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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.231 by root, Wed Apr 4 00:02:06 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
38 47
39our @EXTS = (); # list of extension package names 48our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 49our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 50our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 51our %EXT_MAP = (); # pluggable maps
43 52
53our $RELOAD; # number of reloads so far
44our @EVENT; 54our @EVENT;
45our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
46 56
47our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 61our $NEXT_TICK;
50our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
51 67
52our %CFG; 68our %CFG;
53 69
54our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 71our $RUNTIME;
56 72
57our %PLAYER; # all users 73our %PLAYER; # all users
58our %MAP; # all maps 74our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
61 78
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 84
65binmode STDOUT; 85binmode STDOUT;
66binmode STDERR; 86binmode STDERR;
67 87
68# read virtual server time, if available 88# read virtual server time, if available
75mkdir cf::localdir; 95mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
80 101
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
84 105
85############################################################################# 106#############################################################################
86 107
87=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
88 109
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 209 $d
189 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
190} 211}
191 212
192use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 214
194=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
195 216
196Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
197 218
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
206 220
207Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 222
216=item cf::lock_wait $string 223=item cf::lock_wait $string
217 224
218Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
219 226
256} 263}
257 264
258sub freeze_mainloop { 265sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
260 267
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
262 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
263 $guard 272 $guard
264} 273}
265 274
266=item cf::async { BLOCK } 275=item cf::async { BLOCK }
337 346
338 $coro 347 $coro
339} 348}
340 349
341sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
342 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
343 354
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 356 or return;
346 357
358 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 363 and return;
350 364
365 # always fsync - this file is important
351 aio_fsync $fh 366 aio_fsync $fh
352 and return; 367 and return;
353 368
354 close $fh 369 close $fh
355 or return; 370 or return;
358 and return; 373 and return;
359 374
360 1 375 1
361} 376}
362 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
363=back 389=back
364 390
365=cut 391=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 392
543############################################################################# 393#############################################################################
544 394
545=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
546 396
672our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 523our @CB_MAP = ();
674 524
675my %attachment; 525my %attachment;
676 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
677sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
679 535
680 use sort 'stable'; 536 use sort 'stable';
681 537
852# object support 708# object support
853 709
854sub reattach { 710sub reattach {
855 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 715
858 my $registry = $obj->registry; 716 my $registry = $obj->registry;
859 717
860 @$registry = (); 718 @$registry = ();
861 719
908 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
909 767
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
913 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
914 close $fh; 772 close $fh;
915 773
916 if (@$objs) { 774 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
921 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
922 close $fh; 780 close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
924 } 782 }
925 } else { 783 } else {
926 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
1048 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 909 . "\n};\n1";
1052 910
1053 eval $source 911 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 }
919 die $@;
920 }
1056 921
1057 push @EXTS, $pkg; 922 push @EXTS, $pkg;
1058} 923}
1059 924
1060sub load_extensions { 925sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1067 } 932 }
1068} 933}
1069 934
1070############################################################################# 935#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 936
1086=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1087 938
1088Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1089 940
1125 976
1126sub exists($) { 977sub exists($) {
1127 my ($login) = @_; 978 my ($login) = @_;
1128 979
1129 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1131} 982}
1132 983
1133sub find($) { 984sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 986 my $login = $_[0];
1181 1032
1182=cut 1033=cut
1183 1034
1184sub quit_character { 1035sub quit_character {
1185 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1186 1039
1187 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189 1042
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1050 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1200 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1201} 1074}
1202 1075
1203=item cf::player::list_logins 1076=item cf::player::list_logins
1204 1077
1205Returns am arrayref of all valid playernames in the system, can take a 1078Returns am arrayref of all valid playernames in the system, can take a
1225 \@logins 1098 \@logins
1226} 1099}
1227 1100
1228=item $player->maps 1101=item $player->maps
1229 1102
1230Returns an arrayref of cf::path's of all maps that are private for this 1103Returns an arrayref of map paths that are private for this
1231player. May block. 1104player. May block.
1232 1105
1233=cut 1106=cut
1234 1107
1235sub maps($) { 1108sub maps($) {
1236 my ($pl) = @_; 1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1112
1238 my $files = aio_readdir playerdir $pl 1113 my $files = aio_readdir playerdir $pl
1239 or return; 1114 or return;
1240 1115
1241 my @paths; 1116 my @paths;
1243 for (@$files) { 1118 for (@$files) {
1244 utf8::decode $_; 1119 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1120 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1121 next unless /^$PATH_SEP/o;
1247 1122
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1123 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1124 }
1250 1125
1251 \@paths 1126 \@paths
1252} 1127}
1253 1128
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1255 1130
1256Sends an ext reply to the player. 1131Sends an ext reply to the player.
1257 1132
1258=cut 1133=cut
1259 1134
1260sub ext_reply($$$%) { 1135sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1262 1137
1263 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 delete $msg{msgid};
1153 $msg{msgtype} = "event";
1154 $msg{eventtype} = $type;
1264 1155
1265 $self->send ("ext " . cf::to_json \%msg); 1156 $self->send ("ext " . cf::to_json \%msg);
1266} 1157}
1267 1158
1268package cf; 1159package cf;
1279package cf::map; 1170package cf::map;
1280 1171
1281use Fcntl; 1172use Fcntl;
1282use Coro::AIO; 1173use Coro::AIO;
1283 1174
1175use overload
1176 '""' => \&as_string,
1177 fallback => 1;
1178
1284our $MAX_RESET = 3600; 1179our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1180our $DEFAULT_RESET = 3000;
1286 1181
1287sub generate_random_map { 1182sub generate_random_map {
1288 my ($path, $rmp) = @_; 1183 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1184 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1185 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1186 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1187 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1188 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1189 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1190 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1195 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1196 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1197 )
1305} 1198}
1306 1199
1200=item cf::map->register ($regex, $prio)
1201
1202Register a handler for the map path matching the given regex at the
1203givne priority (higher is better, built-in handlers have priority 0, the
1204default).
1205
1206=cut
1207
1208sub register {
1209 my (undef, $regex, $prio) = @_;
1210 my $pkg = caller;
1211
1212 no strict;
1213 push @{"$pkg\::ISA"}, __PACKAGE__;
1214
1215 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1216}
1217
1218# also paths starting with '/'
1219$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1220
1221sub thawer_merge {
1222 my ($self, $merge) = @_;
1223
1224 # we have to keep some variables in memory intact
1225 local $self->{path};
1226 local $self->{load_path};
1227 local $self->{deny_save};
1228 local $self->{deny_reset};
1229
1230 $self->SUPER::thawer_merge ($merge);
1231}
1232
1233sub normalise {
1234 my ($path, $base) = @_;
1235
1236 $path = "$path"; # make sure its a string
1237
1238 $path =~ s/\.map$//;
1239
1240 # map plan:
1241 #
1242 # /! non-realised random map exit (special hack!)
1243 # {... are special paths that are not being touched
1244 # ?xxx/... are special absolute paths
1245 # ?random/... random maps
1246 # /... normal maps
1247 # ~user/... per-player map of a specific user
1248
1249 $path =~ s/$PATH_SEP/\//go;
1250
1251 # treat it as relative path if it starts with
1252 # something that looks reasonable
1253 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1254 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1255
1256 $base =~ s{[^/]+/?$}{};
1257 $path = "$base/$path";
1258 }
1259
1260 for ($path) {
1261 redo if s{//}{/};
1262 redo if s{/\.?/}{/};
1263 redo if s{/[^/]+/\.\./}{/};
1264 }
1265
1266 $path
1267}
1268
1269sub new_from_path {
1270 my (undef, $path, $base) = @_;
1271
1272 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1273
1274 $path = normalise $path, $base;
1275
1276 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1277 if ($path =~ $EXT_MAP{$pkg}[1]) {
1278 my $self = bless cf::map::new, $pkg;
1279 $self->{path} = $path; $self->path ($path);
1280 $self->init; # pass $1 etc.
1281 return $self;
1282 }
1283 }
1284
1285 Carp::carp "unable to resolve path '$path' (base '$base').";
1286 ()
1287}
1288
1289sub init {
1290 my ($self) = @_;
1291
1292 $self
1293}
1294
1295sub as_string {
1296 my ($self) = @_;
1297
1298 "$self->{path}"
1299}
1300
1301# the displayed name, this is a one way mapping
1302sub visible_name {
1303 &as_string
1304}
1305
1306# the original (read-only) location
1307sub load_path {
1308 my ($self) = @_;
1309
1310 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1311}
1312
1313# the temporary/swap location
1314sub save_path {
1315 my ($self) = @_;
1316
1317 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1318 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1319}
1320
1321# the unique path, undef == no special unique path
1322sub uniq_path {
1323 my ($self) = @_;
1324
1325 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1326 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1327}
1328
1307# and all this just because we cannot iterate over 1329# and all this just because we cannot iterate over
1308# all maps in C++... 1330# all maps in C++...
1309sub change_all_map_light { 1331sub change_all_map_light {
1310 my ($change) = @_; 1332 my ($change) = @_;
1311 1333
1312 $_->change_map_light ($change) 1334 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1335 for grep $_->outdoor, values %cf::MAP;
1314} 1336}
1315 1337
1338sub unlink_save {
1339 my ($self) = @_;
1340
1341 utf8::encode (my $save = $self->save_path);
1342 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1343 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1344}
1345
1316sub load_map_header($) { 1346sub load_header_from($) {
1317 my ($path) = @_; 1347 my ($self, $path) = @_;
1318 1348
1319 utf8::encode $path; 1349 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1350 #aio_open $path, O_RDONLY, 0
1351 # or return;
1352
1353 $self->_load_header ($path)
1321 or return; 1354 or return;
1322 1355
1323 my $map = cf::map::new 1356 $self->{load_path} = $path;
1357
1358 1
1359}
1360
1361sub load_header_orig {
1362 my ($self) = @_;
1363
1364 $self->load_header_from ($self->load_path)
1365}
1366
1367sub load_header_temp {
1368 my ($self) = @_;
1369
1370 $self->load_header_from ($self->save_path)
1371}
1372
1373sub prepare_temp {
1374 my ($self) = @_;
1375
1376 $self->last_access ((delete $self->{last_access})
1377 || $cf::RUNTIME); #d#
1378 # safety
1379 $self->{instantiate_time} = $cf::RUNTIME
1380 if $self->{instantiate_time} > $cf::RUNTIME;
1381}
1382
1383sub prepare_orig {
1384 my ($self) = @_;
1385
1386 $self->{load_original} = 1;
1387 $self->{instantiate_time} = $cf::RUNTIME;
1388 $self->last_access ($cf::RUNTIME);
1389 $self->instantiate;
1390}
1391
1392sub load_header {
1393 my ($self) = @_;
1394
1395 if ($self->load_header_temp) {
1396 $self->prepare_temp;
1397 } else {
1398 $self->load_header_orig
1324 or return; 1399 or return;
1400 $self->prepare_orig;
1401 }
1325 1402
1326 # for better error messages only, will be overwritten later 1403 1
1327 $map->path ($path);
1328
1329 $map->load_header ($path)
1330 or return;
1331
1332 $map->{load_path} = $path;
1333
1334 $map
1335} 1404}
1336 1405
1337sub find; 1406sub find;
1338sub find { 1407sub find {
1339 my ($path, $origin) = @_; 1408 my ($path, $origin) = @_;
1340 1409
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1410 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1411
1346 cf::lock_wait "map_find:$key"; 1412 cf::lock_wait "map_find:$path";
1347 1413
1348 $cf::MAP{$key} || do { 1414 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1415 my $guard = cf::lock_acquire "map_find:$path";
1350 1416 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1417 or return;
1365 1418
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1419 $map->{last_save} = $cf::RUNTIME;
1378 1420
1379 Coro::cede; 1421 $map->load_header
1422 or return;
1380 1423
1381 if ($map->should_reset) { 1424 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1425 # doing this can freeze the server in a sync job, obviously
1426 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1427 $map->reset;
1383 undef $guard; 1428 undef $guard;
1384 $map = find $path 1429 return find $path;
1385 or return;
1386 } 1430 }
1387 1431
1388 $cf::MAP{$key} = $map 1432 $cf::MAP{$path} = $map
1389 } 1433 }
1390} 1434}
1435
1436sub pre_load { }
1437sub post_load { }
1391 1438
1392sub load { 1439sub load {
1393 my ($self) = @_; 1440 my ($self) = @_;
1394 1441
1442 local $self->{deny_reset} = 1; # loading can take a long time
1443
1395 my $path = $self->{path}; 1444 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1445 my $guard = cf::lock_acquire "map_load:$path";
1397 1446
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1447 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1448
1400 $self->in_memory (cf::MAP_LOADING); 1449 $self->in_memory (cf::MAP_LOADING);
1401 1450
1402 $self->alloc; 1451 $self->alloc;
1452
1453 $self->pre_load;
1454
1403 $self->load_objects ($self->{load_path}, 1) 1455 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1456 or return;
1405 1457
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1458 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1459 if delete $self->{load_original};
1408 1460
1409 if (my $uniq = $path->uniq_path) { 1461 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1462 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1463 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1464 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1465 $self->_load_objects ($uniq, 0);
1414 } 1466 }
1415 } 1467 }
1416 1468
1417 Coro::cede; 1469 Coro::cede;
1418 1470
1419 # now do the right thing for maps 1471 # now do the right thing for maps
1420 $self->link_multipart_objects; 1472 $self->link_multipart_objects;
1421 1473
1422 if ($self->{path}->is_style_map) { 1474 unless ($self->{deny_activate}) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects; 1475 $self->decay_objects;
1427 $self->fix_auto_apply; 1476 $self->fix_auto_apply;
1428 $self->update_buttons; 1477 $self->update_buttons;
1478 Coro::cede;
1429 $self->set_darkness_map; 1479 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1480 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1481 unless $self->difficulty;
1482 Coro::cede;
1432 $self->activate; 1483 $self->activate;
1433 } 1484 }
1434 1485
1435 Coro::cede; 1486 $self->post_load;
1436 1487
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1488 $self->in_memory (cf::MAP_IN_MEMORY);
1489}
1490
1491sub customise_for {
1492 my ($self, $ob) = @_;
1493
1494 return find "~" . $ob->name . "/" . $self->{path}
1495 if $self->per_player;
1496
1497 $self
1438} 1498}
1439 1499
1440# find and load all maps in the 3x3 area around a map 1500# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1501sub load_diag {
1442 my ($map) = @_; 1502 my ($map) = @_;
1472 1532
1473 cf::sync_job { $map->load }; 1533 cf::sync_job { $map->load };
1474} 1534}
1475 1535
1476our %MAP_PREFETCH; 1536our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1537our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1538
1492sub find_async { 1539sub find_async {
1493 my ($path, $origin) = @_; 1540 my ($path, $origin) = @_;
1494 1541
1495 $path = new cf::path $path, $origin && $origin->path; 1542 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1543
1498 if (my $map = $cf::MAP{$key}) { 1544 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1545 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1546 }
1501 1547
1502 $MAP_PREFETCH{$key} = $path; 1548 undef $MAP_PREFETCH{$path};
1549 $MAP_PREFETCHER ||= cf::async {
1550 while (%MAP_PREFETCH) {
1551 for my $path (keys %MAP_PREFETCH) {
1552 my $map = find $path
1553 or next;
1554 $map->load;
1555
1556 delete $MAP_PREFETCH{$path};
1557 }
1558 }
1559 undef $MAP_PREFETCHER;
1560 };
1503 $MAP_PREFETCHER->ready; 1561 $MAP_PREFETCHER->prio (6);
1504 1562
1505 () 1563 ()
1506} 1564}
1507 1565
1508sub save { 1566sub save {
1512 1570
1513 $self->{last_save} = $cf::RUNTIME; 1571 $self->{last_save} = $cf::RUNTIME;
1514 1572
1515 return unless $self->dirty; 1573 return unless $self->dirty;
1516 1574
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1575 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1576 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1577
1520 $self->{load_path} = $save; 1578 $self->{load_path} = $save;
1521 1579
1522 return if $self->{deny_save}; 1580 return if $self->{deny_save};
1523 1581
1526 cf::async { 1584 cf::async {
1527 $_->contr->save for $self->players; 1585 $_->contr->save for $self->players;
1528 }; 1586 };
1529 1587
1530 if ($uniq) { 1588 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1589 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1590 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1591 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1593 }
1536} 1594}
1537 1595
1538sub swap_out { 1596sub swap_out {
1539 my ($self) = @_; 1597 my ($self) = @_;
1553 1611
1554sub reset_at { 1612sub reset_at {
1555 my ($self) = @_; 1613 my ($self) = @_;
1556 1614
1557 # TODO: safety, remove and allow resettable per-player maps 1615 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1616 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1617 return 1e99 if $self->{deny_reset};
1560 1618
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1619 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1620 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1621
1568 my ($self) = @_; 1626 my ($self) = @_;
1569 1627
1570 $self->reset_at <= $cf::RUNTIME 1628 $self->reset_at <= $cf::RUNTIME
1571} 1629}
1572 1630
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1631sub reset {
1587 my ($self) = @_; 1632 my ($self) = @_;
1588 1633
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1634 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1635
1591 return if $self->players; 1636 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1637 return if $self->isa ("ext::map_per_player");#d#
1593 1638
1594 warn "resetting map ", $self->path;#d# 1639 warn "resetting map ", $self->path;#d#
1595 1640
1641 $self->in_memory (cf::MAP_SWAPPED);
1642
1643 # need to save uniques path
1644 unless ($self->{deny_save}) {
1645 my $uniq = $self->uniq_path; utf8::encode $uniq;
1646
1647 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1648 if $uniq;
1649 }
1650
1596 delete $cf::MAP{$self->path}; 1651 delete $cf::MAP{$self->path};
1597 1652
1653 $self->clear;
1654
1598 $_->clear_links_to ($self) for values %cf::MAP; 1655 $_->clear_links_to ($self) for values %cf::MAP;
1599 1656
1600 $self->{path}->unlink_save; 1657 $self->unlink_save;
1601 $self->destroy; 1658 $self->destroy;
1602} 1659}
1603 1660
1604my $nuke_counter = "aaaa"; 1661my $nuke_counter = "aaaa";
1605 1662
1606sub nuke { 1663sub nuke {
1607 my ($self) = @_; 1664 my ($self) = @_;
1608 1665
1666 delete $cf::MAP{$self->path};
1667
1668 $self->unlink_save;
1669
1670 bless $self, "cf::map";
1671 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1672 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1673 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1674 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1675
1676 $cf::MAP{$self->path} = $self;
1677
1612 $self->reset; # polite request, might not happen 1678 $self->reset; # polite request, might not happen
1613} 1679}
1614 1680
1615=item cf::map::unique_maps 1681=item cf::map::unique_maps
1616 1682
1617Returns an arrayref of cf::path's of all shared maps that have 1683Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1684instantiated unique items. May block.
1619 1685
1620=cut 1686=cut
1621 1687
1622sub unique_maps() { 1688sub unique_maps() {
1628 for (@$files) { 1694 for (@$files) {
1629 utf8::decode $_; 1695 utf8::decode $_;
1630 next if /\.pst$/; 1696 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1697 next unless /^$PATH_SEP/o;
1632 1698
1633 push @paths, new cf::path $_; 1699 push @paths, cf::map::normalise $_;
1634 } 1700 }
1635 1701
1636 \@paths 1702 \@paths
1637} 1703}
1638 1704
1713 1779
1714=item $player_object->enter_link 1780=item $player_object->enter_link
1715 1781
1716Freezes the player and moves him/her to a special map (C<{link}>). 1782Freezes the player and moves him/her to a special map (C<{link}>).
1717 1783
1718The player should be reaosnably safe there for short amounts of time. You 1784The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1785I<MUST> call C<leave_link> as soon as possible, though.
1720 1786
1787Will never block.
1788
1721=item $player_object->leave_link ($map, $x, $y) 1789=item $player_object->leave_link ($map, $x, $y)
1722 1790
1723Moves the player out of the specila link map onto the given map. If the 1791Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1792map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1793to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1794fails, to the emergency map position.
1727 1795
1728Might block. 1796Might block.
1729 1797
1730=cut 1798=cut
1799
1800sub link_map {
1801 unless ($LINK_MAP) {
1802 $LINK_MAP = cf::map::find "{link}"
1803 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1804 $LINK_MAP->load;
1805 }
1806
1807 $LINK_MAP
1808}
1731 1809
1732sub cf::object::player::enter_link { 1810sub cf::object::player::enter_link {
1733 my ($self) = @_; 1811 my ($self) = @_;
1734 1812
1735 $self->deactivate_recursive; 1813 $self->deactivate_recursive;
1736 1814
1737 return if $self->map == $LINK_MAP; 1815 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1816
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1817 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1818 if $self->map;
1741 1819
1742 $self->enter_map ($LINK_MAP, 20, 20); 1820 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1743} 1821}
1744 1822
1745sub cf::object::player::leave_link { 1823sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1824 my ($self, $map, $x, $y) = @_;
1747 1825
1769 $map->load; 1847 $map->load;
1770 $map->load_diag; 1848 $map->load_diag;
1771 1849
1772 return unless $self->contr->active; 1850 return unless $self->contr->active;
1773 $self->activate_recursive; 1851 $self->activate_recursive;
1852
1853 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1774 $self->enter_map ($map, $x, $y); 1854 $self->enter_map ($map, $x, $y);
1775} 1855}
1776 1856
1777cf::player->attach ( 1857cf::player->attach (
1778 on_logout => sub { 1858 on_logout => sub {
1791 # try to abort aborted map switching on player login :) 1871 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes 1872 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) { 1873 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link; 1874 $pl->ob->enter_link;
1795 (async { 1875 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef, 1876 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, " 1877 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.", 1878 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED); 1879 cf::NDI_RED);
1880 # we need this sleep as the login has a concurrent enter_exit running
1881 # and this sleep increases chances of the player not ending up in scorn
1802 Coro::Timer::sleep 1; 1882 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link; 1883 $pl->ob->leave_link;
1804 })->prio (2); 1884 })->prio (2);
1805 } 1885 }
1806 }, 1886 },
1811=cut 1891=cut
1812 1892
1813sub cf::object::player::goto { 1893sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1894 my ($self, $path, $x, $y) = @_;
1815 1895
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1896 $self->enter_link;
1819 1897
1820 (async { 1898 (async {
1899 my $map = eval {
1821 my $map = cf::map::find $path->as_string; 1900 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1901 $map = $map->customise_for ($self) if $map;
1823 1902 $map
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1903 } or
1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1904 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1828 1905
1829 $self->leave_link ($map, $x, $y); 1906 $self->leave_link ($map, $x, $y);
1830 })->prio (1); 1907 })->prio (1);
1831} 1908}
1832 1909
1836 1913
1837sub parse_random_map_params { 1914sub parse_random_map_params {
1838 my ($spec) = @_; 1915 my ($spec) = @_;
1839 1916
1840 my $rmp = { # defaults 1917 my $rmp = { # defaults
1841 xsize => 10, 1918 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1919 ysize => (cf::rndm 15, 40),
1920 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1921 #layout => string,
1843 }; 1922 };
1844 1923
1845 for (split /\n/, $spec) { 1924 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1925 my ($k, $v) = split /\s+/, $_, 2;
1847 1926
1851 $rmp 1930 $rmp
1852} 1931}
1853 1932
1854sub prepare_random_map { 1933sub prepare_random_map {
1855 my ($exit) = @_; 1934 my ($exit) = @_;
1935
1936 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1937
1857 # all this does is basically replace the /! path by 1938 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1939 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1940 # that depends on the exit object
1860 1941
1861 my $rmp = parse_random_map_params $exit->msg; 1942 my $rmp = parse_random_map_params $exit->msg;
1862 1943
1863 if ($exit->map) { 1944 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 1945 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 1946 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 1947 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 1948 $rmp->{origin_y} = $exit->y;
1868 } 1949 }
1869 1950
1870 $rmp->{random_seed} ||= $exit->random_seed; 1951 $rmp->{random_seed} ||= $exit->random_seed;
1871 1952
1872 my $data = cf::to_json $rmp; 1953 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 1954 my $md5 = Digest::MD5::md5_hex $data;
1955 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1874 1956
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1957 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 1958 aio_write $fh, 0, (length $data), $data, 0;
1959 undef $fh;
1960 aio_rename "$meta~", $meta;
1877 1961
1878 $exit->slaying ("?random/$md5"); 1962 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 1963 $exit->msg (undef);
1880 } 1964 }
1881} 1965}
1882 1966
1883sub cf::object::player::enter_exit { 1967sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 1968 my ($self, $exit) = @_;
1885 1969
1886 return unless $self->type == cf::PLAYER; 1970 return unless $self->type == cf::PLAYER;
1971
1972 if ($exit->slaying eq "/!") {
1973 #TODO: this should de-fi-ni-te-ly not be a sync-job
1974 cf::sync_job { prepare_random_map $exit };
1975 }
1976
1977 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978 my $hp = $exit->stats->hp;
1979 my $sp = $exit->stats->sp;
1887 1980
1888 $self->enter_link; 1981 $self->enter_link;
1889 1982
1890 (async { 1983 (async {
1891 $self->deactivate_recursive; # just to be sure 1984 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 1985 unless (eval {
1893 prepare_random_map $exit 1986 $self->goto ($slaying, $hp, $sp);
1894 if $exit->slaying eq "/!";
1895
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 1987
1899 1; 1988 1;
1900 }) { 1989 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 1990 $self->message ("Something went wrong deep within the crossfire server. "
1902 . "I'll try to bring you back to the map you were before. " 1991 . "I'll try to bring you back to the map you were before. "
1922 2011
1923sub cf::client::send_drawinfo { 2012sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2013 my ($self, $text, $flags) = @_;
1925 2014
1926 utf8::encode $text; 2015 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2016 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2017}
1929 2018
1930 2019
1931=item $success = $client->query ($flags, "text", \&cb) 2020=item $success = $client->query ($flags, "text", \&cb)
1932 2021
1963 # get handled first 2052 # get handled first
1964 my $queue = delete $ns->{query_queue} 2053 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 2054 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 2055
1967 (shift @$queue)->[1]->($msg); 2056 (shift @$queue)->[1]->($msg);
2057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 2058
1969 push @{ $ns->{query_queue} }, @$queue; 2059 push @{ $ns->{query_queue} }, @$queue;
1970 2060
1971 if (@{ $ns->{query_queue} } == @$queue) { 2061 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 2062 if (@$queue) {
2030 2120
2031# here we export the classes and methods available to script code 2121# here we export the classes and methods available to script code
2032 2122
2033=pod 2123=pod
2034 2124
2035The following fucntions and emthods are available within a safe environment: 2125The following functions and methods are available within a safe environment:
2036 2126
2037 cf::object contr pay_amount pay_player map 2127 cf::object contr pay_amount pay_player map
2038 cf::object::player player 2128 cf::object::player player
2039 cf::player peaceful 2129 cf::player peaceful
2040 cf::map trigger 2130 cf::map trigger
2133The parameter C<$family> should best start with the name of the extension 2223The parameter C<$family> should best start with the name of the extension
2134using it, it should be unique. 2224using it, it should be unique.
2135 2225
2136=over 4 2226=over 4
2137 2227
2138=item $hashref = cf::db_get $family
2139
2140Return a hashref for use by the extension C<$family>, which can be
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143
2144=item $value = cf::db_get $family => $key 2228=item $value = cf::db_get $family => $key
2145 2229
2146Returns a single value from the database 2230Returns a single value from the database.
2147
2148=item cf::db_put $family => $hashref
2149
2150Stores the given family hashref into the database. Updates are delayed, if
2151you want the data to be synced to disk immediately, use C<cf::db_sync>.
2152 2231
2153=item cf::db_put $family => $key => $value 2232=item cf::db_put $family => $key => $value
2154 2233
2155Stores the given C<$value> in the family hash. Updates are delayed, if you 2234Stores the given C<$value> in the family.
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165 2235
2166=cut 2236=cut
2167 2237
2168our $DB; 2238our $DB;
2169 2239
2170{ 2240sub db_init {
2241 unless ($DB) {
2242 $DB = BDB::db_create $DB_ENV;
2243
2244 cf::sync_job {
2245 eval {
2246 $DB->set_flags (BDB::CHKSUM);
2247
2248 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2249 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2250 cf::cleanup "db_open(db): $!" if $!;
2251 };
2252 cf::cleanup "db_open(db): $@" if $@;
2253 };
2254
2171 my $path = cf::localdir . "/database.pst"; 2255 my $path = cf::localdir . "/database.pst";
2256 if (stat $path) {
2257 cf::sync_job {
2258 my $pst = Storable::retrieve $path;
2172 2259
2173 sub db_load() { 2260 cf::db_put (board => data => $pst->{board});
2174 $DB = stat $path ? Storable::retrieve $path : { }; 2261 cf::db_put (guildrules => data => $pst->{guildrules});
2175 } 2262 cf::db_put (rent => balance => $pst->{rent}{balance});
2263 BDB::db_env_txn_checkpoint $DB_ENV;
2176 2264
2177 my $pid; 2265 unlink $path;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 } 2266 };
2187 } 2267 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 2268 }
2269}
2199 2270
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 }
2204
2205 sub db_get($;$) { 2271sub db_get($$) {
2206 @_ >= 2 2272 my $key = "$_[0]/$_[1]";
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 2273
2274 cf::sync_job {
2275 BDB::db_get $DB, undef, $key, my $data;
2276
2277 $! ? ()
2278 : Compress::LZF::sthaw $data
2279 }
2280}
2281
2211 sub db_put($$;$) { 2282sub db_put($$$) {
2212 if (@_ >= 3) { 2283 BDB::dbreq_pri 4;
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 2284 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2285}
2286
2287#############################################################################
2288# the server's init and main functions
2289
2290sub load_facedata {
2291 my $path = sprintf "%s/facedata", cf::datadir;
2292
2293 warn "loading facedata from $path\n";
2294
2295 my $faces;
2296 0 < aio_load $path, $faces
2297 or die "$path: $!";
2298
2299 Coro::cede;
2300 $faces = Storable::thaw $faces;
2301 Coro::cede;
2302
2303 my $meta = delete $faces->{""};
2304 $meta->{version} == 1
2305 or cf::cleanup "$path: version mismatch, cannot proceed.";
2306
2307 while (my ($face, $info) = each %$faces) {
2308 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2310 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2311 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2312 Coro::cede;
2313 }
2314
2315 while (my ($face, $info) = each %$faces) {
2316 next unless $info->{smooth};
2317 my $idx = cf::face::find $face
2318 or next;
2319 if (my $smooth = cf::face::find $info->{smooth}) {
2320 cf::face::set_smooth $idx, $smooth;
2214 } else { 2321 } else {
2215 $DB->{$_[0]} = $_[1]; 2322 warn "smooth face '$info->{smooth}' not found for face '$face'";
2216 }
2217 db_dirty;
2218 }
2219
2220 cf::global->attach (
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 2323 }
2225 ); 2324 Coro::cede;
2226} 2325 }
2227 2326
2228############################################################################# 2327 1
2229# the server's main() 2328}
2329
2330sub reload_resources {
2331 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2332 or die "unable to load regions file\n";#d#
2333 load_facedata
2334 or die "unable to load facedata\n";#d#
2335}
2336
2337sub init {
2338 reload_resources;
2339}
2230 2340
2231sub cfg_load { 2341sub cfg_load {
2232 open my $fh, "<:utf8", cf::confdir . "/config" 2342 open my $fh, "<:utf8", cf::confdir . "/config"
2233 or return; 2343 or return;
2234 2344
2251 2361
2252sub main { 2362sub main {
2253 # we must not ever block the main coroutine 2363 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2364 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2365 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2366 (async {
2256 async { Event::one_event }; 2367 Event::one_event;
2368 })->prio (Coro::PRIO_MAX);
2257 }; 2369 };
2258 2370
2259 cfg_load; 2371 cfg_load;
2260 db_load; 2372 db_init;
2261 load_extensions; 2373 load_extensions;
2374
2375 $TICK_WATCHER->start;
2262 Event::loop; 2376 Event::loop;
2263} 2377}
2264 2378
2265############################################################################# 2379#############################################################################
2266# initialisation and cleanup 2380# initialisation and cleanup
2267 2381
2268# install some emergency cleanup handlers 2382# install some emergency cleanup handlers
2269BEGIN { 2383BEGIN {
2270 for my $signal (qw(INT HUP TERM)) { 2384 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 2385 Event->signal (
2386 reentrant => 0,
2272 data => WF_AUTOCANCEL, 2387 data => WF_AUTOCANCEL,
2273 signal => $signal, 2388 signal => $signal,
2389 prio => 0,
2274 cb => sub { 2390 cb => sub {
2275 cf::cleanup "SIG$signal"; 2391 cf::cleanup "SIG$signal";
2276 }, 2392 },
2277 ); 2393 );
2278 } 2394 }
2279} 2395}
2284 warn "enter emergency perl save\n"; 2400 warn "enter emergency perl save\n";
2285 2401
2286 cf::sync_job { 2402 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2403 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2404 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2405 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2406 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2407 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2408 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2409 $pl->valid or next;
2294 $pl->save; 2410 $pl->save;
2300 my $map = $cf::MAP{$path} or next; 2416 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 2417 $map->valid or next;
2302 $map->save; 2418 $map->save;
2303 } 2419 }
2304 warn "end emergency map save\n"; 2420 warn "end emergency map save\n";
2421
2422 warn "begin emergency database checkpoint\n";
2423 BDB::db_env_txn_checkpoint $DB_ENV;
2424 warn "end emergency database checkpoint\n";
2305 }; 2425 };
2306 2426
2307 warn "leave emergency perl save\n"; 2427 warn "leave emergency perl save\n";
2428}
2429
2430sub post_cleanup {
2431 my ($make_core) = @_;
2432
2433 warn Carp::longmess "post_cleanup backtrace"
2434 if $make_core;
2308} 2435}
2309 2436
2310sub reload() { 2437sub reload() {
2311 # can/must only be called in main 2438 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2439 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2440 warn "can only reload from main coroutine";
2314 return; 2441 return;
2315 } 2442 }
2316 2443
2317 warn "reloading..."; 2444 warn "reloading...";
2318 2445
2319 warn "freezing server"; 2446 warn "entering sync_job";
2320 my $guard = freeze_mainloop; 2447
2448 cf::sync_job {
2449 cf::write_runtime; # external watchdog should not bark
2321 cf::emergency_save; 2450 cf::emergency_save;
2451 cf::write_runtime; # external watchdog should not bark
2322 2452
2323 warn "sync database to disk"; 2453 warn "syncing database to disk";
2324 cf::db_sync; 2454 BDB::db_env_txn_checkpoint $DB_ENV;
2325 IO::AIO::flush;
2326 2455
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2456 # if anything goes wrong in here, we should simply crash as we already saved
2329 2457
2330 warn "cancel all watchers"; 2458 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2459 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2460 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2461 }
2334 2462
2463 warn "flushing outstanding aio requests";
2464 for (;;) {
2465 BDB::flush;
2466 IO::AIO::flush;
2467 Coro::cede;
2468 last unless IO::AIO::nreqs || BDB::nreqs;
2469 warn "iterate...";
2470 }
2471
2472 ++$RELOAD;
2473
2335 warn "cancel all extension coros"; 2474 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2475 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2476 %EXT_CORO = ();
2338 2477
2339 warn "remove commands"; 2478 warn "removing commands";
2340 %COMMAND = (); 2479 %COMMAND = ();
2341 2480
2342 warn "remove ext commands"; 2481 warn "removing ext commands";
2343 %EXTCMD = (); 2482 %EXTCMD = ();
2344 2483
2345 warn "unload/nuke all extensions"; 2484 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2485 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2486 warn "... unloading $pkg";
2348 2487
2349 if (my $cb = $pkg->can ("unload")) { 2488 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2489 eval {
2355 2494
2356 warn "... nuking $pkg"; 2495 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2496 Symbol::delete_package $pkg;
2358 } 2497 }
2359 2498
2360 warn "unload all perl modules loaded from $LIBDIR"; 2499 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2500 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2501 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2502
2364 warn "removing <$k>"; 2503 warn "... unloading $k";
2365 delete $INC{$k}; 2504 delete $INC{$k};
2366 2505
2367 $k =~ s/\.pm$//; 2506 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2507 $k =~ s/\//::/g;
2369 2508
2372 } 2511 }
2373 2512
2374 Symbol::delete_package $k; 2513 Symbol::delete_package $k;
2375 } 2514 }
2376 2515
2377 warn "get rid of safe::, as good as possible"; 2516 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2517 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2518 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2519
2381 warn "unload cf.pm \"a bit\""; 2520 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2521 delete $INC{"cf.pm"};
2383 2522
2384 # don't, removes xs symbols, too, 2523 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2524 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2525 #Symbol::delete_package __PACKAGE__;
2387 2526
2527 warn "unload completed, starting to reload now";
2528
2388 warn "reloading cf.pm"; 2529 warn "reloading cf.pm";
2389 require cf; 2530 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2532
2392 warn "load config and database again"; 2533 warn "loading config and database again";
2393 cf::cfg_load; 2534 cf::cfg_load;
2394 cf::db_load;
2395 2535
2396 warn "load extensions"; 2536 warn "loading extensions";
2397 cf::load_extensions; 2537 cf::load_extensions;
2398 2538
2399 warn "reattach attachments to objects/players"; 2539 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2540 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 2541 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2542 reattach $_ for values %MAP;
2403 }; 2543 warn "reattaching attachments to players";
2544 reattach $_ for values %PLAYER;
2404 2545
2405 if ($@) { 2546 warn "loading reloadable resources";
2547 reload_resources;
2548
2549 warn "leaving sync_job";
2550
2551 1
2552 } or do {
2406 warn $@; 2553 warn $@;
2407 warn "error while reloading, exiting."; 2554 warn "error while reloading, exiting.";
2408 exit 1; 2555 exit 1;
2409 } 2556 };
2410 2557
2411 warn "reloaded"; 2558 warn "reloaded";
2412}; 2559};
2413 2560
2414############################################################################# 2561our $RELOAD_WATCHER; # used only during reload
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456 2562
2457register_command "reload" => sub { 2563register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2564 my ($who, $arg) = @_;
2459 2565
2460 if ($who->flag (FLAG_WIZ)) { 2566 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload."); 2567 $who->message ("reloading server.");
2568
2569 # doing reload synchronously and two reloads happen back-to-back,
2570 # coro crashes during coro_state_free->destroy here.
2571
2572 $RELOAD_WATCHER ||= Event->timer (
2573 reentrant => 0,
2574 after => 0,
2575 data => WF_AUTOCANCEL,
2576 cb => sub {
2462 reload; 2577 reload;
2463 $who->message ("end of reload."); 2578 undef $RELOAD_WATCHER;
2579 },
2580 );
2464 } 2581 }
2465}; 2582};
2466 2583
2467unshift @INC, $LIBDIR; 2584unshift @INC, $LIBDIR;
2585
2586my $bug_warning = 0;
2468 2587
2469$TICK_WATCHER = Event->timer ( 2588$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2589 reentrant => 0,
2590 parked => 1,
2471 prio => 0, 2591 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2592 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2593 data => WF_AUTOCANCEL,
2474 cb => sub { 2594 cb => sub {
2595 if ($Coro::current != $Coro::main) {
2596 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2597 unless ++$bug_warning > 10;
2598 return;
2599 }
2600
2475 $NOW = Event::time; 2601 $NOW = Event::time;
2476 2602
2477 cf::server_tick; # one server iteration 2603 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK; 2604 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2605 $NEXT_TICK += $TICK;
2480 2606
2607 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608 $NEXT_RUNTIME_WRITE = $NOW + 10;
2609 Coro::async_pool {
2610 write_runtime
2611 or warn "ERROR: unable to write runtime file: $!";
2612 };
2613 }
2614
2481 $WAIT_FOR_TICK->broadcast; 2615 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2616 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617
2618# my $AFTER = Event::time;
2619# warn $AFTER - $NOW;#d#
2483 2620
2484 # if we are delayed by four ticks or more, skip them all 2621 # if we are delayed by four ticks or more, skip them all
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2622 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2486 2623
2487 $TICK_WATCHER->at ($NEXT_TICK); 2624 $TICK_WATCHER->at ($NEXT_TICK);
2488 $TICK_WATCHER->start; 2625 $TICK_WATCHER->start;
2489 }, 2626 },
2490); 2627);
2491 2628
2629{
2492IO::AIO::max_poll_time $TICK * 0.2; 2630 BDB::max_poll_time $TICK * 0.1;
2493 2631 $BDB_POLL_WATCHER = Event->io (
2494Event->io ( 2632 reentrant => 0,
2495 fd => IO::AIO::poll_fileno, 2633 fd => BDB::poll_fileno,
2496 poll => 'r', 2634 poll => 'r',
2497 prio => 5, 2635 prio => 0,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL, 2636 data => WF_AUTOCANCEL,
2504 after => 0, 2637 cb => \&BDB::poll_cb,
2505 interval => 10, 2638 );
2506 cb => sub { 2639 BDB::min_parallel 8;
2507 (Coro::unblock_sub { 2640
2508 write_runtime 2641 BDB::set_sync_prepare {
2509 or warn "ERROR: unable to write runtime file: $!"; 2642 my $status;
2643 my $current = $Coro::current;
2644 (
2645 sub {
2646 $status = $!;
2647 $current->ready; undef $current;
2648 },
2649 sub {
2650 Coro::schedule while defined $current;
2651 $! = $status;
2652 },
2653 )
2654 };
2655
2656 unless ($DB_ENV) {
2657 $DB_ENV = BDB::db_env_create;
2658
2659 cf::sync_job {
2660 eval {
2661 BDB::db_env_open
2662 $DB_ENV,
2663 $BDB_ENV_DIR,
2664 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2665 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2666 0666;
2667
2668 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2669
2670 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2671 $DB_ENV->set_lk_detect;
2672 };
2673
2674 cf::cleanup "db_env_open(db): $@" if $@;
2510 })->(); 2675 };
2511 }, 2676 }
2512); 2677}
2678
2679{
2680 IO::AIO::min_parallel 8;
2681
2682 undef $Coro::AIO::WATCHER;
2683 IO::AIO::max_poll_time $TICK * 0.1;
2684 $AIO_POLL_WATCHER = Event->io (
2685 reentrant => 0,
2686 data => WF_AUTOCANCEL,
2687 fd => IO::AIO::poll_fileno,
2688 poll => 'r',
2689 prio => 6,
2690 cb => \&IO::AIO::poll_cb,
2691 );
2692}
2513 2693
2514END { cf::emergency_save } 2694END { cf::emergency_save }
2515 2695
25161 26961
2517 2697

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