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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62IO::AIO::max_poll_reqs 1;#d#
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 71
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
38 76
39our @EXTS = (); # list of extension package names 77our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 80our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
43 82
83our $RELOAD; # number of reloads so far
44our @EVENT; 84our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 85
47our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
48our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 101our $NEXT_TICK;
50our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
51 108
52our %CFG; 109our %CFG;
53 110
54our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 112our $RUNTIME;
113our $NOW;
56 114
57our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 118
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 119# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
64 126
65binmode STDOUT; 127binmode STDOUT;
66binmode STDERR; 128binmode STDERR;
67 129
68# read virtual server time, if available 130# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
73} 135}
74 136
75mkdir cf::localdir; 137mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 139
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
84 143
85############################################################################# 144#############################################################################
86 145
87=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
88 147
95=item $cf::RUNTIME 154=item $cf::RUNTIME
96 155
97The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 157every server tick.
99 158
100=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 162
102The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
104 167
105=item $cf::NOW 168=item $cf::NOW
106 169
107The time of the last (current) server tick. 170The time of the last (current) server tick.
108 171
109=item $cf::TICK 172=item $cf::TICK
110 173
111The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
112 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
113=item %cf::CFG 186=item %cf::CFG
114 187
115Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 189from wherever your confdir points to.
117 190
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 191=item cf::wait_for_tick, cf::wait_for_tick_begin
119 192
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 194returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
124 202
125=back 203=back
126 204
127=cut 205=cut
128 206
129BEGIN { 207BEGIN {
130 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 209 my $msg = join "", @_;
132 utf8::encode $msg;
133 210
134 $msg .= "\n" 211 $msg .= "\n"
135 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
136 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
137 LOG llevError, $msg; 216 LOG llevError, $msg;
138 }; 217 };
139} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
140 234
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 242
148# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 244# within the Safe compartment.
150for my $pkg (qw( 245for my $pkg (qw(
151 cf::global cf::attachable 246 cf::global cf::attachable
156)) { 251)) {
157 no strict 'refs'; 252 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 254}
160 255
161$Event::DIED = sub { 256$EV::DIED = sub {
162 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
163}; 258};
259
260#############################################################################
164 261
165=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
166 263
167=over 4 264=over 4
168 265
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 285 $d
189 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
190} 287}
191 288
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
195 290
196Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
197 292
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
206 294
207Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
208 296
209=cut 297=cut
210 298
211sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
213 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
214} 302sub decode_json($) { $json_coder->decode ($_[0]) }
215 303
216=item cf::lock_wait $string 304=item cf::lock_wait $string
217 305
218Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
219 307
222Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
225returned. 313returned.
226 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
227Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
229 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
230=cut 325=cut
231 326
232our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
233 329
234sub lock_wait($) { 330sub lock_wait($) {
235 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
236 337
237 # wait for lock, if any 338 # wait for lock, if any
238 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 341 Coro::schedule;
246 347
247 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
248 lock_wait $key; 349 lock_wait $key;
249 350
250 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
251 353
252 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
255 } 358 }
256} 359}
257 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
258sub freeze_mainloop { 367sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
260 369
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 371}
263 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
264} 446}
265 447
266=item cf::async { BLOCK } 448=item cf::async { BLOCK }
267 449
268Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
273 455
274BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
275 457
276=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
277 459
278The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
281 464
282If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
285fast or be very important. 468fast or be very important.
288 471
289sub sync_job(&) { 472sub sync_job(&) {
290 my ($job) = @_; 473 my ($job) = @_;
291 474
292 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
293 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
295 480
296 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 482
298 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
299 484
300 my $busy = 1; 485 my $busy = 1;
301 my @res; 486 my @res;
302 487
303 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 490 @res = eval { $job->() };
305 warn $@ if $@; 491 warn $@ if $@;
306 undef $busy; 492 undef $busy;
307 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
308 494
309 while ($busy) { 495 while ($busy) {
310 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
311 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
312 506
313 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
314 } else { 508 } else {
315 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
316 510
336 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
337 531
338 $coro 532 $coro
339} 533}
340 534
341sub write_runtime { 535=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 536
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
345 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
346 541
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 543
351 aio_fsync $fh 544sub fork_call(&@) {
352 and return; 545 my ($cb, @args) = @_;
353 546
354 close $fh 547 # we seemingly have to make a local copy of the whole thing,
355 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
356 550
357 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
358 and return; 552 reset_signals;
553 &$cb
554 }, @args;
359 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
360 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 722}
362 723
363=back 724=back
364 725
365=cut 726=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 727
543############################################################################# 728#############################################################################
544 729
545=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
546 731
548attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
549to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
550 735
551In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
552C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
553crossfire+). 738Deliantra).
554 739
555=over 4 740=over 4
556 741
557=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
558 743
672our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 858our @CB_MAP = ();
674 859
675my %attachment; 860my %attachment;
676 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
677sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
679 870
680 use sort 'stable'; 871 use sort 'stable';
681 872
715 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
716 907
717 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
718 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
719 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
720 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
721 912
722 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
723 my $pkg = shift @arg; 914 my $pkg = shift @arg;
724 915
725 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
754 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
755 } 946 }
756 947
757 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
758 } else { 949 } else {
759 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
760 } 951 }
761 952
762 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
763} 954}
764 955
766 if (ref $_[0]) { 957 if (ref $_[0]) {
767 _object_attach @_; 958 _object_attach @_;
768 } else { 959 } else {
769 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
770 } 961 }
962 _recalc_want;
771}; 963};
772 964
773# all those should be optimised 965# all those should be optimised
774sub cf::attachable::detach { 966sub cf::attachable::detach {
775 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
778 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
779 reattach ($obj); 971 reattach ($obj);
780 } else { 972 } else {
781 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
782 } 974 }
975 _recalc_want;
783}; 976};
784 977
785sub cf::attachable::attached { 978sub cf::attachable::attached {
786 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
787 980
802 "; 995 ";
803 die if $@; 996 die if $@;
804} 997}
805 998
806our $override; 999our $override;
807our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
808 1001
809sub override { 1002sub override {
810 $override = 1; 1003 $override = 1;
811 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
812} 1005}
813 1006
814sub do_invoke { 1007sub do_invoke {
815 my $event = shift; 1008 my $event = shift;
816 my $callbacks = shift; 1009 my $callbacks = shift;
817 1010
818 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
819 1012
820 local $override; 1013 local $override;
821 1014
822 for (@$callbacks) { 1015 for (@$callbacks) {
823 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
832 } 1025 }
833 1026
834 0 1027 0
835} 1028}
836 1029
837=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
838 1031
839=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
840 1033
841Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
842 1035
843This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
844removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
845results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
846 1039
847=back 1040=back
848 1041
849=cut 1042=cut
850 1043
851############################################################################# 1044#############################################################################
852# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
853 1088
854sub reattach { 1089sub reattach {
855 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 1094
858 my $registry = $obj->registry; 1095 my $registry = $obj->registry;
859 1096
860 @$registry = (); 1097 @$registry = ();
861 1098
876cf::attachable->attach ( 1113cf::attachable->attach (
877 prio => -1000000, 1114 prio => -1000000,
878 on_instantiate => sub { 1115 on_instantiate => sub {
879 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
880 1117
881 $data = from_json $data; 1118 $data = decode_json $data;
882 1119
883 for (@$data) { 1120 for (@$data) {
884 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
885 1122
886 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
902sub object_freezer_save { 1139sub object_freezer_save {
903 my ($filename, $rdata, $objs) = @_; 1140 my ($filename, $rdata, $objs) = @_;
904 1141
905 sync_job { 1142 sync_job {
906 if (length $$rdata) { 1143 if (length $$rdata) {
1144 utf8::decode (my $decname = $filename);
907 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
908 $filename, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
909 1147
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 1151 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 1152 aio_close $fh;
915 1153
916 if (@$objs) { 1154 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 1159 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 1160 aio_close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
924 } 1162 }
925 } else { 1163 } else {
926 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
927 } 1165 }
932 } 1170 }
933 } else { 1171 } else {
934 aio_unlink $filename; 1172 aio_unlink $filename;
935 aio_unlink "$filename.pst"; 1173 aio_unlink "$filename.pst";
936 } 1174 }
937 } 1175 };
938} 1176}
939 1177
940sub object_freezer_as_string { 1178sub object_freezer_as_string {
941 my ($rdata, $objs) = @_; 1179 my ($rdata, $objs) = @_;
942 1180
954 or return; 1192 or return;
955 1193
956 unless (aio_stat "$filename.pst") { 1194 unless (aio_stat "$filename.pst") {
957 (aio_load "$filename.pst", $av) >= 0 1195 (aio_load "$filename.pst", $av) >= 0
958 or return; 1196 or return;
1197
959 $av = eval { (Storable::thaw $av)->{objs} }; 1198 my $st = eval { Coro::Storable::thaw $av };
1199 $av = $st->{objs};
960 } 1200 }
961 1201
1202 utf8::decode (my $decname = $filename);
962 warn sprintf "loading %s (%d)\n", 1203 warn sprintf "loading %s (%d,%d)\n",
963 $filename, length $data, scalar @{$av || []};#d# 1204 $decname, length $data, scalar @{$av || []};
1205
964 return ($data, $av); 1206 ($data, $av)
965} 1207}
1208
1209=head2 COMMAND CALLBACKS
1210
1211=over 4
1212
1213=cut
966 1214
967############################################################################# 1215#############################################################################
968# command handling &c 1216# command handling &c
969 1217
970=item cf::register_command $name => \&callback($ob,$args); 1218=item cf::register_command $name => \&callback($ob,$args);
983 push @{ $COMMAND{$name} }, [$caller, $cb]; 1231 push @{ $COMMAND{$name} }, [$caller, $cb];
984} 1232}
985 1233
986=item cf::register_extcmd $name => \&callback($pl,$packet); 1234=item cf::register_extcmd $name => \&callback($pl,$packet);
987 1235
988Register a callbackf ro execution when the client sends an extcmd packet. 1236Register a callback for execution when the client sends an (synchronous)
1237extcmd packet. Ext commands will be processed in the order they are
1238received by the server, like other user commands. The first argument is
1239the logged-in player. Ext commands can only be processed after a player
1240has logged in successfully.
