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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
28 74
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 76
36our %COMMAND = (); 77our %COMMAND = ();
37our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
39 85
86our $RELOAD; # number of reloads so far
40our @EVENT; 87our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 88
43our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
44our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 107our $NEXT_TICK;
46our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
47 114
48our %CFG; 115our %CFG;
49 116
50our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 118our $RUNTIME;
119our $NOW;
52 120
53our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 123our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 124
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 125# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
61 132
62binmode STDOUT; 133binmode STDOUT;
63binmode STDERR; 134binmode STDERR;
64 135
65# read virtual server time, if available 136# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
70} 141}
71 142
72mkdir cf::localdir; 143mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 145
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 146our $EMERGENCY_POSITION;
147
148sub cf::map::normalise;
81 149
82############################################################################# 150#############################################################################
83 151
84=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
85 153
92=item $cf::RUNTIME 160=item $cf::RUNTIME
93 161
94The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 163every server tick.
96 164
97=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 168
99The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
101 173
102=item $cf::NOW 174=item $cf::NOW
103 175
104The time of the last (current) server tick. 176The time of the last (current) server tick.
105 177
106=item $cf::TICK 178=item $cf::TICK
107 179
108The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
109 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
110=item %cf::CFG 192=item %cf::CFG
111 193
112Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 195from wherever your confdir points to.
114 196
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 197=item cf::wait_for_tick, cf::wait_for_tick_begin
116 198
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 200returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
121 208
122=back 209=back
123 210
124=cut 211=cut
125 212
126BEGIN { 213BEGIN {
127 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 215 my $msg = join "", @_;
129 utf8::encode $msg;
130 216
131 $msg .= "\n" 217 $msg .= "\n"
132 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
133 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
134 LOG llevError, $msg; 222 LOG llevError, $msg;
135 }; 223 };
136} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
137 240
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 248
145# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 250# within the Safe compartment.
147for my $pkg (qw( 251for my $pkg (qw(
148 cf::global cf::attachable 252 cf::global cf::attachable
149 cf::object cf::object::player 253 cf::object cf::object::player
150 cf::client cf::player 254 cf::client cf::player
151 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
152 cf::map cf::party cf::region 257 cf::party cf::region
153)) { 258)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 260}
157 261
158$Event::DIED = sub { 262$EV::DIED = sub {
159 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
160}; 264};
161 265
162my %ext_pkg; 266#############################################################################
163my @exts;
164my @hook;
165 267
166=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
167 269
168=over 4 270=over 4
169 271
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 291 $d
190 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
191} 293}
192 294
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
196 296
197Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
198 298
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
207 300
208Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
209 302
210=cut 303=cut
211 304
212sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 306
214 JSON::Syck::Dump $_[0] 307sub encode_json($) { $json_coder->encode ($_[0]) }
215} 308sub decode_json($) { $json_coder->decode ($_[0]) }
216 309
217=item cf::lock_wait $string 310=item cf::lock_wait $string
218 311
219Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
220 313
223Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
226returned. 319returned.
227 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
228Lock names should begin with a unique identifier (for example, cf::map::find 324Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 325uses map_find and cf::map::load uses map_load).
230 326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
330
231=cut 331=cut
232 332
233our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
234 335
235sub lock_wait($) { 336sub lock_wait($) {
236 my ($key) = @_; 337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
237 343
238 # wait for lock, if any 344 # wait for lock, if any
239 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 346 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 347 Coro::schedule;
247 353
248 # wait, to be sure we are not locked 354 # wait, to be sure we are not locked
249 lock_wait $key; 355 lock_wait $key;
250 356
251 $LOCK{$key} = []; 357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
252 359
253 Coro::guard { 360 Coro::guard {
361 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 362 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 363 $_->ready for @{ delete $LOCK{$key} };
256 } 364 }
257} 365}
258 366
367sub lock_active($) {
368 my ($key) = @_;
369
370 ! ! $LOCK{$key}
371}
372
259sub freeze_mainloop { 373sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
261 375
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 376 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 377}
264 $guard 378
379=item cf::periodic $interval, $cb
380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
392}
393
394=item cf::get_slot $time[, $priority[, $name]]
395
396Allocate $time seconds of blocking CPU time at priority C<$priority>:
397This call blocks and returns only when you have at least C<$time> seconds
398of cpu time till the next tick. The slot is only valid till the next cede.
399
400The optional C<$name> can be used to identify the job to run. It might be
401used for statistical purposes and should identify the same time-class.
402
403Useful for short background jobs.
404
405=cut
406
407our @SLOT_QUEUE;
408our $SLOT_QUEUE;
409
410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
414 my $signal = new Coro::Signal;
415
416 while () {
417 next_job:
418 my $avail = cf::till_tick;
419 if ($avail > 0.01) {
420 for (0 .. $#SLOT_QUEUE) {
421 if ($SLOT_QUEUE[$_][0] < $avail) {
422 my $job = splice @SLOT_QUEUE, $_, 1, ();
423 $job->[2]->send;
424 Coro::cede;
425 goto next_job;
426 }
427 }
428 }
429
430 if (@SLOT_QUEUE) {
431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
432 push @cf::WAIT_FOR_TICK, $signal;
433 $signal->wait;
434 } else {
435 Coro::schedule;
436 }
437 }
438};
439
440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
443 my ($time, $pri, $name) = @_;
444
445 $time = $TICK * .6 if $time > $TICK * .6;
446 my $sig = new Coro::Signal;
447
448 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
449 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
450 $SLOT_QUEUE->ready;
451 $sig->wait;
265} 452}
266 453
267=item cf::async { BLOCK } 454=item cf::async { BLOCK }
268 455
269Currently the same as Coro::async_pool, meaning you cannot use 456Currently the same as Coro::async_pool, meaning you cannot use
274 461
275BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
276 463
277=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
278 465
279The design of crossfire+ requires that the main coro ($Coro::main) is 466The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 467is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
469acceptable.
282 470
283If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 473server will be frozen during this time, so the block should either finish
286fast or be very important. 474fast or be very important.
289 477
290sub sync_job(&) { 478sub sync_job(&) {
291 my ($job) = @_; 479 my ($job) = @_;
292 480
293 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
482 my $time = EV::time;
483
294 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
296 486
297 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 488
299 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
300 490
301 my $busy = 1; 491 my $busy = 1;
302 my @res; 492 my @res;
303 493
304 (async { 494 (async {
495 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 496 @res = eval { $job->() };
306 warn $@ if $@; 497 warn $@ if $@;
307 undef $busy; 498 undef $busy;
308 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
309 500
310 while ($busy) { 501 while ($busy) {
311 Coro::cede or Event::one_event; 502 if (Coro::nready) {
503 Coro::cede_notself;
504 } else {
505 EV::loop EV::LOOP_ONESHOT;
312 } 506 }
507 }
508
509 my $time = EV::time - $time;
510
511 $TICK_START += $time; # do not account sync jobs to server load
313 512
314 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
315 } else { 514 } else {
316 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
317 516
319 } 518 }
320} 519}
321 520
322=item $coro = cf::async_ext { BLOCK } 521=item $coro = cf::async_ext { BLOCK }
323 522
324Like async, but this coro is automcatially being canceled when the 523Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 524extension calling this is being unloaded.
326 525
327=cut 526=cut
328 527
329sub async_ext(&) { 528sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 536 $EXT_CORO{$coro+0} = $coro;
338 537
339 $coro 538 $coro
340} 539}
341 540
342sub write_runtime { 541=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 542
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 543Executes the given code block with the given arguments in a seperate
346 or return; 544process, returning the results. Everything must be serialisable with
545Coro::Storable. May, of course, block. Note that the executed sub may
546never block itself or use any form of event handling.
347 547
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 548=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 549
352 aio_fsync $fh 550sub fork_call(&@) {
353 and return; 551 my ($cb, @args) = @_;
354 552
355 close $fh 553 # we seemingly have to make a local copy of the whole thing,
356 or return; 554 # otherwise perl prematurely frees the stuff :/
555 # TODO: investigate and fix (likely this will be rather laborious)
357 556
358 aio_rename "$runtime~", $runtime 557 my @res = Coro::Util::fork_eval {
359 and return; 558 reset_signals;
559 &$cb
560 }, @args;
360 561
562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
592=item $value = cf::db_get $family => $key
593
594Returns a single value from the environment database.
595
596=item cf::db_put $family => $key => $value
597
598Stores the given C<$value> in the family. It can currently store binary
599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
624
625our $DB;
626
627sub db_init {
628 cf::sync_job {
629 $DB ||= db_table "db";
630 };
631}
632
633sub db_get($$) {
634 my $key = "$_[0]/$_[1]";
635
636 cf::sync_job {
637 BDB::db_get $DB, undef, $key, my $data;
638
639 $! ? ()
640 : $data
361 1 641 }
642}
643
644sub db_put($$$) {
645 BDB::dbreq_pri 4;
646 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
647}
648
649=item cf::cache $id => [$paths...], $processversion => $process
650
651Generic caching function that returns the value of the resource $id,
652caching and regenerating as required.
