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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.294 by root, Tue Jul 3 06:00:48 2007 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.61 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
49use Coro::Util ();
24 50
25use JSON::XS 1.4 (); 51use JSON::XS 2.01 ();
26use BDB (); 52use BDB ();
27use Data::Dumper; 53use Data::Dumper;
28use Digest::MD5; 54use Digest::MD5;
29use Fcntl; 55use Fcntl;
30use YAML::Syck (); 56use YAML ();
31use IO::AIO 2.32 (); 57use IO::AIO ();
32use Time::HiRes; 58use Time::HiRes;
33use Compress::LZF; 59use Compress::LZF;
60use Digest::MD5 ();
61
62AnyEvent::detect;
34 63
35# configure various modules to our taste 64# configure various modules to our taste
36# 65#
37$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
41$Event::Eval = 1; # no idea why this is required, but it is
42
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 74
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 76
50our %COMMAND = (); 77our %COMMAND = ();
51our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
57our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
58 85
59our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
60our @EVENT; 87our @EVENT;
61 88
62our $CONFDIR = confdir; 89our $CONFDIR = confdir;
63our $DATADIR = datadir; 90our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
73 104
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 107our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
81 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
82our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
83our $DB_ENV; 113our $DB_ENV;
84 114
85our %CFG; 115our %CFG;
86 116
87our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
88our $RUNTIME; 118our $RUNTIME;
119our $NOW;
89 120
90our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
91our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
92our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
93 124
94# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96 127
97our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
99our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
100 132
101binmode STDOUT; 133binmode STDOUT;
102binmode STDERR; 134binmode STDERR;
103 135
104# read virtual server time, if available 136# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
106 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
107 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
108 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
109} 141}
110 142
111mkdir $_ 143mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
157 189
158The raw value load value from the last tick. 190The raw value load value from the last tick.
159 191
160=item %cf::CFG 192=item %cf::CFG
161 193
162Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
163from wherever your confdir points to. 195from wherever your confdir points to.
164 196
165=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
166 198
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process 200returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170 202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
208
171=back 209=back
172 210
173=cut 211=cut
174 212
175BEGIN { 213BEGIN {
179 $msg .= "\n" 217 $msg .= "\n"
180 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
181 219
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183 221
184 utf8::encode $msg;
185 LOG llevError, $msg; 222 LOG llevError, $msg;
186 }; 223 };
187} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
188 240
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
199for my $pkg (qw( 251for my $pkg (qw(
200 cf::global cf::attachable 252 cf::global cf::attachable
201 cf::object cf::object::player 253 cf::object cf::object::player
202 cf::client cf::player 254 cf::client cf::player
203 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
204 cf::map cf::party cf::region 257 cf::party cf::region
205)) { 258)) {
206 no strict 'refs';
207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
208} 260}
209 261
210$Event::DIED = sub { 262$EV::DIED = sub {
211 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
212}; 264};
213 265
214############################################################################# 266#############################################################################
215 267
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d 291 $d
240 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
241} 293}
242 294
243=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
244 296
245Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
246 298
247=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
248 300
249Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
250 302
251=cut 303=cut
252 304
253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254 306
255sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
257 309
258=item cf::lock_wait $string 310=item cf::lock_wait $string
259 311
260Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
261 313
264Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
267returned. 319returned.
268 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
269Lock names should begin with a unique identifier (for example, cf::map::find 324Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load). 325uses map_find and cf::map::load uses map_load).
271 326
272=item $locked = cf::lock_active $string 327=item $locked = cf::lock_active $string
273 328
274Return true if the lock is currently active, i.e. somebody has locked it. 329Return true if the lock is currently active, i.e. somebody has locked it.
275 330
276=cut 331=cut
277 332
278our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
279 335
280sub lock_wait($) { 336sub lock_wait($) {
281 my ($key) = @_; 337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
282 343
283 # wait for lock, if any 344 # wait for lock, if any
284 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current; 346 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule; 347 Coro::schedule;
292 353
293 # wait, to be sure we are not locked 354 # wait, to be sure we are not locked
294 lock_wait $key; 355 lock_wait $key;
295 356
296 $LOCK{$key} = []; 357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
297 359
298 Coro::guard { 360 Coro::guard {
361 delete $LOCKER{$key};#d#
299 # wake up all waiters, to be on the safe side 362 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} }; 363 $_->ready for @{ delete $LOCK{$key} };
301 } 364 }
302} 365}
303 366
306 369
307 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
308} 371}
309 372
310sub freeze_mainloop { 373sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
312 375
313 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
314 $TICK_WATCHER->start; 377}
378
379=item cf::periodic $interval, $cb
380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
392}
393
394=item cf::get_slot $time[, $priority[, $name]]
395
396Allocate $time seconds of blocking CPU time at priority C<$priority>:
397This call blocks and returns only when you have at least C<$time> seconds
398of cpu time till the next tick. The slot is only valid till the next cede.
399
400The optional C<$name> can be used to identify the job to run. It might be
401used for statistical purposes and should identify the same time-class.
402
403Useful for short background jobs.
404
405=cut
406
407our @SLOT_QUEUE;
408our $SLOT_QUEUE;
409
410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
414 my $signal = new Coro::Signal;
415
416 while () {
417 next_job:
418 my $avail = cf::till_tick;
419 if ($avail > 0.01) {
420 for (0 .. $#SLOT_QUEUE) {
421 if ($SLOT_QUEUE[$_][0] < $avail) {
422 my $job = splice @SLOT_QUEUE, $_, 1, ();
423 $job->[2]->send;
424 Coro::cede;
425 goto next_job;
426 }
427 }
428 }
429
430 if (@SLOT_QUEUE) {
431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
432 push @cf::WAIT_FOR_TICK, $signal;
433 $signal->wait;
434 } else {
435 Coro::schedule;
436 }
315 }; 437 }
316 $TICK_WATCHER->stop; 438};
317 $guard 439
440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
443 my ($time, $pri, $name) = @_;
444
445 $time = $TICK * .6 if $time > $TICK * .6;
446 my $sig = new Coro::Signal;
447
448 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
449 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
450 $SLOT_QUEUE->ready;
451 $sig->wait;
318} 452}
319 453
320=item cf::async { BLOCK } 454=item cf::async { BLOCK }
321 455
322Currently the same as Coro::async_pool, meaning you cannot use 456Currently the same as Coro::async_pool, meaning you cannot use
327 461
328BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
329 463
330=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
331 465
332The design of Crossfire TRT requires that the main coroutine ($Coro::main) 466The design of Deliantra requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only 467is always able to handle events or runnable, as Deliantra is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable. 469acceptable.
336 470
337If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
343 477
344sub sync_job(&) { 478sub sync_job(&) {
345 my ($job) = @_; 479 my ($job) = @_;
346 480
347 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
348 my $time = Event::time; 482 my $time = EV::time;
349 483
350 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
352 486
353 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
354 # (but this is cancel-safe) 488
355 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
356 490
357 my $busy = 1; 491 my $busy = 1;
358 my @res; 492 my @res;
359 493
360 (async { 494 (async {
495 $Coro::current->desc ("sync job coro");
361 @res = eval { $job->() }; 496 @res = eval { $job->() };
362 warn $@ if $@; 497 warn $@ if $@;
363 undef $busy; 498 undef $busy;
364 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
365 500
366 while ($busy) { 501 while ($busy) {
367 Coro::cede or Event::one_event; 502 if (Coro::nready) {
503 Coro::cede_notself;
504 } else {
505 EV::loop EV::LOOP_ONESHOT;
368 } 506 }
507 }
369 508
370 $time = Event::time - $time; 509 my $time = EV::time - $time;
371 510
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
376 512
377 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
378 } else { 514 } else {
379 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
380 516
405=item fork_call { }, $args 541=item fork_call { }, $args
406 542
407Executes the given code block with the given arguments in a seperate 543Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with 544process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may 545Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling. 546never block itself or use any form of event handling.
411 547
412=cut 548=cut
413 549
414sub fork_call(&@) { 550sub fork_call(&@) {
415 my ($cb, @args) = @_; 551 my ($cb, @args) = @_;
416 552
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 553 # we seemingly have to make a local copy of the whole thing,
418# or die "socketpair: $!"; 554 # otherwise perl prematurely frees the stuff :/
419 pipe my $fh1, my $fh2 555 # TODO: investigate and fix (likely this will be rather laborious)
420 or die "pipe: $!";
421 556
422 if (my $pid = fork) { 557 my @res = Coro::Util::fork_eval {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals; 558 reset_signals;
435 local $SIG{__WARN__}; 559 &$cb
436 local $SIG{__DIE__}; 560 }, @args;
437 eval {
438 close $fh1;
439 561
440 my @res = eval { $cb->(@args) }; 562 wantarray ? @res : $res[-1]
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 563}
442 };
443 564
444 warn $@ if $@; 565=item $coin = coin_from_name $name
445 _exit 0; 566
446 } 567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
447} 590}
448 591
449=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
450 593
451Returns a single value from the environment database. 594Returns a single value from the environment database.