989 1241
990If the callback returns something, it is sent back as if reply was being 1242If the callback returns something, it is sent back as if reply was being
991called. 1243called.
992 1244
1245=item cf::register_exticmd $name => \&callback($ns,$packet);
1246
1247Register a callback for execution when the client sends an (asynchronous)
1248exticmd packet. Exti commands are processed by the server as soon as they
1249are received, i.e. out of order w.r.t. other commands. The first argument
1250is a client socket. Exti commands can be received anytime, even before
1251log-in.
1252
1253If the callback returns something, it is sent back as if reply was being
1254called.
1255
993=cut 1256=cut
994 1257
995sub register_extcmd { 1258sub register_extcmd {
996 my ($name, $cb) = @_; 1259 my ($name, $cb) = @_;
997 1260
998 $EXTCMD{$name} = $cb; 1261 $EXTCMD{$name} = $cb;
1262}
1263
1264sub register_exticmd {
1265 my ($name, $cb) = @_;
1266
1267 $EXTICMD{$name} = $cb;
999} 1268}
1000 1269
1001cf::player->attach ( 1270cf::player->attach (
1002 on_command => sub { 1271 on_command => sub {
1003 my ($pl, $name, $params) = @_; 1272 my ($pl, $name, $params) = @_;
1012 cf::override; 1281 cf::override;
1013 }, 1282 },
1014 on_extcmd => sub { 1283 on_extcmd => sub {
1015 my ($pl, $buf) = @_; 1284 my ($pl, $buf) = @_;
1016 1285
1017 my $msg = eval { from_json $buf }; 1286 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1018 1287
1019 if (ref $msg) { 1288 if (ref $msg) {
1289 my ($type, $reply, @payload) =
1290 "ARRAY" eq ref $msg
1291 ? @$msg
1292 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1293
1294 my @reply;
1295
1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1296 if (my $cb = $EXTCMD{$type}) {
1021 if (my %reply = $cb->($pl, $msg)) { 1297 @reply = $cb->($pl, @payload);
1022 $pl->ext_reply ($msg->{msgid}, %reply);
1023 }
1024 } 1298 }
1299
1300 $pl->ext_reply ($reply, @reply)
1301 if $reply;
1302
1025 } else { 1303 } else {
1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1304 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1027 } 1305 }
1028 1306
1029 cf::override; 1307 cf::override;
1030 }, 1308 },
1031); 1309);
1032 1310
1033sub load_extension {
1034 my ($path) = @_;
1035
1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1037 my $base = $1;
1038 my $pkg = $1;
1039 $pkg =~ s/[^[:word:]]/_/g;
1040 $pkg = "ext::$pkg";
1041
1042 warn "... loading '$path' into '$pkg'\n";
1043
1044 open my $fh, "<:utf8", $path
1045 or die "$path: $!";
1046
1047 my $source =
1048 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> })
1051 . "\n};\n1";
1052
1053 eval $source
1054 or die $@ ? "$path: $@\n"
1055 : "extension disabled.\n";
1056
1057 push @EXTS, $pkg;
1058}
1059
1060sub load_extensions { 1311sub load_extensions {
1312 cf::sync_job {
1313 my %todo;
1314
1061 for my $ext (<$LIBDIR/*.ext>) { 1315 for my $path (<$LIBDIR/*.ext>) {
1062 next unless -r $ext; 1316 next unless -r $path;
1063 eval { 1317
1064 load_extension $ext; 1318 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1319 my $base = $1;
1320 my $pkg = $1;
1321 $pkg =~ s/[^[:word:]]/_/g;
1322 $pkg = "ext::$pkg";
1323
1324 open my $fh, "<:utf8", $path
1325 or die "$path: $!";
1326
1327 my $source = do { local $/; <$fh> };
1328
1329 my %ext = (
1330 path => $path,
1331 base => $base,
1332 pkg => $pkg,
1333 );
1334
1335 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1336 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1337
1338 $ext{source} =
1339 "package $pkg; use strict; use utf8;\n"
1340 . "#line 1 \"$path\"\n{\n"
1341 . $source
1342 . "\n};\n1";
1343
1344 $todo{$base} = \%ext;
1345 }
1346
1347 my %done;
1348 while (%todo) {
1349 my $progress;
1350
1351 while (my ($k, $v) = each %todo) {
1352 for (split /,\s*/, $v->{meta}{depends}) {
1353 goto skip
1354 unless exists $done{$_};
1355 }
1356
1357 warn "... loading '$k' into '$v->{pkg}'\n";
1358
1359 unless (eval $v->{source}) {
1360 my $msg = $@ ? "$v->{path}: $@\n"
1361 : "$v->{base}: extension inactive.\n";
1362
1363 if (exists $v->{meta}{mandatory}) {
1364 warn $msg;
1365 cf::cleanup "mandatory extension failed to load, exiting.";
1366 }
1367
1368 warn $msg;
1369 }
1370
1371 $done{$k} = delete $todo{$k};
1372 push @EXTS, $v->{pkg};
1373 $progress = 1;
1065 1 1374 }
1066 } or warn "$ext not loaded: $@"; 1375
1376 skip:
1377 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1378 unless $progress;
1379 }
1067 } 1380 };
1068} 1381}
1069 1382
1070############################################################################# 1383#############################################################################
1071# load/save/clean perl data associated with a map
1072 1384
1073*cf::mapsupport::on_clean = sub { 1385=back
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 1386
1086=head2 CORE EXTENSIONS 1387=head2 CORE EXTENSIONS
1087 1388
1088Functions and methods that extend core crossfire objects. 1389Functions and methods that extend core crossfire objects.
1089 1390
1095 1396
1096=head3 cf::player 1397=head3 cf::player
1097 1398
1098=over 4 1399=over 4
1099 1400
1401=item cf::player::num_playing
1402
1403Returns the official number of playing players, as per the Crossfire metaserver rules.
1404
1405=cut
1406
1407sub num_playing {
1408 scalar grep
1409 $_->ob->map
1410 && !$_->hidden
1411 && !$_->ob->flag (cf::FLAG_WIZ),
1412 cf::player::list
1413}
1414
1100=item cf::player::find $login 1415=item cf::player::find $login
1101 1416
1102Returns the given player object, loading it if necessary (might block). 1417Returns the given player object, loading it if necessary (might block).
1103 1418
1104=cut 1419=cut
1105 1420
1106sub playerdir($) { 1421sub playerdir($) {
1107 cf::localdir 1422 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1423 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1424}
1113 1425
1114sub path($) { 1426sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1427 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 1428
1117 (playerdir $login) . "/$login.pl" 1429 (playerdir $login) . "/playerdata"
1118} 1430}
1119 1431
1120sub find_active($) { 1432sub find_active($) {
1121 $cf::PLAYER{$_[0]} 1433 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 1434 and $cf::PLAYER{$_[0]}->active
1125 1437
1126sub exists($) { 1438sub exists($) {
1127 my ($login) = @_; 1439 my ($login) = @_;
1128 1440
1129 $cf::PLAYER{$login} 1441 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 1442 or cf::sync_job { !aio_stat path $login }
1131} 1443}
1132 1444
1133sub find($) { 1445sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1446 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1447 my $login = $_[0];
1136 1448
1137 my $guard = cf::lock_acquire "user_find:$login"; 1449 my $guard = cf::lock_acquire "user_find:$login";
1138 1450
1139 $cf::PLAYER{$_[0]} || do { 1451 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login 1452 # rename old playerfiles to new ones
1453 #TODO: remove when no longer required
1454 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1455 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1456 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1457 aio_unlink +(playerdir $login) . "/$login.pl";
1458
1459 my $f = new_from_file cf::object::thawer path $login
1141 or return; 1460 or return;
1461
1462 my $pl = cf::player::load_pl $f
1463 or return;
1464
1465 local $cf::PLAYER_LOADING{$login} = $pl;
1466 $f->resolve_delayed_derefs;
1142 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1143 } 1468 }
1144 } 1469 }
1145} 1470}
1146 1471
1155 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1156 1481
1157 aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1159 1484
1485 cf::get_slot 0.01;
1486
1160 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1161 Coro::cede; 1488 cf::cede_to_tick;
1162} 1489}
1163 1490
1164sub new($) { 1491sub new($) {
1165 my ($login) = @_; 1492 my ($login) = @_;
1166 1493
1172 $cf::PLAYER{$login} = $self; 1499 $cf::PLAYER{$login} = $self;
1173 1500
1174 $self 1501 $self
1175} 1502}
1176 1503
1504=item $player->send_msg ($channel, $msg, $color, [extra...])
1505
1506=cut
1507
1508sub send_msg {
1509 my $ns = shift->ns
1510 or return;
1511 $ns->send_msg (@_);
1512}
1513
1177=item $pl->quit_character 1514=item $pl->quit_character
1178 1515
1179Nukes the player without looking back. If logged in, the connection will 1516Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time. 1517be destroyed. May block for a long time.
