ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.455 by root, Sat Sep 27 08:17:40 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
28 74
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 76
36our %COMMAND = (); 77our %COMMAND = ();
37our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
38 79
39our @EXTS = (); # list of extension package names 80our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
42 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
43our @EVENT; 87our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 88
46our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
47our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 107our $NEXT_TICK;
49our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
50 114
51our %CFG; 115our %CFG;
52 116
53our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 118our $RUNTIME;
119our $NOW;
55 120
56our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 123our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 124
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 125# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
63 134
64binmode STDOUT; 135binmode STDOUT;
65binmode STDERR; 136binmode STDERR;
66 137
67# read virtual server time, if available 138# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
69 open my $fh, "<", cf::localdir . "/runtime" 140 open my $fh, "<", $RUNTIMEFILE
70 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
71 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
72} 143}
73 144
74mkdir cf::localdir; 145mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 147
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 148our $EMERGENCY_POSITION;
149
150sub cf::map::normalise;
83 151
84############################################################################# 152#############################################################################
85 153
86=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
87 155
94=item $cf::RUNTIME 162=item $cf::RUNTIME
95 163
96The time this server has run, starts at 0 and is increased by $cf::TICK on 164The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 165every server tick.
98 166
99=item $cf::LIBDIR 167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 170
101The perl library directory, where extensions and cf-specific modules can 171Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
103 175
104=item $cf::NOW 176=item $cf::NOW
105 177
106The time of the last (current) server tick. 178The time of the last (current) server tick.
107 179
108=item $cf::TICK 180=item $cf::TICK
109 181
110The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
111 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
112=item %cf::CFG 194=item %cf::CFG
113 195
114Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 197from wherever your confdir points to.
116 198
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 199=item cf::wait_for_tick, cf::wait_for_tick_begin
118 200
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 202returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
123 210
124=back 211=back
125 212
126=cut 213=cut
127 214
128BEGIN { 215BEGIN {
129 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 217 my $msg = join "", @_;
131 utf8::encode $msg;
132 218
133 $msg .= "\n" 219 $msg .= "\n"
134 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
135 221
222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
136 LOG llevError, $msg; 224 LOG llevError, $msg;
137 }; 225 };
138} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
139 242
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 250
147# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 252# within the Safe compartment.
149for my $pkg (qw( 253for my $pkg (qw(
150 cf::global cf::attachable 254 cf::global cf::attachable
151 cf::object cf::object::player 255 cf::object cf::object::player
152 cf::client cf::player 256 cf::client cf::player
153 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
154 cf::map cf::party cf::region 259 cf::party cf::region
155)) { 260)) {
156 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 262}
159 263
160$Event::DIED = sub { 264$EV::DIED = sub {
161 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
162}; 266};
267
268#############################################################################
163 269
164=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
165 271
166=over 4 272=over 4
167 273
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 293 $d
188 } || "[unable to dump $_[0]: '$@']"; 294 } || "[unable to dump $_[0]: '$@']";
189} 295}
190 296
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
194 298
195Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
196 300
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
205 302
206Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
207 304
208=cut 305=cut
209 306
210sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 308
212 JSON::Syck::Dump $_[0] 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
213} 324}
214 325
215=item cf::lock_wait $string 326=item cf::lock_wait $string
216 327
217Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
221Wait until the given lock is available and then acquires it and returns 332Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 334for example when the coroutine gets canceled), the lock is automatically
224returned. 335returned.
225 336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
226Lock names should begin with a unique identifier (for example, cf::map::find 340Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 341uses map_find and cf::map::load uses map_load).
228 342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
229=cut 347=cut
230 348
231our %LOCK; 349our %LOCK;
350our %LOCKER;#d#
232 351
233sub lock_wait($) { 352sub lock_wait($) {
234 my ($key) = @_; 353 my ($key) = @_;
235 354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
236 # wait for lock, if any 360 # wait for lock, if any
237 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
238 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 364 Coro::schedule;
240 } 365 }
241} 366}
242 367
245 370
246 # wait, to be sure we are not locked 371 # wait, to be sure we are not locked
247 lock_wait $key; 372 lock_wait $key;
248 373
249 $LOCK{$key} = []; 374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
250 376
251 Coro::guard { 377 Coro::guard {
378 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 379 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 380 $_->ready for @{ delete $LOCK{$key} };
254 } 381 }
255} 382}
256 383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
257sub freeze_mainloop { 390sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
259 392
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 393 Coro::guard \&tick_inhibit_dec;
261 $TICK_WATCHER->stop; 394}
262 $guard 395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
263} 469}
264 470
265=item cf::async { BLOCK } 471=item cf::async { BLOCK }
266 472
267Currently the same as Coro::async_pool, meaning you cannot use 473Currently the same as Coro::async_pool, meaning you cannot use
272 478
273BEGIN { *async = \&Coro::async_pool } 479BEGIN { *async = \&Coro::async_pool }
274 480
275=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
276 482
277The design of crossfire+ requires that the main coro ($Coro::main) is 483The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 484is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
280 487
281If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 490server will be frozen during this time, so the block should either finish
284fast or be very important. 491fast or be very important.
287 494
288sub sync_job(&) { 495sub sync_job(&) {
289 my ($job) = @_; 496 my ($job) = @_;
290 497
291 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
292 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
294 503
295 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 505
297 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
298 507
299 my $busy = 1; 508 my $busy = 1;
300 my @res; 509 my @res;
301 510
302 (async { 511 (async {
512 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 513 @res = eval { $job->() };
304 warn $@ if $@; 514 warn $@ if $@;
305 undef $busy; 515 undef $busy;
306 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
307 517
308 while ($busy) { 518 while ($busy) {
309 Coro::cede or Event::one_event; 519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
310 } 523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
311 529
312 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
313 } else { 531 } else {
314 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
315 533
335 $EXT_CORO{$coro+0} = $coro; 553 $EXT_CORO{$coro+0} = $coro;
336 554
337 $coro 555 $coro
338} 556}
339 557
340sub write_runtime { 558=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 559
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 560Executes the given code block with the given arguments in a seperate
344 or return; 561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
345 564
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 565=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 566
350 aio_fsync $fh 567sub fork_call(&@) {
351 and return; 568 my ($cb, @args) = @_;
352 569
353 close $fh 570 # we seemingly have to make a local copy of the whole thing,
354 or return; 571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
355 573
356 aio_rename "$runtime~", $runtime 574 my @res = Coro::Util::fork_eval {
357 and return; 575 reset_signals;
576 &$cb
577 }, @args;
358 578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
359 1 658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 745}
361 746
362=back 747=back
363 748
364=cut 749=cut
365 750
366############################################################################# 751#############################################################################
367 752
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492
493#############################################################################
494
495=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
496 754
497Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
498attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
500 758
501In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 761Deliantra).
