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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.163 by root, Thu Jan 11 01:01:56 2007 UTC vs.
Revision 1.440 by root, Mon Aug 11 23:23:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62# configure various modules to our taste
63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
67
68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 69
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 71
36our %COMMAND = (); 72our %COMMAND = ();
37our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
38 74
39our @EXTS = (); # list of extension package names 75our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 78our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 79our %EXT_MAP = (); # pluggable maps
43 80
81our $RELOAD; # number of reloads so far
44our @EVENT; 82our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 83
47our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
48our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 99our $NEXT_TICK;
50our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
51 106
52our %CFG; 107our %CFG;
53 108
54our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 110our $RUNTIME;
111our $NOW;
56 112
57our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 115our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 116
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 117# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
64 124
65binmode STDOUT; 125binmode STDOUT;
66binmode STDERR; 126binmode STDERR;
67 127
68# read virtual server time, if available 128# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
73} 133}
74 134
75mkdir cf::localdir; 135mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 137
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
84 141
85############################################################################# 142#############################################################################
86 143
87=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
88 145
95=item $cf::RUNTIME 152=item $cf::RUNTIME
96 153
97The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 155every server tick.
99 156
100=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 160
102The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
104 165
105=item $cf::NOW 166=item $cf::NOW
106 167
107The time of the last (current) server tick. 168The time of the last (current) server tick.
108 169
109=item $cf::TICK 170=item $cf::TICK
110 171
111The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
112 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
113=item %cf::CFG 184=item %cf::CFG
114 185
115Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 187from wherever your confdir points to.
117 188
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 189=item cf::wait_for_tick, cf::wait_for_tick_begin
119 190
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 192returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
124 200
125=back 201=back
126 202
127=cut 203=cut
128 204
129BEGIN { 205BEGIN {
130 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 207 my $msg = join "", @_;
132 utf8::encode $msg;
133 208
134 $msg .= "\n" 209 $msg .= "\n"
135 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
136 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
137 LOG llevError, $msg; 214 LOG llevError, $msg;
138 }; 215 };
139} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
140 232
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 240
148# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 242# within the Safe compartment.
150for my $pkg (qw( 243for my $pkg (qw(
151 cf::global cf::attachable 244 cf::global cf::attachable
152 cf::object cf::object::player 245 cf::object cf::object::player
153 cf::client cf::player 246 cf::client cf::player
154 cf::arch cf::living 247 cf::arch cf::living
248 cf::map cf::mapspace
155 cf::map cf::party cf::region 249 cf::party cf::region
156)) { 250)) {
157 no strict 'refs'; 251 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 252 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 253}
160 254
161$Event::DIED = sub { 255$EV::DIED = sub {
162 warn "error in event callback: @_"; 256 warn "error in event callback: @_";
163}; 257};
258
259#############################################################################
164 260
165=head2 UTILITY FUNCTIONS 261=head2 UTILITY FUNCTIONS
166 262
167=over 4 263=over 4
168 264
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 283 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 284 $d
189 } || "[unable to dump $_[0]: '$@']"; 285 } || "[unable to dump $_[0]: '$@']";
190} 286}
191 287
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 288=item $ref = cf::decode_json $json
195 289
196Converts a JSON string into the corresponding perl data structure. 290Converts a JSON string into the corresponding perl data structure.
197 291
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 292=item $json = cf::encode_json $ref
206 293
207Converts a perl data structure into its JSON representation. 294Converts a perl data structure into its JSON representation.
208 295
209=cut 296=cut
210 297
211sub to_json($) { 298our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 299
213 JSON::Syck::Dump $_[0] 300sub encode_json($) { $json_coder->encode ($_[0]) }
214} 301sub decode_json($) { $json_coder->decode ($_[0]) }
215 302
216=item cf::lock_wait $string 303=item cf::lock_wait $string
217 304
218Wait until the given lock is available. See cf::lock_acquire. 305Wait until the given lock is available. See cf::lock_acquire.
219 306
222Wait until the given lock is available and then acquires it and returns 309Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 310a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 311for example when the coroutine gets canceled), the lock is automatically
225returned. 312returned.
226 313
314Locks are *not* recursive, locking from the same coro twice results in a
315deadlocked coro.
316
227Lock names should begin with a unique identifier (for example, cf::map::find 317Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 318uses map_find and cf::map::load uses map_load).
229 319
320=item $locked = cf::lock_active $string
321
322Return true if the lock is currently active, i.e. somebody has locked it.
323
230=cut 324=cut
231 325
232our %LOCK; 326our %LOCK;
327our %LOCKER;#d#
233 328
234sub lock_wait($) { 329sub lock_wait($) {
235 my ($key) = @_; 330 my ($key) = @_;
331
332 if ($LOCKER{$key} == $Coro::current) {#d#
333 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
334 return;#d#
335 }#d#
236 336
237 # wait for lock, if any 337 # wait for lock, if any
238 while ($LOCK{$key}) { 338 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 339 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 340 Coro::schedule;
246 346
247 # wait, to be sure we are not locked 347 # wait, to be sure we are not locked
248 lock_wait $key; 348 lock_wait $key;
249 349
250 $LOCK{$key} = []; 350 $LOCK{$key} = [];
351 $LOCKER{$key} = $Coro::current;#d#
251 352
252 Coro::guard { 353 Coro::guard {
354 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 355 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 356 $_->ready for @{ delete $LOCK{$key} };
255 } 357 }
256} 358}
257 359
360sub lock_active($) {
361 my ($key) = @_;
362
363 ! ! $LOCK{$key}
364}
365
258sub freeze_mainloop { 366sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 367 tick_inhibit_inc;
260 368
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 369 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 370}
263 $guard 371
372=item cf::periodic $interval, $cb
373
374Like EV::periodic, but randomly selects a starting point so that the actions
375get spread over timer.
376
377=cut
378
379sub periodic($$) {
380 my ($interval, $cb) = @_;
381
382 my $start = rand List::Util::min 180, $interval;
383
384 EV::periodic $start, $interval, 0, $cb
385}
386
387=item cf::get_slot $time[, $priority[, $name]]
388
389Allocate $time seconds of blocking CPU time at priority C<$priority>:
390This call blocks and returns only when you have at least C<$time> seconds
391of cpu time till the next tick. The slot is only valid till the next cede.
392
393The optional C<$name> can be used to identify the job to run. It might be
394used for statistical purposes and should identify the same time-class.
395
396Useful for short background jobs.
397
398=cut
399
400our @SLOT_QUEUE;
401our $SLOT_QUEUE;
402
403$SLOT_QUEUE->cancel if $SLOT_QUEUE;
404$SLOT_QUEUE = Coro::async {
405 $Coro::current->desc ("timeslot manager");
406
407 my $signal = new Coro::Signal;
408
409 while () {
410 next_job:
411 my $avail = cf::till_tick;
412 if ($avail > 0.01) {
413 for (0 .. $#SLOT_QUEUE) {
414 if ($SLOT_QUEUE[$_][0] < $avail) {
415 my $job = splice @SLOT_QUEUE, $_, 1, ();
416 $job->[2]->send;
417 Coro::cede;
418 goto next_job;
419 }
420 }
421 }
422
423 if (@SLOT_QUEUE) {
424 # we do not use wait_for_tick() as it returns immediately when tick is inactive
425 push @cf::WAIT_FOR_TICK, $signal;
426 $signal->wait;
427 } else {
428 Coro::schedule;
429 }
430 }
431};
432
433sub get_slot($;$$) {
434 return if tick_inhibit || $Coro::current == $Coro::main;
435
436 my ($time, $pri, $name) = @_;
437
438 $time = $TICK * .6 if $time > $TICK * .6;
439 my $sig = new Coro::Signal;
440
441 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
442 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
443 $SLOT_QUEUE->ready;
444 $sig->wait;
264} 445}
265 446
266=item cf::async { BLOCK } 447=item cf::async { BLOCK }
267 448
268Currently the same as Coro::async_pool, meaning you cannot use 449Currently the same as Coro::async_pool, meaning you cannot use
273 454
274BEGIN { *async = \&Coro::async_pool } 455BEGIN { *async = \&Coro::async_pool }
275 456
276=item cf::sync_job { BLOCK } 457=item cf::sync_job { BLOCK }
277 458
278The design of crossfire+ requires that the main coro ($Coro::main) is 459The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 460is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 461partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
462acceptable.
281 463
282If it must be done, put the blocking parts into C<sync_job>. This will run 464If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 465the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 466server will be frozen during this time, so the block should either finish
285fast or be very important. 467fast or be very important.
288 470
289sub sync_job(&) { 471sub sync_job(&) {
290 my ($job) = @_; 472 my ($job) = @_;
291 473
292 if ($Coro::current == $Coro::main) { 474 if ($Coro::current == $Coro::main) {
475 my $time = EV::time;
476
293 # this is the main coro, too bad, we have to block 477 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 478 # till the operation succeeds, freezing the server :/
295 479
296 # TODO: use suspend/resume instead 480 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 481
298 my $freeze_guard = freeze_mainloop; 482 my $freeze_guard = freeze_mainloop;
299 483
300 my $busy = 1; 484 my $busy = 1;
301 my @res; 485 my @res;
302 486
303 (async { 487 (async {
488 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 489 @res = eval { $job->() };
305 warn $@ if $@; 490 warn $@ if $@;
306 undef $busy; 491 undef $busy;
307 })->prio (Coro::PRIO_MAX); 492 })->prio (Coro::PRIO_MAX);
308 493
309 while ($busy) { 494 while ($busy) {
310 Coro::cede or Event::one_event; 495 if (Coro::nready) {
496 Coro::cede_notself;
497 } else {
498 EV::loop EV::LOOP_ONESHOT;
311 } 499 }
500 }
501
502 my $time = EV::time - $time;
503
504 $TICK_START += $time; # do not account sync jobs to server load
312 505
313 wantarray ? @res : $res[0] 506 wantarray ? @res : $res[0]
314 } else { 507 } else {
315 # we are in another coroutine, how wonderful, everything just works 508 # we are in another coroutine, how wonderful, everything just works
316 509
336 $EXT_CORO{$coro+0} = $coro; 529 $EXT_CORO{$coro+0} = $coro;
337 530
338 $coro 531 $coro
339} 532}
340 533
341sub write_runtime { 534=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 535
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 536Executes the given code block with the given arguments in a seperate
345 or return; 537process, returning the results. Everything must be serialisable with
538Coro::Storable. May, of course, block. Note that the executed sub may
539never block itself or use any form of event handling.
346 540
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 541=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 542
351 aio_fsync $fh 543sub fork_call(&@) {
352 and return; 544 my ($cb, @args) = @_;
353 545
354 close $fh 546 # we seemingly have to make a local copy of the whole thing,
355 or return; 547 # otherwise perl prematurely frees the stuff :/
548 # TODO: investigate and fix (likely this will be rather laborious)
356 549
357 aio_rename "$runtime~", $runtime 550 my @res = Coro::Util::fork_eval {
358 and return; 551 reset_signals;
552 &$cb
553 }, @args;
359 554
555 wantarray ? @res : $res[-1]
556}
557
558=item $coin = coin_from_name $name
559
560=cut
561
562our %coin_alias = (
563 "silver" => "silvercoin",
564 "silvercoin" => "silvercoin",
565 "silvercoins" => "silvercoin",
566 "gold" => "goldcoin",
567 "goldcoin" => "goldcoin",
568 "goldcoins" => "goldcoin",
569 "platinum" => "platinacoin",
570 "platinumcoin" => "platinacoin",
571 "platinumcoins" => "platinacoin",
572 "platina" => "platinacoin",
573 "platinacoin" => "platinacoin",
574 "platinacoins" => "platinacoin",
575 "royalty" => "royalty",
576 "royalties" => "royalty",
577);
578
579sub coin_from_name($) {
580 $coin_alias{$_[0]}
581 ? cf::arch::find $coin_alias{$_[0]}
582 : undef
583}
584
585=item $value = cf::db_get $family => $key
586
587Returns a single value from the environment database.
