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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.405 by root, Mon Dec 17 08:03:22 2007 UTC vs.
Revision 1.455 by root, Sat Sep 27 08:17:40 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML::Syck (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 74
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 76
51our %COMMAND = (); 77our %COMMAND = ();
52our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
55our %EXTCMD = (); 81our %EXTCMD = ();
56our %EXTICMD = (); 82our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
59 85
60our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 87our @EVENT;
62 88
63our $CONFDIR = confdir; 89our $CONFDIR = confdir;
64our $DATADIR = datadir; 90our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
74our %RESOURCE; 103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
82 109
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 113our $DB_ENV;
88 114
99# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 127
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
105 134
106binmode STDOUT; 135binmode STDOUT;
107binmode STDERR; 136binmode STDERR;
108 137
109# read virtual server time, if available 138# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 140 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
114} 143}
115 144
116mkdir $_ 145mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 223
195 LOG llevError, $msg; 224 LOG llevError, $msg;
196 }; 225 };
197} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
198 242
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 253for my $pkg (qw(
210 cf::global cf::attachable 254 cf::global cf::attachable
211 cf::object cf::object::player 255 cf::object cf::object::player
212 cf::client cf::player 256 cf::client cf::player
213 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
214 cf::map cf::party cf::region 259 cf::party cf::region
215)) { 260)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 262}
219 263
220$EV::DIED = sub { 264$EV::DIED = sub {
221 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 308
265sub encode_json($) { $json_coder->encode ($_[0]) } 309sub encode_json($) { $json_coder->encode ($_[0]) }
266sub decode_json($) { $json_coder->decode ($_[0]) } 310sub decode_json($) { $json_coder->decode ($_[0]) }
267 311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
325
268=item cf::lock_wait $string 326=item cf::lock_wait $string
269 327
270Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
271 329
272=item my $lock = cf::lock_acquire $string 330=item my $lock = cf::lock_acquire $string
299 return;#d# 357 return;#d#
300 }#d# 358 }#d#
301 359
302 # wait for lock, if any 360 # wait for lock, if any
303 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
304 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule; 364 Coro::schedule;
306 } 365 }
307} 366}
308 367
327 386
328 ! ! $LOCK{$key} 387 ! ! $LOCK{$key}
329} 388}
330 389
331sub freeze_mainloop { 390sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
333 392
334 my $guard = Coro::guard { 393 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 394}
340 395
341=item cf::periodic $interval, $cb 396=item cf::periodic $interval, $cb
342 397
343Like EV::periodic, but randomly selects a starting point so that the actions 398Like EV::periodic, but randomly selects a starting point so that the actions
398 } 453 }
399 } 454 }
400}; 455};
401 456
402sub get_slot($;$$) { 457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
403 my ($time, $pri, $name) = @_; 460 my ($time, $pri, $name) = @_;
404 461
405 $time = $TICK * .6 if $time > $TICK * .6; 462 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 463 my $sig = new Coro::Signal;
407 464
444 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
446 503
447 LOG llevError, Carp::longmess "sync job";#d# 504 LOG llevError, Carp::longmess "sync job";#d#
448 505
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
452 507
453 my $busy = 1; 508 my $busy = 1;
454 my @res; 509 my @res;
455 510
466 } else { 521 } else {
467 EV::loop EV::LOOP_ONESHOT; 522 EV::loop EV::LOOP_ONESHOT;
468 } 523 }
469 } 524 }
470 525
471 $time = EV::time - $time; 526 my $time = EV::time - $time;
472 527
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 528 $TICK_START += $time; # do not account sync jobs to server load
477 529
478 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
479 } else { 531 } else {
480 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
481 533
523 reset_signals; 575 reset_signals;
524 &$cb 576 &$cb
525 }, @args; 577 }, @args;
526 578
527 wantarray ? @res : $res[-1] 579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
528} 607}
529 608
530=item $value = cf::db_get $family => $key 609=item $value = cf::db_get $family => $key
531 610
532Returns a single value from the environment database. 611Returns a single value from the environment database.
671 750
672############################################################################# 751#############################################################################
673 752
674=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
675 754
676Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
679 758
680In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
732 811
733Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
735 814
736Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
738 817
739These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
740 819
741=over 4 820=over 4
969 } 1048 }
970 1049
971 0 1050 0
972} 1051}
973 1052
974=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
975 1054
976=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
977 1056
978Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
979 1058
1032 1111
1033sub reattach { 1112sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1114 my ($obj) = @_;
1036 1115
1116 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1118
1039 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
1040 1120
1041 @$registry = (); 1121 @$registry = ();
1042 1122
1088 utf8::decode (my $decname = $filename); 1168 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
1091 1171
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1175 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh; 1176 aio_close $fh;
1097 1177
1098 if (@$objs) { 1178 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1183 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh; 1184 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1186 }
1107 } else { 1187 } else {
1108 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1109 } 1189 }
1278 1358
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1361
1282 $ext{source} = 1362 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1364 . "#line 1 \"$path\"\n{\n"
1285 . $source 1365 . $source
1286 . "\n};\n1"; 1366 . "\n};\n1";
1287 1367
1288 $todo{$base} = \%ext; 1368 $todo{$base} = \%ext;
1304 my $msg = $@ ? "$v->{path}: $@\n" 1384 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1385 : "$v->{base}: extension inactive.\n";
1306 1386
1307 if (exists $v->{meta}{mandatory}) { 1387 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1388 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1389 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1390 }
1312 1391
1313 warn $msg; 1392 warn $msg;
1314 } 1393 }
1315 1394
1329 1408
1330=back 1409=back
1331 1410
1332=head2 CORE EXTENSIONS 1411=head2 CORE EXTENSIONS
1333 1412
1334Functions and methods that extend core crossfire objects. 1413Functions and methods that extend core deliantra objects.