653
654This function can block.
655
656=cut
657
658sub cache {
659 my ($id, $src, $processversion, $process) = @_;
660
661 my $meta =
662 join "\x00",
663 $processversion,
664 map {
665 aio_stat $_
666 and Carp::croak "$_: $!";
667
668 ($_, (stat _)[7,9])
669 } @$src;
670
671 my $dbmeta = db_get cache => "$id/meta";
672 if ($dbmeta ne $meta) {
673 # changed, we may need to process
674
675 my @data;
676 my $md5;
677
678 for (0 .. $#$src) {
679 0 <= aio_load $src->[$_], $data[$_]
680 or Carp::croak "$src->[$_]: $!";
681 }
682
683 # if processing is expensive, check
684 # checksum first
685 if (1) {
686 $md5 =
687 join "\x00",
688 $processversion,
689 map {
690 cf::cede_to_tick;
691 ($src->[$_], Digest::MD5::md5_hex $data[$_])
692 } 0.. $#$src;
693
694
695 my $dbmd5 = db_get cache => "$id/md5";
696 if ($dbmd5 eq $md5) {
697 db_put cache => "$id/meta", $meta;
698
699 return db_get cache => "$id/data";
700 }
701 }
702
703 my $t1 = Time::HiRes::time;
704 my $data = $process->(\@data);
705 my $t2 = Time::HiRes::time;
706
707 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
708
709 db_put cache => "$id/data", $data;
710 db_put cache => "$id/md5" , $md5;
711 db_put cache => "$id/meta", $meta;
712
713 return $data;
714 }
715
716 db_get cache => "$id/data"
717}
718
719=item cf::datalog type => key => value, ...
720
721Log a datalog packet of the given type with the given key-value pairs.
722
723=cut
724
725sub datalog($@) {
726 my ($type, %kv) = @_;
727 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 728}
363 729
364=back 730=back
365 731
366=cut 732=cut
367 733
368############################################################################# 734#############################################################################
369 735
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494
495#############################################################################
496
497=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
498 737
499Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
500attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
502 741
503In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 744Deliantra).
506 745
507=over 4 746=over 4
508 747
509=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
510 749
554=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
555 794
556Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
557given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
558 797
559Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
560that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
561 800
562These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
563 802
564=over 4 803=over 4
624our @CB_TYPE = (); # registry for type (cf-object class) based events 863our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 864our @CB_MAP = ();
626 865
627my %attachment; 866my %attachment;
628 867
868sub cf::attachable::thawer_merge {
869 # simply override everything except _meta
870 local $_[0]{_meta};
871 %{$_[0]} = %{$_[1]};
872}
873
629sub _attach_cb($$$$) { 874sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 875 my ($registry, $event, $prio, $cb) = @_;
631 876
632 use sort 'stable'; 877 use sort 'stable';
633 878
667 $registry = $CB_TYPE[$object_type] ||= []; 912 $registry = $CB_TYPE[$object_type] ||= [];
668 913
669 } elsif ($type eq "subtype") { 914 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 915 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 916 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 917 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 918
674 } elsif ($type eq "package") { 919 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 920 my $pkg = shift @arg;
676 921
677 while (my ($name, $id) = each %cb_id) { 922 while (my ($name, $id) = each %cb_id) {
706 _attach $registry, $klass, @attach; 951 _attach $registry, $klass, @attach;
707 } 952 }
708 953
709 $obj->{$name} = \%arg; 954 $obj->{$name} = \%arg;
710 } else { 955 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 956 warn "object uses attachment '$name' which is not available, postponing.\n";
712 } 957 }
713 958
714 $obj->{_attachment}{$name} = undef; 959 $obj->{_attachment}{$name} = undef;
715} 960}
716 961
718 if (ref $_[0]) { 963 if (ref $_[0]) {
719 _object_attach @_; 964 _object_attach @_;
720 } else { 965 } else {
721 _attach shift->_attach_registry, @_; 966 _attach shift->_attach_registry, @_;
722 } 967 }
968 _recalc_want;
723}; 969};
724 970
725# all those should be optimised 971# all those should be optimised
726sub cf::attachable::detach { 972sub cf::attachable::detach {
727 my ($obj, $name) = @_; 973 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 976 delete $obj->{_attachment}{$name};
731 reattach ($obj); 977 reattach ($obj);
732 } else { 978 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 979 Carp::croak "cannot, currently, detach class attachments";
734 } 980 }
981 _recalc_want;
735}; 982};
736 983
737sub cf::attachable::attached { 984sub cf::attachable::attached {
738 my ($obj, $name) = @_; 985 my ($obj, $name) = @_;
739 986
754 "; 1001 ";
755 die if $@; 1002 die if $@;
756} 1003}
757 1004
758our $override; 1005our $override;
759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1006our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
760 1007
761sub override { 1008sub override {
762 $override = 1; 1009 $override = 1;
763 @invoke_results = (); 1010 @INVOKE_RESULTS = (@_);
764} 1011}
765 1012
766sub do_invoke { 1013sub do_invoke {
767 my $event = shift; 1014 my $event = shift;
768 my $callbacks = shift; 1015 my $callbacks = shift;
769 1016
770 @invoke_results = (); 1017 @INVOKE_RESULTS = ();
771 1018
772 local $override; 1019 local $override;
773 1020
774 for (@$callbacks) { 1021 for (@$callbacks) {
775 eval { &{$_->[1]} }; 1022 eval { &{$_->[1]} };
784 } 1031 }
785 1032
786 0 1033 0
787} 1034}
788 1035
789=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
790 1037
791=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
792 1039
793Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
794 1041
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1042This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override 1043removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly). 1044results (if you must, access C<@cf::INVOKE_RESULTS> directly).
798 1045
799=back 1046=back
800 1047
801=cut 1048=cut
802 1049
803############################################################################# 1050#############################################################################
804# object support 1051# object support
1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
1086sub _can_merge {
1087 my ($ob1, $ob2) = @_;
1088
1089 ++$SLOW_MERGES;#d#
1090
1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
1093}
805 1094
806sub reattach { 1095sub reattach {
807 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 1097 my ($obj) = @_;
1098
1099 # no longer needed after getting rid of delete_package?
1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 1101
810 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
811 1103
812 @$registry = (); 1104 @$registry = ();
813 1105
828cf::attachable->attach ( 1120cf::attachable->attach (
829 prio => -1000000, 1121 prio => -1000000,
830 on_instantiate => sub { 1122 on_instantiate => sub {
831 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
832 1124
833 $data = from_json $data; 1125 $data = decode_json $data;
834 1126
835 for (@$data) { 1127 for (@$data) {
836 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
837 1129
838 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
854sub object_freezer_save { 1146sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
856 1148
857 sync_job { 1149 sync_job {
858 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
859 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
861 1154
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 1158 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 1159 aio_close $fh;
867 1160
868 if (@$objs) { 1161 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 1166 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 1167 aio_close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
876 } 1169 }
877 } else { 1170 } else {
878 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
879 } 1172 }
884 } 1177 }
885 } else { 1178 } else {
886 aio_unlink $filename; 1179 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
888 } 1181 }
889 } 1182 };
890} 1183}
891 1184
892sub object_freezer_as_string { 1185sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
894 1187
906 or return; 1199 or return;
907 1200
908 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
910 or return; 1203 or return;
1204
911 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
912 } 1207 }
913 1208
1209 utf8::decode (my $decname = $filename);
914 warn sprintf "loading %s (%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1211 $decname, length $data, scalar @{$av || []};
1212
916 return ($data, $av); 1213 ($data, $av)
917} 1214}
1215
1216=head2 COMMAND CALLBACKS
1217
1218=over 4
1219
1220=cut
918 1221
919############################################################################# 1222#############################################################################
920# command handling &c 1223# command handling &c
921 1224
922=item cf::register_command $name => \&callback($ob,$args); 1225=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1238 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1239}
937 1240
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1241=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1242
940Register a callbackf ro execution when the client sends an extcmd packet. 1243Register a callback for execution when the client sends an (synchronous)
1244extcmd packet. Ext commands will be processed in the order they are
1245received by the server, like other user commands. The first argument is
1246the logged-in player. Ext commands can only be processed after a player
1247has logged in successfully.
941 1248
942If the callback returns something, it is sent back as if reply was being 1249If the callback returns something, it is sent back as if reply was being
943called. 1250called.
944 1251
1252=item cf::register_exticmd $name => \&callback($ns,$packet);
1253
1254Register a callback for execution when the client sends an (asynchronous)
1255exticmd packet. Exti commands are processed by the server as soon as they
1256are received, i.e. out of order w.r.t. other commands. The first argument
1257is a client socket. Exti commands can be received anytime, even before
1258log-in.
1259
1260If the callback returns something, it is sent back as if reply was being
1261called.