588
589=item cf::db_put $family => $key => $value
590
591Stores the given C<$value> in the family. It can currently store binary
592data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
593
594=item $db = cf::db_table "name"
595
596Create and/or open a new database table. The string must not be "db" and must be unique
597within each server.
598
599=cut
600
601sub db_table($) {
602 my ($name) = @_;
603 my $db = BDB::db_create $DB_ENV;
604
605 eval {
606 $db->set_flags (BDB::CHKSUM);
607
608 utf8::encode $name;
609 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
610 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
611 cf::cleanup "db_open(db): $!" if $!;
612 };
613 cf::cleanup "db_open(db): $@" if $@;
614
615 $db
616}
617
618our $DB;
619
620sub db_init {
621 cf::sync_job {
622 $DB ||= db_table "db";
623 };
624}
625
626sub db_get($$) {
627 my $key = "$_[0]/$_[1]";
628
629 cf::sync_job {
630 BDB::db_get $DB, undef, $key, my $data;
631
632 $! ? ()
633 : $data
360 1 634 }
635}
636
637sub db_put($$$) {
638 BDB::dbreq_pri 4;
639 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
640}
641
642=item cf::cache $id => [$paths...], $processversion => $process
643
644Generic caching function that returns the value of the resource $id,
645caching and regenerating as required.
646
647This function can block.
648
649=cut
650
651sub cache {
652 my ($id, $src, $processversion, $process) = @_;
653
654 my $meta =
655 join "\x00",
656 $processversion,
657 map {
658 aio_stat $_
659 and Carp::croak "$_: $!";
660
661 ($_, (stat _)[7,9])
662 } @$src;
663
664 my $dbmeta = db_get cache => "$id/meta";
665 if ($dbmeta ne $meta) {
666 # changed, we may need to process
667
668 my @data;
669 my $md5;
670
671 for (0 .. $#$src) {
672 0 <= aio_load $src->[$_], $data[$_]
673 or Carp::croak "$src->[$_]: $!";
674 }
675
676 # if processing is expensive, check
677 # checksum first
678 if (1) {
679 $md5 =
680 join "\x00",
681 $processversion,
682 map {
683 cf::cede_to_tick;
684 ($src->[$_], Digest::MD5::md5_hex $data[$_])
685 } 0.. $#$src;
686
687
688 my $dbmd5 = db_get cache => "$id/md5";
689 if ($dbmd5 eq $md5) {
690 db_put cache => "$id/meta", $meta;
691
692 return db_get cache => "$id/data";
693 }
694 }
695
696 my $t1 = Time::HiRes::time;
697 my $data = $process->(\@data);
698 my $t2 = Time::HiRes::time;
699
700 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
701
702 db_put cache => "$id/data", $data;
703 db_put cache => "$id/md5" , $md5;
704 db_put cache => "$id/meta", $meta;
705
706 return $data;
707 }
708
709 db_get cache => "$id/data"
710}
711
712=item cf::datalog type => key => value, ...
713
714Log a datalog packet of the given type with the given key-value pairs.
715
716=cut
717
718sub datalog($@) {
719 my ($type, %kv) = @_;
720 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 721}
362 722
363=back 723=back
364 724
365=cut 725=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 726
523############################################################################# 727#############################################################################
524 728
525=head2 ATTACHABLE OBJECTS 729=head2 ATTACHABLE OBJECTS
526 730
528attach callbacks/event handlers (a collection of which is called an "attachment") 732attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods. 733to it. All such attachable objects support the following methods.
530 734
531In the following description, CLASS can be any of C<global>, C<object> 735In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in 736C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+). 737Deliantra).
534 738
535=over 4 739=over 4
536 740
537=item $attachable->attach ($attachment, key => $value...) 741=item $attachable->attach ($attachment, key => $value...)
538 742
652our @CB_TYPE = (); # registry for type (cf-object class) based events 856our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 857our @CB_MAP = ();
654 858
655my %attachment; 859my %attachment;
656 860
861sub cf::attachable::thawer_merge {
862 # simply override everything except _meta
863 local $_[0]{_meta};
864 %{$_[0]} = %{$_[1]};
865}
866
657sub _attach_cb($$$$) { 867sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 868 my ($registry, $event, $prio, $cb) = @_;
659 869
660 use sort 'stable'; 870 use sort 'stable';
661 871
695 $registry = $CB_TYPE[$object_type] ||= []; 905 $registry = $CB_TYPE[$object_type] ||= [];
696 906
697 } elsif ($type eq "subtype") { 907 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 908 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 909 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 910 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 911
702 } elsif ($type eq "package") { 912 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 913 my $pkg = shift @arg;
704 914
705 while (my ($name, $id) = each %cb_id) { 915 while (my ($name, $id) = each %cb_id) {
734 _attach $registry, $klass, @attach; 944 _attach $registry, $klass, @attach;
735 } 945 }
736 946
737 $obj->{$name} = \%arg; 947 $obj->{$name} = \%arg;
738 } else { 948 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n"; 949 warn "object uses attachment '$name' which is not available, postponing.\n";
740 } 950 }
741 951
742 $obj->{_attachment}{$name} = undef; 952 $obj->{_attachment}{$name} = undef;
743} 953}
744 954
746 if (ref $_[0]) { 956 if (ref $_[0]) {
747 _object_attach @_; 957 _object_attach @_;
748 } else { 958 } else {
749 _attach shift->_attach_registry, @_; 959 _attach shift->_attach_registry, @_;
750 } 960 }
961 _recalc_want;
751}; 962};
752 963
753# all those should be optimised 964# all those should be optimised
754sub cf::attachable::detach { 965sub cf::attachable::detach {
755 my ($obj, $name) = @_; 966 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 969 delete $obj->{_attachment}{$name};
759 reattach ($obj); 970 reattach ($obj);
760 } else { 971 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 972 Carp::croak "cannot, currently, detach class attachments";
762 } 973 }
974 _recalc_want;
763}; 975};
764 976
765sub cf::attachable::attached { 977sub cf::attachable::attached {
766 my ($obj, $name) = @_; 978 my ($obj, $name) = @_;
767 979
782 "; 994 ";
783 die if $@; 995 die if $@;
784} 996}
785 997
786our $override; 998our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 999our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788 1000
789sub override { 1001sub override {
790 $override = 1; 1002 $override = 1;
791 @invoke_results = (); 1003 @INVOKE_RESULTS = (@_);
792} 1004}
793 1005
794sub do_invoke { 1006sub do_invoke {
795 my $event = shift; 1007 my $event = shift;
796 my $callbacks = shift; 1008 my $callbacks = shift;
797 1009
798 @invoke_results = (); 1010 @INVOKE_RESULTS = ();
799 1011
800 local $override; 1012 local $override;
801 1013
802 for (@$callbacks) { 1014 for (@$callbacks) {
803 eval { &{$_->[1]} }; 1015 eval { &{$_->[1]} };
812 } 1024 }
813 1025
814 0 1026 0
815} 1027}
816 1028
817=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
818 1030
819=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1031=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
820 1032
821Generate an object-specific event with the given arguments. 1033Generate an object-specific event with the given arguments.
822 1034
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1035This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override 1036removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly). 1037results (if you must, access C<@cf::INVOKE_RESULTS> directly).
826 1038
827=back 1039=back
828 1040
829=cut 1041=cut
830 1042
831############################################################################# 1043#############################################################################
832# object support 1044# object support
1045
1046sub _object_equal($$);
1047sub _object_equal($$) {
1048 my ($a, $b) = @_;
1049
1050 return 0 unless (ref $a) eq (ref $b);
1051
1052 if ("HASH" eq ref $a) {
1053 my @ka = keys %$a;
1054 my @kb = keys %$b;
1055
1056 return 0 if @ka != @kb;
1057
1058 for (0 .. $#ka) {
1059 return 0 unless $ka[$_] eq $kb[$_];
1060 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1061 }
1062
1063 } elsif ("ARRAY" eq ref $a) {
1064
1065 return 0 if @$a != @$b;
1066
1067 for (0 .. $#$a) {
1068 return 0 unless _object_equal $a->[$_], $b->[$_];
1069 }
1070
1071 } elsif ($a ne $b) {
1072 return 0;
1073 }
1074
1075 1
1076}
1077
1078our $SLOW_MERGES;#d#
1079sub _can_merge {
1080 my ($ob1, $ob2) = @_;
1081
1082 ++$SLOW_MERGES;#d#
1083
1084 # we do the slow way here
1085 return _object_equal $ob1, $ob2
1086}
833 1087
834sub reattach { 1088sub reattach {
835 # basically do the same as instantiate, without calling instantiate 1089 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 1090 my ($obj) = @_;
1091
1092 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 1093
838 my $registry = $obj->registry; 1094 my $registry = $obj->registry;
839 1095
840 @$registry = (); 1096 @$registry = ();
841 1097
856cf::attachable->attach ( 1112cf::attachable->attach (
857 prio => -1000000, 1113 prio => -1000000,
858 on_instantiate => sub { 1114 on_instantiate => sub {
859 my ($obj, $data) = @_; 1115 my ($obj, $data) = @_;
860 1116
861 $data = from_json $data; 1117 $data = decode_json $data;
862 1118
863 for (@$data) { 1119 for (@$data) {
864 my ($name, $args) = @$_; 1120 my ($name, $args) = @$_;
865 1121
866 $obj->attach ($name, %{$args || {} }); 1122 $obj->attach ($name, %{$args || {} });
882sub object_freezer_save { 1138sub object_freezer_save {
883 my ($filename, $rdata, $objs) = @_; 1139 my ($filename, $rdata, $objs) = @_;
884 1140
885 sync_job { 1141 sync_job {
886 if (length $$rdata) { 1142 if (length $$rdata) {
1143 utf8::decode (my $decname = $filename);
887 warn sprintf "saving %s (%d,%d)\n", 1144 warn sprintf "saving %s (%d,%d)\n",
888 $filename, length $$rdata, scalar @$objs; 1145 $decname, length $$rdata, scalar @$objs;
889 1146
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1147 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 1148 aio_chmod $fh, SAVE_MODE;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1149 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 1150 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 1151 aio_close $fh;
895 1152
896 if (@$objs) { 1153 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1156 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 1157 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 1158 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 1159 aio_close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 1160 aio_rename "$filename.pst~", "$filename.pst";
904 } 1161 }
905 } else { 1162 } else {
906 aio_unlink "$filename.pst"; 1163 aio_unlink "$filename.pst";
907 } 1164 }
912 } 1169 }
913 } else { 1170 } else {
914 aio_unlink $filename; 1171 aio_unlink $filename;
915 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
916 } 1173 }
917 } 1174 };
918} 1175}
919 1176
920sub object_freezer_as_string { 1177sub object_freezer_as_string {
921 my ($rdata, $objs) = @_; 1178 my ($rdata, $objs) = @_;
922 1179
934 or return; 1191 or return;
935 1192
936 unless (aio_stat "$filename.pst") { 1193 unless (aio_stat "$filename.pst") {
937 (aio_load "$filename.pst", $av) >= 0 1194 (aio_load "$filename.pst", $av) >= 0
938 or return; 1195 or return;
1196
939 $av = eval { (Storable::thaw $av)->{objs} }; 1197 my $st = eval { Coro::Storable::thaw $av };
1198 $av = $st->{objs};
940 } 1199 }
941 1200
1201 utf8::decode (my $decname = $filename);
942 warn sprintf "loading %s (%d)\n", 1202 warn sprintf "loading %s (%d,%d)\n",
943 $filename, length $data, scalar @{$av || []};#d# 1203 $decname, length $data, scalar @{$av || []};
1204
944 return ($data, $av); 1205 ($data, $av)
945} 1206}
1207
1208=head2 COMMAND CALLBACKS
1209
1210=over 4
1211
1212=cut
946 1213
947############################################################################# 1214#############################################################################
948# command handling &c 1215# command handling &c
949 1216
950=item cf::register_command $name => \&callback($ob,$args); 1217=item cf::register_command $name => \&callback($ob,$args);
963 push @{ $COMMAND{$name} }, [$caller, $cb]; 1230 push @{ $COMMAND{$name} }, [$caller, $cb];
964} 1231}
965 1232
966=item cf::register_extcmd $name => \&callback($pl,$packet); 1233=item cf::register_extcmd $name => \&callback($pl,$packet);
967 1234
968Register a callbackf ro execution when the client sends an extcmd packet. 1235Register a callback for execution when the client sends an (synchronous)
1236extcmd packet. Ext commands will be processed in the order they are
1237received by the server, like other user commands. The first argument is
1238the logged-in player. Ext commands can only be processed after a player
1239has logged in successfully.
