417 }
362 } 418 }
363 } 419 }
364 420
365 if (@SLOT_QUEUE) { 421 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 423 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 424 $signal->wait;
369 } else { 425 } else {
370 Coro::schedule; 426 Coro::schedule;
371 } 427 }
372 } 428 }
373}; 429};
374 430
375sub get_slot($;$$) { 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
376 my ($time, $pri, $name) = @_; 434 my ($time, $pri, $name) = @_;
377 435
378 $time = $TICK * .6 if $time > $TICK * .6; 436 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 437 my $sig = new Coro::Signal;
380 438
394 452
395BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
396 454
397=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
398 456
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 457The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 458is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 460acceptable.
403 461
404If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
410 468
411sub sync_job(&) { 469sub sync_job(&) {
412 my ($job) = @_; 470 my ($job) = @_;
413 471
414 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 473 my $time = EV::time;
416 474
417 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
419 477
420 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 479
422 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
423 481
424 my $busy = 1; 482 my $busy = 1;
425 my @res; 483 my @res;
426 484
427 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 487 @res = eval { $job->() };
429 warn $@ if $@; 488 warn $@ if $@;
430 undef $busy; 489 undef $busy;
431 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
432 491
433 while ($busy) { 492 while ($busy) {
434 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
435 } 497 }
498 }
436 499
437 $time = Event::time - $time; 500 my $time = EV::time - $time;
438 501
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 502 $TICK_START += $time; # do not account sync jobs to server load
443 503
444 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
445 } else { 505 } else {
446 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
447 507
472=item fork_call { }, $args 532=item fork_call { }, $args
473 533
474Executes the given code block with the given arguments in a seperate 534Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 535process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 536Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 537never block itself or use any form of event handling.
478 538
479=cut 539=cut
480 540
481sub fork_call(&@) { 541sub fork_call(&@) {
482 my ($cb, @args) = @_; 542 my ($cb, @args) = @_;
483 543
484 # we seemingly have to make a local copy of the whole thing, 544 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 545 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 546 # TODO: investigate and fix (likely this will be rather laborious)
487 547
488 my @res = Coro::Util::fork_eval { 548 my @res = Coro::Util::fork_eval {
489 reset_signals; 549 reset_signals;
490 &$cb 550 &$cb
491 }, @args; 551 }, @args;
492 552
493 wantarray ? @res : $res[-1] 553 wantarray ? @res : $res[-1]
494} 554}
495 555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
496=item $value = cf::db_get $family => $key 583=item $value = cf::db_get $family => $key
497 584
498Returns a single value from the environment database. 585Returns a single value from the environment database.
499 586
500=item cf::db_put $family => $key => $value 587=item cf::db_put $family => $key => $value
501 588
502Stores the given C<$value> in the family. It can currently store binary 589Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
505=cut 597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
506 615
507our $DB; 616our $DB;
508 617
509sub db_init { 618sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 619 cf::sync_job {
514 eval { 620 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 621 };
524} 622}
525 623
526sub db_get($$) { 624sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 625 my $key = "$_[0]/$_[1]";
528 626
632attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
634 732
635In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 735Deliantra).
638 736
639=over 4 737=over 4
640 738
641=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
642 740
924 } 1022 }
925 1023
926 0 1024 0
927} 1025}
928 1026
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1028
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1030
933Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
934 1032
940 1038
941=cut 1039=cut
942 1040
943############################################################################# 1041#############################################################################
944# object support 1042# object support
945#
946 1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
947sub _can_merge { 1077sub _can_merge {
948 my ($ob1, $ob2) = @_; 1078 my ($ob1, $ob2) = @_;
949 1079
950 local $Storable::canonical = 1; 1080 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1081
954 $fob1 eq $fob2 1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
955} 1084}
956 1085
957sub reattach { 1086sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1088 my ($obj) = @_;
981cf::attachable->attach ( 1110cf::attachable->attach (
982 prio => -1000000, 1111 prio => -1000000,
983 on_instantiate => sub { 1112 on_instantiate => sub {
984 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
985 1114
986 $data = from_json $data; 1115 $data = decode_json $data;
987 1116
988 for (@$data) { 1117 for (@$data) {
989 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
990 1119
991 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1136sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
1009 1138
1010 sync_job { 1139 sync_job {
1011 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
1014 1144
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1148 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1149 aio_close $fh;
1020 1150
1021 if (@$objs) { 1151 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1157 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1159 }
1030 } else { 1160 } else {
1031 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
1032 } 1162 }
1037 } 1167 }
1038 } else { 1168 } else {
1039 aio_unlink $filename; 1169 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
1041 } 1171 }
1042 } 1172 };
1043} 1173}
1044 1174
1045sub object_freezer_as_string { 1175sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
1047 1177
1059 or return; 1189 or return;
1060 1190
1061 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1193 or return;
1194
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
1065 } 1197 }
1066 1198
1199 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1201 $decname, length $data, scalar @{$av || []};
1202
1069 return ($data, $av); 1203 ($data, $av)
1070} 1204}
1071 1205
1072=head2 COMMAND CALLBACKS 1206=head2 COMMAND CALLBACKS
1073 1207
1074=over 4 1208=over 4
1223 my $msg = $@ ? "$v->{path}: $@\n" 1357 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1358 : "$v->{base}: extension inactive.\n";
1225 1359
1226 if (exists $v->{meta}{mandatory}) { 1360 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1361 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1362 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1363 }
1231 1364
1232 warn $msg; 1365 warn $msg;
1233 } 1366 }
1234 1367
1259use Coro::AIO; 1392use Coro::AIO;
1260 1393
1261=head3 cf::player 1394=head3 cf::player
1262 1395
1263=over 4 1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1264 1411
1265=item cf::player::find $login 1412=item cf::player::find $login
1266 1413
1267Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1268 1415
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1454 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1455
1309 my $pl = load_pl path $login 1456 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1312 } 1465 }
1313 } 1466 }
1314} 1467}
1315 1468
1323 1476
1324 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1325 1478
1326 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1481
1482 cf::get_slot 0.01;
1328 1483
1329 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1485 cf::cede_to_tick;
1331} 1486}
1332 1487
1368 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370 1525
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1527 $pl->deactivate;
1528 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1529 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1530 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1531 $pl->ns->destroy if $pl->ns;
1375 1532
1376 my $path = playerdir $pl; 1533 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1534 my $temp = "$path~$cf::RUNTIME~deleting~";
1416 1573
1417 for my $login (@$dirs) { 1574 for my $login (@$dirs) {
1418 my $path = path $login; 1575 my $path = path $login;
1419 1576
1420 # a .pst is a dead give-away for a valid player 1577 # a .pst is a dead give-away for a valid player
1421 unless (-e "$path.pst") { 1578 # if no pst file found, open and chekc for blocked users
1579 if (aio_stat "$path.pst") {
1422 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1580 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1423 aio_read $fh, 0, 512, my $buf, 0 or next; 1581 aio_read $fh, 0, 512, my $buf, 0 or next;
1424 $buf !~ /^password -------------$/m or next; # official not-valid tag 1582 $buf !~ /^password -------------$/m or next; # official not-valid tag
1425 } 1583 }
1426 1584
1463 1621
1464Expand crossfire pod fragments into protocol xml. 1622Expand crossfire pod fragments into protocol xml.
1465 1623
1466=cut 1624=cut
1467 1625
1626use re 'eval';
1627
1628my $group;
1629my $interior; $interior = qr{
1630 # match a pod interior sequence sans C<< >>
1631 (?:
1632 \ (.*?)\ (?{ $group = $^N })
1633 | < (??{$interior}) >
1634 )
1635}x;
1636
1468sub expand_cfpod { 1637sub expand_cfpod {
1469 ((my $self), (local $_)) = @_; 1638 my ($self, $pod) = @_;
1470 1639
1471 # escape & and < 1640 my $xml;
1472 s/&/&amp;/g;
1473 s/(?<![BIUGHT])</&lt;/g;
1474 1641
1475 # this is buggy, it needs to properly take care of nested <'s 1642 while () {
1643 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1644 $group = $1;
1476 1645
1477 1 while 1646 $group =~ s/&/&amp;/g;
1478 # replace B<>, I<>, U<> etc. 1647 $group =~ s/</&lt;/g;
1479 s/B<([^\>]*)>/<b>$1<\/b>/ 1648
1480 || s/I<([^\>]*)>/<i>$1<\/i>/ 1649 $xml .= $group;
1481 || s/U<([^\>]*)>/<u>$1<\/u>/ 1650 } elsif ($pod =~ m%\G
1482 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1651 ([BCGHITU])
1483 # replace G<male|female> tags 1652 <
1484 || s{G<([^>|]*)\|([^>]*)>}{ 1653 (?:
1485 $self->gender ? $2 : $1 1654 ([^<>]*) (?{ $group = $^N })
1486 }ge 1655 | < $interior >
1487 # replace H<hint text> 1656 )
1488 || s{H<([^\>]*)>} 1657 >
1658 %gcsx
1489 { 1659 ) {
1660 my ($code, $data) = ($1, $group);
1661
1662 if ($code eq "B") {
1663 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1664 } elsif ($code eq "I") {
1665 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1666 } elsif ($code eq "U") {
1667 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1668 } elsif ($code eq "C") {
1669 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1670 } elsif ($code eq "T") {
1671 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1672 } elsif ($code eq "G") {
1673 my ($male, $female) = split /\|/, $data;
1674 $data = $self->gender ? $female : $male;
1675 $xml .= expand_cfpod ($self, $data);
1676 } elsif ($code eq "H") {
1490 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1677 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1491 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1678 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1492 "") 1679 "")
1493 [$self->{hintmode}] 1680 [$self->{hintmode}];
1681 } else {
1682 $xml .= "error processing '$code($data)' directive";
1494 }ge; 1683 }
1684 } else {
1685 if ($pod =~ /\G(.+)/) {
1686 warn "parse error while expanding $pod (at $1)";
1687 }
1688 last;
1689 }
1690 }
1495 1691
1692 for ($xml) {
1496 # create single paragraphs (very hackish) 1693 # create single paragraphs (very hackish)
1497 s/(?<=\S)\n(?=\w)/ /g; 1694 s/(?<=\S)\n(?=\w)/ /g;
1498 1695
1499 # compress some whitespace 1696 # compress some whitespace
1500 s/\s+\n/\n/g; # ws line-ends 1697 s/\s+\n/\n/g; # ws line-ends
1501 s/\n\n+/\n/g; # double lines 1698 s/\n\n+/\n/g; # double lines
1502 s/^\n+//; # beginning lines 1699 s/^\n+//; # beginning lines
1503 s/\n+$//; # ending lines 1700 s/\n+$//; # ending lines
1701 }
1504 1702
1505 $_ 1703 $xml
1506} 1704}
1705
1706no re 'eval';
1507 1707
1508sub hintmode { 1708sub hintmode {
1509 $_[0]{hintmode} = $_[1] if @_ > 1; 1709 $_[0]{hintmode} = $_[1] if @_ > 1;
1510 $_[0]{hintmode} 1710 $_[0]{hintmode}
1511} 1711}
1583our $MAX_RESET = 3600; 1783our $MAX_RESET = 3600;
1584our $DEFAULT_RESET = 3000; 1784our $DEFAULT_RESET = 3000;
1585 1785
1586sub generate_random_map { 1786sub generate_random_map {
1587 my ($self, $rmp) = @_; 1787 my ($self, $rmp) = @_;
1788
1789 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1790
1588 # mit "rum" bekleckern, nicht 1791 # mit "rum" bekleckern, nicht
1589 $self->_create_random_map ( 1792 $self->_create_random_map (
1590 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1793 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1591 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1794 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1592 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1795 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1714 1917
1715# the temporary/swap location 1918# the temporary/swap location
1716sub save_path { 1919sub save_path {
1717 my ($self) = @_; 1920 my ($self) = @_;
1718 1921
1719 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1720 "$TMPDIR/$path.map" 1923 "$TMPDIR/$path.map"
1721} 1924}
1722 1925
1723# the unique path, undef == no special unique path 1926# the unique path, undef == no special unique path
1724sub uniq_path { 1927sub uniq_path {
1725 my ($self) = @_; 1928 my ($self) = @_;
1726 1929
1727 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1930 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1728 "$UNIQUEDIR/$path" 1931 "$UNIQUEDIR/$path"
1729} 1932}
1730 1933
1731# and all this just because we cannot iterate over 1934# and all this just because we cannot iterate over
1732# all maps in C++... 1935# all maps in C++...