504 762
505=over 4 763=over 4
506 764
507=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
508 766
552=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
553 811
554Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
555given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
556 814
557Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
558that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
559 817
560These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
561 819
562=over 4 820=over 4
622our @CB_TYPE = (); # registry for type (cf-object class) based events 880our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 881our @CB_MAP = ();
624 882
625my %attachment; 883my %attachment;
626 884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
627sub _attach_cb($$$$) { 891sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 892 my ($registry, $event, $prio, $cb) = @_;
629 893
630 use sort 'stable'; 894 use sort 'stable';
631 895
665 $registry = $CB_TYPE[$object_type] ||= []; 929 $registry = $CB_TYPE[$object_type] ||= [];
666 930
667 } elsif ($type eq "subtype") { 931 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 932 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 933 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 935
672 } elsif ($type eq "package") { 936 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 937 my $pkg = shift @arg;
674 938
675 while (my ($name, $id) = each %cb_id) { 939 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 968 _attach $registry, $klass, @attach;
705 } 969 }
706 970
707 $obj->{$name} = \%arg; 971 $obj->{$name} = \%arg;
708 } else { 972 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 974 }
711 975
712 $obj->{_attachment}{$name} = undef; 976 $obj->{_attachment}{$name} = undef;
713} 977}
714 978
716 if (ref $_[0]) { 980 if (ref $_[0]) {
717 _object_attach @_; 981 _object_attach @_;
718 } else { 982 } else {
719 _attach shift->_attach_registry, @_; 983 _attach shift->_attach_registry, @_;
720 } 984 }
985 _recalc_want;
721}; 986};
722 987
723# all those should be optimised 988# all those should be optimised
724sub cf::attachable::detach { 989sub cf::attachable::detach {
725 my ($obj, $name) = @_; 990 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 993 delete $obj->{_attachment}{$name};
729 reattach ($obj); 994 reattach ($obj);
730 } else { 995 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 996 Carp::croak "cannot, currently, detach class attachments";
732 } 997 }
998 _recalc_want;
733}; 999};
734 1000
735sub cf::attachable::attached { 1001sub cf::attachable::attached {
736 my ($obj, $name) = @_; 1002 my ($obj, $name) = @_;
737 1003
752 "; 1018 ";
753 die if $@; 1019 die if $@;
754} 1020}
755 1021
756our $override; 1022our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1024
759sub override { 1025sub override {
760 $override = 1; 1026 $override = 1;
761 @invoke_results = (); 1027 @INVOKE_RESULTS = (@_);
762} 1028}
763 1029
764sub do_invoke { 1030sub do_invoke {
765 my $event = shift; 1031 my $event = shift;
766 my $callbacks = shift; 1032 my $callbacks = shift;
767 1033
768 @invoke_results = (); 1034 @INVOKE_RESULTS = ();
769 1035
770 local $override; 1036 local $override;
771 1037
772 for (@$callbacks) { 1038 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1039 eval { &{$_->[1]} };
782 } 1048 }
783 1049
784 0 1050 0
785} 1051}
786 1052
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1054
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1056
791Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
792 1058
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1060removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1062
797=back 1063=back
798 1064
799=cut 1065=cut
800 1066
801############################################################################# 1067#############################################################################
802# object support 1068# object support
1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
1104 my ($ob1, $ob2) = @_;
1105
1106 ++$SLOW_MERGES;#d#
1107
1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
1110}
803 1111
804sub reattach { 1112sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1118
808 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
809 1120
810 @$registry = (); 1121 @$registry = ();
811 1122
826cf::attachable->attach ( 1137cf::attachable->attach (
827 prio => -1000000, 1138 prio => -1000000,
828 on_instantiate => sub { 1139 on_instantiate => sub {
829 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
830 1141
831 $data = from_json $data; 1142 $data = decode_json $data;
832 1143
833 for (@$data) { 1144 for (@$data) {
834 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
835 1146
836 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1163sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
854 1165
855 sync_job { 1166 sync_job {
856 if (length $$rdata) { 1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
859 1171
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1175 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1176 aio_close $fh;
865 1177
866 if (@$objs) { 1178 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1183 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1184 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
874 } 1186 }
875 } else { 1187 } else {
876 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
877 } 1189 }
882 } 1194 }
883 } else { 1195 } else {
884 aio_unlink $filename; 1196 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
886 } 1198 }
887 } 1199 };
888} 1200}
889 1201
890sub object_freezer_as_string { 1202sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1203 my ($rdata, $objs) = @_;
892 1204
904 or return; 1216 or return;
905 1217
906 unless (aio_stat "$filename.pst") { 1218 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1219 (aio_load "$filename.pst", $av) >= 0
908 or return; 1220 or return;
1221
909 $av = eval { (Storable::thaw $av)->{objs} }; 1222 my $st = eval { Coro::Storable::thaw $av };
1223 $av = $st->{objs};
910 } 1224 }
911 1225
1226 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1227 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1228 $decname, length $data, scalar @{$av || []};
1229
914 return ($data, $av); 1230 ($data, $av)
915} 1231}
1232
1233=head2 COMMAND CALLBACKS
1234
1235=over 4
1236
1237=cut
916 1238
917############################################################################# 1239#############################################################################
918# command handling &c 1240# command handling &c
919 1241
920=item cf::register_command $name => \&callback($ob,$args); 1242=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1255 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1256}
935 1257
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1258=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1259
938Register a callbackf ro execution when the client sends an extcmd packet. 1260Register a callback for execution when the client sends an (synchronous)
1261extcmd packet. Ext commands will be processed in the order they are
1262received by the server, like other user commands. The first argument is
1263the logged-in player. Ext commands can only be processed after a player
1264has logged in successfully.
939 1265
940If the callback returns something, it is sent back as if reply was being 1266If the callback returns something, it is sent back as if reply was being
941called. 1267called.
942 1268
1269=item cf::register_exticmd $name => \&callback($ns,$packet);
1270
1271Register a callback for execution when the client sends an (asynchronous)
1272exticmd packet. Exti commands are processed by the server as soon as they
1273are received, i.e. out of order w.r.t. other commands. The first argument
1274is a client socket. Exti commands can be received anytime, even before
1275log-in.
1276
1277If the callback returns something, it is sent back as if reply was being
1278called.
1279
943=cut 1280=cut
944 1281
945sub register_extcmd { 1282sub register_extcmd {
946 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
947 1284
948 $EXTCMD{$name} = $cb; 1285 $EXTCMD{$name} = $cb;
1286}
1287
1288sub register_exticmd {
1289 my ($name, $cb) = @_;
1290
1291 $EXTICMD{$name} = $cb;
949} 1292}
950 1293
951cf::player->attach ( 1294cf::player->attach (
952 on_command => sub { 1295 on_command => sub {
953 my ($pl, $name, $params) = @_; 1296 my ($pl, $name, $params) = @_;
962 cf::override; 1305 cf::override;
963 }, 1306 },
964 on_extcmd => sub { 1307 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1308 my ($pl, $buf) = @_;
966 1309
967 my $msg = eval { from_json $buf }; 1310 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1311
969 if (ref $msg) { 1312 if (ref $msg) {
1313 my ($type, $reply, @payload) =
1314 "ARRAY" eq ref $msg
1315 ? @$msg
1316 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1317
1318 my @reply;
1319
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1320 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1321 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1322 }
1323
1324 $pl->ext_reply ($reply, @reply)
1325 if $reply;
1326
975 } else { 1327 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1328 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1329 }
978 1330
979 cf::override; 1331 cf::override;
980 }, 1332 },
981); 1333);
982 1334
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "... loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1335sub load_extensions {
1336 cf::sync_job {
1337 my %todo;
1338
1011 for my $ext (<$LIBDIR/*.ext>) { 1339 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1340 next unless -r $path;
1013 eval { 1341
1014 load_extension $ext; 1342 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1343 my $base = $1;
1344 my $pkg = $1;
1345 $pkg =~ s/[^[:word:]]/_/g;
1346 $pkg = "ext::$pkg";
1347
1348 open my $fh, "<:utf8", $path
1349 or die "$path: $!";
1350
1351 my $source = do { local $/; <$fh> };
1352
1353 my %ext = (
1354 path => $path,
1355 base => $base,
1356 pkg => $pkg,
1357 );
1358
1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1361
1362 $ext{source} =
1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1364 . "#line 1 \"$path\"\n{\n"
1365 . $source
1366 . "\n};\n1";
1367
1368 $todo{$base} = \%ext;
1369 }
1370
1371 my %done;
1372 while (%todo) {
1373 my $progress;
1374
1375 while (my ($k, $v) = each %todo) {
1376 for (split /,\s*/, $v->{meta}{depends}) {
1377 goto skip
1378 unless exists $done{$_};
1379 }
1380
1381 warn "... loading '$k' into '$v->{pkg}'\n";
1382
1383 unless (eval $v->{source}) {
1384 my $msg = $@ ? "$v->{path}: $@\n"
1385 : "$v->{base}: extension inactive.\n";
1386
1387 if (exists $v->{meta}{mandatory}) {
1388 warn $msg;
1389 cf::cleanup "mandatory extension failed to load, exiting.";
1390 }
1391
1392 warn $msg;
1393 }
1394
1395 $done{$k} = delete $todo{$k};
1396 push @EXTS, $v->{pkg};
1397 $progress = 1;
1015 1 1398 }
1016 } or warn "$ext not loaded: $@"; 1399
1400 skip:
1401 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1402 unless $progress;
1403 }
1017 } 1404 };
1018} 1405}
1019 1406
1020############################################################################# 1407#############################################################################
1021# load/save/clean perl data associated with a map
1022 1408
1023*cf::mapsupport::on_clean = sub { 1409=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1410
1036=head2 CORE EXTENSIONS 1411=head2 CORE EXTENSIONS
1037 1412
1038Functions and methods that extend core crossfire objects. 1413Functions and methods that extend core deliantra objects.
1039 1414
1040=cut 1415=cut
1041 1416
1042package cf::player; 1417package cf::player;
1043 1418
1045 1420
1046=head3 cf::player 1421=head3 cf::player
1047 1422
1048=over 4 1423=over 4
1049 1424
1425=item cf::player::num_playing
1426
1427Returns the official number of playing players, as per the Crossfire metaserver rules.
1428
1429=cut
1430
1431sub num_playing {
1432 scalar grep
1433 $_->ob->map
1434 && !$_->hidden
1435 && !$_->ob->flag (cf::FLAG_WIZ),
1436 cf::player::list
1437}
1438
1050=item cf::player::find $login 1439=item cf::player::find $login
1051 1440
1052Returns the given player object, loading it if necessary (might block). 1441Returns the given player object, loading it if necessary (might block).