969 1240
970If the callback returns something, it is sent back as if reply was being 1241If the callback returns something, it is sent back as if reply was being
971called. 1242called.
972 1243
1244=item cf::register_exticmd $name => \&callback($ns,$packet);
1245
1246Register a callback for execution when the client sends an (asynchronous)
1247exticmd packet. Exti commands are processed by the server as soon as they
1248are received, i.e. out of order w.r.t. other commands. The first argument
1249is a client socket. Exti commands can be received anytime, even before
1250log-in.
1251
1252If the callback returns something, it is sent back as if reply was being
1253called.
1254
973=cut 1255=cut
974 1256
975sub register_extcmd { 1257sub register_extcmd {
976 my ($name, $cb) = @_; 1258 my ($name, $cb) = @_;
977 1259
978 $EXTCMD{$name} = $cb; 1260 $EXTCMD{$name} = $cb;
1261}
1262
1263sub register_exticmd {
1264 my ($name, $cb) = @_;
1265
1266 $EXTICMD{$name} = $cb;
979} 1267}
980 1268
981cf::player->attach ( 1269cf::player->attach (
982 on_command => sub { 1270 on_command => sub {
983 my ($pl, $name, $params) = @_; 1271 my ($pl, $name, $params) = @_;
992 cf::override; 1280 cf::override;
993 }, 1281 },
994 on_extcmd => sub { 1282 on_extcmd => sub {
995 my ($pl, $buf) = @_; 1283 my ($pl, $buf) = @_;
996 1284
997 my $msg = eval { from_json $buf }; 1285 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
998 1286
999 if (ref $msg) { 1287 if (ref $msg) {
1288 my ($type, $reply, @payload) =
1289 "ARRAY" eq ref $msg
1290 ? @$msg
1291 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1292
1293 my @reply;
1294
1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1295 if (my $cb = $EXTCMD{$type}) {
1001 if (my %reply = $cb->($pl, $msg)) { 1296 @reply = $cb->($pl, @payload);
1002 $pl->ext_reply ($msg->{msgid}, %reply);
1003 }
1004 } 1297 }
1298
1299 $pl->ext_reply ($reply, @reply)
1300 if $reply;
1301
1005 } else { 1302 } else {
1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1303 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1007 } 1304 }
1008 1305
1009 cf::override; 1306 cf::override;
1010 }, 1307 },
1011); 1308);
1012 1309
1013sub load_extension {
1014 my ($path) = @_;
1015
1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1017 my $base = $1;
1018 my $pkg = $1;
1019 $pkg =~ s/[^[:word:]]/_/g;
1020 $pkg = "ext::$pkg";
1021
1022 warn "... loading '$path' into '$pkg'\n";
1023
1024 open my $fh, "<:utf8", $path
1025 or die "$path: $!";
1026
1027 my $source =
1028 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> })
1031 . "\n};\n1";
1032
1033 eval $source
1034 or die $@ ? "$path: $@\n"
1035 : "extension disabled.\n";
1036
1037 push @EXTS, $pkg;
1038}
1039
1040sub load_extensions { 1310sub load_extensions {
1311 cf::sync_job {
1312 my %todo;
1313
1041 for my $ext (<$LIBDIR/*.ext>) { 1314 for my $path (<$LIBDIR/*.ext>) {
1042 next unless -r $ext; 1315 next unless -r $path;
1043 eval { 1316
1044 load_extension $ext; 1317 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1318 my $base = $1;
1319 my $pkg = $1;
1320 $pkg =~ s/[^[:word:]]/_/g;
1321 $pkg = "ext::$pkg";
1322
1323 open my $fh, "<:utf8", $path
1324 or die "$path: $!";
1325
1326 my $source = do { local $/; <$fh> };
1327
1328 my %ext = (
1329 path => $path,
1330 base => $base,
1331 pkg => $pkg,
1332 );
1333
1334 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1335 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1336
1337 $ext{source} =
1338 "package $pkg; use strict; use utf8;\n"
1339 . "#line 1 \"$path\"\n{\n"
1340 . $source
1341 . "\n};\n1";
1342
1343 $todo{$base} = \%ext;
1344 }
1345
1346 my %done;
1347 while (%todo) {
1348 my $progress;
1349
1350 while (my ($k, $v) = each %todo) {
1351 for (split /,\s*/, $v->{meta}{depends}) {
1352 goto skip
1353 unless exists $done{$_};
1354 }
1355
1356 warn "... loading '$k' into '$v->{pkg}'\n";
1357
1358 unless (eval $v->{source}) {
1359 my $msg = $@ ? "$v->{path}: $@\n"
1360 : "$v->{base}: extension inactive.\n";
1361
1362 if (exists $v->{meta}{mandatory}) {
1363 warn $msg;
1364 cf::cleanup "mandatory extension failed to load, exiting.";
1365 }
1366
1367 warn $msg;
1368 }
1369
1370 $done{$k} = delete $todo{$k};
1371 push @EXTS, $v->{pkg};
1372 $progress = 1;
1045 1 1373 }
1046 } or warn "$ext not loaded: $@"; 1374
1375 skip:
1376 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1377 unless $progress;
1378 }
1047 } 1379 };
1048} 1380}
1049 1381
1050############################################################################# 1382#############################################################################
1051# load/save/clean perl data associated with a map
1052 1383
1053*cf::mapsupport::on_clean = sub { 1384=back
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 1385
1066=head2 CORE EXTENSIONS 1386=head2 CORE EXTENSIONS
1067 1387
1068Functions and methods that extend core crossfire objects. 1388Functions and methods that extend core crossfire objects.
1069 1389
1075 1395
1076=head3 cf::player 1396=head3 cf::player
1077 1397
1078=over 4 1398=over 4
1079 1399
1400=item cf::player::num_playing
1401
1402Returns the official number of playing players, as per the Crossfire metaserver rules.
1403
1404=cut
1405
1406sub num_playing {
1407 scalar grep
1408 $_->ob->map
1409 && !$_->hidden
1410 && !$_->ob->flag (cf::FLAG_WIZ),
1411 cf::player::list
1412}
1413
1080=item cf::player::find $login 1414=item cf::player::find $login
1081 1415
1082Returns the given player object, loading it if necessary (might block). 1416Returns the given player object, loading it if necessary (might block).
1083 1417
1084=cut 1418=cut
1085 1419
1086sub playerdir($) { 1420sub playerdir($) {
1087 cf::localdir 1421 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1422 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1423}
1093 1424
1094sub path($) { 1425sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1426 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1427
1097 (playerdir $login) . "/$login.pl" 1428 (playerdir $login) . "/playerdata"
1098} 1429}
1099 1430
1100sub find_active($) { 1431sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1432 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1433 and $cf::PLAYER{$_[0]}->active
1105 1436
1106sub exists($) { 1437sub exists($) {
1107 my ($login) = @_; 1438 my ($login) = @_;
1108 1439
1109 $cf::PLAYER{$login} 1440 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1441 or cf::sync_job { !aio_stat path $login }
1111} 1442}
1112 1443
1113sub find($) { 1444sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1445 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1446 my $login = $_[0];
1116 1447
1117 my $guard = cf::lock_acquire "user_find:$login"; 1448 my $guard = cf::lock_acquire "user_find:$login";
1118 1449
1119 $cf::PLAYER{$_[0]} || do { 1450 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login 1451 # rename old playerfiles to new ones
1452 #TODO: remove when no longer required
1453 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1454 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1455 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1456 aio_unlink +(playerdir $login) . "/$login.pl";
1457
1458 my $f = new_from_file cf::object::thawer path $login
1121 or return; 1459 or return;
1460
1461 my $pl = cf::player::load_pl $f
1462 or return;
1463
1464 local $cf::PLAYER_LOADING{$login} = $pl;
1465 $f->resolve_delayed_derefs;
1122 $cf::PLAYER{$login} = $pl 1466 $cf::PLAYER{$login} = $pl
1123 } 1467 }
1124 } 1468 }
1125} 1469}
1126 1470
1135 return if $pl->{deny_save}; 1479 return if $pl->{deny_save};
1136 1480
1137 aio_mkdir playerdir $pl, 0770; 1481 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME; 1482 $pl->{last_save} = $cf::RUNTIME;
1139 1483
1484 cf::get_slot 0.01;
1485
1140 $pl->save_pl ($path); 1486 $pl->save_pl ($path);
1141 Coro::cede; 1487 cf::cede_to_tick;
1142} 1488}
1143 1489
1144sub new($) { 1490sub new($) {
1145 my ($login) = @_; 1491 my ($login) = @_;
1146 1492
1152 $cf::PLAYER{$login} = $self; 1498 $cf::PLAYER{$login} = $self;
1153 1499
1154 $self 1500 $self
1155} 1501}
1156 1502
1503=item $player->send_msg ($channel, $msg, $color, [extra...])
1504
1505=cut
1506
1507sub send_msg {
1508 my $ns = shift->ns
1509 or return;
1510 $ns->send_msg (@_);
1511}
1512
1157=item $pl->quit_character 1513=item $pl->quit_character
1158 1514
1159Nukes the player without looking back. If logged in, the connection will 1515Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time. 1516be destroyed. May block for a long time.
1161 1517
1162=cut 1518=cut
1163 1519
1164sub quit_character { 1520sub quit_character {
1165 my ($pl) = @_; 1521 my ($pl) = @_;
1166 1522
1523 my $name = $pl->ob->name;
1524
1167 $pl->{deny_save} = 1; 1525 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1526 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1527
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1528 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate; 1529 $pl->deactivate;
1530 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1531 $pl->ob->check_score;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1532 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns; 1533 $pl->ns->destroy if $pl->ns;
1174 1534
1175 my $path = playerdir $pl; 1535 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1536 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1537 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1538 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1539 $pl->destroy;
1540
1541 my $prefix = qr<^~\Q$name\E/>;
1542
1543 # nuke player maps
1544 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1545
1180 IO::AIO::aio_rmtree $temp; 1546 IO::AIO::aio_rmtree $temp;
1547}
1548
1549=item $pl->kick
1550
1551Kicks a player out of the game. This destroys the connection.
1552
1553=cut
1554
1555sub kick {
1556 my ($pl, $kicker) = @_;
1557
1558 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1559 $pl->killer ("kicked");
1560 $pl->ns->destroy;
1181} 1561}
1182 1562
1183=item cf::player::list_logins 1563=item cf::player::list_logins
1184 1564
1185Returns am arrayref of all valid playernames in the system, can take a 1565Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1566while and may block, so not sync_job-capable, ever.
1187 1567
1188=cut 1568=cut
1189 1569
1190sub list_logins { 1570sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1571 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1572 or return [];
1193 1573
1194 my @logins; 1574 my @logins;
1195 1575
1196 for my $login (@$dirs) { 1576 for my $login (@$dirs) {
1577 my $path = path $login;
1578
1579 # a .pst is a dead give-away for a valid player
1580 # if no pst file found, open and chekc for blocked users
1581 if (aio_stat "$path.pst") {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1582 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next; 1583 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag 1584 $buf !~ /^password -------------$/m or next; # official not-valid tag
1585 }
1200 1586
1201 utf8::decode $login; 1587 utf8::decode $login;
1202 push @logins, $login; 1588 push @logins, $login;
1203 } 1589 }
1204 1590
1205 \@logins 1591 \@logins
1206} 1592}
1207 1593
1208=item $player->maps 1594=item $player->maps
1209 1595
1210Returns an arrayref of cf::path's of all maps that are private for this 1596Returns an arrayref of map paths that are private for this
1211player. May block. 1597player. May block.