453=item cf::db_put $family => $key => $value 596=item cf::db_put $family => $key => $value
454 597
455Stores the given C<$value> in the family. It can currently store binary 598Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457 600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
458=cut 606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
459 624
460our $DB; 625our $DB;
461 626
462sub db_init { 627sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job { 628 cf::sync_job {
467 eval { 629 $DB ||= db_table "db";
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 } 630 };
477} 631}
478 632
479sub db_get($$) { 633sub db_get($$) {
480 my $key = "$_[0]/$_[1]"; 634 my $key = "$_[0]/$_[1]";
481 635
531 if (1) { 685 if (1) {
532 $md5 = 686 $md5 =
533 join "\x00", 687 join "\x00",
534 $processversion, 688 $processversion,
535 map { 689 map {
536 Coro::cede; 690 cf::cede_to_tick;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 691 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src; 692 } 0.. $#$src;
539 693
540 694
541 my $dbmd5 = db_get cache => "$id/md5"; 695 my $dbmd5 = db_get cache => "$id/md5";
579 733
580############################################################################# 734#############################################################################
581 735
582=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
583 737
584Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
587 741
588In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT). 744Deliantra).
591 745
592=over 4 746=over 4
593 747
594=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
595 749
639=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
640 794
641Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
643 797
644Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
646 800
647These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
648 802
649=over 4 803=over 4
847 "; 1001 ";
848 die if $@; 1002 die if $@;
849} 1003}
850 1004
851our $override; 1005our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1006our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853 1007
854sub override { 1008sub override {
855 $override = 1; 1009 $override = 1;
856 @invoke_results = (); 1010 @INVOKE_RESULTS = (@_);
857} 1011}
858 1012
859sub do_invoke { 1013sub do_invoke {
860 my $event = shift; 1014 my $event = shift;
861 my $callbacks = shift; 1015 my $callbacks = shift;
862 1016
863 @invoke_results = (); 1017 @INVOKE_RESULTS = ();
864 1018
865 local $override; 1019 local $override;
866 1020
867 for (@$callbacks) { 1021 for (@$callbacks) {
868 eval { &{$_->[1]} }; 1022 eval { &{$_->[1]} };
877 } 1031 }
878 1032
879 0 1033 0
880} 1034}
881 1035
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
883 1037
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885 1039
886Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
887 1041
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1042This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override 1043removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly). 1044results (if you must, access C<@cf::INVOKE_RESULTS> directly).
891 1045
892=back 1046=back
893 1047
894=cut 1048=cut
895 1049
896############################################################################# 1050#############################################################################
897# object support 1051# object support
1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
1086sub _can_merge {
1087 my ($ob1, $ob2) = @_;
1088
1089 ++$SLOW_MERGES;#d#
1090
1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
1093}
898 1094
899sub reattach { 1095sub reattach {
900 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
901 my ($obj) = @_; 1097 my ($obj) = @_;
902 1098
1099 # no longer needed after getting rid of delete_package?
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904 1101
905 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
906 1103
907 @$registry = (); 1104 @$registry = ();
908 1105
923cf::attachable->attach ( 1120cf::attachable->attach (
924 prio => -1000000, 1121 prio => -1000000,
925 on_instantiate => sub { 1122 on_instantiate => sub {
926 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
927 1124
928 $data = from_json $data; 1125 $data = decode_json $data;
929 1126
930 for (@$data) { 1127 for (@$data) {
931 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
932 1129
933 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
949sub object_freezer_save { 1146sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
951 1148
952 sync_job { 1149 sync_job {
953 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
954 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
956 1154
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh; 1159 aio_close $fh;
962 1160
963 if (@$objs) { 1161 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
966 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh; 1167 aio_close $fh;
970 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
971 } 1169 }
972 } else { 1170 } else {
973 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
974 } 1172 }
979 } 1177 }
980 } else { 1178 } else {
981 aio_unlink $filename; 1179 aio_unlink $filename;
982 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
983 } 1181 }
984 } 1182 };
985} 1183}
986 1184
987sub object_freezer_as_string { 1185sub object_freezer_as_string {
988 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
989 1187
1001 or return; 1199 or return;
1002 1200
1003 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
1005 or return; 1203 or return;
1204
1006 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
1007 } 1207 }
1008 1208
1209 utf8::decode (my $decname = $filename);
1009 warn sprintf "loading %s (%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
1010 $filename, length $data, scalar @{$av || []}; 1211 $decname, length $data, scalar @{$av || []};
1212
1011 return ($data, $av); 1213 ($data, $av)
1012} 1214}
1013 1215
1014=head2 COMMAND CALLBACKS 1216=head2 COMMAND CALLBACKS
1015 1217
1016=over 4 1218=over 4
1089 my ($pl, $buf) = @_; 1291 my ($pl, $buf) = @_;
1090 1292
1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) }; 1293 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1092 1294
1093 if (ref $msg) { 1295 if (ref $msg) {
1296 my ($type, $reply, @payload) =
1297 "ARRAY" eq ref $msg
1298 ? @$msg
1299 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1300
1301 my @reply;
1302
1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1303 if (my $cb = $EXTCMD{$type}) {
1095 if (my %reply = $cb->($pl, $msg)) { 1304 @reply = $cb->($pl, @payload);
1096 $pl->ext_reply ($msg->{msgid}, %reply);
1097 }
1098 } 1305 }
1306
1307 $pl->ext_reply ($reply, @reply)
1308 if $reply;
1309
1099 } else { 1310 } else {
1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1311 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1101 } 1312 }
1102 1313
1103 cf::override; 1314 cf::override;
1130 1341
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133 1344
1134 $ext{source} = 1345 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1137 . $source 1348 . $source
1138 . "\n};\n1"; 1349 . "\n};\n1";
1139 1350
1140 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1156 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1158 1369
1159 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1160 warn $msg; 1371 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1162 exit 1;
1163 } 1373 }
1164 1374
1165 warn $msg; 1375 warn $msg;
1166 } 1376 }
1167 1377
1181 1391
1182=back 1392=back
1183 1393
1184=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1185 1395
1186Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1187 1397
1188=cut 1398=cut
1189 1399
1190package cf::player; 1400package cf::player;
1191 1401
1192use Coro::AIO; 1402use Coro::AIO;
1193 1403
1194=head3 cf::player 1404=head3 cf::player
1195 1405
1196=over 4 1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1197 1421
1198=item cf::player::find $login 1422=item cf::player::find $login
1199 1423
1200Returns the given player object, loading it if necessary (might block). 1424Returns the given player object, loading it if necessary (might block).
1201 1425
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl"; 1464 aio_unlink +(playerdir $login) . "/$login.pl";
1241 1465
1242 my $pl = load_pl path $login 1466 my $f = new_from_file cf::object::thawer path $login
1243 or return; 1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1244 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1245 } 1475 }
1246 } 1476 }
1247} 1477}
1248 1478
1257 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1258 1488
1259 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1261 1491
1492 cf::get_slot 0.01;
1493
1262 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1263 Coro::cede; 1495 cf::cede_to_tick;
1264} 1496}
1265 1497
1266sub new($) { 1498sub new($) {
1267 my ($login) = @_; 1499 my ($login) = @_;
1268 1500
1274 $cf::PLAYER{$login} = $self; 1506 $cf::PLAYER{$login} = $self;
1275 1507
1276 $self 1508 $self
1277} 1509}
1278 1510
1511=item $player->send_msg ($channel, $msg, $color, [extra...])
1512
1513=cut
1514
1515sub send_msg {
1516 my $ns = shift->ns
1517 or return;
1518 $ns->send_msg (@_);
1519}
1520
1279=item $pl->quit_character 1521=item $pl->quit_character
1280 1522
1281Nukes the player without looking back. If logged in, the connection will 1523Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time. 1524be destroyed. May block for a long time.
1283 1525
1287 my ($pl) = @_; 1529 my ($pl) = @_;
1288 1530
1289 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1290 1532
1291 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1293 1535
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1298 1542
1299 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1336 or return []; 1580 or return [];
1337 1581
1338 my @logins; 1582 my @logins;
1339 1583
1340 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1344 1594
1345 utf8::decode $login; 1595 utf8::decode $login;
1346 push @logins, $login; 1596 push @logins, $login;
1347 } 1597 }
1348 1598
1375 } 1625 }
1376 1626
1377 \@paths 1627 \@paths
1378} 1628}
1379 1629
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1381 1631
1382Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1383 1633
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 s/^\s+//;
1420 s/\s+$//;
1421
1422 $_
1423}
1424
1425sub hintmode {
1426 $_[0]{hintmode} = $_[1] if @_ > 1;
1427 $_[0]{hintmode}
1428}
1429
1430=item $player->ext_reply ($msgid, %msg) 1634=item $player->ext_reply ($msgid, @msg)
1431 1635
1432Sends an ext reply to the player. 1636Sends an ext reply to the player.
1433 1637
1434=cut 1638=cut
1435 1639
1436sub ext_reply($$%) { 1640sub ext_reply($$@) {
1437 my ($self, $id, %msg) = @_; 1641 my ($self, $id, @msg) = @_;
1438 1642
1439 $msg{msgid} = $id; 1643 $self->ns->ext_reply ($id, @msg)
1440 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1441} 1644}
1442 1645
1443=item $player->ext_event ($type, %msg) 1646=item $player->ext_msg ($type, @msg)
1444 1647
1445Sends an ext event to the client. 1648Sends an ext event to the client.
1446 1649
1447=cut 1650=cut
1448 1651
1449sub ext_event($$%) { 1652sub ext_msg($$@) {
1450 my ($self, $type, %msg) = @_; 1653 my ($self, $type, @msg) = @_;
1451 1654
1452 $self->ns->ext_event ($type, %msg); 1655 $self->ns->ext_msg ($type, @msg);
1453} 1656}
1454 1657
1455=head3 cf::region 1658=head3 cf::region
1456 1659
1457=over 4 1660=over 4
1470 my ($path) = @_; 1673 my ($path) = @_;
1471 1674
1472 my ($match, $specificity); 1675 my ($match, $specificity);
1473 1676
1474 for my $region (list) { 1677 for my $region (list) {
1475 if ($region->match && $path =~ $region->match) { 1678 if ($region->{match} && $path =~ $region->{match}) {
1476 ($match, $specificity) = ($region, $region->specificity) 1679 ($match, $specificity) = ($region, $region->specificity)
1477 if $region->specificity > $specificity; 1680 if $region->specificity > $specificity;
1478 } 1681 }
1479 } 1682 }
1480 1683
1501our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1502our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1503 1706
1504sub generate_random_map { 1707sub generate_random_map {
1505 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1506 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1507 $self->_create_random_map ( 1713 $self->_create_random_map (
1508 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1509 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1510 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1600 $self->init; # pass $1 etc. 1806 $self->init; # pass $1 etc.
1601 return $self; 1807 return $self;
1602 } 1808 }
1603 } 1809 }
1604 1810
1605 Carp::carp "unable to resolve path '$path' (base '$base')."; 1811 Carp::cluck "unable to resolve path '$path' (base '$base').";
1606 () 1812 ()
1607} 1813}
1608 1814
1609sub init { 1815sub init {
1610 my ($self) = @_; 1816 my ($self) = @_;
1632 1838
1633# the temporary/swap location 1839# the temporary/swap location
1634sub save_path { 1840sub save_path {
1635 my ($self) = @_; 1841 my ($self) = @_;
1636 1842
1637 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1638 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1639} 1845}
1640 1846
1641# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1642sub uniq_path { 1848sub uniq_path {
1643 my ($self) = @_; 1849 my ($self) = @_;
1644 1850
1645 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1646 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1647} 1853}
1648 1854
1649# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1650# all maps in C++... 1856# all maps in C++...
1673 1879
1674sub load_header_from($) { 1880sub load_header_from($) {
1675 my ($self, $path) = @_; 1881 my ($self, $path) = @_;
1676 1882
1677 utf8::encode $path; 1883 utf8::encode $path;
1678 #aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1679 # or return;
1680
1681 $self->_load_header ($path)
1682 or return; 1885 or return;
1886
1887 $self->_load_header ($f)
1888 or return;
1889
1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1683 1892
1684 $self->{load_path} = $path; 1893 $self->{load_path} = $path;
1685 1894
1686 1 1895 1
1687} 1896}
1741sub find { 1950sub find {
1742 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1743 1952
1744 $path = normalise $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1745 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1746 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1747 1957
1748 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1749 my $guard = cf::lock_acquire "map_find:$path"; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1961
1750 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1751 or return; 1963 or return;
1752 1964
1753 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1754 1966
1756 or return; 1968 or return;
1757 1969
1758 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1759 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1760 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1761 $map->reset; 1975 $map->reset;
1762 undef $guard;
1763 return find $path; 1976 return find $path;
1764 } 1977 }
1765 1978
1766 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1767 } 1980 }
1776 local $self->{deny_reset} = 1; # loading can take a long time 1989 local $self->{deny_reset} = 1; # loading can take a long time
1777 1990
1778 my $path = $self->{path}; 1991 my $path = $self->{path};
1779 1992
1780 { 1993 {
1781 my $guard = cf::lock_acquire "map_load:$path"; 1994 my $guard = cf::lock_acquire "map_data:$path";
1782 1995
1996 return unless $self->valid;
1783 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1784 1998
1785 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1786 2000
1787 $self->alloc; 2001 $self->alloc;
1788 2002
1789 $self->pre_load; 2003 $self->pre_load;
1790 Coro::cede; 2004 cf::cede_to_tick;
1791 2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
1792 $self->_load_objects ($self->{load_path}, 1) 2008 $self->_load_objects ($f)
1793 or return; 2009 or return;
1794 2010
1795 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1796 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1797 2013
1798 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1799 utf8::encode $uniq; 2015 utf8::encode $uniq;
1800 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1801 $self->clear_unique_items; 2018 $self->clear_unique_items;
1802 $self->_load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1803 } 2022 }
1804 } 2023 }
1805 2024
1806 Coro::cede; 2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1807 # now do the right thing for maps 2028 # now do the right thing for maps
1808 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1809 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1810 unless $self->difficulty; 2031 unless $self->difficulty;
1811 Coro::cede; 2032 cf::cede_to_tick;
1812 2033
1813 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
1814 $self->decay_objects; 2035 $self->decay_objects;
1815 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
1816 $self->update_buttons; 2037 $self->update_buttons;
1817 Coro::cede; 2038 cf::cede_to_tick;
1818 $self->set_darkness_map; 2039 $self->set_darkness_map;
1819 Coro::cede; 2040 cf::cede_to_tick;
1820 $self->activate; 2041 $self->activate;
1821 } 2042 }
1822 2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
1823 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1824 } 2048 }
1825 2049
1826 $self->post_load; 2050 $self->post_load;
1827} 2051}
1828 2052
1837 2061
1838 $self 2062 $self
1839} 2063}
1840 2064
1841# find and load all maps in the 3x3 area around a map 2065# find and load all maps in the 3x3 area around a map
1842sub load_diag { 2066sub load_neighbours {
1843 my ($map) = @_; 2067 my ($map) = @_;
1844 2068
1845 my @diag; # diagonal neighbours 2069 my @neigh; # diagonal neighbours
1846 2070
1847 for (0 .. 3) { 2071 for (0 .. 3) {
1848 my $neigh = $map->tile_path ($_) 2072 my $neigh = $map->tile_path ($_)
1849 or next; 2073 or next;
1850 $neigh = find $neigh, $map 2074 $neigh = find $neigh, $map
1851 or next; 2075 or next;
1852 $neigh->load; 2076 $neigh->load;
1853 2077
2078 push @neigh,
1854 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1855 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1856 } 2081 }
1857 2082
1858 for (@diag) { 2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
1859 my $neigh = find @$_ 2085 my $neigh = find $path, $origin
1860 or next; 2086 or next;
1861 $neigh->load; 2087 $neigh->load;
1862 } 2088 }
1863} 2089}
1864 2090
1869} 2095}
1870 2096
1871sub do_load_sync { 2097sub do_load_sync {
1872 my ($map) = @_; 2098 my ($map) = @_;
1873 2099
2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2101 if $Coro::current == $Coro::main;
2102
1874 cf::sync_job { $map->load }; 2103 cf::sync_job { $map->load };
1875} 2104}
1876 2105
1877our %MAP_PREFETCH; 2106our %MAP_PREFETCH;
1878our $MAP_PREFETCHER = undef; 2107our $MAP_PREFETCHER = undef;
1879 2108
1880sub find_async { 2109sub find_async {
1881 my ($path, $origin) = @_; 2110 my ($path, $origin, $load) = @_;
1882 2111
1883 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
1884 2113
1885 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
1886 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1887 } 2116 }
1888 2117
1889 undef $MAP_PREFETCH{$path}; 2118 $MAP_PREFETCH{$path} |= $load;
2119
1890 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
1891 while (%MAP_PREFETCH) { 2123 while (%MAP_PREFETCH) {
1892 for my $path (keys %MAP_PREFETCH) { 2124 while (my ($k, $v) = each %MAP_PREFETCH) {
1893 my $map = find $path 2125 if (my $map = find $k) {
1894 or next;
1895 $map->load; 2126 $map->load if $v;
2127 }
1896 2128
1897 delete $MAP_PREFETCH{$path}; 2129 delete $MAP_PREFETCH{$k};
1898 } 2130 }
1899 } 2131 }
1900 undef $MAP_PREFETCHER; 2132 undef $MAP_PREFETCHER;
1901 }; 2133 };
1902 $MAP_PREFETCHER->prio (6); 2134 $MAP_PREFETCHER->prio (6);
1905} 2137}
1906 2138
1907sub save { 2139sub save {
1908 my ($self) = @_; 2140 my ($self) = @_;
1909 2141
1910 my $lock = cf::lock_acquire "map_data:" . $self->path; 2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
1911 2143
1912 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1913 2145
1914 return unless $self->dirty; 2146 return unless $self->dirty;
1915 2147
1921 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1922 2154
1923 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
1924 2156
1925 cf::async { 2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
1926 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
1927 }; 2160 };
2161
2162 cf::get_slot 0.02;
1928 2163
1929 if ($uniq) { 2164 if ($uniq) {
