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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.100 by root, Mon Dec 25 11:25:49 2006 UTC vs.
Revision 1.126 by root, Tue Jan 2 23:12:47 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro; 13use Coro 3.3;
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO;
18 19
20use Digest::MD5;
21use Fcntl;
19use IO::AIO 2.3; 22use IO::AIO 2.31 ();
20use YAML::Syck (); 23use YAML::Syck ();
21use Time::HiRes; 24use Time::HiRes;
22 25
23use Event; $Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
24 27
25# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
26$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
27 30
28$Coro::main->prio (Coro::PRIO_MIN); 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
29 32
30sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
31 34
32our %COMMAND = (); 35our %COMMAND = ();
33our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
37our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
38 41
39our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
40our $TICK_WATCHER; 43our $TICK_WATCHER;
41our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
42 46
43our %CFG; 47our %CFG;
44 48
45our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
46 78
47############################################################################# 79#############################################################################
48 80
49=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
50 82
51=over 4 83=over 4
52 84
53=item $cf::UPTIME 85=item $cf::UPTIME
54 86
55The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
56 93
57=item $cf::LIBDIR 94=item $cf::LIBDIR
58 95
59The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
60be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
61 102
62=item $cf::TICK 103=item $cf::TICK
63 104
64The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
65 106
73=cut 114=cut
74 115
75BEGIN { 116BEGIN {
76 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
77 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
78 $msg .= "\n" 121 $msg .= "\n"
79 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
80 123
81 print STDERR "cfperl: $msg";
82 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
83 }; 125 };
84} 126}
85 127
86@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139sub to_json($) { 181sub to_json($) {
140 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
141 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
142} 184}
143 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
144=back 343=back
145 344
146=cut 345=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
147 466
148############################################################################# 467#############################################################################
149 468
150=head2 ATTACHABLE OBJECTS 469=head2 ATTACHABLE OBJECTS
151 470
454=cut 773=cut
455 774
456############################################################################# 775#############################################################################
457# object support 776# object support
458 777
778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_;
781
782 my $registry = $obj->registry;
783
784 @$registry = ();
785
786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
787
788 for my $name (keys %{ $obj->{_attachment} || {} }) {
789 if (my $attach = $attachment{$name}) {
790 for (@$attach) {
791 my ($klass, @attach) = @$_;
792 _attach $registry, $klass, @attach;
793 }
794 } else {
795 warn "object uses attachment '$name' that is not available, postponing.\n";
796 }
797 }
798}
799
459cf::attachable->attach ( 800cf::attachable->attach (
460 prio => -1000000, 801 prio => -1000000,
461 on_instantiate => sub { 802 on_instantiate => sub {
462 my ($obj, $data) = @_; 803 my ($obj, $data) = @_;
463 804
467 my ($name, $args) = @$_; 808 my ($name, $args) = @$_;
468 809
469 $obj->attach ($name, %{$args || {} }); 810 $obj->attach ($name, %{$args || {} });
470 } 811 }
471 }, 812 },
472 on_reattach => sub { 813 on_reattach => \&reattach,
473 # basically do the same as instantiate, without calling instantiate
474 my ($obj) = @_;
475 my $registry = $obj->registry;
476
477 @$registry = ();
478
479 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
480
481 for my $name (keys %{ $obj->{_attachment} || {} }) {
482 if (my $attach = $attachment{$name}) {
483 for (@$attach) {
484 my ($klass, @attach) = @$_;