1212 1598
1213=cut 1599=cut
1214 1600
1215sub maps($) { 1601sub maps($) {
1216 my ($pl) = @_; 1602 my ($pl) = @_;
1603
1604 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1605
1218 my $files = aio_readdir playerdir $pl 1606 my $files = aio_readdir playerdir $pl
1219 or return; 1607 or return;
1220 1608
1221 my @paths; 1609 my @paths;
1223 for (@$files) { 1611 for (@$files) {
1224 utf8::decode $_; 1612 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1613 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1614 next unless /^$PATH_SEP/o;
1227 1615
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1616 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1617 }
1230 1618
1231 \@paths 1619 \@paths
1232} 1620}
1233 1621
1622=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1623
1624Expand crossfire pod fragments into protocol xml.
1625
1626=cut
1627
1628use re 'eval';
1629
1630my $group;
1631my $interior; $interior = qr{
1632 # match a pod interior sequence sans C<< >>
1633 (?:
1634 \ (.*?)\ (?{ $group = $^N })
1635 | < (??{$interior}) >
1636 )
1637}x;
1638
1639sub expand_cfpod {
1640 my ($self, $pod) = @_;
1641
1642 my $xml;
1643
1644 while () {
1645 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1646 $group = $1;
1647
1648 $group =~ s/&/&amp;/g;
1649 $group =~ s/</&lt;/g;
1650
1651 $xml .= $group;
1652 } elsif ($pod =~ m%\G
1653 ([BCGHITU])
1654 <
1655 (?:
1656 ([^<>]*) (?{ $group = $^N })
1657 | < $interior >
1658 )
1659 >
1660 %gcsx
1661 ) {
1662 my ($code, $data) = ($1, $group);
1663
1664 if ($code eq "B") {
1665 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1666 } elsif ($code eq "I") {
1667 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1668 } elsif ($code eq "U") {
1669 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1670 } elsif ($code eq "C") {
1671 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1672 } elsif ($code eq "T") {
1673 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1674 } elsif ($code eq "G") {
1675 my ($male, $female) = split /\|/, $data;
1676 $data = $self->gender ? $female : $male;
1677 $xml .= expand_cfpod ($self, $data);
1678 } elsif ($code eq "H") {
1679 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1680 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1681 "")
1682 [$self->{hintmode}];
1683 } else {
1684 $xml .= "error processing '$code($data)' directive";
1685 }
1686 } else {
1687 if ($pod =~ /\G(.+)/) {
1688 warn "parse error while expanding $pod (at $1)";
1689 }
1690 last;
1691 }
1692 }
1693
1694 for ($xml) {
1695 # create single paragraphs (very hackish)
1696 s/(?<=\S)\n(?=\w)/ /g;
1697
1698 # compress some whitespace
1699 s/\s+\n/\n/g; # ws line-ends
1700 s/\n\n+/\n/g; # double lines
1701 s/^\n+//; # beginning lines
1702 s/\n+$//; # ending lines
1703 }
1704
1705 $xml
1706}
1707
1708no re 'eval';
1709
1710sub hintmode {
1711 $_[0]{hintmode} = $_[1] if @_ > 1;
1712 $_[0]{hintmode}
1713}
1714
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1715=item $player->ext_reply ($msgid, @msg)
1235 1716
1236Sends an ext reply to the player. 1717Sends an ext reply to the player.
1237 1718
1238=cut 1719=cut
1239 1720
1240sub ext_reply($$$%) { 1721sub ext_reply($$@) {
1241 my ($self, $id, %msg) = @_; 1722 my ($self, $id, @msg) = @_;
1242 1723
1243 $msg{msgid} = $id; 1724 $self->ns->ext_reply ($id, @msg)
1244
1245 $self->send ("ext " . cf::to_json \%msg);
1246} 1725}
1247 1726
1248package cf; 1727=item $player->ext_msg ($type, @msg)
1728
1729Sends an ext event to the client.
1730
1731=cut
1732
1733sub ext_msg($$@) {
1734 my ($self, $type, @msg) = @_;
1735
1736 $self->ns->ext_msg ($type, @msg);
1737}
1738
1739=head3 cf::region
1740
1741=over 4
1742
1743=cut
1744
1745package cf::region;
1746
1747=item cf::region::find_by_path $path
1748
1749Tries to decuce the likely region for a map knowing only its path.
1750
1751=cut
1752
1753sub find_by_path($) {
1754 my ($path) = @_;
1755
1756 my ($match, $specificity);
1757
1758 for my $region (list) {
1759 if ($region->{match} && $path =~ $region->{match}) {
1760 ($match, $specificity) = ($region, $region->specificity)
1761 if $region->specificity > $specificity;
1762 }
1763 }
1764
1765 $match
1766}
1249 1767
1250=back 1768=back
1251
1252 1769
1253=head3 cf::map 1770=head3 cf::map
1254 1771
1255=over 4 1772=over 4
1256 1773
1259package cf::map; 1776package cf::map;
1260 1777
1261use Fcntl; 1778use Fcntl;
1262use Coro::AIO; 1779use Coro::AIO;
1263 1780
1781use overload
1782 '""' => \&as_string,
1783 fallback => 1;
1784
1264our $MAX_RESET = 3600; 1785our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1786our $DEFAULT_RESET = 3000;
1266 1787
1267sub generate_random_map { 1788sub generate_random_map {
1268 my ($path, $rmp) = @_; 1789 my ($self, $rmp) = @_;
1790
1791 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1269 1792
1270 # mit "rum" bekleckern, nicht 1793 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1794 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1795 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1796 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1797 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1798 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1799 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1804 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1805 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1806 )
1285} 1807}
1286 1808
1809=item cf::map->register ($regex, $prio)
1810
1811Register a handler for the map path matching the given regex at the
1812givne priority (higher is better, built-in handlers have priority 0, the
1813default).
1814
1815=cut
1816
1817sub register {
1818 my (undef, $regex, $prio) = @_;
1819 my $pkg = caller;
1820
1821 no strict;
1822 push @{"$pkg\::ISA"}, __PACKAGE__;
1823
1824 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1825}
1826
1827# also paths starting with '/'
1828$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1829
1830sub thawer_merge {
1831 my ($self, $merge) = @_;
1832
1833 # we have to keep some variables in memory intact
1834 local $self->{path};
1835 local $self->{load_path};
1836
1837 $self->SUPER::thawer_merge ($merge);
1838}
1839
1840sub normalise {
1841 my ($path, $base) = @_;
1842
1843 $path = "$path"; # make sure its a string
1844
1845 $path =~ s/\.map$//;
1846
1847 # map plan:
1848 #
1849 # /! non-realised random map exit (special hack!)
1850 # {... are special paths that are not being touched
1851 # ?xxx/... are special absolute paths
1852 # ?random/... random maps
1853 # /... normal maps
1854 # ~user/... per-player map of a specific user
1855
1856 $path =~ s/$PATH_SEP/\//go;
1857
1858 # treat it as relative path if it starts with
1859 # something that looks reasonable
1860 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1861 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1862
1863 $base =~ s{[^/]+/?$}{};
1864 $path = "$base/$path";
1865 }
1866
1867 for ($path) {
1868 redo if s{//}{/};
1869 redo if s{/\.?/}{/};
1870 redo if s{/[^/]+/\.\./}{/};
1871 }
1872
1873 $path
1874}
1875
1876sub new_from_path {
1877 my (undef, $path, $base) = @_;
1878
1879 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1880
1881 $path = normalise $path, $base;
1882
1883 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1884 if ($path =~ $EXT_MAP{$pkg}[1]) {
1885 my $self = bless cf::map::new, $pkg;
1886 $self->{path} = $path; $self->path ($path);
1887 $self->init; # pass $1 etc.
1888 return $self;
1889 }
1890 }
1891
1892 Carp::cluck "unable to resolve path '$path' (base '$base').";
1893 ()
1894}
1895
1896sub init {
1897 my ($self) = @_;
1898
1899 $self
1900}
1901
1902sub as_string {
1903 my ($self) = @_;
1904
1905 "$self->{path}"
1906}
1907
1908# the displayed name, this is a one way mapping
1909sub visible_name {
1910 &as_string
1911}
1912
1913# the original (read-only) location
1914sub load_path {
1915 my ($self) = @_;
1916
1917 "$MAPDIR/$self->{path}.map"
1918}
1919
1920# the temporary/swap location
1921sub save_path {
1922 my ($self) = @_;
1923
1924 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1925 "$TMPDIR/$path.map"
1926}
1927
1928# the unique path, undef == no special unique path
1929sub uniq_path {
1930 my ($self) = @_;
1931
1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1933 "$UNIQUEDIR/$path"
1934}
1935
1287# and all this just because we cannot iterate over 1936# and all this just because we cannot iterate over
1288# all maps in C++... 1937# all maps in C++...