1335 1414
1336=cut 1415=cut
1337 1416
1338package cf::player; 1417package cf::player;
1339 1418
1382 1461
1383sub exists($) { 1462sub exists($) {
1384 my ($login) = @_; 1463 my ($login) = @_;
1385 1464
1386 $cf::PLAYER{$login} 1465 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login } 1466 or !aio_stat path $login
1388} 1467}
1389 1468
1390sub find($) { 1469sub find($) {
1391 return $cf::PLAYER{$_[0]} || do { 1470 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0]; 1471 my $login = $_[0];
1404 my $f = new_from_file cf::object::thawer path $login 1483 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1484 or return;
1406 1485
1407 my $pl = cf::player::load_pl $f 1486 my $pl = cf::player::load_pl $f
1408 or return; 1487 or return;
1488
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1489 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1490 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1491 $cf::PLAYER{$login} = $pl
1412 } 1492 }
1413 } 1493 }
1423 1503
1424 return if $pl->{deny_save}; 1504 return if $pl->{deny_save};
1425 1505
1426 aio_mkdir playerdir $pl, 0770; 1506 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1507 $pl->{last_save} = $cf::RUNTIME;
1508
1509 cf::get_slot 0.01;
1428 1510
1429 $pl->save_pl ($path); 1511 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1512 cf::cede_to_tick;
1431} 1513}
1432 1514
1464 my ($pl) = @_; 1546 my ($pl) = @_;
1465 1547
1466 my $name = $pl->ob->name; 1548 my $name = $pl->ob->name;
1467 1549
1468 $pl->{deny_save} = 1; 1550 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1552
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1558 $pl->ns->destroy if $pl->ns;
1475 1559
1476 my $path = playerdir $pl; 1560 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1600
1517 for my $login (@$dirs) { 1601 for my $login (@$dirs) {
1518 my $path = path $login; 1602 my $path = path $login;
1519 1603
1520 # a .pst is a dead give-away for a valid player 1604 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1610 }
1526 1611
1557 } 1642 }
1558 1643
1559 \@paths 1644 \@paths
1560} 1645}
1561 1646
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1648
1564Expand crossfire pod fragments into protocol xml. 1649Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1650
1655=item $player->ext_reply ($msgid, @msg) 1651=item $player->ext_reply ($msgid, @msg)
1656 1652
1657Sends an ext reply to the player. 1653Sends an ext reply to the player.
1658 1654
1725our $MAX_RESET = 3600; 1721our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1722our $DEFAULT_RESET = 3000;
1727 1723
1728sub generate_random_map { 1724sub generate_random_map {
1729 my ($self, $rmp) = @_; 1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1728
1730 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1730 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1855
1857# the temporary/swap location 1856# the temporary/swap location
1858sub save_path { 1857sub save_path {
1859 my ($self) = @_; 1858 my ($self) = @_;
1860 1859
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1861 "$TMPDIR/$path.map"
1863} 1862}
1864 1863
1865# the unique path, undef == no special unique path 1864# the unique path, undef == no special unique path
1866sub uniq_path { 1865sub uniq_path {
1867 my ($self) = @_; 1866 my ($self) = @_;
1868 1867
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1869 "$UNIQUEDIR/$path"
1871} 1870}
1872 1871
1873# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1874# all maps in C++... 1873# all maps in C++...