1181 1518
1182=cut 1519=cut
1183 1520
1184sub quit_character { 1521sub quit_character {
1185 my ($pl) = @_; 1522 my ($pl) = @_;
1186 1523
1524 my $name = $pl->ob->name;
1525
1187 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1528
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1194 1535
1195 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1538 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1539 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1540 $pl->destroy;
1541
1542 my $prefix = qr<^~\Q$name\E/>;
1543
1544 # nuke player maps
1545 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1546
1200 IO::AIO::aio_rmtree $temp; 1547 IO::AIO::aio_rmtree $temp;
1548}
1549
1550=item $pl->kick
1551
1552Kicks a player out of the game. This destroys the connection.
1553
1554=cut
1555
1556sub kick {
1557 my ($pl, $kicker) = @_;
1558
1559 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1560 $pl->killer ("kicked");
1561 $pl->ns->destroy;
1201} 1562}
1202 1563
1203=item cf::player::list_logins 1564=item cf::player::list_logins
1204 1565
1205Returns am arrayref of all valid playernames in the system, can take a 1566Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1567while and may block, so not sync_job-capable, ever.
1207 1568
1208=cut 1569=cut
1209 1570
1210sub list_logins { 1571sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1572 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1573 or return [];
1213 1574
1214 my @logins; 1575 my @logins;
1215 1576
1216 for my $login (@$dirs) { 1577 for my $login (@$dirs) {
1578 my $path = path $login;
1579
1580 # a .pst is a dead give-away for a valid player
1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next; 1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag 1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1586 }
1220 1587
1221 utf8::decode $login; 1588 utf8::decode $login;
1222 push @logins, $login; 1589 push @logins, $login;
1223 } 1590 }
1224 1591
1225 \@logins 1592 \@logins
1226} 1593}
1227 1594
1228=item $player->maps 1595=item $player->maps
1229 1596
1230Returns an arrayref of cf::path's of all maps that are private for this 1597Returns an arrayref of map paths that are private for this
1231player. May block. 1598player. May block.
1232 1599
1233=cut 1600=cut
1234 1601
1235sub maps($) { 1602sub maps($) {
1236 my ($pl) = @_; 1603 my ($pl) = @_;
1604
1605 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1606
1238 my $files = aio_readdir playerdir $pl 1607 my $files = aio_readdir playerdir $pl
1239 or return; 1608 or return;
1240 1609
1241 my @paths; 1610 my @paths;
1243 for (@$files) { 1612 for (@$files) {
1244 utf8::decode $_; 1613 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1614 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1615 next unless /^$PATH_SEP/o;
1247 1616
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1617 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1618 }
1250 1619
1251 \@paths 1620 \@paths
1252} 1621}
1253 1622
1623=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1624
1625Expand crossfire pod fragments into protocol xml.
1626
1627=cut
1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1640sub expand_cfpod {
1641 my ($self, $pod) = @_;
1642
1643 my $xml;
1644
1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1648
1649 $group =~ s/&/&amp;/g;
1650 $group =~ s/</&lt;/g;
1651
1652 $xml .= $group;
1653 } elsif ($pod =~ m%\G
1654 ([BCGHITU])
1655 <
1656 (?:
1657 ([^<>]*) (?{ $group = $^N })
1658 | < $interior >
1659 )
1660 >
1661 %gcsx
1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1682 "")
1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1692 }
1693 }
1694
1695 for ($xml) {
1696 # create single paragraphs (very hackish)
1697 s/(?<=\S)\n(?=\w)/ /g;
1698
1699 # compress some whitespace
1700 s/\s+\n/\n/g; # ws line-ends
1701 s/\n\n+/\n/g; # double lines
1702 s/^\n+//; # beginning lines
1703 s/\n+$//; # ending lines
1704 }
1705
1706 $xml
1707}
1708
1709no re 'eval';
1710
1711sub hintmode {
1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1713 $_[0]{hintmode}
1714}
1715
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1716=item $player->ext_reply ($msgid, @msg)
1255 1717
1256Sends an ext reply to the player. 1718Sends an ext reply to the player.
1257 1719
1258=cut 1720=cut
1259 1721
1260sub ext_reply($$$%) { 1722sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1723 my ($self, $id, @msg) = @_;
1262 1724
1263 $msg{msgid} = $id; 1725 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1726}
1267 1727
1268package cf; 1728=item $player->ext_msg ($type, @msg)
1729
1730Sends an ext event to the client.
1731
1732=cut
1733
1734sub ext_msg($$@) {
1735 my ($self, $type, @msg) = @_;
1736
1737 $self->ns->ext_msg ($type, @msg);
1738}
1739
1740=head3 cf::region
1741
1742=over 4
1743
1744=cut
1745
1746package cf::region;
1747
1748=item cf::region::find_by_path $path
1749
1750Tries to decuce the likely region for a map knowing only its path.
1751
1752=cut
1753
1754sub find_by_path($) {
1755 my ($path) = @_;
1756
1757 my ($match, $specificity);
1758
1759 for my $region (list) {
1760 if ($region->{match} && $path =~ $region->{match}) {
1761 ($match, $specificity) = ($region, $region->specificity)
1762 if $region->specificity > $specificity;
1763 }
1764 }
1765
1766 $match
1767}
1269 1768
1270=back 1769=back
1271
1272 1770
1273=head3 cf::map 1771=head3 cf::map
1274 1772
1275=over 4 1773=over 4
1276 1774
1279package cf::map; 1777package cf::map;
1280 1778
1281use Fcntl; 1779use Fcntl;
1282use Coro::AIO; 1780use Coro::AIO;
1283 1781
1782use overload
1783 '""' => \&as_string,
1784 fallback => 1;
1785
1284our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1286 1788
1287sub generate_random_map { 1789sub generate_random_map {
1288 my ($path, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1793
1290 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1795 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1799 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1800 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1805 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1806 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1807 )
1305} 1808}
1306 1809
1810=item cf::map->register ($regex, $prio)
1811
1812Register a handler for the map path matching the given regex at the
1813givne priority (higher is better, built-in handlers have priority 0, the
1814default).
1815
1816=cut
1817
1818sub register {
1819 my (undef, $regex, $prio) = @_;
1820 my $pkg = caller;
1821
1822 no strict;
1823 push @{"$pkg\::ISA"}, __PACKAGE__;
1824
1825 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1826}
1827
1828# also paths starting with '/'
1829$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1830
1831sub thawer_merge {
1832 my ($self, $merge) = @_;
1833
1834 # we have to keep some variables in memory intact
1835 local $self->{path};
1836 local $self->{load_path};
1837
1838 $self->SUPER::thawer_merge ($merge);
1839}
1840
1841sub normalise {
1842 my ($path, $base) = @_;
1843
1844 $path = "$path"; # make sure its a string
1845
1846 $path =~ s/\.map$//;
1847
1848 # map plan:
1849 #
1850 # /! non-realised random map exit (special hack!)
1851 # {... are special paths that are not being touched
1852 # ?xxx/... are special absolute paths
1853 # ?random/... random maps
1854 # /... normal maps
1855 # ~user/... per-player map of a specific user
1856
1857 $path =~ s/$PATH_SEP/\//go;
1858
1859 # treat it as relative path if it starts with
1860 # something that looks reasonable
1861 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1862 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1863
1864 $base =~ s{[^/]+/?$}{};
1865 $path = "$base/$path";
1866 }
1867
1868 for ($path) {
1869 redo if s{//}{/};
1870 redo if s{/\.?/}{/};
1871 redo if s{/[^/]+/\.\./}{/};
1872 }
1873
1874 $path
1875}
1876
1877sub new_from_path {
1878 my (undef, $path, $base) = @_;
1879
1880 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1881
1882 $path = normalise $path, $base;
1883
1884 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1885 if ($path =~ $EXT_MAP{$pkg}[1]) {
1886 my $self = bless cf::map::new, $pkg;
1887 $self->{path} = $path; $self->path ($path);
1888 $self->init; # pass $1 etc.
1889 return $self;
1890 }
1891 }
1892
1893 Carp::cluck "unable to resolve path '$path' (base '$base').";
1894 ()
1895}
1896
1897sub init {
1898 my ($self) = @_;
1899
1900 $self
1901}
1902
1903sub as_string {
1904 my ($self) = @_;
1905
1906 "$self->{path}"
1907}
1908
1909# the displayed name, this is a one way mapping
1910sub visible_name {
1911 &as_string
1912}
1913
1914# the original (read-only) location
1915sub load_path {
1916 my ($self) = @_;
1917
1918 "$MAPDIR/$self->{path}.map"
1919}
1920
1921# the temporary/swap location
1922sub save_path {
1923 my ($self) = @_;
1924
1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1926 "$TMPDIR/$path.map"
1927}
1928
1929# the unique path, undef == no special unique path
1930sub uniq_path {
1931 my ($self) = @_;
1932
1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1934 "$UNIQUEDIR/$path"
1935}
1936
1307# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1308# all maps in C++... 1938# all maps in C++...
1309sub change_all_map_light { 1939sub change_all_map_light {
1310 my ($change) = @_; 1940 my ($change) = @_;
1311 1941
1312 $_->change_map_light ($change) 1942 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1943 for grep $_->outdoor, values %cf::MAP;
1314} 1944}
1315 1945
1946sub decay_objects {
1947 my ($self) = @_;
1948
1949 return if $self->{deny_reset};
1950
1951 $self->do_decay_objects;
1952}
1953
1954sub unlink_save {
1955 my ($self) = @_;
1956
1957 utf8::encode (my $save = $self->save_path);
1958 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1960}
1961
1316sub load_map_header($) { 1962sub load_header_from($) {
1317 my ($path) = @_; 1963 my ($self, $path) = @_;
1318 1964
1319 utf8::encode $path; 1965 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1966 my $f = new_from_file cf::object::thawer $path
1321 or return; 1967 or return;
1322 1968
1323 my $map = cf::map::new 1969 $self->_load_header ($f)
1324 or return; 1970 or return;
1325 1971
1326 # for better error messages only, will be overwritten later 1972 local $MAP_LOADING{$self->{path}} = $self;
1327 $map->path ($path); 1973 $f->resolve_delayed_derefs;
1328 1974
1329 $map->load_header ($path) 1975 $self->{load_path} = $path;
1976
1977 1
1978}
1979
1980sub load_header_orig {
1981 my ($self) = @_;
1982
1983 $self->load_header_from ($self->load_path)
1984}
1985
1986sub load_header_temp {
1987 my ($self) = @_;
1988
1989 $self->load_header_from ($self->save_path)
1990}
1991
1992sub prepare_temp {
1993 my ($self) = @_;
1994
1995 $self->last_access ((delete $self->{last_access})
1996 || $cf::RUNTIME); #d#
1997 # safety
1998 $self->{instantiate_time} = $cf::RUNTIME
1999 if $self->{instantiate_time} > $cf::RUNTIME;
2000}
2001
2002sub prepare_orig {
2003 my ($self) = @_;
2004
2005 $self->{load_original} = 1;
2006 $self->{instantiate_time} = $cf::RUNTIME;
2007 $self->last_access ($cf::RUNTIME);
2008 $self->instantiate;
2009}
2010
2011sub load_header {
2012 my ($self) = @_;
2013
2014 if ($self->load_header_temp) {
2015 $self->prepare_temp;
2016 } else {
2017 $self->load_header_orig
1330 or return; 2018 or return;
2019 $self->prepare_orig;
2020 }
1331 2021
1332 $map->{load_path} = $path; 2022 $self->{deny_reset} = 1
2023 if $self->no_reset;
1333 2024
1334 $map 2025 $self->default_region (cf::region::find_by_path $self->{path})
2026 unless $self->default_region;
2027
2028 1
1335} 2029}
1336 2030
1337sub find; 2031sub find;
1338sub find { 2032sub find {
1339 my ($path, $origin) = @_; 2033 my ($path, $origin) = @_;
1340 2034
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 2035 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 2036
2037 cf::lock_wait "map_data:$path";#d#remove
1346 cf::lock_wait "map_find:$key"; 2038 cf::lock_wait "map_find:$path";
1347 2039
1348 $cf::MAP{$key} || do { 2040 $cf::MAP{$path} || do {
2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1349 my $guard = cf::lock_acquire "map_find:$key"; 2042 my $guard2 = cf::lock_acquire "map_find:$path";
1350 2043
1351 # do it the slow way 2044 my $map = new_from_path cf::map $path
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 2045 or return;
1365 2046
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1378 2048
1379 Coro::cede; 2049 $map->load_header
2050 or return;
1380 2051
1381 if ($map->should_reset) { 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2053 # doing this can freeze the server in a sync job, obviously
2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
2056 undef $guard1;
1382 $map->reset; 2057 $map->reset;
1383 undef $guard;
1384 $map = find $path 2058 return find $path;
1385 or return;
1386 } 2059 }
1387 2060
1388 $cf::MAP{$key} = $map 2061 $cf::MAP{$path} = $map
1389 } 2062 }
1390} 2063}
2064
2065sub pre_load { }
2066sub post_load { }
1391 2067
1392sub load { 2068sub load {
1393 my ($self) = @_; 2069 my ($self) = @_;
1394 2070
2071 local $self->{deny_reset} = 1; # loading can take a long time
2072
1395 my $path = $self->{path}; 2073 my $path = $self->{path};
2074
2075 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2076 my $guard = cf::lock_acquire "map_data:$path";
1397 2077
2078 return unless $self->valid;
1398 return if $self->in_memory != cf::MAP_SWAPPED; 2079 return unless $self->in_memory == cf::MAP_SWAPPED;
1399 2080
1400 $self->in_memory (cf::MAP_LOADING); 2081 $self->in_memory (cf::MAP_LOADING);
1401 2082
1402 $self->alloc; 2083 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1) 2084
2085 $self->pre_load;
2086 cf::cede_to_tick;
2087
2088 my $f = new_from_file cf::object::thawer $self->{load_path};
2089 $f->skip_block;
2090 $self->_load_objects ($f)
1404 or return; 2091 or return;
1405 2092
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2093 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 2094 if delete $self->{load_original};
1408 2095
1409 if (my $uniq = $path->uniq_path) { 2096 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 2097 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 2098 unless (aio_stat $uniq) {
2099 if (my $f = new_from_file cf::object::thawer $uniq) {
1412 $self->clear_unique_items; 2100 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 2101 $self->_load_objects ($f);
2102 $f->resolve_delayed_derefs;
2103 }
1414 } 2104 }
1415 } 2105 }
1416 2106
1417 Coro::cede; 2107 $f->resolve_delayed_derefs;
1418 2108
2109 cf::cede_to_tick;
1419 # now do the right thing for maps 2110 # now do the right thing for maps
1420 $self->link_multipart_objects; 2111 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 2112 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 2113 unless $self->difficulty;
2114 cf::cede_to_tick;
2115
2116 unless ($self->{deny_activate}) {
2117 $self->decay_objects;
2118 $self->fix_auto_apply;
2119 $self->update_buttons;
2120 cf::cede_to_tick;
2121 $self->set_darkness_map;
2122 cf::cede_to_tick;
1432 $self->activate; 2123 $self->activate;
1433 } 2124 }
1434 2125
1435 Coro::cede; 2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
1436 2128
1437 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
2130 }
2131
2132 $self->post_load;
2133}
2134
2135sub customise_for {
2136 my ($self, $ob) = @_;
2137
2138 return find "~" . $ob->name . "/" . $self->{path}
2139 if $self->per_player;
2140
2141# return find "?party/" . $ob->name . "/" . $self->{path}
2142# if $self->per_party;
2143
2144 $self
1438} 2145}
1439 2146
1440# find and load all maps in the 3x3 area around a map 2147# find and load all maps in the 3x3 area around a map
1441sub load_diag { 2148sub load_neighbours {
1442 my ($map) = @_; 2149 my ($map) = @_;
1443 2150
1444 my @diag; # diagonal neighbours 2151 my @neigh; # diagonal neighbours
1445 2152
1446 for (0 .. 3) { 2153 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_) 2154 my $neigh = $map->tile_path ($_)
1448 or next; 2155 or next;
1449 $neigh = find $neigh, $map 2156 $neigh = find $neigh, $map
1450 or next; 2157 or next;
1451 $neigh->load; 2158 $neigh->load;
1452 2159
2160 push @neigh,
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2161 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2162 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 } 2163 }
1456 2164
1457 for (@diag) { 2165 for (grep defined $_->[0], @neigh) {
2166 my ($path, $origin) = @$_;
1458 my $neigh = find @$_ 2167 my $neigh = find $path, $origin
1459 or next; 2168 or next;
1460 $neigh->load; 2169 $neigh->load;
1461 } 2170 }
1462} 2171}
1463 2172
1468} 2177}
1469 2178
1470sub do_load_sync { 2179sub do_load_sync {
1471 my ($map) = @_; 2180 my ($map) = @_;
1472 2181
2182 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2183 if $Coro::current == $Coro::main;
2184
1473 cf::sync_job { $map->load }; 2185 cf::sync_job { $map->load };
1474} 2186}
1475 2187
1476our %MAP_PREFETCH; 2188our %MAP_PREFETCH;
2189our $MAP_PREFETCHER = undef;
2190
2191sub find_async {
2192 my ($path, $origin, $load) = @_;
2193
2194 $path = normalise $path, $origin && $origin->{path};
2195
2196 if (my $map = $cf::MAP{$path}) {
2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2198 }
2199
2200 $MAP_PREFETCH{$path} |= $load;
2201
1477our $MAP_PREFETCHER = Coro::async { 2202 $MAP_PREFETCHER ||= cf::async {
1478 while () { 2203 $Coro::current->{desc} = "map prefetcher";
2204
1479 while (%MAP_PREFETCH) { 2205 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH 2206 while (my ($k, $v) = each %MAP_PREFETCH) {
1481 or next; 2207 if (my $map = find $k) {
2208 $map->load if $v;
2209 }
2210
1482 my $path = delete $MAP_PREFETCH{$key}; 2211 delete $MAP_PREFETCH{$k};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 } 2212 }
1488 Coro::schedule; 2213 }
2214 undef $MAP_PREFETCHER;
1489 } 2215 };
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready; 2216 $MAP_PREFETCHER->prio (6);
1504 2217
1505 () 2218 ()
1506} 2219}
1507 2220
1508sub save { 2221sub save {
1509 my ($self) = @_; 2222 my ($self) = @_;
1510 2223
1511 my $lock = cf::lock_acquire "map_data:" . $self->path; 2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
1512 2225
1513 $self->{last_save} = $cf::RUNTIME; 2226 $self->{last_save} = $cf::RUNTIME;
1514 2227
1515 return unless $self->dirty; 2228 return unless $self->dirty;
1516 2229
1517 my $save = $self->{path}->save_path; utf8::encode $save; 2230 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 2232
1520 $self->{load_path} = $save; 2233 $self->{load_path} = $save;
1521 2234
1522 return if $self->{deny_save}; 2235 return if $self->{deny_save};
1523 2236
1524 local $self->{last_access} = $self->last_access;#d# 2237 local $self->{last_access} = $self->last_access;#d#
1525 2238
1526 cf::async { 2239 cf::async {
2240 $Coro::current->{desc} = "map player save";
1527 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
1528 }; 2242 };
1529 2243
2244 cf::get_slot 0.02;
2245
1530 if ($uniq) { 2246 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 2249 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 2251 }
1536} 2252}
1537 2253
1538sub swap_out { 2254sub swap_out {
1539 my ($self) = @_; 2255 my ($self) = @_;
1540 2256
1541 # save first because save cedes 2257 # save first because save cedes
1542 $self->save; 2258 $self->save;
1543 2259
1544 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1545 2261
1546 return if $self->players; 2262 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
1548 return if $self->{deny_save}; 2264 return if $self->{deny_save};
1549 2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
1550 $self->clear; 2270 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552} 2271}
1553 2272
1554sub reset_at { 2273sub reset_at {
1555 my ($self) = @_; 2274 my ($self) = @_;
1556 2275
1557 # TODO: safety, remove and allow resettable per-player maps 2276 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset}; 2277 return 1e99 if $self->{deny_reset};
1560 2278
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2279 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2280 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 2281
1568 my ($self) = @_; 2286 my ($self) = @_;
1569 2287
1570 $self->reset_at <= $cf::RUNTIME 2288 $self->reset_at <= $cf::RUNTIME
1571} 2289}
1572 2290
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 2291sub reset {
1587 my ($self) = @_; 2292 my ($self) = @_;
1588 2293
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 2294 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 2295
1591 return if $self->players; 2296 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593 2297
1594 warn "resetting map ", $self->path;#d# 2298 warn "resetting map ", $self->path;
2299
2300 $self->in_memory (cf::MAP_SWAPPED);
2301
2302 # need to save uniques path
2303 unless ($self->{deny_save}) {
2304 my $uniq = $self->uniq_path; utf8::encode $uniq;
2305
2306 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2307 if $uniq;
2308 }
1595 2309
1596 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
1597 2311
2312 $self->deactivate;
1598 $_->clear_links_to ($self) for values %cf::MAP; 2313 $_->clear_links_to ($self) for values %cf::MAP;
2314 $self->clear;
1599 2315
1600 $self->{path}->unlink_save; 2316 $self->unlink_save;
1601 $self->destroy; 2317 $self->destroy;
1602} 2318}
1603 2319
1604my $nuke_counter = "aaaa"; 2320my $nuke_counter = "aaaa";
1605 2321
1606sub nuke { 2322sub nuke {
1607 my ($self) = @_; 2323 my ($self) = @_;
1608 2324
2325 {
2326 my $lock = cf::lock_acquire "map_data:$self->{path}";
2327
2328 delete $cf::MAP{$self->path};
2329
2330 $self->unlink_save;
2331
2332 bless $self, "cf::map";
2333 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 2334 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 2335 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 2336 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2337
2338 $cf::MAP{$self->path} = $self;
2339 }
2340
1612 $self->reset; # polite request, might not happen 2341 $self->reset; # polite request, might not happen
1613} 2342}
1614 2343
2344=item $maps = cf::map::tmp_maps
2345
2346Returns an arrayref with all map paths of currently instantiated and saved
2347maps. May block.
2348
2349=cut
2350
2351sub tmp_maps() {
2352 [
2353 map {
2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise $_
2357 : ()
2358 } @{ aio_readdir $TMPDIR or [] }
2359 ]
2360}
2361
2362=item $maps = cf::map::random_maps
2363
2364Returns an arrayref with all map paths of currently instantiated and saved
2365random maps. May block.
2366
2367=cut
2368
2369sub random_maps() {
2370 [
2371 map {
2372 utf8::decode $_;
2373 /\.map$/
2374 ? normalise "?random/$_"
2375 : ()
2376 } @{ aio_readdir $RANDOMDIR or [] }
2377 ]
2378}
2379
1615=item cf::map::unique_maps 2380=item cf::map::unique_maps
1616 2381
1617Returns an arrayref of cf::path's of all shared maps that have 2382Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 2383instantiated unique items. May block.
1619 2384
1620=cut 2385=cut
1621 2386
1622sub unique_maps() { 2387sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2388 [
1624 or return; 2389 map {
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_; 2390 utf8::decode $_;
1630 next if /\.pst$/; 2391 s/\.map$//; # TODO future compatibility hack
1631 next unless /^$PATH_SEP/o; 2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1632 2393 ? ()
1633 push @paths, new cf::path $_; 2394 : normalise $_
2395 } @{ aio_readdir $UNIQUEDIR or [] }
1634 } 2396 ]
1635
1636 \@paths
1637} 2397}
1638
1639package cf;
1640 2398
1641=back 2399=back
1642 2400
1643=head3 cf::object 2401=head3 cf::object
1644 2402
1648 2406
1649=over 4 2407=over 4
1650 2408
1651=item $ob->inv_recursive 2409=item $ob->inv_recursive
1652 2410
1653Returns the inventory of the object _and_ their inventories, recursively. 2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
1654 2413
1655=cut 2414=cut
1656 2415
1657sub inv_recursive_; 2416sub inv_recursive_;
1658sub inv_recursive_ { 2417sub inv_recursive_ {
1661 2420
1662sub inv_recursive { 2421sub inv_recursive {
1663 inv_recursive_ inv $_[0] 2422 inv_recursive_ inv $_[0]
1664} 2423}
1665 2424
2425=item $ref = $ob->ref
2426
2427Creates and returns a persistent reference to an object that can be stored as a string.
2428
2429=item $ob = cf::object::deref ($refstring)
2430
2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2432even if the object actually exists. May block.
2433
2434=cut
2435
2436sub deref {
2437 my ($ref) = @_;
2438
2439 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2440 my ($uuid, $name) = ($1, $2);
2441 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2442 or return;
2443 $pl->ob->uuid eq $uuid
2444 or return;
2445
2446 $pl->ob
2447 } else {
2448 warn "$ref: cannot resolve object reference\n";
2449 undef
2450 }
2451}
2452
1666package cf; 2453package cf;
1667 2454
1668=back 2455=back
1669 2456
1670=head3 cf::object::player 2457=head3 cf::object::player
1676Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2463Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1677can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
1678dialogue with the given NPC character. 2465dialogue with the given NPC character.
1679 2466
1680=cut 2467=cut
2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
1681 2482
1682# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
1683# with dialog boxes. 2484# with dialog boxes.
1684#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
1685sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
1687 2488
1688 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2489 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1689 2490
1690 if ($self->{record_replies}) { 2491 if ($self->{record_replies}) {
1691 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2492 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2493
1692 } else { 2494 } else {
2495 my $pl = $self->contr;
2496
2497 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2498 my $dialog = $pl->{npc_dialog};
2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2500
2501 } else {
1693 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
1694 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2504 }
1695 } 2505 }
2506}
2507
2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2509
2510=cut
2511
2512sub cf::object::send_msg {
2513 my $pl = shift->contr
2514 or return;
2515 $pl->send_msg (@_);
1696} 2516}
1697 2517
1698=item $player_object->may ("access") 2518=item $player_object->may ("access")
1699 2519
1700Returns wether the given player is authorized to access resource "access" 2520Returns wether the given player is authorized to access resource "access"
1713 2533
1714=item $player_object->enter_link 2534=item $player_object->enter_link
1715 2535
1716Freezes the player and moves him/her to a special map (C<{link}>). 2536Freezes the player and moves him/her to a special map (C<{link}>).
1717 2537
1718The player should be reaosnably safe there for short amounts of time. You 2538The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 2539I<MUST> call C<leave_link> as soon as possible, though.
1720 2540
2541Will never block.
2542
1721=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
1722 2544
1723Moves the player out of the specila link map onto the given map. If the 2545Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 2546map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 2547to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 2548fails, to the emergency map position.
1727 2549
1728Might block. 2550Might block.
1729 2551
1730=cut 2552=cut
2553
2554sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562}
1731 2563
1732sub cf::object::player::enter_link { 2564sub cf::object::player::enter_link {
1733 my ($self) = @_; 2565 my ($self) = @_;
1734 2566
1735 $self->deactivate_recursive; 2567 $self->deactivate_recursive;
1736 2568
1737 return if $self->map == $LINK_MAP; 2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 2570
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 2572 if $self->map && $self->map->{path} ne "{link}";
1741 2573
1742 $self->enter_map ($LINK_MAP, 20, 20); 2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 2575}
1744 2576
1745sub cf::object::player::leave_link { 2577sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
1747 2581
1748 my $link_pos = delete $self->{_link_pos}; 2582 my $link_pos = delete $self->{_link_pos};
1749 2583
1750 unless ($map) { 2584 unless ($map) {
1751 # restore original map position 2585 # restore original map position
1765 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0; 2601 if $x <=0 && $y <= 0;
1768 2602
1769 $map->load; 2603 $map->load;
1770 $map->load_diag; 2604 $map->load_neighbours;
1771 2605
1772 return unless $self->contr->active; 2606 return unless $self->contr->active;
1773 $self->activate_recursive; 2607 $self->activate_recursive;
2608
2609 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 2610 $self->enter_map ($map, $x, $y);
1775} 2611}
1776 2612
1777cf::player->attach ( 2613=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1778 on_logout => sub {
1779 my ($pl) = @_;
1780 2614
1781 # abort map switching before logout 2615Moves the player to the given map-path and coordinates by first freezing
1782 if ($pl->ob->{_link_pos}) { 2616her, loading and preparing them map, calling the provided $check callback
1783 cf::sync_job { 2617that has to return the map if sucecssful, and then unfreezes the player on
1784 $pl->ob->leave_link 2618the new (success) or old (failed) map position. In either case, $done will
1785 }; 2619be called at the end of this process.
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790 2620
1791 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808
1809=item $player_object->goto ($path, $x, $y)
1810
1811=cut 2621=cut
2622
2623our $GOTOGEN;
1812 2624
1813sub cf::object::player::goto { 2625sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 2626 my ($self, $path, $x, $y, $check, $done) = @_;
1815 2627
1816 $path = new cf::path $path; 2628 # do generation counting so two concurrent goto's will be executed in-order
2629 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1817 2630
1818 $self->enter_link; 2631 $self->enter_link;
1819 2632
1820 (async { 2633 (async {
1821 my $map = cf::map::find $path->as_string; 2634 $Coro::current->{desc} = "player::goto $path $x $y";
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823 2635
1824# warn "entering ", $map->path, " at ($x, $y)\n" 2636 # *tag paths override both path and x|y
2637 if ($path =~ /^\*(.*)$/) {
2638 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2639 my $ob = $obs[rand @obs];
2640
2641 # see if we actually can go there
2642 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2643 $ob = $obs[rand @obs];
2644 } else {
2645 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2646 }
2647 # else put us there anyways for now #d#
2648
2649 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2650 } else {
2651 ($path, $x, $y) = (undef, undef, undef);
2652 }
2653 }
2654
2655 my $map = eval {
2656 my $map = defined $path ? cf::map::find $path : undef;
2657
1825# if $map; 2658 if ($map) {
1826 2659 $map = $map->customise_for ($self);
2660 $map = $check->($map) if $check && $map;
2661 } else {
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2662 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2663 }
1828 2664
2665 $map
2666 };
2667
2668 if ($@) {
2669 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2670 LOG llevError | logBacktrace, Carp::longmess $@;
2671 }
2672
2673 if ($gen == $self->{_goto_generation}) {
2674 delete $self->{_goto_generation};
1829 $self->leave_link ($map, $x, $y); 2675 $self->leave_link ($map, $x, $y);
2676 }
2677
2678 $done->() if $done;
1830 })->prio (1); 2679 })->prio (1);
1831} 2680}
1832 2681
1833=item $player_object->enter_exit ($exit_object) 2682=item $player_object->enter_exit ($exit_object)
1834 2683
1836 2685
1837sub parse_random_map_params { 2686sub parse_random_map_params {
1838 my ($spec) = @_; 2687 my ($spec) = @_;
1839 2688
1840 my $rmp = { # defaults 2689 my $rmp = { # defaults
1841 xsize => 10, 2690 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 2691 ysize => (cf::rndm 15, 40),
2692 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2693 #layout => string,
1843 }; 2694 };
1844 2695
1845 for (split /\n/, $spec) { 2696 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 2697 my ($k, $v) = split /\s+/, $_, 2;
1847 2698
1859 # that depends on the exit object 2710 # that depends on the exit object
1860 2711
1861 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
1862 2713
1863 if ($exit->map) { 2714 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 2715 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
1868 } 2721 }
1869 2722
1870 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
1871 2724
1872 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1873 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2727 my $meta = "$RANDOMDIR/$md5.meta";
1874 2728
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2731 undef $fh;
2732 aio_rename "$meta~", $meta;
1877 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
1878 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
1880 } 2740 }
1881} 2741}
1882 2742
1883sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
1886 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
1887 2747
1888 $self->enter_link; 2748 $self->enter_link;
1889 2749
1890 (async { 2750 (async {
1891 $self->deactivate_recursive; # just to be sure 2751 $Coro::current->{desc} = "enter_exit";
2752
1892 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
1893 prepare_random_map $exit 2760 prepare_random_map $exit
1894 if $exit->slaying eq "/!"; 2761 if $exit->slaying eq "/!";
2762 }
1895 2763
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
1898 2767
2768 $self->goto ($map, $x, $y);
2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
1899 1; 2774 1
1900 }) { 2775 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2778 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2780
1906 warn "ERROR in enter_exit: $@"; 2781 warn "ERROR in enter_exit: $@";
1907 $self->leave_link; 2782 $self->leave_link;
1908 } 2783 }
1909 })->prio (1); 2784 })->prio (1);
1922 2797
1923sub cf::client::send_drawinfo { 2798sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2799 my ($self, $text, $flags) = @_;
1925 2800
1926 utf8::encode $text; 2801 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2802 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2803}
1929 2804
2805=item $client->send_msg ($channel, $msg, $color, [extra...])
2806
2807Send a drawinfo or msg packet to the client, formatting the msg for the
2808client if neccessary. C<$type> should be a string identifying the type of
2809the message, with C<log> being the default. If C<$color> is negative, suppress
2810the message unless the client supports the msg packet.
2811
2812=cut
2813
2814# non-persistent channels (usually the info channel)
2815our %CHANNEL = (
2816 "c/identify" => {
2817 id => "infobox",
2818 title => "Identify",
2819 reply => undef,
2820 tooltip => "Items recently identified",
2821 },
2822 "c/examine" => {
2823 id => "infobox",
2824 title => "Examine",
2825 reply => undef,
2826 tooltip => "Signs and other items you examined",
2827 },
2828 "c/book" => {
2829 id => "infobox",
2830 title => "Book",
2831 reply => undef,
2832 tooltip => "The contents of a note or book",
2833 },
2834 "c/lookat" => {
2835 id => "infobox",
2836 title => "Look",
2837 reply => undef,
2838 tooltip => "What you saw there",
2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2870);
2871
2872sub cf::client::send_msg {
2873 my ($self, $channel, $msg, $color, @extra) = @_;
2874
2875 $msg = $self->pl->expand_cfpod ($msg);
2876
2877 $color &= cf::NDI_CLIENT_MASK; # just in case...
2878
2879 # check predefined channels, for the benefit of C
2880 if ($CHANNEL{$channel}) {
2881 $channel = $CHANNEL{$channel};
2882
2883 $self->ext_msg (channel_info => $channel)
2884 if $self->can_msg;
2885
2886 $channel = $channel->{id};
2887
2888 } elsif (ref $channel) {
2889 # send meta info to client, if not yet sent
2890 unless (exists $self->{channel}{$channel->{id}}) {
2891 $self->{channel}{$channel->{id}} = $channel;
2892 $self->ext_msg (channel_info => $channel)
2893 if $self->can_msg;
2894 }
2895
2896 $channel = $channel->{id};
2897 }
2898
2899 return unless @extra || length $msg;
2900
2901 if ($self->can_msg) {
2902 # default colour, mask it out
2903 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2904 if $color & cf::NDI_DEF;
2905
2906 $self->send_packet ("msg " . $self->{json_coder}->encode (
2907 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2908 } else {
2909 if ($color >= 0) {
2910 # replace some tags by gcfclient-compatible ones
2911 for ($msg) {
2912 1 while
2913 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2914 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2915 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2916 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2917 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2918 }
2919
2920 $color &= cf::NDI_COLOR_MASK;
2921
2922 utf8::encode $msg;
2923
2924 if (0 && $msg =~ /\[/) {
2925 # COMMAND/INFO
2926 $self->send_packet ("drawextinfo $color 10 8 $msg")
2927 } else {
2928 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2929 $self->send_packet ("drawinfo $color $msg")
2930 }
2931 }
2932 }
2933}
2934
2935=item $client->ext_msg ($type, @msg)
2936
2937Sends an ext event to the client.
2938
2939=cut
2940
2941sub cf::client::ext_msg($$@) {
2942 my ($self, $type, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2946 } elsif ($self->extcmd == 1) { # TODO: remove
2947 push @msg, msgtype => "event_$type";
2948 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2949 }
2950}
2951
2952=item $client->ext_reply ($msgid, @msg)
2953
2954Sends an ext reply to the client.
2955
2956=cut
2957
2958sub cf::client::ext_reply($$@) {
2959 my ($self, $id, @msg) = @_;
2960
2961 if ($self->extcmd == 2) {
2962 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2963 } elsif ($self->extcmd == 1) {
2964 #TODO: version 1, remove
2965 unshift @msg, msgtype => "reply", msgid => $id;
2966 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2967 }
2968}
1930 2969
1931=item $success = $client->query ($flags, "text", \&cb) 2970=item $success = $client->query ($flags, "text", \&cb)
1932 2971
1933Queues a query to the client, calling the given callback with 2972Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2973the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2974C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1936 2975
1937Queries can fail, so check the return code. Or don't, as queries will become 2976Queries can fail, so check the return code. Or don't, as queries will
1938reliable at some point in the future. 2977become reliable at some point in the future.
1939 2978
1940=cut 2979=cut
1941 2980
1942sub cf::client::query { 2981sub cf::client::query {
1943 my ($self, $flags, $text, $cb) = @_; 2982 my ($self, $flags, $text, $cb) = @_;
1951 utf8::encode $text; 2990 utf8::encode $text;
1952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2991 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1953 2992
1954 $self->send_packet ($self->{query_queue}[0][0]) 2993 $self->send_packet ($self->{query_queue}[0][0])
1955 if @{ $self->{query_queue} } == 1; 2994 if @{ $self->{query_queue} } == 1;
2995
2996 1
1956} 2997}
1957 2998
1958cf::client->attach ( 2999cf::client->attach (
3000 on_connect => sub {
3001 my ($ns) = @_;
3002
3003 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3004 },
1959 on_reply => sub { 3005 on_reply => sub {
1960 my ($ns, $msg) = @_; 3006 my ($ns, $msg) = @_;
1961 3007
1962 # this weird shuffling is so that direct followup queries 3008 # this weird shuffling is so that direct followup queries
1963 # get handled first 3009 # get handled first
1964 my $queue = delete $ns->{query_queue} 3010 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 3011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 3012
1967 (shift @$queue)->[1]->($msg); 3013 (shift @$queue)->[1]->($msg);
3014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 3015
1969 push @{ $ns->{query_queue} }, @$queue; 3016 push @{ $ns->{query_queue} }, @$queue;
1970 3017
1971 if (@{ $ns->{query_queue} } == @$queue) { 3018 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 3019 if (@$queue) {
1974 } else { 3021 } else {
1975 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3022 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1976 } 3023 }
1977 } 3024 }
1978 }, 3025 },
3026 on_exticmd => sub {
3027 my ($ns, $buf) = @_;
3028
3029 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3030
3031 if (ref $msg) {
3032 my ($type, $reply, @payload) =
3033 "ARRAY" eq ref $msg
3034 ? @$msg
3035 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3036
3037 my @reply;
3038
3039 if (my $cb = $EXTICMD{$type}) {
3040 @reply = $cb->($ns, @payload);
3041 }
3042
3043 $ns->ext_reply ($reply, @reply)
3044 if $reply;
3045
3046 } else {
3047 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3048 }
3049
3050 cf::override;
3051 },
1979); 3052);
1980 3053
1981=item $client->async (\&cb) 3054=item $client->async (\&cb)
1982 3055
1983Create a new coroutine, running the specified callback. The coroutine will 3056Create a new coroutine, running the specified callback. The coroutine will
2024our $safe = new Safe "safe"; 3097our $safe = new Safe "safe";
2025our $safe_hole = new Safe::Hole; 3098our $safe_hole = new Safe::Hole;
2026 3099
2027$SIG{FPE} = 'IGNORE'; 3100$SIG{FPE} = 'IGNORE';
2028 3101
2029$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3102$safe->permit_only (Opcode::opset qw(
3103 :base_core :base_mem :base_orig :base_math
3104 grepstart grepwhile mapstart mapwhile
3105 sort time
3106));
2030 3107
2031# here we export the classes and methods available to script code 3108# here we export the classes and methods available to script code
2032 3109
2033=pod 3110=pod
2034 3111
2035The following fucntions and emthods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
2036 3113
2037 cf::object contr pay_amount pay_player map 3114 cf::object
3115 contr pay_amount pay_player map x y force_find force_add destroy
3116 insert remove name archname title slaying race decrease split
3117
2038 cf::object::player player 3118 cf::object::player
2039 cf::player peaceful 3119 player
2040 cf::map trigger 3120
3121 cf::player
3122 peaceful
3123
3124 cf::map
3125 trigger
2041 3126
2042=cut 3127=cut
2043 3128
2044for ( 3129for (
2045 ["cf::object" => qw(contr pay_amount pay_player map)], 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3131 insert remove inv nrof name archname title slaying race
3132 decrease split destroy)],
2046 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
2047 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
2048 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
2049) { 3136) {
2050 no strict 'refs'; 3137 no strict 'refs';
2121=back 3208=back
2122 3209
2123=cut 3210=cut
2124 3211
2125############################################################################# 3212#############################################################################
3213# the server's init and main functions
2126 3214
2127=head2 EXTENSION DATABASE SUPPORT 3215sub load_facedata($) {
3216 my ($path) = @_;
2128 3217
2129Crossfire maintains a very simple database for extension use. It can 3218 # HACK to clear player env face cache, we need some signal framework
2130currently store anything that can be serialised using Storable, which 3219 # for this (global event?)
2131excludes objects. 3220 %ext::player_env::MUSIC_FACE_CACHE = ();
2132 3221
2133The parameter C<$family> should best start with the name of the extension 3222 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2134using it, it should be unique.
2135 3223
2136=over 4 3224 warn "loading facedata from $path\n";
2137 3225
2138=item $hashref = cf::db_get $family 3226 my $facedata;
3227 0 < aio_load $path, $facedata
3228 or die "$path: $!";
2139 3229
2140Return a hashref for use by the extension C<$family>, which can be 3230 $facedata = Coro::Storable::thaw $facedata;
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143 3231
2144=item $value = cf::db_get $family => $key 3232 $facedata->{version} == 2
3233 or cf::cleanup "$path: version mismatch, cannot proceed.";
2145 3234
2146Returns a single value from the database 3235 # patch in the exptable
2147 3236 $facedata->{resource}{"res/exp_table"} = {
2148=item cf::db_put $family => $hashref 3237 type => FT_RSRC,
2149 3238 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152
2153=item cf::db_put $family => $key => $value
2154
2155Stores the given C<$value> in the family hash. Updates are delayed, if you
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165
2166=cut
2167
2168our $DB;
2169
2170{
2171 my $path = cf::localdir . "/database.pst";
2172
2173 sub db_load() {
2174 $DB = stat $path ? Storable::retrieve $path : { };
2175 }
2176
2177 my $pid;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 }
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 3239 };
3240 cf::cede_to_tick;
2199 3241
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 } 3242 {
3243 my $faces = $facedata->{faceinfo};
2204 3244
2205 sub db_get($;$) { 3245 while (my ($face, $info) = each %$faces) {
2206 @_ >= 2 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 3247
2211 sub db_put($$;$) { 3248 cf::face::set_visibility $idx, $info->{visibility};
2212 if (@_ >= 3) { 3249 cf::face::set_magicmap $idx, $info->{magicmap};
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2214 } else { 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2215 $DB->{$_[0]} = $_[1];
2216 }
2217 db_dirty;
2218 }
2219 3252
2220 cf::global->attach ( 3253 cf::cede_to_tick;
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 3254 }
2225 );
2226}
2227 3255
2228############################################################################# 3256 while (my ($face, $info) = each %$faces) {
2229# the server's main() 3257 next unless $info->{smooth};
2230 3258
2231sub cfg_load { 3259 my $idx = cf::face::find $face
3260 or next;
3261
3262 if (my $smooth = cf::face::find $info->{smooth}) {
3263 cf::face::set_smooth $idx, $smooth;
3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3265 } else {
3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 {
3274 my $anims = $facedata->{animinfo};
3275
3276 while (my ($anim, $info) = each %$anims) {
3277 cf::anim::set $anim, $info->{frames}, $info->{facings};
3278 cf::cede_to_tick;
3279 }
3280
3281 cf::anim::invalidate_all; # d'oh
3282 }
3283
3284 {
3285 # TODO: for gcfclient pleasure, we should give resources
3286 # that gcfclient doesn't grok a >10000 face index.
3287 my $res = $facedata->{resource};
3288
3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3292 my $data;
3293
3294 if ($info->{type} & 1) {
3295 # prepend meta info
3296
3297 my $meta = $enc->encode ({
3298 name => $name,
3299 %{ $info->{meta} || {} },
3300 });
3301
3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3309 } else {
3310 $RESOURCE{$name} = $info;
3311 }
3312
3313 cf::cede_to_tick;
3314 }
3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3318
3319 1
3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3341
3342register_exticmd fx_want => sub {
3343 my ($ns, $want) = @_;
3344
3345 while (my ($k, $v) = each %$want) {
3346 $ns->fx_want ($k, $v);
3347 }
3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3359
3360sub reload_regions {
3361 # HACK to clear player env face cache, we need some signal framework
3362 # for this (global event?)
3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3364
3365 load_resource_file "$MAPDIR/regions"
3366 or die "unable to load regions file\n";
3367
3368 for (cf::region::list) {
3369 $_->{match} = qr/$_->{match}/
3370 if exists $_->{match};
3371 }
3372}
3373
3374sub reload_facedata {
3375 load_facedata "$DATADIR/facedata"
3376 or die "unable to load facedata\n";
3377}
3378
3379sub reload_archetypes {
3380 load_resource_file "$DATADIR/archetypes"
3381 or die "unable to load archetypes\n";
3382}
3383
3384sub reload_treasures {
3385 load_resource_file "$DATADIR/treasures"
3386 or die "unable to load treasurelists\n";
3387}
3388
3389sub reload_resources {
3390 warn "reloading resource files...\n";
3391
3392 reload_facedata;
3393 reload_archetypes;
3394 reload_regions;
3395 reload_treasures;
3396
3397 warn "finished reloading resource files\n";
3398}
3399
3400sub init {
3401 my $guard = freeze_mainloop;
3402
3403 reload_resources;
3404}
3405
3406sub reload_config {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
2233 or return; 3408 or return;
2234 3409
2235 local $/; 3410 local $/;
2236 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
2237 3412
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2239 3414
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2251 3426
2252sub main { 3427sub main {
2253 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2256 async { Event::one_event }; 3431 (async {
3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3434 })->prio (Coro::PRIO_MAX);
2257 }; 3435 };
2258 3436
2259 cfg_load; 3437 {
2260 db_load; 3438 my $guard = freeze_mainloop;
3439 reload_config;
3440 db_init;
2261 load_extensions; 3441 load_extensions;
3442
3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
2262 Event::loop; 3446 EV::loop;
2263} 3447}
2264 3448
2265############################################################################# 3449#############################################################################
2266# initialisation and cleanup 3450# initialisation and cleanup
2267 3451
2268# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
2269BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
2270 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
2276 },
2277 ); 3458 };
3459 }
3460}
3461
3462sub write_runtime_sync {
3463 my $runtime = "$LOCALDIR/runtime";
3464
3465 # first touch the runtime file to show we are still running:
3466 # the fsync below can take a very very long time.
3467
3468 IO::AIO::aio_utime $runtime, undef, undef;
3469
3470 my $guard = cf::lock_acquire "write_runtime";
3471
3472 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = $cf::RUNTIME + 90 + 10;
3476 # 10 is the runtime save interval, for a monotonic clock
3477 # 60 allows for the watchdog to kill the server.
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 # touch it again to show we are up-to-date
3487 aio_utime $fh, undef, undef;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$runtime~", $runtime
3493 and return;
3494
3495 warn "runtime file written.\n";
3496
2278 } 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
2279} 3541}
2280 3542
2281sub emergency_save() { 3543sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
2283 3545
2284 warn "enter emergency perl save\n"; 3546 warn "enter emergency perl save\n";
2285 3547
2286 cf::sync_job { 3548 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 3549 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 3550 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 3551 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 3552 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 3553 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 3554 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2294 $pl->save; 3557 $pl->save;
2295 } 3558 }
2296 warn "end emergency player save\n"; 3559 warn "end emergency player save\n";
2297 3560
2298 warn "begin emergency map save\n"; 3561 warn "begin emergency map save\n";
2300 my $map = $cf::MAP{$path} or next; 3563 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 3564 $map->valid or next;
2302 $map->save; 3565 $map->save;
2303 } 3566 }
2304 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3568
3569 warn "begin emergency database checkpoint\n";
3570 BDB::db_env_txn_checkpoint $DB_ENV;
3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
2305 }; 3576 };
2306 3577
2307 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
2308} 3579}
2309 3580
3581sub post_cleanup {
3582 my ($make_core) = @_;
3583
3584 warn Carp::longmess "post_cleanup backtrace"
3585 if $make_core;
3586}
3587
2310sub reload() { 3588sub do_reload_perl() {
2311 # can/must only be called in main 3589 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 3590 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 3591 warn "can only reload from main coroutine";
2314 return; 3592 return;
2315 } 3593 }
2316 3594
2317 warn "reloading..."; 3595 warn "reloading...";
2318 3596
2319 warn "freezing server"; 3597 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 3598
3599 cf::sync_job {
3600 cf::write_runtime_sync; # external watchdog should not bark
2321 cf::emergency_save; 3601 cf::emergency_save;
3602 cf::write_runtime_sync; # external watchdog should not bark
2322 3603
2323 warn "sync database to disk"; 3604 warn "syncing database to disk";
2324 cf::db_sync; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 3606
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
2329 3608
2330 warn "cancel all watchers"; 3609 warn "flushing outstanding aio requests";
2331 for (Event::all_watchers) { 3610 for (;;) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 3611 BDB::flush;
3612 IO::AIO::flush;
3613 Coro::cede_notself;
3614 last unless IO::AIO::nreqs || BDB::nreqs;
3615 warn "iterate...";
2333 } 3616 }
2334 3617
3618 ++$RELOAD;
3619
2335 warn "cancel all extension coros"; 3620 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 3621 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 3622 %EXT_CORO = ();
2338 3623
2339 warn "remove commands"; 3624 warn "removing commands";
2340 %COMMAND = (); 3625 %COMMAND = ();
2341 3626
2342 warn "remove ext commands"; 3627 warn "removing ext/exti commands";
2343 %EXTCMD = (); 3628 %EXTCMD = ();
3629 %EXTICMD = ();
2344 3630
2345 warn "unload/nuke all extensions"; 3631 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 3632 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 3633 warn "... unloading $pkg";
2348 3634
2349 if (my $cb = $pkg->can ("unload")) { 3635 if (my $cb = $pkg->can ("unload")) {
2350 eval { 3636 eval {
2355 3641
2356 warn "... nuking $pkg"; 3642 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 3643 Symbol::delete_package $pkg;
2358 } 3644 }
2359 3645
2360 warn "unload all perl modules loaded from $LIBDIR"; 3646 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 3647 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3648 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 3649
2364 warn "removing <$k>"; 3650 warn "... unloading $k";
2365 delete $INC{$k}; 3651 delete $INC{$k};
2366 3652
2367 $k =~ s/\.pm$//; 3653 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 3654 $k =~ s/\//::/g;
2369 3655
2372 } 3658 }
2373 3659
2374 Symbol::delete_package $k; 3660 Symbol::delete_package $k;
2375 } 3661 }
2376 3662
2377 warn "get rid of safe::, as good as possible"; 3663 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 3664 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3665 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 3666
2381 warn "unload cf.pm \"a bit\""; 3667 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 3668 delete $INC{"cf.pm"};
3669 delete $INC{"cf/pod.pm"};
2383 3670
2384 # don't, removes xs symbols, too, 3671 # don't, removes xs symbols, too,
2385 # and global variables created in xs 3672 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 3673 #Symbol::delete_package __PACKAGE__;
2387 3674
3675 warn "unload completed, starting to reload now";
3676
2388 warn "reloading cf.pm"; 3677 warn "reloading cf.pm";
2389 require cf; 3678 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3679 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 3680
2392 warn "load config and database again"; 3681 warn "loading config and database again";
2393 cf::cfg_load; 3682 cf::reload_config;
2394 cf::db_load;
2395 3683
2396 warn "load extensions"; 3684 warn "loading extensions";
2397 cf::load_extensions; 3685 cf::load_extensions;
2398 3686
2399 warn "reattach attachments to objects/players"; 3687 warn "reattaching attachments to objects/players";
2400 _global_reattach; 3688 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 3689 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 3690 reattach $_ for values %MAP;
3691 warn "reattaching attachments to players";
3692 reattach $_ for values %PLAYER;
3693
3694 warn "leaving sync_job";
3695
3696 1
3697 } or do {
3698 warn $@;
3699 cf::cleanup "error while reloading, exiting.";
2403 }; 3700 };
2404
2405 if ($@) {
2406 warn $@;
2407 warn "error while reloading, exiting.";
2408 exit 1;
2409 }
2410 3701
2411 warn "reloaded"; 3702 warn "reloaded";
2412}; 3703};
2413 3704
2414############################################################################# 3705our $RELOAD_WATCHER; # used only during reload
2415 3706
2416unless ($LINK_MAP) { 3707sub reload_perl() {
2417 $LINK_MAP = cf::map::new; 3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
2418 3710
2419 $LINK_MAP->width (41); 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2420 $LINK_MAP->height (41); 3712 do_reload_perl;
2421 $LINK_MAP->alloc; 3713 undef $RELOAD_WATCHER;
2422 $LINK_MAP->path ("{link}"); 3714 };
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 3715}
2456 3716
2457register_command "reload" => sub { 3717register_command "reload" => sub {
2458 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2459 3719
2460 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2464 } 3726 }
2465}; 3727};
2466 3728
2467unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2468 3730
2469$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2470 reentrant => 0,
2471 prio => 0,
2472 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL,
2474 cb => sub {
2475 $NOW = Event::time;
2476 3732
3733our @WAIT_FOR_TICK;
3734our @WAIT_FOR_TICK_BEGIN;
3735
3736sub wait_for_tick {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2477 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK;
2480 3760
2481 $WAIT_FOR_TICK->broadcast; 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2483 3763 Coro::async_pool {
2484 # if we are delayed by four ticks or more, skip them all 3764 $Coro::current->{desc} = "runtime saver";
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486
2487 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start;
2489 },
2490);
2491
2492IO::AIO::max_poll_time $TICK * 0.2;
2493
2494Event->io (
2495 fd => IO::AIO::poll_fileno,
2496 poll => 'r',
2497 prio => 5,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL,
2504 after => 0,
2505 interval => 10,
2506 cb => sub {
2507 (Coro::unblock_sub {
2508 write_runtime 3765 write_runtime_sync
2509 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2510 })->(); 3767 };
2511 }, 3768 }
2512); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3802
3803 cf::sync_job {
3804 eval {
3805 BDB::db_env_open
3806 $DB_ENV,
3807 $BDBDIR,
3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3810 0666;
3811
3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3813 };
3814
3815 cf::cleanup "db_env_open(db): $@" if $@;
3816 };
3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3828}
3829
3830{
3831 # configure IO::AIO
3832
3833 IO::AIO::min_parallel 8;
3834 IO::AIO::max_poll_time $TICK * 0.1;
3835 #undef $AnyEvent::AIO::WATCHER;
3836}
3837
3838my $_log_backtrace;
3839
3840sub _log_backtrace {
3841 my ($msg, @addr) = @_;
3842
3843 $msg =~ s/\n//;
3844
3845 # limit the # of concurrent backtraces
3846 if ($_log_backtrace < 2) {
3847 ++$_log_backtrace;
3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3851 my @bt = fork_call {
3852 @addr = map { sprintf "%x", $_ } @addr;
3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3855 or die "addr2line: $!";
3856
3857 my @funcs;
3858 my @res = <$fh>;
3859 chomp for @res;
3860 while (@res) {
3861 my ($func, $line) = splice @res, 0, 2, ();
3862 push @funcs, "[$func] $line";
3863 }
3864
3865 @funcs
3866 };
3867
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] $_\n" for @bt;
3870 --$_log_backtrace;
3871 };
3872 } else {
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] [suppressed]\n";
3875 }
3876}
3877
3878# load additional modules
3879use cf::pod;
2513 3880
2514END { cf::emergency_save } 3881END { cf::emergency_save }
2515 3882
3883evthread_start IO::AIO::poll_fileno;
3884
25161 38851
2517 3886

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