1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1931 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1932 } else { 2167 } else {
1938 my ($self) = @_; 2173 my ($self) = @_;
1939 2174
1940 # save first because save cedes 2175 # save first because save cedes
1941 $self->save; 2176 $self->save;
1942 2177
1943 my $lock = cf::lock_acquire "map_data:" . $self->path; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
1944 2179
1945 return if $self->players; 2180 return if $self->players;
1946 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
1947 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1948 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
1949 $self->clear; 2188 $self->clear;
1950 $self->in_memory (cf::MAP_SWAPPED);
1951} 2189}
1952 2190
1953sub reset_at { 2191sub reset_at {
1954 my ($self) = @_; 2192 my ($self) = @_;
1955 2193
1987 if $uniq; 2225 if $uniq;
1988 } 2226 }
1989 2227
1990 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
1991 2229
2230 $self->deactivate;
2231 $_->clear_links_to ($self) for values %cf::MAP;
1992 $self->clear; 2232 $self->clear;
1993
1994 $_->clear_links_to ($self) for values %cf::MAP;
1995 2233
1996 $self->unlink_save; 2234 $self->unlink_save;
1997 $self->destroy; 2235 $self->destroy;
1998} 2236}
1999 2237
2000my $nuke_counter = "aaaa"; 2238my $nuke_counter = "aaaa";
2001 2239
2002sub nuke { 2240sub nuke {
2003 my ($self) = @_; 2241 my ($self) = @_;
2004 2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2005 delete $cf::MAP{$self->path}; 2246 delete $cf::MAP{$self->path};
2006 2247
2007 $self->unlink_save; 2248 $self->unlink_save;
2008 2249
2009 bless $self, "cf::map"; 2250 bless $self, "cf::map";
2010 delete $self->{deny_reset}; 2251 delete $self->{deny_reset};
2011 $self->{deny_save} = 1; 2252 $self->{deny_save} = 1;
2012 $self->reset_timeout (1); 2253 $self->reset_timeout (1);
2013 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2014 2255
2015 $cf::MAP{$self->path} = $self; 2256 $cf::MAP{$self->path} = $self;
2257 }
2016 2258
2017 $self->reset; # polite request, might not happen 2259 $self->reset; # polite request, might not happen
2018} 2260}
2019 2261
2020=item $maps = cf::map::tmp_maps 2262=item $maps = cf::map::tmp_maps
2062 2304
2063sub unique_maps() { 2305sub unique_maps() {
2064 [ 2306 [
2065 map { 2307 map {
2066 utf8::decode $_; 2308 utf8::decode $_;
2067 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2068 ? normalise $_ 2312 : normalise $_
2069 : ()
2070 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2071 ] 2314 ]
2072} 2315}
2073 2316
2074package cf;
2075
2076=back 2317=back
2077 2318
2078=head3 cf::object 2319=head3 cf::object
2079 2320
2080=cut 2321=cut
2083 2324
2084=over 4 2325=over 4
2085 2326
2086=item $ob->inv_recursive 2327=item $ob->inv_recursive
2087 2328
2088Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2089 2331
2090=cut 2332=cut
2091 2333
2092sub inv_recursive_; 2334sub inv_recursive_;
2093sub inv_recursive_ { 2335sub inv_recursive_ {
2096 2338
2097sub inv_recursive { 2339sub inv_recursive {
2098 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2099} 2341}
2100 2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
2369}
2370
2101package cf; 2371package cf;
2102 2372
2103=back 2373=back
2104 2374
2105=head3 cf::object::player 2375=head3 cf::object::player
2111Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2112can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2113dialogue with the given NPC character. 2383dialogue with the given NPC character.
2114 2384
2115=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2116 2400
2117# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2118# with dialog boxes. 2402# with dialog boxes.
2119#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2120sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2127 2411
2128 } else { 2412 } else {
2129 my $pl = $self->contr; 2413 my $pl = $self->contr;
2130 2414
2131 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2132 my $diag = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2133 $diag->{pl}->ext_reply ( 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2134 $diag->{id},
2135 msgtype => "reply",
2136 msg => $diag->{pl}->expand_cfpod ($msg),
2137 add_topics => []
2138 );
2139 2418
2140 } else { 2419 } else {
2141 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2142 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2143 } 2422 }
2144 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
2145} 2434}
2146 2435
2147=item $player_object->may ("access") 2436=item $player_object->may ("access")
2148 2437
2149Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
2162 2451
2163=item $player_object->enter_link 2452=item $player_object->enter_link
2164 2453
2165Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2166 2455
2167The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2168I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2169 2460
2170Will never block. 2461Will never block.
2171 2462
2172=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2173 2464
2228 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
2229 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
2230 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
2231 2522
2232 $map->load; 2523 $map->load;
2233 $map->load_diag; 2524 $map->load_neighbours;
2234 2525
2235 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2236 $self->activate_recursive; 2528 $self->activate_recursive;
2237 2529
2238 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2239 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2240} 2532}
2241 2533
2242=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2243 2535
2244Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2245her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2246that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2247the new (success) or old (failed) map position. 2539the new (success) or old (failed) map position. In either case, $done will
2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2248 2544
2249=cut 2545=cut
2250 2546
2251our $GOTOGEN; 2547our $GOTOGEN;
2252 2548
2253sub cf::object::player::goto { 2549sub cf::object::player::goto {
2254 my ($self, $path, $x, $y, $check) = @_; 2550 my ($self, $path, $x, $y, $check, $done) = @_;
2255 2551
2256 # do generation counting so two concurrent goto's will be executed in-order 2552 # do generation counting so two concurrent goto's will be executed in-order
2257 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2258 2554
2259 $self->enter_link; 2555 $self->enter_link;
2260 2556
2261 (async { 2557 (async {
2558 $Coro::current->{desc} = "player::goto $path $x $y";
2559
2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2262 my $map = eval { 2579 my $map = eval {
2263 my $map = cf::map::find $path; 2580 my $map = defined $path ? cf::map::find $path : undef;
2264 2581
2265 if ($map) { 2582 if ($map) {
2266 $map = $map->customise_for ($self); 2583 $map = $map->customise_for ($self);
2267 $map = $check->($map) if $check && $map; 2584 $map = $check->($map) if $check && $map;
2268 } else { 2585 } else {
2269 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2270 } 2587 }
2271 2588
2272 $map 2589 $map
2273 }; 2590 };
2274 2591
2279 2596
2280 if ($gen == $self->{_goto_generation}) { 2597 if ($gen == $self->{_goto_generation}) {
2281 delete $self->{_goto_generation}; 2598 delete $self->{_goto_generation};
2282 $self->leave_link ($map, $x, $y); 2599 $self->leave_link ($map, $x, $y);
2283 } 2600 }
2601
2602 $done->() if $done;
2284 })->prio (1); 2603 })->prio (1);
2285} 2604}
2286 2605
2287=item $player_object->enter_exit ($exit_object) 2606=item $player_object->enter_exit ($exit_object)
2288 2607
2308} 2627}
2309 2628
2310sub prepare_random_map { 2629sub prepare_random_map {
2311 my ($exit) = @_; 2630 my ($exit) = @_;
2312 2631
2313 my $guard = cf::lock_acquire "exit_prepare:$exit";
2314
2315 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2316 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2317 # that depends on the exit object 2634 # that depends on the exit object
2318 2635
2319 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2321 if ($exit->map) { 2638 if ($exit->map) {
2322 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2323 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2324 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2325 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2326 } 2645 }
2327 2646
2328 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2329 2648
2330 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2331 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2332 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2333 2652
2334 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2335 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2336 undef $fh; 2655 undef $fh;
2337 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2338 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2339 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2340 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2341 } 2664 }
2342} 2665}
2343 2666
2344sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2345 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2346 2669
2347 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2348 2671
2349 if ($exit->slaying eq "/!") {
2350 #TODO: this should de-fi-ni-te-ly not be a sync-job
2351 # the problem is that $exit might not survive long enough
2352 # so it needs to be done right now, right here
2353 cf::sync_job { prepare_random_map $exit };
2354 }
2355
2356 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2357 my $hp = $exit->stats->hp;
2358 my $sp = $exit->stats->sp;
2359
2360 $self->enter_link; 2672 $self->enter_link;
2361 2673
2362 (async { 2674 (async {
2363 $self->deactivate_recursive; # just to be sure 2675 $Coro::current->{desc} = "enter_exit";
2676
2364 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2365 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2366 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2367 1; 2698 1
2368 }) { 2699 }) {
2369 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2370 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2371 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2372 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2373 2704
2374 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2393 2724
2394 utf8::encode $text; 2725 utf8::encode $text;
2395 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2396} 2727}
2397 2728
2398=item $client->send_msg ($color, $type, $msg, [extra...]) 2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2399 2730
2400Send a drawinfo or msg packet to the client, formatting the msg for the 2731Send a drawinfo or msg packet to the client, formatting the msg for the
2401client if neccessary. C<$type> should be a string identifying the type of 2732client if neccessary. C<$type> should be a string identifying the type of
2402the message, with C<log> being the default. If C<$color> is negative, suppress 2733the message, with C<log> being the default. If C<$color> is negative, suppress
2403the message unless the client supports the msg packet. 2734the message unless the client supports the msg packet.