1262
945=cut 1263=cut
946 1264
947sub register_extcmd { 1265sub register_extcmd {
948 my ($name, $cb) = @_; 1266 my ($name, $cb) = @_;
949 1267
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1268 $EXTCMD{$name} = $cb;
1269}
1270
1271sub register_exticmd {
1272 my ($name, $cb) = @_;
1273
1274 $EXTICMD{$name} = $cb;
954} 1275}
955 1276
956cf::player->attach ( 1277cf::player->attach (
957 on_command => sub { 1278 on_command => sub {
958 my ($pl, $name, $params) = @_; 1279 my ($pl, $name, $params) = @_;
967 cf::override; 1288 cf::override;
968 }, 1289 },
969 on_extcmd => sub { 1290 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1291 my ($pl, $buf) = @_;
971 1292
972 my $msg = eval { from_json $buf }; 1293 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1294
974 if (ref $msg) { 1295 if (ref $msg) {
1296 my ($type, $reply, @payload) =
1297 "ARRAY" eq ref $msg
1298 ? @$msg
1299 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1300
1301 my @reply;
1302
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1303 if (my $cb = $EXTCMD{$type}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1304 @reply = $cb->($pl, @payload);
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 } 1305 }
1306
1307 $pl->ext_reply ($reply, @reply)
1308 if $reply;
1309
980 } else { 1310 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1311 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 } 1312 }
983 1313
984 cf::override; 1314 cf::override;
985 }, 1315 },
986); 1316);
987 1317
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension {
995 my ($path) = @_;
996
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1;
999 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062}
1063
1064sub load_extensions { 1318sub load_extensions {
1319 cf::sync_job {
1320 my %todo;
1321
1065 for my $ext (<$LIBDIR/*.ext>) { 1322 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1323 next unless -r $path;
1067 eval { 1324
1068 load_extension $ext; 1325 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1326 my $base = $1;
1327 my $pkg = $1;
1328 $pkg =~ s/[^[:word:]]/_/g;
1329 $pkg = "ext::$pkg";
1330
1331 open my $fh, "<:utf8", $path
1332 or die "$path: $!";
1333
1334 my $source = do { local $/; <$fh> };
1335
1336 my %ext = (
1337 path => $path,
1338 base => $base,
1339 pkg => $pkg,
1340 );
1341
1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1344
1345 $ext{source} =
1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1347 . "#line 1 \"$path\"\n{\n"
1348 . $source
1349 . "\n};\n1";
1350
1351 $todo{$base} = \%ext;
1352 }
1353
1354 my %done;
1355 while (%todo) {
1356 my $progress;
1357
1358 while (my ($k, $v) = each %todo) {
1359 for (split /,\s*/, $v->{meta}{depends}) {
1360 goto skip
1361 unless exists $done{$_};
1362 }
1363
1364 warn "... loading '$k' into '$v->{pkg}'\n";
1365
1366 unless (eval $v->{source}) {
1367 my $msg = $@ ? "$v->{path}: $@\n"
1368 : "$v->{base}: extension inactive.\n";
1369
1370 if (exists $v->{meta}{mandatory}) {
1371 warn $msg;
1372 cf::cleanup "mandatory extension failed to load, exiting.";
1373 }
1374
1375 warn $msg;
1376 }
1377
1378 $done{$k} = delete $todo{$k};
1379 push @EXTS, $v->{pkg};
1380 $progress = 1;
1069 1 1381 }
1070 } or warn "$ext not loaded: $@"; 1382
1383 skip:
1384 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1385 unless $progress;
1386 }
1071 } 1387 };
1072} 1388}
1073 1389
1074############################################################################# 1390#############################################################################
1075# load/save/clean perl data associated with a map
1076 1391
1077*cf::mapsupport::on_clean = sub { 1392=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1393
1090=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1091 1395
1092Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1093 1397
1094=cut 1398=cut
1095 1399
1096package cf::player; 1400package cf::player;
1097 1401
1099 1403
1100=head3 cf::player 1404=head3 cf::player
1101 1405
1102=over 4 1406=over 4
1103 1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1421
1104=item cf::player::find $login 1422=item cf::player::find $login
1105 1423
1106Returns the given player object, loading it if necessary (might block). 1424Returns the given player object, loading it if necessary (might block).
1107 1425
1108=cut 1426=cut
1109 1427
1110sub playerdir($) { 1428sub playerdir($) {
1111 cf::localdir 1429 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1430 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1431}
1117 1432
1118sub path($) { 1433sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1434 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1435
1121 (playerdir $login) . "/$login.pl" 1436 (playerdir $login) . "/playerdata"
1122} 1437}
1123 1438
1124sub find_active($) { 1439sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1440 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1441 and $cf::PLAYER{$_[0]}->active
1129 1444
1130sub exists($) { 1445sub exists($) {
1131 my ($login) = @_; 1446 my ($login) = @_;
1132 1447
1133 $cf::PLAYER{$login} 1448 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1449 or cf::sync_job { !aio_stat path $login }
1135} 1450}
1136 1451
1137sub find($) { 1452sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1453 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1454 my $login = $_[0];
1140 1455
1141 my $guard = cf::lock_acquire "user_find:$login"; 1456 my $guard = cf::lock_acquire "user_find:$login";
1142 1457
1143 $cf::PLAYER{$_[0]} || do { 1458 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login 1459 # rename old playerfiles to new ones
1460 #TODO: remove when no longer required
1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1464 aio_unlink +(playerdir $login) . "/$login.pl";
1465
1466 my $f = new_from_file cf::object::thawer path $login
1145 or return; 1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1146 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1147 } 1475 }
1148 } 1476 }
1149} 1477}
1150 1478
1159 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1160 1488
1161 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1163 1491
1492 cf::get_slot 0.01;
1493
1164 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1165 Coro::cede; 1495 cf::cede_to_tick;
1166} 1496}
1167 1497
1168sub new($) { 1498sub new($) {
1169 my ($login) = @_; 1499 my ($login) = @_;
1170 1500
1176 $cf::PLAYER{$login} = $self; 1506 $cf::PLAYER{$login} = $self;
1177 1507
1178 $self 1508 $self
1179} 1509}
1180 1510
1511=item $player->send_msg ($channel, $msg, $color, [extra...])
1512
1513=cut
1514
1515sub send_msg {
1516 my $ns = shift->ns
1517 or return;
1518 $ns->send_msg (@_);
1519}
1520
1181=item $pl->quit_character 1521=item $pl->quit_character
1182 1522
1183Nukes the player without looking back. If logged in, the connection will 1523Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time. 1524be destroyed. May block for a long time.
1185 1525
1186=cut 1526=cut
1187 1527
1188sub quit_character { 1528sub quit_character {
1189 my ($pl) = @_; 1529 my ($pl) = @_;
1190 1530
1531 my $name = $pl->ob->name;
1532
1191 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1193 1535
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1196 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1197 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1198 1542
1199 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1545 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1546 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1547 $pl->destroy;
1548
1549 my $prefix = qr<^~\Q$name\E/>;
1550
1551 # nuke player maps
1552 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1553
1204 IO::AIO::aio_rmtree $temp; 1554 IO::AIO::aio_rmtree $temp;
1555}
1556
1557=item $pl->kick
1558
1559Kicks a player out of the game. This destroys the connection.
1560
1561=cut
1562
1563sub kick {
1564 my ($pl, $kicker) = @_;
1565
1566 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1567 $pl->killer ("kicked");
1568 $pl->ns->destroy;
1205} 1569}
1206 1570
1207=item cf::player::list_logins 1571=item cf::player::list_logins
1208 1572
1209Returns am arrayref of all valid playernames in the system, can take a 1573Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1574while and may block, so not sync_job-capable, ever.
1211 1575
1212=cut 1576=cut
1213 1577
1214sub list_logins { 1578sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1579 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1580 or return [];
1217 1581
1218 my @logins; 1582 my @logins;
1219 1583
1220 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1224 1594
1225 utf8::decode $login; 1595 utf8::decode $login;
1226 push @logins, $login; 1596 push @logins, $login;
1227 } 1597 }
1228 1598
1229 \@logins 1599 \@logins
1230} 1600}
1231 1601
1232=item $player->maps 1602=item $player->maps
1233 1603
1234Returns an arrayref of cf::path's of all maps that are private for this 1604Returns an arrayref of map paths that are private for this
1235player. May block. 1605player. May block.
1236 1606
1237=cut 1607=cut
1238 1608
1239sub maps($) { 1609sub maps($) {
1240 my ($pl) = @_; 1610 my ($pl) = @_;
1611
1612 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1613
1242 my $files = aio_readdir playerdir $pl 1614 my $files = aio_readdir playerdir $pl
1243 or return; 1615 or return;
1244 1616
1245 my @paths; 1617 my @paths;
1247 for (@$files) { 1619 for (@$files) {
1248 utf8::decode $_; 1620 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1621 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1622 next unless /^$PATH_SEP/o;
1251 1623
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1624 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1625 }
1254 1626
1255 \@paths 1627 \@paths
1256} 1628}
1257 1629
1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1631
1632Expand deliantra pod fragments into protocol xml.
