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Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.583 by root, Mon Oct 29 23:12:37 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
28 64
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
31 69
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
135
136our $UPTIME; $UPTIME ||= time;
137our $RUNTIME = 0;
138our $SERVER_TICK = 0;
46our $NOW; 139our $NOW;
47 140
48our %CFG; 141our (%PLAYER, %PLAYER_LOADING); # all users
142our (%MAP, %MAP_LOADING ); # all maps
143our $LINK_MAP; # the special {link} map, which is always available
49 144
50our $UPTIME; $UPTIME ||= time; 145# used to convert map paths into valid unix filenames by replacing / by ∕
51our $RUNTIME; 146our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
52 147
53our %PLAYER; # all users 148our $LOAD; # a number between 0 (idle) and 1 (too many objects)
54our %MAP; # all maps 149our $LOADAVG; # same thing, but with alpha-smoothing
55our $LINK_MAP; # the special {link} map 150our $JITTER; # average jitter
56our $RANDOM_MAPS = cf::localdir . "/random"; 151our $TICK_START; # for load detecting purposes
57our %EXT_CORO; # coroutines bound to extensions 152
153our @POST_INIT;
154
155our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
156our $REALLY_UNLOOP; # never set to true, please :)
157
158our $WAIT_FOR_TICK = new Coro::Signal;
159our @WAIT_FOR_TICK_BEGIN;
58 160
59binmode STDOUT; 161binmode STDOUT;
60binmode STDERR; 162binmode STDERR;
61 163
62# read virtual server time, if available 164# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 165unless ($RUNTIME || !-e $RUNTIMEFILE) {
64 open my $fh, "<", cf::localdir . "/runtime" 166 open my $fh, "<", $RUNTIMEFILE
65 or die "unable to read runtime file: $!"; 167 or die "unable to read $RUNTIMEFILE file: $!";
66 $RUNTIME = <$fh> + 0.; 168 $RUNTIME = <$fh> + 0.;
67} 169}
68 170
69mkdir cf::localdir; 171eval "sub TICK() { $TICK } 1" or die;
70mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 172
75# a special map that is always available 173mkdir $_
76our $LINK_MAP; 174 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
175
77our $EMERGENCY_POSITION; 176our $EMERGENCY_POSITION;
78 177
178sub cf::map::normalise;
179
180sub in_main() {
181 $Coro::current == $Coro::main
182}
183
79############################################################################# 184#############################################################################
80 185
186%REFLECT = ();
187for (@REFLECT) {
188 my $reflect = JSON::XS::decode_json $_;
189 $REFLECT{$reflect->{class}} = $reflect;
190}
191
192# this is decidedly evil
193$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
194
195#############################################################################
196
81=head2 GLOBAL VARIABLES 197=head2 GLOBAL VARIABLES
82 198
83=over 4 199=over 4
84 200
85=item $cf::UPTIME 201=item $cf::UPTIME
86 202
87The timestamp of the server start (so not actually an uptime). 203The timestamp of the server start (so not actually an "uptime").
204
205=item $cf::SERVER_TICK
206
207An unsigned integer that starts at zero when the server is started and is
208incremented on every tick.
209
210=item $cf::NOW
211
212The (real) time of the last (current) server tick - updated before and
213after tick processing, so this is useful only as a rough "what time is it
214now" estimate.
215
216=item $cf::TICK
217
218The interval between each server tick, in seconds.
88 219
89=item $cf::RUNTIME 220=item $cf::RUNTIME
90 221
91The time this server has run, starts at 0 and is increased by $cf::TICK on 222The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 223every server tick.
93 224
94=item $cf::LIBDIR 225=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
226$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
227$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 228
96The perl library directory, where extensions and cf-specific modules can 229Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 230directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
231unique-items directory, player file directory, random maps directory and
232database environment.
98 233
234=item $cf::LOADAVG
235
236The current CPU load on the server (alpha-smoothed), as a value between 0
237(none) and 1 (overloaded), indicating how much time is spent on processing
238objects per tick. Healthy values are < 0.5.
239
99=item $cf::NOW 240=item $cf::LOAD
100 241
101The time of the last (current) server tick. 242The raw value load value from the last tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106 243
107=item %cf::CFG 244=item %cf::CFG
108 245
109Configuration for the server, loaded from C</etc/crossfire/config>, or 246Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 247from wherever your confdir points to.
111 248
249=item cf::wait_for_tick, cf::wait_for_tick_begin
250
251These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
252returns directly I<after> the tick processing (and consequently, can only wake one thread
253per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
254
255Note that cf::Wait_for_tick will immediately return when the server is not
256ticking, making it suitable for small pauses in threads that need to run
257when the server is paused. If that is not applicable (i.e. you I<really>
258want to wait, use C<$cf::WAIT_FOR_TICK>).
259
260=item $cf::WAIT_FOR_TICK
261
262Note that C<cf::wait_for_tick> is probably the correct thing to use. This
263variable contains a L<Coro::Signal> that is broadcats after every server
264tick. Calling C<< ->wait >> on it will suspend the caller until after the
265next server tick.
266
267=cut
268
269sub wait_for_tick();
270sub wait_for_tick_begin();
271
272=item @cf::INVOKE_RESULTS
273
274This array contains the results of the last C<invoke ()> call. When
275C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
276that call.
277
278=item %cf::REFLECT
279
280Contains, for each (C++) class name, a hash reference with information
281about object members (methods, scalars, arrays and flags) and other
282metadata, which is useful for introspection.
283
112=back 284=back
113 285
114=cut 286=cut
115 287
116BEGIN { 288sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 289sub warn (@) { LOG llevWarn , join "", @_ }
290sub info (@) { LOG llevInfo , join "", @_ }
291sub debug(@) { LOG llevDebug, join "", @_ }
292sub trace(@) { LOG llevTrace, join "", @_ }
293
294$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 295 my $msg = join "", @_;
119 utf8::encode $msg;
120 296
121 $msg .= "\n" 297 $msg .= "\n"
122 unless $msg =~ /\n$/; 298 unless $msg =~ /\n$/;
123 299
300 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
301
124 LOG llevError, $msg; 302 LOG llevWarn, $msg;
125 }; 303};
126} 304
305$Coro::State::DIEHOOK = sub {
306 return unless $^S eq 0; # "eq", not "=="
307
308 error Carp::longmess $_[0];
309
310 if (in_main) {#d#
311 error "DIEHOOK called in main context, Coro bug?\n";#d#
312 return;#d#
313 }#d#
314
315 # kill coroutine otherwise
316 Coro::terminate
317};
127 318
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 319@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 320@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 321@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 322@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 323@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
324@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 325@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 326
135# we bless all objects into (empty) derived classes to force a method lookup 327# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 328# within the Safe compartment.
137for my $pkg (qw( 329for my $pkg (qw(
138 cf::global cf::attachable 330 cf::global cf::attachable
139 cf::object cf::object::player 331 cf::object cf::object::player
140 cf::client cf::player 332 cf::client cf::player
141 cf::arch cf::living 333 cf::arch cf::living
334 cf::map cf::mapspace
142 cf::map cf::party cf::region 335 cf::party cf::region
143)) { 336)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 337 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 338}
147 339
148$Event::DIED = sub { 340$EV::DIED = sub {
149 warn "error in event callback: @_"; 341 Carp::cluck "error in event callback: @_";
150}; 342};
151 343
152my %ext_pkg; 344#############################################################################
153my @exts; 345
154my @hook; 346sub fork_call(&@);
347sub get_slot($;$$);
348
349#############################################################################
155 350
156=head2 UTILITY FUNCTIONS 351=head2 UTILITY FUNCTIONS
157 352
158=over 4 353=over 4
159 354
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 373 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 374 $d
180 } || "[unable to dump $_[0]: '$@']"; 375 } || "[unable to dump $_[0]: '$@']";
181} 376}
182 377
183use JSON::Syck (); # TODO# replace by JSON::PC once working 378=item $scalar = cf::load_file $path
184 379
380Loads the given file from path and returns its contents. Croaks on error
381and can block.
382
383=cut
384
385sub load_file($) {
386 0 <= aio_load $_[0], my $data
387 or Carp::croak "$_[0]: $!";
388
389 $data
390}
391
392=item $success = cf::replace_file $path, $data, $sync
393
394Atomically replaces the file at the given $path with new $data, and
395optionally $sync the data to disk before replacing the file.
396
397=cut
398
399sub replace_file($$;$) {
400 my ($path, $data, $sync) = @_;
401
402 my $lock = cf::lock_acquire ("replace_file:$path");
403
404 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
405 or return;
406
407 $data = $data->() if ref $data;
408
409 length $data == aio_write $fh, 0, (length $data), $data, 0
410 or return;
411
412 !$sync
413 or !aio_fsync $fh
414 or return;
415
416 aio_close $fh
417 and return;
418
419 aio_rename "$path~", $path
420 and return;
421
422 if ($sync) {
423 $path =~ s%/[^/]*$%%;
424 aio_pathsync $path;
425 }
426
427 1
428}
429
185=item $ref = cf::from_json $json 430=item $ref = cf::decode_json $json
186 431
187Converts a JSON string into the corresponding perl data structure. 432Converts a JSON string into the corresponding perl data structure.
188 433
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 434=item $json = cf::encode_json $ref
197 435
198Converts a perl data structure into its JSON representation. 436Converts a perl data structure into its JSON representation.
199 437
200=cut 438=cut
201 439
202sub to_json($) { 440our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 441
204 JSON::Syck::Dump $_[0] 442sub encode_json($) { $json_coder->encode ($_[0]) }
443sub decode_json($) { $json_coder->decode ($_[0]) }
444
445=item $ref = cf::decode_storable $scalar
446
447Same as Coro::Storable::thaw, so blocks.
448
449=cut
450
451BEGIN { *decode_storable = \&Coro::Storable::thaw }
452
453=item $ref = cf::decode_yaml $scalar
454
455Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
456
457=cut
458
459sub decode_yaml($) {
460 fork_call { YAML::XS::Load $_[0] } @_
461}
462
463=item $scalar = cf::unlzf $scalar
464
465Same as Compress::LZF::compress, but takes server ticks into account, so
466blocks.
467
468=cut
469
470sub unlzf($) {
471 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
472 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
473 Compress::LZF::decompress $_[0]
474}
475
476=item cf::post_init { BLOCK }
477
478Execute the given codeblock, I<after> all extensions have been (re-)loaded,
479but I<before> the server starts ticking again.
480
481The codeblock will have a single boolean argument to indicate whether this
482is a reload or not.
483
484=cut
485
486sub post_init(&) {
487 push @POST_INIT, shift;
488}
489
490sub _post_init {
491 trace "running post_init jobs";
492
493 # run them in parallel...
494
495 my @join;
496
497 while () {
498 push @join, map &Coro::async ($_, 0), @POST_INIT;
499 @POST_INIT = ();
500
501 @join or last;
502
503 (pop @join)->join;
504 }
205} 505}
206 506
207=item cf::lock_wait $string 507=item cf::lock_wait $string
208 508
209Wait until the given lock is available. See cf::lock_acquire. 509Wait until the given lock is available. See cf::lock_acquire.
210 510
211=item my $lock = cf::lock_acquire $string 511=item my $lock = cf::lock_acquire $string
212 512
213Wait until the given lock is available and then acquires it and returns 513Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 514a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 515for example when the coroutine gets canceled), the lock is automatically
216returned. 516returned.
217 517
518Locks are *not* recursive, locking from the same coro twice results in a
519deadlocked coro.
520
218Lock names should begin with a unique identifier (for example, cf::map::find 521Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 522uses map_find and cf::map::load uses map_load).
220 523
221=cut 524=item $locked = cf::lock_active $string
222 525
223our %LOCK; 526Return true if the lock is currently active, i.e. somebody has locked it.
527
528=cut
529
530our $LOCKS = new Coro::SemaphoreSet;
224 531
225sub lock_wait($) { 532sub lock_wait($) {
226 my ($key) = @_; 533 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 534}
234 535
235sub lock_acquire($) { 536sub lock_acquire($) {
236 my ($key) = @_; 537 $LOCKS->guard ($_[0])
538}
237 539
238 # wait, to be sure we are not locked 540sub lock_active($) {
239 lock_wait $key; 541 $LOCKS->count ($_[0]) < 1
240
241 $LOCK{$key} = [];
242
243 Coro::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247} 542}
248 543
249sub freeze_mainloop { 544sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 545 tick_inhibit_inc;
251 546
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 547 &Guard::guard (\&tick_inhibit_dec);
253 $TICK_WATCHER->stop; 548}
254 $guard 549
550=item cf::periodic $interval, $cb
551
552Like EV::periodic, but randomly selects a starting point so that the actions
553get spread over time.
554
555=cut
556
557sub periodic($$) {
558 my ($interval, $cb) = @_;
559
560 my $start = rand List::Util::min 180, $interval;
561
562 EV::periodic $start, $interval, 0, $cb
563}
564
565=item cf::get_slot $time[, $priority[, $name]]
566
567Allocate $time seconds of blocking CPU time at priority C<$priority>
568(default: 0): This call blocks and returns only when you have at least
569C<$time> seconds of cpu time till the next tick. The slot is only valid
570till the next cede.
571
572Background jobs should use a priority les than zero, interactive jobs
573should use 100 or more.
574
575The optional C<$name> can be used to identify the job to run. It might be
576used for statistical purposes and should identify the same time-class.
577
578Useful for short background jobs.
579
580=cut
581
582our @SLOT_QUEUE;
583our $SLOT_QUEUE;
584our $SLOT_DECAY = 0.9;
585
586$SLOT_QUEUE->cancel if $SLOT_QUEUE;
587$SLOT_QUEUE = Coro::async {
588 $Coro::current->desc ("timeslot manager");
589
590 my $signal = new Coro::Signal;
591 my $busy;
592
593 while () {
594 next_job:
595
596 my $avail = cf::till_tick;
597
598 for (0 .. $#SLOT_QUEUE) {
599 if ($SLOT_QUEUE[$_][0] <= $avail) {
600 $busy = 0;
601 my $job = splice @SLOT_QUEUE, $_, 1, ();
602 $job->[2]->send;
603 Coro::cede;
604 goto next_job;
605 } else {
606 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
607 }
608 }
609
610 if (@SLOT_QUEUE) {
611 # we do not use wait_for_tick() as it returns immediately when tick is inactive
612 $WAIT_FOR_TICK->wait;
613 } else {
614 $busy = 0;
615 Coro::schedule;
616 }
617 }
618};
619
620sub get_slot($;$$) {
621 return if tick_inhibit || $Coro::current == $Coro::main;
622
623 my ($time, $pri, $name) = @_;
624
625 $time = clamp $time, 0.01, $TICK * .6;
626
627 my $sig = new Coro::Signal;
628
629 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
630 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
631 $SLOT_QUEUE->ready;
632 $sig->wait;
255} 633}
256 634
257=item cf::async { BLOCK } 635=item cf::async { BLOCK }
258 636
259Currently the same as Coro::async_pool, meaning you cannot use 637Currently the same as Coro::async_pool, meaning you cannot use
264 642
265BEGIN { *async = \&Coro::async_pool } 643BEGIN { *async = \&Coro::async_pool }
266 644
267=item cf::sync_job { BLOCK } 645=item cf::sync_job { BLOCK }
268 646
269The design of crossfire+ requires that the main coro ($Coro::main) is 647The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 648is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 649partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
650acceptable.