2404 2735
2405=cut 2736=cut
2406 2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2782 "c/uptime" => {
2783 id => "infobox",
2784 title => "Uptime",
2785 reply => undef,
2786 tooltip => "How long the server has been running since last restart",
2787 },
2788 "c/mapinfo" => {
2789 id => "infobox",
2790 title => "Map Info",
2791 reply => undef,
2792 tooltip => "Information related to the maps",
2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2800);
2801
2407sub cf::client::send_msg { 2802sub cf::client::send_msg {
2408 my ($self, $color, $type, $msg, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2409 2804
2410 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2819 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825 }
2826
2827 $channel = $channel->{id};
2828 }
2411 2829
2412 return unless @extra || length $msg; 2830 return unless @extra || length $msg;
2413 2831
2414 if ($self->can_msg) { 2832 if ($self->can_msg) {
2415 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra])); 2833 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF;
2836
2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2416 } else { 2853 } else {
2417 # replace some tags by gcfclient-compatible ones
2418 for ($msg) {
2419 1 while
2420 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2421 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2422 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2423 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2424 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2425 }
2426
2427 if ($color >= 0) { 2854 if ($color >= 0) {
2855 # replace some tags by gcfclient-compatible ones
2856 for ($msg) {
2857 1 while
2858 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2859 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2860 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2861 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2862 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2863 }
2864
2865 $color &= cf::NDI_COLOR_MASK;
2866
2867 utf8::encode $msg;
2868
2428 if (0 && $msg =~ /\[/) { 2869 if (0 && $msg =~ /\[/) {
2870 # COMMAND/INFO
2429 $self->send_packet ("drawextinfo $color 4 0 $msg") 2871 $self->send_packet ("drawextinfo $color 10 8 $msg")
2430 } else { 2872 } else {
2431 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; 2873 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2432 $self->send_packet ("drawinfo $color $msg") 2874 $self->send_packet ("drawinfo $color $msg")
2433 } 2875 }
2434 } 2876 }
2435 } 2877 }
2436} 2878}
2437 2879
2438=item $client->ext_event ($type, %msg) 2880=item $client->ext_msg ($type, @msg)
2439 2881
2440Sends an ext event to the client. 2882Sends an ext event to the client.
2441 2883
2442=cut 2884=cut
2443 2885
2444sub cf::client::ext_event($$%) { 2886sub cf::client::ext_msg($$@) {
2445 my ($self, $type, %msg) = @_; 2887 my ($self, $type, @msg) = @_;
2446 2888
2889 if ($self->extcmd == 2) {
2890 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2891 } elsif ($self->extcmd == 1) { # TODO: remove
2447 $msg{msgtype} = "event_$type"; 2892 push @msg, msgtype => "event_$type";
2448 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg)); 2893 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2894 }
2895}
2896
2897=item $client->ext_reply ($msgid, @msg)
2898
2899Sends an ext reply to the client.
2900
2901=cut
2902
2903sub cf::client::ext_reply($$@) {
2904 my ($self, $id, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2908 } elsif ($self->extcmd == 1) {
2909 #TODO: version 1, remove
2910 unshift @msg, msgtype => "reply", msgid => $id;
2911 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2912 }
2449} 2913}
2450 2914
2451=item $success = $client->query ($flags, "text", \&cb) 2915=item $success = $client->query ($flags, "text", \&cb)
2452 2916
2453Queues a query to the client, calling the given callback with 2917Queues a query to the client, calling the given callback with
2508 my ($ns, $buf) = @_; 2972 my ($ns, $buf) = @_;
2509 2973
2510 my $msg = eval { $ns->{json_coder}->decode ($buf) }; 2974 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2511 2975
2512 if (ref $msg) { 2976 if (ref $msg) {
2977 my ($type, $reply, @payload) =
2978 "ARRAY" eq ref $msg
2979 ? @$msg
2980 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2981
2982 my @reply;
2983
2513 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 2984 if (my $cb = $EXTICMD{$type}) {
2514 if (my %reply = $cb->($ns, $msg)) { 2985 @reply = $cb->($ns, @payload);
2515 $reply{msgid} = $msg->{msgid};
2516 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2517 }
2518 } 2986 }
2987
2988 $ns->ext_reply ($reply, @reply)
2989 if $reply;
2990
2519 } else { 2991 } else {
2520 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 2992 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2521 } 2993 }
2522 2994
2523 cf::override; 2995 cf::override;
2570our $safe = new Safe "safe"; 3042our $safe = new Safe "safe";
2571our $safe_hole = new Safe::Hole; 3043our $safe_hole = new Safe::Hole;
2572 3044
2573$SIG{FPE} = 'IGNORE'; 3045$SIG{FPE} = 'IGNORE';
2574 3046
2575$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3047$safe->permit_only (Opcode::opset qw(
3048 :base_core :base_mem :base_orig :base_math
3049 grepstart grepwhile mapstart mapwhile
3050 sort time
3051));
2576 3052
2577# here we export the classes and methods available to script code 3053# here we export the classes and methods available to script code
2578 3054
2579=pod 3055=pod
2580 3056
2581The following functions and methods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
2582 3058
2583 cf::object contr pay_amount pay_player map 3059 cf::object
3060 contr pay_amount pay_player map x y force_find force_add destroy
3061 insert remove name archname title slaying race decrease split
3062
2584 cf::object::player player 3063 cf::object::player
2585 cf::player peaceful 3064 player
2586 cf::map trigger 3065
3066 cf::player
3067 peaceful
3068
3069 cf::map
3070 trigger
2587 3071
2588=cut 3072=cut
2589 3073
2590for ( 3074for (
2591 ["cf::object" => qw(contr pay_amount pay_player map)], 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3076 insert remove inv nrof name archname title slaying race
3077 decrease split destroy change_exp)],
2592 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
2593 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
2594 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
2595) { 3081) {
2596 no strict 'refs'; 3082 no strict 'refs';
2672# the server's init and main functions 3158# the server's init and main functions
2673 3159
2674sub load_facedata($) { 3160sub load_facedata($) {
2675 my ($path) = @_; 3161 my ($path) = @_;
2676 3162
3163 # HACK to clear player env face cache, we need some signal framework
3164 # for this (global event?)