1755 1958
1756sub load_header_from($) { 1959sub load_header_from($) {
1757 my ($self, $path) = @_; 1960 my ($self, $path) = @_;
1758 1961
1759 utf8::encode $path; 1962 utf8::encode $path;
1760 #aio_open $path, O_RDONLY, 0 1963 my $f = new_from_file cf::object::thawer $path
1761 # or return;
1762
1763 $self->_load_header ($path)
1764 or return; 1964 or return;
1965
1966 $self->_load_header ($f)
1967 or return;
1968
1969 local $MAP_LOADING{$self->{path}} = $self;
1970 $f->resolve_delayed_derefs;
1765 1971
1766 $self->{load_path} = $path; 1972 $self->{load_path} = $path;
1767 1973
1768 1 1974 1
1769} 1975}
1823sub find { 2029sub find {
1824 my ($path, $origin) = @_; 2030 my ($path, $origin) = @_;
1825 2031
1826 $path = normalise $path, $origin && $origin->path; 2032 $path = normalise $path, $origin && $origin->path;
1827 2033
2034 cf::lock_wait "map_data:$path";#d#remove
1828 cf::lock_wait "map_find:$path"; 2035 cf::lock_wait "map_find:$path";
1829 2036
1830 $cf::MAP{$path} || do { 2037 $cf::MAP{$path} || do {
2038 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1831 my $guard = cf::lock_acquire "map_find:$path"; 2039 my $guard2 = cf::lock_acquire "map_find:$path";
2040
1832 my $map = new_from_path cf::map $path 2041 my $map = new_from_path cf::map $path
1833 or return; 2042 or return;
1834 2043
1835 $map->{last_save} = $cf::RUNTIME; 2044 $map->{last_save} = $cf::RUNTIME;
1836 2045
1838 or return; 2047 or return;
1839 2048
1840 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2049 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1841 # doing this can freeze the server in a sync job, obviously 2050 # doing this can freeze the server in a sync job, obviously
1842 #$cf::WAIT_FOR_TICK->wait; 2051 #$cf::WAIT_FOR_TICK->wait;
2052 undef $guard2;
2053 undef $guard1;
1843 $map->reset; 2054 $map->reset;
1844 undef $guard;
1845 return find $path; 2055 return find $path;
1846 } 2056 }
1847 2057
1848 $cf::MAP{$path} = $map 2058 $cf::MAP{$path} = $map
1849 } 2059 }
1858 local $self->{deny_reset} = 1; # loading can take a long time 2068 local $self->{deny_reset} = 1; # loading can take a long time
1859 2069
1860 my $path = $self->{path}; 2070 my $path = $self->{path};
1861 2071
1862 { 2072 {
1863 my $guard1 = cf::lock_acquire "map_data:$path"; 2073 my $guard = cf::lock_acquire "map_data:$path";
1864 my $guard2 = cf::lock_acquire "map_load:$path";
1865 2074
2075 return unless $self->valid;
1866 return if $self->in_memory != cf::MAP_SWAPPED; 2076 return unless $self->in_memory == cf::MAP_SWAPPED;
1867 2077
1868 $self->in_memory (cf::MAP_LOADING); 2078 $self->in_memory (cf::MAP_LOADING);
1869 2079
1870 $self->alloc; 2080 $self->alloc;
1871 2081
1872 $self->pre_load; 2082 $self->pre_load;
1873 cf::cede_to_tick; 2083 cf::cede_to_tick;
1874 2084
2085 my $f = new_from_file cf::object::thawer $self->{load_path};
2086 $f->skip_block;
1875 $self->_load_objects ($self->{load_path}, 1) 2087 $self->_load_objects ($f)
1876 or return; 2088 or return;
1877 2089
1878 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2090 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1879 if delete $self->{load_original}; 2091 if delete $self->{load_original};
1880 2092
1881 if (my $uniq = $self->uniq_path) { 2093 if (my $uniq = $self->uniq_path) {
1882 utf8::encode $uniq; 2094 utf8::encode $uniq;
1883 if (aio_open $uniq, O_RDONLY, 0) { 2095 unless (aio_stat $uniq) {
2096 if (my $f = new_from_file cf::object::thawer $uniq) {
1884 $self->clear_unique_items; 2097 $self->clear_unique_items;
1885 $self->_load_objects ($uniq, 0); 2098 $self->_load_objects ($f);
2099 $f->resolve_delayed_derefs;
2100 }
1886 } 2101 }
1887 } 2102 }
2103
2104 $f->resolve_delayed_derefs;
1888 2105
1889 cf::cede_to_tick; 2106 cf::cede_to_tick;
1890 # now do the right thing for maps 2107 # now do the right thing for maps
1891 $self->link_multipart_objects; 2108 $self->link_multipart_objects;
1892 $self->difficulty ($self->estimate_difficulty) 2109 $self->difficulty ($self->estimate_difficulty)
1904 } 2121 }
1905 2122
1906 $self->{last_save} = $cf::RUNTIME; 2123 $self->{last_save} = $cf::RUNTIME;
1907 $self->last_access ($cf::RUNTIME); 2124 $self->last_access ($cf::RUNTIME);
1908 2125
1909 $self->in_memory (cf::MAP_IN_MEMORY); 2126 $self->in_memory (cf::MAP_ACTIVE);
1910 } 2127 }
1911 2128
1912 $self->post_load; 2129 $self->post_load;
1913} 2130}
1914 2131
1972 my ($path, $origin, $load) = @_; 2189 my ($path, $origin, $load) = @_;
1973 2190
1974 $path = normalise $path, $origin && $origin->{path}; 2191 $path = normalise $path, $origin && $origin->{path};
1975 2192
1976 if (my $map = $cf::MAP{$path}) { 2193 if (my $map = $cf::MAP{$path}) {
1977 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2194 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1978 } 2195 }
1979 2196
1980 $MAP_PREFETCH{$path} |= $load; 2197 $MAP_PREFETCH{$path} |= $load;
1981 2198
1982 $MAP_PREFETCHER ||= cf::async { 2199 $MAP_PREFETCHER ||= cf::async {
2200 $Coro::current->{desc} = "map prefetcher";
2201
1983 while (%MAP_PREFETCH) { 2202 while (%MAP_PREFETCH) {
1984 while (my ($k, $v) = each %MAP_PREFETCH) { 2203 while (my ($k, $v) = each %MAP_PREFETCH) {
1985 if (my $map = find $k) { 2204 if (my $map = find $k) {
1986 $map->load if $v; 2205 $map->load if $v;
1987 } 2206 }
2013 return if $self->{deny_save}; 2232 return if $self->{deny_save};
2014 2233
2015 local $self->{last_access} = $self->last_access;#d# 2234 local $self->{last_access} = $self->last_access;#d#
2016 2235
2017 cf::async { 2236 cf::async {
2237 $Coro::current->{desc} = "map player save";
2018 $_->contr->save for $self->players; 2238 $_->contr->save for $self->players;
2019 }; 2239 };
2240
2241 cf::get_slot 0.02;
2020 2242
2021 if ($uniq) { 2243 if ($uniq) {
2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2244 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2023 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2245 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2024 } else { 2246 } else {
2033 $self->save; 2255 $self->save;
2034 2256
2035 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2036 2258
2037 return if $self->players; 2259 return if $self->players;
2038 return if $self->in_memory != cf::MAP_IN_MEMORY; 2260 return if $self->in_memory != cf::MAP_ACTIVE;
2039 return if $self->{deny_save}; 2261 return if $self->{deny_save};
2040 2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
2265 $self->deactivate;
2266 $_->clear_links_to ($self) for values %cf::MAP;
2041 $self->clear; 2267 $self->clear;
2042 $self->in_memory (cf::MAP_SWAPPED);
2043} 2268}
2044 2269
2045sub reset_at { 2270sub reset_at {
2046 my ($self) = @_; 2271 my ($self) = @_;
2047 2272
2079 if $uniq; 2304 if $uniq;
2080 } 2305 }
2081 2306
2082 delete $cf::MAP{$self->path}; 2307 delete $cf::MAP{$self->path};
2083 2308
2309 $self->deactivate;
2310 $_->clear_links_to ($self) for values %cf::MAP;
2084 $self->clear; 2311 $self->clear;
2085
2086 $_->clear_links_to ($self) for values %cf::MAP;
2087 2312
2088 $self->unlink_save; 2313 $self->unlink_save;
2089 $self->destroy; 2314 $self->destroy;
2090} 2315}
2091 2316
2158 2383
2159sub unique_maps() { 2384sub unique_maps() {
2160 [ 2385 [
2161 map { 2386 map {
2162 utf8::decode $_; 2387 utf8::decode $_;
2163 /\.map$/ 2388 s/\.map$//; # TODO future compatibility hack
2389 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2390 ? ()
2164 ? normalise $_ 2391 : normalise $_
2165 : ()
2166 } @{ aio_readdir $UNIQUEDIR or [] } 2392 } @{ aio_readdir $UNIQUEDIR or [] }
2167 ] 2393 ]
2168} 2394}
2169 2395
2170package cf;
2171
2172=back 2396=back
2173 2397
2174=head3 cf::object 2398=head3 cf::object
2175 2399
2176=cut 2400=cut
2179 2403
2180=over 4 2404=over 4
2181 2405
2182=item $ob->inv_recursive 2406=item $ob->inv_recursive
2183 2407
2184Returns the inventory of the object _and_ their inventories, recursively. 2408Returns the inventory of the object I<and> their inventories, recursively,
2409but I<not> the object itself.
2185 2410
2186=cut 2411=cut
2187 2412
2188sub inv_recursive_; 2413sub inv_recursive_;
2189sub inv_recursive_ { 2414sub inv_recursive_ {
2192 2417
2193sub inv_recursive { 2418sub inv_recursive {
2194 inv_recursive_ inv $_[0] 2419 inv_recursive_ inv $_[0]
2195} 2420}
2196 2421
2422=item $ref = $ob->ref
2423
2424Creates and returns a persistent reference to an object that can be stored as a string.
2425
2426=item $ob = cf::object::deref ($refstring)
2427
2428returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2429even if the object actually exists. May block.
2430
2431=cut
2432
2433sub deref {
2434 my ($ref) = @_;
2435
2436 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2437 my ($uuid, $name) = ($1, $2);
2438 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2439 or return;
2440 $pl->ob->uuid eq $uuid
2441 or return;
2442
2443 $pl->ob
2444 } else {
2445 warn "$ref: cannot resolve object reference\n";
2446 undef
2447 }
2448}
2449
2197package cf; 2450package cf;
2198 2451
2199=back 2452=back
2200 2453
2201=head3 cf::object::player 2454=head3 cf::object::player
2207Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2460Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2208can be C<undef>. Does the right thing when the player is currently in a 2461can be C<undef>. Does the right thing when the player is currently in a
2209dialogue with the given NPC character. 2462dialogue with the given NPC character.
2210 2463
2211=cut 2464=cut
2465
2466our $SAY_CHANNEL = {
2467 id => "say",
2468 title => "Map",
2469 reply => "say ",
2470 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2471};
2472
2473our $CHAT_CHANNEL = {
2474 id => "chat",
2475 title => "Chat",
2476 reply => "chat ",
2477 tooltip => "Player chat and shouts, global to the server.",
2478};
2212 2479
2213# rough implementation of a future "reply" method that works 2480# rough implementation of a future "reply" method that works
2214# with dialog boxes. 2481# with dialog boxes.
2215#TODO: the first argument must go, split into a $npc->reply_to ( method 2482#TODO: the first argument must go, split into a $npc->reply_to ( method
2216sub cf::object::player::reply($$$;$) { 2483sub cf::object::player::reply($$$;$) {
2228 my $dialog = $pl->{npc_dialog}; 2495 my $dialog = $pl->{npc_dialog};
2229 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2496 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2230 2497
2231 } else { 2498 } else {
2232 $msg = $npc->name . " says: $msg" if $npc; 2499 $msg = $npc->name . " says: $msg" if $npc;
2233 $self->message ($msg, $flags); 2500 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2234 } 2501 }
2235 } 2502 }
2236} 2503}
2237 2504
2238=item $object->send_msg ($channel, $msg, $color, [extra...]) 2505=item $object->send_msg ($channel, $msg, $color, [extra...])
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2626 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2360 2627
2361 $self->enter_link; 2628 $self->enter_link;
2362 2629
2363 (async { 2630 (async {
2631 $Coro::current->{desc} = "player::goto $path $x $y";
2632
2633 # *tag paths override both path and x|y
2634 if ($path =~ /^\*(.*)$/) {
2635 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2636 my $ob = $obs[rand @obs];
2637
2638 # see if we actually can go there
2639 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2640 $ob = $obs[rand @obs];
2641 } else {
2642 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2643 }
2644 # else put us there anyways for now #d#
2645
2646 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2647 } else {
2648 ($path, $x, $y) = (undef, undef, undef);
2649 }
2650 }
2651
2364 my $map = eval { 2652 my $map = eval {
2365 my $map = cf::map::find $path; 2653 my $map = defined $path ? cf::map::find $path : undef;
2366 2654
2367 if ($map) { 2655 if ($map) {
2368 $map = $map->customise_for ($self); 2656 $map = $map->customise_for ($self);
2369 $map = $check->($map) if $check && $map; 2657 $map = $check->($map) if $check && $map;
2370 } else { 2658 } else {
2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2659 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2372 } 2660 }
2373 2661
2374 $map 2662 $map
2375 }; 2663 };
2376 2664
2412} 2700}
2413 2701
2414sub prepare_random_map { 2702sub prepare_random_map {
2415 my ($exit) = @_; 2703 my ($exit) = @_;
2416 2704
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
2418
2419 # all this does is basically replace the /! path by 2705 # all this does is basically replace the /! path by
2420 # a new random map path (?random/...) with a seed 2706 # a new random map path (?random/...) with a seed
2421 # that depends on the exit object 2707 # that depends on the exit object
2422 2708
2423 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
2425 if ($exit->map) { 2711 if ($exit->map) {
2426 $rmp->{region} = $exit->region->name; 2712 $rmp->{region} = $exit->region->name;
2427 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
2428 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
2429 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
2716
2717 $exit->map->touch;
2430 } 2718 }
2431 2719
2432 $rmp->{random_seed} ||= $exit->random_seed; 2720 $rmp->{random_seed} ||= $exit->random_seed;
2433 2721
2434 my $data = cf::to_json $rmp; 2722 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2435 my $md5 = Digest::MD5::md5_hex $data; 2723 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta"; 2724 my $meta = "$RANDOMDIR/$md5.meta";
2437 2725
2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2726 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2439 aio_write $fh, 0, (length $data), $data, 0; 2727 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh; 2728 undef $fh;
2441 aio_rename "$meta~", $meta; 2729 aio_rename "$meta~", $meta;
2442 2730
2731 my $slaying = "?random/$md5";
2732
2733 if ($exit->valid) {
2443 $exit->slaying ("?random/$md5"); 2734 $exit->slaying ("?random/$md5");
2444 $exit->msg (undef); 2735 $exit->msg (undef);
2736 }
2445 } 2737 }
2446} 2738}
2447 2739
2448sub cf::object::player::enter_exit { 2740sub cf::object::player::enter_exit {
2449 my ($self, $exit) = @_; 2741 my ($self, $exit) = @_;
2450 2742
2451 return unless $self->type == cf::PLAYER; 2743 return unless $self->type == cf::PLAYER;
2452 2744
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
2464 $self->enter_link; 2745 $self->enter_link;
2465 2746
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2470 (async { 2747 (async {
2471 $self->deactivate_recursive; # just to be sure 2748 $Coro::current->{desc} = "enter_exit";
2749
2472 unless (eval { 2750 unless (eval {
2751 $self->deactivate_recursive; # just to be sure
2752
2753 # random map handling
2754 {
2755 my $guard = cf::lock_acquire "exit_prepare:$exit";
2756
2757 prepare_random_map $exit
2758 if $exit->slaying eq "/!";
2759 }
2760
2761 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2762 my $x = $exit->stats->hp;
2763 my $y = $exit->stats->sp;
2764
2473 $self->goto ($slaying, $hp, $sp); 2765 $self->goto ($map, $x, $y);
2474 2766
2767 # if exit is damned, update players death & WoR home-position
2768 $self->contr->savebed ($map, $x, $y)
2769 if $exit->flag (cf::FLAG_DAMNED);
2770
2475 1; 2771 1
2476 }) { 2772 }) {
2477 $self->message ("Something went wrong deep within the crossfire server. " 2773 $self->message ("Something went wrong deep within the crossfire server. "
2478 . "I'll try to bring you back to the map you were before. " 2774 . "I'll try to bring you back to the map you were before. "
2479 . "Please report this to the dungeon master!", 2775 . "Please report this to the dungeon master!",
2480 cf::NDI_UNIQUE | cf::NDI_RED); 2776 cf::NDI_UNIQUE | cf::NDI_RED);
2510the message, with C<log> being the default. If C<$color> is negative, suppress 2806the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet. 2807the message unless the client supports the msg packet.
2512 2808
2513=cut 2809=cut
2514 2810
2811# non-persistent channels (usually the info channel)
2515our %CHANNEL = ( 2812our %CHANNEL = (
2516 "c/identify" => { 2813 "c/identify" => {
2517 id => "identify", 2814 id => "infobox",
2518 title => "Identify", 2815 title => "Identify",
2519 reply => undef, 2816 reply => undef,
2520 tooltip => "Items recently identified", 2817 tooltip => "Items recently identified",
2521 }, 2818 },
2522 "c/examine" => { 2819 "c/examine" => {
2523 id => "examine", 2820 id => "infobox",
2524 title => "Examine", 2821 title => "Examine",
2525 reply => undef, 2822 reply => undef,
2526 tooltip => "Signs and other items you examined", 2823 tooltip => "Signs and other items you examined",
2527 }, 2824 },
2825 "c/book" => {
2826 id => "infobox",
2827 title => "Book",
2828 reply => undef,
2829 tooltip => "The contents of a note or book",
2830 },
2831 "c/lookat" => {
2832 id => "infobox",
2833 title => "Look",
2834 reply => undef,
2835 tooltip => "What you saw there",
2836 },
2837 "c/who" => {
2838 id => "infobox",
2839 title => "Players",
2840 reply => undef,
2841 tooltip => "Shows players who are currently online",
2842 },
2843 "c/body" => {
2844 id => "infobox",
2845 title => "Body Parts",
2846 reply => undef,
2847 tooltip => "Shows which body parts you posess and are available",
2848 },
2849 "c/uptime" => {
2850 id => "infobox",
2851 title => "Uptime",
2852 reply => undef,
2853 tooltip => "How long the server has been running since last restart",
2854 },
2855 "c/mapinfo" => {
2856 id => "infobox",
2857 title => "Map Info",
2858 reply => undef,
2859 tooltip => "Information related to the maps",
2860 },
2861 "c/party" => {
2862 id => "party",
2863 title => "Party",
2864 reply => "gsay ",
2865 tooltip => "Messages and chat related to your party",
2866 },
2528); 2867);
2529 2868
2530sub cf::client::send_msg { 2869sub cf::client::send_msg {
2531 my ($self, $channel, $msg, $color, @extra) = @_; 2870 my ($self, $channel, $msg, $color, @extra) = @_;
2532 2871
2533 $msg = $self->pl->expand_cfpod ($msg); 2872 $msg = $self->pl->expand_cfpod ($msg);
2534 2873
2535 $color &= cf::NDI_CLIENT_MASK; # just in case... 2874 $color &= cf::NDI_CLIENT_MASK; # just in case...
2536 2875
2537 # check predefined channels, for the benefit of C 2876 # check predefined channels, for the benefit of C
2538 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2877 if ($CHANNEL{$channel}) {
2878 $channel = $CHANNEL{$channel};
2539 2879
2880 $self->ext_msg (channel_info => $channel)
2881 if $self->can_msg;
2882
2883 $channel = $channel->{id};
2884
2540 if (ref $channel) { 2885 } elsif (ref $channel) {
2541 # send meta info to client, if not yet sent 2886 # send meta info to client, if not yet sent
2542 unless (exists $self->{channel}{$channel->{id}}) { 2887 unless (exists $self->{channel}{$channel->{id}}) {
2543 $self->{channel}{$channel->{id}} = $channel; 2888 $self->{channel}{$channel->{id}} = $channel;
2544 $self->ext_msg (channel_info => $channel) 2889 $self->ext_msg (channel_info => $channel)
2545 if $self->can_msg; 2890 if $self->can_msg;
2762=pod 3107=pod
2763 3108
2764The following functions and methods are available within a safe environment: 3109The following functions and methods are available within a safe environment:
2765 3110
2766 cf::object 3111 cf::object
2767 contr pay_amount pay_player map x y force_find force_add 3112 contr pay_amount pay_player map x y force_find force_add destroy
2768 insert remove name archname title slaying race decrease_ob_nr 3113 insert remove name archname title slaying race decrease split
2769 3114
2770 cf::object::player 3115 cf::object::player
2771 player 3116 player
2772 3117
2773 cf::player 3118 cf::player
2778 3123
2779=cut 3124=cut
2780 3125
2781for ( 3126for (
2782 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3127 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2783 insert remove inv name archname title slaying race 3128 insert remove inv nrof name archname title slaying race
2784 decrease_ob_nr)], 3129 decrease split destroy)],
2785 ["cf::object::player" => qw(player)], 3130 ["cf::object::player" => qw(player)],
2786 ["cf::player" => qw(peaceful)], 3131 ["cf::player" => qw(peaceful)],
2787 ["cf::map" => qw(trigger)], 3132 ["cf::map" => qw(trigger)],
2788) { 3133) {
2789 no strict 'refs'; 3134 no strict 'refs';
2894 { 3239 {
2895 my $faces = $facedata->{faceinfo}; 3240 my $faces = $facedata->{faceinfo};
2896 3241
2897 while (my ($face, $info) = each %$faces) { 3242 while (my ($face, $info) = each %$faces) {
2898 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3243 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3244
2899 cf::face::set_visibility $idx, $info->{visibility}; 3245 cf::face::set_visibility $idx, $info->{visibility};
2900 cf::face::set_magicmap $idx, $info->{magicmap}; 3246 cf::face::set_magicmap $idx, $info->{magicmap};
2901 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3247 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2902 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3248 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2903 3249
2904 cf::cede_to_tick; 3250 cf::cede_to_tick;
2905 } 3251 }
2906 3252
2907 while (my ($face, $info) = each %$faces) { 3253 while (my ($face, $info) = each %$faces) {
2908 next unless $info->{smooth}; 3254 next unless $info->{smooth};
3255
2909 my $idx = cf::face::find $face 3256 my $idx = cf::face::find $face
2910 or next; 3257 or next;
3258
2911 if (my $smooth = cf::face::find $info->{smooth}) { 3259 if (my $smooth = cf::face::find $info->{smooth}) {
2912 cf::face::set_smooth $idx, $smooth; 3260 cf::face::set_smooth $idx, $smooth;
2913 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3261 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2914 } else { 3262 } else {
2915 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3263 warn "smooth face '$info->{smooth}' not found for face '$face'";
2933 { 3281 {
2934 # TODO: for gcfclient pleasure, we should give resources 3282 # TODO: for gcfclient pleasure, we should give resources
2935 # that gcfclient doesn't grok a >10000 face index. 3283 # that gcfclient doesn't grok a >10000 face index.
2936 my $res = $facedata->{resource}; 3284 my $res = $facedata->{resource};
2937 3285
2938 my $soundconf = delete $res->{"res/sound.conf"};
2939
2940 while (my ($name, $info) = each %$res) { 3286 while (my ($name, $info) = each %$res) {
3287 if (defined $info->{type}) {
2941 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3288 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2942 my $data; 3289 my $data;
2943 3290
2944 if ($info->{type} & 1) { 3291 if ($info->{type} & 1) {
2945 # prepend meta info 3292 # prepend meta info
2946 3293
2947 my $meta = $enc->encode ({ 3294 my $meta = $enc->encode ({
2948 name => $name, 3295 name => $name,
2949 %{ $info->{meta} || {} }, 3296 %{ $info->{meta} || {} },
2950 }); 3297 });
2951 3298
2952 $data = pack "(w/a*)*", $meta, $info->{data}; 3299 $data = pack "(w/a*)*", $meta, $info->{data};
3300 } else {
3301 $data = $info->{data};
3302 }
3303
3304 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3305 cf::face::set_type $idx, $info->{type};
2953 } else { 3306 } else {
2954 $data = $info->{data}; 3307 $RESOURCE{$name} = $info;
2955 } 3308 }
2956 3309
2957 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2958 cf::face::set_type $idx, $info->{type};
2959
2960 cf::cede_to_tick; 3310 cf::cede_to_tick;
2961 } 3311 }
2962
2963 if ($soundconf) {
2964 $soundconf = $enc->decode (delete $soundconf->{data});
2965
2966 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2967 my $sound = $soundconf->{compat}[$_]
2968 or next;
2969
2970 my $face = cf::face::find "sound/$sound->[1]";
2971 cf::sound::set $sound->[0] => $face;
2972 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2973 }
2974
2975 while (my ($k, $v) = each %{$soundconf->{event}}) {
2976 my $face = cf::face::find "sound/$v";
2977 cf::sound::set $k => $face;
2978 }
2979 }
2980 } 3312 }
3313
3314 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2981 3315
2982 1 3316 1
2983} 3317}
3318
3319cf::global->attach (on_resource_update => sub {
3320 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3321 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3322
3323 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3324 my $sound = $soundconf->{compat}[$_]
3325 or next;
3326
3327 my $face = cf::face::find "sound/$sound->[1]";
3328 cf::sound::set $sound->[0] => $face;
3329 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3330 }
3331
3332 while (my ($k, $v) = each %{$soundconf->{event}}) {
3333 my $face = cf::face::find "sound/$v";
3334 cf::sound::set $k => $face;
3335 }
3336 }
3337});
2984 3338
2985register_exticmd fx_want => sub { 3339register_exticmd fx_want => sub {
2986 my ($ns, $want) = @_; 3340 my ($ns, $want) = @_;
2987 3341
2988 while (my ($k, $v) = each %$want) { 3342 while (my ($k, $v) = each %$want) {
2989 $ns->fx_want ($k, $v); 3343 $ns->fx_want ($k, $v);
2990 } 3344 }
2991}; 3345};
3346
3347sub load_resource_file($) {
3348 my $guard = lock_acquire "load_resource_file";
3349
3350 my $status = load_resource_file_ $_[0];
3351 get_slot 0.1, 100;
3352 cf::arch::commit_load;
3353
3354 $status
3355}
2992 3356
2993sub reload_regions { 3357sub reload_regions {
2994 # HACK to clear player env face cache, we need some signal framework 3358 # HACK to clear player env face cache, we need some signal framework
2995 # for this (global event?) 3359 # for this (global event?)
2996 %ext::player_env::MUSIC_FACE_CACHE = (); 3360 %ext::player_env::MUSIC_FACE_CACHE = ();
3010} 3374}
3011 3375
3012sub reload_archetypes { 3376sub reload_archetypes {
3013 load_resource_file "$DATADIR/archetypes" 3377 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n"; 3378 or die "unable to load archetypes\n";
3015 #d# NEED to laod twice to resolve forward references
3016 # this really needs to be done in an extra post-pass
3017 # (which needs to be synchronous, so solve it differently)
3018 load_resource_file "$DATADIR/archetypes"
3019 or die "unable to load archetypes\n";
3020} 3379}
3021 3380
3022sub reload_treasures { 3381sub reload_treasures {
3023 load_resource_file "$DATADIR/treasures" 3382 load_resource_file "$DATADIR/treasures"
3024 or die "unable to load treasurelists\n"; 3383 or die "unable to load treasurelists\n";
3025} 3384}
3026 3385
3027sub reload_resources { 3386sub reload_resources {
3028 warn "reloading resource files...\n"; 3387 warn "reloading resource files...\n";
3029 3388
3389 reload_facedata;
3390 reload_archetypes;
3030 reload_regions; 3391 reload_regions;
3031 reload_facedata;
3032 #reload_archetypes;#d#
3033 reload_archetypes;
3034 reload_treasures; 3392 reload_treasures;
3035 3393
3036 warn "finished reloading resource files\n"; 3394 warn "finished reloading resource files\n";
3037} 3395}
3038 3396
3039sub init { 3397sub init {
3398 my $guard = freeze_mainloop;
3399
3040 reload_resources; 3400 reload_resources;
3041} 3401}
3042 3402
3043sub reload_config { 3403sub reload_config {
3044 open my $fh, "<:utf8", "$CONFDIR/config" 3404 open my $fh, "<:utf8", "$CONFDIR/config"
3045 or return; 3405 or return;
3046 3406
3047 local $/; 3407 local $/;
3048 *CFG = YAML::Syck::Load <$fh>; 3408 *CFG = YAML::Load <$fh>;
3049 3409
3050 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3410 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3051 3411
3052 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3412 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3053 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3413 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3064sub main { 3424sub main {
3065 # we must not ever block the main coroutine 3425 # we must not ever block the main coroutine
3066 local $Coro::idle = sub { 3426 local $Coro::idle = sub {
3067 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3427 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3068 (async { 3428 (async {
3069 Event::one_event; 3429 $Coro::current->{desc} = "IDLE BUG HANDLER";
3430 EV::loop EV::LOOP_ONESHOT;
3070 })->prio (Coro::PRIO_MAX); 3431 })->prio (Coro::PRIO_MAX);
3071 }; 3432 };
3072 3433
3434 {
3435 my $guard = freeze_mainloop;
3073 reload_config; 3436 reload_config;
3074 db_init; 3437 db_init;
3075 load_extensions; 3438 load_extensions;
3076 3439
3077 $TICK_WATCHER->start; 3440 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3441 evthread_start IO::AIO::poll_fileno;
3442 }
3443
3078 Event::loop; 3444 EV::loop;
3079} 3445}
3080 3446
3081############################################################################# 3447#############################################################################
3082# initialisation and cleanup 3448# initialisation and cleanup
3083 3449
3084# install some emergency cleanup handlers 3450# install some emergency cleanup handlers
3085BEGIN { 3451BEGIN {
3452 our %SIGWATCHER = ();
3086 for my $signal (qw(INT HUP TERM)) { 3453 for my $signal (qw(INT HUP TERM)) {
3087 Event->signal ( 3454 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3088 reentrant => 0,
3089 data => WF_AUTOCANCEL,
3090 signal => $signal,
3091 prio => 0,
3092 cb => sub {
3093 cf::cleanup "SIG$signal"; 3455 cf::cleanup "SIG$signal";
3094 },
3095 ); 3456 };
3096 } 3457 }
3097} 3458}
3098 3459
3099sub write_runtime { 3460sub write_runtime_sync {
3100 my $runtime = "$LOCALDIR/runtime"; 3461 my $runtime = "$LOCALDIR/runtime";
3101 3462
3102 # first touch the runtime file to show we are still running: 3463 # first touch the runtime file to show we are still running:
3103 # the fsync below can take a very very long time. 3464 # the fsync below can take a very very long time.