485 _attach $registry, $klass, @attach;
486 }
487 } else {
488 warn "object uses attachment '$name' that is not available, postponing.\n";
489 }
490 }
491 },
492 on_clone => sub { 814 on_clone => sub {
493 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
494 816
495 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
496 818
502); 824);
503 825
504sub object_freezer_save { 826sub object_freezer_save {
505 my ($filename, $rdata, $objs) = @_; 827 my ($filename, $rdata, $objs) = @_;
506 828
829 sync_job {
507 if (length $$rdata) { 830 if (length $$rdata) {
508 warn sprintf "saving %s (%d,%d)\n", 831 warn sprintf "saving %s (%d,%d)\n",
509 $filename, length $$rdata, scalar @$objs; 832 $filename, length $$rdata, scalar @$objs;
510 833
511 if (open my $fh, ">:raw", "$filename~") { 834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, $$rdata;
514 close $fh;
515
516 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
517 chmod SAVE_MODE, $fh; 835 chmod SAVE_MODE, $fh;
518 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
519 close $fh; 838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
520 rename "$filename.pst~", "$filename.pst"; 847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
521 } else { 854 } else {
522 unlink "$filename.pst"; 855 warn "FATAL: $filename~: $!\n";
523 } 856 }
524
525 rename "$filename~", $filename;
526 } else { 857 } else {
527 warn "FATAL: $filename~: $!\n";
528 }
529 } else {
530 unlink $filename; 858 aio_unlink $filename;
531 unlink "$filename.pst"; 859 aio_unlink "$filename.pst";
860 }
532 } 861 }
533} 862}
534 863
535sub object_freezer_as_string { 864sub object_freezer_as_string {
536 my ($rdata, $objs) = @_; 865 my ($rdata, $objs) = @_;
541} 870}
542 871
543sub object_thawer_load { 872sub object_thawer_load {
544 my ($filename) = @_; 873 my ($filename) = @_;
545 874
546 local $/; 875 my ($data, $av);
547 876
548 my $av; 877 (aio_load $filename, $data) >= 0
878 or return;
549 879
550 #TODO: use sysread etc. 880 unless (aio_stat "$filename.pst") {
551 if (open my $data, "<:raw:perlio", $filename) { 881 (aio_load "$filename.pst", $av) >= 0
552 $data = <$data>; 882 or return;
553 if (open my $pst, "<:raw:perlio", "$filename.pst") {
554 $av = eval { (Storable::thaw <$pst>)->{objs} }; 883 $av = eval { (Storable::thaw $av)->{objs} };
555 } 884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
556 return ($data, $av); 888 return ($data, $av);
557 }
558
559 ()
560} 889}
561 890
562############################################################################# 891#############################################################################
563# command handling &c 892# command handling &c
564 893
785 $self->send ("ext " . to_json \%msg); 1114 $self->send ("ext " . to_json \%msg);
786} 1115}
787 1116
788=back 1117=back
789 1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1160}
1161
1162sub try_load_header($) {
1163 my ($path) = @_;
1164
1165 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0
1167 or return;
1168
1169 my $map = cf::map::new
1170 or return;
1171
1172 $map->load_header ($path)
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178}
1179
1180sub find_map;
1181sub find_map {
1182 my ($path, $origin) = @_;
1183
1184 #warn "find_map<$path,$origin>\n";#d#
1185
1186 $path = new cf::path $path, $origin && $origin->path;
1187 my $key = $path->as_string;
1188
1189 cf::lock_wait "map_find:$key";
1190
1191 $cf::MAP{$key} || do {
1192 my $guard = cf::lock_acquire "map_find:$key";
1193
1194 # do it the slow way
1195 my $map = try_load_header $path->save_path;
1196
1197 if ($map) {
1198 # safety
1199 $map->{instantiate_time} = $cf::RUNTIME
1200 if $map->{instantiate_time} > $cf::RUNTIME;
1201 } else {
1202 if (my $rmp = $path->random_map_params) {
1203 $map = generate_random_map $key, $rmp;
1204 } else {
1205 $map = try_load_header $path->load_path;
1206 }
1207
1208 $map or return;
1209
1210 $map->{load_original} = 1;
1211 $map->{instantiate_time} = $cf::RUNTIME;
1212 $map->instantiate;
1213
1214 # per-player maps become, after loading, normal maps
1215 $map->per_player (0) if $path->{user_rel};
1216 }
1217
1218 $map->path ($key);
1219 $map->{path} = $path;
1220 $map->{last_save} = $cf::RUNTIME;
1221 $map->last_access ($cf::RUNTIME);
1222
1223 if ($map->should_reset) {
1224 $map->reset;
1225 undef $guard;
1226 $map = find_map $path
1227 or return;
1228 }
1229
1230 $cf::MAP{$key} = $map
1231 }
1232}
1233
1234sub load {
1235 my ($self) = @_;
1236