3165 %ext::player_env::MUSIC_FACE_CACHE = ();
3166
3167 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3168
2677 warn "loading facedata from $path\n"; 3169 warn "loading facedata from $path\n";
2678 3170
2679 my $facedata; 3171 my $facedata;
2680 0 < aio_load $path, $facedata 3172 0 < aio_load $path, $facedata
2681 or die "$path: $!"; 3173 or die "$path: $!";
2683 $facedata = Coro::Storable::thaw $facedata; 3175 $facedata = Coro::Storable::thaw $facedata;
2684 3176
2685 $facedata->{version} == 2 3177 $facedata->{version} == 2
2686 or cf::cleanup "$path: version mismatch, cannot proceed."; 3178 or cf::cleanup "$path: version mismatch, cannot proceed.";
2687 3179
3180 # patch in the exptable
3181 $facedata->{resource}{"res/exp_table"} = {
3182 type => FT_RSRC,
3183 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3184 };
3185 cf::cede_to_tick;
3186
2688 { 3187 {
2689 my $faces = $facedata->{faceinfo}; 3188 my $faces = $facedata->{faceinfo};
2690 3189
2691 while (my ($face, $info) = each %$faces) { 3190 while (my ($face, $info) = each %$faces) {
2692 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
2693 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3193 cf::face::set_visibility $idx, $info->{visibility};
3194 cf::face::set_magicmap $idx, $info->{magicmap};
2694 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2695 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2696 Coro::cede; 3197
3198 cf::cede_to_tick;
2697 } 3199 }
2698 3200
2699 while (my ($face, $info) = each %$faces) { 3201 while (my ($face, $info) = each %$faces) {
2700 next unless $info->{smooth}; 3202 next unless $info->{smooth};
3203
2701 my $idx = cf::face::find $face 3204 my $idx = cf::face::find $face
2702 or next; 3205 or next;
3206
2703 if (my $smooth = cf::face::find $info->{smooth}) { 3207 if (my $smooth = cf::face::find $info->{smooth}) {
3208 cf::face::set_smooth $idx, $smooth;
2704 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2705 } else { 3210 } else {
2706 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
2707 } 3212 }
2708 Coro::cede; 3213
3214 cf::cede_to_tick;
2709 } 3215 }
2710 } 3216 }
2711 3217
2712 { 3218 {
2713 my $anims = $facedata->{animinfo}; 3219 my $anims = $facedata->{animinfo};
2714 3220
2715 while (my ($anim, $info) = each %$anims) { 3221 while (my ($anim, $info) = each %$anims) {
2716 cf::anim::set $anim, $info->{frames}, $info->{facings}; 3222 cf::anim::set $anim, $info->{frames}, $info->{facings};
2717 Coro::cede; 3223 cf::cede_to_tick;
2718 } 3224 }
2719 3225
2720 cf::anim::invalidate_all; # d'oh 3226 cf::anim::invalidate_all; # d'oh
2721 } 3227 }
2722 3228
3229 {
3230 # TODO: for gcfclient pleasure, we should give resources
3231 # that gcfclient doesn't grok a >10000 face index.
3232 my $res = $facedata->{resource};
3233
3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3237 my $data;
3238
3239 if ($info->{type} & 1) {
3240 # prepend meta info
3241
3242 my $meta = $enc->encode ({
3243 name => $name,
3244 %{ $info->{meta} || {} },
3245 });
3246
3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3254 } else {
3255 $RESOURCE{$name} = $info;
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3263
2723 1 3264 1
2724} 3265}
2725 3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3286
3287register_exticmd fx_want => sub {
3288 my ($ns, $want) = @_;
3289
3290 while (my ($k, $v) = each %$want) {
3291 $ns->fx_want ($k, $v);
3292 }
3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
2726sub reload_regions { 3305sub reload_regions {
3306 # HACK to clear player env face cache, we need some signal framework
3307 # for this (global event?)
3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3309
2727 load_resource_file "$MAPDIR/regions" 3310 load_resource_file "$MAPDIR/regions"
2728 or die "unable to load regions file\n"; 3311 or die "unable to load regions file\n";
3312
3313 for (cf::region::list) {
3314 $_->{match} = qr/$_->{match}/
3315 if exists $_->{match};
3316 }
2729} 3317}
2730 3318
2731sub reload_facedata { 3319sub reload_facedata {
2732 load_facedata "$DATADIR/facedata" 3320 load_facedata "$DATADIR/facedata"
2733 or die "unable to load facedata\n"; 3321 or die "unable to load facedata\n";
2734} 3322}
2735 3323
2736sub reload_archetypes { 3324sub reload_archetypes {
2737 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
2738 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
2739 #d# NEED to laod twice to resolve forward references
2740 # this really needs to be done in an extra post-pass
2741 # (which needs to be synchronous, so solve it differently)
2742 load_resource_file "$DATADIR/archetypes"
2743 or die "unable to load archetypes\n";
2744} 3327}
2745 3328
2746sub reload_treasures { 3329sub reload_treasures {
2747 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
2748 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
2749} 3332}
2750 3333
2751sub reload_resources { 3334sub reload_resources {
2752 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
2753 3336
3337 reload_facedata;
3338 reload_archetypes;
2754 reload_regions; 3339 reload_regions;
2755 reload_facedata;
2756 #reload_archetypes;#d#
2757 reload_archetypes;
2758 reload_treasures; 3340 reload_treasures;
2759 3341
2760 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
2761} 3343}
2762 3344
2763sub init { 3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
2764 reload_resources; 3350 reload_resources;
2765} 3351}
2766 3352
2767sub cfg_load { 3353sub reload_config {
2768 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
2769 or return; 3355 or return;
2770 3356
2771 local $/; 3357 local $/;
2772 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
2773 3359
2774 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2775 3361
2776 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2777 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2783 }; 3369 };
2784 warn $@ if $@; 3370 warn $@ if $@;
2785 } 3371 }
2786} 3372}
2787 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
2788sub main { 3393sub main {
3394 atomic;
3395
2789 # we must not ever block the main coroutine 3396 # we must not ever block the main coroutine
2790 local $Coro::idle = sub { 3397 local $Coro::idle = sub {
2791 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2792 (async { 3399 (async {
2793 Event::one_event; 3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
3401 EV::loop EV::LOOP_ONESHOT;
2794 })->prio (Coro::PRIO_MAX); 3402 })->prio (Coro::PRIO_MAX);
2795 }; 3403 };
2796 3404
2797 cfg_load; 3405 {
3406 my $guard = freeze_mainloop;
3407 reload_config;
2798 db_init; 3408 db_init;
2799 load_extensions; 3409 load_extensions;
2800 3410
2801 $TICK_WATCHER->start; 3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
2802 Event::loop; 3419 EV::loop;
2803} 3420}
2804 3421
2805############################################################################# 3422#############################################################################
2806# initialisation and cleanup 3423# initialisation and cleanup
2807 3424
2808# install some emergency cleanup handlers 3425# install some emergency cleanup handlers
2809BEGIN { 3426BEGIN {
3427 our %SIGWATCHER = ();
2810 for my $signal (qw(INT HUP TERM)) { 3428 for my $signal (qw(INT HUP TERM)) {
2811 Event->signal ( 3429 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2812 reentrant => 0,
2813 data => WF_AUTOCANCEL,
2814 signal => $signal,
2815 prio => 0,
2816 cb => sub {
2817 cf::cleanup "SIG$signal"; 3430 cf::cleanup "SIG$signal";
2818 },
2819 ); 3431 };
2820 } 3432 }
2821} 3433}
2822 3434
2823sub write_runtime { 3435sub write_runtime_sync {
2824 my $runtime = "$LOCALDIR/runtime";
2825
2826 # first touch the runtime file to show we are still running: 3436 # first touch the runtime file to show we are still running:
2827 # the fsync below can take a very very long time. 3437 # the fsync below can take a very very long time.
2828 3438
2829 IO::AIO::aio_utime $runtime, undef, undef; 3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
2830 3440
2831 my $guard = cf::lock_acquire "write_runtime"; 3441 my $guard = cf::lock_acquire "write_runtime";
2832 3442
2833 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
2834 or return; 3444 or return;
2835 3445
2836 my $value = $cf::RUNTIME + 90 + 10; 3446 my $value = $cf::RUNTIME + 90 + 10;
2837 # 10 is the runtime save interval, for a monotonic clock 3447 # 10 is the runtime save interval, for a monotonic clock
2838 # 60 allows for the watchdog to kill the server. 3448 # 60 allows for the watchdog to kill the server.
