… | |
… | |
108 | our $PIDFILE = "$LOCALDIR/pid"; |
108 | our $PIDFILE = "$LOCALDIR/pid"; |
109 | our $RUNTIMEFILE = "$LOCALDIR/runtime"; |
109 | our $RUNTIMEFILE = "$LOCALDIR/runtime"; |
110 | |
110 | |
111 | our %RESOURCE; |
111 | our %RESOURCE; |
112 | |
112 | |
|
|
113 | our $OUTPUT_RATE_MIN = 3000; |
|
|
114 | our $OUTPUT_RATE_MAX = 1000000; |
|
|
115 | |
|
|
116 | our $MAX_LINKS = 32; # how many chained exits to follow |
|
|
117 | our $VERBOSE_IO = 0;#d# |
|
|
118 | |
113 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
119 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
114 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
120 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
115 | our $NEXT_TICK; |
121 | our $NEXT_TICK; |
116 | our $USE_FSYNC = 1; # use fsync to write maps - default on |
122 | our $USE_FSYNC = 1; # use fsync to write maps - default on |
117 | |
123 | |
… | |
… | |
162 | |
168 | |
163 | our $EMERGENCY_POSITION; |
169 | our $EMERGENCY_POSITION; |
164 | |
170 | |
165 | sub cf::map::normalise; |
171 | sub cf::map::normalise; |
166 | |
172 | |
|
|
173 | sub in_main() { |
|
|
174 | $Coro::current == $Coro::main |
|
|
175 | } |
|
|
176 | |
167 | ############################################################################# |
177 | ############################################################################# |
168 | |
178 | |
169 | %REFLECT = (); |
179 | %REFLECT = (); |
170 | for (@REFLECT) { |
180 | for (@REFLECT) { |
171 | my $reflect = JSON::XS::decode_json $_; |
181 | my $reflect = JSON::XS::decode_json $_; |
… | |
… | |
258 | $Coro::State::DIEHOOK = sub { |
268 | $Coro::State::DIEHOOK = sub { |
259 | return unless $^S eq 0; # "eq", not "==" |
269 | return unless $^S eq 0; # "eq", not "==" |
260 | |
270 | |
261 | warn Carp::longmess $_[0]; |
271 | warn Carp::longmess $_[0]; |
262 | |
272 | |
263 | if ($Coro::current == $Coro::main) {#d# |
273 | if (in_main) {#d# |
264 | warn "DIEHOOK called in main context, Coro bug?\n";#d# |
274 | warn "DIEHOOK called in main context, Coro bug?\n";#d# |
265 | return;#d# |
275 | return;#d# |
266 | }#d# |
276 | }#d# |
267 | |
277 | |
268 | # kill coroutine otherwise |
278 | # kill coroutine otherwise |
… | |
… | |
396 | } |
406 | } |
397 | |
407 | |
398 | =item cf::periodic $interval, $cb |
408 | =item cf::periodic $interval, $cb |
399 | |
409 | |
400 | Like EV::periodic, but randomly selects a starting point so that the actions |
410 | Like EV::periodic, but randomly selects a starting point so that the actions |
401 | get spread over timer. |
411 | get spread over time. |
402 | |
412 | |
403 | =cut |
413 | =cut |
404 | |
414 | |
405 | sub periodic($$) { |
415 | sub periodic($$) { |
406 | my ($interval, $cb) = @_; |
416 | my ($interval, $cb) = @_; |
… | |
… | |
503 | |
513 | |
504 | sub sync_job(&) { |
514 | sub sync_job(&) { |
505 | my ($job) = @_; |
515 | my ($job) = @_; |
506 | |
516 | |
507 | if ($Coro::current == $Coro::main) { |
517 | if ($Coro::current == $Coro::main) { |
508 | my $time = EV::time; |
518 | my $time = AE::time; |
509 | |
519 | |
510 | # this is the main coro, too bad, we have to block |
520 | # this is the main coro, too bad, we have to block |
511 | # till the operation succeeds, freezing the server :/ |
521 | # till the operation succeeds, freezing the server :/ |
512 | |
522 | |
513 | LOG llevError, Carp::longmess "sync job";#d# |
523 | LOG llevError, Carp::longmess "sync job";#d# |
… | |
… | |
530 | } else { |
540 | } else { |
531 | EV::loop EV::LOOP_ONESHOT; |
541 | EV::loop EV::LOOP_ONESHOT; |
532 | } |
542 | } |
533 | } |
543 | } |
534 | |
544 | |
535 | my $time = EV::time - $time; |
545 | my $time = AE::time - $time; |
536 | |
546 | |
537 | $TICK_START += $time; # do not account sync jobs to server load |
547 | $TICK_START += $time; # do not account sync jobs to server load |
538 | |
548 | |
539 | wantarray ? @res : $res[0] |
549 | wantarray ? @res : $res[0] |
540 | } else { |
550 | } else { |
… | |
… | |
584 | reset_signals; |
594 | reset_signals; |
585 | &$cb |
595 | &$cb |
586 | }, @args; |
596 | }, @args; |
587 | |
597 | |
588 | wantarray ? @res : $res[-1] |
598 | wantarray ? @res : $res[-1] |
|
|
599 | } |
|
|
600 | |
|
|
601 | sub objinfo { |
|
|
602 | ( |
|
|
603 | "counter value" => cf::object::object_count, |
|
|
604 | "objects created" => cf::object::create_count, |
|
|
605 | "objects destroyed" => cf::object::destroy_count, |
|
|
606 | "freelist size" => cf::object::free_count, |
|
|
607 | "allocated objects" => cf::object::objects_size, |
|
|
608 | "active objects" => cf::object::actives_size, |
|
|
609 | ) |
589 | } |
610 | } |
590 | |
611 | |
591 | =item $coin = coin_from_name $name |
612 | =item $coin = coin_from_name $name |
592 | |
613 | |
593 | =cut |
614 | =cut |
… | |
… | |
1174 | |
1195 | |
1175 | sync_job { |
1196 | sync_job { |
1176 | if (length $$rdata) { |
1197 | if (length $$rdata) { |
1177 | utf8::decode (my $decname = $filename); |
1198 | utf8::decode (my $decname = $filename); |
1178 | warn sprintf "saving %s (%d,%d)\n", |
1199 | warn sprintf "saving %s (%d,%d)\n", |
1179 | $decname, length $$rdata, scalar @$objs; |
1200 | $decname, length $$rdata, scalar @$objs |
|
|
1201 | if $VERBOSE_IO; |
1180 | |
1202 | |
1181 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1203 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1182 | aio_chmod $fh, SAVE_MODE; |
1204 | aio_chmod $fh, SAVE_MODE; |
1183 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1205 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1184 | if ($cf::USE_FSYNC) { |
1206 | if ($cf::USE_FSYNC) { |
… | |
… | |
1241 | $av = $st->{objs}; |
1263 | $av = $st->{objs}; |
1242 | } |
1264 | } |
1243 | |
1265 | |
1244 | utf8::decode (my $decname = $filename); |
1266 | utf8::decode (my $decname = $filename); |
1245 | warn sprintf "loading %s (%d,%d)\n", |
1267 | warn sprintf "loading %s (%d,%d)\n", |
1246 | $decname, length $data, scalar @{$av || []}; |
1268 | $decname, length $data, scalar @{$av || []} |
|
|
1269 | if $VERBOSE_IO; |
1247 | |
1270 | |
1248 | ($data, $av) |
1271 | ($data, $av) |
1249 | } |
1272 | } |
1250 | |
1273 | |
1251 | =head2 COMMAND CALLBACKS |
1274 | =head2 COMMAND CALLBACKS |
… | |
… | |
1310 | } |
1333 | } |
1311 | |
1334 | |
1312 | use File::Glob (); |
1335 | use File::Glob (); |
1313 | |
1336 | |
1314 | cf::player->attach ( |
1337 | cf::player->attach ( |
1315 | on_command => sub { |
1338 | on_unknown_command => sub { |
1316 | my ($pl, $name, $params) = @_; |
1339 | my ($pl, $name, $params) = @_; |
1317 | |
1340 | |
1318 | my $cb = $COMMAND{$name} |
1341 | my $cb = $COMMAND{$name} |
1319 | or return; |
1342 | or return; |
1320 | |
1343 | |
… | |
… | |
1422 | if (length $@) { |
1445 | if (length $@) { |
1423 | warn "$v->{path}: $@\n"; |
1446 | warn "$v->{path}: $@\n"; |
1424 | |
1447 | |
1425 | cf::cleanup "mandatory extension '$k' failed to load, exiting." |
1448 | cf::cleanup "mandatory extension '$k' failed to load, exiting." |
1426 | if exists $v->{meta}{mandatory}; |
1449 | if exists $v->{meta}{mandatory}; |
|
|
1450 | |
|
|
1451 | warn "$v->{base}: optional extension cannot be loaded, skipping.\n"; |
|
|
1452 | delete $todo{$k}; |
1427 | } else { |
1453 | } else { |
1428 | $done{$k} = delete $todo{$k}; |
1454 | $done{$k} = delete $todo{$k}; |
1429 | push @EXTS, $v->{pkg}; |
1455 | push @EXTS, $v->{pkg}; |
1430 | $progress = 1; |
1456 | $progress = 1; |
1431 | |
1457 | |
… | |
… | |
1533 | $cf::PLAYER{$login} = $pl |
1559 | $cf::PLAYER{$login} = $pl |
1534 | } |
1560 | } |
1535 | } |
1561 | } |
1536 | } |
1562 | } |
1537 | |
1563 | |
|
|
1564 | cf::player->attach ( |
|
|
1565 | on_load => sub { |
|
|
1566 | my ($pl, $path) = @_; |
|
|
1567 | |
|
|
1568 | # restore slots saved in save, below |
|
|
1569 | my $slots = delete $pl->{_slots}; |
|
|
1570 | |
|
|
1571 | $pl->ob->current_weapon ($slots->[0]); |
|
|
1572 | $pl->combat_ob ($slots->[1]); |
|
|
1573 | $pl->ranged_ob ($slots->[2]); |
|
|
1574 | }, |
|
|
1575 | ); |
|
|
1576 | |
1538 | sub save($) { |
1577 | sub save($) { |
1539 | my ($pl) = @_; |
1578 | my ($pl) = @_; |
1540 | |
1579 | |
1541 | return if $pl->{deny_save}; |
1580 | return if $pl->{deny_save}; |
1542 | |
1581 | |
… | |
… | |
1547 | |
1586 | |
1548 | aio_mkdir playerdir $pl, 0770; |
1587 | aio_mkdir playerdir $pl, 0770; |
1549 | $pl->{last_save} = $cf::RUNTIME; |
1588 | $pl->{last_save} = $cf::RUNTIME; |
1550 | |
1589 | |
1551 | cf::get_slot 0.01; |
1590 | cf::get_slot 0.01; |
|
|
1591 | |
|
|
1592 | # save slots, to be restored later |
|
|
1593 | local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob]; |
1552 | |
1594 | |
1553 | $pl->save_pl ($path); |
1595 | $pl->save_pl ($path); |
1554 | cf::cede_to_tick; |
1596 | cf::cede_to_tick; |
1555 | } |
1597 | } |
1556 | |
1598 | |
… | |
… | |
1658 | \@logins |
1700 | \@logins |
1659 | } |
1701 | } |
1660 | |
1702 | |
1661 | =item $player->maps |
1703 | =item $player->maps |
1662 | |
1704 | |
|
|
1705 | =item cf::player::maps $login |
|
|
1706 | |
1663 | Returns an arrayref of map paths that are private for this |
1707 | Returns an arrayref of map paths that are private for this |
1664 | player. May block. |
1708 | player. May block. |
1665 | |
1709 | |
1666 | =cut |
1710 | =cut |
1667 | |
1711 | |
… | |
… | |
1729 | =cut |
1773 | =cut |
1730 | |
1774 | |
1731 | sub find_by_path($) { |
1775 | sub find_by_path($) { |
1732 | my ($path) = @_; |
1776 | my ($path) = @_; |
1733 | |
1777 | |
|
|
1778 | $path =~ s/^~[^\/]*//; # skip ~login |
|
|
1779 | |
1734 | my ($match, $specificity); |
1780 | my ($match, $specificity); |
1735 | |
1781 | |
1736 | for my $region (list) { |
1782 | for my $region (list) { |
1737 | if ($region->{match} && $path =~ $region->{match}) { |
1783 | if ($region->{match} && $path =~ $region->{match}) { |
1738 | ($match, $specificity) = ($region, $region->specificity) |
1784 | ($match, $specificity) = ($region, $region->specificity) |
… | |
… | |
1769 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
1815 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
1770 | |
1816 | |
1771 | # mit "rum" bekleckern, nicht |
1817 | # mit "rum" bekleckern, nicht |
1772 | $self->_create_random_map ( |
1818 | $self->_create_random_map ( |
1773 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1819 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1774 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1820 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle}, |
1775 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1821 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1776 | $rmp->{exit_on_final_map}, |
1822 | $rmp->{exit_on_final_map}, |
1777 | $rmp->{xsize}, $rmp->{ysize}, |
1823 | $rmp->{xsize}, $rmp->{ysize}, |
1778 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
1824 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
1779 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
1825 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
… | |
… | |
1801 | |
1847 | |
1802 | $EXT_MAP{$pkg} = [$prio, qr<$regex>]; |
1848 | $EXT_MAP{$pkg} = [$prio, qr<$regex>]; |
1803 | } |
1849 | } |
1804 | |
1850 | |
1805 | # also paths starting with '/' |
1851 | # also paths starting with '/' |
1806 | $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; |
1852 | $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}]; |
1807 | |
1853 | |
1808 | sub thawer_merge { |
1854 | sub thawer_merge { |
1809 | my ($self, $merge) = @_; |
1855 | my ($self, $merge) = @_; |
1810 | |
1856 | |
1811 | # we have to keep some variables in memory intact |
1857 | # we have to keep some variables in memory intact |
… | |
… | |
2093 | } |
2139 | } |
2094 | |
2140 | |
2095 | $self->post_load; |
2141 | $self->post_load; |
2096 | } |
2142 | } |
2097 | |
2143 | |
|
|
2144 | # customize the map for a given player, i.e. |
|
|
2145 | # return the _real_ map. used by e.g. per-player |
|
|
2146 | # maps to change the path to ~playername/mappath |
2098 | sub customise_for { |
2147 | sub customise_for { |
2099 | my ($self, $ob) = @_; |
2148 | my ($self, $ob) = @_; |
2100 | |
2149 | |
2101 | return find "~" . $ob->name . "/" . $self->{path} |
2150 | return find "~" . $ob->name . "/" . $self->{path} |
2102 | if $self->per_player; |
2151 | if $self->per_player; |
… | |
… | |
2118 | or next; |
2167 | or next; |
2119 | $neigh = find $neigh, $map |
2168 | $neigh = find $neigh, $map |
2120 | or next; |
2169 | or next; |
2121 | $neigh->load; |
2170 | $neigh->load; |
2122 | |
2171 | |
|
|
2172 | # now find the diagonal neighbours |
2123 | push @neigh, |
2173 | push @neigh, |
2124 | [$neigh->tile_path (($_ + 3) % 4), $neigh], |
2174 | [$neigh->tile_path (($_ + 3) % 4), $neigh], |
2125 | [$neigh->tile_path (($_ + 1) % 4), $neigh]; |
2175 | [$neigh->tile_path (($_ + 1) % 4), $neigh]; |
2126 | } |
2176 | } |
2127 | |
2177 | |
… | |
… | |
2179 | $MAP_PREFETCHER->prio (6); |
2229 | $MAP_PREFETCHER->prio (6); |
2180 | |
2230 | |
2181 | () |
2231 | () |
2182 | } |
2232 | } |
2183 | |
2233 | |
|
|
2234 | # common code, used by both ->save and ->swapout |
2184 | sub save { |
2235 | sub _save { |
2185 | my ($self) = @_; |
2236 | my ($self) = @_; |
2186 | |
|
|
2187 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
|
|
2188 | |
2237 | |
2189 | $self->{last_save} = $cf::RUNTIME; |
2238 | $self->{last_save} = $cf::RUNTIME; |
2190 | |
2239 | |
2191 | return unless $self->dirty; |
2240 | return unless $self->dirty; |
2192 | |
2241 | |
… | |
… | |
2212 | } else { |
2261 | } else { |
2213 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
2262 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
2214 | } |
2263 | } |
2215 | } |
2264 | } |
2216 | |
2265 | |
|
|
2266 | sub save { |
|
|
2267 | my ($self) = @_; |
|
|
2268 | |
|
|
2269 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
|
|
2270 | |
|
|
2271 | $self->_save; |
|
|
2272 | } |
|
|
2273 | |
2217 | sub swap_out { |
2274 | sub swap_out { |
2218 | my ($self) = @_; |
2275 | my ($self) = @_; |
2219 | |
2276 | |
2220 | # save first because save cedes |
|
|
2221 | $self->save; |
|
|
2222 | |
|
|
2223 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
2277 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
2224 | |
2278 | |
2225 | return if $self->players; |
|
|
2226 | return if $self->in_memory != cf::MAP_ACTIVE; |
2279 | return if $self->in_memory != cf::MAP_ACTIVE; |
2227 | return if $self->{deny_save}; |
2280 | return if $self->{deny_save}; |
|
|
2281 | return if $self->players; |
2228 | |
2282 | |
|
|
2283 | # first deactivate the map and "unlink" it from the core |
|
|
2284 | $self->deactivate; |
|
|
2285 | $_->clear_links_to ($self) for values %cf::MAP; |
2229 | $self->in_memory (cf::MAP_SWAPPED); |
2286 | $self->in_memory (cf::MAP_SWAPPED); |
|
|
2287 | |
|
|
2288 | # then atomically save |
|
|
2289 | $self->_save; |
|
|
2290 | |
|
|
2291 | # then free the map |
|
|
2292 | $self->clear; |
|
|
2293 | } |
|
|
2294 | |
|
|
2295 | sub reset_at { |
|
|
2296 | my ($self) = @_; |
|
|
2297 | |
|
|
2298 | # TODO: safety, remove and allow resettable per-player maps |
|
|
2299 | return 1e99 if $self->{deny_reset}; |
|
|
2300 | |
|
|
2301 | my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
|
|
2302 | my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; |
|
|
2303 | |
|
|
2304 | $time + $to |
|
|
2305 | } |
|
|
2306 | |
|
|
2307 | sub should_reset { |
|
|
2308 | my ($self) = @_; |
|
|
2309 | |
|
|
2310 | $self->reset_at <= $cf::RUNTIME |
|
|
2311 | } |
|
|
2312 | |
|
|
2313 | sub reset { |
|
|
2314 | my ($self) = @_; |
|
|
2315 | |
|
|
2316 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
|
|
2317 | |
|
|
2318 | return if $self->players; |
|
|
2319 | |
|
|
2320 | warn "resetting map ", $self->path, "\n"; |
|
|
2321 | |
|
|
2322 | $self->in_memory (cf::MAP_SWAPPED); |
|
|
2323 | |
|
|
2324 | # need to save uniques path |
|
|
2325 | unless ($self->{deny_save}) { |
|
|
2326 | my $uniq = $self->uniq_path; utf8::encode $uniq; |
|
|
2327 | |
|
|
2328 | $self->_save_objects ($uniq, cf::IO_UNIQUES) |
|
|
2329 | if $uniq; |
|
|
2330 | } |
|
|
2331 | |
|
|
2332 | delete $cf::MAP{$self->path}; |
2230 | |
2333 | |
2231 | $self->deactivate; |
2334 | $self->deactivate; |
2232 | $_->clear_links_to ($self) for values %cf::MAP; |
2335 | $_->clear_links_to ($self) for values %cf::MAP; |
2233 | $self->clear; |
2336 | $self->clear; |
2234 | } |
|
|
2235 | |
|
|
2236 | sub reset_at { |
|
|
2237 | my ($self) = @_; |
|
|
2238 | |
|
|
2239 | # TODO: safety, remove and allow resettable per-player maps |
|
|
2240 | return 1e99 if $self->{deny_reset}; |
|
|
2241 | |
|
|
2242 | my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; |
|
|
2243 | my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; |
|
|
2244 | |
|
|
2245 | $time + $to |
|
|
2246 | } |
|
|
2247 | |
|
|
2248 | sub should_reset { |
|
|
2249 | my ($self) = @_; |
|
|
2250 | |
|
|
2251 | $self->reset_at <= $cf::RUNTIME |
|
|
2252 | } |
|
|
2253 | |
|
|
2254 | sub reset { |
|
|
2255 | my ($self) = @_; |
|
|
2256 | |
|
|
2257 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
|
|
2258 | |
|
|
2259 | return if $self->players; |
|
|
2260 | |
|
|
2261 | warn "resetting map ", $self->path, "\n"; |
|
|
2262 | |
|
|
2263 | $self->in_memory (cf::MAP_SWAPPED); |
|
|
2264 | |
|
|
2265 | # need to save uniques path |
|
|
2266 | unless ($self->{deny_save}) { |
|
|
2267 | my $uniq = $self->uniq_path; utf8::encode $uniq; |
|
|
2268 | |
|
|
2269 | $self->_save_objects ($uniq, cf::IO_UNIQUES) |
|
|
2270 | if $uniq; |
|
|
2271 | } |
|
|
2272 | |
|
|
2273 | delete $cf::MAP{$self->path}; |
|
|
2274 | |
|
|
2275 | $self->deactivate; |
|
|
2276 | $_->clear_links_to ($self) for values %cf::MAP; |
|
|
2277 | $self->clear; |
|
|
2278 | |
2337 | |
2279 | $self->unlink_save; |
2338 | $self->unlink_save; |
2280 | $self->destroy; |
2339 | $self->destroy; |
2281 | } |
2340 | } |
2282 | |
2341 | |
… | |
… | |
2290 | |
2349 | |
2291 | delete $cf::MAP{$self->path}; |
2350 | delete $cf::MAP{$self->path}; |
2292 | |
2351 | |
2293 | $self->unlink_save; |
2352 | $self->unlink_save; |
2294 | |
2353 | |
2295 | bless $self, "cf::map"; |
2354 | bless $self, "cf::map::wrap"; |
2296 | delete $self->{deny_reset}; |
2355 | delete $self->{deny_reset}; |
2297 | $self->{deny_save} = 1; |
2356 | $self->{deny_save} = 1; |
2298 | $self->reset_timeout (1); |
2357 | $self->reset_timeout (1); |
2299 | $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); |
2358 | $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); |
2300 | |
2359 | |
… | |
… | |
2530 | |
2589 | |
2531 | Freezes the player and moves him/her to a special map (C<{link}>). |
2590 | Freezes the player and moves him/her to a special map (C<{link}>). |
2532 | |
2591 | |
2533 | The player should be reasonably safe there for short amounts of time (e.g. |
2592 | The player should be reasonably safe there for short amounts of time (e.g. |
2534 | for loading a map). You I<MUST> call C<leave_link> as soon as possible, |
2593 | for loading a map). You I<MUST> call C<leave_link> as soon as possible, |
2535 | though, as the palyer cannot control the character while it is on the link |
2594 | though, as the player cannot control the character while it is on the link |
2536 | map. |
2595 | map. |
2537 | |
2596 | |
2538 | Will never block. |
2597 | Will never block. |
2539 | |
2598 | |
2540 | =item $player_object->leave_link ($map, $x, $y) |
2599 | =item $player_object->leave_link ($map, $x, $y) |
… | |
… | |
2561 | sub cf::object::player::enter_link { |
2620 | sub cf::object::player::enter_link { |
2562 | my ($self) = @_; |
2621 | my ($self) = @_; |
2563 | |
2622 | |
2564 | $self->deactivate_recursive; |
2623 | $self->deactivate_recursive; |
2565 | |
2624 | |
|
|
2625 | ++$self->{_link_recursion}; |
|
|
2626 | |
2566 | return if UNIVERSAL::isa $self->map, "ext::map_link"; |
2627 | return if UNIVERSAL::isa $self->map, "ext::map_link"; |
2567 | |
2628 | |
2568 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
2629 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
2569 | if $self->map && $self->map->{path} ne "{link}"; |
2630 | if $self->map && $self->map->{path} ne "{link}"; |
2570 | |
2631 | |
2571 | $self->enter_map ($LINK_MAP || link_map, 10, 10); |
2632 | $self->enter_map ($LINK_MAP || link_map, 3, 3); |
2572 | } |
2633 | } |
2573 | |
2634 | |
2574 | sub cf::object::player::leave_link { |
2635 | sub cf::object::player::leave_link { |
2575 | my ($self, $map, $x, $y) = @_; |
2636 | my ($self, $map, $x, $y) = @_; |
2576 | |
2637 | |
… | |
… | |
2601 | $map->load_neighbours; |
2662 | $map->load_neighbours; |
2602 | |
2663 | |
2603 | return unless $self->contr->active; |
2664 | return unless $self->contr->active; |
2604 | |
2665 | |
2605 | local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext |
2666 | local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext |
2606 | $self->enter_map ($map, $x, $y); |
2667 | if ($self->enter_map ($map, $x, $y)) { |
2607 | |
2668 | # entering was successful |
|
|
2669 | delete $self->{_link_recursion}; |
2608 | # only activate afterwards, to support waiting in hooks |
2670 | # only activate afterwards, to support waiting in hooks |
2609 | $self->activate_recursive; |
2671 | $self->activate_recursive; |
2610 | } |
2672 | } |
2611 | |
2673 | |
|
|
2674 | } |
|
|
2675 | |
2612 | =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) |
2676 | =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]]) |
2613 | |
2677 | |
2614 | Moves the player to the given map-path and coordinates by first freezing |
2678 | Moves the player to the given map-path and coordinates by first freezing |
2615 | her, loading and preparing them map, calling the provided $check callback |
2679 | her, loading and preparing them map, calling the provided $check callback |
2616 | that has to return the map if sucecssful, and then unfreezes the player on |
2680 | that has to return the map if sucecssful, and then unfreezes the player on |
2617 | the new (success) or old (failed) map position. In either case, $done will |
2681 | the new (success) or old (failed) map position. In either case, $done will |
… | |
… | |
2624 | |
2688 | |
2625 | our $GOTOGEN; |
2689 | our $GOTOGEN; |
2626 | |
2690 | |
2627 | sub cf::object::player::goto { |
2691 | sub cf::object::player::goto { |
2628 | my ($self, $path, $x, $y, $check, $done) = @_; |
2692 | my ($self, $path, $x, $y, $check, $done) = @_; |
|
|
2693 | |
|
|
2694 | if ($self->{_link_recursion} >= $MAX_LINKS) { |
|
|
2695 | warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting."; |
|
|
2696 | $self->failmsg ("Something went wrong inside the server - please contact an administrator!"); |
|
|
2697 | ($path, $x, $y) = @$EMERGENCY_POSITION; |
|
|
2698 | } |
2629 | |
2699 | |
2630 | # do generation counting so two concurrent goto's will be executed in-order |
2700 | # do generation counting so two concurrent goto's will be executed in-order |
2631 | my $gen = $self->{_goto_generation} = ++$GOTOGEN; |
2701 | my $gen = $self->{_goto_generation} = ++$GOTOGEN; |
2632 | |
2702 | |
2633 | $self->enter_link; |
2703 | $self->enter_link; |
… | |
… | |
2657 | my $map = eval { |
2727 | my $map = eval { |
2658 | my $map = defined $path ? cf::map::find $path : undef; |
2728 | my $map = defined $path ? cf::map::find $path : undef; |
2659 | |
2729 | |
2660 | if ($map) { |
2730 | if ($map) { |
2661 | $map = $map->customise_for ($self); |
2731 | $map = $map->customise_for ($self); |
2662 | $map = $check->($map) if $check && $map; |
2732 | $map = $check->($map, $x, $y, $self) if $check && $map; |
2663 | } else { |
2733 | } else { |
2664 | $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); |
2734 | $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); |
2665 | } |
2735 | } |
2666 | |
2736 | |
2667 | $map |
2737 | $map |
… | |
… | |
2675 | if ($gen == $self->{_goto_generation}) { |
2745 | if ($gen == $self->{_goto_generation}) { |
2676 | delete $self->{_goto_generation}; |
2746 | delete $self->{_goto_generation}; |
2677 | $self->leave_link ($map, $x, $y); |
2747 | $self->leave_link ($map, $x, $y); |
2678 | } |
2748 | } |
2679 | |
2749 | |
2680 | $done->() if $done; |
2750 | $done->($self) if $done; |
2681 | })->prio (1); |
2751 | })->prio (1); |
2682 | } |
2752 | } |
2683 | |
2753 | |
2684 | =item $player_object->enter_exit ($exit_object) |
2754 | =item $player_object->enter_exit ($exit_object) |
2685 | |
2755 | |
… | |
… | |
3131 | |
3201 | |
3132 | $coro |
3202 | $coro |
3133 | } |
3203 | } |
3134 | |
3204 | |
3135 | cf::client->attach ( |
3205 | cf::client->attach ( |
3136 | on_destroy => sub { |
3206 | on_client_destroy => sub { |
3137 | my ($ns) = @_; |
3207 | my ($ns) = @_; |
3138 | |
3208 | |
3139 | $_->cancel for values %{ (delete $ns->{_coro}) || {} }; |
3209 | $_->cancel for values %{ (delete $ns->{_coro}) || {} }; |
3140 | }, |
3210 | }, |
3141 | ); |
3211 | ); |
… | |
… | |
3458 | or return; |
3528 | or return; |
3459 | |
3529 | |
3460 | local $/; |
3530 | local $/; |
3461 | *CFG = YAML::XS::Load scalar <$fh>; |
3531 | *CFG = YAML::XS::Load scalar <$fh>; |
3462 | |
3532 | |
3463 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
3533 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38]; |
3464 | |
3534 | |
3465 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
3535 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
3466 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
3536 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
3467 | |
3537 | |
3468 | if (exists $CFG{mlockall}) { |
3538 | if (exists $CFG{mlockall}) { |
… | |
… | |
3509 | |
3579 | |
3510 | LOG llevInfo, "Welcome to Deliantra, v" . VERSION; |
3580 | LOG llevInfo, "Welcome to Deliantra, v" . VERSION; |
3511 | LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team."; |
3581 | LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team."; |
3512 | LOG llevInfo, "Copyright (C) 1994 Mark Wedel."; |
3582 | LOG llevInfo, "Copyright (C) 1994 Mark Wedel."; |
3513 | LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen."; |
3583 | LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen."; |
3514 | |
|
|
3515 | cf::init_experience; |
|
|
3516 | cf::init_anim; |
|
|
3517 | cf::init_attackmess; |
|
|
3518 | cf::init_dynamic; |
|
|
3519 | |
3584 | |
3520 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
3585 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
3521 | |
3586 | |
3522 | # we must not ever block the main coroutine |
3587 | # we must not ever block the main coroutine |
3523 | local $Coro::idle = sub { |
3588 | local $Coro::idle = sub { |
… | |
… | |
3529 | }; |
3594 | }; |
3530 | |
3595 | |
3531 | evthread_start IO::AIO::poll_fileno; |
3596 | evthread_start IO::AIO::poll_fileno; |
3532 | |
3597 | |
3533 | cf::sync_job { |
3598 | cf::sync_job { |
|
|
3599 | cf::init_experience; |
|
|
3600 | cf::init_anim; |
|
|
3601 | cf::init_attackmess; |
|
|
3602 | cf::init_dynamic; |
|
|
3603 | |
3534 | cf::load_settings; |
3604 | cf::load_settings; |
3535 | cf::load_materials; |
3605 | cf::load_materials; |
3536 | |
3606 | |
3537 | reload_resources; |
3607 | reload_resources; |
3538 | reload_config; |
3608 | reload_config; |
3539 | db_init; |
3609 | db_init; |
3540 | |
3610 | |
3541 | cf::init_uuid; |
3611 | cf::init_uuid; |
3542 | cf::init_signals; |
3612 | cf::init_signals; |
3543 | cf::init_commands; |
|
|
3544 | cf::init_skills; |
3613 | cf::init_skills; |
3545 | |
3614 | |
3546 | cf::init_beforeplay; |
3615 | cf::init_beforeplay; |
3547 | |
3616 | |
3548 | atomic; |
3617 | atomic; |
… | |
… | |
3555 | use POSIX (); |
3624 | use POSIX (); |
3556 | POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD}; |
3625 | POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD}; |
3557 | |
3626 | |
3558 | (pop @POST_INIT)->(0) while @POST_INIT; |
3627 | (pop @POST_INIT)->(0) while @POST_INIT; |
3559 | }; |
3628 | }; |
|
|
3629 | |
|
|
3630 | cf::object::thawer::errors_are_fatal 0; |
|
|
3631 | warn "parse errors in files are no longer fatal from this point on.\n"; |
3560 | |
3632 | |
3561 | main_loop; |
3633 | main_loop; |
3562 | } |
3634 | } |
3563 | |
3635 | |
3564 | ############################################################################# |
3636 | ############################################################################# |
… | |
… | |
3566 | |
3638 | |
3567 | # install some emergency cleanup handlers |
3639 | # install some emergency cleanup handlers |
3568 | BEGIN { |
3640 | BEGIN { |
3569 | our %SIGWATCHER = (); |
3641 | our %SIGWATCHER = (); |
3570 | for my $signal (qw(INT HUP TERM)) { |
3642 | for my $signal (qw(INT HUP TERM)) { |
3571 | $SIGWATCHER{$signal} = EV::signal $signal, sub { |
3643 | $SIGWATCHER{$signal} = AE::signal $signal, sub { |
3572 | cf::cleanup "SIG$signal"; |
3644 | cf::cleanup "SIG$signal"; |
3573 | }; |
3645 | }; |
3574 | } |
3646 | } |
3575 | } |
3647 | } |
3576 | |
3648 | |
3577 | sub write_runtime_sync { |
3649 | sub write_runtime_sync { |
3578 | my $t0 = EV::time; |
3650 | my $t0 = AE::time; |
3579 | |
3651 | |
3580 | # first touch the runtime file to show we are still running: |
3652 | # first touch the runtime file to show we are still running: |
3581 | # the fsync below can take a very very long time. |
3653 | # the fsync below can take a very very long time. |
3582 | |
3654 | |
3583 | IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; |
3655 | IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; |
… | |
… | |
3605 | or return; |
3677 | or return; |
3606 | |
3678 | |
3607 | aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE |
3679 | aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE |
3608 | and return; |
3680 | and return; |
3609 | |
3681 | |
3610 | warn sprintf "runtime file written (%gs).\n", EV::time - $t0; |
3682 | warn sprintf "runtime file written (%gs).\n", AE::time - $t0; |
3611 | |
3683 | |
3612 | 1 |
3684 | 1 |
3613 | } |
3685 | } |
3614 | |
3686 | |
3615 | our $uuid_lock; |
3687 | our $uuid_lock; |
… | |
… | |
3741 | my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; |
3813 | my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; |
3742 | for my $name (keys %$leaf_symtab) { |
3814 | for my $name (keys %$leaf_symtab) { |
3743 | _gv_clear *{"$pkg$name"}; |
3815 | _gv_clear *{"$pkg$name"}; |
3744 | # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; |
3816 | # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; |
3745 | } |
3817 | } |
3746 | warn "cleared package $pkg\n";#d# |
|
|
3747 | } |
3818 | } |
3748 | |
3819 | |
3749 | sub do_reload_perl() { |
3820 | sub do_reload_perl() { |
3750 | # can/must only be called in main |
3821 | # can/must only be called in main |
3751 | if ($Coro::current != $Coro::main) { |
3822 | if (in_main) { |
3752 | warn "can only reload from main coroutine"; |
3823 | warn "can only reload from main coroutine"; |
3753 | return; |
3824 | return; |
3754 | } |
3825 | } |
3755 | |
3826 | |
3756 | return if $RELOAD++; |
3827 | return if $RELOAD++; |
3757 | |
3828 | |
3758 | my $t1 = EV::time; |
3829 | my $t1 = AE::time; |
3759 | |
3830 | |
3760 | while ($RELOAD) { |
3831 | while ($RELOAD) { |
3761 | warn "reloading..."; |
3832 | warn "reloading..."; |
3762 | |
3833 | |
3763 | warn "entering sync_job"; |
3834 | warn "entering sync_job"; |
… | |
… | |
3866 | |
3937 | |
3867 | warn "reloaded"; |
3938 | warn "reloaded"; |
3868 | --$RELOAD; |
3939 | --$RELOAD; |
3869 | } |
3940 | } |
3870 | |
3941 | |
3871 | $t1 = EV::time - $t1; |
3942 | $t1 = AE::time - $t1; |
3872 | warn "reload completed in ${t1}s\n"; |
3943 | warn "reload completed in ${t1}s\n"; |
3873 | }; |
3944 | }; |
3874 | |
3945 | |
3875 | our $RELOAD_WATCHER; # used only during reload |
3946 | our $RELOAD_WATCHER; # used only during reload |
3876 | |
3947 | |
… | |
… | |
3879 | # coro crashes during coro_state_free->destroy here. |
3950 | # coro crashes during coro_state_free->destroy here. |
3880 | |
3951 | |
3881 | $RELOAD_WATCHER ||= cf::async { |
3952 | $RELOAD_WATCHER ||= cf::async { |
3882 | Coro::AIO::aio_wait cache_extensions; |
3953 | Coro::AIO::aio_wait cache_extensions; |
3883 | |
3954 | |
3884 | $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { |
3955 | $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub { |
3885 | do_reload_perl; |
3956 | do_reload_perl; |
3886 | undef $RELOAD_WATCHER; |
3957 | undef $RELOAD_WATCHER; |
3887 | }; |
3958 | }; |
3888 | }; |
3959 | }; |
3889 | } |
3960 | } |
… | |
… | |
3930 | return; |
4001 | return; |
3931 | } |
4002 | } |
3932 | |
4003 | |
3933 | cf::server_tick; # one server iteration |
4004 | cf::server_tick; # one server iteration |
3934 | |
4005 | |
3935 | #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d# |
4006 | #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d# |
3936 | |
4007 | |
3937 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
4008 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3938 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
4009 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3939 | Coro::async_pool { |
4010 | Coro::async_pool { |
3940 | $Coro::current->{desc} = "runtime saver"; |
4011 | $Coro::current->{desc} = "runtime saver"; |