1053 1442
1054=cut 1443=cut
1055 1444
1056sub playerdir($) { 1445sub playerdir($) {
1057 cf::localdir 1446 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1447 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1448}
1063 1449
1064sub path($) { 1450sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1451 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1452
1067 (playerdir $login) . "/$login.pl" 1453 (playerdir $login) . "/playerdata"
1068} 1454}
1069 1455
1070sub find_active($) { 1456sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1457 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1458 and $cf::PLAYER{$_[0]}->active
1075 1461
1076sub exists($) { 1462sub exists($) {
1077 my ($login) = @_; 1463 my ($login) = @_;
1078 1464
1079 $cf::PLAYER{$login} 1465 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1466 or !aio_stat path $login
1081} 1467}
1082 1468
1083sub find($) { 1469sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1470 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1471 my $login = $_[0];
1086 1472
1087 my $guard = cf::lock_acquire "user_find:$login"; 1473 my $guard = cf::lock_acquire "user_find:$login";
1088 1474
1089 $cf::PLAYER{$_[0]} || do { 1475 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1476 # rename old playerfiles to new ones
1477 #TODO: remove when no longer required
1478 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1479 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1480 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1481 aio_unlink +(playerdir $login) . "/$login.pl";
1482
1483 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1484 or return;
1485
1486 my $pl = cf::player::load_pl $f
1487 or return;
1488
1489 local $cf::PLAYER_LOADING{$login} = $pl;
1490 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1491 $cf::PLAYER{$login} = $pl
1093 } 1492 }
1094 } 1493 }
1095} 1494}
1096 1495
1105 return if $pl->{deny_save}; 1504 return if $pl->{deny_save};
1106 1505
1107 aio_mkdir playerdir $pl, 0770; 1506 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1507 $pl->{last_save} = $cf::RUNTIME;
1109 1508
1509 cf::get_slot 0.01;
1510
1110 $pl->save_pl ($path); 1511 $pl->save_pl ($path);
1111 Coro::cede; 1512 cf::cede_to_tick;
1112} 1513}
1113 1514
1114sub new($) { 1515sub new($) {
1115 my ($login) = @_; 1516 my ($login) = @_;
1116 1517
1122 $cf::PLAYER{$login} = $self; 1523 $cf::PLAYER{$login} = $self;
1123 1524
1124 $self 1525 $self
1125} 1526}
1126 1527
1528=item $player->send_msg ($channel, $msg, $color, [extra...])
1529
1530=cut
1531
1532sub send_msg {
1533 my $ns = shift->ns
1534 or return;
1535 $ns->send_msg (@_);
1536}
1537
1127=item $pl->quit_character 1538=item $pl->quit_character
1128 1539
1129Nukes the player without looking back. If logged in, the connection will 1540Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1541be destroyed. May block for a long time.
1131 1542
1132=cut 1543=cut
1133 1544
1134sub quit_character { 1545sub quit_character {
1135 my ($pl) = @_; 1546 my ($pl) = @_;
1136 1547
1548 my $name = $pl->ob->name;
1549
1137 $pl->{deny_save} = 1; 1550 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1139 1552
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate; 1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns; 1558 $pl->ns->destroy if $pl->ns;
1144 1559
1145 my $path = playerdir $pl; 1560 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1562 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1563 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1564 $pl->destroy;
1565
1566 my $prefix = qr<^~\Q$name\E/>;
1567
1568 # nuke player maps
1569 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1570
1150 IO::AIO::aio_rmtree $temp; 1571 IO::AIO::aio_rmtree $temp;
1572}
1573
1574=item $pl->kick
1575
1576Kicks a player out of the game. This destroys the connection.
1577
1578=cut
1579
1580sub kick {
1581 my ($pl, $kicker) = @_;
1582
1583 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1584 $pl->killer ("kicked");
1585 $pl->ns->destroy;
1151} 1586}
1152 1587
1153=item cf::player::list_logins 1588=item cf::player::list_logins
1154 1589
1155Returns am arrayref of all valid playernames in the system, can take a 1590Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1591while and may block, so not sync_job-capable, ever.
1157 1592
1158=cut 1593=cut
1159 1594
1160sub list_logins { 1595sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1596 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1597 or return [];
1163 1598
1164 my @logins; 1599 my @logins;
1165 1600
1166 for my $login (@$dirs) { 1601 for my $login (@$dirs) {
1602 my $path = path $login;
1603
1604 # a .pst is a dead give-away for a valid player
1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1610 }
1170 1611
1171 utf8::decode $login; 1612 utf8::decode $login;
1172 push @logins, $login; 1613 push @logins, $login;
1173 } 1614 }
1174 1615
1175 \@logins 1616 \@logins
1176} 1617}
1177 1618
1178=item $player->maps 1619=item $player->maps
1179 1620
1180Returns an arrayref of cf::path's of all maps that are private for this 1621Returns an arrayref of map paths that are private for this
1181player. May block. 1622player. May block.
1182 1623
1183=cut 1624=cut
1184 1625
1185sub maps($) { 1626sub maps($) {
1186 my ($pl) = @_; 1627 my ($pl) = @_;
1628
1629 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1630
1188 my $files = aio_readdir playerdir $pl 1631 my $files = aio_readdir playerdir $pl
1189 or return; 1632 or return;
1190 1633
1191 my @paths; 1634 my @paths;
1193 for (@$files) { 1636 for (@$files) {
1194 utf8::decode $_; 1637 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1638 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1639 next unless /^$PATH_SEP/o;
1197 1640
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1641 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1642 }
1200 1643
1201 \@paths 1644 \@paths
1202} 1645}
1203 1646
1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1648
1649Expand deliantra pod fragments into protocol xml.
1650
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1651=item $player->ext_reply ($msgid, @msg)
1205 1652
1206Sends an ext reply to the player. 1653Sends an ext reply to the player.
1207 1654
1208=cut 1655=cut
1209 1656
1210sub ext_reply($$$%) { 1657sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1658 my ($self, $id, @msg) = @_;
1212 1659
1213 $msg{msgid} = $id; 1660 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1661}
1217 1662
1218package cf; 1663=item $player->ext_msg ($type, @msg)
1664
1665Sends an ext event to the client.
1666
1667=cut
1668
1669sub ext_msg($$@) {
1670 my ($self, $type, @msg) = @_;
1671
1672 $self->ns->ext_msg ($type, @msg);
1673}
1674
1675=head3 cf::region
1676
1677=over 4
1678
1679=cut
1680
1681package cf::region;
1682
1683=item cf::region::find_by_path $path
1684
1685Tries to decuce the likely region for a map knowing only its path.
1686
1687=cut
1688
1689sub find_by_path($) {
1690 my ($path) = @_;
1691
1692 my ($match, $specificity);
1693
1694 for my $region (list) {
1695 if ($region->{match} && $path =~ $region->{match}) {
1696 ($match, $specificity) = ($region, $region->specificity)
1697 if $region->specificity > $specificity;
1698 }
1699 }
1700
1701 $match
1702}
1219 1703
1220=back 1704=back
1221
1222 1705
1223=head3 cf::map 1706=head3 cf::map
1224 1707
1225=over 4 1708=over 4
1226 1709
1229package cf::map; 1712package cf::map;
1230 1713
1231use Fcntl; 1714use Fcntl;
1232use Coro::AIO; 1715use Coro::AIO;
1233 1716
1717use overload
1718 '""' => \&as_string,
1719 fallback => 1;
1720
1234our $MAX_RESET = 3600; 1721our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1722our $DEFAULT_RESET = 3000;
1236 1723
1237sub generate_random_map { 1724sub generate_random_map {
1238 my ($path, $rmp) = @_; 1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1728
1240 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1730 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1734 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1735 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path"
1254} 1870}
1255 1871
1256# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1257# all maps in C++... 1873# all maps in C++...