1237 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1239
1240 return if $self->in_memory != cf::MAP_SWAPPED;
1241
1242 $self->in_memory (cf::MAP_LOADING);
1243
1244 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1)
1246 or return;
1247
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original};
1250
1251 if (my $uniq = $path->uniq_path) {
1252 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0);
1256 }
1257 }
1258
1259 # now do the right thing for maps
1260 $self->link_multipart_objects;
1261
1262 if ($self->{path}->is_style_map) {
1263 $self->{deny_save} = 1;
1264 $self->{deny_reset} = 1;
1265 } else {
1266 $self->fix_auto_apply;
1267 $self->decay_objects;
1268 $self->update_buttons;
1269 $self->set_darkness_map;
1270 $self->difficulty ($self->estimate_difficulty)
1271 unless $self->difficulty;
1272 $self->activate;
1273 }
1274
1275 $self->in_memory (cf::MAP_IN_MEMORY);
1276}
1277
1278sub load_map_sync {
1279 my ($path, $origin) = @_;
1280
1281 #warn "load_map_sync<$path, $origin>\n";#d#
1282
1283 cf::sync_job {
1284 my $map = cf::map::find_map $path, $origin
1285 or return;
1286 $map->load;
1287 $map
1288 }
1289}
1290
1291sub save {
1292 my ($self) = @_;
1293
1294 $self->{last_save} = $cf::RUNTIME;
1295
1296 return unless $self->dirty;
1297
1298 my $save = $self->{path}->save_path; utf8::encode $save;
1299 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1300
1301 $self->{load_path} = $save;
1302
1303 return if $self->{deny_save};
1304
1305 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES);
1308 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 }
1311}
1312
1313sub swap_out {
1314 my ($self) = @_;
1315
1316 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save};
1319
1320 $self->save;
1321 $self->clear;
1322 $self->in_memory (cf::MAP_SWAPPED);
1323}
1324
1325sub reset_at {
1326 my ($self) = @_;
1327
1328 # TODO: safety, remove and allow resettable per-player maps
1329 return 1e99 if $self->{path}{user_rel};
1330 return 1e99 if $self->{deny_reset};
1331
1332 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1333 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1334
1335 $time + $to
1336}
1337
1338sub should_reset {
1339 my ($self) = @_;
1340
1341 $self->reset_at <= $cf::RUNTIME
1342}
1343
1344sub unlink_save {
1345 my ($self) = @_;
1346
1347 utf8::encode (my $save = $self->{path}->save_path);
1348 aioreq_pri 3; IO::AIO::aio_unlink $save;
1349 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1350}
1351
1352sub rename {
1353 my ($self, $new_path) = @_;
1354
1355 $self->unlink_save;
1356
1357 delete $cf::MAP{$self->path};
1358 $self->{path} = new cf::path $new_path;
1359 $self->path ($self->{path}->as_string);
1360 $cf::MAP{$self->path} = $self;
1361
1362 $self->save;
1363}
1364
1365sub reset {
1366 my ($self) = @_;
1367
1368 return if $self->players;
1369 return if $self->{path}{user_rel};#d#
1370
1371 warn "resetting map ", $self->path;#d#
1372
1373 delete $cf::MAP{$self->path};
1374
1375 $_->clear_links_to ($self) for values %cf::MAP;
1376
1377 $self->unlink_save;
1378 $self->destroy;
1379}
1380
1381my $nuke_counter = "aaaa";
1382
1383sub nuke {
1384 my ($self) = @_;
1385
1386 $self->{deny_save} = 1;
1387 $self->reset_timeout (1);
1388 $self->rename ("{nuke}/" . ($nuke_counter++));
1389 $self->reset; # polite request, might not happen
1390}
1391
1392sub customise_for {
1393 my ($map, $ob) = @_;
1394
1395 if ($map->per_player) {
1396 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1397 }
1398
1399 $map
1400}
1401
1402sub emergency_save {
1403 local $cf::FREEZE = 1;
1404
1405 warn "enter emergency map save\n";
1406
1407 cf::sync_job {
1408 warn "begin emergency map save\n";
1409 $_->save for values %cf::MAP;
1410 };
1411
1412 warn "end emergency map save\n";
1413}
1414
1415package cf;
1416
1417=back
1418
1419
790=head3 cf::object::player 1420=head3 cf::object::player
791 1421
792=over 4 1422=over 4
793 1423
794=item $player_object->reply ($npc, $msg[, $flags]) 1424=item $player_object->reply ($npc, $msg[, $flags])
827 1457
828 $self->flag (cf::FLAG_WIZ) || 1458 $self->flag (cf::FLAG_WIZ) ||
829 (ref $cf::CFG{"may_$access"} 1459 (ref $cf::CFG{"may_$access"}
830 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1460 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
831 : $cf::CFG{"may_$access"}) 1461 : $cf::CFG{"may_$access"})
1462}
1463
1464=item $player_object->enter_link
1465
1466Freezes the player and moves him/her to a special map (C<{link}>).
