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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.361 by root, Sun Sep 9 12:52:48 2007 UTC vs.
Revision 1.451 by root, Mon Sep 22 05:42:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
56our %EXTCMD = (); 81our %EXTCMD = ();
57our %EXTICMD = (); 82our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 113our $DB_ENV;
86 114
87our %CFG; 115our %CFG;
88 116
89our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 118our $RUNTIME;
119our $NOW;
91 120
92our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
93our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
95 124
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 189
160The raw value load value from the last tick. 190The raw value load value from the last tick.
161 191
162=item %cf::CFG 192=item %cf::CFG
163 193
164Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 195from wherever your confdir points to.
166 196
167=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
168 198
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 217 $msg .= "\n"
188 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
189 219
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 221
192 utf8::encode $msg;
193 LOG llevError, $msg; 222 LOG llevError, $msg;
194 }; 223 };
195} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
196 240
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 251for my $pkg (qw(
208 cf::global cf::attachable 252 cf::global cf::attachable
209 cf::object cf::object::player 253 cf::object cf::object::player
210 cf::client cf::player 254 cf::client cf::player
211 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
212 cf::map cf::party cf::region 257 cf::party cf::region
213)) { 258)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 260}
217 261
218$Event::DIED = sub { 262$EV::DIED = sub {
219 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
220}; 264};
221 265
222############################################################################# 266#############################################################################
223 267
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 291 $d
248 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
249} 293}
250 294
251=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
252 296
253Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
254 298
255=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
256 300
257Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
258 302
259=cut 303=cut
260 304
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 306
263sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
265 309
266=item cf::lock_wait $string 310=item cf::lock_wait $string
267 311
268Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
269 313
297 return;#d# 341 return;#d#
298 }#d# 342 }#d#
299 343
300 # wait for lock, if any 344 # wait for lock, if any
301 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
302 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
303 Coro::schedule; 348 Coro::schedule;
304 } 349 }
305} 350}
306 351
325 370
326 ! ! $LOCK{$key} 371 ! ! $LOCK{$key}
327} 372}
328 373
329sub freeze_mainloop { 374sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
331 376
332 my $guard = Coro::guard { 377 Coro::guard \&tick_inhibit_dec;
333 $TICK_WATCHER->start; 378}
334 }; 379
335 $TICK_WATCHER->stop; 380=item cf::periodic $interval, $cb
336 $guard 381
382Like EV::periodic, but randomly selects a starting point so that the actions
383get spread over timer.
384
385=cut
386
387sub periodic($$) {
388 my ($interval, $cb) = @_;
389
390 my $start = rand List::Util::min 180, $interval;
391
392 EV::periodic $start, $interval, 0, $cb
337} 393}
338 394
339=item cf::get_slot $time[, $priority[, $name]] 395=item cf::get_slot $time[, $priority[, $name]]
340 396
341Allocate $time seconds of blocking CPU time at priority C<$priority>: 397Allocate $time seconds of blocking CPU time at priority C<$priority>:
352our @SLOT_QUEUE; 408our @SLOT_QUEUE;
353our $SLOT_QUEUE; 409our $SLOT_QUEUE;
354 410
355$SLOT_QUEUE->cancel if $SLOT_QUEUE; 411$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async { 412$SLOT_QUEUE = Coro::async {
413 $Coro::current->desc ("timeslot manager");
414
357 my $signal = new Coro::Signal; 415 my $signal = new Coro::Signal;
358 416
359 while () { 417 while () {
360 next_job: 418 next_job:
361 my $avail = cf::till_tick; 419 my $avail = cf::till_tick;
369 } 427 }
370 } 428 }
371 } 429 }
372 430
373 if (@SLOT_QUEUE) { 431 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive 432 # we do not use wait_for_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal; 433 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait; 434 $signal->wait;
377 } else { 435 } else {
378 Coro::schedule; 436 Coro::schedule;
379 } 437 }
380 } 438 }
381}; 439};
382 440
383sub get_slot($;$$) { 441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
384 my ($time, $pri, $name) = @_; 444 my ($time, $pri, $name) = @_;
385 445
386 $time = $TICK * .6 if $time > $TICK * .6; 446 $time = $TICK * .6 if $time > $TICK * .6;
387 my $sig = new Coro::Signal; 447 my $sig = new Coro::Signal;
388 448
402 462
403BEGIN { *async = \&Coro::async_pool } 463BEGIN { *async = \&Coro::async_pool }
404 464
405=item cf::sync_job { BLOCK } 465=item cf::sync_job { BLOCK }
406 466
407The design of Crossfire TRT requires that the main coroutine ($Coro::main) 467The design of Deliantra requires that the main coroutine ($Coro::main)
408is always able to handle events or runnable, as Crossfire TRT is only 468is always able to handle events or runnable, as Deliantra is only
409partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 469partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
410acceptable. 470acceptable.
411 471
412If it must be done, put the blocking parts into C<sync_job>. This will run 472If it must be done, put the blocking parts into C<sync_job>. This will run
413the given BLOCK in another coroutine while waiting for the result. The 473the given BLOCK in another coroutine while waiting for the result. The
418 478
419sub sync_job(&) { 479sub sync_job(&) {
420 my ($job) = @_; 480 my ($job) = @_;
421 481
422 if ($Coro::current == $Coro::main) { 482 if ($Coro::current == $Coro::main) {
423 my $time = Event::time; 483 my $time = EV::time;
424 484
425 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
426 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
427 487
428 # TODO: use suspend/resume instead 488 LOG llevError, Carp::longmess "sync job";#d#
429 # (but this is cancel-safe) 489
430 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
431 491
432 my $busy = 1; 492 my $busy = 1;
433 my @res; 493 my @res;
434 494
435 (async { 495 (async {
496 $Coro::current->desc ("sync job coro");
436 @res = eval { $job->() }; 497 @res = eval { $job->() };
437 warn $@ if $@; 498 warn $@ if $@;
438 undef $busy; 499 undef $busy;
439 })->prio (Coro::PRIO_MAX); 500 })->prio (Coro::PRIO_MAX);
440 501
441 while ($busy) { 502 while ($busy) {
442 Coro::cede or Event::one_event; 503 if (Coro::nready) {
504 Coro::cede_notself;
505 } else {
506 EV::loop EV::LOOP_ONESHOT;
443 } 507 }
508 }
444 509
445 $time = Event::time - $time; 510 my $time = EV::time - $time;
446 511
447 LOG llevError | logBacktrace, Carp::longmess "long sync job"
448 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
449
450 $tick_start += $time; # do not account sync jobs to server load 512 $TICK_START += $time; # do not account sync jobs to server load
451 513
452 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
453 } else { 515 } else {
454 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
455 517
480=item fork_call { }, $args 542=item fork_call { }, $args
481 543
482Executes the given code block with the given arguments in a seperate 544Executes the given code block with the given arguments in a seperate
483process, returning the results. Everything must be serialisable with 545process, returning the results. Everything must be serialisable with
484Coro::Storable. May, of course, block. Note that the executed sub may 546Coro::Storable. May, of course, block. Note that the executed sub may
485never block itself or use any form of Event handling. 547never block itself or use any form of event handling.
486 548
487=cut 549=cut
488 550
489sub fork_call(&@) { 551sub fork_call(&@) {
490 my ($cb, @args) = @_; 552 my ($cb, @args) = @_;
499 }, @args; 561 }, @args;
500 562
501 wantarray ? @res : $res[-1] 563 wantarray ? @res : $res[-1]
502} 564}
503 565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
591}
592
504=item $value = cf::db_get $family => $key 593=item $value = cf::db_get $family => $key
505 594
506Returns a single value from the environment database. 595Returns a single value from the environment database.
507 596
508=item cf::db_put $family => $key => $value 597=item cf::db_put $family => $key => $value
509 598
510Stores the given C<$value> in the family. It can currently store binary 599Stores the given C<$value> in the family. It can currently store binary
511data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 600data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
512 601
602=item $db = cf::db_table "name"
603
604Create and/or open a new database table. The string must not be "db" and must be unique
605within each server.
606
513=cut 607=cut
608
609sub db_table($) {
610 my ($name) = @_;
611 my $db = BDB::db_create $DB_ENV;
612
613 eval {
614 $db->set_flags (BDB::CHKSUM);
615
616 utf8::encode $name;
617 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
618 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
619 cf::cleanup "db_open(db): $!" if $!;
620 };
621 cf::cleanup "db_open(db): $@" if $@;
622
623 $db
624}
514 625
515our $DB; 626our $DB;
516 627
517sub db_init { 628sub db_init {
518 unless ($DB) {
519 $DB = BDB::db_create $DB_ENV;
520
521 cf::sync_job { 629 cf::sync_job {
522 eval { 630 $DB ||= db_table "db";
523 $DB->set_flags (BDB::CHKSUM);
524
525 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
526 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
527 cf::cleanup "db_open(db): $!" if $!;
528 };
529 cf::cleanup "db_open(db): $@" if $@;
530 };
531 } 631 };
532} 632}
533 633
534sub db_get($$) { 634sub db_get($$) {
535 my $key = "$_[0]/$_[1]"; 635 my $key = "$_[0]/$_[1]";
536 636
634 734
635############################################################################# 735#############################################################################
636 736
637=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
638 738
639Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
640attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
641to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
642 742
643In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
644C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
645Crossfire TRT). 745Deliantra).
646 746
647=over 4 747=over 4
648 748
649=item $attachable->attach ($attachment, key => $value...) 749=item $attachable->attach ($attachment, key => $value...)
650 750
694=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
695 795
696Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
697given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
698 798
699Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
700that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
701 801
702These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
703 803
704=over 4 804=over 4
932 } 1032 }
933 1033
934 0 1034 0
935} 1035}
936 1036
937=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
938 1038
939=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1039=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
940 1040
941Generate an object-specific event with the given arguments. 1041Generate an object-specific event with the given arguments.
942 1042
948 1048
949=cut 1049=cut
950 1050
951############################################################################# 1051#############################################################################
952# object support 1052# object support
953#
954 1053
1054sub _object_equal($$);
1055sub _object_equal($$) {
1056 my ($a, $b) = @_;
1057
1058 return 0 unless (ref $a) eq (ref $b);
1059
1060 if ("HASH" eq ref $a) {
1061 my @ka = keys %$a;
1062 my @kb = keys %$b;
1063
1064 return 0 if @ka != @kb;
1065
1066 for (0 .. $#ka) {
1067 return 0 unless $ka[$_] eq $kb[$_];
1068 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1069 }
1070
1071 } elsif ("ARRAY" eq ref $a) {
1072
1073 return 0 if @$a != @$b;
1074
1075 for (0 .. $#$a) {
1076 return 0 unless _object_equal $a->[$_], $b->[$_];
1077 }
1078
1079 } elsif ($a ne $b) {
1080 return 0;
1081 }
1082
1083 1
1084}
1085
1086our $SLOW_MERGES;#d#
955sub _can_merge { 1087sub _can_merge {
956 my ($ob1, $ob2) = @_; 1088 my ($ob1, $ob2) = @_;
957 1089
958 local $Storable::canonical = 1; 1090 ++$SLOW_MERGES;#d#
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
961 1091
962 $fob1 eq $fob2 1092 # we do the slow way here
1093 return _object_equal $ob1, $ob2
963} 1094}
964 1095
965sub reattach { 1096sub reattach {
966 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
967 my ($obj) = @_; 1098 my ($obj) = @_;
968 1099
1100 # no longer needed after getting rid of delete_package?
969 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
970 1102
971 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
972 1104
973 @$registry = (); 1105 @$registry = ();
974 1106
989cf::attachable->attach ( 1121cf::attachable->attach (
990 prio => -1000000, 1122 prio => -1000000,
991 on_instantiate => sub { 1123 on_instantiate => sub {
992 my ($obj, $data) = @_; 1124 my ($obj, $data) = @_;
993 1125
994 $data = from_json $data; 1126 $data = decode_json $data;
995 1127
996 for (@$data) { 1128 for (@$data) {
997 my ($name, $args) = @$_; 1129 my ($name, $args) = @$_;
998 1130
999 $obj->attach ($name, %{$args || {} }); 1131 $obj->attach ($name, %{$args || {} });
1013); 1145);
1014 1146
1015sub object_freezer_save { 1147sub object_freezer_save {
1016 my ($filename, $rdata, $objs) = @_; 1148 my ($filename, $rdata, $objs) = @_;
1017 1149
1018 my $guard = cf::lock_acquire "io";
1019
1020 sync_job { 1150 sync_job {
1021 if (length $$rdata) { 1151 if (length $$rdata) {
1152 utf8::decode (my $decname = $filename);
1022 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
1023 $filename, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
1024 1155
1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1026 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1028 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1029 close $fh; 1160 aio_close $fh;
1030 1161
1031 if (@$objs) { 1162 if (@$objs) {
1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1033 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
1034 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1035 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1036 aio_fsync $fh if $cf::USE_FSYNC; 1167 aio_fsync $fh if $cf::USE_FSYNC;
1037 close $fh; 1168 aio_close $fh;
1038 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
1039 } 1170 }
1040 } else { 1171 } else {
1041 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1042 } 1173 }
1048 } else { 1179 } else {
1049 aio_unlink $filename; 1180 aio_unlink $filename;
1050 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1051 } 1182 }
1052 }; 1183 };
1053
1054 undef $guard;
1055} 1184}
1056 1185
1057sub object_freezer_as_string { 1186sub object_freezer_as_string {
1058 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
1059 1188
1064 1193
1065sub object_thawer_load { 1194sub object_thawer_load {
1066 my ($filename) = @_; 1195 my ($filename) = @_;
1067 1196
1068 my ($data, $av); 1197 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
1071 1198
1072 (aio_load $filename, $data) >= 0 1199 (aio_load $filename, $data) >= 0
1073 or return; 1200 or return;
1074 1201
1075 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
1076 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
1077 or return; 1204 or return;
1078 1205
1079 undef $guard;
1080 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
1081 } 1208 }
1082 1209
1210 utf8::decode (my $decname = $filename);
1083 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
1084 $filename, length $data, scalar @{$av || []}; 1212 $decname, length $data, scalar @{$av || []};
1085 1213
1086 ($data, $av) 1214 ($data, $av)
1087} 1215}
1088 1216
1089=head2 COMMAND CALLBACKS 1217=head2 COMMAND CALLBACKS
1214 1342
1215 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1216 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1217 1345
1218 $ext{source} = 1346 $ext{source} =
1219 "package $pkg; use strict; use utf8;\n" 1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1220 . "#line 1 \"$path\"\n{\n" 1348 . "#line 1 \"$path\"\n{\n"
1221 . $source 1349 . $source
1222 . "\n};\n1"; 1350 . "\n};\n1";
1223 1351
1224 $todo{$base} = \%ext; 1352 $todo{$base} = \%ext;
1240 my $msg = $@ ? "$v->{path}: $@\n" 1368 my $msg = $@ ? "$v->{path}: $@\n"
1241 : "$v->{base}: extension inactive.\n"; 1369 : "$v->{base}: extension inactive.\n";
1242 1370
1243 if (exists $v->{meta}{mandatory}) { 1371 if (exists $v->{meta}{mandatory}) {
1244 warn $msg; 1372 warn $msg;
1245 warn "mandatory extension failed to load, exiting.\n"; 1373 cf::cleanup "mandatory extension failed to load, exiting.";
1246 exit 1;
1247 } 1374 }
1248 1375
1249 warn $msg; 1376 warn $msg;
1250 } 1377 }
1251 1378
1265 1392
1266=back 1393=back
1267 1394
1268=head2 CORE EXTENSIONS 1395=head2 CORE EXTENSIONS
1269 1396
1270Functions and methods that extend core crossfire objects. 1397Functions and methods that extend core deliantra objects.
1271 1398
1272=cut 1399=cut
1273 1400
1274package cf::player; 1401package cf::player;
1275 1402
1338 aio_unlink +(playerdir $login) . "/$login.pl"; 1465 aio_unlink +(playerdir $login) . "/$login.pl";
1339 1466
1340 my $f = new_from_file cf::object::thawer path $login 1467 my $f = new_from_file cf::object::thawer path $login
1341 or return; 1468 or return;
1342 1469
1343 $f->next;
1344 my $pl = cf::player::load_pl $f 1470 my $pl = cf::player::load_pl $f
1345 or return; 1471 or return;
1472
1346 local $cf::PLAYER_LOADING{$login} = $pl; 1473 local $cf::PLAYER_LOADING{$login} = $pl;
1347 $f->resolve_delayed_derefs; 1474 $f->resolve_delayed_derefs;
1348 $cf::PLAYER{$login} = $pl 1475 $cf::PLAYER{$login} = $pl
1349 } 1476 }
1350 } 1477 }
1360 1487
1361 return if $pl->{deny_save}; 1488 return if $pl->{deny_save};
1362 1489
1363 aio_mkdir playerdir $pl, 0770; 1490 aio_mkdir playerdir $pl, 0770;
1364 $pl->{last_save} = $cf::RUNTIME; 1491 $pl->{last_save} = $cf::RUNTIME;
1492
1493 cf::get_slot 0.01;
1365 1494
1366 $pl->save_pl ($path); 1495 $pl->save_pl ($path);
1367 cf::cede_to_tick; 1496 cf::cede_to_tick;
1368} 1497}
1369 1498
1401 my ($pl) = @_; 1530 my ($pl) = @_;
1402 1531
1403 my $name = $pl->ob->name; 1532 my $name = $pl->ob->name;
1404 1533
1405 $pl->{deny_save} = 1; 1534 $pl->{deny_save} = 1;
1406 $pl->password ("*"); # this should lock out the player until we nuked the dir 1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1407 1536
1408 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1409 $pl->deactivate; 1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1410 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1411 $pl->ns->destroy if $pl->ns; 1542 $pl->ns->destroy if $pl->ns;
1412 1543
1413 my $path = playerdir $pl; 1544 my $path = playerdir $pl;
1414 my $temp = "$path~$cf::RUNTIME~deleting~"; 1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1453 1584
1454 for my $login (@$dirs) { 1585 for my $login (@$dirs) {
1455 my $path = path $login; 1586 my $path = path $login;
1456 1587
1457 # a .pst is a dead give-away for a valid player 1588 # a .pst is a dead give-away for a valid player
1458 unless (-e "$path.pst") { 1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1459 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1460 aio_read $fh, 0, 512, my $buf, 0 or next; 1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1461 $buf !~ /^password -------------$/m or next; # official not-valid tag 1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1462 } 1594 }
1463 1595
1494 } 1626 }
1495 1627
1496 \@paths 1628 \@paths
1497} 1629}
1498 1630
1499=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1500 1632
1501Expand crossfire pod fragments into protocol xml. 1633Expand deliantra pod fragments into protocol xml.
1502
1503=cut
1504
1505sub expand_cfpod {
1506 ((my $self), (local $_)) = @_;
1507
1508 # escape & and <
1509 s/&/&amp;/g;
1510 s/(?<![BIUGHT])</&lt;/g;
1511
1512 # this is buggy, it needs to properly take care of nested <'s
1513
1514 1 while
1515 # replace B<>, I<>, U<> etc.
1516 s/B<([^\>]*)>/<b>$1<\/b>/
1517 || s/I<([^\>]*)>/<i>$1<\/i>/
1518 || s/U<([^\>]*)>/<u>$1<\/u>/
1519 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1520 # replace G<male|female> tags
1521 || s{G<([^>|]*)\|([^>]*)>}{
1522 $self->gender ? $2 : $1
1523 }ge
1524 # replace H<hint text>
1525 || s{H<([^\>]*)>}
1526 {
1527 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1528 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1529 "")
1530 [$self->{hintmode}]
1531 }ge;
1532
1533 # create single paragraphs (very hackish)
1534 s/(?<=\S)\n(?=\w)/ /g;
1535
1536 # compress some whitespace
1537 s/\s+\n/\n/g; # ws line-ends
1538 s/\n\n+/\n/g; # double lines
1539 s/^\n+//; # beginning lines
1540 s/\n+$//; # ending lines
1541
1542 $_
1543}
1544
1545sub hintmode {
1546 $_[0]{hintmode} = $_[1] if @_ > 1;
1547 $_[0]{hintmode}
1548}
1549 1634
1550=item $player->ext_reply ($msgid, @msg) 1635=item $player->ext_reply ($msgid, @msg)
1551 1636
1552Sends an ext reply to the player. 1637Sends an ext reply to the player.
1553 1638
1620our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1621our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1622 1707
1623sub generate_random_map { 1708sub generate_random_map {
1624 my ($self, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1712
1625 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1626 $self->_create_random_map ( 1714 $self->_create_random_map (
1627 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1628 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1629 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1751 1839
1752# the temporary/swap location 1840# the temporary/swap location
1753sub save_path { 1841sub save_path {
1754 my ($self) = @_; 1842 my ($self) = @_;
1755 1843
1756 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1757 "$TMPDIR/$path.map" 1845 "$TMPDIR/$path.map"
1758} 1846}
1759 1847
1760# the unique path, undef == no special unique path 1848# the unique path, undef == no special unique path
1761sub uniq_path { 1849sub uniq_path {
1762 my ($self) = @_; 1850 my ($self) = @_;
1763 1851
1764 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1765 "$UNIQUEDIR/$path" 1853 "$UNIQUEDIR/$path"
1766} 1854}
1767 1855
1768# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1769# all maps in C++... 1857# all maps in C++...
1867 1955
1868 cf::lock_wait "map_data:$path";#d#remove 1956 cf::lock_wait "map_data:$path";#d#remove
1869 cf::lock_wait "map_find:$path"; 1957 cf::lock_wait "map_find:$path";
1870 1958
1871 $cf::MAP{$path} || do { 1959 $cf::MAP{$path} || do {
1872 my $guard1 = cf::lock_acquire "map_find:$path";
1873 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1961 my $guard2 = cf::lock_acquire "map_find:$path";
1874 1962
1875 my $map = new_from_path cf::map $path 1963 my $map = new_from_path cf::map $path
1876 or return; 1964 or return;
1877 1965
1878 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1881 or return; 1969 or return;
1882 1970
1883 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1884 # doing this can freeze the server in a sync job, obviously 1972 # doing this can freeze the server in a sync job, obviously
1885 #$cf::WAIT_FOR_TICK->wait; 1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1886 undef $guard1; 1975 undef $guard1;
1887 undef $guard2;
1888 $map->reset; 1976 $map->reset;
1889 return find $path; 1977 return find $path;
1890 } 1978 }
1891 1979
1892 $cf::MAP{$path} = $map 1980 $cf::MAP{$path} = $map
1919 my $f = new_from_file cf::object::thawer $self->{load_path}; 2007 my $f = new_from_file cf::object::thawer $self->{load_path};
1920 $f->skip_block; 2008 $f->skip_block;
1921 $self->_load_objects ($f) 2009 $self->_load_objects ($f)
1922 or return; 2010 or return;
1923 2011
1924 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
1925 if delete $self->{load_original}; 2013 if delete $self->{load_original};
1926 2014
1927 if (my $uniq = $self->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
1928 utf8::encode $uniq; 2016 utf8::encode $uniq;
1929 unless (aio_stat $uniq) { 2017 unless (aio_stat $uniq) {
1955 } 2043 }
1956 2044
1957 $self->{last_save} = $cf::RUNTIME; 2045 $self->{last_save} = $cf::RUNTIME;
1958 $self->last_access ($cf::RUNTIME); 2046 $self->last_access ($cf::RUNTIME);
1959 2047
1960 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
1961 } 2049 }
1962 2050
1963 $self->post_load; 2051 $self->post_load;
1964} 2052}
1965 2053
2023 my ($path, $origin, $load) = @_; 2111 my ($path, $origin, $load) = @_;
2024 2112
2025 $path = normalise $path, $origin && $origin->{path}; 2113 $path = normalise $path, $origin && $origin->{path};
2026 2114
2027 if (my $map = $cf::MAP{$path}) { 2115 if (my $map = $cf::MAP{$path}) {
2028 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2029 } 2117 }
2030 2118
2031 $MAP_PREFETCH{$path} |= $load; 2119 $MAP_PREFETCH{$path} |= $load;
2032 2120
2033 $MAP_PREFETCHER ||= cf::async { 2121 $MAP_PREFETCHER ||= cf::async {
2122 $Coro::current->{desc} = "map prefetcher";
2123
2034 while (%MAP_PREFETCH) { 2124 while (%MAP_PREFETCH) {
2035 while (my ($k, $v) = each %MAP_PREFETCH) { 2125 while (my ($k, $v) = each %MAP_PREFETCH) {
2036 if (my $map = find $k) { 2126 if (my $map = find $k) {
2037 $map->load if $v; 2127 $map->load if $v;
2038 } 2128 }
2064 return if $self->{deny_save}; 2154 return if $self->{deny_save};
2065 2155
2066 local $self->{last_access} = $self->last_access;#d# 2156 local $self->{last_access} = $self->last_access;#d#
2067 2157
2068 cf::async { 2158 cf::async {
2159 $Coro::current->{desc} = "map player save";
2069 $_->contr->save for $self->players; 2160 $_->contr->save for $self->players;
2070 }; 2161 };
2162
2163 cf::get_slot 0.02;
2071 2164
2072 if ($uniq) { 2165 if ($uniq) {
2073 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2074 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2075 } else { 2168 } else {
2084 $self->save; 2177 $self->save;
2085 2178
2086 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2087 2180
2088 return if $self->players; 2181 return if $self->players;
2089 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
2090 return if $self->{deny_save}; 2183 return if $self->{deny_save};
2091 2184
2092 $self->in_memory (cf::MAP_SWAPPED); 2185 $self->in_memory (cf::MAP_SWAPPED);
2093 2186
2094 $self->deactivate; 2187 $self->deactivate;
2212 2305
2213sub unique_maps() { 2306sub unique_maps() {
2214 [ 2307 [
2215 map { 2308 map {
2216 utf8::decode $_; 2309 utf8::decode $_;
2217 /\.map$/ 2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2218 ? normalise $_ 2313 : normalise $_
2219 : ()
2220 } @{ aio_readdir $UNIQUEDIR or [] } 2314 } @{ aio_readdir $UNIQUEDIR or [] }
2221 ] 2315 ]
2222} 2316}
2223 2317
2224package cf;
2225
2226=back 2318=back
2227 2319
2228=head3 cf::object 2320=head3 cf::object
2229 2321
2230=cut 2322=cut
2233 2325
2234=over 4 2326=over 4
2235 2327
2236=item $ob->inv_recursive 2328=item $ob->inv_recursive
2237 2329
2238Returns the inventory of the object _and_ their inventories, recursively. 2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2239 2332
2240=cut 2333=cut
2241 2334
2242sub inv_recursive_; 2335sub inv_recursive_;
2243sub inv_recursive_ { 2336sub inv_recursive_ {
2248 inv_recursive_ inv $_[0] 2341 inv_recursive_ inv $_[0]
2249} 2342}
2250 2343
2251=item $ref = $ob->ref 2344=item $ref = $ob->ref
2252 2345
2253creates and returns a persistent reference to an objetc that can be stored as a string. 2346Creates and returns a persistent reference to an object that can be stored as a string.
2254 2347
2255=item $ob = cf::object::deref ($refstring) 2348=item $ob = cf::object::deref ($refstring)
2256 2349
2257returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2258even if the object actually exists. May block. 2351even if the object actually exists. May block.
2260=cut 2353=cut
2261 2354
2262sub deref { 2355sub deref {
2263 my ($ref) = @_; 2356 my ($ref) = @_;
2264 2357
2265 # temporary compatibility#TODO#remove
2266 $ref =~ s{^<}{player/<};
2267
2268 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2358 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2269 my ($uuid, $name) = ($1, $2); 2359 my ($uuid, $name) = ($1, $2);
2270 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2360 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2271 or return; 2361 or return;
2272 $pl->ob->uuid eq $uuid 2362 $pl->ob->uuid eq $uuid
2273 or return; 2363 or return;
2293can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
2294dialogue with the given NPC character. 2384dialogue with the given NPC character.
2295 2385
2296=cut 2386=cut
2297 2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
2401
2298# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
2299# with dialog boxes. 2403# with dialog boxes.
2300#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
2301sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
2302 my ($self, $npc, $msg, $flags) = @_; 2406 my ($self, $npc, $msg, $flags) = @_;
2313 my $dialog = $pl->{npc_dialog}; 2417 my $dialog = $pl->{npc_dialog};
2314 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2315 2419
2316 } else { 2420 } else {
2317 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
2318 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2319 } 2423 }
2320 } 2424 }
2321} 2425}
2322 2426
2323=item $object->send_msg ($channel, $msg, $color, [extra...]) 2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2348 2452
2349=item $player_object->enter_link 2453=item $player_object->enter_link
2350 2454
2351Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
2352 2456
2353The player should be reasonably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
2354I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2355 2461
2356Will never block. 2462Will never block.
2357 2463
2358=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
2359 2465
2417 2523
2418 $map->load; 2524 $map->load;
2419 $map->load_neighbours; 2525 $map->load_neighbours;
2420 2526
2421 return unless $self->contr->active; 2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2422 $self->activate_recursive; 2529 $self->activate_recursive;
2423 2530
2424 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2425 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
2426} 2533}
2431her, loading and preparing them map, calling the provided $check callback 2538her, loading and preparing them map, calling the provided $check callback
2432that has to return the map if sucecssful, and then unfreezes the player on 2539that has to return the map if sucecssful, and then unfreezes the player on
2433the new (success) or old (failed) map position. In either case, $done will 2540the new (success) or old (failed) map position. In either case, $done will
2434be called at the end of this process. 2541be called at the end of this process.
2435 2542
2543Note that $check will be called with a potentially non-loaded map, so if
2544it needs a loaded map it has to call C<< ->load >>.
2545
2436=cut 2546=cut
2437 2547
2438our $GOTOGEN; 2548our $GOTOGEN;
2439 2549
2440sub cf::object::player::goto { 2550sub cf::object::player::goto {
2444 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2554 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2445 2555
2446 $self->enter_link; 2556 $self->enter_link;
2447 2557
2448 (async { 2558 (async {
2559 $Coro::current->{desc} = "player::goto $path $x $y";
2560
2561 # *tag paths override both path and x|y
2562 if ($path =~ /^\*(.*)$/) {
2563 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2564 my $ob = $obs[rand @obs];
2565
2566 # see if we actually can go there
2567 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2568 $ob = $obs[rand @obs];
2569 } else {
2570 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2571 }
2572 # else put us there anyways for now #d#
2573
2574 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2575 } else {
2576 ($path, $x, $y) = (undef, undef, undef);
2577 }
2578 }
2579
2449 my $map = eval { 2580 my $map = eval {
2450 my $map = cf::map::find $path; 2581 my $map = defined $path ? cf::map::find $path : undef;
2451 2582
2452 if ($map) { 2583 if ($map) {
2453 $map = $map->customise_for ($self); 2584 $map = $map->customise_for ($self);
2454 $map = $check->($map) if $check && $map; 2585 $map = $check->($map) if $check && $map;
2455 } else { 2586 } else {
2456 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2587 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2457 } 2588 }
2458 2589
2459 $map 2590 $map
2460 }; 2591 };
2461 2592
2497} 2628}
2498 2629
2499sub prepare_random_map { 2630sub prepare_random_map {
2500 my ($exit) = @_; 2631 my ($exit) = @_;
2501 2632
2502 my $guard = cf::lock_acquire "exit_prepare:$exit";
2503
2504 # all this does is basically replace the /! path by 2633 # all this does is basically replace the /! path by
2505 # a new random map path (?random/...) with a seed 2634 # a new random map path (?random/...) with a seed
2506 # that depends on the exit object 2635 # that depends on the exit object
2507 2636
2508 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
2510 if ($exit->map) { 2639 if ($exit->map) {
2511 $rmp->{region} = $exit->region->name; 2640 $rmp->{region} = $exit->region->name;
2512 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
2513 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
2514 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
2515 } 2646 }
2516 2647
2517 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
2518 2649
2519 my $data = cf::to_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2520 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2521 my $meta = "$RANDOMDIR/$md5.meta"; 2652 my $meta = "$RANDOMDIR/$md5.meta";
2522 2653
2523 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2524 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2525 undef $fh; 2656 undef $fh;
2526 aio_rename "$meta~", $meta; 2657 aio_rename "$meta~", $meta;
2527 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
2528 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
2529 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
2530 } 2665 }
2531} 2666}
2532 2667
2533sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
2534 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
2535 2670
2536 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
2537 2672
2538 if ($exit->slaying eq "/!") {
2539 #TODO: this should de-fi-ni-te-ly not be a sync-job
2540 # the problem is that $exit might not survive long enough
2541 # so it needs to be done right now, right here
2542 cf::sync_job { prepare_random_map $exit };
2543 }
2544
2545 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2546 my $hp = $exit->stats->hp;
2547 my $sp = $exit->stats->sp;
2548
2549 $self->enter_link; 2673 $self->enter_link;
2550 2674
2551 # if exit is damned, update players death & WoR home-position
2552 $self->contr->savebed ($slaying, $hp, $sp)
2553 if $exit->flag (FLAG_DAMNED);
2554
2555 (async { 2675 (async {
2556 $self->deactivate_recursive; # just to be sure 2676 $Coro::current->{desc} = "enter_exit";
2677
2557 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
2685 prepare_random_map $exit
2686 if $exit->slaying eq "/!";
2687 }
2688
2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
2692
2558 $self->goto ($slaying, $hp, $sp); 2693 $self->goto ($map, $x, $y);
2559 2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
2560 1; 2699 1
2561 }) { 2700 }) {
2562 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
2563 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
2564 . "Please report this to the dungeon master!", 2703 . "Please report this to the dungeon master!",
2565 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
2566 2705
2567 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
2595the message, with C<log> being the default. If C<$color> is negative, suppress 2734the message, with C<log> being the default. If C<$color> is negative, suppress
2596the message unless the client supports the msg packet. 2735the message unless the client supports the msg packet.
2597 2736
2598=cut 2737=cut
2599 2738
2739# non-persistent channels (usually the info channel)
2600our %CHANNEL = ( 2740our %CHANNEL = (
2601 "c/identify" => { 2741 "c/identify" => {
2602 id => "identify", 2742 id => "infobox",
2603 title => "Identify", 2743 title => "Identify",
2604 reply => undef, 2744 reply => undef,
2605 tooltip => "Items recently identified", 2745 tooltip => "Items recently identified",
2606 }, 2746 },
2607 "c/examine" => { 2747 "c/examine" => {
2608 id => "examine", 2748 id => "infobox",
2609 title => "Examine", 2749 title => "Examine",
2610 reply => undef, 2750 reply => undef,
2611 tooltip => "Signs and other items you examined", 2751 tooltip => "Signs and other items you examined",
2612 }, 2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2783 "c/uptime" => {
2784 id => "infobox",
2785 title => "Uptime",
2786 reply => undef,
2787 tooltip => "How long the server has been running since last restart",
2788 },
2789 "c/mapinfo" => {
2790 id => "infobox",
2791 title => "Map Info",
2792 reply => undef,
2793 tooltip => "Information related to the maps",
2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2613); 2801);
2614 2802
2615sub cf::client::send_msg { 2803sub cf::client::send_msg {
2616 my ($self, $channel, $msg, $color, @extra) = @_; 2804 my ($self, $channel, $msg, $color, @extra) = @_;
2617 2805
2618 $msg = $self->pl->expand_cfpod ($msg); 2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2619 2808
2620 $color &= cf::NDI_CLIENT_MASK; # just in case... 2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2621 2810
2622 # check predefined channels, for the benefit of C 2811 # check predefined channels, for the benefit of C
2623 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2812 if ($CHANNEL{$channel}) {
2813 $channel = $CHANNEL{$channel};
2624 2814
2815 $self->ext_msg (channel_info => $channel)
2816 if $self->can_msg;
2817
2818 $channel = $channel->{id};
2819
2625 if (ref $channel) { 2820 } elsif (ref $channel) {
2626 # send meta info to client, if not yet sent 2821 # send meta info to client, if not yet sent
2627 unless (exists $self->{channel}{$channel->{id}}) { 2822 unless (exists $self->{channel}{$channel->{id}}) {
2628 $self->{channel}{$channel->{id}} = $channel; 2823 $self->{channel}{$channel->{id}} = $channel;
2629 $self->ext_msg (channel_info => $channel) 2824 $self->ext_msg (channel_info => $channel)
2630 if $self->can_msg; 2825 if $self->can_msg;
2638 if ($self->can_msg) { 2833 if ($self->can_msg) {
2639 # default colour, mask it out 2834 # default colour, mask it out
2640 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2641 if $color & cf::NDI_DEF; 2836 if $color & cf::NDI_DEF;
2642 2837
2643 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2644 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2645 } else { 2854 } else {
2646 if ($color >= 0) { 2855 if ($color >= 0) {
2647 # replace some tags by gcfclient-compatible ones 2856 # replace some tags by gcfclient-compatible ones
2648 for ($msg) { 2857 for ($msg) {
2649 1 while 2858 1 while
2847=pod 3056=pod
2848 3057
2849The following functions and methods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
2850 3059
2851 cf::object 3060 cf::object
2852 contr pay_amount pay_player map x y force_find force_add 3061 contr pay_amount pay_player map x y force_find force_add destroy
2853 insert remove name archname title slaying race decrease_ob_nr 3062 insert remove name archname title slaying race decrease split
2854 3063
2855 cf::object::player 3064 cf::object::player
2856 player 3065 player
2857 3066
2858 cf::player 3067 cf::player
2863 3072
2864=cut 3073=cut
2865 3074
2866for ( 3075for (
2867 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2868 insert remove inv name archname title slaying race 3077 insert remove inv nrof name archname title slaying race
2869 decrease_ob_nr)], 3078 decrease split destroy change_exp)],
2870 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
2871 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
2872 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
2873) { 3082) {
2874 no strict 'refs'; 3083 no strict 'refs';
2979 { 3188 {
2980 my $faces = $facedata->{faceinfo}; 3189 my $faces = $facedata->{faceinfo};
2981 3190
2982 while (my ($face, $info) = each %$faces) { 3191 while (my ($face, $info) = each %$faces) {
2983 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3192 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3193
2984 cf::face::set_visibility $idx, $info->{visibility}; 3194 cf::face::set_visibility $idx, $info->{visibility};
2985 cf::face::set_magicmap $idx, $info->{magicmap}; 3195 cf::face::set_magicmap $idx, $info->{magicmap};
2986 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3196 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2987 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3197 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2988 3198
2989 cf::cede_to_tick; 3199 cf::cede_to_tick;
2990 } 3200 }
2991 3201
2992 while (my ($face, $info) = each %$faces) { 3202 while (my ($face, $info) = each %$faces) {
2993 next unless $info->{smooth}; 3203 next unless $info->{smooth};
3204
2994 my $idx = cf::face::find $face 3205 my $idx = cf::face::find $face
2995 or next; 3206 or next;
3207
2996 if (my $smooth = cf::face::find $info->{smooth}) { 3208 if (my $smooth = cf::face::find $info->{smooth}) {
2997 cf::face::set_smooth $idx, $smooth; 3209 cf::face::set_smooth $idx, $smooth;
2998 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3210 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2999 } else { 3211 } else {
3000 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3212 warn "smooth face '$info->{smooth}' not found for face '$face'";
3018 { 3230 {
3019 # TODO: for gcfclient pleasure, we should give resources 3231 # TODO: for gcfclient pleasure, we should give resources
3020 # that gcfclient doesn't grok a >10000 face index. 3232 # that gcfclient doesn't grok a >10000 face index.
3021 my $res = $facedata->{resource}; 3233 my $res = $facedata->{resource};
3022 3234
3023 my $soundconf = delete $res->{"res/sound.conf"};
3024
3025 while (my ($name, $info) = each %$res) { 3235 while (my ($name, $info) = each %$res) {
3236 if (defined $info->{type}) {
3026 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3237 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3027 my $data; 3238 my $data;
3028 3239
3029 if ($info->{type} & 1) { 3240 if ($info->{type} & 1) {
3030 # prepend meta info 3241 # prepend meta info
3031 3242
3032 my $meta = $enc->encode ({ 3243 my $meta = $enc->encode ({
3033 name => $name, 3244 name => $name,
3034 %{ $info->{meta} || {} }, 3245 %{ $info->{meta} || {} },
3035 }); 3246 });
3036 3247
3037 $data = pack "(w/a*)*", $meta, $info->{data}; 3248 $data = pack "(w/a*)*", $meta, $info->{data};
3249 } else {
3250 $data = $info->{data};
3251 }
3252
3253 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3254 cf::face::set_type $idx, $info->{type};
3038 } else { 3255 } else {
3039 $data = $info->{data}; 3256 $RESOURCE{$name} = $info;
3040 } 3257 }
3041 3258
3042 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3043 cf::face::set_type $idx, $info->{type};
3044
3045 cf::cede_to_tick; 3259 cf::cede_to_tick;
3046 } 3260 }
3047
3048 if ($soundconf) {
3049 $soundconf = $enc->decode (delete $soundconf->{data});
3050
3051 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3052 my $sound = $soundconf->{compat}[$_]
3053 or next;
3054
3055 my $face = cf::face::find "sound/$sound->[1]";
3056 cf::sound::set $sound->[0] => $face;
3057 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3058 }
3059
3060 while (my ($k, $v) = each %{$soundconf->{event}}) {
3061 my $face = cf::face::find "sound/$v";
3062 cf::sound::set $k => $face;
3063 }
3064 }
3065 } 3261 }
3262
3263 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3066 3264
3067 1 3265 1
3068} 3266}
3267
3268cf::global->attach (on_resource_update => sub {
3269 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3270 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3271
3272 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3273 my $sound = $soundconf->{compat}[$_]
3274 or next;
3275
3276 my $face = cf::face::find "sound/$sound->[1]";
3277 cf::sound::set $sound->[0] => $face;
3278 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3279 }
3280
3281 while (my ($k, $v) = each %{$soundconf->{event}}) {
3282 my $face = cf::face::find "sound/$v";
3283 cf::sound::set $k => $face;
3284 }
3285 }
3286});
3069 3287
3070register_exticmd fx_want => sub { 3288register_exticmd fx_want => sub {
3071 my ($ns, $want) = @_; 3289 my ($ns, $want) = @_;
3072 3290
3073 while (my ($k, $v) = each %$want) { 3291 while (my ($k, $v) = each %$want) {
3074 $ns->fx_want ($k, $v); 3292 $ns->fx_want ($k, $v);
3075 } 3293 }
3076}; 3294};
3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3077 3305
3078sub reload_regions { 3306sub reload_regions {
3079 # HACK to clear player env face cache, we need some signal framework 3307 # HACK to clear player env face cache, we need some signal framework
3080 # for this (global event?) 3308 # for this (global event?)
3081 %ext::player_env::MUSIC_FACE_CACHE = (); 3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3095} 3323}
3096 3324
3097sub reload_archetypes { 3325sub reload_archetypes {
3098 load_resource_file "$DATADIR/archetypes" 3326 load_resource_file "$DATADIR/archetypes"
3099 or die "unable to load archetypes\n"; 3327 or die "unable to load archetypes\n";
3100 #d# NEED to laod twice to resolve forward references
3101 # this really needs to be done in an extra post-pass
3102 # (which needs to be synchronous, so solve it differently)
3103 load_resource_file "$DATADIR/archetypes"
3104 or die "unable to load archetypes\n";
3105} 3328}
3106 3329
3107sub reload_treasures { 3330sub reload_treasures {
3108 load_resource_file "$DATADIR/treasures" 3331 load_resource_file "$DATADIR/treasures"
3109 or die "unable to load treasurelists\n"; 3332 or die "unable to load treasurelists\n";
3110} 3333}
3111 3334
3112sub reload_resources { 3335sub reload_resources {
3113 warn "reloading resource files...\n"; 3336 warn "reloading resource files...\n";
3114 3337
3338 reload_facedata;
3339 reload_archetypes;
3115 reload_regions; 3340 reload_regions;
3116 reload_facedata;
3117 #reload_archetypes;#d#
3118 reload_archetypes;
3119 reload_treasures; 3341 reload_treasures;
3120 3342
3121 warn "finished reloading resource files\n"; 3343 warn "finished reloading resource files\n";
3122} 3344}
3123 3345
3124sub init { 3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3125 reload_resources; 3351 reload_resources;
3126} 3352}
3127 3353
3128sub reload_config { 3354sub reload_config {
3129 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3130 or return; 3356 or return;
3131 3357
3132 local $/; 3358 local $/;
3133 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3134 3360
3135 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3136 3362
3137 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3138 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3144 }; 3370 };
3145 warn $@ if $@; 3371 warn $@ if $@;
3146 } 3372 }
3147} 3373}
3148 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3149sub main { 3394sub main {
3395 atomic;
3396
3150 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
3151 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
3152 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3153 (async { 3400 (async {
3154 Event::one_event; 3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3402 EV::loop EV::LOOP_ONESHOT;
3155 })->prio (Coro::PRIO_MAX); 3403 })->prio (Coro::PRIO_MAX);
3156 }; 3404 };
3157 3405
3406 {
3407 my $guard = freeze_mainloop;
3158 reload_config; 3408 reload_config;
3159 db_init; 3409 db_init;
3160 load_extensions; 3410 load_extensions;
3161 3411
3162 $TICK_WATCHER->start; 3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
3163 Event::loop; 3420 EV::loop;
3164} 3421}
3165 3422
3166############################################################################# 3423#############################################################################
3167# initialisation and cleanup 3424# initialisation and cleanup
3168 3425
3169# install some emergency cleanup handlers 3426# install some emergency cleanup handlers
3170BEGIN { 3427BEGIN {
3428 our %SIGWATCHER = ();
3171 for my $signal (qw(INT HUP TERM)) { 3429 for my $signal (qw(INT HUP TERM)) {
3172 Event->signal ( 3430 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3173 reentrant => 0,
3174 data => WF_AUTOCANCEL,
3175 signal => $signal,
3176 prio => 0,
3177 cb => sub {
3178 cf::cleanup "SIG$signal"; 3431 cf::cleanup "SIG$signal";
3179 },
3180 ); 3432 };
3181 } 3433 }
3182} 3434}
3183 3435
3184sub write_runtime { 3436sub write_runtime_sync {
3185 my $runtime = "$LOCALDIR/runtime";
3186
3187 # first touch the runtime file to show we are still running: 3437 # first touch the runtime file to show we are still running:
3188 # the fsync below can take a very very long time. 3438 # the fsync below can take a very very long time.
3189 3439
3190 IO::AIO::aio_utime $runtime, undef, undef; 3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3191 3441
3192 my $guard = cf::lock_acquire "write_runtime"; 3442 my $guard = cf::lock_acquire "write_runtime";
3193 3443
3194 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3195 or return; 3445 or return;
3196 3446
3197 my $value = $cf::RUNTIME + 90 + 10; 3447 my $value = $cf::RUNTIME + 90 + 10;
3198 # 10 is the runtime save interval, for a monotonic clock 3448 # 10 is the runtime save interval, for a monotonic clock
3199 # 60 allows for the watchdog to kill the server. 3449 # 60 allows for the watchdog to kill the server.
3209 aio_utime $fh, undef, undef; 3459 aio_utime $fh, undef, undef;
3210 3460
3211 close $fh 3461 close $fh
3212 or return; 3462 or return;
3213 3463
3214 aio_rename "$runtime~", $runtime 3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3215 and return; 3465 and return;
3216 3466
3217 warn "runtime file written.\n"; 3467 warn "runtime file written.\n";
3218 3468
3219 1 3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3220} 3513}
3221 3514
3222sub emergency_save() { 3515sub emergency_save() {
3223 my $freeze_guard = cf::freeze_mainloop; 3516 my $freeze_guard = cf::freeze_mainloop;
3224 3517
3230 # and maps saved/destroyed asynchronously. 3523 # and maps saved/destroyed asynchronously.
3231 warn "begin emergency player save\n"; 3524 warn "begin emergency player save\n";
3232 for my $login (keys %cf::PLAYER) { 3525 for my $login (keys %cf::PLAYER) {
3233 my $pl = $cf::PLAYER{$login} or next; 3526 my $pl = $cf::PLAYER{$login} or next;
3234 $pl->valid or next; 3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3235 $pl->save; 3529 $pl->save;
3236 } 3530 }
3237 warn "end emergency player save\n"; 3531 warn "end emergency player save\n";
3238 3532
3239 warn "begin emergency map save\n"; 3533 warn "begin emergency map save\n";
3245 warn "end emergency map save\n"; 3539 warn "end emergency map save\n";
3246 3540
3247 warn "begin emergency database checkpoint\n"; 3541 warn "begin emergency database checkpoint\n";
3248 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3249 warn "end emergency database checkpoint\n"; 3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3250 }; 3548 };
3251 3549
3252 warn "leave emergency perl save\n"; 3550 warn "leave emergency perl save\n";
3253} 3551}
3254 3552
3255sub post_cleanup { 3553sub post_cleanup {
3256 my ($make_core) = @_; 3554 my ($make_core) = @_;
3257 3555
3258 warn Carp::longmess "post_cleanup backtrace" 3556 warn Carp::longmess "post_cleanup backtrace"
3259 if $make_core; 3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3260} 3587}
3261 3588
3262sub do_reload_perl() { 3589sub do_reload_perl() {
3263 # can/must only be called in main 3590 # can/must only be called in main
3264 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
3265 warn "can only reload from main coroutine"; 3592 warn "can only reload from main coroutine";
3266 return; 3593 return;
3267 } 3594 }
3268 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
3269 warn "reloading..."; 3599 warn "reloading...";
3270 3600
3271 warn "entering sync_job"; 3601 warn "entering sync_job";
3272 3602
3273 cf::sync_job { 3603 cf::sync_job {
3274 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3275 cf::emergency_save; 3605 cf::emergency_save;
3276 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3277 3607
3278 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3279 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3280 3610
3281 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3282 3612
3283 warn "cancelling all WF_AUTOCANCEL watchers";
3284 for (Event::all_watchers) {
3285 $_->cancel if $_->data & WF_AUTOCANCEL;
3286 }
3287
3288 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3289 for (;;) {
3290 BDB::flush;
3291 IO::AIO::flush;
3292 Coro::cede;
3293 last unless IO::AIO::nreqs || BDB::nreqs; 3614 while (IO::AIO::nreqs || BDB::nreqs) {
3294 warn "iterate..."; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3295 }
3296
3297 ++$RELOAD;
3298
3299 warn "cancelling all extension coros";
3300 $_->cancel for values %EXT_CORO;
3301 %EXT_CORO = ();
3302
3303 warn "removing commands";
3304 %COMMAND = ();
3305
3306 warn "removing ext/exti commands";
3307 %EXTCMD = ();
3308 %EXTICMD = ();
3309
3310 warn "unloading/nuking all extensions";
3311 for my $pkg (@EXTS) {
3312 warn "... unloading $pkg";
3313
3314 if (my $cb = $pkg->can ("unload")) {
3315 eval {
3316 $cb->($pkg);
3317 1
3318 } or warn "$pkg unloaded, but with errors: $@";
3319 } 3616 }
3320 3617
3321 warn "... nuking $pkg"; 3618 warn "cancelling all extension coros";
3322 Symbol::delete_package $pkg; 3619 $_->cancel for values %EXT_CORO;
3323 } 3620 %EXT_CORO = ();
3324 3621
3325 warn "unloading all perl modules loaded from $LIBDIR"; 3622 warn "removing commands";
3326 while (my ($k, $v) = each %INC) { 3623 %COMMAND = ();
3327 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3328 3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3329 warn "... unloading $k"; 3631 warn "... unloading $pkg";
3330 delete $INC{$k};
3331 3632
3332 $k =~ s/\.pm$//;
3333 $k =~ s/\//::/g;
3334
3335 if (my $cb = $k->can ("unload_module")) { 3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3336 $cb->(); 3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
3337 } 3642 }
3338 3643
3339 Symbol::delete_package $k; 3644 warn "unloading all perl modules loaded from $LIBDIR";
3645 while (my ($k, $v) = each %INC) {
3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3340 } 3659 }
3341 3660
3342 warn "getting rid of safe::, as good as possible"; 3661 warn "getting rid of safe::, as good as possible";
3343 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
3344 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3345 3664
3346 warn "unloading cf.pm \"a bit\""; 3665 warn "unloading cf.pm \"a bit\"";
3347 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3348 delete $INC{"cf/pod.pm"}; 3667 delete $INC{"cf/pod.pm"};
3349 3668
3350 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
3351 # and global variables created in xs 3670 # and global variables created in xs
3352 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
3353 3672
3354 warn "unload completed, starting to reload now"; 3673 warn "unload completed, starting to reload now";
3355 3674
3356 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
3357 require cf; 3676 require cf;
3358 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3359 3678
3360 warn "loading config and database again"; 3679 warn "loading config and database again";
3361 cf::reload_config; 3680 cf::reload_config;
3362 3681
3363 warn "loading extensions"; 3682 warn "loading extensions";
3364 cf::load_extensions; 3683 cf::load_extensions;
3365 3684
3366 warn "reattaching attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
3367 _global_reattach; # objects, sockets 3686 _global_reattach; # objects, sockets
3368 warn "reattaching attachments to maps"; 3687 warn "reattaching attachments to maps";
3369 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3370 warn "reattaching attachments to players"; 3689 warn "reattaching attachments to players";
3371 reattach $_ for values %PLAYER; 3690 reattach $_ for values %PLAYER;
3372 3691
3373 warn "leaving sync_job"; 3692 warn "leaving sync_job";
3374 3693
3375 1 3694 1
3376 } or do { 3695 } or do {
3377 warn $@; 3696 warn $@;
3378 warn "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
3379 exit 1;
3380 }; 3698 };
3381 3699
3382 warn "reloaded"; 3700 warn "reloaded";
3701 --$RELOAD;
3702 }
3383}; 3703};
3384 3704
3385our $RELOAD_WATCHER; # used only during reload 3705our $RELOAD_WATCHER; # used only during reload
3386 3706
3387sub reload_perl() { 3707sub reload_perl() {
3388 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3389 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3390 3710
3391 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3392 reentrant => 0,
3393 after => 0,
3394 data => WF_AUTOCANCEL,
3395 cb => sub {
3396 do_reload_perl; 3712 do_reload_perl;
3397 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3398 },
3399 ); 3714 };
3400} 3715}
3401 3716
3402register_command "reload" => sub { 3717register_command "reload" => sub {
3403 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3404 3719
3405 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
3406 $who->message ("reloading server."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3407 async { reload_perl }; 3724 reload_perl;
3725 };
3408 } 3726 }
3409}; 3727};
3410 3728
3411unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
3412 3730
3414 3732
3415our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3416our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3417 3735
3418sub wait_for_tick { 3736sub wait_for_tick {
3419 return unless $TICK_WATCHER->is_active;
3420 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3421 3738
3422 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3423 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3424 $signal->wait; 3741 $signal->wait;
3425} 3742}
3426 3743
3427sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3428 return unless $TICK_WATCHER->is_active;
3429 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3430 3746
3431 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3432 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3433 $signal->wait; 3749 $signal->wait;
3434} 3750}
3435 3751
3436 my $min = 1e6;#d# 3752sub tick {
3437 my $avg = 10;
3438$TICK_WATCHER = Event->timer (
3439 reentrant => 0,
3440 parked => 1,
3441 prio => 0,
3442 at => $NEXT_TICK || $TICK,
3443 data => WF_AUTOCANCEL,
3444 cb => sub {
3445 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3446 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3447 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3448 return; 3756 return;
3449 } 3757 }
3450 3758
3451 $NOW = $tick_start = Event::time;
3452
3453 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3454 3760
3455 0 && sync_job {#d# 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3456 for(1..10) { 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3457 my $t = Event::time; 3763 Coro::async_pool {
3458 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3764 $Coro::current->{desc} = "runtime saver";
3459 or die; 3765 write_runtime_sync
3460 3766 or warn "ERROR: unable to write runtime file: $!";
3461 $map->width (50);
3462 $map->height (50);
3463 $map->alloc;
3464 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3465 my $t = Event::time - $t;
3466
3467 #next unless $t < 0.0013;#d#
3468 if ($t < $min) {
3469 $min = $t;
3470 }
3471 $avg = $avg * 0.99 + $t * 0.01;
3472 }
3473 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3474 exit 0;
3475 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3476 }; 3767 };
3768 }
3477 3769
3478 $RUNTIME += $TICK;
3479 $NEXT_TICK += $TICK;
3480
3481 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3482 $NEXT_RUNTIME_WRITE = $NOW + 10;
3483 Coro::async_pool {
3484 write_runtime
3485 or warn "ERROR: unable to write runtime file: $!";
3486 };
3487 }
3488
3489# my $AFTER = Event::time;
3490# warn $AFTER - $NOW;#d#
3491
3492 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3493 $sig->send; 3771 $sig->send;
3494 } 3772 }
3495 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3496 $sig->send; 3774 $sig->send;
3497 } 3775 }
3498 3776
3499 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3500
3501 # if we are delayed by four ticks or more, skip them all
3502 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3503
3504 $TICK_WATCHER->at ($NEXT_TICK);
3505 $TICK_WATCHER->start;
3506
3507 $LOAD = ($NOW - $tick_start) / $TICK;
3508 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3509 3779
3510 _post_tick; 3780 if (0) {
3511 3781 if ($NEXT_TICK) {
3512 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3513 }, 3786 }
3514); 3787}
3515 3788
3516{ 3789{
3517 BDB::max_poll_time $TICK * 0.1; 3790 # configure BDB
3518 $BDB_POLL_WATCHER = Event->io ( 3791
3519 reentrant => 0,
3520 fd => BDB::poll_fileno,
3521 poll => 'r',
3522 prio => 0,
3523 data => WF_AUTOCANCEL,
3524 cb => \&BDB::poll_cb,
3525 );
3526 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3527 3793 BDB::max_poll_reqs $TICK * 0.1;
3528 BDB::set_sync_prepare { 3794 $AnyEvent::BDB::WATCHER->priority (1);
3529 my $status;
3530 my $current = $Coro::current;
3531 (
3532 sub {
3533 $status = $!;
3534 $current->ready; undef $current;
3535 },
3536 sub {
3537 Coro::schedule while defined $current;
3538 $! = $status;
3539 },
3540 )
3541 };
3542 3795
3543 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3544 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3545 3803
3546 cf::sync_job { 3804 cf::sync_job {
3547 eval { 3805 eval {
3548 BDB::db_env_open 3806 BDB::db_env_open
3549 $DB_ENV, 3807 $DB_ENV,
3551 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3809 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3552 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3810 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3553 0666; 3811 0666;
3554 3812
3555 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3813 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3556
3557 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3558 $DB_ENV->set_lk_detect;
3559 }; 3814 };
3560 3815
3561 cf::cleanup "db_env_open(db): $@" if $@; 3816 cf::cleanup "db_env_open(db): $@" if $@;
3562 }; 3817 };
3563 } 3818 }
3819
3820 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3821 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3822 };
3823 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3824 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3825 };
3826 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3827 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3828 };
3564} 3829}
3565 3830
3566{ 3831{
3832 # configure IO::AIO
3833
3567 IO::AIO::min_parallel 8; 3834 IO::AIO::min_parallel 8;
3568
3569 undef $Coro::AIO::WATCHER;
3570 IO::AIO::max_poll_time $TICK * 0.1; 3835 IO::AIO::max_poll_time $TICK * 0.1;
3571 $AIO_POLL_WATCHER = Event->io ( 3836 undef $AnyEvent::AIO::WATCHER;
3572 reentrant => 0,
3573 data => WF_AUTOCANCEL,
3574 fd => IO::AIO::poll_fileno,
3575 poll => 'r',
3576 prio => 6,
3577 cb => \&IO::AIO::poll_cb,
3578 );
3579} 3837}
3580 3838
3581my $_log_backtrace; 3839my $_log_backtrace;
3582 3840
3583sub _log_backtrace { 3841sub _log_backtrace {
3586 $msg =~ s/\n//; 3844 $msg =~ s/\n//;
3587 3845
3588 # limit the # of concurrent backtraces 3846 # limit the # of concurrent backtraces
3589 if ($_log_backtrace < 2) { 3847 if ($_log_backtrace < 2) {
3590 ++$_log_backtrace; 3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3591 async { 3850 async {
3851 $Coro::current->{desc} = "abt $msg";
3852
3592 my @bt = fork_call { 3853 my @bt = fork_call {
3593 @addr = map { sprintf "%x", $_ } @addr; 3854 @addr = map { sprintf "%x", $_ } @addr;
3594 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3855 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3595 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3856 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3596 or die "addr2line: $!"; 3857 or die "addr2line: $!";
3604 } 3865 }
3605 3866
3606 @funcs 3867 @funcs
3607 }; 3868 };
3608 3869
3609 LOG llevInfo, "[ABT] $msg\n"; 3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3610 LOG llevInfo, "[ABT] $_\n" for @bt; 3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3611 --$_log_backtrace; 3873 --$_log_backtrace;
3612 }; 3874 };
3613 } else { 3875 } else {
3614 LOG llevInfo, "[ABT] $msg\n"; 3876 LOG llevInfo, "[ABT] $msg\n";

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