1258sub change_all_map_light { 1874sub change_all_map_light {
1260 1876
1261 $_->change_map_light ($change) 1877 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1878 for grep $_->outdoor, values %cf::MAP;
1263} 1879}
1264 1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1265sub try_load_header($) { 1897sub load_header_from($) {
1266 my ($path) = @_; 1898 my ($self, $path) = @_;
1267 1899
1268 utf8::encode $path; 1900 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1270 or return; 1902 or return;
1271 1903
1272 my $map = cf::map::new 1904 $self->_load_header ($f)
1273 or return; 1905 or return;
1274 1906
1275 # for better error messages only, will be overwritten 1907 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1908 $f->resolve_delayed_derefs;
1277 1909
1278 $map->load_header ($path) 1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1279 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1280 1956
1281 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1282 1959
1283 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1284} 1964}
1285 1965
1286sub find; 1966sub find;
1287sub find { 1967sub find {
1288 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1289 1969
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1971
1972 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 1973 cf::lock_wait "map_find:$path";
1296 1974
1297 $cf::MAP{$key} || do { 1975 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1298 my $guard = cf::lock_acquire "map_find:$key"; 1977 my $guard2 = cf::lock_acquire "map_find:$path";
1299 1978
1300 # do it the slow way 1979 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1980 or return;
1319 1981
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1332 1983
1333 Coro::cede; 1984 $map->load_header
1985 or return;
1334 1986
1335 if ($map->should_reset) { 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1991 undef $guard1;
1336 $map->reset; 1992 $map->reset;
1337 undef $guard;
1338 $map = find $path 1993 return find $path;
1339 or return;
1340 } 1994 }
1341 1995
1342 $cf::MAP{$key} = $map 1996 $cf::MAP{$path} = $map
1343 } 1997 }
1344} 1998}
1999
2000sub pre_load { }
2001sub post_load { }
1345 2002
1346sub load { 2003sub load {
1347 my ($self) = @_; 2004 my ($self) = @_;
1348 2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
1349 my $path = $self->{path}; 2008 my $path = $self->{path};
2009
2010 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2011 my $guard = cf::lock_acquire "map_data:$path";
1351 2012
2013 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2014 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2015
1354 $self->in_memory (cf::MAP_LOADING); 2016 $self->in_memory (cf::MAP_LOADING);
1355 2017
1356 $self->alloc; 2018 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
1358 or return; 2026 or return;
1359 2027
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->post_load_original
1361 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1362 2030
1363 if (my $uniq = $path->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2032 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2035 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
2038 }
1368 } 2039 }
1369 } 2040 }
1370 2041
1371 Coro::cede; 2042 $f->resolve_delayed_derefs;
1372 2043
2044 cf::cede_to_tick;
1373 # now do the right thing for maps 2045 # now do the right thing for maps
1374 $self->link_multipart_objects; 2046 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2047 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
1386 $self->activate; 2058 $self->activate;
1387 } 2059 }
1388 2060
1389 Coro::cede; 2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
1390 2063
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_ACTIVE);
2065 }
2066
2067 $self->post_load;
2068}
2069
2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
1392} 2080}
1393 2081
1394# find and load all maps in the 3x3 area around a map 2082# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2083sub load_neighbours {
1396 my ($map) = @_; 2084 my ($map) = @_;
1397 2085
1398 my @diag; # diagonal neighbours 2086 my @neigh; # diagonal neighbours
1399 2087
1400 for (0 .. 3) { 2088 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2089 my $neigh = $map->tile_path ($_)
1402 or next; 2090 or next;
1403 $neigh = find $neigh, $map 2091 $neigh = find $neigh, $map
1404 or next; 2092 or next;
1405 $neigh->load; 2093 $neigh->load;
1406 2094
2095 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2098 }
1410 2099
1411 for (@diag) { 2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2102 my $neigh = find $path, $origin
1413 or next; 2103 or next;
1414 $neigh->load; 2104 $neigh->load;
1415 } 2105 }
1416} 2106}
1417 2107
1422} 2112}
1423 2113
1424sub do_load_sync { 2114sub do_load_sync {
1425 my ($map) = @_; 2115 my ($map) = @_;
1426 2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
1427 cf::sync_job { $map->load }; 2120 cf::sync_job { $map->load };
1428} 2121}
1429 2122
1430our %MAP_PREFETCH; 2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
1431our $MAP_PREFETCHER = Coro::async { 2137 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2138 $Coro::current->{desc} = "map prefetcher";
2139
1433 while (%MAP_PREFETCH) { 2140 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2141 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
1436 my $path = delete $MAP_PREFETCH{$key}; 2146 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2147 }
1442 Coro::schedule; 2148 }
2149 undef $MAP_PREFETCHER;
1443 } 2150 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2151 $MAP_PREFETCHER->prio (6);
1458 2152
1459 () 2153 ()
1460} 2154}
1461 2155
1462sub save { 2156sub save {
1463 my ($self) = @_; 2157 my ($self) = @_;
1464 2158
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2160
1467 $self->{last_save} = $cf::RUNTIME; 2161 $self->{last_save} = $cf::RUNTIME;
1468 2162
1469 return unless $self->dirty; 2163 return unless $self->dirty;
1470 2164
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2165 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2167
1474 $self->{load_path} = $save; 2168 $self->{load_path} = $save;
1475 2169
1476 return if $self->{deny_save}; 2170 return if $self->{deny_save};
1477 2171
1478 local $self->{last_access} = $self->last_access;#d# 2172 local $self->{last_access} = $self->last_access;#d#
1479 2173
1480 cf::async { 2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2176 $_->contr->save for $self->players;
1482 }; 2177 };
1483 2178
2179 cf::get_slot 0.02;
2180
1484 if ($uniq) { 2181 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2184 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2186 }
1490} 2187}
1491 2188
1492sub swap_out { 2189sub swap_out {
1493 my ($self) = @_; 2190 my ($self) = @_;
1494 2191
1495 # save first because save cedes 2192 # save first because save cedes
1496 $self->save; 2193 $self->save;
1497 2194
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2196
1500 return if $self->players; 2197 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2198 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2199 return if $self->{deny_save};
1503 2200
2201 $self->in_memory (cf::MAP_SWAPPED);
2202
2203 $self->deactivate;
2204 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2205 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2206}
1507 2207
1508sub reset_at { 2208sub reset_at {
1509 my ($self) = @_; 2209 my ($self) = @_;
1510 2210
1511 # TODO: safety, remove and allow resettable per-player maps 2211 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2212 return 1e99 if $self->{deny_reset};
1514 2213
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2214 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2215 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2216
1522 my ($self) = @_; 2221 my ($self) = @_;
1523 2222
1524 $self->reset_at <= $cf::RUNTIME 2223 $self->reset_at <= $cf::RUNTIME
1525} 2224}
1526 2225
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2226sub reset {
1549 my ($self) = @_; 2227 my ($self) = @_;
1550 2228
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2229 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2230
1553 return if $self->players; 2231 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2232
1556 warn "resetting map ", $self->path;#d# 2233 warn "resetting map ", $self->path;
2234
2235 $self->in_memory (cf::MAP_SWAPPED);
2236
2237 # need to save uniques path
2238 unless ($self->{deny_save}) {
2239 my $uniq = $self->uniq_path; utf8::encode $uniq;
2240
2241 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2242 if $uniq;
2243 }
1557 2244
1558 delete $cf::MAP{$self->path}; 2245 delete $cf::MAP{$self->path};
1559 2246
2247 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2248 $_->clear_links_to ($self) for values %cf::MAP;
2249 $self->clear;
1561 2250
1562 $self->unlink_save; 2251 $self->unlink_save;
1563 $self->destroy; 2252 $self->destroy;
1564} 2253}
1565 2254
1566my $nuke_counter = "aaaa"; 2255my $nuke_counter = "aaaa";
1567 2256
1568sub nuke { 2257sub nuke {
1569 my ($self) = @_; 2258 my ($self) = @_;
1570 2259
2260 {
2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
2262
2263 delete $cf::MAP{$self->path};
2264
2265 $self->unlink_save;
2266
2267 bless $self, "cf::map";
2268 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2269 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2270 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2271 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2272
2273 $cf::MAP{$self->path} = $self;
2274 }
2275
1574 $self->reset; # polite request, might not happen 2276 $self->reset; # polite request, might not happen
1575} 2277}
1576 2278
1577sub customise_for { 2279=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2280
1580 if ($map->per_player) { 2281Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2282maps. May block.
2283
2284=cut
2285
2286sub tmp_maps() {
1582 } 2287 [
2288 map {
2289 utf8::decode $_;
2290 /\.map$/
2291 ? normalise $_
2292 : ()
2293 } @{ aio_readdir $TMPDIR or [] }
2294 ]
2295}
1583 2296
1584 $map 2297=item $maps = cf::map::random_maps
2298
2299Returns an arrayref with all map paths of currently instantiated and saved
2300random maps. May block.
2301
2302=cut
2303
2304sub random_maps() {
2305 [
2306 map {
2307 utf8::decode $_;
2308 /\.map$/
2309 ? normalise "?random/$_"
2310 : ()
2311 } @{ aio_readdir $RANDOMDIR or [] }
2312 ]
1585} 2313}
1586 2314
1587=item cf::map::unique_maps 2315=item cf::map::unique_maps
1588 2316
1589Returns an arrayref of cf::path's of all shared maps that have 2317Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2318instantiated unique items. May block.
1591 2319
1592=cut 2320=cut
1593 2321
1594sub unique_maps() { 2322sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2323 [
1596 or return; 2324 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2325 utf8::decode $_;
1602 next if /\.pst$/; 2326 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2328 ? ()
1605 push @paths, new cf::path $_; 2329 : normalise $_
2330 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2331 ]
1607
1608 \@paths
1609} 2332}
1610
1611package cf;
1612 2333
1613=back 2334=back
1614 2335
1615=head3 cf::object 2336=head3 cf::object
1616 2337
1620 2341
1621=over 4 2342=over 4
1622 2343
1623=item $ob->inv_recursive 2344=item $ob->inv_recursive
1624 2345
1625Returns the inventory of the object _and_ their inventories, recursively. 2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
1626 2348
1627=cut 2349=cut
1628 2350
1629sub inv_recursive_; 2351sub inv_recursive_;
1630sub inv_recursive_ { 2352sub inv_recursive_ {
1633 2355
1634sub inv_recursive { 2356sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2357 inv_recursive_ inv $_[0]
1636} 2358}
1637 2359
2360=item $ref = $ob->ref
2361
2362Creates and returns a persistent reference to an object that can be stored as a string.
2363
2364=item $ob = cf::object::deref ($refstring)
2365
2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2367even if the object actually exists. May block.
2368
2369=cut
2370
2371sub deref {
2372 my ($ref) = @_;
2373
2374 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2375 my ($uuid, $name) = ($1, $2);
2376 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2377 or return;
2378 $pl->ob->uuid eq $uuid
2379 or return;
2380
2381 $pl->ob
2382 } else {
2383 warn "$ref: cannot resolve object reference\n";
2384 undef
2385 }
2386}
2387
1638package cf; 2388package cf;
1639 2389
1640=back 2390=back
1641 2391
1642=head3 cf::object::player 2392=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2398Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2400dialogue with the given NPC character.
1651 2401
1652=cut 2402=cut
2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
1653 2417
1654# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2419# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2420#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
1659 2423
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2424 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2425
1662 if ($self->{record_replies}) { 2426 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2427 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2428
1664 } else { 2429 } else {
2430 my $pl = $self->contr;
2431
2432 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2433 my $dialog = $pl->{npc_dialog};
2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2435
2436 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2439 }
1667 } 2440 }
2441}
2442
2443=item $object->send_msg ($channel, $msg, $color, [extra...])
2444
2445=cut
2446
2447sub cf::object::send_msg {
2448 my $pl = shift->contr
2449 or return;
2450 $pl->send_msg (@_);
1668} 2451}
1669 2452
1670=item $player_object->may ("access") 2453=item $player_object->may ("access")
1671 2454
1672Returns wether the given player is authorized to access resource "access" 2455Returns wether the given player is authorized to access resource "access"
1685 2468
1686=item $player_object->enter_link 2469=item $player_object->enter_link
1687 2470
1688Freezes the player and moves him/her to a special map (C<{link}>). 2471Freezes the player and moves him/her to a special map (C<{link}>).
1689 2472
1690The player should be reaosnably safe there for short amounts of time. You 2473The player should be reasonably safe there for short amounts of time (e.g.
1691I<MUST> call C<leave_link> as soon as possible, though. 2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
2477
2478Will never block.
1692 2479
1693=item $player_object->leave_link ($map, $x, $y) 2480=item $player_object->leave_link ($map, $x, $y)
1694 2481
1695Moves the player out of the specila link map onto the given map. If the 2482Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2483map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2484to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2485fails, to the emergency map position.
1699 2486
1700Might block. 2487Might block.
1701 2488
1702=cut 2489=cut
2490
2491sub link_map {
2492 unless ($LINK_MAP) {
2493 $LINK_MAP = cf::map::find "{link}"
2494 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2495 $LINK_MAP->load;
2496 }
2497
2498 $LINK_MAP
2499}
1703 2500
1704sub cf::object::player::enter_link { 2501sub cf::object::player::enter_link {
1705 my ($self) = @_; 2502 my ($self) = @_;
1706 2503
1707 $self->deactivate_recursive; 2504 $self->deactivate_recursive;
1708 2505
1709 return if $self->map == $LINK_MAP; 2506 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2507
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2508 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2509 if $self->map && $self->map->{path} ne "{link}";
1713 2510
1714 $self->enter_map ($LINK_MAP, 20, 20); 2511 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2512}
1716 2513
1717sub cf::object::player::leave_link { 2514sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2515 my ($self, $map, $x, $y) = @_;
2516
2517 return unless $self->contr->active;
1719 2518
1720 my $link_pos = delete $self->{_link_pos}; 2519 my $link_pos = delete $self->{_link_pos};
1721 2520
1722 unless ($map) { 2521 unless ($map) {
1723 # restore original map position 2522 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2536 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2537 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2538 if $x <=0 && $y <= 0;
1740 2539
1741 $map->load; 2540 $map->load;
1742 $map->load_diag; 2541 $map->load_neighbours;
1743 2542
1744 return unless $self->contr->active; 2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1745 $self->activate_recursive; 2545 $self->activate_recursive;
2546
2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2548 $self->enter_map ($map, $x, $y);
1747} 2549}
1748 2550
1749cf::player->attach ( 2551=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2552
1753 # abort map switching before logout 2553Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2554her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2555that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2556the new (success) or old (failed) map position. In either case, $done will
1757 }; 2557be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2558
1763 # try to abort aborted map switching on player login :) 2559Note that $check will be called with a potentially non-loaded map, so if
1764 # should happen only on crashes 2560it needs a loaded map it has to call C<< ->load >>.
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2561
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2562=cut
2563
2564our $GOTOGEN;
1784 2565
1785sub cf::object::player::goto { 2566sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2567 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2568
1788 $path = new cf::path $path; 2569 # do generation counting so two concurrent goto's will be executed in-order
2570 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2571
1790 $self->enter_link; 2572 $self->enter_link;
1791 2573
1792 (async { 2574 (async {
1793 my $map = cf::map::find $path->as_string; 2575 $Coro::current->{desc} = "player::goto $path $x $y";
2576
2577 # *tag paths override both path and x|y
2578 if ($path =~ /^\*(.*)$/) {
2579 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2580 my $ob = $obs[rand @obs];
2581
2582 # see if we actually can go there
2583 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2584 $ob = $obs[rand @obs];
2585 } else {
2586 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588 # else put us there anyways for now #d#
2589
2590 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2591 } else {
2592 ($path, $x, $y) = (undef, undef, undef);
2593 }
2594 }
2595
2596 my $map = eval {
2597 my $map = defined $path ? cf::map::find $path : undef;
2598
2599 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2600 $map = $map->customise_for ($self);
1795 2601 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2602 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2603 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2604 }
1800 2605
2606 $map
2607 };
2608
2609 if ($@) {
2610 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2611 LOG llevError | logBacktrace, Carp::longmess $@;
2612 }
2613
2614 if ($gen == $self->{_goto_generation}) {
2615 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2616 $self->leave_link ($map, $x, $y);
2617 }
2618
2619 $done->() if $done;
1802 })->prio (1); 2620 })->prio (1);
1803} 2621}
1804 2622
1805=item $player_object->enter_exit ($exit_object) 2623=item $player_object->enter_exit ($exit_object)
1806 2624
1808 2626
1809sub parse_random_map_params { 2627sub parse_random_map_params {
1810 my ($spec) = @_; 2628 my ($spec) = @_;
1811 2629
1812 my $rmp = { # defaults 2630 my $rmp = { # defaults
1813 xsize => 10, 2631 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2632 ysize => (cf::rndm 15, 40),
2633 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2634 #layout => string,
1815 }; 2635 };
1816 2636
1817 for (split /\n/, $spec) { 2637 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2638 my ($k, $v) = split /\s+/, $_, 2;
1819 2639
1831 # that depends on the exit object 2651 # that depends on the exit object
1832 2652
1833 my $rmp = parse_random_map_params $exit->msg; 2653 my $rmp = parse_random_map_params $exit->msg;
1834 2654
1835 if ($exit->map) { 2655 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2656 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2657 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2658 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
1840 } 2662 }
1841 2663
1842 $rmp->{random_seed} ||= $exit->random_seed; 2664 $rmp->{random_seed} ||= $exit->random_seed;
1843 2665
1844 my $data = cf::to_json $rmp; 2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2667 my $md5 = Digest::MD5::md5_hex $data;
2668 my $meta = "$RANDOMDIR/$md5.meta";
1846 2669
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2671 aio_write $fh, 0, (length $data), $data, 0;
2672 undef $fh;
2673 aio_rename "$meta~", $meta;
1849 2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2678 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2679 $exit->msg (undef);
2680 }
1852 } 2681 }
1853} 2682}
1854 2683
1855sub cf::object::player::enter_exit { 2684sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2685 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2687 return unless $self->type == cf::PLAYER;
1859 2688
1860 $self->enter_link; 2689 $self->enter_link;
1861 2690
1862 (async { 2691 (async {
1863 $self->deactivate_recursive; # just to be sure 2692 $Coro::current->{desc} = "enter_exit";
2693
1864 unless (eval { 2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
1865 prepare_random_map $exit 2701 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 2702 if $exit->slaying eq "/!";
2703 }
1867 2704
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
1870 2708
2709 $self->goto ($map, $x, $y);
2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
1871 1; 2715 1
1872 }) { 2716 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2717 $self->message ("Something went wrong deep within the deliantra server. "
1874 . "I'll try to bring you back to the map you were before. " 2718 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2719 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2720 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2721
1878 warn "ERROR in enter_exit: $@"; 2722 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2723 $self->leave_link;
1880 } 2724 }
1881 })->prio (1); 2725 })->prio (1);
1894 2738
1895sub cf::client::send_drawinfo { 2739sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2740 my ($self, $text, $flags) = @_;
1897 2741
1898 utf8::encode $text; 2742 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2743 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2744}
1901 2745
2746=item $client->send_msg ($channel, $msg, $color, [extra...])
2747
2748Send a drawinfo or msg packet to the client, formatting the msg for the
2749client if neccessary. C<$type> should be a string identifying the type of
2750the message, with C<log> being the default. If C<$color> is negative, suppress
2751the message unless the client supports the msg packet.
