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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.76 by root, Mon Oct 2 15:28:36 2006 UTC vs.
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
32our $uptime; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
33 51
34$uptime ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
35 76
36############################################################################# 77#############################################################################
37 78
38=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
39 80
40=over 4 81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
41 91
42=item $cf::LIBDIR 92=item $cf::LIBDIR
43 93
44The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
45be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
46 100
47=item $cf::TICK 101=item $cf::TICK
48 102
49The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
50 104
58=cut 112=cut
59 113
60BEGIN { 114BEGIN {
61 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
62 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
63 $msg .= "\n" 119 $msg .= "\n"
64 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
65 121
66 print STDERR "cfperl: $msg";
67 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
68 }; 123 };
69} 124}
70 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 132
73# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 134# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
76 no strict 'refs'; 142 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 144}
79 145
80$Event::DIED = sub { 146$Event::DIED = sub {
82}; 148};
83 149
84my %ext_pkg; 150my %ext_pkg;
85my @exts; 151my @exts;
86my @hook; 152my @hook;
87my %command;
88my %extcmd;
89 153
90=head2 UTILITY FUNCTIONS 154=head2 UTILITY FUNCTIONS
91 155
92=over 4 156=over 4
93 157
115sub to_json($) { 179sub to_json($) {
116 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
117 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
118} 182}
119 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::sync_job { BLOCK }
235
236The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
239
240If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish
243fast or be very important.
244
245=cut
246
247sub sync_job(&) {
248 my ($job) = @_;
249
250 if ($Coro::current == $Coro::main) {
251 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/
253
254 # TODO: use suspend/resume instead
255 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop;
257
258 my $busy = 1;
259 my @res;
260
261 (Coro::async_pool {
262 @res = eval { $job->() };
263 warn $@ if $@;
264 undef $busy;
265 })->prio (Coro::PRIO_MAX);
266
267 while ($busy) {
268 unless (Coro::cede) {
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 }
273
274 wantarray ? @res : $res[0]
275 } else {
276 # we are in another coroutine, how wonderful, everything just works
277
278 $job->()
279 }
280}
281
282=item $coro = cf::coro { BLOCK }
283
284Creates (and readies) and returns a new coro. This coro is automcatially
285being canceled when the extension calling this is being unloaded.
286
287=cut
288
289sub coro(&) {
290 my $cb = shift;
291
292 my $coro = &Coro::async_pool ($cb);
293
294 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0};
296 });
297 $EXT_CORO{$coro+0} = $coro;
298
299 $coro
300}
301
302sub write_runtime {
303 my $runtime = cf::localdir . "/runtime";
304
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return;
307
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return;
311
312 aio_fsync $fh
313 and return;
314
315 close $fh
316 or return;
317
318 aio_rename "$runtime~", $runtime
319 and return;
320
321 1
322}
323
120=back 324=back
121 325
122=cut 326=cut
123 327
124############################################################################# 328#############################################################################
125 329
126=head2 EVENTS AND OBJECT ATTACHMENTS 330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447
448#############################################################################
449
450=head2 ATTACHABLE OBJECTS
451
452Many objects in crossfire are so-called attachable objects. That means you can
453attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods.
455
456In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+).
127 459
128=over 4 460=over 4
129 461
130=item $object->attach ($attachment, key => $value...)
131
132=item $object->detach ($attachment)
133
134Attach/detach a pre-registered attachment to an object.
135
136=item $player->attach ($attachment, key => $value...)
137
138=item $player->detach ($attachment)
139
140Attach/detach a pre-registered attachment to a player.
141
142=item $map->attach ($attachment, key => $value...) 462=item $attachable->attach ($attachment, key => $value...)
143 463
144=item $map->detach ($attachment) 464=item $attachable->detach ($attachment)
145 465
146Attach/detach a pre-registered attachment to a map. 466Attach/detach a pre-registered attachment to a specific object and give it
467the specified key/value pairs as arguments.
147 468
148=item $bool = $object->attached ($name) 469Example, attach a minesweeper attachment to the given object, making it a
47010x10 minesweeper game:
149 471
150=item $bool = $player->attached ($name) 472 $obj->attach (minesweeper => width => 10, height => 10);
151 473
152=item $bool = $map->attached ($name) 474=item $bool = $attachable->attached ($name)
153 475
154Checks wether the named attachment is currently attached to the object. 476Checks wether the named attachment is currently attached to the object.
155 477
156=item cf::attach_global ... 478=item cf::CLASS->attach ...
157 479
158Attach handlers for global events. 480=item cf::CLASS->detach ...
159 481
160This and all following C<attach_*>-functions expect any number of the 482Define an anonymous attachment and attach it to all objects of the given
161following handler/hook descriptions: 483CLASS. See the next function for an explanation of its arguments.
484
485You can attach to global events by using the C<cf::global> class.
486
487Example, log all player logins:
488
489 cf::player->attach (
490 on_login => sub {
491 my ($pl) = @_;
492 ...
493 },
494 );
495
496Example, attach to the jeweler skill:
497
498 cf::object->attach (
499 type => cf::SKILL,
500 subtype => cf::SK_JEWELER,
501 on_use_skill => sub {
502 my ($sk, $ob, $part, $dir, $msg) = @_;
503 ...
504 },
505 );
506
507=item cf::CLASS::attachment $name, ...
508
509Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment.
511
512Some classes such as crossfire maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name.
514
515These calls expect any number of the following handler/hook descriptions:
162 516
163=over 4 517=over 4
164 518
165=item prio => $number 519=item prio => $number
166 520
168by another C<prio> setting). Lower priority handlers get executed 522by another C<prio> setting). Lower priority handlers get executed
169earlier. The default priority is C<0>, and many built-in handlers are 523earlier. The default priority is C<0>, and many built-in handlers are
170registered at priority C<-1000>, so lower priorities should not be used 524registered at priority C<-1000>, so lower priorities should not be used
171unless you know what you are doing. 525unless you know what you are doing.
172 526
527=item type => $type
528
529(Only for C<< cf::object->attach >> calls), limits the attachment to the
530given type of objects only (the additional parameter C<subtype> can be
531used to further limit to the given subtype).
532
173=item on_I<event> => \&cb 533=item on_I<event> => \&cb
174 534
175Call the given code reference whenever the named event happens (event is 535Call the given code reference whenever the named event happens (event is
176something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 536something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
177handlers are recognised generally depends on the type of object these 537handlers are recognised generally depends on the type of object these
186package and register them. Only handlers for eevents supported by the 546package and register them. Only handlers for eevents supported by the
187object/class are recognised. 547object/class are recognised.
188 548
189=back 549=back
190 550
191=item cf::attach_to_type $object_type, $subtype, ... 551Example, define an attachment called "sockpuppet" that calls the given
552event handler when a monster attacks:
192 553
193Attach handlers for a specific object type (e.g. TRANSPORT) and 554 cf::object::attachment sockpuppet =>
194subtype. If C<$subtype> is zero or undef, matches all objects of the given 555 on_skill_attack => sub {
195type. 556 my ($self, $victim) = @_;
196 557 ...
