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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.377 by root, Thu Oct 4 11:36:38 2007 UTC vs.
Revision 1.490 by root, Sat Oct 24 06:16:40 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
14 37
38use Guard ();
15use Coro 3.64 (); 39use Coro ();
16use Coro::State; 40use Coro::State;
17use Coro::Handle; 41use Coro::Handle;
42use Coro::EV;
18use Coro::Event; 43use Coro::AnyEvent;
19use Coro::Timer; 44use Coro::Timer;
20use Coro::Signal; 45use Coro::Signal;
21use Coro::Semaphore; 46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
22use Coro::AIO; 49use Coro::AIO;
50use Coro::BDB 1.6;
23use Coro::Storable; 51use Coro::Storable;
24use Coro::Util (); 52use Coro::Util ();
25 53
26use JSON::XS (); 54use JSON::XS 2.01 ();
27use BDB (); 55use BDB ();
28use Data::Dumper; 56use Data::Dumper;
29use Digest::MD5; 57use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.32 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
75 112
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 115our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
83 117
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 121our $DB_ENV;
89 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
90our %CFG; 125our %CFG;
91 126
92our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 128our $RUNTIME;
129our $NOW;
94 130
95our (%PLAYER, %PLAYER_LOADING); # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 132our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 133our $LINK_MAP; # the special {link} map, which is always available
98 134
99# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 137
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
105 147
106binmode STDOUT; 148binmode STDOUT;
107binmode STDERR; 149binmode STDERR;
108 150
109# read virtual server time, if available 151# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
114} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
115 159
116mkdir $_ 160mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 162
119our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
120 164
121sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 177
123############################################################################# 178#############################################################################
124 179
125=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
126 181
162 217
163The raw value load value from the last tick. 218The raw value load value from the last tick.
164 219
165=item %cf::CFG 220=item %cf::CFG
166 221
167Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 223from wherever your confdir points to.
169 224
170=item cf::wait_for_tick, cf::wait_for_tick_begin 225=item cf::wait_for_tick, cf::wait_for_tick_begin
171 226
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 230
176=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
177 232
178This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 235that call.
181 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
182=back 243=back
183 244
184=cut 245=cut
185 246
186BEGIN { 247$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 248 my $msg = join "", @_;
189 249
190 $msg .= "\n" 250 $msg .= "\n"
191 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
192 252
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 254
195 LOG llevError, $msg; 255 LOG llevError, $msg;
196 }; 256};
197} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
198 271
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 282for my $pkg (qw(
210 cf::global cf::attachable 283 cf::global cf::attachable
211 cf::object cf::object::player 284 cf::object cf::object::player
212 cf::client cf::player 285 cf::client cf::player
213 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
214 cf::map cf::party cf::region 288 cf::party cf::region
215)) { 289)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 291}
219 292
220$Event::DIED = sub { 293$EV::DIED = sub {
221 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
222}; 295};
223 296
224############################################################################# 297#############################################################################
225 298
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 322 $d
250 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
251} 324}
252 325
253=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
254 327
255Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
256 329
257=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
258 331
259Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
260 333
261=cut 334=cut
262 335
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 337
265sub to_json ($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
267 354
268=item cf::lock_wait $string 355=item cf::lock_wait $string
269 356
270Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
271 358
272=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
273 360
274Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
277returned. 364returned.
278 365
279Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 367deadlocked coro.
286 373
287Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
288 375
289=cut 376=cut
290 377
291our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 379
294sub lock_wait($) { 380sub lock_wait($) {
295 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 382}
308 383
309sub lock_acquire($) { 384sub lock_acquire($) {
310 my ($key) = @_; 385 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 386}
324 387
325sub lock_active($) { 388sub lock_active($) {
326 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 390}
330 391
331sub freeze_mainloop { 392sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
333 394
334 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 396}
336 }; 397
337 $TICK_WATCHER->stop; 398=item cf::periodic $interval, $cb
338 $guard 399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
339} 411}
340 412
341=item cf::get_slot $time[, $priority[, $name]] 413=item cf::get_slot $time[, $priority[, $name]]
342 414
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 415Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 445 }
374 } 446 }
375 } 447 }
376 448
377 if (@SLOT_QUEUE) { 449 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 451 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 452 $signal->wait;
381 } else { 453 } else {
382 Coro::schedule; 454 Coro::schedule;
383 } 455 }
384 } 456 }
385}; 457};
386 458
387sub get_slot($;$$) { 459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
388 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
389 463
390 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
392 466
406 480
407BEGIN { *async = \&Coro::async_pool } 481BEGIN { *async = \&Coro::async_pool }
408 482
409=item cf::sync_job { BLOCK } 483=item cf::sync_job { BLOCK }
410 484
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 485The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 486is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 488acceptable.
415 489
416If it must be done, put the blocking parts into C<sync_job>. This will run 490If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 491the given BLOCK in another coroutine while waiting for the result. The
422 496
423sub sync_job(&) { 497sub sync_job(&) {
424 my ($job) = @_; 498 my ($job) = @_;
425 499
426 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 501 my $time = EV::time;
428 502
429 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
431 505
432 # TODO: use suspend/resume instead 506 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 507
434 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
435 509
436 my $busy = 1; 510 my $busy = 1;
437 my @res; 511 my @res;
438 512
442 warn $@ if $@; 516 warn $@ if $@;
443 undef $busy; 517 undef $busy;
444 })->prio (Coro::PRIO_MAX); 518 })->prio (Coro::PRIO_MAX);
445 519
446 while ($busy) { 520 while ($busy) {
447 Coro::cede or Event::one_event; 521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
448 } 525 }
526 }
449 527
450 $time = Event::time - $time; 528 my $time = EV::time - $time;
451 529
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 530 $TICK_START += $time; # do not account sync jobs to server load
456 531
457 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
458 } else { 533 } else {
459 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
460 535
485=item fork_call { }, $args 560=item fork_call { }, $args
486 561
487Executes the given code block with the given arguments in a seperate 562Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 563process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 564Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 565never block itself or use any form of event handling.
491 566
492=cut 567=cut
493 568
494sub fork_call(&@) { 569sub fork_call(&@) {
495 my ($cb, @args) = @_; 570 my ($cb, @args) = @_;
502 reset_signals; 577 reset_signals;
503 &$cb 578 &$cb
504 }, @args; 579 }, @args;
505 580
506 wantarray ? @res : $res[-1] 581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
507} 609}
508 610
509=item $value = cf::db_get $family => $key 611=item $value = cf::db_get $family => $key
510 612
511Returns a single value from the environment database. 613Returns a single value from the environment database.
650 752
651############################################################################# 753#############################################################################
652 754
653=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
654 756
655Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
656attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
658 760
659In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 763Deliantra).
662 764
663=over 4 765=over 4
664 766
665=item $attachable->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
666 768
710=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
711 813
712Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
713given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
714 816
715Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
716that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
717 819
718These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
719 821
720=over 4 822=over 4
948 } 1050 }
949 1051
950 0 1052 0
951} 1053}
952 1054
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1056
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1058
957Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
958 1060
964 1066
965=cut 1067=cut
966 1068
967############################################################################# 1069#############################################################################
968# object support 1070# object support
969#
970 1071
1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
971sub _can_merge { 1105sub _can_merge {
972 my ($ob1, $ob2) = @_; 1106 my ($ob1, $ob2) = @_;
973 1107
974 local $Storable::canonical = 1; 1108 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1109
978 $fob1 eq $fob2 1110 # we do the slow way here
1111 return _object_equal $ob1, $ob2
979} 1112}
980 1113
981sub reattach { 1114sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1116 my ($obj) = @_;
984 1117
1118 # no longer needed after getting rid of delete_package?
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
986 1120
987 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
988 1122
989 @$registry = (); 1123 @$registry = ();
990 1124
1005cf::attachable->attach ( 1139cf::attachable->attach (
1006 prio => -1000000, 1140 prio => -1000000,
1007 on_instantiate => sub { 1141 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
1009 1143
1010 $data = from_json $data; 1144 $data = decode_json $data;
1011 1145
1012 for (@$data) { 1146 for (@$data) {
1013 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
1014 1148
1015 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
1036 utf8::decode (my $decname = $filename); 1170 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1039 1173
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1044 close $fh; 1181 aio_close $fh;
1045 1182
1046 if (@$objs) { 1183 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1052 close $fh; 1192 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1194 }
1055 } else { 1195 } else {
1056 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
1057 } 1197 }
1058 1198
1059 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1060 } else { 1203 } else {
1061 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
1062 } 1205 }
1063 } else { 1206 } else {
1064 aio_unlink $filename; 1207 aio_unlink $filename;
1065 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
1066 } 1209 }
1085 1228
1086 unless (aio_stat "$filename.pst") { 1229 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1230 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1231 or return;
1089 1232
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
1091 } 1235 }
1092 1236
1093 utf8::decode (my $decname = $filename); 1237 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1238 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1239 $decname, length $data, scalar @{$av || []};
1156 my ($name, $cb) = @_; 1300 my ($name, $cb) = @_;
1157 1301
1158 $EXTICMD{$name} = $cb; 1302 $EXTICMD{$name} = $cb;
1159} 1303}
1160 1304
1305use File::Glob ();
1306
1161cf::player->attach ( 1307cf::player->attach (
1162 on_command => sub { 1308 on_command => sub {
1163 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
1164 1310
1165 my $cb = $COMMAND{$name} 1311 my $cb = $COMMAND{$name}
1197 1343
1198 cf::override; 1344 cf::override;
1199 }, 1345 },
1200); 1346);
1201 1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1202sub load_extensions { 1361sub load_extensions {
1203 cf::sync_job { 1362 cf::sync_job {
1204 my %todo; 1363 my %todo;
1205 1364
1206 for my $path (<$LIBDIR/*.ext>) { 1365 for my $path (<$LIBDIR/*.ext>) {
1225 1384
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228 1387
1229 $ext{source} = 1388 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n" 1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n" 1390 . "#line 1 \"$path\"\n{\n"
1232 . $source 1391 . $source
1233 . "\n};\n1"; 1392 . "\n};\n1";
1234 1393
1235 $todo{$base} = \%ext; 1394 $todo{$base} = \%ext;
1251 my $msg = $@ ? "$v->{path}: $@\n" 1410 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n"; 1411 : "$v->{base}: extension inactive.\n";
1253 1412
1254 if (exists $v->{meta}{mandatory}) { 1413 if (exists $v->{meta}{mandatory}) {
1255 warn $msg; 1414 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n"; 1415 cf::cleanup "mandatory extension failed to load, exiting.";
1257 exit 1;
1258 } 1416 }
1259 1417
1260 warn $msg; 1418 warn $msg;
1261 } 1419 }
1262 1420
1276 1434
1277=back 1435=back
1278 1436
1279=head2 CORE EXTENSIONS 1437=head2 CORE EXTENSIONS
1280 1438
1281Functions and methods that extend core crossfire objects. 1439Functions and methods that extend core deliantra objects.
1282 1440
1283=cut 1441=cut
1284 1442
1285package cf::player; 1443package cf::player;
1286 1444
1329 1487
1330sub exists($) { 1488sub exists($) {
1331 my ($login) = @_; 1489 my ($login) = @_;
1332 1490
1333 $cf::PLAYER{$login} 1491 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login } 1492 or !aio_stat path $login
1335} 1493}
1336 1494
1337sub find($) { 1495sub find($) {
1338 return $cf::PLAYER{$_[0]} || do { 1496 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0]; 1497 my $login = $_[0];
1351 my $f = new_from_file cf::object::thawer path $login 1509 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1510 or return;
1353 1511
1354 my $pl = cf::player::load_pl $f 1512 my $pl = cf::player::load_pl $f
1355 or return; 1513 or return;
1514
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1515 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1516 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1517 $cf::PLAYER{$login} = $pl
1359 } 1518 }
1360 } 1519 }
1370 1529
1371 return if $pl->{deny_save}; 1530 return if $pl->{deny_save};
1372 1531
1373 aio_mkdir playerdir $pl, 0770; 1532 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1375 1536
1376 $pl->save_pl ($path); 1537 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1538 cf::cede_to_tick;
1378} 1539}
1379 1540
1411 my ($pl) = @_; 1572 my ($pl) = @_;
1412 1573
1413 my $name = $pl->ob->name; 1574 my $name = $pl->ob->name;
1414 1575
1415 $pl->{deny_save} = 1; 1576 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir 1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1417 1578
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate; 1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns; 1584 $pl->ns->destroy if $pl->ns;
1422 1585
1423 my $path = playerdir $pl; 1586 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~"; 1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 1626
1464 for my $login (@$dirs) { 1627 for my $login (@$dirs) {
1465 my $path = path $login; 1628 my $path = path $login;
1466 1629
1467 # a .pst is a dead give-away for a valid player 1630 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1636 }
1473 1637
1504 } 1668 }
1505 1669
1506 \@paths 1670 \@paths
1507} 1671}
1508 1672
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1510 1674
1511Expand crossfire pod fragments into protocol xml. 1675Expand deliantra pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559 1676
1560=item $player->ext_reply ($msgid, @msg) 1677=item $player->ext_reply ($msgid, @msg)
1561 1678
1562Sends an ext reply to the player. 1679Sends an ext reply to the player.
1563 1680
1630our $MAX_RESET = 3600; 1747our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1748our $DEFAULT_RESET = 3000;
1632 1749
1633sub generate_random_map { 1750sub generate_random_map {
1634 my ($self, $rmp) = @_; 1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1635 # mit "rum" bekleckern, nicht 1755 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1756 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 1881
1762# the temporary/swap location 1882# the temporary/swap location
1763sub save_path { 1883sub save_path {
1764 my ($self) = @_; 1884 my ($self) = @_;
1765 1885
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1887 "$TMPDIR/$path.map"
1768} 1888}
1769 1889
1770# the unique path, undef == no special unique path 1890# the unique path, undef == no special unique path
1771sub uniq_path { 1891sub uniq_path {
1772 my ($self) = @_; 1892 my ($self) = @_;
1773 1893
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1895 "$UNIQUEDIR/$path"
1776}
1777
1778# and all this just because we cannot iterate over
1779# all maps in C++...
1780sub change_all_map_light {
1781 my ($change) = @_;
1782
1783 $_->change_map_light ($change)
1784 for grep $_->outdoor, values %cf::MAP;
1785} 1896}
1786 1897
1787sub decay_objects { 1898sub decay_objects {
1788 my ($self) = @_; 1899 my ($self) = @_;
1789 1900
1873sub find { 1984sub find {
1874 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
1875 1986
1876 $path = normalise $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
1877 1988
1878 cf::lock_wait "map_data:$path";#d#remove 1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
1880 1991
1881 $cf::MAP{$path} || do { 1992 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1884
1885 my $map = new_from_path cf::map $path 1993 my $map = new_from_path cf::map $path
1886 or return; 1994 or return;
1887 1995
1888 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
1889 1997
1891 or return; 1999 or return;
1892 2000
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 2002 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
1896 undef $guard1; 2005 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 2006 $map->reset;
1899 return find $path; 2007 return find $path;
1900 } 2008 }
1901 2009
1902 $cf::MAP{$path} = $map 2010 $cf::MAP{$path} = $map
1929 my $f = new_from_file cf::object::thawer $self->{load_path}; 2037 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block; 2038 $f->skip_block;
1931 $self->_load_objects ($f) 2039 $self->_load_objects ($f)
1932 or return; 2040 or return;
1933 2041
1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
1935 if delete $self->{load_original}; 2043 if delete $self->{load_original};
1936 2044
1937 if (my $uniq = $self->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
1938 utf8::encode $uniq; 2046 utf8::encode $uniq;
1939 unless (aio_stat $uniq) { 2047 unless (aio_stat $uniq) {
1957 unless ($self->{deny_activate}) { 2065 unless ($self->{deny_activate}) {
1958 $self->decay_objects; 2066 $self->decay_objects;
1959 $self->fix_auto_apply; 2067 $self->fix_auto_apply;
1960 $self->update_buttons; 2068 $self->update_buttons;
1961 cf::cede_to_tick; 2069 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1964 $self->activate; 2070 $self->activate;
1965 } 2071 }
1966 2072
1967 $self->{last_save} = $cf::RUNTIME; 2073 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2074 $self->last_access ($cf::RUNTIME);
1969 2075
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2077 }
1972 2078
1973 $self->post_load; 2079 $self->post_load;
1974} 2080}
1975 2081
2033 my ($path, $origin, $load) = @_; 2139 my ($path, $origin, $load) = @_;
2034 2140
2035 $path = normalise $path, $origin && $origin->{path}; 2141 $path = normalise $path, $origin && $origin->{path};
2036 2142
2037 if (my $map = $cf::MAP{$path}) { 2143 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2145 }
2040 2146
2041 $MAP_PREFETCH{$path} |= $load; 2147 $MAP_PREFETCH{$path} |= $load;
2042 2148
2043 $MAP_PREFETCHER ||= cf::async { 2149 $MAP_PREFETCHER ||= cf::async {
2080 cf::async { 2186 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2187 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2188 $_->contr->save for $self->players;
2083 }; 2189 };
2084 2190
2191 cf::get_slot 0.02;
2192
2085 if ($uniq) { 2193 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2196 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2097 $self->save; 2205 $self->save;
2098 2206
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2208
2101 return if $self->players; 2209 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY; 2210 return if $self->in_memory != cf::MAP_ACTIVE;
2103 return if $self->{deny_save}; 2211 return if $self->{deny_save};
2104 2212
2105 $self->in_memory (cf::MAP_SWAPPED); 2213 $self->in_memory (cf::MAP_SWAPPED);
2106 2214
2107 $self->deactivate; 2215 $self->deactivate;
2132 2240
2133 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2134 2242
2135 return if $self->players; 2243 return if $self->players;
2136 2244
2137 warn "resetting map ", $self->path; 2245 warn "resetting map ", $self->path, "\n";
2138 2246
2139 $self->in_memory (cf::MAP_SWAPPED); 2247 $self->in_memory (cf::MAP_SWAPPED);
2140 2248
2141 # need to save uniques path 2249 # need to save uniques path
2142 unless ($self->{deny_save}) { 2250 unless ($self->{deny_save}) {
2225 2333
2226sub unique_maps() { 2334sub unique_maps() {
2227 [ 2335 [
2228 map { 2336 map {
2229 utf8::decode $_; 2337 utf8::decode $_;
2230 /\.map$/ 2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2231 ? normalise $_ 2341 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2342 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2343 ]
2235} 2344}
2236 2345
2237package cf; 2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory excluding F</styles>). May block.
2350
2351=cut
2352
2353sub static_maps() {
2354 my @dirs = "";
2355 my @maps;
2356
2357 while (@dirs) {
2358 my $dir = shift @dirs;
2359
2360 next if $dir eq "/styles";
2361
2362 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2363 or return;
2364
2365 for (@$files) {
2366 s/\.map$// or next;
2367 utf8::decode $_;
2368 push @maps, "$dir/$_";
2369 }
2370
2371 push @dirs, map "$dir/$_", @$dirs;
2372 }
2373
2374 \@maps
2375}
2238 2376
2239=back 2377=back
2240 2378
2241=head3 cf::object 2379=head3 cf::object
2242 2380
2246 2384
2247=over 4 2385=over 4
2248 2386
2249=item $ob->inv_recursive 2387=item $ob->inv_recursive
2250 2388
2251Returns the inventory of the object _and_ their inventories, recursively. 2389Returns the inventory of the object I<and> their inventories, recursively,
2390but I<not> the object itself.
2252 2391
2253=cut 2392=cut
2254 2393
2255sub inv_recursive_; 2394sub inv_recursive_;
2256sub inv_recursive_ { 2395sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2400 inv_recursive_ inv $_[0]
2262} 2401}
2263 2402
2264=item $ref = $ob->ref 2403=item $ref = $ob->ref
2265 2404
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2405Creates and returns a persistent reference to an object that can be stored as a string.
2267 2406
2268=item $ob = cf::object::deref ($refstring) 2407=item $ob = cf::object::deref ($refstring)
2269 2408
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2409returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2410even if the object actually exists. May block.
2272 2411
2273=cut 2412=cut
2274 2413
2275sub deref { 2414sub deref {
2276 my ($ref) = @_; 2415 my ($ref) = @_;
2277
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280 2416
2281 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) { 2417 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2); 2418 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2419 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return; 2420 or return;
2306can be C<undef>. Does the right thing when the player is currently in a 2442can be C<undef>. Does the right thing when the player is currently in a
2307dialogue with the given NPC character. 2443dialogue with the given NPC character.
2308 2444
2309=cut 2445=cut
2310 2446
2447our $SAY_CHANNEL = {
2448 id => "say",
2449 title => "Map",
2450 reply => "say ",
2451 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2452};
2453
2454our $CHAT_CHANNEL = {
2455 id => "chat",
2456 title => "Chat",
2457 reply => "chat ",
2458 tooltip => "Player chat and shouts, global to the server.",
2459};
2460
2311# rough implementation of a future "reply" method that works 2461# rough implementation of a future "reply" method that works
2312# with dialog boxes. 2462# with dialog boxes.
2313#TODO: the first argument must go, split into a $npc->reply_to ( method 2463#TODO: the first argument must go, split into a $npc->reply_to ( method
2314sub cf::object::player::reply($$$;$) { 2464sub cf::object::player::reply($$$;$) {
2315 my ($self, $npc, $msg, $flags) = @_; 2465 my ($self, $npc, $msg, $flags) = @_;
2326 my $dialog = $pl->{npc_dialog}; 2476 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2477 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328 2478
2329 } else { 2479 } else {
2330 $msg = $npc->name . " says: $msg" if $npc; 2480 $msg = $npc->name . " says: $msg" if $npc;
2331 $self->message ($msg, $flags); 2481 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2332 } 2482 }
2333 } 2483 }
2334} 2484}
2335 2485
2336=item $object->send_msg ($channel, $msg, $color, [extra...]) 2486=item $object->send_msg ($channel, $msg, $color, [extra...])
2361 2511
2362=item $player_object->enter_link 2512=item $player_object->enter_link
2363 2513
2364Freezes the player and moves him/her to a special map (C<{link}>). 2514Freezes the player and moves him/her to a special map (C<{link}>).
2365 2515
2366The player should be reasonably safe there for short amounts of time. You 2516The player should be reasonably safe there for short amounts of time (e.g.
2367I<MUST> call C<leave_link> as soon as possible, though. 2517for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2518though, as the palyer cannot control the character while it is on the link
2519map.
2368 2520
2369Will never block. 2521Will never block.
2370 2522
2371=item $player_object->leave_link ($map, $x, $y) 2523=item $player_object->leave_link ($map, $x, $y)
2372 2524
2430 2582
2431 $map->load; 2583 $map->load;
2432 $map->load_neighbours; 2584 $map->load_neighbours;
2433 2585
2434 return unless $self->contr->active; 2586 return unless $self->contr->active;
2435 $self->activate_recursive;
2436 2587
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2438 $self->enter_map ($map, $x, $y); 2589 $self->enter_map ($map, $x, $y);
2590
2591 # only activate afterwards, to support waiting in hooks
2592 $self->activate_recursive;
2439} 2593}
2440 2594
2441=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2595=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2442 2596
2443Moves the player to the given map-path and coordinates by first freezing 2597Moves the player to the given map-path and coordinates by first freezing
2444her, loading and preparing them map, calling the provided $check callback 2598her, loading and preparing them map, calling the provided $check callback
2445that has to return the map if sucecssful, and then unfreezes the player on 2599that has to return the map if sucecssful, and then unfreezes the player on
2446the new (success) or old (failed) map position. In either case, $done will 2600the new (success) or old (failed) map position. In either case, $done will
2447be called at the end of this process. 2601be called at the end of this process.
2602
2603Note that $check will be called with a potentially non-loaded map, so if
2604it needs a loaded map it has to call C<< ->load >>.
2448 2605
2449=cut 2606=cut
2450 2607
2451our $GOTOGEN; 2608our $GOTOGEN;
2452 2609
2531} 2688}
2532 2689
2533sub prepare_random_map { 2690sub prepare_random_map {
2534 my ($exit) = @_; 2691 my ($exit) = @_;
2535 2692
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2693 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2694 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2695 # that depends on the exit object
2541 2696
2542 my $rmp = parse_random_map_params $exit->msg; 2697 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2699 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2700 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2701 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2702 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2703 $rmp->{origin_y} = $exit->y;
2704
2705 $exit->map->touch;
2549 } 2706 }
2550 2707
2551 $rmp->{random_seed} ||= $exit->random_seed; 2708 $rmp->{random_seed} ||= $exit->random_seed;
2552 2709
2553 my $data = cf::to_json $rmp; 2710 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2711 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2712 my $meta = "$RANDOMDIR/$md5.meta";
2556 2713
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2714 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2715 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2716 undef $fh;
2560 aio_rename "$meta~", $meta; 2717 aio_rename "$meta~", $meta;
2561 2718
2719 my $slaying = "?random/$md5";
2720
2721 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2722 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2723 $exit->msg (undef);
2724 }
2564 } 2725 }
2565} 2726}
2566 2727
2567sub cf::object::player::enter_exit { 2728sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2729 my ($self, $exit) = @_;
2569 2730
2570 return unless $self->type == cf::PLAYER; 2731 return unless $self->type == cf::PLAYER;
2571 2732
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2733 $self->enter_link;
2584 2734
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2735 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2736 $Coro::current->{desc} = "enter_exit";
2591 2737
2592 $self->deactivate_recursive; # just to be sure
2593 unless (eval { 2738 unless (eval {
2739 $self->deactivate_recursive; # just to be sure
2740
2741 # random map handling
2742 {
2743 my $guard = cf::lock_acquire "exit_prepare:$exit";
2744
2745 prepare_random_map $exit
2746 if $exit->slaying eq "/!";
2747 }
2748
2749 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2750 my $x = $exit->stats->hp;
2751 my $y = $exit->stats->sp;
2752
2594 $self->goto ($slaying, $hp, $sp); 2753 $self->goto ($map, $x, $y);
2595 2754
2755 # if exit is damned, update players death & WoR home-position
2756 $self->contr->savebed ($map, $x, $y)
2757 if $exit->flag (cf::FLAG_DAMNED);
2758
2596 1; 2759 1
2597 }) { 2760 }) {
2598 $self->message ("Something went wrong deep within the crossfire server. " 2761 $self->message ("Something went wrong deep within the deliantra server. "
2599 . "I'll try to bring you back to the map you were before. " 2762 . "I'll try to bring you back to the map you were before. "
2600 . "Please report this to the dungeon master!", 2763 . "Please report this to the dungeon master!",
2601 cf::NDI_UNIQUE | cf::NDI_RED); 2764 cf::NDI_UNIQUE | cf::NDI_RED);
2602 2765
2603 warn "ERROR in enter_exit: $@"; 2766 warn "ERROR in enter_exit: $@";
2631the message, with C<log> being the default. If C<$color> is negative, suppress 2794the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet. 2795the message unless the client supports the msg packet.
2633 2796
2634=cut 2797=cut
2635 2798
2799# non-persistent channels (usually the info channel)
2636our %CHANNEL = ( 2800our %CHANNEL = (
2801 "c/motd" => {
2802 id => "infobox",
2803 title => "MOTD",
2804 reply => undef,
2805 tooltip => "The message of the day",
2806 },
2637 "c/identify" => { 2807 "c/identify" => {
2638 id => "infobox", 2808 id => "infobox",
2639 title => "Identify", 2809 title => "Identify",
2640 reply => undef, 2810 reply => undef,
2641 tooltip => "Items recently identified", 2811 tooltip => "Items recently identified",
2644 id => "infobox", 2814 id => "infobox",
2645 title => "Examine", 2815 title => "Examine",
2646 reply => undef, 2816 reply => undef,
2647 tooltip => "Signs and other items you examined", 2817 tooltip => "Signs and other items you examined",
2648 }, 2818 },
2819 "c/shopinfo" => {
2820 id => "infobox",
2821 title => "Shop Info",
2822 reply => undef,
2823 tooltip => "What your bargaining skill tells you about the shop",
2824 },
2825 "c/book" => {
2826 id => "infobox",
2827 title => "Book",
2828 reply => undef,
2829 tooltip => "The contents of a note or book",
2830 },
2649 "c/lookat" => { 2831 "c/lookat" => {
2650 id => "infobox", 2832 id => "infobox",
2651 title => "Look", 2833 title => "Look",
2652 reply => undef, 2834 reply => undef,
2653 tooltip => "What you saw there", 2835 tooltip => "What you saw there",
2654 }, 2836 },
2837 "c/who" => {
2838 id => "infobox",
2839 title => "Players",
2840 reply => undef,
2841 tooltip => "Shows players who are currently online",
2842 },
2843 "c/body" => {
2844 id => "infobox",
2845 title => "Body Parts",
2846 reply => undef,
2847 tooltip => "Shows which body parts you posess and are available",
2848 },
2849 "c/statistics" => {
2850 id => "infobox",
2851 title => "Statistics",
2852 reply => undef,
2853 tooltip => "Shows your primary statistics",
2854 },
2855 "c/skills" => {
2856 id => "infobox",
2857 title => "Skills",
2858 reply => undef,
2859 tooltip => "Shows your experience per skill and item power",
2860 },
2861 "c/shopitems" => {
2862 id => "infobox",
2863 title => "Shop Items",
2864 reply => undef,
2865 tooltip => "Shows the items currently for sale in this shop",
2866 },
2867 "c/resistances" => {
2868 id => "infobox",
2869 title => "Resistances",
2870 reply => undef,
2871 tooltip => "Shows your resistances",
2872 },
2873 "c/pets" => {
2874 id => "infobox",
2875 title => "Pets",
2876 reply => undef,
2877 tooltip => "Shows information abotu your pets/a specific pet",
2878 },
2879 "c/perceiveself" => {
2880 id => "infobox",
2881 title => "Perceive Self",
2882 reply => undef,
2883 tooltip => "You gained detailed knowledge about yourself",
2884 },
2885 "c/uptime" => {
2886 id => "infobox",
2887 title => "Uptime",
2888 reply => undef,
2889 tooltip => "How long the server has been running since last restart",
2890 },
2891 "c/mapinfo" => {
2892 id => "infobox",
2893 title => "Map Info",
2894 reply => undef,
2895 tooltip => "Information related to the maps",
2896 },
2897 "c/party" => {
2898 id => "party",
2899 title => "Party",
2900 reply => "gsay ",
2901 tooltip => "Messages and chat related to your party",
2902 },
2903 "c/death" => {
2904 id => "death",
2905 title => "Death",
2906 reply => undef,
2907 tooltip => "Reason for and more info about your most recent death",
2908 },
2909 "c/say" => $SAY_CHANNEL,
2910 "c/chat" => $CHAT_CHANNEL,
2655); 2911);
2656 2912
2657sub cf::client::send_msg { 2913sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_; 2914 my ($self, $channel, $msg, $color, @extra) = @_;
2659 2915
2660 $msg = $self->pl->expand_cfpod ($msg); 2916 $msg = $self->pl->expand_cfpod ($msg)
2917 unless $color & cf::NDI_VERBATIM;
2661 2918
2662 $color &= cf::NDI_CLIENT_MASK; # just in case... 2919 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663 2920
2664 # check predefined channels, for the benefit of C 2921 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) { 2922 if ($CHANNEL{$channel}) {
2666 $channel = $CHANNEL{$channel}; 2923 $channel = $CHANNEL{$channel};
2667 2924
2668 $self->ext_msg (channel_info => $channel) 2925 $self->ext_msg (channel_info => $channel);
2669 if $self->can_msg;
2670
2671 $channel = $channel->{id}; 2926 $channel = $channel->{id};
2672 2927
2673 } elsif (ref $channel) { 2928 } elsif (ref $channel) {
2674 # send meta info to client, if not yet sent 2929 # send meta info to client, if not yet sent
2675 unless (exists $self->{channel}{$channel->{id}}) { 2930 unless (exists $self->{channel}{$channel->{id}}) {
2676 $self->{channel}{$channel->{id}} = $channel; 2931 $self->{channel}{$channel->{id}} = $channel;
2677 $self->ext_msg (channel_info => $channel) 2932 $self->ext_msg (channel_info => $channel);
2678 if $self->can_msg;
2679 } 2933 }
2680 2934
2681 $channel = $channel->{id}; 2935 $channel = $channel->{id};
2682 } 2936 }
2683 2937
2684 return unless @extra || length $msg; 2938 return unless @extra || length $msg;
2685 2939
2686 if ($self->can_msg) {
2687 # default colour, mask it out 2940 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2941 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF; 2942 if $color & cf::NDI_DEF;
2690 2943
2691 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2944 my $pkt = "msg "
2945 . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2946 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2693 } else { 2947 );
2694 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones
2696 for ($msg) {
2697 1 while
2698 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2699 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2700 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2701 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2702 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2703 }
2704 2948
2705 $color &= cf::NDI_COLOR_MASK; 2949 # try lzf for large packets
2950 $pkt = "lzf " . Compress::LZF::compress $pkt
2951 if 1024 <= length $pkt and $self->{can_lzf};
2706 2952
2707 utf8::encode $msg; 2953 # split very large packets
2708 2954 if (8192 < length $pkt and $self->{can_lzf}) {
2709 if (0 && $msg =~ /\[/) { 2955 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2710 # COMMAND/INFO 2956 $pkt = "frag";
2711 $self->send_packet ("drawextinfo $color 10 8 $msg")
2712 } else {
2713 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2714 $self->send_packet ("drawinfo $color $msg")
2715 }
2716 }
2717 } 2957 }
2958
2959 $self->send_packet ($pkt);
2718} 2960}
2719 2961
2720=item $client->ext_msg ($type, @msg) 2962=item $client->ext_msg ($type, @msg)
2721 2963
2722Sends an ext event to the client. 2964Sends an ext event to the client.
2895=pod 3137=pod
2896 3138
2897The following functions and methods are available within a safe environment: 3139The following functions and methods are available within a safe environment:
2898 3140
2899 cf::object 3141 cf::object
2900 contr pay_amount pay_player map x y force_find force_add 3142 contr pay_amount pay_player map x y force_find force_add destroy
2901 insert remove name archname title slaying race decrease_ob_nr 3143 insert remove name archname title slaying race decrease split
3144 value
2902 3145
2903 cf::object::player 3146 cf::object::player
2904 player 3147 player
2905 3148
2906 cf::player 3149 cf::player
2911 3154
2912=cut 3155=cut
2913 3156
2914for ( 3157for (
2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3158 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race 3159 insert remove inv nrof name archname title slaying race
2917 decrease_ob_nr)], 3160 decrease split destroy change_exp value msg lore send_msg)],
2918 ["cf::object::player" => qw(player)], 3161 ["cf::object::player" => qw(player)],
2919 ["cf::player" => qw(peaceful)], 3162 ["cf::player" => qw(peaceful send_msg)],
2920 ["cf::map" => qw(trigger)], 3163 ["cf::map" => qw(trigger)],
2921) { 3164) {
2922 no strict 'refs'; 3165 no strict 'refs';
2923 my ($pkg, @funs) = @$_; 3166 my ($pkg, @funs) = @$_;
2924 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3167 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2941 my ($code, %vars) = @_; 3184 my ($code, %vars) = @_;
2942 3185
2943 my $qcode = $code; 3186 my $qcode = $code;
2944 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3187 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2945 $qcode =~ s/\n/\\n/g; 3188 $qcode =~ s/\n/\\n/g;
3189
3190 %vars = (_dummy => 0) unless %vars;
2946 3191
2947 local $_; 3192 local $_;
2948 local @safe::cf::_safe_eval_args = values %vars; 3193 local @safe::cf::_safe_eval_args = values %vars;
2949 3194
2950 my $eval = 3195 my $eval =
3027 { 3272 {
3028 my $faces = $facedata->{faceinfo}; 3273 my $faces = $facedata->{faceinfo};
3029 3274
3030 while (my ($face, $info) = each %$faces) { 3275 while (my ($face, $info) = each %$faces) {
3031 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3276 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3277
3032 cf::face::set_visibility $idx, $info->{visibility}; 3278 cf::face::set_visibility $idx, $info->{visibility};
3033 cf::face::set_magicmap $idx, $info->{magicmap}; 3279 cf::face::set_magicmap $idx, $info->{magicmap};
3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3280 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3281 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3036 3282
3037 cf::cede_to_tick; 3283 cf::cede_to_tick;
3038 } 3284 }
3039 3285
3040 while (my ($face, $info) = each %$faces) { 3286 while (my ($face, $info) = each %$faces) {
3041 next unless $info->{smooth}; 3287 next unless $info->{smooth};
3288
3042 my $idx = cf::face::find $face 3289 my $idx = cf::face::find $face
3043 or next; 3290 or next;
3291
3044 if (my $smooth = cf::face::find $info->{smooth}) { 3292 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth; 3293 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3294 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else { 3295 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3296 warn "smooth face '$info->{smooth}' not found for face '$face'";
3066 { 3314 {
3067 # TODO: for gcfclient pleasure, we should give resources 3315 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index. 3316 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource}; 3317 my $res = $facedata->{resource};
3070 3318
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) { 3319 while (my ($name, $info) = each %$res) {
3320 if (defined $info->{type}) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3321 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data; 3322 my $data;
3076 3323
3077 if ($info->{type} & 1) { 3324 if ($info->{type} & 1) {
3078 # prepend meta info 3325 # prepend meta info
3079 3326
3080 my $meta = $enc->encode ({ 3327 my $meta = $enc->encode ({
3081 name => $name, 3328 name => $name,
3082 %{ $info->{meta} || {} }, 3329 %{ $info->{meta} || {} },
3083 }); 3330 });
3084 3331
3085 $data = pack "(w/a*)*", $meta, $info->{data}; 3332 $data = pack "(w/a*)*", $meta, $info->{data};
3333 } else {
3334 $data = $info->{data};
3335 }
3336
3337 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3338 cf::face::set_type $idx, $info->{type};
3086 } else { 3339 } else {
3087 $data = $info->{data}; 3340 $RESOURCE{$name} = $info;
3088 } 3341 }
3089 3342
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick; 3343 cf::cede_to_tick;
3094 } 3344 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 } 3345 }
3346
3347 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3114 3348
3115 1 3349 1
3116} 3350}
3351
3352cf::global->attach (on_resource_update => sub {
3353 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3354 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3355
3356 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3357 my $sound = $soundconf->{compat}[$_]
3358 or next;
3359
3360 my $face = cf::face::find "sound/$sound->[1]";
3361 cf::sound::set $sound->[0] => $face;
3362 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3363 }
3364
3365 while (my ($k, $v) = each %{$soundconf->{event}}) {
3366 my $face = cf::face::find "sound/$v";
3367 cf::sound::set $k => $face;
3368 }
3369 }
3370});
3117 3371
3118register_exticmd fx_want => sub { 3372register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_; 3373 my ($ns, $want) = @_;
3120 3374
3121 while (my ($k, $v) = each %$want) { 3375 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v); 3376 $ns->fx_want ($k, $v);
3123 } 3377 }
3124}; 3378};
3379
3380sub load_resource_file($) {
3381 my $guard = lock_acquire "load_resource_file";
3382
3383 my $status = load_resource_file_ $_[0];
3384 get_slot 0.1, 100;
3385 cf::arch::commit_load;
3386
3387 $status
3388}
3125 3389
3126sub reload_regions { 3390sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework 3391 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?) 3392 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = (); 3393 %ext::player_env::MUSIC_FACE_CACHE = ();
3143} 3407}
3144 3408
3145sub reload_archetypes { 3409sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes" 3410 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n"; 3411 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153} 3412}
3154 3413
3155sub reload_treasures { 3414sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures" 3415 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n"; 3416 or die "unable to load treasurelists\n";
3158} 3417}
3159 3418
3160sub reload_resources { 3419sub reload_resources {
3161 warn "reloading resource files...\n"; 3420 warn "reloading resource files...\n";
3162 3421
3422 reload_facedata;
3423 reload_archetypes;
3163 reload_regions; 3424 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures; 3425 reload_treasures;
3168 3426
3169 warn "finished reloading resource files\n"; 3427 warn "finished reloading resource files\n";
3170} 3428}
3171 3429
3172sub init {
3173 reload_resources;
3174}
3175
3176sub reload_config { 3430sub reload_config {
3431 warn "reloading config file...\n";
3432
3177 open my $fh, "<:utf8", "$CONFDIR/config" 3433 open my $fh, "<:utf8", "$CONFDIR/config"
3178 or return; 3434 or return;
3179 3435
3180 local $/; 3436 local $/;
3181 *CFG = YAML::Syck::Load <$fh>; 3437 *CFG = YAML::XS::Load scalar <$fh>;
3182 3438
3183 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3439 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3184 3440
3185 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3441 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3186 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3442 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3190 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3446 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3191 and die "WARNING: m(un)lockall failed: $!\n"; 3447 and die "WARNING: m(un)lockall failed: $!\n";
3192 }; 3448 };
3193 warn $@ if $@; 3449 warn $@ if $@;
3194 } 3450 }
3451
3452 warn "finished reloading resource files\n";
3453}
3454
3455sub pidfile() {
3456 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3457 or die "$PIDFILE: $!";
3458 flock $fh, &Fcntl::LOCK_EX
3459 or die "$PIDFILE: flock: $!";
3460 $fh
3461}
3462
3463# make sure only one server instance is running at any one time
3464sub atomic {
3465 my $fh = pidfile;
3466
3467 my $pid = <$fh>;
3468 kill 9, $pid if $pid > 0;
3469
3470 seek $fh, 0, 0;
3471 print $fh $$;
3472}
3473
3474sub main_loop {
3475 warn "EV::loop starting\n";
3476 if (1) {
3477 EV::loop;
3478 }
3479 warn "EV::loop returned\n";
3480 goto &main_loop unless $REALLY_UNLOOP;
3195} 3481}
3196 3482
3197sub main { 3483sub main {
3484 cf::init_globals; # initialise logging
3485
3486 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3487 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3488 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3489 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3490
3491 cf::init_experience;
3492 cf::init_anim;
3493 cf::init_attackmess;
3494 cf::init_dynamic;
3495
3496 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3497
3198 # we must not ever block the main coroutine 3498 # we must not ever block the main coroutine
3199 local $Coro::idle = sub { 3499 local $Coro::idle = sub {
3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3500 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3201 (async { 3501 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3502 $Coro::current->{desc} = "IDLE BUG HANDLER";
3203 Event::one_event; 3503 EV::loop EV::LOOP_ONESHOT;
3204 })->prio (Coro::PRIO_MAX); 3504 })->prio (Coro::PRIO_MAX);
3205 }; 3505 };
3206 3506
3507 evthread_start IO::AIO::poll_fileno;
3508
3509 cf::sync_job {
3510 reload_resources;
3207 reload_config; 3511 reload_config;
3208 db_init; 3512 db_init;
3513
3514 cf::load_settings;
3515 cf::load_materials;
3516 cf::init_uuid;
3517 cf::init_signals;
3518 cf::init_commands;
3519 cf::init_skills;
3520
3521 cf::init_beforeplay;
3522
3523 atomic;
3524
3209 load_extensions; 3525 load_extensions;
3210 3526
3211 $TICK_WATCHER->start; 3527 utime time, time, $RUNTIMEFILE;
3212 Event::loop; 3528
3529 # no (long-running) fork's whatsoever before this point(!)
3530 use POSIX ();
3531 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3532
3533 (pop @POST_INIT)->(0) while @POST_INIT;
3534 };
3535
3536 main_loop;
3213} 3537}
3214 3538
3215############################################################################# 3539#############################################################################
3216# initialisation and cleanup 3540# initialisation and cleanup
3217 3541
3218# install some emergency cleanup handlers 3542# install some emergency cleanup handlers
3219BEGIN { 3543BEGIN {
3544 our %SIGWATCHER = ();
3220 for my $signal (qw(INT HUP TERM)) { 3545 for my $signal (qw(INT HUP TERM)) {
3221 Event->signal ( 3546 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3222 reentrant => 0,
3223 data => WF_AUTOCANCEL,
3224 signal => $signal,
3225 prio => 0,
3226 cb => sub {
3227 cf::cleanup "SIG$signal"; 3547 cf::cleanup "SIG$signal";
3228 },
3229 ); 3548 };
3230 } 3549 }
3231} 3550}
3232 3551
3233sub write_runtime { 3552sub write_runtime_sync {
3234 my $runtime = "$LOCALDIR/runtime";
3235
3236 # first touch the runtime file to show we are still running: 3553 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time. 3554 # the fsync below can take a very very long time.
3238 3555
3239 IO::AIO::aio_utime $runtime, undef, undef; 3556 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3240 3557
3241 my $guard = cf::lock_acquire "write_runtime"; 3558 my $guard = cf::lock_acquire "write_runtime";
3242 3559
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3560 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3244 or return; 3561 or return;
3245 3562
3246 my $value = $cf::RUNTIME + 90 + 10; 3563 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock 3564 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server. 3565 # 60 allows for the watchdog to kill the server.
3258 aio_utime $fh, undef, undef; 3575 aio_utime $fh, undef, undef;
3259 3576
3260 close $fh 3577 close $fh
3261 or return; 3578 or return;
3262 3579
3263 aio_rename "$runtime~", $runtime 3580 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3264 and return; 3581 and return;
3265 3582
3266 warn "runtime file written.\n"; 3583 warn "runtime file written.\n";
3267 3584
3268 1 3585 1
3586}
3587
3588our $uuid_lock;
3589our $uuid_skip;
3590
3591sub write_uuid_sync($) {
3592 $uuid_skip ||= $_[0];
3593
3594 return if $uuid_lock;
3595 local $uuid_lock = 1;
3596
3597 my $uuid = "$LOCALDIR/uuid";
3598
3599 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3600 or return;
3601
3602 my $value = uuid_seq uuid_cur;
3603
3604 unless ($value) {
3605 warn "cowardly refusing to write zero uuid value!\n";
3606 return;
3607 }
3608
3609 my $value = uuid_str $value + $uuid_skip;
3610 $uuid_skip = 0;
3611
3612 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3613 and return;
3614
3615 # always fsync - this file is important
3616 aio_fsync $fh
3617 and return;
3618
3619 close $fh
3620 or return;
3621
3622 aio_rename "$uuid~", $uuid
3623 and return;
3624
3625 warn "uuid file written ($value).\n";
3626
3627 1
3628
3629}
3630
3631sub write_uuid($$) {
3632 my ($skip, $sync) = @_;
3633
3634 $sync ? write_uuid_sync $skip
3635 : async { write_uuid_sync $skip };
3269} 3636}
3270 3637
3271sub emergency_save() { 3638sub emergency_save() {
3272 my $freeze_guard = cf::freeze_mainloop; 3639 my $freeze_guard = cf::freeze_mainloop;
3273 3640
3274 warn "enter emergency perl save\n"; 3641 warn "emergency_perl_save: enter\n";
3275 3642
3276 cf::sync_job { 3643 cf::sync_job {
3644 # this is a trade-off: we want to be very quick here, so
3645 # save all maps without fsync, and later call a global sync
3646 # (which in turn might be very very slow)
3647 local $USE_FSYNC = 0;
3648
3277 # use a peculiar iteration method to avoid tripping on perl 3649 # use a peculiar iteration method to avoid tripping on perl
3278 # refcount bugs in for. also avoids problems with players 3650 # refcount bugs in for. also avoids problems with players
3279 # and maps saved/destroyed asynchronously. 3651 # and maps saved/destroyed asynchronously.
3280 warn "begin emergency player save\n"; 3652 warn "emergency_perl_save: begin player save\n";
3281 for my $login (keys %cf::PLAYER) { 3653 for my $login (keys %cf::PLAYER) {
3282 my $pl = $cf::PLAYER{$login} or next; 3654 my $pl = $cf::PLAYER{$login} or next;
3283 $pl->valid or next; 3655 $pl->valid or next;
3656 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3284 $pl->save; 3657 $pl->save;
3285 } 3658 }
3286 warn "end emergency player save\n"; 3659 warn "emergency_perl_save: end player save\n";
3287 3660
3288 warn "begin emergency map save\n"; 3661 warn "emergency_perl_save: begin map save\n";
3289 for my $path (keys %cf::MAP) { 3662 for my $path (keys %cf::MAP) {
3290 my $map = $cf::MAP{$path} or next; 3663 my $map = $cf::MAP{$path} or next;
3291 $map->valid or next; 3664 $map->valid or next;
3292 $map->save; 3665 $map->save;
3293 } 3666 }
3294 warn "end emergency map save\n"; 3667 warn "emergency_perl_save: end map save\n";
3295 3668
3296 warn "begin emergency database checkpoint\n"; 3669 warn "emergency_perl_save: begin database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV; 3670 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n"; 3671 warn "emergency_perl_save: end database checkpoint\n";
3672
3673 warn "emergency_perl_save: begin write uuid\n";
3674 write_uuid_sync 1;
3675 warn "emergency_perl_save: end write uuid\n";
3299 }; 3676 };
3300 3677
3678 warn "emergency_perl_save: starting sync()\n";
3679 IO::AIO::aio_sync sub {
3680 warn "emergency_perl_save: finished sync()\n";
3681 };
3682
3301 warn "leave emergency perl save\n"; 3683 warn "emergency_perl_save: leave\n";
3302} 3684}
3303 3685
3304sub post_cleanup { 3686sub post_cleanup {
3305 my ($make_core) = @_; 3687 my ($make_core) = @_;
3306 3688
3307 warn Carp::longmess "post_cleanup backtrace" 3689 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core; 3690 if $make_core;
3691
3692 my $fh = pidfile;
3693 unlink $PIDFILE if <$fh> == $$;
3694}
3695
3696# a safer delete_package, copied from Symbol
3697sub clear_package($) {
3698 my $pkg = shift;
3699
3700 # expand to full symbol table name if needed
3701 unless ($pkg =~ /^main::.*::$/) {
3702 $pkg = "main$pkg" if $pkg =~ /^::/;
3703 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3704 $pkg .= '::' unless $pkg =~ /::$/;
3705 }
3706
3707 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3708 my $stem_symtab = *{$stem}{HASH};
3709
3710 defined $stem_symtab and exists $stem_symtab->{$leaf}
3711 or return;
3712
3713 # clear all symbols
3714 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3715 for my $name (keys %$leaf_symtab) {
3716 _gv_clear *{"$pkg$name"};
3717# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3718 }
3719 warn "cleared package $pkg\n";#d#
3309} 3720}
3310 3721
3311sub do_reload_perl() { 3722sub do_reload_perl() {
3312 # can/must only be called in main 3723 # can/must only be called in main
3313 if ($Coro::current != $Coro::main) { 3724 if ($Coro::current != $Coro::main) {
3314 warn "can only reload from main coroutine"; 3725 warn "can only reload from main coroutine";
3315 return; 3726 return;
3316 } 3727 }
3317 3728
3729 return if $RELOAD++;
3730
3731 my $t1 = EV::time;
3732
3733 while ($RELOAD) {
3318 warn "reloading..."; 3734 warn "reloading...";
3319 3735
3320 warn "entering sync_job"; 3736 warn "entering sync_job";
3321 3737
3322 cf::sync_job { 3738 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark 3739 cf::write_runtime_sync; # external watchdog should not bark
3324 cf::emergency_save; 3740 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark 3741 cf::write_runtime_sync; # external watchdog should not bark
3326 3742
3327 warn "syncing database to disk"; 3743 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV; 3744 BDB::db_env_txn_checkpoint $DB_ENV;
3329 3745
3330 # if anything goes wrong in here, we should simply crash as we already saved 3746 # if anything goes wrong in here, we should simply crash as we already saved
3331 3747
3332 warn "cancelling all WF_AUTOCANCEL watchers";
3333 for (Event::all_watchers) {
3334 $_->cancel if $_->data & WF_AUTOCANCEL;
3335 }
3336
3337 warn "flushing outstanding aio requests"; 3748 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs; 3749 while (IO::AIO::nreqs || BDB::nreqs) {
3343 warn "iterate..."; 3750 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3344 }
3345
3346 ++$RELOAD;
3347
3348 warn "cancelling all extension coros";
3349 $_->cancel for values %EXT_CORO;
3350 %EXT_CORO = ();
3351
3352 warn "removing commands";
3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
3361 warn "... unloading $pkg";
3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
3368 } 3751 }
3369 3752
3370 warn "... nuking $pkg"; 3753 warn "cancelling all extension coros";
3371 Symbol::delete_package $pkg; 3754 $_->cancel for values %EXT_CORO;
3372 } 3755 %EXT_CORO = ();
3373 3756
3374 warn "unloading all perl modules loaded from $LIBDIR"; 3757 warn "removing commands";
3375 while (my ($k, $v) = each %INC) { 3758 %COMMAND = ();
3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3377 3759
3760 warn "removing ext/exti commands";
3761 %EXTCMD = ();
3762 %EXTICMD = ();
3763
3764 warn "unloading/nuking all extensions";
3765 for my $pkg (@EXTS) {
3378 warn "... unloading $k"; 3766 warn "... unloading $pkg";
3379 delete $INC{$k};
3380 3767
3381 $k =~ s/\.pm$//;
3382 $k =~ s/\//::/g;
3383
3384 if (my $cb = $k->can ("unload_module")) { 3768 if (my $cb = $pkg->can ("unload")) {
3769 eval {
3385 $cb->(); 3770 $cb->($pkg);
3771 1
3772 } or warn "$pkg unloaded, but with errors: $@";
3773 }
3774
3775 warn "... clearing $pkg";
3776 clear_package $pkg;
3386 } 3777 }
3387 3778
3388 Symbol::delete_package $k; 3779 warn "unloading all perl modules loaded from $LIBDIR";
3780 while (my ($k, $v) = each %INC) {
3781 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3782
3783 warn "... unloading $k";
3784 delete $INC{$k};
3785
3786 $k =~ s/\.pm$//;
3787 $k =~ s/\//::/g;
3788
3789 if (my $cb = $k->can ("unload_module")) {
3790 $cb->();
3791 }
3792
3793 clear_package $k;
3389 } 3794 }
3390 3795
3391 warn "getting rid of safe::, as good as possible"; 3796 warn "getting rid of safe::, as good as possible";
3392 Symbol::delete_package "safe::$_" 3797 clear_package "safe::$_"
3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3798 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3394 3799
3395 warn "unloading cf.pm \"a bit\""; 3800 warn "unloading cf.pm \"a bit\"";
3396 delete $INC{"cf.pm"}; 3801 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"}; 3802 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3398 3803
3399 # don't, removes xs symbols, too, 3804 # don't, removes xs symbols, too,
3400 # and global variables created in xs 3805 # and global variables created in xs
3401 #Symbol::delete_package __PACKAGE__; 3806 #clear_package __PACKAGE__;
3402 3807
3403 warn "unload completed, starting to reload now"; 3808 warn "unload completed, starting to reload now";
3404 3809
3405 warn "reloading cf.pm"; 3810 warn "reloading cf.pm";
3406 require cf; 3811 require cf;
3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3812 cf::_connect_to_perl_1;
3408 3813
3409 warn "loading config and database again"; 3814 warn "loading config and database again";
3410 cf::reload_config; 3815 cf::reload_config;
3411 3816
3412 warn "loading extensions"; 3817 warn "loading extensions";
3413 cf::load_extensions; 3818 cf::load_extensions;
3414 3819
3820 if ($REATTACH_ON_RELOAD) {
3415 warn "reattaching attachments to objects/players"; 3821 warn "reattaching attachments to objects/players";
3416 _global_reattach; # objects, sockets 3822 _global_reattach; # objects, sockets
3417 warn "reattaching attachments to maps"; 3823 warn "reattaching attachments to maps";
3418 reattach $_ for values %MAP; 3824 reattach $_ for values %MAP;
3419 warn "reattaching attachments to players"; 3825 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER; 3826 reattach $_ for values %PLAYER;
3827 }
3421 3828
3829 warn "running post_init jobs";
3830 (pop @POST_INIT)->(1) while @POST_INIT;
3831
3422 warn "leaving sync_job"; 3832 warn "leaving sync_job";
3423 3833
3424 1 3834 1
3425 } or do { 3835 } or do {
3426 warn $@; 3836 warn $@;
3427 warn "error while reloading, exiting."; 3837 cf::cleanup "error while reloading, exiting.";
3428 exit 1;
3429 }; 3838 };
3430 3839
3431 warn "reloaded"; 3840 warn "reloaded";
3841 --$RELOAD;
3842 }
3843
3844 $t1 = EV::time - $t1;
3845 warn "reload completed in ${t1}s\n";
3432}; 3846};
3433 3847
3434our $RELOAD_WATCHER; # used only during reload 3848our $RELOAD_WATCHER; # used only during reload
3435 3849
3436sub reload_perl() { 3850sub reload_perl() {
3437 # doing reload synchronously and two reloads happen back-to-back, 3851 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here. 3852 # coro crashes during coro_state_free->destroy here.
3439 3853
3440 $RELOAD_WATCHER ||= Event->timer ( 3854 $RELOAD_WATCHER ||= cf::async {
3441 reentrant => 0, 3855 Coro::AIO::aio_wait cache_extensions;
3442 after => 0, 3856
3443 data => WF_AUTOCANCEL, 3857 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3444 cb => sub {
3445 do_reload_perl; 3858 do_reload_perl;
3446 undef $RELOAD_WATCHER; 3859 undef $RELOAD_WATCHER;
3447 }, 3860 };
3448 ); 3861 };
3449} 3862}
3450 3863
3451register_command "reload" => sub { 3864register_command "reload" => sub {
3452 my ($who, $arg) = @_; 3865 my ($who, $arg) = @_;
3453 3866
3466 3879
3467our @WAIT_FOR_TICK; 3880our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN; 3881our @WAIT_FOR_TICK_BEGIN;
3469 3882
3470sub wait_for_tick { 3883sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main; 3884 return if tick_inhibit || $Coro::current == $Coro::main;
3473 3885
3474 my $signal = new Coro::Signal; 3886 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal; 3887 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait; 3888 $signal->wait;
3477} 3889}
3478 3890
3479sub wait_for_tick_begin { 3891sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main; 3892 return if tick_inhibit || $Coro::current == $Coro::main;
3482 3893
3483 my $signal = new Coro::Signal; 3894 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal; 3895 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait; 3896 $signal->wait;
3486} 3897}
3487 3898
3488$TICK_WATCHER = Event->timer ( 3899sub tick {
3489 reentrant => 0,
3490 parked => 1,
3491 prio => 0,
3492 at => $NEXT_TICK || $TICK,
3493 data => WF_AUTOCANCEL,
3494 cb => sub {
3495 if ($Coro::current != $Coro::main) { 3900 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3901 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10; 3902 unless ++$bug_warning > 10;
3498 return; 3903 return;
3499 } 3904 }
3500 3905
3501 $NOW = $tick_start = Event::time;
3502
3503 cf::server_tick; # one server iteration 3906 cf::server_tick; # one server iteration
3504 3907
3505 $RUNTIME += $TICK;
3506 $NEXT_TICK += $TICK;
3507
3508 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3908 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3509 $NEXT_RUNTIME_WRITE = $NOW + 10; 3909 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3510 Coro::async_pool { 3910 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver"; 3911 $Coro::current->{desc} = "runtime saver";
3512 write_runtime 3912 write_runtime_sync
3513 or warn "ERROR: unable to write runtime file: $!"; 3913 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 } 3914 };
3915 }
3516 3916
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3917 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send; 3918 $sig->send;
3519 } 3919 }
3520 while (my $sig = shift @WAIT_FOR_TICK) { 3920 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send; 3921 $sig->send;
3522 } 3922 }
3523 3923
3524 $NOW = Event::time; 3924 $LOAD = ($NOW - $TICK_START) / $TICK;
3525
3526 # if we are delayed by four ticks or more, skip them all
3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3528
3529 $TICK_WATCHER->at ($NEXT_TICK);
3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3925 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534 3926
3535 _post_tick; 3927 if (0) {
3928 if ($NEXT_TICK) {
3929 my $jitter = $TICK_START - $NEXT_TICK;
3930 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3931 warn "jitter $JITTER\n";#d#
3932 }
3536 }, 3933 }
3537); 3934}
3538 3935
3539{ 3936{
3937 # configure BDB
3938
3540 BDB::min_parallel 8; 3939 BDB::min_parallel 8;
3541 BDB::max_poll_time $TICK * 0.1; 3940 BDB::max_poll_reqs $TICK * 0.1;
3542 $BDB_POLL_WATCHER = Event->io ( 3941 $AnyEvent::BDB::WATCHER->priority (1);
3543 reentrant => 0,
3544 fd => BDB::poll_fileno,
3545 poll => 'r',
3546 prio => 0,
3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565 3942
3566 unless ($DB_ENV) { 3943 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create; 3944 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3945 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3569 | BDB::LOG_AUTOREMOVE, 1); 3946 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3947 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3948 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3949 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572 3950
3573 cf::sync_job { 3951 cf::sync_job {
3574 eval { 3952 eval {
3584 3962
3585 cf::cleanup "db_env_open(db): $@" if $@; 3963 cf::cleanup "db_env_open(db): $@" if $@;
3586 }; 3964 };
3587 } 3965 }
3588 3966
3589 $BDB_DEADLOCK_WATCHER = Event->timer ( 3967 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3590 after => 3,
3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
3595 cb => sub {
3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3968 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3597 },
3598 ); 3969 };
3599 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3970 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3971 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 ); 3972 };
3609 $BDB_TRICKLE_WATCHER = Event->timer ( 3973 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3974 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 ); 3975 };
3619} 3976}
3620 3977
3621{ 3978{
3979 # configure IO::AIO
3980
3622 IO::AIO::min_parallel 8; 3981 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1; 3982 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io ( 3983 undef $AnyEvent::AIO::WATCHER;
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 0,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634} 3984}
3635 3985
3636my $_log_backtrace; 3986my $_log_backtrace;
3637 3987
3638sub _log_backtrace { 3988sub _log_backtrace {
3641 $msg =~ s/\n//; 3991 $msg =~ s/\n//;
3642 3992
3643 # limit the # of concurrent backtraces 3993 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) { 3994 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace; 3995 ++$_log_backtrace;
3996 my $perl_bt = Carp::longmess $msg;
3646 async { 3997 async {
3647 $Coro::current->{desc} = "abt $msg"; 3998 $Coro::current->{desc} = "abt $msg";
3648 3999
3649 my @bt = fork_call { 4000 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr; 4001 @addr = map { sprintf "%x", $_ } @addr;
3661 } 4012 }
3662 4013
3663 @funcs 4014 @funcs
3664 }; 4015 };
3665 4016
3666 LOG llevInfo, "[ABT] $msg\n"; 4017 LOG llevInfo, "[ABT] $perl_bt\n";
4018 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt; 4019 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace; 4020 --$_log_backtrace;
3669 }; 4021 };
3670 } else { 4022 } else {
3671 LOG llevInfo, "[ABT] $msg\n"; 4023 LOG llevInfo, "[ABT] $msg\n";
3672 LOG llevInfo, "[ABT] [suppressed]\n"; 4024 LOG llevInfo, "[ABT] [suppressed]\n";
3673 } 4025 }
3674} 4026}
3675 4027
3676# load additional modules 4028# load additional modules
3677use cf::pod; 4029require "cf/$_.pm" for @EXTRA_MODULES;
4030cf::_connect_to_perl_2;
3678 4031
3679END { cf::emergency_save } 4032END { cf::emergency_save }
3680 4033
36811 40341
3682 4035

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