2752
2753=cut
2754
2755# non-persistent channels (usually the info channel)
2756our %CHANNEL = (
2757 "c/identify" => {
2758 id => "infobox",
2759 title => "Identify",
2760 reply => undef,
2761 tooltip => "Items recently identified",
2762 },
2763 "c/examine" => {
2764 id => "infobox",
2765 title => "Examine",
2766 reply => undef,
2767 tooltip => "Signs and other items you examined",
2768 },
2769 "c/book" => {
2770 id => "infobox",
2771 title => "Book",
2772 reply => undef,
2773 tooltip => "The contents of a note or book",
2774 },
2775 "c/lookat" => {
2776 id => "infobox",
2777 title => "Look",
2778 reply => undef,
2779 tooltip => "What you saw there",
2780 },
2781 "c/who" => {
2782 id => "infobox",
2783 title => "Players",
2784 reply => undef,
2785 tooltip => "Shows players who are currently online",
2786 },
2787 "c/body" => {
2788 id => "infobox",
2789 title => "Body Parts",
2790 reply => undef,
2791 tooltip => "Shows which body parts you posess and are available",
2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2799 "c/uptime" => {
2800 id => "infobox",
2801 title => "Uptime",
2802 reply => undef,
2803 tooltip => "How long the server has been running since last restart",
2804 },
2805 "c/mapinfo" => {
2806 id => "infobox",
2807 title => "Map Info",
2808 reply => undef,
2809 tooltip => "Information related to the maps",
2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2817);
2818
2819sub cf::client::send_msg {
2820 my ($self, $channel, $msg, $color, @extra) = @_;
2821
2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2824
2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2826
2827 # check predefined channels, for the benefit of C
2828 if ($CHANNEL{$channel}) {
2829 $channel = $CHANNEL{$channel};
2830
2831 $self->ext_msg (channel_info => $channel)
2832 if $self->can_msg;
2833
2834 $channel = $channel->{id};
2835
2836 } elsif (ref $channel) {
2837 # send meta info to client, if not yet sent
2838 unless (exists $self->{channel}{$channel->{id}}) {
2839 $self->{channel}{$channel->{id}} = $channel;
2840 $self->ext_msg (channel_info => $channel)
2841 if $self->can_msg;
2842 }
2843
2844 $channel = $channel->{id};
2845 }
2846
2847 return unless @extra || length $msg;
2848
2849 if ($self->can_msg) {
2850 # default colour, mask it out
2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2852 if $color & cf::NDI_DEF;
2853
2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2870 } else {
2871 if ($color >= 0) {
2872 # replace some tags by gcfclient-compatible ones
2873 for ($msg) {
2874 1 while
2875 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2876 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2877 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2878 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2879 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2880 }
2881
2882 $color &= cf::NDI_COLOR_MASK;
2883
2884 utf8::encode $msg;
2885
2886 if (0 && $msg =~ /\[/) {
2887 # COMMAND/INFO
2888 $self->send_packet ("drawextinfo $color 10 8 $msg")
2889 } else {
2890 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2891 $self->send_packet ("drawinfo $color $msg")
2892 }
2893 }
2894 }
2895}
2896
2897=item $client->ext_msg ($type, @msg)
2898
2899Sends an ext event to the client.
2900
2901=cut
2902
2903sub cf::client::ext_msg($$@) {
2904 my ($self, $type, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2908 } elsif ($self->extcmd == 1) { # TODO: remove
2909 push @msg, msgtype => "event_$type";
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
2913
2914=item $client->ext_reply ($msgid, @msg)
2915
2916Sends an ext reply to the client.
2917
2918=cut
2919
2920sub cf::client::ext_reply($$@) {
2921 my ($self, $id, @msg) = @_;
2922
2923 if ($self->extcmd == 2) {
2924 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2925 } elsif ($self->extcmd == 1) {
2926 #TODO: version 1, remove
2927 unshift @msg, msgtype => "reply", msgid => $id;
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2929 }
2930}
1902 2931
1903=item $success = $client->query ($flags, "text", \&cb) 2932=item $success = $client->query ($flags, "text", \&cb)
1904 2933
1905Queues a query to the client, calling the given callback with 2934Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2935the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2936C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2937
1909Queries can fail, so check the return code. Or don't, as queries will become 2938Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2939become reliable at some point in the future.
1911 2940
1912=cut 2941=cut
1913 2942
1914sub cf::client::query { 2943sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2944 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2952 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2953 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2954
1926 $self->send_packet ($self->{query_queue}[0][0]) 2955 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2956 if @{ $self->{query_queue} } == 1;
2957
2958 1
1928} 2959}
1929 2960
1930cf::client->attach ( 2961cf::client->attach (
2962 on_connect => sub {
2963 my ($ns) = @_;
2964
2965 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2966 },
1931 on_reply => sub { 2967 on_reply => sub {
1932 my ($ns, $msg) = @_; 2968 my ($ns, $msg) = @_;
1933 2969
1934 # this weird shuffling is so that direct followup queries 2970 # this weird shuffling is so that direct followup queries
1935 # get handled first 2971 # get handled first
1936 my $queue = delete $ns->{query_queue} 2972 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2973 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2974
1939 (shift @$queue)->[1]->($msg); 2975 (shift @$queue)->[1]->($msg);
2976 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2977
1941 push @{ $ns->{query_queue} }, @$queue; 2978 push @{ $ns->{query_queue} }, @$queue;
1942 2979
1943 if (@{ $ns->{query_queue} } == @$queue) { 2980 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2981 if (@$queue) {
1946 } else { 2983 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2984 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2985 }
1949 } 2986 }
1950 }, 2987 },
2988 on_exticmd => sub {
2989 my ($ns, $buf) = @_;
2990
2991 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2992
2993 if (ref $msg) {
2994 my ($type, $reply, @payload) =
2995 "ARRAY" eq ref $msg
2996 ? @$msg
2997 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2998
2999 my @reply;
3000
3001 if (my $cb = $EXTICMD{$type}) {
3002 @reply = $cb->($ns, @payload);
3003 }
3004
3005 $ns->ext_reply ($reply, @reply)
3006 if $reply;
3007
3008 } else {
3009 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3010 }
3011
3012 cf::override;
3013 },
1951); 3014);
1952 3015
1953=item $client->async (\&cb) 3016=item $client->async (\&cb)
1954 3017
1955Create a new coroutine, running the specified callback. The coroutine will 3018Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3059our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3060our $safe_hole = new Safe::Hole;
1998 3061
1999$SIG{FPE} = 'IGNORE'; 3062$SIG{FPE} = 'IGNORE';
2000 3063
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3064$safe->permit_only (Opcode::opset qw(
3065 :base_core :base_mem :base_orig :base_math
3066 grepstart grepwhile mapstart mapwhile
3067 sort time
3068));
2002 3069
2003# here we export the classes and methods available to script code 3070# here we export the classes and methods available to script code
2004 3071
2005=pod 3072=pod
2006 3073
2007The following fucntions and emthods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
2008 3075
2009 cf::object contr pay_amount pay_player map 3076 cf::object
3077 contr pay_amount pay_player map x y force_find force_add destroy
3078 insert remove name archname title slaying race decrease split
3079
2010 cf::object::player player 3080 cf::object::player
2011 cf::player peaceful 3081 player
2012 cf::map trigger 3082
3083 cf::player
3084 peaceful
3085
3086 cf::map
3087 trigger
2013 3088
2014=cut 3089=cut
2015 3090
2016for ( 3091for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3093 insert remove inv nrof name archname title slaying race
3094 decrease split destroy change_exp)],
2018 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3097 ["cf::map" => qw(trigger)],
2021) { 3098) {
2022 no strict 'refs'; 3099 no strict 'refs';
2093=back 3170=back
2094 3171
2095=cut 3172=cut
2096 3173
2097############################################################################# 3174#############################################################################
3175# the server's init and main functions
2098 3176
2099=head2 EXTENSION DATABASE SUPPORT 3177sub load_facedata($) {
3178 my ($path) = @_;
2100 3179
2101Crossfire maintains a very simple database for extension use. It can 3180 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3181 # for this (global event?)
2103excludes objects. 3182 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3183
2105The parameter C<$family> should best start with the name of the extension 3184 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3185
2108=over 4 3186 warn "loading facedata from $path\n";
2109 3187
2110=item $hashref = cf::db_get $family 3188 my $facedata;
3189 0 < aio_load $path, $facedata
3190 or die "$path: $!";
2111 3191
2112Return a hashref for use by the extension C<$family>, which can be 3192 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3193
2116=item $value = cf::db_get $family => $key 3194 $facedata->{version} == 2
3195 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3196
2118Returns a single value from the database 3197 # patch in the exptable
2119 3198 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3199 type => FT_RSRC,
2121 3200 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3201 };
3202 cf::cede_to_tick;
2171 3203
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3204 {
3205 my $faces = $facedata->{faceinfo};
2176 3206
2177 sub db_get($;$) { 3207 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3208 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3209
2183 sub db_put($$;$) { 3210 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3211 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3212 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3213 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3214
2192 cf::global->attach ( 3215 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3216 }
2197 );
2198}
2199 3217
2200############################################################################# 3218 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3219 next unless $info->{smooth};
2202 3220
2203sub cfg_load { 3221 my $idx = cf::face::find $face
3222 or next;
3223
3224 if (my $smooth = cf::face::find $info->{smooth}) {
3225 cf::face::set_smooth $idx, $smooth;
3226 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3227 } else {
3228 warn "smooth face '$info->{smooth}' not found for face '$face'";
3229 }
3230
3231 cf::cede_to_tick;
3232 }
3233 }
3234
3235 {
3236 my $anims = $facedata->{animinfo};
3237
3238 while (my ($anim, $info) = each %$anims) {
3239 cf::anim::set $anim, $info->{frames}, $info->{facings};
3240 cf::cede_to_tick;
3241 }
3242
3243 cf::anim::invalidate_all; # d'oh
3244 }
3245
3246 {
3247 # TODO: for gcfclient pleasure, we should give resources
3248 # that gcfclient doesn't grok a >10000 face index.
