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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.411 by root, Fri Feb 1 15:54:07 2008 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
20use Data::Dumper; 29use Data::Dumper;
21use Digest::MD5; 30use Digest::MD5;
22use Fcntl; 31use Fcntl;
32use YAML ();
23use IO::AIO 2.32 (); 33use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
26 37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 45
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 47
36our %COMMAND = (); 48our %COMMAND = ();
37our %COMMAND_TIME = (); 49our %COMMAND_TIME = ();
38 50
39our @EXTS = (); # list of extension package names 51our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 52our %EXTCMD = ();
53our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE;
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 77our $NEXT_TICK;
50our $NOW; 78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER;
84our $DB_ENV;
51 85
52our %CFG; 86our %CFG;
53 87
54our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 89our $RUNTIME;
90our $NOW;
56 91
57our %PLAYER; # all users 92our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 93our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 95
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 96# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
64 102
65binmode STDOUT; 103binmode STDOUT;
66binmode STDERR; 104binmode STDERR;
67 105
68# read virtual server time, if available 106# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
73} 111}
74 112
75mkdir cf::localdir; 113mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 115
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
84 119
85############################################################################# 120#############################################################################
86 121
87=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
88 123
95=item $cf::RUNTIME 130=item $cf::RUNTIME
96 131
97The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 133every server tick.
99 134
100=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 138
102The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
104 143
105=item $cf::NOW 144=item $cf::NOW
106 145
107The time of the last (current) server tick. 146The time of the last (current) server tick.
108 147
109=item $cf::TICK 148=item $cf::TICK
110 149
111The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
112 151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
113=item %cf::CFG 162=item %cf::CFG
114 163
115Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 165from wherever your confdir points to.
117 166
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 167=item cf::wait_for_tick, cf::wait_for_tick_begin
119 168
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 170returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
124 178
125=back 179=back
126 180
127=cut 181=cut
128 182
129BEGIN { 183BEGIN {
130 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 185 my $msg = join "", @_;
132 utf8::encode $msg;
133 186
134 $msg .= "\n" 187 $msg .= "\n"
135 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
136 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
137 LOG llevError, $msg; 192 LOG llevError, $msg;
138 }; 193 };
139} 194}
195
196$Coro::State::DIEHOOK = sub {
197 return unless $^S eq 0; # "eq", not "=="
198
199 if ($Coro::current == $Coro::main) {#d#
200 warn "DIEHOOK called in main context, Coro bug?\n";#d#
201 return;#d#
202 }#d#
203
204 # kill coroutine otherwise
205 warn Carp::longmess $_[0];
206 Coro::terminate
207};
208
209$SIG{__DIE__} = sub { }; #d#?
140 210
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 211@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 212@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 213@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 214@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 215@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
216@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 217@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 218
148# we bless all objects into (empty) derived classes to force a method lookup 219# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 220# within the Safe compartment.
150for my $pkg (qw( 221for my $pkg (qw(
151 cf::global cf::attachable 222 cf::global cf::attachable
156)) { 227)) {
157 no strict 'refs'; 228 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 230}
160 231
161$Event::DIED = sub { 232$EV::DIED = sub {
162 warn "error in event callback: @_"; 233 warn "error in event callback: @_";
163}; 234};
235
236#############################################################################
164 237
165=head2 UTILITY FUNCTIONS 238=head2 UTILITY FUNCTIONS
166 239
167=over 4 240=over 4
168 241
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 260 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 261 $d
189 } || "[unable to dump $_[0]: '$@']"; 262 } || "[unable to dump $_[0]: '$@']";
190} 263}
191 264
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 265=item $ref = cf::decode_json $json
195 266
196Converts a JSON string into the corresponding perl data structure. 267Converts a JSON string into the corresponding perl data structure.
197 268
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 269=item $json = cf::encode_json $ref
206 270
207Converts a perl data structure into its JSON representation. 271Converts a perl data structure into its JSON representation.
208 272
209=cut 273=cut
210 274
211sub to_json($) { 275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 276
213 JSON::Syck::Dump $_[0] 277sub encode_json($) { $json_coder->encode ($_[0]) }
214} 278sub decode_json($) { $json_coder->decode ($_[0]) }
215 279
216=item cf::lock_wait $string 280=item cf::lock_wait $string
217 281
218Wait until the given lock is available. See cf::lock_acquire. 282Wait until the given lock is available. See cf::lock_acquire.
219 283
222Wait until the given lock is available and then acquires it and returns 286Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 287a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 288for example when the coroutine gets canceled), the lock is automatically
225returned. 289returned.
226 290
291Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro.
293
227Lock names should begin with a unique identifier (for example, cf::map::find 294Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 295uses map_find and cf::map::load uses map_load).
229 296
297=item $locked = cf::lock_active $string
298
299Return true if the lock is currently active, i.e. somebody has locked it.
300
230=cut 301=cut
231 302
232our %LOCK; 303our %LOCK;
304our %LOCKER;#d#
233 305
234sub lock_wait($) { 306sub lock_wait($) {
235 my ($key) = @_; 307 my ($key) = @_;
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
236 313
237 # wait for lock, if any 314 # wait for lock, if any
238 while ($LOCK{$key}) { 315 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 316 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 317 Coro::schedule;
246 323
247 # wait, to be sure we are not locked 324 # wait, to be sure we are not locked
248 lock_wait $key; 325 lock_wait $key;
249 326
250 $LOCK{$key} = []; 327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
251 329
252 Coro::guard { 330 Coro::guard {
331 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 332 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 333 $_->ready for @{ delete $LOCK{$key} };
255 } 334 }
256} 335}
257 336
337sub lock_active($) {
338 my ($key) = @_;
339
340 ! ! $LOCK{$key}
341}
342
258sub freeze_mainloop { 343sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 344 return unless $TICK_WATCHER->is_active;
260 345
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 346 my $guard = Coro::guard {
347 $TICK_WATCHER->start;
348 };
262 $TICK_WATCHER->stop; 349 $TICK_WATCHER->stop;
263 $guard 350 $guard
351}
352
353=item cf::periodic $interval, $cb
354
355Like EV::periodic, but randomly selects a starting point so that the actions
356get spread over timer.
357
358=cut
359
360sub periodic($$) {
361 my ($interval, $cb) = @_;
362
363 my $start = rand List::Util::min 180, $interval;
364
365 EV::periodic $start, $interval, 0, $cb
366}
367
368=item cf::get_slot $time[, $priority[, $name]]
369
370Allocate $time seconds of blocking CPU time at priority C<$priority>:
371This call blocks and returns only when you have at least C<$time> seconds
372of cpu time till the next tick. The slot is only valid till the next cede.
373
374The optional C<$name> can be used to identify the job to run. It might be
375used for statistical purposes and should identify the same time-class.
376
377Useful for short background jobs.
378
379=cut
380
381our @SLOT_QUEUE;
382our $SLOT_QUEUE;
383
384$SLOT_QUEUE->cancel if $SLOT_QUEUE;
385$SLOT_QUEUE = Coro::async {
386 $Coro::current->desc ("timeslot manager");
387
388 my $signal = new Coro::Signal;
389
390 while () {
391 next_job:
392 my $avail = cf::till_tick;
393 if ($avail > 0.01) {
394 for (0 .. $#SLOT_QUEUE) {
395 if ($SLOT_QUEUE[$_][0] < $avail) {
396 my $job = splice @SLOT_QUEUE, $_, 1, ();
397 $job->[2]->send;
398 Coro::cede;
399 goto next_job;
400 }
401 }
402 }
403
404 if (@SLOT_QUEUE) {
405 # we do not use wait_for_tick() as it returns immediately when tick is inactive
406 push @cf::WAIT_FOR_TICK, $signal;
407 $signal->wait;
408 } else {
409 Coro::schedule;
410 }
411 }
412};
413
414sub get_slot($;$$) {
415 my ($time, $pri, $name) = @_;
416
417 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal;
419
420 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
421 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
422 $SLOT_QUEUE->ready;
423 $sig->wait;
264} 424}
265 425
266=item cf::async { BLOCK } 426=item cf::async { BLOCK }
267 427
268Currently the same as Coro::async_pool, meaning you cannot use 428Currently the same as Coro::async_pool, meaning you cannot use
273 433
274BEGIN { *async = \&Coro::async_pool } 434BEGIN { *async = \&Coro::async_pool }
275 435
276=item cf::sync_job { BLOCK } 436=item cf::sync_job { BLOCK }
277 437
278The design of crossfire+ requires that the main coro ($Coro::main) is 438The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 439is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 440partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
441acceptable.
281 442
282If it must be done, put the blocking parts into C<sync_job>. This will run 443If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 444the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 445server will be frozen during this time, so the block should either finish
285fast or be very important. 446fast or be very important.
288 449
289sub sync_job(&) { 450sub sync_job(&) {
290 my ($job) = @_; 451 my ($job) = @_;
291 452
292 if ($Coro::current == $Coro::main) { 453 if ($Coro::current == $Coro::main) {
454 my $time = EV::time;
455
293 # this is the main coro, too bad, we have to block 456 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 457 # till the operation succeeds, freezing the server :/
295 458
459 LOG llevError, Carp::longmess "sync job";#d#
460
296 # TODO: use suspend/resume instead 461 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 462 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop; 463 my $freeze_guard = freeze_mainloop;
299 464
300 my $busy = 1; 465 my $busy = 1;
301 my @res; 466 my @res;
302 467
303 (async { 468 (async {
469 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 470 @res = eval { $job->() };
305 warn $@ if $@; 471 warn $@ if $@;
306 undef $busy; 472 undef $busy;
307 })->prio (Coro::PRIO_MAX); 473 })->prio (Coro::PRIO_MAX);
308 474
309 while ($busy) { 475 while ($busy) {
310 Coro::cede or Event::one_event; 476 if (Coro::nready) {
477 Coro::cede_notself;
478 } else {
479 EV::loop EV::LOOP_ONESHOT;
311 } 480 }
481 }
482
483 $time = EV::time - $time;
484
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load
312 489
313 wantarray ? @res : $res[0] 490 wantarray ? @res : $res[0]
314 } else { 491 } else {
315 # we are in another coroutine, how wonderful, everything just works 492 # we are in another coroutine, how wonderful, everything just works
316 493
336 $EXT_CORO{$coro+0} = $coro; 513 $EXT_CORO{$coro+0} = $coro;
337 514
338 $coro 515 $coro
339} 516}
340 517
341sub write_runtime { 518=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 519
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 520Executes the given code block with the given arguments in a seperate
345 or return; 521process, returning the results. Everything must be serialisable with
522Coro::Storable. May, of course, block. Note that the executed sub may
523never block itself or use any form of event handling.
346 524
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 525=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 526
351 aio_fsync $fh 527sub fork_call(&@) {
352 and return; 528 my ($cb, @args) = @_;
353 529
354 close $fh 530 # we seemingly have to make a local copy of the whole thing,
355 or return; 531 # otherwise perl prematurely frees the stuff :/
532 # TODO: investigate and fix (likely this will be rather laborious)
356 533
357 aio_rename "$runtime~", $runtime 534 my @res = Coro::Util::fork_eval {
358 and return; 535 reset_signals;
536 &$cb
537 }, @args;
359 538
539 wantarray ? @res : $res[-1]
540}
541
542=item $value = cf::db_get $family => $key
543
544Returns a single value from the environment database.
545
546=item cf::db_put $family => $key => $value
547
548Stores the given C<$value> in the family. It can currently store binary
549data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
550
551=item $db = cf::db_table "name"
552
553Create and/or open a new database table. The string must not be "db" and must be unique
554within each server.
555
556=cut
557
558sub db_table($) {
559 my ($name) = @_;
560 my $db = BDB::db_create $DB_ENV;
561
562 eval {
563 $db->set_flags (BDB::CHKSUM);
564
565 utf8::encode $name;
566 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
567 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
568 cf::cleanup "db_open(db): $!" if $!;
569 };
570 cf::cleanup "db_open(db): $@" if $@;
571
572 $db
573}
574
575our $DB;
576
577sub db_init {
578 cf::sync_job {
579 $DB ||= db_table "db";
580 };
581}
582
583sub db_get($$) {
584 my $key = "$_[0]/$_[1]";
585
586 cf::sync_job {
587 BDB::db_get $DB, undef, $key, my $data;
588
589 $! ? ()
590 : $data
360 1 591 }
592}
593
594sub db_put($$$) {
595 BDB::dbreq_pri 4;
596 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
597}
598
599=item cf::cache $id => [$paths...], $processversion => $process
600
601Generic caching function that returns the value of the resource $id,
602caching and regenerating as required.
