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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.387 by root, Mon Oct 15 23:49:10 2007 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.1 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.51 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 113our $DB_ENV;
89 114
90our %CFG; 115our %CFG;
91 116
92our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 118our $RUNTIME;
119our $NOW;
94 120
95our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
98 124
99# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 127
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
105 132
106binmode STDOUT; 133binmode STDOUT;
107binmode STDERR; 134binmode STDERR;
108 135
109# read virtual server time, if available 136# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
114} 141}
115 142
116mkdir $_ 143mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 189
163The raw value load value from the last tick. 190The raw value load value from the last tick.
164 191
165=item %cf::CFG 192=item %cf::CFG
166 193
167Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 195from wherever your confdir points to.
169 196
170=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
171 198
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 221
195 LOG llevError, $msg; 222 LOG llevError, $msg;
196 }; 223 };
197} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
198 240
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 251for my $pkg (qw(
210 cf::global cf::attachable 252 cf::global cf::attachable
211 cf::object cf::object::player 253 cf::object cf::object::player
212 cf::client cf::player 254 cf::client cf::player
213 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
214 cf::map cf::party cf::region 257 cf::party cf::region
215)) { 258)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 260}
219 261
220$Event::DIED = sub { 262$EV::DIED = sub {
221 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
222}; 264};
223 265
224############################################################################# 266#############################################################################
225 267
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 291 $d
250 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
251} 293}
252 294
253=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
254 296
255Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
256 298
257=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
258 300
259Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
260 302
261=cut 303=cut
262 304
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 306
265sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
267 309
268=item cf::lock_wait $string 310=item cf::lock_wait $string
269 311
270Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
271 313
327 369
328 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
329} 371}
330 372
331sub freeze_mainloop { 373sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
333 375
334 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 377}
336 }; 378
337 $TICK_WATCHER->stop; 379=item cf::periodic $interval, $cb
338 $guard 380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
339} 392}
340 393
341=item cf::get_slot $time[, $priority[, $name]] 394=item cf::get_slot $time[, $priority[, $name]]
342 395
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 396Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 436 }
384 } 437 }
385}; 438};
386 439
387sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
388 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
389 444
390 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
392 447
406 461
407BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
408 463
409=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
410 465
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 466The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 467is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 469acceptable.
415 470
416If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
422 477
423sub sync_job(&) { 478sub sync_job(&) {
424 my ($job) = @_; 479 my ($job) = @_;
425 480
426 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 482 my $time = EV::time;
428 483
429 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
431 486
432 LOG llevError, Carp::longmess "sync job";#d# 487 LOG llevError, Carp::longmess "sync job";#d#
433 488
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
437 490
438 my $busy = 1; 491 my $busy = 1;
439 my @res; 492 my @res;
440 493
447 500
448 while ($busy) { 501 while ($busy) {
449 if (Coro::nready) { 502 if (Coro::nready) {
450 Coro::cede_notself; 503 Coro::cede_notself;
451 } else { 504 } else {
452 Event::one_event; 505 EV::loop EV::LOOP_ONESHOT;
453 } 506 }
454 } 507 }
455 508
456 $time = Event::time - $time; 509 my $time = EV::time - $time;
457 510
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
462 512
463 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
464 } else { 514 } else {
465 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
466 516
491=item fork_call { }, $args 541=item fork_call { }, $args
492 542
493Executes the given code block with the given arguments in a seperate 543Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 544process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 545Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 546never block itself or use any form of event handling.
497 547
498=cut 548=cut
499 549
500sub fork_call(&@) { 550sub fork_call(&@) {
501 my ($cb, @args) = @_; 551 my ($cb, @args) = @_;
508 reset_signals; 558 reset_signals;
509 &$cb 559 &$cb
510 }, @args; 560 }, @args;
511 561
512 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
513} 590}
514 591
515=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
516 593
517Returns a single value from the environment database. 594Returns a single value from the environment database.
656 733
657############################################################################# 734#############################################################################
658 735
659=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
660 737
661Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
664 741
665In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 744Deliantra).