2848 aio_utime $fh, undef, undef; 3458 aio_utime $fh, undef, undef;
2849 3459
2850 close $fh 3460 close $fh
2851 or return; 3461 or return;
2852 3462
2853 aio_rename "$runtime~", $runtime 3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
2854 and return; 3464 and return;
2855 3465
2856 warn "runtime file written.\n"; 3466 warn "runtime file written.\n";
2857 3467
2858 1 3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
2859} 3512}
2860 3513
2861sub emergency_save() { 3514sub emergency_save() {
2862 my $freeze_guard = cf::freeze_mainloop; 3515 my $freeze_guard = cf::freeze_mainloop;
2863 3516
2869 # and maps saved/destroyed asynchronously. 3522 # and maps saved/destroyed asynchronously.
2870 warn "begin emergency player save\n"; 3523 warn "begin emergency player save\n";
2871 for my $login (keys %cf::PLAYER) { 3524 for my $login (keys %cf::PLAYER) {
2872 my $pl = $cf::PLAYER{$login} or next; 3525 my $pl = $cf::PLAYER{$login} or next;
2873 $pl->valid or next; 3526 $pl->valid or next;
3527 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2874 $pl->save; 3528 $pl->save;
2875 } 3529 }
2876 warn "end emergency player save\n"; 3530 warn "end emergency player save\n";
2877 3531
2878 warn "begin emergency map save\n"; 3532 warn "begin emergency map save\n";
2884 warn "end emergency map save\n"; 3538 warn "end emergency map save\n";
2885 3539
2886 warn "begin emergency database checkpoint\n"; 3540 warn "begin emergency database checkpoint\n";
2887 BDB::db_env_txn_checkpoint $DB_ENV; 3541 BDB::db_env_txn_checkpoint $DB_ENV;
2888 warn "end emergency database checkpoint\n"; 3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
2889 }; 3547 };
2890 3548
2891 warn "leave emergency perl save\n"; 3549 warn "leave emergency perl save\n";
2892} 3550}
2893 3551
2894sub post_cleanup { 3552sub post_cleanup {
2895 my ($make_core) = @_; 3553 my ($make_core) = @_;
2896 3554
2897 warn Carp::longmess "post_cleanup backtrace" 3555 warn Carp::longmess "post_cleanup backtrace"
2898 if $make_core; 3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
2899} 3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
2900 3589
2901sub do_reload_perl() { 3590sub do_reload_perl() {
2902 # can/must only be called in main 3591 # can/must only be called in main
2903 if ($Coro::current != $Coro::main) { 3592 if ($Coro::current != $Coro::main) {
2904 warn "can only reload from main coroutine"; 3593 warn "can only reload from main coroutine";
2905 return; 3594 return;
2906 } 3595 }
2907 3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
2908 warn "reloading..."; 3600 warn "reloading...";
2909 3601
2910 warn "entering sync_job"; 3602 warn "entering sync_job";
2911 3603
2912 cf::sync_job { 3604 cf::sync_job {
2913 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
2914 cf::emergency_save; 3606 cf::emergency_save;
2915 cf::write_runtime; # external watchdog should not bark 3607 cf::write_runtime_sync; # external watchdog should not bark
2916 3608
2917 warn "syncing database to disk"; 3609 warn "syncing database to disk";
2918 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
2919 3611
2920 # if anything goes wrong in here, we should simply crash as we already saved 3612 # if anything goes wrong in here, we should simply crash as we already saved
2921 3613
2922 warn "cancelling all WF_AUTOCANCEL watchers";
2923 for (Event::all_watchers) {
2924 $_->cancel if $_->data & WF_AUTOCANCEL;
2925 }
2926
2927 warn "flushing outstanding aio requests"; 3614 warn "flushing outstanding aio requests";
2928 for (;;) {
2929 BDB::flush;
2930 IO::AIO::flush;
2931 Coro::cede;
2932 last unless IO::AIO::nreqs || BDB::nreqs; 3615 while (IO::AIO::nreqs || BDB::nreqs) {
2933 warn "iterate..."; 3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2934 }
2935
2936 ++$RELOAD;
2937
2938 warn "cancelling all extension coros";
2939 $_->cancel for values %EXT_CORO;
2940 %EXT_CORO = ();
2941
2942 warn "removing commands";
2943 %COMMAND = ();
2944
2945 warn "removing ext/exti commands";
2946 %EXTCMD = ();
2947 %EXTICMD = ();
2948
2949 warn "unloading/nuking all extensions";
2950 for my $pkg (@EXTS) {
2951 warn "... unloading $pkg";
2952
2953 if (my $cb = $pkg->can ("unload")) {
2954 eval {
2955 $cb->($pkg);
2956 1
2957 } or warn "$pkg unloaded, but with errors: $@";
2958 } 3617 }
2959 3618
2960 warn "... nuking $pkg"; 3619 warn "cancelling all extension coros";
2961 Symbol::delete_package $pkg; 3620 $_->cancel for values %EXT_CORO;
2962 } 3621 %EXT_CORO = ();
2963 3622
2964 warn "unloading all perl modules loaded from $LIBDIR"; 3623 warn "removing commands";
2965 while (my ($k, $v) = each %INC) { 3624 %COMMAND = ();
2966 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2967 3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
2968 warn "... unloading $k"; 3632 warn "... unloading $pkg";
2969 delete $INC{$k};
2970 3633
2971 $k =~ s/\.pm$//;
2972 $k =~ s/\//::/g;
2973
2974 if (my $cb = $k->can ("unload_module")) { 3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
2975 $cb->(); 3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
2976 } 3643 }
2977 3644
2978 Symbol::delete_package $k; 3645 warn "unloading all perl modules loaded from $LIBDIR";
3646 while (my ($k, $v) = each %INC) {
3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
2979 } 3660 }
2980 3661
2981 warn "getting rid of safe::, as good as possible"; 3662 warn "getting rid of safe::, as good as possible";
2982 Symbol::delete_package "safe::$_" 3663 clear_package "safe::$_"
2983 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2984 3665
2985 warn "unloading cf.pm \"a bit\""; 3666 warn "unloading cf.pm \"a bit\"";
2986 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
2987 delete $INC{"cf/pod.pm"}; 3668 delete $INC{"cf/pod.pm"};
2988 3669
2989 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
2990 # and global variables created in xs 3671 # and global variables created in xs
2991 #Symbol::delete_package __PACKAGE__; 3672 #clear_package __PACKAGE__;
2992 3673
2993 warn "unload completed, starting to reload now"; 3674 warn "unload completed, starting to reload now";
2994 3675
2995 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
2996 require cf; 3677 require cf;
2997 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2998 3679
2999 warn "loading config and database again"; 3680 warn "loading config and database again";
3000 cf::cfg_load; 3681 cf::reload_config;
3001 3682
3002 warn "loading extensions"; 3683 warn "loading extensions";
3003 cf::load_extensions; 3684 cf::load_extensions;
3004 3685
3005 warn "reattaching attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
3006 _global_reattach; # objects, sockets 3687 _global_reattach; # objects, sockets
3007 warn "reattaching attachments to maps"; 3688 warn "reattaching attachments to maps";
3008 reattach $_ for values %MAP; 3689 reattach $_ for values %MAP;
3009 warn "reattaching attachments to players"; 3690 warn "reattaching attachments to players";
3010 reattach $_ for values %PLAYER; 3691 reattach $_ for values %PLAYER;
3011 3692
3012 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3013 3694
3014 1 3695 1
3015 } or do { 3696 } or do {
3016 warn $@; 3697 warn $@;
3017 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3018 exit 1;
3019 }; 3699 };
3020 3700
3021 warn "reloaded"; 3701 warn "reloaded";
3702 --$RELOAD;
3703 }
3022}; 3704};
3023 3705
3024our $RELOAD_WATCHER; # used only during reload 3706our $RELOAD_WATCHER; # used only during reload
3025 3707
3026sub reload_perl() { 3708sub reload_perl() {
3027 # doing reload synchronously and two reloads happen back-to-back, 3709 # doing reload synchronously and two reloads happen back-to-back,
3028 # coro crashes during coro_state_free->destroy here. 3710 # coro crashes during coro_state_free->destroy here.