603
604This function can block.
605
606=cut
607
608sub cache {
609 my ($id, $src, $processversion, $process) = @_;
610
611 my $meta =
612 join "\x00",
613 $processversion,
614 map {
615 aio_stat $_
616 and Carp::croak "$_: $!";
617
618 ($_, (stat _)[7,9])
619 } @$src;
620
621 my $dbmeta = db_get cache => "$id/meta";
622 if ($dbmeta ne $meta) {
623 # changed, we may need to process
624
625 my @data;
626 my $md5;
627
628 for (0 .. $#$src) {
629 0 <= aio_load $src->[$_], $data[$_]
630 or Carp::croak "$src->[$_]: $!";
631 }
632
633 # if processing is expensive, check
634 # checksum first
635 if (1) {
636 $md5 =
637 join "\x00",
638 $processversion,
639 map {
640 cf::cede_to_tick;
641 ($src->[$_], Digest::MD5::md5_hex $data[$_])
642 } 0.. $#$src;
643
644
645 my $dbmd5 = db_get cache => "$id/md5";
646 if ($dbmd5 eq $md5) {
647 db_put cache => "$id/meta", $meta;
648
649 return db_get cache => "$id/data";
650 }
651 }
652
653 my $t1 = Time::HiRes::time;
654 my $data = $process->(\@data);
655 my $t2 = Time::HiRes::time;
656
657 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
658
659 db_put cache => "$id/data", $data;
660 db_put cache => "$id/md5" , $md5;
661 db_put cache => "$id/meta", $meta;
662
663 return $data;
664 }
665
666 db_get cache => "$id/data"
667}
668
669=item cf::datalog type => key => value, ...
670
671Log a datalog packet of the given type with the given key-value pairs.
672
673=cut
674
675sub datalog($@) {
676 my ($type, %kv) = @_;
677 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 678}
362 679
363=back 680=back
364 681
365=cut 682=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 683
543############################################################################# 684#############################################################################
544 685
545=head2 ATTACHABLE OBJECTS 686=head2 ATTACHABLE OBJECTS
546 687
548attach callbacks/event handlers (a collection of which is called an "attachment") 689attach callbacks/event handlers (a collection of which is called an "attachment")
549to it. All such attachable objects support the following methods. 690to it. All such attachable objects support the following methods.
550 691
551In the following description, CLASS can be any of C<global>, C<object> 692In the following description, CLASS can be any of C<global>, C<object>
552C<player>, C<client> or C<map> (i.e. the attachable objects in 693C<player>, C<client> or C<map> (i.e. the attachable objects in
553crossfire+). 694Deliantra).
554 695
555=over 4 696=over 4
556 697
557=item $attachable->attach ($attachment, key => $value...) 698=item $attachable->attach ($attachment, key => $value...)
558 699
672our @CB_TYPE = (); # registry for type (cf-object class) based events 813our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 814our @CB_MAP = ();
674 815
675my %attachment; 816my %attachment;
676 817
818sub cf::attachable::thawer_merge {
819 # simply override everything except _meta
820 local $_[0]{_meta};
821 %{$_[0]} = %{$_[1]};
822}
823
677sub _attach_cb($$$$) { 824sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 825 my ($registry, $event, $prio, $cb) = @_;
679 826
680 use sort 'stable'; 827 use sort 'stable';
681 828
715 $registry = $CB_TYPE[$object_type] ||= []; 862 $registry = $CB_TYPE[$object_type] ||= [];
716 863
717 } elsif ($type eq "subtype") { 864 } elsif ($type eq "subtype") {
718 defined $object_type or Carp::croak "subtype specified without type"; 865 defined $object_type or Carp::croak "subtype specified without type";
719 my $object_subtype = shift @arg; 866 my $object_subtype = shift @arg;
720 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 867 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
721 868
722 } elsif ($type eq "package") { 869 } elsif ($type eq "package") {
723 my $pkg = shift @arg; 870 my $pkg = shift @arg;
724 871
725 while (my ($name, $id) = each %cb_id) { 872 while (my ($name, $id) = each %cb_id) {
754 _attach $registry, $klass, @attach; 901 _attach $registry, $klass, @attach;
755 } 902 }
756 903
757 $obj->{$name} = \%arg; 904 $obj->{$name} = \%arg;
758 } else { 905 } else {
759 warn "object uses attachment '$name' that is not available, postponing.\n"; 906 warn "object uses attachment '$name' which is not available, postponing.\n";
760 } 907 }
761 908
762 $obj->{_attachment}{$name} = undef; 909 $obj->{_attachment}{$name} = undef;
763} 910}
764 911
766 if (ref $_[0]) { 913 if (ref $_[0]) {
767 _object_attach @_; 914 _object_attach @_;
768 } else { 915 } else {
769 _attach shift->_attach_registry, @_; 916 _attach shift->_attach_registry, @_;
770 } 917 }
918 _recalc_want;
771}; 919};
772 920
773# all those should be optimised 921# all those should be optimised
774sub cf::attachable::detach { 922sub cf::attachable::detach {
775 my ($obj, $name) = @_; 923 my ($obj, $name) = @_;
778 delete $obj->{_attachment}{$name}; 926 delete $obj->{_attachment}{$name};
779 reattach ($obj); 927 reattach ($obj);
780 } else { 928 } else {
781 Carp::croak "cannot, currently, detach class attachments"; 929 Carp::croak "cannot, currently, detach class attachments";
782 } 930 }
931 _recalc_want;
783}; 932};
784 933
785sub cf::attachable::attached { 934sub cf::attachable::attached {
786 my ($obj, $name) = @_; 935 my ($obj, $name) = @_;
787 936
802 "; 951 ";
803 die if $@; 952 die if $@;
804} 953}
805 954
806our $override; 955our $override;
807our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 956our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
808 957
809sub override { 958sub override {
810 $override = 1; 959 $override = 1;
811 @invoke_results = (); 960 @INVOKE_RESULTS = (@_);
812} 961}
813 962
814sub do_invoke { 963sub do_invoke {
815 my $event = shift; 964 my $event = shift;
816 my $callbacks = shift; 965 my $callbacks = shift;
817 966
818 @invoke_results = (); 967 @INVOKE_RESULTS = ();
819 968
820 local $override; 969 local $override;
821 970
822 for (@$callbacks) { 971 for (@$callbacks) {
823 eval { &{$_->[1]} }; 972 eval { &{$_->[1]} };
832 } 981 }
833 982
834 0 983 0
835} 984}
836 985
837=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 986=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
838 987
839=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 988=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
840 989
841Generate an object-specific event with the given arguments. 990Generate an object-specific event with the given arguments.
842 991
843This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 992This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
844removed in future versions), and there is no public API to access override 993removed in future versions), and there is no public API to access override
845results (if you must, access C<@cf::invoke_results> directly). 994results (if you must, access C<@cf::INVOKE_RESULTS> directly).
846 995
847=back 996=back
848 997
849=cut 998=cut
850 999
851############################################################################# 1000#############################################################################
852# object support 1001# object support
1002
1003sub _object_equal($$);
1004sub _object_equal($$) {
1005 my ($a, $b) = @_;
1006
1007 return 0 unless (ref $a) eq (ref $b);
1008
1009 if ("HASH" eq ref $a) {
1010 my @ka = keys %$a;
1011 my @kb = keys %$b;
1012
1013 return 0 if @ka != @kb;
1014
1015 for (0 .. $#ka) {
1016 return 0 unless $ka[$_] eq $kb[$_];
1017 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1018 }
1019
1020 } elsif ("ARRAY" eq ref $a) {
1021
1022 return 0 if @$a != @$b;
1023
1024 for (0 .. $#$a) {
1025 return 0 unless _object_equal $a->[$_], $b->[$_];
1026 }
1027
1028 } elsif ($a ne $b) {
1029 return 0;
1030 }
1031
1032 1
1033}
1034
1035our $SLOW_MERGES;#d#
1036sub _can_merge {
1037 my ($ob1, $ob2) = @_;
1038
1039 ++$SLOW_MERGES;#d#
1040
1041 # we do the slow way here
1042 return _object_equal $ob1, $ob2
1043}
853 1044
854sub reattach { 1045sub reattach {
855 # basically do the same as instantiate, without calling instantiate 1046 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 1047 my ($obj) = @_;
1048
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 1050
858 my $registry = $obj->registry; 1051 my $registry = $obj->registry;
859 1052
860 @$registry = (); 1053 @$registry = ();
861 1054
876cf::attachable->attach ( 1069cf::attachable->attach (
877 prio => -1000000, 1070 prio => -1000000,
878 on_instantiate => sub { 1071 on_instantiate => sub {
879 my ($obj, $data) = @_; 1072 my ($obj, $data) = @_;
880 1073
881 $data = from_json $data; 1074 $data = decode_json $data;
882 1075
883 for (@$data) { 1076 for (@$data) {
884 my ($name, $args) = @$_; 1077 my ($name, $args) = @$_;
885 1078
886 $obj->attach ($name, %{$args || {} }); 1079 $obj->attach ($name, %{$args || {} });
902sub object_freezer_save { 1095sub object_freezer_save {
903 my ($filename, $rdata, $objs) = @_; 1096 my ($filename, $rdata, $objs) = @_;
904 1097
905 sync_job { 1098 sync_job {
906 if (length $$rdata) { 1099 if (length $$rdata) {
1100 utf8::decode (my $decname = $filename);
907 warn sprintf "saving %s (%d,%d)\n", 1101 warn sprintf "saving %s (%d,%d)\n",
908 $filename, length $$rdata, scalar @$objs; 1102 $decname, length $$rdata, scalar @$objs;
909 1103
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 1105 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 1107 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 1108 close $fh;
915 1109
916 if (@$objs) { 1110 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 1112 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 1114 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 1115 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 1116 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 1117 aio_rename "$filename.pst~", "$filename.pst";
924 } 1118 }
925 } else { 1119 } else {
926 aio_unlink "$filename.pst"; 1120 aio_unlink "$filename.pst";
932 } 1126 }
933 } else { 1127 } else {
934 aio_unlink $filename; 1128 aio_unlink $filename;
935 aio_unlink "$filename.pst"; 1129 aio_unlink "$filename.pst";
936 } 1130 }
937 } 1131 };
938} 1132}
939 1133
940sub object_freezer_as_string { 1134sub object_freezer_as_string {
941 my ($rdata, $objs) = @_; 1135 my ($rdata, $objs) = @_;
942 1136
954 or return; 1148 or return;
955 1149
956 unless (aio_stat "$filename.pst") { 1150 unless (aio_stat "$filename.pst") {
957 (aio_load "$filename.pst", $av) >= 0 1151 (aio_load "$filename.pst", $av) >= 0
958 or return; 1152 or return;
1153
959 $av = eval { (Storable::thaw $av)->{objs} }; 1154 my $st = eval { Coro::Storable::thaw $av };
1155 $av = $st->{objs};
960 } 1156 }
961 1157
1158 utf8::decode (my $decname = $filename);
962 warn sprintf "loading %s (%d)\n", 1159 warn sprintf "loading %s (%d,%d)\n",
963 $filename, length $data, scalar @{$av || []};#d# 1160 $decname, length $data, scalar @{$av || []};
1161
964 return ($data, $av); 1162 ($data, $av)
965} 1163}
1164
1165=head2 COMMAND CALLBACKS
1166
1167=over 4
1168
1169=cut
966 1170
967############################################################################# 1171#############################################################################
968# command handling &c 1172# command handling &c
969 1173
970=item cf::register_command $name => \&callback($ob,$args); 1174=item cf::register_command $name => \&callback($ob,$args);
983 push @{ $COMMAND{$name} }, [$caller, $cb]; 1187 push @{ $COMMAND{$name} }, [$caller, $cb];
984} 1188}
985 1189
986=item cf::register_extcmd $name => \&callback($pl,$packet); 1190=item cf::register_extcmd $name => \&callback($pl,$packet);
987 1191
988Register a callbackf ro execution when the client sends an extcmd packet. 1192Register a callback for execution when the client sends an (synchronous)
1193extcmd packet. Ext commands will be processed in the order they are
1194received by the server, like other user commands. The first argument is
1195the logged-in player. Ext commands can only be processed after a player
1196has logged in successfully.