1467
1468The player should be reaosnably safe there for short amounts of time. You
1469I<MUST> call C<leave_link> as soon as possible, though.
1470
1471=item $player_object->leave_link ($map, $x, $y)
1472
1473Moves the player out of the specila link map onto the given map. If the
1474map is not valid (or omitted), the player will be moved back to the
1475location he/she was before the call to C<enter_link>, or, if that fails,
1476to the emergency map position.
1477
1478Might block.
1479
1480=cut
1481
1482sub cf::object::player::enter_link {
1483 my ($self) = @_;
1484
1485 $self->deactivate_recursive;
1486
1487 return if $self->map == $LINK_MAP;
1488
1489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1490 if $self->map;
1491
1492 $self->enter_map ($LINK_MAP, 20, 20);
1493}
1494
1495sub cf::object::player::leave_link {
1496 my ($self, $map, $x, $y) = @_;
1497
1498 my $link_pos = delete $self->{_link_pos};
1499
1500 unless ($map) {
1501 # restore original map position
1502 ($map, $x, $y) = @{ $link_pos || [] };
1503 $map = cf::map::find_map $map;
1504
1505 unless ($map) {
1506 ($map, $x, $y) = @$EMERGENCY_POSITION;
1507 $map = cf::map::find_map $map
1508 or die "FATAL: cannot load emergency map\n";
1509 }
1510 }
1511
1512 ($x, $y) = (-1, -1)
1513 unless (defined $x) && (defined $y);
1514
1515 # use -1 or undef as default coordinates, not 0, 0
1516 ($x, $y) = ($map->enter_x, $map->enter_y)
1517 if $x <=0 && $y <= 0;
1518
1519 $map->load;
1520
1521 $self->activate_recursive;
1522 $self->enter_map ($map, $x, $y);
1523}
1524
1525cf::player->attach (
1526 on_logout => sub {
1527 my ($pl) = @_;
1528
1529 # abort map switching before logout
1530 if ($pl->ob->{_link_pos}) {
1531 cf::sync_job {
1532 $pl->ob->leave_link
1533 };
1534 }
1535 },
1536 on_login => sub {
1537 my ($pl) = @_;
1538
1539 # try to abort aborted map switching on player login :)
1540 # should happen only on crashes
1541 if ($pl->ob->{_link_pos}) {
1542 $pl->ob->enter_link;
1543 Coro::async {
1544 # we need this sleep as the login has a concurrent enter_exit running
1545 # and this sleep increases chances of the player not ending up in scorn
1546 Coro::Timer::sleep 1;
1547 $pl->ob->leave_link;
1548 };
1549 }
1550 },
1551);
1552
1553=item $player_object->goto_map ($path, $x, $y)
1554
1555=cut
1556
1557sub cf::object::player::goto_map {
1558 my ($self, $path, $x, $y) = @_;
1559
1560 $self->enter_link;
1561
1562 (Coro::async {
1563 $path = new cf::path $path;
1564
1565 my $map = cf::map::find_map $path->as_string;
1566 $map = $map->customise_for ($self) if $map;
1567
1568# warn "entering ", $map->path, " at ($x, $y)\n"
1569# if $map;
1570
1571 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1572
1573 $self->leave_link ($map, $x, $y);
1574 })->prio (1);
1575}
1576
1577=item $player_object->enter_exit ($exit_object)
1578
1579=cut
1580
1581sub parse_random_map_params {
1582 my ($spec) = @_;
1583
1584 my $rmp = { # defaults
1585 xsize => 10,
1586 ysize => 10,
1587 };
1588
1589 for (split /\n/, $spec) {
1590 my ($k, $v) = split /\s+/, $_, 2;
1591
1592 $rmp->{lc $k} = $v if (length $k) && (length $v);
1593 }
1594
1595 $rmp
1596}
1597
1598sub prepare_random_map {
1599 my ($exit) = @_;
1600
1601 # all this does is basically replace the /! path by
1602 # a new random map path (?random/...) with a seed
1603 # that depends on the exit object
1604
1605 my $rmp = parse_random_map_params $exit->msg;
1606
1607 if ($exit->map) {
1608 $rmp->{region} = $exit->map->region_name;
1609 $rmp->{origin_map} = $exit->map->path;
1610 $rmp->{origin_x} = $exit->x;
1611 $rmp->{origin_y} = $exit->y;
1612 }
1613
1614 $rmp->{random_seed} ||= $exit->random_seed;
1615
1616 my $data = cf::to_json $rmp;
1617 my $md5 = Digest::MD5::md5_hex $data;
1618
1619 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1620 aio_write $fh, 0, (length $data), $data, 0;
1621
1622 $exit->slaying ("?random/$md5");
1623 $exit->msg (undef);
1624 }
1625}
1626
1627sub cf::object::player::enter_exit {
1628 my ($self, $exit) = @_;
1629
1630 return unless $self->type == cf::PLAYER;
1631
1632 $self->enter_link;
1633
1634 (Coro::async {
1635 unless (eval {
1636
1637 prepare_random_map $exit
1638 if $exit->slaying eq "/!";
1639
1640 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1641 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1642
1643 1;
1644 }) {
1645 $self->message ("Something went wrong deep within the crossfire server. "
1646 . "I'll try to bring you back to the map you were before. "
1647 . "Please report this to the dungeon master",
1648 cf::NDI_UNIQUE | cf::NDI_RED);
1649
1650 warn "ERROR in enter_exit: $@";
1651 $self->leave_link;
1652 }
1653 })->prio (1);
832} 1654}
833 1655
834=head3 cf::client 1656=head3 cf::client
835 1657
836=over 4 1658=over 4
913 my $coro; $coro = async { 1735 my $coro; $coro = async {
914 eval { 1736 eval {
915 $cb->(); 1737 $cb->();
916 }; 1738 };
917 warn $@ if $@; 1739 warn $@ if $@;
1740 };
1741
1742 $coro->on_destroy (sub {
918 delete $self->{_coro}{$coro+0}; 1743 delete $self->{_coro}{$coro+0};
919 }; 1744 });
920 1745
921 $self->{_coro}{$coro+0} = $coro; 1746 $self->{_coro}{$coro+0} = $coro;
1747
1748 $coro
922} 1749}
923 1750
924cf::client->attach ( 1751cf::client->attach (
925 on_destroy => sub { 1752 on_destroy => sub {
926 my ($ns) = @_; 1753 my ($ns) = @_;
1090 1917
1091{ 1918{
1092 my $path = cf::localdir . "/database.pst"; 1919 my $path = cf::localdir . "/database.pst";
1093 1920
1094 sub db_load() { 1921 sub db_load() {
1095 warn "loading database $path\n";#d# remove later
1096 $DB = stat $path ? Storable::retrieve $path : { }; 1922 $DB = stat $path ? Storable::retrieve $path : { };
1097 } 1923 }
1098 1924
1099 my $pid; 1925 my $pid;
1100 1926
1101 sub db_save() { 1927 sub db_save() {
1102 warn "saving database $path\n";#d# remove later
1103 waitpid $pid, 0 if $pid; 1928 waitpid $pid, 0 if $pid;
1104 if (0 == ($pid = fork)) { 1929 if (0 == ($pid = fork)) {
1105 $DB->{_meta}{version} = 1; 1930 $DB->{_meta}{version} = 1;
1106 Storable::nstore $DB, "$path~"; 1931 Storable::nstore $DB, "$path~";
1107 rename "$path~", $path; 1932 rename "$path~", $path;
1158 local $/; 1983 local $/;
1159 *CFG = YAML::Syck::Load <$fh>; 1984 *CFG = YAML::Syck::Load <$fh>;
1160} 1985}
1161 1986
1162sub main { 1987sub main {
1988 # we must not ever block the main coroutine
1989 local $Coro::idle = sub {
1990 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1991 (Coro::unblock_sub {
1992 Event::one_event;
1993 })->();
1994 };
1995
1163 cfg_load; 1996 cfg_load;
1164 db_load; 1997 db_load;
1165 load_extensions; 1998 load_extensions;
1166 Event::loop; 1999 Event::loop;
1167} 2000}
1168 2001
1169############################################################################# 2002#############################################################################
1170# initialisation 2003# initialisation
1171 2004
1172sub _perl_reload(&) { 2005sub reload() {
1173 my ($msg) = @_; 2006 # can/must only be called in main
2007 if ($Coro::current != $Coro::main) {
2008 warn "can only reload from main coroutine\n";
2009 return;
2010 }
1174 2011
1175 $msg->("reloading..."); 2012 warn "reloading...";
2013
2014 local $FREEZE = 1;
2015 cf::emergency_save;
1176 2016
1177 eval { 2017 eval {
2018 # if anything goes wrong in here, we should simply crash as we already saved
2019
1178 # cancel all watchers 2020 # cancel all watchers
1179 for (Event::all_watchers) { 2021 for (Event::all_watchers) {
1180 $_->cancel if $_->data & WF_AUTOCANCEL; 2022 $_->cancel if $_->data & WF_AUTOCANCEL;
1181 } 2023 }
1182 2024
2025 # cancel all extension coros
2026 $_->cancel for values %EXT_CORO;
2027 %EXT_CORO = ();
2028
1183 # unload all extensions 2029 # unload all extensions
1184 for (@exts) { 2030 for (@exts) {
1185 $msg->("unloading <$_>"); 2031 warn "unloading <$_>";
1186 unload_extension $_; 2032 unload_extension $_;
1187 } 2033 }
1188 2034
1189 # unload all modules loaded from $LIBDIR 2035 # unload all modules loaded from $LIBDIR
1190 while (my ($k, $v) = each %INC) { 2036 while (my ($k, $v) = each %INC) {
1191 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2037 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1192 2038
1193 $msg->("removing <$k>"); 2039 warn "removing <$k>";
1194 delete $INC{$k}; 2040 delete $INC{$k};
1195 2041
1196 $k =~ s/\.pm$//; 2042 $k =~ s/\.pm$//;
1197 $k =~ s/\//::/g; 2043 $k =~ s/\//::/g;
1198 2044
1203 Symbol::delete_package $k; 2049 Symbol::delete_package $k;
1204 } 2050 }
1205 2051
1206 # sync database to disk 2052 # sync database to disk
1207 cf::db_sync; 2053 cf::db_sync;
2054 IO::AIO::flush;
1208 2055
1209 # get rid of safe::, as good as possible 2056 # get rid of safe::, as good as possible
1210 Symbol::delete_package "safe::$_" 2057 Symbol::delete_package "safe::$_"
1211 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2058 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1212 2059
1213 # remove register_script_function callbacks 2060 # remove register_script_function callbacks
1214 # TODO 2061 # TODO
1215 2062
1216 # unload cf.pm "a bit" 2063 # unload cf.pm "a bit"
1219 # don't, removes xs symbols, too, 2066 # don't, removes xs symbols, too,
1220 # and global variables created in xs 2067 # and global variables created in xs
1221 #Symbol::delete_package __PACKAGE__; 2068 #Symbol::delete_package __PACKAGE__;
1222 2069
1223 # reload cf.pm 2070 # reload cf.pm
1224 $msg->("reloading cf.pm"); 2071 warn "reloading cf.pm";
1225 require cf; 2072 require cf;
1226 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2073 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1227
1228 2074
1229 # load config and database again 2075 # load config and database again
1230 cf::cfg_load; 2076 cf::cfg_load;
1231 cf::db_load; 2077 cf::db_load;
1232 2078
1233 # load extensions 2079 # load extensions
1234 $msg->("load extensions"); 2080 warn "load extensions";
1235 cf::load_extensions; 2081 cf::load_extensions;
1236 2082
1237 # reattach attachments to objects 2083 # reattach attachments to objects
1238 $msg->("reattach"); 2084 warn "reattach";
1239 _global_reattach; 2085 _global_reattach;
1240 }; 2086 };
1241 $msg->($@) if $@;
1242 2087
1243 $msg->("reloaded"); 2088 if ($@) {
2089 warn $@;
2090 warn "error while reloading, exiting.";
2091 exit 1;
2092 }
2093
2094 warn "reloaded successfully";
1244}; 2095};
1245 2096
1246sub perl_reload() { 2097#############################################################################
1247 _perl_reload { 2098
1248 warn $_[0]; 2099unless ($LINK_MAP) {
1249 print "$_[0]\n"; 2100 $LINK_MAP = cf::map::new;
1250 }; 2101
2102 $LINK_MAP->width (41);
2103 $LINK_MAP->height (41);
2104 $LINK_MAP->alloc;
2105 $LINK_MAP->path ("{link}");
2106 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2107 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2108
2109 # dirty hack because... archetypes are not yet loaded
2110 Event->timer (
2111 after => 2,
2112 cb => sub {
2113 $_[0]->w->cancel;
2114
2115 # provide some exits "home"
2116 my $exit = cf::object::new "exit";
2117
2118 $exit->slaying ($EMERGENCY_POSITION->[0]);
2119 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2120 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2121
2122 $LINK_MAP->insert ($exit->clone, 19, 19);
2123 $LINK_MAP->insert ($exit->clone, 19, 20);
2124 $LINK_MAP->insert ($exit->clone, 19, 21);
2125 $LINK_MAP->insert ($exit->clone, 20, 19);
2126 $LINK_MAP->insert ($exit->clone, 20, 21);
2127 $LINK_MAP->insert ($exit->clone, 21, 19);
2128 $LINK_MAP->insert ($exit->clone, 21, 20);
2129 $LINK_MAP->insert ($exit->clone, 21, 21);
2130
2131 $exit->destroy;
2132 });
2133
2134 $LINK_MAP->{deny_save} = 1;
2135 $LINK_MAP->{deny_reset} = 1;
2136
2137 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1251} 2138}
1252 2139
1253register "<global>", __PACKAGE__; 2140register "<global>", __PACKAGE__;
1254 2141
1255register_command "perl-reload" => sub { 2142register_command "reload" => sub {
1256 my ($who, $arg) = @_; 2143 my ($who, $arg) = @_;
1257 2144
1258 if ($who->flag (FLAG_WIZ)) { 2145 if ($who->flag (FLAG_WIZ)) {
1259 _perl_reload { 2146 $who->message ("start of reload.");
1260 warn $_[0]; 2147 reload;
1261 $who->message ($_[0]); 2148 $who->message ("end of reload.");
1262 };
1263 } 2149 }
1264}; 2150};
1265 2151
1266unshift @INC, $LIBDIR; 2152unshift @INC, $LIBDIR;
1267 2153
1268$TICK_WATCHER = Event->timer ( 2154$TICK_WATCHER = Event->timer (
2155 reentrant => 0,
1269 prio => 0, 2156 prio => 0,
1270 at => $NEXT_TICK || 1, 2157 at => $NEXT_TICK || $TICK,
1271 data => WF_AUTOCANCEL, 2158 data => WF_AUTOCANCEL,
1272 cb => sub { 2159 cb => sub {
2160 unless ($FREEZE) {
1273 cf::server_tick; # one server iteration 2161 cf::server_tick; # one server iteration
2162 $RUNTIME += $TICK;
2163 }
1274 2164
1275 my $NOW = Event::time;
1276 $NEXT_TICK += $TICK; 2165 $NEXT_TICK += $TICK;
1277 2166
1278 # if we are delayed by four ticks or more, skip them all 2167 # if we are delayed by four ticks or more, skip them all
1279 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2168 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1280 2169
1281 $TICK_WATCHER->at ($NEXT_TICK); 2170 $TICK_WATCHER->at ($NEXT_TICK);
1282 $TICK_WATCHER->start; 2171 $TICK_WATCHER->start;
1283 }, 2172 },
1284); 2173);
1285 2174
1286IO::AIO::max_poll_time $TICK * 0.2; 2175IO::AIO::max_poll_time $TICK * 0.2;
1287 2176
2177Event->io (
1288Event->io (fd => IO::AIO::poll_fileno, 2178 fd => IO::AIO::poll_fileno,
1289 poll => 'r', 2179 poll => 'r',
1290 prio => 5, 2180 prio => 5,
1291 data => WF_AUTOCANCEL, 2181 data => WF_AUTOCANCEL,
1292 cb => \&IO::AIO::poll_cb); 2182 cb => \&IO::AIO::poll_cb,
2183);
2184
2185Event->timer (
2186 data => WF_AUTOCANCEL,
2187 after => 0,
2188 interval => 10,
2189 cb => sub {
2190 (Coro::unblock_sub {
2191 write_runtime
2192 or warn "ERROR: unable to write runtime file: $!";
2193 })->();
2194 },
2195);
2196
2197END { cf::emergency_save }
1293 2198
12941 21991
1295 2200

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