1289sub change_all_map_light { 1938sub change_all_map_light {
1290 my ($change) = @_; 1939 my ($change) = @_;
1291 1940
1292 $_->change_map_light ($change) 1941 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1942 for grep $_->outdoor, values %cf::MAP;
1294} 1943}
1295 1944
1945sub decay_objects {
1946 my ($self) = @_;
1947
1948 return if $self->{deny_reset};
1949
1950 $self->do_decay_objects;
1951}
1952
1953sub unlink_save {
1954 my ($self) = @_;
1955
1956 utf8::encode (my $save = $self->save_path);
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1958 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1959}
1960
1296sub load_map_header($) { 1961sub load_header_from($) {
1297 my ($path) = @_; 1962 my ($self, $path) = @_;
1298 1963
1299 utf8::encode $path; 1964 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1965 my $f = new_from_file cf::object::thawer $path
1301 or return; 1966 or return;
1302 1967
1303 my $map = cf::map::new 1968 $self->_load_header ($f)
1304 or return; 1969 or return;
1305 1970
1306 # for better error messages only, will be overwritten later 1971 local $MAP_LOADING{$self->{path}} = $self;
1307 $map->path ($path); 1972 $f->resolve_delayed_derefs;
1308 1973
1309 $map->load_header ($path) 1974 $self->{load_path} = $path;
1975
1976 1
1977}
1978
1979sub load_header_orig {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->load_path)
1983}
1984
1985sub load_header_temp {
1986 my ($self) = @_;
1987
1988 $self->load_header_from ($self->save_path)
1989}
1990
1991sub prepare_temp {
1992 my ($self) = @_;
1993
1994 $self->last_access ((delete $self->{last_access})
1995 || $cf::RUNTIME); #d#
1996 # safety
1997 $self->{instantiate_time} = $cf::RUNTIME
1998 if $self->{instantiate_time} > $cf::RUNTIME;
1999}
2000
2001sub prepare_orig {
2002 my ($self) = @_;
2003
2004 $self->{load_original} = 1;
2005 $self->{instantiate_time} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME);
2007 $self->instantiate;
2008}
2009
2010sub load_header {
2011 my ($self) = @_;
2012
2013 if ($self->load_header_temp) {
2014 $self->prepare_temp;
2015 } else {
2016 $self->load_header_orig
1310 or return; 2017 or return;
2018 $self->prepare_orig;
2019 }
1311 2020
1312 $map->{load_path} = $path; 2021 $self->{deny_reset} = 1
2022 if $self->no_reset;
1313 2023
1314 $map 2024 $self->default_region (cf::region::find_by_path $self->{path})
2025 unless $self->default_region;
2026
2027 1
1315} 2028}
1316 2029
1317sub find; 2030sub find;
1318sub find { 2031sub find {
1319 my ($path, $origin) = @_; 2032 my ($path, $origin) = @_;
1320 2033
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 2034 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 2035
2036 cf::lock_wait "map_data:$path";#d#remove
1326 cf::lock_wait "map_find:$key"; 2037 cf::lock_wait "map_find:$path";
1327 2038
1328 $cf::MAP{$key} || do { 2039 $cf::MAP{$path} || do {
2040 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1329 my $guard = cf::lock_acquire "map_find:$key"; 2041 my $guard2 = cf::lock_acquire "map_find:$path";
1330 2042
1331 # do it the slow way 2043 my $map = new_from_path cf::map $path
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 2044 or return;
1345 2045
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 2046 $map->{last_save} = $cf::RUNTIME;
1358 2047
1359 Coro::cede; 2048 $map->load_header
2049 or return;
1360 2050
1361 if ($map->should_reset) { 2051 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2052 # doing this can freeze the server in a sync job, obviously
2053 #$cf::WAIT_FOR_TICK->wait;
2054 undef $guard2;
2055 undef $guard1;
1362 $map->reset; 2056 $map->reset;
1363 undef $guard;
1364 $map = find $path 2057 return find $path;
1365 or return;
1366 } 2058 }
1367 2059
1368 $cf::MAP{$key} = $map 2060 $cf::MAP{$path} = $map
1369 } 2061 }
1370} 2062}
2063
2064sub pre_load { }
2065sub post_load { }
1371 2066
1372sub load { 2067sub load {
1373 my ($self) = @_; 2068 my ($self) = @_;
1374 2069
2070 local $self->{deny_reset} = 1; # loading can take a long time
2071
1375 my $path = $self->{path}; 2072 my $path = $self->{path};
2073
2074 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2075 my $guard = cf::lock_acquire "map_data:$path";
1377 2076
2077 return unless $self->valid;
1378 return if $self->in_memory != cf::MAP_SWAPPED; 2078 return unless $self->in_memory == cf::MAP_SWAPPED;
1379 2079
1380 $self->in_memory (cf::MAP_LOADING); 2080 $self->in_memory (cf::MAP_LOADING);
1381 2081
1382 $self->alloc; 2082 $self->alloc;
1383 $self->load_objects ($self->{load_path}, 1) 2083
2084 $self->pre_load;
2085 cf::cede_to_tick;
2086
2087 my $f = new_from_file cf::object::thawer $self->{load_path};
2088 $f->skip_block;
2089 $self->_load_objects ($f)
1384 or return; 2090 or return;
1385 2091
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2092 $self->post_load_original
1387 if delete $self->{load_original}; 2093 if delete $self->{load_original};
1388 2094
1389 if (my $uniq = $path->uniq_path) { 2095 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 2096 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 2097 unless (aio_stat $uniq) {
2098 if (my $f = new_from_file cf::object::thawer $uniq) {
1392 $self->clear_unique_items; 2099 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 2100 $self->_load_objects ($f);
2101 $f->resolve_delayed_derefs;
2102 }
1394 } 2103 }
1395 } 2104 }
1396 2105
1397 Coro::cede; 2106 $f->resolve_delayed_derefs;
1398 2107
2108 cf::cede_to_tick;
1399 # now do the right thing for maps 2109 # now do the right thing for maps
1400 $self->link_multipart_objects; 2110 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 2111 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 2112 unless $self->difficulty;
2113 cf::cede_to_tick;
2114
2115 unless ($self->{deny_activate}) {
2116 $self->decay_objects;
2117 $self->fix_auto_apply;
2118 $self->update_buttons;
2119 cf::cede_to_tick;
2120 $self->set_darkness_map;
2121 cf::cede_to_tick;
1412 $self->activate; 2122 $self->activate;
1413 } 2123 }
1414 2124
1415 Coro::cede; 2125 $self->{last_save} = $cf::RUNTIME;
2126 $self->last_access ($cf::RUNTIME);
1416 2127
1417 $self->in_memory (cf::MAP_IN_MEMORY); 2128 $self->in_memory (cf::MAP_ACTIVE);
2129 }
2130
2131 $self->post_load;
2132}
2133
2134sub customise_for {
2135 my ($self, $ob) = @_;
2136
2137 return find "~" . $ob->name . "/" . $self->{path}
2138 if $self->per_player;
2139
2140# return find "?party/" . $ob->name . "/" . $self->{path}
2141# if $self->per_party;
2142
2143 $self
1418} 2144}
1419 2145
1420# find and load all maps in the 3x3 area around a map 2146# find and load all maps in the 3x3 area around a map
1421sub load_diag { 2147sub load_neighbours {
1422 my ($map) = @_; 2148 my ($map) = @_;
1423 2149
1424 my @diag; # diagonal neighbours 2150 my @neigh; # diagonal neighbours
1425 2151
1426 for (0 .. 3) { 2152 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_) 2153 my $neigh = $map->tile_path ($_)
1428 or next; 2154 or next;
1429 $neigh = find $neigh, $map 2155 $neigh = find $neigh, $map
1430 or next; 2156 or next;
1431 $neigh->load; 2157 $neigh->load;
1432 2158
2159 push @neigh,
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2160 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2161 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 } 2162 }
1436 2163
1437 for (@diag) { 2164 for (grep defined $_->[0], @neigh) {
2165 my ($path, $origin) = @$_;
1438 my $neigh = find @$_ 2166 my $neigh = find $path, $origin
1439 or next; 2167 or next;
1440 $neigh->load; 2168 $neigh->load;
1441 } 2169 }
1442} 2170}
1443 2171
1448} 2176}
1449 2177
1450sub do_load_sync { 2178sub do_load_sync {
1451 my ($map) = @_; 2179 my ($map) = @_;
1452 2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
1453 cf::sync_job { $map->load }; 2184 cf::sync_job { $map->load };
1454} 2185}
1455 2186
1456our %MAP_PREFETCH; 2187our %MAP_PREFETCH;
2188our $MAP_PREFETCHER = undef;
2189
2190sub find_async {
2191 my ($path, $origin, $load) = @_;
2192
2193 $path = normalise $path, $origin && $origin->{path};
2194
2195 if (my $map = $cf::MAP{$path}) {
2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2197 }
2198
2199 $MAP_PREFETCH{$path} |= $load;
2200
1457our $MAP_PREFETCHER = Coro::async { 2201 $MAP_PREFETCHER ||= cf::async {
1458 while () { 2202 $Coro::current->{desc} = "map prefetcher";
2203
1459 while (%MAP_PREFETCH) { 2204 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH 2205 while (my ($k, $v) = each %MAP_PREFETCH) {
1461 or next; 2206 if (my $map = find $k) {
2207 $map->load if $v;
2208 }
2209
1462 my $path = delete $MAP_PREFETCH{$key}; 2210 delete $MAP_PREFETCH{$k};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 } 2211 }
1468 Coro::schedule; 2212 }
2213 undef $MAP_PREFETCHER;
1469 } 2214 };
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready; 2215 $MAP_PREFETCHER->prio (6);
1484 2216
1485 () 2217 ()
1486} 2218}
1487 2219
1488sub save { 2220sub save {
1489 my ($self) = @_; 2221 my ($self) = @_;
1490 2222
1491 my $lock = cf::lock_acquire "map_data:" . $self->path; 2223 my $lock = cf::lock_acquire "map_data:$self->{path}";
1492 2224
1493 $self->{last_save} = $cf::RUNTIME; 2225 $self->{last_save} = $cf::RUNTIME;
1494 2226
1495 return unless $self->dirty; 2227 return unless $self->dirty;
1496 2228
1497 my $save = $self->{path}->save_path; utf8::encode $save; 2229 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2230 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 2231
1500 $self->{load_path} = $save; 2232 $self->{load_path} = $save;
1501 2233
1502 return if $self->{deny_save}; 2234 return if $self->{deny_save};
1503 2235
1504 local $self->{last_access} = $self->last_access;#d# 2236 local $self->{last_access} = $self->last_access;#d#
1505 2237
1506 cf::async { 2238 cf::async {
2239 $Coro::current->{desc} = "map player save";
1507 $_->contr->save for $self->players; 2240 $_->contr->save for $self->players;
1508 }; 2241 };
1509 2242
2243 cf::get_slot 0.02;
2244
1510 if ($uniq) { 2245 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 2247 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 2248 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2249 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 2250 }
1516} 2251}
1517 2252
1518sub swap_out { 2253sub swap_out {
1519 my ($self) = @_; 2254 my ($self) = @_;
1520 2255
1521 # save first because save cedes 2256 # save first because save cedes
1522 $self->save; 2257 $self->save;
1523 2258
1524 my $lock = cf::lock_acquire "map_data:" . $self->path; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
1525 2260
1526 return if $self->players; 2261 return if $self->players;
1527 return if $self->in_memory != cf::MAP_IN_MEMORY; 2262 return if $self->in_memory != cf::MAP_ACTIVE;
1528 return if $self->{deny_save}; 2263 return if $self->{deny_save};
1529 2264
2265 $self->in_memory (cf::MAP_SWAPPED);
2266
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
1530 $self->clear; 2269 $self->clear;
1531 $self->in_memory (cf::MAP_SWAPPED);
1532} 2270}
1533 2271
1534sub reset_at { 2272sub reset_at {
1535 my ($self) = @_; 2273 my ($self) = @_;
1536 2274
1537 # TODO: safety, remove and allow resettable per-player maps 2275 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset}; 2276 return 1e99 if $self->{deny_reset};
1540 2277
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2278 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2279 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 2280
1548 my ($self) = @_; 2285 my ($self) = @_;
1549 2286
1550 $self->reset_at <= $cf::RUNTIME 2287 $self->reset_at <= $cf::RUNTIME
1551} 2288}
1552 2289
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2290sub reset {
1575 my ($self) = @_; 2291 my ($self) = @_;
1576 2292
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2293 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2294
1579 return if $self->players; 2295 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2296
1582 warn "resetting map ", $self->path;#d# 2297 warn "resetting map ", $self->path;
2298
2299 $self->in_memory (cf::MAP_SWAPPED);
2300
2301 # need to save uniques path
2302 unless ($self->{deny_save}) {
2303 my $uniq = $self->uniq_path; utf8::encode $uniq;
2304
2305 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2306 if $uniq;
2307 }
1583 2308
1584 delete $cf::MAP{$self->path}; 2309 delete $cf::MAP{$self->path};
1585 2310
2311 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2312 $_->clear_links_to ($self) for values %cf::MAP;
2313 $self->clear;
1587 2314
1588 $self->unlink_save; 2315 $self->unlink_save;
1589 $self->destroy; 2316 $self->destroy;
1590} 2317}
1591 2318
1592my $nuke_counter = "aaaa"; 2319my $nuke_counter = "aaaa";
1593 2320
1594sub nuke { 2321sub nuke {
1595 my ($self) = @_; 2322 my ($self) = @_;
1596 2323
2324 {
2325 my $lock = cf::lock_acquire "map_data:$self->{path}";
2326
2327 delete $cf::MAP{$self->path};
2328
2329 $self->unlink_save;
2330
2331 bless $self, "cf::map";
2332 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2333 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2334 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2335 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2336
2337 $cf::MAP{$self->path} = $self;
2338 }
2339
1600 $self->reset; # polite request, might not happen 2340 $self->reset; # polite request, might not happen
1601} 2341}
1602 2342
1603sub customise_for { 2343=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2344
1606 if ($map->per_player) { 2345Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2346maps. May block.
2347
2348=cut
2349
2350sub tmp_maps() {
1608 } 2351 [
2352 map {
2353 utf8::decode $_;
2354 /\.map$/
2355 ? normalise $_
2356 : ()
2357 } @{ aio_readdir $TMPDIR or [] }
2358 ]
2359}
1609 2360
1610 $map 2361=item $maps = cf::map::random_maps
2362
2363Returns an arrayref with all map paths of currently instantiated and saved
2364random maps. May block.
2365
2366=cut
2367
2368sub random_maps() {
2369 [
2370 map {
2371 utf8::decode $_;
2372 /\.map$/
2373 ? normalise "?random/$_"
2374 : ()
2375 } @{ aio_readdir $RANDOMDIR or [] }
2376 ]
1611} 2377}
1612 2378
1613=item cf::map::unique_maps 2379=item cf::map::unique_maps
1614 2380
1615Returns an arrayref of cf::path's of all shared maps that have 2381Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2382instantiated unique items. May block.
1617 2383
1618=cut 2384=cut
1619 2385
1620sub unique_maps() { 2386sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2387 [
1622 or return; 2388 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2389 utf8::decode $_;
1628 next if /\.pst$/; 2390 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2391 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2392 ? ()
1631 push @paths, new cf::path $_; 2393 : normalise $_
2394 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2395 ]
1633
1634 \@paths
1635} 2396}
1636
1637package cf;
1638 2397
1639=back 2398=back
1640 2399
1641=head3 cf::object 2400=head3 cf::object
1642 2401
1646 2405
1647=over 4 2406=over 4
1648 2407
1649=item $ob->inv_recursive 2408=item $ob->inv_recursive
1650 2409
1651Returns the inventory of the object _and_ their inventories, recursively. 2410Returns the inventory of the object I<and> their inventories, recursively,
2411but I<not> the object itself.