668 745
669=over 4 746=over 4
670 747
671=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
672 749
716=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
717 794
718Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
720 797
721Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
723 800
724These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
725 802
726=over 4 803=over 4
954 } 1031 }
955 1032
956 0 1033 0
957} 1034}
958 1035
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1037
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1039
963Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
964 1041
1017 1094
1018sub reattach { 1095sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1097 my ($obj) = @_;
1021 1098
1099 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1101
1024 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
1025 1103
1026 @$registry = (); 1104 @$registry = ();
1027 1105
1042cf::attachable->attach ( 1120cf::attachable->attach (
1043 prio => -1000000, 1121 prio => -1000000,
1044 on_instantiate => sub { 1122 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
1046 1124
1047 $data = from_json $data; 1125 $data = decode_json $data;
1048 1126
1049 for (@$data) { 1127 for (@$data) {
1050 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
1051 1129
1052 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1151 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1076 1154
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1159 aio_close $fh;
1082 1160
1083 if (@$objs) { 1161 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::blocking_nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1167 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1169 }
1092 } else { 1170 } else {
1093 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1094 } 1172 }
1122 1200
1123 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
1124 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
1125 or return; 1203 or return;
1126 1204
1127 my $st = eval { Coro::Storable::thaw $av } 1205 my $st = eval { Coro::Storable::thaw $av };
1128 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1129 $av = $st->{objs}; 1206 $av = $st->{objs};
1130 } 1207 }
1131 1208
1132 utf8::decode (my $decname = $filename); 1209 utf8::decode (my $decname = $filename);
1133 warn sprintf "loading %s (%d,%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
1264 1341
1265 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1266 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1267 1344
1268 $ext{source} = 1345 $ext{source} =
1269 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1270 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1271 . $source 1348 . $source
1272 . "\n};\n1"; 1349 . "\n};\n1";
1273 1350
1274 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1290 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1291 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1292 1369
1293 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1294 warn $msg; 1371 warn $msg;
1295 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1296 exit 1;
1297 } 1373 }
1298 1374
1299 warn $msg; 1375 warn $msg;
1300 } 1376 }
1301 1377
1315 1391
1316=back 1392=back
1317 1393
1318=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1319 1395
1320Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1321 1397
1322=cut 1398=cut
1323 1399
1324package cf::player; 1400package cf::player;
1325 1401
1390 my $f = new_from_file cf::object::thawer path $login 1466 my $f = new_from_file cf::object::thawer path $login
1391 or return; 1467 or return;
1392 1468
1393 my $pl = cf::player::load_pl $f 1469 my $pl = cf::player::load_pl $f
1394 or return; 1470 or return;
1471
1395 local $cf::PLAYER_LOADING{$login} = $pl; 1472 local $cf::PLAYER_LOADING{$login} = $pl;
1396 $f->resolve_delayed_derefs; 1473 $f->resolve_delayed_derefs;
1397 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1398 } 1475 }
1399 } 1476 }
1409 1486
1410 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1411 1488
1412 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1413 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1414 1493
1415 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1416 cf::cede_to_tick; 1495 cf::cede_to_tick;
1417} 1496}
1418 1497
1450 my ($pl) = @_; 1529 my ($pl) = @_;
1451 1530
1452 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1453 1532
1454 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1455 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1456 1535
1457 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1458 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1459 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1460 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1461 1542
1462 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1463 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1502 1583
1503 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1504 my $path = path $login; 1585 my $path = path $login;
1505 1586
1506 # a .pst is a dead give-away for a valid player 1587 # a .pst is a dead give-away for a valid player
1507 unless (-e "$path.pst") { 1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1508 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1509 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1510 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1511 } 1593 }
1512 1594
1543 } 1625 }
1544 1626
1545 \@paths 1627 \@paths
1546} 1628}
1547 1629
1548=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1549 1631
1550Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1551
1552=cut
1553
1554sub expand_cfpod {
1555 ((my $self), (local $_)) = @_;
1556
1557 # escape & and <
1558 s/&/&amp;/g;
1559 s/(?<![BIUGHT])</&lt;/g;
1560
1561 # this is buggy, it needs to properly take care of nested <'s
1562
1563 1 while
1564 # replace B<>, I<>, U<> etc.
1565 s/B<([^\>]*)>/<b>$1<\/b>/
1566 || s/I<([^\>]*)>/<i>$1<\/i>/
1567 || s/U<([^\>]*)>/<u>$1<\/u>/
1568 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1569 # replace G<male|female> tags
1570 || s{G<([^>|]*)\|([^>]*)>}{
1571 $self->gender ? $2 : $1
1572 }ge
1573 # replace H<hint text>
1574 || s{H<([^\>]*)>}
1575 {
1576 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1577 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1578 "")
1579 [$self->{hintmode}]
1580 }ge;
1581
1582 # create single paragraphs (very hackish)
1583 s/(?<=\S)\n(?=\w)/ /g;
1584
1585 # compress some whitespace
1586 s/\s+\n/\n/g; # ws line-ends
1587 s/\n\n+/\n/g; # double lines
1588 s/^\n+//; # beginning lines
1589 s/\n+$//; # ending lines
1590
1591 $_
1592}
1593
1594sub hintmode {
1595 $_[0]{hintmode} = $_[1] if @_ > 1;
1596 $_[0]{hintmode}
1597}
1598 1633
1599=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1600 1635
1601Sends an ext reply to the player. 1636Sends an ext reply to the player.
1602 1637
1669our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1670our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1671 1706
1672sub generate_random_map { 1707sub generate_random_map {
1673 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1674 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1675 $self->_create_random_map ( 1713 $self->_create_random_map (
1676 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1677 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1678 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1800 1838
1801# the temporary/swap location 1839# the temporary/swap location
1802sub save_path { 1840sub save_path {
1803 my ($self) = @_; 1841 my ($self) = @_;
1804 1842
1805 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1806 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1807} 1845}
1808 1846
1809# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1810sub uniq_path { 1848sub uniq_path {
1811 my ($self) = @_; 1849 my ($self) = @_;
1812 1850
1813 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1814 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1815} 1853}
1816 1854
1817# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1818# all maps in C++... 1856# all maps in C++...
1916 1954
1917 cf::lock_wait "map_data:$path";#d#remove 1955 cf::lock_wait "map_data:$path";#d#remove
1918 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1919 1957
1920 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1921 my $guard1 = cf::lock_acquire "map_find:$path";
1922 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1960 my $guard2 = cf::lock_acquire "map_find:$path";
1923 1961
1924 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1925 or return; 1963 or return;
1926 1964
1927 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1930 or return; 1968 or return;
1931 1969
1932 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1933 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1934 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1935 undef $guard1; 1974 undef $guard1;
1936 undef $guard2;
1937 $map->reset; 1975 $map->reset;
1938 return find $path; 1976 return find $path;
1939 } 1977 }
1940 1978
1941 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1968 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
1969 $f->skip_block; 2007 $f->skip_block;
1970 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
1971 or return; 2009 or return;
1972 2010
1973 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1974 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1975 2013
1976 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1977 utf8::encode $uniq; 2015 utf8::encode $uniq;
1978 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2004 } 2042 }
2005 2043
2006 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
2007 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
2008 2046
2009 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2010 } 2048 }
2011 2049
2012 $self->post_load; 2050 $self->post_load;
2013} 2051}
2014 2052
2072 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2073 2111
2074 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2075 2113
2076 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2077 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2078 } 2116 }
2079 2117
2080 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2081 2119
2082 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2119 cf::async { 2157 cf::async {
2120 $Coro::current->{desc} = "map player save"; 2158 $Coro::current->{desc} = "map player save";
2121 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2122 }; 2160 };
2123 2161
2162 cf::get_slot 0.02;
2163
2124 if ($uniq) { 2164 if ($uniq) {
2125 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2126 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2127 } else { 2167 } else {
2128 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2136 $self->save; 2176 $self->save;
2137 2177
2138 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2139 2179
2140 return if $self->players; 2180 return if $self->players;
2141 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2142 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2143 2183
2144 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2145 2185
2146 $self->deactivate; 2186 $self->deactivate;
2264 2304
2265sub unique_maps() { 2305sub unique_maps() {
2266 [ 2306 [
2267 map { 2307 map {
2268 utf8::decode $_; 2308 utf8::decode $_;
2269 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2270 ? normalise $_ 2312 : normalise $_
2271 : ()
2272 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2273 ] 2314 ]
2274} 2315}
2275 2316
2276package cf;
2277
2278=back 2317=back
2279 2318
2280=head3 cf::object 2319=head3 cf::object
2281 2320
2282=cut 2321=cut
2285 2324
2286=over 4 2325=over 4
2287 2326
2288=item $ob->inv_recursive 2327=item $ob->inv_recursive
2289 2328
2290Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2291 2331
2292=cut 2332=cut
2293 2333
2294sub inv_recursive_; 2334sub inv_recursive_;
2295sub inv_recursive_ { 2335sub inv_recursive_ {
2300 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2301} 2341}
2302 2342
2303=item $ref = $ob->ref 2343=item $ref = $ob->ref
2304 2344
2305creates and returns a persistent reference to an objetc that can be stored as a string. 2345Creates and returns a persistent reference to an object that can be stored as a string.
2306 2346
2307=item $ob = cf::object::deref ($refstring) 2347=item $ob = cf::object::deref ($refstring)
2308 2348
2309returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2310even if the object actually exists. May block. 2350even if the object actually exists. May block.
2342can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2343dialogue with the given NPC character. 2383dialogue with the given NPC character.
2344 2384
2345=cut 2385=cut
2346 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2347# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2348# with dialog boxes. 2402# with dialog boxes.
2349#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2350sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2351 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2362 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2363 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2364 2418
2365 } else { 2419 } else {
2366 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2367 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2368 } 2422 }
2369 } 2423 }
2370} 2424}
2371 2425
2372=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2397 2451
2398=item $player_object->enter_link 2452=item $player_object->enter_link
2399 2453
2400Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2401 2455
2402The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2403I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2404 2460
2405Will never block. 2461Will never block.
2406 2462
2407=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2408 2464
2466 2522
2467 $map->load; 2523 $map->load;
2468 $map->load_neighbours; 2524 $map->load_neighbours;
2469 2525
2470 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2471 $self->activate_recursive; 2528 $self->activate_recursive;
2472 2529
2473 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2474 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2475} 2532}
2479Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2480her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2481that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2482the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2483be called at the end of this process. 2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2484 2544
2485=cut 2545=cut
2486 2546
2487our $GOTOGEN; 2547our $GOTOGEN;
2488 2548
2567} 2627}
2568 2628
2569sub prepare_random_map { 2629sub prepare_random_map {
2570 my ($exit) = @_; 2630 my ($exit) = @_;
2571 2631
2572 my $guard = cf::lock_acquire "exit_prepare:$exit";
2573
2574 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2575 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2576 # that depends on the exit object 2634 # that depends on the exit object
2577 2635
2578 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2580 if ($exit->map) { 2638 if ($exit->map) {
2581 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2582 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2583 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2584 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2585 } 2645 }
2586 2646
2587 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2588 2648
2589 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2590 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2591 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2592 2652
2593 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2594 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2595 undef $fh; 2655 undef $fh;
2596 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2597 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2598 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2599 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2600 } 2664 }
2601} 2665}
2602 2666
2603sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2604 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2605 2669
2606 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2607 2671
2608 if ($exit->slaying eq "/!") {
2609 #TODO: this should de-fi-ni-te-ly not be a sync-job
2610 # the problem is that $exit might not survive long enough
2611 # so it needs to be done right now, right here
2612 cf::sync_job { prepare_random_map $exit };
2613 }
2614
2615 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2616 my $hp = $exit->stats->hp;
2617 my $sp = $exit->stats->sp;
2618
2619 $self->enter_link; 2672 $self->enter_link;
2620 2673
2621 # if exit is damned, update players death & WoR home-position
2622 $self->contr->savebed ($slaying, $hp, $sp)
2623 if $exit->flag (FLAG_DAMNED);
2624
2625 (async { 2674 (async {
2626 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2675 $Coro::current->{desc} = "enter_exit";
2627 2676
2628 $self->deactivate_recursive; # just to be sure
2629 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2630 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2631 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2632 1; 2698 1
2633 }) { 2699 }) {
2634 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2635 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2636 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2637 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2638 2704
2639 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2667the message, with C<log> being the default. If C<$color> is negative, suppress 2733the message, with C<log> being the default. If C<$color> is negative, suppress
2668the message unless the client supports the msg packet. 2734the message unless the client supports the msg packet.
2669 2735
2670=cut 2736=cut
2671 2737
2738# non-persistent channels (usually the info channel)
2672our %CHANNEL = ( 2739our %CHANNEL = (
2673 "c/identify" => { 2740 "c/identify" => {
2674 id => "infobox", 2741 id => "infobox",
2675 title => "Identify", 2742 title => "Identify",
2676 reply => undef, 2743 reply => undef,
2680 id => "infobox", 2747 id => "infobox",
2681 title => "Examine", 2748 title => "Examine",
2682 reply => undef, 2749 reply => undef,
2683 tooltip => "Signs and other items you examined", 2750 tooltip => "Signs and other items you examined",
2684 }, 2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2685 "c/lookat" => { 2758 "c/lookat" => {
2686 id => "infobox", 2759 id => "infobox",
2687 title => "Look", 2760 title => "Look",
2688 reply => undef, 2761 reply => undef,
2689 tooltip => "What you saw there", 2762 tooltip => "What you saw there",
2690 }, 2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2782 "c/uptime" => {
2783 id => "infobox",
2784 title => "Uptime",
2785 reply => undef,
2786 tooltip => "How long the server has been running since last restart",
2787 },
2788 "c/mapinfo" => {
2789 id => "infobox",
2790 title => "Map Info",
2791 reply => undef,
2792 tooltip => "Information related to the maps",
2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2691); 2800);
2692 2801
2693sub cf::client::send_msg { 2802sub cf::client::send_msg {
2694 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2695 2804
2696 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2697 2807
2698 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2699 2809
2700 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2701 if ($CHANNEL{$channel}) { 2811 if ($CHANNEL{$channel}) {
2722 if ($self->can_msg) { 2832 if ($self->can_msg) {
2723 # default colour, mask it out 2833 # default colour, mask it out
2724 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2725 if $color & cf::NDI_DEF; 2835 if $color & cf::NDI_DEF;
2726 2836
2727 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2728 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2729 } else { 2853 } else {
2730 if ($color >= 0) { 2854 if ($color >= 0) {
2731 # replace some tags by gcfclient-compatible ones 2855 # replace some tags by gcfclient-compatible ones
2732 for ($msg) { 2856 for ($msg) {
2733 1 while 2857 1 while
2932 3056
2933The following functions and methods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
2934 3058
2935 cf::object 3059 cf::object
2936 contr pay_amount pay_player map x y force_find force_add destroy 3060 contr pay_amount pay_player map x y force_find force_add destroy
2937 insert remove name archname title slaying race decrease_ob_nr 3061 insert remove name archname title slaying race decrease split
2938 3062
2939 cf::object::player 3063 cf::object::player
2940 player 3064 player
2941 3065
2942 cf::player 3066 cf::player
2947 3071
2948=cut 3072=cut
2949 3073
2950for ( 3074for (
2951 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2952 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
2953 decrease_ob_nr destroy)], 3077 decrease split destroy change_exp)],
2954 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
2955 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
2956 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
2957) { 3081) {
2958 no strict 'refs'; 3082 no strict 'refs';
3063 { 3187 {
3064 my $faces = $facedata->{faceinfo}; 3188 my $faces = $facedata->{faceinfo};
3065 3189
3066 while (my ($face, $info) = each %$faces) { 3190 while (my ($face, $info) = each %$faces) {
3067 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
3068 cf::face::set_visibility $idx, $info->{visibility}; 3193 cf::face::set_visibility $idx, $info->{visibility};
3069 cf::face::set_magicmap $idx, $info->{magicmap}; 3194 cf::face::set_magicmap $idx, $info->{magicmap};
3070 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3071 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3072 3197
3073 cf::cede_to_tick; 3198 cf::cede_to_tick;
3074 } 3199 }
3075 3200
3076 while (my ($face, $info) = each %$faces) { 3201 while (my ($face, $info) = each %$faces) {
3077 next unless $info->{smooth}; 3202 next unless $info->{smooth};
3203
3078 my $idx = cf::face::find $face 3204 my $idx = cf::face::find $face
3079 or next; 3205 or next;
3206
3080 if (my $smooth = cf::face::find $info->{smooth}) { 3207 if (my $smooth = cf::face::find $info->{smooth}) {
3081 cf::face::set_smooth $idx, $smooth; 3208 cf::face::set_smooth $idx, $smooth;
3082 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3083 } else { 3210 } else {
3084 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3102 { 3229 {
3103 # TODO: for gcfclient pleasure, we should give resources 3230 # TODO: for gcfclient pleasure, we should give resources
3104 # that gcfclient doesn't grok a >10000 face index. 3231 # that gcfclient doesn't grok a >10000 face index.