3104 3465
3130 and return; 3491 and return;
3131 3492
3132 warn "runtime file written.\n"; 3493 warn "runtime file written.\n";
3133 3494
3134 1 3495 1
3496}
3497
3498our $uuid_lock;
3499our $uuid_skip;
3500
3501sub write_uuid_sync($) {
3502 $uuid_skip ||= $_[0];
3503
3504 return if $uuid_lock;
3505 local $uuid_lock = 1;
3506
3507 my $uuid = "$LOCALDIR/uuid";
3508
3509 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3135} 3539}
3136 3540
3137sub emergency_save() { 3541sub emergency_save() {
3138 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
3139 3543
3145 # and maps saved/destroyed asynchronously. 3549 # and maps saved/destroyed asynchronously.
3146 warn "begin emergency player save\n"; 3550 warn "begin emergency player save\n";
3147 for my $login (keys %cf::PLAYER) { 3551 for my $login (keys %cf::PLAYER) {
3148 my $pl = $cf::PLAYER{$login} or next; 3552 my $pl = $cf::PLAYER{$login} or next;
3149 $pl->valid or next; 3553 $pl->valid or next;
3554 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3150 $pl->save; 3555 $pl->save;
3151 } 3556 }
3152 warn "end emergency player save\n"; 3557 warn "end emergency player save\n";
3153 3558
3154 warn "begin emergency map save\n"; 3559 warn "begin emergency map save\n";
3160 warn "end emergency map save\n"; 3565 warn "end emergency map save\n";
3161 3566
3162 warn "begin emergency database checkpoint\n"; 3567 warn "begin emergency database checkpoint\n";
3163 BDB::db_env_txn_checkpoint $DB_ENV; 3568 BDB::db_env_txn_checkpoint $DB_ENV;
3164 warn "end emergency database checkpoint\n"; 3569 warn "end emergency database checkpoint\n";
3570
3571 warn "begin write uuid\n";
3572 write_uuid_sync 1;
3573 warn "end write uuid\n";
3165 }; 3574 };
3166 3575
3167 warn "leave emergency perl save\n"; 3576 warn "leave emergency perl save\n";
3168} 3577}
3169 3578
3184 warn "reloading..."; 3593 warn "reloading...";
3185 3594
3186 warn "entering sync_job"; 3595 warn "entering sync_job";
3187 3596
3188 cf::sync_job { 3597 cf::sync_job {
3189 cf::write_runtime; # external watchdog should not bark 3598 cf::write_runtime_sync; # external watchdog should not bark
3190 cf::emergency_save; 3599 cf::emergency_save;
3191 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
3192 3601
3193 warn "syncing database to disk"; 3602 warn "syncing database to disk";
3194 BDB::db_env_txn_checkpoint $DB_ENV; 3603 BDB::db_env_txn_checkpoint $DB_ENV;
3195 3604
3196 # if anything goes wrong in here, we should simply crash as we already saved 3605 # if anything goes wrong in here, we should simply crash as we already saved
3197
3198 warn "cancelling all WF_AUTOCANCEL watchers";
3199 for (Event::all_watchers) {
3200 $_->cancel if $_->data & WF_AUTOCANCEL;
3201 }
3202 3606
3203 warn "flushing outstanding aio requests"; 3607 warn "flushing outstanding aio requests";
3204 for (;;) { 3608 for (;;) {
3205 BDB::flush; 3609 BDB::flush;
3206 IO::AIO::flush; 3610 IO::AIO::flush;
3207 Coro::cede; 3611 Coro::cede_notself;
3208 last unless IO::AIO::nreqs || BDB::nreqs; 3612 last unless IO::AIO::nreqs || BDB::nreqs;
3209 warn "iterate..."; 3613 warn "iterate...";
3210 } 3614 }
3211 3615
3212 ++$RELOAD; 3616 ++$RELOAD;
3288 warn "leaving sync_job"; 3692 warn "leaving sync_job";
3289 3693
3290 1 3694 1
3291 } or do { 3695 } or do {
3292 warn $@; 3696 warn $@;
3293 warn "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
3294 exit 1;
3295 }; 3698 };
3296 3699
3297 warn "reloaded"; 3700 warn "reloaded";
3298}; 3701};
3299 3702
3301 3704
3302sub reload_perl() { 3705sub reload_perl() {
3303 # doing reload synchronously and two reloads happen back-to-back, 3706 # doing reload synchronously and two reloads happen back-to-back,
3304 # coro crashes during coro_state_free->destroy here. 3707 # coro crashes during coro_state_free->destroy here.