272 651
273If it must be done, put the blocking parts into C<sync_job>. This will run 652If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 653the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 654server will be frozen during this time, so the block should either finish
276fast or be very important. 655fast or be very important.
278=cut 657=cut
279 658
280sub sync_job(&) { 659sub sync_job(&) {
281 my ($job) = @_; 660 my ($job) = @_;
282 661
283 if ($Coro::current == $Coro::main) { 662 if (in_main) {
663 my $time = AE::time;
664
284 # this is the main coro, too bad, we have to block 665 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 666 # till the operation succeeds, freezing the server :/
286 667
287 # TODO: use suspend/resume instead 668 #LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 669
289 my $freeze_guard = freeze_mainloop; 670 my $freeze_guard = freeze_mainloop;
290 671
291 my $busy = 1; 672 my $busy = 1;
292 my @res; 673 my @res;
293 674
294 (async { 675 (async {
676 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 677 @res = eval { $job->() };
296 warn $@ if $@; 678 error $@ if $@;
297 undef $busy; 679 undef $busy;
298 })->prio (Coro::PRIO_MAX); 680 })->prio (Coro::PRIO_MAX);
299 681
300 while ($busy) { 682 while ($busy) {
301 Coro::cede or Event::one_event; 683 if (Coro::nready) {
684 Coro::cede_notself;
685 } else {
686 EV::loop EV::LOOP_ONESHOT;
302 } 687 }
688 }
689
690 my $time = AE::time - $time;
691
692 $TICK_START += $time; # do not account sync jobs to server load
303 693
304 wantarray ? @res : $res[0] 694 wantarray ? @res : $res[0]
305 } else { 695 } else {
306 # we are in another coroutine, how wonderful, everything just works 696 # we are in another coroutine, how wonderful, everything just works
307 697
309 } 699 }
310} 700}
311 701
312=item $coro = cf::async_ext { BLOCK } 702=item $coro = cf::async_ext { BLOCK }
313 703
314Like async, but this coro is automcatially being canceled when the 704Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 705extension calling this is being unloaded.
316 706
317=cut 707=cut
318 708
319sub async_ext(&) { 709sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 717 $EXT_CORO{$coro+0} = $coro;
328 718
329 $coro 719 $coro
330} 720}
331 721
332sub write_runtime { 722=item fork_call { }, @args
333 my $runtime = cf::localdir . "/runtime";
334 723
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 724Executes the given code block with the given arguments in a seperate
336 or return; 725process, returning the results. Everything must be serialisable with
726Coro::Storable. May, of course, block. Note that the executed sub may
727never block itself or use any form of event handling.
337 728
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 729=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 730
342 aio_fsync $fh 731sub post_fork {
343 and return; 732 reset_signals;
733}
344 734
345 close $fh 735sub fork_call(&@) {
346 or return; 736 my ($cb, @args) = @_;
347 737
348 aio_rename "$runtime~", $runtime 738 # we seemingly have to make a local copy of the whole thing,
349 and return; 739 # otherwise perl prematurely frees the stuff :/
740 # TODO: investigate and fix (likely this will be rather laborious)
350 741
742 my @res = Coro::Util::fork_eval {
743 cf::post_fork;
744 &$cb
745 } @args;
746
747 wantarray ? @res : $res[-1]
748}
749
750sub objinfo {
351 1 751 (
752 "counter value" => cf::object::object_count,
753 "objects created" => cf::object::create_count,
754 "objects destroyed" => cf::object::destroy_count,
755 "freelist size" => cf::object::free_count,
756 "allocated objects" => cf::object::objects_size,
757 "active objects" => cf::object::actives_size,
758 )
759}
760
761=item $coin = coin_from_name $name
762
763=cut
764
765our %coin_alias = (
766 "silver" => "silvercoin",
767 "silvercoin" => "silvercoin",
768 "silvercoins" => "silvercoin",
769 "gold" => "goldcoin",
770 "goldcoin" => "goldcoin",
771 "goldcoins" => "goldcoin",
772 "platinum" => "platinacoin",
773 "platinumcoin" => "platinacoin",
774 "platinumcoins" => "platinacoin",
775 "platina" => "platinacoin",
776 "platinacoin" => "platinacoin",
777 "platinacoins" => "platinacoin",
778 "royalty" => "royalty",
779 "royalties" => "royalty",
780);
781
782sub coin_from_name($) {
783 $coin_alias{$_[0]}
784 ? cf::arch::find $coin_alias{$_[0]}
785 : undef
786}
787
788=item $value = cf::db_get $family => $key
789
790Returns a single value from the environment database.
791
792=item cf::db_put $family => $key => $value
793
794Stores the given C<$value> in the family. It can currently store binary
795data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
796
797=item $db = cf::db_table "name"
798
799Create and/or open a new database table. The string must not be "db" and must be unique
800within each server.
801
802=cut
803
804sub db_table($) {
805 cf::error "db_get called from main context"
806 if $Coro::current == $Coro::main;
807
808 my ($name) = @_;
809 my $db = BDB::db_create $DB_ENV;
810
811 eval {
812 $db->set_flags (BDB::CHKSUM);
813
814 utf8::encode $name;
815 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
816 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
817 cf::cleanup "db_open(db): $!" if $!;
818 };
819 cf::cleanup "db_open(db): $@" if $@;
820
821 $db
822}
823
824our $DB;
825
826sub db_init {
827 $DB ||= db_table "db";
828}
829
830sub db_get($$) {
831 my $key = "$_[0]/$_[1]";
832
833 cf::error "db_get called from main context"
834 if $Coro::current == $Coro::main;
835
836 BDB::db_get $DB, undef, $key, my $data;
837
838 $! ? ()
839 : $data
840}
841
842sub db_put($$$) {
843 BDB::dbreq_pri 4;
844 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
845}
846
847=item cf::cache $id => [$paths...], $processversion => $process
848
849Generic caching function that returns the value of the resource $id,
850caching and regenerating as required.
851
852This function can block.
853
854=cut
855
856sub cache {
857 my ($id, $src, $processversion, $process) = @_;
858
859 my $meta =
860 join "\x00",
861 $processversion,
862 map {
863 aio_stat $_
864 and Carp::croak "$_: $!";
865
866 ($_, (stat _)[7,9])
867 } @$src;
868
869 my $dbmeta = db_get cache => "$id/meta";
870 if ($dbmeta ne $meta) {
871 # changed, we may need to process
872
873 my @data;
874 my $md5;
875
876 for (0 .. $#$src) {
877 $data[$_] = load_file $src->[$_];
878 }
879
880 # if processing is expensive, check
881 # checksum first
882 if (1) {
883 $md5 =
884 join "\x00",
885 $processversion,
886 map {
887 cf::cede_to_tick;
888 ($src->[$_], Digest::MD5::md5_hex $data[$_])
889 } 0.. $#$src;
890
891
892 my $dbmd5 = db_get cache => "$id/md5";
893 if ($dbmd5 eq $md5) {
894 db_put cache => "$id/meta", $meta;
895
896 return db_get cache => "$id/data";
897 }
898 }
899
900 my $t1 = Time::HiRes::time;
901 my $data = $process->(\@data);
902 my $t2 = Time::HiRes::time;
903
904 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
905
906 db_put cache => "$id/data", $data;
907 db_put cache => "$id/md5" , $md5;
908 db_put cache => "$id/meta", $meta;
909
910 return $data;
911 }
912
913 db_get cache => "$id/data"
914}
915
916=item cf::datalog type => key => value, ...
917
918Log a datalog packet of the given type with the given key-value pairs.
919
920=cut
921
922sub datalog($@) {
923 my ($type, %kv) = @_;
924 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 925}
353 926
354=back 927=back
355 928
356=cut 929=cut
357 930
358############################################################################# 931#############################################################################
359 932
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS 933=head2 ATTACHABLE OBJECTS
483 934
484Many objects in crossfire are so-called attachable objects. That means you can 935Many objects in deliantra are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment") 936attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 937to it. All such attachable objects support the following methods.
487 938
488In the following description, CLASS can be any of C<global>, C<object> 939In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 940C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 941Deliantra).
491 942
492=over 4 943=over 4
493 944
494=item $attachable->attach ($attachment, key => $value...) 945=item $attachable->attach ($attachment, key => $value...)
495 946
539=item cf::CLASS::attachment $name, ... 990=item cf::CLASS::attachment $name, ...
540 991
541Register an attachment by C<$name> through which attachable objects of the 992Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment. 993given CLASS can refer to this attachment.
543 994
544Some classes such as crossfire maps and objects can specify attachments 995Some classes such as deliantra maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name. 996that are attached at load/instantiate time, thus the need for a name.
546 997
547These calls expect any number of the following handler/hook descriptions: 998These calls expect any number of the following handler/hook descriptions:
548 999
549=over 4 1000=over 4
609our @CB_TYPE = (); # registry for type (cf-object class) based events 1060our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 1061our @CB_MAP = ();
611 1062
612my %attachment; 1063my %attachment;
613 1064
1065sub cf::attachable::thawer_merge {
1066 # simply override everything except _meta
1067 local $_[0]{_meta};
1068 %{$_[0]} = %{$_[1]};
1069}
1070
614sub _attach_cb($$$$) { 1071sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 1072 my ($registry, $event, $prio, $cb) = @_;
616 1073
617 use sort 'stable'; 1074 use sort 'stable';
618 1075
652 $registry = $CB_TYPE[$object_type] ||= []; 1109 $registry = $CB_TYPE[$object_type] ||= [];
653 1110
654 } elsif ($type eq "subtype") { 1111 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 1112 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 1113 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1114 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 1115
659 } elsif ($type eq "package") { 1116 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 1117 my $pkg = shift @arg;
661 1118
662 while (my ($name, $id) = each %cb_id) { 1119 while (my ($name, $id) = each %cb_id) {
667 1124
668 } elsif (exists $cb_id{$type}) { 1125 } elsif (exists $cb_id{$type}) {
669 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1126 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
670 1127
671 } elsif (ref $type) { 1128 } elsif (ref $type) {
672 warn "attaching objects not supported, ignoring.\n"; 1129 error "attaching objects not supported, ignoring.\n";
673 1130
674 } else { 1131 } else {
675 shift @arg; 1132 shift @arg;
676 warn "attach argument '$type' not supported, ignoring.\n"; 1133 error "attach argument '$type' not supported, ignoring.\n";
677 } 1134 }
678 } 1135 }
679} 1136}
680 1137
681sub _object_attach { 1138sub _object_attach {
691 _attach $registry, $klass, @attach; 1148 _attach $registry, $klass, @attach;
692 } 1149 }
693 1150
694 $obj->{$name} = \%arg; 1151 $obj->{$name} = \%arg;
695 } else { 1152 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 1153 info "object uses attachment '$name' which is not available, postponing.\n";
697 } 1154 }
698 1155
699 $obj->{_attachment}{$name} = undef; 1156 $obj->{_attachment}{$name} = undef;
700} 1157}
701 1158
703 if (ref $_[0]) { 1160 if (ref $_[0]) {
704 _object_attach @_; 1161 _object_attach @_;
705 } else { 1162 } else {
706 _attach shift->_attach_registry, @_; 1163 _attach shift->_attach_registry, @_;
707 } 1164 }
1165 _recalc_want;
708}; 1166};
709 1167
710# all those should be optimised 1168# all those should be optimised
711sub cf::attachable::detach { 1169sub cf::attachable::detach {
712 my ($obj, $name) = @_; 1170 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 1173 delete $obj->{_attachment}{$name};
716 reattach ($obj); 1174 reattach ($obj);
717 } else { 1175 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 1176 Carp::croak "cannot, currently, detach class attachments";
719 } 1177 }
1178 _recalc_want;
720}; 1179};
721 1180
722sub cf::attachable::attached { 1181sub cf::attachable::attached {
723 my ($obj, $name) = @_; 1182 my ($obj, $name) = @_;
724 1183
739 "; 1198 ";
740 die if $@; 1199 die if $@;
741} 1200}
742 1201
743our $override; 1202our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1203our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1204
746sub override { 1205sub override {
747 $override = 1; 1206 $override = 1;
748 @invoke_results = (); 1207 @INVOKE_RESULTS = (@_);
749} 1208}
750 1209
751sub do_invoke { 1210sub do_invoke {
752 my $event = shift; 1211 my $event = shift;
753 my $callbacks = shift; 1212 my $callbacks = shift;
754 1213
755 @invoke_results = (); 1214 @INVOKE_RESULTS = ();
756 1215
757 local $override; 1216 local $override;
758 1217
759 for (@$callbacks) { 1218 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1219 eval { &{$_->[1]} };
761 1220
762 if ($@) { 1221 if ($@) {
763 warn "$@";
764 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1222 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
765 override; 1223 override;
766 } 1224 }
767 1225
768 return 1 if $override; 1226 return 1 if $override;
769 } 1227 }
770 1228
771 0 1229 0
772} 1230}
773 1231
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1232=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1233
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1234=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1235
778Generate an object-specific event with the given arguments. 1236Generate an object-specific event with the given arguments.
779 1237
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1238This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1239removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1240results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1241
784=back 1242=back
785 1243
786=cut 1244=cut
787 1245
788############################################################################# 1246#############################################################################
789# object support 1247# object support
1248
1249sub _object_equal($$);
1250sub _object_equal($$) {
1251 my ($a, $b) = @_;
1252
1253 return 0 unless (ref $a) eq (ref $b);
1254
1255 if ("HASH" eq ref $a) {
1256 my @ka = keys %$a;
1257 my @kb = keys %$b;
1258
1259 return 0 if @ka != @kb;
1260
1261 for (0 .. $#ka) {
1262 return 0 unless $ka[$_] eq $kb[$_];
1263 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1264 }
1265
1266 } elsif ("ARRAY" eq ref $a) {
1267
1268 return 0 if @$a != @$b;
1269
1270 for (0 .. $#$a) {
1271 return 0 unless _object_equal $a->[$_], $b->[$_];
1272 }
1273
1274 } elsif ($a ne $b) {
1275 return 0;
1276 }
1277
1278 1
1279}
1280
1281our $SLOW_MERGES;#d#
1282sub _can_merge {
1283 my ($ob1, $ob2) = @_;
1284
1285 ++$SLOW_MERGES;#d#
1286
1287 # we do the slow way here
1288 return _object_equal $ob1, $ob2
1289}
790 1290
791sub reattach { 1291sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1292 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1293 my ($obj) = @_;
1294
1295 # no longer needed after getting rid of delete_package?
1296 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1297
795 my $registry = $obj->registry; 1298 my $registry = $obj->registry;
796 1299
797 @$registry = (); 1300 @$registry = ();
798 1301
803 for (@$attach) { 1306 for (@$attach) {
804 my ($klass, @attach) = @$_; 1307 my ($klass, @attach) = @$_;
805 _attach $registry, $klass, @attach; 1308 _attach $registry, $klass, @attach;
806 } 1309 }
807 } else { 1310 } else {
808 warn "object uses attachment '$name' that is not available, postponing.\n"; 1311 info "object uses attachment '$name' that is not available, postponing.\n";
809 } 1312 }
810 } 1313 }
811} 1314}
812 1315
813cf::attachable->attach ( 1316cf::attachable->attach (
814 prio => -1000000, 1317 prio => -1000000,
815 on_instantiate => sub { 1318 on_instantiate => sub {
816 my ($obj, $data) = @_; 1319 my ($obj, $data) = @_;
817 1320
818 $data = from_json $data; 1321 $data = decode_json $data;
819 1322
820 for (@$data) { 1323 for (@$data) {
821 my ($name, $args) = @$_; 1324 my ($name, $args) = @$_;
822 1325
823 $obj->attach ($name, %{$args || {} }); 1326 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1342sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1343 my ($filename, $rdata, $objs) = @_;
841 1344
842 sync_job { 1345 sync_job {
843 if (length $$rdata) { 1346 if (length $$rdata) {
1347 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1348 trace sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1349 $decname, length $$rdata, scalar @$objs
1350 if $VERBOSE_IO;
846 1351
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1352 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1353 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1354 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1355 if ($cf::USE_FSYNC) {
1356 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
850 aio_fsync $fh; 1357 aio_fsync $fh;
1358 }
851 close $fh; 1359 aio_close $fh;
852 1360
853 if (@$objs) { 1361 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1362 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1363 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1364 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1365 aio_write $fh, 0, (length $data), $data, 0;
1366 if ($cf::USE_FSYNC) {
1367 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
858 aio_fsync $fh; 1368 aio_fsync $fh;
1369 }
859 close $fh; 1370 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1371 aio_rename "$filename.pst~", "$filename.pst";
861 } 1372 }
862 } else { 1373 } else {
863 aio_unlink "$filename.pst"; 1374 aio_unlink "$filename.pst";
864 } 1375 }
865 1376
866 aio_rename "$filename~", $filename; 1377 aio_rename "$filename~", $filename;
1378
1379 $filename =~ s%/[^/]+$%%;
1380 aio_pathsync $filename if $cf::USE_FSYNC;
867 } else { 1381 } else {
868 warn "FATAL: $filename~: $!\n"; 1382 error "unable to save objects: $filename~: $!\n";
869 } 1383 }
870 } else { 1384 } else {
871 aio_unlink $filename; 1385 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1386 aio_unlink "$filename.pst";
873 } 1387 }
874 } 1388 };
875} 1389}
876 1390
877sub object_freezer_as_string { 1391sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1392 my ($rdata, $objs) = @_;
879 1393
891 or return; 1405 or return;
892 1406
893 unless (aio_stat "$filename.pst") { 1407 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1408 (aio_load "$filename.pst", $av) >= 0
895 or return; 1409 or return;
1410
896 $av = eval { (Storable::thaw $av)->{objs} }; 1411 my $st = eval { Coro::Storable::thaw $av };
1412 $av = $st->{objs};
897 } 1413 }
898 1414
1415 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1416 trace sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1417 $decname, length $data, scalar @{$av || []}
1418 if $VERBOSE_IO;
1419
901 return ($data, $av); 1420 ($data, $av)
902} 1421}
1422
1423=head2 COMMAND CALLBACKS
1424
1425=over 4
1426
1427=cut
903 1428
904############################################################################# 1429#############################################################################
905# command handling &c 1430# command handling &c
906 1431
907=item cf::register_command $name => \&callback($ob,$args); 1432=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1445 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1446}
922 1447
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1448=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1449
925Register a callbackf ro execution when the client sends an extcmd packet. 1450Register a callback for execution when the client sends an (synchronous)
1451extcmd packet. Ext commands will be processed in the order they are
1452received by the server, like other user commands. The first argument is
1453the logged-in player. Ext commands can only be processed after a player
1454has logged in successfully.
926 1455
927If the callback returns something, it is sent back as if reply was being 1456If the callback returns something, it is sent back as if reply was being
928called. 1457called.
929 1458
1459=item cf::register_exticmd $name => \&callback($ns,$packet);
1460
1461Register a callback for execution when the client sends an (asynchronous)
1462exticmd packet. Exti commands are processed by the server as soon as they
1463are received, i.e. out of order w.r.t. other commands. The first argument
1464is a client socket. Exti commands can be received anytime, even before
1465log-in.
1466
1467If the callback returns something, it is sent back as if reply was being
1468called.
1469
930=cut 1470=cut
931 1471
932sub register_extcmd { 1472sub register_extcmd {
933 my ($name, $cb) = @_; 1473 my ($name, $cb) = @_;
934 1474
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1475 $EXTCMD{$name} = $cb;
939} 1476}
1477
1478sub register_exticmd {
1479 my ($name, $cb) = @_;
1480
1481 $EXTICMD{$name} = $cb;
1482}
1483
1484use File::Glob ();
940 1485
941cf::player->attach ( 1486cf::player->attach (
942 on_command => sub { 1487 on_unknown_command => sub {
943 my ($pl, $name, $params) = @_; 1488 my ($pl, $name, $params) = @_;
944 1489
945 my $cb = $COMMAND{$name} 1490 my $cb = $COMMAND{$name}
946 or return; 1491 or return;
947 1492
952 cf::override; 1497 cf::override;
953 }, 1498 },
954 on_extcmd => sub { 1499 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1500 my ($pl, $buf) = @_;
956 1501
957 my $msg = eval { from_json $buf }; 1502 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1503
959 if (ref $msg) { 1504 if (ref $msg) {
1505 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1506
1507 my @reply;
1508
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1509 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1510 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1511 }
1512
1513 $pl->ext_reply ($reply, @reply)
1514 if $reply;
1515
965 } else { 1516 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1517 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1518 }
968 1519
969 cf::override; 1520 cf::override;
970 }, 1521 },
971); 1522);
972 1523
973sub register { 1524# "readahead" all extensions
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 1525sub cache_extensions {
980 my ($path) = @_; 1526 my $grp = IO::AIO::aio_group;
981 1527
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1528 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
983 my $base = $1; 1529 for (grep /\.ext$/, @{$_[0]}) {
984 my $pkg = $1; 1530 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 } 1531 }
1032 } 1532 };
1033 1533
1034 # remove extcmds 1534 $grp
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1535}
1036 delete $EXTCMD{$name};
1037 }
1038 1536
1039 if (my $cb = $pkg->can ("unload")) { 1537sub _ext_cfg_reg($$$$) {
1040 eval { 1538 my ($rvar, $varname, $cfgname, $default) = @_;
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045 1539
1046 Symbol::delete_package $pkg; 1540 $cfgname = lc $varname
1541 unless length $cfgname;
1542
1543 $EXT_CFG{$cfgname} = [$rvar, $default];
1544
1545 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1047} 1546}
1048 1547
1049sub load_extensions { 1548sub load_extensions {
1549 info "loading extensions...";
1550
1551 %EXT_CFG = ();
1552
1553 cf::sync_job {
1554 my %todo;
1555
1050 for my $ext (<$LIBDIR/*.ext>) { 1556 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1557 next unless -r $path;
1052 eval { 1558
1053 load_extension $ext; 1559 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1560 my $base = $1;
1561 my $pkg = $1;
1562 $pkg =~ s/[^[:word:]]/_/g;
1563 $pkg = "ext::$pkg";
1564
1565 open my $fh, "<:utf8", $path
1566 or die "$path: $!";
1567
1568 my $source = do { local $/; <$fh> };
1569
1570 my %ext = (
1571 path => $path,
1572 base => $base,
1573 pkg => $pkg,
1574 );
1575
1576 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1577 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1578
1579 $ext{source} =
1580 "package $pkg; use common::sense;\n"
1581 . "#line 1 \"$path\"\n{\n"
1582 . $source
1583 . "\n};\n1";
1584
1585 $todo{$base} = \%ext;
1586 }
1587
1588 my $pass = 0;
1589 my %done;
1590 while (%todo) {
1591 my $progress;
1592
1593 ++$pass;
1594
1595 ext:
1596 while (my ($k, $v) = each %todo) {
1597 for (split /,\s*/, $v->{meta}{depends}) {
1598 next ext
1599 unless exists $done{$_};
1600 }
1601
1602 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1603
1604 my $source = $v->{source};
1605
1606 # support "CONF varname :confname = default" pseudo-statements
1607 $source =~ s{
1608 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1609 }{
1610 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1611 }gmxe;
1612
1613 my $active = eval $source;
1614
1615 if (length $@) {
1616 error "$v->{path}: $@\n";
1617
1618 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1619 if exists $v->{meta}{mandatory};
1620
1621 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1622 delete $todo{$k};
1623 } else {
1624 $done{$k} = delete $todo{$k};
1625 push @EXTS, $v->{pkg};
1626 $progress = 1;
1627
1628 info "$v->{base}: extension inactive.\n"
1629 unless $active;
1630 }
1054 1 1631 }
1055 } or warn "$ext not loaded: $@"; 1632
1633 unless ($progress) {
1634 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1635
1636 while (my ($k, $v) = each %todo) {
1637 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1638 if exists $v->{meta}{mandatory};
1639 }
1640
1641 last;
1642 }
1643 }
1056 } 1644 };
1057} 1645}
1058 1646
1059############################################################################# 1647#############################################################################
1060# load/save/clean perl data associated with a map
1061 1648
1062*cf::mapsupport::on_clean = sub { 1649=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1650
1097=head2 CORE EXTENSIONS 1651=head2 CORE EXTENSIONS
1098 1652
1099Functions and methods that extend core crossfire objects. 1653Functions and methods that extend core deliantra objects.
1100 1654
1101=cut 1655=cut
1102 1656
1103package cf::player; 1657package cf::player;
1104 1658
1106 1660
1107=head3 cf::player 1661=head3 cf::player
1108 1662
1109=over 4 1663=over 4
1110 1664
1665=item cf::player::num_playing
1666
1667Returns the official number of playing players, as per the Crossfire metaserver rules.
1668
1669=cut
1670
1671sub num_playing {
1672 scalar grep
1673 $_->ob->map
1674 && !$_->hidden
1675 && !$_->ob->flag (cf::FLAG_WIZ),
1676 cf::player::list
1677}
1678
1111=item cf::player::find $login 1679=item cf::player::find $login
1112 1680
1113Returns the given player object, loading it if necessary (might block). 1681Returns the given player object, loading it if necessary (might block).
1114 1682
1115=cut 1683=cut
1116 1684
1117sub playerdir($) { 1685sub playerdir($) {
1118 cf::localdir 1686 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1687 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1688}
1124 1689
1125sub path($) { 1690sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1691 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1692
1128 (playerdir $login) . "/$login.pl" 1693 (playerdir $login) . "/playerdata"
1129} 1694}
1130 1695
1131sub find_active($) { 1696sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1697 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1698 and $cf::PLAYER{$_[0]}->active
1136 1701
1137sub exists($) { 1702sub exists($) {
1138 my ($login) = @_; 1703 my ($login) = @_;
1139 1704
1140 $cf::PLAYER{$login} 1705 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1706 or !aio_stat path $login
1142} 1707}
1143 1708
1144sub find($) { 1709sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1710 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1711 my $login = $_[0];
1147 1712
1148 my $guard = cf::lock_acquire "user_find:$login"; 1713 my $guard = cf::lock_acquire "user_find:$login";
1149 1714
1150 $cf::PLAYER{$_[0]} || do { 1715 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1716 # rename old playerfiles to new ones
1717 #TODO: remove when no longer required
1718 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1719 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1720 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1721 aio_unlink +(playerdir $login) . "/$login.pl";
1722
1723 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1724 or return;
1725
1726 my $pl = cf::player::load_pl $f
1727 or return;
1728
1729 local $cf::PLAYER_LOADING{$login} = $pl;
1730 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1731 $cf::PLAYER{$login} = $pl
1154 } 1732 }
1155 } 1733 }
1156} 1734}
1735
1736cf::player->attach (
1737 on_load => sub {
1738 my ($pl, $path) = @_;
1739
1740 # restore slots saved in save, below
1741 my $slots = delete $pl->{_slots};
1742
1743 $pl->ob->current_weapon ($slots->[0]);
1744 $pl->combat_ob ($slots->[1]);
1745 $pl->ranged_ob ($slots->[2]);
1746 },
1747);
1157 1748
1158sub save($) { 1749sub save($) {
1159 my ($pl) = @_; 1750 my ($pl) = @_;
1160 1751
1161 return if $pl->{deny_save}; 1752 return if $pl->{deny_save};
1166 return if $pl->{deny_save}; 1757 return if $pl->{deny_save};
1167 1758
1168 aio_mkdir playerdir $pl, 0770; 1759 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1760 $pl->{last_save} = $cf::RUNTIME;
1170 1761
1762 cf::get_slot 0.01;
1763
1764 # save slots, to be restored later
1765 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1766
1171 $pl->save_pl ($path); 1767 $pl->save_pl ($path);
1172 Coro::cede; 1768 cf::cede_to_tick;
1173} 1769}
1174 1770
1175sub new($) { 1771sub new($) {
1176 my ($login) = @_; 1772 my ($login) = @_;
1177 1773
1183 $cf::PLAYER{$login} = $self; 1779 $cf::PLAYER{$login} = $self;
1184 1780
1185 $self 1781 $self
1186} 1782}
1187 1783
1784=item $player->send_msg ($channel, $msg, $color, [extra...])
1785
1786=cut
1787
1788sub send_msg {
1789 my $ns = shift->ns
1790 or return;
1791 $ns->send_msg (@_);
1792}
1793
1188=item $pl->quit_character 1794=item $pl->quit_character
1189 1795
1190Nukes the player without looking back. If logged in, the connection will 1796Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1797be destroyed. May block for a long time.
1192 1798
1193=cut 1799=cut
1194 1800
1195sub quit_character { 1801sub quit_character {
1196 my ($pl) = @_; 1802 my ($pl) = @_;
1197 1803
1804 my $name = $pl->ob->name;
1805
1198 $pl->{deny_save} = 1; 1806 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1807 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1808
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1809 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1202 $pl->deactivate; 1810 $pl->deactivate;
1811
1812 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1813 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1814 ext::highscore::check ($pl->ob);
1815
1204 $pl->ns->destroy if $pl->ns; 1816 $pl->ns->destroy if $pl->ns;
1205 1817
1206 my $path = playerdir $pl; 1818 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1819 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1820 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1821 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1822 $pl->destroy;
1823
1824 my $prefix = qr<^~\Q$name\E/>;
1825
1826 # nuke player maps
1827 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1828
1211 IO::AIO::aio_rmtree $temp; 1829 IO::AIO::aio_rmtree $temp;
1830}
1831
1832=item $pl->kick
1833
1834Kicks a player out of the game. This destroys the connection.
1835
1836=cut
1837
1838sub kick {
1839 my ($pl, $kicker) = @_;
1840
1841 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1842 $pl->killer ("kicked");
1843 $pl->ns->destroy;
1212} 1844}
1213 1845
1214=item cf::player::list_logins 1846=item cf::player::list_logins
1215 1847
1216Returns am arrayref of all valid playernames in the system, can take a 1848Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1849while and may block, so not sync_job-capable, ever.
1218 1850
1219=cut 1851=cut
1220 1852
1221sub list_logins { 1853sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1854 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1855 or return [];
1224 1856
1225 my @logins; 1857 my @logins;
1226 1858
1227 for my $login (@$dirs) { 1859 for my $login (@$dirs) {
1860 my $path = path $login;
1861
1862 # a .pst is a dead give-away for a valid player
1863 # if no pst file found, open and chekc for blocked users
1864 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1865 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1866 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1867 $buf !~ /^password -------------$/m or next; # official not-valid tag
1868 }
1231 1869
1232 utf8::decode $login; 1870 utf8::decode $login;
1233 push @logins, $login; 1871 push @logins, $login;
1234 } 1872 }
1235 1873
1236 \@logins 1874 \@logins
1237} 1875}
1238 1876
1239=item $player->maps 1877=item $player->maps
1240 1878
1879=item cf::player::maps $login
1880
1241Returns an arrayref of cf::path's of all maps that are private for this 1881Returns an arrayref of map paths that are private for this
1242player. May block. 1882player. May block.
1243 1883
1244=cut 1884=cut
1245 1885
1246sub maps($) { 1886sub maps($) {
1247 my ($pl) = @_; 1887 my ($pl) = @_;
1888
1889 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1890
1249 my $files = aio_readdir playerdir $pl 1891 my $files = aio_readdir playerdir $pl
1250 or return; 1892 or return;
1251 1893
1252 my @paths; 1894 my @paths;
1253 1895
1254 for (@$files) { 1896 for (@$files) {
1255 utf8::decode $_; 1897 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1898 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1899 next unless /^$PATH_SEP/o;
1258 1900
1259 s/$PATH_SEP/\//g; 1901 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1902 }
1262 1903
1263 \@paths 1904 \@paths
1264} 1905}
1265 1906
1907=item $protocol_xml = $player->expand_cfpod ($cfpod)
1908
1909Expand deliantra pod fragments into protocol xml.
1910
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1911=item $player->ext_reply ($msgid, @msg)
1267 1912
1268Sends an ext reply to the player. 1913Sends an ext reply to the player.
1269 1914
1270=cut 1915=cut
1271 1916
1272sub ext_reply($$$%) { 1917sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1918 my ($self, $id, @msg) = @_;
1274 1919
1275 $msg{msgid} = $id; 1920 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1921}
1279 1922
1280package cf; 1923=item $player->ext_msg ($type, @msg)
1924
1925Sends an ext event to the client.
1926
1927=cut
1928
1929sub ext_msg($$@) {
1930 my ($self, $type, @msg) = @_;
1931
1932 $self->ns->ext_msg ($type, @msg);
1933}
1934
1935=head3 cf::region
1936
1937=over 4
1938
1939=cut
1940
1941package cf::region;
1942
1943=item cf::region::find_by_path $path
1944
1945Tries to decuce the likely region for a map knowing only its path.
1946
1947=cut
1948
1949sub find_by_path($) {
1950 my ($path) = @_;
1951
1952 $path =~ s/^~[^\/]*//; # skip ~login
1953
1954 my ($match, $specificity);
1955
1956 for my $region (list) {
1957 if ($region->{match} && $path =~ $region->{match}) {
1958 ($match, $specificity) = ($region, $region->specificity)
1959 if $region->specificity > $specificity;
1960 }
1961 }
1962
1963 $match
1964}
1281 1965
1282=back 1966=back
1283
1284 1967
1285=head3 cf::map 1968=head3 cf::map
1286 1969
1287=over 4 1970=over 4
1288 1971
1291package cf::map; 1974package cf::map;
1292 1975
1293use Fcntl; 1976use Fcntl;
1294use Coro::AIO; 1977use Coro::AIO;
1295 1978
1979use overload
1980 '""' => \&as_string,
1981 fallback => 1;
1982
1296our $MAX_RESET = 3600; 1983our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1984our $DEFAULT_RESET = 3000;
1298 1985
1299sub generate_random_map { 1986sub generate_random_map {
1987 my ($self, $rmp) = @_;
1988
1989 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1990
1991 $self->_create_random_map ($rmp);
1992}
1993
1994=item cf::map->register ($regex, $prio)
1995
1996Register a handler for the map path matching the given regex at the
1997givne priority (higher is better, built-in handlers have priority 0, the
1998default).
1999
2000=cut
2001
2002sub register {
2003 my (undef, $regex, $prio) = @_;
2004 my $pkg = caller;
2005
2006 push @{"$pkg\::ISA"}, __PACKAGE__;
2007
2008 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2009}
2010
2011# also paths starting with '/'
2012$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2013
2014sub thawer_merge {
2015 my ($self, $merge) = @_;
2016
2017 # we have to keep some variables in memory intact
2018 local $self->{path};
2019 local $self->{load_path};
2020
2021 $self->SUPER::thawer_merge ($merge);
2022}
2023
2024sub normalise {
1300 my ($path, $rmp) = @_; 2025 my ($path, $base) = @_;
1301 2026
1302 # mit "rum" bekleckern, nicht 2027 $path = "$path"; # make sure it's a string
1303 cf::map::_create_random_map 2028
2029 $path =~ s/\.map$//;
2030
2031 # map plan:
2032 #
2033 # /! non-realised random map exit (special hack!)
2034 # {... are special paths that are not being touched
2035 # ?xxx/... are special absolute paths
2036 # ?random/... random maps
2037 # /... normal maps
2038 # ~user/... per-player map of a specific user
2039
2040 $path =~ s/$PATH_SEP/\//go;
2041
2042 # treat it as relative path if it starts with
2043 # something that looks reasonable
2044 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2045 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2046
2047 $base =~ s{[^/]+/?$}{};
2048 $path = "$base/$path";
2049 }
2050
2051 for ($path) {
2052 redo if s{/\.?/}{/};
2053 redo if s{/[^/]+/\.\./}{/};
2054 }
2055
1304 $path, 2056 $path
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region})
1316} 2057}
1317 2058
1318# and all this just because we cannot iterate over 2059sub new_from_path {
1319# all maps in C++... 2060 my (undef, $path, $base) = @_;
1320sub change_all_map_light { 2061
2062 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2063
2064 $path = normalise $path, $base;
2065
2066 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2067 if ($path =~ $EXT_MAP{$pkg}[1]) {
2068 my $self = bless cf::map::new, $pkg;
2069 $self->{path} = $path; $self->path ($path);
2070 $self->init; # pass $1 etc.
2071 return $self;
2072 }
2073 }
2074
2075 Carp::cluck "unable to resolve path '$path' (base '$base')";
2076 ()
2077}
2078
2079# may re-bless or do other evil things
2080sub init {
1321 my ($change) = @_; 2081 my ($self) = @_;
1322 2082
1323 $_->change_map_light ($change) 2083 $self
1324 for grep $_->outdoor, values %cf::MAP;
1325} 2084}
1326 2085
2086sub as_string {
2087 my ($self) = @_;
2088
2089 "$self->{path}"
2090}
2091
2092# the displayed name, this is a one way mapping
2093sub visible_name {
2094 &as_string
2095}
2096
2097# the original (read-only) location
2098sub load_path {
2099 my ($self) = @_;
2100
2101 "$MAPDIR/$self->{path}.map"
2102}
2103
2104# the temporary/swap location
2105sub save_path {
2106 my ($self) = @_;
2107
2108 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2109 "$TMPDIR/$path.map"
2110}
2111
2112# the unique path, undef == no special unique path
2113sub uniq_path {
2114 my ($self) = @_;
2115
2116 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2117 "$UNIQUEDIR/$path"
2118}
2119
2120sub decay_objects {
2121 my ($self) = @_;
2122
2123 return if $self->{deny_reset};
2124
2125 $self->do_decay_objects;
2126}
2127
2128sub unlink_save {
2129 my ($self) = @_;
2130
2131 utf8::encode (my $save = $self->save_path);
2132 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2133 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2134}
2135
1327sub try_load_header($) { 2136sub load_header_from($) {
1328 my ($path) = @_; 2137 my ($self, $path) = @_;
1329 2138
1330 utf8::encode $path; 2139 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 2140 my $f = new_from_file cf::object::thawer $path
1332 or return; 2141 or return;
1333 2142
1334 my $map = cf::map::new 2143 $self->_load_header ($f)
1335 or return; 2144 or return;
1336 2145
1337 # for better error messages only, will be overwritten 2146 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 2147 $f->resolve_delayed_derefs;
1339 2148
1340 $map->load_header ($path) 2149 $self->{load_path} = $path;
2150
2151 1
2152}
2153
2154# used to laod the header of an original map
2155sub load_header_orig {
2156 my ($self) = @_;
2157
2158 $self->load_header_from ($self->load_path)
2159}
2160
2161# used to laod the header of an instantiated map
2162sub load_header_temp {
2163 my ($self) = @_;
2164
2165 $self->load_header_from ($self->save_path)
2166}
2167
2168# called after loading the header from an instantiated map
2169sub prepare_temp {
2170 my ($self) = @_;
2171
2172 $self->last_access ((delete $self->{last_access})
2173 || $cf::RUNTIME); #d#
2174 # safety
2175 $self->{instantiate_time} = $cf::RUNTIME
2176 if $self->{instantiate_time} > $cf::RUNTIME;
2177}
2178
2179# called after loading the header from an original map
2180sub prepare_orig {
2181 my ($self) = @_;
2182
2183 $self->{load_original} = 1;
2184 $self->{instantiate_time} = $cf::RUNTIME;
2185 $self->last_access ($cf::RUNTIME);
2186 $self->instantiate;
2187}
2188
2189sub load_header {
2190 my ($self) = @_;
2191
2192 if ($self->load_header_temp) {
2193 $self->prepare_temp;
2194 } else {
2195 $self->load_header_orig
1341 or return; 2196 or return;
2197 $self->prepare_orig;
2198 }
1342 2199
1343 $map->{load_path} = $path; 2200 $self->{deny_reset} = 1
2201 if $self->no_reset;
1344 2202
1345 $map 2203 $self->default_region (cf::region::find_by_path $self->{path})
2204 unless $self->default_region;
2205
2206 1
1346} 2207}
1347 2208
1348sub find; 2209sub find;
1349sub find { 2210sub find {
1350 my ($path, $origin) = @_; 2211 my ($path, $origin) = @_;
1351 2212
1352 #warn "find<$path,$origin>\n";#d# 2213 cf::cede_to_tick;
1353 2214
1354 $path = new cf::path $path, $origin && $origin->path; 2215 $path = normalise $path, $origin;
1355 my $key = $path->as_string;
1356 2216
1357 cf::lock_wait "map_find:$key"; 2217 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1358
1359 $cf::MAP{$key} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2218 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2219
1362 # do it the slow way 2220 $cf::MAP{$path} || do {
1363 my $map = try_load_header $path->save_path; 2221 my $map = new_from_path cf::map $path
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2222 or return;
1381 2223
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2224 $map->{last_save} = $cf::RUNTIME;
1394 2225
1395 Coro::cede; 2226 $map->load_header
2227 or return;
1396 2228
1397 if ($map->should_reset) { 2229 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2230 # doing this can freeze the server in a sync job, obviously
2231 #$cf::WAIT_FOR_TICK->wait;
2232 undef $guard2;
2233 undef $guard1;
1398 $map->reset; 2234 $map->reset;
1399 undef $guard;
1400 $map = find $path 2235 return find $path;
1401 or return;
1402 } 2236 }
1403 2237
1404 $cf::MAP{$key} = $map 2238 $cf::MAP{$path} = $map
1405 } 2239 }
1406} 2240}
2241
2242sub pre_load { }
2243#sub post_load { } # XS
1407 2244
1408sub load { 2245sub load {
1409 my ($self) = @_; 2246 my ($self) = @_;
1410 2247
2248 local $self->{deny_reset} = 1; # loading can take a long time
2249
1411 my $path = $self->{path}; 2250 my $path = $self->{path};
2251
2252 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2253 my $guard = cf::lock_acquire "map_data:$path";
1413 2254
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2255 return unless $self->valid;
2256 return unless $self->state == cf::MAP_SWAPPED;
1415 2257
1416 $self->in_memory (cf::MAP_LOADING);
1417
1418 $self->alloc; 2258 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2259
2260 $self->pre_load;
2261 cf::cede_to_tick;
2262
2263 if (exists $self->{load_path}) {
2264 my $f = new_from_file cf::object::thawer $self->{load_path};
2265 $f->skip_block;
2266 $self->_load_objects ($f)
1420 or return; 2267 or return;
1421 2268
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2269 $self->post_load_original
1423 if delete $self->{load_original}; 2270 if delete $self->{load_original};
1424 2271
1425 if (my $uniq = $path->uniq_path) { 2272 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2273 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2274 unless (aio_stat $uniq) {
2275 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2276 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2277 $self->_load_objects ($f);
2278 $f->resolve_delayed_derefs;
2279 }
2280 }
1430 } 2281 }
1431 }
1432 2282
1433 Coro::cede; 2283 $f->resolve_delayed_derefs;
2284 } else {
2285 $self->post_load_original
2286 if delete $self->{load_original};
2287 }
1434 2288
2289 $self->state (cf::MAP_INACTIVE);
2290
2291 cf::cede_to_tick;
1435 # now do the right thing for maps 2292 # now do the right thing for maps
1436 $self->link_multipart_objects; 2293 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2294 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2295 unless $self->difficulty;
1448 $self->activate; 2296 cf::cede_to_tick;
2297
2298 unless ($self->{deny_activate}) {
2299 $self->decay_objects;
2300 $self->fix_auto_apply;
2301 $self->update_buttons;
2302 cf::cede_to_tick;
2303 #$self->activate; # no longer activate maps automatically
2304 }
2305
2306 $self->{last_save} = $cf::RUNTIME;
2307 $self->last_access ($cf::RUNTIME);
2308 }
2309
2310 $self->post_load;
2311
1449 } 2312 1
2313}
1450 2314
1451 Coro::cede; 2315# customize the map for a given player, i.e.
2316# return the _real_ map. used by e.g. per-player
2317# maps to change the path to ~playername/mappath
2318sub customise_for {
2319 my ($self, $ob) = @_;
1452 2320
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2321 return find "~" . $ob->name . "/" . $self->{path}
2322 if $self->per_player;
2323
2324# return find "?party/" . $ob->name . "/" . $self->{path}
2325# if $self->per_party;
2326
2327 $self
1454} 2328}
1455 2329
1456sub find_sync { 2330sub find_sync {
1457 my ($path, $origin) = @_; 2331 my ($path, $origin) = @_;
1458 2332
1459 cf::sync_job { cf::map::find $path, $origin } 2333 # it's a bug to call this from the main context
2334 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2335 if $Coro::current == $Coro::main;
2336
2337 find $path, $origin
1460} 2338}
1461 2339
1462sub do_load_sync { 2340sub do_load_sync {
1463 my ($map) = @_; 2341 my ($map) = @_;
1464 2342
1465 cf::sync_job { $map->load }; 2343 # it's a bug to call this from the main context
2344 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2345 if $Coro::current == $Coro::main;
2346
2347 $map->load;
2348}
2349
2350our %MAP_PREFETCH;
2351our $MAP_PREFETCHER = undef;
2352
2353sub find_async {
2354 my ($path, $origin, $load) = @_;
2355
2356 $path = normalise $path, $origin;
2357
2358 if (my $map = $cf::MAP{$path}) {
2359 return $map if !$load || $map->linkable;
2360 }
2361
2362 $MAP_PREFETCH{$path} |= $load;
2363
2364 $MAP_PREFETCHER ||= cf::async {
2365 $Coro::current->{desc} = "map prefetcher";
2366
2367 while (%MAP_PREFETCH) {
2368 while (my ($k, $v) = each %MAP_PREFETCH) {
2369 if (my $map = find $k) {
2370 $map->load if $v;
2371 }
2372
2373 delete $MAP_PREFETCH{$k};
2374 }
2375 }
2376 undef $MAP_PREFETCHER;
2377 };
2378 $MAP_PREFETCHER->prio (6);
2379
2380 ()
2381}
2382
2383# common code, used by both ->save and ->swapout
2384sub _save {
2385 my ($self) = @_;
2386
2387 $self->{last_save} = $cf::RUNTIME;
2388
2389 return unless $self->dirty;
2390
2391 my $save = $self->save_path; utf8::encode $save;
2392 my $uniq = $self->uniq_path; utf8::encode $uniq;
2393
2394 $self->{load_path} = $save;
2395
2396 return if $self->{deny_save};
2397
2398 local $self->{last_access} = $self->last_access;#d#
2399
2400 cf::async {
2401 $Coro::current->{desc} = "map player save";
2402 $_->contr->save for $self->players;
2403 };
2404
2405 cf::get_slot 0.02;
2406
2407 if ($uniq) {
2408 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2409 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2410 } else {
2411 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2412 }
1466} 2413}
1467 2414
1468sub save { 2415sub save {
1469 my ($self) = @_; 2416 my ($self) = @_;
1470 2417
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2418 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2419
1473 $self->{last_save} = $cf::RUNTIME; 2420 $self->_save;
1474
1475 return unless $self->dirty;
1476
1477 my $save = $self->{path}->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1479
1480 $self->{load_path} = $save;
1481
1482 return if $self->{deny_save};
1483
1484 local $self->{last_access} = $self->last_access;#d#
1485
1486 cf::async {
1487 $_->contr->save for $self->players;
1488 };
1489
1490 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES);
1493 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 }
1496} 2421}
1497 2422
1498sub swap_out { 2423sub swap_out {
1499 my ($self) = @_; 2424 my ($self) = @_;
1500 2425
1501 # save first because save cedes
1502 $self->save;
1503
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2426 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2427
2428 return if !$self->linkable;
2429 return if $self->{deny_save};
1506 return if $self->players; 2430 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save};
1509 2431
2432 # first deactivate the map and "unlink" it from the core
2433 $self->deactivate;
2434 $_->clear_links_to ($self) for values %cf::MAP;
2435 $self->state (cf::MAP_SWAPPED);
2436
2437 # then atomically save
2438 $self->_save;
2439
2440 # then free the map
1510 $self->clear; 2441 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2442}
1513 2443
1514sub reset_at { 2444sub reset_at {
1515 my ($self) = @_; 2445 my ($self) = @_;
1516 2446
1517 # TODO: safety, remove and allow resettable per-player maps 2447 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2448 return 1e99 if $self->{deny_reset};
1520 2449
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2450 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2451 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2452
1528 my ($self) = @_; 2457 my ($self) = @_;
1529 2458
1530 $self->reset_at <= $cf::RUNTIME 2459 $self->reset_at <= $cf::RUNTIME
1531} 2460}
1532 2461
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2462sub reset {
1555 my ($self) = @_; 2463 my ($self) = @_;
1556 2464
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2465 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2466
1559 return if $self->players; 2467 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2468
1562 warn "resetting map ", $self->path;#d# 2469 cf::trace "resetting map ", $self->path, "\n";
2470
2471 $self->state (cf::MAP_SWAPPED);
2472
2473 # need to save uniques path
2474 unless ($self->{deny_save}) {
2475 my $uniq = $self->uniq_path; utf8::encode $uniq;
2476
2477 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2478 if $uniq;
2479 }
1563 2480
1564 delete $cf::MAP{$self->path}; 2481 delete $cf::MAP{$self->path};
1565 2482
2483 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2484 $_->clear_links_to ($self) for values %cf::MAP;
2485 $self->clear;
1567 2486
1568 $self->unlink_save; 2487 $self->unlink_save;
1569 $self->destroy; 2488 $self->destroy;
1570} 2489}
1571 2490
1572my $nuke_counter = "aaaa"; 2491my $nuke_counter = "aaaa";
1573 2492
1574sub nuke { 2493sub nuke {
1575 my ($self) = @_; 2494 my ($self) = @_;
1576 2495
2496 {
2497 my $lock = cf::lock_acquire "map_data:$self->{path}";
2498
2499 delete $cf::MAP{$self->path};
2500
2501 $self->unlink_save;
2502
2503 bless $self, "cf::map::wrap";
2504 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2505 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2506 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2507 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2508
2509 $cf::MAP{$self->path} = $self;
2510 }
2511
1580 $self->reset; # polite request, might not happen 2512 $self->reset; # polite request, might not happen
1581} 2513}
1582 2514
1583sub customise_for { 2515=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2516
1586 if ($map->per_player) { 2517Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2518maps. May block.
2519
2520=cut
2521
2522sub tmp_maps() {
1588 } 2523 [
1589 2524 map {
1590 $map 2525 utf8::decode $_;
2526 /\.map$/
2527 ? normalise $_
2528 : ()
2529 } @{ aio_readdir $TMPDIR or [] }
2530 ]
1591} 2531}
1592 2532
1593sub emergency_save { 2533=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2534
1596 warn "enter emergency perl save\n"; 2535Returns an arrayref with all map paths of currently instantiated and saved
2536random maps. May block.
1597 2537
1598 cf::sync_job { 2538=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2539
1603 warn "begin emergency map save\n"; 2540sub random_maps() {
1604 $_->save for values %cf::MAP; 2541 [
1605 warn "end emergency map save\n"; 2542 map {
2543 utf8::decode $_;
2544 /\.map$/
2545 ? normalise "?random/$_"
2546 : ()
2547 } @{ aio_readdir $RANDOMDIR or [] }
2548 ]
2549}
2550
2551=item cf::map::unique_maps
2552
2553Returns an arrayref of paths of all shared maps that have
2554instantiated unique items. May block.
2555
2556=cut
2557
2558sub unique_maps() {
2559 [
2560 map {
2561 utf8::decode $_;
2562 s/\.map$//; # TODO future compatibility hack
2563 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2564 ? ()
2565 : normalise $_
2566 } @{ aio_readdir $UNIQUEDIR or [] }
2567 ]
2568}
2569
2570=item cf::map::static_maps
2571
2572Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2573file in the shared directory excluding F</styles> and F</editor>). May
2574block.
2575
2576=cut
2577
2578sub static_maps() {
2579 my @dirs = "";
2580 my @maps;
2581
2582 while (@dirs) {
2583 my $dir = shift @dirs;
2584
2585 next if $dir eq "/styles" || $dir eq "/editor";
2586
2587 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2588 or return;
2589
2590 for (@$files) {
2591 s/\.map$// or next;
2592 utf8::decode $_;
2593 push @maps, "$dir/$_";
2594 }
2595
2596 push @dirs, map "$dir/$_", @$dirs;
1606 }; 2597 }
1607 2598
1608 warn "leave emergency perl save\n"; 2599 \@maps
2600}
2601
2602=back
2603
2604=head3 cf::object
2605
2606=cut
2607
2608package cf::object;
2609
2610=over 4
2611
2612=item $ob->inv_recursive
2613
2614Returns the inventory of the object I<and> their inventories, recursively,
2615but I<not> the object itself.
2616
2617=cut
2618
2619sub inv_recursive_;
2620sub inv_recursive_ {
2621 map { $_, inv_recursive_ $_->inv } @_
2622}
2623
2624sub inv_recursive {
2625 inv_recursive_ inv $_[0]
2626}
2627
2628=item $ref = $ob->ref
2629
2630Creates and returns a persistent reference to an object that can be stored as a string.
2631
2632=item $ob = cf::object::deref ($refstring)
2633
2634returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2635even if the object actually exists. May block.
2636
2637=cut
2638
2639sub deref {
2640 my ($ref) = @_;
2641
2642 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2643 my ($uuid, $name) = ($1, $2);
2644 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2645 or return;
2646 $pl->ob->uuid eq $uuid
2647 or return;
2648
2649 $pl->ob
2650 } else {
2651 warn "$ref: cannot resolve object reference\n";
2652 undef
2653 }
1609} 2654}
1610 2655
1611package cf; 2656package cf;
1612 2657
1613=back 2658=back
1614
1615 2659
1616=head3 cf::object::player 2660=head3 cf::object::player
1617 2661
1618=over 4 2662=over 4
1619 2663
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2666Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2667can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2668dialogue with the given NPC character.
1625 2669
1626=cut 2670=cut
2671
2672our $SAY_CHANNEL = {
2673 id => "say",
2674 title => "Map",
2675 reply => "say ",
2676 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2677};
2678
2679our $CHAT_CHANNEL = {
2680 id => "chat",
2681 title => "Chat",
2682 reply => "chat ",
2683 tooltip => "Player chat and shouts, global to the server.",
2684};
1627 2685
1628# rough implementation of a future "reply" method that works 2686# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2687# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2688#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2689sub cf::object::player::reply($$$;$) {
1633 2691
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2692 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2693
1636 if ($self->{record_replies}) { 2694 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2695 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2696
1638 } else { 2697 } else {
2698 my $pl = $self->contr;
2699
2700 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2701 my $dialog = $pl->{npc_dialog};
2702 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2703
2704 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2705 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2706 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2707 }
1641 } 2708 }
2709}
2710
2711=item $object->send_msg ($channel, $msg, $color, [extra...])
2712
2713=cut
2714
2715sub cf::object::send_msg {
2716 my $pl = shift->contr
2717 or return;
2718 $pl->send_msg (@_);
1642} 2719}
1643 2720
1644=item $player_object->may ("access") 2721=item $player_object->may ("access")
1645 2722
1646Returns wether the given player is authorized to access resource "access" 2723Returns wether the given player is authorized to access resource "access"
1659 2736
1660=item $player_object->enter_link 2737=item $player_object->enter_link
1661 2738
1662Freezes the player and moves him/her to a special map (C<{link}>). 2739Freezes the player and moves him/her to a special map (C<{link}>).
1663 2740
1664The player should be reaosnably safe there for short amounts of time. You 2741The player should be reasonably safe there for short amounts of time (e.g.
1665I<MUST> call C<leave_link> as soon as possible, though. 2742for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2743though, as the player cannot control the character while it is on the link
2744map.
2745
2746Will never block.
1666 2747
1667=item $player_object->leave_link ($map, $x, $y) 2748=item $player_object->leave_link ($map, $x, $y)
1668 2749
1669Moves the player out of the specila link map onto the given map. If the 2750Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2751map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2752to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2753fails, to the emergency map position.
1673 2754
1674Might block. 2755Might block.
1675 2756
1676=cut 2757=cut
2758
2759sub link_map {
2760 unless ($LINK_MAP) {
2761 $LINK_MAP = cf::map::find "{link}"
2762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2763 $LINK_MAP->load;
2764 }
2765
2766 $LINK_MAP
2767}
1677 2768
1678sub cf::object::player::enter_link { 2769sub cf::object::player::enter_link {
1679 my ($self) = @_; 2770 my ($self) = @_;
1680 2771
1681 $self->deactivate_recursive; 2772 $self->deactivate_recursive;
1682 2773
1683 return if $self->map == $LINK_MAP; 2774 ++$self->{_link_recursion};
2775
2776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2777
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2779 if $self->map && $self->map->{path} ne "{link}";
1687 2780
1688 $self->enter_map ($LINK_MAP, 20, 20); 2781 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1689} 2782}
1690 2783
1691sub cf::object::player::leave_link { 2784sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2785 my ($self, $map, $x, $y) = @_;
2786
2787 return unless $self->contr->active;
1693 2788
1694 my $link_pos = delete $self->{_link_pos}; 2789 my $link_pos = delete $self->{_link_pos};
1695 2790
1696 unless ($map) { 2791 unless ($map) {
1697 # restore original map position 2792 # restore original map position
1708 ($x, $y) = (-1, -1) 2803 ($x, $y) = (-1, -1)
1709 unless (defined $x) && (defined $y); 2804 unless (defined $x) && (defined $y);
1710 2805
1711 # use -1 or undef as default coordinates, not 0, 0 2806 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2807 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2808 if $x <= 0 && $y <= 0;
1714 2809
1715 $map->load; 2810 $map->load;
1716 2811
1717 return unless $self->contr->active; 2812 return unless $self->contr->active;
2813
2814 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2815 if ($self->enter_map ($map, $x, $y)) {
2816 # entering was successful
2817 delete $self->{_link_recursion};
2818 # only activate afterwards, to support waiting in hooks
1718 $self->activate_recursive; 2819 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y);
1720}
1721
1722cf::player->attach (
1723 on_logout => sub {
1724 my ($pl) = @_;
1725
1726 # abort map switching before logout
1727 if ($pl->ob->{_link_pos}) {
1728 cf::sync_job {
1729 $pl->ob->leave_link
1730 };
1731 }
1732 }, 2820 }
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2821
1736 # try to abort aborted map switching on player login :) 2822}
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2823
1754=item $player_object->goto ($path, $x, $y) 2824=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1755 2825
2826Moves the player to the given map-path and coordinates by first freezing
2827her, loading and preparing them map, calling the provided $check callback
2828that has to return the map if sucecssful, and then unfreezes the player on
2829the new (success) or old (failed) map position. In either case, $done will
2830be called at the end of this process.
2831
2832Note that $check will be called with a potentially non-loaded map, so if
2833it needs a loaded map it has to call C<< ->load >>.
2834
1756=cut 2835=cut
2836
2837our $GOTOGEN;
1757 2838
1758sub cf::object::player::goto { 2839sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2840 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2841
1761 $path = new cf::path $path; 2842 if ($self->{_link_recursion} >= $MAX_LINKS) {
1762 $path ne "/" or Carp::cluck ("oy");#d# 2843 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2844 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2845 ($path, $x, $y) = @$EMERGENCY_POSITION;
2846 }
2847
2848 # do generation counting so two concurrent goto's will be executed in-order
2849 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2850
1764 $self->enter_link; 2851 $self->enter_link;
1765 2852
1766 (async { 2853 (async {
1767 my $map = cf::map::find $path->as_string; 2854 $Coro::current->{desc} = "player::goto $path $x $y";
2855
2856 # *tag paths override both path and x|y
2857 if ($path =~ /^\*(.*)$/) {
2858 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2859 my $ob = $obs[rand @obs];
2860
2861 # see if we actually can go there
2862 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2863 $ob = $obs[rand @obs];
2864 } else {
2865 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2866 }
2867 # else put us there anyways for now #d#
2868
2869 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2870 } else {
2871 ($path, $x, $y) = (undef, undef, undef);
2872 }
2873 }
2874
2875 my $map = eval {
2876 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2877
2878 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2879 $map = $map->customise_for ($self);
1769 2880 $map = $check->($map, $x, $y, $self) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2881 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2882 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2883 }
1774 2884
2885 $map
2886 };
2887
2888 if ($@) {
2889 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2890 LOG llevError | logBacktrace, Carp::longmess $@;
2891 }
2892
2893 if ($gen == $self->{_goto_generation}) {
2894 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2895 $self->leave_link ($map, $x, $y);
2896 }
2897
2898 $done->($self) if $done;
1776 })->prio (1); 2899 })->prio (1);
1777} 2900}
1778 2901
1779=item $player_object->enter_exit ($exit_object) 2902=item $player_object->enter_exit ($exit_object)
1780 2903
1782 2905
1783sub parse_random_map_params { 2906sub parse_random_map_params {
1784 my ($spec) = @_; 2907 my ($spec) = @_;
1785 2908
1786 my $rmp = { # defaults 2909 my $rmp = { # defaults
1787 xsize => 10, 2910 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2911 ysize => (cf::rndm 15, 40),
2912 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2913 #layout => string,
1789 }; 2914 };
1790 2915
1791 for (split /\n/, $spec) { 2916 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2917 my ($k, $v) = split /\s+/, $_, 2;
1793 2918
1805 # that depends on the exit object 2930 # that depends on the exit object
1806 2931
1807 my $rmp = parse_random_map_params $exit->msg; 2932 my $rmp = parse_random_map_params $exit->msg;
1808 2933
1809 if ($exit->map) { 2934 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2935 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2936 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2937 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2938 $rmp->{origin_y} = $exit->y;
2939
2940 $exit->map->touch;
1814 } 2941 }
1815 2942
1816 $rmp->{random_seed} ||= $exit->random_seed; 2943 $rmp->{random_seed} ||= $exit->random_seed;
1817 2944
1818 my $data = cf::to_json $rmp; 2945 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2946 my $md5 = Digest::MD5::md5_hex $data;
2947 my $meta = "$RANDOMDIR/$md5.meta";
1820 2948
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2949 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2950 aio_write $fh, 0, (length $data), $data, 0;
2951 undef $fh;
2952 aio_rename "$meta~", $meta;
1823 2953
2954 my $slaying = "?random/$md5";
2955
2956 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2957 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2958 $exit->msg (undef);
2959 }
1826 } 2960 }
1827} 2961}
1828 2962
1829sub cf::object::player::enter_exit { 2963sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2964 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2966 return unless $self->type == cf::PLAYER;
1833 2967
1834 $self->enter_link; 2968 $self->enter_link;
1835 2969
1836 (async { 2970 (async {
1837 $self->deactivate_recursive; # just to be sure 2971 $Coro::current->{desc} = "enter_exit";
2972
1838 unless (eval { 2973 unless (eval {
2974 $self->deactivate_recursive; # just to be sure
2975
2976 my $map = cf::map::normalise $exit->slaying, $exit->map;
2977 my $x = $exit->stats->hp;
2978 my $y = $exit->stats->sp;
2979
2980 # special map handling
2981 my $slaying = $exit->slaying;
2982
2983 # special map handling
2984 if ($slaying eq "/!") {
2985 my $guard = cf::lock_acquire "exit_prepare:$exit";
2986
1839 prepare_random_map $exit 2987 prepare_random_map $exit
2988 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2989
1840 if $exit->slaying eq "/!"; 2990 $map = $exit->slaying;
1841 2991
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2992 } elsif ($slaying eq '!up') {
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2993 $map = $exit->map->tile_path (cf::TILE_UP);
2994 $x = $exit->x;
2995 $y = $exit->y;
1844 2996
2997 } elsif ($slaying eq '!down') {
2998 $map = $exit->map->tile_path (cf::TILE_DOWN);
2999 $x = $exit->x;
3000 $y = $exit->y;
3001 }
3002
3003 $self->goto ($map, $x, $y);
3004
3005 # if exit is damned, update players death & WoR home-position
3006 $self->contr->savebed ($map, $x, $y)
3007 if $exit->flag (cf::FLAG_DAMNED);
3008
1845 1; 3009 1
1846 }) { 3010 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 3011 $self->message ("Something went wrong deep within the deliantra server. "
1848 . "I'll try to bring you back to the map you were before. " 3012 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 3013 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 3014 cf::NDI_UNIQUE | cf::NDI_RED);
1851 3015
1852 warn "ERROR in enter_exit: $@"; 3016 error "ERROR in enter_exit: $@";
1853 $self->leave_link; 3017 $self->leave_link;
1854 } 3018 }
1855 })->prio (1); 3019 })->prio (1);
1856} 3020}
1857 3021
1868 3032
1869sub cf::client::send_drawinfo { 3033sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 3034 my ($self, $text, $flags) = @_;
1871 3035
1872 utf8::encode $text; 3036 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3037 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 3038}
1875 3039
3040=item $client->send_big_packet ($pkt)
3041
3042Like C<send_packet>, but tries to compress large packets, and fragments
3043them as required.
3044
3045=cut
3046
3047our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3048
3049sub cf::client::send_big_packet {
3050 my ($self, $pkt) = @_;
3051
3052 # try lzf for large packets
3053 $pkt = "lzf " . Compress::LZF::compress $pkt
3054 if 1024 <= length $pkt and $self->{can_lzf};
3055
3056 # split very large packets
3057 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3058 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3059 $pkt = "frag";
3060 }
3061
3062 $self->send_packet ($pkt);
3063}
3064
3065=item $client->send_msg ($channel, $msg, $color, [extra...])
3066
3067Send a drawinfo or msg packet to the client, formatting the msg for the
3068client if neccessary. C<$type> should be a string identifying the type of
3069the message, with C<log> being the default. If C<$color> is negative, suppress
3070the message unless the client supports the msg packet.
3071
3072=cut
3073
3074# non-persistent channels (usually the info channel)
3075our %CHANNEL = (
3076 "c/motd" => {
3077 id => "infobox",
3078 title => "MOTD",
3079 reply => undef,
3080 tooltip => "The message of the day",
3081 },
3082 "c/identify" => {
3083 id => "infobox",
3084 title => "Identify",
3085 reply => undef,
3086 tooltip => "Items recently identified",
3087 },
3088 "c/examine" => {
3089 id => "infobox",
3090 title => "Examine",
3091 reply => undef,
3092 tooltip => "Signs and other items you examined",
3093 },
3094 "c/shopinfo" => {
3095 id => "infobox",
3096 title => "Shop Info",
3097 reply => undef,
3098 tooltip => "What your bargaining skill tells you about the shop",
3099 },
3100 "c/book" => {
3101 id => "infobox",
3102 title => "Book",
3103 reply => undef,
3104 tooltip => "The contents of a note or book",
3105 },
3106 "c/lookat" => {
3107 id => "infobox",
3108 title => "Look",
3109 reply => undef,
3110 tooltip => "What you saw there",
3111 },
3112 "c/who" => {
3113 id => "infobox",
3114 title => "Players",
3115 reply => undef,
3116 tooltip => "Shows players who are currently online",
3117 },
3118 "c/body" => {
3119 id => "infobox",
3120 title => "Body Parts",
3121 reply => undef,
3122 tooltip => "Shows which body parts you posess and are available",
3123 },
3124 "c/statistics" => {
3125 id => "infobox",
3126 title => "Statistics",
3127 reply => undef,
3128 tooltip => "Shows your primary statistics",
3129 },
3130 "c/skills" => {
3131 id => "infobox",
3132 title => "Skills",
3133 reply => undef,
3134 tooltip => "Shows your experience per skill and item power",
3135 },
3136 "c/shopitems" => {
3137 id => "infobox",
3138 title => "Shop Items",
3139 reply => undef,
3140 tooltip => "Shows the items currently for sale in this shop",
3141 },
3142 "c/resistances" => {
3143 id => "infobox",
3144 title => "Resistances",
3145 reply => undef,
3146 tooltip => "Shows your resistances",
3147 },
3148 "c/pets" => {
3149 id => "infobox",
3150 title => "Pets",
3151 reply => undef,
3152 tooltip => "Shows information abotu your pets/a specific pet",
3153 },
3154 "c/perceiveself" => {
3155 id => "infobox",
3156 title => "Perceive Self",
3157 reply => undef,
3158 tooltip => "You gained detailed knowledge about yourself",
3159 },
3160 "c/uptime" => {
3161 id => "infobox",
3162 title => "Uptime",
3163 reply => undef,
3164 tooltip => "How long the server has been running since last restart",
3165 },
3166 "c/mapinfo" => {
3167 id => "infobox",
3168 title => "Map Info",
3169 reply => undef,
3170 tooltip => "Information related to the maps",
3171 },
3172 "c/party" => {
3173 id => "party",
3174 title => "Party",
3175 reply => "gsay ",
3176 tooltip => "Messages and chat related to your party",
3177 },
3178 "c/death" => {
3179 id => "death",
3180 title => "Death",
3181 reply => undef,
3182 tooltip => "Reason for and more info about your most recent death",
3183 },
3184 "c/say" => $SAY_CHANNEL,
3185 "c/chat" => $CHAT_CHANNEL,
3186);
3187
3188sub cf::client::send_msg {
3189 my ($self, $channel, $msg, $color, @extra) = @_;
3190
3191 $msg = $self->pl->expand_cfpod ($msg)
3192 unless $color & cf::NDI_VERBATIM;
3193
3194 $color &= cf::NDI_CLIENT_MASK; # just in case...
3195
3196 # check predefined channels, for the benefit of C
3197 if ($CHANNEL{$channel}) {
3198 $channel = $CHANNEL{$channel};
3199
3200 $self->ext_msg (channel_info => $channel);
3201 $channel = $channel->{id};
3202
3203 } elsif (ref $channel) {
3204 # send meta info to client, if not yet sent
3205 unless (exists $self->{channel}{$channel->{id}}) {
3206 $self->{channel}{$channel->{id}} = $channel;
3207 $self->ext_msg (channel_info => $channel);
3208 }
3209
3210 $channel = $channel->{id};
3211 }
3212
3213 return unless @extra || length $msg;
3214
3215 # default colour, mask it out
3216 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3217 if $color & cf::NDI_DEF;
3218
3219 my $pkt = "msg "
3220 . $self->{json_coder}->encode (
3221 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3222 );
3223
3224 $self->send_big_packet ($pkt);
3225}
3226
3227=item $client->ext_msg ($type, @msg)
3228
3229Sends an ext event to the client.
3230
3231=cut
3232
3233sub cf::client::ext_msg($$@) {
3234 my ($self, $type, @msg) = @_;
3235
3236 if ($self->extcmd == 2) {
3237 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3238 } elsif ($self->extcmd == 1) { # TODO: remove
3239 push @msg, msgtype => "event_$type";
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3241 }
3242}
3243
3244=item $client->ext_reply ($msgid, @msg)
3245
3246Sends an ext reply to the client.
3247
3248=cut
3249
3250sub cf::client::ext_reply($$@) {
3251 my ($self, $id, @msg) = @_;
3252
3253 return unless $self->extcmd == 2;
3254
3255 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3256}
1876 3257
1877=item $success = $client->query ($flags, "text", \&cb) 3258=item $success = $client->query ($flags, "text", \&cb)
1878 3259
1879Queues a query to the client, calling the given callback with 3260Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3261the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3262C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 3263
1883Queries can fail, so check the return code. Or don't, as queries will become 3264Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 3265become reliable at some point in the future.
1885 3266
1886=cut 3267=cut
1887 3268
1888sub cf::client::query { 3269sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 3270 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 3278 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3279 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 3280
1900 $self->send_packet ($self->{query_queue}[0][0]) 3281 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 3282 if @{ $self->{query_queue} } == 1;
3283
3284 1
1902} 3285}
1903 3286
1904cf::client->attach ( 3287cf::client->attach (
3288 on_connect => sub {
3289 my ($ns) = @_;
3290
3291 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3292 },
1905 on_reply => sub { 3293 on_reply => sub {
1906 my ($ns, $msg) = @_; 3294 my ($ns, $msg) = @_;
1907 3295
1908 # this weird shuffling is so that direct followup queries 3296 # this weird shuffling is so that direct followup queries
1909 # get handled first 3297 # get handled first
1910 my $queue = delete $ns->{query_queue} 3298 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3299 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3300
1913 (shift @$queue)->[1]->($msg); 3301 (shift @$queue)->[1]->($msg);
3302 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3303
1915 push @{ $ns->{query_queue} }, @$queue; 3304 push @{ $ns->{query_queue} }, @$queue;
1916 3305
1917 if (@{ $ns->{query_queue} } == @$queue) { 3306 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3307 if (@$queue) {
1920 } else { 3309 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3310 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3311 }
1923 } 3312 }
1924 }, 3313 },
3314 on_exticmd => sub {
3315 my ($ns, $buf) = @_;
3316
3317 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3318
3319 if (ref $msg) {
3320 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3321
3322 my @reply;
3323
3324 if (my $cb = $EXTICMD{$type}) {
3325 @reply = $cb->($ns, @payload);
3326 }
3327
3328 $ns->ext_reply ($reply, @reply)
3329 if $reply;
3330
3331 } else {
3332 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3333 }
3334
3335 cf::override;
3336 },
1925); 3337);
1926 3338
1927=item $client->async (\&cb) 3339=item $client->async (\&cb)
1928 3340
1929Create a new coroutine, running the specified callback. The coroutine will 3341Create a new coroutine, running the specified callback. The coroutine will
1945 3357
1946 $coro 3358 $coro
1947} 3359}
1948 3360
1949cf::client->attach ( 3361cf::client->attach (
1950 on_destroy => sub { 3362 on_client_destroy => sub {
1951 my ($ns) = @_; 3363 my ($ns) = @_;
1952 3364
1953 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3365 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1954 }, 3366 },
1955); 3367);
1970our $safe = new Safe "safe"; 3382our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3383our $safe_hole = new Safe::Hole;
1972 3384
1973$SIG{FPE} = 'IGNORE'; 3385$SIG{FPE} = 'IGNORE';
1974 3386
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3387$safe->permit_only (Opcode::opset qw(
3388 :base_core :base_mem :base_orig :base_math :base_loop
3389 grepstart grepwhile mapstart mapwhile
3390 sort time
3391));
1976 3392
1977# here we export the classes and methods available to script code 3393# here we export the classes and methods available to script code
1978 3394
1979=pod 3395=pod
1980 3396
1981The following fucntions and emthods are available within a safe environment: 3397The following functions and methods are available within a safe environment:
1982 3398
1983 cf::object contr pay_amount pay_player map 3399 cf::object
3400 contr pay_amount pay_player map x y force_find force_add destroy
3401 insert remove name archname title slaying race decrease split
3402 value
3403
1984 cf::object::player player 3404 cf::object::player
1985 cf::player peaceful 3405 player
1986 cf::map trigger 3406
3407 cf::player
3408 peaceful
3409
3410 cf::map
3411 trigger
1987 3412
1988=cut 3413=cut
1989 3414
1990for ( 3415for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3416 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3417 insert remove inv nrof name archname title slaying race
3418 decrease split destroy change_exp value msg lore send_msg)],
1992 ["cf::object::player" => qw(player)], 3419 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3420 ["cf::player" => qw(peaceful send_msg)],
1994 ["cf::map" => qw(trigger)], 3421 ["cf::map" => qw(trigger)],
1995) { 3422) {
1996 no strict 'refs';
1997 my ($pkg, @funs) = @$_; 3423 my ($pkg, @funs) = @$_;
1998 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3424 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1999 for @funs; 3425 for @funs;
2000} 3426}
2001 3427
2016 3442
2017 my $qcode = $code; 3443 my $qcode = $code;
2018 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3444 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2019 $qcode =~ s/\n/\\n/g; 3445 $qcode =~ s/\n/\\n/g;
2020 3446
3447 %vars = (_dummy => 0) unless %vars;
3448
3449 my @res;
2021 local $_; 3450 local $_;
2022 local @safe::cf::_safe_eval_args = values %vars;
2023 3451
2024 my $eval = 3452 my $eval =
2025 "do {\n" 3453 "do {\n"
2026 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3454 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2027 . "#line 0 \"{$qcode}\"\n" 3455 . "#line 0 \"{$qcode}\"\n"
2028 . $code 3456 . $code
2029 . "\n}" 3457 . "\n}"
2030 ; 3458 ;
2031 3459
3460 if ($CFG{safe_eval}) {
2032 sub_generation_inc; 3461 sub_generation_inc;
3462 local @safe::cf::_safe_eval_args = values %vars;
2033 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3463 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2034 sub_generation_inc; 3464 sub_generation_inc;
3465 } else {
3466 local @cf::_safe_eval_args = values %vars;
3467 @res = wantarray ? eval eval : scalar eval $eval;
3468 }
2035 3469
2036 if ($@) { 3470 if ($@) {
2037 warn "$@"; 3471 warn "$@",
2038 warn "while executing safe code '$code'\n"; 3472 "while executing safe code '$code'\n",
2039 warn "with arguments " . (join " ", %vars) . "\n"; 3473 "with arguments " . (join " ", %vars) . "\n";
2040 } 3474 }
2041 3475
2042 wantarray ? @res : $res[0] 3476 wantarray ? @res : $res[0]
2043} 3477}
2044 3478
2058=cut 3492=cut
2059 3493
2060sub register_script_function { 3494sub register_script_function {
2061 my ($fun, $cb) = @_; 3495 my ($fun, $cb) = @_;
2062 3496
2063 no strict 'refs'; 3497 $fun = "safe::$fun" if $CFG{safe_eval};
2064 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3498 *$fun = $safe_hole->wrap ($cb);
2065} 3499}
2066 3500
2067=back 3501=back
2068 3502
2069=cut 3503=cut
2070 3504
2071############################################################################# 3505#############################################################################
3506# the server's init and main functions
2072 3507
2073=head2 EXTENSION DATABASE SUPPORT 3508sub load_facedata($) {
3509 my ($path) = @_;
2074 3510
2075Crossfire maintains a very simple database for extension use. It can 3511 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3512 # for this (global event?)
2077excludes objects. 3513 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3514
2079The parameter C<$family> should best start with the name of the extension 3515 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3516
2082=over 4 3517 trace "loading facedata from $path\n";
2083 3518
2084=item $hashref = cf::db_get $family 3519 my $facedata = decode_storable load_file $path;
2085 3520
2086Return a hashref for use by the extension C<$family>, which can be 3521 $facedata->{version} == 2
2087modified. After modifications, you have to call C<cf::db_dirty> or 3522 or cf::cleanup "$path: version mismatch, cannot proceed.";
2088C<cf::db_sync>.
2089 3523
2090=item $value = cf::db_get $family => $key 3524 # patch in the exptable
2091 3525 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2092Returns a single value from the database 3526 $facedata->{resource}{"res/exp_table"} = {
2093 3527 type => FT_RSRC,
2094=item cf::db_put $family => $hashref 3528 data => $exp_table,
2095 3529 hash => (Digest::MD5::md5 $exp_table),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3530 };
3531 cf::cede_to_tick;
2145 3532
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3533 {
3534 my $faces = $facedata->{faceinfo};
2150 3535
2151 sub db_get($;$) { 3536 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3537 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3538
2157 sub db_put($$;$) { 3539 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3540 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3541 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2160 } else { 3542 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2161 $DB->{$_[0]} = $_[1]; 3543 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2162 }
2163 db_dirty;
2164 }
2165 3544
2166 cf::global->attach ( 3545 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3546 }
2171 );
2172}
2173 3547
2174############################################################################# 3548 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3549 next unless $info->{smooth};
2176 3550
2177sub cfg_load { 3551 my $idx = cf::face::find $face
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3552 or next;
2179 or return;
2180 3553
2181 local $/; 3554 if (my $smooth = cf::face::find $info->{smooth}) {
2182 *CFG = YAML::Syck::Load <$fh>; 3555 cf::face::set_smooth $idx, $smooth;
3556 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3557 } else {
3558 error "smooth face '$info->{smooth}' not found for face '$face'";
3559 }
2183 3560
3561 cf::cede_to_tick;
3562 }
3563 }
3564
3565 {
3566 my $anims = $facedata->{animinfo};
3567
3568 while (my ($anim, $info) = each %$anims) {
3569 cf::anim::set $anim, $info->{frames}, $info->{facings};
3570 cf::cede_to_tick;
3571 }
3572
3573 cf::anim::invalidate_all; # d'oh
3574 }
3575
3576 {
3577 my $res = $facedata->{resource};
3578
3579 while (my ($name, $info) = each %$res) {
3580 if (defined (my $type = $info->{type})) {
3581 # TODO: different hash - must free and use new index, or cache ixface data queue
3582 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3583
3584 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3585 cf::face::set_type $idx, $type;
3586 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3587 } else {
3588# $RESOURCE{$name} = $info; # unused
3589 }
3590
3591 cf::cede_to_tick;
3592 }
3593 }
3594
3595 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3596
3597 1
3598}
3599
3600register_exticmd fx_want => sub {
3601 my ($ns, $want) = @_;
3602
3603 while (my ($k, $v) = each %$want) {
3604 $ns->fx_want ($k, $v);
3605 }
3606};
3607
3608sub load_resource_file($) {
3609 my $guard = lock_acquire "load_resource_file";
3610
3611 my $status = load_resource_file_ $_[0];
3612 get_slot 0.1, 100;
3613 cf::arch::commit_load;
3614
3615 $status
3616}
3617
3618sub reload_regions {
3619 # HACK to clear player env face cache, we need some signal framework
3620 # for this (global event?)
3621 %ext::player_env::MUSIC_FACE_CACHE = ();
3622
3623 load_resource_file "$MAPDIR/regions"
3624 or die "unable to load regions file\n";
3625
3626 for (cf::region::list) {
3627 $_->{match} = qr/$_->{match}/
3628 if exists $_->{match};
3629 }
3630}
3631
3632sub reload_facedata {
3633 load_facedata "$DATADIR/facedata"
3634 or die "unable to load facedata\n";
3635}
3636
3637sub reload_archetypes {
3638 load_resource_file "$DATADIR/archetypes"
3639 or die "unable to load archetypes\n";
3640}
3641
3642sub reload_treasures {
3643 load_resource_file "$DATADIR/treasures"
3644 or die "unable to load treasurelists\n";
3645}
3646
3647sub reload_sound {
3648 trace "loading sound config from $DATADIR/sound\n";
3649
3650 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3651
3652 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3653 my $sound = $soundconf->{compat}[$_]
3654 or next;
3655
3656 my $face = cf::face::find "sound/$sound->[1]";
3657 cf::sound::set $sound->[0] => $face;
3658 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3659 }
3660
3661 while (my ($k, $v) = each %{$soundconf->{event}}) {
3662 my $face = cf::face::find "sound/$v";
3663 cf::sound::set $k => $face;
3664 }
3665}
3666
3667sub reload_resources {
3668 trace "reloading resource files...\n";
3669
3670 reload_exp_table;
3671 reload_materials;
3672 reload_facedata;
3673 reload_sound;
3674 reload_archetypes;
3675 reload_regions;
3676 reload_treasures;
3677
3678 trace "finished reloading resource files\n";
3679}
3680
3681sub reload_config {
3682 trace "reloading config file...\n";
3683
3684 my $config = load_file "$CONFDIR/config";
3685 utf8::decode $config;
3686 *CFG = decode_yaml $config;
3687
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3688 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2185 3689
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3690 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3691 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2188 3692
2189 if (exists $CFG{mlockall}) { 3693 if (exists $CFG{mlockall}) {
2193 }; 3697 };
2194 warn $@ if $@; 3698 warn $@ if $@;
2195 } 3699 }
2196} 3700}
2197 3701
3702sub pidfile() {
3703 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3704 or die "$PIDFILE: $!";
3705 flock $fh, &Fcntl::LOCK_EX
3706 or die "$PIDFILE: flock: $!";
3707 $fh
3708}
3709
3710# make sure only one server instance is running at any one time
3711sub atomic {
3712 my $fh = pidfile;
3713
3714 my $pid = <$fh>;
3715 kill 9, $pid if $pid > 0;
3716
3717 seek $fh, 0, 0;
3718 print $fh $$;
3719}
3720
3721sub main_loop {
3722 trace "EV::loop starting\n";
3723 if (1) {
3724 EV::loop;
3725 }
3726 trace "EV::loop returned\n";
3727 goto &main_loop unless $REALLY_UNLOOP;
3728}
3729
2198sub main { 3730sub main {
3731 cf::init_globals; # initialise logging
3732
3733 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3734 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3735 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3736 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3737
3738 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3739
2199 # we must not ever block the main coroutine 3740 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3741 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3742 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3743 (async {
3744 $Coro::current->{desc} = "IDLE BUG HANDLER";
3745 EV::loop EV::LOOP_ONESHOT;
3746 })->prio (Coro::PRIO_MAX);
2203 }; 3747 };
2204 3748
2205 cfg_load; 3749 evthread_start IO::AIO::poll_fileno;
2206 db_load; 3750
3751 cf::sync_job {
3752 cf::incloader::init ();
3753
3754 cf::init_anim;
3755 cf::init_attackmess;
3756 cf::init_dynamic;
3757
3758 cf::load_settings;
3759
3760 reload_resources;
3761 reload_config;
3762 db_init;
3763
3764 cf::init_uuid;
3765 cf::init_signals;
3766 cf::init_skills;
3767
3768 cf::init_beforeplay;
3769
3770 atomic;
3771
2207 load_extensions; 3772 load_extensions;
2208 Event::loop; 3773
3774 utime time, time, $RUNTIMEFILE;
3775
3776 # no (long-running) fork's whatsoever before this point(!)
3777 use POSIX ();
3778 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3779
3780 cf::_post_init 0;
3781 };
3782
3783 cf::object::thawer::errors_are_fatal 0;
3784 info "parse errors in files are no longer fatal from this point on.\n";
3785
3786 AE::postpone {
3787 undef &main; # free gobs of memory :)
3788 };
3789
3790 goto &main_loop;
2209} 3791}
2210 3792
2211############################################################################# 3793#############################################################################
2212# initialisation 3794# initialisation and cleanup
2213 3795
3796# install some emergency cleanup handlers
3797BEGIN {
3798 our %SIGWATCHER = ();
3799 for my $signal (qw(INT HUP TERM)) {
3800 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3801 cf::cleanup "SIG$signal";
3802 };
3803 }
3804}
3805
3806sub write_runtime_sync {
3807 my $t0 = AE::time;
3808
3809 # first touch the runtime file to show we are still running:
3810 # the fsync below can take a very very long time.
3811
3812 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3813
3814 my $guard = cf::lock_acquire "write_runtime";
3815
3816 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3817 or return;
3818
3819 my $value = $cf::RUNTIME + 90 + 10;
3820 # 10 is the runtime save interval, for a monotonic clock
3821 # 60 allows for the watchdog to kill the server.
3822
3823 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3824 and return;
3825
3826 # always fsync - this file is important
3827 aio_fsync $fh
3828 and return;
3829
3830 # touch it again to show we are up-to-date
3831 aio_utime $fh, undef, undef;
3832
3833 close $fh
3834 or return;
3835
3836 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3837 and return;
3838
3839 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3840
3841 1
3842}
3843
3844our $uuid_lock;
3845our $uuid_skip;
3846
3847sub write_uuid_sync($) {
3848 $uuid_skip ||= $_[0];
3849
3850 return if $uuid_lock;
3851 local $uuid_lock = 1;
3852
3853 my $uuid = "$LOCALDIR/uuid";
3854
3855 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3856 or return;
3857
3858 my $value = uuid_seq uuid_cur;
3859
3860 unless ($value) {
3861 info "cowardly refusing to write zero uuid value!\n";
3862 return;
3863 }
3864
3865 my $value = uuid_str $value + $uuid_skip;
3866 $uuid_skip = 0;
3867
3868 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3869 and return;
3870
3871 # always fsync - this file is important
3872 aio_fsync $fh
3873 and return;
3874
3875 close $fh
3876 or return;
3877
3878 aio_rename "$uuid~", $uuid
3879 and return;
3880
3881 trace "uuid file written ($value).\n";
3882
3883 1
3884
3885}
3886
3887sub write_uuid($$) {
3888 my ($skip, $sync) = @_;
3889
3890 $sync ? write_uuid_sync $skip
3891 : async { write_uuid_sync $skip };
3892}
3893
3894sub emergency_save() {
3895 my $freeze_guard = cf::freeze_mainloop;
3896
3897 info "emergency_perl_save: enter\n";
3898
3899 # this is a trade-off: we want to be very quick here, so
3900 # save all maps without fsync, and later call a global sync
3901 # (which in turn might be very very slow)
3902 local $USE_FSYNC = 0;
3903
3904 cf::sync_job {
3905 cf::write_runtime_sync; # external watchdog should not bark
3906
3907 # use a peculiar iteration method to avoid tripping on perl
3908 # refcount bugs in for. also avoids problems with players
3909 # and maps saved/destroyed asynchronously.
3910 info "emergency_perl_save: begin player save\n";
3911 for my $login (keys %cf::PLAYER) {
3912 my $pl = $cf::PLAYER{$login} or next;
3913 $pl->valid or next;
3914 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3915 $pl->save;
3916 }
3917 info "emergency_perl_save: end player save\n";
3918
3919 cf::write_runtime_sync; # external watchdog should not bark
3920
3921 info "emergency_perl_save: begin map save\n";
3922 for my $path (keys %cf::MAP) {
3923 my $map = $cf::MAP{$path} or next;
3924 $map->valid or next;
3925 $map->save;
3926 }
3927 info "emergency_perl_save: end map save\n";
3928
3929 cf::write_runtime_sync; # external watchdog should not bark
3930
3931 info "emergency_perl_save: begin database checkpoint\n";
3932 BDB::db_env_txn_checkpoint $DB_ENV;
3933 info "emergency_perl_save: end database checkpoint\n";
3934
3935 info "emergency_perl_save: begin write uuid\n";
3936 write_uuid_sync 1;
3937 info "emergency_perl_save: end write uuid\n";
3938
3939 cf::write_runtime_sync; # external watchdog should not bark
3940
3941 trace "emergency_perl_save: syncing database to disk";
3942 BDB::db_env_txn_checkpoint $DB_ENV;
3943
3944 info "emergency_perl_save: starting sync\n";
3945 IO::AIO::aio_sync sub {
3946 info "emergency_perl_save: finished sync\n";
3947 };
3948
3949 cf::write_runtime_sync; # external watchdog should not bark
3950
3951 trace "emergency_perl_save: flushing outstanding aio requests";
3952 while (IO::AIO::nreqs || BDB::nreqs) {
3953 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3954 }
3955
3956 cf::write_runtime_sync; # external watchdog should not bark
3957 };
3958
3959 info "emergency_perl_save: leave\n";
3960}
3961
3962sub post_cleanup {
3963 my ($make_core) = @_;
3964
3965 IO::AIO::flush;
3966
3967 error Carp::longmess "post_cleanup backtrace"
3968 if $make_core;
3969
3970 my $fh = pidfile;
3971 unlink $PIDFILE if <$fh> == $$;
3972}
3973
3974# a safer delete_package, copied from Symbol
3975sub clear_package($) {
3976 my $pkg = shift;
3977
3978 # expand to full symbol table name if needed
3979 unless ($pkg =~ /^main::.*::$/) {
3980 $pkg = "main$pkg" if $pkg =~ /^::/;
3981 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3982 $pkg .= '::' unless $pkg =~ /::$/;
3983 }
3984
3985 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3986 my $stem_symtab = *{$stem}{HASH};
3987
3988 defined $stem_symtab and exists $stem_symtab->{$leaf}
3989 or return;
3990
3991 # clear all symbols
3992 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3993 for my $name (keys %$leaf_symtab) {
3994 _gv_clear *{"$pkg$name"};
3995# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3996 }
3997}
3998
2214sub reload() { 3999sub do_reload_perl() {
2215 # can/must only be called in main 4000 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 4001 unless (in_main) {
2217 warn "can only reload from main coroutine\n"; 4002 error "can only reload from main coroutine";
2218 return; 4003 return;
2219 } 4004 }
2220 4005
2221 warn "reloading..."; 4006 return if $RELOAD++;
2222 4007
2223 my $guard = freeze_mainloop; 4008 my $t1 = AE::time;
4009
4010 while ($RELOAD) {
4011 cf::get_slot 0.1, -1, "reload_perl";
4012 info "perl_reload: reloading...";
4013
4014 trace "perl_reload: entering sync_job";
4015
4016 cf::sync_job {
2224 cf::emergency_save; 4017 #cf::emergency_save;
2225 4018
2226 eval { 4019 trace "perl_reload: cancelling all extension coros";
2227 # if anything goes wrong in here, we should simply crash as we already saved
2228
2229 # cancel all watchers
2230 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO; 4020 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 4021 %EXT_CORO = ();
2237 4022
2238 # unload all extensions 4023 trace "perl_reload: removing commands";
2239 for (@exts) { 4024 %COMMAND = ();
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243 4025
2244 # unload all modules loaded from $LIBDIR 4026 trace "perl_reload: removing ext/exti commands";
2245 while (my ($k, $v) = each %INC) { 4027 %EXTCMD = ();
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4028 %EXTICMD = ();
2247 4029
2248 warn "removing <$k>"; 4030 trace "perl_reload: unloading/nuking all extensions";
2249 delete $INC{$k}; 4031 for my $pkg (@EXTS) {
4032 trace "... unloading $pkg";
2250 4033
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) { 4034 if (my $cb = $pkg->can ("unload")) {
4035 eval {
2255 $cb->(); 4036 $cb->($pkg);
4037 1
4038 } or error "$pkg unloaded, but with errors: $@";
4039 }
4040
4041 trace "... clearing $pkg";
4042 clear_package $pkg;
2256 } 4043 }
2257 4044
2258 Symbol::delete_package $k; 4045 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4046 while (my ($k, $v) = each %INC) {
4047 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4048
4049 trace "... unloading $k";
4050 delete $INC{$k};
4051
4052 $k =~ s/\.pm$//;
4053 $k =~ s/\//::/g;
4054
4055 if (my $cb = $k->can ("unload_module")) {
4056 $cb->();
4057 }
4058
4059 clear_package $k;
2259 } 4060 }
2260 4061
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 4062 trace "perl_reload: getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 4063 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 4065
2269 # remove register_script_function callbacks 4066 trace "perl_reload: unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 4067 delete $INC{"cf.pm"};
4068 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2274 4069
2275 # don't, removes xs symbols, too, 4070 # don't, removes xs symbols, too,
2276 # and global variables created in xs 4071 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 4072 #clear_package __PACKAGE__;
2278 4073
2279 # reload cf.pm 4074 info "perl_reload: unload completed, starting to reload now";
2280 warn "reloading cf.pm"; 4075
4076 trace "perl_reload: reloading cf.pm";
2281 require cf; 4077 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4078 cf::_connect_to_perl_1;
2283 4079
2284 # load config and database again 4080 trace "perl_reload: loading config and database again";
2285 cf::cfg_load; 4081 cf::reload_config;
2286 cf::db_load;
2287 4082
2288 # load extensions 4083 trace "perl_reload: loading extensions";
2289 warn "load extensions";
2290 cf::load_extensions; 4084 cf::load_extensions;
2291 4085
2292 # reattach attachments to objects 4086 if ($REATTACH_ON_RELOAD) {
2293 warn "reattach"; 4087 trace "perl_reload: reattaching attachments to objects/players";
2294 _global_reattach; 4088 _global_reattach; # objects, sockets
4089 trace "perl_reload: reattaching attachments to maps";
2295 reattach $_ for values %MAP; 4090 reattach $_ for values %MAP;
4091 trace "perl_reload: reattaching attachments to players";
4092 reattach $_ for values %PLAYER;
4093 }
4094
4095 cf::_post_init 1;
4096
4097 trace "perl_reload: leaving sync_job";
4098
4099 1
4100 } or do {
4101 error $@;
4102 cf::cleanup "perl_reload: error, exiting.";
4103 };
4104
4105 --$RELOAD;
4106 }
4107
4108 $t1 = AE::time - $t1;
4109 info "perl_reload: completed in ${t1}s\n";
4110};
4111
4112our $RELOAD_WATCHER; # used only during reload
4113
4114sub reload_perl() {
4115 # doing reload synchronously and two reloads happen back-to-back,
4116 # coro crashes during coro_state_free->destroy here.
4117
4118 $RELOAD_WATCHER ||= cf::async {
4119 Coro::AIO::aio_wait cache_extensions;
4120
4121 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4122 do_reload_perl;
4123 undef $RELOAD_WATCHER;
4124 };
2296 }; 4125 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 4126}
2349
2350register "<global>", __PACKAGE__;
2351 4127
2352register_command "reload" => sub { 4128register_command "reload" => sub {
2353 my ($who, $arg) = @_; 4129 my ($who, $arg) = @_;
2354 4130
2355 if ($who->flag (FLAG_WIZ)) { 4131 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 4132 $who->message ("reloading server.");
4133 async {
4134 $Coro::current->{desc} = "perl_reload";
4135 reload_perl;
4136 };
2359 } 4137 }
2360}; 4138};
2361 4139
2362unshift @INC, $LIBDIR; 4140#############################################################################
2363 4141
2364$TICK_WATCHER = Event->timer ( 4142my $bug_warning = 0;
2365 reentrant => 0,
2366 prio => 0,
2367 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL,
2369 cb => sub {
2370 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 4143
2374 # if we are delayed by four ticks or more, skip them all 4144sub wait_for_tick() {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4145 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2376 4146
2377 $TICK_WATCHER->at ($NEXT_TICK); 4147 $WAIT_FOR_TICK->wait;
2378 $TICK_WATCHER->start; 4148}
4149
4150sub wait_for_tick_begin() {
4151 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4152
4153 my $signal = new Coro::Signal;
4154 push @WAIT_FOR_TICK_BEGIN, $signal;
4155 $signal->wait;
4156}
4157
4158sub tick {
4159 if ($Coro::current != $Coro::main) {
4160 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4161 unless ++$bug_warning > 10;
4162 return;
2379 }, 4163 }
2380);
2381 4164
2382IO::AIO::max_poll_time $TICK * 0.2; 4165 cf::one_tick; # one server iteration
2383 4166
2384Event->io ( 4167 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391 4168
2392Event->timer ( 4169 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2393 data => WF_AUTOCANCEL, 4170 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2394 after => 0, 4171 Coro::async_pool {
2395 interval => 10, 4172 $Coro::current->{desc} = "runtime saver";
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 4173 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 4174 or error "ERROR: unable to write runtime file: $!";
2400 })->(); 4175 };
2401 }, 4176 }
2402); 4177
4178 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4179 $sig->send;
4180 }
4181 $WAIT_FOR_TICK->broadcast;
4182
4183 $LOAD = ($NOW - $TICK_START) / $TICK;
4184 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4185
4186 if (0) {
4187 if ($NEXT_TICK) {
4188 my $jitter = $TICK_START - $NEXT_TICK;
4189 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4190 debug "jitter $JITTER\n";#d#
4191 }
4192 }
4193}
4194
4195{
4196 # configure BDB
4197
4198 BDB::min_parallel 16;
4199 BDB::max_poll_reqs $TICK * 0.1;
4200 #$AnyEvent::BDB::WATCHER->priority (1);
4201
4202 unless ($DB_ENV) {
4203 $DB_ENV = BDB::db_env_create;
4204 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4205 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4206 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4207 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4208 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4209
4210 cf::sync_job {
4211 eval {
4212 BDB::db_env_open
4213 $DB_ENV,
4214 $BDBDIR,
4215 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4216 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4217 0666;
4218
4219 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4220 };
4221
4222 cf::cleanup "db_env_open(db): $@" if $@;
4223 };
4224 }
4225
4226 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4227 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4228 };
4229 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4230 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4231 };
4232 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4233 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4234 };
4235}
4236
4237{
4238 # configure IO::AIO
4239
4240 IO::AIO::min_parallel 8;
4241 IO::AIO::max_poll_time $TICK * 0.1;
4242 undef $AnyEvent::AIO::WATCHER;
4243}
4244
4245our $_log_backtrace;
4246our $_log_backtrace_last;
4247
4248sub _log_backtrace {
4249 my ($msg, @addr) = @_;
4250
4251 $msg =~ s/\n$//;
4252
4253 if ($_log_backtrace_last eq $msg) {
4254 LOG llevInfo, "[ABT] $msg\n";
4255 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4256 # limit the # of concurrent backtraces
4257 } elsif ($_log_backtrace < 2) {
4258 $_log_backtrace_last = $msg;
4259 ++$_log_backtrace;
4260 my $perl_bt = Carp::longmess $msg;
4261 async {
4262 $Coro::current->{desc} = "abt $msg";
4263
4264 my @bt = fork_call {
4265 @addr = map { sprintf "%x", $_ } @addr;
4266 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4267 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4268 or die "addr2line: $!";
4269
4270 my @funcs;
4271 my @res = <$fh>;
4272 chomp for @res;
4273 while (@res) {
4274 my ($func, $line) = splice @res, 0, 2, ();
4275 push @funcs, "[$func] $line";
4276 }
4277
4278 @funcs
4279 };
4280
4281 LOG llevInfo, "[ABT] $perl_bt\n";
4282 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4283 LOG llevInfo, "[ABT] $_\n" for @bt;
4284 --$_log_backtrace;
4285 };
4286 } else {
4287 LOG llevInfo, "[ABT] $msg\n";
4288 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4289 }
4290}
4291
4292# load additional modules
4293require "cf/$_.pm" for @EXTRA_MODULES;
4294cf::_connect_to_perl_2;
2403 4295
2404END { cf::emergency_save } 4296END { cf::emergency_save }
2405 4297
24061 42981
2407 4299

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