3105 my $res = $facedata->{resource}; 3232 my $res = $facedata->{resource};
3106 3233
3107 my $soundconf = delete $res->{"res/sound.conf"};
3108
3109 while (my ($name, $info) = each %$res) { 3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3110 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3111 my $data; 3237 my $data;
3112 3238
3113 if ($info->{type} & 1) { 3239 if ($info->{type} & 1) {
3114 # prepend meta info 3240 # prepend meta info
3115 3241
3116 my $meta = $enc->encode ({ 3242 my $meta = $enc->encode ({
3117 name => $name, 3243 name => $name,
3118 %{ $info->{meta} || {} }, 3244 %{ $info->{meta} || {} },
3119 }); 3245 });
3120 3246
3121 $data = pack "(w/a*)*", $meta, $info->{data}; 3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3122 } else { 3254 } else {
3123 $data = $info->{data}; 3255 $RESOURCE{$name} = $info;
3124 } 3256 }
3125 3257
3126 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3127 cf::face::set_type $idx, $info->{type};
3128
3129 cf::cede_to_tick; 3258 cf::cede_to_tick;
3130 } 3259 }
3131
3132 if ($soundconf) {
3133 $soundconf = $enc->decode (delete $soundconf->{data});
3134
3135 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3136 my $sound = $soundconf->{compat}[$_]
3137 or next;
3138
3139 my $face = cf::face::find "sound/$sound->[1]";
3140 cf::sound::set $sound->[0] => $face;
3141 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3142 }
3143
3144 while (my ($k, $v) = each %{$soundconf->{event}}) {
3145 my $face = cf::face::find "sound/$v";
3146 cf::sound::set $k => $face;
3147 }
3148 }
3149 } 3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3150 3263
3151 1 3264 1
3152} 3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3153 3286
3154register_exticmd fx_want => sub { 3287register_exticmd fx_want => sub {
3155 my ($ns, $want) = @_; 3288 my ($ns, $want) = @_;
3156 3289
3157 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
3158 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
3159 } 3292 }
3160}; 3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3161 3304
3162sub reload_regions { 3305sub reload_regions {
3163 # HACK to clear player env face cache, we need some signal framework 3306 # HACK to clear player env face cache, we need some signal framework
3164 # for this (global event?) 3307 # for this (global event?)
3165 %ext::player_env::MUSIC_FACE_CACHE = (); 3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3179} 3322}
3180 3323
3181sub reload_archetypes { 3324sub reload_archetypes {
3182 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
3183 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
3184 #d# NEED to laod twice to resolve forward references
3185 # this really needs to be done in an extra post-pass
3186 # (which needs to be synchronous, so solve it differently)
3187 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n";
3189} 3327}
3190 3328
3191sub reload_treasures { 3329sub reload_treasures {
3192 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
3193 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
3194} 3332}
3195 3333
3196sub reload_resources { 3334sub reload_resources {
3197 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
3198 3336
3337 reload_facedata;
3338 reload_archetypes;
3199 reload_regions; 3339 reload_regions;
3200 reload_facedata;
3201 #reload_archetypes;#d#
3202 reload_archetypes;
3203 reload_treasures; 3340 reload_treasures;
3204 3341
3205 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3206} 3343}
3207 3344
3208sub init { 3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
3209 reload_resources; 3350 reload_resources;
3210} 3351}
3211 3352
3212sub reload_config { 3353sub reload_config {
3213 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
3214 or return; 3355 or return;
3215 3356
3216 local $/; 3357 local $/;
3217 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
3218 3359
3219 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3220 3361
3221 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3222 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3228 }; 3369 };
3229 warn $@ if $@; 3370 warn $@ if $@;
3230 } 3371 }
3231} 3372}
3232 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
3233sub main { 3393sub main {
3394 atomic;
3395
3234 # we must not ever block the main coroutine 3396 # we must not ever block the main coroutine
3235 local $Coro::idle = sub { 3397 local $Coro::idle = sub {
3236 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3237 (async { 3399 (async {
3238 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
3239 Event::one_event; 3401 EV::loop EV::LOOP_ONESHOT;
3240 })->prio (Coro::PRIO_MAX); 3402 })->prio (Coro::PRIO_MAX);
3241 }; 3403 };
3242 3404
3405 {
3406 my $guard = freeze_mainloop;
3243 reload_config; 3407 reload_config;
3244 db_init; 3408 db_init;
3245 load_extensions; 3409 load_extensions;
3246 3410
3247 $TICK_WATCHER->start; 3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
3248 Event::loop; 3419 EV::loop;
3249} 3420}
3250 3421
3251############################################################################# 3422#############################################################################
3252# initialisation and cleanup 3423# initialisation and cleanup
3253 3424
3254# install some emergency cleanup handlers 3425# install some emergency cleanup handlers
3255BEGIN { 3426BEGIN {
3427 our %SIGWATCHER = ();
3256 for my $signal (qw(INT HUP TERM)) { 3428 for my $signal (qw(INT HUP TERM)) {
3257 Event->signal ( 3429 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3258 reentrant => 0,
3259 data => WF_AUTOCANCEL,
3260 signal => $signal,
3261 prio => 0,
3262 cb => sub {
3263 cf::cleanup "SIG$signal"; 3430 cf::cleanup "SIG$signal";
3264 },
3265 ); 3431 };
3266 } 3432 }
3267} 3433}
3268 3434
3269sub write_runtime { 3435sub write_runtime_sync {
3270 my $runtime = "$LOCALDIR/runtime";
3271
3272 # first touch the runtime file to show we are still running: 3436 # first touch the runtime file to show we are still running:
3273 # the fsync below can take a very very long time. 3437 # the fsync below can take a very very long time.
3274 3438
3275 IO::AIO::aio_utime $runtime, undef, undef; 3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3276 3440
3277 my $guard = cf::lock_acquire "write_runtime"; 3441 my $guard = cf::lock_acquire "write_runtime";
3278 3442
3279 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3280 or return; 3444 or return;
3281 3445
3282 my $value = $cf::RUNTIME + 90 + 10; 3446 my $value = $cf::RUNTIME + 90 + 10;
3283 # 10 is the runtime save interval, for a monotonic clock 3447 # 10 is the runtime save interval, for a monotonic clock
3284 # 60 allows for the watchdog to kill the server. 3448 # 60 allows for the watchdog to kill the server.
3294 aio_utime $fh, undef, undef; 3458 aio_utime $fh, undef, undef;
3295 3459
3296 close $fh 3460 close $fh
3297 or return; 3461 or return;
3298 3462
3299 aio_rename "$runtime~", $runtime 3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3300 and return; 3464 and return;
3301 3465
3302 warn "runtime file written.\n"; 3466 warn "runtime file written.\n";
3303 3467
3304 1 3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
3305} 3512}
3306 3513
3307sub emergency_save() { 3514sub emergency_save() {
3308 my $freeze_guard = cf::freeze_mainloop; 3515 my $freeze_guard = cf::freeze_mainloop;
3309 3516
3331 warn "end emergency map save\n"; 3538 warn "end emergency map save\n";
3332 3539
3333 warn "begin emergency database checkpoint\n"; 3540 warn "begin emergency database checkpoint\n";
3334 BDB::db_env_txn_checkpoint $DB_ENV; 3541 BDB::db_env_txn_checkpoint $DB_ENV;
3335 warn "end emergency database checkpoint\n"; 3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
3336 }; 3547 };
3337 3548
3338 warn "leave emergency perl save\n"; 3549 warn "leave emergency perl save\n";
3339} 3550}
3340 3551
3341sub post_cleanup { 3552sub post_cleanup {
3342 my ($make_core) = @_; 3553 my ($make_core) = @_;
3343 3554
3344 warn Carp::longmess "post_cleanup backtrace" 3555 warn Carp::longmess "post_cleanup backtrace"
3345 if $make_core; 3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
3346} 3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
3347 3589
3348sub do_reload_perl() { 3590sub do_reload_perl() {
3349 # can/must only be called in main 3591 # can/must only be called in main
3350 if ($Coro::current != $Coro::main) { 3592 if ($Coro::current != $Coro::main) {
3351 warn "can only reload from main coroutine"; 3593 warn "can only reload from main coroutine";
3352 return; 3594 return;
3353 } 3595 }
3354 3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
3355 warn "reloading..."; 3600 warn "reloading...";
3356 3601
3357 warn "entering sync_job"; 3602 warn "entering sync_job";
3358 3603
3359 cf::sync_job { 3604 cf::sync_job {
3360 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
3361 cf::emergency_save; 3606 cf::emergency_save;
3362 cf::write_runtime; # external watchdog should not bark 3607 cf::write_runtime_sync; # external watchdog should not bark
3363 3608
3364 warn "syncing database to disk"; 3609 warn "syncing database to disk";
3365 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3366 3611
3367 # if anything goes wrong in here, we should simply crash as we already saved 3612 # if anything goes wrong in here, we should simply crash as we already saved
3368 3613
3369 warn "cancelling all WF_AUTOCANCEL watchers";
3370 for (Event::all_watchers) {
3371 $_->cancel if $_->data & WF_AUTOCANCEL;
3372 }
3373
3374 warn "flushing outstanding aio requests"; 3614 warn "flushing outstanding aio requests";
3375 for (;;) {
3376 BDB::flush;
3377 IO::AIO::flush;
3378 Coro::cede_notself;
3379 last unless IO::AIO::nreqs || BDB::nreqs; 3615 while (IO::AIO::nreqs || BDB::nreqs) {
3380 warn "iterate..."; 3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3381 }
3382
3383 ++$RELOAD;
3384
3385 warn "cancelling all extension coros";
3386 $_->cancel for values %EXT_CORO;
3387 %EXT_CORO = ();
3388
3389 warn "removing commands";
3390 %COMMAND = ();
3391
3392 warn "removing ext/exti commands";
3393 %EXTCMD = ();
3394 %EXTICMD = ();
3395
3396 warn "unloading/nuking all extensions";
3397 for my $pkg (@EXTS) {
3398 warn "... unloading $pkg";
3399
3400 if (my $cb = $pkg->can ("unload")) {
3401 eval {
3402 $cb->($pkg);
3403 1
3404 } or warn "$pkg unloaded, but with errors: $@";
3405 } 3617 }
3406 3618
3407 warn "... nuking $pkg"; 3619 warn "cancelling all extension coros";
3408 Symbol::delete_package $pkg; 3620 $_->cancel for values %EXT_CORO;
3409 } 3621 %EXT_CORO = ();
3410 3622
3411 warn "unloading all perl modules loaded from $LIBDIR"; 3623 warn "removing commands";
3412 while (my ($k, $v) = each %INC) { 3624 %COMMAND = ();
3413 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3414 3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
3415 warn "... unloading $k"; 3632 warn "... unloading $pkg";
3416 delete $INC{$k};
3417 3633
3418 $k =~ s/\.pm$//;
3419 $k =~ s/\//::/g;
3420
3421 if (my $cb = $k->can ("unload_module")) { 3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3422 $cb->(); 3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
3423 } 3643 }
3424 3644
3425 Symbol::delete_package $k; 3645 warn "unloading all perl modules loaded from $LIBDIR";
3646 while (my ($k, $v) = each %INC) {
3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
3426 } 3660 }
3427 3661
3428 warn "getting rid of safe::, as good as possible"; 3662 warn "getting rid of safe::, as good as possible";
3429 Symbol::delete_package "safe::$_" 3663 clear_package "safe::$_"
3430 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3431 3665
3432 warn "unloading cf.pm \"a bit\""; 3666 warn "unloading cf.pm \"a bit\"";
3433 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3434 delete $INC{"cf/pod.pm"}; 3668 delete $INC{"cf/pod.pm"};
3435 3669
3436 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
3437 # and global variables created in xs 3671 # and global variables created in xs
3438 #Symbol::delete_package __PACKAGE__; 3672 #clear_package __PACKAGE__;
3439 3673
3440 warn "unload completed, starting to reload now"; 3674 warn "unload completed, starting to reload now";
3441 3675
3442 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
3443 require cf; 3677 require cf;
3444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3445 3679
3446 warn "loading config and database again"; 3680 warn "loading config and database again";
3447 cf::reload_config; 3681 cf::reload_config;
3448 3682
3449 warn "loading extensions"; 3683 warn "loading extensions";
3450 cf::load_extensions; 3684 cf::load_extensions;
3451 3685
3452 warn "reattaching attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
3453 _global_reattach; # objects, sockets 3687 _global_reattach; # objects, sockets
3454 warn "reattaching attachments to maps"; 3688 warn "reattaching attachments to maps";
3455 reattach $_ for values %MAP; 3689 reattach $_ for values %MAP;
3456 warn "reattaching attachments to players"; 3690 warn "reattaching attachments to players";
3457 reattach $_ for values %PLAYER; 3691 reattach $_ for values %PLAYER;
3458 3692
3459 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3460 3694
3461 1 3695 1
3462 } or do { 3696 } or do {
3463 warn $@; 3697 warn $@;
3464 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3465 exit 1;
3466 }; 3699 };
3467 3700
3468 warn "reloaded"; 3701 warn "reloaded";
3702 --$RELOAD;
3703 }
3469}; 3704};
3470 3705
3471our $RELOAD_WATCHER; # used only during reload 3706our $RELOAD_WATCHER; # used only during reload
3472 3707
3473sub reload_perl() { 3708sub reload_perl() {
3474 # doing reload synchronously and two reloads happen back-to-back, 3709 # doing reload synchronously and two reloads happen back-to-back,
3475 # coro crashes during coro_state_free->destroy here. 3710 # coro crashes during coro_state_free->destroy here.
3476 3711
3477 $RELOAD_WATCHER ||= Event->timer ( 3712 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3478 reentrant => 0,
3479 after => 0,
3480 data => WF_AUTOCANCEL,
3481 cb => sub {
3482 do_reload_perl; 3713 do_reload_perl;
3483 undef $RELOAD_WATCHER; 3714 undef $RELOAD_WATCHER;
3484 },
3485 ); 3715 };
3486} 3716}
3487 3717
3488register_command "reload" => sub { 3718register_command "reload" => sub {
3489 my ($who, $arg) = @_; 3719 my ($who, $arg) = @_;
3490 3720
3503 3733
3504our @WAIT_FOR_TICK; 3734our @WAIT_FOR_TICK;
3505our @WAIT_FOR_TICK_BEGIN; 3735our @WAIT_FOR_TICK_BEGIN;
3506 3736
3507sub wait_for_tick { 3737sub wait_for_tick {
3508 return unless $TICK_WATCHER->is_active;
3509 return if $Coro::current == $Coro::main; 3738 return if tick_inhibit || $Coro::current == $Coro::main;
3510 3739
3511 my $signal = new Coro::Signal; 3740 my $signal = new Coro::Signal;
3512 push @WAIT_FOR_TICK, $signal; 3741 push @WAIT_FOR_TICK, $signal;
3513 $signal->wait; 3742 $signal->wait;
3514} 3743}
3515 3744
3516sub wait_for_tick_begin { 3745sub wait_for_tick_begin {
3517 return unless $TICK_WATCHER->is_active;
3518 return if $Coro::current == $Coro::main; 3746 return if tick_inhibit || $Coro::current == $Coro::main;
3519 3747
3520 my $signal = new Coro::Signal; 3748 my $signal = new Coro::Signal;
3521 push @WAIT_FOR_TICK_BEGIN, $signal; 3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3522 $signal->wait; 3750 $signal->wait;
3523} 3751}
3524 3752
3525$TICK_WATCHER = Event->timer ( 3753sub tick {
3526 reentrant => 0,
3527 parked => 1,
3528 prio => 0,
3529 at => $NEXT_TICK || $TICK,
3530 data => WF_AUTOCANCEL,
3531 cb => sub {
3532 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
3533 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3534 unless ++$bug_warning > 10; 3756 unless ++$bug_warning > 10;
3535 return; 3757 return;
3536 } 3758 }
3537 3759
3538 $NOW = $tick_start = Event::time;
3539
3540 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
3541 3761
3542 $RUNTIME += $TICK;
3543 $NEXT_TICK += $TICK;
3544
3545 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3546 $NEXT_RUNTIME_WRITE = $NOW + 10; 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3547 Coro::async_pool { 3764 Coro::async_pool {
3548 $Coro::current->{desc} = "runtime saver"; 3765 $Coro::current->{desc} = "runtime saver";
3549 write_runtime 3766 write_runtime_sync
3550 or warn "ERROR: unable to write runtime file: $!"; 3767 or warn "ERROR: unable to write runtime file: $!";
3551 };
3552 } 3768 };
3769 }
3553 3770
3554 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3555 $sig->send; 3772 $sig->send;
3556 } 3773 }
3557 while (my $sig = shift @WAIT_FOR_TICK) { 3774 while (my $sig = shift @WAIT_FOR_TICK) {
3558 $sig->send; 3775 $sig->send;
3559 } 3776 }
3560 3777
3561 $NOW = Event::time; 3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3562
3563 # if we are delayed by four ticks or more, skip them all
3564 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3565
3566 $TICK_WATCHER->at ($NEXT_TICK);
3567 $TICK_WATCHER->start;
3568
3569 $LOAD = ($NOW - $tick_start) / $TICK;
3570 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3571 3780
3572 _post_tick; 3781 if (0) {
3782 if ($NEXT_TICK) {
3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3573 }, 3787 }
3574); 3788}
3575 3789
3576{ 3790{
3791 # configure BDB
3792
3577 BDB::min_parallel 8; 3793 BDB::min_parallel 8;
3578 BDB::max_poll_time $TICK * 0.1; 3794 BDB::max_poll_reqs $TICK * 0.1;
3579 $BDB_POLL_WATCHER = Event->io ( 3795 $AnyEvent::BDB::WATCHER->priority (1);
3580 reentrant => 0,
3581 fd => BDB::poll_fileno,
3582 poll => 'r',
3583 prio => 0,
3584 data => WF_AUTOCANCEL,
3585 cb => \&BDB::poll_cb,
3586 );
3587
3588 BDB::set_sync_prepare {
3589 my $status;
3590 my $current = $Coro::current;
3591 (
3592 sub {
3593 $status = $!;
3594 $current->ready; undef $current;
3595 },
3596 sub {
3597 Coro::schedule while defined $current;
3598 $! = $status;
3599 },
3600 )
3601 };
3602 3796
3603 unless ($DB_ENV) { 3797 unless ($DB_ENV) {
3604 $DB_ENV = BDB::db_env_create; 3798 $DB_ENV = BDB::db_env_create;
3605 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3606 | BDB::LOG_AUTOREMOVE, 1); 3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3607 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3608 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3609 3804
3610 cf::sync_job { 3805 cf::sync_job {
3611 eval { 3806 eval {
3621 3816
3622 cf::cleanup "db_env_open(db): $@" if $@; 3817 cf::cleanup "db_env_open(db): $@" if $@;
3623 }; 3818 };
3624 } 3819 }
3625 3820
3626 $BDB_DEADLOCK_WATCHER = Event->timer ( 3821 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3627 after => 3,
3628 interval => 1,
3629 hard => 1,
3630 prio => 0,
3631 data => WF_AUTOCANCEL,
3632 cb => sub {
3633 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3822 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3634 },
3635 ); 3823 };
3636 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3824 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3637 after => 11,
3638 interval => 60,
3639 hard => 1,
3640 prio => 0,
3641 data => WF_AUTOCANCEL,
3642 cb => sub {
3643 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3825 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3644 },
3645 ); 3826 };
3646 $BDB_TRICKLE_WATCHER = Event->timer ( 3827 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3647 after => 5,
3648 interval => 10,
3649 hard => 1,
3650 prio => 0,
3651 data => WF_AUTOCANCEL,
3652 cb => sub {
3653 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3828 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3654 },
3655 ); 3829 };
3656} 3830}
3657 3831
3658{ 3832{
3833 # configure IO::AIO
3834
3659 IO::AIO::min_parallel 8; 3835 IO::AIO::min_parallel 8;
3660
3661 undef $Coro::AIO::WATCHER;
3662 IO::AIO::max_poll_time $TICK * 0.1; 3836 IO::AIO::max_poll_time $TICK * 0.1;
3663 $AIO_POLL_WATCHER = Event->io ( 3837 undef $AnyEvent::AIO::WATCHER;
3664 reentrant => 0,
3665 data => WF_AUTOCANCEL,
3666 fd => IO::AIO::poll_fileno,
3667 poll => 'r',
3668 prio => 0,
3669 cb => \&IO::AIO::poll_cb,
3670 );
3671} 3838}
3672 3839
3673my $_log_backtrace; 3840my $_log_backtrace;
3674 3841
3675sub _log_backtrace { 3842sub _log_backtrace {
3678 $msg =~ s/\n//; 3845 $msg =~ s/\n//;
3679 3846
3680 # limit the # of concurrent backtraces 3847 # limit the # of concurrent backtraces
3681 if ($_log_backtrace < 2) { 3848 if ($_log_backtrace < 2) {
3682 ++$_log_backtrace; 3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3683 async { 3851 async {
3684 $Coro::current->{desc} = "abt $msg"; 3852 $Coro::current->{desc} = "abt $msg";
3685 3853
3686 my @bt = fork_call { 3854 my @bt = fork_call {
3687 @addr = map { sprintf "%x", $_ } @addr; 3855 @addr = map { sprintf "%x", $_ } @addr;
3698 } 3866 }
3699 3867
3700 @funcs 3868 @funcs
3701 }; 3869 };
3702 3870
3703 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3704 LOG llevInfo, "[ABT] $_\n" for @bt; 3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3705 --$_log_backtrace; 3874 --$_log_backtrace;
3706 }; 3875 };
3707 } else { 3876 } else {
3708 LOG llevInfo, "[ABT] $msg\n"; 3877 LOG llevInfo, "[ABT] $msg\n";

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