ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.447 by root, Fri Sep 19 01:39:45 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
28 63
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
31 69
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 71
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
39 82
83our $RELOAD; # number of reloads so far
40our @EVENT; 84our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 85
43our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
44our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 104our $NEXT_TICK;
46our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
47 111
48our %CFG; 112our %CFG;
49 113
50our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 115our $RUNTIME;
116our $NOW;
52 117
53our %PLAYER; # all users 118our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 119our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 120our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 121
57our %EXT_CORO; # coroutines bound to extensions 122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
58 129
59binmode STDOUT; 130binmode STDOUT;
60binmode STDERR; 131binmode STDERR;
61 132
62# read virtual server time, if available 133# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
64 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
65 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
66 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
67} 138}
68 139
69mkdir cf::localdir; 140mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 142
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
78 146
79############################################################################# 147#############################################################################
80 148
81=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
82 150
89=item $cf::RUNTIME 157=item $cf::RUNTIME
90 158
91The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 160every server tick.
93 161
94=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 165
96The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
98 170
99=item $cf::NOW 171=item $cf::NOW
100 172
101The time of the last (current) server tick. 173The time of the last (current) server tick.
102 174
103=item $cf::TICK 175=item $cf::TICK
104 176
105The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
106 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
107=item %cf::CFG 189=item %cf::CFG
108 190
109Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
111 205
112=back 206=back
113 207
114=cut 208=cut
115 209
116BEGIN { 210BEGIN {
117 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 212 my $msg = join "", @_;
119 utf8::encode $msg;
120 213
121 $msg .= "\n" 214 $msg .= "\n"
122 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
123 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
124 LOG llevError, $msg; 219 LOG llevError, $msg;
125 }; 220 };
126} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
127 237
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 245
135# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 247# within the Safe compartment.
137for my $pkg (qw( 248for my $pkg (qw(
138 cf::global cf::attachable 249 cf::global cf::attachable
139 cf::object cf::object::player 250 cf::object cf::object::player
140 cf::client cf::player 251 cf::client cf::player
141 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
142 cf::map cf::party cf::region 254 cf::party cf::region
143)) { 255)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 257}
147 258
148$Event::DIED = sub { 259$EV::DIED = sub {
149 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
150}; 261};
151 262
152my %ext_pkg; 263#############################################################################
153my @exts;
154my @hook;
155 264
156=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
157 266
158=over 4 267=over 4
159 268
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 288 $d
180 } || "[unable to dump $_[0]: '$@']"; 289 } || "[unable to dump $_[0]: '$@']";
181} 290}
182 291
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
186 293
187Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
188 295
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
197 297
198Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
199 299
200=cut 300=cut
201 301
202sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 303
204 JSON::Syck::Dump $_[0] 304sub encode_json($) { $json_coder->encode ($_[0]) }
205} 305sub decode_json($) { $json_coder->decode ($_[0]) }
206 306
207=item cf::lock_wait $string 307=item cf::lock_wait $string
208 308
209Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
210 310
213Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
216returned. 316returned.
217 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
218Lock names should begin with a unique identifier (for example, cf::map::find 321Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 322uses map_find and cf::map::load uses map_load).
220 323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
221=cut 328=cut
222 329
223our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
224 332
225sub lock_wait($) { 333sub lock_wait($) {
226 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
227 340
228 # wait for lock, if any 341 # wait for lock, if any
229 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 344 Coro::schedule;
237 350
238 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
239 lock_wait $key; 352 lock_wait $key;
240 353
241 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
242 356
243 Coro::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
246 } 361 }
247} 362}
248 363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
249sub freeze_mainloop { 370sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
251 372
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 373 Coro::guard \&tick_inhibit_dec;
253 $TICK_WATCHER->stop; 374}
254 $guard 375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
255} 449}
256 450
257=item cf::async { BLOCK } 451=item cf::async { BLOCK }
258 452
259Currently the same as Coro::async_pool, meaning you cannot use 453Currently the same as Coro::async_pool, meaning you cannot use
264 458
265BEGIN { *async = \&Coro::async_pool } 459BEGIN { *async = \&Coro::async_pool }
266 460
267=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
268 462
269The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
272 467
273If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
276fast or be very important. 471fast or be very important.
279 474
280sub sync_job(&) { 475sub sync_job(&) {
281 my ($job) = @_; 476 my ($job) = @_;
282 477
283 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
284 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
286 483
287 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 485
289 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
290 487
291 my $busy = 1; 488 my $busy = 1;
292 my @res; 489 my @res;
293 490
294 (async { 491 (async {
492 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 493 @res = eval { $job->() };
296 warn $@ if $@; 494 warn $@ if $@;
297 undef $busy; 495 undef $busy;
298 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
299 497
300 while ($busy) { 498 while ($busy) {
301 Coro::cede or Event::one_event; 499 if (Coro::nready) {
500 Coro::cede_notself;
501 } else {
502 EV::loop EV::LOOP_ONESHOT;
302 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
303 509
304 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
305 } else { 511 } else {
306 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
307 513
309 } 515 }
310} 516}
311 517
312=item $coro = cf::async_ext { BLOCK } 518=item $coro = cf::async_ext { BLOCK }
313 519
314Like async, but this coro is automcatially being canceled when the 520Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 521extension calling this is being unloaded.
316 522
317=cut 523=cut
318 524
319sub async_ext(&) { 525sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
328 534
329 $coro 535 $coro
330} 536}
331 537
332sub write_runtime { 538=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 539
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
336 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
337 544
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 546
342 aio_fsync $fh 547sub fork_call(&@) {
343 and return; 548 my ($cb, @args) = @_;
344 549
345 close $fh 550 # we seemingly have to make a local copy of the whole thing,
346 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
347 553
348 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
349 and return; 555 reset_signals;
556 &$cb
557 }, @args;
350 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
351 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 725}
353 726
354=back 727=back
355 728
356=cut 729=cut
357 730
358############################################################################# 731#############################################################################
359 732
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
483 734
484Many objects in crossfire are so-called attachable objects. That means you can 735Many objects in deliantra are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
487 738
488In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 741Deliantra).
491 742
492=over 4 743=over 4
493 744
494=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
495 746
539=item cf::CLASS::attachment $name, ... 790=item cf::CLASS::attachment $name, ...
540 791
541Register an attachment by C<$name> through which attachable objects of the 792Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment. 793given CLASS can refer to this attachment.
543 794
544Some classes such as crossfire maps and objects can specify attachments 795Some classes such as deliantra maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name. 796that are attached at load/instantiate time, thus the need for a name.