3249 my $res = $facedata->{resource};
3250
3251 while (my ($name, $info) = each %$res) {
3252 if (defined $info->{type}) {
3253 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3254 my $data;
3255
3256 if ($info->{type} & 1) {
3257 # prepend meta info
3258
3259 my $meta = $enc->encode ({
3260 name => $name,
3261 %{ $info->{meta} || {} },
3262 });
3263
3264 $data = pack "(w/a*)*", $meta, $info->{data};
3265 } else {
3266 $data = $info->{data};
3267 }
3268
3269 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3270 cf::face::set_type $idx, $info->{type};
3271 } else {
3272 $RESOURCE{$name} = $info;
3273 }
3274
3275 cf::cede_to_tick;
3276 }
3277 }
3278
3279 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3280
3281 1
3282}
3283
3284cf::global->attach (on_resource_update => sub {
3285 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3286 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3287
3288 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3289 my $sound = $soundconf->{compat}[$_]
3290 or next;
3291
3292 my $face = cf::face::find "sound/$sound->[1]";
3293 cf::sound::set $sound->[0] => $face;
3294 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3295 }
3296
3297 while (my ($k, $v) = each %{$soundconf->{event}}) {
3298 my $face = cf::face::find "sound/$v";
3299 cf::sound::set $k => $face;
3300 }
3301 }
3302});
3303
3304register_exticmd fx_want => sub {
3305 my ($ns, $want) = @_;
3306
3307 while (my ($k, $v) = each %$want) {
3308 $ns->fx_want ($k, $v);
3309 }
3310};
3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3321
3322sub reload_regions {
3323 # HACK to clear player env face cache, we need some signal framework
3324 # for this (global event?)
3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3326
3327 load_resource_file "$MAPDIR/regions"
3328 or die "unable to load regions file\n";
3329
3330 for (cf::region::list) {
3331 $_->{match} = qr/$_->{match}/
3332 if exists $_->{match};
3333 }
3334}
3335
3336sub reload_facedata {
3337 load_facedata "$DATADIR/facedata"
3338 or die "unable to load facedata\n";
3339}
3340
3341sub reload_archetypes {
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_facedata;
3355 reload_archetypes;
3356 reload_regions;
3357 reload_treasures;
3358
3359 warn "finished reloading resource files\n";
3360}
3361
3362sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3363 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3364 or return;
2206 3365
2207 local $/; 3366 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3367 *CFG = YAML::Load <$fh>;
2209 3368
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3369 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3370
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3371 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3372 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219 }; 3378 };
2220 warn $@ if $@; 3379 warn $@ if $@;
2221 } 3380 }
2222} 3381}
2223 3382
3383sub pidfile() {
3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
3400}
3401
2224sub main { 3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
2225 # we must not ever block the main coroutine 3418 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3419 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3421 (async {
3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
3423 EV::loop EV::LOOP_ONESHOT;
3424 })->prio (Coro::PRIO_MAX);
2229 }; 3425 };
2230 3426
2231 cfg_load; 3427 evthread_start IO::AIO::poll_fileno;
2232 db_load; 3428
3429 cf::sync_job {
3430 reload_resources;
3431 reload_config;
3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
2233 load_extensions; 3445 load_extensions;
3446
3447 utime time, time, $RUNTIMEFILE;
3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
2234 Event::loop; 3455 EV::loop;
2235} 3456}
2236 3457
2237############################################################################# 3458#############################################################################
2238# initialisation and cleanup 3459# initialisation and cleanup
2239 3460
2240# install some emergency cleanup handlers 3461# install some emergency cleanup handlers
2241BEGIN { 3462BEGIN {
3463 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3464 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3465 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3466 cf::cleanup "SIG$signal";
2248 },
2249 ); 3467 };
3468 }
3469}
3470
3471sub write_runtime_sync {
3472 # first touch the runtime file to show we are still running:
3473 # the fsync below can take a very very long time.
3474
3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3476
3477 my $guard = cf::lock_acquire "write_runtime";
3478
3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3480 or return;
3481
3482 my $value = $cf::RUNTIME + 90 + 10;
3483 # 10 is the runtime save interval, for a monotonic clock
3484 # 60 allows for the watchdog to kill the server.
3485
3486 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3487 and return;
3488
3489 # always fsync - this file is important
3490 aio_fsync $fh
3491 and return;
3492
3493 # touch it again to show we are up-to-date
3494 aio_utime $fh, undef, undef;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3500 and return;
3501
3502 warn "runtime file written.\n";
3503
2250 } 3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_seq uuid_cur;
3522
3523 unless ($value) {
3524 warn "cowardly refusing to write zero uuid value!\n";
3525 return;
3526 }
3527
3528 my $value = uuid_str $value + $uuid_skip;
3529 $uuid_skip = 0;
3530
3531 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3532 and return;
3533
3534 # always fsync - this file is important
3535 aio_fsync $fh
3536 and return;
3537
3538 close $fh
3539 or return;
3540
3541 aio_rename "$uuid~", $uuid
3542 and return;
3543
3544 warn "uuid file written ($value).\n";
3545
3546 1
3547
3548}
3549
3550sub write_uuid($$) {
3551 my ($skip, $sync) = @_;
3552
3553 $sync ? write_uuid_sync $skip
3554 : async { write_uuid_sync $skip };
2251} 3555}
2252 3556
2253sub emergency_save() { 3557sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3558 my $freeze_guard = cf::freeze_mainloop;
2255 3559
2256 warn "enter emergency perl save\n"; 3560 warn "enter emergency perl save\n";
2257 3561
2258 cf::sync_job { 3562 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3563 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3564 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3565 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3566 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3567 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3568 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3569 $pl->valid or next;
3570 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3571 $pl->save;
2267 } 3572 }
2268 warn "end emergency player save\n"; 3573 warn "end emergency player save\n";
2269 3574
2270 warn "begin emergency map save\n"; 3575 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3577 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3578 $map->valid or next;
2274 $map->save; 3579 $map->save;
2275 } 3580 }
2276 warn "end emergency map save\n"; 3581 warn "end emergency map save\n";
3582
3583 warn "begin emergency database checkpoint\n";
3584 BDB::db_env_txn_checkpoint $DB_ENV;
3585 warn "end emergency database checkpoint\n";
3586
3587 warn "begin write uuid\n";
3588 write_uuid_sync 1;
3589 warn "end write uuid\n";
2277 }; 3590 };
2278 3591
2279 warn "leave emergency perl save\n"; 3592 warn "leave emergency perl save\n";
2280} 3593}
2281 3594
3595sub post_cleanup {
3596 my ($make_core) = @_;
3597
3598 warn Carp::longmess "post_cleanup backtrace"
3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3629}
3630
2282sub reload() { 3631sub do_reload_perl() {
2283 # can/must only be called in main 3632 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3634 warn "can only reload from main coroutine";
2286 return; 3635 return;
2287 } 3636 }
2288 3637
3638 return if $RELOAD++;
3639
3640 while ($RELOAD) {
2289 warn "reloading..."; 3641 warn "reloading...";
2290 3642
2291 warn "freezing server"; 3643 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3644
3645 cf::sync_job {
3646 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3647 cf::emergency_save;
3648 cf::write_runtime_sync; # external watchdog should not bark
2294 3649
2295 warn "sync database to disk"; 3650 warn "syncing database to disk";
2296 cf::db_sync; 3651 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3652
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3653 # if anything goes wrong in here, we should simply crash as we already saved
2301 3654
2302 warn "cancel all watchers"; 3655 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3656 while (IO::AIO::nreqs || BDB::nreqs) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3657 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2305 }
2306
2307 warn "cancel all extension coros";
2308 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = ();
2310
2311 warn "remove commands";
2312 %COMMAND = ();
2313
2314 warn "remove ext commands";
2315 %EXTCMD = ();
2316
2317 warn "unload/nuke all extensions";
2318 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg";
2320
2321 if (my $cb = $pkg->can ("unload")) {
2322 eval {
2323 $cb->($pkg);
2324 1
2325 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3658 }
2327 3659
3660 warn "cancelling all extension coros";
3661 $_->cancel for values %EXT_CORO;
3662 %EXT_CORO = ();
3663
3664 warn "removing commands";
3665 %COMMAND = ();
3666
3667 warn "removing ext/exti commands";
3668 %EXTCMD = ();
3669 %EXTICMD = ();
3670
3671 warn "unloading/nuking all extensions";
3672 for my $pkg (@EXTS) {
2328 warn "... nuking $pkg"; 3673 warn "... unloading $pkg";
2329 Symbol::delete_package $pkg;
2330 }
2331 3674
2332 warn "unload all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335
2336 warn "removing <$k>";
2337 delete $INC{$k};
2338
2339 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g;
2341
2342 if (my $cb = $k->can ("unload_module")) { 3675 if (my $cb = $pkg->can ("unload")) {
3676 eval {
2343 $cb->(); 3677 $cb->($pkg);
3678 1
3679 } or warn "$pkg unloaded, but with errors: $@";
3680 }
3681
3682 warn "... clearing $pkg";
3683 clear_package $pkg;
2344 } 3684 }
2345 3685
2346 Symbol::delete_package $k; 3686 warn "unloading all perl modules loaded from $LIBDIR";
3687 while (my ($k, $v) = each %INC) {
3688 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3689
3690 warn "... unloading $k";
3691 delete $INC{$k};
3692
3693 $k =~ s/\.pm$//;
3694 $k =~ s/\//::/g;
3695
3696 if (my $cb = $k->can ("unload_module")) {
3697 $cb->();
3698 }
3699
3700 clear_package $k;
2347 } 3701 }
2348 3702
2349 warn "get rid of safe::, as good as possible"; 3703 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 3704 clear_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3705 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 3706
2353 warn "unload cf.pm \"a bit\""; 3707 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 3708 delete $INC{"cf.pm"};
3709 delete $INC{"cf/pod.pm"};
2355 3710
2356 # don't, removes xs symbols, too, 3711 # don't, removes xs symbols, too,
2357 # and global variables created in xs 3712 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 3713 #clear_package __PACKAGE__;
2359 3714
3715 warn "unload completed, starting to reload now";
3716
2360 warn "reloading cf.pm"; 3717 warn "reloading cf.pm";
2361 require cf; 3718 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3719 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 3720
2364 warn "load config and database again"; 3721 warn "loading config and database again";
2365 cf::cfg_load; 3722 cf::reload_config;
2366 cf::db_load;
2367 3723
2368 warn "load extensions"; 3724 warn "loading extensions";
2369 cf::load_extensions; 3725 cf::load_extensions;
2370 3726
2371 warn "reattach attachments to objects/players"; 3727 warn "reattaching attachments to objects/players";
2372 _global_reattach; 3728 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 3729 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 3730 reattach $_ for values %MAP;
3731 warn "reattaching attachments to players";
3732 reattach $_ for values %PLAYER;
3733
3734 warn "running post_load";
3735 (pop @POST_INIT)->(1) while @POST_INIT;
3736
3737 warn "leaving sync_job";
3738
3739 1
3740 } or do {
3741 warn $@;
3742 cf::cleanup "error while reloading, exiting.";
3743 };
3744
3745 warn "reloaded";
3746 --$RELOAD;
3747 }
3748};
3749
3750our $RELOAD_WATCHER; # used only during reload
3751
3752sub reload_perl() {
3753 # doing reload synchronously and two reloads happen back-to-back,
3754 # coro crashes during coro_state_free->destroy here.