1633
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1634=item $player->ext_reply ($msgid, @msg)
1259 1635
1260Sends an ext reply to the player. 1636Sends an ext reply to the player.
1261 1637
1262=cut 1638=cut
1263 1639
1264sub ext_reply($$$%) { 1640sub ext_reply($$@) {
1265 my ($self, $id, %msg) = @_; 1641 my ($self, $id, @msg) = @_;
1266 1642
1267 $msg{msgid} = $id; 1643 $self->ns->ext_reply ($id, @msg)
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1644}
1271 1645
1272package cf; 1646=item $player->ext_msg ($type, @msg)
1647
1648Sends an ext event to the client.
1649
1650=cut
1651
1652sub ext_msg($$@) {
1653 my ($self, $type, @msg) = @_;
1654
1655 $self->ns->ext_msg ($type, @msg);
1656}
1657
1658=head3 cf::region
1659
1660=over 4
1661
1662=cut
1663
1664package cf::region;
1665
1666=item cf::region::find_by_path $path
1667
1668Tries to decuce the likely region for a map knowing only its path.
1669
1670=cut
1671
1672sub find_by_path($) {
1673 my ($path) = @_;
1674
1675 my ($match, $specificity);
1676
1677 for my $region (list) {
1678 if ($region->{match} && $path =~ $region->{match}) {
1679 ($match, $specificity) = ($region, $region->specificity)
1680 if $region->specificity > $specificity;
1681 }
1682 }
1683
1684 $match
1685}
1273 1686
1274=back 1687=back
1275
1276 1688
1277=head3 cf::map 1689=head3 cf::map
1278 1690
1279=over 4 1691=over 4
1280 1692
1283package cf::map; 1695package cf::map;
1284 1696
1285use Fcntl; 1697use Fcntl;
1286use Coro::AIO; 1698use Coro::AIO;
1287 1699
1700use overload
1701 '""' => \&as_string,
1702 fallback => 1;
1703
1288our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1290 1706
1291sub generate_random_map { 1707sub generate_random_map {
1292 my ($path, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1293 1711
1294 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1713 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1717 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1718 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1721 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1722 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1723 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1724 (cf::region::find $rmp->{region}), $rmp->{custom}
1725 )
1726}
1727
1728=item cf::map->register ($regex, $prio)
1729
1730Register a handler for the map path matching the given regex at the
1731givne priority (higher is better, built-in handlers have priority 0, the
1732default).
1733
1734=cut
1735
1736sub register {
1737 my (undef, $regex, $prio) = @_;
1738 my $pkg = caller;
1739
1740 no strict;
1741 push @{"$pkg\::ISA"}, __PACKAGE__;
1742
1743 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1744}
1745
1746# also paths starting with '/'
1747$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1748
1749sub thawer_merge {
1750 my ($self, $merge) = @_;
1751
1752 # we have to keep some variables in memory intact
1753 local $self->{path};
1754 local $self->{load_path};
1755
1756 $self->SUPER::thawer_merge ($merge);
1757}
1758
1759sub normalise {
1760 my ($path, $base) = @_;
1761
1762 $path = "$path"; # make sure its a string
1763
1764 $path =~ s/\.map$//;
1765
1766 # map plan:
1767 #
1768 # /! non-realised random map exit (special hack!)
1769 # {... are special paths that are not being touched
1770 # ?xxx/... are special absolute paths
1771 # ?random/... random maps
1772 # /... normal maps
1773 # ~user/... per-player map of a specific user
1774
1775 $path =~ s/$PATH_SEP/\//go;
1776
1777 # treat it as relative path if it starts with
1778 # something that looks reasonable
1779 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1780 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1781
1782 $base =~ s{[^/]+/?$}{};
1783 $path = "$base/$path";
1784 }
1785
1786 for ($path) {
1787 redo if s{//}{/};
1788 redo if s{/\.?/}{/};
1789 redo if s{/[^/]+/\.\./}{/};
1790 }
1791
1792 $path
1793}
1794
1795sub new_from_path {
1796 my (undef, $path, $base) = @_;
1797
1798 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1799
1800 $path = normalise $path, $base;
1801
1802 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1803 if ($path =~ $EXT_MAP{$pkg}[1]) {
1804 my $self = bless cf::map::new, $pkg;
1805 $self->{path} = $path; $self->path ($path);
1806 $self->init; # pass $1 etc.
1807 return $self;
1808 }
1809 }
1810
1811 Carp::cluck "unable to resolve path '$path' (base '$base').";
1812 ()
1813}
1814
1815sub init {
1816 my ($self) = @_;
1817
1818 $self
1819}
1820
1821sub as_string {
1822 my ($self) = @_;
1823
1824 "$self->{path}"
1825}
1826
1827# the displayed name, this is a one way mapping
1828sub visible_name {
1829 &as_string
1830}
1831
1832# the original (read-only) location
1833sub load_path {
1834 my ($self) = @_;
1835
1836 "$MAPDIR/$self->{path}.map"
1837}
1838
1839# the temporary/swap location
1840sub save_path {
1841 my ($self) = @_;
1842
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map"
1845}
1846
1847# the unique path, undef == no special unique path
1848sub uniq_path {
1849 my ($self) = @_;
1850
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path"
1308} 1853}
1309 1854
1310# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1311# all maps in C++... 1856# all maps in C++...
1312sub change_all_map_light { 1857sub change_all_map_light {
1314 1859
1315 $_->change_map_light ($change) 1860 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1861 for grep $_->outdoor, values %cf::MAP;
1317} 1862}
1318 1863
1864sub decay_objects {
1865 my ($self) = @_;
1866
1867 return if $self->{deny_reset};
1868
1869 $self->do_decay_objects;
1870}
1871
1872sub unlink_save {
1873 my ($self) = @_;
1874
1875 utf8::encode (my $save = $self->save_path);
1876 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1878}
1879
1319sub try_load_header($) { 1880sub load_header_from($) {
1320 my ($path) = @_; 1881 my ($self, $path) = @_;
1321 1882
1322 utf8::encode $path; 1883 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1324 or return; 1885 or return;
1325 1886
1326 my $map = cf::map::new 1887 $self->_load_header ($f)
1327 or return; 1888 or return;
1328 1889
1329 # for better error messages only, will be overwritten 1890 local $MAP_LOADING{$self->{path}} = $self;
1330 $map->path ($path); 1891 $f->resolve_delayed_derefs;
1331 1892
1332 $map->load_header ($path) 1893 $self->{load_path} = $path;
1894
1895 1
1896}
1897
1898sub load_header_orig {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->load_path)
1902}
1903
1904sub load_header_temp {
1905 my ($self) = @_;
1906
1907 $self->load_header_from ($self->save_path)
1908}
1909
1910sub prepare_temp {
1911 my ($self) = @_;
1912
1913 $self->last_access ((delete $self->{last_access})
1914 || $cf::RUNTIME); #d#
1915 # safety
1916 $self->{instantiate_time} = $cf::RUNTIME
1917 if $self->{instantiate_time} > $cf::RUNTIME;
1918}
1919
1920sub prepare_orig {
1921 my ($self) = @_;
1922
1923 $self->{load_original} = 1;
1924 $self->{instantiate_time} = $cf::RUNTIME;
1925 $self->last_access ($cf::RUNTIME);
1926 $self->instantiate;
1927}
1928
1929sub load_header {
1930 my ($self) = @_;
1931
1932 if ($self->load_header_temp) {
1933 $self->prepare_temp;
1934 } else {
1935 $self->load_header_orig
1333 or return; 1936 or return;
1937 $self->prepare_orig;
1938 }
1334 1939
1335 $map->{load_path} = $path; 1940 $self->{deny_reset} = 1
1941 if $self->no_reset;
1336 1942
1337 $map 1943 $self->default_region (cf::region::find_by_path $self->{path})
1944 unless $self->default_region;
1945
1946 1
1338} 1947}
1339 1948
1340sub find; 1949sub find;
1341sub find { 1950sub find {
1342 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1343 1952
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1349 cf::lock_wait "map_find:$key"; 1956 cf::lock_wait "map_find:$path";
1350 1957
1351 $cf::MAP{$key} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1352 my $guard = cf::lock_acquire "map_find:$key"; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1353 1961
1354 # do it the slow way 1962 my $map = new_from_path cf::map $path
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1963 or return;
1373 1964
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1386 1966
1387 Coro::cede; 1967 $map->load_header
1968 or return;
1388 1969
1389 if ($map->should_reset) { 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1390 $map->reset; 1975 $map->reset;
1391 undef $guard;
1392 $map = find $path 1976 return find $path;
1393 or return;
1394 } 1977 }
1395 1978
1396 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1397 } 1980 }
1398} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1399 1985
1400sub load { 1986sub load {
1401 my ($self) = @_; 1987 my ($self) = @_;
1402 1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1403 my $path = $self->{path}; 1991 my $path = $self->{path};
1992
1993 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1994 my $guard = cf::lock_acquire "map_data:$path";
1405 1995
1996 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 1998
1408 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1409 2000
1410 $self->alloc; 2001 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1412 or return; 2009 or return;
1413 2010
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1415 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1416 2013
1417 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 2015 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1420 $self->clear_unique_items; 2018 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1422 } 2022 }
1423 } 2023 }
1424 2024
1425 Coro::cede; 2025 $f->resolve_delayed_derefs;
1426 2026
2027 cf::cede_to_tick;
1427 # now do the right thing for maps 2028 # now do the right thing for maps
1428 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
1440 $self->activate; 2041 $self->activate;
1441 } 2042 }
1442 2043
1443 Coro::cede; 2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
1444 2046
1445 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2048 }
2049
2050 $self->post_load;
2051}
2052
2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
1446} 2063}
1447 2064
1448# find and load all maps in the 3x3 area around a map 2065# find and load all maps in the 3x3 area around a map
1449sub load_diag { 2066sub load_neighbours {
1450 my ($map) = @_; 2067 my ($map) = @_;
1451 2068
1452 my @diag; # diagonal neighbours 2069 my @neigh; # diagonal neighbours
1453 2070
1454 for (0 .. 3) { 2071 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_) 2072 my $neigh = $map->tile_path ($_)
1456 or next; 2073 or next;
1457 $neigh = find $neigh, $map 2074 $neigh = find $neigh, $map
1458 or next; 2075 or next;
1459 $neigh->load; 2076 $neigh->load;
1460 2077
2078 push @neigh,
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 } 2081 }
1464 2082
1465 for (@diag) { 2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
1466 my $neigh = find @$_ 2085 my $neigh = find $path, $origin
1467 or next; 2086 or next;
1468 $neigh->load; 2087 $neigh->load;
1469 } 2088 }
1470} 2089}
1471 2090
1476} 2095}
1477 2096
1478sub do_load_sync { 2097sub do_load_sync {
1479 my ($map) = @_; 2098 my ($map) = @_;
1480 2099
2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2101 if $Coro::current == $Coro::main;
2102
1481 cf::sync_job { $map->load }; 2103 cf::sync_job { $map->load };
1482} 2104}
1483 2105
1484our %MAP_PREFETCH; 2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
1485our $MAP_PREFETCHER = Coro::async { 2120 $MAP_PREFETCHER ||= cf::async {
1486 while () { 2121 $Coro::current->{desc} = "map prefetcher";
2122
1487 while (%MAP_PREFETCH) { 2123 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH 2124 while (my ($k, $v) = each %MAP_PREFETCH) {
1489 or next; 2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
1490 my $path = delete $MAP_PREFETCH{$key}; 2129 delete $MAP_PREFETCH{$k};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 } 2130 }
1496 Coro::schedule; 2131 }
2132 undef $MAP_PREFETCHER;
1497 } 2133 };
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready; 2134 $MAP_PREFETCHER->prio (6);
1512 2135
1513 () 2136 ()
1514} 2137}
1515 2138
1516sub save { 2139sub save {
1517 my ($self) = @_; 2140 my ($self) = @_;
1518 2141
1519 my $lock = cf::lock_acquire "map_data:" . $self->path; 2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
1520 2143
1521 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1522 2145
1523 return unless $self->dirty; 2146 return unless $self->dirty;
1524 2147
1525 my $save = $self->{path}->save_path; utf8::encode $save; 2148 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 2150
1528 $self->{load_path} = $save; 2151 $self->{load_path} = $save;
1529 2152
1530 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1531 2154
1532 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
1533 2156
1534 cf::async { 2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
1535 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
1536 }; 2160 };
1537 2161
2162 cf::get_slot 0.02;
2163
1538 if ($uniq) { 2164 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 2167 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 2169 }
1544} 2170}
1545 2171
1546sub swap_out { 2172sub swap_out {
1547 my ($self) = @_; 2173 my ($self) = @_;
1548 2174
1549 # save first because save cedes 2175 # save first because save cedes
1550 $self->save; 2176 $self->save;
1551 2177
1552 my $lock = cf::lock_acquire "map_data:" . $self->path; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2179
1554 return if $self->players; 2180 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
1556 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1557 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
1558 $self->clear; 2188 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560} 2189}
1561 2190
1562sub reset_at { 2191sub reset_at {
1563 my ($self) = @_; 2192 my ($self) = @_;
1564 2193
1565 # TODO: safety, remove and allow resettable per-player maps 2194 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 2195 return 1e99 if $self->{deny_reset};
1568 2196
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 2199
1576 my ($self) = @_; 2204 my ($self) = @_;
1577 2205
1578 $self->reset_at <= $cf::RUNTIME 2206 $self->reset_at <= $cf::RUNTIME
1579} 2207}
1580 2208
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 2209sub reset {
1603 my ($self) = @_; 2210 my ($self) = @_;
1604 2211
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2213
1607 return if $self->players; 2214 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 2215
1610 warn "resetting map ", $self->path;#d# 2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
1611 2227
1612 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
1613 2229
2230 $self->deactivate;
1614 $_->clear_links_to ($self) for values %cf::MAP; 2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
1615 2233
1616 $self->unlink_save; 2234 $self->unlink_save;
1617 $self->destroy; 2235 $self->destroy;
1618} 2236}
1619 2237
1620my $nuke_counter = "aaaa"; 2238my $nuke_counter = "aaaa";
1621 2239
1622sub nuke { 2240sub nuke {
1623 my ($self) = @_; 2241 my ($self) = @_;
1624 2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->unlink_save;
2249
2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2252 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2253 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2255
2256 $cf::MAP{$self->path} = $self;
2257 }
2258
1628 $self->reset; # polite request, might not happen 2259 $self->reset; # polite request, might not happen
1629} 2260}
1630 2261
1631sub customise_for { 2262=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2263
1634 if ($map->per_player) { 2264Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
1636 } 2270 [
2271 map {
2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
2278}
1637 2279
1638 $map 2280=item $maps = cf::map::random_maps
2281
2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
2284
2285=cut
2286
2287sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
1639} 2296}
1640 2297
1641=item cf::map::unique_maps 2298=item cf::map::unique_maps
1642 2299
1643Returns an arrayref of cf::path's of all shared maps that have 2300Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2301instantiated unique items. May block.
1645 2302
1646=cut 2303=cut
1647 2304
1648sub unique_maps() { 2305sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2306 [
1650 or return; 2307 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2308 utf8::decode $_;
1656 next if /\.pst$/; 2309 s/\.map$//; # TODO future compatibility hack
1657 next unless /^$PATH_SEP/o; 2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1658 2311 ? ()
1659 push @paths, new cf::path $_; 2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2314 ]
1661
1662 \@paths
1663} 2315}
1664
1665package cf;
1666 2316
1667=back 2317=back
1668 2318
1669=head3 cf::object 2319=head3 cf::object
1670 2320
1674 2324
1675=over 4 2325=over 4
1676 2326
1677=item $ob->inv_recursive 2327=item $ob->inv_recursive
1678 2328
1679Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
1680 2331
1681=cut 2332=cut
1682 2333
1683sub inv_recursive_; 2334sub inv_recursive_;
1684sub inv_recursive_ { 2335sub inv_recursive_ {
1687 2338
1688sub inv_recursive { 2339sub inv_recursive {
1689 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
1690} 2341}
1691 2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
2369}
2370
1692package cf; 2371package cf;
1693 2372
1694=back 2373=back
1695 2374
1696=head3 cf::object::player 2375=head3 cf::object::player
1702Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1703can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
1704dialogue with the given NPC character. 2383dialogue with the given NPC character.
1705 2384
1706=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
1707 2400
1708# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
1709# with dialog boxes. 2402# with dialog boxes.
1710#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
1711sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
1713 2406
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2408
1716 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1718 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
1721 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1722} 2434}
1723 2435
1724=item $player_object->may ("access") 2436=item $player_object->may ("access")
1725 2437
1726Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1739 2451
1740=item $player_object->enter_link 2452=item $player_object->enter_link
1741 2453
1742Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
1743 2455
1744The player should be reaosnably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
1745I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
1746 2462
1747=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1748 2464
1749Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2468fails, to the emergency map position.
1753 2469
1754Might block. 2470Might block.
1755 2471
1756=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1757 2483
1758sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1759 my ($self) = @_; 2485 my ($self) = @_;
1760 2486
1761 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1762 2488
1763 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2490
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1767 2493
1768 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 2495}
1770 2496
1771sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1773 2501
1774 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1775 2503
1776 unless ($map) { 2504 unless ($map) {
1777 # restore original map position 2505 # restore original map position
1791 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1794 2522
1795 $map->load; 2523 $map->load;
1796 $map->load_diag; 2524 $map->load_neighbours;
1797 2525
1798 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1799 $self->activate_recursive; 2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
1801} 2532}
1802 2533
1803cf::player->attach ( 2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1804 on_logout => sub {
1805 my ($pl) = @_;
1806 2535
1807 # abort map switching before logout 2536Moves the player to the given map-path and coordinates by first freezing
1808 if ($pl->ob->{_link_pos}) { 2537her, loading and preparing them map, calling the provided $check callback
1809 cf::sync_job { 2538that has to return the map if sucecssful, and then unfreezes the player on
1810 $pl->ob->leave_link 2539the new (success) or old (failed) map position. In either case, $done will
1811 }; 2540be called at the end of this process.
1812 }
1813 },
1814 on_login => sub {
1815 my ($pl) = @_;
1816 2541
1817 # try to abort aborted map switching on player login :) 2542Note that $check will be called with a potentially non-loaded map, so if
1818 # should happen only on crashes 2543it needs a loaded map it has to call C<< ->load >>.
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834 2544
1835=item $player_object->goto ($path, $x, $y)
1836
1837=cut 2545=cut
2546
2547our $GOTOGEN;
1838 2548
1839sub cf::object::player::goto { 2549sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2550 my ($self, $path, $x, $y, $check, $done) = @_;
1841 2551
1842 $path = new cf::path $path; 2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2554
1844 $self->enter_link; 2555 $self->enter_link;
1845 2556
1846 (async { 2557 (async {
1847 my $map = cf::map::find $path->as_string; 2558 $Coro::current->{desc} = "player::goto $path $x $y";
2559
2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2583 $map = $map->customise_for ($self);
1849 2584 $map = $check->($map) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2585 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
1854 2588
2589 $map
2590 };
2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
1856 })->prio (1); 2603 })->prio (1);
1857} 2604}
1858 2605
1859=item $player_object->enter_exit ($exit_object) 2606=item $player_object->enter_exit ($exit_object)
1860 2607
1862 2609
1863sub parse_random_map_params { 2610sub parse_random_map_params {
1864 my ($spec) = @_; 2611 my ($spec) = @_;
1865 2612
1866 my $rmp = { # defaults 2613 my $rmp = { # defaults
1867 xsize => 10, 2614 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
1869 }; 2618 };
1870 2619
1871 for (split /\n/, $spec) { 2620 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2621 my ($k, $v) = split /\s+/, $_, 2;
1873 2622
1885 # that depends on the exit object 2634 # that depends on the exit object
1886 2635
1887 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1888 2637
1889 if ($exit->map) { 2638 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
1894 } 2645 }
1895 2646
1896 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
1897 2648
1898 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1899 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
1900 2652
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
1903 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
1904 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
1906 } 2664 }
1907} 2665}
1908 2666
1909sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
1912 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
1913 2671
1914 $self->enter_link; 2672 $self->enter_link;
1915 2673
1916 (async { 2674 (async {
1917 $self->deactivate_recursive; # just to be sure 2675 $Coro::current->{desc} = "enter_exit";
2676
1918 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
1919 prepare_random_map $exit 2684 prepare_random_map $exit
1920 if $exit->slaying eq "/!"; 2685 if $exit->slaying eq "/!";
2686 }
1921 2687
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
1924 2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
1925 1; 2698 1
1926 }) { 2699 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
1928 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2704
1932 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2706 $self->leave_link;
1934 } 2707 }
1935 })->prio (1); 2708 })->prio (1);
1948 2721
1949sub cf::client::send_drawinfo { 2722sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2723 my ($self, $text, $flags) = @_;
1951 2724
1952 utf8::encode $text; 2725 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2727}
1955 2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2782 "c/uptime" => {
2783 id => "infobox",
2784 title => "Uptime",
2785 reply => undef,
2786 tooltip => "How long the server has been running since last restart",
2787 },
2788 "c/mapinfo" => {
2789 id => "infobox",
2790 title => "Map Info",
2791 reply => undef,
2792 tooltip => "Information related to the maps",
2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2800);
2801
2802sub cf::client::send_msg {
2803 my ($self, $channel, $msg, $color, @extra) = @_;
2804
2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2819 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825 }
2826
2827 $channel = $channel->{id};
2828 }
2829
2830 return unless @extra || length $msg;
2831
2832 if ($self->can_msg) {
2833 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF;
2836
2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2853 } else {
2854 if ($color >= 0) {
2855 # replace some tags by gcfclient-compatible ones
2856 for ($msg) {
2857 1 while
2858 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2859 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2860 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2861 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2862 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2863 }
2864
2865 $color &= cf::NDI_COLOR_MASK;
2866
2867 utf8::encode $msg;
2868
2869 if (0 && $msg =~ /\[/) {
2870 # COMMAND/INFO
2871 $self->send_packet ("drawextinfo $color 10 8 $msg")
2872 } else {
2873 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2874 $self->send_packet ("drawinfo $color $msg")
2875 }
2876 }
2877 }
2878}
2879
2880=item $client->ext_msg ($type, @msg)
2881
2882Sends an ext event to the client.
2883
2884=cut
2885
2886sub cf::client::ext_msg($$@) {
2887 my ($self, $type, @msg) = @_;
2888
2889 if ($self->extcmd == 2) {
2890 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2891 } elsif ($self->extcmd == 1) { # TODO: remove
2892 push @msg, msgtype => "event_$type";
2893 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2894 }
2895}
2896
2897=item $client->ext_reply ($msgid, @msg)
2898
2899Sends an ext reply to the client.
2900
2901=cut
2902
2903sub cf::client::ext_reply($$@) {
2904 my ($self, $id, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2908 } elsif ($self->extcmd == 1) {
2909 #TODO: version 1, remove
2910 unshift @msg, msgtype => "reply", msgid => $id;
2911 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2912 }
2913}
1956 2914
1957=item $success = $client->query ($flags, "text", \&cb) 2915=item $success = $client->query ($flags, "text", \&cb)
1958 2916
1959Queues a query to the client, calling the given callback with 2917Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2918the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2919C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 2920
1963Queries can fail, so check the return code. Or don't, as queries will become 2921Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 2922become reliable at some point in the future.
1965 2923
1966=cut 2924=cut
1967 2925
1968sub cf::client::query { 2926sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 2927 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 2935 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2936 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 2937
1980 $self->send_packet ($self->{query_queue}[0][0]) 2938 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 2939 if @{ $self->{query_queue} } == 1;
2940
2941 1
1982} 2942}
1983 2943
1984cf::client->attach ( 2944cf::client->attach (
2945 on_connect => sub {
2946 my ($ns) = @_;
2947
2948 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2949 },
1985 on_reply => sub { 2950 on_reply => sub {
1986 my ($ns, $msg) = @_; 2951 my ($ns, $msg) = @_;
1987 2952
1988 # this weird shuffling is so that direct followup queries 2953 # this weird shuffling is so that direct followup queries
1989 # get handled first 2954 # get handled first
1990 my $queue = delete $ns->{query_queue} 2955 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2956 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2957
1993 (shift @$queue)->[1]->($msg); 2958 (shift @$queue)->[1]->($msg);
2959 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2960
1995 push @{ $ns->{query_queue} }, @$queue; 2961 push @{ $ns->{query_queue} }, @$queue;
1996 2962
1997 if (@{ $ns->{query_queue} } == @$queue) { 2963 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2964 if (@$queue) {
2000 } else { 2966 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2967 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 2968 }
2003 } 2969 }
2004 }, 2970 },
2971 on_exticmd => sub {
2972 my ($ns, $buf) = @_;
2973
2974 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2975
2976 if (ref $msg) {
2977 my ($type, $reply, @payload) =
2978 "ARRAY" eq ref $msg
2979 ? @$msg
2980 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2981
2982 my @reply;
2983
2984 if (my $cb = $EXTICMD{$type}) {
2985 @reply = $cb->($ns, @payload);
2986 }
2987
2988 $ns->ext_reply ($reply, @reply)
2989 if $reply;
2990
2991 } else {
2992 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2993 }
2994
2995 cf::override;
2996 },
2005); 2997);
2006 2998
2007=item $client->async (\&cb) 2999=item $client->async (\&cb)
2008 3000
2009Create a new coroutine, running the specified callback. The coroutine will 3001Create a new coroutine, running the specified callback. The coroutine will
2050our $safe = new Safe "safe"; 3042our $safe = new Safe "safe";
2051our $safe_hole = new Safe::Hole; 3043our $safe_hole = new Safe::Hole;
2052 3044
2053$SIG{FPE} = 'IGNORE'; 3045$SIG{FPE} = 'IGNORE';
2054 3046
2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3047$safe->permit_only (Opcode::opset qw(
3048 :base_core :base_mem :base_orig :base_math
3049 grepstart grepwhile mapstart mapwhile
3050 sort time
3051));
2056 3052
2057# here we export the classes and methods available to script code 3053# here we export the classes and methods available to script code
2058 3054
2059=pod 3055=pod
2060 3056
2061The following fucntions and emthods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
2062 3058
2063 cf::object contr pay_amount pay_player map 3059 cf::object
3060 contr pay_amount pay_player map x y force_find force_add destroy
3061 insert remove name archname title slaying race decrease split
3062
2064 cf::object::player player 3063 cf::object::player
2065 cf::player peaceful 3064 player
2066 cf::map trigger 3065
3066 cf::player
3067 peaceful
3068
3069 cf::map
3070 trigger
2067 3071
2068=cut 3072=cut
2069 3073
2070for ( 3074for (
2071 ["cf::object" => qw(contr pay_amount pay_player map)], 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3076 insert remove inv nrof name archname title slaying race
3077 decrease split destroy change_exp)],
2072 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
2073 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
2074 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
2075) { 3081) {
2076 no strict 'refs'; 3082 no strict 'refs';
2147=back 3153=back
2148 3154
2149=cut 3155=cut
2150 3156
2151############################################################################# 3157#############################################################################
3158# the server's init and main functions
2152 3159
2153=head2 EXTENSION DATABASE SUPPORT 3160sub load_facedata($) {
3161 my ($path) = @_;
2154 3162
2155Crossfire maintains a very simple database for extension use. It can 3163 # HACK to clear player env face cache, we need some signal framework
2156currently store anything that can be serialised using Storable, which 3164 # for this (global event?)
2157excludes objects. 3165 %ext::player_env::MUSIC_FACE_CACHE = ();
2158 3166
2159The parameter C<$family> should best start with the name of the extension 3167 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2160using it, it should be unique.
2161 3168
2162=over 4 3169 warn "loading facedata from $path\n";
2163 3170
2164=item $hashref = cf::db_get $family 3171 my $facedata;
3172 0 < aio_load $path, $facedata
3173 or die "$path: $!";
2165 3174
2166Return a hashref for use by the extension C<$family>, which can be 3175 $facedata = Coro::Storable::thaw $facedata;
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169 3176
2170=item $value = cf::db_get $family => $key 3177 $facedata->{version} == 2
3178 or cf::cleanup "$path: version mismatch, cannot proceed.";
2171 3179
2172Returns a single value from the database 3180 # patch in the exptable
2173 3181 $facedata->{resource}{"res/exp_table"} = {
2174=item cf::db_put $family => $hashref 3182 type => FT_RSRC,
2175 3183 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 3184 };
3185 cf::cede_to_tick;
2225 3186
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 } 3187 {
3188 my $faces = $facedata->{faceinfo};
2230 3189
2231 sub db_get($;$) { 3190 while (my ($face, $info) = each %$faces) {
2232 @_ >= 2 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 3192
2237 sub db_put($$;$) { 3193 cf::face::set_visibility $idx, $info->{visibility};
2238 if (@_ >= 3) { 3194 cf::face::set_magicmap $idx, $info->{magicmap};
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2240 } else { 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245 3197
2246 cf::global->attach ( 3198 cf::cede_to_tick;
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 3199 }
2251 );
2252}
2253 3200
2254############################################################################# 3201 while (my ($face, $info) = each %$faces) {
2255# the server's main() 3202 next unless $info->{smooth};
2256 3203
2257sub cfg_load { 3204 my $idx = cf::face::find $face
3205 or next;
3206
3207 if (my $smooth = cf::face::find $info->{smooth}) {
3208 cf::face::set_smooth $idx, $smooth;
3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3210 } else {
3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3212 }
3213
3214 cf::cede_to_tick;
3215 }
3216 }
3217
3218 {
3219 my $anims = $facedata->{animinfo};
3220
3221 while (my ($anim, $info) = each %$anims) {
3222 cf::anim::set $anim, $info->{frames}, $info->{facings};
3223 cf::cede_to_tick;
3224 }
3225
3226 cf::anim::invalidate_all; # d'oh
3227 }
3228
3229 {
3230 # TODO: for gcfclient pleasure, we should give resources
3231 # that gcfclient doesn't grok a >10000 face index.
3232 my $res = $facedata->{resource};
3233
3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3237 my $data;
3238
3239 if ($info->{type} & 1) {
3240 # prepend meta info
3241
3242 my $meta = $enc->encode ({
3243 name => $name,
3244 %{ $info->{meta} || {} },
3245 });
3246
3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3254 } else {
3255 $RESOURCE{$name} = $info;
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3263
3264 1
3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3286
3287register_exticmd fx_want => sub {
3288 my ($ns, $want) = @_;
3289
3290 while (my ($k, $v) = each %$want) {
3291 $ns->fx_want ($k, $v);
3292 }
3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
3305sub reload_regions {
3306 # HACK to clear player env face cache, we need some signal framework
3307 # for this (global event?)
3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3309
3310 load_resource_file "$MAPDIR/regions"
3311 or die "unable to load regions file\n";
3312
3313 for (cf::region::list) {
3314 $_->{match} = qr/$_->{match}/
3315 if exists $_->{match};
3316 }
3317}
3318
3319sub reload_facedata {
3320 load_facedata "$DATADIR/facedata"
3321 or die "unable to load facedata\n";
3322}
3323
3324sub reload_archetypes {
3325 load_resource_file "$DATADIR/archetypes"
3326 or die "unable to load archetypes\n";
3327}
3328
3329sub reload_treasures {
3330 load_resource_file "$DATADIR/treasures"
3331 or die "unable to load treasurelists\n";
3332}
3333
3334sub reload_resources {
3335 warn "reloading resource files...\n";
3336
3337 reload_facedata;
3338 reload_archetypes;
3339 reload_regions;
3340 reload_treasures;
3341
3342 warn "finished reloading resource files\n";
3343}
3344
3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
3350 reload_resources;
3351}
3352
3353sub reload_config {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 3355 or return;
2260 3356
2261 local $/; 3357 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
2263 3359
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2265 3361
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2273 }; 3369 };
2274 warn $@ if $@; 3370 warn $@ if $@;
2275 } 3371 }
2276} 3372}
2277 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
2278sub main { 3393sub main {
3394 atomic;
3395
2279 # we must not ever block the main coroutine 3396 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 3397 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2282 async { Event::one_event }; 3399 (async {
3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
3401 EV::loop EV::LOOP_ONESHOT;
3402 })->prio (Coro::PRIO_MAX);
2283 }; 3403 };
2284 3404
2285 cfg_load; 3405 {
2286 db_load; 3406 my $guard = freeze_mainloop;
3407 reload_config;
3408 db_init;
2287 load_extensions; 3409 load_extensions;
3410
3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
2288 Event::loop; 3419 EV::loop;
2289} 3420}
2290 3421
2291############################################################################# 3422#############################################################################
2292# initialisation and cleanup 3423# initialisation and cleanup
2293 3424
2294# install some emergency cleanup handlers 3425# install some emergency cleanup handlers
2295BEGIN { 3426BEGIN {
3427 our %SIGWATCHER = ();
2296 for my $signal (qw(INT HUP TERM)) { 3428 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 3429 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 cb => sub {
2301 cf::cleanup "SIG$signal"; 3430 cf::cleanup "SIG$signal";
2302 },
2303 ); 3431 };
3432 }
3433}
3434
3435sub write_runtime_sync {
3436 # first touch the runtime file to show we are still running:
3437 # the fsync below can take a very very long time.
3438
3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3440
3441 my $guard = cf::lock_acquire "write_runtime";
3442
3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3444 or return;
3445
3446 my $value = $cf::RUNTIME + 90 + 10;
3447 # 10 is the runtime save interval, for a monotonic clock
3448 # 60 allows for the watchdog to kill the server.
3449
3450 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3451 and return;
3452
3453 # always fsync - this file is important
3454 aio_fsync $fh
3455 and return;
3456
3457 # touch it again to show we are up-to-date
3458 aio_utime $fh, undef, undef;
3459
3460 close $fh
3461 or return;
3462
3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3464 and return;
3465
3466 warn "runtime file written.\n";
3467
2304 } 3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
2305} 3512}
2306 3513
2307sub emergency_save() { 3514sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3515 my $freeze_guard = cf::freeze_mainloop;
2309 3516
2310 warn "enter emergency perl save\n"; 3517 warn "enter emergency perl save\n";
2311 3518
2312 cf::sync_job { 3519 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 3520 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3521 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 3522 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3523 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 3524 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3525 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3526 $pl->valid or next;
3527 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2320 $pl->save; 3528 $pl->save;
2321 } 3529 }
2322 warn "end emergency player save\n"; 3530 warn "end emergency player save\n";
2323 3531
2324 warn "begin emergency map save\n"; 3532 warn "begin emergency map save\n";
2326 my $map = $cf::MAP{$path} or next; 3534 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3535 $map->valid or next;
2328 $map->save; 3536 $map->save;
2329 } 3537 }
2330 warn "end emergency map save\n"; 3538 warn "end emergency map save\n";
3539
3540 warn "begin emergency database checkpoint\n";
3541 BDB::db_env_txn_checkpoint $DB_ENV;
3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
2331 }; 3547 };
2332 3548
2333 warn "leave emergency perl save\n"; 3549 warn "leave emergency perl save\n";
2334} 3550}
2335 3551
3552sub post_cleanup {
3553 my ($make_core) = @_;
3554
3555 warn Carp::longmess "post_cleanup backtrace"
3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
3589
2336sub reload() { 3590sub do_reload_perl() {
2337 # can/must only be called in main 3591 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3592 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 3593 warn "can only reload from main coroutine";
2340 return; 3594 return;
2341 } 3595 }
2342 3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
2343 warn "reloading..."; 3600 warn "reloading...";
2344 3601
2345 my $guard = freeze_mainloop; 3602 warn "entering sync_job";
3603
3604 cf::sync_job {
3605 cf::write_runtime_sync; # external watchdog should not bark
2346 cf::emergency_save; 3606 cf::emergency_save;
3607 cf::write_runtime_sync; # external watchdog should not bark
2347 3608
2348 eval { 3609 warn "syncing database to disk";
3610 BDB::db_env_txn_checkpoint $DB_ENV;
3611
2349 # if anything goes wrong in here, we should simply crash as we already saved 3612 # if anything goes wrong in here, we should simply crash as we already saved
2350 3613
2351 # cancel all watchers 3614 warn "flushing outstanding aio requests";
2352 for (Event::all_watchers) { 3615 while (IO::AIO::nreqs || BDB::nreqs) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2354 }
2355
2356 # cancel all extension coros
2357 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = ();
2359
2360 # unload all extensions
2361 for (@exts) {
2362 warn "unloading <$_>";
2363 unload_extension $_;
2364 }
2365
2366 # unload all modules loaded from $LIBDIR
2367 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369
2370 warn "removing <$k>";
2371 delete $INC{$k};
2372
2373 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g;
2375
2376 if (my $cb = $k->can ("unload_module")) {
2377 $cb->();
2378 } 3617 }
2379 3618
2380 Symbol::delete_package $k; 3619 warn "cancelling all extension coros";
3620 $_->cancel for values %EXT_CORO;
3621 %EXT_CORO = ();
3622
3623 warn "removing commands";
3624 %COMMAND = ();
3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
3632 warn "... unloading $pkg";
3633
3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
2381 } 3643 }
2382 3644
2383 # sync database to disk 3645 warn "unloading all perl modules loaded from $LIBDIR";
2384 cf::db_sync; 3646 while (my ($k, $v) = each %INC) {
2385 IO::AIO::flush; 3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2386 3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
3660 }
3661
2387 # get rid of safe::, as good as possible 3662 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 3663 clear_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 3665
2391 # remove register_script_function callbacks 3666 warn "unloading cf.pm \"a bit\"";
2392 # TODO
2393
2394 # unload cf.pm "a bit"
2395 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3668 delete $INC{"cf/pod.pm"};
2396 3669
2397 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
2398 # and global variables created in xs 3671 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 3672 #clear_package __PACKAGE__;
2400 3673
2401 # reload cf.pm 3674 warn "unload completed, starting to reload now";
3675
2402 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
2403 require cf; 3677 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 3679
2406 # load config and database again 3680 warn "loading config and database again";
2407 cf::cfg_load; 3681 cf::reload_config;
2408 cf::db_load;
2409 3682
2410 # load extensions
2411 warn "load extensions"; 3683 warn "loading extensions";
2412 cf::load_extensions; 3684 cf::load_extensions;
2413 3685
2414 # reattach attachments to objects 3686 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 3687 _global_reattach; # objects, sockets
2416 _global_reattach; 3688 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 3689 reattach $_ for values %MAP;
3690 warn "reattaching attachments to players";
3691 reattach $_ for values %PLAYER;
3692
3693 warn "leaving sync_job";
3694
3695 1
3696 } or do {
3697 warn $@;
3698 cf::cleanup "error while reloading, exiting.";
3699 };
3700
3701 warn "reloaded";
3702 --$RELOAD;
3703 }
3704};
3705
3706our $RELOAD_WATCHER; # used only during reload
3707
3708sub reload_perl() {
3709 # doing reload synchronously and two reloads happen back-to-back,
3710 # coro crashes during coro_state_free->destroy here.
3711
3712 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3713 do_reload_perl;
3714 undef $RELOAD_WATCHER;
2418 }; 3715 };
2419
2420 if ($@) {
2421 warn $@;
2422 warn "error while reloading, exiting.";
2423 exit 1;
2424 }
2425
2426 warn "reloaded successfully";
2427};
2428
2429#############################################################################
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 3716}
2471
2472register "<global>", __PACKAGE__;
2473 3717
2474register_command "reload" => sub { 3718register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3719 my ($who, $arg) = @_;
2476 3720
2477 if ($who->flag (FLAG_WIZ)) { 3721 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 3722 $who->message ("reloading server.");
3723 async {
3724 $Coro::current->{desc} = "perl_reload";
3725 reload_perl;
3726 };
2481 } 3727 }
2482}; 3728};
2483 3729
2484unshift @INC, $LIBDIR; 3730unshift @INC, $LIBDIR;
2485 3731
2486$TICK_WATCHER = Event->timer ( 3732my $bug_warning = 0;
2487 reentrant => 0, 3733
2488 prio => 0, 3734our @WAIT_FOR_TICK;
2489 at => $NEXT_TICK || $TICK, 3735our @WAIT_FOR_TICK_BEGIN;
2490 data => WF_AUTOCANCEL, 3736
2491 cb => sub { 3737sub wait_for_tick {
3738 return if tick_inhibit || $Coro::current == $Coro::main;
3739
3740 my $signal = new Coro::Signal;
3741 push @WAIT_FOR_TICK, $signal;
3742 $signal->wait;
3743}
3744
3745sub wait_for_tick_begin {
3746 return if tick_inhibit || $Coro::current == $Coro::main;
3747
3748 my $signal = new Coro::Signal;
3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3750 $signal->wait;
3751}
3752
3753sub tick {
3754 if ($Coro::current != $Coro::main) {
3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3756 unless ++$bug_warning > 10;
3757 return;
3758 }
3759
2492 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK;
2495 3761
2496 $WAIT_FOR_TICK->broadcast; 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2498 3764 Coro::async_pool {
2499 # if we are delayed by four ticks or more, skip them all 3765 $Coro::current->{desc} = "runtime saver";
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2501
2502 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start;
2504 },
2505);
2506
2507IO::AIO::max_poll_time $TICK * 0.2;
2508
2509Event->io (
2510 fd => IO::AIO::poll_fileno,
2511 poll => 'r',
2512 prio => 5,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL,
2519 after => 0,
2520 interval => 10,
2521 cb => sub {
2522 (Coro::unblock_sub {
2523 write_runtime 3766 write_runtime_sync
2524 or warn "ERROR: unable to write runtime file: $!"; 3767 or warn "ERROR: unable to write runtime file: $!";
2525 })->(); 3768 };
2526 }, 3769 }
2527); 3770
3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3772 $sig->send;
3773 }
3774 while (my $sig = shift @WAIT_FOR_TICK) {
3775 $sig->send;
3776 }
3777
3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3780
3781 if (0) {
3782 if ($NEXT_TICK) {
3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3787 }
3788}
3789
3790{
3791 # configure BDB
3792
3793 BDB::min_parallel 8;
3794 BDB::max_poll_reqs $TICK * 0.1;
3795 $AnyEvent::BDB::WATCHER->priority (1);
3796
3797 unless ($DB_ENV) {
3798 $DB_ENV = BDB::db_env_create;
3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3804
3805 cf::sync_job {
3806 eval {
3807 BDB::db_env_open
3808 $DB_ENV,
3809 $BDBDIR,
3810 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3811 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3812 0666;
3813
3814 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3815 };
3816
3817 cf::cleanup "db_env_open(db): $@" if $@;
3818 };
3819 }
3820
3821 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3822 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3823 };
3824 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3825 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3826 };
3827 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3828 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3829 };
3830}
3831
3832{
3833 # configure IO::AIO
3834
3835 IO::AIO::min_parallel 8;
3836 IO::AIO::max_poll_time $TICK * 0.1;
3837 undef $AnyEvent::AIO::WATCHER;
3838}
3839
3840my $_log_backtrace;
3841
3842sub _log_backtrace {
3843 my ($msg, @addr) = @_;
3844
3845 $msg =~ s/\n//;
3846
3847 # limit the # of concurrent backtraces
3848 if ($_log_backtrace < 2) {
3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3851 async {
3852 $Coro::current->{desc} = "abt $msg";
3853
3854 my @bt = fork_call {
3855 @addr = map { sprintf "%x", $_ } @addr;
3856 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3857 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3858 or die "addr2line: $!";
3859
3860 my @funcs;
3861 my @res = <$fh>;
3862 chomp for @res;
3863 while (@res) {
3864 my ($func, $line) = splice @res, 0, 2, ();
3865 push @funcs, "[$func] $line";
3866 }
3867
3868 @funcs
3869 };
3870
3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3874 --$_log_backtrace;
3875 };
3876 } else {
3877 LOG llevInfo, "[ABT] $msg\n";
3878 LOG llevInfo, "[ABT] [suppressed]\n";
3879 }
3880}
3881
3882# load additional modules
3883use cf::pod;
2528 3884
2529END { cf::emergency_save } 3885END { cf::emergency_save }
2530 3886
25311 38871
2532 3888

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