1972 1971
1973 cf::lock_wait "map_data:$path";#d#remove 1972 cf::lock_wait "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 1973 cf::lock_wait "map_find:$path";
1975 1974
1976 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1977 my $guard2 = cf::lock_acquire "map_find:$path";
1979 1978
1980 my $map = new_from_path cf::map $path 1979 my $map = new_from_path cf::map $path
1981 or return; 1980 or return;
1982 1981
1983 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1986 or return; 1985 or return;
1987 1986
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 1988 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1991 undef $guard1; 1991 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 1992 $map->reset;
1994 return find $path; 1993 return find $path;
1995 } 1994 }
1996 1995
1997 $cf::MAP{$path} = $map 1996 $cf::MAP{$path} = $map
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2024 $f->skip_block;
2026 $self->_load_objects ($f) 2025 $self->_load_objects ($f)
2027 or return; 2026 or return;
2028 2027
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->post_load_original
2030 if delete $self->{load_original}; 2029 if delete $self->{load_original};
2031 2030
2032 if (my $uniq = $self->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2032 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2033 unless (aio_stat $uniq) {
2060 } 2059 }
2061 2060
2062 $self->{last_save} = $cf::RUNTIME; 2061 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2062 $self->last_access ($cf::RUNTIME);
2064 2063
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2065 }
2067 2066
2068 $self->post_load; 2067 $self->post_load;
2069} 2068}
2070 2069
2128 my ($path, $origin, $load) = @_; 2127 my ($path, $origin, $load) = @_;
2129 2128
2130 $path = normalise $path, $origin && $origin->{path}; 2129 $path = normalise $path, $origin && $origin->{path};
2131 2130
2132 if (my $map = $cf::MAP{$path}) { 2131 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2133 }
2135 2134
2136 $MAP_PREFETCH{$path} |= $load; 2135 $MAP_PREFETCH{$path} |= $load;
2137 2136
2138 $MAP_PREFETCHER ||= cf::async { 2137 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2174 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2175 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2176 $_->contr->save for $self->players;
2178 }; 2177 };
2179 2178
2179 cf::get_slot 0.02;
2180
2180 if ($uniq) { 2181 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2184 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2193 $self->save;
2193 2194
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2196
2196 return if $self->players; 2197 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2198 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2199 return if $self->{deny_save};
2199 2200
2200 $self->in_memory (cf::MAP_SWAPPED); 2201 $self->in_memory (cf::MAP_SWAPPED);
2201 2202
2202 $self->deactivate; 2203 $self->deactivate;
2320 2321
2321sub unique_maps() { 2322sub unique_maps() {
2322 [ 2323 [
2323 map { 2324 map {
2324 utf8::decode $_; 2325 utf8::decode $_;
2325 /\.map$/ 2326 s/\.map$//; # TODO future compatibility hack
2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2328 ? ()
2326 ? normalise $_ 2329 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2330 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2331 ]
2330} 2332}
2331 2333
2332package cf;
2333
2334=back 2334=back
2335 2335
2336=head3 cf::object 2336=head3 cf::object
2337 2337
2338=cut 2338=cut
2341 2341
2342=over 4 2342=over 4
2343 2343
2344=item $ob->inv_recursive 2344=item $ob->inv_recursive
2345 2345
2346Returns the inventory of the object _and_ their inventories, recursively. 2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
2347 2348
2348=cut 2349=cut
2349 2350
2350sub inv_recursive_; 2351sub inv_recursive_;
2351sub inv_recursive_ { 2352sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2357 inv_recursive_ inv $_[0]
2357} 2358}
2358 2359
2359=item $ref = $ob->ref 2360=item $ref = $ob->ref
2360 2361
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2362Creates and returns a persistent reference to an object that can be stored as a string.
2362 2363
2363=item $ob = cf::object::deref ($refstring) 2364=item $ob = cf::object::deref ($refstring)
2364 2365
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2367even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2400dialogue with the given NPC character.
2400 2401
2401=cut 2402=cut
2402 2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
2417
2403# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2419# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2420#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2422 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2433 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2435
2421 } else { 2436 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2439 }
2425 } 2440 }
2426} 2441}
2427 2442
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2443=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2468
2454=item $player_object->enter_link 2469=item $player_object->enter_link
2455 2470
2456Freezes the player and moves him/her to a special map (C<{link}>). 2471Freezes the player and moves him/her to a special map (C<{link}>).
2457 2472
2458The player should be reasonably safe there for short amounts of time. You 2473The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
2460 2477
2461Will never block. 2478Will never block.
2462 2479
2463=item $player_object->leave_link ($map, $x, $y) 2480=item $player_object->leave_link ($map, $x, $y)
2464 2481
2522 2539
2523 $map->load; 2540 $map->load;
2524 $map->load_neighbours; 2541 $map->load_neighbours;
2525 2542
2526 return unless $self->contr->active; 2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2527 $self->activate_recursive; 2545 $self->activate_recursive;
2528 2546
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2548 $self->enter_map ($map, $x, $y);
2531} 2549}
2535Moves the player to the given map-path and coordinates by first freezing 2553Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2554her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2555that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2556the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2557be called at the end of this process.
2558
2559Note that $check will be called with a potentially non-loaded map, so if
2560it needs a loaded map it has to call C<< ->load >>.
2540 2561
2541=cut 2562=cut
2542 2563
2543our $GOTOGEN; 2564our $GOTOGEN;
2544 2565
2623} 2644}
2624 2645
2625sub prepare_random_map { 2646sub prepare_random_map {
2626 my ($exit) = @_; 2647 my ($exit) = @_;
2627 2648
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2649 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2650 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2651 # that depends on the exit object
2633 2652
2634 my $rmp = parse_random_map_params $exit->msg; 2653 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2655 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2656 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2657 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2658 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
2641 } 2662 }
2642 2663
2643 $rmp->{random_seed} ||= $exit->random_seed; 2664 $rmp->{random_seed} ||= $exit->random_seed;
2644 2665
2645 my $data = cf::encode_json $rmp; 2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2667 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2668 my $meta = "$RANDOMDIR/$md5.meta";
2648 2669
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2671 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2672 undef $fh;
2652 aio_rename "$meta~", $meta; 2673 aio_rename "$meta~", $meta;
2653 2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2678 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2679 $exit->msg (undef);
2680 }
2656 } 2681 }
2657} 2682}
2658 2683
2659sub cf::object::player::enter_exit { 2684sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2685 my ($self, $exit) = @_;
2661 2686
2662 return unless $self->type == cf::PLAYER; 2687 return unless $self->type == cf::PLAYER;
2663 2688
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2689 $self->enter_link;
2676 2690
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2691 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2692 $Coro::current->{desc} = "enter_exit";
2683 2693
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
2701 prepare_random_map $exit
2702 if $exit->slaying eq "/!";
2703 }
2704
2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
2708
2686 $self->goto ($slaying, $hp, $sp); 2709 $self->goto ($map, $x, $y);
2687 2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
2688 1; 2715 1
2689 }) { 2716 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2717 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2718 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2719 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2720 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2721
2695 warn "ERROR in enter_exit: $@"; 2722 warn "ERROR in enter_exit: $@";
2761 id => "infobox", 2788 id => "infobox",
2762 title => "Body Parts", 2789 title => "Body Parts",
2763 reply => undef, 2790 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available", 2791 tooltip => "Shows which body parts you posess and are available",
2765 }, 2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2766 "c/uptime" => { 2799 "c/uptime" => {
2767 id => "infobox", 2800 id => "infobox",
2768 title => "Uptime", 2801 title => "Uptime",
2769 reply => undef, 2802 reply => undef,
2770 tooltip => "How long the server has been running since last restart", 2803 tooltip => "How long the server has been running since last restart",
2773 id => "infobox", 2806 id => "infobox",
2774 title => "Map Info", 2807 title => "Map Info",
2775 reply => undef, 2808 reply => undef,
2776 tooltip => "Information related to the maps", 2809 tooltip => "Information related to the maps",
2777 }, 2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2778); 2817);
2779 2818
2780sub cf::client::send_msg { 2819sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2820 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2821
2783 $msg = $self->pl->expand_cfpod ($msg); 2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2784 2824
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 2826
2787 # check predefined channels, for the benefit of C 2827 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 2828 if ($CHANNEL{$channel}) {
2809 if ($self->can_msg) { 2849 if ($self->can_msg) {
2810 # default colour, mask it out 2850 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2852 if $color & cf::NDI_DEF;
2813 2853
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2816 } else { 2870 } else {
2817 if ($color >= 0) { 2871 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones 2872 # replace some tags by gcfclient-compatible ones
2819 for ($msg) { 2873 for ($msg) {
2820 1 while 2874 1 while
3019 3073
3020The following functions and methods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
3021 3075
3022 cf::object 3076 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3077 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3078 insert remove name archname title slaying race decrease split
3025 3079
3026 cf::object::player 3080 cf::object::player
3027 player 3081 player
3028 3082
3029 cf::player 3083 cf::player
3034 3088
3035=cut 3089=cut
3036 3090
3037for ( 3091for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3093 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3094 decrease split destroy change_exp)],
3041 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)], 3097 ["cf::map" => qw(trigger)],
3044) { 3098) {
3045 no strict 'refs'; 3099 no strict 'refs';
3218 $RESOURCE{$name} = $info; 3272 $RESOURCE{$name} = $info;
3219 } 3273 }
3220 3274
3221 cf::cede_to_tick; 3275 cf::cede_to_tick;
3222 } 3276 }
3223
3224 if (my $soundconf = delete $res->{"res/sound.conf"}) {
3225 $soundconf = $enc->decode (delete $soundconf->{data});
3226
3227 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3228 my $sound = $soundconf->{compat}[$_]
3229 or next;
3230
3231 my $face = cf::face::find "sound/$sound->[1]";
3232 cf::sound::set $sound->[0] => $face;
3233 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3234 }
3235
3236 while (my ($k, $v) = each %{$soundconf->{event}}) {
3237 my $face = cf::face::find "sound/$v";
3238 cf::sound::set $k => $face;
3239 }
3240 }
3241 } 3277 }
3278
3279 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3242 3280
3243 1 3281 1
3244} 3282}
3283
3284cf::global->attach (on_resource_update => sub {
3285 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3286 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3287
3288 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3289 my $sound = $soundconf->{compat}[$_]
3290 or next;
3291
3292 my $face = cf::face::find "sound/$sound->[1]";
3293 cf::sound::set $sound->[0] => $face;
3294 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3295 }
3296
3297 while (my ($k, $v) = each %{$soundconf->{event}}) {
3298 my $face = cf::face::find "sound/$v";
3299 cf::sound::set $k => $face;
3300 }
3301 }
3302});
3245 3303
3246register_exticmd fx_want => sub { 3304register_exticmd fx_want => sub {
3247 my ($ns, $want) = @_; 3305 my ($ns, $want) = @_;
3248 3306
3249 while (my ($k, $v) = each %$want) { 3307 while (my ($k, $v) = each %$want) {
3250 $ns->fx_want ($k, $v); 3308 $ns->fx_want ($k, $v);
3251 } 3309 }
3252}; 3310};
3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3253 3321
3254sub reload_regions { 3322sub reload_regions {
3255 # HACK to clear player env face cache, we need some signal framework 3323 # HACK to clear player env face cache, we need some signal framework
3256 # for this (global event?) 3324 # for this (global event?)
3257 %ext::player_env::MUSIC_FACE_CACHE = (); 3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3271} 3339}
3272 3340
3273sub reload_archetypes { 3341sub reload_archetypes {
3274 load_resource_file "$DATADIR/archetypes" 3342 load_resource_file "$DATADIR/archetypes"
3275 or die "unable to load archetypes\n"; 3343 or die "unable to load archetypes\n";
3276 #d# NEED to laod twice to resolve forward references
3277 # this really needs to be done in an extra post-pass
3278 # (which needs to be synchronous, so solve it differently)
3279 load_resource_file "$DATADIR/archetypes"
3280 or die "unable to load archetypes\n";
3281} 3344}
3282 3345
3283sub reload_treasures { 3346sub reload_treasures {
3284 load_resource_file "$DATADIR/treasures" 3347 load_resource_file "$DATADIR/treasures"
3285 or die "unable to load treasurelists\n"; 3348 or die "unable to load treasurelists\n";
3286} 3349}
3287 3350
3288sub reload_resources { 3351sub reload_resources {
3289 warn "reloading resource files...\n"; 3352 warn "reloading resource files...\n";
3290 3353
3354 reload_facedata;
3355 reload_archetypes;
3291 reload_regions; 3356 reload_regions;
3292 reload_facedata;
3293 #reload_archetypes;#d#
3294 reload_archetypes;
3295 reload_treasures; 3357 reload_treasures;
3296 3358
3297 warn "finished reloading resource files\n"; 3359 warn "finished reloading resource files\n";
3298}
3299
3300sub init {
3301 reload_resources;
3302} 3360}
3303 3361
3304sub reload_config { 3362sub reload_config {
3305 open my $fh, "<:utf8", "$CONFDIR/config" 3363 open my $fh, "<:utf8", "$CONFDIR/config"
3306 or return; 3364 or return;
3307 3365
3308 local $/; 3366 local $/;
3309 *CFG = YAML::Syck::Load <$fh>; 3367 *CFG = YAML::Load <$fh>;
3310 3368
3311 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3369 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3312 3370
3313 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3371 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3314 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3372 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3320 }; 3378 };
3321 warn $@ if $@; 3379 warn $@ if $@;
3322 } 3380 }
3323} 3381}
3324 3382
3383sub pidfile() {
3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
3400}
3401
3325sub main { 3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
3326 # we must not ever block the main coroutine 3418 # we must not ever block the main coroutine
3327 local $Coro::idle = sub { 3419 local $Coro::idle = sub {
3328 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3329 (async { 3421 (async {
3330 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
3331 EV::loop EV::LOOP_ONESHOT; 3423 EV::loop EV::LOOP_ONESHOT;
3332 })->prio (Coro::PRIO_MAX); 3424 })->prio (Coro::PRIO_MAX);
3333 }; 3425 };
3334 3426
3427 evthread_start IO::AIO::poll_fileno;
3428
3429 cf::sync_job {
3430 reload_resources;
3335 reload_config; 3431 reload_config;
3336 db_init; 3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
3337 load_extensions; 3445 load_extensions;
3338 3446
3339 $TICK_WATCHER->start; 3447 utime time, time, $RUNTIMEFILE;
3340 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
3341 EV::loop; 3455 EV::loop;
3342} 3456}
3343 3457
3344############################################################################# 3458#############################################################################
3345# initialisation and cleanup 3459# initialisation and cleanup
3352 cf::cleanup "SIG$signal"; 3466 cf::cleanup "SIG$signal";
3353 }; 3467 };
3354 } 3468 }
3355} 3469}
3356 3470
3357sub write_runtime { 3471sub write_runtime_sync {
3358 my $runtime = "$LOCALDIR/runtime";
3359
3360 # first touch the runtime file to show we are still running: 3472 # first touch the runtime file to show we are still running:
3361 # the fsync below can take a very very long time. 3473 # the fsync below can take a very very long time.
3362 3474
3363 IO::AIO::aio_utime $runtime, undef, undef; 3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3364 3476
3365 my $guard = cf::lock_acquire "write_runtime"; 3477 my $guard = cf::lock_acquire "write_runtime";
3366 3478
3367 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3368 or return; 3480 or return;
3369 3481
3370 my $value = $cf::RUNTIME + 90 + 10; 3482 my $value = $cf::RUNTIME + 90 + 10;
3371 # 10 is the runtime save interval, for a monotonic clock 3483 # 10 is the runtime save interval, for a monotonic clock
3372 # 60 allows for the watchdog to kill the server. 3484 # 60 allows for the watchdog to kill the server.
3382 aio_utime $fh, undef, undef; 3494 aio_utime $fh, undef, undef;
3383 3495
3384 close $fh 3496 close $fh
3385 or return; 3497 or return;
3386 3498
3387 aio_rename "$runtime~", $runtime 3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3388 and return; 3500 and return;
3389 3501
3390 warn "runtime file written.\n"; 3502 warn "runtime file written.\n";
3391 3503
3392 1 3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_seq uuid_cur;
3522
3523 unless ($value) {
3524 warn "cowardly refusing to write zero uuid value!\n";
3525 return;
3526 }
3527
3528 my $value = uuid_str $value + $uuid_skip;
3529 $uuid_skip = 0;
3530
3531 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3532 and return;
3533
3534 # always fsync - this file is important
3535 aio_fsync $fh
3536 and return;
3537
3538 close $fh
3539 or return;
3540
3541 aio_rename "$uuid~", $uuid
3542 and return;
3543
3544 warn "uuid file written ($value).\n";
3545
3546 1
3547
3548}
3549
3550sub write_uuid($$) {
3551 my ($skip, $sync) = @_;
3552
3553 $sync ? write_uuid_sync $skip
3554 : async { write_uuid_sync $skip };
3393} 3555}
3394 3556
3395sub emergency_save() { 3557sub emergency_save() {
3396 my $freeze_guard = cf::freeze_mainloop; 3558 my $freeze_guard = cf::freeze_mainloop;
3397 3559
3419 warn "end emergency map save\n"; 3581 warn "end emergency map save\n";
3420 3582
3421 warn "begin emergency database checkpoint\n"; 3583 warn "begin emergency database checkpoint\n";
3422 BDB::db_env_txn_checkpoint $DB_ENV; 3584 BDB::db_env_txn_checkpoint $DB_ENV;
3423 warn "end emergency database checkpoint\n"; 3585 warn "end emergency database checkpoint\n";
3586
3587 warn "begin write uuid\n";
3588 write_uuid_sync 1;
3589 warn "end write uuid\n";
3424 }; 3590 };
3425 3591
3426 warn "leave emergency perl save\n"; 3592 warn "leave emergency perl save\n";
3427} 3593}
3428 3594
3429sub post_cleanup { 3595sub post_cleanup {
3430 my ($make_core) = @_; 3596 my ($make_core) = @_;
3431 3597
3432 warn Carp::longmess "post_cleanup backtrace" 3598 warn Carp::longmess "post_cleanup backtrace"
3433 if $make_core; 3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3434} 3629}
3435 3630
3436sub do_reload_perl() { 3631sub do_reload_perl() {
3437 # can/must only be called in main 3632 # can/must only be called in main
3438 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
3439 warn "can only reload from main coroutine"; 3634 warn "can only reload from main coroutine";
3440 return; 3635 return;
3441 } 3636 }
3442 3637
3638 return if $RELOAD++;
3639
3640 while ($RELOAD) {
3443 warn "reloading..."; 3641 warn "reloading...";
3444 3642
3445 warn "entering sync_job"; 3643 warn "entering sync_job";
3446 3644
3447 cf::sync_job { 3645 cf::sync_job {
3448 cf::write_runtime; # external watchdog should not bark 3646 cf::write_runtime_sync; # external watchdog should not bark
3449 cf::emergency_save; 3647 cf::emergency_save;
3450 cf::write_runtime; # external watchdog should not bark 3648 cf::write_runtime_sync; # external watchdog should not bark
3451 3649
3452 warn "syncing database to disk"; 3650 warn "syncing database to disk";
3453 BDB::db_env_txn_checkpoint $DB_ENV; 3651 BDB::db_env_txn_checkpoint $DB_ENV;
3454 3652
3455 # if anything goes wrong in here, we should simply crash as we already saved 3653 # if anything goes wrong in here, we should simply crash as we already saved
3456 3654
3457 warn "flushing outstanding aio requests"; 3655 warn "flushing outstanding aio requests";
3458 for (;;) {
3459 BDB::flush;
3460 IO::AIO::flush;
3461 Coro::cede_notself;
3462 last unless IO::AIO::nreqs || BDB::nreqs; 3656 while (IO::AIO::nreqs || BDB::nreqs) {
3463 warn "iterate..."; 3657 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3464 }
3465
3466 ++$RELOAD;
3467
3468 warn "cancelling all extension coros";
3469 $_->cancel for values %EXT_CORO;
3470 %EXT_CORO = ();
3471
3472 warn "removing commands";
3473 %COMMAND = ();
3474
3475 warn "removing ext/exti commands";
3476 %EXTCMD = ();
3477 %EXTICMD = ();
3478
3479 warn "unloading/nuking all extensions";
3480 for my $pkg (@EXTS) {
3481 warn "... unloading $pkg";
3482
3483 if (my $cb = $pkg->can ("unload")) {
3484 eval {
3485 $cb->($pkg);
3486 1
3487 } or warn "$pkg unloaded, but with errors: $@";