3755
3756 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3757 do_reload_perl;
3758 undef $RELOAD_WATCHER;
2375 }; 3759 };
2376
2377 if ($@) {
2378 warn $@;
2379 warn "error while reloading, exiting.";
2380 exit 1;
2381 }
2382
2383 warn "reloaded";
2384};
2385
2386#############################################################################
2387
2388unless ($LINK_MAP) {
2389 $LINK_MAP = cf::map::new;
2390
2391 $LINK_MAP->width (41);
2392 $LINK_MAP->height (41);
2393 $LINK_MAP->alloc;
2394 $LINK_MAP->path ("{link}");
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10,
2401 cb => sub {
2402 $_[0]->w->cancel;
2403
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 });
2422
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427} 3760}
2428 3761
2429register_command "reload" => sub { 3762register_command "reload" => sub {
2430 my ($who, $arg) = @_; 3763 my ($who, $arg) = @_;
2431 3764
2432 if ($who->flag (FLAG_WIZ)) { 3765 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload.");
2434 reload;
2435 $who->message ("end of reload."); 3766 $who->message ("reloading server.");
3767 async {
3768 $Coro::current->{desc} = "perl_reload";
3769 reload_perl;
3770 };
2436 } 3771 }
2437}; 3772};
2438 3773
2439unshift @INC, $LIBDIR; 3774unshift @INC, $LIBDIR;
2440 3775
2441$TICK_WATCHER = Event->timer ( 3776my $bug_warning = 0;
2442 reentrant => 0, 3777
2443 prio => 0, 3778our @WAIT_FOR_TICK;
2444 at => $NEXT_TICK || $TICK, 3779our @WAIT_FOR_TICK_BEGIN;
2445 data => WF_AUTOCANCEL, 3780
2446 cb => sub { 3781sub wait_for_tick {
3782 return if tick_inhibit || $Coro::current == $Coro::main;
3783
3784 my $signal = new Coro::Signal;
3785 push @WAIT_FOR_TICK, $signal;
3786 $signal->wait;
3787}
3788
3789sub wait_for_tick_begin {
3790 return if tick_inhibit || $Coro::current == $Coro::main;
3791
3792 my $signal = new Coro::Signal;
3793 push @WAIT_FOR_TICK_BEGIN, $signal;
3794 $signal->wait;
3795}
3796
3797sub tick {
3798 if ($Coro::current != $Coro::main) {
3799 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3800 unless ++$bug_warning > 10;
3801 return;
3802 }
3803
2447 cf::server_tick; # one server iteration 3804 cf::server_tick; # one server iteration
2448 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK;
2450 3805
2451 $WAIT_FOR_TICK->broadcast; 3806 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3807 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2453 3808 Coro::async_pool {
2454 # if we are delayed by four ticks or more, skip them all 3809 $Coro::current->{desc} = "runtime saver";
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2456
2457 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start;
2459 },
2460);
2461
2462IO::AIO::max_poll_time $TICK * 0.2;
2463
2464Event->io (
2465 fd => IO::AIO::poll_fileno,
2466 poll => 'r',
2467 prio => 5,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL,
2474 after => 0,
2475 interval => 10,
2476 cb => sub {
2477 (Coro::unblock_sub {
2478 write_runtime 3810 write_runtime_sync
2479 or warn "ERROR: unable to write runtime file: $!"; 3811 or warn "ERROR: unable to write runtime file: $!";
2480 })->(); 3812 };
2481 }, 3813 }
2482); 3814
3815 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3816 $sig->send;
3817 }
3818 while (my $sig = shift @WAIT_FOR_TICK) {
3819 $sig->send;
3820 }
3821
3822 $LOAD = ($NOW - $TICK_START) / $TICK;
3823 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3824
3825 if (0) {
3826 if ($NEXT_TICK) {
3827 my $jitter = $TICK_START - $NEXT_TICK;
3828 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3829 warn "jitter $JITTER\n";#d#
3830 }
3831 }
3832}
3833
3834{
3835 # configure BDB
3836
3837 BDB::min_parallel 8;
3838 BDB::max_poll_reqs $TICK * 0.1;
3839 $AnyEvent::BDB::WATCHER->priority (1);
3840
3841 unless ($DB_ENV) {
3842 $DB_ENV = BDB::db_env_create;
3843 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3844 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3845 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3846 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3847 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3848
3849 cf::sync_job {
3850 eval {
3851 BDB::db_env_open
3852 $DB_ENV,
3853 $BDBDIR,
3854 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3855 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3856 0666;
3857
3858 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3859 };
3860
3861 cf::cleanup "db_env_open(db): $@" if $@;
3862 };
3863 }
3864
3865 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3866 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3867 };
3868 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3869 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3870 };
3871 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3872 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3873 };
3874}
3875
3876{
3877 # configure IO::AIO
3878
3879 IO::AIO::min_parallel 8;
3880 IO::AIO::max_poll_time $TICK * 0.1;
3881 undef $AnyEvent::AIO::WATCHER;
3882}
3883
3884my $_log_backtrace;
3885
3886sub _log_backtrace {
3887 my ($msg, @addr) = @_;
3888
3889 $msg =~ s/\n//;
3890
3891 # limit the # of concurrent backtraces
3892 if ($_log_backtrace < 2) {
3893 ++$_log_backtrace;
3894 my $perl_bt = Carp::longmess $msg;
3895 async {
3896 $Coro::current->{desc} = "abt $msg";
3897
3898 my @bt = fork_call {
3899 @addr = map { sprintf "%x", $_ } @addr;
3900 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3901 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3902 or die "addr2line: $!";
3903
3904 my @funcs;
3905 my @res = <$fh>;
3906 chomp for @res;
3907 while (@res) {
3908 my ($func, $line) = splice @res, 0, 2, ();
3909 push @funcs, "[$func] $line";
3910 }
3911
3912 @funcs
3913 };
3914
3915 LOG llevInfo, "[ABT] $perl_bt\n";
3916 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3917 LOG llevInfo, "[ABT] $_\n" for @bt;
3918 --$_log_backtrace;
3919 };
3920 } else {
3921 LOG llevInfo, "[ABT] $msg\n";
3922 LOG llevInfo, "[ABT] [suppressed]\n";
3923 }
3924}
3925
3926# load additional modules
3927use cf::pod;
2483 3928
2484END { cf::emergency_save } 3929END { cf::emergency_save }
2485 3930
24861 39311
2487 3932

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines