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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC vs.
Revision 1.451 by root, Mon Sep 22 05:42:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML::Syck (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 74
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 76
51our %COMMAND = (); 77our %COMMAND = ();
52our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
55our %EXTCMD = (); 81our %EXTCMD = ();
56our %EXTICMD = (); 82our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
59 85
60our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 87our @EVENT;
62 88
63our $CONFDIR = confdir; 89our $CONFDIR = confdir;
64our $DATADIR = datadir; 90our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
74our %RESOURCE; 103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
82 109
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 113our $DB_ENV;
88 114
99# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 127
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
105 132
106binmode STDOUT; 133binmode STDOUT;
107binmode STDERR; 134binmode STDERR;
108 135
109# read virtual server time, if available 136# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
114} 141}
115 142
116mkdir $_ 143mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 221
195 LOG llevError, $msg; 222 LOG llevError, $msg;
196 }; 223 };
197} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
198 240
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 251for my $pkg (qw(
210 cf::global cf::attachable 252 cf::global cf::attachable
211 cf::object cf::object::player 253 cf::object cf::object::player
212 cf::client cf::player 254 cf::client cf::player
213 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
214 cf::map cf::party cf::region 257 cf::party cf::region
215)) { 258)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 260}
219 261
220$EV::DIED = sub { 262$EV::DIED = sub {
221 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
299 return;#d# 341 return;#d#
300 }#d# 342 }#d#
301 343
302 # wait for lock, if any 344 # wait for lock, if any
303 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
304 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule; 348 Coro::schedule;
306 } 349 }
307} 350}
308 351
327 370
328 ! ! $LOCK{$key} 371 ! ! $LOCK{$key}
329} 372}
330 373
331sub freeze_mainloop { 374sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
333 376
334 my $guard = Coro::guard { 377 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 378}
340 379
341=item cf::periodic $interval, $cb 380=item cf::periodic $interval, $cb
342 381
343Like EV::periodic, but randomly selects a starting point so that the actions 382Like EV::periodic, but randomly selects a starting point so that the actions
398 } 437 }
399 } 438 }
400}; 439};
401 440
402sub get_slot($;$$) { 441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
403 my ($time, $pri, $name) = @_; 444 my ($time, $pri, $name) = @_;
404 445
405 $time = $TICK * .6 if $time > $TICK * .6; 446 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 447 my $sig = new Coro::Signal;
407 448
444 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
446 487
447 LOG llevError, Carp::longmess "sync job";#d# 488 LOG llevError, Carp::longmess "sync job";#d#
448 489
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
452 491
453 my $busy = 1; 492 my $busy = 1;
454 my @res; 493 my @res;
455 494
466 } else { 505 } else {
467 EV::loop EV::LOOP_ONESHOT; 506 EV::loop EV::LOOP_ONESHOT;
468 } 507 }
469 } 508 }
470 509
471 $time = EV::time - $time; 510 my $time = EV::time - $time;
472 511
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 512 $TICK_START += $time; # do not account sync jobs to server load
477 513
478 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
479 } else { 515 } else {
480 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
481 517
523 reset_signals; 559 reset_signals;
524 &$cb 560 &$cb
525 }, @args; 561 }, @args;
526 562
527 wantarray ? @res : $res[-1] 563 wantarray ? @res : $res[-1]
564}
565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
528} 591}
529 592
530=item $value = cf::db_get $family => $key 593=item $value = cf::db_get $family => $key
531 594
532Returns a single value from the environment database. 595Returns a single value from the environment database.
671 734
672############################################################################# 735#############################################################################
673 736
674=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
675 738
676Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
679 742
680In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
732 795
733Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
735 798
736Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
738 801
739These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
740 803
741=over 4 804=over 4
1032 1095
1033sub reattach { 1096sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1098 my ($obj) = @_;
1036 1099
1100 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1102
1039 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
1040 1104
1041 @$registry = (); 1105 @$registry = ();
1042 1106
1088 utf8::decode (my $decname = $filename); 1152 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
1091 1155
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh; 1160 aio_close $fh;
1097 1161
1098 if (@$objs) { 1162 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1167 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh; 1168 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1170 }
1107 } else { 1171 } else {
1108 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1109 } 1173 }
1278 1342
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1345
1282 $ext{source} = 1346 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1348 . "#line 1 \"$path\"\n{\n"
1285 . $source 1349 . $source
1286 . "\n};\n1"; 1350 . "\n};\n1";
1287 1351
1288 $todo{$base} = \%ext; 1352 $todo{$base} = \%ext;
1304 my $msg = $@ ? "$v->{path}: $@\n" 1368 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1369 : "$v->{base}: extension inactive.\n";
1306 1370
1307 if (exists $v->{meta}{mandatory}) { 1371 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1372 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1373 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1374 }
1312 1375
1313 warn $msg; 1376 warn $msg;
1314 } 1377 }
1315 1378
1329 1392
1330=back 1393=back
1331 1394
1332=head2 CORE EXTENSIONS 1395=head2 CORE EXTENSIONS
1333 1396
1334Functions and methods that extend core crossfire objects. 1397Functions and methods that extend core deliantra objects.
1335 1398
1336=cut 1399=cut
1337 1400
1338package cf::player; 1401package cf::player;
1339 1402
1404 my $f = new_from_file cf::object::thawer path $login 1467 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1468 or return;
1406 1469
1407 my $pl = cf::player::load_pl $f 1470 my $pl = cf::player::load_pl $f
1408 or return; 1471 or return;
1472
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1473 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1474 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1475 $cf::PLAYER{$login} = $pl
1412 } 1476 }
1413 } 1477 }
1423 1487
1424 return if $pl->{deny_save}; 1488 return if $pl->{deny_save};
1425 1489
1426 aio_mkdir playerdir $pl, 0770; 1490 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1491 $pl->{last_save} = $cf::RUNTIME;
1492
1493 cf::get_slot 0.01;
1428 1494
1429 $pl->save_pl ($path); 1495 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1496 cf::cede_to_tick;
1431} 1497}
1432 1498
1464 my ($pl) = @_; 1530 my ($pl) = @_;
1465 1531
1466 my $name = $pl->ob->name; 1532 my $name = $pl->ob->name;
1467 1533
1468 $pl->{deny_save} = 1; 1534 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1536
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1542 $pl->ns->destroy if $pl->ns;
1475 1543
1476 my $path = playerdir $pl; 1544 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1584
1517 for my $login (@$dirs) { 1585 for my $login (@$dirs) {
1518 my $path = path $login; 1586 my $path = path $login;
1519 1587
1520 # a .pst is a dead give-away for a valid player 1588 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1594 }
1526 1595
1557 } 1626 }
1558 1627
1559 \@paths 1628 \@paths
1560} 1629}
1561 1630
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1632
1564Expand crossfire pod fragments into protocol xml. 1633Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1634
1655=item $player->ext_reply ($msgid, @msg) 1635=item $player->ext_reply ($msgid, @msg)
1656 1636
1657Sends an ext reply to the player. 1637Sends an ext reply to the player.
1658 1638
1725our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1727 1707
1728sub generate_random_map { 1708sub generate_random_map {
1729 my ($self, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1712
1730 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1714 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1839
1857# the temporary/swap location 1840# the temporary/swap location
1858sub save_path { 1841sub save_path {
1859 my ($self) = @_; 1842 my ($self) = @_;
1860 1843
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1845 "$TMPDIR/$path.map"
1863} 1846}
1864 1847
1865# the unique path, undef == no special unique path 1848# the unique path, undef == no special unique path
1866sub uniq_path { 1849sub uniq_path {
1867 my ($self) = @_; 1850 my ($self) = @_;
1868 1851
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1853 "$UNIQUEDIR/$path"
1871} 1854}
1872 1855
1873# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1874# all maps in C++... 1857# all maps in C++...
1972 1955
1973 cf::lock_wait "map_data:$path";#d#remove 1956 cf::lock_wait "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 1957 cf::lock_wait "map_find:$path";
1975 1958
1976 $cf::MAP{$path} || do { 1959 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1961 my $guard2 = cf::lock_acquire "map_find:$path";
1979 1962
1980 my $map = new_from_path cf::map $path 1963 my $map = new_from_path cf::map $path
1981 or return; 1964 or return;
1982 1965
1983 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1986 or return; 1969 or return;
1987 1970
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 1972 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1991 undef $guard1; 1975 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 1976 $map->reset;
1994 return find $path; 1977 return find $path;
1995 } 1978 }
1996 1979
1997 $cf::MAP{$path} = $map 1980 $cf::MAP{$path} = $map
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2008 $f->skip_block;
2026 $self->_load_objects ($f) 2009 $self->_load_objects ($f)
2027 or return; 2010 or return;
2028 2011
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
2030 if delete $self->{load_original}; 2013 if delete $self->{load_original};
2031 2014
2032 if (my $uniq = $self->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2016 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2017 unless (aio_stat $uniq) {
2060 } 2043 }
2061 2044
2062 $self->{last_save} = $cf::RUNTIME; 2045 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2046 $self->last_access ($cf::RUNTIME);
2064 2047
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2049 }
2067 2050
2068 $self->post_load; 2051 $self->post_load;
2069} 2052}
2070 2053
2128 my ($path, $origin, $load) = @_; 2111 my ($path, $origin, $load) = @_;
2129 2112
2130 $path = normalise $path, $origin && $origin->{path}; 2113 $path = normalise $path, $origin && $origin->{path};
2131 2114
2132 if (my $map = $cf::MAP{$path}) { 2115 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2117 }
2135 2118
2136 $MAP_PREFETCH{$path} |= $load; 2119 $MAP_PREFETCH{$path} |= $load;
2137 2120
2138 $MAP_PREFETCHER ||= cf::async { 2121 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2158 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2159 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2160 $_->contr->save for $self->players;
2178 }; 2161 };
2179 2162
2163 cf::get_slot 0.02;
2164
2180 if ($uniq) { 2165 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2168 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2177 $self->save;
2193 2178
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2180
2196 return if $self->players; 2181 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2183 return if $self->{deny_save};
2199 2184
2200 $self->in_memory (cf::MAP_SWAPPED); 2185 $self->in_memory (cf::MAP_SWAPPED);
2201 2186
2202 $self->deactivate; 2187 $self->deactivate;
2320 2305
2321sub unique_maps() { 2306sub unique_maps() {
2322 [ 2307 [
2323 map { 2308 map {
2324 utf8::decode $_; 2309 utf8::decode $_;
2325 /\.map$/ 2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2326 ? normalise $_ 2313 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2314 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2315 ]
2330} 2316}
2331 2317
2332package cf;
2333
2334=back 2318=back
2335 2319
2336=head3 cf::object 2320=head3 cf::object
2337 2321
2338=cut 2322=cut
2341 2325
2342=over 4 2326=over 4
2343 2327
2344=item $ob->inv_recursive 2328=item $ob->inv_recursive
2345 2329
2346Returns the inventory of the object _and_ their inventories, recursively. 2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2347 2332
2348=cut 2333=cut
2349 2334
2350sub inv_recursive_; 2335sub inv_recursive_;
2351sub inv_recursive_ { 2336sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2341 inv_recursive_ inv $_[0]
2357} 2342}
2358 2343
2359=item $ref = $ob->ref 2344=item $ref = $ob->ref
2360 2345
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2346Creates and returns a persistent reference to an object that can be stored as a string.
2362 2347
2363=item $ob = cf::object::deref ($refstring) 2348=item $ob = cf::object::deref ($refstring)
2364 2349
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2351even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2384dialogue with the given NPC character.
2400 2385
2401=cut 2386=cut
2402 2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
2401
2403# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2403# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2406 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2417 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2419
2421 } else { 2420 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2423 }
2425 } 2424 }
2426} 2425}
2427 2426
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2452
2454=item $player_object->enter_link 2453=item $player_object->enter_link
2455 2454
2456Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
2457 2456
2458The player should be reasonably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2460 2461
2461Will never block. 2462Will never block.
2462 2463
2463=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
2464 2465
2522 2523
2523 $map->load; 2524 $map->load;
2524 $map->load_neighbours; 2525 $map->load_neighbours;
2525 2526
2526 return unless $self->contr->active; 2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2527 $self->activate_recursive; 2529 $self->activate_recursive;
2528 2530
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
2531} 2533}
2535Moves the player to the given map-path and coordinates by first freezing 2537Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2538her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2539that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2540the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2541be called at the end of this process.
2542
2543Note that $check will be called with a potentially non-loaded map, so if
2544it needs a loaded map it has to call C<< ->load >>.
2540 2545
2541=cut 2546=cut
2542 2547
2543our $GOTOGEN; 2548our $GOTOGEN;
2544 2549
2623} 2628}
2624 2629
2625sub prepare_random_map { 2630sub prepare_random_map {
2626 my ($exit) = @_; 2631 my ($exit) = @_;
2627 2632
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2633 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2634 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2635 # that depends on the exit object
2633 2636
2634 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2639 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2640 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
2641 } 2646 }
2642 2647
2643 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
2644 2649
2645 my $data = cf::encode_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2652 my $meta = "$RANDOMDIR/$md5.meta";
2648 2653
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2656 undef $fh;
2652 aio_rename "$meta~", $meta; 2657 aio_rename "$meta~", $meta;
2653 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
2656 } 2665 }
2657} 2666}
2658 2667
2659sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
2661 2670
2662 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
2663 2672
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2673 $self->enter_link;
2676 2674
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2675 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2676 $Coro::current->{desc} = "enter_exit";
2683 2677
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
2685 prepare_random_map $exit
2686 if $exit->slaying eq "/!";
2687 }
2688
2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
2692
2686 $self->goto ($slaying, $hp, $sp); 2693 $self->goto ($map, $x, $y);
2687 2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
2688 1; 2699 1
2689 }) { 2700 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2703 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2705
2695 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
2761 id => "infobox", 2772 id => "infobox",
2762 title => "Body Parts", 2773 title => "Body Parts",
2763 reply => undef, 2774 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available", 2775 tooltip => "Shows which body parts you posess and are available",
2765 }, 2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2766 "c/uptime" => { 2783 "c/uptime" => {
2767 id => "infobox", 2784 id => "infobox",
2768 title => "Uptime", 2785 title => "Uptime",
2769 reply => undef, 2786 reply => undef,
2770 tooltip => "How long the server has been running since last restart", 2787 tooltip => "How long the server has been running since last restart",
2773 id => "infobox", 2790 id => "infobox",
2774 title => "Map Info", 2791 title => "Map Info",
2775 reply => undef, 2792 reply => undef,
2776 tooltip => "Information related to the maps", 2793 tooltip => "Information related to the maps",
2777 }, 2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2778); 2801);
2779 2802
2780sub cf::client::send_msg { 2803sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2804 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2805
2783 $msg = $self->pl->expand_cfpod ($msg); 2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2784 2808
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 2810
2787 # check predefined channels, for the benefit of C 2811 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 2812 if ($CHANNEL{$channel}) {
2809 if ($self->can_msg) { 2833 if ($self->can_msg) {
2810 # default colour, mask it out 2834 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2836 if $color & cf::NDI_DEF;
2813 2837
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2816 } else { 2854 } else {
2817 if ($color >= 0) { 2855 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones 2856 # replace some tags by gcfclient-compatible ones
2819 for ($msg) { 2857 for ($msg) {
2820 1 while 2858 1 while
3019 3057
3020The following functions and methods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
3021 3059
3022 cf::object 3060 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3061 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3062 insert remove name archname title slaying race decrease split
3025 3063
3026 cf::object::player 3064 cf::object::player
3027 player 3065 player
3028 3066
3029 cf::player 3067 cf::player
3034 3072
3035=cut 3073=cut
3036 3074
3037for ( 3075for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3077 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3078 decrease split destroy change_exp)],
3041 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
3044) { 3082) {
3045 no strict 'refs'; 3083 no strict 'refs';
3253 while (my ($k, $v) = each %$want) { 3291 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v); 3292 $ns->fx_want ($k, $v);
3255 } 3293 }
3256}; 3294};
3257 3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3305
3258sub reload_regions { 3306sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework 3307 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?) 3308 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = (); 3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3262 3310
3275} 3323}
3276 3324
3277sub reload_archetypes { 3325sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes" 3326 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n"; 3327 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285} 3328}
3286 3329
3287sub reload_treasures { 3330sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures" 3331 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n"; 3332 or die "unable to load treasurelists\n";
3290} 3333}
3291 3334
3292sub reload_resources { 3335sub reload_resources {
3293 warn "reloading resource files...\n"; 3336 warn "reloading resource files...\n";
3294 3337
3338 reload_facedata;
3339 reload_archetypes;
3295 reload_regions; 3340 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures; 3341 reload_treasures;
3300 3342
3301 warn "finished reloading resource files\n"; 3343 warn "finished reloading resource files\n";
3302} 3344}
3303 3345
3304sub init { 3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3305 reload_resources; 3351 reload_resources;
3306} 3352}
3307 3353
3308sub reload_config { 3354sub reload_config {
3309 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return; 3356 or return;
3311 3357
3312 local $/; 3358 local $/;
3313 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3314 3360
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316 3362
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324 }; 3370 };
3325 warn $@ if $@; 3371 warn $@ if $@;
3326 } 3372 }
3327} 3373}
3328 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3329sub main { 3394sub main {
3395 atomic;
3396
3330 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
3331 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
3332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3333 (async { 3400 (async {
3334 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT; 3402 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX); 3403 })->prio (Coro::PRIO_MAX);
3337 }; 3404 };
3338 3405
3406 {
3407 my $guard = freeze_mainloop;
3339 reload_config; 3408 reload_config;
3340 db_init; 3409 db_init;
3341 load_extensions; 3410 load_extensions;
3342 3411
3343 $TICK_WATCHER->start;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
3345 EV::loop; 3420 EV::loop;
3346} 3421}
3347 3422
3348############################################################################# 3423#############################################################################
3349# initialisation and cleanup 3424# initialisation and cleanup
3356 cf::cleanup "SIG$signal"; 3431 cf::cleanup "SIG$signal";
3357 }; 3432 };
3358 } 3433 }
3359} 3434}
3360 3435
3361sub write_runtime { 3436sub write_runtime_sync {
3362 my $runtime = "$LOCALDIR/runtime";
3363
3364 # first touch the runtime file to show we are still running: 3437 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time. 3438 # the fsync below can take a very very long time.
3366 3439
3367 IO::AIO::aio_utime $runtime, undef, undef; 3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3368 3441
3369 my $guard = cf::lock_acquire "write_runtime"; 3442 my $guard = cf::lock_acquire "write_runtime";
3370 3443
3371 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3372 or return; 3445 or return;
3373 3446
3374 my $value = $cf::RUNTIME + 90 + 10; 3447 my $value = $cf::RUNTIME + 90 + 10;
3375 # 10 is the runtime save interval, for a monotonic clock 3448 # 10 is the runtime save interval, for a monotonic clock
3376 # 60 allows for the watchdog to kill the server. 3449 # 60 allows for the watchdog to kill the server.
3386 aio_utime $fh, undef, undef; 3459 aio_utime $fh, undef, undef;
3387 3460
3388 close $fh 3461 close $fh
3389 or return; 3462 or return;
3390 3463
3391 aio_rename "$runtime~", $runtime 3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3392 and return; 3465 and return;
3393 3466
3394 warn "runtime file written.\n"; 3467 warn "runtime file written.\n";
3395 3468
3396 1 3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3397} 3513}
3398 3514
3399sub emergency_save() { 3515sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop; 3516 my $freeze_guard = cf::freeze_mainloop;
3401 3517
3423 warn "end emergency map save\n"; 3539 warn "end emergency map save\n";
3424 3540
3425 warn "begin emergency database checkpoint\n"; 3541 warn "begin emergency database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n"; 3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3428 }; 3548 };
3429 3549
3430 warn "leave emergency perl save\n"; 3550 warn "leave emergency perl save\n";
3431} 3551}
3432 3552
3433sub post_cleanup { 3553sub post_cleanup {
3434 my ($make_core) = @_; 3554 my ($make_core) = @_;
3435 3555
3436 warn Carp::longmess "post_cleanup backtrace" 3556 warn Carp::longmess "post_cleanup backtrace"
3437 if $make_core; 3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3438} 3587}
3439 3588
3440sub do_reload_perl() { 3589sub do_reload_perl() {
3441 # can/must only be called in main 3590 # can/must only be called in main
3442 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
3443 warn "can only reload from main coroutine"; 3592 warn "can only reload from main coroutine";
3444 return; 3593 return;
3445 } 3594 }
3446 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
3447 warn "reloading..."; 3599 warn "reloading...";
3448 3600
3449 warn "entering sync_job"; 3601 warn "entering sync_job";
3450 3602
3451 cf::sync_job { 3603 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3453 cf::emergency_save; 3605 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3455 3607
3456 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3458 3610
3459 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3460 3612
3461 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3462 for (;;) {
3463 BDB::flush;
3464 IO::AIO::flush;
3465 Coro::cede_notself;
3466 last unless IO::AIO::nreqs || BDB::nreqs; 3614 while (IO::AIO::nreqs || BDB::nreqs) {
3467 warn "iterate..."; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3468 }
3469
3470 ++$RELOAD;
3471
3472 warn "cancelling all extension coros";
3473 $_->cancel for values %EXT_CORO;
3474 %EXT_CORO = ();
3475
3476 warn "removing commands";
3477 %COMMAND = ();
3478
3479 warn "removing ext/exti commands";
3480 %EXTCMD = ();
3481 %EXTICMD = ();
3482
3483 warn "unloading/nuking all extensions";
3484 for my $pkg (@EXTS) {
3485 warn "... unloading $pkg";
3486
3487 if (my $cb = $pkg->can ("unload")) {
3488 eval {
3489 $cb->($pkg);
3490 1
3491 } or warn "$pkg unloaded, but with errors: $@";
3492 } 3616 }
3493 3617
3494 warn "... nuking $pkg"; 3618 warn "cancelling all extension coros";
3495 Symbol::delete_package $pkg; 3619 $_->cancel for values %EXT_CORO;
3496 } 3620 %EXT_CORO = ();
3497 3621
3498 warn "unloading all perl modules loaded from $LIBDIR"; 3622 warn "removing commands";
3499 while (my ($k, $v) = each %INC) { 3623 %COMMAND = ();
3500 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3501 3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3502 warn "... unloading $k"; 3631 warn "... unloading $pkg";
3503 delete $INC{$k};
3504 3632
3505 $k =~ s/\.pm$//;
3506 $k =~ s/\//::/g;
3507
3508 if (my $cb = $k->can ("unload_module")) { 3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3509 $cb->(); 3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
3510 } 3642 }
3511 3643
3512 Symbol::delete_package $k; 3644 warn "unloading all perl modules loaded from $LIBDIR";
3645 while (my ($k, $v) = each %INC) {
3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3513 } 3659 }
3514 3660
3515 warn "getting rid of safe::, as good as possible"; 3661 warn "getting rid of safe::, as good as possible";
3516 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
3517 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3518 3664
3519 warn "unloading cf.pm \"a bit\""; 3665 warn "unloading cf.pm \"a bit\"";
3520 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3521 delete $INC{"cf/pod.pm"}; 3667 delete $INC{"cf/pod.pm"};
3522 3668
3523 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
3524 # and global variables created in xs 3670 # and global variables created in xs
3525 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
3526 3672
3527 warn "unload completed, starting to reload now"; 3673 warn "unload completed, starting to reload now";
3528 3674
3529 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
3530 require cf; 3676 require cf;
3531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3532 3678
3533 warn "loading config and database again"; 3679 warn "loading config and database again";
3534 cf::reload_config; 3680 cf::reload_config;
3535 3681
3536 warn "loading extensions"; 3682 warn "loading extensions";
3537 cf::load_extensions; 3683 cf::load_extensions;
3538 3684
3539 warn "reattaching attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
3540 _global_reattach; # objects, sockets 3686 _global_reattach; # objects, sockets
3541 warn "reattaching attachments to maps"; 3687 warn "reattaching attachments to maps";
3542 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3543 warn "reattaching attachments to players"; 3689 warn "reattaching attachments to players";
3544 reattach $_ for values %PLAYER; 3690 reattach $_ for values %PLAYER;
3545 3691
3546 warn "leaving sync_job"; 3692 warn "leaving sync_job";
3547 3693
3548 1 3694 1
3549 } or do { 3695 } or do {
3550 warn $@; 3696 warn $@;
3551 warn "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
3552 exit 1;
3553 }; 3698 };
3554 3699
3555 warn "reloaded"; 3700 warn "reloaded";
3701 --$RELOAD;
3702 }
3556}; 3703};
3557 3704
3558our $RELOAD_WATCHER; # used only during reload 3705our $RELOAD_WATCHER; # used only during reload
3559 3706
3560sub reload_perl() { 3707sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3563 3710
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3712 do_reload_perl;
3565 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3566 do_reload_perl;
3567 }; 3714 };
3568} 3715}
3569 3716
3570register_command "reload" => sub { 3717register_command "reload" => sub {
3571 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3585 3732
3586our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3587our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3588 3735
3589sub wait_for_tick { 3736sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3592 3738
3593 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait; 3741 $signal->wait;
3596} 3742}
3597 3743
3598sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3601 3746
3602 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait; 3749 $signal->wait;
3605} 3750}
3606 3751
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3752sub tick {
3608 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3611 return; 3756 return;
3612 } 3757 }
3613 3758
3614 $NOW = $tick_start = EV::now;
3615
3616 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3617
3618 $RUNTIME += $TICK;
3619 $NEXT_TICK = $_[0]->at;
3620 3760
3621 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3623 Coro::async_pool { 3763 Coro::async_pool {
3624 $Coro::current->{desc} = "runtime saver"; 3764 $Coro::current->{desc} = "runtime saver";
3625 write_runtime 3765 write_runtime_sync
3626 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
3627 }; 3767 };
3628 } 3768 }
3629 3769
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3632 } 3772 }
3633 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send; 3774 $sig->send;
3635 } 3775 }
3636 3776
3637 $LOAD = ($NOW - $tick_start) / $TICK; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639 3779
3640 _post_tick; 3780 if (0) {
3641}; 3781 if ($NEXT_TICK) {
3642$TICK_WATCHER->priority (EV::MAXPRI); 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3643 3788
3644{ 3789{
3645 # configure BDB 3790 # configure BDB
3646 3791
3647 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3648 BDB::max_poll_reqs $TICK * 0.1; 3793 BDB::max_poll_reqs $TICK * 0.1;
3649 $Coro::BDB::WATCHER->priority (1); 3794 $AnyEvent::BDB::WATCHER->priority (1);
3650 3795
3651 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3652 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3654 | BDB::LOG_AUTOREMOVE, 1); 3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3655 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3656 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3657 3803
3658 cf::sync_job { 3804 cf::sync_job {
3659 eval { 3805 eval {
3685{ 3831{
3686 # configure IO::AIO 3832 # configure IO::AIO
3687 3833
3688 IO::AIO::min_parallel 8; 3834 IO::AIO::min_parallel 8;
3689 IO::AIO::max_poll_time $TICK * 0.1; 3835 IO::AIO::max_poll_time $TICK * 0.1;
3690 $Coro::AIO::WATCHER->priority (1); 3836 undef $AnyEvent::AIO::WATCHER;
3691} 3837}
3692 3838
3693my $_log_backtrace; 3839my $_log_backtrace;
3694 3840
3695sub _log_backtrace { 3841sub _log_backtrace {
3698 $msg =~ s/\n//; 3844 $msg =~ s/\n//;
3699 3845
3700 # limit the # of concurrent backtraces 3846 # limit the # of concurrent backtraces
3701 if ($_log_backtrace < 2) { 3847 if ($_log_backtrace < 2) {
3702 ++$_log_backtrace; 3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3703 async { 3850 async {
3704 $Coro::current->{desc} = "abt $msg"; 3851 $Coro::current->{desc} = "abt $msg";
3705 3852
3706 my @bt = fork_call { 3853 my @bt = fork_call {
3707 @addr = map { sprintf "%x", $_ } @addr; 3854 @addr = map { sprintf "%x", $_ } @addr;
3718 } 3865 }
3719 3866
3720 @funcs 3867 @funcs
3721 }; 3868 };
3722 3869
3723 LOG llevInfo, "[ABT] $msg\n"; 3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3724 LOG llevInfo, "[ABT] $_\n" for @bt; 3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3725 --$_log_backtrace; 3873 --$_log_backtrace;
3726 }; 3874 };
3727 } else { 3875 } else {
3728 LOG llevInfo, "[ABT] $msg\n"; 3876 LOG llevInfo, "[ABT] $msg\n";

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