3029 3711
3030 $RELOAD_WATCHER ||= Event->timer ( 3712 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3031 reentrant => 0,
3032 after => 0,
3033 data => WF_AUTOCANCEL,
3034 cb => sub {
3035 do_reload_perl; 3713 do_reload_perl;
3036 undef $RELOAD_WATCHER; 3714 undef $RELOAD_WATCHER;
3037 },
3038 ); 3715 };
3039} 3716}
3040 3717
3041register_command "reload" => sub { 3718register_command "reload" => sub {
3042 my ($who, $arg) = @_; 3719 my ($who, $arg) = @_;
3043 3720
3044 if ($who->flag (FLAG_WIZ)) { 3721 if ($who->flag (FLAG_WIZ)) {
3045 $who->message ("reloading server."); 3722 $who->message ("reloading server.");
3723 async {
3724 $Coro::current->{desc} = "perl_reload";
3046 async { reload_perl }; 3725 reload_perl;
3726 };
3047 } 3727 }
3048}; 3728};
3049 3729
3050unshift @INC, $LIBDIR; 3730unshift @INC, $LIBDIR;
3051 3731
3053 3733
3054our @WAIT_FOR_TICK; 3734our @WAIT_FOR_TICK;
3055our @WAIT_FOR_TICK_BEGIN; 3735our @WAIT_FOR_TICK_BEGIN;
3056 3736
3057sub wait_for_tick { 3737sub wait_for_tick {
3058 return unless $TICK_WATCHER->is_active;
3059 return if $Coro::current == $Coro::main; 3738 return if tick_inhibit || $Coro::current == $Coro::main;
3060 3739
3061 my $signal = new Coro::Signal; 3740 my $signal = new Coro::Signal;
3062 push @WAIT_FOR_TICK, $signal; 3741 push @WAIT_FOR_TICK, $signal;
3063 $signal->wait; 3742 $signal->wait;
3064} 3743}
3065 3744
3066sub wait_for_tick_begin { 3745sub wait_for_tick_begin {
3067 return unless $TICK_WATCHER->is_active;
3068 return if $Coro::current == $Coro::main; 3746 return if tick_inhibit || $Coro::current == $Coro::main;
3069 3747
3070 my $signal = new Coro::Signal; 3748 my $signal = new Coro::Signal;
3071 push @WAIT_FOR_TICK_BEGIN, $signal; 3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3072 $signal->wait; 3750 $signal->wait;
3073} 3751}
3074 3752
3075 my $min = 1e6;#d# 3753sub tick {
3076 my $avg = 10;
3077$TICK_WATCHER = Event->timer (
3078 reentrant => 0,
3079 parked => 1,
3080 prio => 0,
3081 at => $NEXT_TICK || $TICK,
3082 data => WF_AUTOCANCEL,
3083 cb => sub {
3084 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
3085 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3086 unless ++$bug_warning > 10; 3756 unless ++$bug_warning > 10;
3087 return; 3757 return;
3088 } 3758 }
3089 3759
3090 $NOW = $tick_start = Event::time;
3091
3092 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
3093 3761
3094 0 && sync_job {#d# 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3095 for(1..10) { 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3096 my $t = Event::time; 3764 Coro::async_pool {
3097 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3765 $Coro::current->{desc} = "runtime saver";
3098 or die; 3766 write_runtime_sync
3099 3767 or warn "ERROR: unable to write runtime file: $!";
3100 $map->width (50);
3101 $map->height (50);
3102 $map->alloc;
3103 $map->_load_objects ("/tmp/x.map", 1);
3104 my $t = Event::time - $t;
3105
3106 #next unless $t < 0.0013;#d#
3107 if ($t < $min) {
3108 $min = $t;
3109 }
3110 $avg = $avg * 0.99 + $t * 0.01;
3111 }
3112 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3113 exit 0;
3114 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3115 }; 3768 };
3769 }
3116 3770
3117 $RUNTIME += $TICK;
3118 $NEXT_TICK += $TICK;
3119
3120 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3121 $NEXT_RUNTIME_WRITE = $NOW + 10;
3122 Coro::async_pool {
3123 write_runtime
3124 or warn "ERROR: unable to write runtime file: $!";
3125 };
3126 }
3127
3128# my $AFTER = Event::time;
3129# warn $AFTER - $NOW;#d#
3130
3131 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3132 $sig->send; 3772 $sig->send;
3133 } 3773 }
3134 while (my $sig = shift @WAIT_FOR_TICK) { 3774 while (my $sig = shift @WAIT_FOR_TICK) {
3135 $sig->send; 3775 $sig->send;
3136 } 3776 }
3137 3777
3138 $NOW = Event::time; 3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3139
3140 # if we are delayed by four ticks or more, skip them all
3141 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3142
3143 $TICK_WATCHER->at ($NEXT_TICK);
3144 $TICK_WATCHER->start;
3145
3146 $LOAD = ($NOW - $tick_start) / $TICK;
3147 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3148 3780
3149 _post_tick; 3781 if (0) {
3150 3782 if ($NEXT_TICK) {
3151 3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3152 }, 3787 }
3153); 3788}
3154 3789
3155{ 3790{
3156 BDB::max_poll_time $TICK * 0.1; 3791 # configure BDB
3157 $BDB_POLL_WATCHER = Event->io ( 3792
3158 reentrant => 0,
3159 fd => BDB::poll_fileno,
3160 poll => 'r',
3161 prio => 0,
3162 data => WF_AUTOCANCEL,
3163 cb => \&BDB::poll_cb,
3164 );
3165 BDB::min_parallel 8; 3793 BDB::min_parallel 8;
3166 3794 BDB::max_poll_reqs $TICK * 0.1;
3167 BDB::set_sync_prepare { 3795 $AnyEvent::BDB::WATCHER->priority (1);
3168 my $status;
3169 my $current = $Coro::current;
3170 (
3171 sub {
3172 $status = $!;
3173 $current->ready; undef $current;
3174 },
3175 sub {
3176 Coro::schedule while defined $current;
3177 $! = $status;
3178 },
3179 )
3180 };
3181 3796
3182 unless ($DB_ENV) { 3797 unless ($DB_ENV) {
3183 $DB_ENV = BDB::db_env_create; 3798 $DB_ENV = BDB::db_env_create;
3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3184 3804
3185 cf::sync_job { 3805 cf::sync_job {
3186 eval { 3806 eval {
3187 BDB::db_env_open 3807 BDB::db_env_open
3188 $DB_ENV, 3808 $DB_ENV,
3190 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3810 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3191 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3811 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3192 0666; 3812 0666;
3193 3813
3194 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3814 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3195
3196 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3197 $DB_ENV->set_lk_detect;
3198 }; 3815 };
3199 3816
3200 cf::cleanup "db_env_open(db): $@" if $@; 3817 cf::cleanup "db_env_open(db): $@" if $@;
3201 }; 3818 };
3202 } 3819 }
3820
3821 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3822 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3823 };
3824 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3825 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3826 };
3827 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3828 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3829 };
3203} 3830}
3204 3831
3205{ 3832{
3833 # configure IO::AIO
3834
3206 IO::AIO::min_parallel 8; 3835 IO::AIO::min_parallel 8;
3207
3208 undef $Coro::AIO::WATCHER;
3209 IO::AIO::max_poll_time $TICK * 0.1; 3836 IO::AIO::max_poll_time $TICK * 0.1;
3210 $AIO_POLL_WATCHER = Event->io ( 3837 undef $AnyEvent::AIO::WATCHER;
3211 reentrant => 0,
3212 data => WF_AUTOCANCEL,
3213 fd => IO::AIO::poll_fileno,
3214 poll => 'r',
3215 prio => 6,
3216 cb => \&IO::AIO::poll_cb,
3217 );
3218} 3838}
3219 3839
3220my $_log_backtrace; 3840my $_log_backtrace;
3221 3841
3222sub _log_backtrace { 3842sub _log_backtrace {
3225 $msg =~ s/\n//; 3845 $msg =~ s/\n//;
3226 3846
3227 # limit the # of concurrent backtraces 3847 # limit the # of concurrent backtraces
3228 if ($_log_backtrace < 2) { 3848 if ($_log_backtrace < 2) {
3229 ++$_log_backtrace; 3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3230 async { 3851 async {
3852 $Coro::current->{desc} = "abt $msg";
3853
3231 my @bt = fork_call { 3854 my @bt = fork_call {
3232 @addr = map { sprintf "%x", $_ } @addr; 3855 @addr = map { sprintf "%x", $_ } @addr;
3233 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3856 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3234 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3857 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3235 or die "addr2line: $!"; 3858 or die "addr2line: $!";
3243 } 3866 }
3244 3867
3245 @funcs 3868 @funcs
3246 }; 3869 };
3247 3870
3248 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3249 LOG llevInfo, "[ABT] $_\n" for @bt; 3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3250 --$_log_backtrace; 3874 --$_log_backtrace;
3251 }; 3875 };
3252 } else { 3876 } else {
3253 LOG llevInfo, "[ABT] $msg\n"; 3877 LOG llevInfo, "[ABT] $msg\n";

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