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Revision 1.418 by root, Fri Apr 11 21:09:53 2008 UTC vs.
Revision 1.518 by root, Fri Apr 16 02:21:26 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 118our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
99 120
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 124our $DB_ENV;
105 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
106our %CFG; 128our %CFG;
107 129
108our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 131our $RUNTIME;
110our $NOW; 132our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 143our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
123 145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
124binmode STDOUT; 151binmode STDOUT;
125binmode STDERR; 152binmode STDERR;
126 153
127# read virtual server time, if available 154# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
132} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
133 162
134mkdir $_ 163mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 165
137our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
138 167
139sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 180
141############################################################################# 181#############################################################################
142 182
143=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
144 184
191returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 233
194=item @cf::INVOKE_RESULTS 234=item @cf::INVOKE_RESULTS
195 235
196This array contains the results of the last C<invoke ()> call. When 236This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 238that call.
199 239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
200=back 246=back
201 247
202=cut 248=cut
203 249
204BEGIN { 250$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 251 my $msg = join "", @_;
207 252
208 $msg .= "\n" 253 $msg .= "\n"
209 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
210 255
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 257
213 LOG llevError, $msg; 258 LOG llevError, $msg;
214 }; 259};
215}
216 260
217$Coro::State::DIEHOOK = sub { 261$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
219 265
220 if ($Coro::current == $Coro::main) {#d# 266 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 268 return;#d#
223 }#d# 269 }#d#
224 270
225 # kill coroutine otherwise 271 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 272 Coro::terminate
228}; 273};
229
230$SIG{__DIE__} = sub { }; #d#?
231 274
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 285for my $pkg (qw(
243 cf::global cf::attachable 286 cf::global cf::attachable
244 cf::object cf::object::player 287 cf::object cf::object::player
245 cf::client cf::player 288 cf::client cf::player
246 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
247 cf::map cf::party cf::region 291 cf::party cf::region
248)) { 292)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 294}
252 295
253$EV::DIED = sub { 296$EV::DIED = sub {
254 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
255}; 298};
256 299
257############################################################################# 300#############################################################################
258 301
259=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 340
298sub encode_json($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
300 343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
301=item cf::lock_wait $string 358=item cf::lock_wait $string
302 359
303Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
304 361
305=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
306 363
307Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
310returned. 367returned.
311 368
312Locks are *not* recursive, locking from the same coro twice results in a 369Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 370deadlocked coro.
319 376
320Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
321 378
322=cut 379=cut
323 380
324our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 382
327sub lock_wait($) { 383sub lock_wait($) {
328 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 385}
341 386
342sub lock_acquire($) { 387sub lock_acquire($) {
343 my ($key) = @_; 388 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 389}
357 390
358sub lock_active($) { 391sub lock_active($) {
359 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 393}
363 394
364sub freeze_mainloop { 395sub freeze_mainloop {
365 tick_inhibit_inc; 396 tick_inhibit_inc;
366 397
367 Coro::guard \&tick_inhibit_dec; 398 &Guard::guard (\&tick_inhibit_dec);
368} 399}
369 400
370=item cf::periodic $interval, $cb 401=item cf::periodic $interval, $cb
371 402
372Like EV::periodic, but randomly selects a starting point so that the actions 403Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer. 404get spread over time.
374 405
375=cut 406=cut
376 407
377sub periodic($$) { 408sub periodic($$) {
378 my ($interval, $cb) = @_; 409 my ($interval, $cb) = @_;
395 426
396=cut 427=cut
397 428
398our @SLOT_QUEUE; 429our @SLOT_QUEUE;
399our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
400 432
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 435 $Coro::current->desc ("timeslot manager");
404 436
405 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
406 439
407 while () { 440 while () {
408 next_job: 441 next_job:
442
409 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 444
411 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 449 $job->[2]->send;
415 Coro::cede; 450 Coro::cede;
416 goto next_job; 451 goto next_job;
417 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 454 }
419 } 455 }
420 456
421 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 460 $signal->wait;
425 } else { 461 } else {
462 $busy = 0;
426 Coro::schedule; 463 Coro::schedule;
427 } 464 }
428 } 465 }
429}; 466};
430 467
431sub get_slot($;$$) { 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
432 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
433 472
434 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
435 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
436 476
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
466 506
467sub sync_job(&) { 507sub sync_job(&) {
468 my ($job) = @_; 508 my ($job) = @_;
469 509
470 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
471 my $time = EV::time; 511 my $time = AE::time;
472 512
473 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
474 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
475 515
476 LOG llevError, Carp::longmess "sync job";#d# 516 LOG llevError, Carp::longmess "sync job";#d#
493 } else { 533 } else {
494 EV::loop EV::LOOP_ONESHOT; 534 EV::loop EV::LOOP_ONESHOT;
495 } 535 }
496 } 536 }
497 537
498 my $time = EV::time - $time; 538 my $time = AE::time - $time;
499 539
500 $TICK_START += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
501 541
502 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
503 } else { 543 } else {
547 reset_signals; 587 reset_signals;
548 &$cb 588 &$cb
549 }, @args; 589 }, @args;
550 590
551 wantarray ? @res : $res[-1] 591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
552} 603}
553 604
554=item $coin = coin_from_name $name 605=item $coin = coin_from_name $name
555 606
556=cut 607=cut
722 773
723############################################################################# 774#############################################################################
724 775
725=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
726 777
727Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
730 781
731In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
782=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
783 834
784Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
786 837
787Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
789 840
790These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
791 842
792=over 4 843=over 4
1083 1134
1084sub reattach { 1135sub reattach {
1085 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
1086 my ($obj) = @_; 1137 my ($obj) = @_;
1087 1138
1139 # no longer needed after getting rid of delete_package?
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089 1141
1090 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
1091 1143
1092 @$registry = (); 1144 @$registry = ();
1093 1145
1139 utf8::decode (my $decname = $filename); 1191 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
1142 1194
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1147 close $fh; 1202 aio_close $fh;
1148 1203
1149 if (@$objs) { 1204 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
1155 close $fh; 1213 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1215 }
1158 } else { 1216 } else {
1159 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
1160 } 1218 }
1161 1219
1162 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
1163 } else { 1224 } else {
1164 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
1165 } 1226 }
1166 } else { 1227 } else {
1167 aio_unlink $filename; 1228 aio_unlink $filename;
1168 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
1169 } 1230 }
1260 my ($name, $cb) = @_; 1321 my ($name, $cb) = @_;
1261 1322
1262 $EXTICMD{$name} = $cb; 1323 $EXTICMD{$name} = $cb;
1263} 1324}
1264 1325
1326use File::Glob ();
1327
1265cf::player->attach ( 1328cf::player->attach (
1266 on_command => sub { 1329 on_unknown_command => sub {
1267 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1268 1331
1269 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1270 or return; 1333 or return;
1271 1334
1301 1364
1302 cf::override; 1365 cf::override;
1303 }, 1366 },
1304); 1367);
1305 1368
1369# "readahead" all extensions
1370sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380}
1381
1306sub load_extensions { 1382sub load_extensions {
1307 cf::sync_job { 1383 cf::sync_job {
1308 my %todo; 1384 my %todo;
1309 1385
1310 for my $path (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
1329 1405
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332 1408
1333 $ext{source} = 1409 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n" 1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n" 1411 . "#line 1 \"$path\"\n{\n"
1336 . $source 1412 . $source
1337 . "\n};\n1"; 1413 . "\n};\n1";
1338 1414
1339 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1340 } 1416 }
1341 1417
1418 my $pass = 0;
1342 my %done; 1419 my %done;
1343 while (%todo) { 1420 while (%todo) {
1344 my $progress; 1421 my $progress;
1345 1422
1423 ++$pass;
1424
1425 ext:
1346 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip 1428 next ext
1349 unless exists $done{$_}; 1429 unless exists $done{$_};
1350 } 1430 }
1351 1431
1352 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1353 1433
1354 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1355 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1356 : "$v->{base}: extension inactive.\n";
1357 1438
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting."; 1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1361 } 1440 if exists $v->{meta}{mandatory};
1362 1441 } else {
1363 warn $msg; 1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1364 } 1448 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1369 } 1449 }
1370 1450
1371 skip: 1451 unless ($progress) {
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1373 unless $progress; 1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1374 } 1459 }
1375 }; 1460 };
1376} 1461}
1377 1462
1378############################################################################# 1463#############################################################################
1379 1464
1380=back 1465=back
1381 1466
1382=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1383 1468
1384Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1385 1470
1386=cut 1471=cut
1387 1472
1388package cf::player; 1473package cf::player;
1389 1474
1432 1517
1433sub exists($) { 1518sub exists($) {
1434 my ($login) = @_; 1519 my ($login) = @_;
1435 1520
1436 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
1438} 1523}
1439 1524
1440sub find($) { 1525sub find($) {
1441 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0]; 1527 my $login = $_[0];
1454 my $f = new_from_file cf::object::thawer path $login 1539 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1540 or return;
1456 1541
1457 my $pl = cf::player::load_pl $f 1542 my $pl = cf::player::load_pl $f
1458 or return; 1543 or return;
1544
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1545 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1546 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1462 } 1548 }
1463 } 1549 }
1464} 1550}
1465 1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1564
1466sub save($) { 1565sub save($) {
1467 my ($pl) = @_; 1566 my ($pl) = @_;
1468 1567
1469 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1470 1569
1473 1572
1474 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1475 1574
1476 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1478 1582
1479 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1584 cf::cede_to_tick;
1481} 1585}
1482 1586
1514 my ($pl) = @_; 1618 my ($pl) = @_;
1515 1619
1516 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1517 1621
1518 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1520 1624
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1525 1631
1526 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1566 1672
1567 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1568 my $path = path $login; 1674 my $path = path $login;
1569 1675
1570 # a .pst is a dead give-away for a valid player 1676 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1682 }
1576 1683
1607 } 1714 }
1608 1715
1609 \@paths 1716 \@paths
1610} 1717}
1611 1718
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1613 1720
1614Expand crossfire pod fragments into protocol xml. 1721Expand deliantra pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704 1722
1705=item $player->ext_reply ($msgid, @msg) 1723=item $player->ext_reply ($msgid, @msg)
1706 1724
1707Sends an ext reply to the player. 1725Sends an ext reply to the player.
1708 1726
1781 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1782 1800
1783 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1784 $self->_create_random_map ( 1802 $self->_create_random_map (
1785 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1786 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1787 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1788 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1789 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1790 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1791 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1909 1927
1910# the temporary/swap location 1928# the temporary/swap location
1911sub save_path { 1929sub save_path {
1912 my ($self) = @_; 1930 my ($self) = @_;
1913 1931
1914 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1915 "$TMPDIR/$path.map" 1933 "$TMPDIR/$path.map"
1916} 1934}
1917 1935
1918# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1919sub uniq_path { 1937sub uniq_path {
1920 my ($self) = @_; 1938 my ($self) = @_;
1921 1939
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1923 "$UNIQUEDIR/$path" 1941 "$UNIQUEDIR/$path"
1924}
1925
1926# and all this just because we cannot iterate over
1927# all maps in C++...
1928sub change_all_map_light {
1929 my ($change) = @_;
1930
1931 $_->change_map_light ($change)
1932 for grep $_->outdoor, values %cf::MAP;
1933} 1942}
1934 1943
1935sub decay_objects { 1944sub decay_objects {
1936 my ($self) = @_; 1945 my ($self) = @_;
1937 1946
2021sub find { 2030sub find {
2022 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
2023 2032
2024 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
2025 2034
2026 cf::lock_wait "map_data:$path";#d#remove 2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2027 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
2028 2037
2029 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2032
2033 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
2034 or return; 2040 or return;
2035 2041
2036 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
2037 2043
2039 or return; 2045 or return;
2040 2046
2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2044 undef $guard1; 2051 undef $guard1;
2045 undef $guard2;
2046 $map->reset; 2052 $map->reset;
2047 return find $path; 2053 return find $path;
2048 } 2054 }
2049 2055
2050 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
2051 } 2057 }
2052} 2058}
2053 2059
2054sub pre_load { } 2060sub pre_load { }
2055sub post_load { } 2061#sub post_load { } # XS
2056 2062
2057sub load { 2063sub load {
2058 my ($self) = @_; 2064 my ($self) = @_;
2059 2065
2060 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
2077 my $f = new_from_file cf::object::thawer $self->{load_path}; 2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block; 2084 $f->skip_block;
2079 $self->_load_objects ($f) 2085 $self->_load_objects ($f)
2080 or return; 2086 or return;
2081 2087
2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
2083 if delete $self->{load_original}; 2089 if delete $self->{load_original};
2084 2090
2085 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
2086 utf8::encode $uniq; 2092 utf8::encode $uniq;
2087 unless (aio_stat $uniq) { 2093 unless (aio_stat $uniq) {
2105 unless ($self->{deny_activate}) { 2111 unless ($self->{deny_activate}) {
2106 $self->decay_objects; 2112 $self->decay_objects;
2107 $self->fix_auto_apply; 2113 $self->fix_auto_apply;
2108 $self->update_buttons; 2114 $self->update_buttons;
2109 cf::cede_to_tick; 2115 cf::cede_to_tick;
2110 $self->set_darkness_map;
2111 cf::cede_to_tick;
2112 $self->activate; 2116 $self->activate;
2113 } 2117 }
2114 2118
2115 $self->{last_save} = $cf::RUNTIME; 2119 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME); 2120 $self->last_access ($cf::RUNTIME);
2117 2121
2118 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2119 } 2123 }
2120 2124
2121 $self->post_load; 2125 $self->post_load;
2122} 2126}
2123 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
2124sub customise_for { 2131sub customise_for {
2125 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
2126 2133
2127 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
2128 if $self->per_player; 2135 if $self->per_player;
2181 my ($path, $origin, $load) = @_; 2188 my ($path, $origin, $load) = @_;
2182 2189
2183 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
2184 2191
2185 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2187 } 2194 }
2188 2195
2189 $MAP_PREFETCH{$path} |= $load; 2196 $MAP_PREFETCH{$path} |= $load;
2190 2197
2191 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2205 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
2206 2213
2207 () 2214 ()
2208} 2215}
2209 2216
2217# common code, used by both ->save and ->swapout
2210sub save { 2218sub _save {
2211 my ($self) = @_; 2219 my ($self) = @_;
2212
2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
2214 2220
2215 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
2216 2222
2217 return unless $self->dirty; 2223 return unless $self->dirty;
2218 2224
2227 2233
2228 cf::async { 2234 cf::async {
2229 $Coro::current->{desc} = "map player save"; 2235 $Coro::current->{desc} = "map player save";
2230 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
2231 }; 2237 };
2238
2239 cf::get_slot 0.02;
2232 2240
2233 if ($uniq) { 2241 if ($uniq) {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2235 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2236 } else { 2244 } else {
2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2238 } 2246 }
2239} 2247}
2240 2248
2249sub save {
2250 my ($self) = @_;
2251
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
2254 $self->_save;
2255}
2256
2241sub swap_out { 2257sub swap_out {
2242 my ($self) = @_; 2258 my ($self) = @_;
2243 2259
2244 # save first because save cedes
2245 $self->save;
2246
2247 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2248 2261
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
2249 return if $self->players; 2264 return if $self->players;
2250 return if $self->in_memory != cf::MAP_IN_MEMORY;
2251 return if $self->{deny_save};
2252 2265
2253 $self->in_memory (cf::MAP_SWAPPED); 2266 # first deactivate the map and "unlink" it from the core
2254
2255 $self->deactivate; 2267 $self->deactivate;
2256 $_->clear_links_to ($self) for values %cf::MAP; 2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 # then atomically save
2272 $self->_save;
2273
2274 # then free the map
2257 $self->clear; 2275 $self->clear;
2258} 2276}
2259 2277
2260sub reset_at { 2278sub reset_at {
2261 my ($self) = @_; 2279 my ($self) = @_;
2280 2298
2281 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2299 my $lock = cf::lock_acquire "map_data:$self->{path}";
2282 2300
2283 return if $self->players; 2301 return if $self->players;
2284 2302
2285 warn "resetting map ", $self->path; 2303 warn "resetting map ", $self->path, "\n";
2286 2304
2287 $self->in_memory (cf::MAP_SWAPPED); 2305 $self->in_memory (cf::MAP_SWAPPED);
2288 2306
2289 # need to save uniques path 2307 # need to save uniques path
2290 unless ($self->{deny_save}) { 2308 unless ($self->{deny_save}) {
2373 2391
2374sub unique_maps() { 2392sub unique_maps() {
2375 [ 2393 [
2376 map { 2394 map {
2377 utf8::decode $_; 2395 utf8::decode $_;
2378 /\.map$/ 2396 s/\.map$//; # TODO future compatibility hack
2397 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2398 ? ()
2379 ? normalise $_ 2399 : normalise $_
2380 : ()
2381 } @{ aio_readdir $UNIQUEDIR or [] } 2400 } @{ aio_readdir $UNIQUEDIR or [] }
2382 ] 2401 ]
2383} 2402}
2384 2403
2404=item cf::map::static_maps
2405
2406Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2407file in the shared directory excluding F</styles> and F</editor>). May
2408block.
2409
2410=cut
2411
2412sub static_maps() {
2413 my @dirs = "";
2414 my @maps;
2415
2416 while (@dirs) {
2417 my $dir = shift @dirs;
2418
2419 next if $dir eq "/styles" || $dir eq "/editor";
2420
2421 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2422 or return;
2423
2424 for (@$files) {
2425 s/\.map$// or next;
2426 utf8::decode $_;
2427 push @maps, "$dir/$_";
2428 }
2429
2430 push @dirs, map "$dir/$_", @$dirs;
2431 }
2432
2433 \@maps
2434}
2435
2385=back 2436=back
2386 2437
2387=head3 cf::object 2438=head3 cf::object
2388 2439
2389=cut 2440=cut
2392 2443
2393=over 4 2444=over 4
2394 2445
2395=item $ob->inv_recursive 2446=item $ob->inv_recursive
2396 2447
2397Returns the inventory of the object _and_ their inventories, recursively. 2448Returns the inventory of the object I<and> their inventories, recursively,
2449but I<not> the object itself.
2398 2450
2399=cut 2451=cut
2400 2452
2401sub inv_recursive_; 2453sub inv_recursive_;
2402sub inv_recursive_ { 2454sub inv_recursive_ {
2407 inv_recursive_ inv $_[0] 2459 inv_recursive_ inv $_[0]
2408} 2460}
2409 2461
2410=item $ref = $ob->ref 2462=item $ref = $ob->ref
2411 2463
2412creates and returns a persistent reference to an objetc that can be stored as a string. 2464Creates and returns a persistent reference to an object that can be stored as a string.
2413 2465
2414=item $ob = cf::object::deref ($refstring) 2466=item $ob = cf::object::deref ($refstring)
2415 2467
2416returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2468returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2417even if the object actually exists. May block. 2469even if the object actually exists. May block.
2449can be C<undef>. Does the right thing when the player is currently in a 2501can be C<undef>. Does the right thing when the player is currently in a
2450dialogue with the given NPC character. 2502dialogue with the given NPC character.
2451 2503
2452=cut 2504=cut
2453 2505
2506our $SAY_CHANNEL = {
2507 id => "say",
2508 title => "Map",
2509 reply => "say ",
2510 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2511};
2512
2513our $CHAT_CHANNEL = {
2514 id => "chat",
2515 title => "Chat",
2516 reply => "chat ",
2517 tooltip => "Player chat and shouts, global to the server.",
2518};
2519
2454# rough implementation of a future "reply" method that works 2520# rough implementation of a future "reply" method that works
2455# with dialog boxes. 2521# with dialog boxes.
2456#TODO: the first argument must go, split into a $npc->reply_to ( method 2522#TODO: the first argument must go, split into a $npc->reply_to ( method
2457sub cf::object::player::reply($$$;$) { 2523sub cf::object::player::reply($$$;$) {
2458 my ($self, $npc, $msg, $flags) = @_; 2524 my ($self, $npc, $msg, $flags) = @_;
2469 my $dialog = $pl->{npc_dialog}; 2535 my $dialog = $pl->{npc_dialog};
2470 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2536 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2471 2537
2472 } else { 2538 } else {
2473 $msg = $npc->name . " says: $msg" if $npc; 2539 $msg = $npc->name . " says: $msg" if $npc;
2474 $self->message ($msg, $flags); 2540 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2475 } 2541 }
2476 } 2542 }
2477} 2543}
2478 2544
2479=item $object->send_msg ($channel, $msg, $color, [extra...]) 2545=item $object->send_msg ($channel, $msg, $color, [extra...])
2504 2570
2505=item $player_object->enter_link 2571=item $player_object->enter_link
2506 2572
2507Freezes the player and moves him/her to a special map (C<{link}>). 2573Freezes the player and moves him/her to a special map (C<{link}>).
2508 2574
2509The player should be reasonably safe there for short amounts of time. You 2575The player should be reasonably safe there for short amounts of time (e.g.
2510I<MUST> call C<leave_link> as soon as possible, though. 2576for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2577though, as the palyer cannot control the character while it is on the link
2578map.
2511 2579
2512Will never block. 2580Will never block.
2513 2581
2514=item $player_object->leave_link ($map, $x, $y) 2582=item $player_object->leave_link ($map, $x, $y)
2515 2583
2567 ($x, $y) = (-1, -1) 2635 ($x, $y) = (-1, -1)
2568 unless (defined $x) && (defined $y); 2636 unless (defined $x) && (defined $y);
2569 2637
2570 # use -1 or undef as default coordinates, not 0, 0 2638 # use -1 or undef as default coordinates, not 0, 0
2571 ($x, $y) = ($map->enter_x, $map->enter_y) 2639 ($x, $y) = ($map->enter_x, $map->enter_y)
2572 if $x <=0 && $y <= 0; 2640 if $x <= 0 && $y <= 0;
2573 2641
2574 $map->load; 2642 $map->load;
2575 $map->load_neighbours; 2643 $map->load_neighbours;
2576 2644
2577 return unless $self->contr->active; 2645 return unless $self->contr->active;
2578 $self->activate_recursive;
2579 2646
2580 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2647 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2581 $self->enter_map ($map, $x, $y); 2648 $self->enter_map ($map, $x, $y);
2649
2650 # only activate afterwards, to support waiting in hooks
2651 $self->activate_recursive;
2582} 2652}
2583 2653
2584=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2654=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2585 2655
2586Moves the player to the given map-path and coordinates by first freezing 2656Moves the player to the given map-path and coordinates by first freezing
2587her, loading and preparing them map, calling the provided $check callback 2657her, loading and preparing them map, calling the provided $check callback
2588that has to return the map if sucecssful, and then unfreezes the player on 2658that has to return the map if sucecssful, and then unfreezes the player on
2589the new (success) or old (failed) map position. In either case, $done will 2659the new (success) or old (failed) map position. In either case, $done will
2590be called at the end of this process. 2660be called at the end of this process.
2661
2662Note that $check will be called with a potentially non-loaded map, so if
2663it needs a loaded map it has to call C<< ->load >>.
2591 2664
2592=cut 2665=cut
2593 2666
2594our $GOTOGEN; 2667our $GOTOGEN;
2595 2668
2674} 2747}
2675 2748
2676sub prepare_random_map { 2749sub prepare_random_map {
2677 my ($exit) = @_; 2750 my ($exit) = @_;
2678 2751
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 # all this does is basically replace the /! path by 2752 # all this does is basically replace the /! path by
2682 # a new random map path (?random/...) with a seed 2753 # a new random map path (?random/...) with a seed
2683 # that depends on the exit object 2754 # that depends on the exit object
2684 2755
2685 my $rmp = parse_random_map_params $exit->msg; 2756 my $rmp = parse_random_map_params $exit->msg;
2687 if ($exit->map) { 2758 if ($exit->map) {
2688 $rmp->{region} = $exit->region->name; 2759 $rmp->{region} = $exit->region->name;
2689 $rmp->{origin_map} = $exit->map->path; 2760 $rmp->{origin_map} = $exit->map->path;
2690 $rmp->{origin_x} = $exit->x; 2761 $rmp->{origin_x} = $exit->x;
2691 $rmp->{origin_y} = $exit->y; 2762 $rmp->{origin_y} = $exit->y;
2763
2764 $exit->map->touch;
2692 } 2765 }
2693 2766
2694 $rmp->{random_seed} ||= $exit->random_seed; 2767 $rmp->{random_seed} ||= $exit->random_seed;
2695 2768
2696 my $data = cf::encode_json $rmp; 2769 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2697 my $md5 = Digest::MD5::md5_hex $data; 2770 my $md5 = Digest::MD5::md5_hex $data;
2698 my $meta = "$RANDOMDIR/$md5.meta"; 2771 my $meta = "$RANDOMDIR/$md5.meta";
2699 2772
2700 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2773 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2701 aio_write $fh, 0, (length $data), $data, 0; 2774 aio_write $fh, 0, (length $data), $data, 0;
2702 undef $fh; 2775 undef $fh;
2703 aio_rename "$meta~", $meta; 2776 aio_rename "$meta~", $meta;
2704 2777
2778 my $slaying = "?random/$md5";
2779
2780 if ($exit->valid) {
2705 $exit->slaying ("?random/$md5"); 2781 $exit->slaying ("?random/$md5");
2706 $exit->msg (undef); 2782 $exit->msg (undef);
2783 }
2707 } 2784 }
2708} 2785}
2709 2786
2710sub cf::object::player::enter_exit { 2787sub cf::object::player::enter_exit {
2711 my ($self, $exit) = @_; 2788 my ($self, $exit) = @_;
2712 2789
2713 return unless $self->type == cf::PLAYER; 2790 return unless $self->type == cf::PLAYER;
2714 2791
2715 if ($exit->slaying eq "/!") {
2716 #TODO: this should de-fi-ni-te-ly not be a sync-job
2717 # the problem is that $exit might not survive long enough
2718 # so it needs to be done right now, right here
2719 cf::sync_job { prepare_random_map $exit };
2720 }
2721
2722 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2723 my $hp = $exit->stats->hp;
2724 my $sp = $exit->stats->sp;
2725
2726 $self->enter_link; 2792 $self->enter_link;
2727 2793
2728 # if exit is damned, update players death & WoR home-position
2729 $self->contr->savebed ($slaying, $hp, $sp)
2730 if $exit->flag (FLAG_DAMNED);
2731
2732 (async { 2794 (async {
2733 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2795 $Coro::current->{desc} = "enter_exit";
2734 2796
2735 $self->deactivate_recursive; # just to be sure
2736 unless (eval { 2797 unless (eval {
2798 $self->deactivate_recursive; # just to be sure
2799
2800 # random map handling
2801 {
2802 my $guard = cf::lock_acquire "exit_prepare:$exit";
2803
2804 prepare_random_map $exit
2805 if $exit->slaying eq "/!";
2806 }
2807
2808 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2809 my $x = $exit->stats->hp;
2810 my $y = $exit->stats->sp;
2811
2737 $self->goto ($slaying, $hp, $sp); 2812 $self->goto ($map, $x, $y);
2738 2813
2814 # if exit is damned, update players death & WoR home-position
2815 $self->contr->savebed ($map, $x, $y)
2816 if $exit->flag (cf::FLAG_DAMNED);
2817
2739 1; 2818 1
2740 }) { 2819 }) {
2741 $self->message ("Something went wrong deep within the crossfire server. " 2820 $self->message ("Something went wrong deep within the deliantra server. "
2742 . "I'll try to bring you back to the map you were before. " 2821 . "I'll try to bring you back to the map you were before. "
2743 . "Please report this to the dungeon master!", 2822 . "Please report this to the dungeon master!",
2744 cf::NDI_UNIQUE | cf::NDI_RED); 2823 cf::NDI_UNIQUE | cf::NDI_RED);
2745 2824
2746 warn "ERROR in enter_exit: $@"; 2825 warn "ERROR in enter_exit: $@";
2763sub cf::client::send_drawinfo { 2842sub cf::client::send_drawinfo {
2764 my ($self, $text, $flags) = @_; 2843 my ($self, $text, $flags) = @_;
2765 2844
2766 utf8::encode $text; 2845 utf8::encode $text;
2767 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2846 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2847}
2848
2849=item $client->send_big_packet ($pkt)
2850
2851Like C<send_packet>, but tries to compress large packets, and fragments
2852them as required.
2853
2854=cut
2855
2856our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2857
2858sub cf::client::send_big_packet {
2859 my ($self, $pkt) = @_;
2860
2861 # try lzf for large packets
2862 $pkt = "lzf " . Compress::LZF::compress $pkt
2863 if 1024 <= length $pkt and $self->{can_lzf};
2864
2865 # split very large packets
2866 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2867 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2868 $pkt = "frag";
2869 }
2870
2871 $self->send_packet ($pkt);
2768} 2872}
2769 2873
2770=item $client->send_msg ($channel, $msg, $color, [extra...]) 2874=item $client->send_msg ($channel, $msg, $color, [extra...])
2771 2875
2772Send a drawinfo or msg packet to the client, formatting the msg for the 2876Send a drawinfo or msg packet to the client, formatting the msg for the
2776 2880
2777=cut 2881=cut
2778 2882
2779# non-persistent channels (usually the info channel) 2883# non-persistent channels (usually the info channel)
2780our %CHANNEL = ( 2884our %CHANNEL = (
2885 "c/motd" => {
2886 id => "infobox",
2887 title => "MOTD",
2888 reply => undef,
2889 tooltip => "The message of the day",
2890 },
2781 "c/identify" => { 2891 "c/identify" => {
2782 id => "infobox", 2892 id => "infobox",
2783 title => "Identify", 2893 title => "Identify",
2784 reply => undef, 2894 reply => undef,
2785 tooltip => "Items recently identified", 2895 tooltip => "Items recently identified",
2787 "c/examine" => { 2897 "c/examine" => {
2788 id => "infobox", 2898 id => "infobox",
2789 title => "Examine", 2899 title => "Examine",
2790 reply => undef, 2900 reply => undef,
2791 tooltip => "Signs and other items you examined", 2901 tooltip => "Signs and other items you examined",
2902 },
2903 "c/shopinfo" => {
2904 id => "infobox",
2905 title => "Shop Info",
2906 reply => undef,
2907 tooltip => "What your bargaining skill tells you about the shop",
2792 }, 2908 },
2793 "c/book" => { 2909 "c/book" => {
2794 id => "infobox", 2910 id => "infobox",
2795 title => "Book", 2911 title => "Book",
2796 reply => undef, 2912 reply => undef,
2812 id => "infobox", 2928 id => "infobox",
2813 title => "Body Parts", 2929 title => "Body Parts",
2814 reply => undef, 2930 reply => undef,
2815 tooltip => "Shows which body parts you posess and are available", 2931 tooltip => "Shows which body parts you posess and are available",
2816 }, 2932 },
2933 "c/statistics" => {
2934 id => "infobox",
2935 title => "Statistics",
2936 reply => undef,
2937 tooltip => "Shows your primary statistics",
2938 },
2939 "c/skills" => {
2940 id => "infobox",
2941 title => "Skills",
2942 reply => undef,
2943 tooltip => "Shows your experience per skill and item power",
2944 },
2945 "c/shopitems" => {
2946 id => "infobox",
2947 title => "Shop Items",
2948 reply => undef,
2949 tooltip => "Shows the items currently for sale in this shop",
2950 },
2951 "c/resistances" => {
2952 id => "infobox",
2953 title => "Resistances",
2954 reply => undef,
2955 tooltip => "Shows your resistances",
2956 },
2957 "c/pets" => {
2958 id => "infobox",
2959 title => "Pets",
2960 reply => undef,
2961 tooltip => "Shows information abotu your pets/a specific pet",
2962 },
2963 "c/perceiveself" => {
2964 id => "infobox",
2965 title => "Perceive Self",
2966 reply => undef,
2967 tooltip => "You gained detailed knowledge about yourself",
2968 },
2817 "c/uptime" => { 2969 "c/uptime" => {
2818 id => "infobox", 2970 id => "infobox",
2819 title => "Uptime", 2971 title => "Uptime",
2820 reply => undef, 2972 reply => undef,
2821 tooltip => "How long the server has been running since last restart", 2973 tooltip => "How long the server has been running since last restart",
2824 id => "infobox", 2976 id => "infobox",
2825 title => "Map Info", 2977 title => "Map Info",
2826 reply => undef, 2978 reply => undef,
2827 tooltip => "Information related to the maps", 2979 tooltip => "Information related to the maps",
2828 }, 2980 },
2981 "c/party" => {
2982 id => "party",
2983 title => "Party",
2984 reply => "gsay ",
2985 tooltip => "Messages and chat related to your party",
2986 },
2987 "c/death" => {
2988 id => "death",
2989 title => "Death",
2990 reply => undef,
2991 tooltip => "Reason for and more info about your most recent death",
2992 },
2993 "c/say" => $SAY_CHANNEL,
2994 "c/chat" => $CHAT_CHANNEL,
2829); 2995);
2830 2996
2831sub cf::client::send_msg { 2997sub cf::client::send_msg {
2832 my ($self, $channel, $msg, $color, @extra) = @_; 2998 my ($self, $channel, $msg, $color, @extra) = @_;
2833 2999
2834 $msg = $self->pl->expand_cfpod ($msg); 3000 $msg = $self->pl->expand_cfpod ($msg)
3001 unless $color & cf::NDI_VERBATIM;
2835 3002
2836 $color &= cf::NDI_CLIENT_MASK; # just in case... 3003 $color &= cf::NDI_CLIENT_MASK; # just in case...
2837 3004
2838 # check predefined channels, for the benefit of C 3005 # check predefined channels, for the benefit of C
2839 if ($CHANNEL{$channel}) { 3006 if ($CHANNEL{$channel}) {
2840 $channel = $CHANNEL{$channel}; 3007 $channel = $CHANNEL{$channel};
2841 3008
2842 $self->ext_msg (channel_info => $channel) 3009 $self->ext_msg (channel_info => $channel);
2843 if $self->can_msg;
2844
2845 $channel = $channel->{id}; 3010 $channel = $channel->{id};
2846 3011
2847 } elsif (ref $channel) { 3012 } elsif (ref $channel) {
2848 # send meta info to client, if not yet sent 3013 # send meta info to client, if not yet sent
2849 unless (exists $self->{channel}{$channel->{id}}) { 3014 unless (exists $self->{channel}{$channel->{id}}) {
2850 $self->{channel}{$channel->{id}} = $channel; 3015 $self->{channel}{$channel->{id}} = $channel;
2851 $self->ext_msg (channel_info => $channel) 3016 $self->ext_msg (channel_info => $channel);
2852 if $self->can_msg;
2853 } 3017 }
2854 3018
2855 $channel = $channel->{id}; 3019 $channel = $channel->{id};
2856 } 3020 }
2857 3021
2858 return unless @extra || length $msg; 3022 return unless @extra || length $msg;
2859 3023
2860 if ($self->can_msg) {
2861 # default colour, mask it out 3024 # default colour, mask it out
2862 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3025 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2863 if $color & cf::NDI_DEF; 3026 if $color & cf::NDI_DEF;
2864 3027
2865 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3028 my $pkt = "msg "
3029 . $self->{json_coder}->encode (
2866 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3030 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2867 } else { 3031 );
2868 if ($color >= 0) {
2869 # replace some tags by gcfclient-compatible ones
2870 for ($msg) {
2871 1 while
2872 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2873 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2874 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2875 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2876 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2877 }
2878 3032
2879 $color &= cf::NDI_COLOR_MASK; 3033 $self->send_big_packet ($pkt);
2880
2881 utf8::encode $msg;
2882
2883 if (0 && $msg =~ /\[/) {
2884 # COMMAND/INFO
2885 $self->send_packet ("drawextinfo $color 10 8 $msg")
2886 } else {
2887 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2888 $self->send_packet ("drawinfo $color $msg")
2889 }
2890 }
2891 }
2892} 3034}
2893 3035
2894=item $client->ext_msg ($type, @msg) 3036=item $client->ext_msg ($type, @msg)
2895 3037
2896Sends an ext event to the client. 3038Sends an ext event to the client.
2899 3041
2900sub cf::client::ext_msg($$@) { 3042sub cf::client::ext_msg($$@) {
2901 my ($self, $type, @msg) = @_; 3043 my ($self, $type, @msg) = @_;
2902 3044
2903 if ($self->extcmd == 2) { 3045 if ($self->extcmd == 2) {
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3046 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2905 } elsif ($self->extcmd == 1) { # TODO: remove 3047 } elsif ($self->extcmd == 1) { # TODO: remove
2906 push @msg, msgtype => "event_$type"; 3048 push @msg, msgtype => "event_$type";
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2908 } 3050 }
2909} 3051}
2910 3052
2911=item $client->ext_reply ($msgid, @msg) 3053=item $client->ext_reply ($msgid, @msg)
2912 3054
2916 3058
2917sub cf::client::ext_reply($$@) { 3059sub cf::client::ext_reply($$@) {
2918 my ($self, $id, @msg) = @_; 3060 my ($self, $id, @msg) = @_;
2919 3061
2920 if ($self->extcmd == 2) { 3062 if ($self->extcmd == 2) {
2921 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3063 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2922 } elsif ($self->extcmd == 1) { 3064 } elsif ($self->extcmd == 1) {
2923 #TODO: version 1, remove 3065 #TODO: version 1, remove
2924 unshift @msg, msgtype => "reply", msgid => $id; 3066 unshift @msg, msgtype => "reply", msgid => $id;
2925 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3067 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2926 } 3068 }
2927} 3069}
2928 3070
2929=item $success = $client->query ($flags, "text", \&cb) 3071=item $success = $client->query ($flags, "text", \&cb)
2930 3072
3031 3173
3032 $coro 3174 $coro
3033} 3175}
3034 3176
3035cf::client->attach ( 3177cf::client->attach (
3036 on_destroy => sub { 3178 on_client_destroy => sub {
3037 my ($ns) = @_; 3179 my ($ns) = @_;
3038 3180
3039 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3181 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3040 }, 3182 },
3041); 3183);
3057our $safe_hole = new Safe::Hole; 3199our $safe_hole = new Safe::Hole;
3058 3200
3059$SIG{FPE} = 'IGNORE'; 3201$SIG{FPE} = 'IGNORE';
3060 3202
3061$safe->permit_only (Opcode::opset qw( 3203$safe->permit_only (Opcode::opset qw(
3062 :base_core :base_mem :base_orig :base_math 3204 :base_core :base_mem :base_orig :base_math :base_loop
3063 grepstart grepwhile mapstart mapwhile 3205 grepstart grepwhile mapstart mapwhile
3064 sort time 3206 sort time
3065)); 3207));
3066 3208
3067# here we export the classes and methods available to script code 3209# here we export the classes and methods available to script code
3070 3212
3071The following functions and methods are available within a safe environment: 3213The following functions and methods are available within a safe environment:
3072 3214
3073 cf::object 3215 cf::object
3074 contr pay_amount pay_player map x y force_find force_add destroy 3216 contr pay_amount pay_player map x y force_find force_add destroy
3075 insert remove name archname title slaying race decrease_ob_nr 3217 insert remove name archname title slaying race decrease split
3218 value
3076 3219
3077 cf::object::player 3220 cf::object::player
3078 player 3221 player
3079 3222
3080 cf::player 3223 cf::player
3085 3228
3086=cut 3229=cut
3087 3230
3088for ( 3231for (
3089 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3232 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3090 insert remove inv name archname title slaying race 3233 insert remove inv nrof name archname title slaying race
3091 decrease_ob_nr destroy)], 3234 decrease split destroy change_exp value msg lore send_msg)],
3092 ["cf::object::player" => qw(player)], 3235 ["cf::object::player" => qw(player)],
3093 ["cf::player" => qw(peaceful)], 3236 ["cf::player" => qw(peaceful send_msg)],
3094 ["cf::map" => qw(trigger)], 3237 ["cf::map" => qw(trigger)],
3095) { 3238) {
3096 no strict 'refs'; 3239 no strict 'refs';
3097 my ($pkg, @funs) = @$_; 3240 my ($pkg, @funs) = @$_;
3098 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3241 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3116 3259
3117 my $qcode = $code; 3260 my $qcode = $code;
3118 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3261 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3119 $qcode =~ s/\n/\\n/g; 3262 $qcode =~ s/\n/\\n/g;
3120 3263
3264 %vars = (_dummy => 0) unless %vars;
3265
3266 my @res;
3121 local $_; 3267 local $_;
3122 local @safe::cf::_safe_eval_args = values %vars;
3123 3268
3124 my $eval = 3269 my $eval =
3125 "do {\n" 3270 "do {\n"
3126 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3271 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3127 . "#line 0 \"{$qcode}\"\n" 3272 . "#line 0 \"{$qcode}\"\n"
3128 . $code 3273 . $code
3129 . "\n}" 3274 . "\n}"
3130 ; 3275 ;
3131 3276
3277 if ($CFG{safe_eval}) {
3132 sub_generation_inc; 3278 sub_generation_inc;
3279 local @safe::cf::_safe_eval_args = values %vars;
3133 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3280 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3134 sub_generation_inc; 3281 sub_generation_inc;
3282 } else {
3283 local @cf::_safe_eval_args = values %vars;
3284 @res = wantarray ? eval eval : scalar eval $eval;
3285 }
3135 3286
3136 if ($@) { 3287 if ($@) {
3137 warn "$@"; 3288 warn "$@";
3138 warn "while executing safe code '$code'\n"; 3289 warn "while executing safe code '$code'\n";
3139 warn "with arguments " . (join " ", %vars) . "\n"; 3290 warn "with arguments " . (join " ", %vars) . "\n";
3158=cut 3309=cut
3159 3310
3160sub register_script_function { 3311sub register_script_function {
3161 my ($fun, $cb) = @_; 3312 my ($fun, $cb) = @_;
3162 3313
3163 no strict 'refs'; 3314 $fun = "safe::$fun" if $CFG{safe_eval};
3164 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3315 *$fun = $safe_hole->wrap ($cb);
3165} 3316}
3166 3317
3167=back 3318=back
3168 3319
3169=cut 3320=cut
3190 3341
3191 $facedata->{version} == 2 3342 $facedata->{version} == 2
3192 or cf::cleanup "$path: version mismatch, cannot proceed."; 3343 or cf::cleanup "$path: version mismatch, cannot proceed.";
3193 3344
3194 # patch in the exptable 3345 # patch in the exptable
3346 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3195 $facedata->{resource}{"res/exp_table"} = { 3347 $facedata->{resource}{"res/exp_table"} = {
3196 type => FT_RSRC, 3348 type => FT_RSRC,
3197 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3349 data => $exp_table,
3350 hash => (Digest::MD5::md5 $exp_table),
3198 }; 3351 };
3199 cf::cede_to_tick; 3352 cf::cede_to_tick;
3200 3353
3201 { 3354 {
3202 my $faces = $facedata->{faceinfo}; 3355 my $faces = $facedata->{faceinfo};
3204 while (my ($face, $info) = each %$faces) { 3357 while (my ($face, $info) = each %$faces) {
3205 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3358 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3206 3359
3207 cf::face::set_visibility $idx, $info->{visibility}; 3360 cf::face::set_visibility $idx, $info->{visibility};
3208 cf::face::set_magicmap $idx, $info->{magicmap}; 3361 cf::face::set_magicmap $idx, $info->{magicmap};
3209 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3362 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3210 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3363 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3211 3364
3212 cf::cede_to_tick; 3365 cf::cede_to_tick;
3213 } 3366 }
3214 3367
3215 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
3239 3392
3240 cf::anim::invalidate_all; # d'oh 3393 cf::anim::invalidate_all; # d'oh
3241 } 3394 }
3242 3395
3243 { 3396 {
3244 # TODO: for gcfclient pleasure, we should give resources
3245 # that gcfclient doesn't grok a >10000 face index.
3246 my $res = $facedata->{resource}; 3397 my $res = $facedata->{resource};
3247 3398
3248 while (my ($name, $info) = each %$res) { 3399 while (my ($name, $info) = each %$res) {
3249 if (defined $info->{type}) { 3400 if (defined $info->{type}) {
3250 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3401 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3251 my $data;
3252 3402
3253 if ($info->{type} & 1) { 3403 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3254 # prepend meta info
3255
3256 my $meta = $enc->encode ({
3257 name => $name,
3258 %{ $info->{meta} || {} },
3259 });
3260
3261 $data = pack "(w/a*)*", $meta, $info->{data};
3262 } else {
3263 $data = $info->{data};
3264 }
3265
3266 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3267 cf::face::set_type $idx, $info->{type}; 3404 cf::face::set_type $idx, $info->{type};
3268 } else { 3405 } else {
3269 $RESOURCE{$name} = $info; 3406 $RESOURCE{$name} = $info;
3270 } 3407 }
3271 3408
3304 while (my ($k, $v) = each %$want) { 3441 while (my ($k, $v) = each %$want) {
3305 $ns->fx_want ($k, $v); 3442 $ns->fx_want ($k, $v);
3306 } 3443 }
3307}; 3444};
3308 3445
3446sub load_resource_file($) {
3447 my $guard = lock_acquire "load_resource_file";
3448
3449 my $status = load_resource_file_ $_[0];
3450 get_slot 0.1, 100;
3451 cf::arch::commit_load;
3452
3453 $status
3454}
3455
3309sub reload_regions { 3456sub reload_regions {
3310 # HACK to clear player env face cache, we need some signal framework 3457 # HACK to clear player env face cache, we need some signal framework
3311 # for this (global event?) 3458 # for this (global event?)
3312 %ext::player_env::MUSIC_FACE_CACHE = (); 3459 %ext::player_env::MUSIC_FACE_CACHE = ();
3313 3460
3326} 3473}
3327 3474
3328sub reload_archetypes { 3475sub reload_archetypes {
3329 load_resource_file "$DATADIR/archetypes" 3476 load_resource_file "$DATADIR/archetypes"
3330 or die "unable to load archetypes\n"; 3477 or die "unable to load archetypes\n";
3331 #d# NEED to laod twice to resolve forward references
3332 # this really needs to be done in an extra post-pass
3333 # (which needs to be synchronous, so solve it differently)
3334 load_resource_file "$DATADIR/archetypes"
3335 or die "unable to load archetypes\n";
3336} 3478}
3337 3479
3338sub reload_treasures { 3480sub reload_treasures {
3339 load_resource_file "$DATADIR/treasures" 3481 load_resource_file "$DATADIR/treasures"
3340 or die "unable to load treasurelists\n"; 3482 or die "unable to load treasurelists\n";
3341} 3483}
3342 3484
3343sub reload_resources { 3485sub reload_resources {
3344 warn "reloading resource files...\n"; 3486 warn "reloading resource files...\n";
3345 3487
3488 reload_facedata;
3489 reload_archetypes;
3346 reload_regions; 3490 reload_regions;
3347 reload_facedata;
3348 #reload_archetypes;#d#
3349 reload_archetypes;
3350 reload_treasures; 3491 reload_treasures;
3351 3492
3352 warn "finished reloading resource files\n"; 3493 warn "finished reloading resource files\n";
3353} 3494}
3354 3495
3355sub init {
3356 reload_resources;
3357}
3358
3359sub reload_config { 3496sub reload_config {
3497 warn "reloading config file...\n";
3498
3360 open my $fh, "<:utf8", "$CONFDIR/config" 3499 open my $fh, "<:utf8", "$CONFDIR/config"
3361 or return; 3500 or return;
3362 3501
3363 local $/; 3502 local $/;
3364 *CFG = YAML::Load <$fh>; 3503 *CFG = YAML::XS::Load scalar <$fh>;
3365 3504
3366 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3505 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3367 3506
3368 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3507 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3369 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3508 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3373 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3512 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3374 and die "WARNING: m(un)lockall failed: $!\n"; 3513 and die "WARNING: m(un)lockall failed: $!\n";
3375 }; 3514 };
3376 warn $@ if $@; 3515 warn $@ if $@;
3377 } 3516 }
3517
3518 warn "finished reloading resource files\n";
3519}
3520
3521sub pidfile() {
3522 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3523 or die "$PIDFILE: $!";
3524 flock $fh, &Fcntl::LOCK_EX
3525 or die "$PIDFILE: flock: $!";
3526 $fh
3527}
3528
3529# make sure only one server instance is running at any one time
3530sub atomic {
3531 my $fh = pidfile;
3532
3533 my $pid = <$fh>;
3534 kill 9, $pid if $pid > 0;
3535
3536 seek $fh, 0, 0;
3537 print $fh $$;
3538}
3539
3540sub main_loop {
3541 warn "EV::loop starting\n";
3542 if (1) {
3543 EV::loop;
3544 }
3545 warn "EV::loop returned\n";
3546 goto &main_loop unless $REALLY_UNLOOP;
3378} 3547}
3379 3548
3380sub main { 3549sub main {
3550 cf::init_globals; # initialise logging
3551
3552 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3553 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3554 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3555 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3556
3557 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3558
3381 # we must not ever block the main coroutine 3559 # we must not ever block the main coroutine
3382 local $Coro::idle = sub { 3560 local $Coro::idle = sub {
3383 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3561 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3384 (async { 3562 (async {
3385 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3563 $Coro::current->{desc} = "IDLE BUG HANDLER";
3386 EV::loop EV::LOOP_ONESHOT; 3564 EV::loop EV::LOOP_ONESHOT;
3387 })->prio (Coro::PRIO_MAX); 3565 })->prio (Coro::PRIO_MAX);
3388 }; 3566 };
3389 3567
3390 reload_config;
3391 db_init;
3392 load_extensions;
3393
3394 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3395 evthread_start IO::AIO::poll_fileno; 3568 evthread_start IO::AIO::poll_fileno;
3396 EV::loop; 3569
3570 cf::sync_job {
3571 cf::init_experience;
3572 cf::init_anim;
3573 cf::init_attackmess;
3574 cf::init_dynamic;
3575
3576 cf::load_settings;
3577 cf::load_materials;
3578
3579 reload_resources;
3580 reload_config;
3581 db_init;
3582
3583 cf::init_uuid;
3584 cf::init_signals;
3585 cf::init_skills;
3586
3587 cf::init_beforeplay;
3588
3589 atomic;
3590
3591 load_extensions;
3592
3593 utime time, time, $RUNTIMEFILE;
3594
3595 # no (long-running) fork's whatsoever before this point(!)
3596 use POSIX ();
3597 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3598
3599 (pop @POST_INIT)->(0) while @POST_INIT;
3600 };
3601
3602 cf::object::thawer::errors_are_fatal 0;
3603 warn "parse errors in files are no longer fatal from this point on.\n";
3604
3605 main_loop;
3397} 3606}
3398 3607
3399############################################################################# 3608#############################################################################
3400# initialisation and cleanup 3609# initialisation and cleanup
3401 3610
3402# install some emergency cleanup handlers 3611# install some emergency cleanup handlers
3403BEGIN { 3612BEGIN {
3404 our %SIGWATCHER = (); 3613 our %SIGWATCHER = ();
3405 for my $signal (qw(INT HUP TERM)) { 3614 for my $signal (qw(INT HUP TERM)) {
3406 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3615 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3407 cf::cleanup "SIG$signal"; 3616 cf::cleanup "SIG$signal";
3408 }; 3617 };
3409 } 3618 }
3410} 3619}
3411 3620
3412sub write_runtime_sync { 3621sub write_runtime_sync {
3413 my $runtime = "$LOCALDIR/runtime"; 3622 my $t0 = AE::time;
3414 3623
3415 # first touch the runtime file to show we are still running: 3624 # first touch the runtime file to show we are still running:
3416 # the fsync below can take a very very long time. 3625 # the fsync below can take a very very long time.
3417 3626
3418 IO::AIO::aio_utime $runtime, undef, undef; 3627 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3419 3628
3420 my $guard = cf::lock_acquire "write_runtime"; 3629 my $guard = cf::lock_acquire "write_runtime";
3421 3630
3422 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3631 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3423 or return; 3632 or return;
3424 3633
3425 my $value = $cf::RUNTIME + 90 + 10; 3634 my $value = $cf::RUNTIME + 90 + 10;
3426 # 10 is the runtime save interval, for a monotonic clock 3635 # 10 is the runtime save interval, for a monotonic clock
3427 # 60 allows for the watchdog to kill the server. 3636 # 60 allows for the watchdog to kill the server.
3437 aio_utime $fh, undef, undef; 3646 aio_utime $fh, undef, undef;
3438 3647
3439 close $fh 3648 close $fh
3440 or return; 3649 or return;
3441 3650
3442 aio_rename "$runtime~", $runtime 3651 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3443 and return; 3652 and return;
3444 3653
3445 warn "runtime file written.\n"; 3654 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3446 3655
3447 1 3656 1
3448} 3657}
3449 3658
3450our $uuid_lock; 3659our $uuid_lock;
3459 my $uuid = "$LOCALDIR/uuid"; 3668 my $uuid = "$LOCALDIR/uuid";
3460 3669
3461 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3670 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3462 or return; 3671 or return;
3463 3672
3464 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3673 my $value = uuid_seq uuid_cur;
3674
3675 unless ($value) {
3676 warn "cowardly refusing to write zero uuid value!\n";
3677 return;
3678 }
3679
3680 my $value = uuid_str $value + $uuid_skip;
3465 $uuid_skip = 0; 3681 $uuid_skip = 0;
3466 3682
3467 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3683 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3468 and return; 3684 and return;
3469 3685
3491} 3707}
3492 3708
3493sub emergency_save() { 3709sub emergency_save() {
3494 my $freeze_guard = cf::freeze_mainloop; 3710 my $freeze_guard = cf::freeze_mainloop;
3495 3711
3496 warn "enter emergency perl save\n"; 3712 warn "emergency_perl_save: enter\n";
3497 3713
3498 cf::sync_job { 3714 cf::sync_job {
3715 # this is a trade-off: we want to be very quick here, so
3716 # save all maps without fsync, and later call a global sync
3717 # (which in turn might be very very slow)
3718 local $USE_FSYNC = 0;
3719
3499 # use a peculiar iteration method to avoid tripping on perl 3720 # use a peculiar iteration method to avoid tripping on perl
3500 # refcount bugs in for. also avoids problems with players 3721 # refcount bugs in for. also avoids problems with players
3501 # and maps saved/destroyed asynchronously. 3722 # and maps saved/destroyed asynchronously.
3502 warn "begin emergency player save\n"; 3723 warn "emergency_perl_save: begin player save\n";
3503 for my $login (keys %cf::PLAYER) { 3724 for my $login (keys %cf::PLAYER) {
3504 my $pl = $cf::PLAYER{$login} or next; 3725 my $pl = $cf::PLAYER{$login} or next;
3505 $pl->valid or next; 3726 $pl->valid or next;
3506 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3727 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3507 $pl->save; 3728 $pl->save;
3508 } 3729 }
3509 warn "end emergency player save\n"; 3730 warn "emergency_perl_save: end player save\n";
3510 3731
3511 warn "begin emergency map save\n"; 3732 warn "emergency_perl_save: begin map save\n";
3512 for my $path (keys %cf::MAP) { 3733 for my $path (keys %cf::MAP) {
3513 my $map = $cf::MAP{$path} or next; 3734 my $map = $cf::MAP{$path} or next;
3514 $map->valid or next; 3735 $map->valid or next;
3515 $map->save; 3736 $map->save;
3516 } 3737 }
3517 warn "end emergency map save\n"; 3738 warn "emergency_perl_save: end map save\n";
3518 3739
3519 warn "begin emergency database checkpoint\n"; 3740 warn "emergency_perl_save: begin database checkpoint\n";
3520 BDB::db_env_txn_checkpoint $DB_ENV; 3741 BDB::db_env_txn_checkpoint $DB_ENV;
3521 warn "end emergency database checkpoint\n"; 3742 warn "emergency_perl_save: end database checkpoint\n";
3522 3743
3523 warn "begin write uuid\n"; 3744 warn "emergency_perl_save: begin write uuid\n";
3524 write_uuid_sync 1; 3745 write_uuid_sync 1;
3525 warn "end write uuid\n"; 3746 warn "emergency_perl_save: end write uuid\n";
3526 }; 3747 };
3527 3748
3749 warn "emergency_perl_save: starting sync()\n";
3750 IO::AIO::aio_sync sub {
3751 warn "emergency_perl_save: finished sync()\n";
3752 };
3753
3528 warn "leave emergency perl save\n"; 3754 warn "emergency_perl_save: leave\n";
3529} 3755}
3530 3756
3531sub post_cleanup { 3757sub post_cleanup {
3532 my ($make_core) = @_; 3758 my ($make_core) = @_;
3533 3759
3534 warn Carp::longmess "post_cleanup backtrace" 3760 warn Carp::longmess "post_cleanup backtrace"
3535 if $make_core; 3761 if $make_core;
3762
3763 my $fh = pidfile;
3764 unlink $PIDFILE if <$fh> == $$;
3765}
3766
3767# a safer delete_package, copied from Symbol
3768sub clear_package($) {
3769 my $pkg = shift;
3770
3771 # expand to full symbol table name if needed
3772 unless ($pkg =~ /^main::.*::$/) {
3773 $pkg = "main$pkg" if $pkg =~ /^::/;
3774 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3775 $pkg .= '::' unless $pkg =~ /::$/;
3776 }
3777
3778 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3779 my $stem_symtab = *{$stem}{HASH};
3780
3781 defined $stem_symtab and exists $stem_symtab->{$leaf}
3782 or return;
3783
3784 # clear all symbols
3785 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3786 for my $name (keys %$leaf_symtab) {
3787 _gv_clear *{"$pkg$name"};
3788# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3789 }
3790 warn "cleared package $pkg\n";#d#
3536} 3791}
3537 3792
3538sub do_reload_perl() { 3793sub do_reload_perl() {
3539 # can/must only be called in main 3794 # can/must only be called in main
3540 if ($Coro::current != $Coro::main) { 3795 if ($Coro::current != $Coro::main) {
3541 warn "can only reload from main coroutine"; 3796 warn "can only reload from main coroutine";
3542 return; 3797 return;
3543 } 3798 }
3544 3799
3800 return if $RELOAD++;
3801
3802 my $t1 = AE::time;
3803
3804 while ($RELOAD) {
3545 warn "reloading..."; 3805 warn "reloading...";
3546 3806
3547 warn "entering sync_job"; 3807 warn "entering sync_job";
3548 3808
3549 cf::sync_job { 3809 cf::sync_job {
3550 cf::write_runtime_sync; # external watchdog should not bark 3810 cf::write_runtime_sync; # external watchdog should not bark
3551 cf::emergency_save; 3811 cf::emergency_save;
3552 cf::write_runtime_sync; # external watchdog should not bark 3812 cf::write_runtime_sync; # external watchdog should not bark
3553 3813
3554 warn "syncing database to disk"; 3814 warn "syncing database to disk";
3555 BDB::db_env_txn_checkpoint $DB_ENV; 3815 BDB::db_env_txn_checkpoint $DB_ENV;
3556 3816
3557 # if anything goes wrong in here, we should simply crash as we already saved 3817 # if anything goes wrong in here, we should simply crash as we already saved
3558 3818
3559 warn "flushing outstanding aio requests"; 3819 warn "flushing outstanding aio requests";
3560 for (;;) {
3561 BDB::flush;
3562 IO::AIO::flush;
3563 Coro::cede_notself;
3564 last unless IO::AIO::nreqs || BDB::nreqs; 3820 while (IO::AIO::nreqs || BDB::nreqs) {
3565 warn "iterate..."; 3821 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3566 }
3567
3568 ++$RELOAD;
3569
3570 warn "cancelling all extension coros";
3571 $_->cancel for values %EXT_CORO;
3572 %EXT_CORO = ();
3573
3574 warn "removing commands";
3575 %COMMAND = ();
3576
3577 warn "removing ext/exti commands";
3578 %EXTCMD = ();
3579 %EXTICMD = ();
3580
3581 warn "unloading/nuking all extensions";
3582 for my $pkg (@EXTS) {
3583 warn "... unloading $pkg";
3584
3585 if (my $cb = $pkg->can ("unload")) {
3586 eval {
3587 $cb->($pkg);
3588 1
3589 } or warn "$pkg unloaded, but with errors: $@";
3590 } 3822 }
3591 3823
3592 warn "... nuking $pkg"; 3824 warn "cancelling all extension coros";
3593 Symbol::delete_package $pkg; 3825 $_->cancel for values %EXT_CORO;
3594 } 3826 %EXT_CORO = ();
3595 3827
3596 warn "unloading all perl modules loaded from $LIBDIR"; 3828 warn "removing commands";
3597 while (my ($k, $v) = each %INC) { 3829 %COMMAND = ();
3598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3599 3830
3831 warn "removing ext/exti commands";
3832 %EXTCMD = ();
3833 %EXTICMD = ();
3834
3835 warn "unloading/nuking all extensions";
3836 for my $pkg (@EXTS) {
3600 warn "... unloading $k"; 3837 warn "... unloading $pkg";
3601 delete $INC{$k};
3602 3838
3603 $k =~ s/\.pm$//;
3604 $k =~ s/\//::/g;
3605
3606 if (my $cb = $k->can ("unload_module")) { 3839 if (my $cb = $pkg->can ("unload")) {
3840 eval {
3607 $cb->(); 3841 $cb->($pkg);
3842 1
3843 } or warn "$pkg unloaded, but with errors: $@";
3844 }
3845
3846 warn "... clearing $pkg";
3847 clear_package $pkg;
3608 } 3848 }
3609 3849
3610 Symbol::delete_package $k; 3850 warn "unloading all perl modules loaded from $LIBDIR";
3851 while (my ($k, $v) = each %INC) {
3852 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3853
3854 warn "... unloading $k";
3855 delete $INC{$k};
3856
3857 $k =~ s/\.pm$//;
3858 $k =~ s/\//::/g;
3859
3860 if (my $cb = $k->can ("unload_module")) {
3861 $cb->();
3862 }
3863
3864 clear_package $k;
3611 } 3865 }
3612 3866
3613 warn "getting rid of safe::, as good as possible"; 3867 warn "getting rid of safe::, as good as possible";
3614 Symbol::delete_package "safe::$_" 3868 clear_package "safe::$_"
3615 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3869 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3616 3870
3617 warn "unloading cf.pm \"a bit\""; 3871 warn "unloading cf.pm \"a bit\"";
3618 delete $INC{"cf.pm"}; 3872 delete $INC{"cf.pm"};
3619 delete $INC{"cf/pod.pm"}; 3873 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3620 3874
3621 # don't, removes xs symbols, too, 3875 # don't, removes xs symbols, too,
3622 # and global variables created in xs 3876 # and global variables created in xs
3623 #Symbol::delete_package __PACKAGE__; 3877 #clear_package __PACKAGE__;
3624 3878
3625 warn "unload completed, starting to reload now"; 3879 warn "unload completed, starting to reload now";
3626 3880
3627 warn "reloading cf.pm"; 3881 warn "reloading cf.pm";
3628 require cf; 3882 require cf;
3629 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3883 cf::_connect_to_perl_1;
3630 3884
3631 warn "loading config and database again"; 3885 warn "loading config and database again";
3632 cf::reload_config; 3886 cf::reload_config;
3633 3887
3634 warn "loading extensions"; 3888 warn "loading extensions";
3635 cf::load_extensions; 3889 cf::load_extensions;
3636 3890
3891 if ($REATTACH_ON_RELOAD) {
3637 warn "reattaching attachments to objects/players"; 3892 warn "reattaching attachments to objects/players";
3638 _global_reattach; # objects, sockets 3893 _global_reattach; # objects, sockets
3639 warn "reattaching attachments to maps"; 3894 warn "reattaching attachments to maps";
3640 reattach $_ for values %MAP; 3895 reattach $_ for values %MAP;
3641 warn "reattaching attachments to players"; 3896 warn "reattaching attachments to players";
3642 reattach $_ for values %PLAYER; 3897 reattach $_ for values %PLAYER;
3898 }
3643 3899
3900 warn "running post_init jobs";
3901 (pop @POST_INIT)->(1) while @POST_INIT;
3902
3644 warn "leaving sync_job"; 3903 warn "leaving sync_job";
3645 3904
3646 1 3905 1
3647 } or do { 3906 } or do {
3648 warn $@; 3907 warn $@;
3649 cf::cleanup "error while reloading, exiting."; 3908 cf::cleanup "error while reloading, exiting.";
3650 }; 3909 };
3651 3910
3652 warn "reloaded"; 3911 warn "reloaded";
3912 --$RELOAD;
3913 }
3914
3915 $t1 = AE::time - $t1;
3916 warn "reload completed in ${t1}s\n";
3653}; 3917};
3654 3918
3655our $RELOAD_WATCHER; # used only during reload 3919our $RELOAD_WATCHER; # used only during reload
3656 3920
3657sub reload_perl() { 3921sub reload_perl() {
3658 # doing reload synchronously and two reloads happen back-to-back, 3922 # doing reload synchronously and two reloads happen back-to-back,
3659 # coro crashes during coro_state_free->destroy here. 3923 # coro crashes during coro_state_free->destroy here.
3660 3924
3925 $RELOAD_WATCHER ||= cf::async {
3926 Coro::AIO::aio_wait cache_extensions;
3927
3661 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3928 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3662 do_reload_perl; 3929 do_reload_perl;
3663 undef $RELOAD_WATCHER; 3930 undef $RELOAD_WATCHER;
3931 };
3664 }; 3932 };
3665} 3933}
3666 3934
3667register_command "reload" => sub { 3935register_command "reload" => sub {
3668 my ($who, $arg) = @_; 3936 my ($who, $arg) = @_;
3682 3950
3683our @WAIT_FOR_TICK; 3951our @WAIT_FOR_TICK;
3684our @WAIT_FOR_TICK_BEGIN; 3952our @WAIT_FOR_TICK_BEGIN;
3685 3953
3686sub wait_for_tick { 3954sub wait_for_tick {
3687 return if tick_inhibit;
3688 return if $Coro::current == $Coro::main; 3955 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3689 3956
3690 my $signal = new Coro::Signal; 3957 my $signal = new Coro::Signal;
3691 push @WAIT_FOR_TICK, $signal; 3958 push @WAIT_FOR_TICK, $signal;
3692 $signal->wait; 3959 $signal->wait;
3693} 3960}
3694 3961
3695sub wait_for_tick_begin { 3962sub wait_for_tick_begin {
3696 return if tick_inhibit;
3697 return if $Coro::current == $Coro::main; 3963 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3698 3964
3699 my $signal = new Coro::Signal; 3965 my $signal = new Coro::Signal;
3700 push @WAIT_FOR_TICK_BEGIN, $signal; 3966 push @WAIT_FOR_TICK_BEGIN, $signal;
3701 $signal->wait; 3967 $signal->wait;
3702} 3968}
3707 unless ++$bug_warning > 10; 3973 unless ++$bug_warning > 10;
3708 return; 3974 return;
3709 } 3975 }
3710 3976
3711 cf::server_tick; # one server iteration 3977 cf::server_tick; # one server iteration
3978
3979 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3712 3980
3713 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3981 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3714 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3982 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3715 Coro::async_pool { 3983 Coro::async_pool {
3716 $Coro::current->{desc} = "runtime saver"; 3984 $Coro::current->{desc} = "runtime saver";
3739} 4007}
3740 4008
3741{ 4009{
3742 # configure BDB 4010 # configure BDB
3743 4011
3744 BDB::min_parallel 8; 4012 BDB::min_parallel 16;
3745 BDB::max_poll_reqs $TICK * 0.1; 4013 BDB::max_poll_reqs $TICK * 0.1;
3746 $Coro::BDB::WATCHER->priority (1); 4014 $AnyEvent::BDB::WATCHER->priority (1);
3747 4015
3748 unless ($DB_ENV) { 4016 unless ($DB_ENV) {
3749 $DB_ENV = BDB::db_env_create; 4017 $DB_ENV = BDB::db_env_create;
3750 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4018 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3751 | BDB::LOG_AUTOREMOVE, 1); 4019 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4020 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3752 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4021 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3753 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4022 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3754 4023
3755 cf::sync_job { 4024 cf::sync_job {
3756 eval { 4025 eval {
3782{ 4051{
3783 # configure IO::AIO 4052 # configure IO::AIO
3784 4053
3785 IO::AIO::min_parallel 8; 4054 IO::AIO::min_parallel 8;
3786 IO::AIO::max_poll_time $TICK * 0.1; 4055 IO::AIO::max_poll_time $TICK * 0.1;
3787 $Coro::AIO::WATCHER->priority (1); 4056 undef $AnyEvent::AIO::WATCHER;
3788} 4057}
3789 4058
3790my $_log_backtrace; 4059my $_log_backtrace;
3791 4060
3792sub _log_backtrace { 4061sub _log_backtrace {
3795 $msg =~ s/\n//; 4064 $msg =~ s/\n//;
3796 4065
3797 # limit the # of concurrent backtraces 4066 # limit the # of concurrent backtraces
3798 if ($_log_backtrace < 2) { 4067 if ($_log_backtrace < 2) {
3799 ++$_log_backtrace; 4068 ++$_log_backtrace;
4069 my $perl_bt = Carp::longmess $msg;
3800 async { 4070 async {
3801 $Coro::current->{desc} = "abt $msg"; 4071 $Coro::current->{desc} = "abt $msg";
3802 4072
3803 my @bt = fork_call { 4073 my @bt = fork_call {
3804 @addr = map { sprintf "%x", $_ } @addr; 4074 @addr = map { sprintf "%x", $_ } @addr;
3815 } 4085 }
3816 4086
3817 @funcs 4087 @funcs
3818 }; 4088 };
3819 4089
3820 LOG llevInfo, "[ABT] $msg\n"; 4090 LOG llevInfo, "[ABT] $perl_bt\n";
4091 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3821 LOG llevInfo, "[ABT] $_\n" for @bt; 4092 LOG llevInfo, "[ABT] $_\n" for @bt;
3822 --$_log_backtrace; 4093 --$_log_backtrace;
3823 }; 4094 };
3824 } else { 4095 } else {
3825 LOG llevInfo, "[ABT] $msg\n"; 4096 LOG llevInfo, "[ABT] $msg\n";
3826 LOG llevInfo, "[ABT] [suppressed]\n"; 4097 LOG llevInfo, "[ABT] [suppressed]\n";
3827 } 4098 }
3828} 4099}
3829 4100
3830# load additional modules 4101# load additional modules
3831use cf::pod; 4102require "cf/$_.pm" for @EXTRA_MODULES;
4103cf::_connect_to_perl_2;
3832 4104
3833END { cf::emergency_save } 4105END { cf::emergency_save }
3834 4106
38351 41071
3836 4108

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