197=item cf::attach_to_objects ...
198
199Attach handlers to all objects. Do not use this except for debugging or
200very rare events, as handlers are (obviously) called for I<all> objects in
201the game.
202
203=item cf::attach_to_players ...
204
205Attach handlers to all players.
206
207=item cf::attach_to_maps ...
208
209Attach handlers to all maps.
210
211=item cf:register_attachment $name, ...
212
213Register an attachment by name through which objects can refer to this
214attachment.
215
216=item cf:register_player_attachment $name, ...
217
218Register an attachment by name through which players can refer to this
219attachment.
220
221=item cf:register_map_attachment $name, ...
222
223Register an attachment by name through which maps can refer to this
224attachment.
225
226=cut
227
228# the following variables are defined in .xs and must not be re-created
229our @CB_GLOBAL = (); # registry for all global events
230our @CB_OBJECT = (); # all objects (should not be used except in emergency)
231our @CB_PLAYER = ();
232our @CB_TYPE = (); # registry for type (cf-object class) based events
233our @CB_MAP = ();
234
235my %attachment;
236
237sub _attach_cb($\%$$$) {
238 my ($registry, $undo, $event, $prio, $cb) = @_;
239
240 use sort 'stable';
241
242 $cb = [$prio, $cb];
243
244 @{$registry->[$event]} = sort
245 { $a->[0] cmp $b->[0] }
246 @{$registry->[$event] || []}, $cb;
247
248 push @{$undo->{cb}}, [$event, $cb];
249}
250
251# attach handles attaching event callbacks
252# the only thing the caller has to do is pass the correct
253# registry (== where the callback attaches to).
254sub _attach(\@$@) {
255 my ($registry, $klass, @arg) = @_;
256
257 my $prio = 0;
258
259 my %undo = (
260 registry => $registry,
261 cb => [],
262 );
263
264 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
265
266 while (@arg) {
267 my $type = shift @arg;
268
269 if ($type eq "prio") {
270 $prio = shift @arg;
271
272 } elsif ($type eq "package") {
273 my $pkg = shift @arg;
274
275 while (my ($name, $id) = each %cb_id) {
276 if (my $cb = $pkg->can ($name)) {
277 _attach_cb $registry, %undo, $id, $prio, $cb;
278 }
279 } 558 }
280
281 } elsif (exists $cb_id{$type}) {
282 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
283
284 } elsif (ref $type) {
285 warn "attaching objects not supported, ignoring.\n";
286
287 } else {
288 shift @arg;
289 warn "attach argument '$type' not supported, ignoring.\n";
290 }
291 }
292
293 \%undo
294}
295
296sub _attach_attachment {
297 my ($obj, $name, %arg) = @_;
298
299 return if exists $obj->{_attachment}{$name};
300
301 my $res;
302
303 if (my $attach = $attachment{$name}) {
304 my $registry = $obj->registry;
305
306 for (@$attach) {
307 my ($klass, @attach) = @$_;
308 $res = _attach @$registry, $klass, @attach;
309 }
310
311 $obj->{$name} = \%arg;
312 } else {
313 warn "object uses attachment '$name' that is not available, postponing.\n";
314 }
315
316 $obj->{_attachment}{$name} = undef;
317
318 $res->{attachment} = $name;
319 $res
320}
321
322*cf::object::attach =
323*cf::player::attach =
324*cf::map::attach = sub {
325 my ($obj, $name, %arg) = @_;
326
327 _attach_attachment $obj, $name, %arg;
328};
329
330# all those should be optimised
331*cf::object::detach =
332*cf::player::detach =
333*cf::map::detach = sub {
334 my ($obj, $name) = @_;
335
336 delete $obj->{_attachment}{$name};
337 reattach ($obj);
338};
339
340*cf::object::attached =
341*cf::player::attached =
342*cf::map::attached = sub {
343 my ($obj, $name) = @_;
344
345 exists $obj->{_attachment}{$name}
346};
347
348sub attach_global {
349 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
350}
351
352sub attach_to_type {
353 my $type = shift;
354 my $subtype = shift;
355
356 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
357}
358
359sub attach_to_objects {
360 _attach @CB_OBJECT, KLASS_OBJECT, @_
361}
362
363sub attach_to_players {
364 _attach @CB_PLAYER, KLASS_PLAYER, @_
365}
366
367sub attach_to_maps {
368 _attach @CB_MAP, KLASS_MAP, @_
369}
370
371sub register_attachment {
372 my $name = shift;
373
374 $attachment{$name} = [[KLASS_OBJECT, @_]];
375}
376
377sub register_player_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_PLAYER, @_]];
381}
382
383sub register_map_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_MAP, @_]];
387}
388
389our $override;
390our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
391
392sub override {
393 $override = 1;
394 @invoke_results = ();
395}
396
397sub do_invoke {
398 my $event = shift;
399 my $callbacks = shift;
400
401 @invoke_results = ();
402
403 local $override;
404
405 for (@$callbacks) {
406 eval { &{$_->[1]} };
407
408 if ($@) {
409 warn "$@";
410 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
411 override;
412 }
413
414 return 1 if $override;
415 }
416
417 0 559 }
418}
419 560
420=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 561=item $attachable->valid
421
422=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
423
424=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
425
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments.
429
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly).
433
434=back
435
436=cut
437
438#############################################################################
439
440=head2 METHODS VALID FOR ALL CORE OBJECTS
441
442=over 4
443
444=item $object->valid, $player->valid, $map->valid
445 562
446Just because you have a perl object does not mean that the corresponding 563Just because you have a perl object does not mean that the corresponding
447C-level object still exists. If you try to access an object that has no 564C-level object still exists. If you try to access an object that has no
448valid C counterpart anymore you get an exception at runtime. This method 565valid C counterpart anymore you get an exception at runtime. This method
449can be used to test for existence of the C object part without causing an 566can be used to test for existence of the C object part without causing an
450exception. 567exception.
451 568
569=cut
570
571# the following variables are defined in .xs and must not be re-created
572our @CB_GLOBAL = (); # registry for all global events
573our @CB_ATTACHABLE = (); # registry for all attachables
574our @CB_OBJECT = (); # all objects (should not be used except in emergency)
575our @CB_PLAYER = ();
576our @CB_CLIENT = ();
577our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = ();
579
580my %attachment;
581
582sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_;
584
585 use sort 'stable';
586
587 $cb = [$prio, $cb];
588
589 @{$registry->[$event]} = sort
590 { $a->[0] cmp $b->[0] }
591 @{$registry->[$event] || []}, $cb;
592}
593
594# hack
595my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
596
597# attach handles attaching event callbacks
598# the only thing the caller has to do is pass the correct
599# registry (== where the callback attaches to).
600sub _attach {
601 my ($registry, $klass, @arg) = @_;
602
603 my $object_type;
604 my $prio = 0;
605 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
606
607 #TODO: get rid of this hack
608 if ($attachable_klass{$klass}) {
609 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
610 }
611
612 while (@arg) {
613 my $type = shift @arg;
614
615 if ($type eq "prio") {
616 $prio = shift @arg;
617
618 } elsif ($type eq "type") {
619 $object_type = shift @arg;
620 $registry = $CB_TYPE[$object_type] ||= [];
621
622 } elsif ($type eq "subtype") {
623 defined $object_type or Carp::croak "subtype specified without type";
624 my $object_subtype = shift @arg;
625 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
626
627 } elsif ($type eq "package") {
628 my $pkg = shift @arg;
629
630 while (my ($name, $id) = each %cb_id) {
631 if (my $cb = $pkg->can ($name)) {
632 _attach_cb $registry, $id, $prio, $cb;
633 }
634 }
635
636 } elsif (exists $cb_id{$type}) {
637 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
638
639 } elsif (ref $type) {
640 warn "attaching objects not supported, ignoring.\n";
641
642 } else {
643 shift @arg;
644 warn "attach argument '$type' not supported, ignoring.\n";
645 }
646 }
647}
648
649sub _object_attach {
650 my ($obj, $name, %arg) = @_;
651
652 return if exists $obj->{_attachment}{$name};
653
654 if (my $attach = $attachment{$name}) {
655 my $registry = $obj->registry;
656
657 for (@$attach) {
658 my ($klass, @attach) = @$_;
659 _attach $registry, $klass, @attach;
660 }
661
662 $obj->{$name} = \%arg;
663 } else {
664 warn "object uses attachment '$name' that is not available, postponing.\n";
665 }
666
667 $obj->{_attachment}{$name} = undef;
668}
669
670sub cf::attachable::attach {
671 if (ref $_[0]) {
672 _object_attach @_;
673 } else {
674 _attach shift->_attach_registry, @_;
675 }
676};
677
678# all those should be optimised
679sub cf::attachable::detach {
680 my ($obj, $name) = @_;
681
682 if (ref $obj) {
683 delete $obj->{_attachment}{$name};
684 reattach ($obj);
685 } else {
686 Carp::croak "cannot, currently, detach class attachments";
687 }
688};
689
690sub cf::attachable::attached {
691 my ($obj, $name) = @_;
692
693 exists $obj->{_attachment}{$name}
694}
695
696for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
697 eval "#line " . __LINE__ . " 'cf.pm'
698 sub cf::\L$klass\E::_attach_registry {
699 (\\\@CB_$klass, KLASS_$klass)
700 }
701
702 sub cf::\L$klass\E::attachment {
703 my \$name = shift;
704
705 \$attachment{\$name} = [[KLASS_$klass, \@_]];
706 }
707 ";
708 die if $@;
709}
710
711our $override;
712our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
713
714sub override {
715 $override = 1;
716 @invoke_results = ();
717}
718
719sub do_invoke {
720 my $event = shift;
721 my $callbacks = shift;
722
723 @invoke_results = ();
724
725 local $override;
726
727 for (@$callbacks) {
728 eval { &{$_->[1]} };
729
730 if ($@) {
731 warn "$@";
732 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
733 override;
734 }
735
736 return 1 if $override;
737 }
738
739 0
740}
741
742=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
743
744=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
745
746Generate an object-specific event with the given arguments.
747
748This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
749removed in future versions), and there is no public API to access override
750results (if you must, access C<@cf::invoke_results> directly).
751
452=back 752=back
453 753
454=cut 754=cut
455
456*cf::object::valid =
457*cf::player::valid =
458*cf::map::valid = \&cf::_valid;
459 755
460############################################################################# 756#############################################################################
461# object support 757# object support
462 758
463sub instantiate {
464 my ($obj, $data) = @_;
465
466 $data = from_json $data;
467
468 for (@$data) {
469 my ($name, $args) = @$_;
470
471 $obj->attach ($name, %{$args || {} });
472 }
473}
474
475# basically do the same as instantiate, without calling instantiate
476sub reattach { 759sub reattach {
760 # basically do the same as instantiate, without calling instantiate
477 my ($obj) = @_; 761 my ($obj) = @_;
762
478 my $registry = $obj->registry; 763 my $registry = $obj->registry;
479 764
480 @$registry = (); 765 @$registry = ();
481 766
482 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 767 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
483 768
484 for my $name (keys %{ $obj->{_attachment} || {} }) { 769 for my $name (keys %{ $obj->{_attachment} || {} }) {
485 if (my $attach = $attachment{$name}) { 770 if (my $attach = $attachment{$name}) {
486 for (@$attach) { 771 for (@$attach) {
487 my ($klass, @attach) = @$_; 772 my ($klass, @attach) = @$_;
488 _attach @$registry, $klass, @attach; 773 _attach $registry, $klass, @attach;
489 } 774 }
490 } else { 775 } else {
491 warn "object uses attachment '$name' that is not available, postponing.\n"; 776 warn "object uses attachment '$name' that is not available, postponing.\n";
492 } 777 }
493 } 778 }
494} 779}
495 780
496sub object_freezer_save { 781cf::attachable->attach (
497 my ($filename, $rdata, $objs) = @_;
498
499 if (length $$rdata) {
500 warn sprintf "saving %s (%d,%d)\n",
501 $filename, length $$rdata, scalar @$objs;
502
503 if (open my $fh, ">:raw", "$filename~") {
504 chmod SAVE_MODE, $fh;
505 syswrite $fh, $$rdata;
506 close $fh;
507
508 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
509 chmod SAVE_MODE, $fh;
510 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
511 close $fh;
512 rename "$filename.pst~", "$filename.pst";
513 } else {
514 unlink "$filename.pst";
515 }
516
517 rename "$filename~", $filename;
518 } else {
519 warn "FATAL: $filename~: $!\n";
520 }
521 } else {
522 unlink $filename;
523 unlink "$filename.pst";
524 }
525}
526
527sub object_thawer_load {
528 my ($filename) = @_;
529
530 local $/;
531
532 my $av;
533
534 #TODO: use sysread etc.
535 if (open my $data, "<:raw:perlio", $filename) {
536 $data = <$data>;
537 if (open my $pst, "<:raw:perlio", "$filename.pst") {
538 $av = eval { (Storable::thaw <$pst>)->{objs} };
539 }
540 return ($data, $av);
541 }
542
543 ()
544}
545
546attach_to_objects
547 prio => -1000000, 782 prio => -1000000,
783 on_instantiate => sub {
784 my ($obj, $data) = @_;
785
786 $data = from_json $data;
787
788 for (@$data) {
789 my ($name, $args) = @$_;
790
791 $obj->attach ($name, %{$args || {} });
792 }
793 },
794 on_reattach => \&reattach,
548 on_clone => sub { 795 on_clone => sub {
549 my ($src, $dst) = @_; 796 my ($src, $dst) = @_;
550 797
551 @{$dst->registry} = @{$src->registry}; 798 @{$dst->registry} = @{$src->registry};
552 799
553 %$dst = %$src; 800 %$dst = %$src;
554 801
555 %{$dst->{_attachment}} = %{$src->{_attachment}} 802 %{$dst->{_attachment}} = %{$src->{_attachment}}
556 if exists $src->{_attachment}; 803 if exists $src->{_attachment};
557 }, 804 },
558; 805);
806
807sub object_freezer_save {
808 my ($filename, $rdata, $objs) = @_;
809
810 sync_job {
811 if (length $$rdata) {
812 warn sprintf "saving %s (%d,%d)\n",
813 $filename, length $$rdata, scalar @$objs;
814
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh;
819 close $fh;
820
821 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh;
827 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst";
829 }
830 } else {
831 aio_unlink "$filename.pst";
832 }
833
834 aio_rename "$filename~", $filename;
835 } else {
836 warn "FATAL: $filename~: $!\n";
837 }
838 } else {
839 aio_unlink $filename;
840 aio_unlink "$filename.pst";
841 }
842 }
843}
844
845sub object_freezer_as_string {
846 my ($rdata, $objs) = @_;
847
848 use Data::Dumper;
849
850 $$rdata . Dumper $objs
851}
852
853sub object_thawer_load {
854 my ($filename) = @_;
855
856 my ($data, $av);
857
858 (aio_load $filename, $data) >= 0
859 or return;
860
861 unless (aio_stat "$filename.pst") {
862 (aio_load "$filename.pst", $av) >= 0
863 or return;
864 $av = eval { (Storable::thaw $av)->{objs} };
865 }
866
867 warn sprintf "loading %s (%d)\n",
868 $filename, length $data, scalar @{$av || []};#d#
869 return ($data, $av);
870}
559 871
560############################################################################# 872#############################################################################
561# old plug-in events 873# command handling &c
562 874
563sub inject_event { 875=item cf::register_command $name => \&callback($ob,$args);
564 my $extension = shift;
565 my $event_code = shift;
566 876
567 my $cb = $hook[$event_code]{$extension} 877Register a callback for execution when the client sends the user command
568 or return; 878$name.
569 879
570 &$cb 880=cut
571}
572
573sub inject_global_event {
574 my $event = shift;
575
576 my $cb = $hook[$event]
577 or return;
578
579 List::Util::max map &$_, values %$cb
580}
581
582sub inject_command {
583 my ($name, $obj, $params) = @_;
584
585 for my $cmd (@{ $command{$name} }) {
586 $cmd->[1]->($obj, $params);
587 }
588
589 -1
590}
591 881
592sub register_command { 882sub register_command {
593 my ($name, $time, $cb) = @_; 883 my ($name, $cb) = @_;
594 884
595 my $caller = caller; 885 my $caller = caller;
596 #warn "registering command '$name/$time' to '$caller'"; 886 #warn "registering command '$name/$time' to '$caller'";
597 887
598 push @{ $command{$name} }, [$time, $cb, $caller]; 888 push @{ $COMMAND{$name} }, [$caller, $cb];
599 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
600} 889}
890
891=item cf::register_extcmd $name => \&callback($pl,$packet);
892
893Register a callbackf ro execution when the client sends an extcmd packet.
894
895If the callback returns something, it is sent back as if reply was being
896called.
897
898=cut
601 899
602sub register_extcmd { 900sub register_extcmd {
603 my ($name, $cb) = @_; 901 my ($name, $cb) = @_;
604 902
605 my $caller = caller; 903 my $caller = caller;
606 #warn "registering extcmd '$name' to '$caller'"; 904 #warn "registering extcmd '$name' to '$caller'";
607 905
608 $extcmd{$name} = [$cb, $caller]; 906 $EXTCMD{$name} = [$cb, $caller];
609} 907}
908
909cf::player->attach (
910 on_command => sub {
911 my ($pl, $name, $params) = @_;
912
913 my $cb = $COMMAND{$name}
914 or return;
915
916 for my $cmd (@$cb) {
917 $cmd->[1]->($pl->ob, $params);
918 }
919
920 cf::override;
921 },
922 on_extcmd => sub {
923 my ($pl, $buf) = @_;
924
925 my $msg = eval { from_json $buf };
926
927 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply);
931 }
932 }
933 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
935 }
936
937 cf::override;
938 },
939);
610 940
611sub register { 941sub register {
612 my ($base, $pkg) = @_; 942 my ($base, $pkg) = @_;
613 943
614 #TODO 944 #TODO
633 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
634 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
635 . "\n};\n1"; 965 . "\n};\n1";
636 966
637 eval $source 967 eval $source
638 or die "$path: $@"; 968 or die $@ ? "$path: $@\n"
969 : "extension disabled.\n";
639 970
640 push @exts, $pkg; 971 push @exts, $pkg;
641 $ext_pkg{$base} = $pkg; 972 $ext_pkg{$base} = $pkg;
642 973
643# no strict 'refs'; 974# no strict 'refs';
656# for my $idx (0 .. $#PLUGIN_EVENT) { 987# for my $idx (0 .. $#PLUGIN_EVENT) {
657# delete $hook[$idx]{$pkg}; 988# delete $hook[$idx]{$pkg};
658# } 989# }
659 990
660 # remove commands 991 # remove commands
661 for my $name (keys %command) { 992 for my $name (keys %COMMAND) {
662 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
663 994
664 if (@cb) { 995 if (@cb) {
665 $command{$name} = \@cb; 996 $COMMAND{$name} = \@cb;
666 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
667 } else { 997 } else {
668 delete $command{$name};
669 delete $COMMAND{"$name\000"}; 998 delete $COMMAND{$name};
670 } 999 }
671 } 1000 }
672 1001
673 # remove extcmds 1002 # remove extcmds
674 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
675 delete $extcmd{$name}; 1004 delete $EXTCMD{$name};
676 } 1005 }
677 1006
678 if (my $cb = $pkg->can ("unload")) { 1007 if (my $cb = $pkg->can ("unload")) {
679 eval { 1008 eval {
680 $cb->($pkg); 1009 $cb->($pkg);
684 1013
685 Symbol::delete_package $pkg; 1014 Symbol::delete_package $pkg;
686} 1015}
687 1016
688sub load_extensions { 1017sub load_extensions {
689 my $LIBDIR = maps_directory "perl";
690
691 for my $ext (<$LIBDIR/*.ext>) { 1018 for my $ext (<$LIBDIR/*.ext>) {
692 next unless -r $ext; 1019 next unless -r $ext;
693 eval { 1020 eval {
694 load_extension $ext; 1021 load_extension $ext;
695 1 1022 1
696 } or warn "$ext not loaded: $@"; 1023 } or warn "$ext not loaded: $@";
697 } 1024 }
698} 1025}
699 1026
700############################################################################# 1027#############################################################################
701# extcmd framework, basically convert ext <msg>
702# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
703
704attach_to_players
705 on_extcmd => sub {
706 my ($pl, $buf) = @_;
707
708 my $msg = eval { from_json $buf };
709
710 if (ref $msg) {
711 if (my $cb = $extcmd{$msg->{msgtype}}) {
712 if (my %reply = $cb->[0]->($pl, $msg)) {
713 $pl->ext_reply ($msg->{msgid}, %reply);
714 }
715 }
716 } else {
717 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
718 }
719
720 cf::override;
721 },
722;
723
724#############################################################################
725# load/save/clean perl data associated with a map 1028# load/save/clean perl data associated with a map
726 1029
727*cf::mapsupport::on_clean = sub { 1030*cf::mapsupport::on_clean = sub {
728 my ($map) = @_; 1031 my ($map) = @_;
729 1032
731 defined $path or return; 1034 defined $path or return;
732 1035
733 unlink "$path.pst"; 1036 unlink "$path.pst";
734}; 1037};
735 1038
736attach_to_maps prio => -10000, package => cf::mapsupport::; 1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
737 1040
738############################################################################# 1041#############################################################################
739# load/save perl data associated with player->ob objects 1042# load/save perl data associated with player->ob objects
740 1043
741sub all_objects(@) { 1044sub all_objects(@) {
742 @_, map all_objects ($_->inv), @_ 1045 @_, map all_objects ($_->inv), @_
743} 1046}
744 1047
745# TODO: compatibility cruft, remove when no longer needed 1048# TODO: compatibility cruft, remove when no longer needed
746attach_to_players 1049cf::player->attach (
747 on_load => sub { 1050 on_load => sub {
748 my ($pl, $path) = @_; 1051 my ($pl, $path) = @_;
749 1052
750 for my $o (all_objects $pl->ob) { 1053 for my $o (all_objects $pl->ob) {
751 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
753 1056
754 %$o = %{ Storable::thaw pack "H*", $value }; 1057 %$o = %{ Storable::thaw pack "H*", $value };
755 } 1058 }
756 } 1059 }
757 }, 1060 },
758; 1061);
759 1062
760############################################################################# 1063#############################################################################
761 1064
762=head2 CORE EXTENSIONS 1065=head2 CORE EXTENSIONS
763 1066
764Functions and methods that extend core crossfire objects. 1067Functions and methods that extend core crossfire objects.
1068
1069=head3 cf::player
765 1070
766=over 4 1071=over 4
767 1072
768=item cf::player::exists $login 1073=item cf::player::exists $login
769 1074
774sub cf::player::exists($) { 1079sub cf::player::exists($) {
775 cf::player::find $_[0] 1080 cf::player::find $_[0]
776 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
777} 1082}
778 1083
1084=item $player->ext_reply ($msgid, $msgtype, %msg)
1085
1086Sends an ext reply to the player.
1087
1088=cut
1089
1090sub cf::player::ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_;
1092
1093 $msg{msgid} = $id;
1094
1095 $self->send ("ext " . to_json \%msg);
1096}
1097
1098=back
1099
1100
1101=head3 cf::map
1102
1103=over 4
1104
1105=cut
1106
1107package cf::map;
1108
1109use Fcntl;
1110use Coro::AIO;
1111
1112our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000;
1114
1115sub generate_random_map {
1116 my ($path, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region})
1132}
1133
1134# and all this just because we cannot iterate over
1135# all maps in C++...
1136sub change_all_map_light {
1137 my ($change) = @_;
1138
1139 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP;
1141}
1142
1143sub try_load_header($) {
1144 my ($path) = @_;
1145
1146 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0
1148 or return;
1149
1150 my $map = cf::map::new
1151 or return;
1152
1153 # for better error messages only, will be overwritten
1154 $map->path ($path);
1155
1156 $map->load_header ($path)
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162}
1163
1164sub find;
1165sub find {
1166 my ($path, $origin) = @_;
1167
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172
1173 cf::lock_wait "map_find:$key";
1174
1175 $cf::MAP{$key} || do {
1176 my $guard = cf::lock_acquire "map_find:$key";
1177
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return;
1197
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME;
1210
1211 Coro::cede;
1212
1213 if ($map->should_reset) {
1214 $map->reset;
1215 undef $guard;
1216 $map = find $path
1217 or return;
1218 }
1219
1220 $cf::MAP{$key} = $map
1221 }
1222}
1223
1224sub load {
1225 my ($self) = @_;
1226
1227 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1229
1230 return if $self->in_memory != cf::MAP_SWAPPED;
1231
1232 $self->in_memory (cf::MAP_LOADING);
1233
1234 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1)
1236 or return;
1237
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original};
1240
1241 if (my $uniq = $path->uniq_path) {
1242 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0);
1246 }
1247 }
1248
1249 Coro::cede;
1250
1251 # now do the right thing for maps
1252 $self->link_multipart_objects;
1253
1254 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons;
1261 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty;
1264 $self->activate;
1265 }
1266
1267 Coro::cede;
1268
1269 $self->in_memory (cf::MAP_IN_MEMORY);
1270}
1271
1272sub find_sync {
1273 my ($path, $origin) = @_;
1274
1275 cf::sync_job {
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279}
1280
1281sub do_load_sync {
1282 my ($map) = @_;
1283
1284 cf::sync_job { $map->load };
1285}
1286
1287sub save {
1288 my ($self) = @_;
1289
1290 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291
1292 $self->{last_save} = $cf::RUNTIME;
1293
1294 return unless $self->dirty;
1295
1296 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298
1299 $self->{load_path} = $save;
1300
1301 return if $self->{deny_save};
1302
1303 local $self->{last_access} = $self->last_access;#d#
1304
1305 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES);
1308 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 }
1311}
1312
1313sub swap_out {
1314 my ($self) = @_;
1315
1316 # save first because save cedes
1317 $self->save;
1318
1319 my $lock = cf::lock_acquire "map_data:" . $self->path;
1320
1321 return if $self->players;
1322 return if $self->in_memory != cf::MAP_IN_MEMORY;
1323 return if $self->{deny_save};
1324
1325 $self->clear;
1326 $self->in_memory (cf::MAP_SWAPPED);
1327}
1328
1329sub reset_at {
1330 my ($self) = @_;
1331
1332 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel};
1334 return 1e99 if $self->{deny_reset};
1335
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338
1339 $time + $to
1340}
1341
1342sub should_reset {
1343 my ($self) = @_;
1344
1345 $self->reset_at <= $cf::RUNTIME
1346}
1347
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset {
1370 my ($self) = @_;
1371
1372 my $lock = cf::lock_acquire "map_data:" . $self->path;
1373
1374 return if $self->players;
1375 return if $self->{path}{user_rel};#d#
1376
1377 warn "resetting map ", $self->path;#d#
1378
1379 delete $cf::MAP{$self->path};
1380
1381 $_->clear_links_to ($self) for values %cf::MAP;
1382
1383 $self->unlink_save;
1384 $self->destroy;
1385}
1386
1387my $nuke_counter = "aaaa";
1388
1389sub nuke {
1390 my ($self) = @_;
1391
1392 $self->{deny_save} = 1;
1393 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++));
1395 $self->reset; # polite request, might not happen
1396}
1397
1398sub customise_for {
1399 my ($map, $ob) = @_;
1400
1401 if ($map->per_player) {
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1403 }
1404
1405 $map
1406}
1407
1408sub emergency_save {
1409 my $freeze_guard = cf::freeze_mainloop;
1410
1411 warn "enter emergency map save\n";
1412
1413 cf::sync_job {
1414 warn "begin emergency map save\n";
1415 $_->save for values %cf::MAP;
1416 };
1417
1418 warn "end emergency map save\n";
1419}
1420
1421package cf;
1422
1423=back
1424
1425
1426=head3 cf::object::player
1427
1428=over 4
1429
779=item $object->reply ($npc, $msg[, $flags]) 1430=item $player_object->reply ($npc, $msg[, $flags])
780 1431
781Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1432Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
782can be C<undef>. Does the right thing when the player is currently in a 1433can be C<undef>. Does the right thing when the player is currently in a
783dialogue with the given NPC character. 1434dialogue with the given NPC character.
784 1435
785=cut 1436=cut
786 1437
787# rough implementation of a future "reply" method that works 1438# rough implementation of a future "reply" method that works
788# with dialog boxes. 1439# with dialog boxes.
1440#TODO: the first argument must go, split into a $npc->reply_to ( method
789sub cf::object::player::reply($$$;$) { 1441sub cf::object::player::reply($$$;$) {
790 my ($self, $npc, $msg, $flags) = @_; 1442 my ($self, $npc, $msg, $flags) = @_;
791 1443
792 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
793 1445
797 $msg = $npc->name . " says: $msg" if $npc; 1449 $msg = $npc->name . " says: $msg" if $npc;
798 $self->message ($msg, $flags); 1450 $self->message ($msg, $flags);
799 } 1451 }
800} 1452}
801 1453
802=item $player->ext_reply ($msgid, $msgtype, %msg) 1454=item $player_object->may ("access")
803 1455
804Sends an ext reply to the player. 1456Returns wether the given player is authorized to access resource "access"
1457(e.g. "command_wizcast").
805 1458
806=cut 1459=cut
807 1460
808sub cf::player::ext_reply($$$%) { 1461sub cf::object::player::may {
1462 my ($self, $access) = @_;
1463
1464 $self->flag (cf::FLAG_WIZ) ||
1465 (ref $cf::CFG{"may_$access"}
1466 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1467 : $cf::CFG{"may_$access"})
1468}
1469
1470=item $player_object->enter_link
1471
1472Freezes the player and moves him/her to a special map (C<{link}>).
1473
1474The player should be reaosnably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though.
1476
1477=item $player_object->leave_link ($map, $x, $y)
1478
1479Moves the player out of the specila link map onto the given map. If the
1480map is not valid (or omitted), the player will be moved back to the
1481location he/she was before the call to C<enter_link>, or, if that fails,
1482to the emergency map position.
1483
1484Might block.
1485
1486=cut
1487
1488sub cf::object::player::enter_link {
1489 my ($self) = @_;
1490
1491 $self->deactivate_recursive;
1492
1493 return if $self->map == $LINK_MAP;
1494
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map;
1497
1498 $self->enter_map ($LINK_MAP, 20, 20);
1499}
1500
1501sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_;
1503
1504 my $link_pos = delete $self->{_link_pos};
1505
1506 unless ($map) {
1507 # restore original map position
1508 ($map, $x, $y) = @{ $link_pos || [] };
1509 $map = cf::map::find $map;
1510
1511 unless ($map) {
1512 ($map, $x, $y) = @$EMERGENCY_POSITION;
1513 $map = cf::map::find $map
1514 or die "FATAL: cannot load emergency map\n";
1515 }
1516 }
1517
1518 ($x, $y) = (-1, -1)
1519 unless (defined $x) && (defined $y);
1520
1521 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0;
1524
1525 $map->load;
1526
1527 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y);
1529}
1530
1531cf::player->attach (
1532 on_logout => sub {
1533 my ($pl) = @_;
1534
1535 # abort map switching before logout
1536 if ($pl->ob->{_link_pos}) {
1537 cf::sync_job {
1538 $pl->ob->leave_link
1539 };
1540 }
1541 },
1542 on_login => sub {
1543 my ($pl) = @_;
1544
1545 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link;
1550 (Coro::async_pool {
1551 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link;
1555 })->prio (2);
1556 }
1557 },
1558);
1559
1560=item $player_object->goto ($path, $x, $y)
1561
1562=cut
1563
1564sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_;
1566
1567 $self->enter_link;
1568
1569 (Coro::async_pool {
1570 $path = new cf::path $path;
1571
1572 my $map = cf::map::find $path->as_string;
1573 $map = $map->customise_for ($self) if $map;
1574
1575# warn "entering ", $map->path, " at ($x, $y)\n"
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579
1580 $self->leave_link ($map, $x, $y);
1581 })->prio (1);
1582}
1583
1584=item $player_object->enter_exit ($exit_object)
1585
1586=cut
1587
1588sub parse_random_map_params {
1589 my ($spec) = @_;
1590
1591 my $rmp = { # defaults
1592 xsize => 10,
1593 ysize => 10,
1594 };
1595
1596 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2;
1598
1599 $rmp->{lc $k} = $v if (length $k) && (length $v);
1600 }
1601
1602 $rmp
1603}
1604
1605sub prepare_random_map {
1606 my ($exit) = @_;
1607
1608 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object
1611
1612 my $rmp = parse_random_map_params $exit->msg;
1613
1614 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name;
1616 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y;
1619 }
1620
1621 $rmp->{random_seed} ||= $exit->random_seed;
1622
1623 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data;
1625
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0;
1628
1629 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef);
1631 }
1632}
1633
1634sub cf::object::player::enter_exit {
809 my ($self, $id, %msg) = @_; 1635 my ($self, $exit) = @_;
810 1636
811 $msg{msgid} = $id; 1637 return unless $self->type == cf::PLAYER;
812 1638
813 $self->send ("ext " . to_json \%msg); 1639 $self->enter_link;
1640
1641 (Coro::async_pool {
1642 $self->deactivate_recursive; # just to be sure
1643 unless (eval {
1644 prepare_random_map $exit
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649
1650 1;
1651 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master",
1655 cf::NDI_UNIQUE | cf::NDI_RED);
1656
1657 warn "ERROR in enter_exit: $@";
1658 $self->leave_link;
1659 }
1660 })->prio (1);
814} 1661}
1662
1663=head3 cf::client
1664
1665=over 4
1666
1667=item $client->send_drawinfo ($text, $flags)
1668
1669Sends a drawinfo packet to the client. Circumvents output buffering so
1670should not be used under normal circumstances.
1671
1672=cut
1673
1674sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_;
1676
1677 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1679}
1680
1681
1682=item $success = $client->query ($flags, "text", \&cb)
1683
1684Queues a query to the client, calling the given callback with
1685the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1686C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1687
1688Queries can fail, so check the return code. Or don't, as queries will become
1689reliable at some point in the future.
1690
1691=cut
1692
1693sub cf::client::query {
1694 my ($self, $flags, $text, $cb) = @_;
1695
1696 return unless $self->state == ST_PLAYING
1697 || $self->state == ST_SETUP
1698 || $self->state == ST_CUSTOM;
1699
1700 $self->state (ST_CUSTOM);
1701
1702 utf8::encode $text;
1703 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1704
1705 $self->send_packet ($self->{query_queue}[0][0])
1706 if @{ $self->{query_queue} } == 1;
1707}
1708
1709cf::client->attach (
1710 on_reply => sub {
1711 my ($ns, $msg) = @_;
1712
1713 # this weird shuffling is so that direct followup queries
1714 # get handled first
1715 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717
1718 (shift @$queue)->[1]->($msg);
1719
1720 push @{ $ns->{query_queue} }, @$queue;
1721
1722 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) {
1724 $ns->send_packet ($ns->{query_queue}[0][0]);
1725 } else {
1726 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1727 }
1728 }
1729 },
1730);
1731
1732=item $client->coro (\&cb)
1733
1734Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection).
1737
1738=cut
1739
1740sub cf::client::coro {
1741 my ($self, $cb) = @_;
1742
1743 my $coro = &Coro::async_pool ($cb);
1744
1745 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0};
1747 });
1748
1749 $self->{_coro}{$coro+0} = $coro;
1750
1751 $coro
1752}
1753
1754cf::client->attach (
1755 on_destroy => sub {
1756 my ($ns) = @_;
1757
1758 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1759 },
1760);
815 1761
816=back 1762=back
817 1763
818=cut
819
820#############################################################################
821 1764
822=head2 SAFE SCRIPTING 1765=head2 SAFE SCRIPTING
823 1766
824Functions that provide a safe environment to compile and execute 1767Functions that provide a safe environment to compile and execute
825snippets of perl code without them endangering the safety of the server 1768snippets of perl code without them endangering the safety of the server
826itself. Looping constructs, I/O operators and other built-in functionality 1769itself. Looping constructs, I/O operators and other built-in functionality
827is not available in the safe scripting environment, and the number of 1770is not available in the safe scripting environment, and the number of
828functions and methods that cna be called is greatly reduced. 1771functions and methods that can be called is greatly reduced.
829 1772
830=cut 1773=cut
831 1774
832our $safe = new Safe "safe"; 1775our $safe = new Safe "safe";
833our $safe_hole = new Safe::Hole; 1776our $safe_hole = new Safe::Hole;
840 1783
841=pod 1784=pod
842 1785
843The following fucntions and emthods are available within a safe environment: 1786The following fucntions and emthods are available within a safe environment:
844 1787
845 cf::object contr pay_amount pay_player 1788 cf::object contr pay_amount pay_player map
846 cf::object::player player 1789 cf::object::player player
847 cf::player peaceful 1790 cf::player peaceful
1791 cf::map trigger
848 1792
849=cut 1793=cut
850 1794
851for ( 1795for (
852 ["cf::object" => qw(contr pay_amount pay_player)], 1796 ["cf::object" => qw(contr pay_amount pay_player map)],
853 ["cf::object::player" => qw(player)], 1797 ["cf::object::player" => qw(player)],
854 ["cf::player" => qw(peaceful)], 1798 ["cf::player" => qw(peaceful)],
1799 ["cf::map" => qw(trigger)],
855) { 1800) {
856 no strict 'refs'; 1801 no strict 'refs';
857 my ($pkg, @funs) = @$_; 1802 my ($pkg, @funs) = @$_;
858 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
859 for @funs; 1804 for @funs;
969 1914
970Immediately write the database to disk I<if it is dirty>. 1915Immediately write the database to disk I<if it is dirty>.
971 1916
972=cut 1917=cut
973 1918
1919our $DB;
1920
974{ 1921{
975 my $db;
976 my $path = cf::localdir . "/database.pst"; 1922 my $path = cf::localdir . "/database.pst";
977 1923
978 sub db_load() { 1924 sub db_load() {
979 warn "loading database $path\n";#d# remove later
980 $db = stat $path ? Storable::retrieve $path : { }; 1925 $DB = stat $path ? Storable::retrieve $path : { };
981 } 1926 }
982 1927
983 my $pid; 1928 my $pid;
984 1929
985 sub db_save() { 1930 sub db_save() {
986 warn "saving database $path\n";#d# remove later
987 waitpid $pid, 0 if $pid; 1931 waitpid $pid, 0 if $pid;
988 if (0 == ($pid = fork)) { 1932 if (0 == ($pid = fork)) {
989 $db->{_meta}{version} = 1; 1933 $DB->{_meta}{version} = 1;
990 Storable::nstore $db, "$path~"; 1934 Storable::nstore $DB, "$path~";
991 rename "$path~", $path; 1935 rename "$path~", $path;
992 cf::_exit 0 if defined $pid; 1936 cf::_exit 0 if defined $pid;
993 } 1937 }
994 } 1938 }
995 1939
998 sub db_sync() { 1942 sub db_sync() {
999 db_save if $dirty; 1943 db_save if $dirty;
1000 undef $dirty; 1944 undef $dirty;
1001 } 1945 }
1002 1946
1003 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1004 db_sync; 1948 db_sync;
1005 }); 1949 });
1006 1950
1007 sub db_dirty() { 1951 sub db_dirty() {
1008 $dirty = 1; 1952 $dirty = 1;
1009 $idle->start; 1953 $idle->start;
1010 } 1954 }
1011 1955
1012 sub db_get($;$) { 1956 sub db_get($;$) {
1013 @_ >= 2 1957 @_ >= 2
1014 ? $db->{$_[0]}{$_[1]} 1958 ? $DB->{$_[0]}{$_[1]}
1015 : ($db->{$_[0]} ||= { }) 1959 : ($DB->{$_[0]} ||= { })
1016 } 1960 }
1017 1961
1018 sub db_put($$;$) { 1962 sub db_put($$;$) {
1019 if (@_ >= 3) { 1963 if (@_ >= 3) {
1020 $db->{$_[0]}{$_[1]} = $_[2]; 1964 $DB->{$_[0]}{$_[1]} = $_[2];
1021 } else { 1965 } else {
1022 $db->{$_[0]} = $_[1]; 1966 $DB->{$_[0]} = $_[1];
1023 } 1967 }
1024 db_dirty; 1968 db_dirty;
1025 } 1969 }
1026 1970
1027 attach_global 1971 cf::global->attach (
1028 prio => 10000, 1972 prio => 10000,
1029 on_cleanup => sub { 1973 on_cleanup => sub {
1030 db_sync; 1974 db_sync;
1031 }, 1975 },
1032 ; 1976 );
1033} 1977}
1034 1978
1035############################################################################# 1979#############################################################################
1036# the server's main() 1980# the server's main()
1037 1981
1039 open my $fh, "<:utf8", cf::confdir . "/config" 1983 open my $fh, "<:utf8", cf::confdir . "/config"
1040 or return; 1984 or return;
1041 1985
1042 local $/; 1986 local $/;
1043 *CFG = YAML::Syck::Load <$fh>; 1987 *CFG = YAML::Syck::Load <$fh>;
1988
1989 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1990
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993
1994 if (exists $CFG{mlockall}) {
1995 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall
1997 and die "WARNING: m(un)lockall failed: $!\n";
1998 };
1999 warn $@ if $@;
2000 }
1044} 2001}
1045 2002
1046sub main { 2003sub main {
2004 # we must not ever block the main coroutine
2005 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event };
2008 };
2009
1047 cfg_load; 2010 cfg_load;
1048 db_load; 2011 db_load;
1049 load_extensions; 2012 load_extensions;
1050 Event::loop; 2013 Event::loop;
1051} 2014}
1052 2015
1053############################################################################# 2016#############################################################################
1054# initialisation 2017# initialisation
1055 2018
1056sub _perl_reload(&) { 2019sub reload() {
1057 my ($msg) = @_; 2020 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n";
2023 return;
2024 }
1058 2025
1059 $msg->("reloading..."); 2026 warn "reloading...";
2027
2028 my $guard = freeze_mainloop;
2029 cf::emergency_save;
1060 2030
1061 eval { 2031 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved
2033
1062 # cancel all watchers 2034 # cancel all watchers
1063 $_->cancel for Event::all_watchers; 2035 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 }
2038
2039 # cancel all extension coros
2040 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = ();
1064 2042
1065 # unload all extensions 2043 # unload all extensions
1066 for (@exts) { 2044 for (@exts) {
1067 $msg->("unloading <$_>"); 2045 warn "unloading <$_>";
1068 unload_extension $_; 2046 unload_extension $_;
1069 } 2047 }
1070 2048
1071 # unload all modules loaded from $LIBDIR 2049 # unload all modules loaded from $LIBDIR
1072 while (my ($k, $v) = each %INC) { 2050 while (my ($k, $v) = each %INC) {
1073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1074 2052
1075 $msg->("removing <$k>"); 2053 warn "removing <$k>";
1076 delete $INC{$k}; 2054 delete $INC{$k};
1077 2055
1078 $k =~ s/\.pm$//; 2056 $k =~ s/\.pm$//;
1079 $k =~ s/\//::/g; 2057 $k =~ s/\//::/g;
1080 2058
1085 Symbol::delete_package $k; 2063 Symbol::delete_package $k;
1086 } 2064 }
1087 2065
1088 # sync database to disk 2066 # sync database to disk
1089 cf::db_sync; 2067 cf::db_sync;
2068 IO::AIO::flush;
1090 2069
1091 # get rid of safe::, as good as possible 2070 # get rid of safe::, as good as possible
1092 Symbol::delete_package "safe::$_" 2071 Symbol::delete_package "safe::$_"
1093 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1094 2073
1095 # remove register_script_function callbacks 2074 # remove register_script_function callbacks
1096 # TODO 2075 # TODO
1097 2076
1098 # unload cf.pm "a bit" 2077 # unload cf.pm "a bit"
1101 # don't, removes xs symbols, too, 2080 # don't, removes xs symbols, too,
1102 # and global variables created in xs 2081 # and global variables created in xs
1103 #Symbol::delete_package __PACKAGE__; 2082 #Symbol::delete_package __PACKAGE__;
1104 2083
1105 # reload cf.pm 2084 # reload cf.pm
1106 $msg->("reloading cf.pm"); 2085 warn "reloading cf.pm";
1107 require cf; 2086 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1108 2088
1109 # load config and database again 2089 # load config and database again
1110 cf::cfg_load; 2090 cf::cfg_load;
1111 cf::db_load; 2091 cf::db_load;
1112 2092
1113 # load extensions 2093 # load extensions
1114 $msg->("load extensions"); 2094 warn "load extensions";
1115 cf::load_extensions; 2095 cf::load_extensions;
1116 2096
1117 # reattach attachments to objects 2097 # reattach attachments to objects
1118 $msg->("reattach"); 2098 warn "reattach";
1119 _global_reattach; 2099 _global_reattach;
1120 }; 2100 };
1121 $msg->($@) if $@;
1122 2101
1123 $msg->("reloaded"); 2102 if ($@) {
2103 warn $@;
2104 warn "error while reloading, exiting.";
2105 exit 1;
2106 }
2107
2108 warn "reloaded successfully";
1124}; 2109};
1125 2110
1126sub perl_reload() { 2111#############################################################################
1127 _perl_reload {
1128 warn $_[0];
1129 print "$_[0]\n";
1130 };
1131}
1132 2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155
1133register_command "perl-reload", 0, sub { 2156register_command "reload" => sub {
1134 my ($who, $arg) = @_; 2157 my ($who, $arg) = @_;
1135 2158
1136 if ($who->flag (FLAG_WIZ)) { 2159 if ($who->flag (FLAG_WIZ)) {
1137 _perl_reload { 2160 $who->message ("start of reload.");
1138 warn $_[0]; 2161 reload;
1139 $who->message ($_[0]); 2162 $who->message ("end of reload.");
1140 };
1141 } 2163 }
1142}; 2164};
1143 2165
1144register "<global>", __PACKAGE__;
1145
1146unshift @INC, $LIBDIR; 2166unshift @INC, $LIBDIR;
1147 2167
1148$TICK_WATCHER = Event->timer ( 2168$TICK_WATCHER = Event->timer (
2169 reentrant => 0,
1149 prio => 1, 2170 prio => 0,
1150 at => $NEXT_TICK || 1, 2171 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL,
1151 cb => sub { 2173 cb => sub {
1152 cf::server_tick; # one server iteration 2174 cf::server_tick; # one server iteration
1153 2175 $RUNTIME += $TICK;
1154 my $NOW = Event::time;
1155 $NEXT_TICK += $TICK; 2176 $NEXT_TICK += $TICK;
1156 2177
1157 # if we are delayed by four ticks, skip them all 2178 # if we are delayed by four ticks or more, skip them all
1158 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1159 2180
1160 $TICK_WATCHER->at ($NEXT_TICK); 2181 $TICK_WATCHER->at ($NEXT_TICK);
1161 $TICK_WATCHER->start; 2182 $TICK_WATCHER->start;
1162 }, 2183 },
1163); 2184);
1164 2185
2186IO::AIO::max_poll_time $TICK * 0.2;
2187
2188Event->io (
2189 fd => IO::AIO::poll_fileno,
2190 poll => 'r',
2191 prio => 5,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL,
2198 after => 0,
2199 interval => 10,
2200 cb => sub {
2201 (Coro::unblock_sub {
2202 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!";
2204 })->();
2205 },
2206);
2207
2208END { cf::emergency_save }
2209
11651 22101
1166 2211

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