3488 } 3658 }
3489 3659
3490 warn "... nuking $pkg"; 3660 warn "cancelling all extension coros";
3491 Symbol::delete_package $pkg; 3661 $_->cancel for values %EXT_CORO;
3492 } 3662 %EXT_CORO = ();
3493 3663
3494 warn "unloading all perl modules loaded from $LIBDIR"; 3664 warn "removing commands";
3495 while (my ($k, $v) = each %INC) { 3665 %COMMAND = ();
3496 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3497 3666
3667 warn "removing ext/exti commands";
3668 %EXTCMD = ();
3669 %EXTICMD = ();
3670
3671 warn "unloading/nuking all extensions";
3672 for my $pkg (@EXTS) {
3498 warn "... unloading $k"; 3673 warn "... unloading $pkg";
3499 delete $INC{$k};
3500 3674
3501 $k =~ s/\.pm$//;
3502 $k =~ s/\//::/g;
3503
3504 if (my $cb = $k->can ("unload_module")) { 3675 if (my $cb = $pkg->can ("unload")) {
3676 eval {
3505 $cb->(); 3677 $cb->($pkg);
3678 1
3679 } or warn "$pkg unloaded, but with errors: $@";
3680 }
3681
3682 warn "... clearing $pkg";
3683 clear_package $pkg;
3506 } 3684 }
3507 3685
3508 Symbol::delete_package $k; 3686 warn "unloading all perl modules loaded from $LIBDIR";
3687 while (my ($k, $v) = each %INC) {
3688 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3689
3690 warn "... unloading $k";
3691 delete $INC{$k};
3692
3693 $k =~ s/\.pm$//;
3694 $k =~ s/\//::/g;
3695
3696 if (my $cb = $k->can ("unload_module")) {
3697 $cb->();
3698 }
3699
3700 clear_package $k;
3509 } 3701 }
3510 3702
3511 warn "getting rid of safe::, as good as possible"; 3703 warn "getting rid of safe::, as good as possible";
3512 Symbol::delete_package "safe::$_" 3704 clear_package "safe::$_"
3513 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3705 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3514 3706
3515 warn "unloading cf.pm \"a bit\""; 3707 warn "unloading cf.pm \"a bit\"";
3516 delete $INC{"cf.pm"}; 3708 delete $INC{"cf.pm"};
3517 delete $INC{"cf/pod.pm"}; 3709 delete $INC{"cf/pod.pm"};
3518 3710
3519 # don't, removes xs symbols, too, 3711 # don't, removes xs symbols, too,
3520 # and global variables created in xs 3712 # and global variables created in xs
3521 #Symbol::delete_package __PACKAGE__; 3713 #clear_package __PACKAGE__;
3522 3714
3523 warn "unload completed, starting to reload now"; 3715 warn "unload completed, starting to reload now";
3524 3716
3525 warn "reloading cf.pm"; 3717 warn "reloading cf.pm";
3526 require cf; 3718 require cf;
3527 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3719 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3528 3720
3529 warn "loading config and database again"; 3721 warn "loading config and database again";
3530 cf::reload_config; 3722 cf::reload_config;
3531 3723
3532 warn "loading extensions"; 3724 warn "loading extensions";
3533 cf::load_extensions; 3725 cf::load_extensions;
3534 3726
3535 warn "reattaching attachments to objects/players"; 3727 warn "reattaching attachments to objects/players";
3536 _global_reattach; # objects, sockets 3728 _global_reattach; # objects, sockets
3537 warn "reattaching attachments to maps"; 3729 warn "reattaching attachments to maps";
3538 reattach $_ for values %MAP; 3730 reattach $_ for values %MAP;
3539 warn "reattaching attachments to players"; 3731 warn "reattaching attachments to players";
3540 reattach $_ for values %PLAYER; 3732 reattach $_ for values %PLAYER;
3541 3733
3734 warn "running post_load";
3735 (pop @POST_INIT)->(1) while @POST_INIT;
3736
3542 warn "leaving sync_job"; 3737 warn "leaving sync_job";
3543 3738
3544 1 3739 1
3545 } or do { 3740 } or do {
3546 warn $@; 3741 warn $@;
3547 warn "error while reloading, exiting."; 3742 cf::cleanup "error while reloading, exiting.";
3548 exit 1;
3549 }; 3743 };
3550 3744
3551 warn "reloaded"; 3745 warn "reloaded";
3746 --$RELOAD;
3747 }
3552}; 3748};
3553 3749
3554our $RELOAD_WATCHER; # used only during reload 3750our $RELOAD_WATCHER; # used only during reload
3555 3751
3556sub reload_perl() { 3752sub reload_perl() {
3557 # doing reload synchronously and two reloads happen back-to-back, 3753 # doing reload synchronously and two reloads happen back-to-back,
3558 # coro crashes during coro_state_free->destroy here. 3754 # coro crashes during coro_state_free->destroy here.
3559 3755
3560 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3756 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3757 do_reload_perl;
3561 undef $RELOAD_WATCHER; 3758 undef $RELOAD_WATCHER;
3562 do_reload_perl;
3563 }; 3759 };
3564} 3760}
3565 3761
3566register_command "reload" => sub { 3762register_command "reload" => sub {
3567 my ($who, $arg) = @_; 3763 my ($who, $arg) = @_;
3581 3777
3582our @WAIT_FOR_TICK; 3778our @WAIT_FOR_TICK;
3583our @WAIT_FOR_TICK_BEGIN; 3779our @WAIT_FOR_TICK_BEGIN;
3584 3780
3585sub wait_for_tick { 3781sub wait_for_tick {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main; 3782 return if tick_inhibit || $Coro::current == $Coro::main;
3588 3783
3589 my $signal = new Coro::Signal; 3784 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK, $signal; 3785 push @WAIT_FOR_TICK, $signal;
3591 $signal->wait; 3786 $signal->wait;
3592} 3787}
3593 3788
3594sub wait_for_tick_begin { 3789sub wait_for_tick_begin {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3790 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3791
3598 my $signal = new Coro::Signal; 3792 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK_BEGIN, $signal; 3793 push @WAIT_FOR_TICK_BEGIN, $signal;
3600 $signal->wait; 3794 $signal->wait;
3601} 3795}
3602 3796
3603$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3797sub tick {
3604 if ($Coro::current != $Coro::main) { 3798 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3799 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10; 3800 unless ++$bug_warning > 10;
3607 return; 3801 return;
3608 } 3802 }
3609 3803
3610 $NOW = $tick_start = EV::now;
3611
3612 cf::server_tick; # one server iteration 3804 cf::server_tick; # one server iteration
3613
3614 $RUNTIME += $TICK;
3615 $NEXT_TICK = $_[0]->at;
3616 3805
3617 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3806 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3618 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3807 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3619 Coro::async_pool { 3808 Coro::async_pool {
3620 $Coro::current->{desc} = "runtime saver"; 3809 $Coro::current->{desc} = "runtime saver";
3621 write_runtime 3810 write_runtime_sync
3622 or warn "ERROR: unable to write runtime file: $!"; 3811 or warn "ERROR: unable to write runtime file: $!";
3623 }; 3812 };
3624 } 3813 }
3625 3814
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3815 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3628 } 3817 }
3629 while (my $sig = shift @WAIT_FOR_TICK) { 3818 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send; 3819 $sig->send;
3631 } 3820 }
3632 3821
3633 $LOAD = ($NOW - $tick_start) / $TICK; 3822 $LOAD = ($NOW - $TICK_START) / $TICK;
3634 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3823 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3635 3824
3636 _post_tick; 3825 if (0) {
3637}; 3826 if ($NEXT_TICK) {
3638$TICK_WATCHER->priority (EV::MAXPRI); 3827 my $jitter = $TICK_START - $NEXT_TICK;
3828 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3829 warn "jitter $JITTER\n";#d#
3830 }
3831 }
3832}
3639 3833
3640{ 3834{
3641 # configure BDB 3835 # configure BDB
3642 3836
3643 BDB::min_parallel 8; 3837 BDB::min_parallel 8;
3644 BDB::max_poll_reqs $TICK * 0.1; 3838 BDB::max_poll_reqs $TICK * 0.1;
3645 $Coro::BDB::WATCHER->priority (1); 3839 $AnyEvent::BDB::WATCHER->priority (1);
3646 3840
3647 unless ($DB_ENV) { 3841 unless ($DB_ENV) {
3648 $DB_ENV = BDB::db_env_create; 3842 $DB_ENV = BDB::db_env_create;
3649 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3843 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3650 | BDB::LOG_AUTOREMOVE, 1); 3844 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3845 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3651 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3846 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3652 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3847 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3653 3848
3654 cf::sync_job { 3849 cf::sync_job {
3655 eval { 3850 eval {
3681{ 3876{
3682 # configure IO::AIO 3877 # configure IO::AIO
3683 3878
3684 IO::AIO::min_parallel 8; 3879 IO::AIO::min_parallel 8;
3685 IO::AIO::max_poll_time $TICK * 0.1; 3880 IO::AIO::max_poll_time $TICK * 0.1;
3686 $Coro::AIO::WATCHER->priority (1); 3881 undef $AnyEvent::AIO::WATCHER;
3687} 3882}
3688 3883
3689my $_log_backtrace; 3884my $_log_backtrace;
3690 3885
3691sub _log_backtrace { 3886sub _log_backtrace {
3694 $msg =~ s/\n//; 3889 $msg =~ s/\n//;
3695 3890
3696 # limit the # of concurrent backtraces 3891 # limit the # of concurrent backtraces
3697 if ($_log_backtrace < 2) { 3892 if ($_log_backtrace < 2) {
3698 ++$_log_backtrace; 3893 ++$_log_backtrace;
3894 my $perl_bt = Carp::longmess $msg;
3699 async { 3895 async {
3700 $Coro::current->{desc} = "abt $msg"; 3896 $Coro::current->{desc} = "abt $msg";
3701 3897
3702 my @bt = fork_call { 3898 my @bt = fork_call {
3703 @addr = map { sprintf "%x", $_ } @addr; 3899 @addr = map { sprintf "%x", $_ } @addr;
3714 } 3910 }
3715 3911
3716 @funcs 3912 @funcs
3717 }; 3913 };
3718 3914
3719 LOG llevInfo, "[ABT] $msg\n"; 3915 LOG llevInfo, "[ABT] $perl_bt\n";
3916 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3720 LOG llevInfo, "[ABT] $_\n" for @bt; 3917 LOG llevInfo, "[ABT] $_\n" for @bt;
3721 --$_log_backtrace; 3918 --$_log_backtrace;
3722 }; 3919 };
3723 } else { 3920 } else {
3724 LOG llevInfo, "[ABT] $msg\n"; 3921 LOG llevInfo, "[ABT] $msg\n";

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