989 1197
990If the callback returns something, it is sent back as if reply was being 1198If the callback returns something, it is sent back as if reply was being
991called. 1199called.
992 1200
1201=item cf::register_exticmd $name => \&callback($ns,$packet);
1202
1203Register a callback for execution when the client sends an (asynchronous)
1204exticmd packet. Exti commands are processed by the server as soon as they
1205are received, i.e. out of order w.r.t. other commands. The first argument
1206is a client socket. Exti commands can be received anytime, even before
1207log-in.
1208
1209If the callback returns something, it is sent back as if reply was being
1210called.
1211
993=cut 1212=cut
994 1213
995sub register_extcmd { 1214sub register_extcmd {
996 my ($name, $cb) = @_; 1215 my ($name, $cb) = @_;
997 1216
998 $EXTCMD{$name} = $cb; 1217 $EXTCMD{$name} = $cb;
1218}
1219
1220sub register_exticmd {
1221 my ($name, $cb) = @_;
1222
1223 $EXTICMD{$name} = $cb;
999} 1224}
1000 1225
1001cf::player->attach ( 1226cf::player->attach (
1002 on_command => sub { 1227 on_command => sub {
1003 my ($pl, $name, $params) = @_; 1228 my ($pl, $name, $params) = @_;
1012 cf::override; 1237 cf::override;
1013 }, 1238 },
1014 on_extcmd => sub { 1239 on_extcmd => sub {
1015 my ($pl, $buf) = @_; 1240 my ($pl, $buf) = @_;
1016 1241
1017 my $msg = eval { from_json $buf }; 1242 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1018 1243
1019 if (ref $msg) { 1244 if (ref $msg) {
1245 my ($type, $reply, @payload) =
1246 "ARRAY" eq ref $msg
1247 ? @$msg
1248 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1249
1250 my @reply;
1251
1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1252 if (my $cb = $EXTCMD{$type}) {
1021 if (my %reply = $cb->($pl, $msg)) { 1253 @reply = $cb->($pl, @payload);
1022 $pl->ext_reply ($msg->{msgid}, %reply);
1023 }
1024 } 1254 }
1255
1256 $pl->ext_reply ($reply, @reply)
1257 if $reply;
1258
1025 } else { 1259 } else {
1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1260 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1027 } 1261 }
1028 1262
1029 cf::override; 1263 cf::override;
1030 }, 1264 },
1031); 1265);
1032 1266
1033sub load_extension {
1034 my ($path) = @_;
1035
1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1037 my $base = $1;
1038 my $pkg = $1;
1039 $pkg =~ s/[^[:word:]]/_/g;
1040 $pkg = "ext::$pkg";
1041
1042 warn "... loading '$path' into '$pkg'\n";
1043
1044 open my $fh, "<:utf8", $path
1045 or die "$path: $!";
1046
1047 my $source =
1048 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> })
1051 . "\n};\n1";
1052
1053 eval $source
1054 or die $@ ? "$path: $@\n"
1055 : "extension disabled.\n";
1056
1057 push @EXTS, $pkg;
1058}
1059
1060sub load_extensions { 1267sub load_extensions {
1268 cf::sync_job {
1269 my %todo;
1270
1061 for my $ext (<$LIBDIR/*.ext>) { 1271 for my $path (<$LIBDIR/*.ext>) {
1062 next unless -r $ext; 1272 next unless -r $path;
1063 eval { 1273
1064 load_extension $ext; 1274 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1275 my $base = $1;
1276 my $pkg = $1;
1277 $pkg =~ s/[^[:word:]]/_/g;
1278 $pkg = "ext::$pkg";
1279
1280 open my $fh, "<:utf8", $path
1281 or die "$path: $!";
1282
1283 my $source = do { local $/; <$fh> };
1284
1285 my %ext = (
1286 path => $path,
1287 base => $base,
1288 pkg => $pkg,
1289 );
1290
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293
1294 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n"
1297 . $source
1298 . "\n};\n1";
1299
1300 $todo{$base} = \%ext;
1301 }
1302
1303 my %done;
1304 while (%todo) {
1305 my $progress;
1306
1307 while (my ($k, $v) = each %todo) {
1308 for (split /,\s*/, $v->{meta}{depends}) {
1309 goto skip
1310 unless exists $done{$_};
1311 }
1312
1313 warn "... loading '$k' into '$v->{pkg}'\n";
1314
1315 unless (eval $v->{source}) {
1316 my $msg = $@ ? "$v->{path}: $@\n"
1317 : "$v->{base}: extension inactive.\n";
1318
1319 if (exists $v->{meta}{mandatory}) {
1320 warn $msg;
1321 cf::cleanup "mandatory extension failed to load, exiting.";
1322 }
1323
1324 warn $msg;
1325 }
1326
1327 $done{$k} = delete $todo{$k};
1328 push @EXTS, $v->{pkg};
1329 $progress = 1;
1065 1 1330 }
1066 } or warn "$ext not loaded: $@"; 1331
1332 skip:
1333 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1334 unless $progress;
1335 }
1067 } 1336 };
1068} 1337}
1069 1338
1070############################################################################# 1339#############################################################################
1071# load/save/clean perl data associated with a map
1072 1340
1073*cf::mapsupport::on_clean = sub { 1341=back
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 1342
1086=head2 CORE EXTENSIONS 1343=head2 CORE EXTENSIONS
1087 1344
1088Functions and methods that extend core crossfire objects. 1345Functions and methods that extend core crossfire objects.
1089 1346
1095 1352
1096=head3 cf::player 1353=head3 cf::player
1097 1354
1098=over 4 1355=over 4
1099 1356
1357=item cf::player::num_playing
1358
1359Returns the official number of playing players, as per the Crossfire metaserver rules.
1360
1361=cut
1362
1363sub num_playing {
1364 scalar grep
1365 $_->ob->map
1366 && !$_->hidden
1367 && !$_->ob->flag (cf::FLAG_WIZ),
1368 cf::player::list
1369}
1370
1100=item cf::player::find $login 1371=item cf::player::find $login
1101 1372
1102Returns the given player object, loading it if necessary (might block). 1373Returns the given player object, loading it if necessary (might block).
1103 1374
1104=cut 1375=cut
1105 1376
1106sub playerdir($) { 1377sub playerdir($) {
1107 cf::localdir 1378 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1379 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1380}
1113 1381
1114sub path($) { 1382sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1383 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 1384
1117 (playerdir $login) . "/$login.pl" 1385 (playerdir $login) . "/playerdata"
1118} 1386}
1119 1387
1120sub find_active($) { 1388sub find_active($) {
1121 $cf::PLAYER{$_[0]} 1389 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 1390 and $cf::PLAYER{$_[0]}->active
1125 1393
1126sub exists($) { 1394sub exists($) {
1127 my ($login) = @_; 1395 my ($login) = @_;
1128 1396
1129 $cf::PLAYER{$login} 1397 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 1398 or cf::sync_job { !aio_stat path $login }
1131} 1399}
1132 1400
1133sub find($) { 1401sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1402 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1403 my $login = $_[0];
1136 1404
1137 my $guard = cf::lock_acquire "user_find:$login"; 1405 my $guard = cf::lock_acquire "user_find:$login";
1138 1406
1139 $cf::PLAYER{$_[0]} || do { 1407 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login 1408 # rename old playerfiles to new ones
1409 #TODO: remove when no longer required
1410 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1411 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1412 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1413 aio_unlink +(playerdir $login) . "/$login.pl";
1414
1415 my $f = new_from_file cf::object::thawer path $login
1141 or return; 1416 or return;
1417
1418 my $pl = cf::player::load_pl $f
1419 or return;
1420 local $cf::PLAYER_LOADING{$login} = $pl;
1421 $f->resolve_delayed_derefs;
1142 $cf::PLAYER{$login} = $pl 1422 $cf::PLAYER{$login} = $pl
1143 } 1423 }
1144 } 1424 }
1145} 1425}
1146 1426
1156 1436
1157 aio_mkdir playerdir $pl, 0770; 1437 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME; 1438 $pl->{last_save} = $cf::RUNTIME;
1159 1439
1160 $pl->save_pl ($path); 1440 $pl->save_pl ($path);
1161 Coro::cede; 1441 cf::cede_to_tick;
1162} 1442}
1163 1443
1164sub new($) { 1444sub new($) {
1165 my ($login) = @_; 1445 my ($login) = @_;
1166 1446
1172 $cf::PLAYER{$login} = $self; 1452 $cf::PLAYER{$login} = $self;
1173 1453
1174 $self 1454 $self
1175} 1455}
1176 1456
1457=item $player->send_msg ($channel, $msg, $color, [extra...])
1458
1459=cut
1460
1461sub send_msg {
1462 my $ns = shift->ns
1463 or return;
1464 $ns->send_msg (@_);
1465}
1466
1177=item $pl->quit_character 1467=item $pl->quit_character
1178 1468
1179Nukes the player without looking back. If logged in, the connection will 1469Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time. 1470be destroyed. May block for a long time.
1181 1471
1182=cut 1472=cut
1183 1473
1184sub quit_character { 1474sub quit_character {
1185 my ($pl) = @_; 1475 my ($pl) = @_;
1476
1477 my $name = $pl->ob->name;
1186 1478
1187 $pl->{deny_save} = 1; 1479 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1480 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1481
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1482 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 my $path = playerdir $pl; 1487 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1488 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1489 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1490 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1491 $pl->destroy;
1492
1493 my $prefix = qr<^~\Q$name\E/>;
1494
1495 # nuke player maps
1496 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1497
1200 IO::AIO::aio_rmtree $temp; 1498 IO::AIO::aio_rmtree $temp;
1499}
1500
1501=item $pl->kick
1502
1503Kicks a player out of the game. This destroys the connection.
1504
1505=cut
1506
1507sub kick {
1508 my ($pl, $kicker) = @_;
1509
1510 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1511 $pl->killer ("kicked");
1512 $pl->ns->destroy;
1201} 1513}
1202 1514
1203=item cf::player::list_logins 1515=item cf::player::list_logins
1204 1516
1205Returns am arrayref of all valid playernames in the system, can take a 1517Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1518while and may block, so not sync_job-capable, ever.
1207 1519
1208=cut 1520=cut
1209 1521
1210sub list_logins { 1522sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1523 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1524 or return [];
1213 1525
1214 my @logins; 1526 my @logins;
1215 1527
1216 for my $login (@$dirs) { 1528 for my $login (@$dirs) {
1529 my $path = path $login;
1530
1531 # a .pst is a dead give-away for a valid player
1532 unless (-e "$path.pst") {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1533 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next; 1534 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag 1535 $buf !~ /^password -------------$/m or next; # official not-valid tag
1536 }
1220 1537
1221 utf8::decode $login; 1538 utf8::decode $login;
1222 push @logins, $login; 1539 push @logins, $login;
1223 } 1540 }
1224 1541
1225 \@logins 1542 \@logins
1226} 1543}
1227 1544
1228=item $player->maps 1545=item $player->maps
1229 1546
1230Returns an arrayref of cf::path's of all maps that are private for this 1547Returns an arrayref of map paths that are private for this
1231player. May block. 1548player. May block.
1232 1549
1233=cut 1550=cut
1234 1551
1235sub maps($) { 1552sub maps($) {
1236 my ($pl) = @_; 1553 my ($pl) = @_;
1554
1555 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1556
1238 my $files = aio_readdir playerdir $pl 1557 my $files = aio_readdir playerdir $pl
1239 or return; 1558 or return;
1240 1559
1241 my @paths; 1560 my @paths;
1243 for (@$files) { 1562 for (@$files) {
1244 utf8::decode $_; 1563 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1564 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1565 next unless /^$PATH_SEP/o;
1247 1566
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1567 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1568 }
1250 1569
1251 \@paths 1570 \@paths
1252} 1571}
1253 1572
1573=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1574
1575Expand crossfire pod fragments into protocol xml.
1576
1577=cut
1578
1579use re 'eval';
1580
1581my $group;
1582my $interior; $interior = qr{
1583 # match a pod interior sequence sans C<< >>
1584 (?:
1585 \ (.*?)\ (?{ $group = $^N })
1586 | < (??{$interior}) >
1587 )
1588}x;
1589
1590sub expand_cfpod {
1591 my ($self, $pod) = @_;
1592
1593 my $xml;
1594
1595 while () {
1596 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1597 $group = $1;
1598
1599 $group =~ s/&/&amp;/g;
1600 $group =~ s/</&lt;/g;
1601
1602 $xml .= $group;
1603 } elsif ($pod =~ m%\G
1604 ([BCGHITU])
1605 <
1606 (?:
1607 ([^<>]*) (?{ $group = $^N })
1608 | < $interior >
1609 )
1610 >
1611 %gcsx
1612 ) {
1613 my ($code, $data) = ($1, $group);
1614
1615 if ($code eq "B") {
1616 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1617 } elsif ($code eq "I") {
1618 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1619 } elsif ($code eq "U") {
1620 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1621 } elsif ($code eq "C") {
1622 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1623 } elsif ($code eq "T") {
1624 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1625 } elsif ($code eq "G") {
1626 my ($male, $female) = split /\|/, $data;
1627 $data = $self->gender ? $female : $male;
1628 $xml .= expand_cfpod ($self, $data);
1629 } elsif ($code eq "H") {
1630 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1631 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1632 "")
1633 [$self->{hintmode}];
1634 } else {
1635 $xml .= "error processing '$code($data)' directive";
1636 }
1637 } else {
1638 if ($pod =~ /\G(.+)/) {
1639 warn "parse error while expanding $pod (at $1)";
1640 }
1641 last;
1642 }
1643 }
1644
1645 for ($xml) {
1646 # create single paragraphs (very hackish)
1647 s/(?<=\S)\n(?=\w)/ /g;
1648
1649 # compress some whitespace
1650 s/\s+\n/\n/g; # ws line-ends
1651 s/\n\n+/\n/g; # double lines
1652 s/^\n+//; # beginning lines
1653 s/\n+$//; # ending lines
1654 }
1655
1656 $xml
1657}
1658
1659no re 'eval';
1660
1661sub hintmode {
1662 $_[0]{hintmode} = $_[1] if @_ > 1;
1663 $_[0]{hintmode}
1664}
1665
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1666=item $player->ext_reply ($msgid, @msg)
1255 1667
1256Sends an ext reply to the player. 1668Sends an ext reply to the player.
1257 1669
1258=cut 1670=cut
1259 1671
1260sub ext_reply($$$%) { 1672sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1673 my ($self, $id, @msg) = @_;
1262 1674
1263 $msg{msgid} = $id; 1675 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1676}
1267 1677
1268package cf; 1678=item $player->ext_msg ($type, @msg)
1679
1680Sends an ext event to the client.
1681
1682=cut
1683
1684sub ext_msg($$@) {
1685 my ($self, $type, @msg) = @_;
1686
1687 $self->ns->ext_msg ($type, @msg);
1688}
1689
1690=head3 cf::region
1691
1692=over 4
1693
1694=cut
1695
1696package cf::region;
1697
1698=item cf::region::find_by_path $path
1699
1700Tries to decuce the likely region for a map knowing only its path.
1701
1702=cut
1703
1704sub find_by_path($) {
1705 my ($path) = @_;
1706
1707 my ($match, $specificity);
1708
1709 for my $region (list) {
1710 if ($region->{match} && $path =~ $region->{match}) {
1711 ($match, $specificity) = ($region, $region->specificity)
1712 if $region->specificity > $specificity;
1713 }
1714 }
1715
1716 $match
1717}
1269 1718
1270=back 1719=back
1271
1272 1720
1273=head3 cf::map 1721=head3 cf::map
1274 1722
1275=over 4 1723=over 4
1276 1724
1279package cf::map; 1727package cf::map;
1280 1728
1281use Fcntl; 1729use Fcntl;
1282use Coro::AIO; 1730use Coro::AIO;
1283 1731
1732use overload
1733 '""' => \&as_string,
1734 fallback => 1;
1735
1284our $MAX_RESET = 3600; 1736our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1737our $DEFAULT_RESET = 3000;
1286 1738
1287sub generate_random_map { 1739sub generate_random_map {
1288 my ($path, $rmp) = @_; 1740 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1741 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1742 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1743 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1744 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1745 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1746 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1747 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1752 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1753 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1754 )
1305} 1755}
1306 1756
1757=item cf::map->register ($regex, $prio)
1758
1759Register a handler for the map path matching the given regex at the
1760givne priority (higher is better, built-in handlers have priority 0, the
1761default).
1762
1763=cut
1764
1765sub register {
1766 my (undef, $regex, $prio) = @_;
1767 my $pkg = caller;
1768
1769 no strict;
1770 push @{"$pkg\::ISA"}, __PACKAGE__;
1771
1772 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1773}
1774
1775# also paths starting with '/'
1776$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1777
1778sub thawer_merge {
1779 my ($self, $merge) = @_;
1780
1781 # we have to keep some variables in memory intact
1782 local $self->{path};
1783 local $self->{load_path};
1784
1785 $self->SUPER::thawer_merge ($merge);
1786}
1787
1788sub normalise {
1789 my ($path, $base) = @_;
1790
1791 $path = "$path"; # make sure its a string
1792
1793 $path =~ s/\.map$//;
1794
1795 # map plan:
1796 #
1797 # /! non-realised random map exit (special hack!)
1798 # {... are special paths that are not being touched
1799 # ?xxx/... are special absolute paths
1800 # ?random/... random maps
1801 # /... normal maps
1802 # ~user/... per-player map of a specific user
1803
1804 $path =~ s/$PATH_SEP/\//go;
1805
1806 # treat it as relative path if it starts with
1807 # something that looks reasonable
1808 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1809 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1810
1811 $base =~ s{[^/]+/?$}{};
1812 $path = "$base/$path";
1813 }
1814
1815 for ($path) {
1816 redo if s{//}{/};
1817 redo if s{/\.?/}{/};
1818 redo if s{/[^/]+/\.\./}{/};
1819 }
1820
1821 $path
1822}
1823
1824sub new_from_path {
1825 my (undef, $path, $base) = @_;
1826
1827 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1828
1829 $path = normalise $path, $base;
1830
1831 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1832 if ($path =~ $EXT_MAP{$pkg}[1]) {
1833 my $self = bless cf::map::new, $pkg;
1834 $self->{path} = $path; $self->path ($path);
1835 $self->init; # pass $1 etc.
1836 return $self;
1837 }
1838 }
1839
1840 Carp::cluck "unable to resolve path '$path' (base '$base').";
1841 ()
1842}
1843
1844sub init {
1845 my ($self) = @_;
1846
1847 $self
1848}
1849
1850sub as_string {
1851 my ($self) = @_;
1852
1853 "$self->{path}"
1854}
1855
1856# the displayed name, this is a one way mapping
1857sub visible_name {
1858 &as_string
1859}
1860
1861# the original (read-only) location
1862sub load_path {
1863 my ($self) = @_;
1864
1865 "$MAPDIR/$self->{path}.map"
1866}
1867
1868# the temporary/swap location
1869sub save_path {
1870 my ($self) = @_;
1871
1872 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1873 "$TMPDIR/$path.map"
1874}
1875
1876# the unique path, undef == no special unique path
1877sub uniq_path {
1878 my ($self) = @_;
1879
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1881 "$UNIQUEDIR/$path"
1882}
1883
1307# and all this just because we cannot iterate over 1884# and all this just because we cannot iterate over
1308# all maps in C++... 1885# all maps in C++...
1309sub change_all_map_light { 1886sub change_all_map_light {
1310 my ($change) = @_; 1887 my ($change) = @_;
1311 1888
1312 $_->change_map_light ($change) 1889 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1890 for grep $_->outdoor, values %cf::MAP;
1314} 1891}
1315 1892
1893sub decay_objects {
1894 my ($self) = @_;
1895
1896 return if $self->{deny_reset};
1897
1898 $self->do_decay_objects;
1899}
1900
1901sub unlink_save {
1902 my ($self) = @_;
1903
1904 utf8::encode (my $save = $self->save_path);
1905 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1906 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1907}
1908
1316sub load_map_header($) { 1909sub load_header_from($) {
1317 my ($path) = @_; 1910 my ($self, $path) = @_;
1318 1911
1319 utf8::encode $path; 1912 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1913 my $f = new_from_file cf::object::thawer $path
1321 or return; 1914 or return;
1322 1915
1323 my $map = cf::map::new 1916 $self->_load_header ($f)
1324 or return; 1917 or return;
1325 1918
1326 # for better error messages only, will be overwritten later 1919 local $MAP_LOADING{$self->{path}} = $self;
1327 $map->path ($path); 1920 $f->resolve_delayed_derefs;
1328 1921
1329 $map->load_header ($path) 1922 $self->{load_path} = $path;
1923
1924 1
1925}
1926
1927sub load_header_orig {
1928 my ($self) = @_;
1929
1930 $self->load_header_from ($self->load_path)
1931}
1932
1933sub load_header_temp {
1934 my ($self) = @_;
1935
1936 $self->load_header_from ($self->save_path)
1937}
1938
1939sub prepare_temp {
1940 my ($self) = @_;
1941
1942 $self->last_access ((delete $self->{last_access})
1943 || $cf::RUNTIME); #d#
1944 # safety
1945 $self->{instantiate_time} = $cf::RUNTIME
1946 if $self->{instantiate_time} > $cf::RUNTIME;
1947}
1948
1949sub prepare_orig {
1950 my ($self) = @_;
1951
1952 $self->{load_original} = 1;
1953 $self->{instantiate_time} = $cf::RUNTIME;
1954 $self->last_access ($cf::RUNTIME);
1955 $self->instantiate;
1956}
1957
1958sub load_header {
1959 my ($self) = @_;
1960
1961 if ($self->load_header_temp) {
1962 $self->prepare_temp;
1963 } else {
1964 $self->load_header_orig
1330 or return; 1965 or return;
1966 $self->prepare_orig;
1967 }
1331 1968
1332 $map->{load_path} = $path; 1969 $self->{deny_reset} = 1
1970 if $self->no_reset;
1333 1971
1334 $map 1972 $self->default_region (cf::region::find_by_path $self->{path})
1973 unless $self->default_region;
1974
1975 1
1335} 1976}
1336 1977
1337sub find; 1978sub find;
1338sub find { 1979sub find {
1339 my ($path, $origin) = @_; 1980 my ($path, $origin) = @_;
1340 1981
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1982 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1983
1984 cf::lock_wait "map_data:$path";#d#remove
1346 cf::lock_wait "map_find:$key"; 1985 cf::lock_wait "map_find:$path";
1347 1986
1348 $cf::MAP{$key} || do { 1987 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1988 my $guard1 = cf::lock_acquire "map_find:$path";
1989 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1350 1990
1351 # do it the slow way 1991 my $map = new_from_path cf::map $path
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1992 or return;
1365 1993
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1994 $map->{last_save} = $cf::RUNTIME;
1378 1995
1379 Coro::cede; 1996 $map->load_header
1997 or return;
1380 1998
1381 if ($map->should_reset) { 1999 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2000 # doing this can freeze the server in a sync job, obviously
2001 #$cf::WAIT_FOR_TICK->wait;
2002 undef $guard1;
2003 undef $guard2;
1382 $map->reset; 2004 $map->reset;
1383 undef $guard;
1384 $map = find $path 2005 return find $path;
1385 or return;
1386 } 2006 }
1387 2007
1388 $cf::MAP{$key} = $map 2008 $cf::MAP{$path} = $map
1389 } 2009 }
1390} 2010}
2011
2012sub pre_load { }
2013sub post_load { }
1391 2014
1392sub load { 2015sub load {
1393 my ($self) = @_; 2016 my ($self) = @_;
1394 2017
2018 local $self->{deny_reset} = 1; # loading can take a long time
2019
1395 my $path = $self->{path}; 2020 my $path = $self->{path};
2021
2022 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2023 my $guard = cf::lock_acquire "map_data:$path";
1397 2024
2025 return unless $self->valid;
1398 return if $self->in_memory != cf::MAP_SWAPPED; 2026 return unless $self->in_memory == cf::MAP_SWAPPED;
1399 2027
1400 $self->in_memory (cf::MAP_LOADING); 2028 $self->in_memory (cf::MAP_LOADING);
1401 2029
1402 $self->alloc; 2030 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1) 2031
2032 $self->pre_load;
2033 cf::cede_to_tick;
2034
2035 my $f = new_from_file cf::object::thawer $self->{load_path};
2036 $f->skip_block;
2037 $self->_load_objects ($f)
1404 or return; 2038 or return;
1405 2039
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2040 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 2041 if delete $self->{load_original};
1408 2042
1409 if (my $uniq = $path->uniq_path) { 2043 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 2044 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 2045 unless (aio_stat $uniq) {
2046 if (my $f = new_from_file cf::object::thawer $uniq) {
1412 $self->clear_unique_items; 2047 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 2048 $self->_load_objects ($f);
2049 $f->resolve_delayed_derefs;
2050 }
1414 } 2051 }
1415 } 2052 }
1416 2053
1417 Coro::cede; 2054 $f->resolve_delayed_derefs;
1418 2055
2056 cf::cede_to_tick;
1419 # now do the right thing for maps 2057 # now do the right thing for maps
1420 $self->link_multipart_objects; 2058 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 2059 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 2060 unless $self->difficulty;
2061 cf::cede_to_tick;
2062
2063 unless ($self->{deny_activate}) {
2064 $self->decay_objects;
2065 $self->fix_auto_apply;
2066 $self->update_buttons;
2067 cf::cede_to_tick;
2068 $self->set_darkness_map;
2069 cf::cede_to_tick;
1432 $self->activate; 2070 $self->activate;
1433 } 2071 }
1434 2072
1435 Coro::cede; 2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
1436 2075
1437 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_IN_MEMORY);
2077 }
2078
2079 $self->post_load;
2080}
2081
2082sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088# return find "?party/" . $ob->name . "/" . $self->{path}
2089# if $self->per_party;
2090
2091 $self
1438} 2092}
1439 2093
1440# find and load all maps in the 3x3 area around a map 2094# find and load all maps in the 3x3 area around a map
1441sub load_diag { 2095sub load_neighbours {
1442 my ($map) = @_; 2096 my ($map) = @_;
1443 2097
1444 my @diag; # diagonal neighbours 2098 my @neigh; # diagonal neighbours
1445 2099
1446 for (0 .. 3) { 2100 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_) 2101 my $neigh = $map->tile_path ($_)
1448 or next; 2102 or next;
1449 $neigh = find $neigh, $map 2103 $neigh = find $neigh, $map
1450 or next; 2104 or next;
1451 $neigh->load; 2105 $neigh->load;
1452 2106
2107 push @neigh,
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 } 2110 }
1456 2111
1457 for (@diag) { 2112 for (grep defined $_->[0], @neigh) {
2113 my ($path, $origin) = @$_;
1458 my $neigh = find @$_ 2114 my $neigh = find $path, $origin
1459 or next; 2115 or next;
1460 $neigh->load; 2116 $neigh->load;
1461 } 2117 }
1462} 2118}
1463 2119
1468} 2124}
1469 2125
1470sub do_load_sync { 2126sub do_load_sync {
1471 my ($map) = @_; 2127 my ($map) = @_;
1472 2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
1473 cf::sync_job { $map->load }; 2132 cf::sync_job { $map->load };
1474} 2133}
1475 2134
1476our %MAP_PREFETCH; 2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
1477our $MAP_PREFETCHER = Coro::async { 2149 $MAP_PREFETCHER ||= cf::async {
1478 while () { 2150 $Coro::current->{desc} = "map prefetcher";
2151
1479 while (%MAP_PREFETCH) { 2152 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH 2153 while (my ($k, $v) = each %MAP_PREFETCH) {
1481 or next; 2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
1482 my $path = delete $MAP_PREFETCH{$key}; 2158 delete $MAP_PREFETCH{$k};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 } 2159 }
1488 Coro::schedule; 2160 }
2161 undef $MAP_PREFETCHER;
1489 } 2162 };
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready; 2163 $MAP_PREFETCHER->prio (6);
1504 2164
1505 () 2165 ()
1506} 2166}
1507 2167
1508sub save { 2168sub save {
1509 my ($self) = @_; 2169 my ($self) = @_;
1510 2170
1511 my $lock = cf::lock_acquire "map_data:" . $self->path; 2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
1512 2172
1513 $self->{last_save} = $cf::RUNTIME; 2173 $self->{last_save} = $cf::RUNTIME;
1514 2174
1515 return unless $self->dirty; 2175 return unless $self->dirty;
1516 2176
1517 my $save = $self->{path}->save_path; utf8::encode $save; 2177 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 2179
1520 $self->{load_path} = $save; 2180 $self->{load_path} = $save;
1521 2181
1522 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1523 2183
1524 local $self->{last_access} = $self->last_access;#d# 2184 local $self->{last_access} = $self->last_access;#d#
1525 2185
1526 cf::async { 2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
1527 $_->contr->save for $self->players; 2188 $_->contr->save for $self->players;
1528 }; 2189 };
1529 2190
1530 if ($uniq) { 2191 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2192 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 2193 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 2194 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 2196 }
1536} 2197}
1537 2198
1538sub swap_out { 2199sub swap_out {
1539 my ($self) = @_; 2200 my ($self) = @_;
1540 2201
1541 # save first because save cedes 2202 # save first because save cedes
1542 $self->save; 2203 $self->save;
1543 2204
1544 my $lock = cf::lock_acquire "map_data:" . $self->path; 2205 my $lock = cf::lock_acquire "map_data:$self->{path}";
1545 2206
1546 return if $self->players; 2207 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY; 2208 return if $self->in_memory != cf::MAP_IN_MEMORY;
1548 return if $self->{deny_save}; 2209 return if $self->{deny_save};
1549 2210
2211 $self->in_memory (cf::MAP_SWAPPED);
2212
2213 $self->deactivate;
2214 $_->clear_links_to ($self) for values %cf::MAP;
1550 $self->clear; 2215 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552} 2216}
1553 2217
1554sub reset_at { 2218sub reset_at {
1555 my ($self) = @_; 2219 my ($self) = @_;
1556 2220
1557 # TODO: safety, remove and allow resettable per-player maps 2221 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset}; 2222 return 1e99 if $self->{deny_reset};
1560 2223
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2224 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2225 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 2226
1568 my ($self) = @_; 2231 my ($self) = @_;
1569 2232
1570 $self->reset_at <= $cf::RUNTIME 2233 $self->reset_at <= $cf::RUNTIME
1571} 2234}
1572 2235
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 2236sub reset {
1587 my ($self) = @_; 2237 my ($self) = @_;
1588 2238
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 2239 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 2240
1591 return if $self->players; 2241 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593 2242
1594 warn "resetting map ", $self->path;#d# 2243 warn "resetting map ", $self->path;
2244
2245 $self->in_memory (cf::MAP_SWAPPED);
2246
2247 # need to save uniques path
2248 unless ($self->{deny_save}) {
2249 my $uniq = $self->uniq_path; utf8::encode $uniq;
2250
2251 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2252 if $uniq;
2253 }
1595 2254
1596 delete $cf::MAP{$self->path}; 2255 delete $cf::MAP{$self->path};
1597 2256
2257 $self->deactivate;
1598 $_->clear_links_to ($self) for values %cf::MAP; 2258 $_->clear_links_to ($self) for values %cf::MAP;
2259 $self->clear;
1599 2260
1600 $self->{path}->unlink_save; 2261 $self->unlink_save;
1601 $self->destroy; 2262 $self->destroy;
1602} 2263}
1603 2264
1604my $nuke_counter = "aaaa"; 2265my $nuke_counter = "aaaa";
1605 2266
1606sub nuke { 2267sub nuke {
1607 my ($self) = @_; 2268 my ($self) = @_;
1608 2269
2270 {
2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2272
2273 delete $cf::MAP{$self->path};
2274
2275 $self->unlink_save;
2276
2277 bless $self, "cf::map";
2278 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 2279 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 2280 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 2281 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2282
2283 $cf::MAP{$self->path} = $self;
2284 }
2285
1612 $self->reset; # polite request, might not happen 2286 $self->reset; # polite request, might not happen
1613} 2287}
1614 2288
2289=item $maps = cf::map::tmp_maps
2290
2291Returns an arrayref with all map paths of currently instantiated and saved
2292maps. May block.
2293
2294=cut
2295
2296sub tmp_maps() {
2297 [
2298 map {
2299 utf8::decode $_;
2300 /\.map$/
2301 ? normalise $_
2302 : ()
2303 } @{ aio_readdir $TMPDIR or [] }
2304 ]
2305}
2306
2307=item $maps = cf::map::random_maps
2308
2309Returns an arrayref with all map paths of currently instantiated and saved
2310random maps. May block.
2311
2312=cut
2313
2314sub random_maps() {
2315 [
2316 map {
2317 utf8::decode $_;
2318 /\.map$/
2319 ? normalise "?random/$_"
2320 : ()
2321 } @{ aio_readdir $RANDOMDIR or [] }
2322 ]
2323}
2324
1615=item cf::map::unique_maps 2325=item cf::map::unique_maps
1616 2326
1617Returns an arrayref of cf::path's of all shared maps that have 2327Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 2328instantiated unique items. May block.
1619 2329
1620=cut 2330=cut
1621 2331
1622sub unique_maps() { 2332sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2333 [
1624 or return; 2334 map {
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_; 2335 utf8::decode $_;
1630 next if /\.pst$/; 2336 /\.map$/
1631 next unless /^$PATH_SEP/o; 2337 ? normalise $_
1632 2338 : ()
1633 push @paths, new cf::path $_; 2339 } @{ aio_readdir $UNIQUEDIR or [] }
1634 } 2340 ]
1635
1636 \@paths
1637} 2341}
1638 2342
1639package cf; 2343package cf;
1640 2344
1641=back 2345=back
1659 map { $_, inv_recursive_ $_->inv } @_ 2363 map { $_, inv_recursive_ $_->inv } @_
1660} 2364}
1661 2365
1662sub inv_recursive { 2366sub inv_recursive {
1663 inv_recursive_ inv $_[0] 2367 inv_recursive_ inv $_[0]
2368}
2369
2370=item $ref = $ob->ref
2371
2372creates and returns a persistent reference to an objetc that can be stored as a string.
2373
2374=item $ob = cf::object::deref ($refstring)
2375
2376returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2377even if the object actually exists. May block.
2378
2379=cut
2380
2381sub deref {
2382 my ($ref) = @_;
2383
2384 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2385 my ($uuid, $name) = ($1, $2);
2386 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2387 or return;
2388 $pl->ob->uuid eq $uuid
2389 or return;
2390
2391 $pl->ob
2392 } else {
2393 warn "$ref: cannot resolve object reference\n";
2394 undef
2395 }
1664} 2396}
1665 2397
1666package cf; 2398package cf;
1667 2399
1668=back 2400=back
1687 2419
1688 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2420 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1689 2421
1690 if ($self->{record_replies}) { 2422 if ($self->{record_replies}) {
1691 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2423 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2424
1692 } else { 2425 } else {
2426 my $pl = $self->contr;
2427
2428 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2429 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431
2432 } else {
1693 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
1694 $self->message ($msg, $flags); 2434 $self->message ($msg, $flags);
2435 }
1695 } 2436 }
2437}
2438
2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2440
2441=cut
2442
2443sub cf::object::send_msg {
2444 my $pl = shift->contr
2445 or return;
2446 $pl->send_msg (@_);
1696} 2447}
1697 2448
1698=item $player_object->may ("access") 2449=item $player_object->may ("access")
1699 2450
1700Returns wether the given player is authorized to access resource "access" 2451Returns wether the given player is authorized to access resource "access"
1713 2464
1714=item $player_object->enter_link 2465=item $player_object->enter_link
1715 2466
1716Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
1717 2468
1718The player should be reaosnably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 2470I<MUST> call C<leave_link> as soon as possible, though.
1720 2471
2472Will never block.
2473
1721=item $player_object->leave_link ($map, $x, $y) 2474=item $player_object->leave_link ($map, $x, $y)
1722 2475
1723Moves the player out of the specila link map onto the given map. If the 2476Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 2477map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 2478to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 2479fails, to the emergency map position.
1727 2480
1728Might block. 2481Might block.
1729 2482
1730=cut 2483=cut
2484
2485sub link_map {
2486 unless ($LINK_MAP) {
2487 $LINK_MAP = cf::map::find "{link}"
2488 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2489 $LINK_MAP->load;
2490 }
2491
2492 $LINK_MAP
2493}
1731 2494
1732sub cf::object::player::enter_link { 2495sub cf::object::player::enter_link {
1733 my ($self) = @_; 2496 my ($self) = @_;
1734 2497
1735 $self->deactivate_recursive; 2498 $self->deactivate_recursive;
1736 2499
1737 return if $self->map == $LINK_MAP; 2500 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 2501
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 2503 if $self->map && $self->map->{path} ne "{link}";
1741 2504
1742 $self->enter_map ($LINK_MAP, 20, 20); 2505 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 2506}
1744 2507
1745sub cf::object::player::leave_link { 2508sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 2509 my ($self, $map, $x, $y) = @_;
2510
2511 return unless $self->contr->active;
1747 2512
1748 my $link_pos = delete $self->{_link_pos}; 2513 my $link_pos = delete $self->{_link_pos};
1749 2514
1750 unless ($map) { 2515 unless ($map) {
1751 # restore original map position 2516 # restore original map position
1765 # use -1 or undef as default coordinates, not 0, 0 2530 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y) 2531 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0; 2532 if $x <=0 && $y <= 0;
1768 2533
1769 $map->load; 2534 $map->load;
1770 $map->load_diag; 2535 $map->load_neighbours;
1771 2536
1772 return unless $self->contr->active; 2537 return unless $self->contr->active;
1773 $self->activate_recursive; 2538 $self->activate_recursive;
2539
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 2541 $self->enter_map ($map, $x, $y);
1775} 2542}
1776 2543
1777cf::player->attach ( 2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1778 on_logout => sub {
1779 my ($pl) = @_;
1780 2545
1781 # abort map switching before logout 2546Moves the player to the given map-path and coordinates by first freezing
1782 if ($pl->ob->{_link_pos}) { 2547her, loading and preparing them map, calling the provided $check callback
1783 cf::sync_job { 2548that has to return the map if sucecssful, and then unfreezes the player on
1784 $pl->ob->leave_link 2549the new (success) or old (failed) map position. In either case, $done will
1785 }; 2550be called at the end of this process.
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790 2551
1791 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808
1809=item $player_object->goto ($path, $x, $y)
1810
1811=cut 2552=cut
2553
2554our $GOTOGEN;
1812 2555
1813sub cf::object::player::goto { 2556sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 2557 my ($self, $path, $x, $y, $check, $done) = @_;
1815 2558
1816 $path = new cf::path $path; 2559 # do generation counting so two concurrent goto's will be executed in-order
2560 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1817 2561
1818 $self->enter_link; 2562 $self->enter_link;
1819 2563
1820 (async { 2564 (async {
1821 my $map = cf::map::find $path->as_string; 2565 $Coro::current->{desc} = "player::goto $path $x $y";
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823 2566
1824# warn "entering ", $map->path, " at ($x, $y)\n" 2567 # *tag paths override both path and x|y
2568 if ($path =~ /^\*(.*)$/) {
2569 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2570 my $ob = $obs[rand @obs];
2571
2572 # see if we actually can go there
2573 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2574 $ob = $obs[rand @obs];
2575 } else {
2576 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2577 }
2578 # else put us there anyways for now #d#
2579
2580 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2581 } else {
2582 ($path, $x, $y) = (undef, undef, undef);
2583 }
2584 }
2585
2586 my $map = eval {
2587 my $map = defined $path ? cf::map::find $path : undef;
2588
1825# if $map; 2589 if ($map) {
1826 2590 $map = $map->customise_for ($self);
2591 $map = $check->($map) if $check && $map;
2592 } else {
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2593 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2594 }
1828 2595
2596 $map
2597 };
2598
2599 if ($@) {
2600 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2601 LOG llevError | logBacktrace, Carp::longmess $@;
2602 }
2603
2604 if ($gen == $self->{_goto_generation}) {
2605 delete $self->{_goto_generation};
1829 $self->leave_link ($map, $x, $y); 2606 $self->leave_link ($map, $x, $y);
2607 }
2608
2609 $done->() if $done;
1830 })->prio (1); 2610 })->prio (1);
1831} 2611}
1832 2612
1833=item $player_object->enter_exit ($exit_object) 2613=item $player_object->enter_exit ($exit_object)
1834 2614
1836 2616
1837sub parse_random_map_params { 2617sub parse_random_map_params {
1838 my ($spec) = @_; 2618 my ($spec) = @_;
1839 2619
1840 my $rmp = { # defaults 2620 my $rmp = { # defaults
1841 xsize => 10, 2621 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 2622 ysize => (cf::rndm 15, 40),
2623 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2624 #layout => string,
1843 }; 2625 };
1844 2626
1845 for (split /\n/, $spec) { 2627 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 2628 my ($k, $v) = split /\s+/, $_, 2;
1847 2629
1851 $rmp 2633 $rmp
1852} 2634}
1853 2635
1854sub prepare_random_map { 2636sub prepare_random_map {
1855 my ($exit) = @_; 2637 my ($exit) = @_;
2638
2639 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 2640
1857 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 2643 # that depends on the exit object
1860 2644
1861 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
1862 2646
1863 if ($exit->map) { 2647 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 2648 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
1868 } 2652 }
1869 2653
1870 $rmp->{random_seed} ||= $exit->random_seed; 2654 $rmp->{random_seed} ||= $exit->random_seed;
1871 2655
1872 my $data = cf::to_json $rmp; 2656 my $data = cf::encode_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 2657 my $md5 = Digest::MD5::md5_hex $data;
2658 my $meta = "$RANDOMDIR/$md5.meta";
1874 2659
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2660 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2661 aio_write $fh, 0, (length $data), $data, 0;
2662 undef $fh;
2663 aio_rename "$meta~", $meta;
1877 2664
1878 $exit->slaying ("?random/$md5"); 2665 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2666 $exit->msg (undef);
1880 } 2667 }
1881} 2668}
1883sub cf::object::player::enter_exit { 2670sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2671 my ($self, $exit) = @_;
1885 2672
1886 return unless $self->type == cf::PLAYER; 2673 return unless $self->type == cf::PLAYER;
1887 2674
2675 if ($exit->slaying eq "/!") {
2676 #TODO: this should de-fi-ni-te-ly not be a sync-job
2677 # the problem is that $exit might not survive long enough
2678 # so it needs to be done right now, right here
2679 cf::sync_job { prepare_random_map $exit };
2680 }
2681
2682 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $hp = $exit->stats->hp;
2684 my $sp = $exit->stats->sp;
2685
1888 $self->enter_link; 2686 $self->enter_link;
1889 2687
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($slaying, $hp, $sp)
2690 if $exit->flag (FLAG_DAMNED);
2691
1890 (async { 2692 (async {
2693 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2694
1891 $self->deactivate_recursive; # just to be sure 2695 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 2696 unless (eval {
1893 prepare_random_map $exit 2697 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 2698
1899 1; 2699 1;
1900 }) { 2700 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2703 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2705
1906 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2707 $self->leave_link;
1908 } 2708 }
1909 })->prio (1); 2709 })->prio (1);
1922 2722
1923sub cf::client::send_drawinfo { 2723sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2724 my ($self, $text, $flags) = @_;
1925 2725
1926 utf8::encode $text; 2726 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2727 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2728}
1929 2729
2730=item $client->send_msg ($channel, $msg, $color, [extra...])
2731
2732Send a drawinfo or msg packet to the client, formatting the msg for the
2733client if neccessary. C<$type> should be a string identifying the type of
2734the message, with C<log> being the default. If C<$color> is negative, suppress
2735the message unless the client supports the msg packet.
2736
2737=cut
2738
2739# non-persistent channels (usually the info channel)
2740our %CHANNEL = (
2741 "c/identify" => {
2742 id => "infobox",
2743 title => "Identify",
2744 reply => undef,
2745 tooltip => "Items recently identified",
2746 },
2747 "c/examine" => {
2748 id => "infobox",
2749 title => "Examine",
2750 reply => undef,
2751 tooltip => "Signs and other items you examined",
2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/uptime" => {
2778 id => "infobox",
2779 title => "Uptime",
2780 reply => undef,
2781 tooltip => "How long the server has been running since last restart",
2782 },
2783 "c/mapinfo" => {
2784 id => "infobox",
2785 title => "Map Info",
2786 reply => undef,
2787 tooltip => "Information related to the maps",
2788 },
2789);
2790
2791sub cf::client::send_msg {
2792 my ($self, $channel, $msg, $color, @extra) = @_;
2793
2794 $msg = $self->pl->expand_cfpod ($msg);
2795
2796 $color &= cf::NDI_CLIENT_MASK; # just in case...
2797
2798 # check predefined channels, for the benefit of C
2799 if ($CHANNEL{$channel}) {
2800 $channel = $CHANNEL{$channel};
2801
2802 $self->ext_msg (channel_info => $channel)
2803 if $self->can_msg;
2804
2805 $channel = $channel->{id};
2806
2807 } elsif (ref $channel) {
2808 # send meta info to client, if not yet sent
2809 unless (exists $self->{channel}{$channel->{id}}) {
2810 $self->{channel}{$channel->{id}} = $channel;
2811 $self->ext_msg (channel_info => $channel)
2812 if $self->can_msg;
2813 }
2814
2815 $channel = $channel->{id};
2816 }
2817
2818 return unless @extra || length $msg;
2819
2820 if ($self->can_msg) {
2821 # default colour, mask it out
2822 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2823 if $color & cf::NDI_DEF;
2824
2825 $self->send_packet ("msg " . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2827 } else {
2828 if ($color >= 0) {
2829 # replace some tags by gcfclient-compatible ones
2830 for ($msg) {
2831 1 while
2832 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2833 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2834 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2835 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2836 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2837 }
2838
2839 $color &= cf::NDI_COLOR_MASK;
2840
2841 utf8::encode $msg;
2842
2843 if (0 && $msg =~ /\[/) {
2844 # COMMAND/INFO
2845 $self->send_packet ("drawextinfo $color 10 8 $msg")
2846 } else {
2847 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2848 $self->send_packet ("drawinfo $color $msg")
2849 }
2850 }
2851 }
2852}
2853
2854=item $client->ext_msg ($type, @msg)
2855
2856Sends an ext event to the client.
2857
2858=cut
2859
2860sub cf::client::ext_msg($$@) {
2861 my ($self, $type, @msg) = @_;
2862
2863 if ($self->extcmd == 2) {
2864 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2865 } elsif ($self->extcmd == 1) { # TODO: remove
2866 push @msg, msgtype => "event_$type";
2867 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2868 }
2869}
2870
2871=item $client->ext_reply ($msgid, @msg)
2872
2873Sends an ext reply to the client.
2874
2875=cut
2876
2877sub cf::client::ext_reply($$@) {
2878 my ($self, $id, @msg) = @_;
2879
2880 if ($self->extcmd == 2) {
2881 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2882 } elsif ($self->extcmd == 1) {
2883 #TODO: version 1, remove
2884 unshift @msg, msgtype => "reply", msgid => $id;
2885 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2886 }
2887}
1930 2888
1931=item $success = $client->query ($flags, "text", \&cb) 2889=item $success = $client->query ($flags, "text", \&cb)
1932 2890
1933Queues a query to the client, calling the given callback with 2891Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2892the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2893C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1936 2894
1937Queries can fail, so check the return code. Or don't, as queries will become 2895Queries can fail, so check the return code. Or don't, as queries will
1938reliable at some point in the future. 2896become reliable at some point in the future.
1939 2897
1940=cut 2898=cut
1941 2899
1942sub cf::client::query { 2900sub cf::client::query {
1943 my ($self, $flags, $text, $cb) = @_; 2901 my ($self, $flags, $text, $cb) = @_;
1951 utf8::encode $text; 2909 utf8::encode $text;
1952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2910 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1953 2911
1954 $self->send_packet ($self->{query_queue}[0][0]) 2912 $self->send_packet ($self->{query_queue}[0][0])
1955 if @{ $self->{query_queue} } == 1; 2913 if @{ $self->{query_queue} } == 1;
2914
2915 1
1956} 2916}
1957 2917
1958cf::client->attach ( 2918cf::client->attach (
2919 on_connect => sub {
2920 my ($ns) = @_;
2921
2922 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2923 },
1959 on_reply => sub { 2924 on_reply => sub {
1960 my ($ns, $msg) = @_; 2925 my ($ns, $msg) = @_;
1961 2926
1962 # this weird shuffling is so that direct followup queries 2927 # this weird shuffling is so that direct followup queries
1963 # get handled first 2928 # get handled first
1964 my $queue = delete $ns->{query_queue} 2929 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2930 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2931
1967 (shift @$queue)->[1]->($msg); 2932 (shift @$queue)->[1]->($msg);
2933 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2934
1969 push @{ $ns->{query_queue} }, @$queue; 2935 push @{ $ns->{query_queue} }, @$queue;
1970 2936
1971 if (@{ $ns->{query_queue} } == @$queue) { 2937 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2938 if (@$queue) {
1974 } else { 2940 } else {
1975 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2941 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1976 } 2942 }
1977 } 2943 }
1978 }, 2944 },
2945 on_exticmd => sub {
2946 my ($ns, $buf) = @_;
2947
2948 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2949
2950 if (ref $msg) {
2951 my ($type, $reply, @payload) =
2952 "ARRAY" eq ref $msg
2953 ? @$msg
2954 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2955
2956 my @reply;
2957
2958 if (my $cb = $EXTICMD{$type}) {
2959 @reply = $cb->($ns, @payload);
2960 }
2961
2962 $ns->ext_reply ($reply, @reply)
2963 if $reply;
2964
2965 } else {
2966 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2967 }
2968
2969 cf::override;
2970 },
1979); 2971);
1980 2972
1981=item $client->async (\&cb) 2973=item $client->async (\&cb)
1982 2974
1983Create a new coroutine, running the specified callback. The coroutine will 2975Create a new coroutine, running the specified callback. The coroutine will
2024our $safe = new Safe "safe"; 3016our $safe = new Safe "safe";
2025our $safe_hole = new Safe::Hole; 3017our $safe_hole = new Safe::Hole;
2026 3018
2027$SIG{FPE} = 'IGNORE'; 3019$SIG{FPE} = 'IGNORE';
2028 3020
2029$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3021$safe->permit_only (Opcode::opset qw(
3022 :base_core :base_mem :base_orig :base_math
3023 grepstart grepwhile mapstart mapwhile
3024 sort time
3025));
2030 3026
2031# here we export the classes and methods available to script code 3027# here we export the classes and methods available to script code
2032 3028
2033=pod 3029=pod
2034 3030
2035The following fucntions and emthods are available within a safe environment: 3031The following functions and methods are available within a safe environment:
2036 3032
2037 cf::object contr pay_amount pay_player map 3033 cf::object
3034 contr pay_amount pay_player map x y force_find force_add destroy
3035 insert remove name archname title slaying race decrease_ob_nr
3036
2038 cf::object::player player 3037 cf::object::player
2039 cf::player peaceful 3038 player
2040 cf::map trigger 3039
3040 cf::player
3041 peaceful
3042
3043 cf::map
3044 trigger
2041 3045
2042=cut 3046=cut
2043 3047
2044for ( 3048for (
2045 ["cf::object" => qw(contr pay_amount pay_player map)], 3049 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3050 insert remove inv name archname title slaying race
3051 decrease_ob_nr destroy)],
2046 ["cf::object::player" => qw(player)], 3052 ["cf::object::player" => qw(player)],
2047 ["cf::player" => qw(peaceful)], 3053 ["cf::player" => qw(peaceful)],
2048 ["cf::map" => qw(trigger)], 3054 ["cf::map" => qw(trigger)],
2049) { 3055) {
2050 no strict 'refs'; 3056 no strict 'refs';
2121=back 3127=back
2122 3128
2123=cut 3129=cut
2124 3130
2125############################################################################# 3131#############################################################################
3132# the server's init and main functions
2126 3133
2127=head2 EXTENSION DATABASE SUPPORT 3134sub load_facedata($) {
3135 my ($path) = @_;
2128 3136
2129Crossfire maintains a very simple database for extension use. It can 3137 # HACK to clear player env face cache, we need some signal framework
2130currently store anything that can be serialised using Storable, which 3138 # for this (global event?)
2131excludes objects. 3139 %ext::player_env::MUSIC_FACE_CACHE = ();
2132 3140
2133The parameter C<$family> should best start with the name of the extension 3141 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2134using it, it should be unique.
2135 3142
2136=over 4 3143 warn "loading facedata from $path\n";
2137 3144
2138=item $hashref = cf::db_get $family 3145 my $facedata;
3146 0 < aio_load $path, $facedata
3147 or die "$path: $!";
2139 3148
2140Return a hashref for use by the extension C<$family>, which can be 3149 $facedata = Coro::Storable::thaw $facedata;
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143 3150
2144=item $value = cf::db_get $family => $key 3151 $facedata->{version} == 2
3152 or cf::cleanup "$path: version mismatch, cannot proceed.";
2145 3153
2146Returns a single value from the database 3154 # patch in the exptable
2147 3155 $facedata->{resource}{"res/exp_table"} = {
2148=item cf::db_put $family => $hashref 3156 type => FT_RSRC,
2149 3157 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152
2153=item cf::db_put $family => $key => $value
2154
2155Stores the given C<$value> in the family hash. Updates are delayed, if you
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165
2166=cut
2167
2168our $DB;
2169
2170{
2171 my $path = cf::localdir . "/database.pst";
2172
2173 sub db_load() {
2174 $DB = stat $path ? Storable::retrieve $path : { };
2175 }
2176
2177 my $pid;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 }
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 3158 };
3159 cf::cede_to_tick;
2199 3160
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 } 3161 {
3162 my $faces = $facedata->{faceinfo};
2204 3163
2205 sub db_get($;$) { 3164 while (my ($face, $info) = each %$faces) {
2206 @_ >= 2 3165 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 3166
2211 sub db_put($$;$) { 3167 cf::face::set_visibility $idx, $info->{visibility};
2212 if (@_ >= 3) { 3168 cf::face::set_magicmap $idx, $info->{magicmap};
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 3169 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2214 } else { 3170 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219 3171
2220 cf::global->attach ( 3172 cf::cede_to_tick;
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 3173 }
2225 );
2226}
2227 3174
2228############################################################################# 3175 while (my ($face, $info) = each %$faces) {
2229# the server's main() 3176 next unless $info->{smooth};
2230 3177
2231sub cfg_load { 3178 my $idx = cf::face::find $face
3179 or next;
3180
3181 if (my $smooth = cf::face::find $info->{smooth}) {
3182 cf::face::set_smooth $idx, $smooth;
3183 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3184 } else {
3185 warn "smooth face '$info->{smooth}' not found for face '$face'";
3186 }
3187
3188 cf::cede_to_tick;
3189 }
3190 }
3191
3192 {
3193 my $anims = $facedata->{animinfo};
3194
3195 while (my ($anim, $info) = each %$anims) {
3196 cf::anim::set $anim, $info->{frames}, $info->{facings};
3197 cf::cede_to_tick;
3198 }
3199
3200 cf::anim::invalidate_all; # d'oh
3201 }
3202
3203 {
3204 # TODO: for gcfclient pleasure, we should give resources
3205 # that gcfclient doesn't grok a >10000 face index.
3206 my $res = $facedata->{resource};
3207
3208 while (my ($name, $info) = each %$res) {
3209 if (defined $info->{type}) {
3210 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3211 my $data;
3212
3213 if ($info->{type} & 1) {
3214 # prepend meta info
3215
3216 my $meta = $enc->encode ({
3217 name => $name,
3218 %{ $info->{meta} || {} },
3219 });
3220
3221 $data = pack "(w/a*)*", $meta, $info->{data};
3222 } else {
3223 $data = $info->{data};
3224 }
3225
3226 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3227 cf::face::set_type $idx, $info->{type};
3228 } else {
3229 $RESOURCE{$name} = $info;
3230 }
3231
3232 cf::cede_to_tick;
3233 }
3234 }
3235
3236 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3237
3238 1
3239}
3240
3241cf::global->attach (on_resource_update => sub {
3242 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3243 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3244
3245 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3246 my $sound = $soundconf->{compat}[$_]
3247 or next;
3248
3249 my $face = cf::face::find "sound/$sound->[1]";
3250 cf::sound::set $sound->[0] => $face;
3251 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3252 }
3253
3254 while (my ($k, $v) = each %{$soundconf->{event}}) {
3255 my $face = cf::face::find "sound/$v";
3256 cf::sound::set $k => $face;
3257 }
3258 }
3259});
3260
3261register_exticmd fx_want => sub {
3262 my ($ns, $want) = @_;
3263
3264 while (my ($k, $v) = each %$want) {
3265 $ns->fx_want ($k, $v);
3266 }
3267};
3268
3269sub reload_regions {
3270 # HACK to clear player env face cache, we need some signal framework
3271 # for this (global event?)
3272 %ext::player_env::MUSIC_FACE_CACHE = ();
3273
3274 load_resource_file "$MAPDIR/regions"
3275 or die "unable to load regions file\n";
3276
3277 for (cf::region::list) {
3278 $_->{match} = qr/$_->{match}/
3279 if exists $_->{match};
3280 }
3281}
3282
3283sub reload_facedata {
3284 load_facedata "$DATADIR/facedata"
3285 or die "unable to load facedata\n";
3286}
3287
3288sub reload_archetypes {
3289 load_resource_file "$DATADIR/archetypes"
3290 or die "unable to load archetypes\n";
3291 #d# NEED to laod twice to resolve forward references
3292 # this really needs to be done in an extra post-pass
3293 # (which needs to be synchronous, so solve it differently)
3294 load_resource_file "$DATADIR/archetypes"
3295 or die "unable to load archetypes\n";
3296}
3297
3298sub reload_treasures {
3299 load_resource_file "$DATADIR/treasures"
3300 or die "unable to load treasurelists\n";
3301}
3302
3303sub reload_resources {
3304 warn "reloading resource files...\n";
3305
3306 reload_regions;
3307 reload_facedata;
3308 #reload_archetypes;#d#
3309 reload_archetypes;
3310 reload_treasures;
3311
3312 warn "finished reloading resource files\n";
3313}
3314
3315sub init {
3316 reload_resources;
3317}
3318
3319sub reload_config {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 3320 open my $fh, "<:utf8", "$CONFDIR/config"
2233 or return; 3321 or return;
2234 3322
2235 local $/; 3323 local $/;
2236 *CFG = YAML::Syck::Load <$fh>; 3324 *CFG = YAML::Load <$fh>;
2237 3325
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3326 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2239 3327
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3328 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3329 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2251 3339
2252sub main { 3340sub main {
2253 # we must not ever block the main coroutine 3341 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 3342 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3343 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2256 async { Event::one_event }; 3344 (async {
3345 $Coro::current->{desc} = "IDLE BUG HANDLER";
3346 EV::loop EV::LOOP_ONESHOT;
3347 })->prio (Coro::PRIO_MAX);
2257 }; 3348 };
2258 3349
2259 cfg_load; 3350 reload_config;
2260 db_load; 3351 db_init;
2261 load_extensions; 3352 load_extensions;
3353
3354 $TICK_WATCHER->start;
3355 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2262 Event::loop; 3356 EV::loop;
2263} 3357}
2264 3358
2265############################################################################# 3359#############################################################################
2266# initialisation and cleanup 3360# initialisation and cleanup
2267 3361
2268# install some emergency cleanup handlers 3362# install some emergency cleanup handlers
2269BEGIN { 3363BEGIN {
3364 our %SIGWATCHER = ();
2270 for my $signal (qw(INT HUP TERM)) { 3365 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 3366 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal"; 3367 cf::cleanup "SIG$signal";
2276 },
2277 ); 3368 };
3369 }
3370}
3371
3372sub write_runtime {
3373 my $runtime = "$LOCALDIR/runtime";
3374
3375 # first touch the runtime file to show we are still running:
3376 # the fsync below can take a very very long time.
3377
3378 IO::AIO::aio_utime $runtime, undef, undef;
3379
3380 my $guard = cf::lock_acquire "write_runtime";
3381
3382 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3383 or return;
3384
3385 my $value = $cf::RUNTIME + 90 + 10;
3386 # 10 is the runtime save interval, for a monotonic clock
3387 # 60 allows for the watchdog to kill the server.
3388
3389 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3390 and return;
3391
3392 # always fsync - this file is important
3393 aio_fsync $fh
3394 and return;
3395
3396 # touch it again to show we are up-to-date
3397 aio_utime $fh, undef, undef;
3398
3399 close $fh
3400 or return;
3401
3402 aio_rename "$runtime~", $runtime
3403 and return;
3404
3405 warn "runtime file written.\n";
3406
2278 } 3407 1
2279} 3408}
2280 3409
2281sub emergency_save() { 3410sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop; 3411 my $freeze_guard = cf::freeze_mainloop;
2283 3412
2284 warn "enter emergency perl save\n"; 3413 warn "enter emergency perl save\n";
2285 3414
2286 cf::sync_job { 3415 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 3416 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 3417 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 3418 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 3419 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 3420 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 3421 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 3422 $pl->valid or next;
3423 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2294 $pl->save; 3424 $pl->save;
2295 } 3425 }
2296 warn "end emergency player save\n"; 3426 warn "end emergency player save\n";
2297 3427
2298 warn "begin emergency map save\n"; 3428 warn "begin emergency map save\n";
2300 my $map = $cf::MAP{$path} or next; 3430 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 3431 $map->valid or next;
2302 $map->save; 3432 $map->save;
2303 } 3433 }
2304 warn "end emergency map save\n"; 3434 warn "end emergency map save\n";
3435
3436 warn "begin emergency database checkpoint\n";
3437 BDB::db_env_txn_checkpoint $DB_ENV;
3438 warn "end emergency database checkpoint\n";
2305 }; 3439 };
2306 3440
2307 warn "leave emergency perl save\n"; 3441 warn "leave emergency perl save\n";
2308} 3442}
2309 3443
3444sub post_cleanup {
3445 my ($make_core) = @_;
3446
3447 warn Carp::longmess "post_cleanup backtrace"
3448 if $make_core;
3449}
3450
2310sub reload() { 3451sub do_reload_perl() {
2311 # can/must only be called in main 3452 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 3453 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 3454 warn "can only reload from main coroutine";
2314 return; 3455 return;
2315 } 3456 }
2316 3457
2317 warn "reloading..."; 3458 warn "reloading...";
2318 3459
2319 warn "freezing server"; 3460 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 3461
3462 cf::sync_job {
3463 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 3464 cf::emergency_save;
3465 cf::write_runtime; # external watchdog should not bark
2322 3466
2323 warn "sync database to disk"; 3467 warn "syncing database to disk";
2324 cf::db_sync; 3468 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 3469
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 3470 # if anything goes wrong in here, we should simply crash as we already saved
2329 3471
2330 warn "cancel all watchers"; 3472 warn "flushing outstanding aio requests";
2331 for (Event::all_watchers) { 3473 for (;;) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 3474 BDB::flush;
3475 IO::AIO::flush;
3476 Coro::cede_notself;
3477 last unless IO::AIO::nreqs || BDB::nreqs;
3478 warn "iterate...";
2333 } 3479 }
2334 3480
3481 ++$RELOAD;
3482
2335 warn "cancel all extension coros"; 3483 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 3484 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 3485 %EXT_CORO = ();
2338 3486
2339 warn "remove commands"; 3487 warn "removing commands";
2340 %COMMAND = (); 3488 %COMMAND = ();
2341 3489
2342 warn "remove ext commands"; 3490 warn "removing ext/exti commands";
2343 %EXTCMD = (); 3491 %EXTCMD = ();
3492 %EXTICMD = ();
2344 3493
2345 warn "unload/nuke all extensions"; 3494 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 3495 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 3496 warn "... unloading $pkg";
2348 3497
2349 if (my $cb = $pkg->can ("unload")) { 3498 if (my $cb = $pkg->can ("unload")) {
2350 eval { 3499 eval {
2355 3504
2356 warn "... nuking $pkg"; 3505 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 3506 Symbol::delete_package $pkg;
2358 } 3507 }
2359 3508
2360 warn "unload all perl modules loaded from $LIBDIR"; 3509 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 3510 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 3512
2364 warn "removing <$k>"; 3513 warn "... unloading $k";
2365 delete $INC{$k}; 3514 delete $INC{$k};
2366 3515
2367 $k =~ s/\.pm$//; 3516 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 3517 $k =~ s/\//::/g;
2369 3518
2372 } 3521 }
2373 3522
2374 Symbol::delete_package $k; 3523 Symbol::delete_package $k;
2375 } 3524 }
2376 3525
2377 warn "get rid of safe::, as good as possible"; 3526 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 3527 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 3529
2381 warn "unload cf.pm \"a bit\""; 3530 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 3531 delete $INC{"cf.pm"};
3532 delete $INC{"cf/pod.pm"};
2383 3533
2384 # don't, removes xs symbols, too, 3534 # don't, removes xs symbols, too,
2385 # and global variables created in xs 3535 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 3536 #Symbol::delete_package __PACKAGE__;
2387 3537
3538 warn "unload completed, starting to reload now";
3539
2388 warn "reloading cf.pm"; 3540 warn "reloading cf.pm";
2389 require cf; 3541 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3542 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 3543
2392 warn "load config and database again"; 3544 warn "loading config and database again";
2393 cf::cfg_load; 3545 cf::reload_config;
2394 cf::db_load;
2395 3546
2396 warn "load extensions"; 3547 warn "loading extensions";
2397 cf::load_extensions; 3548 cf::load_extensions;
2398 3549
2399 warn "reattach attachments to objects/players"; 3550 warn "reattaching attachments to objects/players";
2400 _global_reattach; 3551 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 3552 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 3553 reattach $_ for values %MAP;
3554 warn "reattaching attachments to players";
3555 reattach $_ for values %PLAYER;
3556
3557 warn "leaving sync_job";
3558
3559 1
3560 } or do {
3561 warn $@;
3562 cf::cleanup "error while reloading, exiting.";
2403 }; 3563 };
2404
2405 if ($@) {
2406 warn $@;
2407 warn "error while reloading, exiting.";
2408 exit 1;
2409 }
2410 3564
2411 warn "reloaded"; 3565 warn "reloaded";
2412}; 3566};
2413 3567
2414############################################################################# 3568our $RELOAD_WATCHER; # used only during reload
2415 3569
2416unless ($LINK_MAP) { 3570sub reload_perl() {
2417 $LINK_MAP = cf::map::new; 3571 # doing reload synchronously and two reloads happen back-to-back,
3572 # coro crashes during coro_state_free->destroy here.
2418 3573
2419 $LINK_MAP->width (41); 3574 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2420 $LINK_MAP->height (41); 3575 do_reload_perl;
2421 $LINK_MAP->alloc; 3576 undef $RELOAD_WATCHER;
2422 $LINK_MAP->path ("{link}"); 3577 };
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 3578}
2456 3579
2457register_command "reload" => sub { 3580register_command "reload" => sub {
2458 my ($who, $arg) = @_; 3581 my ($who, $arg) = @_;
2459 3582
2460 if ($who->flag (FLAG_WIZ)) { 3583 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 3584 $who->message ("reloading server.");
3585 async {
3586 $Coro::current->{desc} = "perl_reload";
3587 reload_perl;
3588 };
2464 } 3589 }
2465}; 3590};
2466 3591
2467unshift @INC, $LIBDIR; 3592unshift @INC, $LIBDIR;
2468 3593
2469$TICK_WATCHER = Event->timer ( 3594my $bug_warning = 0;
2470 reentrant => 0,
2471 prio => 0,
2472 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL,
2474 cb => sub {
2475 $NOW = Event::time;
2476 3595
3596our @WAIT_FOR_TICK;
3597our @WAIT_FOR_TICK_BEGIN;
3598
3599sub wait_for_tick {
3600 return unless $TICK_WATCHER->is_active;
3601 return if $Coro::current == $Coro::main;
3602
3603 my $signal = new Coro::Signal;
3604 push @WAIT_FOR_TICK, $signal;
3605 $signal->wait;
3606}
3607
3608sub wait_for_tick_begin {
3609 return unless $TICK_WATCHER->is_active;
3610 return if $Coro::current == $Coro::main;
3611
3612 my $signal = new Coro::Signal;
3613 push @WAIT_FOR_TICK_BEGIN, $signal;
3614 $signal->wait;
3615}
3616
3617$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3618 if ($Coro::current != $Coro::main) {
3619 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3620 unless ++$bug_warning > 10;
3621 return;
3622 }
3623
3624 $NOW = $tick_start = EV::now;
3625
2477 cf::server_tick; # one server iteration 3626 cf::server_tick; # one server iteration
3627
2478 $RUNTIME += $TICK; 3628 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 3629 $NEXT_TICK = $_[0]->at;
2480 3630
2481 $WAIT_FOR_TICK->broadcast; 3631 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3632 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2483 3633 Coro::async_pool {
2484 # if we are delayed by four ticks or more, skip them all 3634 $Coro::current->{desc} = "runtime saver";
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486
2487 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start;
2489 },
2490);
2491
2492IO::AIO::max_poll_time $TICK * 0.2;
2493
2494Event->io (
2495 fd => IO::AIO::poll_fileno,
2496 poll => 'r',
2497 prio => 5,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL,
2504 after => 0,
2505 interval => 10,
2506 cb => sub {
2507 (Coro::unblock_sub {
2508 write_runtime 3635 write_runtime
2509 or warn "ERROR: unable to write runtime file: $!"; 3636 or warn "ERROR: unable to write runtime file: $!";
2510 })->(); 3637 };
2511 }, 3638 }
2512); 3639
3640 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3641 $sig->send;
3642 }
3643 while (my $sig = shift @WAIT_FOR_TICK) {
3644 $sig->send;
3645 }
3646
3647 $LOAD = ($NOW - $tick_start) / $TICK;
3648 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3649
3650 _post_tick;
3651};
3652$TICK_WATCHER->priority (EV::MAXPRI);
3653
3654{
3655 # configure BDB
3656
3657 BDB::min_parallel 8;
3658 BDB::max_poll_reqs $TICK * 0.1;
3659 $Coro::BDB::WATCHER->priority (1);
3660
3661 unless ($DB_ENV) {
3662 $DB_ENV = BDB::db_env_create;
3663 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3664 | BDB::LOG_AUTOREMOVE, 1);
3665 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3666 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3667
3668 cf::sync_job {
3669 eval {
3670 BDB::db_env_open
3671 $DB_ENV,
3672 $BDBDIR,
3673 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3674 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3675 0666;
3676
3677 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3678 };
3679
3680 cf::cleanup "db_env_open(db): $@" if $@;
3681 };
3682 }
3683
3684 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3685 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3686 };
3687 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3688 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3689 };
3690 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3691 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3692 };
3693}
3694
3695{
3696 # configure IO::AIO
3697
3698 IO::AIO::min_parallel 8;
3699 IO::AIO::max_poll_time $TICK * 0.1;
3700 $Coro::AIO::WATCHER->priority (1);
3701}
3702
3703my $_log_backtrace;
3704
3705sub _log_backtrace {
3706 my ($msg, @addr) = @_;
3707
3708 $msg =~ s/\n//;
3709
3710 # limit the # of concurrent backtraces
3711 if ($_log_backtrace < 2) {
3712 ++$_log_backtrace;
3713 async {
3714 $Coro::current->{desc} = "abt $msg";
3715
3716 my @bt = fork_call {
3717 @addr = map { sprintf "%x", $_ } @addr;
3718 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3719 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3720 or die "addr2line: $!";
3721
3722 my @funcs;
3723 my @res = <$fh>;
3724 chomp for @res;
3725 while (@res) {
3726 my ($func, $line) = splice @res, 0, 2, ();
3727 push @funcs, "[$func] $line";
3728 }
3729
3730 @funcs
3731 };
3732
3733 LOG llevInfo, "[ABT] $msg\n";
3734 LOG llevInfo, "[ABT] $_\n" for @bt;
3735 --$_log_backtrace;
3736 };
3737 } else {
3738 LOG llevInfo, "[ABT] $msg\n";
3739 LOG llevInfo, "[ABT] [suppressed]\n";
3740 }
3741}
3742
3743# load additional modules
3744use cf::pod;
2513 3745
2514END { cf::emergency_save } 3746END { cf::emergency_save }
2515 3747
25161 37481
2517 3749

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