546 797
547These calls expect any number of the following handler/hook descriptions: 798These calls expect any number of the following handler/hook descriptions:
548 799
549=over 4 800=over 4
609our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 861our @CB_MAP = ();
611 862
612my %attachment; 863my %attachment;
613 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
614sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
616 873
617 use sort 'stable'; 874 use sort 'stable';
618 875
652 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
653 910
654 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 915
659 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 917 my $pkg = shift @arg;
661 918
662 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
692 } 949 }
693 950
694 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
695 } else { 952 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 954 }
698 955
699 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
700} 957}
701 958
703 if (ref $_[0]) { 960 if (ref $_[0]) {
704 _object_attach @_; 961 _object_attach @_;
705 } else { 962 } else {
706 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
707 } 964 }
965 _recalc_want;
708}; 966};
709 967
710# all those should be optimised 968# all those should be optimised
711sub cf::attachable::detach { 969sub cf::attachable::detach {
712 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
716 reattach ($obj); 974 reattach ($obj);
717 } else { 975 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
719 } 977 }
978 _recalc_want;
720}; 979};
721 980
722sub cf::attachable::attached { 981sub cf::attachable::attached {
723 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
724 983
739 "; 998 ";
740 die if $@; 999 die if $@;
741} 1000}
742 1001
743our $override; 1002our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1004
746sub override { 1005sub override {
747 $override = 1; 1006 $override = 1;
748 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
749} 1008}
750 1009
751sub do_invoke { 1010sub do_invoke {
752 my $event = shift; 1011 my $event = shift;
753 my $callbacks = shift; 1012 my $callbacks = shift;
754 1013
755 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
756 1015
757 local $override; 1016 local $override;
758 1017
759 for (@$callbacks) { 1018 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
769 } 1028 }
770 1029
771 0 1030 0
772} 1031}
773 1032
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1034
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1036
778Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
779 1038
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1042
784=back 1043=back
785 1044
786=cut 1045=cut
787 1046
788############################################################################# 1047#############################################################################
789# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
790 1091
791sub reattach { 1092sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1098
795 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
796 1100
797 @$registry = (); 1101 @$registry = ();
798 1102
813cf::attachable->attach ( 1117cf::attachable->attach (
814 prio => -1000000, 1118 prio => -1000000,
815 on_instantiate => sub { 1119 on_instantiate => sub {
816 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
817 1121
818 $data = from_json $data; 1122 $data = decode_json $data;
819 1123
820 for (@$data) { 1124 for (@$data) {
821 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
822 1126
823 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1143sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
841 1145
842 sync_job { 1146 sync_job {
843 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
846 1151
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1156 aio_close $fh;
852 1157
853 if (@$objs) { 1158 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1164 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
861 } 1166 }
862 } else { 1167 } else {
863 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
864 } 1169 }
869 } 1174 }
870 } else { 1175 } else {
871 aio_unlink $filename; 1176 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
873 } 1178 }
874 } 1179 };
875} 1180}
876 1181
877sub object_freezer_as_string { 1182sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
879 1184
891 or return; 1196 or return;
892 1197
893 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
895 or return; 1200 or return;
1201
896 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
897 } 1204 }
898 1205
1206 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
901 return ($data, $av); 1210 ($data, $av)
902} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
903 1218
904############################################################################# 1219#############################################################################
905# command handling &c 1220# command handling &c
906 1221
907=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1236}
922 1237
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1239
925Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
926 1245
927If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
928called. 1247called.
929 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
930=cut 1260=cut
931 1261
932sub register_extcmd { 1262sub register_extcmd {
933 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
934 1264
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
939} 1272}
940 1273
941cf::player->attach ( 1274cf::player->attach (
942 on_command => sub { 1275 on_command => sub {
943 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
952 cf::override; 1285 cf::override;
953 }, 1286 },
954 on_extcmd => sub { 1287 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
956 1289
957 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1291
959 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
965 } else { 1307 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1309 }
968 1310
969 cf::override; 1311 cf::override;
970 }, 1312 },
971); 1313);
972 1314
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1050 for my $ext (<$LIBDIR/*.ext>) { 1319 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1320 next unless -r $path;
1052 eval { 1321
1053 load_extension $ext; 1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1054 1 1378 }
1055 } or warn "$ext not loaded: $@"; 1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1056 } 1384 };
1057} 1385}
1058 1386
1059############################################################################# 1387#############################################################################
1060# load/save/clean perl data associated with a map
1061 1388
1062*cf::mapsupport::on_clean = sub { 1389=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1390
1097=head2 CORE EXTENSIONS 1391=head2 CORE EXTENSIONS
1098 1392
1099Functions and methods that extend core crossfire objects. 1393Functions and methods that extend core deliantra objects.
1100 1394
1101=cut 1395=cut
1102 1396
1103package cf::player; 1397package cf::player;
1104 1398
1106 1400
1107=head3 cf::player 1401=head3 cf::player
1108 1402
1109=over 4 1403=over 4
1110 1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1111=item cf::player::find $login 1419=item cf::player::find $login
1112 1420
1113Returns the given player object, loading it if necessary (might block). 1421Returns the given player object, loading it if necessary (might block).
1114 1422
1115=cut 1423=cut
1116 1424
1117sub playerdir($) { 1425sub playerdir($) {
1118 cf::localdir 1426 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1428}
1124 1429
1125sub path($) { 1430sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1432
1128 (playerdir $login) . "/$login.pl" 1433 (playerdir $login) . "/playerdata"
1129} 1434}
1130 1435
1131sub find_active($) { 1436sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1437 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1438 and $cf::PLAYER{$_[0]}->active
1136 1441
1137sub exists($) { 1442sub exists($) {
1138 my ($login) = @_; 1443 my ($login) = @_;
1139 1444
1140 $cf::PLAYER{$login} 1445 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1446 or cf::sync_job { !aio_stat path $login }
1142} 1447}
1143 1448
1144sub find($) { 1449sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1450 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1451 my $login = $_[0];
1147 1452
1148 my $guard = cf::lock_acquire "user_find:$login"; 1453 my $guard = cf::lock_acquire "user_find:$login";
1149 1454
1150 $cf::PLAYER{$_[0]} || do { 1455 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1154 } 1472 }
1155 } 1473 }
1156} 1474}
1157 1475
1166 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1167 1485
1168 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1170 1488
1489 cf::get_slot 0.01;
1490
1171 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1172 Coro::cede; 1492 cf::cede_to_tick;
1173} 1493}
1174 1494
1175sub new($) { 1495sub new($) {
1176 my ($login) = @_; 1496 my ($login) = @_;
1177 1497
1183 $cf::PLAYER{$login} = $self; 1503 $cf::PLAYER{$login} = $self;
1184 1504
1185 $self 1505 $self
1186} 1506}
1187 1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1188=item $pl->quit_character 1518=item $pl->quit_character
1189 1519
1190Nukes the player without looking back. If logged in, the connection will 1520Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1521be destroyed. May block for a long time.
1192 1522
1193=cut 1523=cut
1194 1524
1195sub quit_character { 1525sub quit_character {
1196 my ($pl) = @_; 1526 my ($pl) = @_;
1197 1527
1528 my $name = $pl->ob->name;
1529
1198 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1532
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1202 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1204 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1205 1539
1206 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1542 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1543 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1211 IO::AIO::aio_rmtree $temp; 1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1212} 1566}
1213 1567
1214=item cf::player::list_logins 1568=item cf::player::list_logins
1215 1569
1216Returns am arrayref of all valid playernames in the system, can take a 1570Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1571while and may block, so not sync_job-capable, ever.