3305 3708
3306 $RELOAD_WATCHER ||= Event->timer ( 3709 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3307 reentrant => 0,
3308 after => 0,
3309 data => WF_AUTOCANCEL,
3310 cb => sub {
3311 do_reload_perl; 3710 do_reload_perl;
3312 undef $RELOAD_WATCHER; 3711 undef $RELOAD_WATCHER;
3313 },
3314 ); 3712 };
3315} 3713}
3316 3714
3317register_command "reload" => sub { 3715register_command "reload" => sub {
3318 my ($who, $arg) = @_; 3716 my ($who, $arg) = @_;
3319 3717
3320 if ($who->flag (FLAG_WIZ)) { 3718 if ($who->flag (FLAG_WIZ)) {
3321 $who->message ("reloading server."); 3719 $who->message ("reloading server.");
3720 async {
3721 $Coro::current->{desc} = "perl_reload";
3322 async { reload_perl }; 3722 reload_perl;
3723 };
3323 } 3724 }
3324}; 3725};
3325 3726
3326unshift @INC, $LIBDIR; 3727unshift @INC, $LIBDIR;
3327 3728
3329 3730
3330our @WAIT_FOR_TICK; 3731our @WAIT_FOR_TICK;
3331our @WAIT_FOR_TICK_BEGIN; 3732our @WAIT_FOR_TICK_BEGIN;
3332 3733
3333sub wait_for_tick { 3734sub wait_for_tick {
3334 return unless $TICK_WATCHER->is_active;
3335 return if $Coro::current == $Coro::main; 3735 return if tick_inhibit || $Coro::current == $Coro::main;
3336 3736
3337 my $signal = new Coro::Signal; 3737 my $signal = new Coro::Signal;
3338 push @WAIT_FOR_TICK, $signal; 3738 push @WAIT_FOR_TICK, $signal;
3339 $signal->wait; 3739 $signal->wait;
3340} 3740}
3341 3741
3342sub wait_for_tick_begin { 3742sub wait_for_tick_begin {
3343 return unless $TICK_WATCHER->is_active;
3344 return if $Coro::current == $Coro::main; 3743 return if tick_inhibit || $Coro::current == $Coro::main;
3345 3744
3346 my $signal = new Coro::Signal; 3745 my $signal = new Coro::Signal;
3347 push @WAIT_FOR_TICK_BEGIN, $signal; 3746 push @WAIT_FOR_TICK_BEGIN, $signal;
3348 $signal->wait; 3747 $signal->wait;
3349} 3748}
3350 3749
3351 my $min = 1e6;#d# 3750sub tick {
3352 my $avg = 10;
3353$TICK_WATCHER = Event->timer (
3354 reentrant => 0,
3355 parked => 1,
3356 prio => 0,
3357 at => $NEXT_TICK || $TICK,
3358 data => WF_AUTOCANCEL,
3359 cb => sub {
3360 if ($Coro::current != $Coro::main) { 3751 if ($Coro::current != $Coro::main) {
3361 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3752 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3362 unless ++$bug_warning > 10; 3753 unless ++$bug_warning > 10;
3363 return; 3754 return;
3364 } 3755 }
3365 3756
3366 $NOW = $tick_start = Event::time;
3367
3368 cf::server_tick; # one server iteration 3757 cf::server_tick; # one server iteration
3369 3758
3370 0 && sync_job {#d# 3759 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3371 for(1..10) { 3760 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3372 my $t = Event::time; 3761 Coro::async_pool {
3373 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3762 $Coro::current->{desc} = "runtime saver";
3374 or die; 3763 write_runtime_sync
3375 3764 or warn "ERROR: unable to write runtime file: $!";
3376 $map->width (50);
3377 $map->height (50);
3378 $map->alloc;
3379 $map->_load_objects ("/tmp/x.map", 1);
3380 my $t = Event::time - $t;
3381
3382 #next unless $t < 0.0013;#d#
3383 if ($t < $min) {
3384 $min = $t;
3385 }
3386 $avg = $avg * 0.99 + $t * 0.01;
3387 }
3388 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3389 exit 0;
3390 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3391 }; 3765 };
3766 }
3392 3767
3393 $RUNTIME += $TICK;
3394 $NEXT_TICK += $TICK;
3395
3396 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3397 $NEXT_RUNTIME_WRITE = $NOW + 10;
3398 Coro::async_pool {
3399 write_runtime
3400 or warn "ERROR: unable to write runtime file: $!";
3401 };
3402 }
3403
3404# my $AFTER = Event::time;
3405# warn $AFTER - $NOW;#d#
3406
3407 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3768 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3408 $sig->send; 3769 $sig->send;
3409 } 3770 }
3410 while (my $sig = shift @WAIT_FOR_TICK) { 3771 while (my $sig = shift @WAIT_FOR_TICK) {
3411 $sig->send; 3772 $sig->send;
3412 } 3773 }
3413 3774
3414 $NOW = Event::time; 3775 $LOAD = ($NOW - $TICK_START) / $TICK;
3415
3416 # if we are delayed by four ticks or more, skip them all
3417 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3418
3419 $TICK_WATCHER->at ($NEXT_TICK);
3420 $TICK_WATCHER->start;
3421
3422 $LOAD = ($NOW - $tick_start) / $TICK;
3423 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3776 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3424 3777
3425 _post_tick; 3778 if (0) {
3426 3779 if ($NEXT_TICK) {
3427 3780 my $jitter = $TICK_START - $NEXT_TICK;
3781 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3782 warn "jitter $JITTER\n";#d#
3783 }
3428 }, 3784 }
3429); 3785}
3430 3786
3431{ 3787{
3432 BDB::max_poll_time $TICK * 0.1; 3788 # configure BDB
3433 $BDB_POLL_WATCHER = Event->io ( 3789
3434 reentrant => 0,
3435 fd => BDB::poll_fileno,
3436 poll => 'r',
3437 prio => 0,
3438 data => WF_AUTOCANCEL,
3439 cb => \&BDB::poll_cb,
3440 );
3441 BDB::min_parallel 8; 3790 BDB::min_parallel 8;
3442 3791 BDB::max_poll_reqs $TICK * 0.1;
3443 BDB::set_sync_prepare { 3792 $Coro::BDB::WATCHER->priority (1);
3444 my $status;
3445 my $current = $Coro::current;
3446 (
3447 sub {
3448 $status = $!;
3449 $current->ready; undef $current;
3450 },
3451 sub {
3452 Coro::schedule while defined $current;
3453 $! = $status;
3454 },
3455 )
3456 };
3457 3793
3458 unless ($DB_ENV) { 3794 unless ($DB_ENV) {
3459 $DB_ENV = BDB::db_env_create; 3795 $DB_ENV = BDB::db_env_create;
3796 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3797 | BDB::LOG_AUTOREMOVE, 1);
3798 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3799 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3460 3800
3461 cf::sync_job { 3801 cf::sync_job {
3462 eval { 3802 eval {
3463 BDB::db_env_open 3803 BDB::db_env_open
3464 $DB_ENV, 3804 $DB_ENV,
3466 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3806 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3467 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3807 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3468 0666; 3808 0666;
3469 3809
3470 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3810 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3471
3472 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3473 $DB_ENV->set_lk_detect;
3474 }; 3811 };
3475 3812
3476 cf::cleanup "db_env_open(db): $@" if $@; 3813 cf::cleanup "db_env_open(db): $@" if $@;
3477 }; 3814 };
3478 } 3815 }
3816
3817 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3818 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3819 };
3820 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3821 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3822 };
3823 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3824 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3825 };
3479} 3826}
3480 3827
3481{ 3828{
3829 # configure IO::AIO
3830
3482 IO::AIO::min_parallel 8; 3831 IO::AIO::min_parallel 8;
3483
3484 undef $Coro::AIO::WATCHER;
3485 IO::AIO::max_poll_time $TICK * 0.1; 3832 IO::AIO::max_poll_time $TICK * 0.1;
3486 $AIO_POLL_WATCHER = Event->io ( 3833 $Coro::AIO::WATCHER->priority (1);
3487 reentrant => 0,
3488 data => WF_AUTOCANCEL,
3489 fd => IO::AIO::poll_fileno,
3490 poll => 'r',
3491 prio => 6,
3492 cb => \&IO::AIO::poll_cb,
3493 );
3494} 3834}
3495 3835
3496my $_log_backtrace; 3836my $_log_backtrace;
3497 3837
3498sub _log_backtrace { 3838sub _log_backtrace {
3502 3842
3503 # limit the # of concurrent backtraces 3843 # limit the # of concurrent backtraces
3504 if ($_log_backtrace < 2) { 3844 if ($_log_backtrace < 2) {
3505 ++$_log_backtrace; 3845 ++$_log_backtrace;
3506 async { 3846 async {
3847 $Coro::current->{desc} = "abt $msg";
3848
3507 my @bt = fork_call { 3849 my @bt = fork_call {
3508 @addr = map { sprintf "%x", $_ } @addr; 3850 @addr = map { sprintf "%x", $_ } @addr;
3509 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3851 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3510 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3852 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3511 or die "addr2line: $!"; 3853 or die "addr2line: $!";

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