1652 2412
1653=cut 2413=cut
1654 2414
1655sub inv_recursive_; 2415sub inv_recursive_;
1656sub inv_recursive_ { 2416sub inv_recursive_ {
1659 2419
1660sub inv_recursive { 2420sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2421 inv_recursive_ inv $_[0]
1662} 2422}
1663 2423
2424=item $ref = $ob->ref
2425
2426Creates and returns a persistent reference to an object that can be stored as a string.
2427
2428=item $ob = cf::object::deref ($refstring)
2429
2430returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2431even if the object actually exists. May block.
2432
2433=cut
2434
2435sub deref {
2436 my ($ref) = @_;
2437
2438 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2439 my ($uuid, $name) = ($1, $2);
2440 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2441 or return;
2442 $pl->ob->uuid eq $uuid
2443 or return;
2444
2445 $pl->ob
2446 } else {
2447 warn "$ref: cannot resolve object reference\n";
2448 undef
2449 }
2450}
2451
1664package cf; 2452package cf;
1665 2453
1666=back 2454=back
1667 2455
1668=head3 cf::object::player 2456=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2462Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2463can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2464dialogue with the given NPC character.
1677 2465
1678=cut 2466=cut
2467
2468our $SAY_CHANNEL = {
2469 id => "say",
2470 title => "Map",
2471 reply => "say ",
2472 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2473};
2474
2475our $CHAT_CHANNEL = {
2476 id => "chat",
2477 title => "Chat",
2478 reply => "chat ",
2479 tooltip => "Player chat and shouts, global to the server.",
2480};
1679 2481
1680# rough implementation of a future "reply" method that works 2482# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2483# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2484#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2485sub cf::object::player::reply($$$;$) {
1685 2487
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2488 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2489
1688 if ($self->{record_replies}) { 2490 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2491 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2492
1690 } else { 2493 } else {
2494 my $pl = $self->contr;
2495
2496 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2497 my $dialog = $pl->{npc_dialog};
2498 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2499
2500 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2501 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2502 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2503 }
1693 } 2504 }
2505}
2506
2507=item $object->send_msg ($channel, $msg, $color, [extra...])
2508
2509=cut
2510
2511sub cf::object::send_msg {
2512 my $pl = shift->contr
2513 or return;
2514 $pl->send_msg (@_);
1694} 2515}
1695 2516
1696=item $player_object->may ("access") 2517=item $player_object->may ("access")
1697 2518
1698Returns wether the given player is authorized to access resource "access" 2519Returns wether the given player is authorized to access resource "access"
1711 2532
1712=item $player_object->enter_link 2533=item $player_object->enter_link
1713 2534
1714Freezes the player and moves him/her to a special map (C<{link}>). 2535Freezes the player and moves him/her to a special map (C<{link}>).
1715 2536
1716The player should be reaosnably safe there for short amounts of time. You 2537The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2538I<MUST> call C<leave_link> as soon as possible, though.
1718 2539
2540Will never block.
2541
1719=item $player_object->leave_link ($map, $x, $y) 2542=item $player_object->leave_link ($map, $x, $y)
1720 2543
1721Moves the player out of the specila link map onto the given map. If the 2544Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2545map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2546to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2547fails, to the emergency map position.
1725 2548
1726Might block. 2549Might block.
1727 2550
1728=cut 2551=cut
2552
2553sub link_map {
2554 unless ($LINK_MAP) {
2555 $LINK_MAP = cf::map::find "{link}"
2556 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2557 $LINK_MAP->load;
2558 }
2559
2560 $LINK_MAP
2561}
1729 2562
1730sub cf::object::player::enter_link { 2563sub cf::object::player::enter_link {
1731 my ($self) = @_; 2564 my ($self) = @_;
1732 2565
1733 $self->deactivate_recursive; 2566 $self->deactivate_recursive;
1734 2567
1735 return if $self->map == $LINK_MAP; 2568 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2569
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2570 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2571 if $self->map && $self->map->{path} ne "{link}";
1739 2572
1740 $self->enter_map ($LINK_MAP, 20, 20); 2573 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2574}
1742 2575
1743sub cf::object::player::leave_link { 2576sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2577 my ($self, $map, $x, $y) = @_;
2578
2579 return unless $self->contr->active;
1745 2580
1746 my $link_pos = delete $self->{_link_pos}; 2581 my $link_pos = delete $self->{_link_pos};
1747 2582
1748 unless ($map) { 2583 unless ($map) {
1749 # restore original map position 2584 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2598 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2599 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2600 if $x <=0 && $y <= 0;
1766 2601
1767 $map->load; 2602 $map->load;
1768 $map->load_diag; 2603 $map->load_neighbours;
1769 2604
1770 return unless $self->contr->active; 2605 return unless $self->contr->active;
1771 $self->activate_recursive; 2606 $self->activate_recursive;
2607
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2609 $self->enter_map ($map, $x, $y);
1773} 2610}
1774 2611
1775cf::player->attach ( 2612=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2613
1779 # abort map switching before logout 2614Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2615her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2616that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2617the new (success) or old (failed) map position. In either case, $done will
1783 }; 2618be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2619
1789 # try to abort aborted map switching on player login :) 2620Note that $check will be called with a potentially non-loaded map, so if
1790 # should happen only on crashes 2621it needs a loaded map it has to call C<< ->load >>.
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2622
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2623=cut
2624
2625our $GOTOGEN;
1810 2626
1811sub cf::object::player::goto { 2627sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2628 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2629
1814 $path = new cf::path $path; 2630 # do generation counting so two concurrent goto's will be executed in-order
2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2632
1816 $self->enter_link; 2633 $self->enter_link;
1817 2634
1818 (async { 2635 (async {
1819 my $map = cf::map::find $path->as_string; 2636 $Coro::current->{desc} = "player::goto $path $x $y";
2637
2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2657 my $map = eval {
2658 my $map = defined $path ? cf::map::find $path : undef;
2659
2660 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2661 $map = $map->customise_for ($self);
1821 2662 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2663 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2665 }
1826 2666
2667 $map
2668 };
2669
2670 if ($@) {
2671 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2672 LOG llevError | logBacktrace, Carp::longmess $@;
2673 }
2674
2675 if ($gen == $self->{_goto_generation}) {
2676 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2677 $self->leave_link ($map, $x, $y);
2678 }
2679
2680 $done->() if $done;
1828 })->prio (1); 2681 })->prio (1);
1829} 2682}
1830 2683
1831=item $player_object->enter_exit ($exit_object) 2684=item $player_object->enter_exit ($exit_object)
1832 2685
1834 2687
1835sub parse_random_map_params { 2688sub parse_random_map_params {
1836 my ($spec) = @_; 2689 my ($spec) = @_;
1837 2690
1838 my $rmp = { # defaults 2691 my $rmp = { # defaults
1839 xsize => 10, 2692 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2693 ysize => (cf::rndm 15, 40),
2694 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2695 #layout => string,
1841 }; 2696 };
1842 2697
1843 for (split /\n/, $spec) { 2698 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2699 my ($k, $v) = split /\s+/, $_, 2;
1845 2700
1857 # that depends on the exit object 2712 # that depends on the exit object
1858 2713
1859 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
1860 2715
1861 if ($exit->map) { 2716 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2717 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
1866 } 2723 }
1867 2724
1868 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
1869 2726
1870 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2729 my $meta = "$RANDOMDIR/$md5.meta";
1872 2730
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2733 undef $fh;
2734 aio_rename "$meta~", $meta;
1875 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
1878 } 2742 }
1879} 2743}
1880 2744
1881sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
1885 2749
1886 $self->enter_link; 2750 $self->enter_link;
1887 2751
1888 (async { 2752 (async {
1889 $self->deactivate_recursive; # just to be sure 2753 $Coro::current->{desc} = "enter_exit";
2754
1890 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
1891 prepare_random_map $exit 2762 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 2763 if $exit->slaying eq "/!";
2764 }
1893 2765
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
1896 2769
2770 $self->goto ($map, $x, $y);
2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
1897 1; 2776 1
1898 }) { 2777 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2780 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2782
1904 warn "ERROR in enter_exit: $@"; 2783 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2784 $self->leave_link;
1906 } 2785 }
1907 })->prio (1); 2786 })->prio (1);
1920 2799
1921sub cf::client::send_drawinfo { 2800sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2801 my ($self, $text, $flags) = @_;
1923 2802
1924 utf8::encode $text; 2803 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2804 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2805}
1927 2806
2807=item $client->send_msg ($channel, $msg, $color, [extra...])
2808
2809Send a drawinfo or msg packet to the client, formatting the msg for the
2810client if neccessary. C<$type> should be a string identifying the type of
2811the message, with C<log> being the default. If C<$color> is negative, suppress
2812the message unless the client supports the msg packet.
2813
2814=cut
2815
2816# non-persistent channels (usually the info channel)
2817our %CHANNEL = (
2818 "c/identify" => {
2819 id => "infobox",
2820 title => "Identify",
2821 reply => undef,
2822 tooltip => "Items recently identified",
2823 },
2824 "c/examine" => {
2825 id => "infobox",
2826 title => "Examine",
2827 reply => undef,
2828 tooltip => "Signs and other items you examined",
2829 },
2830 "c/book" => {
2831 id => "infobox",
2832 title => "Book",
2833 reply => undef,
2834 tooltip => "The contents of a note or book",
2835 },
2836 "c/lookat" => {
2837 id => "infobox",
2838 title => "Look",
2839 reply => undef,
2840 tooltip => "What you saw there",
2841 },
2842 "c/who" => {
2843 id => "infobox",
2844 title => "Players",
2845 reply => undef,
2846 tooltip => "Shows players who are currently online",
2847 },
2848 "c/body" => {
2849 id => "infobox",
2850 title => "Body Parts",
2851 reply => undef,
2852 tooltip => "Shows which body parts you posess and are available",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2872);
2873
2874sub cf::client::send_msg {
2875 my ($self, $channel, $msg, $color, @extra) = @_;
2876
2877 $msg = $self->pl->expand_cfpod ($msg);
2878
2879 $color &= cf::NDI_CLIENT_MASK; # just in case...
2880
2881 # check predefined channels, for the benefit of C
2882 if ($CHANNEL{$channel}) {
2883 $channel = $CHANNEL{$channel};
2884
2885 $self->ext_msg (channel_info => $channel)
2886 if $self->can_msg;
2887
2888 $channel = $channel->{id};
2889
2890 } elsif (ref $channel) {
2891 # send meta info to client, if not yet sent
2892 unless (exists $self->{channel}{$channel->{id}}) {
2893 $self->{channel}{$channel->{id}} = $channel;
2894 $self->ext_msg (channel_info => $channel)
2895 if $self->can_msg;
2896 }
2897
2898 $channel = $channel->{id};
2899 }
2900
2901 return unless @extra || length $msg;
2902
2903 if ($self->can_msg) {
2904 # default colour, mask it out
2905 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2906 if $color & cf::NDI_DEF;
2907
2908 $self->send_packet ("msg " . $self->{json_coder}->encode (
2909 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2910 } else {
2911 if ($color >= 0) {
2912 # replace some tags by gcfclient-compatible ones
2913 for ($msg) {
2914 1 while
2915 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2916 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2917 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2918 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2919 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2920 }
2921
2922 $color &= cf::NDI_COLOR_MASK;
2923
2924 utf8::encode $msg;
2925
2926 if (0 && $msg =~ /\[/) {
2927 # COMMAND/INFO
2928 $self->send_packet ("drawextinfo $color 10 8 $msg")
2929 } else {
2930 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2931 $self->send_packet ("drawinfo $color $msg")
2932 }
2933 }
2934 }
2935}
2936
2937=item $client->ext_msg ($type, @msg)
2938
2939Sends an ext event to the client.
2940
2941=cut
2942
2943sub cf::client::ext_msg($$@) {
2944 my ($self, $type, @msg) = @_;
2945
2946 if ($self->extcmd == 2) {
2947 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2948 } elsif ($self->extcmd == 1) { # TODO: remove
2949 push @msg, msgtype => "event_$type";
2950 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2951 }
2952}
2953
2954=item $client->ext_reply ($msgid, @msg)
2955
2956Sends an ext reply to the client.
2957
2958=cut
2959
2960sub cf::client::ext_reply($$@) {
2961 my ($self, $id, @msg) = @_;
2962
2963 if ($self->extcmd == 2) {
2964 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2965 } elsif ($self->extcmd == 1) {
2966 #TODO: version 1, remove
2967 unshift @msg, msgtype => "reply", msgid => $id;
2968 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2969 }
2970}
1928 2971
1929=item $success = $client->query ($flags, "text", \&cb) 2972=item $success = $client->query ($flags, "text", \&cb)
1930 2973
1931Queues a query to the client, calling the given callback with 2974Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2975the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2976C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 2977
1935Queries can fail, so check the return code. Or don't, as queries will become 2978Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 2979become reliable at some point in the future.
1937 2980
1938=cut 2981=cut
1939 2982
1940sub cf::client::query { 2983sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 2984 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 2992 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2993 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 2994
1952 $self->send_packet ($self->{query_queue}[0][0]) 2995 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 2996 if @{ $self->{query_queue} } == 1;
2997
2998 1
1954} 2999}
1955 3000
1956cf::client->attach ( 3001cf::client->attach (
3002 on_connect => sub {
3003 my ($ns) = @_;
3004
3005 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3006 },
1957 on_reply => sub { 3007 on_reply => sub {
1958 my ($ns, $msg) = @_; 3008 my ($ns, $msg) = @_;
1959 3009
1960 # this weird shuffling is so that direct followup queries 3010 # this weird shuffling is so that direct followup queries
1961 # get handled first 3011 # get handled first
1962 my $queue = delete $ns->{query_queue} 3012 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 3013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 3014
1965 (shift @$queue)->[1]->($msg); 3015 (shift @$queue)->[1]->($msg);
3016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 3017
1967 push @{ $ns->{query_queue} }, @$queue; 3018 push @{ $ns->{query_queue} }, @$queue;
1968 3019
1969 if (@{ $ns->{query_queue} } == @$queue) { 3020 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 3021 if (@$queue) {
1972 } else { 3023 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 3025 }
1975 } 3026 }
1976 }, 3027 },
3028 on_exticmd => sub {
3029 my ($ns, $buf) = @_;
3030
3031 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3032
3033 if (ref $msg) {
3034 my ($type, $reply, @payload) =
3035 "ARRAY" eq ref $msg
3036 ? @$msg
3037 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3038
3039 my @reply;
3040
3041 if (my $cb = $EXTICMD{$type}) {
3042 @reply = $cb->($ns, @payload);
3043 }
3044
3045 $ns->ext_reply ($reply, @reply)
3046 if $reply;
3047
3048 } else {
3049 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3050 }
3051
3052 cf::override;
3053 },
1977); 3054);
1978 3055
1979=item $client->async (\&cb) 3056=item $client->async (\&cb)
1980 3057
1981Create a new coroutine, running the specified callback. The coroutine will 3058Create a new coroutine, running the specified callback. The coroutine will
2022our $safe = new Safe "safe"; 3099our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3100our $safe_hole = new Safe::Hole;
2024 3101
2025$SIG{FPE} = 'IGNORE'; 3102$SIG{FPE} = 'IGNORE';
2026 3103
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3104$safe->permit_only (Opcode::opset qw(
3105 :base_core :base_mem :base_orig :base_math
3106 grepstart grepwhile mapstart mapwhile
3107 sort time
3108));
2028 3109
2029# here we export the classes and methods available to script code 3110# here we export the classes and methods available to script code
2030 3111
2031=pod 3112=pod
2032 3113
2033The following fucntions and emthods are available within a safe environment: 3114The following functions and methods are available within a safe environment:
2034 3115
2035 cf::object contr pay_amount pay_player map 3116 cf::object
3117 contr pay_amount pay_player map x y force_find force_add destroy
3118 insert remove name archname title slaying race decrease split
3119
2036 cf::object::player player 3120 cf::object::player
2037 cf::player peaceful 3121 player
2038 cf::map trigger 3122
3123 cf::player
3124 peaceful
3125
3126 cf::map
3127 trigger
2039 3128
2040=cut 3129=cut
2041 3130
2042for ( 3131for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3132 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3133 insert remove inv nrof name archname title slaying race
3134 decrease split destroy change_exp)],
2044 ["cf::object::player" => qw(player)], 3135 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3136 ["cf::player" => qw(peaceful)],
2046 ["cf::map" => qw(trigger)], 3137 ["cf::map" => qw(trigger)],
2047) { 3138) {
2048 no strict 'refs'; 3139 no strict 'refs';
2119=back 3210=back
2120 3211
2121=cut 3212=cut
2122 3213
2123############################################################################# 3214#############################################################################
3215# the server's init and main functions
2124 3216
2125=head2 EXTENSION DATABASE SUPPORT 3217sub load_facedata($) {
3218 my ($path) = @_;
2126 3219
2127Crossfire maintains a very simple database for extension use. It can 3220 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3221 # for this (global event?)
2129excludes objects. 3222 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3223
2131The parameter C<$family> should best start with the name of the extension 3224 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3225
2134=over 4 3226 warn "loading facedata from $path\n";
2135 3227
2136=item $hashref = cf::db_get $family 3228 my $facedata;
3229 0 < aio_load $path, $facedata
3230 or die "$path: $!";
2137 3231
2138Return a hashref for use by the extension C<$family>, which can be 3232 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3233
2142=item $value = cf::db_get $family => $key 3234 $facedata->{version} == 2
3235 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3236
2144Returns a single value from the database 3237 # patch in the exptable
2145 3238 $facedata->{resource}{"res/exp_table"} = {
2146=item cf::db_put $family => $hashref 3239 type => FT_RSRC,
2147 3240 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3241 };
3242 cf::cede_to_tick;
2197 3243
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3244 {
3245 my $faces = $facedata->{faceinfo};
2202 3246
2203 sub db_get($;$) { 3247 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3248 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3249
2209 sub db_put($$;$) { 3250 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3251 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3252 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2212 } else { 3253 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3254
2218 cf::global->attach ( 3255 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3256 }
2223 );
2224}
2225 3257
2226############################################################################# 3258 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3259 next unless $info->{smooth};
2228 3260
2229sub cfg_load { 3261 my $idx = cf::face::find $face
3262 or next;
3263
3264 if (my $smooth = cf::face::find $info->{smooth}) {
3265 cf::face::set_smooth $idx, $smooth;
3266 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3267 } else {
3268 warn "smooth face '$info->{smooth}' not found for face '$face'";
3269 }
3270
3271 cf::cede_to_tick;
3272 }
3273 }
3274
3275 {
3276 my $anims = $facedata->{animinfo};
3277
3278 while (my ($anim, $info) = each %$anims) {
3279 cf::anim::set $anim, $info->{frames}, $info->{facings};
3280 cf::cede_to_tick;
3281 }
3282
3283 cf::anim::invalidate_all; # d'oh
3284 }
3285
3286 {
3287 # TODO: for gcfclient pleasure, we should give resources
3288 # that gcfclient doesn't grok a >10000 face index.
3289 my $res = $facedata->{resource};
3290
3291 while (my ($name, $info) = each %$res) {
3292 if (defined $info->{type}) {
3293 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3294 my $data;
3295
3296 if ($info->{type} & 1) {
3297 # prepend meta info
3298
3299 my $meta = $enc->encode ({
3300 name => $name,
3301 %{ $info->{meta} || {} },
3302 });
3303
3304 $data = pack "(w/a*)*", $meta, $info->{data};
3305 } else {
3306 $data = $info->{data};
3307 }
3308
3309 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3310 cf::face::set_type $idx, $info->{type};
3311 } else {
3312 $RESOURCE{$name} = $info;
3313 }
3314
3315 cf::cede_to_tick;
3316 }
3317 }
3318
3319 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3320
3321 1
3322}
3323
3324cf::global->attach (on_resource_update => sub {
3325 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3326 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3327
3328 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3329 my $sound = $soundconf->{compat}[$_]
3330 or next;
3331
3332 my $face = cf::face::find "sound/$sound->[1]";
3333 cf::sound::set $sound->[0] => $face;
3334 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3335 }
3336
3337 while (my ($k, $v) = each %{$soundconf->{event}}) {
3338 my $face = cf::face::find "sound/$v";
3339 cf::sound::set $k => $face;
3340 }
3341 }
3342});
3343
3344register_exticmd fx_want => sub {
3345 my ($ns, $want) = @_;
3346
3347 while (my ($k, $v) = each %$want) {
3348 $ns->fx_want ($k, $v);
3349 }
3350};
3351
3352sub load_resource_file($) {
3353 my $guard = lock_acquire "load_resource_file";
3354
3355 my $status = load_resource_file_ $_[0];
3356 get_slot 0.1, 100;
3357 cf::arch::commit_load;
3358
3359 $status
3360}
3361
3362sub reload_regions {
3363 # HACK to clear player env face cache, we need some signal framework
3364 # for this (global event?)
3365 %ext::player_env::MUSIC_FACE_CACHE = ();
3366
3367 load_resource_file "$MAPDIR/regions"
3368 or die "unable to load regions file\n";
3369
3370 for (cf::region::list) {
3371 $_->{match} = qr/$_->{match}/
3372 if exists $_->{match};
3373 }
3374}
3375
3376sub reload_facedata {
3377 load_facedata "$DATADIR/facedata"
3378 or die "unable to load facedata\n";
3379}
3380
3381sub reload_archetypes {
3382 load_resource_file "$DATADIR/archetypes"
3383 or die "unable to load archetypes\n";
3384}
3385
3386sub reload_treasures {
3387 load_resource_file "$DATADIR/treasures"
3388 or die "unable to load treasurelists\n";
3389}
3390
3391sub reload_resources {
3392 warn "reloading resource files...\n";
3393
3394 reload_facedata;
3395 reload_archetypes;
3396 reload_regions;
3397 reload_treasures;
3398
3399 warn "finished reloading resource files\n";
3400}
3401
3402sub init {
3403 my $guard = freeze_mainloop;
3404
3405 evthread_start IO::AIO::poll_fileno;
3406
3407 reload_resources;
3408}
3409
3410sub reload_config {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3411 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3412 or return;
2232 3413
2233 local $/; 3414 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3415 *CFG = YAML::Load <$fh>;
2235 3416
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3417 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237 3418
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3419 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3420 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2249 3430
2250sub main { 3431sub main {
2251 # we must not ever block the main coroutine 3432 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3433 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3434 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3435 (async {
3436 $Coro::current->{desc} = "IDLE BUG HANDLER";
3437 EV::loop EV::LOOP_ONESHOT;
3438 })->prio (Coro::PRIO_MAX);
2255 }; 3439 };
2256 3440
2257 cfg_load; 3441 {
2258 db_load; 3442 my $guard = freeze_mainloop;
3443 reload_config;
3444 db_init;
2259 load_extensions; 3445 load_extensions;
3446
3447 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3448 }
3449
2260 Event::loop; 3450 EV::loop;
2261} 3451}
2262 3452
2263############################################################################# 3453#############################################################################
2264# initialisation and cleanup 3454# initialisation and cleanup
2265 3455
2266# install some emergency cleanup handlers 3456# install some emergency cleanup handlers
2267BEGIN { 3457BEGIN {
3458 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3459 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3460 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3461 cf::cleanup "SIG$signal";
2274 },
2275 ); 3462 };
3463 }
3464}
3465
3466sub write_runtime_sync {
3467 my $runtime = "$LOCALDIR/runtime";
3468
3469 # first touch the runtime file to show we are still running:
3470 # the fsync below can take a very very long time.
3471
3472 IO::AIO::aio_utime $runtime, undef, undef;
3473
3474 my $guard = cf::lock_acquire "write_runtime";
3475
3476 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = $cf::RUNTIME + 90 + 10;
3480 # 10 is the runtime save interval, for a monotonic clock
3481 # 60 allows for the watchdog to kill the server.
3482
3483 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3484 and return;
3485
3486 # always fsync - this file is important
3487 aio_fsync $fh
3488 and return;
3489
3490 # touch it again to show we are up-to-date
3491 aio_utime $fh, undef, undef;
3492
3493 close $fh
3494 or return;
3495
3496 aio_rename "$runtime~", $runtime
3497 and return;
3498
3499 warn "runtime file written.\n";
3500
2276 } 3501 1
3502}
3503
3504our $uuid_lock;
3505our $uuid_skip;
3506
3507sub write_uuid_sync($) {
3508 $uuid_skip ||= $_[0];
3509
3510 return if $uuid_lock;
3511 local $uuid_lock = 1;
3512
3513 my $uuid = "$LOCALDIR/uuid";
3514
3515 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3516 or return;
3517
3518 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
2277} 3545}
2278 3546
2279sub emergency_save() { 3547sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
2281 3549
2282 warn "enter emergency perl save\n"; 3550 warn "enter emergency perl save\n";
2283 3551
2284 cf::sync_job { 3552 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 3553 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3554 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3555 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3556 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 3557 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3558 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3559 $pl->valid or next;
3560 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3561 $pl->save;
2293 } 3562 }
2294 warn "end emergency player save\n"; 3563 warn "end emergency player save\n";
2295 3564
2296 warn "begin emergency map save\n"; 3565 warn "begin emergency map save\n";
2298 my $map = $cf::MAP{$path} or next; 3567 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3568 $map->valid or next;
2300 $map->save; 3569 $map->save;
2301 } 3570 }
2302 warn "end emergency map save\n"; 3571 warn "end emergency map save\n";
3572
3573 warn "begin emergency database checkpoint\n";
3574 BDB::db_env_txn_checkpoint $DB_ENV;
3575 warn "end emergency database checkpoint\n";
3576
3577 warn "begin write uuid\n";
3578 write_uuid_sync 1;
3579 warn "end write uuid\n";
2303 }; 3580 };
2304 3581
2305 warn "leave emergency perl save\n"; 3582 warn "leave emergency perl save\n";
2306} 3583}
2307 3584
3585sub post_cleanup {
3586 my ($make_core) = @_;
3587
3588 warn Carp::longmess "post_cleanup backtrace"
3589 if $make_core;
3590}
3591
2308sub reload() { 3592sub do_reload_perl() {
2309 # can/must only be called in main 3593 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3594 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 3595 warn "can only reload from main coroutine";
2312 return; 3596 return;
2313 } 3597 }
2314 3598
2315 warn "reloading..."; 3599 warn "reloading...";
2316 3600
2317 warn "freezing server"; 3601 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3602
3603 cf::sync_job {
3604 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3605 cf::emergency_save;
3606 cf::write_runtime_sync; # external watchdog should not bark
2320 3607
2321 warn "sync database to disk"; 3608 warn "syncing database to disk";
2322 cf::db_sync; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3610
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
2327 3612
2328 warn "cancel all watchers"; 3613 warn "flushing outstanding aio requests";
2329 for (Event::all_watchers) { 3614 for (;;) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3615 BDB::flush;
3616 IO::AIO::flush;
3617 Coro::cede_notself;
3618 last unless IO::AIO::nreqs || BDB::nreqs;
3619 warn "iterate...";
2331 } 3620 }
2332 3621
3622 ++$RELOAD;
3623
2333 warn "cancel all extension coros"; 3624 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 3625 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 3626 %EXT_CORO = ();
2336 3627
2337 warn "remove commands"; 3628 warn "removing commands";
2338 %COMMAND = (); 3629 %COMMAND = ();
2339 3630
2340 warn "remove ext commands"; 3631 warn "removing ext/exti commands";
2341 %EXTCMD = (); 3632 %EXTCMD = ();
3633 %EXTICMD = ();
2342 3634
2343 warn "unload/nuke all extensions"; 3635 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 3636 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 3637 warn "... unloading $pkg";
2346 3638
2347 if (my $cb = $pkg->can ("unload")) { 3639 if (my $cb = $pkg->can ("unload")) {
2348 eval { 3640 eval {
2353 3645
2354 warn "... nuking $pkg"; 3646 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 3647 Symbol::delete_package $pkg;
2356 } 3648 }
2357 3649
2358 warn "unload all perl modules loaded from $LIBDIR"; 3650 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 3651 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3652 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 3653
2362 warn "removing <$k>"; 3654 warn "... unloading $k";
2363 delete $INC{$k}; 3655 delete $INC{$k};
2364 3656
2365 $k =~ s/\.pm$//; 3657 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 3658 $k =~ s/\//::/g;
2367 3659
2370 } 3662 }
2371 3663
2372 Symbol::delete_package $k; 3664 Symbol::delete_package $k;
2373 } 3665 }
2374 3666
2375 warn "get rid of safe::, as good as possible"; 3667 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3668 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3669 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3670
2379 warn "unload cf.pm \"a bit\""; 3671 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3672 delete $INC{"cf.pm"};
3673 delete $INC{"cf/pod.pm"};
2381 3674
2382 # don't, removes xs symbols, too, 3675 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3676 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3677 #Symbol::delete_package __PACKAGE__;
2385 3678
3679 warn "unload completed, starting to reload now";
3680
2386 warn "reloading cf.pm"; 3681 warn "reloading cf.pm";
2387 require cf; 3682 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3683 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 3684
2390 warn "load config and database again"; 3685 warn "loading config and database again";
2391 cf::cfg_load; 3686 cf::reload_config;
2392 cf::db_load;
2393 3687
2394 warn "load extensions"; 3688 warn "loading extensions";
2395 cf::load_extensions; 3689 cf::load_extensions;
2396 3690
2397 warn "reattach attachments to objects/players"; 3691 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3692 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3693 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3694 reattach $_ for values %MAP;
3695 warn "reattaching attachments to players";
3696 reattach $_ for values %PLAYER;
3697
3698 warn "leaving sync_job";
3699
3700 1
3701 } or do {
3702 warn $@;
3703 cf::cleanup "error while reloading, exiting.";
2401 }; 3704 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408 3705
2409 warn "reloaded"; 3706 warn "reloaded";
2410}; 3707};
2411 3708
2412############################################################################# 3709our $RELOAD_WATCHER; # used only during reload
2413 3710
2414unless ($LINK_MAP) { 3711sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 3712 # doing reload synchronously and two reloads happen back-to-back,
3713 # coro crashes during coro_state_free->destroy here.
2416 3714
2417 $LINK_MAP->width (41); 3715 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2418 $LINK_MAP->height (41); 3716 do_reload_perl;
2419 $LINK_MAP->alloc; 3717 undef $RELOAD_WATCHER;
2420 $LINK_MAP->path ("{link}"); 3718 };
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3719}
2454 3720
2455register_command "reload" => sub { 3721register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3722 my ($who, $arg) = @_;
2457 3723
2458 if ($who->flag (FLAG_WIZ)) { 3724 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3725 $who->message ("reloading server.");
3726 async {
3727 $Coro::current->{desc} = "perl_reload";
3728 reload_perl;
3729 };
2462 } 3730 }
2463}; 3731};
2464 3732
2465unshift @INC, $LIBDIR; 3733unshift @INC, $LIBDIR;
2466 3734
2467$TICK_WATCHER = Event->timer ( 3735my $bug_warning = 0;
2468 reentrant => 0,
2469 prio => 0,
2470 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL,
2472 cb => sub {
2473 $NOW = Event::time;
2474 3736
3737our @WAIT_FOR_TICK;
3738our @WAIT_FOR_TICK_BEGIN;
3739
3740sub wait_for_tick {
3741 return if tick_inhibit || $Coro::current == $Coro::main;
3742
3743 my $signal = new Coro::Signal;
3744 push @WAIT_FOR_TICK, $signal;
3745 $signal->wait;
3746}
3747
3748sub wait_for_tick_begin {
3749 return if tick_inhibit || $Coro::current == $Coro::main;
3750
3751 my $signal = new Coro::Signal;
3752 push @WAIT_FOR_TICK_BEGIN, $signal;
3753 $signal->wait;
3754}
3755
3756sub tick {
3757 if ($Coro::current != $Coro::main) {
3758 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3759 unless ++$bug_warning > 10;
3760 return;
3761 }
3762
2475 cf::server_tick; # one server iteration 3763 cf::server_tick; # one server iteration
2476 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK;
2478 3764
2479 $WAIT_FOR_TICK->broadcast; 3765 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3766 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2481 3767 Coro::async_pool {
2482 # if we are delayed by four ticks or more, skip them all 3768 $Coro::current->{desc} = "runtime saver";
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2484
2485 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start;
2487 },
2488);
2489
2490IO::AIO::max_poll_time $TICK * 0.2;
2491
2492Event->io (
2493 fd => IO::AIO::poll_fileno,
2494 poll => 'r',
2495 prio => 5,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL,
2502 after => 0,
2503 interval => 10,
2504 cb => sub {
2505 (Coro::unblock_sub {
2506 write_runtime 3769 write_runtime_sync
2507 or warn "ERROR: unable to write runtime file: $!"; 3770 or warn "ERROR: unable to write runtime file: $!";
2508 })->(); 3771 };
2509 }, 3772 }
2510); 3773
3774 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3775 $sig->send;
3776 }
3777 while (my $sig = shift @WAIT_FOR_TICK) {
3778 $sig->send;
3779 }
3780
3781 $LOAD = ($NOW - $TICK_START) / $TICK;
3782 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3783
3784 if (0) {
3785 if ($NEXT_TICK) {
3786 my $jitter = $TICK_START - $NEXT_TICK;
3787 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3788 warn "jitter $JITTER\n";#d#
3789 }
3790 }
3791}
3792
3793{
3794 # configure BDB
3795
3796 BDB::min_parallel 8;
3797 BDB::max_poll_reqs $TICK * 0.1;
3798 $AnyEvent::BDB::WATCHER->priority (1);
3799
3800 unless ($DB_ENV) {
3801 $DB_ENV = BDB::db_env_create;
3802 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3803 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3804 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3805 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3806 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3807
3808 cf::sync_job {
3809 eval {
3810 BDB::db_env_open
3811 $DB_ENV,
3812 $BDBDIR,
3813 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3814 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3815 0666;
3816
3817 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3818 };
3819
3820 cf::cleanup "db_env_open(db): $@" if $@;
3821 };
3822 }
3823
3824 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3825 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3826 };
3827 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3828 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3829 };
3830 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3831 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3832 };
3833}
3834
3835{
3836 # configure IO::AIO
3837
3838 IO::AIO::min_parallel 8;
3839 IO::AIO::max_poll_time $TICK * 0.1;
3840 undef $AnyEvent::AIO::WATCHER;
3841}
3842
3843my $_log_backtrace;
3844
3845sub _log_backtrace {
3846 my ($msg, @addr) = @_;
3847
3848 $msg =~ s/\n//;
3849
3850 # limit the # of concurrent backtraces
3851 if ($_log_backtrace < 2) {
3852 ++$_log_backtrace;
3853 async {
3854 $Coro::current->{desc} = "abt $msg";
3855
3856 my @bt = fork_call {
3857 @addr = map { sprintf "%x", $_ } @addr;
3858 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3859 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3860 or die "addr2line: $!";
3861
3862 my @funcs;
3863 my @res = <$fh>;
3864 chomp for @res;
3865 while (@res) {
3866 my ($func, $line) = splice @res, 0, 2, ();
3867 push @funcs, "[$func] $line";
3868 }
3869
3870 @funcs
3871 };
3872
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] $_\n" for @bt;
3875 --$_log_backtrace;
3876 };
3877 } else {
3878 LOG llevInfo, "[ABT] $msg\n";
3879 LOG llevInfo, "[ABT] [suppressed]\n";
3880 }
3881}
3882
3883# load additional modules
3884use cf::pod;
2511 3885
2512END { cf::emergency_save } 3886END { cf::emergency_save }
2513 3887
25141 38881
2515 3889

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