1218 1572
1219=cut 1573=cut
1220 1574
1221sub list_logins { 1575sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1576 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1577 or return [];
1224 1578
1225 my @logins; 1579 my @logins;
1226 1580
1227 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1231 1591
1232 utf8::decode $login; 1592 utf8::decode $login;
1233 push @logins, $login; 1593 push @logins, $login;
1234 } 1594 }
1235 1595
1236 \@logins 1596 \@logins
1237} 1597}
1238 1598
1239=item $player->maps 1599=item $player->maps
1240 1600
1241Returns an arrayref of cf::path's of all maps that are private for this 1601Returns an arrayref of map paths that are private for this
1242player. May block. 1602player. May block.
1243 1603
1244=cut 1604=cut
1245 1605
1246sub maps($) { 1606sub maps($) {
1247 my ($pl) = @_; 1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1610
1249 my $files = aio_readdir playerdir $pl 1611 my $files = aio_readdir playerdir $pl
1250 or return; 1612 or return;
1251 1613
1252 my @paths; 1614 my @paths;
1253 1615
1254 for (@$files) { 1616 for (@$files) {
1255 utf8::decode $_; 1617 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1618 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1619 next unless /^$PATH_SEP/o;
1258 1620
1259 s/$PATH_SEP/\//g; 1621 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1622 }
1262 1623
1263 \@paths 1624 \@paths
1264} 1625}
1265 1626
1627=item $protocol_xml = $player->expand_cfpod ($cfpod)
1628
1629Expand deliantra pod fragments into protocol xml.
1630
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1631=item $player->ext_reply ($msgid, @msg)
1267 1632
1268Sends an ext reply to the player. 1633Sends an ext reply to the player.
1269 1634
1270=cut 1635=cut
1271 1636
1272sub ext_reply($$$%) { 1637sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1638 my ($self, $id, @msg) = @_;
1274 1639
1275 $msg{msgid} = $id; 1640 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1641}
1279 1642
1280package cf; 1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
1670 my ($path) = @_;
1671
1672 my ($match, $specificity);
1673
1674 for my $region (list) {
1675 if ($region->{match} && $path =~ $region->{match}) {
1676 ($match, $specificity) = ($region, $region->specificity)
1677 if $region->specificity > $specificity;
1678 }
1679 }
1680
1681 $match
1682}
1281 1683
1282=back 1684=back
1283
1284 1685
1285=head3 cf::map 1686=head3 cf::map
1286 1687
1287=over 4 1688=over 4
1288 1689
1291package cf::map; 1692package cf::map;
1292 1693
1293use Fcntl; 1694use Fcntl;
1294use Coro::AIO; 1695use Coro::AIO;
1295 1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1296our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1298 1703
1299sub generate_random_map { 1704sub generate_random_map {
1300 my ($path, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1708
1302 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1710 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1714 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1715 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1316} 1850}
1317 1851
1318# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1319# all maps in C++... 1853# all maps in C++...
1320sub change_all_map_light { 1854sub change_all_map_light {
1322 1856
1323 $_->change_map_light ($change) 1857 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1858 for grep $_->outdoor, values %cf::MAP;
1325} 1859}
1326 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1327sub try_load_header($) { 1877sub load_header_from($) {
1328 my ($path) = @_; 1878 my ($self, $path) = @_;
1329 1879
1330 utf8::encode $path; 1880 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1332 or return; 1882 or return;
1333 1883
1334 my $map = cf::map::new 1884 $self->_load_header ($f)
1335 or return; 1885 or return;
1336 1886
1337 # for better error messages only, will be overwritten 1887 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1888 $f->resolve_delayed_derefs;
1339 1889
1340 $map->load_header ($path) 1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1341 or return; 1933 or return;
1934 $self->prepare_orig;
1935 }
1342 1936
1343 $map->{load_path} = $path; 1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1344 1939
1345 $map 1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1942
1943 1
1346} 1944}
1347 1945
1348sub find; 1946sub find;
1349sub find { 1947sub find {
1350 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1351 1949
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 1953 cf::lock_wait "map_find:$path";
1358 1954
1359 $cf::MAP{$key} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1360 my $guard = cf::lock_acquire "map_find:$key"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1361 1958
1362 # do it the slow way 1959 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1960 or return;
1381 1961
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1394 1963
1395 Coro::cede; 1964 $map->load_header
1965 or return;
1396 1966
1397 if ($map->should_reset) { 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1398 $map->reset; 1972 $map->reset;
1399 undef $guard;
1400 $map = find $path 1973 return find $path;
1401 or return;
1402 } 1974 }
1403 1975
1404 $cf::MAP{$key} = $map 1976 $cf::MAP{$path} = $map
1405 } 1977 }
1406} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1407 1982
1408sub load { 1983sub load {
1409 my ($self) = @_; 1984 my ($self) = @_;
1410 1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1411 my $path = $self->{path}; 1988 my $path = $self->{path};
1989
1990 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1991 my $guard = cf::lock_acquire "map_data:$path";
1413 1992
1993 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 1995
1416 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1417 1997
1418 $self->alloc; 1998 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1420 or return; 2006 or return;
1421 2007
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1423 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1424 2010
1425 if (my $uniq = $path->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2012 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2015 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1430 } 2019 }
1431 } 2020 }
1432 2021
1433 Coro::cede; 2022 $f->resolve_delayed_derefs;
1434 2023
2024 cf::cede_to_tick;
1435 # now do the right thing for maps 2025 # now do the right thing for maps
1436 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1448 $self->activate; 2038 $self->activate;
1449 } 2039 }
1450 2040
1451 Coro::cede; 2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
1452 2043
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2045 }
2046
2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
2064 my ($map) = @_;
2065
2066 my @neigh; # diagonal neighbours
2067
2068 for (0 .. 3) {
2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
2074
2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
2079
2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
2082 my $neigh = find $path, $origin
2083 or next;
2084 $neigh->load;
2085 }
1454} 2086}
1455 2087
1456sub find_sync { 2088sub find_sync {
1457 my ($path, $origin) = @_; 2089 my ($path, $origin) = @_;
1458 2090
1459 cf::sync_job { cf::map::find $path, $origin } 2091 cf::sync_job { find $path, $origin }
1460} 2092}
1461 2093
1462sub do_load_sync { 2094sub do_load_sync {
1463 my ($map) = @_; 2095 my ($map) = @_;
1464 2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
1465 cf::sync_job { $map->load }; 2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
1466} 2134}
1467 2135
1468sub save { 2136sub save {
1469 my ($self) = @_; 2137 my ($self) = @_;
1470 2138
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2140
1473 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1474 2142
1475 return unless $self->dirty; 2143 return unless $self->dirty;
1476 2144
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2145 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2147
1480 $self->{load_path} = $save; 2148 $self->{load_path} = $save;
1481 2149
1482 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1483 2151
1484 local $self->{last_access} = $self->last_access;#d# 2152 local $self->{last_access} = $self->last_access;#d#
1485 2153
1486 cf::async { 2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
1488 }; 2157 };
1489 2158
2159 cf::get_slot 0.02;
2160
1490 if ($uniq) { 2161 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2164 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2166 }
1496} 2167}
1497 2168
1498sub swap_out { 2169sub swap_out {
1499 my ($self) = @_; 2170 my ($self) = @_;
1500 2171
1501 # save first because save cedes 2172 # save first because save cedes
1502 $self->save; 2173 $self->save;
1503 2174
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2176
1506 return if $self->players; 2177 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1508 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1509 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2185 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2186}
1513 2187
1514sub reset_at { 2188sub reset_at {
1515 my ($self) = @_; 2189 my ($self) = @_;
1516 2190
1517 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1520 2193
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2196
1528 my ($self) = @_; 2201 my ($self) = @_;
1529 2202
1530 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1531} 2204}
1532 2205
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2206sub reset {
1555 my ($self) = @_; 2207 my ($self) = @_;
1556 2208
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2210
1559 return if $self->players; 2211 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2212
1562 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1563 2224
1564 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1565 2226
2227 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
1567 2230
1568 $self->unlink_save; 2231 $self->unlink_save;
1569 $self->destroy; 2232 $self->destroy;
1570} 2233}
1571 2234
1572my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1573 2236
1574sub nuke { 2237sub nuke {
1575 my ($self) = @_; 2238 my ($self) = @_;
1576 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1580 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
1581} 2257}
1582 2258
1583sub customise_for { 2259=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2260
1586 if ($map->per_player) { 2261Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
1588 } 2267 [
1589 2268 map {
1590 $map 2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
1591} 2275}
1592 2276
1593sub emergency_save { 2277=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2278
1596 warn "enter emergency perl save\n"; 2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
1597 2281
1598 cf::sync_job { 2282=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2283
1603 warn "begin emergency map save\n"; 2284sub random_maps() {
1604 $_->save for values %cf::MAP; 2285 [
1605 warn "end emergency map save\n"; 2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
2321
2322=over 4
2323
2324=item $ob->inv_recursive
2325
2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2328
2329=cut
2330
2331sub inv_recursive_;
2332sub inv_recursive_ {
2333 map { $_, inv_recursive_ $_->inv } @_
2334}
2335
2336sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
1606 }; 2365 }
1607
1608 warn "leave emergency perl save\n";
1609} 2366}
1610 2367
1611package cf; 2368package cf;
1612 2369
1613=back 2370=back
1614
1615 2371
1616=head3 cf::object::player 2372=head3 cf::object::player
1617 2373
1618=over 4 2374=over 4
1619 2375
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2380dialogue with the given NPC character.
1625 2381
1626=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1627 2397
1628# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2399# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1633 2403
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2405
1636 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1638 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1641 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1642} 2431}
1643 2432
1644=item $player_object->may ("access") 2433=item $player_object->may ("access")
1645 2434
1646Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1659 2448
1660=item $player_object->enter_link 2449=item $player_object->enter_link
1661 2450
1662Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1663 2452
1664The player should be reaosnably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
1665I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2457
2458Will never block.
1666 2459
1667=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
1668 2461
1669Moves the player out of the specila link map onto the given map. If the 2462Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2463map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2464to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2465fails, to the emergency map position.
1673 2466
1674Might block. 2467Might block.
1675 2468
1676=cut 2469=cut
2470
2471sub link_map {
2472 unless ($LINK_MAP) {
2473 $LINK_MAP = cf::map::find "{link}"
2474 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2475 $LINK_MAP->load;
2476 }
2477
2478 $LINK_MAP
2479}
1677 2480
1678sub cf::object::player::enter_link { 2481sub cf::object::player::enter_link {
1679 my ($self) = @_; 2482 my ($self) = @_;
1680 2483
1681 $self->deactivate_recursive; 2484 $self->deactivate_recursive;
1682 2485
1683 return if $self->map == $LINK_MAP; 2486 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2487
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2489 if $self->map && $self->map->{path} ne "{link}";
1687 2490
1688 $self->enter_map ($LINK_MAP, 20, 20); 2491 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2492}
1690 2493
1691sub cf::object::player::leave_link { 2494sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2495 my ($self, $map, $x, $y) = @_;
2496
2497 return unless $self->contr->active;
1693 2498
1694 my $link_pos = delete $self->{_link_pos}; 2499 my $link_pos = delete $self->{_link_pos};
1695 2500
1696 unless ($map) { 2501 unless ($map) {
1697 # restore original map position 2502 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2516 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2517 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2518 if $x <=0 && $y <= 0;
1714 2519
1715 $map->load; 2520 $map->load;
2521 $map->load_neighbours;
1716 2522
1717 return unless $self->contr->active; 2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1718 $self->activate_recursive; 2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
1720} 2529}
1721 2530
1722cf::player->attach ( 2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2532
1726 # abort map switching before logout 2533Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2534her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2535that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2536the new (success) or old (failed) map position. In either case, $done will
1730 }; 2537be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2538
1736 # try to abort aborted map switching on player login :) 2539Note that $check will be called with a potentially non-loaded map, so if
1737 # should happen only on crashes 2540it needs a loaded map it has to call C<< ->load >>.
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2541
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2542=cut
2543
2544our $GOTOGEN;
1757 2545
1758sub cf::object::player::goto { 2546sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2547 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2548
1761 $path = new cf::path $path; 2549 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2551
1764 $self->enter_link; 2552 $self->enter_link;
1765 2553
1766 (async { 2554 (async {
1767 my $map = cf::map::find $path->as_string; 2555 $Coro::current->{desc} = "player::goto $path $x $y";
2556
2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2576 my $map = eval {
2577 my $map = defined $path ? cf::map::find $path : undef;
2578
2579 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2580 $map = $map->customise_for ($self);
1769 2581 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2582 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2584 }
1774 2585
2586 $map
2587 };
2588
2589 if ($@) {
2590 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2591 LOG llevError | logBacktrace, Carp::longmess $@;
2592 }
2593
2594 if ($gen == $self->{_goto_generation}) {
2595 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2596 $self->leave_link ($map, $x, $y);
2597 }
2598
2599 $done->() if $done;
1776 })->prio (1); 2600 })->prio (1);
1777} 2601}
1778 2602
1779=item $player_object->enter_exit ($exit_object) 2603=item $player_object->enter_exit ($exit_object)
1780 2604
1782 2606
1783sub parse_random_map_params { 2607sub parse_random_map_params {
1784 my ($spec) = @_; 2608 my ($spec) = @_;
1785 2609
1786 my $rmp = { # defaults 2610 my $rmp = { # defaults
1787 xsize => 10, 2611 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2612 ysize => (cf::rndm 15, 40),
2613 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2614 #layout => string,
1789 }; 2615 };
1790 2616
1791 for (split /\n/, $spec) { 2617 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2618 my ($k, $v) = split /\s+/, $_, 2;
1793 2619
1805 # that depends on the exit object 2631 # that depends on the exit object
1806 2632
1807 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1808 2634
1809 if ($exit->map) { 2635 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
1814 } 2642 }
1815 2643
1816 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
1817 2645
1818 my $data = cf::to_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2648 my $meta = "$RANDOMDIR/$md5.meta";
1820 2649
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2652 undef $fh;
2653 aio_rename "$meta~", $meta;
1823 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
1826 } 2661 }
1827} 2662}
1828 2663
1829sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
1833 2668
1834 $self->enter_link; 2669 $self->enter_link;
1835 2670
1836 (async { 2671 (async {
1837 $self->deactivate_recursive; # just to be sure 2672 $Coro::current->{desc} = "enter_exit";
2673
1838 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
1839 prepare_random_map $exit 2681 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 2682 if $exit->slaying eq "/!";
2683 }
1841 2684
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
1844 2688
2689 $self->goto ($map, $x, $y);
2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
1845 1; 2695 1
1846 }) { 2696 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the deliantra server. "
1848 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2699 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2701
1852 warn "ERROR in enter_exit: $@"; 2702 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2703 $self->leave_link;
1854 } 2704 }
1855 })->prio (1); 2705 })->prio (1);
1868 2718
1869sub cf::client::send_drawinfo { 2719sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2720 my ($self, $text, $flags) = @_;
1871 2721
1872 utf8::encode $text; 2722 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2723 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2724}
1875 2725
2726=item $client->send_msg ($channel, $msg, $color, [extra...])
2727
2728Send a drawinfo or msg packet to the client, formatting the msg for the
2729client if neccessary. C<$type> should be a string identifying the type of
2730the message, with C<log> being the default. If C<$color> is negative, suppress
2731the message unless the client supports the msg packet.
2732
2733=cut
2734
2735# non-persistent channels (usually the info channel)
2736our %CHANNEL = (
2737 "c/identify" => {
2738 id => "infobox",
2739 title => "Identify",
2740 reply => undef,
2741 tooltip => "Items recently identified",
2742 },
2743 "c/examine" => {
2744 id => "infobox",
2745 title => "Examine",
2746 reply => undef,
2747 tooltip => "Signs and other items you examined",
2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2791);
2792
2793sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_;
2795
2796 $msg = $self->pl->expand_cfpod ($msg)
2797 unless $color & cf::NDI_VERBATIM;
2798
2799 $color &= cf::NDI_CLIENT_MASK; # just in case...
2800
2801 # check predefined channels, for the benefit of C
2802 if ($CHANNEL{$channel}) {
2803 $channel = $CHANNEL{$channel};
2804
2805 $self->ext_msg (channel_info => $channel)
2806 if $self->can_msg;
2807
2808 $channel = $channel->{id};
2809
2810 } elsif (ref $channel) {
2811 # send meta info to client, if not yet sent
2812 unless (exists $self->{channel}{$channel->{id}}) {
2813 $self->{channel}{$channel->{id}} = $channel;
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816 }
2817
2818 $channel = $channel->{id};
2819 }
2820
2821 return unless @extra || length $msg;
2822
2823 if ($self->can_msg) {
2824 # default colour, mask it out
2825 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2826 if $color & cf::NDI_DEF;
2827
2828 my $pkt = "msg "
2829 . $self->{json_coder}->encode (
2830 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2831 );
2832
2833 # try lzf for large packets
2834 $pkt = "lzf " . Compress::LZF::compress $pkt
2835 if 1024 <= length $pkt and $self->{can_lzf};
2836
2837 # split very large packets
2838 if (8192 < length $pkt and $self->{can_lzf}) {
2839 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2840 $pkt = "frag";
2841 }
2842
2843 $self->send_packet ($pkt);
2844 } else {
2845 if ($color >= 0) {
2846 # replace some tags by gcfclient-compatible ones
2847 for ($msg) {
2848 1 while
2849 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2850 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2851 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2852 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2853 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2854 }
2855
2856 $color &= cf::NDI_COLOR_MASK;
2857
2858 utf8::encode $msg;
2859
2860 if (0 && $msg =~ /\[/) {
2861 # COMMAND/INFO
2862 $self->send_packet ("drawextinfo $color 10 8 $msg")
2863 } else {
2864 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2865 $self->send_packet ("drawinfo $color $msg")
2866 }
2867 }
2868 }
2869}
2870
2871=item $client->ext_msg ($type, @msg)
2872
2873Sends an ext event to the client.
2874
2875=cut
2876
2877sub cf::client::ext_msg($$@) {
2878 my ($self, $type, @msg) = @_;
2879
2880 if ($self->extcmd == 2) {
2881 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2882 } elsif ($self->extcmd == 1) { # TODO: remove
2883 push @msg, msgtype => "event_$type";
2884 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2885 }
2886}
2887
2888=item $client->ext_reply ($msgid, @msg)
2889
2890Sends an ext reply to the client.
2891
2892=cut
2893
2894sub cf::client::ext_reply($$@) {
2895 my ($self, $id, @msg) = @_;
2896
2897 if ($self->extcmd == 2) {
2898 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2899 } elsif ($self->extcmd == 1) {
2900 #TODO: version 1, remove
2901 unshift @msg, msgtype => "reply", msgid => $id;
2902 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2903 }
2904}
1876 2905
1877=item $success = $client->query ($flags, "text", \&cb) 2906=item $success = $client->query ($flags, "text", \&cb)
1878 2907
1879Queues a query to the client, calling the given callback with 2908Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2909the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2910C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2911
1883Queries can fail, so check the return code. Or don't, as queries will become 2912Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2913become reliable at some point in the future.
1885 2914
1886=cut 2915=cut
1887 2916
1888sub cf::client::query { 2917sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2918 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2926 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2927 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2928
1900 $self->send_packet ($self->{query_queue}[0][0]) 2929 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2930 if @{ $self->{query_queue} } == 1;
2931
2932 1
1902} 2933}
1903 2934
1904cf::client->attach ( 2935cf::client->attach (
2936 on_connect => sub {
2937 my ($ns) = @_;
2938
2939 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2940 },
1905 on_reply => sub { 2941 on_reply => sub {
1906 my ($ns, $msg) = @_; 2942 my ($ns, $msg) = @_;
1907 2943
1908 # this weird shuffling is so that direct followup queries 2944 # this weird shuffling is so that direct followup queries
1909 # get handled first 2945 # get handled first
1910 my $queue = delete $ns->{query_queue} 2946 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2947 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2948
1913 (shift @$queue)->[1]->($msg); 2949 (shift @$queue)->[1]->($msg);
2950 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2951
1915 push @{ $ns->{query_queue} }, @$queue; 2952 push @{ $ns->{query_queue} }, @$queue;
1916 2953
1917 if (@{ $ns->{query_queue} } == @$queue) { 2954 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2955 if (@$queue) {
1920 } else { 2957 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2958 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 2959 }
1923 } 2960 }
1924 }, 2961 },
2962 on_exticmd => sub {
2963 my ($ns, $buf) = @_;
2964
2965 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2966
2967 if (ref $msg) {
2968 my ($type, $reply, @payload) =
2969 "ARRAY" eq ref $msg
2970 ? @$msg
2971 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2972
2973 my @reply;
2974
2975 if (my $cb = $EXTICMD{$type}) {
2976 @reply = $cb->($ns, @payload);
2977 }
2978
2979 $ns->ext_reply ($reply, @reply)
2980 if $reply;
2981
2982 } else {
2983 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2984 }
2985
2986 cf::override;
2987 },
1925); 2988);
1926 2989
1927=item $client->async (\&cb) 2990=item $client->async (\&cb)
1928 2991
1929Create a new coroutine, running the specified callback. The coroutine will 2992Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 3033our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3034our $safe_hole = new Safe::Hole;
1972 3035
1973$SIG{FPE} = 'IGNORE'; 3036$SIG{FPE} = 'IGNORE';
1974 3037
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3038$safe->permit_only (Opcode::opset qw(
3039 :base_core :base_mem :base_orig :base_math
3040 grepstart grepwhile mapstart mapwhile
3041 sort time
3042));
1976 3043
1977# here we export the classes and methods available to script code 3044# here we export the classes and methods available to script code
1978 3045
1979=pod 3046=pod
1980 3047
1981The following fucntions and emthods are available within a safe environment: 3048The following functions and methods are available within a safe environment:
1982 3049
1983 cf::object contr pay_amount pay_player map 3050 cf::object
3051 contr pay_amount pay_player map x y force_find force_add destroy
3052 insert remove name archname title slaying race decrease split
3053
1984 cf::object::player player 3054 cf::object::player
1985 cf::player peaceful 3055 player
1986 cf::map trigger 3056
3057 cf::player
3058 peaceful
3059
3060 cf::map
3061 trigger
1987 3062
1988=cut 3063=cut
1989 3064
1990for ( 3065for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3066 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3067 insert remove inv nrof name archname title slaying race
3068 decrease split destroy change_exp)],
1992 ["cf::object::player" => qw(player)], 3069 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3070 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 3071 ["cf::map" => qw(trigger)],
1995) { 3072) {
1996 no strict 'refs'; 3073 no strict 'refs';
2067=back 3144=back
2068 3145
2069=cut 3146=cut
2070 3147
2071############################################################################# 3148#############################################################################
3149# the server's init and main functions
2072 3150
2073=head2 EXTENSION DATABASE SUPPORT 3151sub load_facedata($) {
3152 my ($path) = @_;
2074 3153
2075Crossfire maintains a very simple database for extension use. It can 3154 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3155 # for this (global event?)
2077excludes objects. 3156 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3157
2079The parameter C<$family> should best start with the name of the extension 3158 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3159
2082=over 4 3160 warn "loading facedata from $path\n";
2083 3161
2084=item $hashref = cf::db_get $family 3162 my $facedata;
3163 0 < aio_load $path, $facedata
3164 or die "$path: $!";
2085 3165
2086Return a hashref for use by the extension C<$family>, which can be 3166 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3167
2090=item $value = cf::db_get $family => $key 3168 $facedata->{version} == 2
3169 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3170
2092Returns a single value from the database 3171 # patch in the exptable
2093 3172 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3173 type => FT_RSRC,
2095 3174 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3175 };
3176 cf::cede_to_tick;
2145 3177
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3178 {
3179 my $faces = $facedata->{faceinfo};
2150 3180
2151 sub db_get($;$) { 3181 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3182 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3183
2157 sub db_put($$;$) { 3184 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3185 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3186 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2160 } else { 3187 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3188
2166 cf::global->attach ( 3189 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3190 }
2171 );
2172}
2173 3191
2174############################################################################# 3192 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3193 next unless $info->{smooth};
2176 3194
2177sub cfg_load { 3195 my $idx = cf::face::find $face
3196 or next;
3197
3198 if (my $smooth = cf::face::find $info->{smooth}) {
3199 cf::face::set_smooth $idx, $smooth;
3200 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3201 } else {
3202 warn "smooth face '$info->{smooth}' not found for face '$face'";
3203 }
3204
3205 cf::cede_to_tick;
3206 }
3207 }
3208
3209 {
3210 my $anims = $facedata->{animinfo};
3211
3212 while (my ($anim, $info) = each %$anims) {
3213 cf::anim::set $anim, $info->{frames}, $info->{facings};
3214 cf::cede_to_tick;
3215 }
3216
3217 cf::anim::invalidate_all; # d'oh
3218 }
3219
3220 {
3221 # TODO: for gcfclient pleasure, we should give resources
3222 # that gcfclient doesn't grok a >10000 face index.
3223 my $res = $facedata->{resource};
3224
3225 while (my ($name, $info) = each %$res) {
3226 if (defined $info->{type}) {
3227 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3228 my $data;
3229
3230 if ($info->{type} & 1) {
3231 # prepend meta info
3232
3233 my $meta = $enc->encode ({
3234 name => $name,
3235 %{ $info->{meta} || {} },
3236 });
3237
3238 $data = pack "(w/a*)*", $meta, $info->{data};
3239 } else {
3240 $data = $info->{data};
3241 }
3242
3243 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3244 cf::face::set_type $idx, $info->{type};
3245 } else {
3246 $RESOURCE{$name} = $info;
3247 }
3248
3249 cf::cede_to_tick;
3250 }
3251 }
3252
3253 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3254
3255 1
3256}
3257
3258cf::global->attach (on_resource_update => sub {
3259 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3260 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3261
3262 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3263 my $sound = $soundconf->{compat}[$_]
3264 or next;
3265
3266 my $face = cf::face::find "sound/$sound->[1]";
3267 cf::sound::set $sound->[0] => $face;
3268 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3269 }
3270
3271 while (my ($k, $v) = each %{$soundconf->{event}}) {
3272 my $face = cf::face::find "sound/$v";
3273 cf::sound::set $k => $face;
3274 }
3275 }
3276});
3277
3278register_exticmd fx_want => sub {
3279 my ($ns, $want) = @_;
3280
3281 while (my ($k, $v) = each %$want) {
3282 $ns->fx_want ($k, $v);
3283 }
3284};
3285
3286sub load_resource_file($) {
3287 my $guard = lock_acquire "load_resource_file";
3288
3289 my $status = load_resource_file_ $_[0];
3290 get_slot 0.1, 100;
3291 cf::arch::commit_load;
3292
3293 $status
3294}
3295
3296sub reload_regions {
3297 # HACK to clear player env face cache, we need some signal framework
3298 # for this (global event?)
3299 %ext::player_env::MUSIC_FACE_CACHE = ();
3300
3301 load_resource_file "$MAPDIR/regions"
3302 or die "unable to load regions file\n";
3303
3304 for (cf::region::list) {
3305 $_->{match} = qr/$_->{match}/
3306 if exists $_->{match};
3307 }
3308}
3309
3310sub reload_facedata {
3311 load_facedata "$DATADIR/facedata"
3312 or die "unable to load facedata\n";
3313}
3314
3315sub reload_archetypes {
3316 load_resource_file "$DATADIR/archetypes"
3317 or die "unable to load archetypes\n";
3318}
3319
3320sub reload_treasures {
3321 load_resource_file "$DATADIR/treasures"
3322 or die "unable to load treasurelists\n";
3323}
3324
3325sub reload_resources {
3326 warn "reloading resource files...\n";
3327
3328 reload_facedata;
3329 reload_archetypes;
3330 reload_regions;
3331 reload_treasures;
3332
3333 warn "finished reloading resource files\n";
3334}
3335
3336sub init {
3337 my $guard = freeze_mainloop;
3338
3339 evthread_start IO::AIO::poll_fileno;
3340
3341 reload_resources;
3342}
3343
3344sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3345 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3346 or return;
2180 3347
2181 local $/; 3348 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3349 *CFG = YAML::Load <$fh>;
2183 3350
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3351 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185 3352
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3353 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3354 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2193 }; 3360 };
2194 warn $@ if $@; 3361 warn $@ if $@;
2195 } 3362 }
2196} 3363}
2197 3364
3365sub pidfile() {
3366 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3367 or die "$PIDFILE: $!";
3368 flock $fh, &Fcntl::LOCK_EX
3369 or die "$PIDFILE: flock: $!";
3370 $fh
3371}
3372
3373# make sure only one server instance is running at any one time
3374sub atomic {
3375 my $fh = pidfile;
3376
3377 my $pid = <$fh>;
3378 kill 9, $pid if $pid > 0;
3379
3380 seek $fh, 0, 0;
3381 print $fh $$;
3382}
3383
2198sub main { 3384sub main {
3385 atomic;
3386
2199 # we must not ever block the main coroutine 3387 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3388 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3389 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3390 (async {
3391 $Coro::current->{desc} = "IDLE BUG HANDLER";
3392 EV::loop EV::LOOP_ONESHOT;
3393 })->prio (Coro::PRIO_MAX);
2203 }; 3394 };
2204 3395
2205 cfg_load; 3396 {
2206 db_load; 3397 my $guard = freeze_mainloop;
3398 reload_config;
3399 db_init;
2207 load_extensions; 3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 }
3404
3405 utime time, time, $RUNTIMEFILE;
3406
3407 # no (long-running) fork's whatsoever before this point(!)
3408 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3409
2208 Event::loop; 3410 EV::loop;
2209} 3411}
2210 3412
2211############################################################################# 3413#############################################################################
2212# initialisation 3414# initialisation and cleanup
2213 3415
3416# install some emergency cleanup handlers
3417BEGIN {
3418 our %SIGWATCHER = ();
3419 for my $signal (qw(INT HUP TERM)) {
3420 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3421 cf::cleanup "SIG$signal";
3422 };
3423 }
3424}
3425
3426sub write_runtime_sync {
3427 # first touch the runtime file to show we are still running:
3428 # the fsync below can take a very very long time.
3429
3430 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3431
3432 my $guard = cf::lock_acquire "write_runtime";
3433
3434 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3435 or return;
3436
3437 my $value = $cf::RUNTIME + 90 + 10;
3438 # 10 is the runtime save interval, for a monotonic clock
3439 # 60 allows for the watchdog to kill the server.
3440
3441 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3442 and return;
3443
3444 # always fsync - this file is important
3445 aio_fsync $fh
3446 and return;
3447
3448 # touch it again to show we are up-to-date
3449 aio_utime $fh, undef, undef;
3450
3451 close $fh
3452 or return;
3453
3454 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3455 and return;
3456
3457 warn "runtime file written.\n";
3458
3459 1
3460}
3461
3462our $uuid_lock;
3463our $uuid_skip;
3464
3465sub write_uuid_sync($) {
3466 $uuid_skip ||= $_[0];
3467
3468 return if $uuid_lock;
3469 local $uuid_lock = 1;
3470
3471 my $uuid = "$LOCALDIR/uuid";
3472
3473 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3474 or return;
3475
3476 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3477 $uuid_skip = 0;
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 close $fh
3487 or return;
3488
3489 aio_rename "$uuid~", $uuid
3490 and return;
3491
3492 warn "uuid file written ($value).\n";
3493
3494 1
3495
3496}
3497
3498sub write_uuid($$) {
3499 my ($skip, $sync) = @_;
3500
3501 $sync ? write_uuid_sync $skip
3502 : async { write_uuid_sync $skip };
3503}
3504
3505sub emergency_save() {
3506 my $freeze_guard = cf::freeze_mainloop;
3507
3508 warn "enter emergency perl save\n";
3509
3510 cf::sync_job {
3511 # use a peculiar iteration method to avoid tripping on perl
3512 # refcount bugs in for. also avoids problems with players
3513 # and maps saved/destroyed asynchronously.
3514 warn "begin emergency player save\n";
3515 for my $login (keys %cf::PLAYER) {
3516 my $pl = $cf::PLAYER{$login} or next;
3517 $pl->valid or next;
3518 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3519 $pl->save;
3520 }
3521 warn "end emergency player save\n";
3522
3523 warn "begin emergency map save\n";
3524 for my $path (keys %cf::MAP) {
3525 my $map = $cf::MAP{$path} or next;
3526 $map->valid or next;
3527 $map->save;
3528 }
3529 warn "end emergency map save\n";
3530
3531 warn "begin emergency database checkpoint\n";
3532 BDB::db_env_txn_checkpoint $DB_ENV;
3533 warn "end emergency database checkpoint\n";
3534
3535 warn "begin write uuid\n";
3536 write_uuid_sync 1;
3537 warn "end write uuid\n";
3538 };
3539
3540 warn "leave emergency perl save\n";
3541}
3542
3543sub post_cleanup {
3544 my ($make_core) = @_;
3545
3546 warn Carp::longmess "post_cleanup backtrace"
3547 if $make_core;
3548
3549 my $fh = pidfile;
3550 unlink $PIDFILE if <$fh> == $$;
3551}
3552
3553# a safer delete_package, copied from Symbol
3554sub clear_package($) {
3555 my $pkg = shift;
3556
3557 # expand to full symbol table name if needed
3558 unless ($pkg =~ /^main::.*::$/) {
3559 $pkg = "main$pkg" if $pkg =~ /^::/;
3560 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3561 $pkg .= '::' unless $pkg =~ /::$/;
3562 }
3563
3564 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3565 my $stem_symtab = *{$stem}{HASH};
3566
3567 defined $stem_symtab and exists $stem_symtab->{$leaf}
3568 or return;
3569
3570 # clear all symbols
3571 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3572 for my $name (keys %$leaf_symtab) {
3573 _gv_clear *{"$pkg$name"};
3574# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3575 }
3576 warn "cleared package #$pkg\n";#d#
3577}
3578
3579our $RELOAD; # how many times to reload
3580
2214sub reload() { 3581sub do_reload_perl() {
2215 # can/must only be called in main 3582 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3583 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3584 warn "can only reload from main coroutine";
2218 return; 3585 return;
2219 } 3586 }
2220 3587
3588 return if $RELOAD++;
3589
3590 while ($RELOAD) {
2221 warn "reloading..."; 3591 warn "reloading...";
2222 3592
2223 my $guard = freeze_mainloop; 3593 warn "entering sync_job";
3594
3595 cf::sync_job {
3596 cf::write_runtime_sync; # external watchdog should not bark
2224 cf::emergency_save; 3597 cf::emergency_save;
3598 cf::write_runtime_sync; # external watchdog should not bark
2225 3599
2226 eval { 3600 warn "syncing database to disk";
3601 BDB::db_env_txn_checkpoint $DB_ENV;
3602
2227 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
2228 3604
2229 # cancel all watchers 3605 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3606 while (IO::AIO::nreqs || BDB::nreqs) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3607 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = ();
2237
2238 # unload all extensions
2239 for (@exts) {
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243
2244 # unload all modules loaded from $LIBDIR
2245 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247
2248 warn "removing <$k>";
2249 delete $INC{$k};
2250
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) {
2255 $cb->();
2256 } 3608 }
2257 3609
2258 Symbol::delete_package $k; 3610 warn "cancelling all extension coros";
3611 $_->cancel for values %EXT_CORO;
3612 %EXT_CORO = ();
3613
3614 warn "removing commands";
3615 %COMMAND = ();
3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
3623 warn "... unloading $pkg";
3624
3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
3630 }
3631
3632 warn "... clearing $pkg";
3633 clear_package $pkg;
2259 } 3634 }
2260 3635
2261 # sync database to disk 3636 warn "unloading all perl modules loaded from $LIBDIR";
2262 cf::db_sync; 3637 while (my ($k, $v) = each %INC) {
2263 IO::AIO::flush; 3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2264 3639
3640 warn "... unloading $k";
3641 delete $INC{$k};
3642
3643 $k =~ s/\.pm$//;
3644 $k =~ s/\//::/g;
3645
3646 if (my $cb = $k->can ("unload_module")) {
3647 $cb->();
3648 }
3649
3650 clear_package $k;
3651 }
3652
2265 # get rid of safe::, as good as possible 3653 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3654 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3656
2269 # remove register_script_function callbacks 3657 warn "unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 3658 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"};
2274 3660
2275 # don't, removes xs symbols, too, 3661 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3662 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3663 #clear_package __PACKAGE__;
2278 3664
2279 # reload cf.pm 3665 warn "unload completed, starting to reload now";
3666
2280 warn "reloading cf.pm"; 3667 warn "reloading cf.pm";
2281 require cf; 3668 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3670
2284 # load config and database again 3671 warn "loading config and database again";
2285 cf::cfg_load; 3672 cf::reload_config;
2286 cf::db_load;
2287 3673
2288 # load extensions
2289 warn "load extensions"; 3674 warn "loading extensions";
2290 cf::load_extensions; 3675 cf::load_extensions;
2291 3676
2292 # reattach attachments to objects 3677 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3678 _global_reattach; # objects, sockets
2294 _global_reattach; 3679 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3680 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER;
3683
3684 warn "leaving sync_job";
3685
3686 1
3687 } or do {
3688 warn $@;
3689 cf::cleanup "error while reloading, exiting.";
3690 };
3691
3692 warn "reloaded";
3693 --$RELOAD;
3694 }
3695};
3696
3697our $RELOAD_WATCHER; # used only during reload
3698
3699sub reload_perl() {
3700 # doing reload synchronously and two reloads happen back-to-back,
3701 # coro crashes during coro_state_free->destroy here.
3702
3703 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3704 do_reload_perl;
3705 undef $RELOAD_WATCHER;
2296 }; 3706 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3707}
2349
2350register "<global>", __PACKAGE__;
2351 3708
2352register_command "reload" => sub { 3709register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3710 my ($who, $arg) = @_;
2354 3711
2355 if ($who->flag (FLAG_WIZ)) { 3712 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3713 $who->message ("reloading server.");
3714 async {
3715 $Coro::current->{desc} = "perl_reload";
3716 reload_perl;
3717 };
2359 } 3718 }
2360}; 3719};
2361 3720
2362unshift @INC, $LIBDIR; 3721unshift @INC, $LIBDIR;
2363 3722
2364$TICK_WATCHER = Event->timer ( 3723my $bug_warning = 0;
2365 reentrant => 0, 3724
2366 prio => 0, 3725our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3726our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3727
2369 cb => sub { 3728sub wait_for_tick {
3729 return if tick_inhibit || $Coro::current == $Coro::main;
3730
3731 my $signal = new Coro::Signal;
3732 push @WAIT_FOR_TICK, $signal;
3733 $signal->wait;
3734}
3735
3736sub wait_for_tick_begin {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK_BEGIN, $signal;
3741 $signal->wait;
3742}
3743
3744sub tick {
3745 if ($Coro::current != $Coro::main) {
3746 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3747 unless ++$bug_warning > 10;
3748 return;
3749 }
3750
2370 cf::server_tick; # one server iteration 3751 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 3752
2374 # if we are delayed by four ticks or more, skip them all 3753 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3754 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2376 3755 Coro::async_pool {
2377 $TICK_WATCHER->at ($NEXT_TICK); 3756 $Coro::current->{desc} = "runtime saver";
2378 $TICK_WATCHER->start;
2379 },
2380);
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3757 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 3758 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3759 };
2401 }, 3760 }
2402); 3761
3762 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3763 $sig->send;
3764 }
3765 while (my $sig = shift @WAIT_FOR_TICK) {
3766 $sig->send;
3767 }
3768
3769 $LOAD = ($NOW - $TICK_START) / $TICK;
3770 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3771
3772 if (0) {
3773 if ($NEXT_TICK) {
3774 my $jitter = $TICK_START - $NEXT_TICK;
3775 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3776 warn "jitter $JITTER\n";#d#
3777 }
3778 }
3779}
3780
3781{
3782 # configure BDB
3783
3784 BDB::min_parallel 8;
3785 BDB::max_poll_reqs $TICK * 0.1;
3786 $AnyEvent::BDB::WATCHER->priority (1);
3787
3788 unless ($DB_ENV) {
3789 $DB_ENV = BDB::db_env_create;
3790 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3791 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3792 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3793 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3794 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3795
3796 cf::sync_job {
3797 eval {
3798 BDB::db_env_open
3799 $DB_ENV,
3800 $BDBDIR,
3801 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3802 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3803 0666;
3804
3805 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3806 };
3807
3808 cf::cleanup "db_env_open(db): $@" if $@;
3809 };
3810 }
3811
3812 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3813 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3814 };
3815 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3816 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3817 };
3818 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3819 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3820 };
3821}
3822
3823{
3824 # configure IO::AIO
3825
3826 IO::AIO::min_parallel 8;
3827 IO::AIO::max_poll_time $TICK * 0.1;
3828 undef $AnyEvent::AIO::WATCHER;
3829}
3830
3831my $_log_backtrace;
3832
3833sub _log_backtrace {
3834 my ($msg, @addr) = @_;
3835
3836 $msg =~ s/\n//;
3837
3838 # limit the # of concurrent backtraces
3839 if ($_log_backtrace < 2) {
3840 ++$_log_backtrace;
3841 my $perl_bt = Carp::longmess $msg;
3842 async {
3843 $Coro::current->{desc} = "abt $msg";
3844
3845 my @bt = fork_call {
3846 @addr = map { sprintf "%x", $_ } @addr;
3847 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3848 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3849 or die "addr2line: $!";
3850
3851 my @funcs;
3852 my @res = <$fh>;
3853 chomp for @res;
3854 while (@res) {
3855 my ($func, $line) = splice @res, 0, 2, ();
3856 push @funcs, "[$func] $line";
3857 }
3858
3859 @funcs
3860 };
3861
3862 LOG llevInfo, "[ABT] $perl_bt\n";
3863 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3864 LOG llevInfo, "[ABT] $_\n" for @bt;
3865 --$_log_backtrace;
3866 };
3867 } else {
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] [suppressed]\n";
3870 }
3871}
3872
3873# load additional modules
3874use cf::pod;
2403 3875
2404END { cf::emergency_save } 3876END { cf::emergency_save }
2405 3877
24061 38781
2407 3879

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines